text: ﻿#pragma checksum "..\..\Busy.xaml" "{406ea660-64cf-4c82-b6f0-42d48172a799}" "F887AB7178E218BEAFC9F54749050A3F"
  //------------------------------------------------------------------------------
  // <auto-generated>
  //     This code was generated by a tool.
  //     Runtime Version:4.0.30319.42000
  //
  //     Changes to this file may cause incorrect behavior and will be lost if
  //     the code is regenerated.
  // </auto-generated>
  //------------------------------------------------------------------------------
  
  using NMT.Wpf.Controls;
  using PS4_PSP_Classics_GUI;
  using System;
  using System.Diagnostics;
  using System.Windows;
  using System.Windows.Automation;
  using System.Windows.Controls;
  using System.Windows.Controls.Primitives;
  using System.Windows.Data;
  using System.Windows.Documents;
  using System.Windows.Ink;
  using System.Windows.Input;
  using System.Windows.Markup;
  using System.Windows.Media;
  using System.Windows.Media.Animation;
  using System.Windows.Media.Effects;
  using System.Windows.Media.Imaging;
  using System.Windows.Media.Media3D;
  using System.Windows.Media.TextFormatting;
  using System.Windows.Navigation;
  using System.Windows.Shapes;
  using System.Windows.Shell;
  
  
  namespace PS4_PSP_Classics_GUI {
      
      
      /// <summary>
      /// Busy
      /// </summary>
      public partial class Busy : System.Windows.Window, System.Windows.Markup.IComponentConnector {
          
          
          #line 15 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.Label lblTitle;
          
          #line default
          #line hidden
          
          
          #line 19 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.TextBlock lblTask;
          
          #line default
          #line hidden
          
          
          #line 25 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.TextBlock txtExtraInfo;
          
          #line default
          #line hidden
          
          
          #line 37 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal NMT.Wpf.Controls.PulseButton btnPositive;
          
          #line default
          #line hidden
          
          
          #line 56 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.Button btnNutral;
          
          #line default
          #line hidden
          
          
          #line 61 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.Button btnNegative;
          
          #line default
          #line hidden
          
          
          #line 73 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.Label Username;
          
          #line default
          #line hidden
          
          
          #line 79 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.StackPanel OptionsView;
          
          #line default
          #line hidden
          
          
          #line 80 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.Label LabelOn;
          
          #line default
          #line hidden
          
          
          #line 81 "..\..\Busy.xaml"
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1823:AvoidUnusedPrivateFields")]
          internal System.Windows.Controls.Label labelOff;
          
          #line default
          #line hidden
          
          private bool _contentLoaded;
          
          /// <summary>
          /// InitializeComponent
          /// </summary>
          [System.Diagnostics.DebuggerNonUserCodeAttribute()]
          [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
          public void InitializeComponent() {
              if (_contentLoaded) {
                  return;
              }
              _contentLoaded = true;
              System.Uri resourceLocater = new System.Uri("/PS4 PSP Classics GUI;component/busy.xaml", System.UriKind.Relative);
              
              #line 1 "..\..\Busy.xaml"
              System.Windows.Application.LoadComponent(this, resourceLocater);
              
              #line default
              #line hidden
          }
          
          [System.Diagnostics.DebuggerNonUserCodeAttribute()]
          [System.CodeDom.Compiler.GeneratedCodeAttribute("PresentationBuildTasks", "4.0.0.0")]
          [System.ComponentModel.EditorBrowsableAttribute(System.ComponentModel.EditorBrowsableState.Never)]
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Design", "CA1033:InterfaceMethodsShouldBeCallableByChildTypes")]
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Maintainability", "CA1502:AvoidExcessiveComplexity")]
          [System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1800:DoNotCastUnnecessarily")]
          void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) {
              switch (connectionId)
              {
              case 1:
              
              #line 9 "..\..\Busy.xaml"
              ((PS4_PSP_Classics_GUI.Busy)(target)).Loaded += new System.Windows.RoutedEventHandler(this.Window_Loaded);
              
              #line default
              #line hidden
              return;
              case 2:
              this.lblTitle = ((System.Windows.Controls.Label)(target));
              return;
              case 3:
              this.lblTask = ((System.Windows.Controls.TextBlock)(target));
              return;
              case 4:
              this.txtExtraInfo = ((System.Windows.Controls.TextBlock)(target));
              return;
              case 5:
              this.btnPositive = ((NMT.Wpf.Controls.PulseButton)(target));
              return;
              case 6:
              this.btnNutral = ((System.Windows.Controls.Button)(target));
              return;
              case 7:
              this.btnNegative = ((System.Windows.Controls.Button)(target));
              return;
              case 8:
              this.Username = ((System.Windows.Controls.Label)(target));
              return;
              case 9:
              this.OptionsView = ((System.Windows.Controls.StackPanel)(target));
              return;
              case 10:
              this.LabelOn = ((System.Windows.Controls.Label)(target));
              return;
              case 11:
              this.labelOff = ((System.Windows.Controls.Label)(target));
              return;
              }
              this._contentLoaded = true;
          }
      }
  }
  
  