POSTMORTEM FINALIZATION

Abstract: Frequently some final action or sequence of actions needs to be taken when a memory object becomes a garbage object, beyond simply reclaiming the memory occupied by such objects. An automated finalization mechanism performs such a pre-specified set of actions when it has determined that a memory object has become garbage. A postmortem finalization mechanism performs these finalization actions only after the garbage object has actually been reclaimed by the system's garbage collector. Delaying the execution of the finalization actions until the object in question has been fully reclaimed prevents this object from accidentally being resurrected as a possible side effect of the finalization actions. A mechanism for supporting postmortem finalization is constructed by extending the capabilities of an automatic storage-reclamation system.

Description: POSTMORTEM FINALIZATION Technical Field This invention relates to computer systems, particularly to the process of automatic finaiization. Background INTRODUCTION The primary purpose of an automatic storage-reclamation system for digital computers is to reclaim the memory occupied by memory objects that are no longer necessary for the correct operation of the computer programs that are clients of the reclamation system. Clients typically refer to computer programs that utilize the storage-reclamation system. Objects refer to client data associated with a portion of the computer memory. A storage-reclamation system is thus a process of reclaiming the memory locations occupied by garbage objects, or garbage, the term commonly used to refer to those memory objects that are no longer necessary. The act of reclaiming such memory objects is commonly called garbage collection, and a garbage collector is a process by which an automatic storage-reclamation system actually reclaims the memory occupied by memory objects that have become garbage. An automatic storage-reclamation system is capable of reclaiming such memory without explicit instructions from the programs that formerly utilized these objects. Frequently, however, some final action or sequence of actions needs to be taken when a memory object becomes a garbage object, beyond simply reclaiming the memory occupied by such memory objects. Finaiization is the sequence of actions that should be performed once a memory object has become garbage. For example, a garbage object may refer to an external resource that is managed by another subsystem. Further, this external subsystem may expect its clients to issue explicit confirmation that they no longer need the external resource, thus making it possible for the external resource to be recycled. Examples of such external resources are the file-system objects managed by the computer's operating system and the various resources utilized by the computer's window-management subsystem. WHEN TO PERFORM FINALIZATION Although finaiization is, by definition, intended to be performed only after an object has been determined to be garbage, there is still some question as to precisely when the finaiization actions for a given garbage object should be taken. The finaiization actions can be performed immediately prior to an object's death (i.e., before the object has been destroyed and is no longer accessible to any program) , or the finaiization actions can be postponed until sometime after an object's death. The former type of finaiization permits the resurrection of objects, and thus is termed last-rites finaiization, whereas the latter type of finaiization does not, and thus is referred to as postmortem finaiization. Last-Rites Finaiization Last-rites finaiization is finaiization that is performed after the object has been determined to be garbage, but before the object in question has actually been destroyed. In this case, finaiization is performed on the object's "death bed." Every prior art finaiization system developed to date has been a last-rites system. The primary advantage of such systems is that all of the information that is contained in the object being finalized is readily accessible to the finaiization code since the object in question has not yet been reclaimed. In addition, such systems permit finalizable objects to be resurrected by simply storing a reference to the object being finalized in another live object. Prior art finaiization systems are categorized as either a manual finaiization or an automatic finaiization system. If a computational environment's run-time system offers no explicit support for performing any actions as a result of a memory object becoming garbage, then the client programs are responsible for taking such actions. When the client programs explicitly take such actions, the client program are performing manual finaiization, regardless of whether the client program must explicitly perform finaiization as a separate manual step, or whether finaiization occurs automatically as a result of manual designation of an object as garbage. Typically, manual finaiization is necessary in the client programs if a computational environment's run¬ time support routines or operating system offer no explicit support or means to detect whether a memory object has become garbage. Automatic finaiization is a finaiization system