text: <?xml version="1.0" encoding="UTF-8"?>
  <monster name="Groam" nameDescription="Groam" race="blood" experience="180" speed="560">
  	<health now="400" max="400" />
  	<look type="413" corpse="13839" />
  	<targetchange interval="2000" chance="50" />
  	<flags>
  		<flag summonable="0" />
  		<flag attackable="1" />
  		<flag hostile="1" />
  		<flag illusionable="0" />
  		<flag convinceable="0" />
  		<flag pushable="1" />
  		<flag canpushitems="1" />
  		<flag canpushcreatures="1" />
  		<flag targetdistance="0" />
  		<flag runonhealth="60" />
  	</flags>
  	<attacks>
  		<attack name="melee" interval="2000" skill="34" attack="45" />
  		<attack name="drown" interval="1000" chance="11" range="5" target="1" min ="-15" max="-100">
  			<attribute key="shootEffect" value="spear" />
  			<attribute key="areaEffect" value="bluebubble" />
  		</attack>
  	</attacks>
  	<defenses armor="12" defense="20" />
  	<immunities>
  		<immunity ice="1" />
  		<immunity drown="1" />
  		<immunity fire="1" />
  	</immunities>
  	<voices interval="3000" chance="200">
  		<voice sentence="I sjaw the eyes of the djeep!" />
  		<voice sentence="I mjake sjure yjou wjill njot sjufer the sjame fjate Ij djid!" />
  		<voice sentence="Yjou, intrjuder!!" />
  	</voices>
  	<elements>
  		<element earthPercent="-20" />
  		<element energyPercent="-20" />
  		<element physicalPercent="-20" />
  		<element deathPercent="-20" />
  	</elements>
  	<loot>
  		<item id="2148" countmax="50" chance="100000" /><!-- gold coin -->
  		<item id="2168" chance="50000" /><!-- life ring -->
  		<item id="3965" countmax="4" chance="25000" /><!-- hunting spear -->
  		<item id="9808" chance="14285" /><!-- rusty armor -->
  	</loot>
  </monster>
  