Category: ENGINEERING

         SYSTEMS ENGINEERING MANAGER         Summary    Multifaceted Technical Manager with
a broad spectrum of experience and knowledge excelling at being a conduit
between the technical domain and financial processes. Proficient in numerous
areas from hardware engineering, software engineering and subcontracts
management. Technical Manager for $60M+ in complex software development
including the functional management of 70+ Systems Engineers, Software
Engineers, Test Engineers, Technical Artists and Game Developers.      Skills       Technical
Management:  MS
Project, Agile Software Development, Jira, Handsoft, ePDM, Data Analysis, Customer
Management    Systems : Hardware-Software Integration Rational Requisite Pro,
ClearQuest, Visio,DOORS, LEAN/Six Sigma, Safety Engineering, Requirements
Engineering Creation, System Architecture     Design:  Creo,
Solidworks, ANSYS 14, DFMA, DFA/DFM, AutoCAD, Zemax, Unigraphics,     I-deas, Intralink, Windchill
       Drafting:  Engineering Drawings, GD&T, Tolerances, Bill of
Materials, Cage Codes, ASME Standards, Weld
and Material Callouts     Development:  C++, JAVA, MathCAD, Matlab, Simulink, Microsoft Visual Studio      Clearance: 
Active Secret Security Clearance         Experience      Company Name     February 2010   to   Current     Systems Engineering Manager   City  ,   State     Technical Program Manager for LCS Game Based Learning    Manage
63 Systems Engineers, Software Engineers, Test Engineers, Technical Artists and
Game Developers     Responsible
for budget, scope and schedule for $55M worth of training software development      Led
the setup of cross-functional team based development resulting in $12M+ cost
savings      Championed
the engineering of an enterprise architecture that included a tool suite for
game development that is being used on an enterprise level     Technical
point of contact for the US Navy ranging from product design to schedule and budget
reviews      Managed
5 subcontractors including budget, scope and schedule for each company       Technical Program Manager for Emirates Airlines Game Based
Learning for Cabin Crews       Manage
7 Systems Engineers, Software Engineers, Test Engineers, Technical Artists and
Game Developers      Piloted
the evolution of a mobile based training platform to serve over 20,000 trainees
on multiple mobile platforms       Lead Systems Engineer for LCS Mission Bay Trainer(MBT)
Proposal      Led
a cross functional team in the design of over $20M worth of heavy equipment
replicating the Mission Bays of LCS 3 and LCS 4      Designed
multimillion-dollar simulated Launch and Recovery Systems    Key
contributor to proposal-pricing and estimating-efforts     System Engineer for Littoral Combat Ship(LCS)
Curriculum Proposal      Developed
architecture for training courseware for the LCS ships inclusive of 300M of
software development      Generated
Learning Objective environment architecture      Led
the integration and configuration of sample product demonstrating level 3 IMI
training in a 3D environment      Composed
pricing model and technical manpower estimates for LCS curriculum proposal inclusive
of $300M over a 5 year PoP      Systems Engineer for M134a Dillon Minigun Simulator       Developed
System Design and System Requirements for M134a including 3 large projection
screens, simulated weapon and computing hardware      Designed
system simulating the timing of the feeder/delinker     Mechanical Engineer for design and production of
Bradley Fighting Vehicle Simulator       Received
performance award for opto-mechanical design on the Bradley Simulator      Designed
HVAC system to cool display and electronic instruments *by analyzing heat
emitted from electronic instruments and designed cooling system using a
series of fans and heat sinks     Designed
precision mounts for optical and visual instruments *Mounts designed were
adjustable while still maintaining durability. Designing of mounts consisted of
stress and strain analysis, material selection, vibration and shock analysis,
and manufacturability analysis. Working with RTV bonding to mounts lenses and
LED/LCD screens.     Utilized
elastomeric materials and polyurethane foam for vibration and shock support      Designed
mounting system to interface OLED screen and circuit board     Adopted
FARO arm to collect data for precision measurements

           Company Name     March 2009   to   February 2010     Co-op   City  ,   State      Developed
a physics system for damage assessment on a fighter aircraft (MIG-29A)
for fragmentation and blast damage from an air-to-air missile (AIM-120)    System
simulated results by calculating penetration from fragmentation damage on the
skin of the aircraft and structural damage from the shockwave of the blast    Developed
a six degree of freedom physics model for a C-17 aircraft

          Company Name     December 2009   to   May 2010     Physics Consultant   City  ,   State      Developed
a physics model of water flow and pressure against human muscle proving water
pressure can cause shearing of female reproductive muscles during watercraft
accidents by calculating the amount of stress on the muscle created by the high
velocity fluid entering the female reproductive system

          Languages    Bilingual Arabic/English  (US Citizen)       Education      University of Central Florida     2010       Bachelor of Science  :   Mechanical Engineering    City  ,   State              University of California, San Diego   2015         Enterprise System Architecture    City  ,   State