Problem p01904 (C++) — buggy submission, verdict: Time Limit Exceeded

#define _USE_MATH_DEFINES
#include <algorithm>
#include <bitset>
#include <cfloat>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdio>
#include <fstream>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <vector>
using namespace std;

class Point {
public:
  int y, x;
  Point() { y = x = 0; }
  Point(int y0, int x0) {
    y = y0;
    x = x0;
  }
  Point operator+(const Point &p) const { return Point(y + p.y, x + p.x); }
  Point operator-(const Point &p) const { return Point(y - p.y, x - p.x); }
  Point operator*(int a) const { return Point(y * a, x * a); }
  bool operator==(const Point &p) const { return y == p.y && x == p.x; }
  bool operator<(const Point &p) const {
    return make_pair(y, x) < make_pair(p.y, p.x);
  }
  long long length2() const { return y * (long long)y + x * (long long)x; }
  long long dist2(const Point &p) const {
    return (y - p.y) * (long long)(y - p.y) + (x - p.x) * (long long)(x - p.x);
  }
  long long dot(const Point &p) const {
    return y * (long long)p.y + x * (long long)p.x; // |a|*|b|*cos??
  }
  long long cross(const Point &p) const {
    return x * (long long)p.y - y * (long long)p.x; // |a|*|b|*sin??
  }
};

void convexHull(const vector<Point> &p0, vector<Point> &ch) {
  class Compare {
  public:
    bool operator()(const Point &a, const Point &b) {
      return a.x < b.x || (a.x == b.x && a.y < b.y);
    }
  };

  vector<Point> p = p0;
  sort(p.begin(), p.end(), Compare());
  int n = p.size();

  int j = 0;
  ch.clear();
  for (int i = 0; i < 2 * n - 1; ++i) {
    Point tmp = (i < n ? p[i] : p[2 * (n - 1) - i]);
    while (j >= 2 && (tmp - ch[j - 2]).cross(ch[j - 1] - ch[j - 2]) <= 0) {
      ch.pop_back();
      --j;
    }
    ch.push_back(tmp);
    ++j;
  }
  ch.pop_back();
}

const int dy[] = {0, 1, 0, -1};
const int dx[] = {-1, 0, 1, 0};

int main() {
  int n;
  cin >> n;
  vector<int> y(n), x(n);
  for (int i = 1; i < n; ++i) {
    int a, d;
    cin >> a >> d;
    y[i] = y[a] + dy[d];
    x[i] = x[a] + dx[d];
  }

  set<Point> s;
  for (int i = 0; i < n; ++i) {
    for (int j = 0; j < 4; ++j) {
      int y2 = y[i] + j / 2;
      int x2 = x[i] + j % 2;
      s.insert(Point(y2, x2));
    }
  }
  vector<Point> ch;
  convexHull(vector<Point>(s.begin(), s.end()), ch);

  int m = ch.size();
  double ans = DBL_MAX;
  for (int i = 0; i < m; ++i) {
    Point d = ch[(i + 1) % m] - ch[i];
    double theta = atan2((double)d.y, (double)d.x);

    double yMin = DBL_MAX;
    double yMax = -DBL_MAX;
    double xMin = DBL_MAX;
    double xMax = -DBL_MAX;
    for (int j = 0; j < m; ++j) {
      double y2 = ch[j].x * sin(-theta) + ch[j].y * cos(-theta);
      double x2 = ch[j].x * cos(-theta) - ch[j].y * sin(-theta);
      yMin = min(yMin, y2);
      yMax = max(yMax, y2);
      xMin = min(xMin, x2);
      xMax = max(xMax, x2);
    }
    ans = min(ans, (yMax - yMin) * (xMax - xMin));
  }
  printf("%.10f\\n", ans);

  return 0;
}

Error: TLE

Fixed submission:

#define _USE_MATH_DEFINES
#include <algorithm>
#include <bitset>
#include <cfloat>
#include <climits>
#include <cmath>
#include <complex>
#include <cstdio>
#include <fstream>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <vector>
using namespace std;

class Point {
public:
  int y, x;
  Point() { y = x = 0; }
  Point(int y0, int x0) {
    y = y0;
    x = x0;
  }
  Point operator+(const Point &p) const { return Point(y + p.y, x + p.x); }
  Point operator-(const Point &p) const { return Point(y - p.y, x - p.x); }
  Point operator*(int a) const { return Point(y * a, x * a); }
  bool operator==(const Point &p) const { return y == p.y && x == p.x; }
  bool operator<(const Point &p) const {
    return make_pair(y, x) < make_pair(p.y, p.x);
  }
  long long length2() const { return y * (long long)y + x * (long long)x; }
  long long dist2(const Point &p) const {
    return (y - p.y) * (long long)(y - p.y) + (x - p.x) * (long long)(x - p.x);
  }
  long long dot(const Point &p) const {
    return y * (long long)p.y + x * (long long)p.x; // |a|*|b|*cos??
  }
  long long cross(const Point &p) const {
    return x * (long long)p.y - y * (long long)p.x; // |a|*|b|*sin??
  }
};

void convexHull(const vector<Point> &p0, vector<Point> &ch) {
  class Compare {
  public:
    bool operator()(const Point &a, const Point &b) {
      return a.x < b.x || (a.x == b.x && a.y < b.y);
    }
  };

  vector<Point> p = p0;
  sort(p.begin(), p.end(), Compare());
  int n = p.size();

  int j = 0;
  ch.clear();
  for (int i = 0; i < 2 * n - 1; ++i) {
    Point tmp = (i < n ? p[i] : p[2 * (n - 1) - i]);
    while (j >= 2 && (tmp - ch[j - 2]).cross(ch[j - 1] - ch[j - 2]) < 0) {
      ch.pop_back();
      --j;
    }
    ch.push_back(tmp);
    ++j;
  }
  ch.pop_back();
}

const int dy[] = {0, 1, 0, -1};
const int dx[] = {-1, 0, 1, 0};

int main() {
  int n;
  cin >> n;
  vector<int> y(n), x(n);
  for (int i = 1; i < n; ++i) {
    int a, d;
    cin >> a >> d;
    y[i] = y[a] + dy[d];
    x[i] = x[a] + dx[d];
  }

  set<Point> s;
  for (int i = 0; i < n; ++i) {
    for (int j = 0; j < 4; ++j) {
      int y2 = y[i] + j / 2;
      int x2 = x[i] + j % 2;
      s.insert(Point(y2, x2));
    }
  }
  vector<Point> ch;
  convexHull(vector<Point>(s.begin(), s.end()), ch);

  int m = ch.size();
  double ans = DBL_MAX;
  for (int i = 0; i < m; ++i) {
    Point d = ch[(i + 1) % m] - ch[i];
    double theta = atan2((double)d.y, (double)d.x);

    double yMin = DBL_MAX;
    double yMax = -DBL_MAX;
    double xMin = DBL_MAX;
    double xMax = -DBL_MAX;
    for (int j = 0; j < m; ++j) {
      double y2 = ch[j].x * sin(-theta) + ch[j].y * cos(-theta);
      double x2 = ch[j].x * cos(-theta) - ch[j].y * sin(-theta);
      yMin = min(yMin, y2);
      yMax = max(yMax, y2);
      xMin = min(xMin, x2);
      xMax = max(xMax, x2);
    }
    ans = min(ans, (yMax - yMin) * (xMax - xMin));
  }
  printf("%.10f\\n", ans);

  return 0;
}