# Patent

## Title
Data transmitting apparatus, data receiving apparatus, data transreceiving system, data transmitting method, data receiving method and data transreceiving

## Abstract

A data transmitting apparatus is provided. The data transmitting apparatus includes a packet generator configured to generate a packet including a plurality of sub packets and a transmitter configured to transmit the generated packet to a data receiving apparatus. Each of the plurality of sub packets includes audio data corresponding to content among a plurality of contents.

## Background
CROSS-REFERENCE TO RELATED APPLICATIONS
This application is a continuation of U.S. application Ser. No. 13/768,412, filed Feb. 15, 2013, which claims priority from U.S. Provisional Application Nos. 61/604,844, filed on Feb. 29, 2012, in the U.S. Patent and Trademark Office, 61/602,975, filed on Feb. 24, 2012, in the U.S. Patent and Trademark Office, 61/599,154, filed on Feb. 15, 2012, in the U.S. Patent and Trademark Office, 61/602,978, filed on Feb. 24, 2012, in the U.S. Patent and Trademark Office, 61/611,822, filed on Mar. 16, 2012, in the U.S. Patent and Trademark Office, 61/604,892, filed on Feb. 29, 2012, in the U.S. Patent and Trademark Office, 61/613,629, filed on Mar. 21, 2012, in the U.S. Patent and Trademark Office, 61/636,879, filed on Apr. 23, 2012, in the U.S. Patent and Trademark Office, 61/636,901, filed on Apr. 23, 2012, in the U.S. Patent and Trademark Office, 61/641,580, filed on May 2, 2012, in the U.S. Patent and Trademark Office, 61/647,628, filed on May 16, 2012, in the U.S. Patent and Trademark Office, and Korean Patent Application No. 10-2012-0123642, filed on Nov. 2, 2012, in the Korean Intellectual Property Office, the disclosures of which are incorporated herein by reference in their entirety.


BACKGROUND
1. Field
Apparatuses and methods consistent with exemplary embodiments relate to a data transreceiving apparatus and method, and more particularly, to a data transmitting apparatus, a data receiving apparatus, a data transreceiving system, a data transmitting method, a data receiving method, and a data transreceiving method, which transmit multichannel audio signals in wired interface environments.
2. Description of the Related Art
Recently, as multimedia environments have been implemented, wired interface environments for various types of data transmission have been proposed. For example, high-definition multimedia interface (HDMI) and mobile high definition link (MHL) prescribe transmission standards for various formats of image data, audio signals, and control signals. In particular, with the development of multiview environments in which a plurality of contents are displayed on one screen and a plurality of users can watch contents which are different from each other, multicontent (multistream) audio signal transmission standards for transreceiving sound for each type of content are needed. Various formats and device environments used in the related art have to be considered in the transmission of the multichannel audio signals.
SUMMARY
One or more exemplary embodiments may overcome the above disadvantages and other disadvantages not described above. However, it is understood that one or more exemplary embodiment are not required to overcome the disadvantages described above, and may not overcome any of the problems described above.
One or more exemplary embodiments provide a data transmitting apparatus, a data receiving apparatus, a data transreceiving system, a data transmitting method, a data receiving method, and a data transreceiving method, which transmit multistream (multicontent) audio signals.
According to an aspect of an exemplary embodiment, there is provided a data transmitting apparatus. The data transmitting apparatus may include: a packet generator configured to generate a packet including a plurality of sub packets; and a transmitter configured to transmit the generated packet to a data receiving apparatus. Each of the plurality of sub packets may include audio data corresponding to content among a plurality of contents.
Each of the plurality of sub packets may further include an identification field which represents whether the corresponding sub packet indicates content among the plurality of contents.
The generated packet may include a header and the header may include one of a stream present bit indicating whether or not each of the plurality of sub packets includes the audio data and a stream flat bit indicating whether or not the audio data included in each of the plurality of sub packets is effective data.
Each of the plurality of sub packets may store a portion of the audio data.
The audio data may include audio signals of two channels or more.
The audio data may comply with an international electrotechnical commission (IEC) 60958 format.
According to another aspect of an exemplary embodiment, there is provided a data receiving apparatus. The data receiving apparatus may include: a receiver configured to receive a packet including a plurality of sub packets; and a packet parsing unit configured to perform parsing on the received packet. Each of the plurality of sub packets may include audio data corresponding to content among a plurality of contents.
The received packet may include a header and the header may include one of a stream present bit indicating whether or not each of the plurality of sub packets includes the audio data and a stream flat bit indicating whether or not the audio data included in each of the plurality of sub packets is effective data.
Each of the plurality of sub packets may store a portion of the audio data.
The audio data may include audio signals of two channels or more.
The audio data may comply with an IEC 60958 format.
According to another aspect of an exemplary embodiment, there is provided a data transreceiving system. The data transreceiving system may include: a data transmitting apparatus configured to generate a packet including a plurality of sub packets and transmit the generated packet; and a data receiving apparatus configured to receive the transmitted packet and perform parsing on the received packet. Each of the plurality of sub packets may include audio data corresponding to content among a plurality of contents.
According to another aspect of an exemplary embodiment, there is provided a data transmitting method. The data transmitting method may include generating a packet including a plurality of sub packets; and transmitting the generated packet to a data receiving apparatus. Each of the plurality of sub packets may include audio data corresponding to content among a plurality of contents.
Each of the plurality of sub packets may further include an identification field which represents whether the corresponding sub packet indicates content among the plurality of contents.
The generated packet may include a header and the header may include one of a stream present bit indicating whether or not each of the plurality of sub packets includes the audio data and a stream flat bit indicating whether or not the audio data included in each of the plurality of sub packets is effective data.
Each of the plurality of sub packets may store a portion of the audio data.
According to another aspect of an exemplary embodiment, there is provided a data receiving method. The data receiving method may include: receiving a packet including a plurality of sub packets; and performing parsing on the received packet. Each of the plurality of sub packets may include audio data corresponding to content among a plurality of contents.
The received packet may include a header and the header may include any one of a stream present bit indicating whether or not each of the plurality of sub packets includes the audio data and a stream flat bit indicating whether or not the audio data included in each of the plurality of sub packets is effective data.
Each of the plurality of sub packets may store a portion of the audio data.
The audio data may include audio signals of two channels or more.
According to another aspect of an exemplary embodiment, there is provided a data transreceiving method. The data transreceiving method may include: transmitting an extended display identification data (EDID) block including at least one of a first sub block indicating three-dimensional (3D) audio characteristics of multichannel audio data and a second sub block indicating 3D speak allocation information of the multichannel audio data from a first apparatus to a second apparatus; transmitting a meta data packet including at least one of an ACAT field indicating channel allocation standard type information of the multichannel audio data, a channel count field indicating the number of channels of the multichannel audio data, and a 3D channel/speaker allocation field indicating channel/speaker allocation information of the multichannel audio data from the second apparatus to the first apparatus; transmitting at least one multichannel audio sample data packet from the second apparatus to the first apparatus; and performing parsing on the transmitted at least one multichannel audio sample data packet to output audio in the first apparatus. The at least one multichannel audio sample data packet may include a plurality of sub packets and each of the plurality of sub packets includes an identification field for identifying a position or an order thereof among the plurality of sub packets.
According to another aspect of an exemplary embodiment, there is provided a data transreceiving method. The data transreceiving method may include: transmitting an EDID block including a sub block indicating multistream audio characteristics of multichannel audio data from a first apparatus to a second apparatus; transmitting an audio infoframe packet including at least one of a channel count field indicating the number of channels of the multichannel audio data and a 3D channel/speaker allocation field indicating channel/speaker allocation information of the multichannel audio data from the second apparatus to the first apparatus; transmitting at least one audio sample data packet from the second apparatus to the first apparatus; and performing parsing on the transmitted at least one audio sample data packet to output audio in the first apparatus. The at least one audio sample data packet may include a plurality of sub packets and each of the plurality of sub packets may include audio data corresponding to content among a plurality of contents.
According to the above-described various exemplary embodiments, a packet including a plurality of sub packets is generated and each of the plurality of sub packets includes audio data corresponding to content among a plurality of contents so that standards, which are capable of transmitting audio signals for the plurality of contents as one packet, are provided.
Additional aspects and advantages of the exemplary embodiments will be set forth in the detailed description, will be obvious from the detailed description, or may be learned by practicing the exemplary embodiments.



BRIEF DESCRIPTION OF THE DRAWINGS
The above and/or other aspects will be more apparent by describing in detail exemplary embodiments, with reference to the accompanying drawings, in which:
FIG. 1 is a view illustrating a transmission timing of a 3D audio signal;
FIG. 2 is a block diagram illustrating a configuration of a data transreceiving system according to an exemplary embodiment;
FIG. 3 is a block diagram illustrating a configuration of a data transmitting apparatus of the data transreceiving system of FIG. 2;
FIG. 4 is a block diagram illustrating a configuration of a data receiving apparatus of the data transreceiving system of FIG. 2;
FIG. 5 is a view representing a transmission stream of an audio sample packet according to an exemplary embodiment;
FIG. 6 is a view representing a transmission stream of an audio sample packet according to another exemplary embodiment;
FIG. 7 is a view illustrating a transmission stream format according to an exemplary embodiment;
FIG. 8 is a view representing a transmission stream of an audio sample packet according to an exemplary embodiment;
FIGS. 9 and 10 are views representing transmission streams of multistream audio sample packets according to an exemplary embodiment;
FIG. 11 is a view representing a transmission stream of a multistream audio sample packet according to an exemplary embodiment;
FIG. 12 is a schematic diagram showing transmission of speaker position information using consumer electronic control (CEC) according to an exemplary embodiment;
FIG. 13 is a view illustrating a sequence of transmitting a 3D audio sample from a blu-ray disc player (BDP) to a television (TV) according to an exemplary embodiment;
FIG. 14 is a view illustrating a sequence of transmitting multistream audio from a BDP to a TV according to an exemplary embodiment;
FIG. 15 is a view illustrating a speaker arrangement for a channel of 3D audio according to an exemplary embodiment; and
FIGS. 16 to 19 are flowcharts illustrating data transmitting methods and data receiving methods according to various exemplary embodiments.



