PROCESSING SYSTEM, PROCESSOR, MEMORY STORING INSTRUCTION STREAM AND COMPILER

Abstract: Registers are divided into a global pool and a local pool. Code to be used in the processor must allocate registers from the global pool for values that live across decision trees and from the local pool for local values. The processor only accepts interrupts and exceptions during successful inter decision tree jumps. The code signals such jumps with special interruptable jump operations. To put a ceiling on clock cycles between interruptable jumps, each loop should have at least one successful interruptable jump and/or backwards jumps should be interruptable. The interrupt and exception handlers use only registers from the local pool. During a context switch, only contents of the global pool are saved in the task record.

Description: Processing system, processor, memory storing instruction stream and compiler. BACKGROUND OF THE INVENTION 1. Field of the Invention The invention relates to the field of computer processing and in particular to implementing context switching within such processing. 2. Related Art In designing processing systems, there are a number of cost/performance tradeoffs. Higher performance often comes at the expense of interrupt overhead, interrupt latency, and context switch degradations. Fig. 1 shows a traditional processing system. A CPU (central processing unit) 101 executes tasks, interacting with a memory 104, via a bus 103. The memory 104 provides an instruction stream to the CPU 101. Also attached to the bus 103 are peripherals, e.g. 102. When the CPU receives an interrupt, at line 105, it can communicate via the bus 103 with the peripherals, e.g. 102. The peripherals are typically i/o (input and/or output) devices. The interrupts are asynchronous and arise with frequencies from 500Hz to 100kHz, depending on the nature of the application. Real time applications, such as video compression and decompression require interrupt rates towards the upper end of this range. Multimedia processing also requires frequent interrupts and context switching between processing different types of media, such as video and audio. There is some performance degradation with each interrupt, known as interrupt overhead. In order to support such real time applications the processor must guarantee some maximum time between assertion and handling of an interrupt, i.e. a maximum interrupt latency. Modern processing systems typically implement multi-tasking. Fig. 2 shows a timing diagram of a multi-tasking environment. In this environment, task 1 is swapped out, after an interval of time, in favor of task 2. Task 2 is then swapped out after an interval of time in favor of task 3. Task 3 is then swapped out, after a third interval of time in favor of task 1 again. With each swap, the processing system must perform a context switch. As stated above, the primary reasons for swapping are expiration of a time slice allocated to a current task; the current task being voluntarily blocked, e.g. seeking i/o (input and/or output); or an interrupt freed a higher priority task, which will be discussed in more detail below. During the context switch, the processing system stores a data structure in memory 104 as illustrated in Fig. 3. This data structure includes a pointer 301, known as a "task handle" or "task i.d.". The pointer points to the location of the task record 302 which includes fields for the content of all registers in the processor 101, the stack pointer 304, the frame pointer 305, and the program control and status word PCSW 306. To increase processor performance, the designer can add registers or increase cache size. Historical INTEL chips had 8 registers. Newer RISC chips have 32. While further increasing the number of registers should theoretically improve performance, in fact there is also a performance degradation because more data must be stored during a context switch. As a result, the context switch takes longer. Where there are frequent context switches, as in multimedia processing, performance is seriously impacted. One prior solution to the problem of lengthy context switches was the so-called "lightweight context switch". This idea was a partial solution which works only in the case of the current task being blocked (also called "voluntary block"). In the case of a voluntary block, the task is interrupting itself. Accordingly, it knows which registers it is using and causes the task record to contain the contents of those registers, and only those registers, which the task is actually using. The lightweight context switch offers no advantages with the other two types of context switches, i.e. time slice expiration and higher priority tasks being freed. This leaves room for additional improvements that work more generally in the case of all types of context switches. SUMMARY OF THE INVENTION It is therefore an object of the invention to further reduce context switch time, so that performance can be maintained as the number of registers increases. It is a further object of the invention to reduce interrupt overhead. The invention provides for a processing system comprising - means for processing an instruction stream; means for detecting whether or not the means for processing successfully process an interruptable jump instruction from the instruction stream; means for transferring control of processing to an interrupt or exception handler in response to a context switch such as an interrupt or exception, only if the means for detecting detect successful processing of the interruptable jump operation. This enables the programmer to generate the code for the instruction stream such that interrupts or exceptions are allowed only at well defined instructions at which the content of only a part of the registers needs to be saved in order to resume execution after handling the interrupt or exception. Successful jump instructions have been found to be specifically suitable for this purpose, because they can be used to jump between decision trees and do not require that local register values from one decision tree be retained for use in another decision tree. Herein a jump will be called successful if it is an unconditional jump or if it is a conditional jump whose conditions are satisfied. The processing system according to the invention has