Question: What American Media Company owns the video game developer studio founded on October 3, 2012, based in Austin, Texas?
Context: ZeniMax Media Inc. is an American media company.  The company is known for owning Arkane Studios (developer of "Dishonored" and "Prey"), BattleCry Studios (developer of "BattleCry"), id Software (developer of the "Doom" and "Quake" series, and "Rage"), MachineGames (developer of ""), Tango Gameworks (developer of "The Evil Within"), Bethesda Softworks with its Bethesda Game Studios (developer of "The Elder Scrolls" and "Fallout" series) and ZeniMax Online Studios (developer of "The Elder Scrolls Online").  ZeniMax is headquartered in Rockville, Maryland, with offices in Asia / Asia Pacific, Australia and Europe (Germany, France, Benelux). Silicon Studio is a Japanese computer graphics technology company and video game developer based in Tokyo.  As a technology company, Silicon Studio has produced several products in the 3D computer graphics field, including middleware software, such as a post-processing visual effects library called YEBIS, as well as general real-time graphics engines and game development engines, such as OROCHI and Mizuchi, a physically based rendering engine.  As a video game developer, Silicon Studio has worked on different titles for several gaming platforms, most notably, the action-adventure game "3D Dot Game Heroes" on the PlayStation 3, the role-playing video game "Bravely Default" on the Nintendo 3DS, and "Fantasica" on the iOS and Android mobile platforms. Straandlooper is an animation studio and video game developer based in Donaghadee, Northern Ireland.  They developed the episodic video game for iPhone, "" which is based on their character "Hector: Fat Arse of the Law".  Straandlooper is notable for being Northern Ireland's first animation studio to produce a television series for the international market.  As a video game developer, they are notable for being the first company where Telltale Games took on a publishing role, rather than a directing role.  Telltale funded the development of the final two episodes of "Hector: Badge of Carnage" and published all three episodes on additional platforms, in addition to iOS. Chronic Logic LLC was an American independent video game developer and publisher located in Santa Cruz, California, United States.  It was founded in 2001 by Alex Austin and Ben Nichols after Austin's "Bridge Builder" became popular.  Their first release was "Pontifex" in October of that year.  In 2002, Josiah Pisciotta joined the company, but for that, Nichols left.  In 2003, Edmund McMillen created contract art for an upcoming video game, which resulted in the 2004 video game "Gish".  However, McMillen did not continue working with Chronic Logic.  In late 2005, Austin left the company, leaving Pisciotta alone in the company.  Since then, Austin continued working alone under his pseudonym Cryptic Sea.  He also received the rights to all of Chronic Logic's games, sharing the rights to "Gish" with McMillen.  Pisciotta kept the rights for the sales made on their website. IL-2 Sturmovik (Russian: Ил-2 Штурмовик ) is a series of World War II combat flight simulator video games originally created by the Russian video game developer Maddox Games under the brand name , following its association with 1C Company.  After the 2011 release of one of the titles in the series, "", Maddox Games left 1C Company.  As of December 2012, 1C's new developer is the brand name 1C Game Studios, formed after association with video game developer 777 Studios, mostly known for developing and releasing the 2009 "" simulator.  The first game resulting of this collaboration, and the latest title in the "IL-2 Sturmovik" series, is "", released in November 2013.  Along with its sequels, "IL-2 Sturmovik" is considered one of the leading World War II flight simulators. BattleCry Studios is an American video game developer based in Austin, Texas.  It was founded on October 3, 2012, as subsidiary of ZeniMax Media, headed by long-time industry professional Rich Vogel as its president.  BattleCry Studios is seeking employees with experience in microtransactions and free-to-play games. Iron Galaxy Studios, LLC is an American video game developer studio founded on August 14, 2008 and based in Chicago, Illinois, with a second studio in Orlando, Florida.  Iron Galaxy does contract work for larger developers to perform "technical consulting", and to port games to different platforms.  Iron Galaxy debuted with their first original property with "Wreckateer" in 2012, their second with "Divekick" in 2013 and their third with "Videoball" in 2016. DigitalMania is the first independent video game developer studio in Tunisia.  Founded in 2012 by Walid Sultan Midani, the actual CEO, DigitalMania is specialized in the development of multiplatform games (Facebook, iOS, Android,…). Innerloop Studios (commonly abbreviated to Innerloop) was a Norwegian video game developer operating from 1996 to 2003.  The company was founded as Innerloop Technologies in May 1996 by a group of ex-employees of the Oslo-based video game company Funcom.  After entering into a partnership with the video game developer and publisher Eidos Interactive, Innerloop merged with DiMaga Studios in 1997 and changed its name to Innerloop Studios to reflect the merger.  In the fall of 2000, Swedish electronic entertainment company Vision Park acquired the studio.  In 2002, Innerloop once again became an independent company before shutting its doors in June 2003.  The company was unable to make funds to create future titles,so they finally decided to shut down the studio. Petri Purho (born 1983 in Kouvola, Finland ) is a Finnish computing science student and rapid game prototyper.  He has worked at Finnish independent video game developer studio Frozenbyte.  In September 2006, he made a promise to himself, that he "will create a new game every month" based on the experimental gameplay development model.  This effort eventually ended in the creation of Crayon Physics Deluxe, which was nominated for the Seumas McNally Grand Prize from the Independent Games Festival in December 2007 and subsequently won this category at the 2008 IGF Awards on February 20.  Many of his games are developed for various competitions such as Assembly.
Answer: ZeniMax Media