This paper introduces a protocol that distributively constructs a collision-free schedule for multi-hop packet radio networks in the presence of hidden terminals. As a preliminary step, each wireless station computes the schedule length after gathering information about the number of flows in its neighbourhood. Then, a combination of deterministic and random backoffs are used to reach a collision-free schedule. A deterministic backoff is used after successful transmissions and a random backoff is used otherwise. It is explained that the short acknowledgement control packets can easily result in channel time fragmentation and, to avoid this, the use of link layer delayed acknowledgements is advocated and implemented. The performance results show that a collision-free protocol easily outperforms a collision-prone protocol such as Aloha. The time that is required for the network to converge to a collision-free schedule is assessed by means of simulation.
A general discussion of this class of protocols, together with performance comparisons and protocol refinements, is offered in @cite_12 . This last paper also introduces the concepts of stickiness and variable schedule length to accommodate a larger number of contenders in slotted networks. In the present work, we will reuse both concepts in the context of multi-hop packet radio networks.
@cite_12
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Exponential growth in the number of wireless devices that operate in the limited unlicensed frequency spectrum necessitates the next generation of radio devices to be reconfigurable and sensitive to changes in network conditions and spectrum availability. Most modern wireless devices offer increased software programmability and control over radio communication parameters. Since a large portion of the MAC protocol is implemented in software, with the firmware providing a set of functional primitives, it is possible to design and implement alternate MAC protocols in real testbeds equipped with commodity 802.11 devices. This paper describes FreeMAC, a reconfigurable MAC protocol development framework that enables the design and implementation of a general class of multi-channel MAC protocols on a typical Linux system. FreeMAC provides support for frequent channel switching and fine control over the timing of packet transmissions. We also propose a mechanism to reduce the latency in the scheduling of periodic operations of a software MAC protocol that have strict timing requirements. Results from our six node testbed indicate that using our approach, the scheduling latency of slot transitions in a TDMA-style MAC can be improved by up to an order of magnitude, with minimal overhead. FreeMAC also exports a number of radio configuration parameters as API functions to enable cross layer interactions among wireless networking protocols. As a proof of concept, we implement a simple multi-channel TDMA MAC on our testbed to demonstrate the utility of FreeMAC as a development framework. In multi-hop ad hoc networks, the efficiency of a medium access control protocol under heavy traffic load depends mainly on its ability to schedule a large number of simultaneous non-interfering transmissions. However, as each node has only a local view of the network, it is difficult to globally synchronize transmission times over the whole network. How does the lack of global coordination affect spatial reuse in multi-hop wireless networks? We show that in a de-centralized network the spatial reuse does not benefit from global clock synchronization. On the contrary, we demonstrate that non-slotted protocols using collision avoidance mechanisms can achieve a higher spatial reuse than the corresponding slotted protocols. By means of a simple backoff mechanism, one can thus favor the spontaneous emergence of spatially dense transmission schedules. This paper describes Extremely Opportunistic Routing (ExOR), a new unicast routing technique for multi-hop wireless networks. ExOR forwards each packet through a sequence of nodes, deferring the choice of each node in the sequence until after the previous node has transmitted the packet on its radio. ExOR then determines which node, of all the nodes that successfully received that transmission, is the node closest to the destination. That closest node transmits the packet. The result is that each hop moves the packet farther (or average) than the hops of the best possible pre-determined route.The ExOR design addresses the challenge of choosing a forwarding node after transmission using a distributed algorithm. First, when a node transmits a packet, it includes in the packet a simple schedule describing the priority order in which the potential receivers should forward the packet. The node computes the schedule based on shared measurements of inter-node delivery rates. ExOR then uses a distributed slotted MAC protocol for acknowledgements to ensure that the receivers agree who the highest priority receiver was.The efficacy of ExOR depends mainly on the rate at which the reception probability falls off with distance. Simulations based on measured radio characteristics [6] suggest that ExOR reduces the total number of transmissions by nearly a factor of two over the best possible pre-determined route. The design of packet radio networks involves a large number of issues which interact in a very complex fashion. Many of these pertain to the RF channel and its use, others pertain to the operational protocols. Clearly, no single model can be formulated which incorporates all the necessary parameters and leads to the optimum solution. The one essential element which complicates matters is that, contrary to point-to-point networks in which each channel is utilized by a single pair of nodes, the radio channel in packet radio networks is a multiaccess broadcast resource: i) in a given locality determined by radio connectivity, the channel is shared by many contending users, hence the need for channel access protocols; ii) radio is a broadcast medium and thus the action taken by a node has an effect on the actions taken by neighboring nodes and their outcome. Despite the complexity of the problem, there has been significant progress worth reporting on. The work accomplished so far has been either the analysis of specific examples of networks or an attempt to create models that would be useful in the design of general networks. The purpose of this paper is to survey the various modeling techniques that have been used for the performance analysis of packet radio networks, and to discuss the assumptions underlying these models, their scope of applicability, and some of the results obtained.