text: #pragma once
  
  struct XCompcapMain_private;
  
  class XCompcapMain
  {
  	public:
  	static bool init();
  	static void deinit();
  
  	static obs_properties_t *properties();
  	static void defaults(obs_data_t *settings);
  
  	XCompcapMain(obs_data_t *settings, obs_source_t *source);
  	~XCompcapMain();
  
  	void updateSettings(obs_data_t *settings);
  
  	void tick(float seconds);
  	void render(gs_effect_t *effect);
  
  	uint32_t width();
  	uint32_t height();
  
  	private:
  	XCompcapMain_private *p;
  };
  