An automatic icon generation system

Abstract: The present invention relates to a system for automatically generating an icon selected by a user. It purports to improve user-friendliness, by automatically generating various icons by synthesizing more basic graphics, providing a system for displaying an icon according to its utilization frequency, and comprehensively expressing the computer's various modes. It comprises an icon pattern memory means for memorizing, as icon patterns, a plurality of graphic elements representing icon patterns combined to generate a plurality of icons used in a computer; an icon pattern synthesis means for synthesizing icon patterns memorized in said icon pattern memory means to generate an icon; an icon utilization control means for controlling the icon synthesis by said icon pattern synthesis means according to the use's input and for learning and memorizing the utilization of all icons that can be synthesized by said icon synthesis means; and a display control means for displaying a plurality of icons on the display screen of said computer according to the icon utilization, under the control of said icon utilization control means.

Description: Field of the Invention This invention relates to a computer input system, and more particularly to an automatic system of generating an icon displayed on the computer's display screen and selected by a user. Background of the Invention With the recent increasing use of computers and the improvement in their display performance, a visionary method of comprehensively displaying the information necessary to use the computer, such as computing modes and operating instructions or menus, is sought. One such method uses an icon which is displayed as a pictorial character on a screen. This icon is selected by a user's mouse, and is used in lieu of a more traditional command input. Kinds of icons used include a device icon that represents an operation related to an input or an output, an icon that represents data related to a file or a text, an action icon that represents transfer and copy, and a status icon that represents a mail is in a sending or receiving status. In existing computers, predetermined icons are stored in a memory device, read out as necessary, and displayed on a display screen in a fixed pattern according to a predetermined display sequence. However, the numbers of commands, parameters and statuses for operating a computer increase with its functional improvement. Furthermore, if a computer's operating procedures become more complex, a small number of icons with a fixed graphic pattern cannot properly give the necessary information to a user. Hence, a large number of icons need to be provided. The design of such icons depends on manual labor, which necessitates much work and time. Also, a problem arises in that the necessary area of a memory device for storing a large number of icons becomes huge. Another problem is that, when all designed icons are displayed on a computer display screen, they occupy too much of the display area. This confuses the user because icons not ordinarily used or those only infrequently used are also displayed. From Chang, S.-K. et al.: "A Visual Language Compiler" IEEE Transactions on Software Engineering 15(1989) May, No. 5, pages 506-524, an automatic icon generation system is known, comprising an icon pattern memory means for memorizing, as icon patterns, a plurality of graphic elements representing icon patterns to be combined to generate a plurality of icons used in a computer, an icon pattern synthesis means for synthesizing icon patterns memorized in the icon pattern memory means to generate an icon according to an user's input, and a display control means for displaying a plurality of icons synthesized by the icon pattern synthesis means on the display of the computer. Summary of the Invention An object of the invention is to automatically generate various icons by combining more basic graphic patterns, and thus to provide an icon displaying method in accordance with the use frequency. This object is achieved by an automatic icon generation system according to claim 1 and an automatic icon generation method according to claim 10. Brief Description of the Drawings Figures 1A and 1B are principle block diagrams; Figure 2 is a block diagram that shows the system configuration of the computer system used in the automatic icon generation system of the present invention; Figure 3 is a diagram that shows an embodiment of an icon synthesis using a noun icon pattern and a verb icon pattern; Figure 4 is a block diagram that shows an embodiment of an automatic icon generation system; Figure 5 is a diagram that shows the flow of the program execution when an icon is selected; Figure 6 is a diagram that shows the embodiment of an icon display control system, according to the utilization frequency; Figure 7 is a flow chart that shows how an icon is generated and displayed; Figure 8 is a flow chart that shows an embodiment of an icon selection and a program execution; Figures 9A and 9B are diagrams that show an embodiment of the actions of a icon utilization frequency control part; Figure 10 is a diagram that shows an icon selection and a program execution; Figures 11A and 11B are diagrams that show an embodiment of a system of controlling the icon utilization frequency accumulation data; Figure 12 is a diagram that shows an embodiment of an icon menu display; Figures 13A through 13D are diagrams that show embodiments of icon synthesis rules using icon pattern libraries; Figures 14A through 14H are diagrams that