text: <?xml version="1.0"?>
  <doc>
      <assembly>
          <name>OpenTK.GLControl</name>
      </assembly>
      <members>
          <member name="T:OpenTK.GLControl">
              <summary>
              OpenGL-aware WinForms control.
              The WinForms designer will always call the default constructor.
              Inherit from this class and call one of its specialized constructors
              to enable antialiasing or custom <see cref="P:OpenTK.GLControl.GraphicsMode"/>s.
              </summary>
          </member>
          <member name="F:OpenTK.GLControl.components">
              <summary> 
              Required designer variable.
              </summary>
          </member>
          <member name="M:OpenTK.GLControl.Dispose(System.Boolean)">
              <summary> 
              Clean up any resources being used.
              </summary>
              <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
          </member>
          <member name="M:OpenTK.GLControl.InitializeComponent">
              <summary> 
              Required method for Designer support - do not modify 
              the contents of this method with the code editor.
              </summary>
          </member>
          <member name="M:OpenTK.GLControl.#ctor">
              <summary>
              Constructs a new instance.
              </summary>
          </member>
          <member name="M:OpenTK.GLControl.#ctor(OpenTK.Graphics.GraphicsMode)">
              <summary>
              Constructs a new instance with the specified GraphicsMode.
              </summary>
              <param name="mode">The OpenTK.Graphics.GraphicsMode of the control.</param>
          </member>
          <member name="M:OpenTK.GLControl.#ctor(OpenTK.Graphics.GraphicsMode,System.Int32,System.Int32,OpenTK.Graphics.GraphicsContextFlags)">
              <summary>
              Constructs a new instance with the specified GraphicsMode.
              </summary>
              <param name="mode">The OpenTK.Graphics.GraphicsMode of the control.</param>
              <param name="major">The major version for the OpenGL GraphicsContext.</param>
              <param name="minor">The minor version for the OpenGL GraphicsContext.</param>
              <param name="flags">The GraphicsContextFlags for the OpenGL GraphicsContext.</param>
          </member>
          <member name="M:OpenTK.GLControl.OnHandleCreated(System.EventArgs)">
              <summary>Raises the HandleCreated event.</summary>
              <param name="e">Not used.</param>
          </member>
          <member name="M:OpenTK.GLControl.OnHandleDestroyed(System.EventArgs)">
              <summary>Raises the HandleDestroyed event.</summary>
              <param name="e">Not used.</param>
          </member>
          <member name="M:OpenTK.GLControl.OnPaint(System.Windows.Forms.PaintEventArgs)">
              <summary>
              Raises the System.Windows.Forms.Control.Paint event.
              </summary>
              <param name="e">A System.Windows.Forms.PaintEventArgs that contains the event data.</param>
          </member>
          <member name="M:OpenTK.GLControl.OnResize(System.EventArgs)">
              <summary>
              Raises the Resize event.
              Note: this method may be called before the OpenGL context is ready.
              Check that IsHandleCreated is true before using any OpenGL methods.
              </summary>
              <param name="e">A System.EventArgs that contains the event data.</param>
          </member>
          <member name="M:OpenTK.GLControl.PerformContextUpdate">
              <summary>
              Execute the delayed context update
              </summary>
          </member>
          <member name="M:OpenTK.GLControl.OnParentChanged(System.EventArgs)">
              <summary>
              Raises the ParentChanged event.
              </summary>
              <param name="e">A System.EventArgs that contains the event data.</param>
          </member>
          <member name="M:OpenTK.GLControl.SwapBuffers">
              <summary>
              Swaps the front and back buffers, presenting the rendered scene to the screen.
              This method will have no effect on a single-buffered <c>GraphicsMode</c>.
              </summary>
          </member>
          <member name="M:OpenTK.GLControl.MakeCurrent">
              <summary>
              <para>
              Makes <see cref="P:OpenTK.GLControl.Context"/> current in the calling thread.
              All OpenGL commands issued are hereafter interpreted by this context.
