Video special effects

Abstract: Video images produced by, for example, a telecine may be manipulated to produce a variety of border effects. Horizontal and vertical scan addresses for the image to be displayed are compared with reference addresses delineating the active picure area. Addresses which fall outside the active picure area are blanked. The reference addresses are then modified by addition of a portion of the horizontal and vertical scan addresses to introduce blank areas on the displayed image. Curved borders can be produced by modifying the data applied to the reference address with reference data, for example from look-up tables.

Description: This invention relates to the generation of video special effects, especially, but not solely by manipulation of video data acquired by scanning cinematographic film using a telecine. The creation of special effects produced by moving the border of an image for diplay is known from US-A-4772941. The system disclosed in that document applies a mask of selected dimensions to a scanned image. The mask dimensions are set by chosing horizontal and vertical reference coordinates. The mask is always rectilinear and is applied separately to the vertical and horizontal edges of the image. The present invention aims to provide an improved system for modifying the edges of video images. The invention is defined in the independent claims to which reference should be made. Embodiments of the invention enable blanking to be performed in any combination of horizontal and vertical coordinates thus giving the possibility of sloping edges. In a preferred embodiment, the address data used to modify the references addresses can itself be modified with other stored data enabling curved edges to be generated. In a further embodiment a sequence of modifications may be applied, for example by a telecine pre-programmer enabling dynamic changes during the replay of motion film. Embodiments of the invention will now be described in detail by way of example and with reference to the accompanying drawings, in which: Figure 1 - is a schematic representation of the image scanning path of a telecine embodying the invention; Figure 2 - shows the basic concept of video signal correction; Figure 3 - shows a section of the working area of the CRT screen divided into a scan map and a shading map; Figure 4 - illustrates the effect of a blemish on the shading map; Figure 5 - is a block diagram showing how the shading error correcting factors are applied to each colour signal; Figure 6 - is a block diagram showing the sampling phase of the alignment process Figure 7 - shows the use of a further look-up memory during an alignment process; Figure 8 - shows circuitry for generation of a test pattern; Figure 9 - is a composite block circuit diagram showing how all the functions of Figures 5 to 8 may be realised; Figure 10 - is a more detailed block diagram of the delay unit of Figures 5 to 9; Figure 11 and 12 - shows timing waveforms during actual scanning and alignment respectively: Figure 13 - shows schematically the configuration and accessing of the correction factor memory; Figure 14 - shows the memory structure of one of three boards of memory; Figure 15 - shows the output stage of one memory board of Figure 14; Figure 16 - shows schematically a memory error corrector; Figure 17 - is a block diagram of the alignment mode; Figure 18 - shows how each pass of the alignment operation is split into sub-passes. Figure 19 - is a flow diagram of the operation of the system controller in various modes; Figures 20 (a) and (b) show respectively a sample trace of shading intensity and the blemish flag; Figures 21 (a) and (b) are similar to figures 20 (a) and (b) for a modified blemish concealment method; Figures 22 (a) and (b) show an unmodified and modified image illustrating the use of colour effects; Figures 23 (a), (b) and (c) illustrate the derivation of the colour effects of figure 22 (b); and Figures 24 (a), (b) and (c) illustrate blanking edge effects. In the embodiment illustrated in Figure 1, a digital scan controller 10 produces a pattern of x;y coordinate data that is converted to an analogue signal by D to A converter 12. The analogue signal forms the input to CRT 14 and controls the traverse of the illuminating electron beam over the face of the CRT. Light from the CRT passes through the image film 16 via an optical system 18 and then to three photo-electric cells 20R, 20G and 20B, one for each primary colour, via a second optical system 22. The second optical system 22 includes a beam splitter (not shown) for dividing the light from the CRT into the three individual components. Each of the photo-electric cells (PECs) 20R, G, and B produces and individual analogue signal proportional to the amount of light that falls on it. These signals are filtered through filters 24R, G. B. and digitised by analogue to digital converters 26 to form three separate digital output signals. In practice, the RGB digital output signals are not true representations of the image on the films as they suffer from a number of effects that are characteristic of the analogue/optical portion of the scanning path and which contribute towards a substantially degraded output. Shading is the primary degrading effect and is a global variation in image intensity caused, primarily, by a fall off in illumination intensity towards the edges of the CRT, and also by edge cut off in the first and second optics 18, 22 (Figure 1). The transmission characteristics of the various dichroic mirrors and filters used in the colour splitting stages 22 also affect the shading. The dichroic mirrors exhibit variations in performance as a function of the angle of incident light, whereas the filters display non-uniformity of transmission across their surfaces. The photo-electric cells 20 also display a non-uniform response across their surfaces. The factors mentioned above can cause variations in tube intensity of up to 50% in a random profile from edge to edge across the screen. Shading has a different effect on each colour channel, partly due to the CRT 14 and partly due to the dichroic elements of the second optics system 22. Non-uniformity of transmission is a particular problem with blue filters. Burn effects caused by the scanning spot damaging the CRT face also give rise to global intensity variations. The effect is inherently random in nature and can contribute to a further 20% loss of illumination intensity. Colour dependence is largely in terms of burn amplitude rather than profile. Variations in illumination intensity caused by variations in size and orientation of phosphor grains on the CRT face are comparatively minor compared to shading and burn losses, but nevertheless can account for variations in intensity of around 1%. Blemishes are exhibited as pixel-scale errors, introduced when the scan pattern encounters a defect in the phosphor surface of the CRT. The amplitude of the effect is usually severe, giving up to 100% loss of illumination. Because of the severity of the effect, tube specifications go a long way to reducing blemish problems. Dirt on the CRT face can produce a blemish-like effect although the affected areas are, more diffuse in nature and spread over a wider area. Dirt can, of course, occur at any point along the optical path described but is a particularly severe problem on the CRT face causing losses of up to 100%, similar to blemishes. Referring to Figure 2, the system embodying the invention provides an automatic shading unit which corrects all the above mentioned effects which cause degradation of illumination intensity and which requires no manual setting up or adjustment. The general approach of the system is to calculate and apply a separate correction factor to each colour