added to a computational environment that allows the client programs to specify a set of actions that are to be triggered automatically by the computational environment when a memory object has become garbage. One advantage of an automatic finaiization system over a manual finaiization system is the reduction of common programming errors, which may arise from premature finaiization or failure to provide finaiization, that result in improper operations or a waste of memory resource. Another advantage of an automatic finaiization system is that it facilitates the task of writing computer programs. Typical types of automatic finaiization systems are systems that finalize objects with lexical scope or objects with dynamic scope. Lexically scoped objects are those objects whose scope and lifetime, i.e. the duration of time which the object is needed by the program, can be inferred from the text of the program code in which they are elaborated, i.e. declared and initialized. Lexically scoped objects are generally allocated on the system's run-time stack and their lifetime ends when the lexical scope in which they are elaborated is exited. Dynamically scoped objects are those objects whose lifetime has indefinite extent. The lifetime of dynamically scoped objects does not end until the object becomes garbage, typically when they are no longer referenced by another non-garbage object. Such objects are generally allocated on the system's data heap. Finaiization of Objects with Lexical Scope Since the lifetime of lexically scoped objects ends when the lexical scope in which they were elaborated is exited, the services of an automatic garbage collector is not required to support finaiization of such objects. That is, such objects can be finalized immediately before exiting their lexical scope, since, by definition, such objects are considered garbage once this scope is exited. Typically the language's compiler will add a function to each lexical scope that is responsible for executing such finaiization actions. This finaiization function is then invoked immediately prior to exiting the lexical scope. This type of finaiization is known in the art. Prior Art Finaiization of Objects with Lexical Scope Most of the prior art finaiization are for the purpose of finalizing lexically scoped objects. Classes in Simula (0. J. Dahl, B. Myhrhaug, and K. Nygaard, "The SIMULA 67 Common Base Language", Norwegian Computing Centre, Forskningsveien IB, Oslo, 1968) and envelopes in Pascal Plus (J. Welsh and D. W. Bustard, "Pascal-Plus—Another Language for Modular Programming," Software Practice and Experience, V. 9 No. 11, 1979, 947-957) both permitted the programmer to specify finaiization routines that would be executed when the block of code associated with these data entities was exited. Similarly, in a publication by Masaaki Shi asaki, Yoshitoshi Kunieda, and Takao Tsuda, entitled "Applications of Modern Programming Language Concept to Text Processing with a Large Character Set," IFIP Congress Series, 1983 V. 9, 107-112, Shimasaki, et al. , describes a programming language called PLAK (Programming Language with Abstract data types for Kanji processing) that supports a notion of finaiization modelled on that utilized by Pascal Plus. In Schwartz et al. (Richard L. Schwartz, P. M. Melliar- Smith, "The Finaiization Operation for Abstract Types," 5th International Conference on Software Engineering, San Diego, CA, March, 1981) a detailed semantic model is proposed for the finaiization of lexically-scoped abstract data types that was well defined even in the face of exception handling. More recently, the Ada 9X Project Report (Department of Defense, "Ada 9X Project Report: DRAFT Mapping Rationale Document", published by Intermetrics Inc. , 733 Concord Ave. , Cambridge MA 02138, February 1991) discussed the finaiization of objects with lexical scope and, in a manner similar to that proposed in Schwartz, et al., specified that the finaiization of data should be performed in the reverse order of the data's elaboration. Finally, in a publication authored by Henry G. Baker entitled "Structured Programming with Limited Private Types in Ada: Nesting is for the Soaring Eagles", ACM Ada Letters XI, 5, July/August 1991, 79-90, Baker describes how variables of the limited private type in Ada can be finalized and then utilized this technique to implement a garbage-collected Lisp system in Ada. In C++, the finaiization of lexically scoped data is performed by routines known as destructors, as described in Margaret A. Ellis and Bjarne Stroustrup, "The Annotated C++ Reference Manual", Addison-Wesley, Reading, MA, 1990, 277-280. With the destructor routines, the programmer can define a destructor function for each class of objects, which will be automatically invoked when the lexical scope of a given object is exited. On the other hand, neither Modula-3 (Luca Cardelli, James Donahue, Lucille Glassman, Mick Jordan, Bill Kalsow, and Greg Nelson, "Modula-3 report", Tech. Rep. ORC-1, DEC Systems Research Center/Olivetti Research Center, Palo Alto/ Menlo Park, CA, 1988) nor Common Lisp (Guy Steele, "Common Lisp: The Language", Digital Press, Burlington, MA, 1984, 140-142) defines formal semantics for finaiization. The closest either language comes to