an embodiment wherein the means for processing have an instruction set comprising at least one non-interruptable jump instruction type and at least one interruptable jump instruction type, the means for detecting distinguishing whether or not the interruptable jump instruction is of the at least one interruptable jump instruction type. The instruction set contains for example jmpf (jump on false), jmpt (jump on true), and jmp (unconditional jump), as non-interruptable jumps; and ijmpf (interruptable jump on false), ijmpt (interruptable jump on true), and ijmp (interruptable unconditional jump), as interruptable jumps. From the type of the jump instruction the means for detecting are able to decide whether or not the jump instruction is interruptable. The compiler or programmer can control whether a jump may be interrupted by selecting an interruptable or a non-interruptable jump instruction as appropriate. The processing system according to the invention has an embodiment comprising a local pool of registers and a global pool of registers, of which only the global pool is saved in case of a context switch being executed by the interrupt or exception handler. The interrupt or exception handler is for example a software routine that saves the contents of the registers that are used in the interrupted task and are also needed in the handler. The use of an interruptable jump instruction signals that the content of registers in the local pool is no longer needed. Therefore only content from the global pool needs to be saved if at all. The processing system according to the invention has a further embodiment programmed with the instruction stream, wherein the instruction stream comprises the interruptable jump instruction which specifies a jump to a jump target in the instruction stream, no instruction following the jump target using any content of registers from the local pool that has been stored by any instruction preceding the interruptable jump instruction in the instruction stream. Thus it is ensured that the instruction stream can continue after being interrupted at the interruptable jump instruction even though the content of registers from the local pool is modified by the interrupt or exception handler. The processing system according to the invention has another embodiment wherein comprising a local pool of registers and a global pool of registers, and programmed with the instruction stream, wherein the instruction stream comprises the interruptable jump instruction which specifies a jump to a jump target in the instruction stream, no instruction following the jump target using any content of registers from the local pool that has been stored by any instruction preceding the interruptable jump instruction in the instruction stream, the interrupt or exception handler writing only to a register or registers from the local pool. Thus the interrupt or exception handler need not save any registers, making processing of the interrupt or exception particularly lightweight. The processing system according to the invention has embodiment wherein wherein a loop in the instruction stream contains at least one instruction of the at least one interruptable jump instruction type per iteration. Thus interrupts or exceptions can be handled at least once every time the loop is executed. Therefore it is ensured that there is a ceiling on the time interval between time instants at which interrupts or exceptions can be handled no matter how often the loop is executed. Preferably each loop contains an interruptable jump instruction. The processing system according to the invention has embodiment wherein the interruptable instruction is backward jump in the instruction stream. Thus it is ensured that there is a ceiling on the time interval between time instants at which interrupts or exceptions even if the instruction stream does not proceed forward all the time. The invention can be implemented in the processor of the processing system. The processor is for example integrated on a semiconductor substrate. The invention also relates to a compiler for generating an instruction stream containing a jump instruction, the compiler selecting the jump instruction to be either of an interruptable jump instruction type or of a non-interruptable jump instruction type, depending on whether any instruction following a jump target of the jump instruction is to use any value from a local pool of registers stored by any instruction preceding the jump instruction. The compiler can be run on any computer. The compiler puts interruptable jumps for example at exit points from "decision trees" which need to transfer only the content of a global pool of registers to other decision trees. The compiler may assure that there is a ceiling on clock cycles between interruptable jumps by inserting interruptable jumps in the instruction stream with sufficient frequency. The compiler according to the invention has an embodiment generating at least one interruptable jump instruction in each indefinite sized loop in the instruction stream. An indefinite size loop is a loop that can be executed a number of times, the number being deter- mined only when the instruction stream is actually processed. Preferably each loop contains an interruptable jump instruction. BRIEF DESCRIPTION OF THE DRAWING The invention is described by way of non-limitative example by reference to the following figures. Fig. 1 shows a prior art computer processor. Fig. 2 is an illustration of timing of task swapping in a prior art multi-tasking environment. Fig. 3 shows a prior art task record and task handle. Fig. 4 shows a register file according to the invention. Fig. 5 shows prior art decision trees. Fig. 6 shows a state diagram of a prior art jump instruction. Fig. 7 shows a state diagram of an interruptable jump instruction in accordance with the invention. Fig. 8 shows a flow chart of a prior art interrupt handler. Fig. 9 shows a flow chart of an interrupt handler in accordance with the invention. Fig. 10 shows a block diagram of a processor incorporating the jump operations of the invention. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT As explained above, performance increases with more registers. A large number of registers, such as 128 should theoretically give a great increase in performance. But if each context switch requires the storing of all registers, performance will deteriorate in a multi-tasking environment. In order to avoid storing all registers with each context switch a number of hardware and software rules are adopted. First, as shown in Fig. 4, the register file 403 is divided into pools or subsets. The first pool is a global pool 401 and the second pool is a local pool 402. The code in the instruction stream is assumed to be structured into "decision trees", also known as extended basic blocks. Decision trees are code segments which have a single entry point and one or more exit points. Fig. 5 illustrates three decision trees 502, 503, and 504 in memory. Entry points to the decision trees are labelled Ll, L2, and L3. Exit points 501 from the decision trees are effected by jump instructions. Decision trees give rise to global and local variables. The global variables "live across decision trees", i.e. can be used in more than one decision tree. The local variables only exist inside a single decision tree. Pursuant to the invention, during program execution, the code must observe a rule. Namely, global values must be stored in the global register pool, while local values are preferably stored in the local register pool. The code can be generated to observe this rule either by a human programmer or by an automatic compiler. Moreover, the hardware must observe a rule that interrupts will only be taken during successful inter decision tree jumps. Interrupts trigger the two kinds of context switches which are not currently dealt with by the lightweight context switch. These two types are those caused by time slice expiration and interrupts freeing higher priority task. During successful inter decision tree jumps, the local values are lost. Interrupts, according to the invention, can only occur during successful inter decision tree jumps. Accordingly, as a result of the invention, for these context switches that are triggered by interrupts, only the global values need to be saved. Thus, the rule of the invention, that the hardware can only take interrupts during successful inter decision tree jumps, means that lightweight context switches can be extended to all types of context switches. According to the invention, inter decision tree jumps are signalled in the code by special interruptable jump operations. An operation set according to the invention should contain both interruptable and non-interruptable jumps. For instance an operation set might contain jmpf (jump on false), jmpt (jump on true), and jmp (unconditional jump), as non-interruptable jumps; and ijmpf (interruptable jump on false), ijmpt (interruptable jump on true), and ijmp (interruptable unconditional jump), as interruptable jumps. The conditional jumps in such an operation set require two operands, while the unconditional jumps require only one operand. Steps performed by these operations are as listed below. Below, the operands are listed as register names. R13 and R14 are the names chosen. R13 is the register where the condition to be tested is stored. R14 is the register where the jump destination address is stored. These are only examples. Any of these jump operations can use any register as any operand. Alternatively, where R14 is listed, a jump destination address might be used directly, rather than having the jump destination address retrieved from a register. The abbreviation PC is used here to mean "program counter". The abbreviation DPC is used to mean "destination program counter". jmp R13 PC := R13 jmpfR13R14 IfR13 = 0 then PC : = R14 else PC: = PC + 1 jmpt R13 R14 if R13 ≠ 0 then PC:=R14 else PC:=PC+1 ijmp R14 if interrupt pending then DPC := R14 PC:= interrupt handler address elsePC := R14 ijmpf R13 R14 if R13 = 0 then if interrupt pending then DPC := R14 PC: = interrupt handler address else PC := R14 else PC: = PC+1 ijmpt R13 R14 If R13 ≠ 0 then if interrupt pending then DPC : = R14 PC: = interrupt handler address else PC : = R14 else PC: =PC+l In practice only one non-interruptable conditional jump instruction is likely to be necessary to successful programming of the processor. The ordinary jump instructions here are conventional. The interruptable instructions are new. All of the interruptable jump instructions have in common the steps of the interruptable unconditional jump. Herein a jump will be called successful if it is an unconditional jump or if it is a conditional jump whose conditions are satisfied. As stated above, interrupts are only taken during successful inter decision tree jumps. Fig. 6 shows a state machine for handling prior art jump operations, e.g. jmp, jmpt, and jmpf. The ordinary state of the machine at 601 is that the program counter (PC) is incremented one count at a time. If the machine receives an reset, the machine resets the program counter to zero at 602. If no reset is received, the other states 603, 604, and 605 are possible. For instance, if an interrupt is received, but no exception and no reset, then the program counter is set to the interrupt vector (INTVEC). If no reset is received and an exception is received, then the program counter is set to the exception vector (EXCVEC) at 605. If no reset, interrupt, or exception is received, then a jump can be processed at 604 either if it is an unconditional jump (J m P) or a conditional jump having its condition met. In the figures, the term "cjmp" is used to mean any kind of conditional jump, i.e. either a jump on true or a jump on false. Also in the figures the term "condition" is used to mean that the condition of the conditional jump is satisfied. State 604 symbolizes a successful jump, in which the program counter is set to the destination address of the jump. At the end of each of states 602, 603, 604, and 605, control returns unconditionally to state 601. Fig. 7 shows a state machine for processing interruptable jump operations in accordance with the invention. Again, the normal state 701 of the machine is that the program counter is incremented one at a time. If there is a reset, again, state 702 is selected. If there is no reset but there is an exception, then the exception vector (EXCVEC) is loaded into the program counter at 703. Optionally, the machine can follow the rule that exceptions are only to be handled only during interruptable jump