Problem p02373 (C++) — buggy submission, verdict: Runtime Error

#include <algorithm>
#include <array>
#include <bitset>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdlib>
#include <deque>
#include <fstream>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>

using namespace std;

typedef long long int ll;
typedef vector<int> vi;
typedef vector<vector<int>> vvi;
typedef pair<int, int> P;
typedef pair<ll, ll> Pll;
typedef vector<ll> vll;
typedef vector<vector<ll>> vvll;

const int INFL = (int)1e9;
const ll INFLL = (ll)1e18;
const double INFD = numeric_limits<double>::infinity();
const double PI = 3.14159265358979323846;
#define Loop(i, n) for (int i = 0; i < (int)n; i++)
#define Loopll(i, n) for (ll i = 0; i < (ll)n; i++)
#define Loop1(i, n) for (int i = 1; i <= (int)n; i++)
#define Loopll1(i, n) for (ll i = 1; i <= (ll)n; i++)
#define Loopr(i, n) for (int i = (int)n - 1; i >= 0; i--)
#define Looprll(i, n) for (ll i = (ll)n - 1; i >= 0; i--)
#define Loopr1(i, n) for (int i = (int)n; i >= 1; i--)
#define Looprll1(i, n) for (ll i = (ll)n; i >= 1; i--)
#define Loopitr(itr, container)                                                \\
  for (auto itr = container.begin(); itr != container.end(); itr++)
#define printv(vector)                                                         \\
  Loop(i, vector.size()) { cout << vector[i] << " "; }                         \\
  cout << endl;
#define printmx(matrix)                                                        \\
  Loop(i, matrix.size()) {                                                     \\
    Loop(j, matrix[i].size()) { cout << matrix[i][j] << " "; }                 \\
    cout << endl;                                                              \\
  }
#define rndf(d) (ll)((double)(d) + (d >= 0 ? 0.5 : -0.5))
#define floorsqrt(x)                                                           \\
  ((ll)sqrt((double)x) +                                                       \\
   ((ll)sqrt((double)x) * (ll)sqrt((double)x) <= (ll)(x) ? 0 : -1))
#define ceilsqrt(x)                                                            \\
  ((ll)sqrt((double)x) +                                                       \\
   ((ll)x <= (ll)sqrt((double)x) * (ll)sqrt((double)x) ? 0 : 1))
#define rnddiv(a, b)                                                           \\
  ((ll)(a) / (ll)(b) + ((ll)(a) % (ll)(b)*2 >= (ll)(b) ? 1 : 0))
#define ceildiv(a, b) ((ll)(a) / (ll)(b) + ((ll)(a) % (ll)(b) == 0 ? 0 : 1))
#define bitmanip(m, val) static_cast<bitset<(int)m>>(val)

/*******************************************************/

typedef ll nodeval_t;
typedef ll edgeval_t;

struct tree_t {
  int n;                   // |V|, index begins with 0
  vector<P> edges;         // E
  vector<nodeval_t> vals;  // value of nodes
  vector<edgeval_t> costs; // cost, distance, or weight of edges
};

class Tree {
private:
  struct node {
    int id;
    vi childs;
    int parent = -1;
    int deg = -1; // the number of edges of the path to the root
    int eid = -1; // edge id of the edge connected by its parent and itself
    int subtree_n =
        -1; // the number of nodes of the partial tree rooted by itself
    int visited = -1;  // time stamp of visiting on DFS
    int departed = -1; // time stamp of departure on DFS
    nodeval_t val;     // value of the node itself
    edgeval_t cost;    // cost of the edge connected by its parent and itself
    bool operator<(const node &another) const {
      return deg != another.deg ? deg < another.deg : id < another.id;
    }
  };
  struct edgeinfo {
    int eid;
    int to;
    edgeval_t cost;
  };
  int n;
  static const nodeval_t init_val = 0;
  static const edgeval_t init_cost = 1;
  vector<vector<edgeinfo>> edges;
  vvi sparse_ancestors;
  void tree_construction() {
    leaves = {};
    queue<int> que;
    que.push(root);
    while (que.size()) {
      int a = que.front();
      que.pop();
      deg_order.push_back(a);
      if (a == Tree::root)
        nodes[a].deg = 0;
      int leaf_flag = true;
      Loop(i, edges[a].size()) {
        int b = edges[a][i].to;
        if (nodes[b].deg != -1) {
          nodes[a].parent = b;
          nodes[a].eid = edges[a][i].eid;
          nodes[a].cost = edges[a][i].cost;
          nodes[a].deg = nodes[b].deg + 1;
        } else {
          leaf_flag = false;
          nodes[a].childs.push_back(b);
          que.push(b);
        }
      }
      if (leaf_flag)
        leaves.push_back(a);
    }
    Loopr(i, n) {
      int a = deg_order[i];
      Loop(j, nodes[a].childs.size()) {
        int b = nodes[a].childs[j];
        nodes[a].subtree_n += nodes[b].subtree_n;
      }
    }
  }

