text: /* ScummVM - Graphic Adventure Engine
   *
   * ScummVM is the legal property of its developers, whose names
   * are too numerous to list here. Please refer to the COPYRIGHT
   * file distributed with this source distribution.
   *
   * This program is free software; you can redistribute it and/or
   * modify it under the terms of the GNU General Public License
   * as published by the Free Software Foundation; either version 2
   * of the License, or (at your option) any later version.
   *
   * This program is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   * GNU General Public License for more details.
   *
   * You should have received a copy of the GNU General Public License
   * along with this program; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
   *
   */
  
  #ifndef BACKENDS_PLUGINS_SDL_H
  #define BACKENDS_PLUGINS_SDL_H
  
  #include "base/plugins.h"
  
  #if defined(DYNAMIC_MODULES) && defined(SDL_BACKEND)
  
  class SDLPluginProvider : public FilePluginProvider {
  protected:
  	Plugin* createPlugin(const Common::FSNode &node) const;
  };
  
  #endif // defined(DYNAMIC_MODULES) && defined(SDL_BACKEND)
  
  #endif
  