text: function onStepIn(creature, item, position, fromPosition, toPosition)
  	local player = creature:getPlayer()
  	if not player then
  		return true
  	end
  
  	local WarzoneIV = Position(33460, 32267, 15)
  	local WarzoneIV_b = Position(33650, 32310, 15)
  
  	local WarzoneV = Position(33324, 32109, 15)
  	local WarzoneV_b = Position(33681, 32338, 15)
  
  	local WarzoneVI = Position(33275, 32316, 15)
  	local WarzoneVI_b = Position(33717, 32302, 15)
  
  	if item:getPosition() == WarzoneIV then -- Warzone IV
  		if player:getStorageValue(Storage.DangerousDepths.Bosses.TheBaronFromBelow) > os.time() then
  			player:teleportTo(fromPosition)
  			player:say('You have to wait to challenge this enemy again!', TALKTYPE_MONSTER_SAY)
  		else
  			player:teleportTo(WarzoneIV_b)
  		end
  	end
  
  	if item:getPosition() == WarzoneV then -- Warzone V
  		if player:getStorageValue(Storage.DangerousDepths.Bosses.TheCountOfTheCore) > os.time() then
  			player:teleportTo(fromPosition)
  			player:say('You have to wait to challenge this enemy again!', TALKTYPE_MONSTER_SAY)
  		else
  			player:teleportTo(WarzoneV_b)
  		end
  	end
  
  	if item:getPosition() == WarzoneVI then -- Warzone VI
  		if player:getStorageValue(Storage.DangerousDepths.Bosses.TheDukeOfTheDepths) > os.time() then
  			player:teleportTo(fromPosition)
  			player:say('You have to wait to challenge this enemy again!', TALKTYPE_MONSTER_SAY)
  		else
  			player:teleportTo(WarzoneVI_b)
  		end
  	end
  	player:getPosition():sendMagicEffect(CONST_ME_TELEPORT)
  	return true
  end