METHOD OF AND SYSTEM FOR DESIGNING AN N-TIER SOFTWARE ARCHITECTURE FOR USE IN GENERATING SOFTWARE COMPONENTS

Abstract: A system and method for designing a software architecture for utilizing software components (20) (FIG. 1 as 20a, 20b, and 20c) in building extensible N-tier software applications is described, the method comprising specifying a set of software component rules for creating software components; specifying a set of tier rules for creating tiers; and specifying a set of assembly rules further comprising association rules by which each tier (30) may be associated with at least one software component and linkage rules by which each tier may be linked to at least one other tier. The tier rules may further comprise a set of association rules by which each tier created with the set of tier rules may be associated with at least one software component created using the software component rules; a set of tier framework rules to provide an architected context for software components within a tier; and a set of package rules to provide for logical grouping of interfaces within a framework defined by the tier framework rules to provide a set of specific behaviors for the tier.

Description: METHOD OF AND SYSTEM FOR DESIGNING AN N-TIER SOFTWARE ARCHITECTURE FOR USE IN GENERATING SOFTWARE COMPONENTS CROSS-REFERENCES TO RELATED APPLICATIONS This nonprovisional U.S. national application, filed under 35 U.S.C § 111(a), claims, under 37 C F.R § 1 78(a)(3), the benefit of the filing date of provisional U.S. national application no. 60/173,914, attorney docket no. D5407-00109, filed on 12/29/99 under 35 U.S.C § 111(b), the entirety of which is incorporated herein by reference BACKGROUND OF THE INVENTION Field of the Invention The present invention relates to software design of software architectures and, in particular, to the design of a software component architecture for the development of extensible tier software component applications, including compiled, interpreted, and on-the-fly applications Description of the Related Art A variety of techniques are used by a programmer or code developer to design or generate software program code In one approach, software applications are designed as "monolithic" structures in which the various functions, such as data storage and application logic, are completely entwined For example, given a set of system specifications and functions which are to be implemented by a given application or program, the code developer designs a monolithic, independently executable program which implements the desired funcuons. The programmer may use, for example, a high-level programming language such as C++ and a code development tool to generate the high-level language, which is then compiled by a compiler to provide an executable version of the program. One problem with this approach is that the applications are difficult to maintain, and separate functional portions of the program are difficult to reuse because all portions of the program are entwined and application-specific. Accordingly, in the software field there have developed vaπous software architectures in which application functionality is broken down into smaller units. These units may be assembled to provide the overall functionality for a desired application. For example, a group of components may be assembled and compiled to provide a stand-alone, executable program Alternatively, the components may be invoked and used in real-time, when the component's functionality is needed. Because of the resource expenditure necessary to develop these units, it is desirable to be able to reuse these units, so that their functionality may be employed in subsequent applications without having to "re-invent the wheel" each time this functionality is needed. In current software architectures, such as two-tier and three-tier architectures, some portions, such as data repositoπes and user interfaces, are relatively easy to reuse. However, other types of components, such as those implementing application logic, are still clumped in large blocks, making reuse of these components or their vaπous functions difficult. There is a need, therefore, for improved software component architectures and related software component development techniques that avoid the drawbacks of the pπor art BRIEF DESCRIPTION OF THE DRAWINGS These and other features, aspects, and advantages of the present invention will become more fully apparent from the following description, appended claims, and accompanying drawings in which: Fig. 1 is a diagrammatic representation of the present invention's "N-tier architecture" paradigm; Fig. 2 is a pictographic representation of a software factory; Fig. 3 is a diagrammatic representation of a framework; Fig. 4 is a flowchart diagram of rules; Fig. 5 is a flowchart representation of the present invention's life cycle rules; and Fig. 6 is a flowchart generally describing the present invention's method for designing a software architecture for use in generating software components. DETAILED DESCRIPTION Referring generally to Fig. 1, the present invention comprises a methodology that applies an engineering and manufacturing oriented approach to software production based on a well-defined architecture. As used herein, "manufacturing" implies a method analogous to a software factory. Using the present invention methodology, software application development can proceed as if it was a software manufacturing process with an assembly line capable of assembling all types of intellectual property quickly and at the lowest cost The present invention uses an "N-tier architecture" paradigm. In an N-tier architecture, all functionality is broken down at the system level into