options: Translate between the geometric description and the equation for a conic section.

Understand similarity in terms of similarity transformations.

Solve real-world and mathematical problems involving volume of cylinders, cones, and spheres.

Solve real-world and mathematical problems involving area, surface area, and volume.

Visualize relationships between two-dimensional and three-dimensional objects.

Define trigonometric ratios and solve problems involving right triangles.

Prove geometric theorems.

Draw, construct, and describe geometrical figures and describe the relationships between them.

Reason with shapes and their attributes.

Explain volume formulas and use them to solve problems.

Solve real-life and mathematical problems involving angle measure, area, surface area, and volume.

Graph points on the coordinate plane to solve real-world and mathematical problems.

Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres).

Draw and identify lines and angles, and classify shapes by properties of their lines and angles.

Classify two-dimensional figures into categories based on their properties.

Understand congruence and similarity using physical models, transparencies, or geometry software.

Find arc lengths and areas of sectors of circles.

Understand congruence in terms of rigid motions.

Make geometric constructions.

Understand and apply theorems about circles.

Apply geometric concepts in modeling situations.

Use coordinates to prove simple geometric theorems algebraically.

Analyze, compare, create, and compose shapes.

Apply trigonometry to general triangles.

Understand and apply the Pythagorean Theorem.

Prove theorems involving similarity.

Experiment with transformations in the plane.
problem_activity: Stage 4:  Grade 3 Shapes
Required Preparation
Materials to Copy
Blackline Masters
Shape Cards Grade 3
Triangle Cards Grade 3
Quadrilateral Cards Grade 3

Narrative
Students lay out the shape cards face up in rows. One partner chooses a shape. The other partner asks questions to figure out what shape they chose. Students work with polygons, with a focus on quadrilaterals.


correct_option_index: 8