options: Make geometric constructions.

Explain volume formulas and use them to solve problems.

Draw and identify lines and angles, and classify shapes by properties of their lines and angles.

Analyze, compare, create, and compose shapes.

Experiment with transformations in the plane.

Classify two-dimensional figures into categories based on their properties.

Solve real-world and mathematical problems involving area, surface area, and volume.

Understand congruence and similarity using physical models, transparencies, or geometry software.

Apply geometric concepts in modeling situations.

Reason with shapes and their attributes.

Use coordinates to prove simple geometric theorems algebraically.

Understand congruence in terms of rigid motions.

Prove theorems involving similarity.

Understand and apply theorems about circles.

Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres).

Visualize relationships between two-dimensional and three-dimensional objects.

Translate between the geometric description and the equation for a conic section.

Define trigonometric ratios and solve problems involving right triangles.

Understand similarity in terms of similarity transformations.

Graph points on the coordinate plane to solve real-world and mathematical problems.

Solve real-world and mathematical problems involving volume of cylinders, cones, and spheres.

Understand and apply the Pythagorean Theorem.

Prove geometric theorems.

Apply trigonometry to general triangles.

Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.

Find arc lengths and areas of sectors of circles.

Draw, construct, and describe geometrical figures and describe the relationships between them.
problem_activity: Stage 2: Grade 2 Shapes
Required Preparation
Materials to Copy
Blackline Masters
Centimeter Dot Paper - Standard
Shape Cards Grade 2

Narrative
Partner A chooses a shape card and describes it to their partner. If Partner B draws the shape correctly, they keep the card. Shape cards include triangles, quadrilaterals, and hexagons.
Additional Information
Before playing, remove any cards that do not show a triangle, quadrilateral, or hexagon.


correct_option_index: 9