options: Prove geometric theorems.

Find arc lengths and areas of sectors of circles.

Experiment with transformations in the plane.

Visualize relationships between two-dimensional and three-dimensional objects.

Draw and identify lines and angles, and classify shapes by properties of their lines and angles.

Understand and apply theorems about circles.

Apply geometric concepts in modeling situations.

Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres).

Reason with shapes and their attributes.

Solve real-world and mathematical problems involving area, surface area, and volume.

Understand similarity in terms of similarity transformations.

Solve real-world and mathematical problems involving volume of cylinders, cones, and spheres.

Translate between the geometric description and the equation for a conic section.

Analyze, compare, create, and compose shapes.

Graph points on the coordinate plane to solve real-world and mathematical problems.

Understand congruence in terms of rigid motions.

Apply trigonometry to general triangles.

Understand and apply the Pythagorean Theorem.

Prove theorems involving similarity.

Use coordinates to prove simple geometric theorems algebraically.

Draw, construct, and describe geometrical figures and describe the relationships between them.

Understand congruence and similarity using physical models, transparencies, or geometry software.

Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.

Make geometric constructions.

Classify two-dimensional figures into categories based on their properties.

Define trigonometric ratios and solve problems involving right triangles.

Explain volume formulas and use them to solve problems.
problem_activity: Stage 2: Grade 2 Shapes
Required Preparation
Materials to Copy
Blackline Masters
Centimeter Dot Paper - Standard
Shape Cards Grade 2

Narrative
Partner A chooses a shape card and describes it to their partner. If Partner B draws the shape correctly, they keep the card. Shape cards include triangles, quadrilaterals, and hexagons.
Additional Information
Before playing, remove any cards that do not show a triangle, quadrilateral, or hexagon.


correct_option_index: 8