In this paper, we propose a simple way to utilize stereo camera data to improve feature descriptors. Computer vision algorithms that use a stereo camera require some calculations of 3D information. We leverage this pre-calculated information to improve feature descriptor algorithms. We use the 3D feature information to estimate the scale of each feature. This way, each feature descriptor will be more robust to scale change without significant computations. In addition, we use stereo images to construct the descriptor vector. The SIFT and FREAK descriptors are used to evaluate the proposed method. The scale normalization technique in feature tracking test improves the standard SIFT by 8.75 and improves the standard FREAK by 28.65 . We also use a simple visual odometry algorithm and test it on the KITTI datasets. The stereo FREAK descriptor raises the number of inlier matches by 19 and consequently improves the accuracy of visual odometry by 23 .
One of the well-known and robust feature descriptors is . It has been successfully used for more than one decade in many applications including visual odometry, scene reconstruction, object recognition, etc. The descriptor vector contains 128 floating point numbers. The main issue with the descriptor is its computation and matching times. In real-time applications such as visual odometry or Simultaneous Localization and Mapping (), time limitation is a serious challenge. Moreover, in , it is needed to store feature descriptor vectors in order to find loop closure which is the main step of the path optimization. Therefore, the size of the descriptor vector is very important. The descriptor, which is a fast version of , constructs a 64-D descriptor vector and reduces the computation time compared to the descriptor. However, it still has high computation and matching time. @cite_16 showed that using dimensionality reduction techniques such as Principal Component Analysis (PCA) or Linear Discriminant Embedding (LDE) can reduce descriptor size without any loss in recognition performance. Another way to reduce the descriptor vector size has been presented by @cite_13 . They took advantage of a quantization method to use only 4 bits to store floating numbers of the descriptor.
@cite_16 @cite_13
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SIFT-like local feature descriptors are ubiquitously employed in computer vision applications such as content-based retrieval, video analysis, copy detection, object recognition, photo tourism, and 3D reconstruction. Feature descriptors can be designed to be invariant to certain classes of photometric and geometric transformations, in particular, affine and intensity scale transformations. However, real transformations that an image can undergo can only be approximately modeled in this way, and thus most descriptors are only approximately invariant in practice. Second, descriptors are usually high dimensional (e.g., SIFT is represented as a 128-dimensional vector). In large-scale retrieval and matching problems, this can pose challenges in storing and retrieving descriptor data. We map the descriptor vectors into the Hamming space in which the Hamming metric is used to compare the resulting representations. This way, we reduce the size of the descriptors by representing them as short binary strings and learn descriptor invariance from examples. We show extensive experimental validation, demonstrating the advantage of the proposed approach. The first step in an image retrieval pipeline consists of comparing global descriptors from a large database to find a short list of candidate matching images. The more compact the global descriptor, the faster the descriptors can be compared for matching. State-of-the-art global descriptors based on Fisher Vectors are represented with tens of thousands of floating point numbers. While there is significant work on compression of local descriptors, there is relatively little work on compression of high dimensional Fisher Vectors. We study the problem of global descriptor compression in the context of image retrieval, focusing on extremely compact binary representations: 64-1024 bits. Motivated by the remarkable success of deep neural networks in recent literature, we propose a compression scheme based on deeply stacked Restricted Boltzmann Machines (SRBM), which learn lower dimensional non-linear subspaces on which the data lie. We provide a thorough evaluation of several state-of-the-art compression schemes based on PCA, Locality Sensitive Hashing, Product Quantization and greedy bit selection, and show that the proposed compression scheme outperforms all existing schemes. A number of 3D local feature descriptors have been proposed in the literature. It is however, unclear which descriptors are more appropriate for a particular application. A good descriptor should be descriptive, compact, and robust to a set of nuisances. This paper compares ten popular local feature descriptors in the contexts of 3D object recognition, 3D shape retrieval, and 3D modeling. We first evaluate the descriptiveness of these descriptors on eight popular datasets which were acquired using different techniques. We then analyze their compactness using the recall of feature matching per each float value in the descriptor. We also test the robustness of the selected descriptors with respect to support radius variations, Gaussian noise, shot noise, varying mesh resolution, distance to the mesh boundary, keypoint localization error, occlusion, clutter, and dataset size. Moreover, we present the performance results of these descriptors when combined with different 3D keypoint detection methods. We finally analyze the computational efficiency for generating each descriptor. Feature description for local image patch is widely used in computer vision. While the conventional way to design local descriptor is based on expert experience and knowledge, learning-based methods for designing local descriptor become more and more popular because of their good performance and data-driven property. This paper proposes a novel data-driven method for designing binary feature descriptor, which we call receptive fields descriptor (RFD). Technically, RFD is constructed by thresholding responses of a set of receptive fields, which are selected from a large number of candidates according to their distinctiveness and correlations in a greedy way. Using two different kinds of receptive fields (namely rectangular pooling area and Gaussian pooling area) for selection, we obtain two binary descriptors @math and @math .accordingly. Image matching experiments on the well-known patch data set and Oxford data set demonstrate that RFD significantly outperforms the state-of-the-art binary descriptors, and is comparable with the best float-valued descriptors at a fraction of processing time. Finally, experiments on object recognition tasks confirm that both @math and @math successfully bridge the performance gap between binary descriptors and their floating-point competitors.