component. This is necessary as the random variations in perceived image intensity are, to a degree, colour dependent. Thus, in Figure 2, the scanning path circuitry illustrated in Figure 1 is illustrated generally at 30 and produces digital r, g, b outputs. These outputs are fed to a multiplier 32 which multiplies each input by an individual correction factor d, e, f to produce outputs dr, eg, fb which are corrected colour signals R, G, B. The correction factors d, e, f are produced by a correction unit 34 which will now be described in more detail. For scanning purposes the working area of the CRT is represented as a map, each point of which is addressable by conventional X, Y coordinates. The working area is that area of the screen which is imaged through the film gate and is a square of dimensions approximately equivalent to 1,000 TV lines. The coordinate system takes the centre of the working area as the origin (...O,...O). Scan resolution is 14 bits along each axis, which gives an 8192 by 8192 bit grid (8K by 8K). As the intensity variations due to shading, burn, grain effects, blemishes and dirt are essentially random in nature, it is convenient for the correction factor to be derived from a stored mapping of the image area made in the open-gate (no film) condition. The same degree of accuracy for defect mapping as scan resolution is not required. The scan resolution could generate a map having 64M points which would be much greater than necessary. Satisfactory results can be obtained from a 10 bit resolution (1024 x 1024) giving 1M mapping points. Resolution below this level could degrade performance with regard to the burn and grain aspects of shading defects which vary much more rapidly in spatial terms. The shading map is partially illustrated in Figure 3. The same coordinate system as the scanning map is used, (but at a lower resolution). The pixels of the shading map are conveniently arranged to be bounded by the major ordinates of the higher resolution scan grid. It will be seen from Figure 3 that each shading map pixel contains a 16 x 16 scanning grid. Thus, the shading map coordinates can be derived from the scanning coordinates simply by truncating the last four (least significant) bits of the scan coordinates. It should he noted that under this system the address of the pixel in the shading map corresponds to the scan grid point at its bottom left corner, not its centre. Variable geometry scan patterns are employed to produce more complicated effects than the conventional X-Y zoom and pan, e.g. image rotation and perspective distortion. Therefore the direction of scanning will not, in general, be orthogonal to the axes as shown by the unbroken scanning lines in Figure 3. A scan line is generated by a scan controller addressing a sequence of coordinate points, each point defining the centre c of a scan peel 42. The constraints of tube resolution mean that scan and map pixels may be considered of similar size, although there is no common orientation or pixel registration. The mapped shading correction applied to any scan pixel will be that stored against the map pixel which encloses its (centre) coordinate, i.e. the map pixel addressed by the truncated form of the scan address. As may be seen from Figure 3, most scan pixels will, in general, fall into several map pixels. However, the selected map pixel will always contain the largest single "area segment" of the scan pixel. Given the relatively small change in shading value over one or two pixels there is no need to interpolate values between adjacent map pixels and this method of addressing is perfectly adequate. Thus in Figure 3, scan pixels 42a, 42b and 42c are corrected according to data stored against the first three shading map pixels of the upper of the two blocks of shading map pixels illustrated, whereas, corrections applied to the further scan map pixel 42d are derived from the fourth shading map pixel of the lower of the two rows (pixel 44). Blemishes in the tube face, and small dirt particles present a different problem. The relatively small size of the blemished area, in relation to scan line width, means that only scan lines passing very close to, or directly over, a blemish are affected. Adequate mapping of these effects would require a much higher resolution than that adopted for shading; probably the full 14 bit resolution. As indicated, such resolution is not feasible. The problems may be overcome by flagging any shading map pixel that encloses a scanning coordinate affected by a blemish. Referring to Figure 4, the shading map pixel having the coordinates (....001. ....001) encloses a scanning pixel coordinate, which pixel contains a blemish. The map pixel is therefore marked as blemished. This technique allows even the smallest blemish to be represented by a low resolution pattern of map pixels. If a scan pixel falls on one of the indicated map pixels it is processed for blemish correction rather than shading as will be described later. A consequence of this simplification mechanism is that blemish processing will, in some cases, be applied to scan pixels not actually affected by a blemish. However, a hard-switched "blemish correction off" facility is provided for use if e.g. spurious blemish correction degrades pictures containing a lot of small detail. The corrective factors applied by the correction unit 34 are performed on the video data for each pixel of the scanned image. As mentioned previously, a separate correction factor is derived for each of the three colour channels to neutralise the effects of colour-dependence in the defects. Alternatively, correction factors may be derived for the luminance (Y) and colour difference (ie. R-Y and B-Y) components of a conventional video signal. The shading correcting factors are derived as follows:- The A-D coverter 26 at the output of the scan path provides a 14 bit binary signal scaled from 0000 to 3FFF (Hex). It is assumed that 0000 corresponds to (peak) "black", and 3FFF represents peak "white". The video level obtained from each scan pixel is multiplied by a correction factor (CF) before being passed to subsequent stages of the system, such that: VIDEO OUT = CF x VIDEO IN Correction factors are derived from the video output with an open gate, and are calculated to give the maximum possible output when multiplied through, that is, with no film in position. Each pixel of the shading map has its own, individually calculated CF. The correction requirement is defined, for a given pixel as VOG x CF = VMAX where: VMAX = maximum A-D output, and VOG = video level - (open gate); thus, the correction factor CF = VMAX/VOG VMAX may be obtained from a measurement of the peak value for each pixel with suitable gain added. In practice, VOG is first calculated as an average value for each map pixel, obtained over 64 separate scan passes, so that temporal averaging will reduce the effects of noise and glitches on CF. The individual samples are also distributed spatially within the bounds of the map pixel, again for averaging purposes, and to give better area coverage for picking up small blemishes. Obviously it is highly undesirable to "correct" a video signal using an erroneous correction factor generated from a noise spike. The range of CF is restricted such that shading correction is normally only applied to those pixels producing an average open gate output at least equal to 30% of VMAX. Where this threshold is not achieved, the pixel is assumed to be blemished, a blemish correction is applied as will be described. A CF value is still calculated in this case, for use if blemish processing is turned off, but it is clipped at a maximum value of 3.99. Next, the blemish corrections are applied. When a video signal originates from a pixel identified as blemished, no