DETAILED DESCRIPTION OF EXEMPLARY EMBODIMENTS
Certain exemplary embodiments will now be described in greater detail with reference to the accompanying drawings.
In the following description, the same drawing reference numerals are used for the same elements even in different drawings. The matters defined in the description, such as a detailed construction and elements, are provided to assist in a comprehensive understanding of the exemplary embodiments. Accordingly, it is apparent that the exemplary embodiments can be carried out without those specifically defined matters. Also, well-known functions or constructions are not described in detail since they would obscure the exemplary embodiments with unnecessary detail.
The term ‘multi-channel audio’ as used herein indicates audio signals having more than 2 channels. In the following description of the exemplary embodiments, the multi-channel audio is divided into 2-dimensional (2D) audio channels and 3-dimensional (3D) audio channels. The ‘2D audio channels’ have a plurality of audio channels from 2 channels to 8 channels, and indicate audio channels in which speakers corresponding to the respective channels are placed on a plane. In contrast, the ‘3D audio channels’ have a plurality of audio channels including more than 9 channels, and speakers corresponding to the respective channels are placed on a 3D space.
For instance, exemplary embodiments may implement the 3D audio use channel layout defined in TTA (10.2ch), SMPTE2036-2 (22.2ch) or IEC62574 (30.2ch). The 3D audio may include down mix audio streams as is defined herein.
The term ‘multi-stream audio’ indicates audio signals having audio signals classified corresponding to each view in a multi-view environment in which two or more distinguishing contents are viewable. Audio signals of each view may be multi channel audio. For example, the multi-stream audio may be a class of audio streams related to video streams transmitted using a 3D video format, if a multi-view video, such as those associated with dual view games or quad view games, is supported.
In the following, the exemplary embodiments will be explained based on 3D audio having from 9 to 32 channels (or more), which is extended from the audio of the HDMI 1.4b specification, and multi-stream audio for multi-view display apparatuses. More importantly, alterations to be described below are included to support the new audio features.
However, because exemplary embodiments may be applied to transmitting standards of various wiry interfaces, such as the Mobile High-Definition Link (MHL) standard as well as the High-Definition Multimedia Interface (HDMI) standard within an equivalent scope of the technical art, the exemplary embodiments to be described below may be effective in similar wiry interface transmitting standards.
In the following description, a new definition of HDMI packets transmitted through a data island period (including 3D Audio Sample Packets, 3D One Bit Audio Sample Packets, Audio Metadata Packets, Multi-Stream Audio Sample Packets and Multi-Stream One Bit Audio Sample Packets), a packetization process for the packets, and a definition of HDMI audio data blocks within Extended Display Identification Data (E-EDID) to support discovering functions according to new features will be described. Unless otherwise defined herein, according to exemplary embodiments, the specifications are basically according to HDMI 1.4b and not altered from HDMI 1.4b.
Explanations contrary to HDMI 1.4b may be replaced with newly defined features mentioned below, however, other explanations may be consistent with the specification of HDMI 1.4b. The specification refers to the followings.
HDMI, HDMI Licensing, LLC, High-Definition Multimedia Interface Specification Version 1.4b, Oct. 11, 2011
TTA, TTAK.KO-07.0098, Audio Signal Formats for Ultra High Definition (UHD) Digital TV, Dec. 21, 2011
SMPTE, SMPTE 2036-2:2008, UHDTV Audio characteristics and audio channel mapping for program production, 2008
IEC, IEC 62574 ed. 1.0, Audio, video and multimedia systems General channel assignment of multichannel audio, Apr. 7, 2011
MHL, LLC, Mobile High-definition Link version 2.0, February, 2012 *TTA: Telecommunications Technology Association
Overview
Basic audio functions include a function related to a linear pulse-code modulation (L-PCM) audio stream of IEC 60958 in which the sample rate is 32 kHz, 44.1 kHz, or 48 kHz. This audio stream may contain a normal stereo stream. Optionally, HDMI may transmit audio having from 3 to 32 audio channels at the sample rate of 192 kHz. The HDMI may transmit audio streams in the IEC 61937 compression format having a bit rate reaching 49.152 Mbps (e.g., surround sound). HDMI may transmit one bit audio having from 2 to 32 audio channels and Direct Stream Transfer (DST), i.e., one bit audio in compression format. HDMI may transmit a 3D audio stream in which the speaker can be placed anywhere in 3D space. The 3D audio stream may include 32 audio channels at maximum, which are transmitted in a data island period through consecutive packets. HDMI may transmit a plurality of audio streams, if multi-view video streaming (for instance, dual view games or quad view games having a plurality of audio in each view) is supported. Regarding this case, four stereo audio streams may be supported.
Data Island Packet Definition
In section 5.3.1 packet header of the HDMI 1.4b specification, Tables 5-8 may be replaced with the following tables.







TABLE 1







Packet Types









Packet Type

Described


Value
Packet Type
in Section





0x00
Null
5.3.2


0x01
Audio Clock Regeneration (N/CTS)
5.3.3


0x02
Audio Sample(L-PCM and IEC 61937
5.3.4



compressed formats)


0x03
General Control
5.3.6


0x04
ACP Packet
5.3.7


0x05
ISRC1 Packet
5.3.8


0x06
ISRC2 Packet
′′


0x07
One Bit Audio Sample Packet
5.3.9


0x08
DST Audio Packet
5.3.10


0x09
High Bitrate(HBR) Audio
5.3.11



Stream Packet (IEC 61937)


0x0A
Gamut Metadata Packet
5.3.12


0x0B
3D Audio Sample Packet
5.3.13


0x0C
3D One Bit Audio Sample Packet
5.3.14


0x0D
Audio Metadata Packet
5.3.15


0x0E
Multi-Stream Audio Sample Packet
5.3.16


0x0F
Multi-Stream One Bit
5.3.17



Audio Sample Packet


0x80 + InfoFrame
InfoFrame Packet
5.3.5


Type


0x81
Vendor-Specific InfoFrame
8.2.3


0x82
AVI InfoFrame
8.2.1


0x83
Source Product Descriptor
—



InfoFrame


0x84
Audio InfoFrame
8.2.2


0x85
MPEG Source InfoFrame
—





* For packet layout for the InfoFrames, section 8.2 of the HDMI 1.4b specification should be referred to.






Referring to Table 1, new packets are defined from areas 0x0B to 0x0F. In 0x0B, a 3D Audio Sample Packet is defined. In 0x0C, a 3D One bit Audio Sample Packet is defined. Further, an Audio Meta Data Packet is defined in 0x0D, a Multi-Stream Audio Sample Packet is defined in 0x0E, and a Multi-Stream One bit Audio Sample Packet is defined in 0x0F. Newly defined packets will be explained in detail below.
Further, various alternative suggestions that do not newly define packets will be also explained. The packet definitions of Table 1 will be referred to as a first exemplary embodiment. Various alternative suggestions will be referred to as a second exemplary embodiment, a third exemplary embodiment, and so on. Various alternative suggestions will be explained based on differences from the first exemplary embodiment.
1-1. 3D Audio Sample Packet
First Exemplary Embodiment
In a first exemplary embodiment, 3D audio in an L-PCM format may be transmitted using newly defined 3D audio sample packets. As described above, the ‘3D audio’ is defined as the audio in which speakers can be placed on a determined position according to a 3D audio standard (e.g., 10.2ch, 22.2ch, 30.2ch, or more) in 3D space.
A 3D audio stream may include 32 audio channels (or more) and be transmitted in a data island period through consecutive packets. Each packet may have up to 8 audio channels. A packet header may include sample-start and sample-present bits to inform (indicate) the packet position within a 3D audio sample, which will be described below. The following table represents a 3D audio sample packet header.







TABLE 2







3D Audio Sample Packet Header















Byte/Bit #
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
Rsvd
Rsvd
Rsvd
sample_start
sample_present sp3
Sample_present sp2
Sample_present sp1
Sample_present sp0



(0)
(0)
(0)


HB2
B3
B2
B1
B0
sample_flat sp3
sample_flat sp2
sample_flat sp1
sample_flat sp0









Each field includes the following information.
sample_start: [1 bit] indicates that, if sample-start is 1, a current packet is a first packet of a 3D audio sample. Thus, sample_start indicates the beginning of a 3D audio stream. Sink distinguishes a starting part of a sample from sample-start.
sample_start=1 indicates that a current 3D audio sample packet is fully packetized to 8 audio channels, in addition to indicating that the current 3D audio sample packet is a first packet of 3D audio samples. However, if 3D audio down-mixed lower than 8 audio channels is transmitted, only 8 audio channels or less can be packetized. sample_start=0 indicates that a current 3D audio sample packet is a middle or last packet of 3D audio samples, and includes 8 audio channels or less. Setting of five effective sample_present bits of a 3D audio sample packet may only be present.
sample_present.spX: [4 fields, 1 bit each] indicates whether a sub packet X includes an audio sample. One piece of 3D audio sample data may be included in two 3D audio sample packets or more, and each 3D audio sample packet may have four sub packets. Thus, each 3D audio sample packet header may have four sample-present bits in total corresponding to the four sub packets. Each sample_present bit indicates whether a corresponding sub packet has a part of a 3D audio sample.
sample_flat.spX: [4 fields, 1 bit each] indicates whether a sub packet X refers to a flatline sample or not. It is valid if sample_present.spX is established. If available audio data that can be used at sources is not found, four sample_flat.spX bit may be established. The establishing may occur when a sample rate changes or when temporary stream interruptions exist. If sample_flat.spX is established, the sub packet X still refers to a sample period, however, does not include available audio data. sample_flat.spX is valid only if a corresponding sample_present.spX bit is established.
Adjacent 3D audio sample packets may be utilized in transmitting one 3D audio sample having from 9 to 32 channels of L-PCM audio (i.e., frames are 5 to 16 IEC 60958 frames).
Table 3 presents valid sample_present bit values.







TABLE 3







Valid Sample_Present Bit Configurations


for 3D Audio transmission











SP0
SP1
SP1
SP3
Description





0
0
0
0
No Subpackets contain parts of the






audio sample


1
0
0
0
Only Subpacket 0 contains one part






of the audio sample


1
1
0
0
Subpackets 0 and 1 contain two






contiguous parts of the audio sample


1
1
1
0
Subpackets 0, 1 and 2 contain three






contiguous parts of the audio sample


1
1
1
1
Subpackets 0, 1 and 3 contain four






contiguous parts of the audio sample









B.X: [4 fields, 1 bit each] indicates that if a sub packet X includes a first frame in 192 frames consisting of an IEC 60958 block, B.X=1. Otherwise, B.X=0.
3D audio sample packets include an audio sample packet header as shown in Table 2 and four sub packets. Each sub packet of 3D audio sample packets has 3D audio sample data defined according to IEC 60958.
If sources request a down mix of a 3D audio stream, a down-mixed audio stream may be transmitted using 3D audio sample packets. If Sink does not support 3D audio, sources may not transmit a 3D audio sample packet. Converting 3D audio to legacy audio format may be out of the scope of this specification. Based on channel numbers, numerous sub packet layouts which are different from each other may exist. In the following, Tables 4 to 6 indicate examples of 3D audio packet layouts for 12, 24, and 32 channels, respectively.