show embodiments for synthesizing various icons; Figures 15A and 15B are diagrams that show an embodiment of an icon that reflects a subtle mode difference; Figure 16 is a diagram that shows an embodiment that shows three icon patterns for synthesizing an icon; Figures 17A, 17B and 17C are diagrams that show an embodiment of icon synthesis based on four icon patterns; and Figures 18A and 18B are diagrams that show an embodiment of synthesizing four icon patterns. Description of the Preferred Embodiments Figures 1A and 1B are block diagrams that show the principle of the present invention. Figure 1A is a block diagram showing the principle of the invention. An icon pattern memory means 1 memorizes a plurality of graphic elements, as icon patterns, combined for expressing each icon. For example, a graphic rotating icon for rotating a graphic by a certain angle is made by combining a pattern representing a graphic and a pattern representing a rotation. The graphic pattern and the rotation pattern are memorized as icon patterns in the icon pattern memory means 1. An icon pattern synthesizing means 2 extracts icon patterns stored in the icon pattern memory means 1 as necessary, and synthesizes an icon by combining those patterns. The icons to be synthesized are instructed by an icon utilization control means 3, which controls the icon synthesis by the icon pattern synthesizing means 2 in accordance with a user's input, and memorizes the utilization of all icons that can be synthesized by an icon pattern synthesizing means 2, where the icon utilization status is controlled by a measure such as a statistical use frequency or a recent use sequence. Based on the control by the icon utilization control means 3, a display control means 4 displays a plurality of icons on a display screen, such as a computer's CRT, according to an icon utilization, e.g. the recent icon utilization. Figure 1B is a block diagram showing the principle of an embodiment. The difference between Figure 1A and Figure 1B is that the icon utilization control means 3 does not exist in the latter. Hence, an icon pattern synthesizing means 5 synthesizes an icon by combining icon patterns memorized in the icon pattern memory means 1 in accordance with a user's input. A display control means 6 displays the icon synthesized by the icon pattern synthesizing means 5 on the computer's display screen. The action of the icon pattern memory means 1 is the same as that of the first invention. In Figure 1A, which shows the principle of the invention, a user inputs the kinds of icons to be generated in the icon utilization control means 3. The icon utilization control means 3 controls all icons to be synthesized, and the icon pattern synthesizing means 2 instructs that the icon be generated. The icon pattern memory means 1 comprises, for instance, a noun icon pattern library that stores noun patterns, such as of a graphic and a line, and a verb icon pattern library that stores verb patterns, such as of a rotation, a magnification and a compression. When the icon to be generated is, for instance, a graphic rotation icon, a graphic pattern and a rotation pattern are extracted respectively from the noun icon pattern library and a verb icon pattern library. The icon pattern synthesizing means 2 synthesizes the icon, which is passed through to the icon utilization control means 3, and the display screen displays the icon under the control of the display control means 4. Here, an area for displaying statistically frequently used icons and an area for displaying recently used icons are provided e.g. on the display screen. The generated icons are displayed e.g. in the region where recently used icons are displayed. In Figure 1B, which shows the principle of an embodiment, a user inputs the kinds of icons to be generated directly into the icon pattern synthesizing means 5. The icon pattern synthesizing means 5 outputs the synthesized icons to the display control means 6 and displays them on a display screen. Every other action is the same as that of the first invention. As previously stated, these inventions enable various icons to be synthesized and displayed by combining a plurality of icon patterns. Figure 2 is a block diagram showing the entire configuration of a computer system that executes the automatic icon generation methods of the preset inventions. In Figure 2, the automatic icon generation component 100 that executes the automatic icon generation method of the present inventions is located between a window system 101 and an application program 102. This component 100 selects the icon and displays it. A device driver 103 of the system is connected with a frequency control information unit 104, a program library 105, a keyboard 106, a mouse 107, a display 16, a verb icon pattern library 13 and a noun icon pattern library 14. The entire system is controlled by an operation system (OS) 108. The verb icon pattern library 13 and the noun icon pattern library 14 are explained in Figure 3 and Figure 4. Figure 3 shows an embodiment of an icon synthesis using a noun icon pattern and a verb icon pattern. In Figure 3, there are patterns of texts, words, characters, graphics, lines and dots as the noun icon pattern; and there are deletion, copying, pasting-in, erasing, rotation, magnification/compression, creation and revision, as the verb icon pattern. By combining one of the noun icon patterns with one of the verb icon patterns, various icons are synthesized. For instance, in a text deletion icon synthesized by a text icon pattern and a deletion icon pattern, it is shown in