Problem p00998 (C++) — buggy submission, verdict: Time Limit Exceeded

#include <algorithm>
#include <cassert>
#include <cstdio>
using namespace std;

const int INF = int(1.05e9);

class Random {
private:
  unsigned int x, y, z, w, t;

public:
  unsigned int rand() {
    t = x ^ (x << 11);
    x = y;
    y = z;
    z = w;
    return w = ((w ^ (w >> 19)) ^ (t ^ (t >> 8)));
  }

  Random() : x(123456789U), y(362436069U), z(521288629U), w(88675123U) {
    for (int _ = 0; _ < 538; ++_) {
      rand();
    }
  }

  Random(unsigned int w_) : x(123456789U), y(362436069U), z(521288629U), w(w_) {
    for (int _ = 0; _ < 538; ++_) {
      rand();
    }
  }
};

Random rnd;

typedef unsigned int uint;

template <class T> struct Node {
  T value, mini;
  Node *child[2];
  uint priority;
  int size;

  Node() {}
  Node(T val, uint pri) : value(val), mini(val), priority(pri), size(1) {
    child[0] = child[1] = 0;
  }
};

template <class T> inline Node<T> *allocateNode(T value, uint priority) {
  assert(0);
  return new Node<T>(value, priority);
}

template <class T> inline void freeNode(Node<T> *node) {
  assert(0);
  free(node);
}

template <class T> inline int getSize(Node<T> *r) { return !r ? 0 : r->size; }

template <class T> inline Node<T> *getNode(Node<T> *r, int k) {
  int left = getSize(r->child[0]), which = (k > left);
  if (left == k) {
    return r;
  }
  return getNode(r->child[which], k - (which ? (left + 1) : 0));
}

template <class T> inline Node<T> *update(Node<T> *r) {
  r->size = getSize(r->child[0]) + getSize(r->child[1]) + 1;
  r->mini = r->value;
  for (int i = 0; i < 2; ++i)
    if (r->child[i]) {
      r->mini = min(r->mini, r->child[i]->mini);
    }
  return r;
}

template <class T> inline Node<T> *updateValue(Node<T> *r, int k, T val) {
  int left = getSize(r->child[0]), which = (k > left);
  if (left == k) {
    r->value = val;
    return update(r);
  }
  if (r->child[which]) {
    r->child[which] =
        updateValue(r->child[which], k - (which ? (left + 1) : 0), val);
  }
  return update(r);
}

template <class T> inline T queryValue(Node<T> *r, int from, int to) {
  if (to <= from) {
    return INF;
  }
  if (to - from == getSize(r)) {
    return r->mini;
  }
  int left = getSize(r->child[0]);
  if (to <= left) {
    return queryValue(r->child[0], from, to);
  }
  if (left < from) {
    return queryValue(r->child[1], from - left - 1, to - left - 1);
  }
  return min(r->value, min(queryValue(r->child[0], from, left),
                           queryValue(r->child[1], 0, to - left - 1)));
}

template <class T> inline Node<T> *rotate(Node<T> *r, int which) {
  Node<T> *opposite = r->child[which ^ 1];
  r->child[which ^ 1] = opposite->child[which];
  opposite->child[which] = r;
  update(r);
  update(opposite);
  return opposite;
}

/*
template<class T>
inline Node<T> *insert(Node<T> *r, int k, T value, uint priority) {
        if (!r) {
                assert(k == 0);
                return allocateNode(value, priority);
        }
        assert(0 <= k && k <= r->size);
        int left = getSize(r->child[0]), which = (k > left);
        r->child[which] = insert(r->child[which], k - (which ? (left + 1) : 0),
value, priority); update(r); if (r->priority > r->child[which]->priority) { r =
rotate(r, which^1);
        }
        return r;
}

template<class T>
inline Node<T> *insert(Node<T> *r, int k, T value) {
        return insert(r, k, value, rnd.rand());
}

template<class T>
inline Node<T> *erase(Node<T> *r, int k) {
        assert(r);
        if (r->size == 1) {
                assert(k == 0);
                freeNode(r);
                return 0;
        }
        int left = getSize(r->child[0]), which = (k > left);
        if (left == k) {
                r = rotate(r, left > 0);
                return erase(r, k);
        }
        r->child[which] = erase(r->child[which], k - (which ? (left + 1) : 0));
        update(r);
        return r;
}
*/

template <class T> inline Node<T> *merge(Node<T> *left, Node<T> *right) {
  if (!left || !right) {
    return !left ? right : left;
  }
  if (left->priority > right->priority) {
    left->child[1] = merge(left->child[1], right);
    return update(left);
  } else {
    right->child[0] = merge(left, right->child[0]);
    return update(right);
  }
}

