text: local _, L = ...
  local locale = GetLocale()
  
  L.RESET_MODEL = "Reset current model"
  L.PLAYER_BUTTON_TEXT = "P"
  L.PLAYER_BUTTON_TOOLTIP = "Player character"
  L.TARGET_BUTTON_TEXT = "T"
  L.TARGET_BUTTON_TOOLTIP = "Target model"
  L.TARGET_GEAR_BUTTON_TEXT = "TG"
  L.TARGET_GEAR_BUTTON_TOOLTIP = "Target gear"
  L.TARGET_GEAR_BUTTON_TOOLTIP_NEWBIE = [[Target gear
  > Left-click to equip all items worn
  > Right-click to skip head, shirt and tabard]]
  L.UNDRESS_BUTTON_TEXT = "U"
  L.UNDRESS_BUTTON_TOOLTIP = "Undress unit"
  L.UNDRESS_BUTTON_TEXT_FULL = "Undress"
  L["Options"] = "Options"
  L["Set target"] = "Set target"
  L["Race"] = "Race"
  L["Gender"] = "Gender"
  L["Undress"] = "Undress"
  L["Reset"] = "Reset"
  L["Alliance"] = "Alliance"
  L["Horde"] = "Horde"
  L["Allied Races"] = "Allied Races"
  
  if locale == "deDE" then
  elseif locale == "esES" then
  elseif locale == "esMX" then
  elseif locale == "frFR" then
  elseif locale == "itIT" then
  elseif locale == "koKR" then
  elseif locale == "ptBR" then
  elseif locale == "ruRU" then
  elseif locale == "zhCN" or locale == "zhTW" then
  	L.RESET_MODEL = "重置"
  	L.PLAYER_BUTTON_TEXT = "自"
  	L.PLAYER_BUTTON_TOOLTIP = "玩家自身模型"
  	L.TARGET_BUTTON_TEXT = "目模"
  	L.TARGET_BUTTON_TOOLTIP = "使用目标模型"
  	L.TARGET_GEAR_BUTTON_TEXT = "目装"
  	L.TARGET_GEAR_BUTTON_TOOLTIP = "试穿目标装备"
  	L.TARGET_GEAR_BUTTON_TOOLTIP_NEWBIE = [[试穿目标装备
  	> 左键点击 试穿全部物品
  	> 右键点击 忽略头部、衬衫和战袍]]
  	L.UNDRESS_BUTTON_TEXT = "脱"
  	L.UNDRESS_BUTTON_TOOLTIP = "脱光所有装备"
  	L.UNDRESS_BUTTON_TEXT_FULL = "脱光"
      L["Options"] = "试穿助手选项"
      L["Set target"] = "设为目标模型"
      L["Race"] = "种族"
      L["Gender"] = "性别"
      L["Undress"] = "脱下"
      L["Reset"] = "重置"
      L["Alliance"] = "联盟"
      L["Horde"] = "部落"
      L["Allied Races"] = "同盟种族"
  end
  