logical chunks or tiers 30 that perform a well- defined business function. In the present invention's N-tier architecture there is no limit to the number of tiers 30 The present invention' N-tier software design architecture is employed to develop software components 20 (shown in Fig. 1 as 20a, 20b, and 20c) As those of ordinary skill in the programming arts will appreciate, "N-tier" in the pπor art may be thought of as implying a hierarchy such as with protocol stacks However, as used herein, "N-tier" descπbes an architecture that is characteπzed by a plurality of "N" tiers 30, each of which has a specified type and a specified interface Althougn a hierarchy can be defined for the tiers, no hierarchy is implicit in the N-tier architecture of the present invention Each software component 20 to be developed is associated with at least one tier 30, depending upon the nature of the functions to be performed by that software component 20 and tier 30 The present invention specifies a method and a system for creating architectures to implement a N-tier system wherein a software component designer can design or select each software component 20 to perform specified functionality and ensure that each software component 20 has the interfaces specified by the architecture for that tier 30 Using the methodology of the present invention, there is no limit to the number of tiers 30 or software components 20 that can be implemented or defined Rules for the architecture are specified whereby tiers 30 are not necessaπly part of a hierarchy as in two- or three-tier systems, but are logically interconnected using standardized interfaces so that each tier 30 can interact with one or more other tiers 30 as needed, i.e., a software component 20 within a given tier 30 can interact with software components 20 of one or more other tiers 30 as necessary The following terms are understood to have the following meanings to those of ordinary skill in the programming arts for the present invention: It is understood that these descriptive constructs are not limitations of the present invention, the scope of which is as set forth in the claims, but are rather meant to help one of ordinary skill in the software programming arts more readily understand the present invention. More information on these functions and naming conventions, and on COM objects m general, can be found in the Microsoft Developer's Network ( MSDN ) Library (January 1999), published by Microsoft Press and incorporated herein by reference. A given N-tier architecture may be designed using the pπnciples, rules, and methods of the present invention to satisfy the needs and characteπstics of a given industry. The particular N-tier architecture designed in accordance with the present invention is then used to generate software components 20 for an application. As used herein, "application" is understood to include compiled, interpreted, and on-the-fly applications, such as, by way of example and not limitation, CORBA, just-in-time. JAVA, and the like, as these terms are understood by those of ordinary skill in the software programming arts. A "wizard" or other code development tool may also be designed, based on a particular N-tier architecture, which allows the code developer to generate software components 20 within the specifications of the particular N-tier architecture. For example, the wizard may permit the code designer to generate a software component 20 by selecting the tier 30 for the software component 20 and ensuπng that the software component 20 is m compliance with the interface standards designated for software components 20 of that particular tier 30. Refemng still to Fig. 1, in an N-tier architecture designed using the present invention, the present invention defines a methodology for specifying rules and methods that enable applications to be constructed. A typical application built using architectures created with the present invention have functionality broken down at the system level into logical chunks or tiers 30 that perform a well-defined function, such as a business function, according to rules as set forth herein. In a currently preferred embodiment, each tier 30 logically groups together software components 20 that have a similar type of behavior. As discussed herein below, framework 40 is an architected context for software components 20 in a tier 30; that is, framework 40 specifies a basic design structure, including base software components 20, and a set of standard interfaces for any software component 20 categoπzed as belonging to that tier 30. Framework 40 compπses one or more packages 42 which provide a method for collecting software components 20 and represent interfaces. A package 42 is a collection of interfaces that provide a specific behavior, such as messaging or connecting Frameworks 40 may have more than one package 42. Each tier 30 is thus a logical grouping of packages 42 compπsmg discrete software components 20 which adhere to the rules of the present invention. In a cuπently preferred embodiment, all software components 20 created for or used by an application are put into an inventory (or catalog) 700 of components, so that each software component 20 may be reusable by other application efforts. Further, software components 20 are thus available for use by any other software component 20 that can use its interface, including off-the-shelf components. Off-the-shelf components, e.g purchased components, may be incorporated into the N-tier architecture of the present invention such as by adding a predetermined interface to that off-the-shelf component as required by the N-tier architecture of the present invention. The present invention encompasses rules and methods