text: /*******************************************************************************
   * Copyright (c) 2015
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
   * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
   * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
   * DEALINGS IN THE SOFTWARE.
   *******************************************************************************/
  package jsettlers.common.material;
  
  /**
   * This enum defines the priority of material requests.
   * 
   * @author Andreas Eberle
   * 
   */
  public enum EPriority {
  	// NOTE: THE STOPPED PRIORITY MUST HAVE priorityIndex == 0
  	STOPPED(0),
  
  	LOW(1),
  	HIGH(2), ;
  
  	public static final EPriority[] VALUES = EPriority.values();
  	public static final int NUMBER_OF_PRIORITIES = VALUES.length;
  	public static final EPriority DEFAULT = EPriority.LOW;
  
  	public final byte ordinal;
  	private final int priorityIndex;
  
  	EPriority(int priorityIndex) {
  		this.ordinal = (byte) ordinal();
  		this.priorityIndex = priorityIndex;
  	}
  
  	/**
  	 * 
  	 * @return Returns the index of the priority. 0 Means the request is stopped. Indexes >= 1 have increasing priority with increasing index.
  	 */
  	public int getPriorityIndex() {
  		return priorityIndex;
  	}
  }
  