text: /// @description Insert description here
  // You can write your code in this editor
  
  // Inherit the parent event
  event_inherited();
  
  ///Anti-Bug: Teleport If Inside Wall
  if collision_point(x,y,obj_limit,false,true)
  {
      //Middle of Boss Room
      x=mySpawnX;
      y=mySpawnY;
  }