to allow software components 20 developed in accordance with a specified N-tier architecture to be used in a vaπety of ways For example, rules may exist to allow a group of N-tier architecture software components 20 to be assembled and compiled to provide a stand-alone, executable program Alternatively, rules may exist to allow software components 20 to be combined into tiers 30 and invoked at run-time, to form new unique applications on-the-fly The present invention further encompasses rules to allow new software components 20 to be created or purchased and then added to inventory 700 for future reuse Inventory 700 may then be reused for subsequent applications As more software components 20 are developed, inventory 700 grows, thus further reducing the time and resources needed to develop new applications The present invention also encompasses rules to allow a given N-tier architecture to be extended, for example by adding a new tier 30 to result in a new, N+1-tιer architecture Many software components 20 developed for the predecessor N-tier architecture will be immediately reusable in the incremental, N+1-tιer architecture, and others will be reusable with relatively minor modifications In one embodiment, the present invention provides rules to define and create a particular N- tier architecture with a specified, initial number and type of tiers 30 and with a specified interface architecture for each tier 30, where each initial tier 30 satisfies one of a major portion of system functionality, such as business logic (processing), data, and the like An N-tier architecture defined and implemented using the present invention may be thus adapted for use in numerous industπes and contexts, for example ship-building arts or medical arts as well as geological industry type business objects Each tier 30 defined and implemented using the present invention specifies the types of interfaces that software components 20 associated with that tier 30 must have These interfaces are thus standardized interfaces for that N-tier architecture that allow software components 20 of a type of tier 30 to be accessed by other software components 20 in other tiers 30 A software component designer using the present invention defines the rules for building software components 20 with the knowledge or ability to access other software components 20, based on the interface specified by tier 30 for these types of software components 20 In an embodiment, an N-tier architecture defined and implemented using the present invention may specify which other types of software components 20 (I e which tiers) that a given tier 30 must be able to access In an alternative embodiment, this is left up to the software component designer Each tier 30 will tend to have a unique set of interfaces, depending on the nature of the types of software components 20 grouped under that tier 30 More common interfaces may include a specific, common first interface to allow a software component's 20 dependencies to be collected by that software component 20 and accessed by other components and a specific, common second interface to allow a software component 20 to be identified at run time by another component In an embodiment, the N-tier architecture of the present invention may utilize an asynchronous architecture paradigm permitting software components 20 to engage in asynchronous communication via asynchronous messaging. In a currently preferred embodiment, software component 20 interfaces are implemented using Microsoft' s COM specification. See, e.g., Essential COM by Don Box, published by Addison Wesley Longman, Inc, 1998 with an ISBN number of 0-201-63446-5 Only a software component's 20 external interfaces are seen by the outside world Common interaction standards, such as ActiveX, may be used to facilitate communication between software components 20 and reduce the need for connective software between software components 20. Services provided by software components 20 may networked together to support one or more desired processes. These services can be reused and shared by other software components 20. However, it will be apparent to those of ordinary skill m the programming arts that software components 20 may be constructed using numerous other environmental paradigms, by way of example and not limitation including those required by LINUX, SUN (R) SOLARIS (R), Unix, or the like, or any combination thereof. As currently contemplated, some tiers 30 may exist that are not true tiers 30, i.e they do not exist to provide additional behavior to software components 20 These tiers 30, such as a Wizard, Testing, or Template tier 30 shown in Fig. 1 generally as tier 600, may be present to provide additional functionality. By way of example and not limitation, a Wizard tier 30 may exist to provide a set of interactive help utilities that assists developers in quickly creating standard present invention components. A Testing tier 30 may be present to contain software components 20 that exercise software components 20 or packages 42 from functional tiers 30, record test results m a log, and notify developers of the test completion status. Software components 20 in a Template uer 30 may provide C++ implementation of persistence, collections, and iterators for standard present invention software components. Referπng now to Fig. 2, a pictographic representation of a software factory, software components 20, whether purchased or created, may be placed into inventory 700 for future use using library or cataloging processes, all of which are familiar to those of ordinary skill in the software programming arts. Software component 20 interfaces are standardized, with software component 20 functionality