TABLE 4







Example of 3D Audio Sample Packet Layout for 12 channels














Packet
sample_start
Num







#
Value
Channels
Samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt3





0
1
12
1
Chnl 1, 2
Chnl 3, 4
Chnl 5, 6
Chnl 7, 8






(sample 0)
(sample 0)
(sample 0)
(sample 0)


1
0


Chnl 9, 10
Chnl 11, 12
empty
empty






(sample 0)
(sample 0)
















TABLE 5







Example of 3D Audio Sample Packet Layout for 24 channels














Packet
Sample_start
Num







#
Value
Channels
samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt 3





0
1
24
1
Chnl 1, 2
Chnl 3, 4
Chnl 5, 6
Chnl 7, 8






(sample 0)
(sample 0)
(sample 0)
(sample 0)


1
0


—
—
—
—


2
0


Chnl 17, 18
Chnl 19, 20
Chnl 21, 22
Chnl 23, 24






(sample 0)
(sample 0)
(sample 0)
(sample 0)
















TABLE 6







Example of 3D Audio Sample Packet Layout for 32 channels (Max)














Packet
Sample_start
Num







#
Value
Channels
samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt 3





0
1
32 (Max)
1
Chnl 1, 2
Chnl 3, 4
Chnl 5, 6
Chnl 7, 8






(sample 0)
(sample 0)
(sample 0)
(sample 0)


1
0


—
—
—
—


2
0


—
—
—
—


3
0


Chnl 25, 26
Chnl 27, 28
Chnl 29, 30
Chnl 31, 32






(sample 0)
(sample 0)
(sample 0)
(sample 0)









FIG. 1 illustrates timing of transmitting 3D audio signals.
Referring to FIG. 1, in a horizontal blanking interval, three 2D audio signal samples of 8 channels each are transmitted. In the same time duration used in transmitting the above, one sample in a 3D audio signal of 24 channels is transmitted.
Video Dependency
Table 7 presents sample rates that can be available to transmit 3D audio at various video format timings described in CEA-861-F (also described in D or E). Assume that a 58 TMDS clock period of the horizontal blanking interval is necessary for content protection re-synchronization. Transmitting 3D audio may be supported by 3D audio sample packets.
Table 7 presents a maximum sampling frequency of 3D audio for 24 bit video format timing.







TABLE 7







Maximum Sampling Frequency of 3D Audio for Video Format Timing














Descrip-
Format
Pixel
Vertical
Max
Max
Max
Max frame


tion
Timing
Repitition
Freq (Hz)
10.2ch (kHz)
22.2ch (kHz)
30.2ch (kHz)
rate 2ch, comp*

















VGA
640x480p
none
59.94/60
32
X
X
256


480i
1440x480i
2
59.94/60
44.1
X
X
256


480i
2880x480i
4
59.94/60
96
48
48
768


240p
1440x240p
2
59.94/60
44.1
X
X
256


240p
2680x240p
4
59.94/60
96
48
48
768


480p
720x480p
none
59.94/60
X
X
X
192


480p
1440x480p
2
59.94/60
88.2
48
44.1
705.6


480p
2880x480p
4
59.94/60
192
96
96
1536


720p
1280x720p
none
59.94/60
192
96
96
1536


1080i
1920x1080p
none
59.94/60
96
48
48
768


1080p
1920x1080p
none
59.94/60
192
96
96
1536


2160p
3340x2160p
none
59.94/60
192
192
192
1536


2160p
4096x2160p
none
59.94/60
192
192
192
1536


(SMPTE)









480i/120
1440x480i
2
119.88/120
88.5
48
44.1
705.6


480p/120
720x480p
none
119.88/120
48
32
X
384


720p/120
1280x720p
none
119.88/120
192
192
192
1536


1080i/120
1920x1080i
none
119.88/120
192
96
96
1536


1080p/120
1920x1080p
none
119.88/120
192
192
192
1536


480/240
1440x480i
2
239.76/240
176.4
96
88.2
1411.2


480p/240
720x480p
none
239.76/240
96
48
48
768







50 Hz Formats














576i
1440x576i
2
50
44.1
X
X
256


576i
2880x576i
4
50
96
48
48
768


288p
1440x288p
2
50
44.1
X
X
256


288p
2880x288p
4
50
96
48
48
768


576p
720x576p
none
50
X
X
X
192


576p
1440x576p
2
50
88.2
48
44.1
705.6


576p
2880x576p
4
50
192
96
96
1536


720p/50
1280x720p
none
50
192
192
96
1536


1080i/50
1920x1080i
none
50
192
176.4
96
1536


1080p/50
1920x1080p
none
50
192
192
192
1536


2160p
3840x2160p
none
50
192
192
192
1536


2160
4096x2160p
none
50
192
192
192
1536


(SMPTE)









1080i, 1250
1920x1080i
none
50
96
88.2
48
10.24


10 cal









576i/100
1440x576i
2
100
88.2
48
44.1
705.6


576p/100
720x576p
none
100
48
32
X
384


720p/100
1280x720p
none
100
192
192
192
1536


1080i/100
1920x1080i
none
100
192
192
192
1536


1080p/100
1920x1080p
none
100
192
192
192
1536


576i/200
1440x576i
2
200
176.4
96
8835
1411.2


576p/200
720x576p
none
200
96
48
48
768







24-30 Hz Formats














720p
1280x720p
none
24
192
192
192
1536


720p
1280x720p
none
25
192
192
192
1536


720p
1280x720p
none
29.97/30
192
192
192
1536


1080p
1920x1080p
none
24
192
192
96
1536


1080p
1920x1080p
none
25
192
176.4
96
1536


1080p
1920x1080p
none
29.97/30
96
48
48
768


2160p
3840x2160p
none
24
192
192
192
1536


2160p
3840x2160p
none
25
192
192
192
1536


2160p
3840x2160p
none
29.97/30
192
192
192
1536


2160
4096x2160p
none
24
192
192
192
1536


(SMPTE)









2160
4096x2160p
none
25
192
192
192
1536


(SMPTE)









2160
4096x2160p
none
29.97/30
192
96
96
1536


(SMPTE)









Second Exemplary Embodiment
According to the second exemplary embodiment, which is different from the first exemplary embodiment, a conventional audio sample packet format may be modified and used.
As shown in Table 8 below, a reserved area of a conventional audio sample packet may be used as segment_indicator. According to an exemplary embodiment, segment_indicator may be expressed with two bits. If segment_indicator=00, a first packet is indicated. Further, it is indicated that a packet is an odd packet of middle packets, if segment_indicator=01, that a packet is an even packet of middle packets, if segment_indicator=10 and that a packet is a last packet, if segment_indicator=11. Also, the above identifiers are merely examples only, and packets matched with bits may be different.
The above structure can find if segments are damaged or not. If one segment is damaged, an nth sample having the damaged segment may be dropped, or only the damaged audio sample packet may be discarded. A segment indicates an individual audio sample packet in a group in which one audio sample packet or more are grouped.
Layout indicates information regarding the number of samples and channels in HDMI 1.4b. For instance, one audio sample packet may include four audio samples of two channels or one audio sample of 8 channels. Expanded in this specification, layout_ext field in a conventional reserved area is created, indicating information regarding whether a 3D audio is provided with layout.
For instance, if layout_ext=0 and layout=0, 1, the number of 2D audio samples and channels are indicated likewise according to a conventional method. However, if layout_ext=1 and layout=0, 3D audio samples are indicated. If layout_ext=1 and layout=1, multi-stream audio samples are indicated.
Fields except for those described specifically in the description of the second exemplary embodiment may be the same as in the first exemplary embodiment.







TABLE 8





Modified Audio Sample Packet






















Bit 7
Bit 6
Bit 5
Bit 4
Bit 3
Bit 2
Bit1
Bit 0










Packet type - 0x02 (Audio Sample Packet)













Segment_indictaor
Layout_ext
layout
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0














B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample_flat.sp0







Audio Sample Subpacktet 0 (7Bytes)


Audio Sample Subpacktet 1 (7Bytes)


Audio Sample Subpacktet 2 (7Bytes)


Audio Sample Subpacktet 3 (7Bytes)





Table 8-1 segment_indicator field








Segment_indicator
Description





00
Start_segment


01
mid_segment(odd)


10
mid_segment(even)


11
End_segment










Table 8-2 retation between layout and layout_exit: refer to table7-6 HDMI 1.4 b











Layout _exit
layout
Description






0
0
2ch/4 samples



0
1
8ch/1 samples



1
0
3D Audio



1
1
Reserved









FIG. 5 illustrates a transport stream of an audio sample packet according to the second exemplary embodiment.
Referring to FIG. 5, each field value is established when transmitting two sample packets in the horizontal blanking interval regarding 3D audio of 22.2 channels. In a first packet, a segment_indicator=00, in a second packet, a segment_indicator=10, and in a last packet, a segment_indicator=11. Because the above examples are 3D audio signals, layout_ext=1 and layout=0. Similar field values are found in 3D audio of 10.2 channels.
Third Exemplary Embodiment
According to a third exemplary embodiment, a conventional audio sample packet format is also altered and used while indicating less information as compared to the second exemplary embodiment.
Referring to Table 9 below, a reserved area of a conventional audio sample packet may be used as multichannel_indicator. Different from segment_indicator of the second exemplary embodiment, multichannel_indicator indicates information regarding whether an audio sample packet is 3D audio or not. According to bit information of multichannel_indicator, information indicated by a layout field may change.
Thus, multichannel_indicator may be expressed with one bit. If multichannel_indicator=0, a layout field indicates the channel/sample layout defined in traditional HDMI 1.4b. If multichannel_indicator=1, layout field indicates the layout which transmits multi-channel audio sample data using more than 8 channels. In this case, layout is used in referring to a start of a sample. If layout=1, it indicates that a current audio sample packet includes a start of a sample. If layout(start)=0, it indicates that a current audio sample packet does not include a start of a sample. Also, the above description is exemplary only, and packets matched with bits may be different. Fields except for those described in the third exemplary embodiment are the same as in the first exemplary embodiment.







TABLE 9





Modified Audio Sample Packet Header






















Bit 7
Bit 6
Bit 5
Bit 4
Bit 3
Bit 2
Bit1
Bit 0










Packet type = 0x02 (Audio Sample Packet)













reserved
Multichannel_indicator
Layout/start
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0














B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample_flat.sp0







Audio sample subpacket 0 (7Bytes)


Audio sample subpacket 1 (7Bytes)


Audio sample subpacket 2 (7Bytes)


Audio sample subpacket 3 (7Bytes)





Table 9-1 -Multichannel_indicator and Layout/start











Multichannel_indicator
Layout/start
Description






0
0
2ch/4 samples



0
1
8ch/1 sample



1
0
Multi-channel/1 sample





(Non-start of sample)



1
1
Multi-channel/1 sample





(start of sample)









The above structure minimizes changes in a reserved area of conventional audio sample packets while indicating information regarding whether 3D audio is included with an audio sample packet. Thus, the packet structure according to the third exemplary embodiment is simpler than the second exemplary embodiment.
FIG. 6 illustrates a transport stream of audio sample packets in the third exemplary embodiment.
Referring to FIG. 6, each field value is established when transmitting two sample packets in the horizontal blanking interval regarding 3D audio of 22.2 channels. In a first packet, layout=1, and in a second packet and a third packet, layout=0. However, because every packet is part of 3D audio signals, multichannel_indicator=1. Similar field values are established in 3D audio of 10.2 channels.
Fourth Exemplary Embodiment
According to a fourth exemplary embodiment, a conventional audio sample packet format is also altered and used, but unlike the second exemplary embodiment, information regarding whether or not multi-stream audio is provided is further provided.
Referring to Table 10 below, a reserved area of a conventional audio sample packet may be used as Stream_ID and multiASP_layout. multiASP_layout performs the same function of multichannel_indicator in the third exemplary embodiment. In other words, multiASP_layout indicates whether or not 3D audio is provided. Information indicated by layout fields are different according to bit information of multiASP_layout.
Stream_ID indicates stream numbers if multi-stream audio is provided. According to an exemplary embodiment, one bit may be used in Stream_ID, and 0 indicates a first stream and 1 indicates a second stream. Each stream corresponds to a view of contents which are different from each other. Also, the above description is exemplary only, and packets matched with bits may be different.
If one view corresponding to multi-stream audio has audio signals of 8 channels or less, it will not be found that Stream_ID and multiASP_layout are simultaneously 0 in one audio sample packet.







