Query: ATT&CK technique for Dynamic-link Library Injection
Matching passage: T1055.001 Dynamic-link Library Injection. Tactics: stealth, privilege escalation. Description: Adversaries may inject dynamic-link libraries (DLLs) into processes in order to evade process-based defenses as well as possibly elevate privileges. DLL injection is a method of executing arbitrary code in the address space of a separate live process. DLL injection is commonly performed by writing the path to a DLL in the virtual address space of the target process before loading the DLL by invoking a new thread. The write can be performed with native Windows API calls such as <code>VirtualAllocEx</code> and <code>WriteProcessMemory</code>, then invoked with <code>CreateRemoteThread</code> (which calls the <code>LoadLibrary</code> API responsible for loading the DLL). (Citation: Elastic Process Injection July 2017) Variations of this method such as reflective DLL injection (writing a self-mapping DLL into a process) and memory module (map DLL when writing into process) overcome the address relocation issue as well as the additional APIs to invoke execution (since these methods load and execute the files in memory by manually preforming the function of <code>LoadLibrary</code>).(Citation: Elastic HuntingNMemory June 2017)(Citation: Elastic Process Injection July 2017) Another variation of this method, often referred to as Module Stomping/Overloading or DLL Hollowing, may be leveraged to conceal injected code within a process. This method involves loading a legitimate DLL into a remote process then manually overwriting the module's <code>AddressOfEntryPoint</code> before starting a new thread in the target process.(Citation: Module Stomping for Shellcode Injection) This variation allows attackers to hide malicious injected code by potentially backing its execution with a legitimate DLL file on disk.(Citation: Hiding Malicious Code with Module Stomping) Running code in the context of another process may allow access to the process's memory, system/network resources, and possibly elevated privileges. Execution via DLL injection may also evade detection from security pro
Near-miss passage: T1055.009 Proc Memory. Tactics: stealth, privilege escalation. Description: Adversaries may inject malicious code into processes via the /proc filesystem in order to evade process-based defenses as well as possibly elevate privileges. Proc memory injection is a method of executing arbitrary code in the address space of a separate live process. Proc memory injection involves enumerating the memory of a process via the /proc filesystem (<code>/proc/[pid]</code>) then crafting a return-oriented programming (ROP) payload with available gadgets/instructions. Each running process has its own directory, which includes memory mappings. Proc memory injection is commonly performed by overwriting the target processes’ stack using memory mappings provided by the /proc filesystem. This information can be used to enumerate offsets (including the stack) and gadgets (or instructions within the program that can be used to build a malicious payload) otherwise hidden by process memory protections such as address space layout randomization (ASLR). Once enumerated, the target processes’ memory map within <code>/proc/[pid]/maps</code> can be overwritten using dd.(Citation: Uninformed Needle)(Citation: GDS Linux Injection)(Citation: DD Man) Other techniques such as [Dynamic Linker Hijacking](https://attack.mitre.org/techniques/T1574/006) may be used to populate a target process with more available gadgets. Similar to [Process Hollowing](https://attack.mitre.org/techniques/T1055/012), proc memory injection may target child processes (such as a backgrounded copy of sleep).(Citation: GDS Linux Injection) Running code in the context of another process may allow access to the process's memory, system/network resources, and possibly elevated privileges. Execution via proc memory injection may also evade detection from security products since the execution is masked under a legitimate process.