multiplicative correction is applied. Instead, the most recent "unblemished" VIDEO OUT value is repeated. (Neither VIDEO IN or CF can be relied upon 100%, depending upon how badly the pixel is affected by the blemish and the alignment of the scan line). Blemishes are identified by either of two criteria. The first of these is a 30% threshold of VMAX (as previously described). The second is a lower absolute blemish threshold in which a blemish is assumed if any of the 64 values of VOG obtained from a pixel during the averaging process is less than the threshold value - (VMBLEM), value. The second qualifying criteria is necessary to pick up shading map pixels on the edge of blemishes which may not be sufficiently affected overall to fail the average level test. VBLEM is set sufficiently below the 30% threshold to avoid spurious blemish indications being given by noise on the video signal. If the blemish processing mechanism is turned off, the shading correction factor CF is again applied to each pixel. Figure 5 illustrates, schematically, the hardware required to process an incoming video signal to apply the correction factor CF and blemish correction to each pixel. A separate circuit is used for each colour channel or each video signal component. The incoming scan coordinate x, y is used as a memory address to a look-up table 50 of stored CF values which provides one input to the video multiplier 32 (Figure 2) at d, e or f. As mentioned previously, the the CF value is derived in the open gate condition. The address to the look up table 50 is delayed in a delay 52 in order to give the correct matching between scan coordinate and video pixel so that each pixel is multiplied by the correct CF. The delay is equal to differences in propagation time through the scanning path 30 of Figure 2 and correction or shading unit 34. The look up table 50 has two outputs, the output 54 corresponding to the multiplier 32 in Figure 2 and a second output to a hold circuit 56. The hold 56 prevents the output from the multiplier when a blemish is indicated and instead substitutes the value of the most recent blemish-free output. The correct functioning of the look-up table depends on it being correctly set up. The table must be aligned at various intervals; when the machine is first turned on and at other times thereafter as desired. During the alignment process the correction or auto shading unit 34 operates to derive the correction factors as previously explained. The circuitry necessary for the derivation will now be described. The alignment process comprises two stages: video sampling and correction factor generation. During the sampling stage an average value of VOG is derived for each pixel, and each pixel is checked for blemishes. In the second stage, the actual correction factors are calculated, based on the data obtained from sampling. This latter calculation is as previously described. Figure 6 shows a block diagram of the video sampling circuitry. The circuit again is individual to one of the R,G,B signals. Alternatively individual circuits could be provided for Y and colour difference signals. The delay 52 and. look-up memory 50 are the same as that of Figure 5. When the input video is being sampled, the look-up table is used as a temporary storage area for intermediate data values and blemish values. The table is operated in a read-modify-write mode. The incoming video data value for each pixel is added to the intermediate sum for that pixel, I-SUM, in adder 57 The resultant sum output of adder 57 SUM is written back in the look-up table at the same location. This process is performed 64 times for each pixel location. However, on the first pass, I-SUM is necessarily forced to zero. The operation may be expressed mathematically as follows: First Pass: SUM = O + VIN (1) where VIN (1) = VIDEO IN (Pass 1) etc Subsequent Passes: SUM = I-SUM + VIN (n) where I SUM = VIN (n - 1) + VIN (n - 2) + ... + VIN (1) until SUM = I SUM + VIN (64) then SUM = VIN (av) x 64 A blemish logger 58 is connected in parallel with the adder 56 and logs each input value against the single-sample blemish threshold ie. the second blemish criteria mentioned previously. If the sample is less than the threshold value a BLEMISH-signal is outputted from the blemish logger 58 and stored at the current memory location in look-up table 50 with the current sum. Similarly to the sum calcuation, the output from the look-up table as the first pass is forced to zero so that existing values are ignored. On subsequent passes the stored condition (if any) of BLEMISH is read back to the blemish logger as a signal PB (Previous Blemish). If PB is set, BLEMISH is re-asserted regardless of VIN. This function is necessary because a blemish signal must be asserted if there is a blemish anywhere in the particular pixel. As the individual passes measure VIN at different points in the pixel, not all passes will pick up a blemish. Thus, a single blemish occurrence is effectively latched in for all the remaining passes in the averaging sequence. Figure 7 shows how the look-up table is loaded once the sampling process has been completed. The look-up table is loaded with CF values taken from a programmable read only memory PROM 60 which is itself coded as a look-up table. Data is output as VOG (av) and BLEMISH signals. The average open gate video level VOG (av) is derived from the stored sum of sixty four values by truncating the five least significant bits of the sum, which is equivalent to a divide by sixty four operation. This value is used to address the PROM 60, together with the final indication from BLEMISH (either a positive "blemish detected" as a negative "no blemish detected" signal). The appropriate correction factor is then stored in the main look-up table. Figure 8 shows how the look-up table 50 may be used to provide a system testing facility. Instead of (or in some cases as well as) loading the look-up memory 50 with correction data the correction factor table is directly loaded with data forming a video test pattern. Input of this data may be controlled by the system microprocessor (not shown). The test pattern may be supplied from a store or be produced according to an algorithm directly from the microprocessor. With the look-up memory so loaded, the output video signals are read from the look-up area in response to a scan coordinate, rather than derived from the video input, which for most purposes is ignored. The test facility operates in two modes - low resolution pattern and high resolution pattern. In the low resolution mode, horizontal pattern changes are restricted to every fourth pixel. There is no need to repeat the full alignment process at the end of the test run before resuming normal operation as the correction factors CF need not be removed from the look-up memory 50. In the low resolution mode only part of the table area is used and all the normal contents are preserved. In the high resolution mode horizontal pattern changes occur in every successive pixel. The amount of look-up area required is such that all stored CF data is destroyed and the entire alignment process must be re-run before normal operation can be undertaken again. Thus, in Figure 7, the multiplier 54 (illustrated in Figure 5) is loaded with a constant x 1 input and the output from the look-up table (the test pattern). The output of the multiplier is therefore the test pattern multiplied by unity. In practice, the components illustrated in, and described separately with respect to Figures 5 to 8 are combined on a single processing board, there being one such board for each colour signal R, G and B. The overall configuration is illustrated in Figure 9. No further description of the previously mentioned components is necessary. However, it will be noted that refresh