public:
  vector<node> nodes;
  vi deg_order; // node ids, sorted by deg
  vi leaves;
  int root;
  // T should be non-empty tree
  Tree(tree_t T, int root = -1) {
    n = T.n;
    nodes.resize(n);
    Loop(i, n) {
      nodes[i].id = i;
      nodes[i].val = T.vals.size() > i ? T.vals[i] : 0;
      nodes[i].cost = init_cost;
    }
    edges.resize(n);
    Loop(i, n - 1) {
      edges[T.edges[i].first].push_back(
          {i, T.edges[i].second,
           (T.costs.size() > i ? T.costs[i] : init_cost)});
      edges[T.edges[i].second].push_back(
          {i, T.edges[i].first, (T.costs.size() > i ? T.costs[i] : init_cost)});
    }
    // the node which has the greatest degree will automatically decided as the
    // root
    if (root < 0) {
      int max_d = -1;
      Loop(i, n) {
        if (edges[i].size() > max_d) {
          Tree::root = i;
          max_d = edges[i].size();
        }
      }
    } else {
      this->root = min(root, n - 1);
    }
    tree_construction();
    return;
  }
  pair<int, vi> solve_center_of_gravity() {
    pair<int, vi> ret = {INT_MAX, {}};
    vector<node> c_nodes = nodes;
    sort(c_nodes.begin(), c_nodes.end());
    vi record(n, 1);
    Loopr(i, n) {
      int x = n - 1, max_x = INT_MIN;
      Loop(j, c_nodes[i].childs.size()) {
        int b = c_nodes[i].childs[j];
        max_x = max(max_x, record[b]);
        x -= record[b];
        record[c_nodes[i].id] += record[b];
      }
      max_x = max(max_x, x);
      if (max_x < ret.first)
        ret = {max_x, {c_nodes[i].id}};
      else if (max_x == ret.first)
        ret.second.push_back(c_nodes[i].id);
    }
    sort(ret.second.begin(), ret.second.end());
    return ret;
  }
  vi solve_node_inclusion_cnt_in_all_path(bool enable_single_node_path) {
    vi ret(n, 0);
    Loop(i, n) {
      int a = i;
      // desendants to desendants
      Loop(j, nodes[a].childs.size()) {
        int b = nodes[a].childs[j];
        ret[i] +=
            nodes[b].subtree_n * (nodes[a].subtree_n - nodes[b].subtree_n - 1);
      }
      ret[i] /= 2; // because of double counting
      ret[i] +=
          (nodes[a].subtree_n - 1) *
          (n -
           nodes[a].subtree_n); // desendants to the others except for itself
      ret[i] += n - 1;          // itself to the others
      if (enable_single_node_path)
        ret[i]++; // itself
    }
    return ret;
  }
  vi solve_edge_inclusion_cnt_in_all_path() {
    vi ret(n - 1, 0);
    Loop(i, n) {
      int eid = nodes[i].eid;
      if (eid < 0)
        continue;
      ret[eid] =
          nodes[i].subtree_n *
          (n - nodes[i].subtree_n); // members in the partial tree to the others
    }
    return ret;
  }
  void solve_sparse_ancestors() {
    sparse_ancestors.resize(n);
    vector<int> current_ancestors;
    stack<int> stk;
    stk.push(Tree::root);
    int time_stamp = 1;
    while (stk.size()) {
      int a = stk.top();
      stk.pop();
      nodes[a].visited = time_stamp++;
      for (int i = 1; i <= current_ancestors.size(); i *= 2) {
        sparse_ancestors[a].push_back(
            current_ancestors[current_ancestors.size() - i]);
      }
      if (nodes[a].childs.size()) {
        Loop(i, nodes[a].childs.size()) { stk.push(nodes[a].childs[i]); }
        current_ancestors.push_back(a);
      } else {
        nodes[a].departed = time_stamp++;
        while (current_ancestors.size() &&
               (stk.empty() ||
                nodes[stk.top()].parent != current_ancestors.back())) {
          nodes[current_ancestors.back()].departed = time_stamp++;
          current_ancestors.pop_back();
        }
      }
    }
    return;
  }
  bool is_ancestor(int descendant, int ancestor) {
    return nodes[ancestor].visited < nodes[descendant].visited &&
           nodes[descendant].departed < nodes[ancestor].departed;
  }
  int get_lowest_common_ancestor(int u, int v) {
    if (u == v)
      return u;
    if (is_ancestor(u, v))
      return v;
    if (is_ancestor(v, u))
      return u;
    int a = u;
    while (!is_ancestor(v, sparse_ancestors[a][0])) {
      int b = sparse_ancestors[a][0];
      Loop1(i, sparse_ancestors[a].size() - 1) {
        if (is_ancestor(v, sparse_ancestors[a][i]))
          break;
        else
          b = sparse_ancestors[a][i - 1];
      }
      a = b;
    }
    return sparse_ancestors[a][0];
  }
};

