few_shots: 
Example 1:
Problem/activity:
Find the general solution for:
$${\mathrm{cos}\left({\pi\over2}+x\right)=\mathrm{tan}{\pi\over4}}$$


Concept/skill: 
Prove the addition and subtraction formulas for sine, cosine, and tangent and use them to solve problems.

Answer: 
Yes. An initial step when solving for x in this problem requires the use of the addition formula for cosine on the left side of the equation.

Example 2:
Problem/activity:
Task
Solve the quadratic equation
$$ x^2 = (2x - 9)^2 $$
using as many different methods as possible.


Concept/skill: 
Solve quadratic equations in one variable.

Answer: 
Yes. This task shows one quadratic equation with one variable, x.

Example 3:
Problem/activity:
Task
Suppose $A$ is an angle with vertex $P$, as pictured below:
[IMG]
Draw a circle with center $P$ and with  radius $r \gt 0$.  Explain why the circle
meets each ray of angle $A$ in a single point.  Label these points $Q$ and $R$ respectively.
Draw circles with centers $Q$ and $R$ respectively and radius $r$.  These circles meet at $P$ and a second point to be labelled $B$.
Show that ray $\overrightarrow{PB}$  bisects angle $P$.


Concept/skill: 
Construct a tangent line from a point outside a given circle to the circle.

Answer: 
No. This task does not involve drawing lines that are tangent to circles. The only line that may be drawn is the ray between points P and B.

Now, assess whether the following problem or activity is 'aligned' with the given Common Core standard in Mathematics.

shot_info: fl_problem_001894_pos_0

HS_0

im_task_000870_pos_0

HS_1

im_task_001160_neg_0

HS_2
standard_description: Use the definition of congruence in terms of rigid motions to show that two triangles are congruent if and only if corresponding pairs of sides and corresponding pairs of angles are congruent.
problem_activity: Task
Materials
Number cards labeled 1-10 (attached as a PDF)
[IMG]
Actions
Begin by playing the game as a whole class to demonstrate the rules and for students to illustrate the range of possible strategies.
Have a student pick 5 number cards from the cards labeled 1 through 10. Then, have another student pick a “Target Number” between 10 through 20.  Students must add and/or subtract 2 or more of the 5 number cards to arrive at the “target” number.
As students present the different number combinations for the “target” number, write their expressions on the board and have them explain how they were able to mentally come up with the solution.
As students explain their reasoning, name the strategies they used. For example, look for students making fives (e.g. 6 + 8 = 5 + 1 + 5 +3= 10 + 4 = 14) and tens (9 + 8 = 10 + 7), and using known facts (e.g. 8 + 8 is 16 so 8 + 7 is one less than 16) to encourage flexible thinking about the relationship among the facts.
When students understand how the game works, they can play in pairs, checking each other's solutions.


aligns: no