Question: Which game is a board game, Carrom or Ludo? 
Context: Henry L. Haskell started the Ludington Novelty company in 1889, making baskets and games.  The names of the first games of "Novelty" are unknown.  Haskell was a Sunday school teacher at the time and was concerned that young boys were loitering around pool halls, exposing them to develop bad habits.  In 1892, he invented a game called "carroms" that the whole family could play on a carrom board, a design he later patented.  A 1953 Ludington Daily News article talks of an 1895 newspaper advertisement that said, "you can keep the boys home nights by giving them a good carrom game." The Punjab State Carrom Association (PSCA) was the Punjab, India state sport federation for the indigenous game of carrom, and was a state affiliate of the All India Carrom Federation (AICF), India's national branch of the International Carrom Federation (ICF).  The PSCA was formed during 1996–97 in Sirhind, Punjab, Northern India.  There were ten district associations affiliated with PSCA of which the Tarn Taran and Amritsar associations are the largest.  The PSCA's headquarters are in Mohali, Punjab. Carrom (also known as Karrom) is a "strike and pocket" table game of Eastern origin similar to billiards and table shuffleboard.  It is found throughout the Eastern part of the world under various names.  In English it is known as Carroms (or Karrom).  The game is very popular in Nepal, India, Pakistan, Bangladesh, Sri Lanka and surrounding areas and in the Middle East as well.  In South Asia, many clubs and cafés hold regular tournaments.  Carrom is very commonly played by families, including the children, and at social functions.  Different standards and rules exist in different areas. Ludo , (from Latin "ludo", "I play") is a strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die.  Like other cross and circle games, Ludo is derived from the Indian game Pachisi, but simpler.  The game and its variations are popular in many countries and under various names. The International Carrom Federation (ICF) is the international governing body for the game of carrom.  Such an organisation was first proposed in the 1950s, but the ICF was not formed until October 1988, when delegates from India, Sri Lanka, the Maldives, Malaysia, Germany and Switzerland met in Madras, India, for the first World Carrom Congress, at which the ICF was formed and an international set of rules was adopted. The Pakistan Carrom Federation (PCF) was incepted in Karachi, Pakistan by some long time Carrom lovers.  The federation received an official approval of International Carrom Federation (ICF).  Pakistan Carrom Federation is run by an organizing committee approved by the International Carrom Federation.  The Constitution of the Federation has also been formulated on international sporting constitutional standards and approved by the International Carrom Federation.  The main federation is working for the promotion of the game of Carrom in Pakistan since its inception. Nok Hockey is a tabletop game produced by the Carrom Company since 1942.  It has its roots in the ancient game of carrom, but combines the basic "strike and pocket" gameplay with a hockey theme. The All India Carrom Federation (AICF) (Hindi: अखिल भारतीय कैरम फेडरेशन ) is India's national sport federation for the indigenous game of carrom, sanctioning six to seven national-level tournaments per year.  It is India's representative body in the International Carrom Federation.  The AICF has 15 regional and 28 state subnational affiliate institutions, the largest of which is the Maharashtra Carrom Association, further subdivided into local organisations. Pichenotte is a French Canadian tabletop game, with a board, game pieces and rules similar to carrom.  Used more broadly, the term is a general name for tabletop games played with small (usually wooden) pieces that are flicked using the thumb and index (or middle) finger, including such games as carrom, sharing a similarity in that their mechanics lie somewhere between pocket billiards and shuffleboard.  The term is sometimes also mistakenly used as the actual name of other games of this class, such as carrom and crokinole.  Commercially produced boards are available, some under the trade name Pinnochi.  The game is sometimes referred to as "piche" or "pish". Trouble (known as Frustration in the UK and Kimble in Finland) is a board game in which players compete to be the first to send four pieces all the way around a board.  Pieces are moved according to the roll of a die.  "Trouble" was developed by the Kohner Brothers and initially manufactured by Irwin Toy Ltd., later by Milton Bradley (now part of Hasbro).  The game was launched in the United States in 1965.  It is very similar to the much older game, "Mensch ärgere dich nicht", as well as another Hasbro game, "Sorry!"  (originally marketed by Parker Brothers).  The classic version is now marketed by Winning Moves.  All these games are versions of the classic Indian game Pachisi, which was first introduced to the western world in England under the name of "Ludo".
Answer: Ludo