Convolution plays a crucial role in various applications in signal and image processing, analysis and recognition. It is also the main building block of convolution neural networks (CNNs). Designing appropriate convolution neural networks on manifold-structured point clouds can inherit and empower recent advances of CNNs to analyzing and processing point cloud data. However, one of the major challenges is to define a proper way to "sweep" filters through the point cloud as a natural generalization of the planar convolution and to reflect the point cloud's geometry at the same time. In this paper, we consider generalizing convolution by adapting parallel transport on the point cloud. Inspired by a triangulated surface based method [Stefan C. Schonsheck, Bin Dong, and Rongjie Lai, arXiv:1805.07857.], we propose the Narrow-Band Parallel Transport Convolution (NPTC) using a specifically defined connection on a voxelized narrow-band approximation of point cloud data. With that, we further propose a deep convolutional neural network based on NPTC (called NPTC-net) for point cloud classification and segmentation. Comprehensive experiments show that the proposed NPTC-net achieves similar or better results than current state-of-the-art methods on point clouds classification and segmentation.
There are mainly two types of point-based convolution. The first type is to combine the information of points directly. These methods can be formulated as where @math is a neighborhood of @math and kernel @math takes different forms in different methods. PointNet @cite_1 is an early attempt to extract features on point cloud. PointNet is a network structure without convolution, or alternatively we can interpret the convolution defined by PointNet has the simplest kernel @math where @math is the Kronecker-Delta. Various later works attempt to improve PointNet by choosing different forms of the kernel @math . For example, PointNet++ @cite_23 introduces a max pooling among local points, i.e. choosing kernel @math as an indicator function: @math . Pointcnn @cite_19 chooses @math where @math and @math are trainable variables with @math . DGCNN @cite_7 proposes an "edge convolution" that can be viewed as fixing @math and @math MLP @math , where MLP means the Multi-Layer Perceptron.
@cite_19 @cite_1 @cite_7 @cite_23
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We investigate the minimization of Newton's functional for the problem of the body of minimal resistance with maximal height @math cite butt in the class of convex developable functions defined in a disc. This class is a natural candidate to find a (non-radial) minimizer in accordance with the results of cite lrp2. We prove that the minimizer in this class has a minimal set in the form of a regular polygon with @math sides centered in the disc, and numerical experiments indicate that the natural number @math is a non-decreasing function of @math . The corresponding functions all achieve a lower value of the functional than the optimal radially symmetric function with the same height @math . We introduce a general purpose algorithm for rapidly computing certain types of oscillatory integrals which frequently arise in problems connected to wave propagation, general hyperbolic equations, and curvilinear tomography. The problem is to numerically evaluate a so-called Fourier integral operator (FIO) of the form @math at points given on a Cartesian grid. Here, @math is a frequency variable, @math is the Fourier transform of the input @math , @math is an amplitude, and @math is a phase function, which is typically as large as @math ; hence the integral is highly oscillatory. Because a FIO is a dense matrix, a naive matrix vector product with an input given on a Cartesian grid of size @math by @math would require @math operations. This paper develops a new numerical algorithm which requires @math operations and as low as @math in storage space (the constants in front of these estimates are small). It operates by localizing the integral over polar wedges with small angular aperture in the frequency plane. On each wedge, the algorithm factorizes the kernel @math into two components: (1) a diffeomorphism which is handled by means of a nonuniform FFT and (2) a residual factor which is handled by numerical separation of the spatial and frequency variables. The key to the complexity and accuracy estimates is the fact that the separation rank of the residual kernel is provably independent of the problem size. Several numerical examples demonstrate the numerical accuracy and low computational complexity of the proposed methodology. We also discuss the potential of our ideas for various applications such as reflection seismology. Unlike on images, semantic learning on 3D point clouds using a deep network is challenging due to the naturally unordered data structure. Among existing works, PointNet has achieved promising results by directly learning on point sets. However, it does not take full advantage of a point's local neighborhood that contains fine-grained structural information which turns out to be helpful towards better semantic learning. In this regard, we present two new operations to improve PointNet with a more efficient exploitation of local structures. The first one focuses on local 3D geometric structures. In analogy to a convolution kernel for images, we define a point-set kernel as a set of learnable 3D points that jointly respond to a set of neighboring data points according to their geometric affinities measured by kernel correlation, adapted from a similar technique for point cloud registration. The second one exploits local high-dimensional feature structures by recursive feature aggregation on a nearest-neighbor-graph computed from 3D positions. Experiments show that our network can efficiently capture local information and robustly achieve better performances on major datasets. Our code is available at this http URL Let @math be a compact Riemannian submanifold of @math of dimension @math and let @math be a sample of i.i.d. points in @math with uniform distribution. We study the random operators @math where @math is the Gaussian kernel and @math as @math Such operators can be viewed as graph laplacians (for a weighted graph with vertices at data points) and they have been used in the machine learning literature to approximate the Laplace-Beltrami operator of @math @math (divided by the Riemannian volume of the manifold). We prove several results on a.s. and distributional convergence of the deviations @math for smooth functions @math both pointwise and uniformly in @math and @math (here @math and @math is the Riemannian volume measure). In particular, we show that for any class @math of three times differentiable functions on @math with uniformly bounded derivatives @math as soon as @math and also prove asymptotic normality of @math (functional CLT) for a fixed @math and uniformly in @math