DELAY REDUCTION FOR TRANSMISSION AND PROCESSING OF VIDEO DATA

Abstract: The present invention is a method and system for reducing delay in video communication for example video transcoding and continuous presence in a multipoint multimedia conference. The Video Communication control unit reduces such delay by processing the video stream in small number of macro blocks referred to as "chunks" without waiting to get the full frame of video data. Instead, the incoming video stream is converted into decoded chunks. These decoded chunks are transferred to the output module without waiting to decode the entire frame. The encoder in the output module encodes the encoder chunks and transfers them to the end user without waiting for the entire frame to be processed. Thus, reducing this delay in waiting for the entire frame of video data provides improved real-time video communication.

Description: DELAY REDUCTION FOR TRANSMISSION AND PROCESSING OF VIDEO DATA TECHNICAL FIELD This invention relates to the field of video communication and, more particularly, to providing real-time video conferencing while minimizing the transmission and processing delays. BACKGROUND As the geographical domain in which companies conduct business continues to expand, video teleconferencing technology attempts to bring the world closer together. But, as with most user based technologies, users can be very critical and demanding with regards to the quality of the technology and the comfort of the user interface. One of the main complaints with regards to video communication technology is the delay that occurs between the video streams sent between the participants of the video conference. The delay tends to decrease the pleasure of the video communication experience as participants inadvertently start talking at the same time, yet are several words into the process before the conflict is realized. The greater the delay resulting from the processing or the transmission of data, the more difficult communication is between the participants. There are several factors that contribute to the delay in the video stream. One such factor arises when the encoding ofthe video streams is performed at the user or participant terminals where the video stream is created. Another such factor arises simply due to transmission delays that accrue when transmitting the encoded video stream through a network to a Video Communication Control Unit (VCCU), like but not limited to, a Multipoint Control Unit (MCU), a Multimedia Gateway, etc. Typically, a VCCU serves as a switchboard and/or conference builder for the network. In operation, the VCCU receives and transmits coded video streams to and from various user terminals, or codecs. Another contribution to the delay of the video stream is due to the processing performed on the encoded video stream within the VCCU. Once the VCCU completes its processing of the video stream, additional delays are incurred while the processed video stream is being transmitted through the network to target user or participant terminals. After the participant terminals receive a video stream, additional delays are caused by the decoding ofthe encoded video streams back to normal video. A VCCU may be used in several modes: In video switching, the VCCU serves as a switchboard and the video stream transmitted from a source terminal is directly transmitted to a target terminal. In video switching operation, the input stream is passed through the VCCU and the VCCU is not required to perform any video processing. Although video switching achieves a reduction in the delay of the video stream, it is not adequate to solve the present problem because in many situations, video switching cannot be utilized. Two such situations arise where transcoding is required or a continuous presence mode of operation is provided. Transcoding ofthe video stream is required when the input stream does not match the requirements of the target user terminal (such as bit rate, frame rate, frame resolution, compression algorithm, etc.). Transmission of the video streams in this mode requires video processing, which may result in delays due to the required processing time, and thus, a less than optimal video conference. Continuous presence ("CP"), involves video mixing of the video data from various source user terminals, thus need for video processing. Both transcoding and the continuous presence mode cause delays in the delivery of video streams within a video communication system. Thus, it is evident that there is a need in the art for a technique to eliminate or alleviate the delays in the video stream to improve the video communication experience. The elaborate processing required in transcoding and continuous presence operation must be done under the constraint that the input streams are already compressed by a known compression method based on dividing the video stream into smaller units, such as GOP (group of pictures), pictures, frames, slices, GOB (Group Of Blocks), macro blocks (MB) and blocks as described in standards such as the H.261, H.263, and MPEG standards. A typical VCCU, like