options: Draw, construct, and describe geometrical figures and describe the relationships between them.

Find arc lengths and areas of sectors of circles.

Graph points on the coordinate plane to solve real-world and mathematical problems.

Visualize relationships between two-dimensional and three-dimensional objects.

Explain volume formulas and use them to solve problems.

Translate between the geometric description and the equation for a conic section.

Understand similarity in terms of similarity transformations.

Make geometric constructions.

Experiment with transformations in the plane.

Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres).

Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.

Reason with shapes and their attributes.

Solve real-world and mathematical problems involving area, surface area, and volume.

Apply trigonometry to general triangles.

Use coordinates to prove simple geometric theorems algebraically.

Understand and apply the Pythagorean Theorem.

Prove theorems involving similarity.

Understand congruence and similarity using physical models, transparencies, or geometry software.

Draw and identify lines and angles, and classify shapes by properties of their lines and angles.

Classify two-dimensional figures into categories based on their properties.

Define trigonometric ratios and solve problems involving right triangles.

Solve real-world and mathematical problems involving volume of cylinders, cones, and spheres.

Understand congruence in terms of rigid motions.

Prove geometric theorems.

Apply geometric concepts in modeling situations.

Understand and apply theorems about circles.

Analyze, compare, create, and compose shapes.
problem_activity: Stage 2: Grade 2 Shapes
Required Preparation
Materials to Copy
Blackline Masters
Centimeter Dot Paper - Standard
Shape Cards Grade 2

Narrative
Partner A chooses a shape card and describes it to their partner. If Partner B draws the shape correctly, they keep the card. Shape cards include triangles, quadrilaterals, and hexagons.
Additional Information
Before playing, remove any cards that do not show a triangle, quadrilateral, or hexagon.


correct_option_index: 11