text: /// @ref gtx_texture
  /// @file glm/gtx/texture.hpp
  ///
  /// @see core (dependence)
  ///
  /// @defgroup gtx_texture GLM_GTX_texture
  /// @ingroup gtx
  ///
  /// Include <glm/gtx/texture.hpp> to use the features of this extension.
  ///
  /// Wrapping mode of texture coordinates.
  
  #pragma once
  
  // Dependency:
  #include "../glm.hpp"
  #include "../gtc/integer.hpp"
  #include "../gtx/component_wise.hpp"
  
  #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
  #	ifndef GLM_ENABLE_EXPERIMENTAL
  #		pragma message("GLM: GLM_GTX_texture is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.")
  #	else
  #		pragma message("GLM: GLM_GTX_texture extension included")
  #	endif
  #endif
  
  namespace glm
  {
  	/// @addtogroup gtx_texture
  	/// @{
  
  	/// Compute the number of mipmaps levels necessary to create a mipmap complete texture
  	///
  	/// @param Extent Extent of the texture base level mipmap
  	/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
  	/// @tparam T Floating-point or signed integer scalar types
  	/// @tparam Q Value from qualifier enum
  	template <length_t L, typename T, qualifier Q>
  	T levels(vec<L, T, Q> const& Extent);
  
  	/// @}
  }// namespace glm
  
  #include "texture.inl"
  
  