text: /// @ref core
  /// @file glm/ext/vector_bool2.hpp
  
  #pragma once
  #include "../detail/type_vec2.hpp"
  
  namespace glm
  {
  	/// @addtogroup core_vector
  	/// @{
  
  	/// 2 components vector of boolean.
  	///
  	/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a>
  	typedef vec<2, bool, defaultp>		bvec2;
  
  	/// @}
  }//namespace glm
  