supporting an automatic finaiization process is the TRY FINALLY construct in Modula-3 and the UNWIND-PROTECT construct in Common Lisp. Although both of these facilities can guarantee that a pre-specified set of actions will be executed when the block of code with which the construct has been associated is exited (either via normal block termination or via non-local returns) , neither finaiization construct can be associated directly with a data object. Finaiization of Objects with Dynamic Scope Since objects with dynamic scope have lifetimes of indefinite extent, the services of an automatic garbage collector are required to support automatic finaiization. That is, finaiization cannot occur until the garbage collector has detected that the dynamically scoped object has indeed become garbage. Automatic finaiization systems for dynamically scoped objects may be structured by means of an embalming collector or by means of weak references. Weak references are object references that do not prevent the referenced object from being considered garbage. Weak references are sometimes referred to in the literature as weak pointers, soft references, and soft pointers. In contrast, strong references are object references that are sufficient to prevent the referenced object from being considered garbage provided that the referenced object is reachable by the program through a succession of strong references. Strong references are sometimes referred to in the literature as strong pointers, hard references, hard pointers, normal references, normal pointers, ordinary references, and ordinary pointers. In other words, the garbage collector is not permitted to reclaim any object that a program is able to reach through a succession of strong references. Finaiization via an Embalming Collector An embalming collector is one that directly manipulates an object in order to reclaim its memory. Examples of prior art embalming collectors are the classical mark-sweep garbage collector and the various collectors based on strict reference-counting. Prior Art Finaiization via an Embalming Collector In Cedar (Paul Rovner, "On Adding Garbage Collection and Runtime Types to a Strongly-Typed, Statically-Checked, Concurrent Language", Tech. Rep. CSL-84-7, Xerox Palo Alto Research Center, Palo Alto, CA, 1985) , the last-rites finaiization of dynamically scoped objects is implemented using a reference-counting garbage collector. That is, when an object's reference count drops to zero, then the object is place on a finaiization queue that is later serviced by a finaiization process. Since the Cedar garbage collector is conservative (i.e., it does not guarantee that all unreferenced objects will be detected as being garbage) , finaiization cannot be guaranteed to occur. Programmers, therefore, are warned that the correctness of their programs should not depend upon finaiization; rather, they are urged to view finaiization as a performance enhancement. In Richard L. Hudson, "Finaiization in a Garbage Collected World", presented at the OOPSLA '91 Garbage Collection Workshop, Phoenix, AZ, 1991, semantics have been proposed for a last-rites style of finaiization for dynamically scoped objects that is similar to that of Cedar. Hudson views finaiization as the last action that is done prior to the destruction of an object. Moreover, Hudson points out that finaiization can resurrect an object, thereby avoiding its destruction and making it available to the system again. He also specifies an order in which objects should be finalized, describing how these semantics can be implemented via a copying collector, and points out that these finaiization semantics are consistent with those of weak references. Finaiization via Weak References Many modern garbage collectors do not directly manipulate the garbage objects that they reclaim. As an example, consider a system that utilizes a copying garbage collector. Such a collector does not need to manipulate an object in order to reclaim its memory. The collector simply ignores the garbage objects, and copies the live objects to another area of memory. It then recycles the garbage objects by allowing the system to allocate new objects in the area of memory containing the garbage objects, thereby overwriting the garbage objects. Such a collector must somehow keep track of any object that is subject to finaiization so that it will not forget to perform the finaiization actions when that object becomes garbage. Keeping track of such objects is equivalent to maintaining a weak reference to the objects. That is, the garbage collector maintains an object reference that does not keep the object in question from being considered garbage. In fact, some prior art systems have built their finaiization mechanisms directly atop a weak reference subsystem. Prior Art Finaiization via Weak References The NeWS (Networked Window System) developed by Sun Microsystems not only supports the finaiization of dynamically scoped objects, but does so using a weak- reference subsystem. To finalize an object, one has only to establish a weak reference to the object in question and then express interest in receiving notification when this object is only referenced weakly. If the object's strong reference count subsequently drops to zero, but is