Problem p02662 (C++) — buggy submission, verdict: Time Limit Exceeded

#include "bits/stdc++.h"
using namespace std;
#ifndef LOCAL
#define endl '\\n'
#endif

#define fr(i, a, b) for (int i = a; i <= b; i++)
#define rf(i, a, b) for (int i = a; i >= b; i--)
#define pf push_front
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define sz(x) (int)x.size()
#define lb lower_bound
#define ub upper_bound

typedef long long ll;
typedef long double f80;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;

int pct(int x) { return __builtin_popcount(x); }
int pct(ll x) { return __builtin_popcountll(x); }
int bt(int x) { return 31 - __builtin_clz(x); }  // floor(log2(x))
int bt(ll x) { return 63 - __builtin_clzll(x); } // floor(log2(x))
int cdiv(int a, int b) { return a / b + !(a < 0 || a % b == 0); }
ll cdiv(ll a, ll b) { return a / b + !(a < 0 || a % b == 0); }
int nxt_C(int x) {
  int c = x & -x, r = x + c;
  return (((r ^ x) >> 2) / c) | r;
}
ll nxt_C(ll x) {
  ll c = x & -x, r = x + c;
  return (((r ^ x) >> 2) / c) | r;
}

vector<int> get_bits(int mask) {
  vector<int> bb;
  while (mask) {
    int b = bt(mask);
    bb.pb(b);
    mask ^= (1 << b);
  }
  reverse(all(bb));
  return bb;
}

int get_mask(vector<int> v) {
  int mask = 0;
  for (int x : v) {
    mask ^= (1 << x);
  }
  return mask;
}

template <typename T> void uniq(vector<T> &v) {
  sort(all(v));
  v.resize(unique(all(v)) - v.begin());
}

mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());

ll rand(ll l, ll r) {
  uniform_int_distribution<ll> uid(l, r);
  return uid(rng);
}

void sc() {}

template <typename Head, typename... Tail> void sc(Head &H, Tail &...T) {
  cin >> H;
  sc(T...);
}

#ifdef LOCAL
#define debug(...)                                                             \\
  cerr << "[L:" << __LINE__ << "][" << #__VA_ARGS__ << "]:",                   \\
      debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

// #ifndef LOCAL
// string to_string(__int128 x) {
// 	string s = "";
// 	bool neg = 0;
// 	if(x < 0) { s += "-"; neg = 1; x = -x; }
// 	if(!x) s += '0';
// 	while(x) {
// 		int rem = x % 10;
// 		s += to_string(rem);
// 		x /= 10;
// 	}
// 	reverse(s.begin() + neg, s.end());
// 	return s;
// }
// #endif

const int mod = 998244353;

int pwr(int a, ll b) {
  int ans = 1;
  while (b) {
    if (b & 1)
      ans = (ans * 1LL * a) % mod;
    a = (a * 1LL * a) % mod;
    b >>= 1;
  }
  return ans;
}

/*
        Lookout for overflows!!
        Check array sizes!!
        Clear before test cases!!
        Use the correct modulo!!
        Check for corner cases!!
        Are you forgetting something?!
        Read problem statement carefully!!!
*/

template <typename T> T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a;
    swap(a, m);
    u -= t * v;
    swap(u, v);
  }
  assert(m == 1);
  return u;
}

template <typename T> class Modular {
public:
  using Type = typename decay<decltype(T::value)>::type;

  constexpr Modular() : value() {}
  template <typename U> Modular(const U &x) { value = normalize(x); }

  template <typename U> static Type normalize(const U &x) {
    Type v;
    if (-mod() <= x && x < mod())
      v = static_cast<Type>(x);
    else
      v = static_cast<Type>(x % mod());
    if (v < 0)
      v += mod();
    return v;
  }

  const Type &operator()() const { return value; }
  template <typename U> explicit operator U() const {
    return static_cast<U>(value);
  }
  constexpr static Type mod() { return T::value; }

  Modular &operator+=(const Modular &other) {
    if ((value += other.value) >= mod())
      value -= mod();
    return *this;
  }
  Modular &operator-=(const Modular &other) {
    if ((value -= other.value) < 0)
      value += mod();
    return *this;
  }
  template <typename U> Modular &operator+=(const U &other) {
    return *this += Modular(other);
  }
  template <typename U> Modular &operator-=(const U &other) {
    return *this -= Modular(other);
  }
  Modular &operator++() { return *this += 1; }
  Modular &operator--() { return *this -= 1; }
  Modular operator++(int) {
    Modular result(*this);
    *this += 1;
    return result;
  }
  Modular operator--(int) {
    Modular result(*this);
    *this -= 1;
    return result;
  }
  Modular operator-() const { return Modular(-value); }

  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value,
                     Modular>::type &
  operator*=(const Modular &rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x),
             d, m;
    asm("divl %4; \\n\\t" : "=a"(d), "=d"(m) : "d"(xh), "a"(xl), "r"(mod()));
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) *
                      static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int64_t>::value,
                     Modular>::type &
  operator*=(const Modular &rhs) {
    int64_t q = static_cast<int64_t>(static_cast<long double>(value) *
                                     rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value,
                     Modular>::type &
  operator*=(const Modular &rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }

