few_shots: Example 1:
Problem/activity:
Find the general solution for:
$${\mathrm{cos}\left({\pi\over2}+x\right)=\mathrm{tan}{\pi\over4}}$$


Mathematical concept/skill options: 
A. Prove and apply trigonometric identities.
B. Model periodic phenomena with trigonometric functions.
C. Interpret functions that arise in applications in terms of the context.
D. Build a function that models a relationship between two quantities.
E. Define, evaluate, and compare functions.
F. Use functions to model relationships between quantities.
G. Understand the concept of a function and use function notation.
H. Analyze functions using different representations.
I. Extend the domain of trigonometric functions using the unit circle.
J. Interpret expressions for functions in terms of the situation they model.
K. Build new functions from existing functions.
L. Construct and compare linear and exponential models and solve problems.


Your response:
A

Example 2:
Problem/activity:
Task
Solve the quadratic equation
$$ x^2 = (2x - 9)^2 $$
using as many different methods as possible.


Mathematical concept/skill options: 
A. Apply and extend previous understandings of arithmetic to algebraic expressions.
B. Write expressions in equivalent forms to solve problems.
C. Understand solving equations as a process of reasoning and explain the reasoning.
D. Use the four operations with whole numbers to solve problems.
E. Generate and analyze patterns.
F. Understand and apply properties of operations and the relationship between addition and subtraction.
G. Use properties of operations to generate equivalent expressions.
H. Solve real-life and mathematical problems using numerical and algebraic expressions and equations.
I. Represent and analyze quantitative relationships between dependent and independent variables.
J. Understand properties of multiplication and the relationship between multiplication and division.
K. Work with equal groups of objects to gain foundations for multiplication.
L. Represent and solve problems involving multiplication and division.
M. Solve problems involving the four operations, and identify and explain patterns in arithmetic.
N. Work with radicals and integer exponents.
O. Interpret the structure of expressions.
P. Solve equations and inequalities in one variable.
Q. Understand addition as putting together and adding to, and understand subtraction as taking apart and taking from.
R. Multiply and divide within 100.
S. Represent and solve problems involving addition and subtraction.
T. Use polynomial identities to solve problems.
U. Represent and solve equations and inequalities graphically.
V. Understand the connections between proportional relationships, lines, and linear equations.
W. Reason about and solve one-variable equations and inequalities.
X. Rewrite rational expressions.
Y. Understand the relationship between zeros and factors of polynomials.
Z. Perform arithmetic operations on polynomials.
AA. Create equations that describe numbers or relationships
AB. Analyze and solve linear equations and pairs of simultaneous linear equations.
AC. Gain familiarity with factors and multiples.
AD. Write and interpret numerical expressions.
AE. Add and subtract within 20.
AF. Work with addition and subtraction equations.
AG. Solve systems of equations.
AH. Analyze patterns and relationships.


Your response:
P, U

Example 3:
Problem/activity:
Task
Suppose $A$ is an angle with vertex $P$, as pictured below:
[IMG]
Draw a circle with center $P$ and with  radius $r \gt 0$.  Explain why the circle
meets each ray of angle $A$ in a single point.  Label these points $Q$ and $R$ respectively.
Draw circles with centers $Q$ and $R$ respectively and radius $r$.  These circles meet at $P$ and a second point to be labelled $B$.
Show that ray $\overrightarrow{PB}$  bisects angle $P$.


Mathematical concept/skill options: 
A. Apply trigonometry to general triangles.
B. Understand similarity in terms of similarity transformations.
C. Analyze, compare, create, and compose shapes.
D. Prove geometric theorems.
E. Make geometric constructions.
F. Graph points on the coordinate plane to solve real-world and mathematical problems.
G. Understand congruence and similarity using physical models, transparencies, or geometry software.
H. Understand congruence in terms of rigid motions.
I. Draw, construct, and describe geometrical figures and describe the relationships between them.
J. Translate between the geometric description and the equation for a conic section.
K. Reason with shapes and their attributes.
L. Prove theorems involving similarity.
M. Explain volume formulas and use them to solve problems.
N. Find arc lengths and areas of sectors of circles.
O. Define trigonometric ratios and solve problems involving right triangles.
P. Use coordinates to prove simple geometric theorems algebraically.
Q. Visualize relationships between two-dimensional and three-dimensional objects.
R. Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.
S. Understand and apply theorems about circles.
T. Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres).
U. Solve real-world and mathematical problems involving volume of cylinders, cones, and spheres.
V. Classify two-dimensional figures into categories based on their properties.
W. Apply geometric concepts in modeling situations.
X. Solve real-world and mathematical problems involving area, surface area, and volume.
Y. Experiment with transformations in the plane.
Z. Understand and apply the Pythagorean Theorem.
AA. Draw and identify lines and angles, and classify shapes by properties of their lines and angles.


Your response:
E

Now, assign the following problem or activity to one or more relevant mathematical concepts/skills it teaches.
shot_info: fl_problem_001894

HS_0

im_task_000870

HS_1

im_task_001160

HS_2
options: Interpret linear models.

Summarize, represent, and interpret data on a single count or measurement variable.

Use random sampling to draw inferences about a population.

