Question: Enderal: The Shards of Order is a total conversion mod of Bethesda Softworks, an American video game publisher based in Rockville, Maryland, and was founded by who?
Context: Nehrim: At Fate's Edge is a total conversion mod of Bethesda Softworks' "" developed by the German team SureAI over the span of four years.  It was released in German on 9 June 2010 and subsequently in English on 11 September 2010. Versus Evil, LLC is a US-based independent video game publisher.  The company was founded to help independent game developers be financially and creatively successful in the highly competitive video game market.  Led by 15-year industry veteran Steve Escalante, formerly of Bethesda Softworks, Versus Evil's services include a full suite of publishing support, including brand marketing, community, social, public relations, creative, production, quality assurance, legal, distribution and other general business support.  Versus Evil's staff is located in California, Texas, Maryland, New York City, and London. Frontline Force (FLF) was a total conversion "Half-Life" mod developed by Adrian Finol in 2000.  Finol created a unique mod that focused on intense, fast paced game-play that set it apart from other total conversion mods.  Finol's goal was to create an online first person shooter that was more 'team based' than Counter-Strike, with bonuses for acting with team mates. GoldenEye: Source is a total conversion mod developed using Valve's Source engine.  "GoldenEye: Source" is a multiplayer remake of the 1997 Nintendo 64 video game "GoldenEye 007", itself based on the James Bond film "GoldenEye". Enderal: The Shards of Order is a total conversion mod of Bethesda Softworks' "" developed by SureAI as a sequel to "".  It was released in July 2016, initially in German only.  An English version was released August 16, 2016.  An expansion, "Forgotten Stories", is planned for 2017. Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland.  The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media.  In its first fifteen years, it was a video game developer and self-published its titles.  In 2001, Bethesda spun off its own in-house development team into Bethesda Game Studios, and Bethesda Softworks became a publisher only.  It currently also publishes games by ZeniMax Online Studios, id Software, Arkane Studios, MachineGames, Tango Gameworks and BattleCry Studios. NAM (also sold under the name Napalm in Walmart retail outlets) is a commercial Build engine first-person shooter video game set during the Vietnam War, developed by TNT Team and published by GT Interactive Software.  It originated from the creation of TNT Team's 1997 total conversion mod for "Duke Nukem 3D" titled "Platoon".  It was picked up by Infogrames, who put them to work on a remake with more professional art and some custom source code modifications by Matt Saettler, product manager for "Blood", which resulted in "NAM".  The game was released on July 31, 1998.  U.S. Marine Sergeant Dan Snyder, who helped pioneer computer simulation training for American troops with a "Doom" army mod, was a consultant on the project.  "NAM" was later re-released on Steam on November 6, 2014, with Retroism and Night Dive Studios as the publishers. This is a list of video games published by Bethesda Softworks, an American video game developer and publisher.  Bethesda Softworks was formerly owned by Media Technology Limited from 1986 until 1999.  In 1999, Christopher Weaver and Robert A. Altman founded ZeniMax Media, of which it owns Bethesda Softworks since 1999. The Dark Mod is free and open-source software first-person stealth video game, inspired by the "Thief" series by Looking Glass Studios.  The game provides the basic framework and tools – engine, assets, models, an editor – for more than 100 fan-made missions, including several multi-mission campaigns.  "The Dark Mod" was first released in 2009 as a total conversion mod for "Doom 3".  Version 2.0 was released in October 2013 as a standalone game using the open-source id Tech 4 game engine. Bethesda Game Studios is an American video game developer, acting as in-house development team for parent company Bethesda Softworks, established in 2001.  Previously synonymous with its parent publisher, the studio's name and logo were established with the release of "" in 2002.  The studio is led by executive producer Todd Howard.  A second studio, Bethesda Game Studios Montreal, was opened in Montreal, Quebec, Canada.
Answer: Christopher Weaver