  Modular &operator/=(const Modular &other) {
    return *this *= Modular(inverse(other.value, mod()));
  }

  template <typename U> friend const Modular<U> &abs(const Modular<U> &v) {
    return v;
  }

  template <typename U>
  friend bool operator==(const Modular<U> &lhs, const Modular<U> &rhs);

  template <typename U>
  friend bool operator<(const Modular<U> &lhs, const Modular<U> &rhs);

  template <typename U>
  friend std::istream &operator>>(std::istream &stream, Modular<U> &number);

private:
  Type value;
};

template <typename T>
bool operator==(const Modular<T> &lhs, const Modular<T> &rhs) {
  return lhs.value == rhs.value;
}
template <typename T, typename U>
bool operator==(const Modular<T> &lhs, U rhs) {
  return lhs == Modular<T>(rhs);
}
template <typename T, typename U>
bool operator==(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) == rhs;
}

template <typename T>
bool operator!=(const Modular<T> &lhs, const Modular<T> &rhs) {
  return !(lhs == rhs);
}
template <typename T, typename U>
bool operator!=(const Modular<T> &lhs, U rhs) {
  return !(lhs == rhs);
}
template <typename T, typename U>
bool operator!=(U lhs, const Modular<T> &rhs) {
  return !(lhs == rhs);
}

template <typename T>
bool operator<(const Modular<T> &lhs, const Modular<T> &rhs) {
  return lhs.value < rhs.value;
}

template <typename T>
Modular<T> operator+(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) += rhs;
}
template <typename T, typename U>
Modular<T> operator+(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) += rhs;
}
template <typename T, typename U>
Modular<T> operator+(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) += rhs;
}

template <typename T>
Modular<T> operator-(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) -= rhs;
}
template <typename T, typename U>
Modular<T> operator-(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) -= rhs;
}
template <typename T, typename U>
Modular<T> operator-(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) -= rhs;
}

template <typename T>
Modular<T> operator*(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) *= rhs;
}
template <typename T, typename U>
Modular<T> operator*(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) *= rhs;
}
template <typename T, typename U>
Modular<T> operator*(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) *= rhs;
}

template <typename T>
Modular<T> operator/(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) /= rhs;
}
template <typename T, typename U>
Modular<T> operator/(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) /= rhs;
}
template <typename T, typename U>
Modular<T> operator/(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) /= rhs;
}

template <typename T, typename U>
Modular<T> power(const Modular<T> &a, const U &b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1)
      res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}

template <typename T> bool IsZero(const Modular<T> &number) {
  return number() == 0;
}

template <typename T> string to_string(const Modular<T> &number) {
  return to_string(number());
}

template <typename T>
std::ostream &operator<<(std::ostream &stream, const Modular<T> &number) {
  return stream << number();
}

template <typename T>
std::istream &operator>>(std::istream &stream, Modular<T> &number) {
  typename common_type<typename Modular<T>::Type, int64_t>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}

/*
using ModType = int;

struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;

*/

constexpr int md = 998244353;
using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;

Mint pwr(Mint a, ll k) {
  Mint ans = 1;
  while (k) {
    if (k & 1)
      ans = ans * a;
    a = a * a;
    k >>= 1;
  }
  return ans;
}

const int N = 3005;
Mint dp[N][N];
int a[N];

void solve() {
  int n, s;
  sc(n, s);
  fr(i, 1, n) { sc(a[i]); }
  dp[0][0] = 1;
  fr(i, 0, n - 1) {
    fr(j, 0, s) {
      if (j + a[i + 1] <= s) {
        dp[i + 1][j + a[i + 1]] += dp[i][j];
      }
      dp[i + 1][j] += 2 * dp[i][j];
    }
  }
  cout << dp[n][s];
}

int main() {
  ios ::sync_with_stdio(0);
  cin.tie(0);
  cout.tie(0);
  int t = 1;
  // cin >> t;
  for (int tt = 1; tt <= t; tt++) {
    solve();
  }
  return 0;
}

Error: TLE

Fixed submission:

#include "bits/stdc++.h"
using namespace std;
#ifndef LOCAL
#define endl '\\n'
#endif

