text: export var Fixtures = {
      defaultProfilePictures: [
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/elf-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/elf-head-2.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/emo-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/sorceress-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/warrior-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/warlock-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/orc-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/druid-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/druid-head-2.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/dude-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/dwarf-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/knight-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/mechanic-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/merchant-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/ranger-head.png'
          },
          {
              name: '',
              image: 'https://app.adventurerscodex.com/images/sample-headshots/troll-head.png'
          }
      ],
      general : {
          currencyDenominationList : [
              'PP', 'GP', 'SP', 'EP', 'CP'],
          colorList: [
              'progress-bar-forest',
              'progress-bar-sky',
              'progress-bar-orange',
              'progress-bar-red',
              'progress-bar-purple',
              'progress-bar-teal',
              'progress-bar-indigo',
              'progress-bar-brown',
              'progress-bar-yellow',
              'progress-bar-magenta',
              'progress-bar-green',
              'progress-bar-blue',
              'progress-bar-red',
              'progress-bar-purple',
              'progress-bar-teal',
              'progress-bar-blue',
              'progress-bar-indigo'
          ]
      },
      armor : {
          constants: {
              types: {
                  shield: 'Shield',
                  light: 'Light',
                  medium: 'Medium'
              }
          },
          armorTypeOptions : [
              'Light', 'Medium', 'Heavy', 'Shield'],
          armorStealthOptions : [
              'Advantage', 'Normal', 'Disadvantage']
      },
      hitDiceType : {
          hitDiceOptions : [
              'D4', 'D6', 'D8', 'D10', 'D12', 'D20']
      },
      magicItem : {
          magicItemTypeOptions: [
              'Armor',
              'Armor (chain shirt)',
              'Armor (light or medium or heavy)',
              'Armor (medium or heavy but not hide)',
              'Armor (plate)',
              'Armor (scale mail)',
              'Armor (shield)',
              'Armor (studded leather)',
              'Potion',
              'Ring',
              'Rod',
              'Scroll',
              'Staff',
              'Sword',
              'Wand',
              'Weapon (any axe or sword)',
              'Weapon (any axe)',
              'Weapon (any sword that deals slashing damage)',
              'Weapon (any sword)',
              'Weapon (any)',
              'Weapon (arrow)',
              'Weapon (dagger)',
              'Weapon (javelin)',
              'Weapon (longbow)',
              'Weapon (longsword)',
              'Weapon (mace)',
              'Weapon (maul)',
              'Weapon (scimitar)',
              'Weapon (trident)',
              'Weapon (warhammer)',
              'Wondrous item'
          ],
          magicItemRarityOptions: [
              'Common',
              'Legendary',
              'Rare',
              'Rarity By Figurine',
              'Rarity Varies',
              'Uncommon',
              'Varies',
              'Very Rare',
              'Very Rare Or Legendary'
          ]
      },
      spell : {
          typeOptions : [
              'Ability Check',
              'Attack Roll',
              'Automatic',
              'Contest',
              'Melee Spell Attack',
              'Ranged Spell Attack',
              'Savings Throw'],
          spellSaveAttrOptions : [
              'Str', 'Dex', 'Con', 'Int', 'Wis', 'Cha'],
          schoolOptions : [
              'Abjuration',
              'Conjuration',
              'Divination',
              'Enchantment',
              'Evocation',
              'Illusion',
              'Necromancy',
              'Transmutation'],
          castingTimeOptions : [
              '1 action',
              '1 action or 8 hours',
              '1 bonus action',
              '1 hour',
              '1 minute',
              '1 reaction',
              '10 minutes',
              '12 hours',
              '24 hours',
              '8 hours'],
          durationOptions : [
              '1 day',
              '1 hour',
              '1 minute',
              '1 round',
              '10 days',
              '10 minutes',
              '24 hours',
              '30 days',
              '7 days',
              '8 hours',
              'Concentration, up to 1 day',
              'Concentration, up to 1 hour',
              'Concentration, up to 1 minute',
              'Concentration, up to 1 round',
              'Concentration, up to 10 minutes',
              'Concentration, up to 2 hours',
              'Concentration, up to 24 hours',
              'Concentration, up to 8 hours',
              'Concentration, up to one minute',