the upper rectangle that what is deleted is a text, and in a lower right rectangle clip board that the deleted text is saved in the computer memory. For example, the meaning of a text-copying icon and a text-pasting-in icon is similar. In Figure 3, graphic patterns for indicating icon patterns are provided in correspondence with a word such as a verb or a noun, and such graphic patterns are put together. Namely, a comprehensive icon is synthesized by an "OR" synthesis. For instance, a triangle among noun icon patterns for expressing a graphic pattern and a rounded arrow mark for expressing a rotation pattern among verb icon patterns are put together to form a graphic rotation icon. Figure 4 is a block diagram that shows the embodiment of an automatic icon generation method. In Figure 4, procedures (1) through (6) indicate the flow of icon generation and its display control. The automatic icon generation method is explained, assuming that a user inputs a demand to generate a graphic rotation icon to the icon utilization frequency control part 10. Icon utilization frequency storage data memory device 11 stores e.g. the kind of an icon pattern for synthesizing each icon, in addition to data such as statistical utilization frequency of each synthesizeable icon. The icon utilization frequency control part 10 extracts the kinds of icon patterns necessary to synthesize a graphic rotation icon in procedure (1) and outputs them to the icon pattern synthesis part 12 in procedure (2). The icon pattern synthesis part 12 simultaneously extracts a rotation pattern and a graphic pattern respectively from the verb icon pattern library 13 and the noun icon pattern library 14 in procedure (3), synthesizes a graphic rotation icon from those two patterns in procedure (4), and outputs it to the icon utilization frequency control part 10 in procedure (5). The icon utilization frequency control part 10 registers the generation of the graphic rotation icon which is displayed on the display 16 as an icon menu under the control of the display control part 15 in procedure (6). The control by the icon utilization frequency control part 10 selects the icons displayed on the display 16 according to the utilization frequency. The generated graphic rotation icon is displayed e.g. in the display area of the recently used icons. Figure 5 shows an embodiment of a flow of program execution of the icon the user selects from the icon menu on the display screen, e.g. with a mouse. In Figure 5, the icon selected on the screen of the display 16 is inputted to the icon utilization frequency control part 10 under the control of the display control part 15. Assuming the selected icon is the graphic rotation icon, the icon utilization frequency control part 10 instructs a graphic rotation program stored in a program assignment part 17 to be executed, and a graphic on the display 16 is rotated under the control of the display control part 15. Figure 6 shows an embodiment of an icon display control method. In Figure 6, the icon display area on the screen of the display 16 is divided into three areas: one for displaying icons of A group which statistically has a high utilization frequency; another for displaying icons of B group which the user has recently used; and the other for displaying icons of C group, which are others such as those that are absolutely necessary at the time of screen editing. The icon utilization frequency control part 10 in itself controls each icon by the group it belongs to. Because of a self-learning function of the icon utilization control part 10, the less frequently used icons are displayed later and the frequently used ones are displayed earlier. Figure 7 is a flow chart of the embodiment of the icon generation and its display. In Figure 7, when the user inputs e.g. a demand to generate a graphic rotation icon, icon utilization frequency accumulation data showing the kinds of icon patterns necessary for the synthesis are extracted from the icon utilization frequency accumulation data memory device 11 shown in Figure 4 in step 20. The icon utilization frequency control part 10 generates a command to display the graphic rotation icon with the icon utilization frequency accumulation data in step 21. The command is inputted to the icon pattern synthesis part 12. The rotation icon pattern is called in from the verb icon pattern library 13 in step 22. The graphic icon pattern is called in from the noun icon pattern library 14 in step 23. The graphic rotation icon is generated in step 24. The display control part controls the generated graphic rotation icon in step 25. The icon is displayed in step 26. Figure 8 is a flow chart showing an embodiment of an icon selection by the user and the program execution. In Figure 8, assuming that the user selects the graphic rotation icon from the icon menu on the display screen in step 27, the icon utilization frequency control part 10 creates a command to execute a graphic rotation program in step 28. The command is inputted to the program assignment part 17 which extracts the graphic rotation program in step 29 and executes it in step 30. The display control part controls the result of executing the program in step 31. This result is then displayed on the display screen in step 32. Figure 9A and Figure 9B show an embodiment of the action of the icon utilization frequency control part 10. In Figure 9, icon utilization frequency control part 10 is provided with the following components: a synthetic icon storage area 40 for storing an icon synthesized by the icon pattern synthesis part 12; an icon