user: text: Write a concise one-sentence TLDR summary of the scientific paper content below.

Title: IMPACT: Importance Weighted Asynchronous Architectures with Clipped Target Networks

Paper content:
The practical usage of reinforcement learning agents is often bottlenecked by the duration of training time.
To accelerate training, practitioners often turn to distributed reinforcement learning architectures to parallelize and accelerate the training process.
However, modern methods for scalable reinforcement learning (RL) often tradeoff between the throughput of samples that an RL agent can learn from (sample throughput) and the quality of learning from each sample (sample efficiency).
In these scalable RL architectures, as one increases sample throughput (i.e. increasing parallelization in IMPALA (Espeholt et al., 2018)), sample efficiency drops significantly.
To address this, we propose a new distributed reinforcement learning algorithm, IMPACT.
IMPACT extends PPO with three changes: a target network for stabilizing the surrogate objective, a circular buffer, and truncated importance sampling.
In discrete action-space environments, we show that IMPACT attains higher reward and, simultaneously, achieves up to 30% decrease in training wall-time than that of IMPALA.
For continuous control environments, IMPACT trains faster than existing scalable agents while preserving the sample efficiency of synchronous PPO.
Proximal Policy Optimization (Schulman et al., 2017 ) is one of the most sample-efficient on-policy algorithms.
However, it relies on a synchronous architecture for collecting experiences, which is closely tied to its trust region optimization objective.
Other architectures such as IMPALA can achieve much higher throughputs due to the asynchronous collection of samples from workers.
Yet, IMPALA suffers from reduced sample efficiency since it cannot safely take multiple SGD steps per batch as PPO can.
The new agent, Importance Weighted Asynchronous Architectures with Clipped Target Networks (IMPACT), mitigates this inherent mismatch.
Not only is the algorithm highly sample efficient, it can learn quickly, training 30 percent faster than IMPALA.
At the same time, we propose a novel method to stabilize agents in distributed asynchronous setups and, through our ablation studies, show how the agent can learn in both a time and sample efficient manner.
In our paper, we show that the algorithm IMPACT realizes greater gains by striking the balance between high sample throughput and sample efficiency.
In our experiments, we demonstrate in the experiments that IMPACT exceeds state-of-the-art agents in training time (with same hardware) while maintaining similar sample efficiency with PPO's.
The contributions of this paper are as follows:
1. We show that when collecting experiences asynchronously, introducing a target network allows for a stabilized surrogate objective and multiple SGD steps per batch (Section 3.1).
2. We show that using a circular buffer for storing asynchronously collected experiences allows for smooth trade-off between real-time performance and sample efficiency (Section 3.2).
3. We show that IMPACT, when evaluated using identical hardware and neural network models, improves both in real-time and timestep efficiency over both synchronous PPO and IMPALA (Section 4).
into a large training batch and the learner performs minibatch SGD.
IMPALA workers asynchronously generate data.
IMPACT consists of a batch buffer that takes in worker experience and a target's evaluation on the experience.
The learner samples from the buffer.
In conclusion, we introduce IMPACT, which extends PPO with a stabilized surrogate objective for asynchronous optimization, enabling greater real-time performance without sacrificing timestep efficiency.
We show the importance of the IMPACT objective to stable training, and show it can outperform tuned PPO and IMPALA baselines in both real-time and timestep metrics.
Time ( In Figure 9 , we gradually add components to IMPALA until the agent is equivalent to IMPACT's.
Starting from IMPALA, we gradually add PPO's objective function, circular replay buffer, and target-worker clipping.
In particular, IMPALA with PPO's objective function and circular replay buffer is equivalent to an asynchronous-variant of PPO (APPO).
APPO fails to perform as well as synchronous distributed PPO, since PPO is an on-policy algorithm.

assistant: text: IMPACT helps RL agents train faster by decreasing training wall-clock time and increasing sample efficiency simultaneously.