the MGC-100 manufactured by Polycom Networks Systems, contains a number of decoders and encoders. Each decoder receives a compressed stream of a known compression format, and decodes or uncompresses the compressed stream. The uncompressed frames are then scaled and rearranged to form a desired output layout. The resulting frame is then appropriately compressed by the encoders and transmitted to the desired target terminals. Fig. 1 is a block diagram illustrating a typical embodiment of video ports within a VCCU. Two video ports are illustrated by way of example and for convenience of presentation; however, those skilled in the art will realize that a VCCU can have many such video ports. A VCCU receives compressed video streams from various terminals and places the compressed video streams onto a backplane bus 140. Each video port 130 within the VCCU is dedicated to one end terminal. Uncompressed video is shared tihrough a dedicated video bus 150, capable of transferring high bandwidth video streams at given maximum resolution under the maximum frame rate. The description ofthe present invention refers to a terminal in several names like: end terminal; terminal; end-point; endpoint, end user terminal. In general, a terminal is an endpoint on the network that provides for real-time, two-way communications with another terminal, Gateway, or Multipoint Control Unit. This communication consists of control, indications, audio, moving color video pictures, and/or data between the two terminals. A terminal may provide speech only, speech and data, speech and video, or speech, data and video. Once a compressed video stream from an end user terminal is placed onto the backplane bus 140, the video stream begins to accumulate in an input buffer 125 before being provided to a decoder 120. The decoder 120 converts the compressed video stream into uncompressed frames and the uncompressed frames are placed into input frame memory 123. The input frame memory 123 consists of three frame buffers. Working in a cyclic mode, one buffer is needed for the frame constructed by the decoder 120. The second buffer is used for transmission over the video bus 150. When the decoder 120 yields a full frame in the middle of a frame cycle (i.e., the transmitted frame buffer has not completed the transmission of its current frame), an additional buffer is needed to prevent stalling ofthe decoder 120. The uncompressed frame transmitted from the frame memory is scaled according to the desired output layout by input sealer 127, and then placed onto the video bus 150. The appropriate video ports 130 then retrieve the scaled frame from the video bus 150, using builder 112, based on the layout needed to be generated. The builder 112 collects one or more frames from at least one video port as needed by the layout, and arranges them to create an output frame. The output sealer 117 then scales the composite frame to the desired resolution and stores the scaled composite frame in the output frame memory 115. The output frame memory 115 consists of three frame buffers. Working in a cyclic mode, one buffer is needed for the frame received from the video bus 150. The second buffer is used for the frame being encoded by the encoder 110. When the encoder 110 receives a new frame from the video bus 150 in the middle of a frame cycle (i.e., the encode frame buffer is still busy), the frame is stored in this third buffer to prevent loss of the frame. The encoder 110 then encodes the frame from the output triple frame memory 115, and stores the compressed data in the output buffer 113. The data residing in the output buffer 113 is then transferred to the backplane bus 140, and ultimately to the end user terminal. In the above description there is a total separation between the encoders and the decoders. The reason for this separation can typically be attributed to using off-the-shelf encoders/decoders, such as an 8X8 VCP processor, which were originally designed for use within end-points. The use of such off the shelf components forces the designer to design the video bus 150 as a video screen for the decoder and as a video camera for the encoder with video signals such as horizontal sync and vertical sync. The decoders output a newly uncompressed frame only when it was completely decoded. The encoders use the scaled frames only after the frame is fully loaded into their memory. Fig. 2 illustrates the resulting delays in a typical video conference where two endpoints are connected to each other through a common VCCU. End-user A 25 transmits at a maximum frame rate of 30 frames per second ("fps") while end-user B 21 transmits at a maximum of 15 fps. The first decoded MB of each incoming frame waits in the input triple frame memory 123 until the whole frame received from the backplane bus 140 is fully decoded. This process results in a delay of one input frame. Additionally, the decoded frame is delayed until the start of the next video bus frame cycle before being transmitted along with the rest of the frame to the video bus 150, contributing an average delay of half a bus frame. The resulting