text: 
  $Include "$SRCDIR\vpc_scripts\version.vpc"
  $Include "$SRCDIR\vpc_scripts\source_linux_base_project.vpc"
  
  $MacroRequired	 "OUTBINNAME"	"$PROJECTNAME"
  $MacroRequired	 "OUTBINDIR"	"$SRCDIR\..\game\bin"
  
  // General configuration info.
  $Configuration
  {
  	$General
  	{
  		$ConfigurationType				"Dynamic Library (.dll)"
  		$OutputFile					"$(OBJ_DIR)/$OUTBINNAME$_DLL_EXT"
  		$GameOutputFile					"$OUTBINDIR/$OUTBINNAME$_DLL_EXT"
  	}
  
  	$Compiler
  	{
  		$PreprocessorDefinitions	"$BASE;RAD_TELEMETRY_DISABLED" [$SOURCESDK ]
  	}
  }
  
  // Skeleton Project - All derived projects get this as a starting base
  $Project
  {
  	$Folder	"Source Files"
  	{
  		$File	"$SRCDIR\public\tier0\memoverride.cpp"
  		{
  			$Configuration
  			{
  				$Compiler
  				{
  					$Create/UsePrecompiledHeader	"Not Using Precompiled Headers"
  				}
  			}
  		}
  	}
  
  	$Folder "Resources"
  	{
  		$File	"$ROOTSCRIPT"
  	}
  }
  