options: Find probabilities of compound events using organized lists, tables, tree diagrams, and simulation.

Approximate the probability of a chance event by collecting data on the chance process that produces it and observing its long-run relative frequency, and predict the approximate relative frequency given the probability. For example, when rolling a number cube 600 times, predict that a 3 or 6 would be rolled roughly 200 times, but probably not exactly 200 times.

Develop a probability model and use it to find probabilities of events. Compare probabilities from a model to observed frequencies; if the agreement is not good, explain possible sources of the discrepancy.

Understand that the probability of a chance event is a number between 0 and 1 that expresses the likelihood of the event occurring. Larger numbers indicate greater likelihood. A probability near 0 indicates an unlikely event, a probability around 1/2 indicates an event that is neither unlikely nor likely, and a probability near 1 indicates a likely event.
problem_activity: Problem 1
Below is a spinner with four quadrants, each labeled 1 through 4. Each outcome is equally likely.
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Sam spins the spinner twice and doesn't land on 4. What is the probability of this occuring?
Problem 2
Dan has shuffled a deck of cards. He chooses a first card, looks at it, puts the card back into the deck, shuffles again, and finally chooses a second card. What is the probability that Dan’s two cards are of the same suit?


correct_option_index: 2