int main() {
  tree_t T;
  cin >> T.n;
  Loop(i, T.n) {
    int m;
    cin >> m;
    Loop(j, m) {
      int t;
      cin >> t;
      T.edges.push_back({i, t});
    }
  }
  Tree tree(T, 0);
  tree.solve_sparse_ancestors();
  int q;
  cin >> q;
  Loop(i, q) {
    int s, t;
    cin >> s >> t;
    cout << tree.get_lowest_common_ancestor(s, t) << endl;
  }
}


Error: 0

Fixed submission:

#include <algorithm>
#include <array>
#include <bitset>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdlib>
#include <deque>
#include <fstream>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>

using namespace std;

typedef long long int ll;
typedef vector<int> vi;
typedef vector<vector<int>> vvi;
typedef pair<int, int> P;
typedef pair<ll, ll> Pll;
typedef vector<ll> vll;
typedef vector<vector<ll>> vvll;

const int INFL = (int)1e9;
const ll INFLL = (ll)1e18;
const double INFD = numeric_limits<double>::infinity();
const double PI = 3.14159265358979323846;
#define Loop(i, n) for (int i = 0; i < (int)n; i++)
#define Loopll(i, n) for (ll i = 0; i < (ll)n; i++)
#define Loop1(i, n) for (int i = 1; i <= (int)n; i++)
#define Loopll1(i, n) for (ll i = 1; i <= (ll)n; i++)
#define Loopr(i, n) for (int i = (int)n - 1; i >= 0; i--)
#define Looprll(i, n) for (ll i = (ll)n - 1; i >= 0; i--)
#define Loopr1(i, n) for (int i = (int)n; i >= 1; i--)
#define Looprll1(i, n) for (ll i = (ll)n; i >= 1; i--)
#define Loopitr(itr, container)                                                \\
  for (auto itr = container.begin(); itr != container.end(); itr++)
#define printv(vector)                                                         \\
  Loop(i, vector.size()) { cout << vector[i] << " "; }                         \\
  cout << endl;
#define printmx(matrix)                                                        \\
  Loop(i, matrix.size()) {                                                     \\
    Loop(j, matrix[i].size()) { cout << matrix[i][j] << " "; }                 \\
    cout << endl;                                                              \\
  }
#define rndf(d) (ll)((double)(d) + (d >= 0 ? 0.5 : -0.5))
#define floorsqrt(x)                                                           \\
  ((ll)sqrt((double)x) +                                                       \\
   ((ll)sqrt((double)x) * (ll)sqrt((double)x) <= (ll)(x) ? 0 : -1))
#define ceilsqrt(x)                                                            \\
  ((ll)sqrt((double)x) +                                                       \\
   ((ll)x <= (ll)sqrt((double)x) * (ll)sqrt((double)x) ? 0 : 1))
#define rnddiv(a, b)                                                           \\
  ((ll)(a) / (ll)(b) + ((ll)(a) % (ll)(b)*2 >= (ll)(b) ? 1 : 0))
#define ceildiv(a, b) ((ll)(a) / (ll)(b) + ((ll)(a) % (ll)(b) == 0 ? 0 : 1))
#define bitmanip(m, val) static_cast<bitset<(int)m>>(val)

