few_shots: Example:
Problem/activity:
Stage 1: Money
Required Preparation
Materials to Copy
Blackline Masters
Would You Rather Stage 1 Spinner
Would You Rather Stage 1 Recording Sheet

Narrative
The first partner spins to get a group of coins. They write a question that compares the amount they spun to a different group of coins that they make up.


Standard options: 
A. Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.
B. Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies, using $ and ¢ symbols appropriately. Example: If you have 2 dimes and 3 pennies, how many cents do you have?


Thought: In this activity, students write word problems that compare coin amounts.
Answer: B

Now, assign the following problem or activity to one or more relevant standards it aligns with.
shot_info: im_center_000269

2
options: Count within 1000; skip-count by 5s, 10s, and 100s.

Read and write numbers to 1000 using base-ten numerals, number names, and expanded form.

Understand that the three digits of a three-digit number represent amounts of hundreds, tens, and ones; e.g., 706 equals 7 hundreds, 0 tens, and 6 ones. Understand the following as special cases:
- 100 can be thought of as a bundle of ten tens — called a “hundred.”
- The numbers 100, 200, 300, 400, 500, 600, 700, 800, 900 refer to one, two, three, four, five, six, seven, eight, or nine hundreds (and 0 tens and 0 ones).

Compare two three-digit numbers based on meanings of the hundreds, tens, and ones digits, using >, =, and < symbols to record the results of comparisons.
problem_activity: Narrative
The purpose of this activity is for students to learn stage 2 of the Greatest of Them All center. Students use digit cards to create the greatest possible number. As each student draws a card, they choose where to write it on the recording sheet. Once a digit is placed, it can’t be moved. Students compare their numbers using
\(<\)
,
\(>\)
, or
\(=\)
. The player with the greater number in each round gets a point.
Students should remove cards that show 10 from their deck.
MLR2 Collect and Display.
Synthesis: Direct attention to the words collected and displayed on the anchor chart from the previous lessons. Invite students to borrow place value language from the display as needed.
Advances: Conversing, Reading
Required Materials
Materials to Gather
Number cards 0–10
Materials to Copy
Greatest of Them All Stage 2 Recording Sheet
Launch
Groups of 2
Give each group a set of number cards and each student a recording sheet.
“Now you will be playing the Greatest of Them All center with your partner.”
“You will try to make the greatest three-digit number you can.”
Display number cards and recording sheet.
Demonstrate picking a card.
“If I pick a (2), I need to decide whether I want to put it in the hundreds, tens, or ones place to make the largest three-digit number.”
“Where do you think I should put it?” (I think it should go in the ones place because it is a low number. In the hundreds place, it would only be 200.)
30 seconds: quiet think time
Share responses.
“At the same time, my partner is picking cards and building a number, too.”
“Take turns picking a card and writing each digit in a space.”
“Read your comparison aloud to your partner.”
Activity
“Now play a few rounds with your partner.”
15 minutes: partner work time
Activity Synthesis
Select a group to share a comparison statement. For example:
\(654 > 349 \)
and
\(349 < 654\)
.
“I noticed that partners had different comparison statements for the same numbers. How can they both be true?”
“If I draw an 8, where should I choose to place it and why?” (I would put it in the hundreds place since it’s almost the highest number I could
draw
. I might not get 9. With 800, I have a good chance for my number to be larger than my partner’s.)


correct_option_index: 2

3