storage area control information unit 41 that shows whether or not each corresponding position of icon storage positions [1], [2], [3], .... in the synthetic icon storage area 40 stores an icon, by indicating "1" if an icon is stored and "0" if an icon is not stored; a noun index that shows a noun pattern in the noun icon pattern library 14 and a verb index that shows a verb pattern in the verb icon pattern library 13, corresponding respectively to each synthetic icon; pattern storage status data that shows the storage position as storage positions [1], [2], [3], .... described earlier, when the synthetic icon storage area 40 stores an icon by combining any of these noun indices and any of these verb indices; a frequency control table 42 that stores a number or a name of the program activated when the program is executed for the synthetic icon; and a display icon table 43 that is updated according to the change of the icon displayed on the display screen equipped with a pointer to the frequency control table 42 and its display position on the icon screen displayed on the display 16. The display icon table 43 is updated according to the switching of the icon menu displayed on the display 16, e.g. when the user inputs a switching command, so that the pointer is switched to the frequency control table 42. Figure 9A shows that the display icon table corresponding to the icon menu currently displayed on the screen of the display 16 as the current display icon table. In Figure 9A, when an icon is generated, the icon pattern synthesis part 12 extracts the appropriate icon pattern from the noun pattern index and the verb pattern index in the frequency control table 43 for a synthesis. The synthesized icon is stored in an empty area in the synthetic icon storage area 40, based on the icon storage area control information 41. The contents of the display icon table 43 which is the origin of the pointer to the frequency control table 42, namely, the positions corresponding to the row and column for indicating the X or Y coordinate of the display position on the display screen 16, are displayed as the icon menu. Figure 9B shows an embodiment of the information flow e.g. at the time of synthesis and display of a graphic rotation icon. In Figure 9B, the noun index [2] from the frequency control table 42 and the verb index [5] are inputted to the icon pattern synthesis part 12 in step "a" and the graphic rotation icon is synthesized in step "b". The synthesized icon is stored in the storage position [3] in the synthetic icon storage area 40 in step "c", and at the same time the corresponding bit of the icon storage area control information 41 is turned to "1" in step "d". Then, in step "e", the pattern storage mode data in the frequency control table 42 are set at the position [3] in the storage area 40 of the synthetic icon, which is displayed on the display 16 in three rows and seven columns by the pointer from the display icon table 43 in step "f". Figure 10 shows an embodiment of a program execution and an icon selection. In Figure 10, when the user instructs the program execution of an icon on the icon menu display area of the display 16, e.g. by a mouse click, mouse event information comprising the icon display coordinate values X and Y and the mouse button number are inputted to an analysis part 46 through an input control part 45, so that analyses are performed to determine whether the mouse click position is on the icon display area and on which icon it is located. The icon display position data, e.g. data in the format of three rows and seven columns, are outputted. The pointer indicated by the display icon table 43 searches the content of the frequency control table 42. The number or name of the program to be activated is extracted, and the program is executed. Figure 11A and Figure 11B show an embodiment of a method of controlling the icon utilization frequency accumulation data memorized in the icon utilization frequency accumulation data memory device 11 shown in Figure 4. Figure 11A shows a method of prioritizing the display of statistically frequently-used icons, in which method past icon utilizations, e.g. of a few thousand times, are recorded and the display priorities [1], [2], [3], [4], .... are changed according to the result. Here, for for instance, "A" command is a utilization command of "A" icon. Figure 11B shows a method of prioritizing the display of recently used icons. For instance, immediately after a utilization command of "D" icon is inputted, "D" command has the first display priority. Figure 12 shows an embodiment for displaying icons on a display screen, i.e. of an icon menu. In Figure 12, icon menus are subdivided into display area [1] for a general purpose icon menu of frequently used basic functions and display area [2] for icons with special functions, such as an unfocusing function. In Figure 12, the content of display area [1] for the general purpose icon menu is switched e.g. by a command input for changing the image mode to a vector mode or by a switching input from a switch for switching the mode on the display. The display content of display area [2] for a special icon menu is moved e.g. by the earlier described method of prioritizing the display of the most recently utilized icon. Assuming that an icon command displayed in area "D" is executed, "D" icon is displayed in "A" position. For icon menus that cannot be displayed, a switch for displaying another icon menu can switch the content of the special icon menu. According to the switching of these icon menus, the current display icon