still referenced weakly, then NeWS will use its event-dispatching mechanism to dispatch an obsolete event to those clients who earlier expressed interest. Upon receiving the obsolete event, clients can then perform the appropriate finaiization actions, including destroying the weak reference to the object, which will ultimately cause the object to be reclaimed by the garbage collector if there are no other references to it. Alternatively, client code can respond to the obsolete event by resurrecting the obsolete object by converting the weak reference to a strong one (NeWS supplies protocol to both strengthen and weaken a given reference) . The NeWS finaiization mechanism was apparently designed to break cycles of objects that otherwise could not be reclaimed by their reference-counting garbage collector. Client code is expected to weaken one of the links of such user-defined data cycles. Client code can then actually break the link when it receives notification that the object referenced by this weak link is now obsolete (i.e., the object is now only referenced weakly) . Once this link is broken, the data cycle will be broken, which will then enable the garbage collector to reclaim the memory occupied by the various objects in the cycle. In other words, the NeWS system supports a last-rites finaiization mechanism, and thus no postmortem finaiization mechanism exists in the prior art. Problems can occur with last rites finaiization, however, if an unintended resurrection occurs (i.e., if the object being finalized is kept alive as an unintended side effect of the finaiization actions or as a result of actions taken by other parts of the system prior to the object being reclaimed) . For example, if a file-system object is finalized, its finaiization code may instruct the operating system to recycle the associated file descriptor. If, however, the file system object is accidently kept alive, it ay be later accessed, which will cause a run-time error in the underlying operating system if the accessing code attempts to use the now recycled file descriptor. None of the prior art systems support postmortem finaiization. There is therefore a need for a postmortem, finaiization technique that is used specifically to avoid the problem of unintended resurrection. SUMMARY OF THE INVENTION In accordance with the teachings of this invention, a postmortem finaiization mechanism triggers the finaiization actions only after the object in question has been destroyed. This technique avoids the unintended- resurrection problem. Since the finaiization code cannot access the object being finalized, such code keeps a copy of any information contained in the object being finalized that is necessary for finaiization. This may be done, for example, by creating, in advance, an heir object to the object being finalized. The heir object contains a copy of all necessary information from the object being finalized required for the finaiization process. By this method of finaiization, the object being finalized may be effectively resurrected by simply installing the heir object in the place of the finalized object provided that the heir object is a duplicate of the finalized object. Given a system that supports automatic garbage collection, weak references, and a notification mechanism, a postmortem finaiization system is provided by including in a garbage collection process means to overwrite obsolete weak references with a special value that is distinct from ordinary object references. The garbage collection process then adds any object containing an overwritten weak reference to a finaiization queue. Once such an object is added to the finaiization queue, the garbage collector notifies a finaiization process that the finaiization queue is non-empty. The finaiization process, when notified that the finaiization queue is non-empty, extracts these objects fro the queue. It then uses a system's notification means to issue a death certificate to any object which previously indicated a desire to receive notification when the object that was associated with the overwritten weak reference has been reclaimed. BRIEF DESCRIPTION OF THE DRAWINGS FIG. 1 is a block diagram depicting the relationship between objects required by a postmortem finaiization system constructed in accordance with the principles of this invention, in order to finalize object 0; FIG. 2 is a block diagram of one embodiment of a garbage collector extension constructed in accordance with the principles of this invention to support the postmortem finaiization system of this invention; FIG. 3 is a block diagram of one embodiment of a finaiization process referenced by the process of FIG. 2; and FIG. 4 is a block diagram of one embodiment of an executor process of FIG. 3. DESCRIPTION OF SPECIFIC EMBODIMENTS An automated finaiization mechanism performs a pre-specified set of actions when it has determined that a memory object has become garbage. A postmortem finaiization mechanism performs these finaiization actions only after the garbage object has actually been reclaimed by the system's garbage collector. Delaying the execution of the finaiization actions until the object in question has been fully reclaimed prevents this object from accidentally being resurrected as a possible