template <class T> inline pair<Node<T> *, Node<T> *> split(Node<T> *r, int k) {
  if (!r) {
    return pair<Node<T> *, Node<T> *>(0, 0);
  }
  const int left = getSize(r->child[0]);
  if (k <= left) {
    pair<Node<T> *, Node<T> *> ret = split(r->child[0], k);
    r->child[0] = ret.second;
    return make_pair(ret.first, update(r));
  } else {
    pair<Node<T> *, Node<T> *> ret = split(r->child[1], k - (left + 1));
    r->child[1] = ret.first;
    return make_pair(update(r), ret.second);
  }
}

template <class T> inline void freeAllNode(Node<T> *r) {
  if (r) {
    freeAllNode(r->child[0]);
    freeAllNode(r->child[1]);
    freeNode(r);
  }
}

template <class T> inline Node<T> *insert(Node<T> *r, int k, T value) {
  pair<Node<T> *, Node<T> *> sp = split(r, k);
  return merge(merge(sp.first, allocateNode(value, rnd.rand())), sp.second);
}

template <class T> inline Node<T> *shift(Node<T> *r, int y, int z) {
  pair<Node<T> *, Node<T> *> r1 = split(r, z + 1), r2 = split(r1.first, z),
                             r3 = split(r2.first, y);
  return merge(merge(r3.first, r2.second), merge(r3.second, r1.second));
}

const int MAX_NODE = 400000;
Node<int> nodes__[MAX_NODE];
int freeNodeStack__[MAX_NODE], *lastStack__;

void initNode(int n = MAX_NODE) {
  for (int i = 0; i < n; ++i) {
    freeNodeStack__[i] = n - 1 - i;
  }
  lastStack__ = freeNodeStack__ + n;
}

template <> inline Node<int> *allocateNode(int value, uint priority) {
  return &(nodes__[*--lastStack__] = Node<int>(value, priority));
}

template <> inline void freeNode(Node<int> *node) {
  assert(node);
  if (node) {
    *lastStack__ = int(node - nodes__);
    ++lastStack__;
  }
}

int main() {
  initNode();
  rnd.rand();
  for (int n, q, x, y, z; scanf("%d%d", &n, &q) == 2;) {
    Node<int> *tp = 0;
    for (int i = 0; i < n; ++i) {
      int a;
      scanf("%d", &a);
      tp = insert(tp, i, a);
    }
    for (int _ = 0; _ < q; ++_) {
      scanf("%d%d%d", &x, &y, &z);
      if (x == 0) {
        /*
        int tmp = getNode(tp, z)->value;
        tp = erase(tp, z);
        tp = insert(tp, y, tmp);
        */
        tp = shift(tp, y, z);
      } else if (x == 1) {
        printf("%d\\n", queryValue(tp, y, z + 1));
      } else if (x == 2) {
        tp = updateValue(tp, y, z);
      }
    }
    break;
  }
  return 0;
}

Error: TLE

Fixed submission:

#include <algorithm>
#include <cassert>
#include <cstdio>
using namespace std;

const int INF = int(1.05e9);

class Random {
private:
  unsigned int x, y, z, w, t;

public:
  unsigned int rand() {
    t = x ^ (x << 11);
    x = y;
    y = z;
    z = w;
    return w = ((w ^ (w >> 19)) ^ (t ^ (t >> 8)));
  }
};

Random rnd;

typedef unsigned int uint;

template <class T> struct Node {
  T value, mini;
  Node *child[2];
  uint priority;
  int size;

  Node() {}
  Node(T val, uint pri) : value(val), mini(val), priority(pri), size(1) {
    child[0] = child[1] = 0;
  }
};

template <class T> inline Node<T> *allocateNode(T value, uint priority) {
  assert(0);
  return new Node<T>(value, priority);
}

template <class T> inline void freeNode(Node<T> *node) {
  assert(0);
  free(node);
}

template <class T> inline int getSize(Node<T> *r) { return !r ? 0 : r->size; }

template <class T> inline Node<T> *getNode(Node<T> *r, int k) {
  int left = getSize(r->child[0]), which = (k > left);
  if (left == k) {
    return r;
  }
  return getNode(r->child[which], k - (which ? (left + 1) : 0));
}

template <class T> inline Node<T> *update(Node<T> *r) {
  r->size = getSize(r->child[0]) + getSize(r->child[1]) + 1;
  r->mini = r->value;
  for (int i = 0; i < 2; ++i)
    if (r->child[i]) {
      r->mini = min(r->mini, r->child[i]->mini);
    }
  return r;
}

template <class T> inline Node<T> *updateValue(Node<T> *r, int k, T val) {
  int left = getSize(r->child[0]), which = (k > left);
  if (left == k) {
    r->value = val;
    return update(r);
  }
  if (r->child[which]) {
    r->child[which] =
        updateValue(r->child[which], k - (which ? (left + 1) : 0), val);
  }
  return update(r);
}

template <class T> inline T queryValue(Node<T> *r, int from, int to) {
  if (to <= from) {
    return INF;
  }
  if (to - from == getSize(r)) {
    return r->mini;
  }
  int left = getSize(r->child[0]);
  if (to <= left) {
    return queryValue(r->child[0], from, to);
  }
  if (left < from) {
    return queryValue(r->child[1], from - left - 1, to - left - 1);
  }
  return min(r->value, min(queryValue(r->child[0], from, left),
                           queryValue(r->child[1], 0, to - left - 1)));
}

template <class T> inline Node<T> *rotate(Node<T> *r, int which) {
  Node<T> *opposite = r->child[which ^ 1];
  r->child[which ^ 1] = opposite->child[which];
  opposite->child[which] = r;
  update(r);
  update(opposite);
  return opposite;
}