table shown in Figure 9A, is switched from #1 to #3, and a pointer is redirected. Figures 13A, 13B, 13C and 13D show an embodiment of an icon synthesis rule using an icon pattern library. In Figures 13A, 13B, 13C and 13D, "A" and "B" each representing an icon library can be any combination among the following: an library representing a part of speech such as noun, verb, adverb and adjective; a library representing a basic graphic; a library representing a generated icon; and a library of expression rules, such as a dotted line expression and a red color expression. Figure 13A shows an embodiment of an "OR" synthesis rule for putting together the icon pattern of "A" library and the icon pattern of "B" library "as is". "A" library indicates a sheet form, and "B" library indicates a basic graphic indicating the content of such things as a text and a graphic described on the sheet. The pattern of "A" library and that of "B" library are "OR" synthesized and icons are generated. Figure 13B shows an embodiment of a rule for obtaining a synthetic icon by finding the logical product (AND) between the icon pattern of "A" library and the icon pattern of "B" library. Here, a synthesis icon is generated by an "AND" synthesis of a network pattern as a content of "A" library and a text or a graphic of "B" library. Figure 13C shows an embodiment of a "NAND" synthesis rule for combining a pattern of "A" library and a pattern of "B" library. Here, the content of "A" library is a pattern of a mail receiving box which is a generated icon, and the content of "B" library is a pattern for expressing the number of mails taken out of the mail receiving box. A "NAND" synthesis of a pattern of "A" library and a pattern of "B" library produces a synthetic icon of a mail receiving box whose mail number is reduced as a result of taking out mails of the number displayed in the pattern of "B" library from the receiving box after opening it. Figure 13D shows another embodiment of an "AND" synthesis. In this example, a network pattern and a display image pattern are synthesized. Figures 14A through 14H show embodiments of various icon syntheses. In Figure 14A, one of the patterns that are various graphic circles of "B" library, such as a circle, is combined with the contour pattern of "A" library to generate a synthetic icon. In Figure 14B, one of the various line patterns such as a parallel line of "B" library is combined with the contour pattern of "A" library to generate a synthetic icon. In Figure 14C, the registration pattern of "B" library and the dictionary pattern of "A" library synthesize a dictionary registration icon. In Figure 14D, the component book pattern of "A" library is combined with the hatching pattern of "B" library to generate a synthetic icon. In Figure 14E, the printer pattern of "A" library is combined with the sheet number pattern of "B" library to realistically display the number of sheets already printed. Figure 14F shows an example of a synthetic icon used for editing a text which is synthesized by combining an outline pattern and one of the editing patterns such as one for centering. Figure 14G shows an example of a file searching icon which is synthesized by combining a searching pattern and one of the object patterns. Figure 14H shows an example of a synthetic icon used for designating a displayed page which is synthesized by combining a page pattern and one of the designating patterns. Figures 15A and 15B show embodiments of icon generations that reflect subtle differences in state. In Figure 15A, a verb icon pattern indicating a mail receipt and one of the noun icon patterns indicating the content i.e. the attribute of the received mails, such as a text, a graphic or a voice, are put together. In Figure 15B, a verb icon pattern indicating a mail receipt and one of the adverb icon patterns indicating the number of received mails, are synthesized such that the content of the synthetic icon reflects a subtle change in the mail number. So far, a synthesis of two icon patterns, each representing a pattern of speech, has been explained. An example is the synthesis of a noun pattern and a verb pattern or of a verb pattern and an adverb pattern. This synthesis assumes that each of the icon pattern libraries that the icon pattern synthesis part 12 synthesizes represents a pattern of speech. The number of icon pattern libraries underlying a synthesis can be more than two. For instance, a synthetic icon such as a confidential text mail is generated by a combination of an adverb icon pattern, a noun icon pattern and a verb icon pattern. Figure 16 shows an example of three icon patterns for synthesizing an icon. For example, an icon is generated by combining a data sheet in the control format pattern, a text in the medium attribute display pattern, and a text in the service attribute display pattern. Figures 17A, 17B and 17C show an embodiment of an icon synthesis, based on four icon patterns. By properly combining the icon patterns, comprising a solid line, a dotted line, an arrow and a clip board, shown in Figure 17A, an icon with a clip board and an icon without a clip board are synthesized respectively in Figure 17B and Figure 17C. Figure 18A and Figure 18B show an embodiment for synthesizing four icon patterns. The four icon patterns shown in Figure 18A are synthesized and the application activation icon shown in Figure 18B is generated. The automatic icon generation method of the present invention described above can be applied widely to personal computers, work stations, word processors and other information equipment.