side effect of the finaiization actions. The problem of unintended resurrection thus does not arise when finalizing lexically scoped data, since such data is, by definition, destroyed when the lexical scope in which they are elaborated is exited. No attempts to finalize such data will therefore be made after the enclosing lexical scope is exited, since the data is already destroyed. Postmortem Finaiization FIG. 1 shows a block diagram depicting the relationship between the objects required by a postmortem finaiization system constructed in accordance with the principles of this invention. A postmortem finaiization mechanism triggers the finaiization actions only after the object in question has been destroyed, and thus this process avoids the unintended- resurrection problem of the last-rites finaiization processes of the prior art. Since the finaiization code cannot access the object O being finalized, a copy of the information contained in object O which is necessary for finaiization is generated by creating, in advance, an heir object (shown as block labelled H in FIG. 1) to object O which is being finalized. Heir object H contains a copy of all necessary information of object O required for the finaiization process. This method of finaiization does not permit resurrection. However, if needed, object O may be effectively resurrected by simply installing heir object H in the previous memory location in which object O resided. A Postmortem Finaiization System Using Weak References Given a system that has facilities for supporting automatic garbage collection, weak references, and a notification mechanism, one embodiment of a postmortem finaiization system may be provided in accordance with the principles of this invention using weak references. For example, to perform postmortem finaiization actions F lr F 2 , ... F n on obj cts O l r 0 2 , ... O n , respectively, should any of the objects Oj, 0 2 , ... 0 n becomes garbage, additional weak objects W lf W 2 , ... W n are generated by the client program, where object W Σ contains a weak reference to object O ; , for all i where 1 <= i <= n. In this case, 0; is said to be "registered" with W ; . Further, the client constructs a set of executor objects E,, E 2 , ... E n , where E ; has access to the finaiization code that implements the finaiization actions F j , for all i where 1 <= i <= n. Ej is referred to as the "executor" of 0 ; . Client-created heir objects H ; containing a copy of all necessary information required for finaiization are made accessible to executors Ei. In addition, E; is registered with a notification mechanism such that E j will receive notification whenever W ; suffers a death (i.e., whenever an object referenced weakly from W ; is reclaimed by the garbage collector) . Notification mechanism refers to any means by which clients can register themselves as being interested in receiving notification that certain pre-specified events have occurred. There are many possible ways to implement such a notification mechanism. For example, Smalltalk's dependency-updating mechanism, as described in Adele Goldberg and David Robson, "Smalltalk-80: The Language", Addison-Wesley, Reading, MA, 1989, 240-243, is one such system, as are the various event-dispatching mechanisms such as that employed by NeWS ("NeWS 2.1 Programmer's Guide. Revision A", Sun Microsystems, Inc. Mountain View, CA, 1990, 221-225) . FIG. 2 is a block diagram of one embodiment of a garbage collector extension constructed in accordance with the principles of this invention to support the postmortem finaiization system of this invention. Once the garbage collection process determines that an object 0 [ has become garbage, the garbage collection process reclaims the memory occupied by 0 ; and ensures that the weak reference from Wj to 0; is replaced with a death marker reference DM to distinguish that weak reference from all other ordinary object references. To support finaiization, the garbage collection process is extended so that, at the end of each reclamation phase, it places all weak objects W ; having a weak reference overwritten with death marker reference DM on a finaiization queue FQ. Having placed all such weak objects ; on finalization queue FQ, the garbage collector then notifies finaiization process FP that finaiization queue FQ is non¬ empty. FIG. 3 shows one embodiment of a finaiization process FP which removes each object from finaiization queue FQ and then invokes the system's notification mechanism to notify objects, such as Ei, which indicated interest in receiving "death certificate" notification that the extracted object W £ suffered a death. If E £ has asked to be notified in the event that W £ suffered a death, E £ will receive a death certificate notification upon j being extracted from finaiization queue. If the same W £ references more than one 0 £ , the executor E £ can respond to the receipt of the death certificate by scanning the contents of W,- searching for the reference DM, and deduce from the location of the DM that the object O,- has been reclaimed. If Wi has only one weak reference, the executor Ei can deduce from the identity of W,- which 0 £ has been reclaimed, without scanning. FIG. 4 shows one embodiment of a finaiization code which scans, if