              'Instantaneous',
              'Special',
              'Until dispelled',
              'Until dispelled or triggered',
              'Up to 1 hour',
              'Up to 1 minute',
              'Up to 8 hours'],
          componentsOptions : [
              'S',
              'S, M',
              'V',
              'V, M',
              'V, S',
              'V, S, M'],
          rangeOptions : [
              '1 mile',
              '10 feet',
              '100 feet',
              '120 feet',
              '150 feet',
              '30 feet',
              '300 feet',
              '5 feet',
              '500 feet',
              '500 miles',
              '60 feet',
              '90 feet',
              'Self',
              'Self (10-foot radius)',
              'Self (10-foot-radius hemisphere)',
              'Self (10-foot-radius sphere)',
              'Self (100-foot line)',
              'Self (15-foot cone)',
              'Self (15-foot cube)',
              'Self (15-foot radius)',
              'Self (30-foot cone)',
              'Self (30-foot radius)',
              'Self (5-mile radius)',
              'Self (60-foot cone)',
              'Self (60-foot line)',
              'Sight',
              'Special',
              'Touch',
              'Unlimited']
      },
      spellStats : {
          spellcastingAbilityOptions: [
              'INT', 'WIS', 'CHA']
      },
      proficiency: {
          proficiencyTypes: [
              'Armor',
              'Languages',
              'Tools',
              'Weapon'
          ]
      },
      profile: {
          alignmentOptions: [
              'Lawful good',
              'Neutral good',
              'Chaotic good',
              'Lawful neutral',
              'Neutral',
              'Chaotic neutral',
              'Lawful evil',
              'Neutral evil',
              'Chaotic evil'
          ],
  
          backgroundOptions: [
              'Acolyte',
              'Charlatan',
              'Criminal',
              'Entertainer',
              'Folk Hero',
              'Guild Artisan',
              'Hermit',
              'Noble',
              'Outlander',
              'Sage',
              'Sailor',
              'Soldier',
              'Urchin'
          ],
  
          classOptions: [
              'Barbarian',
              'Bard',
              'Cleric',
              'Druid',
              'Fighter',
              'Monk',
              'Paladin',
              'Ranger',
              'Rogue',
              'Sorcerer',
              'Warlock',
              'Wizard'
          ],
  
          raceOptions: [
              'Dwarf',
              'Hill Dwarf',
              'High Elf',
              'Elf',
              'Lightfoot Halfling',
              'Halfling',
              'Human',
              'Dragonborn',
              'Rock Gnome',
              'Gnome',
              'Half-Elf',
              'Half-Orc',
              'Tiefling'
          ]
      },
      weapon: {
          weaponDamageTypeOptions: [
              'Acid',
              'Bludgeoning',
              'Cold',
              'Fire',
              'Force',
              'Lightning',
              'Necrotic',
              'Piercing',
              'Poison',
              'Psychic',
              'Radiant',
              'Slashing',
              'Thunder'
          ],
          weaponHandednessOptions: [
              'One or Two Handed',
              'One-Handed',
              'Two-Handed'
          ],
          weaponProficiencyOptions: [
              'Martial',
              'Simple'
          ],
          weaponPropertyOptions: [
              'Ammunition',
              'Ammunition and Heavy',
              'Ammunition and Loading',
              'Ammunition, Loading and Heavy',
              'Finesse',
              'Finesse and Reach',
              'Finesse and Thrown',
              'Finesse, Light and Thrown',
              'Heavy',
              'Heavy and Reach',
              'Light',
              'Light and Finesse',
              'Light and Thrown',
              'Light, Ammunition, and Loading',
              'Ranged, Ammunition, and Loading',
              'Reach and Special',
              'Special and Thrown',
              'Thrown',
              'Thrown and Versatile',
              'Versatile'
          ],
          weaponTypeOptions: [
              'Melee',
              'Ranged'
          ]
      },
      resting : {
          shortRestMessage : 'Your relevant Spell Slots, Tracked Features, ' +
                'Feats, and Traits have been restored.',
          longRestMessage : 'Your Hit Dice, Spell Slots, Hit Points, ' +
                'Tracked Features, Feats, and Traits have been restored.',
          shortRestEnum : 'short',
          longRestEnum : 'long'
      },
      wizardProfile: {
          classes : ['Barbarian', 'Bard', 'Cleric', 'Druid', 'Fighter', 'Monk',
                'Paladin', 'Ranger', 'Rogue', 'Sorcerer', 'Warlock', 'Wizard'],
          races : [
              'Dwarf',
              'Hill Dwarf',
              'High Elf',
              'Elf',
              'Lightfoot Halfling',
              'Halfling',
              'Human',
              'Dragonborn',
              'Rock Gnome',
              'Gnome',
              'Half-Elf',
              'Half-Orc',
              'Tiefling'
          ],
  
          backpackOptions : [
