options: Work with radicals and integer exponents.

Represent and solve problems involving addition and subtraction.

Write and interpret numerical expressions.

Use properties of operations to generate equivalent expressions.

Add and subtract within 20.

Use the four operations with whole numbers to solve problems.

Analyze and solve linear equations and pairs of simultaneous linear equations.

Understand and apply properties of operations and the relationship between addition and subtraction.

Use polynomial identities to solve problems.

Reason about and solve one-variable equations and inequalities.

Solve problems involving the four operations, and identify and explain patterns in arithmetic.

Write expressions in equivalent forms to solve problems.

Understand solving equations as a process of reasoning and explain the reasoning.

Understand properties of multiplication and the relationship between multiplication and division.

Represent and solve equations and inequalities graphically.

Interpret the structure of expressions.

Work with addition and subtraction equations.

Apply and extend previous understandings of arithmetic to algebraic expressions.

Solve equations and inequalities in one variable.

Gain familiarity with factors and multiples.

Rewrite rational expressions.

Represent and solve problems involving multiplication and division.

Create equations that describe numbers or relationships

Understand addition as putting together and adding to, and understand subtraction as taking apart and taking from.

Analyze patterns and relationships.

Solve systems of equations.

Represent and analyze quantitative relationships between dependent and independent variables.

Understand the connections between proportional relationships, lines, and linear equations.

Generate and analyze patterns.

Perform arithmetic operations on polynomials.

Multiply and divide within 100.

Understand the relationship between zeros and factors of polynomials.

Work with equal groups of objects to gain foundations for multiplication.

Solve real-life and mathematical problems using numerical and algebraic expressions and equations.
problem_activity: Stage 1: Factors
Required Preparation
Materials to Gather
Centimeter cubes
Materials to Copy
Blackline Masters
Find the Number Stage 1 Directions and Gameboard

Narrative
Students find all the factors for a given number. One player chooses a number on the gameboard (1–36) and they get that many points. The other player covers all the factors of that number. Their score is the sum of all the covered factors. Students take turns choosing the starting number. If a player chooses a number that doesn’t have any uncovered factors, they lose their next turn. When there are no numbers remaining with uncovered factors, the player with the most points wins.
Additional Information
Each group of 2 needs 36 centimeter cubes.


correct_option_index: 19