delay to the decoder can be calculated by the following equation: Decoder Del ay = 1 / InputFrameRate + 1 /(2 * VideoBusFrameRate) Next, the encoder path ofthe video port 130 retrieves the entire frame residing on the video bus 150, and stores the frame into triple frame memory 115. Additionally, the first MB is delayed until the encoder 110 is ready to start encoding a new frame (27 for user A and 29 for user B). The average delay is therefore: EncoderDelay = 1 / VideoBusFrameRate + 11(2 * OutputFrameRate) The total delay resulting from video sharing over a dedicated video bus simulating a screen on one side (decoder side) and a camera on the other side (encoder side) is: Delay = 1 / InputFrameRate 4- 3 /(2 * VideoBusFrameRate) + 1 /(2 * OutputFrameRate) Thus, it is evident that current technology utilized in multimedia video conferences results in significant video delays. In low frame rate connections, this delay can amount to a few hundreds of milliseconds. This creates a significant degradation in the quality of the conference when considering that the delay is caused at both endpomts, and is of the same magnitude more or less. Therefore, there is a need in the art for a method and system for reducing the delay in video transcoding and continuous presence for video conferencing technology. There are few articles and PCT patent applications dealing about low delay, for multipoint video conferencing including: "Low-Delay, Low-Complexity Rate Reduction and Continuous Presence for Multipoint Videoconferencing" by: Qin-Fan Zhu, IEEE, Louis Kerofsky, Member, IEEE, and Marshall B. Garrison, Mwmber, IEEE. Published in IEEE Transactions on circuits and system for video technology, vol. 9, no, June 1999; and "Low Delay Real Time Digital Video Mixing For Multipoint Video Conference" PCT application number PCT/US99/02016, WO 99/39501 by: Qin-Fan Zhu and el; and "Continuous Presence Video Bridging on H.261 Standard" by: Ting-Chung Chen, Shaw-Min Lei, and Ming-Ting Sun. published by SPIE Vol. 2094 /269. These articles offer an approach to reduce the delay but limits the communication. For example the terminal have to use the same standard, or one layout (Hollywood Square, the screen is divided into four pictures of the same size) with QCIF to GIF Resolution. The present invention over comes said limitations it can operate in several resolutions simultaneously, with any number of participants, as well as other layouts and standards. SUMMARY OF THE INVENTION The present invention solves the above-described problems by providing a system and method for reducing the delays resulting from video transcoding and continuous presence. In general, the present invention removes the need to wait to receive the entire frame prior to begin processing the video data. Instead, the system processes the incoming data stream in pieces (or "chunk by chunk"), thus reducing the delay from waiting for the entire frame and improving the quality ofthe video conference. More particularly, the present invention includes a video processing system that provides an improved real-time performance in processing video data streams. The video data streams are typically composed of a series of frames with each frame consisting of a plurality of blocks. Rather than processing the video stream on a frame by frame basis, the present invention achieves a shorter delay by processing the video data stream on a segment by segment of a frame, basis. The system includes input video modules that receive input video streams from associated source endpoints. Each of the input video modules is coupled to output video modules through a common interface. The video input modules receive a compressed video input stream from the source endpoints, decode the compressed video input stream in small units, chunks, such as few MBs without waiting to get the full frame, and transfer chunks of uncompressed data to the common interface. The chunks are transferred to the common interface before a full frame is accumulated. The video output modules receive chunks of uncompressed data from the various input modules via the common interface, builds the required layout from the uncompressed data in a memory, which resides in the output module. The encoder then encodes chunks of uncompressed data, from said memory, to create chunks of compressed video data. These chunks are then output for transmission to a target end point before a full frame is accumulated. In a particular embodiment of the present invention, an incoming compressed video data stream is received by an input module from a backplane bus. This data is converted by a chunk decoder located in the input module into decoded chunk, and the pixel data corresponding to each decoded chunk is stored in memory. An output module retrieves the uncompressed chunks from the common interface. The output module contains an editor module, which retrieves the uncompressed chunks and stores these chunks into chunks buffers. The input data is written from the various chunk buffers into an Input Memory ofthe editor in the appropriate location, concurrently the chunk to