Question: Jack Wall worked on which 2005 action role-playing game developed by Bioware?
Context: Jack Wall (born 1964 in Phoenixville, Pennsylvania) is an American video game music composer.  He has worked on video game music for over 20 games including the "Myst" franchise, "", "Jade Empire", "Mass Effect", and "".  Wall earned a degree in civil engineering from Drexel University in Philadelphia, Pennsylvania, and, after a brief stint working in civil engineering, transitioned into music production.  He worked with musicians such as John Cale, David Byrne, and Patti Smith, and, after performing increasingly complex production and sound engineering tasks, moved into music composition in 1995. Alan Miranda is a previous BioWare employee, who had worked on "Dungeons & Dragons" titles like "Neverwinter Nights" and "".  In 2003, he left BioWare to form his own company, Ossian Studios, with his wife Elizabeth Starr.  Miranda approached BioWare joint CEO Greg Zeschuk in 2005 to discuss the possibility of Ossian developing a "premium module" for "Neverwinter Nights".  Premium modules were adventures created for "Neverwinter Nights" by BioWare and other companies.  BioWare had been given autonomy on the premium module process from the game's publisher, Atari, and Zeschuk approved Miranda's proposal.  Miranda's initial draft of the project was a pirate-themed adventure in the Sword Coast, which happened to be the same idea that BioWare itself was creating a premium module for, "".  Miranda revised the concept and chose the Western Heartlands as the setting.  Ossian estimated that a module on par with other large games like "Kingmaker" would take four to five months.  Pre-production on "Darkness over Daggerford" began in April 2005 and took a month and a half.  Ossian went through five designers in this stage, none of whom worked out.  Choosing a designer required much of the time allocated for pre-production, and to compensate Ossian developers immediately began creating the game, fleshing out details as they went.  In May 2006, Atari cancelled the premium module program, with no warning to developers of the current projects.  Miranda and his team decided to finish the game anyway, and in August 2006 it was released free of charge on IGN's Neverwinter Nights Vault. The Surge is a science fiction, action role-playing video game developed by Deck13 Interactive and published by Focus Home Interactive for Microsoft Windows, PlayStation 4, and Xbox One.  It is considered a spiritual successor to Deck13 Interactive's earlier action role-playing game "Lords of the Fallen", with which it shares many gameplay features.  Deck13 Interactive described the game as inspired by "Rise of the Robots" and the "Souls" series. "Mass Effect 3" is an action role-playing video game developed by BioWare and published by Electronic Arts.  It was released for Microsoft Windows, PlayStation 3 and Xbox 360 on March 6, 2012, and for Wii U on November 18, 2012.  The game features a variety of downloadable content packs that were released from March 2012 to April 2013 on Xbox Live, PlayStation Network, and BioWare's Social Network.  The Wii U version of the game does not support downloadable content but includes several packs.  The content listed as promotional content was only available to the Microsoft Windows, PlayStation 3 and Xbox 360 versions of the game through limited promotional opportunities. Xanadu Next (ザナドゥ・ネクスト , Zanadu Nekusuto ) is an action role-playing game developed and published by Nihon Falcom for Microsoft Windows on 27 October 2005.  Before that, on 20 June 2005 Nokia published ScriptArts' two-player-capable adaptation of the game for the Nokia N-Gage.  The game is a spin-off of the 1985 action role-playing game "".  A worldwide release of the Microsoft Windows version was published by XSEED Games on November 3, 2016. Dragon Slayer (ドラゴンスレイヤー , Doragon Sureiyā ) is a series of video games developed and published by Nihon Falcom.  The first "Dragon Slayer" title was an early action role-playing game, released in 1984 for the NEC PC-88 computer system and ported by Square for the MSX.  Designed by Yoshio Kiya, the game gave rise to a series of sequels, nearly all of them created by Falcom, with the exception of "Faxanadu" by Hudson Soft.  The "Dragon Slayer" series was historically significant, both as a founder of the Japanese role-playing game industry, and as the progenitor of the action role-playing game genre. Dark Chronicle (Japanese: ダーククロニクル , Hepburn: Dāku Kuronikuru ) , released as Dark Cloud 2 in North America, is an action role-playing game developed by Level-5 and published by Sony Computer Entertainment for the PlayStation 2.  It was released in Japan in November 2002, in North America in February 2003, and in Europe in September 2003.  The game is a spiritual sequel to the 2000 game "Dark Cloud", with the same basic game mechanics - action role-playing combined with elements of city-building games - but features mainly different characters and an unrelated plot. Ultima Forever: Quest for the Avatar was a free-to-play, cross-platform, online, action role-playing game developed by Mythic Entertainment and Escalation Studios and published by Electronic Arts.  It was formally a part of the "Ultima" series.  Information was previously released by BioWare in mid-2011 and more information was released on July 11, 2011.  It was officially announced at the San Diego Comic-Con International on July 12, 2012 and it was fully released for iOS on August 7, 2013.  The game was shut down on August 29, 2014. "Mass Effect 2" is an action role-playing video game developed by BioWare and published by Electronic Arts.  It was released for Microsoft Windows and Xbox 360 on January 26, 2010, and for PlayStation 3 on January 18, 2011.  The music of the game was primarily composed by Jack Wall.  His previous work with BioWare was as the main composer for "Jade Empire" and the original "Mass Effect".  Music from the game has been released in several albums.  The main soundtrack album, "Mass Effect 2: Original Videogame Score", was released on January 19, 2010 and spans two discs and 27 tracks, covering a duration of 1:55:43.  Reception of the soundtrack was generally positive from critics. Jade Empire is a 2005 action role-playing game developed by BioWare and published by Microsoft Game Studios, originally released worldwide for the Xbox.  A Microsoft Windows version, developed by LTI Gray Matter and published by 2K Games, was released in North America on February 26, 2007, as a "Special Edition".  "Jade Empire" was released as an Xbox Original on Microsoft's Xbox 360 on July 21, 2008.  The "Special Edition" became available for macOS on August 18, 2008, on iOS on October 6, 2016 and on Android on November 15, 2016.
Answer: Jade Empire