limited to the characteπstics and behavior unique to the software components 20 they represent. The paradigm for the present invention is a software application assembly line as if in a software application factory. As shown at 11, application requirements are first determined. The existing inventory 700 is then reviewed 12 for software components 20 that fit the new application requirements. System requirements that do not exist as stock software components 20 are created or purchased 13 and possibly added to inventory 700. A new application may then be created 14 from the preexisting stock software components 20 and/or the new software components 20 The application may be created by combining software components 20 at run-time to form new unique applications on-the-fly, making software reuse a practical reality Referπng now to Fig.3. framework 40 is an architected context for software components 20 in a tier 30; that is, framework 40 specifies a basic design structure, including base software components 20, of a tier 30. In addition, framework 40 specifies a set of standard interfaces for any software component 20 categoπzed as belonging to that tier 30. Framework 40 functions as a template or design pattern for tier 30, ensuπng that basic design for tier 30 is uniform across projects In the present invention, frameworks 40 encompass major design decisions for their coπesponding tiers 30, including what dependencies a framework 40 has to other frameworks 40, how properties and interfaces are grouped, what interfaces are used, and where software component 20 behavior belongs. For example, in a Visual tier 30 framework 40, a Model-View-Controller (MVC) may be used to specify the division of labor for visual software components 20. In the MVC, data are handled by the model, reaction to input is handled by the controller, and the view component handles drawing activities. By dividing the functionality up this way, different business models may use the same controller or many different views of the same business model Referπng now to Fig. 4, the present invention's methodology allows creation of rules that allow tiers 30 in a software application system to be extensible and subject to change as long as the system is in production Therefore, the system is not restπcted to a pre-determined number of tiers, rather tiers 30 may be added, modified, or removed as the architecture and its applications evolve A system designer specifies 200 a set of software component rules 210, each software component rule 210 compπsing a given programmatic interface, for at least one set of software components 20 It is anticipated that several sets of software components rules 210 may exist, but the cuπently preferred embodiment has a single set of software component rules 210 Software component rules 210 specified may further compπse rules on extending software components 20, such as addition, modification, and deletion rules Specifying 200 software component rules 210 also compπses specifying rules on specifying behavior exhibited by each software component These rules 210 for specifying software component 20 behavior further compπse rules on how each software component 20 encapsulates details of how functionality is implemented for that software component 20 and rules on creating a well-defined interface reusable at a binary level for each software component 20 whereby each software component 20 may be made available for use by any other software component 20 that can use the well-defined interface of the first software component 20. Software component rules 200 allow for use of off-the-shelf software components 20 by other software components 20. Specifying 200 software component rules also compπses specifying rules 210 on passing data to a software component, receiving data from a software component, manipulating software component 20 properties, and brarying or cataloging software components 20. Specifying 200 software component rules may also compπse specifying rules for designating software component function points, where these rules for designating software component function points allow implementing software component interfaces required by a particular tier 30 to which the software component 20 belongs. Specifying 200 software component rules compπses specifying rules for manipulating software component 20 properties such as rules for adding, changing, and removing properties from a software component. This may include specifying at least one modification software component rule 200 whereby a software component 20 created using the set of software component rules 200 can be modified individually, or an entire set of software component 20 rules can be manipulated, added, or deleted at one time. Other manipulating rules may be specified. By way of example and not limitation, it is often desirable to have a template iterator class to facilitate accessing associations. Such a template iterator class can be based at any software component's 20 associations and can be used to iterate through all software components 20 m the association or only through a specific software component type. Librarymg software components rules 210 are also specified including rules for adding, changing, and removing software components 20 from a software component 20 inventory 700 as well as rules on searching for and selectively retπevmg software components 20 from inventory 700 This may include specifying a set of library rules to allow grouping a set of software components 20 created using the software component rules 210 into an interrogatable inventory 700 of software components, thus allowing for selectively placing software components 20 into and retπeving software components 