be encoded is read from said memory and processed by the chunk encoder. Once the outgoing compressed video chunk is generated, the chunk is transferred to a backplane bus in the VCCU. This process, by simultaneously writing the input data to the Input Memory of the editor and reading the appropriate chunk to be encoded from said memory, provides the most current information to the chunk encoder. Thus, the present invention advantageously processes the video data stream in a video communication system to reduce delays while providing an optimal transmission for a video conference with improved real-time performance. BRIEF DESCRIPTION OF THE DRAWINGS Fig. 1 presents an illustration of video ports 130 within , a current video communication system. Fig. 2 is a timing diagram illustrating the resulting delays in another typical conference where two endpoints are connected to each other through a common VCCU. Fig. 3 is an exemplary embodiment ofthe system ofthe present invention. Fig. 4 illustrates the flow of video streams in a case utilizing four input modules and one output module. DETAILED DESCRIPTION OF THE INVENTION Turning now to the figures in which like numerals represent like elements throughout the several views, exemplary embodiments of the present invention are described. Although the present invention is described as utilizing a video conferencing system, those skilled in the art will recognize that the present invention may be utilized in any sort of system with an incoming data stream which may be distributed to end users. Fig. 3 is an exemplary embodiment of the system of the present invention. In the exemplary embodiment, a series of input modules 220 and a series of output modules 240 are connected to a backplane bus 210. The backplane 210 may be any type of a bus or transmission medium. The input modules 220 and the output modules 240 also interface through a common interface 230. In Fig. 3, a compressed video signal 211 is sent via the backplane bus 210 to one of the input modules 220 in the VCCU. The input module 220 in turn routes the video stream to the chunk decoder 221. The chunk decoder 221 is a logical unit capable of processing a MB or any number of consecutive MBs, i.e. a chunk, from the incoming video data stream. Each chunk is decoded and forwarded for further processing without the need to wait for a whole frame to be constructed. The video is processed "chunk by chunk" and transmitted to a target via an input sealer 223 or directly to the chunk buffer 224 if scaling is not required. The chunk decoder 221 takes the received compressed video stream 211 and based on the reference frame memory 222a and the encoding standards (H.261, H.263 etc.) converts it into a decoded data. The decoded data can be either represented in the image (spatial) domain, in the DCT domain or some variation of these or other techniques. The chunk decoder 221 stores the data representing the decoded chunk into the appropriate addresses of new frame memory 222b. This process overwrites the previous data stored in that location. When the chunk decoder 221 completes decoding the data of an entire decoded chunk, it sends an indication to sealer 223 using the Decoded Chunk Data Ready line 226. When the chunk decoder 221 finishes decoding a frame and before the arrival of the first chunk of the next frame, the data from the new frame memory 222b is transferred to the reference frame memory 222a or both memories replace tasks by changing pointers. After updating the reference frame memory 222a, the chunk decoder 221 is ready to start decoding the first chunk ofthe new frame. Upon receiving the Decoded Chunk Data Ready_Indication 226 the sealer 223 retrieves the appropriate decoded data from frame buffer 222b, scales it and transfers the results, Scaled Decoded Chunk, to chunk buffer 224. Using this method the sealer always uses the newest available data. This method enables piece wise decoding, chunk by chunk, of the compressed video input stream, piece wise scaling and transferring the corresponding uncompressed data to the Common Interface without waiting to accumulate the full frame to which it belongs. Using this method reduces the delay in the input module of a VCCU. The purpose of scaling is to change the frame resolution according to the endpoint requirement or in order to later incorporate it into a continuous presence layout. Such a continuous presence frame may consist of a plurality of appropriately scaled frames. The sealer 223 also applies proper filters for both decimation and picture quality preservation. In some embodiments of the present invention the size of a decoded chunk and a Scaled Decoded Chunk depends on the required scale factor to be used on it. For example when the video resolution needs to be reduced to a quarter (a factor of 2 in both axis), for a layout of 2X2 sources of video, the size of the decoded chunk may be 2 lines of MBs and the Scaled Decoded Chunk size may be one MB. In case of a layout of 3X3 sources of video, the decoded chunk size may be 3 lines of MBs and the Scaled Decoded Chunk size may be one MB. In