instnictions. As with interrupts, this option has the advantage that less registers need to be saved for each exception. The exception handler is not shown herein, because it is essentially identical to the interrupt handler. If there is an interrupt, along with no exception or reset, then the machine proceeds to state 704 only if there is a successful interruptable jump. In the figure, icj p is shorthand meaning ijmpt or ij pf. Again the term "condition" in the figure is used as shorthand to mean that the respective condition of the interruptable conditional jump is satisfied. Again an unconditional jump is always successful, but a conditional jump is only successful if the respective condition is satisfied. The machine proceeds to the destination address of the interruptable jump at 705 only if there is no reset, no exception, no interrupt, and either an unconditional jump or a conditional jump whose condition is satisfied. Again, control returns unconditionally to the state 701 after all of the states 702, 703, 704, and 705 are completed. Specific circuitry to implement the jump instructions of the state machines of Fig.s 6 and 7 is derived from the state diagrams according to conventional state machine design techniques as a matter of design choice. Specific circuitry can be allocated to various parts of a processor in whatever way might best optimize the overall circuitry of the processor, for instance in accordance with Karnaugh map techniques. The compiler or the programmer determines whether to use an interruptable jump or a conventional jump. Only the compiler or the programmer knows whether the jump is an inter decision tree jump. The rule of the invention that context switches can only occur during interruptable jumps makes it possible for context switches to be lightweight context switches, as explained above. However, this rule has an additional advantage of reducing interrupt overhead. Since all the local variables are lost during an inter decision tree jump, the interrupt processor can automatically use the local registers for its own processing. This avoids saving register contents during interrupt processing. A flow chart of a prior art interrupt handler is shown in Fig. 8. Interrupt handlers are software routines which are triggered by the interrupt controller. At 801, in response to an interrupt, the interrupt handler needs to save the contents of the registers that were used in the interrupted task, but which also need to be used by the interrupt handler. At 802, the interrupt handler looks at the interrupting device and takes care of whatever action A needs to be taken. Then, at 803, the interrupt handler determines whether a context switch is necessary as a result of the action A. If no context switch is needed, then the registers saved in 801 are restored at 804. If a context switch is needed, the context of the interrupted task must be saved at 805. Then, at 806, the interrupt handler has to determine the highest priority runnable task, and, at 807, the interrupt handler restores that task. At the end of the interrupt handler routine, control goes to the highest priority runnable task. A flow chart of an interrupt handler which makes use of the invention is shown in Fig. 9. Since the interrupt handler can now automatically use the local registers, steps 801 and 804 from Fig. 8 are eliminated. Also, since the saved contexts use only the global registers, as explained above, only the global registers need to be restored. The stack and frame pointers from the task record also need to be restored, but these can be stored in the global registers as well. Thus the invention makes the context switch affordable, because only global values are stored in the task record. Also CPU overhead associated with a given interrupt rate is lowered because no registers need to be stored during an interrupt. Interrupt latency is increased slightly under the invention. To avoid this disadvantage, the compiler or programmer must assure that there is a ceiling on clock cycles between interruptable jumps. It is suggested as well that each loop should have at least one interruptable jump and/or that all backwards jumps should be interruptable. Interruptable jump instructions are particularly desirable in any loop of indefinite size, that is, a loop that can be run a number of times, the number being known only when the instruction stream is actually processed. Fig. 10 shows a processor incorporating the jump operations of the invention. Instructions are decoded at the decoder and instruction register block 1001. This block sends op codes to the op code decoder 1002; conditions to be evaluated to the condition evaluator 1003; and a destination address or destination address register to the multiplexer 1007. The op code decoder 1002 sends a 2 bit value to logic 1005 indicating the type of jump, if any which has been decoded, according to the following table. two bit output interpretation 00 no jump 01 conditional jump The condition evaluator 1003 determines whether the condition of any conditional jump has been met and gives a true or false result to the logic 1005. The interrupt controller 1004 receives inputs from the peripherals requesting interrupts. The interrupt controller then creates the interrupt vector INTVEC and provides it to the multiplexer 1007 and an interrupt signal INT to logic 1005. The exception controller 1010 provides an exception signal EXC to logic 1005 and EXCVEC to multiplexer 1007. Logic 1005 can be a programmable logic array or other logic according to the State machines of Figs. 6 and 7. The multiplexer 1007 chooses contents for the program counter 1006, based on a control signal received from logic 1005. The multiplexer 1007 can choose the destination address or destination address register from the decoder 1001, the interrupt vector from 1004, the exception vector from the exception handler, the reset vector, or the value of the current program counter 1006 incremented at 1008 by one. The value of the current program counter is also stored in memory or the cache 1$. The designer of the processor may optimize the processor by placing the various gates of the various blocks in whatever places are most convenient. As an example here, a dotted line shows a division of the blocks between the CPU and a cache 1$.