Claims: An automatic icon generation system, comprising: an icon pattern memory means (1) for memorizing, as icon patterns, a plurality of graphic elements representing icon patterns to be combined to generate a plurality of icons used in a computer; and icon pattern synthesis means (2) for synthesizing icon patterns memorized in said icon pattern memory means (1) to generate an icon, characterized by an icon utilization control means (3), for controlling the icon synthesis by said icon pattern synthesis means (2) according to an user's input, and for memorizing a utilization status of all icons that can be synthesized by said icon pattern synthesis means (2); and a display control means (4) for displaying a plurality of icons on the display screen of said computer, according to the icon utilization status under the control of said icon utilization control means (3). The automatic icon generation system according to claim 1, characterized in that the user's demand for icon generation is inputted to an icon utilization frequency control part (10) equivalent to said icon utilization control means (3); said icon utilization frequency control part (10) extracts the kinds of icon patterns to be combined to generate said demanded icon from an icon utilization frequency accumulation data memory device (11); the kinds of said icon patterns are outputted to an icon pattern synthesis part (12) equivalent to said icon pattern synthesis means (2); said icon pattern synthesis part (12) extracts the icon patterns to be combined from a noun library and a verb library equivalent to said icon pattern memory means (11) and outputs the result of synthesizing said extracted icon patterns; said icon utilization frequency control part (10) registers the generation of said synthesized icon; and a display control part (15) equivalent to said display control means (4) displays said synthesized icon on the display screen as an icon menu. The automatic icon generation system according to claim 1, characterized in that the designation information of an icon selected by the user from among the icon menu displayed on said display screen is inputted to an icon utilization frequency control part (10) equivalent to said icon utilization control means (3) through a display control part (15) equivalent to said display control means (4); said icon utilization frequency control part (10) sends the program execution command of said designated icon to a program assignment part (17); and said execution result is displayed on said display screen under the control of said display control part (15). The automatic icon generation system according to claim 3, characterized by further comprising a synthetic icon storage area (40) for said icon utilization frequency control part (10) to store icons synthesized by an icon pattern synthesis part (12); icon storage area control information (41) for showing whether or not each of the icons is stored at each corresponding storage position in said synthetic icon storage area (40); a frequency control table (42) for storing pattern storage mode data, when a noun index of a noun icon pattern in said noun icon pattern library, a verb index of a verb icon pattern in said verb icon pattern library, and an icon synthesized by an icon pattern indicated by said noun index and verb index in said synthetic icon storage area (40) are stored corresponding to each synthesized icon, for showing said storage position, and the name of a program that is activated at the time of program execution for a synthesized icon; and a display icon table (43) updated according to the change in the icon displayed on the display screen provided with a pointer to said frequency control table (42) and said display position in correspondence with the position of the icon displayed on the display screen. The automatic icon generation system according to claim 1, characterized in that a plurality of icon display areas on said display screen are divided into an area for displaying no less than one statistically highly-utilized icon, an area for displaying no less than one recently-utilized icon, and an area for displaying no less than one icon that is absolutely necessary for screen editing. The automatic icon generation system according to claim 1, characterized in that two icon patterns are synthesized by finding the logical sum of the displayed data, which are either 1 or 0, of each picture element on the display screen, corresponding to said two icon patterns. The automatic icon generation system according to claim 1, characterized in that two icon patterns are synthesized by finding the logical product of the displayed data, which are either 1 or 0, of each picture element on the display screen, corresponding to said two icon patterns. The automatic icon generation system according to claim 1, characterized in that two icon patterns are synthesized by finding the negativ logical product (NAND) of the displayed data, which are either 1 or 0, of each picture element on the display screen, corresponding to said two icon patterns. A computer system including the automatic icon generation system according to claim 1, comprising: an automatic icon generation component (100), positioned between an application program (102) and a window system (101), for executing the selection and the display of the icon under the control of an operation system (108); and a device driver (103) for controlling a verb icon pattern library (13), a noun icon pattern library (14), frequency control information (104), a display (16), a keyboard (106) and a mouse (107). An automatic icon generation method, comprising the steps of: memorizing, as icon patterns, a plurality of graphic elements representing icon patterns to be combined to generate a plurality of icons used in a computer; and synthesizing said memorized icon patterns to generate an icon, characterized by further comprising the steps of controlling the icon synthesis according to an unser's input; memorizing a utilization status of all icons that can be synthesized; and displaying a plurality of icons on the display screen of said computer, according to the icon utilization status.

Inventors: HATTORI KAZUO, IKEMORI MASATO, MORIOKA MAKOTO, SUZUKI HIROSHI, HATTORI, KAZUO, IKEMORI, MASATO, MORIOKA, MAKOTO, SUZUKI, HIROSHI
Applicants: FUJITSU LTD, FUJITSU LIMITED
Application year: 1990
Main classification: G06F9
IPC codes: G06F17, G06F3, G06F9