text: /*
   * Copyright (c) 2002-2008 LWJGL Project
   * All rights reserved.
   *
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are
   * met:
   *
   * * Redistributions of source code must retain the above copyright
   *   notice, this list of conditions and the following disclaimer.
   *
   * * Redistributions in binary form must reproduce the above copyright
   *   notice, this list of conditions and the following disclaimer in the
   *   documentation and/or other materials provided with the distribution.
   *
   * * Neither the name of 'LWJGL' nor the names of
   *   its contributors may be used to endorse or promote products derived
   *   from this software without specific prior written permission.
   *
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
   * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
   * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
   * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
   * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
   * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
   * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
   * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
   * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
   * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
   * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   */
  package org.lwjgl.opengl;
  
  import org.lwjgl.util.generator.opengl.GLenum;
  
  public interface EXT_blend_minmax {
  
  	/** Accepted by the &lt;mode&gt; parameter of BlendEquationEXT. */
  	int GL_FUNC_ADD_EXT = 0x8006;
  	int GL_MIN_EXT = 0x8007;
  	int GL_MAX_EXT = 0x8008;
  
  	/**
  	 * Accepted by the &lt;pname&gt; parameter of GetBooleanv, GetIntegerv,
       * GetFloatv, and GetDoublev.
       */
  	int GL_BLEND_EQUATION_EXT = 0x8009;
  
  	void glBlendEquationEXT(@GLenum int mode);
  
  }