#define fr(i, a, b) for (int i = a; i <= b; i++)
#define rf(i, a, b) for (int i = a; i >= b; i--)
#define pf push_front
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define sz(x) (int)x.size()
#define lb lower_bound
#define ub upper_bound

typedef long long ll;
typedef long double f80;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;

int pct(int x) { return __builtin_popcount(x); }
int pct(ll x) { return __builtin_popcountll(x); }
int bt(int x) { return 31 - __builtin_clz(x); }  // floor(log2(x))
int bt(ll x) { return 63 - __builtin_clzll(x); } // floor(log2(x))
int cdiv(int a, int b) { return a / b + !(a < 0 || a % b == 0); }
ll cdiv(ll a, ll b) { return a / b + !(a < 0 || a % b == 0); }
int nxt_C(int x) {
  int c = x & -x, r = x + c;
  return (((r ^ x) >> 2) / c) | r;
}
ll nxt_C(ll x) {
  ll c = x & -x, r = x + c;
  return (((r ^ x) >> 2) / c) | r;
}

vector<int> get_bits(int mask) {
  vector<int> bb;
  while (mask) {
    int b = bt(mask);
    bb.pb(b);
    mask ^= (1 << b);
  }
  reverse(all(bb));
  return bb;
}

int get_mask(vector<int> v) {
  int mask = 0;
  for (int x : v) {
    mask ^= (1 << x);
  }
  return mask;
}

template <typename T> void uniq(vector<T> &v) {
  sort(all(v));
  v.resize(unique(all(v)) - v.begin());
}

mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());

ll rand(ll l, ll r) {
  uniform_int_distribution<ll> uid(l, r);
  return uid(rng);
}

void sc() {}

template <typename Head, typename... Tail> void sc(Head &H, Tail &...T) {
  cin >> H;
  sc(T...);
}

#ifdef LOCAL
#define debug(...)                                                             \\
  cerr << "[L:" << __LINE__ << "][" << #__VA_ARGS__ << "]:",                   \\
      debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

// #ifndef LOCAL
// string to_string(__int128 x) {
// 	string s = "";
// 	bool neg = 0;
// 	if(x < 0) { s += "-"; neg = 1; x = -x; }
// 	if(!x) s += '0';
// 	while(x) {
// 		int rem = x % 10;
// 		s += to_string(rem);
// 		x /= 10;
// 	}
// 	reverse(s.begin() + neg, s.end());
// 	return s;
// }
// #endif

const int mod = 1e9 + 7; // 998244353;

int pwr(int a, ll b) {
  int ans = 1;
  while (b) {
    if (b & 1)
      ans = (ans * 1LL * a) % mod;
    a = (a * 1LL * a) % mod;
    b >>= 1;
  }
  return ans;
}

/*
        Lookout for overflows!!
        Check array sizes!!
        Clear before test cases!!
        Use the correct modulo!!
        Check for corner cases!!
        Are you forgetting something?!
        Read problem statement carefully!!!
*/

template <typename T> T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a;
    swap(a, m);
    u -= t * v;
    swap(u, v);
  }
  assert(m == 1);
  return u;
}

template <typename T> class Modular {
public:
  using Type = typename decay<decltype(T::value)>::type;

  constexpr Modular() : value() {}
  template <typename U> Modular(const U &x) { value = normalize(x); }

  template <typename U> static Type normalize(const U &x) {
    Type v;
    if (-mod() <= x && x < mod())
      v = static_cast<Type>(x);
    else
      v = static_cast<Type>(x % mod());
    if (v < 0)
      v += mod();
    return v;
  }

  const Type &operator()() const { return value; }
  template <typename U> explicit operator U() const {
    return static_cast<U>(value);
  }
  constexpr static Type mod() { return T::value; }

  Modular &operator+=(const Modular &other) {
    if ((value += other.value) >= mod())
      value -= mod();
    return *this;
  }
  Modular &operator-=(const Modular &other) {
    if ((value -= other.value) < 0)
      value += mod();
    return *this;
  }
  template <typename U> Modular &operator+=(const U &other) {
    return *this += Modular(other);
  }
  template <typename U> Modular &operator-=(const U &other) {
    return *this -= Modular(other);
  }
  Modular &operator++() { return *this += 1; }
  Modular &operator--() { return *this -= 1; }
  Modular operator++(int) {
    Modular result(*this);
    *this += 1;
    return result;
  }
  Modular operator--(int) {
    Modular result(*this);
    *this -= 1;
    return result;
  }
  Modular operator-() const { return Modular(-value); }

  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value,
                     Modular>::type &
  operator*=(const Modular &rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x),
             d, m;
    asm("divl %4; \\n\\t" : "=a"(d), "=d"(m) : "d"(xh), "a"(xl), "r"(mod()));
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) *
                      static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int64_t>::value,
                     Modular>::type &
  operator*=(const Modular &rhs) {
    int64_t q = static_cast<int64_t>(static_cast<long double>(value) *
                                     rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value,
                     Modular>::type &
  operator*=(const Modular &rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }

  Modular &operator/=(const Modular &other) {
    return *this *= Modular(inverse(other.value, mod()));
  }

  template <typename U> friend const Modular<U> &abs(const Modular<U> &v) {
    return v;
  }

  template <typename U>
  friend bool operator==(const Modular<U> &lhs, const Modular<U> &rhs);

  template <typename U>
  friend bool operator<(const Modular<U> &lhs, const Modular<U> &rhs);

  template <typename U>
  friend std::istream &operator>>(std::istream &stream, Modular<U> &number);

private:
  Type value;
};

template <typename T>
bool operator==(const Modular<T> &lhs, const Modular<T> &rhs) {
  return lhs.value == rhs.value;
}
template <typename T, typename U>
bool operator==(const Modular<T> &lhs, U rhs) {
  return lhs == Modular<T>(rhs);
}
template <typename T, typename U>
bool operator==(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) == rhs;
}

template <typename T>
bool operator!=(const Modular<T> &lhs, const Modular<T> &rhs) {
  return !(lhs == rhs);
}
template <typename T, typename U>
bool operator!=(const Modular<T> &lhs, U rhs) {
  return !(lhs == rhs);
}
template <typename T, typename U>
bool operator!=(U lhs, const Modular<T> &rhs) {
  return !(lhs == rhs);
}

template <typename T>
bool operator<(const Modular<T> &lhs, const Modular<T> &rhs) {
  return lhs.value < rhs.value;
}

template <typename T>
Modular<T> operator+(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) += rhs;
}
template <typename T, typename U>
Modular<T> operator+(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) += rhs;
}
template <typename T, typename U>
Modular<T> operator+(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) += rhs;
}

template <typename T>
Modular<T> operator-(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) -= rhs;
}
template <typename T, typename U>
Modular<T> operator-(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) -= rhs;
}
template <typename T, typename U>
Modular<T> operator-(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) -= rhs;
}

template <typename T>
Modular<T> operator*(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) *= rhs;
}
template <typename T, typename U>
Modular<T> operator*(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) *= rhs;
}
template <typename T, typename U>
Modular<T> operator*(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) *= rhs;
}

template <typename T>
Modular<T> operator/(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) /= rhs;
}
template <typename T, typename U>
Modular<T> operator/(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) /= rhs;
}
template <typename T, typename U>
Modular<T> operator/(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) /= rhs;
}

template <typename T, typename U>
Modular<T> power(const Modular<T> &a, const U &b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1)
      res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}

template <typename T> bool IsZero(const Modular<T> &number) {
  return number() == 0;
}

template <typename T> string to_string(const Modular<T> &number) {
  return to_string(number());
}

template <typename T>
std::ostream &operator<<(std::ostream &stream, const Modular<T> &number) {
  return stream << number();
}

template <typename T>
std::istream &operator>>(std::istream &stream, Modular<T> &number) {
  typename common_type<typename Modular<T>::Type, int64_t>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}

/*
using ModType = int;

struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;

*/

constexpr int md = 998244353;
using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;

Mint pwr(Mint a, ll k) {
  Mint ans = 1;
  while (k) {
    if (k & 1)
      ans = ans * a;
    a = a * a;
    k >>= 1;
  }
  return ans;
}

