few_shots: 
Example:
Concept/skill: 
Represent addition and subtraction with objects, fingers, mental images, drawings (Drawings need not show details, but should show the mathematics in the problem. (This applies wherever drawings are mentioned in the Standards.)), sounds (e.g., claps), acting out situations, verbal explanations, expressions, or equations.

Problem/activity:
Task
Materials
One 10-frame per pair of students (see example below)
[IMG]
Counters, 10 per pair of students
Decks of number cards 0-5 (with 4 of each number) or two 0-5 dice
Setup
This activity is done in pairs. The students sit side by side with 10-frame and deck of cards or dice. If they have cards, the cards are shuffled and placed face down in front of them.
Action
Player 1 flips a card or rolls the die. They place that many counters on the 10-frame. Player 2 flips a card or rolls the die. They place that many more counters on the 10-frame next to the counters already on the ten frame. The students count the total together.
A recording sheet can be added when the students have been introduced to equations and number sentences. For those students who can handle higher numbers, a deck of 0-10 cards and two 10-frames can be used.
This game can also be played alone.


Answer: 
Yes. This task involves representing addition with objects such as number cards and dice.

Now, assess whether the following problem or activity is 'aligned' with the given Common Core standard in Mathematics.

shot_info: im_task_001477_pos_0

K
standard_description: Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers, using strategies based on place value and the properties of operations. Illustrate and explain the calculation by using equations, rectangular arrays, and/or area models.
Grade 4 expectations in this domain are limited to whole numbers less than or equal to 1,000,000.
problem_activity: Narrative
The purpose of this activity is for students to find quotients and represent their thinking with base-ten blocks. The numbers in the expressions are designed to encourage students to think about when the base-ten blocks may be helpful and when they become cumbersome. In future lessons, students will be asked to interpret base-ten representations but may use any method or representation that makes sense to them.
Representation: Develop Language and Symbols.
Synthesis: Use gestures or annotations such as labels or arrows to make connections between representations visible on displayed student work.
Supports accessibility for: Conceptual Processing, Visual-Spatial Processing
Required Materials
Materials to Gather
Base-ten blocks
Launch
Groups of 2
Give students access to base-ten blocks.
“You are going to solve some problems on your own. Use base-ten blocks and represent your thinking in your book.”
Activity
5–6 minutes: independent work time
2 minutes: partner discussion
Monitor for students who draw base-ten representations using small and large squares and rectangles labeled with numbers, to share in the lesson synthesis.
Student Facing
Find the value of each expression. Explain or show how you used base-ten blocks to find the value.
\(96\div4\)
\(86\div2\)
\(108\div9\)
Student Response
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Advancing Student Thinking
Students may use mental math to solve problems. Consider asking: “How might your use the blocks to check your mental math?”
Activity Synthesis
See lesson synthesis.


aligns: no