text: xof 0303txt 0032
  template XSkinMeshHeader {
   <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
   WORD nMaxSkinWeightsPerVertex;
   WORD nMaxSkinWeightsPerFace;
   WORD nBones;
  }
  
  template VertexDuplicationIndices {
   <b8d65549-d7c9-4995-89cf-53a9a8b031e3>
   DWORD nIndices;
   DWORD nOriginalVertices;
   array DWORD indices[nIndices];
  }
  
  template SkinWeights {
   <6f0d123b-bad2-4167-a0d0-80224f25fabb>
   STRING transformNodeName;
   DWORD nWeights;
   array DWORD vertexIndices[nWeights];
   array FLOAT weights[nWeights];
   Matrix4x4 matrixOffset;
  }
  
  template AnimTicksPerSecond {
   <9e415a43-7ba6-4a73-8743-b73d47e88476>
   DWORD AnimTicksPerSecond;
  }
  
  template FVFData {
   <b6e70a0e-8ef9-4e83-94ad-ecc8b0c04897>
   DWORD dwFVF;
   DWORD nDWords;
   array DWORD data[nDWords];
  }
  
  
  AnimTicksPerSecond {
   24;
  }
  
  Frame Body {
   
  
   FrameTransformMatrix {
    1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
   }
  
   Mesh Body {
    24;
    2.224800;18.319014;-7.052299;,
    2.224800;18.319014;7.052303;,
    -2.224800;18.319014;7.052303;,
    -2.224800;18.319014;-7.052299;,
    2.224800;0.000000;-7.052299;,
    2.224800;0.000000;7.052204;,
    2.224800;18.319014;7.052303;,
    2.224800;18.319014;-7.052299;,
    -2.224800;0.000000;-7.052299;,
    -2.224800;0.000000;7.052204;,
    2.224800;0.000000;7.052204;,
    2.224800;0.000000;-7.052299;,
    -2.224800;18.319014;-7.052299;,
    -2.224800;18.319014;7.052303;,
    -2.224800;0.000000;7.052204;,
    -2.224800;0.000000;-7.052299;,
    2.224800;18.319014;7.052303;,
    2.224800;0.000000;7.052204;,
    -2.224800;0.000000;7.052204;,
    -2.224800;18.319014;7.052303;,
    -2.224800;18.319014;-7.052299;,
    -2.224800;0.000000;-7.052299;,
    2.224800;0.000000;-7.052299;,
    2.224800;18.319014;-7.052299;;
    12;
    3;0,2,1;,
    3;0,3,2;,
    3;4,6,5;,
    3;4,7,6;,
    3;8,10,9;,
    3;8,11,10;,
    3;12,14,13;,
    3;12,15,14;,
    3;16,18,17;,
    3;16,19,18;,
    3;20,22,21;,
    3;20,23,22;;
  
    MeshNormals {
     24;
     0.577350;0.577350;-0.577350;,
     0.577351;0.577348;0.577351;,
     -0.577351;0.577348;0.577351;,
     -0.577350;0.577350;-0.577350;,
     0.577350;-0.577350;-0.577350;,
     0.577349;-0.577352;0.577349;,
     0.577351;0.577348;0.577351;,
     0.577350;0.577350;-0.577350;,
     -0.577350;-0.577350;-0.577350;,
     -0.577349;-0.577352;0.577349;,
     0.577349;-0.577352;0.577349;,
     0.577350;-0.577350;-0.577350;,
     -0.577350;0.577350;-0.577350;,
     -0.577351;0.577348;0.577351;,
     -0.577349;-0.577352;0.577349;,
     -0.577350;-0.577350;-0.577350;,
     0.577351;0.577348;0.577351;,
     0.577349;-0.577352;0.577349;,
     -0.577349;-0.577352;0.577349;,
     -0.577351;0.577348;0.577351;,
     -0.577350;0.577350;-0.577350;,
     -0.577350;-0.577350;-0.577350;,
     0.577350;-0.577350;-0.577350;,
     0.577350;0.577350;-0.577350;;
     12;
     3;0,2,1;,
     3;0,3,2;,
     3;4,6,5;,
     3;4,7,6;,
     3;8,10,9;,
     3;8,11,10;,
     3;12,14,13;,
     3;12,15,14;,
     3;16,18,17;,
     3;16,19,18;,
     3;20,22,21;,
     3;20,23,22;;
    }
  
    MeshTextureCoords {
     24;
     0.633046;0.356894;,
     0.633046;0.069380;,
     0.551681;0.069380;,
     0.551681;0.356894;,
     0.516444;0.430326;,
     0.774361;0.430326;,
     0.774363;0.056903;,
     0.516444;0.056903;,
     0.639446;0.069380;,
     0.639446;0.356892;,
     0.720812;0.356892;,
     0.720812;0.069380;,
     0.802791;0.053109;,
     0.544873;0.053109;,
     0.544874;0.426531;,
     0.802791;0.426531;,
     0.780763;0.056903;,
     0.780763;0.430326;,
     0.862129;0.430326;,
     0.862129;0.056903;,
     0.033710;0.049293;,
     0.033710;0.659292;,
     0.167302;0.659292;,
     0.167302;0.049293;;
    }
  
    VertexDuplicationIndices {
     24;
     24;
     0,
     1,
     2,
     3,
     4,
     5,
     6,
     7,
     8,
     9,
     10,
     11,
     12,
     13,
     14,
     15,
     16,
     17,
     18,
     19,
     20,
     21,
     22,
     23;
    }
  
    MeshMaterialList {
     1;
     12;
     0,
     0,
     0,
     0,
     0,
     0,
     0,
     0,
     0,
     0,
     0,
     0;
  
     Material def_surf_mat {
      0.992157;0.992157;0.992157;1.000000;;
      128.000000;
      0.149020;0.149020;0.149020;;
      0.000000;0.000000;0.000000;;
  
      TextureFilename {
       "boxfile_a.jpg";
      }
     }
    }
  
    XSkinMeshHeader {
     1;
     1;
     1;
    }
  
    SkinWeights {
     "Body";
     24;
     0,
     1,
     2,
     3,
     4,
     5,
     6,
     7,
     8,
     9,
     10,
     11,
     12,
     13,
     14,
     15,
     16,
     17,
     18,
     19,
     20,
     21,
     22,
     23;
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000,
     1.000000;
     1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000,0.000000,0.000000,0.000000,0.000000,1.000000;;
    }
   }
  }