text: -- automatically generated by the FlatBuffers compiler, do not modify
  
  -- namespace: Example
  
  local flatbuffers = require('flatbuffers')
  
  local TypeAliases = {} -- the module
  local TypeAliases_mt = {} -- the class metatable
  
  function TypeAliases.New()
      local o = {}
      setmetatable(o, {__index = TypeAliases_mt})
      return o
  end
  function TypeAliases.GetRootAsTypeAliases(buf, offset)
      local n = flatbuffers.N.UOffsetT:Unpack(buf, offset)
      local o = TypeAliases.New()
      o:Init(buf, n + offset)
      return o
  end
  function TypeAliases_mt:Init(buf, pos)
      self.view = flatbuffers.view.New(buf, pos)
  end
  function TypeAliases_mt:I8()
      local o = self.view:Offset(4)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Int8, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:U8()
      local o = self.view:Offset(6)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Uint8, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:I16()
      local o = self.view:Offset(8)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Int16, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:U16()
      local o = self.view:Offset(10)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Uint16, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:I32()
      local o = self.view:Offset(12)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Int32, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:U32()
      local o = self.view:Offset(14)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Uint32, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:I64()
      local o = self.view:Offset(16)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Int64, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:U64()
      local o = self.view:Offset(18)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Uint64, o + self.view.pos)
      end
      return 0
  end
  function TypeAliases_mt:F32()
      local o = self.view:Offset(20)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Float32, o + self.view.pos)
      end
      return 0.0
  end
  function TypeAliases_mt:F64()
      local o = self.view:Offset(22)
      if o ~= 0 then
          return self.view:Get(flatbuffers.N.Float64, o + self.view.pos)
      end
      return 0.0
  end
  function TypeAliases_mt:V8(j)
      local o = self.view:Offset(24)
      if o ~= 0 then
          local a = self.view:Vector(o)
          return self.view:Get(flatbuffers.N.Int8, a + ((j-1) * 1))
      end
      return 0
  end
  function TypeAliases_mt:V8Length()
      local o = self.view:Offset(24)
      if o ~= 0 then
          return self.view:VectorLen(o)
      end
      return 0
  end
  function TypeAliases_mt:Vf64(j)
      local o = self.view:Offset(26)
      if o ~= 0 then
          local a = self.view:Vector(o)
          return self.view:Get(flatbuffers.N.Float64, a + ((j-1) * 8))
      end
      return 0
  end
  function TypeAliases_mt:Vf64Length()
      local o = self.view:Offset(26)
      if o ~= 0 then
          return self.view:VectorLen(o)
      end
      return 0
  end
  function TypeAliases.Start(builder) builder:StartObject(12) end
  function TypeAliases.AddI8(builder, i8) builder:PrependInt8Slot(0, i8, 0) end
  function TypeAliases.AddU8(builder, u8) builder:PrependUint8Slot(1, u8, 0) end
  function TypeAliases.AddI16(builder, i16) builder:PrependInt16Slot(2, i16, 0) end
  function TypeAliases.AddU16(builder, u16) builder:PrependUint16Slot(3, u16, 0) end
  function TypeAliases.AddI32(builder, i32) builder:PrependInt32Slot(4, i32, 0) end
  function TypeAliases.AddU32(builder, u32) builder:PrependUint32Slot(5, u32, 0) end
  function TypeAliases.AddI64(builder, i64) builder:PrependInt64Slot(6, i64, 0) end
  function TypeAliases.AddU64(builder, u64) builder:PrependUint64Slot(7, u64, 0) end
  function TypeAliases.AddF32(builder, f32) builder:PrependFloat32Slot(8, f32, 0.0) end
  function TypeAliases.AddF64(builder, f64) builder:PrependFloat64Slot(9, f64, 0.0) end
  function TypeAliases.AddV8(builder, v8) builder:PrependUOffsetTRelativeSlot(10, v8, 0) end
  function TypeAliases.StartV8Vector(builder, numElems) return builder:StartVector(1, numElems, 1) end
  function TypeAliases.AddVf64(builder, vf64) builder:PrependUOffsetTRelativeSlot(11, vf64, 0) end
  function TypeAliases.StartVf64Vector(builder, numElems) return builder:StartVector(8, numElems, 8) end
  function TypeAliases.End(builder) return builder:EndObject() end
  
  return TypeAliases -- return the module