Problem p02665 (C++) — buggy submission, verdict: Runtime Error

#include <algorithm>
#include <array>
#include <assert.h>
#include <bitset>
#include <cmath>
#include <complex>
#include <cstdio>
#include <deque>
#include <float.h>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits.h>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <stdio.h>
#include <string.h>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>

using namespace std;
#define int long long

#define I32_MAX 2147483647
#define I64_MAX 9223372036854775807LL
#define I64_MAX2 1223372036854775807LL
#define INF I64_MAX2
// #define MOD 1000000007
#define MOD 998244353
#define MEM_SIZE 10000
#define DEBUG_OUT true
#define ALL(x) (x).begin(), (x).end()

template <typename T> void DEBUG(T e) {
  if (DEBUG_OUT == false)
    return;
  std::cout << e << " ";
}
template <typename T> void DEBUG(const std::vector<T> &v) {
  if (DEBUG_OUT == false)
    return;
  for (const auto &e : v) {
    std::cout << e << " ";
  }
  std::cout << std::endl;
}
template <typename T> void DEBUG(const std::vector<std::vector<T>> &vv) {
  if (DEBUG_OUT == false)
    return;
  for (const auto &v : vv) {
    DEBUG(v);
  }
}
template <class T, class... Ts> void DEBUG(T d, Ts... e) {
  if (DEBUG_OUT == false)
    return;
  DEBUG(d);
  DEBUG(e...);
}
template <class T> void corner(bool flg, T hoge) {
  if (flg) {
    cout << hoge << endl;
    abort();
  }
}
template <typename T1, typename T2> inline bool chmax(T1 &a, T2 b) {
  return a < b && (a = b, true);
}
template <typename T1, typename T2> inline bool chmin(T1 &a, T2 b) {
  return a > b && (a = b, true);
}

void solve(void) {
  int N;
  cin >> N;
  int tot = 0, b = 0, ANS = 0;
  vector<int> vec(N + 1, 0);

  for (int i = 0; i <= N; i++) {
    cin >> vec[i];
    tot += vec[i];
  }
  b = 1;
  bool flag = true;
  for (int i = 0; i <= N; i++) {
    if (b < vec[i]) {
      flag = false;
      break;
    }
    ANS += b;
    b -= vec[i];
    tot -= vec[i];
    b = min(b * 2, tot);
  }
  if (!flag)
    cout << -1 << endl;
  else
    cout << ANS << endl;
}
int32_t main(int32_t argc, const char *argv[]) {
  std::ios::sync_with_stdio(false);
  std::cin.tie(0);

  std::cout << std::fixed;
  std::cout << std::setprecision(11);
  solve();

  return 0;
}


Error: 0

Fixed submission:

#include <algorithm>
#include <array>
#include <assert.h>
#include <bitset>
#include <cmath>
#include <complex>
#include <cstdio>
#include <deque>
#include <float.h>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits.h>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <stdio.h>
#include <string.h>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>

using namespace std;
#define int long long

#define I32_MAX 2147483647
#define I64_MAX 9223372036854775807LL
#define I64_MAX2 1223372036854775807LL
#define INF I64_MAX2
// #define MOD 1000000007
#define MOD 998244353
#define MEM_SIZE 10000
#define DEBUG_OUT true
#define ALL(x) (x).begin(), (x).end()

template <typename T> void DEBUG(T e) {
  if (DEBUG_OUT == false)
    return;
  std::cout << e << " ";
}
template <typename T> void DEBUG(const std::vector<T> &v) {
  if (DEBUG_OUT == false)
    return;
  for (const auto &e : v) {
    std::cout << e << " ";
  }
  std::cout << std::endl;
}
template <typename T> void DEBUG(const std::vector<std::vector<T>> &vv) {
  if (DEBUG_OUT == false)
    return;
  for (const auto &v : vv) {
    DEBUG(v);
  }
}
template <class T, class... Ts> void DEBUG(T d, Ts... e) {
  if (DEBUG_OUT == false)
    return;
  DEBUG(d);
  DEBUG(e...);
}
template <class T> void corner(bool flg, T hoge) {
  if (flg) {
    cout << hoge << endl;
    abort();
  }
}
template <typename T1, typename T2> inline bool chmax(T1 &a, T2 b) {
  return a < b && (a = b, true);
}
template <typename T1, typename T2> inline bool chmin(T1 &a, T2 b) {
  return a > b && (a = b, true);
}

void solve(void) {
  int N;
  cin >> N;
  int tot = 0, b = 0, ANS = 0;
  vector<int> vec(N, 0);

  for (int i = 0; i <= N; i++) {
    cin >> vec[i];
    tot += vec[i];
  }
  b = 1;
  bool flag = true;
  for (int i = 0; i <= N; i++) {
    if (b < vec[i]) {
      flag = false;
      break;
    }
    ANS += b;
    b -= vec[i];
    tot -= vec[i];
    b = min(b * 2, tot);
  }
  if (!flag)
    cout << -1 << endl;
  else
    cout << ANS << endl;
}
int32_t main(int32_t argc, const char *argv[]) {
  std::ios::sync_with_stdio(false);
  std::cin.tie(0);

  std::cout << std::fixed;
  std::cout << std::setprecision(11);
  solve();

  return 0;
}