text: /*
   * cocos2d for iPhone: http://www.cocos2d-iphone.org
   *
   * Copyright (c) 2010 Ricardo Quesada
   * Copyright (c) 2011 Zynga Inc.
   *
   * Permission is hereby granted, free of charge, to any person obtaining a copy
   * of this software and associated documentation files (the "Software"), to deal
   * in the Software without restriction, including without limitation the rights
   * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
   * copies of the Software, and to permit persons to whom the Software is
   * furnished to do so, subject to the following conditions:
   *
   * The above copyright notice and this permission notice shall be included in
   * all copies or substantial portions of the Software.
   *
   * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
   * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
   * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
   * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
   * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
   * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
   * THE SOFTWARE.
   */
  
  
  // Only compile this code on Mac. These files should not be included on your iOS project.
  // But in case they are included, it won't be compiled.
  #import "../../ccMacros.h"
  #ifdef __CC_PLATFORM_MAC
  
  #import <QuartzCore/CVDisplayLink.h>
  #import "../../CCDirector.h"
  
  @class CCEventDispatcher;
  
  enum  {
  	/// If the window is resized, it won't be autoscaled
  	kCCDirectorResize_NoScale,
  	/// If the window is resized, it will be autoscaled (default behavior)
  	kCCDirectorResize_AutoScale,
  };
  
  @interface CCDirector (MacExtension)
  /** sets the CCEventDispatcher (Mac only) */
  @property (nonatomic, readwrite, retain) CCEventDispatcher* eventDispatcher;
  
  /** converts an NSEvent to GL coordinates (Mac only) */
  -(CGPoint) convertEventToGL:(NSEvent*)event;
  @end
  
  /** Base class of Mac directors
   @since v0.99.5
   */
  @interface CCDirectorMac : CCDirector
  {
  	BOOL			isFullScreen_;
  	int				resizeMode_;
  	CGPoint			winOffset_;
      CGSize			originalWinSize_;
  
  	NSWindow		*fullScreenWindow_;
  
  	// Event Dispatcher
  	CCEventDispatcher	*eventDispatcher_;
  
  	// cache
  	NSWindow		*windowGLView_;
      NSView          *superViewGLView_;
      NSRect          originalWinRect_; // Original size and position
  }
  
  // whether or not the view is in fullscreen mode
  @property (nonatomic, readonly) BOOL isFullScreen;
  
  // resize mode: with or without scaling
  @property (nonatomic, readwrite) int resizeMode;
  
  @property (nonatomic, readwrite) CGSize originalWinSize;
  
  /** Sets the view in fullscreen or window mode */
  - (void) setFullScreen:(BOOL)fullscreen;
  
  /** Converts window size coordiantes to logical coordinates.
   Useful only if resizeMode is kCCDirectorResize_Scale.
   If resizeMode is kCCDirectorResize_NoScale, then no conversion will be done.
  */
  - (CGPoint) convertToLogicalCoordinates:(CGPoint)coordinates;
  @end
  
  
  /** DisplayLinkDirector is a Director that synchronizes timers with the refresh rate of the display.
   *
   * Features and Limitations:
   * - Only available on 3.1+
   * - Scheduled timers & drawing are synchronizes with the refresh rate of the display
   * - Only supports animation intervals of 1/60 1/30 & 1/15
   *
   * It is the recommended Director if the SDK is 3.1 or newer
   *
   * @since v0.8.2
   */
  @interface CCDirectorDisplayLink : CCDirectorMac
  {
  	CVDisplayLinkRef displayLink;
  }
  @end
  
  #endif // __CC_PLATFORM_MAC
  
  