text: /*
   * Copyright 2006 VMware, Inc.
   * All Rights Reserved.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a
   * copy of this software and associated documentation files (the
   * "Software"), to deal in the Software without restriction, including
   * without limitation the rights to use, copy, modify, merge, publish,
   * distribute, sublicense, and/or sell copies of the Software, and to
   * permit persons to whom the Software is furnished to do so, subject to
   * the following conditions:
   *
   * The above copyright notice and this permission notice (including the
   * next paragraph) shall be included in all copies or substantial portions
   * of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
   * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
   * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
   * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
   * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
   * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
   * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
   */
  
  #ifndef INTEL_PIXEL_H
  #define INTEL_PIXEL_H
  
  #include "main/mtypes.h"
  
  void intelInitPixelFuncs(struct dd_function_table *functions);
  bool intel_check_blit_fragment_ops(struct gl_context * ctx,
  					bool src_alpha_is_one);
  
  void intelReadPixels(struct gl_context * ctx,
                       GLint x, GLint y,
                       GLsizei width, GLsizei height,
                       GLenum format, GLenum type,
                       const struct gl_pixelstore_attrib *pack,
                       GLvoid * pixels);
  
  void intelDrawPixels(struct gl_context * ctx,
                       GLint x, GLint y,
                       GLsizei width, GLsizei height,
                       GLenum format,
                       GLenum type,
                       const struct gl_pixelstore_attrib *unpack,
                       const GLvoid * pixels);
  
  void intelCopyPixels(struct gl_context * ctx,
                       GLint srcx, GLint srcy,
                       GLsizei width, GLsizei height,
                       GLint destx, GLint desty, GLenum type);
  
  void intelBitmap(struct gl_context * ctx,
  		 GLint x, GLint y,
  		 GLsizei width, GLsizei height,
  		 const struct gl_pixelstore_attrib *unpack,
  		 const GLubyte * pixels);
  
  #endif
  