/*******************************************************/

typedef ll nodeval_t;
typedef ll edgeval_t;

struct tree_t {
  int n;                   // |V|, index begins with 0
  vector<P> edges;         // E
  vector<nodeval_t> vals;  // value of nodes
  vector<edgeval_t> costs; // cost, distance, or weight of edges
};

class Tree {
private:
  struct node {
    int id;
    vi childs;
    int parent = -1;
    int deg = -1; // the number of edges of the path to the root
    int eid = -1; // edge id of the edge connected by its parent and itself
    int subtree_n =
        -1; // the number of nodes of the partial tree rooted by itself
    int visited = -1;  // time stamp of visiting on DFS
    int departed = -1; // time stamp of departure on DFS
    nodeval_t val;     // value of the node itself
    edgeval_t cost;    // cost of the edge connected by its parent and itself
    bool operator<(const node &another) const {
      return deg != another.deg ? deg < another.deg : id < another.id;
    }
  };
  struct edgeinfo {
    int eid;
    int to;
    edgeval_t cost;
  };
  int n;
  static const nodeval_t init_val = 0;
  static const edgeval_t init_cost = 1;
  vector<vector<edgeinfo>> edges;
  vvi sparse_ancestors;
  void tree_construction() {
    leaves = {};
    queue<int> que;
    que.push(root);
    while (que.size()) {
      int a = que.front();
      que.pop();
      deg_order.push_back(a);
      if (a == Tree::root)
        nodes[a].deg = 0;
      int leaf_flag = true;
      Loop(i, edges[a].size()) {
        int b = edges[a][i].to;
        if (nodes[b].deg != -1) {
          nodes[a].parent = b;
          nodes[a].eid = edges[a][i].eid;
          nodes[a].cost = edges[a][i].cost;
          nodes[a].deg = nodes[b].deg + 1;
        } else {
          leaf_flag = false;
          nodes[a].childs.push_back(b);
          que.push(b);
        }
      }
      if (leaf_flag)
        leaves.push_back(a);
    }
    Loopr(i, n) {
      int a = deg_order[i];
      Loop(j, nodes[a].childs.size()) {
        int b = nodes[a].childs[j];
        nodes[a].subtree_n += nodes[b].subtree_n;
      }
    }
  }