// make it understandable one day...
namespace fft {
typedef double dbl;
struct num {
  dbl x, y;
  num() { x = y = 0; }
  num(dbl x_, dbl y_) : x(x_), y(y_) {}
};
inline num operator+(num a, num b) { return num(a.x + b.x, a.y + b.y); }
inline num operator-(num a, num b) { return num(a.x - b.x, a.y - b.y); }
inline num operator*(num a, num b) {
  return num(a.x * b.x - a.y * b.y, a.x * b.y + a.y * b.x);
}
inline num conj(num a) { return num(a.x, -a.y); }
int base = 1;
vector<num> roots = {{0, 0}, {1, 0}};
vector<int> rev = {0, 1};
const dbl PI = static_cast<dbl>(acosl(-1.0));
void ensure_base(int nbase) {
  if (nbase <= base) {
    return;
  }
  rev.resize(1 << nbase);
  for (int i = 0; i < (1 << nbase); i++) {
    rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
  }
  roots.resize(1 << nbase);
  while (base < nbase) {
    dbl angle = 2 * PI / (1 << (base + 1));
    //      num z(cos(angle), sin(angle));
    for (int i = 1 << (base - 1); i < (1 << base); i++) {
      roots[i << 1] = roots[i];
      //        roots[(i << 1) + 1] = roots[i] * z;
      dbl angle_i = angle * (2 * i + 1 - (1 << base));
      roots[(i << 1) + 1] = num(cos(angle_i), sin(angle_i));
    }
    base++;
  }
}
void fft(vector<num> &a, int n = -1) {
  if (n == -1) {
    n = (int)a.size();
  }
  assert((n & (n - 1)) == 0);
  int zeros = __builtin_ctz(n);
  ensure_base(zeros);
  int shift = base - zeros;
  for (int i = 0; i < n; i++) {
    if (i < (rev[i] >> shift)) {
      swap(a[i], a[rev[i] >> shift]);
    }
  }
  for (int k = 1; k < n; k <<= 1) {
    for (int i = 0; i < n; i += 2 * k) {
      for (int j = 0; j < k; j++) {
        num z = a[i + j + k] * roots[j + k];
        a[i + j + k] = a[i + j] - z;
        a[i + j] = a[i + j] + z;
      }
    }
  }
}
vector<num> fa, fb;
vector<int64_t> square(const vector<int> &a) {
  if (a.empty()) {
    return {};
  }
  int need = (int)a.size() + (int)a.size() - 1;
  int nbase = 1;
  while ((1 << nbase) < need)
    nbase++;
  ensure_base(nbase);
  int sz = 1 << nbase;
  if ((sz >> 1) > (int)fa.size()) {
    fa.resize(sz >> 1);
  }
  for (int i = 0; i < (sz >> 1); i++) {
    int x = (2 * i < (int)a.size() ? a[2 * i] : 0);
    int y = (2 * i + 1 < (int)a.size() ? a[2 * i + 1] : 0);
    fa[i] = num(x, y);
  }
  fft(fa, sz >> 1);
  num r(1.0 / (sz >> 1), 0.0);
  for (int i = 0; i <= (sz >> 2); i++) {
    int j = ((sz >> 1) - i) & ((sz >> 1) - 1);
    num fe = (fa[i] + conj(fa[j])) * num(0.5, 0);
    num fo = (fa[i] - conj(fa[j])) * num(0, -0.5);
    num aux = fe * fe + fo * fo * roots[(sz >> 1) + i] * roots[(sz >> 1) + i];
    num tmp = fe * fo;
    fa[i] = r * (conj(aux) + num(0, 2) * conj(tmp));
    fa[j] = r * (aux + num(0, 2) * tmp);
  }
  fft(fa, sz >> 1);
  vector<int64_t> res(need);
  for (int i = 0; i < need; i++) {
    res[i] = llround(i % 2 == 0 ? fa[i >> 1].x : fa[i >> 1].y);
  }
  return res;
}
vector<int64_t> multiply(const vector<int> &a, const vector<int> &b) {
  if (a.empty() || b.empty()) {
    return {};
  }
  if (a == b) {
    return square(a);
  }
  int need = (int)a.size() + (int)b.size() - 1;
  int nbase = 1;
  while ((1 << nbase) < need)
    nbase++;
  ensure_base(nbase);
  int sz = 1 << nbase;
  if (sz > (int)fa.size()) {
    fa.resize(sz);
  }
  for (int i = 0; i < sz; i++) {
    int x = (i < (int)a.size() ? a[i] : 0);
    int y = (i < (int)b.size() ? b[i] : 0);
    fa[i] = num(x, y);
  }
  fft(fa, sz);
  num r(0, -0.25 / (sz >> 1));
  for (int i = 0; i <= (sz >> 1); i++) {
    int j = (sz - i) & (sz - 1);