Claims: CLAIMS: 1. A processing system comprising means for processing an instruction stream; means for detecting whether or not the means for processing successfully process an interruptable jump instruction from the instruction stream; - means for transferring control of processing to an interrupt or exception handler in response to a context switch such as an interrupt or exception, only if the means for detecting detect successful processing of the interruptable jump operation. 2. A processing system according to Claim 1, the means for processing having an instruction set comprising at least one non-interruptable jump instruction type and at least one interruptable jump instruction type, the means for detecting distinguishing whether or not the interruptable jump instruction is of the at least one interruptable jump instruction type. 3. A processing system according to Claim 1 or 2, comprising a local pool of registers and a global pool of registers, of which only the global pool is saved in case of a context switch being executed by the interrupt or exception handler. 4. A processing system according to Claim 3, programmed with the in¬ struction stream, wherein the instruction stream comprises the interruptable jump instruction which specifies a jump to a jump target in the instruction stream, no instruction following the jump target using any content of registers from the local pool that has been stored by any instruction preceding the interruptable jump instruction in the instruction stream. 5. A processing system according to Claim 1, 2, 3 or 4, comprising a local pool of registers and a global pool of registers, and programmed with the instruction stream, wherein the instruction stream comprises the interruptable jump instruction which specifies a jump to a jump target in the instruction stream, no instruction following the jump target using any content of registers from the local pool that has been stored by any instruction preceding the interruptable jump instruction in the instruction stream, the interrupt or exception handler writing only to a register or registers from the local pool. 6. A processing system according to Claim 4 or 5, wherein a loop in the instruction stream contains at least one instruction of the at least one interruptable jump instruction type per iteration. 7. A processing system according to Claim 4, 5 or 6, wherein the interruptable instruction is backward jump in the instruction stream. 8. A processor comprising means for processing an instruction stream; means for detecting whether or not the means for processing successfully process an interruptable jump instruction from the instruction stream; means for receiving an interrupt or exception; - means for transferring control of processing to an interrupt or exception handler in response to the interrupt or exception, only if the means for detecting detect successful processing of the interruptable jump operation. 9. A processor according to Claim 8, the means for processing having an instruction set comprising at least one non-interruptable jump instruction type and at least one interruptable jump instruction type, the means for detecting distinguishing whether or not the interruptable jump instruction is of the at least one interruptable jump instruction type. 10. A computer readable memory storing an instruction stream comprising an instruction of an interruptable jump instruction type, the instruction specifying a jump to a jump target in the instruction stream, no instruction following the jump target using any content of registers from the local pool that has been stored by any instruction preceding the interruptable jump instruction in the instruction stream. 11. A computer readable memory according to Claim 10, wherein a loop in the instruction stream contains at least one instruction of the at least one interruptable jump instruction type per iteration. 12. A compiler for generating an instruction stream containing a jump instruction, the compiler selecting the jump instruction to be either of an interruptable jump instruction type or of a non-interruptable jump instruction type, depending on whether any instruction following a jump target of the jump instruction is to use any value from a local pool of registers stored by any instruction preceding the jump instruction. 13. A compiler according to Claim 12, the compiler generating at least one interruptable jump instruction in each indefinite sized loop in the instruction stream.

Inventors: SLAVENBURG GERRIT A, SLAVENBURG, GERRIT, A.
Applicants: PHILIPS ELECTRONICS NV, PHILIPS NORDEN AB, PHILIPS ELECTRONICS N.V.
Application year: 1996
Main classification: G06F7
IPC codes: G06F9