20 from inventory 700. Additionally, library rules allow for addition off-the-shelf software components 20 to inventory 700. Software components 20 may execute processes independently, reacting to received messages to start and continue their own processing and sending messages to other software components 20 to start and continue processing. Accordingly, the present invention incorporates software component rules 210 to allow asynchronous behavior in its basic architecture Asynchronous behavior means that each software component 20 executes within its own thread and time frame, informing dependent software components 20 of its status or providing them with information when significant events occur. Because all present invention software components 20 operate independently, any software component 20 can be queπed for its status. De-coupled software components 20 m the present invention system communicate through the present invention's messaging system, which is also an asynchronous process. Messages communicate events, information, and status between software components 20. Each software component 20 may thus be event-dπven, reacting to messages and events that are generated by other software components 20 in the system. In turn, each software component 20 generates its own events and communicates them back to the other software components 20 in the system. The result of this architecture is that software components 20 operate independently, simplifying maintenance and increasing software component 20 usage. Tier rules 310 must also be specified 300, including rules 310 on how tiers 30 are associatable with a set of software components 20 created using the software component rules 210. Tier rules 310 compπse interface rules to allow tiers 30 to interface programmatically; software component manipulation rules to allow addition, modification, and removal of software components 20 from a tier, and rules for testing software components 20 to ensure that these software components 20 comply with tier rules 310. Additionally, tier rules 310 allow for extending tiers 30 such as by specifying rules on allowing modification of software component 20 attπbutes for software components 20 associated with tier 30. Tier rules 310 further compπse framework rules to specify how to allow the specification of dependencies a framework 40 has to other frameworks 40; how properties and interfaces are grouped; what interfaces are used; and where software component 20 behavior belongs within a tier 30 Framework rules may further compπse rules on specifying at least one package 42 for a framework 40 where the package 42 further compπses a set of interfaces to provide a specific behavior. Tier rules 310 are also specified for associating tiers 30 with software components 20, linking and setting processing sequencing, and processing states. Additionally, it is often desirable to redefine software components 20 within tiers 30 or add or delete entire tiers 30 from an application. Accordingly, association rules provide for software components 20 created using software component rules 210 to be associated or disassociated from tiers 30 Tier rules 300 may further include behavior rules, interface rules, and rules defining dependencies on other tiers 30 Assembly rules 410 are specified 400, compπsing rules on methods of assembly of tiers 30 and software components 20 into final applications, by way of example and not limitation including specifying a basic design structure compπsing base components for software components 20 in tiers 30 and specifying a set of standard interfaces for the software components 20 categoπzed as belonging to the tier 30 Additionally, assembly rules 410 may exist for defining component dependencies, including connection rules for applications Assembly rules 410 may further compπse testing rules to ensure software components 20 adhere to requirements such as to tier interfaces, framework interfaces, and package interfaces Further, one or more rules may exist to defining component dependencies, including connection rules, for on-the-fly applications as well as define how software components 20 advertise behavior capabilities present in that software component 20 including by way of example and not limitation communication interfaces Referπng now to Fig. 5, a life cycle flowchart, the present invention's methodology allows application development to dπve changes to the present invention's architecture using a set of life cycle rules By way of example and not limitation, rules that define a desired software architecture are either designed as descπbed above or selected from a preexisting set of rules Thus, a software architecture designed using the present invention's method generates software components 20, tiers 30, and applications by using software component rules 210, tier rules 310, and assembly rules 410 for an initial design 50 The initial design may have a predetermined number of initial tiers 30 The system implemented is put into production 52 and peπodically reviewed for adjustments that may be necessary 54. If any tier 30 is determined to be in need of adjustment 56, it can be removed or otherwise modified 58. As additional requirements aπse 60, new software components 20 are created or existing software components 20 modified 62, 64. Tiers 30 may be added, modified, or deleted 66 as application requirements dictate. Referπng now to Fig. 6, once a list of required models and software components 20 is determined 70, software components 20 are logically grouped 72. A determination 74, 76 is then made to determine if any of the software components 20 already exist in inventory 700. Whenever possible, software components 20 are reused 78 from