              </para>
              <para>
              When using multiple <c>GLControl</c>s, calling <c>MakeCurrent</c> on
              one control will make all other controls non-current in the calling thread.
              </para>
              <seealso cref="P:OpenTK.GLControl.Context"/>
              <para>
              A <c>GLControl</c> can only be current in one thread at a time.
              To make a control non-current, call <c>GLControl.Context.MakeCurrent(null)</c>.
              </para>
              </summary>
          </member>
          <member name="M:OpenTK.GLControl.GrabScreenshot">
              <summary>
              Grabs a screenshot of the frontbuffer contents.
              When using multiple <c>GLControl</c>s, ensure that  <see cref="P:OpenTK.GLControl.Context"/>
              is current before accessing this property.
              <seealso cref="P:OpenTK.GLControl.Context"/>
              <seealso cref="M:OpenTK.GLControl.MakeCurrent"/>
              </summary>
              <returns>A System.Drawing.Bitmap, containing the contents of the frontbuffer.</returns>
              <exception cref="T:OpenTK.Graphics.GraphicsContextException">
              Occurs when no OpenTK.Graphics.GraphicsContext is current in the calling thread.
              </exception>
          </member>
          <member name="P:OpenTK.GLControl.CreateParams">
              <summary>
              Gets the <c>CreateParams</c> instance for this <c>GLControl</c>
              </summary>
          </member>
          <member name="P:OpenTK.GLControl.IsIdle">
              <summary>
              Gets a value indicating whether the current thread contains pending system messages.
              </summary>
          </member>
          <member name="P:OpenTK.GLControl.Context">
              <summary>
              Gets the <c>IGraphicsContext</c> instance that is associated with the <c>GLControl</c>.
              The associated <c>IGraphicsContext</c> is updated whenever the <c>GLControl</c>
              handle is created or recreated.
              When using multiple <c>GLControl</c>s, ensure that <c>Context</c>
              is current before performing any OpenGL operations.
              <seealso cref="M:OpenTK.GLControl.MakeCurrent"/>
              </summary>
          </member>
          <member name="P:OpenTK.GLControl.AspectRatio">
              <summary>
              Gets the aspect ratio of this GLControl.
              </summary>
          </member>
          <member name="P:OpenTK.GLControl.VSync">
              <summary>
              Gets or sets a value indicating whether vsync is active for this <c>GLControl</c>.
              When using multiple <c>GLControl</c>s, ensure that <see cref="P:OpenTK.GLControl.Context"/>
              is current before accessing this property.
              <seealso cref="P:OpenTK.GLControl.Context"/>
              <seealso cref="M:OpenTK.GLControl.MakeCurrent"/>
              </summary>
          </member>
          <member name="P:OpenTK.GLControl.GraphicsMode">
              <summary>
              Gets the <c>GraphicsMode</c> of the <c>IGraphicsContext</c> associated with
              this <c>GLControl</c>. If you wish to change <c>GraphicsMode</c>, you must
              destroy and recreate the <c>GLControl</c>.
              </summary>
          </member>
          <member name="P:OpenTK.GLControl.WindowInfo">
              <summary>
              Gets the <see cref="T:OpenTK.Platform.IWindowInfo"/> for this instance.
              </summary>
          </member>
          <member name="T:OpenTK.GLControl.DelayUpdate">
              <summary>
              Needed to delay the invoke on OS X. Also needed because OpenTK is .NET 2, otherwise I'd use an inline Action.
              </summary>
          </member>
          <member name="M:OpenTK.Platform.MacOS.Agl.aglChoosePixelFormat(System.IntPtr,System.Int32,System.Int32[])">
              <summary>
              Use this overload only with IntPtr.Zero for the first argument.
              </summary>
              <param name="gdevs">
              </param>
              <param name="ndev">
              </param>
              <param name="attribs">
              </param>
              <returns>
              </returns>
          </member>
          <member name="T:OpenTK.Platform.MacOS.AglContext">
              <summary>
              AGL context implementation for WinForms compatibility.
              </summary>
          </member>
      </members>
  </doc>
  