text: /*
   Copyright (C) 2010-2017 Kristian Duske
  
   This file is part of TrenchBroom.
  
   TrenchBroom is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation, either version 3 of the License, or
   (at your option) any later version.
  
   TrenchBroom is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.
  
   You should have received a copy of the GNU General Public License
   along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>.
   */
  
  #include "GameEngineConfigWriter.h"
  
  #include "EL/Value.h"
  #include "Model/GameEngineConfig.h"
  #include "Model/GameEngineProfile.h"
  
  #include <ostream>
  
  namespace TrenchBroom {
      namespace IO {
          GameEngineConfigWriter::GameEngineConfigWriter(const Model::GameEngineConfig& config, std::ostream& stream) :
          m_config(config),
          m_stream(stream) {
              assert(!m_stream.bad());
          }
  
          void GameEngineConfigWriter::writeConfig() {
              EL::MapType map;
              map["version"] = EL::Value(1.0);
              map["profiles"] = writeProfiles(m_config);
              m_stream << EL::Value(map) << "\n";
          }
  
          EL::Value GameEngineConfigWriter::writeProfiles(const Model::GameEngineConfig& config) const {
              EL::ArrayType array;
              for (size_t i = 0; i < config.profileCount(); ++i) {
                  const Model::GameEngineProfile* profile = config.profile(i);
                  array.push_back(writeProfile(profile));
              }
  
              return EL::Value(array);
          }
  
          EL::Value GameEngineConfigWriter::writeProfile(const Model::GameEngineProfile* profile) const {
              EL::MapType map;
              map["name"] = EL::Value(profile->name());
              map["path"] = EL::Value(profile->path().asString());
              map["parameters"] = EL::Value(profile->parameterSpec());
              return EL::Value(map);
          }
      }
  }
  