inventory 700. Software components 20 that do not fit the current architecture may be restructured to ensure conformance while retaining the oπginal intent of the requirement. Additional software components 20 may be created 80 as needed after review of specifications and current inventory 700. After new or modified software components 20 successfully pass a testing and validation phase, new or modified software components 20 are assessed for suitability 82 to become part of inventory 700. Software components 20 that have potential for reuse are added 88 to inventory 700. These new or modified software components 20 may thus be integrated into a current architecture, expanding the cuπent architecture, i.e., adding 86 one or more tiers 30 to accommodate them. By definition via the rigid implementation of standard interfaces, a software component 20 from one tier 30 can be used by any software component 20 from any other tier, making tier 30 relationships of little importance. However, in practice it is likely that certain software components 20 will pπmanly be used by certain other software components 20 In the operation of the preferred embodiment, referπng back to Fig. 4. a system designer using the present invention method to create a software architecture specifies 50 a set of software component rules 210 for creating software components 20 The system designer also specifies 300 a set of tier rules 310 for creating tiers 30 The system designer also specifies 400 a set of assembly rules 410 Linkage rules within assembly rules 410 allow for selected tiers 30 to be standalone, such as Testing or Wizard tiers 30 The system designer also specifies a set of interfaces for each tier 30. the interfaces defining a set of functionality capable wi thin the tier 30 In some cases, a set of tiers 30 will be specified, each tier 30 within a set having the same defined set of functionality capability Once a software architecture is architected, a user of that software architecture uses the architecture and rules to specify an extensible N-tier architecture compπsing a plurality of tiers 30, wherein each tier 30 is associatable with at least one software component 20 Software components 20, in turn, are specified according software component rules 200 that compπse rules on properties and interfaces for software components 20 Referπng now to Fig. 4 through Fig. 6, the method of present invention for system design for an N-tier architecture generally envisions implementing a set of pπnciples, rules, and methods to effect a life cycle approach to creation of software-based applications using an architecture created using the present invention's rules and methods as discussed herein above A set of rules are designed an implemented, by way of example and not limitation compπsing rules 210 on creation and characteπstics of software components 20; rules 310 on tiers 30 and maintenance of software components 20 within an inventory 700, including addition, modification, location, extraction, and deletion of software components within inventory 700; and rules 410 on building tiers 30 and applications In some implementations, it may be desirable to have a base set of software components 20 which can be used, either as templates or as actual software components 20. Accordingly, in these instances, a software designer would specify and create a base set of architected frameworks 40 The present invention can be embodied in the form of computer-implemented processes and apparatuses for practicing those processes Vaπous aspects of the present invention can also be embodied in the form of computer program code embodied in tangible media, such as floppy diskettes, CD-ROMs, hard dπves, or any other computer-readable storage medium, wherein, when the computer program code is loaded into and executed by a computer, the computer becomes an apparatus for practicing the invention. The present invention can also be embodied in the form of computer program code, for example, whether stored in a storage medium, loaded into and/or executed by a computer, or transmitted as a propagated computer data or other signal over some transmission or propagation medium, such as over electπcal wiπng or cabling, through fiber optics, or via electromagnetic radiation, or otherwise embodied in a earner wave, wherein, when the computer program code is loaded into and executed by a computer, the computer becomes an apparatus for practicing the invention When implemented on a general-purpose microprocessor, the computer program code segments configure the microprocessor to create specific logic circuits to carry out the desired process. Therefore, a system for designing a software architecture for use m generating software components for building software applications can compπse numerous means for specifying a set of software component rules for creating software components, tiers, and assembly rules, all of which will be familiar to those of ordinary skill in the computer arts, including, by way of example and not limitation, keyboards, mice, drag-and-drop interfaces, text editors, graphical editors, OLE interfaces, and the like or any combination thereof. These means may further compπse manual processes, heuπstic processes, automated processes, and the like, or any combination thereof, such as expert system dπven or implemented designs, neural networks, and the like. It will be understood that vaπous changes in the details, mateπals. and arrangements of the parts which have been descπbed and illustrated above in order to explain the nature of this invention may be made by those skilled in the art without departing from the pπnciple and scope of the invention as recited in the following claims.