TABLE 10





Modified Audio Sample Packet Header
























Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0











HB0
Packet type = 0x02















HB1
Stream_ID
multiASP_layout
reserved
Layout/start
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0


HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes)


SP1
Audio Sample Subpacktet 1 (7Bytes)


SP2
Audio Sample Subpacktet 2 (7Bytes)


SP3
Audio Sample Subpacktet 3 (7Bytes)










Table 10-1 -Description of Stream_ID








Stream_ID
description





0
1st stream


1
2nd stream









The above structure has the effect of achieving compatibility in displaying information of both multi-stream audio and 3D audio through one data sample packet. Further, if identifiers of Stream_ID field and stream are created, a plurality of streams may be distinguished from each other when being transmitted. Thus, multi-stream audio sample data exceeding one packet size can be transmitted. Also in the fourth exemplary embodiment, fields except for those described specifically above are the same as in the first exemplary embodiment.
An audio data transport stream which combines values of Stream_ID field, multiASP_layout field and layout/start field may also be considered. If multiASP_layout=1, a transport stream of 3D audio is indicated, and layout/start indicates information regarding a start of a packet. If Stream_ID=1, multi-stream is indicated, and the number of channels and samples is established according to layout/start. For instance, a Sink which receives a packet in which Stream_ID=1 recognizes that multi-stream audio data is transmitted and that the currently received packet is a second stream audio data of two multi-stream audio data.
Fifth Exemplary Embodiment
According to a fifth exemplary embodiment, a conventional audio sample packet format is also altered and used.
Referring to Table 11 below, a reserved area of a conventional audio sample packet may be used as Supports_Multistream and multiASP_layout. multiASP_layout performs the same function of multiASP_layout in the fourth exemplary embodiment. In other words, multiASP_layout indicates whether or not 3D audio is provided. Information indicated by a layout field is different according to bit information of multiASP_layout.
Supports_Multistream indicates information regarding whether or not multi-stream audio is provided. According to an exemplary embodiment, one bit may be used in Supports_Multistream. 1 indicates that multi-stream audio is provided. Also, the above description is merely exemplary only, and packets matched with bits may be different.
According to the fifth exemplary embodiment, one audio sample packet may include four multi-stream audio samples of 2 channels at a maximum. An audio sample in each view may be transmitted corresponding to each of four sub packets.
If one view corresponding to multi-stream audio has audio signals having 8 channels or less, it will not be found that Supports_Multistream and multiASP_layout are 0 simultaneously in one audio sample packet.







TABLE 11







Modified Audio Sample Packet Header
















Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0











HB0
Packet type = 0x02















HB1
Supports_Multistream
multi-
reserved
Layout/
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0




ASP_layout

start






HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes): Reserved for 1st stream


SP1
Audio Sample Subpacktet 1 (7Bytes): Reserved for 2nd stream


SP2
Audio Sample Subpacktet 2 (7Bytes): Reserved for 3rd stream


SP3
Audio Sample Subpacktet 3 (7Bytes): Reserved for 4th stream









The above structure has the effect of achieving compatibility in displaying information of both multi-stream audio and 3D audio through one data sample packet. Further, every feature to be supported may be written in one audio sample packet. Also in the fifth exemplary embodiment, fields except for those described specifically above are the same as in the first exemplary embodiment.
Features of an audio data transport stream may be considered which combine values of Supports_Multistream field, multiASP_layout field and layout/start field. If Supports_Multistream=0 and multiASP_layout=1, 3D audio transport stream is indicated, and layout/start indicates information regarding a start of a packet. If Supports_Multistream=1, a multi-stream is indicated, and the number of channels and samples is established according to layout/start.
Sixth Exemplary Embodiment
According to a sixth exemplary embodiment, an alteration of a conventional audio sample packet format similar to the fourth exemplary embodiment is suggested.
Referring to Table 12 below, a reserved area of a conventional audio sample packet may be used as Stream_ID and multiASP_layout. Stream_ID and multiASP_layout perform the same function as Stream_ID and multiASP_layout in the fourth exemplary embodiment. Information indicated by the layout field is different according to bit information of multiASP_layout.
Since Stream_ID is expressed with 2 bits, four stream numbers may be written if multi-stream audio is provided. Combinations of bits which are different from each other correspond to views of contents which are different from each other.
If one view of multi-stream audio has audio signals having 8 channels or less, it will not be found that Stream_ID is more than 1 and multiASP_layout is 1 in one audio sample packet.







TABLE 12





Modified Audio Sample Packet Header
























Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0











HB0
Packet type = 0x02 (Audio Sample packet)














HB1
Stream_ID
multiASP_layout
Layout/start
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0















HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes)


SP1
Audio Sample Subpacktet 1 (7Bytes)


SP2
Audio Sample Subpacktet 2 (7Bytes)


SP3
Audio Sample Subpacktet 3 (7Bytes)










Table 12-1 - Description of Stream_ID








Stream_ID
description





00
1st stream


01
2nd stream


10
3rd stream


11
4th stream









The above structure has the effect of achieving compatibility in displaying information of both multi-stream audio and 3D audio through one data sample packet. Specifically, compared to the fourth exemplary embodiment, a greater number of multi-streams can be recognized. In the sixth exemplary embodiment, fields except for those described specifically above are the same as in the first exemplary embodiment.
Table 13 presents features of an audio data transport stream which combines field values of Stream_ID, multiASP_layout, and layout/start. If multiASP_layout=1, a 3D audio transport stream is indicated, and layout/start indicates information regarding a start of a packet. If Stream_ID=01 ̃11, a multi-stream is indicated, and the number of channels and samples is established according to layout/start.







TABLE 13







Capability to deal with proposed features


according to exemplary embodiments








ASP header fields












multi-
Layout/



Stream_ID
ASP_layout
start
Description





00b
0
Layout = 0
24bits-sample + default





(2ch/4sample)


00b
0
Layout = 1
24bits-sample + default





(8ch/1sample)


00b
1
Start = 0
24bits-sample + 3D audio-





channel non-start (‘N’ch/





1 sample)


00b
1
Start = 1
24bits-sample + 3D audio-





channel start (‘N’ch/1 sample)


00b~11b
0
Layout = 0
24bits-sample + Multi-stream





(2ch/4 sample)


00b~11b
0
Layout = 1
24bits-sample + Multi-stream





(8ch/1 sample)


1
1
0
Not supported (refer to the ′2


1
1
1
Analysis of propeosed





features (1⁄2) slide, page 8)









Seventh Exemplary Embodiment
According to a seventh exemplary embodiment, a 3D audio sample packet and a multi-stream audio sample packet are transmitted using 3D audio sample packets which are newly defined in the first exemplary embodiment.
The seventh exemplary embodiment is similar to the first exemplary embodiment, and further includes the feature of an ext_layout field indicating whether or not multi-stream audio is transmitted. If ext_layout=0, this field indicates that multi-stream audio is transmitted. If ext_layout=1t, this field indicates that 3D audio is transmitted.
The extra fields of sample_start field, sample_present.spX field, and sample_flat.spX field are the same as in the first exemplary embodiment, and will not be further described below. Table 14 indicates an audio sample packet structure according to the seventh exemplary embodiment.







TABLE 14





Extended Audio Sample Packet (24Channels Fs = 96 kHz)




















N/Chan 1, 2
N/Chan 9, 10
N/Chan 17, 18
N + 1/ Chan 1, 2



N/Chan 3, 4
N/Chan 11, 12
N/Chan 19, 20
N + 1/ Chan 3, 4



N/Chan 5, 6
N/Chan 13, 14
N/Chan 21, 22
N + 1/ Chan 5, 6



N/Chan 7, 8
N/Chan 15, 16
N/Chan 23, 24
N + 1/ Chan 7, 8










Table 14-1 - Example of Extended Audio Sample Packet















Byte/Bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
0
0
Sample_start = 1
Ext_layout = 1
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0


HB2
B.3
B.2
B.1
B.0
Sample_flat. sp3
Sample_flat.sp2
Sample_flat.sp 1
Sample-flat.sp0








PB0~PB6
Channel 1, 2 audio data/sample N


PB7~PB13
Channel 3, 4 audio data/sample N


PB14~PB20
Channel 5, 6 audio data/sample N


PB21~PB27
Channel 7, 8 audio data/sample N









Table 15 indicates a packet body structure according to field values of ext_layout. Referring to Table 15, regarding a multi-stream example, audio signals corresponding to one view may include 2 channels, and thus, one packet may include audio signals corresponding to 4 views. Also, regarding 3D audio signals, audio signals regarding a plurality of channels may be expressed. The above various exemplary embodiments describe audio signals having 32 channels. However, exemplary embodiments are not limited to audio signals having 32 channels, and audio signals having more or less than 32 channels or more may be created according to other exemplary embodiments.







TABLE 15







EASP packetization














Ext_layout
Sample_start
Max Num







Value
Value
Channels
samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt 3





0
X
2
4
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2






Stream 0
Stream 1
Stream 2
Stream 2






(Sample
(Sample
(Sample
(Sample






M)
M)
M)
M)


1
1
N
1
Chnl 1, 2
Chnl 3, 4
Chnl 5, 6
Chnl 7, 8






Stream 0
Stream 0
Stream 0
Stream 0






(Sample
(Sample
(Sample
(Sample






M)
M)
M)
M)


1
0


—
—
—
—


1
0


Chnl N-7,
Chnl N-5,
Chnl N-3,
Chnl N-1,






N-6
N-4
N-2
N






Stream 0
Stream 0
Stream 0
Stream 0






(Sample
(Sample
(Sample
(Sample






M)
M)
M)
M)









In the above exemplary embodiments, multi-stream audio signals may be included in an area corresponding to an area where image data of each view is placed in a vertical synchronization blanking interval and transmitted. FIG. 7 illustrates a transport stream format for the above description. Referring to FIG. 7, audio signals correspond to a left area of each view corresponding to an image signal.
1-2. 3D One Bit Audio Sample Packet
First Exemplary Embodiment
According to a first exemplary embodiment, 3D audio in a one bit audio format is transmitted using a newly defined 3D one bit audio sample packet. As described above, the definition of 3D audio according to exemplary embodiments is such that speakers can be placed anywhere in 3D space.
A 3D one bit audio stream includes 32 audio channels or more, which are transmitted in a data island period through consecutive packets. Packet headers have sample_start and sample_present bits to indicate a position of a packet within a one bit audio sample.







