options: Graph points on the coordinate plane to solve real-world and mathematical problems.

Apply trigonometry to general triangles.

Analyze, compare, create, and compose shapes.

Understand congruence in terms of rigid motions.

Reason with shapes and their attributes.

Translate between the geometric description and the equation for a conic section.

Classify two-dimensional figures into categories based on their properties.

Understand and apply the Pythagorean Theorem.

Explain volume formulas and use them to solve problems.

Draw, construct, and describe geometrical figures and describe the relationships between them.

Draw and identify lines and angles, and classify shapes by properties of their lines and angles.

Solve real-world and mathematical problems involving area, surface area, and volume.

Visualize relationships between two-dimensional and three-dimensional objects.

Define trigonometric ratios and solve problems involving right triangles.

Understand congruence and similarity using physical models, transparencies, or geometry software.

Understand similarity in terms of similarity transformations.

Understand and apply theorems about circles.

Prove geometric theorems.

Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres).

Use coordinates to prove simple geometric theorems algebraically.

Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.

Solve real-world and mathematical problems involving volume of cylinders, cones, and spheres.

Find arc lengths and areas of sectors of circles.

Prove theorems involving similarity.

Make geometric constructions.

Apply geometric concepts in modeling situations.

Experiment with transformations in the plane.
problem_activity: Problem 1
a.   Draw a pentagon that has two right angles but no parallel sides.
b.   Draw a hexagon with all sides of equal length.
c.   Draw a quadrilateral that is not a parallelogram, rectangle, or square.
Problem 2
Using the
Game Cards
, play the following game with a partner.
Sort the cards into three piles, A, B, and C, according to the letter on the top right of each card.
Place the cards face down into three piles.
Pick one card from each pile.
Flip over the cards you chose. Write down the game card descriptions.
Use the appropriate tool(s) to draw the shape. If the shape is not possible, explain why it is not.


correct_option_index: 4