text: import {
  	ShaderMaterial
  } from '../../../src/Three';
  
  import { Pass } from './Pass';
  
  export class FilmPass extends Pass {
  
  	constructor( noiseIntensity?: number, scanlinesIntensity?: number, scanlinesCount?: number, grayscale?: number );
  	uniforms: object;
  	material: ShaderMaterial;
  	fsQuad: object;
  
  }
  