text: ﻿<?xml version="1.0" encoding="utf-8"?>
  
  <EntityTemplates>
    <EntityTemplate name="Flashlight">
      <Components>
        <Component name="TransformComponent"></Component>
        <Component name="VelocityComponent"></Component>
        <Component name="DirectionComponent"></Component>
        <Component name="ClickableComponent"></Component>
        <Component name="WearableAnimatedSpriteComponent">
          <Parameters>
            <Parameter name="sprite" type="string" value="player_toolbox" />
          </Parameters>
        </Component>
        <Component name="BasicInteractableComponent"></Component>
        <Component name="BasicMoverComponent"></Component>
        <Component name="BasicItemComponent">
          <ExtendedParameters>
            <ItemCapability name="MeleeWeaponCapability">
              <ItemCapabilityParameters>
                <ItemCapabilityParameter name="damageAmount" type="int" value="5" />
                <ItemCapabilityParameter name="damageType" type="string" value="Bludgeon" />
              </ItemCapabilityParameters>
            </ItemCapability>
          </ExtendedParameters>
        </Component>
        <Component name="DamageableComponent">
          <Parameters>
            <Parameter name="MaxHealth" type="int" value="20" />
          </Parameters>
        </Component>
        <Component name="LightComponent">
          <Parameters>
            <Parameter name="startState" type="string" value="Off" />
          </Parameters>
        </Component>
      </Components>
    </EntityTemplate>
    <EntityTemplate name="WallLight">
      <Components>
        <Component name="TransformComponent"></Component>
        <Component name="VelocityComponent"></Component>
        <Component name="DirectionComponent"></Component>
        <Component name="ClickableComponent"></Component>
        <Component name="SpriteComponent"></Component>
        <Component name="BasicInteractableComponent"></Component>
        <Component name="BasicMoverComponent"></Component>
        <Component name="WallMountedComponent"></Component>
        <Component name="LightComponent">
          <Parameters>
            <Parameter name="startState" type="string" value="On" />
          </Parameters>
        </Component>
      </Components>
    </EntityTemplate>
  </EntityTemplates>