some exemplary embodiments the decoded chunk size may be data of a few MBs and the scaled decoded chunk size may be data of a few pixels. The sealer 223 retrieves data, corresponding to the new decoded chunk, from the appropriate location of New Frame Memory 222b. This data may also include group of surrounding pixels needed for the sealer operation . The amount of such pixels and their location depends on the scaling factor, the filter and the scaling algorithm that the sealer is using. The sealer 223 always uses and processes data, which belong to the new decoded frame. Other embodiments may use various sizes for the decoded chunk and for the scaled decoded chunk. The sealer 223 may be bypassed if the scaling function is not required in a particular implementation or usage. In such a case the decoded chunk replaces the Scaled Decoded Chunk for the rest ofthe process. From the sealer 223, the Scaled Decoded Chunk data moves to a chunks buffer 224, which can be a two stage FIFO style memory element. The chunks buffer 224 has the capacity to store two Scaled Decoded Chunks. The embodiment of said chunks Buffer 224 depends on the embodiment of Common Interface 230. The common interface 230, which routes the video data between the input modules and the output modules, can be shared memory, a TDM bus, an ATM bus, serial bus, parallel bus, connection switching, direct connection, or any of a variety of other structures. The Scaled Decoded Chunk 231 is routed through common interface 230 to an output module 240. The VCCU can have more than one output module 240, and a Scaled Decoded Chunk can be routed to more than one output module. The output module 240 includes an editor 250. The editor 250, in the appropriate output module 240, retrieves Scaled Decoded Chunks 232 from the common interface 230 through the chunks buffer 251. Chunks Buffer 251 can be a two stage FIFO, able to store two Scaled Decoded Chunks. The embodiment of said Chunks Buffer 251 depends on the embodiment of Common Interface 230. The editor 250 manages the uncompressed input video data that can originate from various sources. It receives Scaled Decoded Chunks from one or more input modules 220 through one or more chunk buffers 251, and places the appropriate Scaled Decoded Chunks in the appropriate location within editor input memory 253, in order to compose the desired layout. In a preferred embodiment, the editor input memory 253 contains a frame structure with specific locations corresponding to the location in the layout of the endpoint that receives the output of this output module. The frame structure may be single sourced, or it may be a composite sourced frame receiving data from various sources. In an alternative embodiment, the editor input memory 253 is allocated a frame structure for each source. Sealer 254 retrieves the data from editor Input memory 253 based on the layout. In this case layout composition will be implemented on the fly from the editor input memory 253 to the encoder by the sealer 254. The present invention simultaneously writes the data from the appropriate chunk buffers 251 into the editor input memory 253 overwrites old data. Concurrently it reads the appropriate chunk that has to be encoded, from editor input memory 253 via sealer 254 to the chunk encoder 241. Using this method the chunk encoder 241 always uses the newest available data for the current pixel in the sequence. Therefore in some cases two adjacent pixels may come from two consecutive frames. Using this method enables piece wise encoding, chunk by chunk, ofthe uncompressed video input data and piece wise transferring the compressed data to the Backplane 210 without waiting to accumulate the full frame to which it belongs, reduces the delay in the output module of a VCCU. The video data may be scaled (applying a suitable filter for decimation and quality) with sealer 254, or various video inputs may be combined into one video frame by reading and transferring the next encoded chunk from the appropriate location in the editor input memory 253 according to a predefined or user defined layout scheme. The sealer 254 may be bypassed or not present in certain embodiments not requiring the composition function or scaling. By using the above method the editor 250 provides the most updated data to the chunk encoder 241. It should be noted that the size ofthe encoded chunk can be different from the size of a decoded chunk or the Scaled decoded Chunk. In addition, the size of a decoded chunk or Scaled Decoded Chunk may be different for each of the decoders that participate in a conference. An editor controller 252 is responsible for managing the operation of the editor 250. A rate control unit 243 controls the bit rate ofthe outgoing video stream. Chunk encoder 241 basically performs the inverse operation of the chunk decoder 221. It retrieves the next encoder chunk from the editor 250. Then, based on the content of reference frame buffer 242a and the information supplied by the rate control 243, the chunk encoder 241 generates a compressed video stream and transfers it via the backplane 210 