Question: Battletoads/Double Dragon is a game that can be played on this company's Game Boy?
Context: Double Dragon V: The Shadow Falls is a 1994 American-produced sequel to Technōs Japan's "Double Dragon" series.  Unlike the previously produced "Double Dragon" games, Technōs had little or no credited involvement in the development of the game outside of licensing the series' name to publisher Tradewest (the publisher of the first NES version of "Double Dragon" and the Super NES title "Super Double Dragon").  Instead, the game was developed by Leland Interactive Media, a subsidiary of Tradewest.  Unlike the previous games, which were side-scrolling fighting action games or beat-em-ups, "Shadow Falls" is a head-to-head fighting game based on the animated "Double Dragon" TV series in the style of Capcom's 1991 arcade-hit "Street Fighter II".  Technōs would eventually produce its own fighting game based on the "Double Dragon" movie the following year simply titled "Double Dragon" for the Neo Geo.  "Shadow Falls" was originally released for the Super NES and Sega Mega Drive/Genesis, and later released for the Atari Jaguar by Telegames (publisher of the Atari Lynx version of the first "Double Dragon") in 1995. Double Dragon II: The Revenge (Japanese: <ruby ><rb>双截龍</rb><rp> (</rp><rt >ダブルドラゴン</rt><rp>)</rp></ruby> II ザ・リベンジ ) is a side-scrolling beat 'em up produced by Technōs Japan originally released as a coin-operated arcade game in 1988 .  It is the first sequel to "Double Dragon", released during the previous year.  The sequel involves Billy and Jimmy Lee in a mission to avenge their girlfriend Marian after she is shot to death by the Black Warriors leader Willy, who is retaliating against the Lee brothers after his defeat at the end of the previous game.  "Double Dragon II" was initially developed as an upgrade kit for the original "Double Dragon", but evolved into a stand-alone game due to an increase in memory size, resulting in the developers reusing assets for both games. Battletoads in Battlemaniacs is a 1993 platforming beat 'em up video game developed by Rare and published by Tradewest for the Super Nintendo Entertainment System.  The game was released in North America in June 1993, in Europe in October 1993 and in Japan on January 7, 1994.  It was also ported for the Sega Master System and released exclusively in Brazil.  Released around the same time as "Battletoads & Double Dragon", "Battletoads in Battlemaniacs" is an installment in the "Battletoads" series. Battletoads/Double Dragon is a 1993 beat 'em up developed by Rare and published by Tradewest.  It was originally released for the Nintendo Entertainment System and later ported to the Mega Drive/Genesis, Super NES, and Game Boy. Super Double Dragon, known in Japan as Return of Double Dragon (リターン・オブ・<ruby><rb>双截龍</rb><rp>(</rp><rt>ダブルドラゴン</rt><rp>)</rp></ruby> , Ritān Obu Daburu Doragon ) , is a side-scrolling beat-'em-up released for the Super Nintendo Entertainment System in 1992 .  It was published by Technōs Japan in Japan and by Tradewest in North America and the PAL region.  "Super Double Dragon" is the fourth console game in the "Double Dragon" series developed by Technōs Japan, following "" for the NES.  The game did not have an arcade release and was made specifically for the home market. Double Dragon Neon is a 2012 video game in the "Double Dragon" series of beat 'em up games.  It was developed by WayForward Technologies and published by Majesco Entertainment, and it is the reboot of the "Double Dragon" series.  It was the first game in the series where Million, the previous owner of the "Double Dragon" series after Technōs Japan became defunct, had no involvement in its development.  Arc System Works bought the series rights in 2015 along with all intellectual properties of Technōs Japan. Double Dragon II is a side-scrolling beat-em-up released for the Game Boy in 1991 developed by Technōs Japan and published by Acclaim in North America and Europe.  Although it is the second "Double Dragon" game released for the Game Boy, it is unrelated to the arcade and NES game "".  The game is a localization of the 1990 Japanese Game Boy game Nekketsu Kōha Kunio-kun: Bangai Rantō Hen (熱血硬派くにおくん 番外乱闘編 , "Hot Blooded Tough Guy Kunio: The Further Brawls) , which was part of Technōs Japan' s Kunio series.  The graphics, music, and storyline were changed for the English version of the game. Double Dragon II: The Revenge (ダブルドラゴンII ザ・リベンジ , Daburu Doragon II: Za Ribenji ) is a side-scrolling beat-'em-up produced for the Nintendo Entertainment System in the end of 1989 .  It is the second Double Dragon game for the NES and was published in North America by Acclaim Entertainment, who took over publishing duties from Tradewest.  The game shares its title with the to the original "Double Dragon", using the same promotional artwork for its packaging and having a similar plot, but the content of the two games are otherwise drastically different.  The NES version of "Double Dragon II" was directed by Hiroyuki Sekimoto (co-director of "River City Ransom"), with the arcade version's director Yoshihisa Kishimoto taking a supervisory role in the game's development. Double Dragon (ダブルドラゴン , Daburu Doragon ) , alternatively known as Double Dragon '95 is a 1995 fighting video game spinoff of the "Double Dragon" series developed and published by Technōs Japan.  It is based on the 1994 "Double Dragon" movie, which in turn was based on the original arcade game.  It was originally released for the Neo Geo (in AES and MVS formats) and later released for the Neo Geo CD and PlayStation (the latter ported by Urban Plant).  It was Technōs Japan's last "Double Dragon" game before the company went out of business, and the fourth and final "Double Dragon" game released in arcades. The Game Boy (Japanese: ゲームボーイ , Hepburn: Gēmu Bōi ) is an 8-bit handheld game console which was developed and manufactured by Nintendo and first released in Japan on  21, 1989 (1989--) , in North America on  31, 1989 (1989--) and in Europe on  28, 1990 (1990--) .  It is the first handheld console in the Game Boy line and was created and published by Satoru Okada and Nintendo Research & Development 1.  This same team, led by Gunpei Yokoi at the time, is credited with designing the Game & Watch series as well as several popular games for the Nintendo Entertainment System.  Redesigned versions were released in 1996 and 1998 in the form of Game Boy Pocket and Game Boy Light (Japan only), respectively.
Answer: Nintendo