Problem p02598 (C++) — buggy submission, verdict: Runtime Error

#include <bits/stdc++.h>
using namespace std;

#define pb push_back
#define eb emplace_back
#define all(v) (v).begin(), (v).end()
#define sz(v) (int)((v).size())
#define fs first
#define sd second

typedef long long ll;

typedef pair<int, int> pi;
typedef pair<pi, int> ppi;

typedef vector<int> vi;
typedef vector<vector<int>> vvi;
typedef vector<pi> vpi;
typedef vector<vpi> vvpi;
typedef vector<ppi> vppi;

void fast() {
  ios_base::sync_with_stdio(false);
  cin.tie(NULL);
}

vector<string> vec_splitter(string s) {
  s += ',';
  vector<string> res;
  while (!s.empty()) {
    res.push_back(s.substr(0, s.find(',')));
    s = s.substr(s.find(',') + 1);
  }
  return res;
}

void debug_out(vector<string> __attribute__((unused)) args,
               __attribute__((unused)) int idx,
               __attribute__((unused)) int LINE_NUM) {
  cerr << endl;
}
template <typename Head, typename... Tail>
void debug_out(vector<string> args, int idx, int LINE_NUM, Head H, Tail... T) {
  if (idx > 0)
    cerr << ", ";
  else
    cerr << "Line(" << LINE_NUM << ") ";
  stringstream ss;
  ss << H;
  cerr << args[idx] << " = " << ss.str();
  debug_out(args, idx + 1, LINE_NUM, T...);
}

#ifdef LOCAL
#define debug(...)                                                             \\
  debug_out(vec_splitter(#__VA_ARGS__), 0, __LINE__, __VA_ARGS__)
#else
#define debug(...) 42
#endif

double get_time() { return 1.0 * clock() / CLOCKS_PER_SEC; }

int main() {
  int n, k;
  cin >> n >> k;
  vector<int> a(n);
  for (int i = 0; i < n; i++) {
    cin >> a[i];
  }

  int low = 1, high = 1E9 + 5;
  while (low < high) {
    int mid = (low + high) / 2;

    int need = 0;
    for (int i = 0; i < n; i++)
      need += (a[i] + mid - 1) / mid - 1;

    if (need <= k)
      high = mid;
    else
      low = mid + 1;
  }

  cout << low << '\\n';
}


Error: 0

Fixed submission:

#include <bits/stdc++.h>
using namespace std;

#define pb push_back
#define eb emplace_back
#define all(v) (v).begin(), (v).end()
#define sz(v) (int)((v).size())
#define fs first
#define sd second

typedef long long ll;

typedef pair<int, int> pi;
typedef pair<pi, int> ppi;

typedef vector<int> vi;
typedef vector<vector<int>> vvi;
typedef vector<pi> vpi;
typedef vector<vpi> vvpi;
typedef vector<ppi> vppi;

void fast() {
  ios_base::sync_with_stdio(false);
  cin.tie(NULL);
}

vector<string> vec_splitter(string s) {
  s += ',';
  vector<string> res;
  while (!s.empty()) {
    res.push_back(s.substr(0, s.find(',')));
    s = s.substr(s.find(',') + 1);
  }
  return res;
}

void debug_out(vector<string> __attribute__((unused)) args,
               __attribute__((unused)) int idx,
               __attribute__((unused)) int LINE_NUM) {
  cerr << endl;
}
template <typename Head, typename... Tail>
void debug_out(vector<string> args, int idx, int LINE_NUM, Head H, Tail... T) {
  if (idx > 0)
    cerr << ", ";
  else
    cerr << "Line(" << LINE_NUM << ") ";
  stringstream ss;
  ss << H;
  cerr << args[idx] << " = " << ss.str();
  debug_out(args, idx + 1, LINE_NUM, T...);
}

#ifdef LOCAL
#define debug(...)                                                             \\
  debug_out(vec_splitter(#__VA_ARGS__), 0, __LINE__, __VA_ARGS__)
#else
#define debug(...) 42
#endif

double get_time() { return 1.0 * clock() / CLOCKS_PER_SEC; }

int main() {
  int n, k;
  cin >> n >> k;
  vector<int> a(n);
  for (int i = 0; i < n; i++) {
    cin >> a[i];
  }

  int low = 0, high = 1E9 + 5;
  while (low < high) {
    int mid = (low + high) / 2;

    int need = 0;
    for (int i = 0; i < n; i++)
      need += (a[i] + mid - 1) / mid - 1;

    if (need <= k)
      high = mid;
    else
      low = mid + 1;
  }

  cout << low << '\\n';
}