TABLE 16







One Bit 3D Sample Packet Header















Byte/Bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
1
0
0


HB1
Rsvd
Rsvd
Rsvd
sample_start
samples_present sp3
Samples_present sp2
Samples_present sp1
Samples_present sp0



(0)
(0)
(0)







HB2
Rsvd
Rsvd
Rsvd
Rsvd
Samples_invaild.sp3
Samples_invalid.sp2
Samples_invalid.sp1
Samples_invalid.sp0



(0)
(0)
(0)
(0)









sample_start: [1 bit] indicates that current packet is a first packet of 3D one bit audio samples, if sample_start=1. sample_start is the same as described above in 3D audio packets, and will not be further described.
samples_present.spX: [4 fields, 1 bit each] indicates whether sub packet X includes an audio sample or not. Four sample_present bits may be included in a 3D one bit audio sample packet header, and each sample_present bit is created for each sub packet. If a sub packet includes an audio sample, a corresponding bit is established. sample_present.spX is the same as described above.
samples_invalid.spx: [4 fields, 1 bit each] indicates whether sub packet X refers to an invalid sample. If sample_invalid=1, samples of sub packet X are not valid. 0 indicates the samples of sub packet X are valid. The above bits are valid only if sample_present.spX is established. If available audio data that can be used in sources is not found, four sample_invalid.spX bits are established. If sample_invalid.spX is established, sub packet X refers to a continuous sample period. However, any available data is not included.
In 3D one bit audio, sample frequency information is included and transmitted in audio InfoFrame (please refer to HDMI 1.4b Section 8.2.2).
A sample packet of a 3D one bit audio sample packet includes a one bit audio sample packet header as shown in Table 16 and four sub packets. Each sub packet may include a one bit audio bit for four audio channels at a maximum.
Adjacent 3D one bit audio sample packets may be used in transmitting 3D one bit audio samples between 9 to 32 audio channels. Available combinations of sample_present bits for 3D one bit audio sample packets are determined by allocating allowed channels. A 3D one bit audio sample packet does not have B0 ̃B3 fields which is different from a 3D audio sample packet because the 3D one bit audio sample packet does not conform to the IEC 60958 block format.
Various Alternatives
Meanwhile, regarding various exemplary embodiments of the 3D audio sample packet, a corresponding 3D one bit audio sample packet may be defined respectively. A 3D one bit audio sample packet may be defined as the same as a 3D audio sample packet except for the difference of sample_invalid.spX field described above, and only B0 ̃B3 fields may be excluded from a 3D audio sample packet. Other explanations are the same as in the above descriptions, which will not be further described.
1-3. Multi Stream Audio Sample Packet
In the following, a newly suggested multi-stream audio sample packet structure will be explained. A first exemplary embodiment will be described, and other various alternative exemplary embodiments will be explained based on differences from the first exemplary embodiment.
First Exemplary Embodiment
According to a first exemplary embodiment, a plurality of audio streams in L-PEM and IEC 61937 compression audio formats are transmitted using multi-stream audio sample packets. Each audio stream included in a multi-stream audio sample has two audio channels or more. Establishing a sub packet is determined by using a stream_present bit of a packet header. Table 17 presents a header structure of multi-stream audio sample packet.







TABLE 17







Multi-Stream Audio Sample Packet Header















Byte/Bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
1
1
0


HB1
Rsvd
Rsvd
Rsvd
Rsvd
stream_present
stream_present
stream_present
stream_present



(0)
(0)
(0)
(0)
sp3
sp2
sp1
sp0


HB2
B.3
B.2
B.1
B.0
Stream_flat.sp3
Stream_flat.sp2
Stream_flat.sp1
Stream_flat.sp0









stream_present.spX: [4 fields, 1 bit each] indicates whether sub packet X includes an audio sample of stream X. Four stream_present bits are created in a multi-stream audio sample packet header, and each is created for a corresponding sub packet. The stream_present bit indicates whether a corresponding sub packet includes an audio stream. Since stream_present.spX substantially performs the same function as sample_present.spX in the 3D audio sample packet, a description of this feature will not be explained.
stream_flat.spX: [4 fields, 1 bit each] indicates whether sub packet X refers to a flatline sample of stream X. The stream_flat.spX is valid only if stream_present.spX is established. If available audio data is not found in sources, four stream_flat.spX bits are established. The establishing of a stream_flat.spX bit is implemented while a sample rate changes or a temporary stream interruption exists. If a stream_flat.spX bit is established, sub packet X continuously indicate a sample period, however, does not include available audio data. stream_flat.spX is substantially the same as sample_flat.spX of the 3D audio sample packet, and will not be further described below.
If sub packet X includes a first frame of 192 frames constituting IEC 60958, B.X=1. Otherwise, B.X=0.
A multi-stream audio sample packet uses the packet header shown in Table 17 and four sub packets. Every sub packet has the same structure.
HDMI allows that sources may simultaneously transmit four audio streams if multi view video streaming (e.g., dual view/quad view games having different audio in each view) is supported. Each audio stream included in a multi-stream audio sample relates to one single view and include two audio channels. A sub packet of each multi-stream audio sample packet has frames configured according to an IEC 60958 or IEC 61937 block defined by 0 or 1 IEC 60958. Three sub packet layouts are defined. Tables 18 to 20 below present examples of multi-stream audio packet layouts for 2, 3, and 4 audio streams.







TABLE 18







Example of Multi-Stream Audio Sample Packet Layout for 2 Audio Streams














Num
Packet
Max Num







Streams
#
Channels
samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt 3





2
0
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
Empty
empty




stream
stream
Stream 0
Stream 1








(Sample a)
(Sample b)





1
2 ch/
1 sample/
Chnl 1, 2
Chnl 3, 4
empty
empty




stream
stream
Stream 0
Stream 1








(Sample
(Sample








a + 1)
b + 1)








—
—
—




N
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
empty
empty




stream
stream
Stream 0
Stream 1








(Sample
(Sample








a + N)
b + N)
















TABLE 19







Example of Multi-Stream Audio Sample Packet Layout for 3 Audio Streams














Num
Packet
Max Num







Streams
#
Channels
samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt 3





3
0
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
empty




stream
stream
Stream 0
Stream 1
Stream 2







(Sample a)
(Sample b)
(Sample c)




1
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
empty




stream
stream
Stream 0
Stream 1
Stream 2







(Sample
(Sample
(Sample







a + 1)
b + 1)
c + 1)







—
—
—




N
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
empty




stream
stream
Stream 0
Stream 1
Stream 2







(Sample
(Sample
(Sample







a + N)
b + N)
c + N)
















TABLE 20







Example of Multi-Stream Audio Sample Packet Layout for 4 Audio Streams














Num
Packet
Max Num







Streams
#
Channels
samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt 3





4
0
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2




stream
stream
Stream 0
Stream 1
Stream 2
Stream 2






(Sample a)
(Sample b)
(Sample c)
(Sample d)



1
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2




stream
stream
Stream 0
Stream 1
Stream 2
Stream 3






(Sample
(Sample
(Sample
(Sample






a + 1)
b + 1)
c + 1)
d + 1)






—
—
—




N
2 ch/
1 sample/
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2




stream
stream
Stream 0
Stream 1
Stream 2
Stream 3






(Sample
(Sample
(Sample
(Sample






a + N)
b + N)
c + N)
d + N)









FIG. 8 illustrates a transport stream of audio sample packets according to the first exemplary embodiment.
Referring to FIG. 8, regarding a 2 channel audio sample packet for dual view, one sample packet including two samples is transmitted in the horizontal blanking interval. Regarding a 2 channel audio sample packet for quad view, one sample packet including four samples is transmitted in the horizontal blanking interval. Even though the diagram describes transmitting multi-stream audio samples of 2 channels at maximum, multi-stream audio samples having a plurality of channels which include more than 2 channels may be transmitted through one multi-stream audio sample packet according to other exemplary embodiments. In short, audio corresponding to each view may be transmitted through a corresponding sub packet; also, multi-stream audio sample data having a plurality of channels which include more than 2 channels may be transmitted though one or more consecutive multi-stream audio sample packets.
According to exemplary embodiments, multi-stream audio sample packets transmit four stereo audio samples. Each sample corresponds to an individual audio stream. For instance, if HDMI sources transmit two divided audio streams, sub packet 0 may be used in transmitting audio samples of stream 0 and sub packet 1 may be used in transmitting audio samples of stream 1.
Second Exemplary Embodiment
According to a second exemplary embodiment, a conventional audio sample packet format is altered and used while further providing information regarding whether or not multi-stream audio is provided.
Referring to Table 21 below, a reserved area of a conventional audio sample packet may be used as Stream_Identifier (Stream_ID). Stream_ID indicates a stream number if multi-stream audio is provided. According to an exemplary embodiment, Stream_ID may use two bits; 00 indicates a first stream, 01 indicates a second stream, and so on. Each stream corresponds to a view of contents which are different from each other. Also, the above description is exemplary only, and packets matched with bits may be different.
In HDMI 1.4b, layout indicates information regarding the number of samples and channels. For instance, one audio sample packet may include four samples of 2 channel audio and one sample of 8 channel audio.







TABLE 21 





Modified Audio Sample Packet Header
























Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0












HB0
Packet type = 0x02 (Audio Sample Packet)














HB1
Stream_Identifer
reserved
Layout
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0















HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes)


SP1
Audio Sample Subpacktet 1 (7Bytes)


SP2
Audio Sample Subpacktet 2 (7Bytes)


SP3
Audio Sample Subpacktet 3 (7Bytes)










Table 21-1 - Description of Stream_Identifer








Stream_Identifer
Description





00
Stream_1


01
Stream_2


10
Stream_3


11
Stream_4









The above structure achieves the advantage of providing IDs of a multi-stream in a simple fashion using a traditional reserved area.
FIGS. 9 and 10 illustrate transport streams of multi-stream audio sample packets according to the second exemplary embodiment.
Referring to FIG. 9, regarding a 2 channel audio sample packet for dual view, one sample packet including four units of sample data of the same contents is transmitted in the horizontal blanking interval. In other words, one sample packet includes audio signals regarding one view. Regarding 2 channel audio sample packets for quad view, four sample packets for four views are transmitted in the horizontal blanking interval. Further, sample packets of any one of the views may be transmitted consecutively or sample packets may be transmitted in an alternating fashion with another view. FIG. 9 illustrates an example of a 2 channel audio sample packet; however, an audio sample packet having a plurality of channels including more than 2 channels may be also applied. Further, as illustrated, the same determined number of sample data may be included and transmitted in each view; however, different numbers of sample data may also be transmitted.
FIG. 10 illustrates transmitting 8 channel audio sample packets for dual view including sample data indicating 8 channels and two sample packets in the horizontal blanking interval. With one sample packet, the transmission of sample data regarding one view may be completed. Sample packets of each view may be transmitted consecutively or in an alternating fashion with sample packets for another view. Regarding 8 channel audio sample packets for quad view, one sample packet including sample data for one type of contents may be transmitted in the horizontal blanking interval; however, each sample packet of four views should be transmitted.
Similar to the second exemplary embodiment, if Stream_Identifier is used, and if an audio clock regeneration packet includes the above information, the operation of synchronizing video and audio may be implemented more efficiently. Table 22 below presents a structure of a modified audio clock regeneration packet according to the second exemplary embodiment.







