text: // This file is part of Silk.NET.
  // 
  // You may modify and distribute Silk.NET under the terms
  // of the MIT license. See the LICENSE file for details.
  using System;
  using System.Runtime.InteropServices;
  using System.Text;
  using Silk.NET.OpenGLES;
  using Silk.NET.Core.Loader;
  using Silk.NET.Core.Native;
  using Silk.NET.Core.Attributes;
  using Ultz.SuperInvoke;
  
  #pragma warning disable 1591
  
  namespace Silk.NET.OpenGLES.Extensions.IMG
  {
      [Extension("IMG_framebuffer_downsample")]
      public abstract unsafe partial class ImgFramebufferDownsample : NativeExtension<GL>
      {
          public const string ExtensionName = "IMG_framebuffer_downsample";
          /// <summary>
          /// To be added.
          /// </summary>
          /// <param name="target">
          /// To be added.
          /// </param>
          /// <param name="attachment">
          /// To be added.
          /// </param>
          /// <param name="textarget">
          /// To be added.
          /// </param>
          /// <param name="texture">
          /// To be added.
          /// </param>
          /// <param name="level">
          /// To be added.
          /// </param>
          /// <param name="xscale">
          /// To be added.
          /// </param>
          /// <param name="yscale">
          /// To be added.
          /// </param>
          [NativeApi(EntryPoint = "glFramebufferTexture2DDownsampleIMG")]
          public abstract void FramebufferTexture2DDownsample([Flow(FlowDirection.In)] IMG target, [Flow(FlowDirection.In)] IMG attachment, [Flow(FlowDirection.In)] IMG textarget, [Flow(FlowDirection.In)] uint texture, [Flow(FlowDirection.In)] int level, [Flow(FlowDirection.In)] int xscale, [Flow(FlowDirection.In)] int yscale);
  
          /// <summary>
          /// To be added.
          /// </summary>
          /// <param name="target">
          /// To be added.
          /// </param>
          /// <param name="attachment">
          /// To be added.
          /// </param>
          /// <param name="texture">
          /// To be added.
          /// </param>
          /// <param name="level">
          /// To be added.
          /// </param>
          /// <param name="layer">
          /// To be added.
          /// </param>
          /// <param name="xscale">
          /// To be added.
          /// </param>
          /// <param name="yscale">
          /// To be added.
          /// </param>
          [NativeApi(EntryPoint = "glFramebufferTextureLayerDownsampleIMG")]
          public abstract void FramebufferTextureLayerDownsample([Flow(FlowDirection.In)] IMG target, [Flow(FlowDirection.In)] IMG attachment, [Flow(FlowDirection.In)] uint texture, [Flow(FlowDirection.In)] int level, [Flow(FlowDirection.In)] int layer, [Flow(FlowDirection.In)] int xscale, [Flow(FlowDirection.In)] int yscale);
  
          /// <summary>
          /// To be added.
          /// </summary>
          /// <param name="target">
          /// To be added.
          /// </param>
          /// <param name="attachment">
          /// To be added.
          /// </param>
          /// <param name="textarget">
          /// To be added.
          /// </param>
          /// <param name="texture">
          /// To be added.
          /// </param>
          /// <param name="level">
          /// To be added.
          /// </param>
          /// <param name="xscale">
          /// To be added.
          /// </param>
          /// <param name="yscale">
          /// To be added.
          /// </param>
          [NativeApi(EntryPoint = "glFramebufferTexture2DDownsampleIMG")]
          public abstract void FramebufferTexture2DDownsample([Flow(FlowDirection.In)] FramebufferTarget target, [Flow(FlowDirection.In)] FramebufferAttachment attachment, [Flow(FlowDirection.In)] TextureTarget textarget, [Flow(FlowDirection.In)] uint texture, [Flow(FlowDirection.In)] int level, [Flow(FlowDirection.In)] int xscale, [Flow(FlowDirection.In)] int yscale);
  
          /// <summary>
          /// To be added.
          /// </summary>
          /// <param name="target">
          /// To be added.
          /// </param>
          /// <param name="attachment">
          /// To be added.
          /// </param>
          /// <param name="texture">
          /// To be added.
          /// </param>
          /// <param name="level">
          /// To be added.
          /// </param>
          /// <param name="layer">
          /// To be added.
          /// </param>
          /// <param name="xscale">
          /// To be added.
          /// </param>
          /// <param name="yscale">
          /// To be added.
          /// </param>
          [NativeApi(EntryPoint = "glFramebufferTextureLayerDownsampleIMG")]
          public abstract void FramebufferTextureLayerDownsample([Flow(FlowDirection.In)] FramebufferTarget target, [Flow(FlowDirection.In)] FramebufferAttachment attachment, [Flow(FlowDirection.In)] uint texture, [Flow(FlowDirection.In)] int level, [Flow(FlowDirection.In)] int layer, [Flow(FlowDirection.In)] int xscale, [Flow(FlowDirection.In)] int yscale);
  
          public ImgFramebufferDownsample(ref NativeApiContext ctx)
              : base(ref ctx)
          {
          }
      }
  }
  
  