needed, Wj for death marker reference DM in order to deduce whether object 0 £ has been reclaimed. Once the reclamation of object 0 £ has been detected, E ; can then invoke the appropriate finaiization action F £ . Using an Embalming Collector In an alternative embodiment, given a system that has an embalming garbage collection and a notification mechanism, a post-mortem finaiization process may also be provided by having the embalming garbage collector check to see if the object is subject to finaiization when the garbage collector is reclaiming a garbage object. In this embodiment, the postmortem finaiization process assumes that the garbage collection process has means to denote that an object is subject to finaiization, for example, by means of a bit in the object's header which may be reserved for this purpose. Once the garbage collector has determined that an object should be finalized, it then notifies an executor that the object has expired and should be finalized. The automatic postmortem memory storage finaiization process described in accordance with the principles of this invention thus avoids unintended resurrection problems by invoking finaiization actions after the garbage collector destroys the objects marked to be finalized as garbage. All publications mentioned in this specification are herein incorporated by reference to the same extent as if each individual publication was specifically and individually indicated to be incorporated by reference. The invention now being fully described, it will be apparent to one of ordinary skill in the art that many changes and modifications can be made thereto without departing from the spirit or scope of the appended claims.

Claims: WHAT IS CLAIMED IS 1. An automatic postmortem finaiization process to allow automatic invocation of predefined final actions for one or more reclaimed objects processed by a garbage collection sequence, said automatic postmortem finaiization process comprising the steps of: providing to said postmortem finaiization process a set of associated objects, wherein said set of associated objects comprising: one or more heir objects, each of said one or more heir objects replicating at least some information in an associated object to be finalized; one or more weak objects, each of said one or more weak objects having one or more corresponding weak references associating said weak object to said associated object to be finalized; and one or more executor objects, each of said one or more executor objects registered with a notification means to receive notification of destruction of said associated object to be finalized; scanning said one or more weak references in each said weak object to detect said one or more reclaimed objects; overwriting each weak reference associated with said one or more reclaimed objects detected with a death marker reference; placing each said weak object having associated with said weak object a death marker reference on a finaiization queue; notifying a finaiization process sequence that said finaiization queue is non-empty; and executing said finaiization process, said finaiization process further comprising the steps of: extracting each weak object from said finaiization queue; and invoking a system notification means, said system notification means providing a notice to said one or more executor objects indicating interest in receiving notice that said one or more reclaimed objects have been reclaimed by said garbage collection sequence. 2. An automatic postmortem finaiization process of claim 1 wherein said finaiization process further comprising the steps of executing an executor finaiization sequence to invoke one or more final actions. 3. An automatic postmortem finaiization process to allow automatic invocation of predefined final actions for one or more reclaimed objects processed by a garbage collection sequence, said automatic postmortem finaiization process comprising the steps of: providing to said postmortem finaiization process a set of associated objects, wherein said set of associated objects comprises: one or more heir objects, each of said one or more heir objects replicating at least some information in an associated object to be finalized; and one or more executor objects, each of said one or more executor objects registered with a notification means to receive notification of destruction of said associated object to be finalized; analyzing a reserved bit associated with each of said one or more reclaimed objects to be finalized; and invoking a system notification means, said system notification means providing a notice to said one or more executor objects indicating interest in receiving notice that said one or more reclaimed objects have been reclaimed by said garbage collection sequence. 4. An automatic postmortem finaiization process of claim 3 wherein said finaiization process further comprising the steps of executing an executor finaiization sequence to invoke one or more final actions.

Inventors: DEUTSCH L PETER, JACKSON FRANKLIN R, SCHIFFMAN ALLAN M, UNGAR DAVID, DEUTSCH, L., PETER, JACKSON, FRANKLIN, R., SCHIFFMAN, ALLAN, M., UNGAR, DAVID
Applicants: PARCPLACE SYSTEMS INC, PARCPLACE SYSTEMS, INC.
Application year: 1992
Main classification: G06F15
IPC codes: G06F12, G06F17