TABLE 22





Audio Clock Regeneration Packet Header and Subpacket







Table 22-1 Audio Clock Regeneration Packet Header















Byte/Bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
0
0
0
0
0
0
0
0


HB2
0
0
0
0
0
0
0
0










Table 22-2 Audio clock Regeneration subpacket















Byte/Bit#
7
6
5
4
3
2
1
0

















SB0
0
0
0
0
0
0
Stream identifier















SB1
0
0
0
0
CTS 19
—
—
CTS 16


SB2
CTS 15
—
—
—
—
—
—
CTS 8


SB3
CTS 7
—
—
—
—
—
—
CTS 0


SB4
0
0
0
0
N 19
—
—
N 16


SB5
N 15
—
—
—
—
—
—
N 8


SB6
N 7
—
—
—
—
—
—
N 0










Table 22- 3 Description of Stream_Identifer








Stream_Identifer
Description





00
Stream_l


01
Stream_2


10
Stream_3


11
Stream_4









Referring to Table 22, by including information regarding a multi-stream index in a reserved area of an audio clock regeneration packet, video and audio of a multi-view system may be implemented efficiently. Specifically, regarding systems that do not display multi view simultaneously, the above packet structure may be useful.
Third Exemplary Embodiment
A third exemplary embodiment is similar to a 3D audio sample packet of the fourth exemplary embodiment. A conventional audio sample packet form is altered and used while having functions of providing multi-stream identifying information.
Referring to Table 23 below, a reserved area of a conventional audio sample packet may be used as Stream_ID and multiASP_layout. Stream_ID and multiASP_layout are the same as those described in a 3D audio sample packet of the fourth exemplary embodiment.







TABLE 23





Modified Audio Sample Packet Header
























Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0












HB0
Packet type = 0x02)















HB1
Stream_ID
multiASP_layout
reserved
Layout/
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0






start


HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample_flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes)


SP1
Audio Sample Subpacktet 1 (7Bytes)


SP2
Audio Sample Subpacktet 2 (7Bytes)


SP3
Audio Sample Subpacktet 3 (7Bytes)










Table 23 -1 - Description of Stream_Identifer








Stream_Identifer
Description





0
1st Stream


01
2nd Stream









The above structure has an advantage of achieving compatibility in displaying information of both multi-stream audio and 3D audio through one data sample packet.
Features of an audio data transport stream according to a combination of values of Stream_ID field, multiASP_layout field and layout/start field are the same as those described above with respect to the 3D audio sample packet of the fourth exemplary embodiment.
Fourth Exemplary Embodiment
According to a fourth exemplary embodiment, a conventional audio sample packet format may be altered and used. The fourth exemplary embodiment corresponds to a 3D audio sample packet of the fifth exemplary embodiment.
Referring to Table 24 below, a reserved area of a conventional audio sample packet may be used as Supports_Multistream and multiASP_layout. Supports_Multistream and multiASP_layout are the same as those described in a 3D audio sample packet of the fifth exemplary embodiment.







TABLE 24







Modified Audio Sample Packet Header
















Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0












HB0
Packet type = 0x02)















HB1
Supports_Multi-
multiASP_layout
reserved
Layout/
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0



stream


start


HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes): Reserved for 1st stream


SP1
Audio Sample Subpacktet 1 (7Bytes): Reserved for 2nd stream


SP2
Audio Sample Subpacktet 2 (7Bytes): Reserved for 3rd stream


SP3
Audio Sample Subpacktet 3 (7Bytes): Reserved for 4th stream









The above structure has an advantage of achieving compatibility in displaying information of both multi-stream audio and 3D audio through one data sample packet. Further, the above structure also achieves another advantage in that every feature to be supported can be written in one audio sample packet.
Features of an audio data transport stream may be implemented according to a combination of values of Supports_Multistream field, multiASP_layout field and layout/start field. Each field value is the same as in Table 13 of a 3D audio sample packet as described above.
Meanwhile, in the above exemplary embodiments, multi-stream audio signals may be included and transmitted in an area corresponding to an area where image data of each view is placed in the vertical synchronization blanking interval. The description of FIG. 7 provides a detailed description of this feature.
Fifth Exemplary Embodiment
A fifth exemplary embodiment proposes a modified method of a conventional audio sample packet format, similar to the third exemplary embodiment.
Referring to Table 25 below, a reserved area of a conventional audio sample packet may be used as Stream_ID and multiASP_layout. Stream_ID and multiASP_layout perform the same functions as Stream_ID and multiASP_layout in the third exemplary embodiment, respectively.
Since Stream_ID is expressed with two bits, four stream numbers may be indicated if multi-stream audio is provided. Each different combination of bits corresponds to a view of contents which are different from each other.
If one view of multi-stream audio has audio signals having 8 channels or less, it will not be found that Stream_ID is more than 1 and multiASP_layout is 1 for one audio sample packet.







TABLE 25





Modified Audio Sample Packet Header
























Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0












HB0
Packet type = 0x02 (Audio Sample Packet)














HB1
Stream_ID
multiASP_layout
Layout/start
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0















HB2
8.3
8.2
8.1
8.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes)


SP1
Audio Sample Subpacktet 1 (7Bytes)


SP2
Audio Sample Subpacktet 2 (7Bytes)


SP3
Audio Sample Subpacktet 3 (7Bytes)










Table 25-1 - Description of Stream_Identifer








Stream_Identifer
Description





00
1st stream


01
2nd stream


10
3rd stream


11
4th stream









The above structure has an advantage of achieving compatibility in displaying information of both multi-stream audio and 3D audio though one data sample packet. Specifically, compared to the third exemplary embodiment, a greater number of multi-streams can be distinguished.
Table 26 presents features of an audio data transport stream which combines values of Stream_ID field, multiASP_layout field and layout/start field. If multiASP_layout=1, a 3D audio transport stream is indicated, and layout/start indicates information regarding a start of a packet. If Stream_ID=01 ̃11, multi-streams are indicated, and the number of channels and samples is established according to layout/start.







TABLE 26







Capability to deal with Proposed Features


According to Exemplary Embodiments








ASP header fields












multi-
Layout/



Stream_ID
ASP_layout
start
Description





00b
0
Layout = 0
24bits-sample + default





(2ch/4sample)


00b
0
Layout = 1
24bits-sample + default





(8ch/1sample)


00b
1
Start = 0
24bits-sample + 3D-audio-





channel non-start(‘N’ch/





1sample)


00b
1
Start = 1
24bits-sample + 3D-audio-





channel start(‘N’ch/1sample)


00b~11b
0
Layout = 0
24bits-sample + Multi-stream





(2ch/4sample)


00b~11b
0
Layout = 1
24bits-sample + Multi-stream





(8ch/1sample)


1
1
0
Not supported (refer to the 2.


1
1
1
Analysis of proposed features





(1⁄2)′′ slide. Poage8)









Sixth Exemplary Embodiment
A sixth exemplary embodiment proposes adding Stream_ID to audio sample packets according to the first exemplary embodiment. Stream_ID is the same as described above, and other fields are the same as described in the first exemplary embodiment. Table 27 presents an audio sample packet header according to the sixth exemplary embodiment. However, even though Stream_ID is established with 4 bits in the table, it may be also established with 1 ̃3 bits, or 5 bits or more. Packet type indicates a newly defined packet type.
To distinguish audio in each stream, Stream_ID is used. Thus, in contrast to the first exemplary embodiment, one multi-stream audio sample packet includes audio sample data for one stream.







TABLE 27







Extension Audio Sample Packet
















Bit7
Bit6
Bit5
Bit4
Bit3
Bit2
Bit1
Bit0












HB0
Packet type = 0x02 (Multi-Stream Audio Sample Packet)












HB1
Stream_ID
Sample_present.sp3
Sample_present.sp2
Sample_present.sp1
Sample_present.sp0















HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








SP0
Audio Sample Subpacktet 0 (7Bytes)


SP1
Audio Sample Subpacktet 1 (7Bytes)


SP2
Audio Sample Subpacktet 2 (7Bytes)


SP3
Audio Sample Subpacktet 3 (7Bytes)









Seventh Exemplary Embodiment
A seventh exemplary embodiment proposes a 3D audio sample packet and a multi-stream audio sample packet using a 3D audio sample packet which is newly defined in the first exemplary embodiment of section 1.1.
The seventh exemplary embodiment is similar to the first exemplary embodiment, and further includes an ext_layout field indicating whether or not multi-stream is provided. Thus, if ext_layout=0, this field indicates that multi-stream audio is transmitted. If ext_layout=1, this field indicates that 3D audio is transmitted.
Other fields including the sample_start field, sample_present.spX field, and sample_flat.spX field are the same as described in the first exemplary embodiment, and will not be further described. Table 28 presents an audio sample packet structure according to the seventh exemplary embodiment.







TABLE 28





Extended Audio Sample Packet(2channels 2streams Fs = 96 kHz)

















N/chan 1, 2
N/chan 1, 2
N/chan 1, 2


(Stream 1)
(Stream 1)
(Stream 1)


N/chan 1, 2
N/chan 1, 2
N/chan 1, 2


(Stream 1)
(Stream 1)
(Stream 1)


—
—
—


—
—
—










Table 28-1 Example of extended audio sample packet















Byte/Bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
0
0
Sample_start =
Ext—
Sample_present.sp3 =
Sample_present.sp2 =
Sample_present.sp1 =
Sample_present.sp0 =





X
layout =
0
0
1
1






0


HB2
B.3
B.2
B.1
B.0
Sample_flat.sp3
Sample_flat.sp2
Sample_flat.sp1
Sample-flat.sp0








PB0~PB6
Channel 1, 2 audio data/sample N(Stream 1)


PB7~PB13
Channel 1, 2 audio data/sample M(Stream 2)


PB14~PB20
—


PB21~PB27
—









Table 29 indicates a packet body structure according to field values of ext_layout. As illustrated, in multi-stream, audio signals corresponding to one view may include 2 channels, and thus, one packet may include audio signals for 4 views. Alternatively, in 3D audio signals, audio signals for a plurality of channels may be indicated. Even though the various exemplary embodiments described in this specification describe 3D audio for up to 32 channels, the exemplary embodiments are not limited thereto. For example, the exemplary embodiments can be applied to audio signals having 32 channels or more.







