text: # Generated by the protocol buffer compiler.  DO NOT EDIT!
  # source: POGOProtos/Enums/ItemEffect.proto
  
  import sys
  _b=sys.version_info[0]<3 and (lambda x:x) or (lambda x:x.encode('latin1'))
  from google.protobuf.internal import enum_type_wrapper
  from google.protobuf import descriptor as _descriptor
  from google.protobuf import message as _message
  from google.protobuf import reflection as _reflection
  from google.protobuf import symbol_database as _symbol_database
  from google.protobuf import descriptor_pb2
  # @@protoc_insertion_point(imports)
  
  _sym_db = _symbol_database.Default()
  
  
  
  
  DESCRIPTOR = _descriptor.FileDescriptor(
    name='POGOProtos/Enums/ItemEffect.proto',
    package='POGOProtos.Enums',
    syntax='proto3',
    serialized_pb=_b('\n!POGOProtos/Enums/ItemEffect.proto\x12\x10POGOProtos.Enums*\x98\x04\n\nItemEffect\x12\x14\n\x10ITEM_EFFECT_NONE\x10\x00\x12\x1c\n\x17ITEM_EFFECT_CAP_NO_FLEE\x10\xe8\x07\x12 \n\x1bITEM_EFFECT_CAP_NO_MOVEMENT\x10\xea\x07\x12\x1e\n\x19ITEM_EFFECT_CAP_NO_THREAT\x10\xeb\x07\x12\x1f\n\x1aITEM_EFFECT_CAP_TARGET_MAX\x10\xec\x07\x12 \n\x1bITEM_EFFECT_CAP_TARGET_SLOW\x10\xed\x07\x12!\n\x1cITEM_EFFECT_CAP_CHANCE_NIGHT\x10\xee\x07\x12#\n\x1eITEM_EFFECT_CAP_CHANCE_TRAINER\x10\xef\x07\x12\'\n\"ITEM_EFFECT_CAP_CHANCE_FIRST_THROW\x10\xf0\x07\x12\"\n\x1dITEM_EFFECT_CAP_CHANCE_LEGEND\x10\xf1\x07\x12!\n\x1cITEM_EFFECT_CAP_CHANCE_HEAVY\x10\xf2\x07\x12\"\n\x1dITEM_EFFECT_CAP_CHANCE_REPEAT\x10\xf3\x07\x12\'\n\"ITEM_EFFECT_CAP_CHANCE_MULTI_THROW\x10\xf4\x07\x12\"\n\x1dITEM_EFFECT_CAP_CHANCE_ALWAYS\x10\xf5\x07\x12(\n#ITEM_EFFECT_CAP_CHANCE_SINGLE_THROW\x10\xf6\x07\x62\x06proto3')
  )
  _sym_db.RegisterFileDescriptor(DESCRIPTOR)
  
  _ITEMEFFECT = _descriptor.EnumDescriptor(
    name='ItemEffect',
    full_name='POGOProtos.Enums.ItemEffect',
    filename=None,
    file=DESCRIPTOR,
    values=[
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_NONE', index=0, number=0,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_NO_FLEE', index=1, number=1000,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_NO_MOVEMENT', index=2, number=1002,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_NO_THREAT', index=3, number=1003,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_TARGET_MAX', index=4, number=1004,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_TARGET_SLOW', index=5, number=1005,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_NIGHT', index=6, number=1006,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_TRAINER', index=7, number=1007,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_FIRST_THROW', index=8, number=1008,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_LEGEND', index=9, number=1009,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_HEAVY', index=10, number=1010,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_REPEAT', index=11, number=1011,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_MULTI_THROW', index=12, number=1012,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_ALWAYS', index=13, number=1013,
        options=None,
        type=None),
      _descriptor.EnumValueDescriptor(
        name='ITEM_EFFECT_CAP_CHANCE_SINGLE_THROW', index=14, number=1014,
        options=None,
        type=None),
    ],
    containing_type=None,
    options=None,
    serialized_start=56,
    serialized_end=592,
  )
  _sym_db.RegisterEnumDescriptor(_ITEMEFFECT)
  
  ItemEffect = enum_type_wrapper.EnumTypeWrapper(_ITEMEFFECT)
  ITEM_EFFECT_NONE = 0
  ITEM_EFFECT_CAP_NO_FLEE = 1000
  ITEM_EFFECT_CAP_NO_MOVEMENT = 1002
  ITEM_EFFECT_CAP_NO_THREAT = 1003
  ITEM_EFFECT_CAP_TARGET_MAX = 1004
  ITEM_EFFECT_CAP_TARGET_SLOW = 1005
  ITEM_EFFECT_CAP_CHANCE_NIGHT = 1006
  ITEM_EFFECT_CAP_CHANCE_TRAINER = 1007
  ITEM_EFFECT_CAP_CHANCE_FIRST_THROW = 1008
  ITEM_EFFECT_CAP_CHANCE_LEGEND = 1009
  ITEM_EFFECT_CAP_CHANCE_HEAVY = 1010
  ITEM_EFFECT_CAP_CHANCE_REPEAT = 1011
  ITEM_EFFECT_CAP_CHANCE_MULTI_THROW = 1012
  ITEM_EFFECT_CAP_CHANCE_ALWAYS = 1013
  ITEM_EFFECT_CAP_CHANCE_SINGLE_THROW = 1014
  
  
  DESCRIPTOR.enum_types_by_name['ItemEffect'] = _ITEMEFFECT
  
  
  # @@protoc_insertion_point(module_scope)
  