text: ---
  layout: "default"
  title: "create"
  description: "Swift documentation for 'create': A class whose instances contain a property of type Header and raw."
  keywords: "create,func,swift,documentation"
  root: "/v3.0"
  ---
  
  <div class="declaration" id="func-create_-int-makingheaderwith_-managedbuffer-header-element-throws-header">
  <a class="toggle-link" data-toggle="collapse" href="#comment-func-create_-int-makingheaderwith_-managedbuffer-header-element-throws-header">final class func create(<wbr>_:<wbr> Int, makingHeaderWith: (ManagedBuffer&lt;Header, Element&gt;) throws -&gt; Header)</a>
          
  <div class="comment collapse" id="comment-func-create_-int-makingheaderwith_-managedbuffer-header-element-throws-header"><div class="p">
      <p>A class whose instances contain a property of type <code>Header</code> and raw
  storage for an array of <code>Element</code>, whose size is determined at
  instance creation.</p>
  
  <p>Note that the <code>Element</code> array is suitably-aligned <strong>raw memory</strong>.
  You are expected to construct and---if necessary---destroy objects
  there yourself, using the APIs on <code>UnsafeMutablePointer&lt;Element&gt;</code>.
  Typical usage stores a count and capacity in <code>Header</code> and destroys
  any live elements in the <code>deinit</code> of a subclass.
  <strong>Note:</strong> Subclasses must not have any stored properties; any storage
    needed should be included in <code>Header</code>.
  Create a new instance of the most-derived class, calling
  <code>factory</code> on the partially-constructed object to generate
  an initial <code>Header</code>.</p>
  
      <h4>Declaration</h4>    
      <code class="language-swift">final class func create(minimumCapacity: Int, makingHeaderWith factory: (ManagedBuffer&lt;Header, Element&gt;) throws -&gt; Header) rethrows -&gt; ManagedBuffer&lt;Header, Element&gt;</code>
      
      
  </div></div>
  </div>
  