Question: Who is the founder of the company which published the game Boxlife?
Context: Polarity is a board game that requires strategic thinking and dexterity to control hovering magnetic discs.  "Polarity" was invented in 1985 by Canadian artist and designer Douglas Seaton.  It was first published in 1986.  The game has had a tumultuous past, with its rights changing hands several times over the past two decades.  The game has been published by Telemotion Technologies, Irwin Toy, briefly with Mattel and most recently by Temple Games.  The game ships in a canvas sleeve and include the magnets, the board, and a paper rulebook.  An unrelated game of the same name is published by a company called Mindwalk (Company). Electro Brain was a United States video game company.  They brought over "" for the Nintendo 64, as well as published games like "Go!  Go!  Tank", on the Nintendo Game Boy, "Super Cars" and "Ghoul School" for the Nintendo Entertainment System, "Vortex" and "Jim Power: Lost Dimension in 3D" for the Super Nintendo Entertainment System, and "Brain Battler", "Brain Bender", "Daffy Duck: Fowl Play", "Go!  Go!  Tank and Kingdom Crusade" for the Game Boy and Game Boy Color.  They only developed one game, Trax, a side scrolling shooting game, on the Nintendo Game Boy in 1991.  In 1998, Electro Brain filed for bankruptcy and closed down after the company published their last two games, which were on the Nintendo 64, Star Soldier: Vanishing Earth, and Dual Heroes, that failed to gain revenue for the unsuccessful company. This is a list of companies that have produced tabletop role-playing games, listed in order of the year that the company published its first role-playing game-related product (game, supplement, or magazine).  Also listed is the years the company was active, and a list of notable role-playing games the company has produced.  This list makes note of the first edition of each game which a company published, and does not try to list subsequent editions of the same game published by the same company. Seumas McNally (February 10, 1979 – March 21, 2000), was a computer game programmer, the founder, president and lead programmer of independent game development company, Longbow Digital Arts.  Being credited for graphic design in the cult classic computer game "DX-Ball", he was the founder of its sequel, "DX-Ball 2", and the 2000 Independent Games Festival Grand Prize winner, "Tread Marks".  McNally died of Hodgkin's lymphoma shortly after winning the Grand Prize, which was subsequently named in his honor.  His family members included Jim McNally (father), Philippe McNally (brother), and Wendy McNally (mother). War of Legends was a massively multiplayer online strategy game set in "a world of ancient Chinese mythology" and was published by Jagex on January 19, 2010.  It was the company's first full online strategy game, the first game to be published by the company rather than produced by them, the first game published by Jagex not to be written in Java, and the company's first microtransaction game.  On January 29, 2015, Jagex announced that the game would be permanently closed effective immediately, following a security issue that took the game offline over a month earlier on December 22, 2014. Boxlife, known as Hacolife in Japan, is a puzzle video game developed by Skip Ltd. and published by Nintendo for the Nintendo DSi's DSiWare digital distribution service. Armored Task Force is a hyper-realistic computer wargame developed by ProSIM Company and published by Shrapnel Games.  The lead developer was ProSIM Company founder, Pat Proctor.  It is a modern combat simulation and includes four campaigns, set in Death Valley, at the National Training Center at Fort Irwin, CA, in a hypothetical World War III in the Fulda Gap, and in a hypothetical war in Iraq (the game was created before Operation Iraqi Freedom).  The game built on the innovative pausable real time gameplay (which allows players to evaluate the big picture and issue orders while the game is paused) of its predecessor, BCT Commander.  It also introduced a revolutionary friendly AI and hierarchy system that allowed the player to command his forces at any level from the individual vehicle to the battalion level. Nintendo Co., Ltd. is a Japanese multinational consumer electronics and video game company headquartered in Kyoto.  Nintendo is one of the world's largest video game companies by market capitalization, creating some of the best-known and top-selling video game franchises, such as "Mario", "The Legend of Zelda", and "Pokémon".  Founded on 23 September 1889 by Fusajiro Yamauchi, it originally produced handmade hanafuda playing cards. By 1963, the company had tried several small niche businesses, such as cab services and love hotels. Abandoning previous ventures in favor of toys in the 1960s, Nintendo then developed into a video game company in the 1970s, ultimately becoming one of the most influential in the industry and Japan's third most-valuable company with a market value of over $85 billion.  From 1992 until 2016, Nintendo was also the majority shareholder of Major League Baseball's Seattle Mariners. Scot Rubin is a talk show host, Producer, founder of All Games Productions, All Games Network and co-founder of the G4 television network.  AllGames launched in 1996.  In 2000 Rubin was hired as a consultant for Comcast to develop a 24-7 cable TV channel about video games.  In 2001 he was hired by G4 Media and served as Vice President of Internet, IT and Program Editorial.  He developed, produced and hosted the networks interactive talk show for 3 seasons.  Rubin also served as a Producer on the first 3 seasons of the EA Sports Madden Challenge, and play by play guy for the first two Madden Challenge Finals.  In 2004, G4 began abandoning its video game format, Rubin left and relaunched All Games Productions, a production company providing consulting and production services to the video game and entertainment industry.  Rubin currently serves as the Senior Vice President of Digital Media for Big Door, located in Redondo Beach, California.  Rubin is also the founder of NITROPOD, a frozen ice cream company. Rappelz is a free-to-play massively multiplayer online role-playing game.  The game is developed by the Korean company Gala Lab, formerly nFlavor.  It is published in Europe and North America by Webzen, Inc. in English, French, German, Italian, Polish and Turkish.  As of October 2008, Rappelz was also being published by the South East Asia based game publishing company AsiaSoft as RappelzSEA, but was later dropped by the company on September 1, 2009.  The game was also published in Arabic for MENA gamers by the Emirati company Game Power 7.  The game was released under a different title known as Hope of Nations (Arabic: أمل الشعوب‎ ‎ ), and was commercially launched on March 16, 2009.  A new version was released July 15, 2010 by EagleGame in the Philippines.  As of Feb 6th 2013 it was confirmed by Rappelz GMs that "Gala Net, Inc. and its subsidiaries Gala Networks Europe and Gala-net Brazil have been acquired by Webzen, Inc.", however it is still being developed by Gala Labs and Gala Japan
Answer: Fusajiro Yamauchi