    num z = (fa[j] * fa[j] - conj(fa[i] * fa[i])) * r;
    fa[j] = (fa[i] * fa[i] - conj(fa[j] * fa[j])) * r;
    fa[i] = z;
  }
  for (int i = 0; i < (sz >> 1); i++) {
    num A0 = (fa[i] + fa[i + (sz >> 1)]) * num(0.5, 0);
    num A1 = (fa[i] - fa[i + (sz >> 1)]) * num(0.5, 0) * roots[(sz >> 1) + i];
    fa[i] = A0 + A1 * num(0, 1);
  }
  fft(fa, sz >> 1);
  vector<int64_t> res(need);
  for (int i = 0; i < need; i++) {
    res[i] = llround(i % 2 == 0 ? fa[i >> 1].x : fa[i >> 1].y);
  }
  return res;
}
vector<int> multiply_mod(const vector<int> &a, const vector<int> &b, int m) {
  if (a.empty() || b.empty()) {
    return {};
  }
  int eq = (a.size() == b.size() && a == b);
  int need = (int)a.size() + (int)b.size() - 1;
  int nbase = 0;
  while ((1 << nbase) < need)
    nbase++;
  ensure_base(nbase);
  int sz = 1 << nbase;
  if (sz > (int)fa.size()) {
    fa.resize(sz);
  }
  for (int i = 0; i < (int)a.size(); i++) {
    int x = (a[i] % m + m) % m;
    fa[i] = num(x & ((1 << 15) - 1), x >> 15);
  }
  fill(fa.begin() + a.size(), fa.begin() + sz, num{0, 0});
  fft(fa, sz);
  if (sz > (int)fb.size()) {
    fb.resize(sz);
  }
  if (eq) {
    copy(fa.begin(), fa.begin() + sz, fb.begin());
  } else {
    for (int i = 0; i < (int)b.size(); i++) {
      int x = (b[i] % m + m) % m;
      fb[i] = num(x & ((1 << 15) - 1), x >> 15);
    }
    fill(fb.begin() + b.size(), fb.begin() + sz, num{0, 0});
    fft(fb, sz);
  }
  dbl ratio = 0.25 / sz;
  num r2(0, -1);
  num r3(ratio, 0);
  num r4(0, -ratio);
  num r5(0, 1);
  for (int i = 0; i <= (sz >> 1); i++) {
    int j = (sz - i) & (sz - 1);
    num a1 = (fa[i] + conj(fa[j]));
    num a2 = (fa[i] - conj(fa[j])) * r2;
    num b1 = (fb[i] + conj(fb[j])) * r3;
    num b2 = (fb[i] - conj(fb[j])) * r4;
    if (i != j) {
      num c1 = (fa[j] + conj(fa[i]));
      num c2 = (fa[j] - conj(fa[i])) * r2;
      num d1 = (fb[j] + conj(fb[i])) * r3;
      num d2 = (fb[j] - conj(fb[i])) * r4;
      fa[i] = c1 * d1 + c2 * d2 * r5;
      fb[i] = c1 * d2 + c2 * d1;
    }
    fa[j] = a1 * b1 + a2 * b2 * r5;
    fb[j] = a1 * b2 + a2 * b1;
  }
  fft(fa, sz);
  fft(fb, sz);
  vector<int> res(need);
  for (int i = 0; i < need; i++) {
    int64_t aa = llround(fa[i].x);
    int64_t bb = llround(fb[i].x);
    int64_t cc = llround(fa[i].y);
    res[i] = static_cast<int>((aa + ((bb % m) << 15) + ((cc % m) << 30)) % m);
  }
  return res;
}
} // namespace fft
template <typename T>
typename enable_if<is_same<typename Modular<T>::Type, int>::value,
                   vector<Modular<T>>>::type
operator*(const vector<Modular<T>> &a, const vector<Modular<T>> &b) {
  if (a.empty() || b.empty()) {
    return {};
  }
  if (min(a.size(), b.size()) < 150) {
    vector<Modular<T>> c(a.size() + b.size() - 1, 0);
    for (int i = 0; i < (int)a.size(); i++) {
      for (int j = 0; j < (int)b.size(); j++) {
        c[i + j] += a[i] * b[j];
      }
    }
    return c;
  }
  vector<int> a_mul(a.size());
  for (int i = 0; i < (int)a.size(); i++) {
    a_mul[i] = static_cast<int>(a[i]);
  }
  vector<int> b_mul(b.size());
  for (int i = 0; i < (int)b.size(); i++) {
    b_mul[i] = static_cast<int>(b[i]);
  }
  vector<int> c_mul = fft::multiply_mod(a_mul, b_mul, T::value);
  vector<Modular<T>> c(c_mul.size());
  for (int i = 0; i < (int)c.size(); i++) {
    c[i] = c_mul[i];
  }
  return c;
}
template <typename T>
typename enable_if<is_same<typename Modular<T>::Type, int>::value,
                   vector<Modular<T>>>::type &
operator*=(vector<Modular<T>> &a, const vector<Modular<T>> &b) {
  return a = a * b;
}