counter 70, bus interface 72 and error corrector 74 have not been described. The refresh counter and error corrector are necessary purely to maintain the integrity of the data stored in the CF memory, which in this embodiment is implemented in dynamic RAM. Communication with the rack control bus is handled by the bus interface block, which allows data transfers to/from the memory area and the operating registers of the system controller 76. The latter, shown in isolation in Figure 9 for convenience is primarily concerned with the correct sequencing of data into and out of the CF memory during operation. It will be noted from Figure 9 that common data buses 78 and 80 are used for data in, data out communication between the look-up memory 50 and the interface 72, error corrector 74, correction PROM 60, blemish logger 58, adder 57 and multiplier 54. The scan coordinate data has been shown passing through a delay 50 in figures 5 to 9. This block, otherwise referred to as the scan interface, is actually rather more complicated than a simple delay line and is shown in schematic form in Figure 10. The input signal comprising a 20-bit coordinate and associated clock and blanking signals, are as follows: SCAN CLK (81) Continuous, pixel-rate (18.375MHz for 625-line, 18.3776MHz for 525-line), scan coordinate clock signal. Nominally square in form. LINE BLANKING (82) Continuous line-blanking waveform, maintained regardless of field timing. Also referred to as "LB". BLANK (84) Composite, line-and-field, video blanking. FIELD START (88) A single pulse during LB to indicate the start of a video field. Also referred to as "FS". The first signals are shown in diagramatic form in Figure 11 together with the scan coordinate data stream. It should be noted that the line blanking signal LB is active during field blanking to maintain the memory refresh processes of the shading unit. Actual blanking of the video output from the shading board is achieved using the composite signal BLANK. During the alignment process previously described, the scan pattern is compressed such that the field blanking period is the same length as the line blanking period. In this case, LB and BLANK are identical. This is shown in Figure 12 which also shows the positioning of the field-start pulse 88. All the scan signals are received in ECL differential form from another rack. They are converted to conventional, single-ended TTL format and then de-skewed with respect to SCAN CLOCK by a series combination of a transparent latch 90, driven from a pulse stretcher 92 and an edge-clocked register 94. This gives a clean stream of synchronous data. Unfortunately, because these signals originate from another rack, there is no guaranteed phase relationship between SCAN CLOCK and the SYSTEM CLOCK used throughout the shading unit. Changing of data synchronisation from one clock to the other is done via an intermediate register 98 driven from a delayed form of SCAN CLOCK. The delay shown as block 96 is (at least initially), arranged to be adjustable, so that any degree of phase offset can be accommodated. A variable-depth pipeline stage 78 driven by the system clock splits the scan signals into two groups and outputs them to the rest of the circuit. The full coordinate address is fed via tri-stateable outputs to the main address bus connecting to the memory block. A second, permanent, output routes the blanking signals and the four least-significant bits of the (horizontal) coordinate address to the shading controller two cycles in advance of the main adddress output. This is to allow the controller time to process the information before the associated coordinate appears as an address at the input of the memory. The overall depth of the pipeline is set, in conjunction with a similar pipeline in the scan controller, to cancel out the propogation delays of the scanning path as mentioned previously achieved by keeping the address input to the memory sufficiently ahead of the video data stream so that, the CF read from memory reaches the video multiplier, at the same time as the data to which it applies. It has been realised that one of the factors that affect burn is fast edges on CRT waveforms as they produce sharp burn edges. In order to assist the shading corrector, burn damage can be reduced by utilising slow edges in the CRT blanking waveforms to spread the burn edges, or by accelerating the scan waveform at the blanking edge times. The spot could be defocused at the blanking edge times to reduce intensity. However, care must be taken to avoid extra burning within the unblanked area near to the blanking edges. The signals shown in Figures 11 and 12 are purely schematic. In practice, the edges of the blanking waveforms are spread over several clock cycles. A combination of these techniques may be used. The look-up memory has until now been considered as a block memory 50. It was mentioned with respect to Figure 9 that the memory was implemented by dynamic RAM with the appropriate refresh and error correcting circuiting. The memory will now be described in greater detail with reference to Figures 13 to 15. The design of the correction factor memory is a function of three basic parameters; the amount of storage required, the data width, and the memory cycle time. The minimum amount of storage is, of course, one location per map entry, conveniently giving full utilisation of a 1M deep RAM area which corresponds to the shading map resolution. Data width is determined by the range of correction factors to be used, and the bit-resolution to be maintained. Correcting open gate intensities as low as 30% of maximum requires a CF range from 1.00 to 3.33. Normalising the video input to 1, a 16-bit correction factor is necessary to preserve information from all bits of the video input. This allows an actual range extending to 3.99 (4 less one LSB), which is that used when a blemish is located. The memory area is accordingly configured to provide a data width of sixteen bits, plus an additional (17th) bit for parity. No separate provision is made for the storage of blemish data. Instead, blemish indication is coded into the correction factor. The restricted range of CF means that the two most-significant bits will never be 00 for a valid correction factor (none are less than 1). These two bits can be used as a means of blemish coding. If a location is judged to be blemished, the sequence of bits in the correction factor is altered to move the two MSBs to the LS end, and the first two bits at the MS end are set to OO. Thus, when operating normally, any CF read as 00... is ignored and blemish action initiated. If blemish processing is turned off, the CF can be reconstructed by reversing the MS and LS bit pairs, although two bits of resolution are lost in this case. A wider memory area is needed for temporary data storage during alignment. In particular, summing sixty-four 14-bit video levels during the sampling process needs a 20 bit data width to preserve information from the LSBs. Since this extra width is only needed during the relatively short alignment period, it is provided by temporary re-arrangement of the normal 16-bit memory, rather than expaning the whole area to 20 bits. The major difficulty in this area is the rate at which data has to be read from the memory. To keep up with a stream of video data having a sample rate of 18.375MHz it is necessary to read a new CF every 54ns. Additionally, the unpredictable scanning sequences used in effects generation means that access to the CF store has to be truly random . Each CF must therefore be read in an individual, discrete, access cycle. This in turn dictates that the effective access time of the memory area must be somewhat less than 54ns, allowing for propogation delays, etc. Achieving this