text: /// @ref gtx_transform
  
  namespace glm
  {
  	template<typename T, qualifier Q>
  	GLM_FUNC_QUALIFIER mat<4, 4, T, Q> translate(vec<3, T, Q> const& v)
  	{
  		return translate(mat<4, 4, T, Q>(static_cast<T>(1)), v);
  	}
  
  	template<typename T, qualifier Q>
  	GLM_FUNC_QUALIFIER mat<4, 4, T, Q> rotate(T angle, vec<3, T, Q> const& v)
  	{
  		return rotate(mat<4, 4, T, Q>(static_cast<T>(1)), angle, v);
  	}
  
  	template<typename T, qualifier Q>
  	GLM_FUNC_QUALIFIER mat<4, 4, T, Q> scale(vec<3, T, Q> const& v)
  	{
  		return scale(mat<4, 4, T, Q>(static_cast<T>(1)), v);
  	}
  
  }//namespace glm
  