text: /*
   * Minecraft Forge
   * Copyright (c) 2016-2020.
   *
   * This library is free software; you can redistribute it and/or
   * modify it under the terms of the GNU Lesser General Public
   * License as published by the Free Software Foundation version 2.1
   * of the License.
   *
   * This library is distributed in the hope that it will be useful,
   * but WITHOUT ANY WARRANTY; without even the implied warranty of
   * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
   * Lesser General Public License for more details.
   *
   * You should have received a copy of the GNU Lesser General Public
   * License along with this library; if not, write to the Free Software
   * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
   */
  
  package net.minecraftforge.fml.common.event;
  
  import net.minecraftforge.fml.common.LoaderState.ModState;
  
  /**
   * This is a mostly internal event fired to mod containers that indicates that loading is complete. Mods should not
   * in general override or otherwise attempt to implement this event.
   *
   * @author cpw
   */
  public class FMLLoadCompleteEvent extends FMLStateEvent
  {
  
      public FMLLoadCompleteEvent(Object... data)
      {
          super(data);
      }
      
      @Override
      public ModState getModState()
      {
          return ModState.AVAILABLE;
      }
  
  }
  