public:
  vector<node> nodes;
  vi deg_order; // node ids, sorted by deg
  vi leaves;
  int root;
  // T should be non-empty tree
  Tree(tree_t T, int root = -1) {
    n = T.n;
    nodes.resize(n);
    Loop(i, n) {
      nodes[i].id = i;
      nodes[i].val = T.vals.size() > i ? T.vals[i] : 0;
      nodes[i].cost = init_cost;
    }
    edges.resize(n);
    Loop(i, n - 1) {
      edges[T.edges[i].first].push_back(
          {i, T.edges[i].second,
           (T.costs.size() > i ? T.costs[i] : init_cost)});
      edges[T.edges[i].second].push_back(
          {i, T.edges[i].first, (T.costs.size() > i ? T.costs[i] : init_cost)});
    }
    // the node which has the greatest degree will automatically decided as the
    // root
    if (root < 0) {
      int max_d = -1;
      Loop(i, n) {
        if (edges[i].size() > max_d) {
          Tree::root = i;
          max_d = edges[i].size();
        }
      }
    } else {
      this->root = min(root, n - 1);
    }
    tree_construction();
    return;
  }
  pair<int, vi> solve_center_of_gravity() {
    pair<int, vi> ret = {INT_MAX, {}};
    vector<node> c_nodes = nodes;
    sort(c_nodes.begin(), c_nodes.end());
    vi record(n, 1);
    Loopr(i, n) {
      int x = n - 1, max_x = INT_MIN;
      Loop(j, c_nodes[i].childs.size()) {
        int b = c_nodes[i].childs[j];
        max_x = max(max_x, record[b]);
        x -= record[b];
        record[c_nodes[i].id] += record[b];
      }
      max_x = max(max_x, x);
      if (max_x < ret.first)
        ret = {max_x, {c_nodes[i].id}};
      else if (max_x == ret.first)
        ret.second.push_back(c_nodes[i].id);
    }
    sort(ret.second.begin(), ret.second.end());
    return ret;
  }
  vi solve_node_inclusion_cnt_in_all_path(bool enable_single_node_path) {
    vi ret(n, 0);
    Loop(i, n) {
      int a = i;
      // desendants to desendants
      Loop(j, nodes[a].childs.size()) {
        int b = nodes[a].childs[j];
        ret[i] +=
            nodes[b].subtree_n * (nodes[a].subtree_n - nodes[b].subtree_n - 1);
      }
      ret[i] /= 2; // because of double counting
      ret[i] +=
          (nodes[a].subtree_n - 1) *
          (n -
           nodes[a].subtree_n); // desendants to the others except for itself
      ret[i] += n - 1;          // itself to the others
      if (enable_single_node_path)
        ret[i]++; // itself
    }
    return ret;
  }
  vi solve_edge_inclusion_cnt_in_all_path() {
    vi ret(n - 1, 0);
    Loop(i, n) {
      int eid = nodes[i].eid;
      if (eid < 0)
        continue;
      ret[eid] =
          nodes[i].subtree_n *
          (n - nodes[i].subtree_n); // members in the partial tree to the others
    }
    return ret;
  }
  void solve_sparse_ancestors() {
    sparse_ancestors.resize(n);
    vector<int> current_ancestors;
    stack<int> stk;
    stk.push(Tree::root);
    int time_stamp = 1;
    while (stk.size()) {
      int a = stk.top();
      stk.pop();
      nodes[a].visited = time_stamp++;
      for (int i = 1; i <= current_ancestors.size(); i *= 2) {
        sparse_ancestors[a].push_back(
            current_ancestors[current_ancestors.size() - i]);
      }
      if (nodes[a].childs.size()) {
        Loop(i, nodes[a].childs.size()) { stk.push(nodes[a].childs[i]); }
        current_ancestors.push_back(a);
      } else {
        nodes[a].departed = time_stamp++;
        while (current_ancestors.size() &&
               (stk.empty() ||
                nodes[stk.top()].parent != current_ancestors.back())) {
          nodes[current_ancestors.back()].departed = time_stamp++;
          current_ancestors.pop_back();
        }
      }
    }
    return;
  }
  bool is_ancestor(int descendant, int ancestor) {
    return nodes[ancestor].visited < nodes[descendant].visited &&
           nodes[descendant].departed < nodes[ancestor].departed;
  }
  int get_lowest_common_ancestor(int u, int v) {
    if (is_ancestor(u, v))
      return v;
    if (is_ancestor(v, u))
      return u;
    int a = u;
    while (!is_ancestor(v, sparse_ancestors[a][0])) {
      int b = sparse_ancestors[a][0];
      Loop1(i, sparse_ancestors[a].size() - 1) {
        if (is_ancestor(v, sparse_ancestors[a][i]))
          break;
        else
          b = sparse_ancestors[a][i - 1];
      }
      a = b;
    }
    return sparse_ancestors[a][0];
  }
};

int main() {
  tree_t T;
  cin >> T.n;
  Loop(i, T.n) {
    int m;
    cin >> m;
    Loop(j, m) {
      int t;
      cin >> t;
      T.edges.push_back({i, t});
    }
  }
  Tree tree(T, 0);
  tree.solve_sparse_ancestors();
  int q;
  cin >> q;
  Loop(i, q) {
    int s, t;
    cin >> s >> t;
    cout << tree.get_lowest_common_ancestor(s, t) << endl;
  }
}