few_shots: Example:
Problem/activity:
For each pair of numbers, determine if the values are equivalent. Explain your reasoning for each one.
a.
$$-0.25$$
and
$$\frac{1}{-4}$$
b.
$$-\left ( \frac{1}{4} \right )$$
and
$$\frac{-1}{-4}$$
c.
$$\frac{-1}{4}$$
and
$$-\frac{1}{4}$$


Topic options: 
A. Operations & Algebra: students learn to solve problems using algebraic thinking and operations such as addition, subtraction, multiplication, and division. They may learn to identify and explain arithmetic patterns, evaluate or manipulate numerical expressions, and reason with equations and inequalities.
B. Functions: students learn to define, use, and evaluate functions to model relationships between quantities.
C. Counting & Cardinality: students learn to know number names and the count sequence, count to tell the number of objects, and compare numbers.
D. Number & Operations - Fractions: students learn to understand fractions as numbers and may work with them using addition, subtraction, multiplication, and division.
E. Number & Operations in Base Ten: students learn to work with the base-ten system and build place value understanding.
F. Statistics & Probability: students learn to analyze and produce data distributions, and build understanding of univariate and bivariate data. They learn to interpret data, make statistical inferences, justify conclusions, understand rules of probability, and use probability to make decisions.
G. Ratios & Proportional Relationships: students learn to recognize, describe, represent, and reason with ratios, rates, proportional relationships, and percent.
H. Measurement & Data: students learn to work with data and measure attributes such as time, money, length, area, and volume. They may learn to compare measurements to operations and convert between different units of measure.
I. Number Systems and Quantity: students learn to understand the complex number system and reason quantitatively.
J. Geometry: students learn to classify geometric figures by their properties, and understand and compare the relationships between them. Students develop and use formulas to compute lengths, areas, and volumes, and they use transformations to generate new shapes and compare existing ones. Geometry can be studied with and without coordinates.
K. Modeling: students learn to choose and use appropriate mathematics and statistics to analyze real-world empirical situations, improve decisions, and report on their conclusions and the reasoning behind them.


Your response:
Thought: This problem teaches students different ways of writing numbers that express the same value. This helps students better understand the complex number system, which includes rational numbers.
Answer: I

Now, assign the following problem or activity to one or more relevant topics it teaches.
shot_info: fl_problem_001097

7
options: Number Systems and Quantity: students learn to understand the complex number system and reason quantitatively.

Number & Operations - Fractions: students learn to understand fractions as numbers and may work with them using addition, subtraction, multiplication, and division.

Measurement & Data: students learn to work with data and measure attributes such as time, money, length, area, and volume. They may learn to compare measurements to operations and convert between different units of measure.

Geometry: students learn to classify geometric figures by their properties, and understand and compare the relationships between them. Students develop and use formulas to compute lengths, areas, and volumes, and they use transformations to generate new shapes and compare existing ones. Geometry can be studied with and without coordinates.

Functions: students learn to define, use, and evaluate functions to model relationships between quantities.

Counting & Cardinality: students learn to know number names and the count sequence, count to tell the number of objects, and compare numbers.

Ratios & Proportional Relationships: students learn to recognize, describe, represent, and reason with ratios, rates, proportional relationships, and percent.

Modeling: students learn to choose and use appropriate mathematics and statistics to analyze real-world empirical situations, improve decisions, and report on their conclusions and the reasoning behind them.

Statistics & Probability: students learn to analyze and produce data distributions, and build understanding of univariate and bivariate data. They learn to interpret data, make statistical inferences, justify conclusions, understand rules of probability, and use probability to make decisions.

Operations & Algebra: students learn to solve problems using algebraic thinking and operations such as addition, subtraction, multiplication, and division. They may learn to identify and explain arithmetic patterns, evaluate or manipulate numerical expressions, and reason with equations and inequalities.

Number & Operations in Base Ten: students learn to work with the base-ten system and build place value understanding.
problem_activity: Activity
In this activity, students compare logarithmic expressions as they play a game of “war” in groups of 2. Students receive cards containing logarithms in bases 2, 5, and 10. The numbers in the expressions are written in all forms, including decimals, fractions, whole numbers, and exponential expressions. To compare the logarithms on the cards, they may:
determine if an expression is negative, zero, or positive, without finding the exact or estimated value
estimate the value of an expression such as
\(\log_2 10\)
by using logarithms with integer values
convert decimals to fractions to help find the logarithms
As students preview the deck by putting the cards in order from least to greatest, listen for how they decide on relative values of the cards. Students should not use calculators at this point.
Launch
Arrange students in groups of 2. The first 20 cards in the blackline master show log expressions with integer values. That last 10, which are labeled “challenge,” have non-integer values. Give each group only the first 20, the entire set of 30, or differentiate by giving some groups only the first 20 and some groups all of the cards.
Before students start playing, ask them to turn all the cards face up, and work with their partner to put them in order from least to greatest. The game will go more smoothly if students have a chance to gain familiarity with the contents of the card deck and evaluate each card in a lower-stakes interaction. This step may be skipped if students are comfortable determining the value of logarithmic expressions.
Speaking: MLR8 Discussion Supports.
To help students discuss the order of the cards with their partner, provide sentence frames such as: “I know _____ because . . .”, “Why did you . . . ?”, and “How do you know . . . ?”
Design Principle(s): Optimize output (for justification); Cultivate conversation
Engagement: Provide Access by Recruiting Interest.
Begin with a small-group or whole-class demonstration of how to play the game. Check for understanding by inviting students to rephrase directions in their own words. To scaffold the activity to allow for self-correction and multiple attempts, invite students to discard any cards that they may hesitate on into a separate, designated pile. Build in a few minutes for students to look through these cards after their first attempt. Then ask students to reshuffle and make a second attempt, noticing what strategies helped them to more quickly work through the more challenging cards.
Supports accessibility for: Memory; Conceptual processing
Student Facing
Have you played the game of war with a deck of playing cards?
Your teacher will give you and your partner a set of special cards.
Shuffle and deal the cards evenly.
Each player turns one card face up. The card with the greater value wins the round and its player captures both cards and sets them aside.
If you and your partner disagree about the value of a card, discuss until you reach an agreement.
If there is a tie, each player turns another card face up. The player whose card has the greater value captures all cards (including the cards that tie).
Play until all the cards are turned up. The player with the most cards wins.
Let the logarithm war begin!
Student Response
Teachers with a valid work email address can
click here to register or sign in
for free access to Student Response.
Student Facing
Are you ready for more?
Mai uses the fact that
\(\sqrt[3]{2}\)
is close to 1.25 and that
\(2^3=8\)
to make the estimate
\(\log_2(10) \approx 3\frac{1}{3}\)
. Explain Mai’s estimate. How exact is the estimate?
Student Response
Teachers with a valid work email address can
click here to register or sign in
for free access to Extension Student Response.
Anticipated Misconceptions
Students may struggle making estimates to compare expressions. Ask them questions such as "Is the expression greater than or less than 0? How do you know? Is the expression greater than or less than 1? How do you know?" Make sure they understand that they only need to decide which is bigger; they do not need to calculate exact values.
Activity Synthesis
Much of the discussions will happen in groups, as students put the cards in order before playing the game and while playing the game. Invite groups to share any insightful or useful strategies for comparing any two cards that came up before or during the game.


correct_option_index: 4