Human errors in performing security-critical tasks are typically blamed on the complexity of those tasks. However, such errors can also occur because of (possibly unexpected) sensory distractions. A sensory distraction that produces negative effects can be abused by the adversary that controls the environment. Meanwhile, a distraction with positive effects can be artificially introduced to improve user performance. The goal of this work is to explore the effects of visual stimuli on the performance of security-critical tasks. To this end, we experimented with a large number of subjects who were exposed to a range of unexpected visual stimuli while attempting to perform Bluetooth Pairing. Our results clearly demonstrate substantially increased task completion times and markedly lower task success rates. These negative effects are noteworthy, especially, when contrasted with prior results on audio distractions which had positive effects on performance of similar tasks. Experiments were conducted in a novel (fully automated and completely unattended) experimental environment. This yielded more uniform experiments, better scalability and significantly lower financial and logistical burdens. We discuss this experience, including benefits and limitations of the unattended automated experiment paradigm.
O'Malley and Poplawsky @cite_2 argued that sensory noise affects behavioral selectivity. Specifically, while a consistent positive or negative effect on task completion may not occur, a consistent negative effect was observed for tasks that require subjects to react to signals on their periphery. Meanwhile, a consistent positive effect on task completion was observed for tasks that require subjects to react to signals in the center of their field of attention. This leads to the claim that sensory stimulation has the effect of narrowing the subject's area of attention.
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Author(s): Kaczmarek, T; Kobsa, A; Sy, R; Tsudik, G | Abstract: User errors while performing security-critical tasks can lead to undesirable or even disastrous consequences. One major factor influencing mistakes and failures is complexity of such tasks, which has been studied extensively in prior research. Another important issue which hardly received any attention is the impact of both accidental and intended distractions on users performing security-critical tasks. In particular, it is unclear whether, and to what extent, unexpected sensory cues (e.g., auditory or visual) can influence user behavior and or trigger mistakes. Better understanding of the effects of intended distractions will help clarify their role in adversarial models. As part of the research effort described in this paper, we administered a range of naturally occurring -- yet unexpected -- sounds while study participants attempted to perform a security-critical task. We found that, although these auditory cues lowered participants' failure rates, they had no discernible effect on their task completion times. To this end, we overview some relevant literature that explains these somewhat counter-intuitive findings. Conducting a thorough and meaningful study on user errors requires a large number of participants, since errors are typically infrequent and should not be instigated more than once per subject. To reduce the effort of running numerous subjects, we developed a novel experimental setup that was fully automated and unattended. We discuss our experience with this setup and highlight the pros and cons of generalizing its usage. The literature on the effects of noise on monitoring performance shows a disappointing lack of consistency in results. The hypothesis of the present study was that task classification in terms of demands made on the observer should reconcile conflicting findings so that generalizations could be made. Therefore, a study was made of the effects of intermittent or variable noise on vigilance experiments with similar task demands. Twenty-one sensory vigilance studies, selected from 98 visual performance experiments, were analyzed in detail. It appeared that, even when studies possess similar task characteristics, they are hard to compare due to the many types and varieties of the noise variables involved and the measures of performance used. Contradictory results remain. It was concluded that we know nothing about the effects of variable noise on sustained attention, despite the importance of this kind of noise for everyday life. Using this detailed analysis as an illustration, it was suggested that disparate... We present a lexicon-based approach to extracting sentiment from text. The Semantic Orientation CALculator (SO-CAL) uses dictionaries of words annotated with their semantic orientation (polarity and strength), and incorporates intensification and negation. SO-CAL is applied to the polarity classification task, the process of assigning a positive or negative label to a text that captures the text's opinion towards its main subject matter. We show that SO-CAL's performance is consistent across domains and in completely unseen data. Additionally, we describe the process of dictionary creation, and our use of Mechanical Turk to check dictionaries for consistency and reliability. We propose a formal Bayesian definition of surprise to capture subjective aspects of sensory information. Surprise measures how data affects an observer, in terms of differences between posterior and prior beliefs about the world. Only data observations which substantially affect the observer’s beliefs yield surprise, irrespectively of how rare or informative in Shannon’s sense these observations are. We test the framework by quantifying the extent to which humans may orient attention and gaze towards surprising events or items while watching television. To this end, we implement a simple computational model where a low-level, sensory form of surprise is computed by simple simulated early visual neurons. Bayesian surprise is a strong attractor of human attention, with 72 of all gaze shifts directed towards locations more surprising than the average, a figure rising to 84 when focusing the analysis onto regions simultaneously selected by all observers. The proposed theory of surprise is applicable across different spatio-temporal scales, modalities, and levels of abstraction.