order of performance in a simple, single-block memory is only possible using high-speed static RAMs. Unfortunately, these are prohibitively expensive in the quantities needed here. We have appreciated that the problem may be overcome by using duplicated areas of slower memory and accessing them on different timing phases to achieve the desired overall data rate. Such a configuration is in Figure 13. Figure 13 shows the basic idea using a four-plane memory arrangement memories A, B, C, D. Incoming data requests (addresses) are directed, in a repeating A-B-C-D sequence, to different memory planes. The output data is similarly drawn from each plane in turn, after allowing a period for data access. Individual memory planes are now addressed at only one-quarter of the request rate, i.e. the available ACCESS CYCLE is now four-times the DATA CYCLE. Even in such an arrangement of low-speed devices, static RAMs are unsatisfactory on grounds of cost and/or packing density. (Low-speed, static RAM is only cheap in low-density, large-package form). Dynamic RAM is substantially cheaper but suffers from the problem that its random access cycle time is typically three times the usually quoted "address" access time. As previously mentioned the present system relies on a completely random address sequence due to the uncertain and changing relationship between scan waveform position and shading map. However, we have found that there are 80ns devices that will provide the desired performance in the proposed four-plane system. Figure 14 shows for one colour only the arrangement of the memory in four parallel planes A, B, C and D. Each plane is identical and comprises seventeen 1M x 1 DRAMs 100, with latched address inputs 102. In all, three identical boards are provided, one for each component of the video signal. Dynamic RAMs are addressed as a square, row-column matrix, with the row and column addresses separately input on one set of address pins. This allows a substantial reduction in pin count, and hence package size. (Here, only 10 address pins are required to input a 20-bit address). However, an external multiplexing arrangement is needed when operating from a full-width address bus. In this case, the address multiplexing function is provided by the address latches, which are split into two parts with separate output-enables (OE). All four planes are connected to a single address bus, while all other signals are unique to each plane. There are then, four address clocks, four RAS signals, etc., etc. Data cycles are routed via different memory planes by appropriate sequencing of the various control signals. Data from the individual memory planes is combined into a continuous stream of CFs by an arrangement of latches 104-110 shown in Figure 15. Each latch is enabled (EN) in sequence to accept data from its own memory plane, and then turned on to drive the combined bus, normally for one data cycle only. (This timing restriction does not apply when performing slow-time reads via the bus interface). The CF data is checked for valid parity before being clocked through another latch. In the event of a parity error, the latch is disabled, causing the preceding (valid) CF to be re-used. This error handling mechanism is only used on-the-run and faults are not flagged to the main error corrector, which functions autonomously and will detect and process any errors for itself. The output of the latch 104-110 is fed directly to one input of the video multiplier 32 (Figure 2) with the exception of the LS and MS bit-pairs which are taken through a decoding circuit 112 first. This implements the blemish processing function, if it is being used, - outputting a hold signal to the multiplier when a blemish code is detected (corresponding to block 54, in Figure 5). It also provides forced "times 1" and "times 0" functions, as well as video blanking, by direct driving its output lines to the appropriate conditions, while at the same time forcing the latch outputs to zero. A feature of dynamic RAMs is that they are susceptible to soft errors caused by the impact of alpha particles. Quoted error rates are typically in the order of 0.01% per thousand hours, although modern devices could well achieve better than this. (Error rate data is not readily available). This error rate looks fairly insignificant until it is considered in context. The working area of each memory plane (ignoring parity), is 1M x 16, or 16,777,216 bits. Together, the four planes total 67,108,864 bits. When applied to this many bits, 0.01% per thousand hours is equivalent to one bit error occurring, somewhere in memory, on average every nine minutes. Such errors are randomly distributed and could easily occur in one of the more significant bits of the CF, causing a visible defect in the displayed image. As the equipment is usually operated for long periods of time, there is the opportunity for such errors to accumulate, giving increased image degradation. The multi-plane architecture adopted for the memory has the advantage that it provides an easy means of correcting data errors as part of the normal dynamic memory refresh process, which is here conducted during line blanking so as not to disrupt the video image. Instead of using a simple RAS-only refresh mechanism, cycling through the required 512 refresh addresses, refresh is achieved in the course of continually rewriting all the data stored in the memory. A read-modify-write mechanism is used, with all four planes acting in phase with each other. Corrected refresh data is generated by taking a bit-wise majority vote of the data read from planes A, B and C as shown in Figure 16. This is then written back into all four planes. Unlike correction mechanisms for single-plane memories, there is no overhead of memory needed for additional error coding bits. Such a process of combined refresh and error correction is referred to as error scrubbing. It is of course necessary to individually scrub every memory location. A full scrub cycle takes a lot longer than the usual 512-address refresh cycle, which is, still present as a sub-set of the scrub cycle. Restricting refresh access to the line blanking periods allows seven locations to be refreshed in each line period. At the normal line frequency of 21kHz, refresh is achieved in 3.48ms, and a full scrub cycle completed in 7.1s. To avoid any possibility of errors appearing as glitches before they are scrubbed away, the parity mechanism described with reference to Figure 15 used to temporarily nullify unscrubbed errors by repeating the preceding un-errored, CF. Even at the minimum scanning rate, no mapped CF would be affected by corrective action from the parity circuit for more than about 11 seconds. During alignment, it is particularly important that no errors are introduced, since a corrupted CF could subsequently give rise to a permanent pixel error in the video picture. A three plane arrangement is used, with data being written simultaneously into planes A, B and C, each being extended in width using one-third of plane D. When intermediate data is fed to the adder and blemish logger, or the correction factor generator, this is done via the error corrector, - one output of which is permanently routed to the inputs of those stages. The system controller 76 shown in Figure 9 retains overall control of all transfers of data into and out of the CF store 50. It also generates signals affecting the operation of the video processing stages. Although the majority of functions of the controller are not relevant to the present invention, it is desirable to consider how the controller behaves during the alignment phase. Figure 19 is a flow chart showing the operation of the system controller. The controller can operate in four modes: Run 156 (normal operation); Bus Access 