text: /*
  Copyright (C) 1997-2001 Id Software, Inc.
  
  This program is free software; you can redistribute it and/or
  modify it under the terms of the GNU General Public License
  as published by the Free Software Foundation; either version 2
  of the License, or (at your option) any later version.
  
  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
  
  See the GNU General Public License for more details.
  
  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
  
  */
  // G:\quake2\baseq2\models/monsters/mutant
  
  // This file generated by ModelGen - Do NOT Modify
  
  #define FRAME_attack01        	0
  #define FRAME_attack02        	1
  #define FRAME_attack03        	2
  #define FRAME_attack04        	3
  #define FRAME_attack05        	4
  #define FRAME_attack06        	5
  #define FRAME_attack07        	6
  #define FRAME_attack08        	7
  #define FRAME_attack09        	8
  #define FRAME_attack10        	9
  #define FRAME_attack11        	10
  #define FRAME_attack12        	11
  #define FRAME_attack13        	12
  #define FRAME_attack14        	13
  #define FRAME_attack15        	14
  #define FRAME_death101        	15
  #define FRAME_death102        	16
  #define FRAME_death103        	17
  #define FRAME_death104        	18
  #define FRAME_death105        	19
  #define FRAME_death106        	20
  #define FRAME_death107        	21
  #define FRAME_death108        	22
  #define FRAME_death109        	23
  #define FRAME_death201        	24
  #define FRAME_death202        	25
  #define FRAME_death203        	26
  #define FRAME_death204        	27
  #define FRAME_death205        	28
  #define FRAME_death206        	29
  #define FRAME_death207        	30
  #define FRAME_death208        	31
  #define FRAME_death209        	32
  #define FRAME_death210        	33
  #define FRAME_pain101         	34
  #define FRAME_pain102         	35
  #define FRAME_pain103         	36
  #define FRAME_pain104         	37
  #define FRAME_pain105         	38
  #define FRAME_pain201         	39
  #define FRAME_pain202         	40
  #define FRAME_pain203         	41
  #define FRAME_pain204         	42
  #define FRAME_pain205         	43
  #define FRAME_pain206         	44
  #define FRAME_pain301         	45
  #define FRAME_pain302         	46
  #define FRAME_pain303         	47
  #define FRAME_pain304         	48
  #define FRAME_pain305         	49
  #define FRAME_pain306         	50
  #define FRAME_pain307         	51
  #define FRAME_pain308         	52
  #define FRAME_pain309         	53
  #define FRAME_pain310         	54
  #define FRAME_pain311         	55
  #define FRAME_run03           	56
  #define FRAME_run04           	57
  #define FRAME_run05           	58
  #define FRAME_run06           	59
  #define FRAME_run07           	60
  #define FRAME_run08           	61
  #define FRAME_stand101        	62
  #define FRAME_stand102        	63
  #define FRAME_stand103        	64
  #define FRAME_stand104        	65
  #define FRAME_stand105        	66
  #define FRAME_stand106        	67
  #define FRAME_stand107        	68
  #define FRAME_stand108        	69
  #define FRAME_stand109        	70
  #define FRAME_stand110        	71
  #define FRAME_stand111        	72
  #define FRAME_stand112        	73
  #define FRAME_stand113        	74
  #define FRAME_stand114        	75
  #define FRAME_stand115        	76
  #define FRAME_stand116        	77
  #define FRAME_stand117        	78
  #define FRAME_stand118        	79
  #define FRAME_stand119        	80
  #define FRAME_stand120        	81
  #define FRAME_stand121        	82
  #define FRAME_stand122        	83
  #define FRAME_stand123        	84
  #define FRAME_stand124        	85
  #define FRAME_stand125        	86
  #define FRAME_stand126        	87
  #define FRAME_stand127        	88
  #define FRAME_stand128        	89
  #define FRAME_stand129        	90
  #define FRAME_stand130        	91
  #define FRAME_stand131        	92
  #define FRAME_stand132        	93
  #define FRAME_stand133        	94
  #define FRAME_stand134        	95
  #define FRAME_stand135        	96
  #define FRAME_stand136        	97
  #define FRAME_stand137        	98
  #define FRAME_stand138        	99
  #define FRAME_stand139        	100
  #define FRAME_stand140        	101
  #define FRAME_stand141        	102
  #define FRAME_stand142        	103
  #define FRAME_stand143        	104
  #define FRAME_stand144        	105
  #define FRAME_stand145        	106
  #define FRAME_stand146        	107
  #define FRAME_stand147        	108
  #define FRAME_stand148        	109
  #define FRAME_stand149        	110
  #define FRAME_stand150        	111
  #define FRAME_stand151        	112
  #define FRAME_stand152        	113
  #define FRAME_stand153        	114
  #define FRAME_stand154        	115
  #define FRAME_stand155        	116
  #define FRAME_stand156        	117
  #define FRAME_stand157        	118
  #define FRAME_stand158        	119
  #define FRAME_stand159        	120
  #define FRAME_stand160        	121
  #define FRAME_stand161        	122
  #define FRAME_stand162        	123
  #define FRAME_stand163        	124
  #define FRAME_stand164        	125
  #define FRAME_walk01          	126
  #define FRAME_walk02          	127
  #define FRAME_walk03          	128
  #define FRAME_walk04          	129
  #define FRAME_walk05          	130
  #define FRAME_walk06          	131
  #define FRAME_walk07          	132
  #define FRAME_walk08          	133
  #define FRAME_walk09          	134
  #define FRAME_walk10          	135
  #define FRAME_walk11          	136
  #define FRAME_walk12          	137
  #define FRAME_walk13          	138
  #define FRAME_walk14          	139
  #define FRAME_walk15          	140
  #define FRAME_walk16          	141
  #define FRAME_walk17          	142
  #define FRAME_walk18          	143
  #define FRAME_walk19          	144
  #define FRAME_walk20          	145
  #define FRAME_walk21          	146
  #define FRAME_walk22          	147
  #define FRAME_walk23          	148
  
  #define MODEL_SCALE		1.000000
  