Make inferences and justify conclusions from sample surveys, experiments, and observational studies.

Investigate chance processes and develop, use, and evaluate probability models.

Calculate expected values and use them to solve problems.

Develop understanding of statistical variability.

Investigate patterns of association in bivariate data.

Use the rules of probability to compute probabilities of compound events in a uniform probability model.

Summarize and describe distributions.

Draw informal comparative inferences about two populations.

Understand independence and conditional probability and use them to interpret data.

Summarize, represent, and interpret data on two categorical and quantitative variables.

Use probability to evaluate outcomes of decisions.

Understand and evaluate random processes underlying statistical experiments.
problem_activity: Optional activity
The mathematical purpose of this activity is for students to apply conditional probability in the context of a problem. It is important that students use the ruler to draw the X on each card so that slight differences in the way the Xs are drawn are not recognizable.
Launch
Arrange students in groups of 2. Give 3 cards and one ruler to each group.
Demonstrate the game by playing one round with the students.
Tell students, "The first card will be blank on both sides, the second card will have an X on one side, and the third card will have an X on both sides. It is important to use the ruler when drawing the Xs on the cards since you should not be able to guess the card based on small differences in how the X is drawn."
Place all three cards in the bag. Remove one and hold it against the wall so that only one side can be seen by the students. Ask them which card they think this card is based on what they are seeing. Is it the blank card, the card with one X on one side, or the card with an X on both sides?
Engagement: Provide Access by Recruiting Interest.
Begin with a small-group or whole-class demonstration of how to play the game. Check for understanding by inviting students to rephrase directions in their own words.
Supports accessibility for: Memory; Conceptual processing
Student Facing
Your teacher will give you 3 index cards.
Leave one card blank.
Use a ruler to draw lines connecting opposite corners to make an X on one side of the second card.
Use a ruler to draw lines connecting opposite corners to make an X on both sides of the third card.
Put all three cards in the bag.
One partner will remove a card from the bag and place it on the desk immediately so that only one side of the card can be seen. The goal is to guess correctly which card is on the desk: the blank card, the card with an X only on one side, or the card with an X on both sides.
Noah is playing the game and is looking at a card that shows an X. He says, “I have a fifty-fifty chance of correctly guessing which card it is.” Do you agree with Noah? Explain your reasoning.
Play the game many times with your partner, taking turns for who takes a card out of the bag. Record whether the side that shows has an X or is blank, which card you guess, and which card it actually is when you check. Continue to play until your teacher tells you to move on.
Use the results from your games to estimate
\(P(\text{the card had an X on both sides | the side showing had an X on it})\)
. Explain or show your reasoning.
Since all of the outcomes are known, find the actual probability
\(P(\text{the card had an X on both sides | the side showing had an X on it})\)
. Explain or show your reasoning.
Student Response
Teachers with a valid work email address can
click here to register or sign in
for free access to Student Response.
Anticipated Misconceptions
Some students may have difficulty figuring out the answer to question 4. Prompt students to think about the total number of sides rather than the number of cards. Emphasize that the number of sides are the sample space, not the number of cards.
Activity Synthesis
The purpose of this discussion is for students to communicate their reasoning with each other.
Poll the class to collect information on about what was shown and which card it turned out to be.
|                  | both sides blank | one X | two Xs |
|------------------|------------------|-------|--------|
| blank side shown |                  |       |        |
|     X shown      |                  |       |        |
Students should notice that two of the positions (top right and bottom left) must contain zeros.
Here are some questions for discussion.
“How did you figure out the answer to question 4?” (I figured out that it was
\(\frac{2}{3}\)
since
\(P(\text{X on both sides | saw an X}) = \frac{P(\text{X on both sides and saw an X})}{P(\text{saw an X})}\)
. We know
\(P(\text{the card had an X on both sides and the side showing had an X on it}) = \frac{2}{6}\)
(there are 6 sides that could be showing and 2 of them are Xs from the card with an X on both sides) and
\(P(\text{the side showing had an X on it}) = \frac{3}{6}\)
(there are 6 sides that could be showing and 3 of them have an X). Then we can find
\(P(\text{the card had an X on both sides | the side showing had an X on it}) = \frac{ \left( \frac{2}{6} \right)}{\left( \frac{3}{6} \right)}\)
which is
\(\frac{2}{3}\)
.
“Do you think that playing the game 100 times in question 2 would have helped you arrive at the answer to question 4? Explain your reasoning.” (I think it might have made me feel more confident in my answer to question 4. Since my group only played the game 12 times, it really did not give me much insight. I wonder what would have happened if we played it 100 times. Maybe we could combine the data from the whole class to get a better ideas of what would happen in the long run.)
Speaking: MLR8 Discussion Supports.
Use this routine to support whole-class discussion. For each observation that is shared, ask students to restate what they heard using precise mathematical language. Consider providing students time to restate what they hear to a partner before selecting one or two students to share with the class. Ask the original speaker if their peer was accurately able to restate their thinking. Call students' attention to any words or phrases that helped to clarify the original statement. This provides more students with an opportunity to produce language as they interpret the reasoning of others.
Design Principle(s): Support sense-making


correct_option_index: 8