152 (to allow the system bus access to the main memory area during periods in which video processing is suspended) ; Reset 154 (entered into after power-up or a forced reset); and Alignment 150 Mode. As can be determined from the arrows linking the individual sections of figure 17, mode switching is limited. In the reset mode the system can move into either the alignment 150 (shading map derivation) or bus access modes 152. From the Alignment mode 150 the controller may move to either the bus access mode 152 or the run mode 156 and from the bus access mode only the alignment and run modes may be entered. From the run mode either the alignment or bus access modes may be entered. The reset mode 154 may be entered by a 'hard' request. In the alignment mode, a self-regulating process intensity maps the face of the CRT and produces a combined correction factor/blemish map in the CF memory 50 - this is the alignment operation already described. Apart from initiation (with an open gate), the only external requirement is that the scan controller should be switched to continuously scan the full CRT area. Figure 17 shows in block form the alignment sequence previously described - there are three basic functions; an initial sampling pass 114, 63 further passes where sample are summed with the existing data 116, and finally a pass 118 where the Cfs are produced. The areas of the flow chart of Figure 19 corresponding to these blocks are illustrated on that figure. Alignment is performed with the scan pattern running at full speed, i.e. a new pixel address every 54ns. This is necessary to ensure that afterglow effects experienced are representative of those during normal operation. Scanning in slow-time would result in a shading map that is unusable since afterglow effects are dependent on scan speed. Unfortunately the data processing for each pixel takes a lot longer than the 54ns cycle time. The adder alone requires two cycles to produce a result, and the memory planes are being used in-parallel in read-modify-write mode which also slows the process significantly. To get round this problem, each alignment pass is performed in a series of sixteen sub-passes with each sub-pass spread over one complete video field. Pixels are sampled on a one-in-sixteen basis, thus allowing fifteen clock cycles between consecutive samples to complete the various data transfers and additions. This process is illustrated in Figure 17. At this stage a comparator on the output of the sub-pass counter is used. A pixel is only sampled if the four least significant bits of its address match with current value of the sub-pass counter, which cycles from 0 (1st sub-pass to 15 over the sixteen fields of a pass. Thus, after all sixteen sub-passes have been completed, every pixel location in the scan pattern has been sampled once, and once only. Referring back now to the area of Figure 19 enclosed by the chain dotted line indicated by 114, on entering the alignment mode, no action is taken until the start-of-field signal (FS) is encountered (WAIT), whereupon the first pass is started. This delay over-rides normal memory refresh, but any data loss so caused is of no consequence since the entire Ram contents are going to be redefined anyway. The pass and sub-pass counters are set to zero, so the comparator circuit gives an address match (MATCH) every O'th pixel. Immediately line blanking (L.B.) ends, pixel sampling begins. This process is interrupted at the end of each line while a number of refresh cycles are executed during the blanking period. At step 160, SCRUB, three memory planes operate in parallel and the fourth is split between them. Corrective scrubbing is performed at this point. No further changes take place until an FS pulse is detected during line blanking. This indicates that one complete field has been processed and the next is about to begin. The sub-pass counter is incremented so as to sample the next pixel along and the while process is repeated. When all sixteen sub-passes have been complete, this pass is over, and control exits to the next stage of alignment (Box 116). Flow control during the summing passes is basically the same as for the initial pass, excepting that at the end of each pass the pass counter is incremented before processing is resumed. Exit from this stage is determined by the pass counter reaching its terminal value. The final pass 118 proceeds in similar fashion to the others. Here "convert" step 162 denotes the conversion of summed video data into a CF value. An important point to note is the change in refresh format. Now only the three parallel planes are scrubbed, the other, plane D, is refreshed without any rewriting of data. The reason for this is that during this pass, plane D usage is progressively changed from split 3-layer to normal single-plane, - as raw data is converted to CFs. If scubbing were applied to plane D as previously, any CF values scrubbed over would be corrupted. Once the final pass is completed the process sits in a "wait" condition until instructed to proceed elsewhere. Refreshing continues to be initiated by the line blanking signal, all four planes being scrubbed in parallel now that CF conversion is complete and the entire contents of plane D are in single-plane format. The bus access mode 152 allows the system bus access to the main memory area and video processing is suspended in this mode. The controller waits for, and processes, read and write transfer requests, data transfers being handled in two stages via intermediate registers in the bus interface. Memory refresh continues (steps 170, 172, 174), the exact refresh operation depending on the current run mode. Distribution of data transfers between memory planes is controlled by Bank select registers 176, 178. These registers provide separate read and write select functions. Data can be read from any one memory plane and write operations can be to a single plane, planes A, B and C (at 180) or to all planes (at 182). The run mode 156 has three operating conditions: high resolution test 184, low resolution test 186 and normal video processing 188. As the low resolution mode uses only one memory plane to store its test pattern the other three planes store their original data. This condition is maintained at refresh by scrubbing 3 planes and treating the one plane in isolation. Transition between the three run modes would normally be made via bus access or alignment modes. Figures 20 and 21 illustrate how the blemish detection and concealment technique described with respect to Figures 9 may be modified. Although the technique works satisfactorily, it has been found to have two significant drawbacks. Firstly, samples around the edge of a blemish tend to have a shading value which is higher or lower than the average shading value in that area. This difference is due to take effects which appear around the blemish and to difficulties in defining the blemish edge. The effect of the halo is that into the blemished area is substituted data which is not representative of the average shading value of the area and so the blemish is only partially concealed. Secondly, small blemishes are difficult to detect as the signal may be reduced by a small amount only. That amount may be comparable to shading and burn errors and so a small blemish may be misinterpreted. The modified system overcomes these two disadvantages by post processing of the contents of the correction signal memory. The memory contents are read by a microprocessor which compares successive samples. If two successive samples differ by more than a predetermined threshold value, then both the samples are flagged as blemished. The original level dependent threshold values are also maintained. Thus, where one sample is representative of the actual blemish, both