options: Prove geometric theorems.

Make geometric constructions.

Understand congruence in terms of rigid motions.

Classify two-dimensional figures into categories based on their properties.

Draw and identify lines and angles, and classify shapes by properties of their lines and angles.

Experiment with transformations in the plane.

Graph points on the coordinate plane to solve real-world and mathematical problems.

Define trigonometric ratios and solve problems involving right triangles.

Find arc lengths and areas of sectors of circles.

Understand and apply the Pythagorean Theorem.

Explain volume formulas and use them to solve problems.

Prove theorems involving similarity.

Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres).

Apply trigonometry to general triangles.

Use coordinates to prove simple geometric theorems algebraically.

Solve real-world and mathematical problems involving area, surface area, and volume.

Understand similarity in terms of similarity transformations.

Understand congruence and similarity using physical models, transparencies, or geometry software.

Reason with shapes and their attributes.

Visualize relationships between two-dimensional and three-dimensional objects.

Analyze, compare, create, and compose shapes.

Solve real-world and mathematical problems involving volume of cylinders, cones, and spheres.

Understand and apply theorems about circles.

Draw, construct, and describe geometrical figures and describe the relationships between them.

Apply geometric concepts in modeling situations.

Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.

Translate between the geometric description and the equation for a conic section.
problem_activity: Problem 1
a.   Draw a pentagon that has two right angles but no parallel sides.
b.   Draw a hexagon with all sides of equal length.
c.   Draw a quadrilateral that is not a parallelogram, rectangle, or square.
Problem 2
Using the
Game Cards
, play the following game with a partner.
Sort the cards into three piles, A, B, and C, according to the letter on the top right of each card.
Place the cards face down into three piles.
Pick one card from each pile.
Flip over the cards you chose. Write down the game card descriptions.
Use the appropriate tool(s) to draw the shape. If the shape is not possible, explain why it is not.


correct_option_index: 18