Claims: CLAIMS What is claimed is: 1. A method for designing a software architecture for utilizing software components in building N-tier software applications, the method comprising: a. specifying a set of software component rules for creating software components; b. specifying a set of tier rules for creating an extensible set of tiers, the tier rules further comprising: i. a set of association rules by which at least one software component created using the software component rules may be associated with or disassociated from at least one tier created with the set of tier rules; ii. a set of tier framework rules to provide an architected context for software components associated with a tier; and iii. a set of package rules to provide for logical grouping of interfaces within a framework defined by the tier framework rules to provide a set of specific behaviors for the tier; and c. specifying a set of assembly rules, the assembly rules comprising association rules by which each tier may be associated with at least one other tier and linkage rules by which each tier may be linked to at least one other tier. 2. The method of claim 1 wherein specifying a set of software component rules for creating software components further compπses: a specifying rules for specifying interfaces for each software component, and b specifying rules for specifying behavior exhibited by each software component. 3. The method of claim 2 wherein specifying rules for specifying behavior further compπses: a specifying rules on how each software component encapsulates details of how functionality is implemented for that software component: and b specifying rules on creating a well-defined interface reusable at a binary level for each software component; c. whereby each software component may be made available for use by any other software component that can use the well-defined interface of the first software component 4 The method of claim 1 further compπsing specifying library rules for selectively placing software components into and retπevmg software components from an inventory of software components. 5. The method of claim 1 wherein software component rules compπse rules for supporting off-the-shelf components within software components or tiers, including rules to allow addition of off-the-shelf software components into the inventory. 6. The method of claim 1 further compπsing specifying at least one software component modification rule whereby software components may be extended, the at least one software component modification rule compπsing addition, modification, and deletion rules. 7 The method of claim 1 wherein the software component rules further compπse rules for designating software component function points. 8. The method of claim 7 wherein the rules for designating software component function points further compπse rules to allow implementing software component interfaces required by a particular tier to which the software component belongs. 9. The method of claim 1 wherein specifying a set of tier rules for creating an extensible set of tiers further compπses: a. specifying rules on allowing modification of software component attπbutes for software components associated with the tier; b specifying rules to allow specifying what dependencies a framework has to other frameworks; c. specifying rules on how properties and interfaces are grouped, d specifying rules on what interfaces are used; and e. specifying rules that specify where software component behavior belongs. 10 The method of claim 1 wherein the framework rules further compπse rules on specifying at least one package for a frame ork, the package further compπsing a set of interfaces to provide a specific behavior. 11. The method of claim 1 further compπsing: a. specifying a basic design structure compπsing base components for software components in the tier; and b. specifying a set of standard interfaces for the software components categoπzed as belonging to the tier. 12. The method of claim 1 wherein specifying a set of assembly rules further compπses: a. specifying rules to allow assembling and compiling at least one tier to provide a stand-alone, executable program; and b. specifying rules on allowing combining software components and invoking an assembled application at run-time to form new unique applications on-the-fly. 13. The method of claim 1, wherein the software component rules specify rules allowing each software component to execute asynchronously within its own thread and time frame and to inform dependent components of its status or provide dependent components with information when predetermined events occur. 14. The method of claim 1 further comprising specifying rules to allow defining one or more techniques to allow a software component to traverse a model, the model compπsing one or more software components. 15. The method of claim 14 wherein the traversal of a model uses a predetermined interface. 16. The method of claim 1 further comprising specifying rules on implementing a template iterator class to facilitate accessing associations. 17. The method of claim 16 wherein the template iterator class can be based at any software component' s associations and can be used to iterate through all software components in the association or only through a specific software component type. 18 A method for generating software components for use in an N-tier software application, the software components having a predetermined structure, the method compπsing. a. providing a software component architecture compπsing a plurality of tiers, wherein each tier may be associated with at least one of the software components, each tier further compπsing a predetermined set of interfaces for that tier, the interfaces defining a set of functionality capable withm that tier; and b for a selected one of the plurality of tiers, providing at least one of the software components to satisfy the functionality of the tier wherein the at least one of the software components provides a predetermined set of interfaces specified for the selected one of the plurality of tiers 19. The method of claim 18 wherein the software component is reusable by any system employing software components designed m accordance with the method of claim 18. 