The colorization of grayscale images is an ill-posed problem, with multiple correct solutions. In this paper, an adversarial learning approach is proposed. A generator network is used to infer the chromaticity of a given grayscale image. The same network also performs a semantic classification of the image. This network is framed in an adversarial model that learns to colorize by incorporating perceptual and semantic understanding of color and class distributions. The model is trained via a fully self-supervised strategy. Qualitative and quantitative results show the capacity of the proposed method to colorize images in a realistic way, achieving top-tier performances relative to the state-of-the-art.
In these methods the user provides local hints, as for instance color scribbles, which are then propagated to the whole image. They were initiated with the work of Levin al @cite_5 . They assume that spatial neighboring pixels having similar intensities should have similar colors. They formalize this premise optimizing a quadratic cost function constrained to the values given by the scribbles. Several improvements were proposed. Huang al @cite_8 improve the bleeding artifact using edge information of the grayscale image. Yatziv al @cite_34 propose a luminance-weighted chrominance blending to relax the dependency of the position of the scribbles. Then, Luan al @cite_45 use the input scribbles to segment the grayscale image and thus better propagate the colors. This class of methods suffer from requiring large amounts of user inputs in particular when dealing with complex textures. Moreover, choosing the correct color palette is not an easy task.
@cite_5 @cite_45 @cite_34 @cite_8
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Colorization is a computer-assisted process for adding colors to grayscale images or movies. It can be viewed as a process for assigning a three-dimensional color vector (YUV or RGB) to each pixel of a grayscale image. In previous works, with some color hints the resultant chrominance value varies linearly with that of the luminance. However, it is easy to find that existing methods may introduce obvious color bleeding, especially, around region boundaries. It then needs extra human-assistance to fix these artifacts, which limits its practicability. Facing such a challenging issue, we introduce a general and fast colorization methodology with the aid of an adaptive edge detection scheme. By extracting reliable edge information, the proposed approach may prevent the colorization process from bleeding over object boundaries. Next, integration of the proposed fast colorization scheme to a scribble-based colorization system, a modified color transferring system and a novel chrominance coding approach are investigated. In our experiments, each system exhibits obvious improvement as compared to those corresponding previous works. Colorization is a computer-assisted process of adding color to a monochrome image or movie. The process typically involves segmenting images into regions and tracking these regions across image sequences. Neither of these tasks can be performed reliably in practice; consequently, colorization requires considerable user intervention and remains a tedious, time-consuming, and expensive task.In this paper we present a simple colorization method that requires neither precise image segmentation, nor accurate region tracking. Our method is based on a simple premise; neighboring pixels in space-time that have similar intensities should have similar colors. We formalize this premise using a quadratic cost function and obtain an optimization problem that can be solved efficiently using standard techniques. In our approach an artist only needs to annotate the image with a few color scribbles, and the indicated colors are automatically propagated in both space and time to produce a fully colorized image or sequence. We demonstrate that high quality colorizations of stills and movie clips may be obtained from a relatively modest amount of user input. Colorization, the task of coloring a grayscale image or video, involves assigning from the single dimension of intensity or luminance a quantity that varies in three dimensions, such as red, green, and blue channels. Mapping between intensity and color is, therefore, not unique, and colorization is ambiguous in nature and requires some amount of human interaction or external information. A computationally simple, yet effective, approach of colorization is presented in this paper. The method is fast and it can be conveniently used "on the fly," permitting the user to interactively get the desired results promptly after providing a reduced set of chrominance scribbles. Based on the concepts of luminance-weighted chrominance blending and fast intrinsic distance computations, high-quality colorization results for still images and video are obtained at a fraction of the complexity and computational cost of previously reported techniques. Possible extensions of the algorithm introduced here included the capability of changing the colors of an existing color image or video, as well as changing the underlying luminance, and many other special effects demonstrated here. In this paper, we present a color transfer algorithm to colorize a broad range of gray images without any user intervention. The algorithm uses a machine learning-based approach to automatically colorize grayscale images. The algorithm uses the superpixel representation of the reference color images to learn the relationship between different image features and their corresponding color values. We use this learned information to predict the color value of each grayscale image superpixel. As compared to processing individual image pixels, our use of superpixels helps us to achieve a much higher degree of spatial consistency as well as speeds up the colorization process. The predicted color values of the gray-scale image superpixels are used to provide a 'micro-scribble' at the centroid of the superpixels. These color scribbles are refined by using a voting based approach. To generate the final colorization result, we use an optimization-based approach to smoothly spread the color scribble across all pixels within a superpixel. Experimental results on a broad range of images and the comparison with existing state-of-the-art colorization methods demonstrate the greater effectiveness of the proposed algorithm.