Query: Persistence mechanism resembling Exploits
Matching passage: T1587.004 Exploits. Tactics: resource development. Description: Adversaries may develop exploits that can be used during targeting. An exploit takes advantage of a bug or vulnerability in order to cause unintended or unanticipated behavior to occur on computer hardware or software. Rather than finding/modifying exploits from online or purchasing them from exploit vendors, an adversary may develop their own exploits.(Citation: NYTStuxnet) Adversaries may use information acquired via [Vulnerabilities](https://attack.mitre.org/techniques/T1588/006) to focus exploit development efforts. As part of the exploit development process, adversaries may uncover exploitable vulnerabilities through methods such as fuzzing and patch analysis.(Citation: Irongeek Sims BSides 2017) As with legitimate development efforts, different skill sets may be required for developing exploits. The skills needed may be located in-house, or may need to be contracted out. Use of a contractor may be considered an extension of that adversary's exploit development capabilities, provided the adversary plays a role in shaping requirements and maintains an initial degree of exclusivity to the exploit. Adversaries may use exploits during various phases of the adversary lifecycle (i.e. [Exploit Public-Facing Application](https://attack.mitre.org/techniques/T1190), [Exploitation for Client Execution](https://attack.mitre.org/techniques/T1203), [Exploitation for Privilege Escalation](https://attack.mitre.org/techniques/T1068), [Exploitation for Stealth](https://attack.mitre.org/techniques/T1211), [Exploitation for Credential Access](https://attack.mitre.org/techniques/T1212), [Exploitation of Remote Services](https://attack.mitre.org/techniques/T1210), and [Application or System Exploitation](https://attack.mitre.org/techniques/T1499/004)).
Near-miss passage: T1587.001 Malware. Tactics: resource development. Description: Adversaries may develop malware and malware components that can be used during targeting. Building malicious software can include the development of payloads, droppers, post-compromise tools, backdoors (including backdoored images), packers, C2 protocols, and the creation of infected removable media. Adversaries may develop malware to support their operations, creating a means for maintaining control of remote machines, evading defenses, and executing post-compromise behaviors.(Citation: Mandiant APT1)(Citation: Kaspersky Sofacy)(Citation: ActiveMalwareEnergy)(Citation: FBI Flash FIN7 USB) During malware development, adversaries may intentionally include indicators aligned with other known actors in order to mislead attribution by defenders.(Citation: Olympic Destroyer)(Citation: Risky Bulletin Threat actor impersonates FSB APT)(Citation: GamaCopy organization) As with legitimate development efforts, different skill sets may be required for developing malware. The skills needed may be located in-house, or may need to be contracted out. Use of a contractor may be considered an extension of that adversary's malware development capabilities, provided the adversary plays a role in shaping requirements and maintains a degree of exclusivity to the malware. Some aspects of malware development, such as C2 protocol development, may require adversaries to obtain additional infrastructure. For example, malware developed that will communicate with Twitter for C2, may require use of [Web Services](https://attack.mitre.org/techniques/T1583/006).(Citation: FireEye APT29)