text: //Copyright © 2014 Sony Computer Entertainment America LLC. See License.txt.
  
  #pragma once
  #include "WinHeaders.h"
  #include <string>
  
  namespace LvEdEngine
  {
      class FileUtils
      {
      public:
          static bool Exists(const WCHAR* filename);
          static BYTE* LoadFile(const WCHAR* filename, UINT * sizeOut);
          static std::wstring GetExtensionLower(const WCHAR* filename);
          static const WCHAR* Name(const WCHAR* filename);
      };
  }
  