to the network. From each compressed chunk, encoder chunk, the chunk encoder 241 decodes the compressed chunk, performs inverse transformation over the compressed chunk, and stores the results in a new frame buffer 242b. The generation of the new frame buffer and the outgoing video stream is based on the chosen standard (H.261, H.263 etc.) In another embodiment ofthe present invention the editor 250 transmits each relevant chunk of data to the chunk encoder 241. When chunk encoder 241 finishes encoding an entire frame, before the arrival of the first chunk of the next frame, the data from the new frame buffer 242b is transferred to the reference frame buffer 242a. Alternatively, the new frame buffer 242b and reference frame buffer 242a replace tasks by switching pointers. After updating the reference frame buffer 242a, the chunk encoder 241 is ready to encode the first chunk ofthe next incoming frame. Fig. 4 illustrates the flow of video streams utilizing four input modules and one output module. In this example, the present invention is using the sealer 223 of the input module while the sealer 254, in the output module, is bypassed. Various chunks, 4111 to 4114, are received by the input modules (independently for every source). Each chunk is immediately decoded into pixels by the chunk decoders 221. These pixels are saved in the new input frame memory 222b in a specific address chosen according to the pixel coordinates. For instance, for a first input module 420, the received chunk is stored in address 415 (marked with gray stripes in the figure). The pixels constituting an entire frame are saved in New Frame Memory 222b in the address range 410a, one address range per source. The address range 410a may contain information from two consecutive frames of the same source. The gray area, which is before the current decoded chunk 415, belongs to the new frame that is currently decoded and the white area, which is below the current decoded chunk 415, belongs to the previous decoded frame. In some embodiments it is possible to save all the side information (e.g. quantizer, Motion Vectors, MTYPE, MB Type etc.) for easing the encoding process. The chunk decoder 221, upon finishing decoding the current decoded chunk, 415 turns on the Decoded Chunk Data Ready 226 line to indicate that the sealer 223 may start process the new data. The sealer 223 retrieves the appropriate decoded pixels, from address area 415, according to the scale factor and the filter that is used. The sealer 223 filters and down samples these pixels with possible use of near pixels belonging to the new frame in the filtering process. Ultimately the results are available on the common interface and wind up being saved in the editor input memory 253 of the output unit 240 in location 421. . The scaled frames from all the decoders are saved in the addresses range 430, which, is divided into four quarters. The Top Left (TL) quarter is used by the first input module. The Top Right (TR) quarter is used by the second input module. The Bottom Left (BL) quarter is used by the third input module and the Bottom Right (BR) quarter for the 4 th input module. When the chunk encoder 241 needs to transmit an encoded chunk, it takes the appropriate pixels, from addresses range 430, e.g. address 435 of the editor input memory 253, which is the most current data available for the needed location in the layout. Next the encoding chunk 435 is encoded 445, with or without using of side information saved by the decoders and is transferred to the endpoint. Overall, this invention will improve the quality of video communication by reducing the delay resulting from the VCCU waiting to receive the full frame before processing the video stream. Reducing these processing delays will provide a higher quality video conference and will improve the real-time performance between the participants. Thus, this invention will be useful because the increasing dependence on video communication technology, and the need to improve the video stream processing to create a conference as life-like as possible. In the description and claims ofthe present application, each ofthe verbs, "comprise" "include" and "have", and conjugates thereof, are used to indicate that the object or objects of the verb are not necessarily a complete listing of members, components, elements or parts of the subject or subjects ofthe verb. The present invention has been described using detailed descriptions of embodiments thereof that are provided by way of example and are not intended to limit the scope of the invention. The described embodiments comprise different features, not all of which are required in all embodiments of the invention. Some embodiments of the present invention utilize only some of the features or possible combinations of the features. Variations of embodiments of the present invention that are described and embodiments of the present invention comprising different combinations of features noted in the described embodiments will occur to persons of the art. The scope of the invention is limited only by the following claims.