/*
template<class T>
inline Node<T> *insert(Node<T> *r, int k, T value, uint priority) {
        if (!r) {
                assert(k == 0);
                return allocateNode(value, priority);
        }
        assert(0 <= k && k <= r->size);
        int left = getSize(r->child[0]), which = (k > left);
        r->child[which] = insert(r->child[which], k - (which ? (left + 1) : 0),
value, priority); update(r); if (r->priority > r->child[which]->priority) { r =
rotate(r, which^1);
        }
        return r;
}

template<class T>
inline Node<T> *insert(Node<T> *r, int k, T value) {
        return insert(r, k, value, rnd.rand());
}

template<class T>
inline Node<T> *erase(Node<T> *r, int k) {
        assert(r);
        if (r->size == 1) {
                assert(k == 0);
                freeNode(r);
                return 0;
        }
        int left = getSize(r->child[0]), which = (k > left);
        if (left == k) {
                r = rotate(r, left > 0);
                return erase(r, k);
        }
        r->child[which] = erase(r->child[which], k - (which ? (left + 1) : 0));
        update(r);
        return r;
}
*/

template <class T> inline Node<T> *merge(Node<T> *left, Node<T> *right) {
  if (!left || !right) {
    return !left ? right : left;
  }
  if (left->priority > right->priority) {
    left->child[1] = merge(left->child[1], right);
    return update(left);
  } else {
    right->child[0] = merge(left, right->child[0]);
    return update(right);
  }
}

template <class T> inline pair<Node<T> *, Node<T> *> split(Node<T> *r, int k) {
  if (!r) {
    return pair<Node<T> *, Node<T> *>(0, 0);
  }
  const int left = getSize(r->child[0]);
  if (k <= left) {
    pair<Node<T> *, Node<T> *> ret = split(r->child[0], k);
    r->child[0] = ret.second;
    return make_pair(ret.first, update(r));
  } else {
    pair<Node<T> *, Node<T> *> ret = split(r->child[1], k - (left + 1));
    r->child[1] = ret.first;
    return make_pair(update(r), ret.second);
  }
}

template <class T> inline void freeAllNode(Node<T> *r) {
  if (r) {
    freeAllNode(r->child[0]);
    freeAllNode(r->child[1]);
    freeNode(r);
  }
}

template <class T> inline Node<T> *insert(Node<T> *r, int k, T value) {
  pair<Node<T> *, Node<T> *> sp = split(r, k);
  return merge(merge(sp.first, allocateNode(value, rnd.rand())), sp.second);
}

template <class T> inline Node<T> *shift(Node<T> *r, int y, int z) {
  pair<Node<T> *, Node<T> *> r1 = split(r, z + 1), r2 = split(r1.first, z),
                             r3 = split(r2.first, y);
  return merge(merge(r3.first, r2.second), merge(r3.second, r1.second));
}

const int MAX_NODE = 400000;
Node<int> nodes__[MAX_NODE];
int freeNodeStack__[MAX_NODE], *lastStack__;

void initNode(int n = MAX_NODE) {
  for (int i = 0; i < n; ++i) {
    freeNodeStack__[i] = n - 1 - i;
  }
  lastStack__ = freeNodeStack__ + n;
}

template <> inline Node<int> *allocateNode(int value, uint priority) {
  return &(nodes__[*--lastStack__] = Node<int>(value, priority));
}

template <> inline void freeNode(Node<int> *node) {
  assert(node);
  if (node) {
    *lastStack__ = int(node - nodes__);
    ++lastStack__;
  }
}

int main() {
  initNode();
  rnd.rand();
  for (int n, q, x, y, z; scanf("%d%d", &n, &q) == 2;) {
    Node<int> *tp = 0;
    for (int i = 0; i < n; ++i) {
      int a;
      scanf("%d", &a);
      tp = insert(tp, i, a);
    }
    for (int _ = 0; _ < q; ++_) {
      scanf("%d%d%d", &x, &y, &z);
      if (x == 0) {
        /*
        int tmp = getNode(tp, z)->value;
        tp = erase(tp, z);
        tp = insert(tp, y, tmp);
        */
        tp = shift(tp, y, z);
      } else if (x == 1) {
        printf("%d\\n", queryValue(tp, y, z + 1));
      } else if (x == 2) {
        tp = updateValue(tp, y, z);
      }
    }
    break;
  }
  return 0;
}