20 The method of claim 18, further compπsing. a. specifying a set of tier framework rules to provide an architected context for software components within a tier; and b. specifying a set of package rules to provide for logical grouping of interfaces within a framework defined by the tier framework rules to provide a set of specific behaviors for the tier. 21. The method of claim 20, wherein the tier framework rules further compπse. a specifying rules on specifying dependencies a framework has to other frameworks; b specifying how properties and interfaces are grouped; c. specifying what interfaces are used; and d specifying where software component behavior belongs 22 The method of claim 21, further compπsing specifying rules on defining packages, the packages compπsing grouping of interfaces within a framework into subsets of interfaces to specify how a specific behavior, sucn as messaging or connecting, is to be provided 23 A method of system design for an N-tier architecture, the architecture compπsmg software components and tiers, the method compπsing: a. determining a set of application requirements; b. determining a list of required models and software components to satisfy the application requirements; c logically grouping the software components into extensible tiers; d. determining if each software component in each tier is available in an inventory of components; e using each software component found in the inventory if that software component is a required software component; f restructuπng software components in the inventory to ensure conformance while retaining the oπgmal intent of the requirement, if possible; g adding additional software components if no existing software component in the inventory satisfies or can be restructured to satisfy a requirement, h associating at least one software component with each required tier; and l creating an application by defining and implementing linkages between the required tiers 24 The method of claim 23 further compπsing a. testing each new software component, b testing each restructured software component; c. assessing each new software component for suitability to become part of the software inventory; d. assessing each restructured software component for suitability to become part of the software inventory; and e adding the new or restructured components to the inventory if the new or restructured software component has potential for reuse are added to the software inventory. 25. The method of claim 23 wherein the new or restructured software components are either tailored into the current architecture or the architecture is expanded by adding one or more tiers to accommodate the new or restructured software component. 26. The method of claim 23 where software components that are so specific they can only be used in a current application are not added to the inventory. 27. The method of claim 24 wherein testing compπses testing and validation. 28 The method of claim 23 wherein adding additional software components if no existing software component in the inventory satisfies or can be restructured to satisfy a requirement further compπses: a. procuπng an off-the-shelf software component from a third party; and b providing the off-the-shelf software component with a predetermined interface to interface between the off-the-shelf software component and at least one tier. 29. A system for designing a software architecture for use in generating software components for building software applications, the system compπsing: a. at least one processing unit; b. at least one memory store operatively connected to the processing unit; c. N-tier design software executable within the at least one processing unit, d. software architecture specifications resident in the memory store for use by the N- tier design software, the software architecture specifications compπsing specifications for a set of software component rules for creating software components, specifications of a set of tier rules for creating tiers, and specifications of a set of assembly rules; e. an input device, operatively in communication with the processing unit, for permitting input of the software architecture specifications; f. an output device, operatively in communication with the processing unit; and g. a communications pathway operatively connected to the processing unit. 30. The system of claim 29 wherein the communications pathway is a network. 31. The system of claim 30 wherein the network compπses asynchronous communications, synchronous communications, local communications, local area networks, wide area networks, and local bus networks. 32 A system for designing a software architecture for use in generating software components for building software applications, the system compπsing a means for specifying a set of software component rules for creating software components, b means for specifying a set of tier rules for creating tiers, the tier rules further compπsing l a set of association rules by which each tier created with the set of tier rules may be associated with at least one software component created using the software component rules, π a set of tier framework rules to provide an architected context for software components within a tier; and in a set of package rules to provide for logical grouping of interfaces within a framework defined by the tier framework rules to provide a set of specific behaviors for the tier; and c means for specifying a set of assembly rules further compπsing association rules by which each tier may be associated with at least one software component and linkage rules by which each tier may be linked to at least one other tier. 33 A method for defining and implementing an N-tier software architecture for a system compπsing at least one processing unit, at least one memory store operatively connected to the processing unit, N-tier designing software executable within the at least one processing unit, an input device operatively in communication with the processing unit for permitting input of the software architecture specifications, an output device operauvely in communication with the processing unit, and a communications pathway operatively connected to the processing unit, the method compπsing a loading the N-tier designing software into the memory store, b executing the N-tier designing software, c inputting a set of software component rules for creating software components into the memory store, d inputting a set of tier rules for creating tiers into the memory store, the tier rules further compπsing: i a set of association rules by which each tier created with the set of Uer rules may be associated with at least one software component created using the software component rules, li a set of tier framework rules to provide an architected context for software components within a tier; and in. a set of package rules to provide for logical grouping of interfaces within a framework defined by the tier framework rules to provide a set of specific behaviors for the tier; e. inputting a set of assembly rules into the memory store, the assembly rules further comprising association rules by which each tier may be associated with at least one software component and linkage rules by which each tier may be linked to at least one other tier; and f . processing the software component rules, tier rules, and assembly rules using the N- tier designing software to create an N-tier software architecture. 34. An N-tier software architecture stored in a storage media, the storage media comprising: a. a first plurality of binary values for creating software components using software component rules; b. a second plurality of binary values for creating tiers using tier rules; and c. a third plurality of binary values for assembling software applications from tiers and software components.

Inventors: BANKS KEVIN L, GREEN DAVID W, KIOWSKI JOHN W JR, BANKS, KEVIN, L., GREEN, DAVID, W., KIOWSKI, JOHN, W., JR.
Applicants: BAKER HUGHES INC, BAKER HUGHES INCORPORATED
Application year: 2000
Main classification: G06F15
IPC codes: G06F9, G06F15