few_shots: Example:
Problem/activity:
Task
Materials
One 10-frame per pair of students (see example below)
[IMG]
Counters, 10 per pair of students
Decks of number cards 0-5 (with 4 of each number) or two 0-5 dice
Setup
This activity is done in pairs. The students sit side by side with 10-frame and deck of cards or dice. If they have cards, the cards are shuffled and placed face down in front of them.
Action
Player 1 flips a card or rolls the die. They place that many counters on the 10-frame. Player 2 flips a card or rolls the die. They place that many more counters on the 10-frame next to the counters already on the ten frame. The students count the total together.
A recording sheet can be added when the students have been introduced to equations and number sentences. For those students who can handle higher numbers, a deck of 0-10 cards and two 10-frames can be used.
This game can also be played alone.


Mathematical concept/skill options: 
A. Write and interpret numerical expressions.
B. Generate and analyze patterns.
C. Analyze patterns and relationships.
D. Use properties of operations to generate equivalent expressions.
E. Use the four operations with whole numbers to solve problems.
F. Work with radicals and integer exponents.
G. Solve systems of equations.
H. Represent and solve problems involving multiplication and division.
I. Perform arithmetic operations on polynomials.
J. Understand the relationship between zeros and factors of polynomials.
K. Understand properties of multiplication and the relationship between multiplication and division.
L. Solve real-life and mathematical problems using numerical and algebraic expressions and equations.
M. Solve problems involving the four operations, and identify and explain patterns in arithmetic.
N. Use polynomial identities to solve problems.
O. Apply and extend previous understandings of arithmetic to algebraic expressions.
P. Rewrite rational expressions.
Q. Interpret the structure of expressions.
R. Add and subtract within 20.
S. Analyze and solve linear equations and pairs of simultaneous linear equations.
T. Represent and analyze quantitative relationships between dependent and independent variables.
U. Solve equations and inequalities in one variable.
V. Create equations that describe numbers or relationships
W. Reason about and solve one-variable equations and inequalities.
X. Represent and solve equations and inequalities graphically.
Y. Understand solving equations as a process of reasoning and explain the reasoning.
Z. Understand and apply properties of operations and the relationship between addition and subtraction.
AA. Gain familiarity with factors and multiples.
AB. Understand addition as putting together and adding to, and understand subtraction as taking apart and taking from.
AC. Work with addition and subtraction equations.
AD. Multiply and divide within 100.
AE. Work with equal groups of objects to gain foundations for multiplication.
AF. Represent and solve problems involving addition and subtraction.
AG. Write expressions in equivalent forms to solve problems.
AH. Understand the connections between proportional relationships, lines, and linear equations.


Your response:
{
  "explanation": "This task teaches students to understand addition as putting together counters, or adding to already placed counters.",
  "answer": "AB"
}

Now, assign the following problem or activity to one or more relevant mathematical concepts/skills it teaches.
shot_info: im_task_001477

K
options: Understand the place value system.

Use place value understanding and properties of operations to perform multi-digit arithmetic.
Grade 4 expectations in this domain are limited to whole numbers less than or equal to 1,000,000.

Work with numbers 11–19 to gain foundations for place value.

Understand place value.

Use place value understanding and properties of operations to add and subtract.

Perform operations with multi-digit whole numbers and with decimals to hundredths.

Use place value understanding and properties of operations to perform multi-digit arithmetic. (A range of algorithms may be used.)

Generalize place value understanding for multi-digit whole numbers.
Grade 4 expectations in this domain are limited to whole numbers less than or equal to 1,000,000.

Extend the counting sequence.
problem_activity: Narrative
The purpose of this activity is for students to
learn a new center called Greatest of Them All. Students use digit cards to create the greatest possible number. As each student draws a card, they choose where to write it on the recording sheet. Once a digit is placed, it can’t be moved. Students compare their numbers using <, >, or =. The player with the greater number in each round gets a point. Students think strategically about place value when they decide how to use the first of the 2 cards they draw (MP7).
Students should remove cards that show 10 from their deck.
Action and Expression: Internalize Executive Functions.
Check for understanding by inviting students to rephrase directions in their own words.
Supports accessibility for: Memory, Organization
Required Materials
Materials to Gather
Number cards 0–10
Materials to Copy
Greatest of Them All Stage 1 Recording Sheet
Launch
Groups of 2
Give each group a set of number cards and two recording sheets.
Ask students to remove the cards with the number 10.
“We are going to learn a new center called Greatest of Them All. You and your partner both make a two-digit number. Try to make the greatest number you can because the player with the greater number wins. Let’s play one round together.”
Display the number cards and recording sheet.
Invite a student to act as your partner.
Choose a number card.
“I can decide where to place this digit on the recording sheet. This digit can be my ones or my tens, but once I place it, it cannot be moved.”
“Where would you place this number on the recording sheet? Why would you place it there?” (I would put it in the tens place because 6 is a high number and I want to have a lot of tens. I would put this number in the ones place because I want to try to get a greater number for my tens.)
“After you place one number, your partner chooses a card and places the number on their recording sheet.”
Invite your partner to choose a card and decide where they will place the number.
Repeat until each of you has a two-digit number.
“Now we compare our numbers. Who has the greater number? How do you know?”
“Finally, we write a comparison using <, >, or =.”
Demonstrate writing the comparison statement on the recording sheet.
“The player with the greater number gets a point. Continue playing until someone reaches 5 points.”
Activity
10 minutes: partner work time
Activity Synthesis
Display a recording sheet with a 5 in the tens place for one partner and the rest blank.
“My partner has a 5 in the tens place. I choose a card and see that it is a 6. Where should I place the 6? Why would you place it there?” (Place it in the tens place because 6 tens is more than 5 tens so the number in the ones place won't matter. You will have the greater number.)


correct_option_index: 3