TABLE 29







EASP packetization














Ext_layout
Sample_start
Max Num







Value
Value
Channels
Samples
Subpkt 0
Subpkt 1
Subpkt 2
Subpkt 3





0
X
2
4
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2
Chnl 1, 2






Stream 0
Stream 1
Stream 2
Stream 3






(Sample
(Sample
(Sample
(Sample






M)
M)
M)
M)


1
1
N
1
Chnl 1, 2
Chnl 3, 4
Chnl 5, 6
Chnl 7, 8






Stream 0
Stream 0
Stream 0
Stream 0






(Sample
(Sample
(Sample
(Sample






M)
M)
M)
M)


1
0


—
—
—
—


1
0


Chnl N-7,
Chnl N-5,
Chnl N-3,
Chnl N-1,






N-6
N-4
N-2
N






Stream 0
Stream 0
Stream 0
Stream 0






(Sample
(Sample
(Sample
(Sample






M)
M)
M)
M)









Table 30 presents valid Sample_Present bits.







TABLE 30







Valid Sample_Present Bit Configurations


for Multiple Audio Stream Transmission











SP0
SP1
SP1
SP3
Description





0
0
0
0
No Subpackets contain audio samples.


1
0
0
0
Only Subpacket 0 contains audio samples






for stream 0


1
1
0
0
Subpackets 0 and 1 contain audio samples






for stream 0 and 1


1
1
1
0
Subpackets 0, 1 and 2 contain audio samples






for stream 0, 1 and 2


1
1
1
1
All subpackets contain audio samples for






stream 0, 1, 2, and 3









FIG. 11 illustrates a transport stream of a multi-stream audio sample packet in the above seventh exemplary embodiment.
Referring to FIG. 11, one sample packet including a sample of two views may be transmitted in the horizontal blanking interval regarding 2 channel audio sample packets for dual view. Regarding 2 channel audio sample packets for quad view, one sample packet including four samples is transmitted in the horizontal blanking interval. In other words, one sample packet includes and transmits samples of four views. Although FIG. 11 illustrates an example of a 2 channel audio sample packet, an audio sample packet having a plurality of channels including more than 2 channels may be applied according to other exemplary embodiments.
As described above with respect to the above various exemplary embodiments, multi-stream audio signals may be included and transmitted in an area corresponding to the area where image data of each view is placed in the vertical synchronization blanking interval. FIG. 11 illustrates a transport stream format in this case. In FIG. 11, audio signals corresponding to a left area of image signals in each view may be included.
1-4. Multi-Stream One Bit Audio Packet
First Exemplary Embodiment
According to this first exemplary embodiment, a new packet for multi-stream one bit audio is defined. This corresponds to a 3D audio sample packet.
If transmitting multi-stream one bit audio, each sub packet may include a one bit audio bit for 0, 1, 2 or more audio channels. A multi-stream one bit audio sample includes four stream_present bits, and each bit is created for a corresponding sub packet.
If a sub packet includes an audio sample in each stream, a corresponding bit may be established. Four stream_invalid.spX bits may be established if available audio data that can be used are not found. If a stream_invalid.spX bit is established, sub packet X continuously indicate a sample period, however, does not include any available data.







TABLE 31







Multi-Stream One Bit Audio Packet Header















Byte/Bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
1
1
1


HB1
Rsvd
Rsvd
Rsvd
Rsvd
samples_present sp3
Samples_present sp2
Samples_present sp1
Samples_present sp0



(0)
(0)
(0)
(0)


HB2
Rsvd
Rsvd
Rsvd
Rsvd
Samples_invalid.sp3
Samples_invalid.sp2
Samples_invalid.sp1
Samples_invalid.sp0



(0)
(0)
(0)
(0)









stream_present.spX: [4 fields, 1 bit each] indicates whether sub packet X has an audio sample of stream X. stream_present.spX substantially performs the same function as sample_present.spX described above with respect to the above 3D audio sample packet, and thus will not be further explained.
stream_invalid.spX: [4 fields, 1 bit each] indicates whether sub packet X refers to an invalid sample of stream X. If samples included in sub packet X are not valid, stream_invalid=1. Otherwise, stream_invalid=0. Bits are valid only if related stream_present.spX is established. stream_present.spX substantially performs the same function as sample_present.spX described above with respect to the above 3D audio sample packet, and will not be further explained.
Regarding multi-stream one bit audio, according to exemplary embodiments, sample frequency information is included and transmitted in an audio InfoFrame (see section 8.2.2 of HDMI 1.4b).
A multi-stream one bit audio sample packet uses the same four sub packets as a one bit audio sample sub packet shown in Table 31. Since a multi-stream one bit audio sample packet does not conform to IEC 60958 block format, a multi-stream one bit audio sample packet does not have B0 ̃B3 fields, which is different from a multi-stream audio sample packet.
Various Alternatives
Regarding the various above described exemplary embodiments of multi-stream audio sample packets, corresponding one bit multi-stream audio sample packet may be defined, respectively. In other words, beside samples_invalid.spX, as described above, a one bit multi-stream audio sample packet may be defined as a multi-stream audio sample packet, and B0 ̃B3 fields from a multi-stream audio sample packet may be used.
In the following, a data transreceiving system 1000 according to a first exemplary embodiment will be described.
FIG. 2 is a block diagram illustrating a configuration of the data transreceiving system 1000 according to an exemplary embodiment, FIG. 3 is a block diagram illustrating a configuration of a data transmitting apparatus 100 of the data transreceiving system 1000, and FIG. 4 is a block diagram illustrating a configuration of a data receiving apparatus 200 of the data transreceiving system 1000.
As illustrated in FIG. 2, the data transreceiving system 1000 according to an exemplary embodiment includes the data transmitting apparatus 100 and the data receiving apparatus 200.
As illustrated in FIG. 3, the data transmitting apparatus 100 according to an exemplary embodiment includes a packet generator 110 and a transmitter 120.
The packet generator 110 generates a packet including a plurality of sub packets. That is, as described above, the packet generator 110 generates a multistream audio packet including the plurality of sub packets. At this time, each of the plurality of sub packets may include audio data corresponding to content (e.g., any one unit of content) among a plurality of contents.
The transmitter 120 transmits the generated packet to a data receiving apparatus.
At this time, each of the plurality of sub packets may further include an identification field representing whether each of the plurality of sub packets indicates content among the plurality of contents.
As illustrated in FIG. 4, the data receiving apparatus 200 according to an exemplary embodiment includes a receiver 210 and a packet parsing unit 220.
The receiver 210 receives a packet including a plurality of sub packets.
The packet parsing unit 220 performs an operation of parsing on the plurality of received sub packets. Each of the plurality of sub packets includes audio data corresponding to content (e.g., any one unit of content) among a plurality of contents.
2-1. InfoFrame for 3D Audio/Metadata Packet
First Exemplary Embodiment
As described above, in a first exemplary embodiment, additional information related to 3D audio may be transmitted by utilizing newly defined audio metadata packets instead of InfoFrame. Sources transmit audio metadata once for at least two video fields whenever transmitting a 3D audio stream.
Audio metadata may indicate various characteristics, such as the number of channels, an Audio Channel Allocation Standard Type (ACAT), and allocations of channel/speaker of a 3D audio stream. The following tables present a newly defined audio metadata packet header.







TABLE 32







Audio Metadata Packet Header















Byte/Bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
1
0
1


HB1
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd



(0)
(0)
(0)
(0)
(0)
(0)
(0)
(0)


HB2
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd
Rsvd



(0)
(0)
(0)
(0)
(0)
(0)
(0)
(0)
















TABLE 33







Audio Metadata Packet Contents















Byte/Bit#
7
6
5
4
3
2
1
0





PB0
Rsvd
Rsvd
Rsvd
3D_CC4
3D_CC3
3D_CC2
3D_CC1
3D_CC0



(0)
(0)
(0)


PB1
Rsvd
Rsvd
Rsvd
Rsvd
ACAT3
ACAT2
ACAT1
ACAT0



(0)
(0)
(0)
(0)


PB2
3D_CA7
3D_CA6
3D_CA5
3D_CA4
3D_CA3
3D_CA2
3D_CA1
3D_CA0








PB2 PB27
Reserved (0)









Each field of the above packets is defined as follows.
3D_CC: [5 bits] indicates a channel count of transmitted 3D audio. If an audio channel count (CC0, . . . , CC2) in an audio InfoFrame is not consistent with a 3D audio channel count (3D_CC0, . . . , 3D_CC4) in an audio metadata packet, the channel count of the audio InfoFrame is disregarded. Table 34 presents audio channels according to values of 3D_CC.
ACAT: [4 bits] indicates an audio channel allocation standard type provided by sources. Table 35 presents ACAT field values. Table 36 explains allocating a speaker position if ACAT is established as 0x01 (10.2 channels). Similarly, Tables 37 and 38 include information for 22.2 channels and 30.2 channels.
3D_CA: [8 bits] indicates the allocation of channel/speaker for 3D audio. Further explanations are illustrated in Tables 36 to 38. 3D_CA field is not valid for an IEC 61937 compression audio stream.







TABLE 34







3D_CC Field

















Audio







Channel


3D_CC4
3D_CC3
3D_CC2
3D_CC1
3D_CC0
Count





0
0
0
0
0
Refer to







Stream







Header


0
0
0
0
1
2 channels


0
0
0
1
0
3 channels


0
0
0
1
1
4 channels


0
0
1
0
0
5 channels


0
0
1
0
1
6 channels


0
0
1
1
0
7 channels


0
0
1
1
1
8 channels


0
1
0
0
0
9 channels


0
1
0
0
1
10 channels 


0
1
0
1
0
11 channels 


0
1
0
1
1
12 channels 


—
—
—
—
—


1
1
1
1
1
32 channels 
















TABLE 35







Audio Channel Allocation Standard Type Field











ACAT3
ACAT2
ACAT1
ACAT0
Description





0
0
0
0
Reserved


0
0
0
1
Refer to 10 2 channels






(TTA Standard)


0
0
1
0
Refer to 22 2 channels






(SMPTE2036-2)


0
0
1
1
Refer to 30 2 channels






(IEC62574/Ed 1)


0
1
0
0
reserved


1
1
1
1
















TABLE 36







3D_CA Field for 10.2 channels (ACAT = 0x01)









3D_CA (binary)
3D_CA
Channel Number



























7
6
5
4
3
2
1
0
(hex)
12
11
10
9
8
7
6
5
4
3
2
1





0
0
0
0
0
0
0
0
0x00










FR
FL


0
0
0
0
0
0
0
1
0x01






RS
LS
FC
LFE1
FR
FL


0
0
0
0
0
0
1
0
0x02




BR
BL
RS
LS
FC
LFE1
FR
FL


0
0
0
0
0
0
1
1
0x03
TpFC
LFE2
TpFR
TpFL
BR
BL
RS
LS
FC
LFE1
FR
FL
















0
0
0
0
0
1
0
0
0x04
Reserved



























1
1
1
1
1
1
1
1
0xFF
















TABLE 37





3D_CA Field for 22.2 channels (ACAT = 0x02)

