Claims: CLAIMS What is claimed is: 1. A method of reducing the delay of a video communication network supporting a plurality of sources, the method comprising the steps of: receiving a compressed video data stream from an originating source; decoding said compressed video data stream one chunk at a time to create a series of decoded chunks; routing each decoded chunk as it is created over a common interface to an output module without waiting to decode the entire frame; writing the decoded chunks in a memory; retrieving encoders chunk from said memory independently from the writing process; encoding each encoder chunk ; and transmitting the encoded data as created to a target end unit without waiting to encode the entire frame. 2. A method of processing an incoming compressed data stream in an input module to improve the real-time performance of a video communication system, comprising the steps of: receiving an incoming compressed video data stream ; converting segments of the incoming compressed video data stream into decoded chunks as the segments are received; storing pixel data corresponding to each decoded chunks in memory; and outputting a decoded chunk while still processing other segments ofthe frame ofthe incoming compressed video data stream to which the decoded chunk belongs. 3. The method of Claim 2, wherein said storing pixel data step further comprises storing said pixel data in a new frame memory located in the input module. 4. The method of Claim 3, wherein the storing a decoded chunk step further comprises transferring the stored pixel data in the new frame memory to a reference frame memory located in the input module once the pixel data corresponding with an entire frame has been stored. 5. The method of Claim 4, wherein said transferring the stored pixel data in new frame memory to a reference frame memory comprises replacing a pointer data for the new frame memory with a pointer data for the reference frame memory, and replacing the pointer data for the reference frame memory with the pointer data from new frame memory. 6. The method of Claim 4, wherein said transferring the stored pixel data in new frame memory to a reference frame memory comprises writing the data in new frame memory over the data in reference frame memory. 7. The method of Claim 2, further comprising the steps of: scaling said stored pixel data; outputting a scaled decoded chunk while still processing other segments of the frame of the incoming compressed video data stream to which the scaled decoded chunk belongs. 8. The method of Claim 7, wherein said outputting scaled decoded chunk step comprises transferring said scaled pixel data to a common interface. 9. A method of processing uncompressed video data in a video communication system, the uncompressed video data being available on an interface shared by a plurality of data input modules that place data onto the interface and a plurality of data output modules that extract data from the interface, the method providing an improvement in the real-time performance of the video communication system, the method comprising the steps of: retrieving a chunk of uncompressed video data from the interface, the chunk of uncompressed video data comprising a portion of a video frame; placing the chunk of uncompressed video data into a memory element; reading chunk of uncompressed video data from said memory; compressing said chunk of uncompressed video data to create a compressed video data chunk; and outputting said compressed video data chunk while a subsequent chunk of uncompressed video data ofthe video frame is compressed. 10. The method of Claim 9, wherein the compressing step comprises the steps of identifying a data rate for an intended target of the compressed video data and compressing the video data chunk in accordance with the data rate. 11. The method of Claim 9, wherein the placing the chunk of uncompressed video data into memory step comprises placing the chunk of uncompressed video data into a specific location of a frame structure. 12. The method of Claim 9, wherein the step of placing the chunk of uncompressed video data into memory and the step of reading are independently. 13. The method of Claim 9, further compressing the steps of: scaling said chunk of uncompressed video data; 14. The method of Claim 13, further compressing the steps of: outputting said compressed scaled video data chunk while a subsequent chunk of uncompressed video data ofthe video frame is compressed. 15. A video processing system with improved real-time performance in processing video data streams, said video processing system comprising: a common interface; at least one video input modules coupled to the common interface, each of the plurality of video input modules being communicatively coupled to a source endpoint and being operative to receive a compressed video input stream from said endpoint, to decode the compressed video input stream as each chunk is received, and to transfer chunks of uncompressed data to the common interface before a full frame is accumulated; at least one video output modules coupled to the common interface, each of the plurality of video output modules being communicatively coupled to a target endpoint and being operative to receive chunks of uncompressed data from the common interface, to encode the chunks of uncompressed data to create chunks of compressed video data and to output the chunks of compressed video data for transmission to an end point before a full frame is accumulated.

Inventors: EISENBERG AVIV, ELBAZ MOSHE, ESHKOLI NOAM, YONA ILAN, EISENBERG, AVIV, ELBAZ, MOSHE, ESHKOLI, NOAM, YONA, ILAN
Applicants: EISENBERG AVIV, ELBAZ MOSHE, ESHKOLI NOAM, POLYCOM ISRAEL LTD, YONA ILAN, EISENBERG, AVIV, ELBAZ, MOSHE, ESHKOLI, NOAM, POLYCOM ISRAEL LTD., YONA, ILAN
Application year: 2001
Main classification: H04N
IPC codes: H04N7