it and the neighbouring sample, representative of the halo, will be flagged as blemished. The flagged area is enlarged with respect to the earlier embodiment. This is illustrated by Figures 20 and 21. In Figure 20, which shows the flagging of a blemish according to the earlier embodiment, the width of the blemish flag pulse 120 is equal to the duration for which the signal 122 falls below the blemish threshold level 124. Thus, broken lines 126 and 128 show the desired unblemished signal, correcting blemish 130 and small blemish 132. However, broken line 134 shows the only correction that is made as the value of the sample adjacent to the blemished area below the threshold value is very much lower than the unblemished value. Even if the blemish well was steeper, the adjacent sample would be inaccurate as it would represent the halo around the blemish indicated by peaks 136 and 138 in the signal either side of the blemish. The modified blemish signal obtained by using the post processing method described is shown in Figure 21(b). As mentioned previously the method uses rate of change thresholds rather than shading level thresholds. This means that both the halo around the blemish and the blemish itself will be flagged as blemished as comparison of adjacent shading values will produce a difference greater than the threshold values. Moreover, the 'depth' of the blemish, that is its lowest shading value, is unimportant as the method identifies blemished areas by the slope of the walls of a blemish well. This means that smaller blemishes such as blemish 132 of Figures 20(a) and 21(a) will be corrected. In practice the blemish flag will be two samples wider than the actual blemish. As mentioned, where two samples differ by an amount greater than the threshold value, both are flagged as blemished. This means that at the leading and trailing ends of a blemish the last unblemished sample and the first blemished sample will be flagged. Thus, the blemish flag is one sample wider at each end than the blemish. This ;means that the sample adjacent to the blemish flag will always be unblemished so that the corrected signal with the blemish concealed shown by broken lines 140 and 142 in Figure 21(a) are almost identical to the unblemished signal 126 and 128 in Figure 20(a). From the discussion of Figures 20 and 21 it will be appreciated that the first mentioned disadvantages is avoided as the blemish area is widened. The second disadvantage may also be avoided as the comparison used effectively detects the edges of a blemish. This means that the threshold value may be set very low which enables a better discrimination to be made between blemishes and burn or shading defects. To implement the modification, the microprocessor reads a small area of the shading memory, compares adjacent pixels in the horizontal direction and stores the location of any blemishes. A read-modify-write operation is performed on the blemished locations to add a blemish flag to the shading memory contents. Of course, adjacent pixels in the vertical direction could also be compared. However, this would require more processing twice during the alignment operation. It should be appreciated that both the blemish detection and concealment techniques described could be used together in a telecine system. In further modification the shading correction map may be utilised to produce a wide range of special effects. Although it is realised that these effects are in themselves known, it has until now been necessary to use specialised digital picture effects equipment to produce the effects. This modification enables the effects to be produced by shading correction circuitry and thus by a telecine machine. In a first aspect of the modification the shading correction circuitry can be used to provide predetermined spatial variations in the brightness of the telecine picture signal. This may be achieved by loading into the shading correction memory 50 (e.g. Figure 6) a predetermined brightness map, either instead of or in addition to the correction factors. As the output video data VIDEO OUT is the product of the input data VIDEO IN and the contents of the correction factor memory 50, the output video is a signal modulated by the brightness nap. As an example the shading memory may be loaded with data representing full gain for an ellipse centred on the picture centre, and gradually reducing gain towards the edges of the picture. The effect produced will be similar to an optical vignette. It will be realised that any desired brightness effect can be produced simply by loading the correction factor memory with the desired brightness map. In addition, parts of the picture nay be masked completely by reducing the gain of those parts to zero. The brightness maps may either be stored in look-up tables or generated by algorithms and are loaded into the correction factor memory 50 via a microprocessor. The brightness factors, as well as being used to produce special effects, can be used to compensate for defects in the film. It is common for the sensitivity of film to vary across the width of the film and for different batches of film to exhibit different characteristics. By predetermining the response of a given batch of film a set of brightness factors can be derived which correspond to a given correction curve, for example a slope or a parabola. This curve may be derived by inserting clear film into the telecine and comparing the difference in response in this condition with the no-film film condition. To compensate for the film condition the selected brightness factors are multiplied with the stored correction factors to give an overall compensation factor for each pixel of the scanning map. These compensation factors are then applied to the respective pixels of video data as previously described. It will be appreciated that coloured effects may also be produced as there are three separate sets of correction factors generated in three different memories, one for each of the red, blue and green channels. Figures 22 and 23 show how colour effects may be produced and also illustrate how the brightness effect just described may be produced. Figure 22a shows an image to be scanned, in this case a push button telephone, and figure 22b shows the final effect produced by colour mixing. The effect is very simple, but is for illustrative purposes only. It will be understood that much more complex effects may be produced if desired. In figure 22b the picture has been divided into quadrants, the top left quadrant being shaded red, the bottom left, yellow, the bottom right, green and the top right, blank. The formation of the quadrants can be understood from the individual R, G, B shading maps shown in figures 23a, b and c. Figure 23(a) shows the shading map for the Red signal. The processor loads the correction map for the R signal such that the left side of the image has maximum output and the right side has zero output. Similarly in figure 23(b) the correction factor map is loaded such that the bottom half of the map is maximum green output and the top half zero output. The correction factor map for the blue signal is loaded with zeros for all memory locations which inhibits the blue signal. The three shading maps are superimposed to give the colour tinted displayed image of figure 22(b). In the bottom left quadrant the red and green halves overlap to produce a yellow quadrant. In the top right quadrant the correction factor maps are loaded with zeros for all three cases so that the top right hand quadrant of the displayed image is blank. It will be appreciated that the brightness effect described previously can be produced by loading a brightness map into memories of each of the R G B boards. Thus for example if the pattern of Figure 23(a) was loaded