few_shots: 
Example:
Concept/skill: 
Use addition and subtraction within 100 to solve one- and two-step word problems involving situations of adding to, taking from, putting together, taking apart, and comparing, with unknowns in all positions, e.g., by using drawings and equations with a symbol for the unknown number to represent the problem.

Problem/activity:
Stage 1: Money
 Required Preparation
 Materials to Copy
 Blackline Masters
 Would You Rather Stage 1 Spinner
 Would You Rather Stage 1 Recording Sheet
 
 Narrative
 The first partner spins to get a group of coins. They write a question that compares the amount they spun to a different group of coins that they make up.

Answer: 
No. This activity does not involve addition or subtraction, or unknowns in different positions of equations or drawings.

Now, assess whether the following problem or activity is 'aligned' with the given Common Core standard in Mathematics.

shot_info: im_center_000269_neg_0

2
standard_description: Fluently add and subtract multi-digit whole numbers using the standard algorithm.
Grade 4 expectations in this domain are limited to whole numbers less than or equal to 1,000,000.
problem_activity: Problem 1
Would you rather have
$${{4\over9}}$$
,
$${{2\over3}}$$
,
$${{5\over7}}$$
, or
$${{3\over4}}$$
of your favorite pie? Show or explain your reasoning.
Problem 2
Play the following game with a partner using a set of
Fraction Cards
. The goal is to compare the two fractions appearing on each card, determining if they are equivalent and, if not, which is larger. The rules for the game are as follows:
Deal out the cards evenly so that each player has half of the deck. Each player should place their stack face down in front of them.
Each player turns up a card at the same time.
The player with the greater fraction takes both cards and puts them on the bottom of their stack of cards. Students can use any method to compare them. If they disagree, they should discuss until reaching a consensus, drawing a model if necessary.
If the fractions are equivalent, then each player deals three cards facedown and turns the fourth one face up to compare. The player with the larger second fraction takes all of the cards that have been dealt out. If the fractions are again equivalent, then another three are dealt facedown and the fourth face up to be compared. (This can continue as long as it needs to.)
The game is over when one player has all of the cards.


aligns: no