Question: Who founded the studio who co-developed the Unreal series with the company who worked on Gears of War and Infinity Blade?
Context: Infinity Blade is a fighting game with role-playing elements developed by Chair Entertainment and Epic Games and released through the Apple App Store on December 9, 2010.  It is the first iOS video game to run on the Unreal Engine.  In the game, the unnamed player character fights a series of one-on-one battles in a derelict castle to face the immortal God King.  When in battle, players swipe the screen to attack and parry, and tap the screen to dodge and block enemy attacks.  Upon victory or defeat, the player restarts the game as the character's descendant with the same items and experience level. Infinity Ward, Inc. is an American video game developer.  They developed the video game "Call of Duty", along with six other installments in the "Call of Duty" series.  Vince Zampella, Grant Collier, and Jason West established Infinity Ward in 2002 after working at 2015, Inc. previously.  All of the 22 original team members of Infinity Ward came from the team that had worked on "" while at 2015, Inc.  Activision helped fund Infinity Ward in its early days, buying up 30 percent of the company.  The studio's first game, World War II shooter "Call of Duty", was released on the PC in 2003.  The day after the game was released, Activision snapped up the rest of Infinity Ward, signing employees to long term contracts.  Infinity Ward went on to make "Call of Duty 2", "", "", "", "" and most recently "". Gears of War 2 is a military science fiction third-person shooter video game developed by Epic Games and published by Microsoft Game Studios for the Xbox 360.  It is the second installment of the "Gears of War" series, with lead design by Cliff Bleszinski.  The game was released in North America, Europe and Australia on November 7, 2008 and was released in Japan on July 30, 2009.  The game expands technically on the previous game by using a modified Unreal Engine 3 engine.  The development team brought in comic book writer Joshua Ortega to help write the plot for the game. Digital Extremes is a Canadian computer and video game development studio founded in 1993 by James Schmalz, best known for its co-creation of Epic Games' highly successful "Unreal" series of games.  Digital Extremes is headquartered in London, Ontario.  In 2014, 61% of the company was sold to Chinese holding company Multi Dynamic, now Leyou, for $73 million.  President Michael Schmalz and two partners retained 39% of Digital Extremes, and will continue to manage it. "Monster" is a song recorded by American rock band Imagine Dragons for the soundtrack to the 2013 Chair Entertainment and Epic Games action role-playing game "Infinity Blade III".  It is the band's fifth appearance on a soundtrack after appearing on "Answers to Nothing (Original Motion Picture Soundtrack)", "Frankenweenie Unleashed! : Music Inspired by the Motion Picture" and "Iron Man 3: Heroes Fall" and "Warriors" performed at the 2014 "League of Legends" World Championship in September 2014.  The song was released as a single on September 19, 2013, and later appeared on the "super deluxe" edition of the band's second album "Smoke + Mirrors" (2015). Unreal Tournament 2003 or UT2003 is a first-person shooter video game developed by Epic Games and Digital Extremes, and published by Infogrames.  It is designed mainly for multiplayer gaming.  The game is part of the "Unreal series" of games, and is a sequel to "Unreal Tournament" ("UT99").  The game set a record for the number of downloads (1.2 million) when the demo was released, which is a reflection of the popularity of the original "UT".  In addition, the game engine has been widely licensed for games such as the "Tom Clancy's Rainbow Six" series, "Splinter Cell", and "America's Army".  Its sequel/expansion, "Unreal Tournament 2004", was released on 16 March 2004. Epic Games, Inc. (formerly Potomac Computer Systems and later Epic MegaGames, Inc.) is an American video game development company based in Cary, North Carolina, partially owned by Tencent.  Founded in 1991, it is best known for the development of Unreal Engine technology, which has powered its in-house "Unreal", "Gears of War" and "Infinity Blade" series as well as many other games, and has been awarded by Guinness World Records as the "most successful video game engine". Infinity Blade III is an action role-playing game for iOS, developed by Chair Entertainment and Epic Games.  It is the third game in the "Infinity Blade" series of video games.  It was released on the App Store on September 18, 2013.  The main characters of the game are Siris and Isa, and it is intended to be the final game of the "Infinity Blade" trilogy. Steven Polge is a game programmer, most noted for his work on the "Unreal" series of games, developed by Epic Games.  Polge was hired by Epic in 1997 after creating the Reaper Bot, which is recognized by Guinness World Records as the first computer-controlled deathmatch opponent.  In addition to programming on the franchise, he served as lead designer on "Unreal Tournament 3", and has been credited on other Epic titles such as "Gears of War", "Shadow Complex" and "Infinity Blade". Infinity Blade II is an action role-playing video game for the iOS mobile devices developed by Chair Entertainment and Epic Games released through the Apple App Store.  The game is the sequel for the acclaimed "Infinity Blade" from the same developers.
Answer: James Schmalz