text: ; EntityAutoFade Example
  ; ----------------
  
  Graphics3D 640,480
  SetBuffer BackBuffer()
  
  camera=CreateCamera()
  light=CreateLight()
  
  cone=CreateCone()
  PositionEntity cone,0,0,5
  
  While Not KeyDown( 1 )
  	
  	RenderWorld
  	Flip
  
  Wend
  
  End
  