template <typename T> vector<T> &operator+=(vector<T> &a, const vector<T> &b) {
  if (a.size() < b.size()) {
    a.resize(b.size());
  }
  for (int i = 0; i < (int)b.size(); i++) {
    a[i] += b[i];
  }
  return a;
}
template <typename T>
vector<T> operator+(const vector<T> &a, const vector<T> &b) {
  vector<T> c = a;
  return c += b;
}
template <typename T> vector<T> &operator-=(vector<T> &a, const vector<T> &b) {
  if (a.size() < b.size()) {
    a.resize(b.size());
  }
  for (int i = 0; i < (int)b.size(); i++) {
    a[i] -= b[i];
  }
  return a;
}
template <typename T>
vector<T> operator-(const vector<T> &a, const vector<T> &b) {
  vector<T> c = a;
  return c -= b;
}
template <typename T> vector<T> operator-(const vector<T> &a) {
  vector<T> c = a;
  for (int i = 0; i < (int)c.size(); i++) {
    c[i] = -c[i];
  }
  return c;
}
template <typename T>
vector<T> operator*(const vector<T> &a, const vector<T> &b) {
  return multiply_mod(a, b, mod);
}
template <typename T> vector<T> &operator*=(vector<T> &a, const vector<T> &b) {
  return a = a * b;
}
template <typename T> vector<T> inverse(const vector<T> &a) {
  assert(!a.empty());
  int n = (int)a.size();
  vector<T> b = {1 / a[0]};
  while ((int)b.size() < n) {
    vector<T> a_cut(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    vector<T> x = b * b * a_cut;
    b.resize(b.size() << 1);
    for (int i = (int)b.size() >> 1; i < (int)min(x.size(), b.size()); i++) {
      b[i] = -x[i];
    }
  }
  b.resize(n);
  return b;
}
template <typename T> vector<T> &operator/=(vector<T> &a, const vector<T> &b) {
  int n = (int)a.size();
  int m = (int)b.size();
  if (n < m) {
    a.clear();
  } else {
    vector<T> d = b;
    reverse(a.begin(), a.end());
    reverse(d.begin(), d.end());
    d.resize(n - m + 1);
    a *= inverse(d);
    a.erase(a.begin() + n - m + 1, a.end());
    reverse(a.begin(), a.end());
  }
  return a;
}
template <typename T>
vector<T> operator/(const vector<T> &a, const vector<T> &b) {
  vector<T> c = a;
  return c /= b;
}
template <typename T> vector<T> &operator%=(vector<T> &a, const vector<T> &b) {
  int n = (int)a.size();
  int m = (int)b.size();
  if (n >= m) {
    vector<T> c = (a / b) * b;
    a.resize(m - 1);
    for (int i = 0; i < m - 1; i++) {
      a[i] -= c[i];
    }
  }
  return a;
}
template <typename T>
vector<T> operator%(const vector<T> &a, const vector<T> &b) {
  vector<T> c = a;
  return c %= b;
}
template <typename T, typename U>
vector<T> power(const vector<T> &a, const U &b, int k) {
  assert(b >= 0);
  vector<U> binary;
  U bb = b;
  while (bb > 0) {
    binary.push_back(bb & 1);
    bb >>= 1;
  }
  vector<T> res = vector<T>{1};
  res.resize(k, 0);
  for (int j = (int)binary.size() - 1; j >= 0; j--) {
    res = res * res;
    res.resize(k, 0);
    if (binary[j] == 1) {
      res = res * a;
      res.resize(k, 0);
    }
  }
  return res;
}
template <typename T> vector<T> derivative(const vector<T> &a) {
  vector<T> c = a;
  for (int i = 0; i < (int)c.size(); i++) {
    c[i] *= i;
  }
  if (!c.empty()) {
    c.erase(c.begin());
  }
  return c;
}

