text: ﻿#if ENABLE_EDITORXR
  using UnityEditor.Experimental.EditorVR.Modules;
  
  namespace UnityEditor.Experimental.EditorVR.Core
  {
      partial class EditorVR
      {
          class TooltipModuleConnector : Nested, ILateBindInterfaceMethods<TooltipModule>
          {
              public void LateBindInterfaceMethods(TooltipModule provider)
              {
                  ISetTooltipVisibilityMethods.showTooltip = provider.ShowTooltip;
                  ISetTooltipVisibilityMethods.hideTooltip = provider.HideTooltip;
              }
          }
      }
  }
  #endif
  