text: ﻿<?xml version="1.0" encoding="utf-8"?>
  <Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
    <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
    <PropertyGroup>
      <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
      <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
      <ProjectGuid>{32EE7D4B-68E9-4FB0-BEC5-4BB6139710B2}</ProjectGuid>
      <OutputType>WinExe</OutputType>
      <AppDesignerFolder>Properties</AppDesignerFolder>
      <RootNamespace>FlashyThing</RootNamespace>
      <AssemblyName>FlashyThing</AssemblyName>
      <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
      <FileAlignment>512</FileAlignment>
    </PropertyGroup>
    <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
      <PlatformTarget>AnyCPU</PlatformTarget>
      <DebugSymbols>true</DebugSymbols>
      <DebugType>full</DebugType>
      <Optimize>false</Optimize>
      <OutputPath>bin\Debug\</OutputPath>
      <DefineConstants>DEBUG;TRACE</DefineConstants>
      <ErrorReport>prompt</ErrorReport>
      <WarningLevel>4</WarningLevel>
    </PropertyGroup>
    <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
      <PlatformTarget>AnyCPU</PlatformTarget>
      <DebugType>pdbonly</DebugType>
      <Optimize>true</Optimize>
      <OutputPath>bin\Release\</OutputPath>
      <DefineConstants>TRACE</DefineConstants>
      <ErrorReport>prompt</ErrorReport>
      <WarningLevel>4</WarningLevel>
    </PropertyGroup>
    <ItemGroup>
      <Reference Include="System" />
      <Reference Include="System.Core" />
      <Reference Include="System.Xml.Linq" />
      <Reference Include="System.Data.DataSetExtensions" />
      <Reference Include="Microsoft.CSharp" />
      <Reference Include="System.Data" />
      <Reference Include="System.Deployment" />
      <Reference Include="System.Drawing" />
      <Reference Include="System.Windows.Forms" />
      <Reference Include="System.Xml" />
    </ItemGroup>
    <ItemGroup>
      <Compile Include="Form1.cs">
        <SubType>Form</SubType>
      </Compile>
      <Compile Include="Form1.Designer.cs">
        <DependentUpon>Form1.cs</DependentUpon>
      </Compile>
      <Compile Include="Program.cs" />
      <Compile Include="Properties\AssemblyInfo.cs" />
      <EmbeddedResource Include="Properties\Resources.resx">
        <Generator>ResXFileCodeGenerator</Generator>
        <LastGenOutput>Resources.Designer.cs</LastGenOutput>
        <SubType>Designer</SubType>
      </EmbeddedResource>
      <Compile Include="Properties\Resources.Designer.cs">
        <AutoGen>True</AutoGen>
        <DependentUpon>Resources.resx</DependentUpon>
      </Compile>
      <None Include="Properties\Settings.settings">
        <Generator>SettingsSingleFileGenerator</Generator>
        <LastGenOutput>Settings.Designer.cs</LastGenOutput>
      </None>
      <Compile Include="Properties\Settings.Designer.cs">
        <AutoGen>True</AutoGen>
        <DependentUpon>Settings.settings</DependentUpon>
        <DesignTimeSharedInput>True</DesignTimeSharedInput>
      </Compile>
    </ItemGroup>
    <ItemGroup>
      <None Include="App.config" />
    </ItemGroup>
    <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
    <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
         Other similar extension points exist, see Microsoft.Common.targets.
    <Target Name="BeforeBuild">
    </Target>
    <Target Name="AfterBuild">
    </Target>
    -->
  </Project>