template <typename T> vector<T> primitive(const vector<T> &a) {
  vector<T> c = a;
  c.insert(c.begin(), 0);
  for (int i = 1; i < (int)c.size(); i++) {
    c[i] /= i;
  }
  return c;
}
template <typename T> vector<T> logarithm(const vector<T> &a) {
  assert(!a.empty() && a[0] == 1);
  vector<T> u = primitive(derivative(a) * inverse(a));
  u.resize(a.size());
  return u;
}

template <typename T> vector<T> exponent(const vector<T> &a) {
  assert(!a.empty() && a[0] == 0);
  int n = (int)a.size();
  vector<T> b = {1};
  while ((int)b.size() < n) {
    vector<T> x(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    x[0] += 1;
    vector<T> old_b = b;
    b.resize(b.size() << 1);
    x -= logarithm(b);
    x *= old_b;
    for (int i = (int)b.size() >> 1; i < (int)min(x.size(), b.size()); i++) {
      b[i] = x[i];
    }
  }
  b.resize(n);
  return b;
}
template <typename T> vector<T> sqrt(const vector<T> &a) {
  assert(!a.empty() && a[0] == 1);
  int n = (int)a.size();
  vector<T> b = {1};
  while ((int)b.size() < n) {
    vector<T> x(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    b.resize(b.size() << 1);
    x *= inverse(b);
    T inv2 = 1 / static_cast<T>(2);
    for (int i = (int)b.size() >> 1; i < (int)min(x.size(), b.size()); i++) {
      b[i] = x[i] * inv2;
    }
  }
  b.resize(n);
  return b;
}
template <typename T> T evaluate(const vector<T> &a, const T &x) {
  T res = 0;
  for (int i = (int)a.size() - 1; i >= 0; i--) {
    res = res * x + a[i];
  }
  return res;
}
template <typename T>
vector<T> evaluate(const vector<T> &a, const vector<T> &x) {
  if (x.empty()) {
    return {};
  }
  if (a.empty()) {
    return vector<T>(x.size(), 0);
  }
  int n = (int)x.size();
  vector<vector<T>> st((n << 1) - 1);
  function<void(int, int, int)> build = [&](int v, int l, int r) {
    if (l == r) {
      st[v] = vector<T>{-x[l], 1};
    } else {
      int y = (l + r) >> 1;
      int z = v + ((y - l + 1) << 1);
      build(v + 1, l, y);
      build(z, y + 1, r);
      st[v] = st[v + 1] * st[z];
    }
  };
  build(0, 0, n - 1);
  vector<T> res(n);
  function<void(int, int, int, vector<T>)> eval = [&](int v, int l, int r,
                                                      vector<T> f) {
    f %= st[v];
    if ((int)f.size() < 150) {
      for (int i = l; i <= r; i++) {
        res[i] = evaluate(f, x[i]);
      }
      return;
    }
    if (l == r) {
      res[l] = f[0];
    } else {
      int y = (l + r) >> 1;
      int z = v + ((y - l + 1) << 1);
      eval(v + 1, l, y, f);
      eval(z, y + 1, r, f);
    }
  };
  eval(0, 0, n - 1, a);
  return res;
}
template <typename T>
vector<T> interpolate(const vector<T> &x, const vector<T> &y) {
  if (x.empty()) {
    return {};
  }
  assert(x.size() == y.size());
  int n = (int)x.size();
  vector<vector<T>> st((n << 1) - 1);
  function<void(int, int, int)> build = [&](int v, int l, int r) {
    if (l == r) {
      st[v] = vector<T>{-x[l], 1};
    } else {
      int w = (l + r) >> 1;
      int z = v + ((w - l + 1) << 1);
      build(v + 1, l, w);
      build(z, w + 1, r);
      st[v] = st[v + 1] * st[z];
    }
  };
  build(0, 0, n - 1);
  vector<T> m = st[0];
  vector<T> dm = derivative(m);
  vector<T> val(n);
  function<void(int, int, int, vector<T>)> eval = [&](int v, int l, int r,
                                                      vector<T> f) {
    f %= st[v];
    if ((int)f.size() < 150) {
      for (int i = l; i <= r; i++) {
        val[i] = evaluate(f, x[i]);
      }
      return;
    }
    if (l == r) {
      val[l] = f[0];
    } else {
      int w = (l + r) >> 1;
      int z = v + ((w - l + 1) << 1);
      eval(v + 1, l, w, f);
      eval(z, w + 1, r, f);
    }
  };
  eval(0, 0, n - 1, dm);
  for (int i = 0; i < n; i++) {
    val[i] = y[i] / val[i];
  }
  function<vector<T>(int, int, int)> calc = [&](int v, int l, int r) {
    if (l == r) {
      return vector<T>{val[l]};
    }
    int w = (l + r) >> 1;
    int z = v + ((w - l + 1) << 1);
    return calc(v + 1, l, w) * st[z] + calc(z, w + 1, r) * st[v + 1];
  };
  return calc(0, 0, n - 1);
}
// f[i] = 1^i + 2^i + ... + up^i
template <typename T> vector<T> faulhaber(const T &up, int n) {
  vector<T> ex(n + 1);
  T e = 1;
  for (int i = 0; i <= n; i++) {
    ex[i] = e;
    e /= i + 1;
  }
  vector<T> den = ex;
  den.erase(den.begin());
  for (auto &d : den) {
    d = -d;
  }
  vector<T> num(n);
  T p = 1;
  for (int i = 0; i < n; i++) {
    p *= up + 1;
    num[i] = ex[i + 1] * (1 - p);
  }
  vector<T> res = num * inverse(den);
  res.resize(n);
  T f = 1;
  for (int i = 0; i < n; i++) {
    res[i] *= f;
    f *= i + 1;
  }
  return res;
}
// (x + 1) * (x + 2) * ... * (x + n)
// (can be optimized with precomputed inverses)
template <typename T> vector<T> sequence(int n) {
  if (n == 0) {
    return {1};
  }
  if (n % 2 == 1) {
    return sequence<T>(n - 1) * vector<T>{n, 1};
  }
  vector<T> c = sequence<T>(n / 2);
  vector<T> a = c;
  reverse(a.begin(), a.end());
  T f = 1;
  for (int i = n / 2 - 1; i >= 0; i--) {
    f *= n / 2 - i;
    a[i] *= f;
  }
  vector<T> b(n / 2 + 1);
  b[0] = 1;
  for (int i = 1; i <= n / 2; i++) {
    b[i] = b[i - 1] * (n / 2) / i;
  }
  vector<T> h = a * b;
  h.resize(n / 2 + 1);
  reverse(h.begin(), h.end());
  f = 1;
  for (int i = 1; i <= n / 2; i++) {
    f /= i;
    h[i] *= f;
  }
  vector<T> res = c * h;
  return res;
}
template <typename T> class OnlineProduct {
public:
  const vector<T> a;
  vector<T> b;
  vector<T> c;
  OnlineProduct(const vector<T> &a_) : a(a_) {}
  T add(const T &val) {
    int i = (int)b.size();
    b.push_back(val);
    if ((int)c.size() <= i) {
      c.resize(i + 1);
    }
    c[i] += a[0] * b[i];
    int z = 1;
    while ((i & (z - 1)) == z - 1 && (int)a.size() > z) {
      vector<T> a_mul(a.begin() + z, a.begin() + min(z << 1, (int)a.size()));
      vector<T> b_mul(b.end() - z, b.end());
      vector<T> c_mul = a_mul * b_mul;
      if ((int)c.size() <= i + (int)c_mul.size()) {
        c.resize(i + c_mul.size() + 1);
      }
      for (int j = 0; j < (int)c_mul.size(); j++) {
        c[i + 1 + j] += c_mul[j];
      }
      z <<= 1;
    }
    return c[i];
  }
};

typedef vector<Mint> poly;

int n, s;

const int N = 3005;
int a[N];

poly go(int l, int r) {
  if (l == r) {
    poly p(s + 1, 0);
    p[0] = 2;
    if (a[l] <= s)
      p[a[l]] = 1;
    return p;
  }
  int m = (l + r) >> 1;
  poly p = go(l, m) * go(m + 1, r);
  p.resize(s + 1, 0);
  return p;
}

void solve() {
  sc(n, s);
  fr(i, 1, n) { sc(a[i]); }
  poly p = go(1, n);
  p.resize(s + 1, 0);
  cout << p[s];
}

int main() {
  ios ::sync_with_stdio(0);
  cin.tie(0);
  cout.tie(0);
  int t = 1;
  // cin >> t;
  for (int tt = 1; tt <= t; tt++) {
    solve();
  }
  return 0;
}