In this paper we introduce the core results of the project on software development for social robotics systems. The usability of maintenance and control features is crucial for many kinds of systems, but in the case of social robotics we also have to take into account that (1) the humanoid robot physically interacts with humans, (2) the conversation with children might have different requirements in comparison to the conversation with adults. The results of our work were implement for the humanoid PAL REEM robot, but their core ideas can be applied for other types of humanoid robots. We developed a web-based solution that supports the management of robot-guided tours, provides recommendations for the users as well as allows for a visual analysis of the data on previous tours.
@cite_26 presented the concept of Social Robot Architecture, which integrates the key elements of agenthood and robotics in a coherent and systematic manner. The ethical and social implications of robotics were discussed by in @cite_25 . @cite_17 examined social-psychology concepts to apply them to the human-robot interaction. @cite_7 presented a case study where they analysed the effects of robot features (human-likeness and gender) and user characteristics on the human-robot interaction acceptance and psychological anthropomorphism. @cite_8 analysed the effects of gesture on the perception of psychological anthropomorphism, by conducting a case study using the Honda humanoid robot. @cite_19 conducted a cross-cultural study on generation of culture dependent facial expressions of humanoid robot. @cite_4 discussed the use of observational studies of human-robot social interaction in open human-inhabited environments. Klein and Cook @cite_20 analysed and compared the findings in the UK and Germany on robot-therapy with emotional robots as a treatment approach for people with cognitive impairments.
@cite_26 @cite_4 @cite_7 @cite_8 @cite_19 @cite_25 @cite_20 @cite_17
1572311639 2060981264 2075132641 128434723 1638773224 1950060180 2097404405
This paper discusses the use of observational studies of human-robot social interaction in open human-inhabited environments as a method for improving on the design and evaluating the interactive capabilities of social robots. First, we discuss issues that have surfaced in attempts to evaluate social interactions between humans and robots. Next, we review two observational studies involving robots interacting socially with humans and discuss how the results can be applied to improving robot design. The first is an analysis of a mobile conference-attending robot that performed a search task by augmenting its perception through social interaction with human attendees. The second is an analysis of a stationary robotic receptionist that provides information to visitors and enhances interaction through story-telling. Through these examples, we show how observational studies can be applied to human-robot social interactions in varying contexts and with differing tasks to quantitatively and qualitatively evaluate (and discover unanticipated aspects of) the social interaction. Finally, we discuss design recommendations suggested by insights gained through these analyses Here, we propose that bidirectionality in implicit motor coordination between humanoid robots and humans could enhance the social competence of human–robot interactions. We first detail some questions pertaining to human–robot interactions, introducing the Uncanny Valley hypothesis. After introducing a framework pertinent for the understanding of natural social interactions, motor resonance, we examine two behaviors derived from this framework: motor coordination, investigated in and informative about human–human interaction, and motor interference, which demonstrate the relevance of the motor resonance framework to describe human perception of humanoid robots. These two lines of investigation are then put together to “close the loop” by proposing to implement a key feature of motor coordination, bidirectionality, in robots’ behavior. Finally, we discuss the feasibility of implementing motor coordination between humanoid robots and humans, and the consequences of this implementation in enhancing the social competence of robots interacting with humans. Keywords: interpersonal interaction, motor resonance, motor coordination, motor interference, social robotics, anthropomorphism In an experiment we manipulated a robot's voice in two ways: First, we varied robot gender; second, we equipped the robot with a human-like or a robot-like synthesized voice. Moreover, we took into account user gender and tested effects of these factors on human-robot acceptance, psychological closeness and psychological anthropomorphism. When participants formed an impression of a same-gender robot, the robot was perceived more positively. Participants also felt more psychological closeness to the same-gender robot. Similarly, the same-gender robot was anthropomorphized more strongly, but only when it utilized a human-like voice. Results indicate that a projection mechanism could underlie these effects. Communication between humans and robots is a very critical step for the integration of social robots into society. Emotion expression through a robotic face is one of the key points of communication. Despite the most recent efforts, no matter how much expression capabilities improve, facial expression recognition is often hampered by a cultural divide between subjects that participate in surveys. The purpose of this work is to take advantage of the 24 degrees of freedom head of the humanoid social robot KOBIAN-R for making it capable of displaying different versions of the same expressions, using face and neck, in a way that they are easy to understand for Japanese and for Western subjects. We present a system based on relevant studies of human communication and facial anatomy, as well as on the work of illustrators and cartoonists. The expression generator we developed can be adapted to specific cultures. Results confirmed the in-group advantage, showing that the recognition rate of this system is higher when the nationality of the subjects and the cultural characterisation of the shown expressions are coincident. We conclude that this system could be used, in future, on robots that have to interact in a social environment, with people with different cultural background.