into all three correction factor memories the resulting image would be at maximum brightness on the left hand side of the image and at minimum brightness on the right hand side of the image. The brightness modulated picture is, of course, uncorrected. To retain the function of the shading corrector the correction factor must be read from each location, the value at that location modified accordingly, and the correction factor returned to the memory location. It will be appreciated that the brightness effects will take a significant amount of processing time to produce and remove. To compensate for this, additional shading memories 50 may be included which can be loaded slowly and switched into operation when required. In a second aspect of the modification a film image may be modulated or mixed with another image. It will be remembered that the correction factors in the method as initially described were derived with the telecine in an open-gate (no - film) condition. To mix images the picture to be mixed is introduced into the telecine film gate during shading alignment. The effect of this is that the correction factors derived and stored in memory 50 are the product of the shading correction factors and the inverse of the picture in the film gate. Alternatively, pictures may be mixed by altering the shading correction routine so that the existing corection factors for each location are first read from memory 50, multiplied by the picture image at that location and the product returned to the shading memory 50. Thus, a stored picture image and correction factor results so that it is this product which modulates the subsequent film images scanned by the telecine rather than the correction factors alone. A third method of loading pictures into the shading memory would be to transfer directly to the memory data from a digital picture store or other picture source. This data may be modified using the existing stored correction factors. Once a picture or effect has been stored in the shading memory 50 using any of the aspects of the modification described, it may be altered or edited by interactive control from a graphics tablet or other suitable apparatus using a microprocessor control system. Although parts of the picture may be masked or blanked by reducing the gain to zero for that area is mentioned previously, a different method is preferred for convenience. This method involves altering the blanking signal reference points such that the video signal is switched off for the areas which it is desired to blank. Figure 24 shows a further effect that may be generated. The scan generation circuitry produces a digital address for all horizontal and vertical scan positions. These addresses are compared with four reference number pairs, R1, R2, R3, R4 (Figure 24a) by a blanking signal generator. The reference numbers correspond to the top left, right and bottom left, right positions of the picture. Whenever the picture exceeds these limits a blanking signal is produced which is applied to the video amplifiers to turn off the video signal. Effects are then applied to the blanking signal by modifying the reference numbers. For example, adding an offset to the left reference number moves the blanking edge to the left or the right depending on the sense of the offset. Adding a part of the vertical address to the left reference number will slope the left edge to one side. Curved or irregular effects can be applied to the blanking edges by modifying the data applied to the reference numbers using look-up tables. Thus, in Figure 24(b), the left blanking edge is offset by increasing the horizontal reference numbers so that R 1 and R 3 are moved to the right of their Figure 24(a) position. The vertical numbers of R 3 and R 4 are increased, raising the lower blanking edge. The result is that the image is displayed with offset blanking edges as shown in Figure 24(b), with the left most and bottom most portion of the image being suppressed. Figure 24(c) shows the effect of adding a part of the vertical address to the left reference number. This causes the left blanking edge to slope to one side. In Figure 24(c) the left blanking reference number has been increased also, causing R 1 to shift slightly to the right. It should be understood that any of the effects outlined above can be programmed by a suitable telecine pre-programmer. Although the description has been given in relation to a flying spot telecine, it should be appreciated that the invention in all its aspects is applicable to the situation where the telecine is used as a film writer. That is, where unexposed film is introduced in to the film gate and the video signal is split into three separate components; R,G,B each of which, in turn, is used to modulate the flying spot to write the film. The apparatus and methods described herein are also described and claimed in our copending application EP-A-0449875 out of which this application is divided and our copending divisional application EP-A-0 532 129.

Claims: A method of modifying a video image for display, comprising generating digital horizontal and vertical scan addresses for a scanned image, continuously comparing the generated addresses with predetermined horizontal and vertical reference addresses delineating the border of the active image to be displayed, applying a blanking signal to the video signal to be displayed when the scan address exceeds the limits of the active picture defined by the reference addresses, and modifying the reference addresses to introduce blank areas into the active picture, characterised in that one or both of the horizontal and vertical reference addresses is modified by addition of a portion of the horizontal and vertical scan addresses respectively. A method according to claim 1, characterised by modifying the portion of the horizontal and vertical scan addresses applied to the reference addresses with predetermined data. A method according to claim 1 or 2, characterised by modifying the reference addresses according to a predetermined sequence. A method according to claim 3 wherein the sequence of modified addresses are stored in a telecine or film writer pre-programmer. Apparatus for modifying a video image for display, comprising a horizontal and vertical scan address generator for generating addresses for a scanned image, a reference address generator for generating horizontal and vertical reference addresses delineating the limits of an active image to be displayed, means for comparing the vertical and horizontal scan addresses with the reference addresses, means for applying a blanking signal to scan addresses indicated by the comparison to be outside the active image, and means for modifying the reference addresses to introduce blank areas into the active picture, characterised in that the means for modifying the reference addresses includes means for modifying one or both of the horizontal and vertical reference addresses by addition of a portion of the horizontal and vertical scan addresses respectively. Apparatus according to claim 5, characterised by means for modifying the portion of the horizontal and vertical scan addresses applied to the reference addresses with predetermined data. Apparatus according to claim 5 or 6, characterised by means for modifying the reference addresses according to a predetermined sequence of additions of portions of the horizontal and vertical scan addresses. A flying spot telecine or film writer characterised by apparatus according to any of claims 5 to 7.

Inventors: HUNT STUART, MEAD TERENCE WILLIAM, OSBORNE TREVOR MALCOLM, HUNT, STUART, MEAD, TERENCE WILLIAM, OSBORNE, TREVOR MALCOLM
Applicants: RANK CINTEL LTD, RANK CINTEL LIMITED
Application year: 1989
Main classification: H04N5
IPC codes: H04N3, H04N5, H04N17