              '----',
              'Burglar\'s Pack',
              'Diplomat\'s Pack',
              'Dungeoneer\'s Pack',
              'Entertainer\'s Pack',
              'Explorer\'s Pack',
              'Priest\'s Pack',
              'Scholar\'s  Pack'
          ]
      },
      statusPhraseWordMap: {
          health: [{
              'value': 1.0,
              'status': 'healthy',
              'color': 'success'
          },{
              'value': 0.85,
              'status': 'mostly healthy',
              'color': 'success'
          },{
              'value': 0.60,
              'status': 'injured',
              'color': 'warning'
          },{
              'value': 0.30,
              'status': 'gravely injured',
              'color': 'warning'
          },{
              'value': 0.15,
              'status': 'critically injured',
              'color': 'warning'
          },{
              'value': 0.05,
              'status': 'about to die',
              'color': 'danger'
          },{
              'value': 0.0,
              'status': 'unconcious',
              'color': 'danger'
          },{
              'value': -1,
              'status': 'unconcious and stable',
              'color': 'danger'
          },{
              'value': -2,
              'status': 'dead',
              'color': 'danger'
          }],
          magic: [{
              'value': 1.0,
              'status': 'magically prepared',
              'color': 'success'
          },{
              'value': 0.60,
              'status': 'magically strained',
              'color': 'warning'
          },{
              'value': 0.25,
              'status': 'magically exhausted',
              'color': 'warning'
          },{
              'value': 0.0,
              'status': 'magically depleted',
              'color': 'danger'
          }],
          tracked: [{
              'value': 1.0,
              'status': 'bursting with abilities',
              'color': 'success'
          },{
              'value': 0.75,
              'status': 'good on abilities',
              'color': 'success'
          },{
              'value': 0.50,
              'status': 'low on abilities',
              'color': 'warning'
          },{
              'value': 0.25,
              'status': 'about to run out of abilities',
              'color': 'warning'
          },{
              'value': 0.0,
              'status': 'out of abilities',
              'color': 'danger'
          }]
      },
      abilityScores: {
          constants: {
              strength: {
                  name: 'Strength',
                  shortName: 'STR'
              },
              dexterity: {
                  name: 'Dexterity',
                  shortName: 'DEX'
              },
              constitution: {
                  name: 'Constitution',
                  shortName: 'CON'
              },
              intelligence: {
                  name: 'Intelligence',
                  shortName: 'INT'
              },
              wisdom: {
                  name: 'Wisdom',
                  shortName: 'WIS'
              },
              charisma: {
                  name: 'Charisma',
                  shortName: 'CHA'
              }
          }
      },
      chatRoom: {
          type: {
              party: 'party',
              chat: 'chat'
          }
      },
      encounter: {
          sections: {
              environment: {
                  name: 'Environment',
                  index: 0
              },
              traps: {
                  name: 'Traps',
                  index: 1
              },
              mapsAndImages: {
                  name: 'Maps and Images',
                  index: 2
              },
              pointsOfInterest: {
                  name: 'Points of Interest',
                  index: 3
              },
              npcs: {
                  name: 'Non-Player Characters',
                  index: 4
              },
              monsters: {
                  name: 'Monsters',
                  index: 5
              },
              readAloudText: {
                  name: 'Read-Aloud Text',
                  index: 6
              },
              treasure: {
                  name: 'Treasure',
                  index: 7
              },
              notes: {
                  name: 'Notes',
                  index: 8
              }
          }
      },
      import: {
          masterTable: [
              'Character','Profile','PlayerInfo','Skill','CharacterAppearance','FeaturesTraits','ImageModel','Health','OtherStats','DeathSave','HitDiceType','AbilityScores','SavingThrows','SpellStats','FeatsProf','Treasure','Note','HitDice','Slot','Item','Spell','Armor','Weapon','MagicItem','Status','PlayerImage','Campaign','DailyFeature','Encounter','EnvironmentSection','PointOfInterestSection','NPCSection','MonsterSection','PlayerTextSection','TreasureSection','NotesSection','Environment','Proficiency','Feat','Feature','Tracked','Trait','AuthenticationToken','ChatRoom','ChatMessage','PlayerText','PointOfInterest','MonsterAbilityScore','Monster','NPC','EncounterItem','Presence','Message','MapsAndImagesSection','MapOrImage','CampaignMapOrImage','Exhibit','EncounterMagicItem'
          ]
      },
      notes: {
          type: {
              chat: 'chat',
              default: 'default'
          }
      }
  };
  