3D_CA (binary)
3D_CA
Channel Number



























7
6
5
4
3
2
1
0
(hex)
12
11
10
9
8
7
6
5
4
3
2
1





0
0
0
0
0
0
0
0
0x00










FR
FL


0
0
0
0
0
0
0
1
0x01






SiR
SiL
FC
LFE1
FR
FL


0
0
0
0
0
0
1
0
0x02




BR
BL
SiR
SiL
FC
LFE1
FR
FL


0
0
0
0
0
0
1
1
0x03
TpFC
LFE2
TpFR
TpFL
BR
BL
SiR
SiL
FC
LFE1
FR
FL


0
0
0
0
0
1
0
0
0x04
TpFC
LFE2
TpFR
TpFL
BR
BL
SiR
SiL
FC
LFE1
FR
FL
















0
0
0
0
0
1
0
1
0x05
Reserved



























1
1
1
1
1
1
1
1
0xFF












3D_CA (binary)
3D_CA
Channel Number



























7
6
5
4
3
2
1
0
(hex)
24
23
22
21
20
19
18
17
16
15
14
13





0
0
0
0
0
0
0
0
0x00
—
—
—
—
—
—
—
—
—
—
—
——


0
0
0
0
0
0
0
1
0x01
—
—
—
—
—
—
—
—
—
—
—
—


0
0
0
0
0
0
1
0
0x02
—
—
—
—
—
—
—
—
—
—
—
—


0
0
0
0
0
0
1
1
0x03
—
—
—
—
—
—
—
—
—
—
—
—


0
0
0
0
0
1
0
0
0x04
BtFC
BtFR
BtFL
TpC
TpSIR
TpSiL
TpBC
TpBR
TpBL
BC
FRC
FLC
















0
0
0
0
0
1
0
1
0x05
Reserved



























1
1
1
1
1
1
1
1
0xFF
















TABLE 38





3D_CA Field for 30.2 channels (ACAT = 0x03)

















3D_CA (binary)
3D_CA
Channel Number



























7
6
5
4
3
2
1
0
(hex)
12
11
10
9
8
7
6
5
4
3
2
1





0
0
0
0
0
0
0
0
0x00










FR
FL


0
0
0
0
0
0
0
1
0x01






SiR
SiL
FC
LFE1
FR
FL


0
0
0
0
0
0
1
0
0x02




BR
BL
SiR
SiL
FC
LFE1
FR
FL


0
0
0
0
0
0
1
1
0x03
TpFC
LFE2
TpFR
TpFL
BR
BL
SiR
SiL
FC
LFE1
FR
FL


0
0
0
0
0
1
0
0
0x04
TpFC
LFE2
TpFR
TpFL
BR
BL
SiR
SiL
FC
LFE1
FR
FL


0
0
0
0
0
1
0
1
0x05
TpFC
LFE2
TpFR
TpFL
BR
BL
SiR
SiL
FC
LFE1
FR
FL
















0
0
0
0
0
1
1
0
0x06
Reserved



























1
1
1
1
1
1
1
1
0xFF












3D_CA (binary)
3D_CA
Channel Number



























7
6
5
4
3
2
1
0
(hex)
24
23
22
21
20
19
18
17
16
15
14
13





0
0
0
0
0
0
0
0
0x00
—
—
—
—
—
—
—
—
—
—
—
—


0
0
0
0
0
0
0
1
0x01
—
—
—
—
—
—
—
—
—
—
—
—


0
0
0
0
0
0
1
0
0x02
—
—
—
—
—
—
—
—
—
—
—
—


0
0
0
0
0
0
1
1
0x03
—
—
—
—
—
—
—
—
—
—
—
—


0
0
0
0
0
1
0
0
0x04
BtFC
BtFR
BtFL
TpC
TpSIR
TpSIL
TpBC
TpBR
TpBL
BC
FRC
FLC


0
0
0
0
0
1
0
1
0x05
BtFC
BtFR
BtFL
TpC
TpSIR
TpSIL
TpBC
TpBR
TpBL
BC
FRC
FLC
















0
0
0
0
0
1
1
0
0x06
Reserved



























1
1
1
1
1
1
1
1
0xFF












3D_CA (binary)
3D_CA
Channel Number























7
6
5
4
3
2
1
0
(hex)
32
31
30
29
28
27
26
25





0
0
0
0
0
0
0
0
0x00
—
—
—
—
—
—
—
—


0
0
0
0
0
0
0
1
0x01
—
—
—
—
—
—
—
—


0
0
0
0
0
0
1
0
0x02
—
—
—
—
—
—
—
—


0
0
0
0
0
0
1
1
0x03
—
—
—
—
—
—
—
—


0
0
0
0
0
1
0
0
0x04
—
—
—
—
—
—
—
—


0
0
0
0
0
1
0
1
0x05
TpRS
TpLS
RSd
LSd
RS
LS
FRW
FLW
















0
0
0
0
0
1
1
0
0x06
Reserved























1
1
1
1
1
1
1
1
0xFF









Whenever transmitting an active 3D audio stream, a correct audio metadata packet may be transmitted at least once for two video fields. If a new 3D audio stream begins, or if changes are included in a 3D audio stream that can be indicated by an audio metadata packet and an audio InfoFrame, altered and correct audio metadata packets may be transmitted no later than one video frame following a first affected non-silent audio sample. Transmitting the altered and correct audio metadata packet may occur right before transmitting the first affected audio sample. Audio metadata may be transmitted at any time including the horizontal blanking interval or the vertical blanking interval within the data island interval. If 3D audio is processed by streaming, the Sink disregards CC and CA fields included in the audio InfoFrame, and refers to 3D_CC and 3D_CA included in audio metadata.
However, if transmitting the above audio metadata, traditional audio InfoFrame may still be utilized. In other words, if audio metadata are newly used to allocate channels for 3D audio, audio InfoFrame is utilized to allocate channels for 2D audio.
Further, even though the above exemplary embodiments describe 10.2 channels, 22.2 channels, and 30.2 channels of ACAT, the technical art of the exemplary embodiments is not limited thereto and can be applied, for example, to less than 10.2 channels, more than 30.2 channels, and 10.2 to 30.2 channels.
Second Exemplary Embodiment
The second exemplary embodiment is different from the first exemplary embodiment in that alterations of audio InfoFrame defined in HDMI 1.4b may be considered according to the second exemplary embodiment. Table 39 presents audio InfoFrame in this case. The CC field indicates a channel count of transmitted audio, and the CA field indicates information of a channel/speaker allocation.
Conventionally, a CC field is expressed with three bits. However, a second exemplary embodiment uses two additional bits of reserved area. Thus, channel count information may be indicated by utilizing five bits, CC0, CC1, CC2, CC3, CC4.
Further, information of a channel/speaker allocation is added to a reserved area of CEA861-D, as shown above in Table 20. In contrast to the first exemplary embodiment, the second exemplary embodiment does not have an ACAT field.












Table 39-1 - Modified Audio InfoFrame Packet Header

















Byte/Bit#
7
6
5
4
3
2
1
0















HB0
Packet type = 0x84




HB1
Version Number = 0x01














HB2
0
0
0
Length = 10(0x0A)











Table 39-2 Audio infoframe Packet contents
















Packet
CEA-861-D










Byte #
Byte #
7
6
5
4
3
2
1
0












PB0
n.a
Checksum
















PB1
Data Byte 1
CT3
CT2
CT1
CT0
Rsvd
CC2
CC1
CC0


PB2
Data Byte 2
CC4
CC3

SF2
SF1
SF0
SS1
SS0









PB3
Data Byte 3
Format depends on coding type (i.e. CT0 . . . CT3)
















PB4
Data Byte 4
CA7
CA6
CA5
CA4
CA3
CA2
CA1
CA0


PB5
Data Byte 5
DM_INH
LSV3
LSV2
LSV1
LSV0
Rsvd(0)
LFEPBL1
LFEPBL0









PB6
Data Byte 6
Reserved(0)


PB7
Data Byte 7
Reserved(0)


PB8
Data Byte 8
Reserved(0)


PB9
Data Byte 9
Reserved(0)


PB10
Data Byte 10
Reserved(0)


PB11-PB27
n.a
Reserved(0)









Third Exemplary Embodiment
A third exemplary embodiment expands the second exemplary embodiment and alters the audio InfoFrame defined in HDMI 1.4b. Table 40 presents an audio InfoFrame structure according to the third exemplary embodiment. Similar to the second exemplary embodiment, a CC field indicates a channel count of transmitted audio, and a CA field indicates information of a channel/speaker allocation.
The third exemplary embodiment provides further expansion of a CA field while being basically similar to the second exemplary embodiment. One bit of a reserved area is established as channel_extension bit. If channel_extension=0, the CC# and CA# fields defined in CEA861-D are utilized. In other words, the third exemplary embodiments supports 2D audio mode. If channel_extension=1, PB2[7:6] is used as expansion bit (CC4, CC3) of CC, and a reserved area of PB6 is used as a CA_ext field. Expansion bits for 3D audio are used.
In this case, similar to the second exemplary embodiment, conventional CC fields are expressed with three bits. However, the third exemplary embodiment further uses two bits of reserved areas. Thus, by utilizing five bits of CC0, CC1, CC2, CC3, CC4, channel count information is indicated.
Further, a PB6 field may be added and used to CA bits (PB4). In a reserved area of CEA861-D as shown in Table 20 (or, CEA861-E as shown in Table 28), a definition of channel/speaker information for audio having 10.2 channels or more may be included. Extra tables may be defined in each standard. As a result, the CA field expands to 16 bits, and thus, multi-channel audio can be transmitted.
Also, a new 8-bit field may be defined and used by substituting a field with a traditional CA field, which is different from the above description. For instance, a new CA bit can be defined using a PB6 field or a PB7 field.







TABLE 40





Modified Audio InfoFrame 2







Table 40-1 Audio infoframe Pocket Header

















Byte/Bit#
7
6
5
4
3
2
1
0














HB0
Packet type = 0x84




HB1
Version Number = 0x01















HB2
0
0
0
Length = 10(0x0A)











Table 40-2 Audio infoframe Pocket contents
















Packet
CEA-861-D










Byte #
Byte #
7
6
5
4
3
2
1
0












PB0
n.a
Checksum
















PB1
Data Byte 1
CT3
CT2
CT1
CT0
Rsvd
CC2
CC1
CC0


PB2
Data Byte 2
CC4
CC3

SF2
SF1
SF0
SS1
SS0









PB3
Data Byte 3
Format depends on coding type (i.e. CT0 . . . CT3)
















PB4
Data Byte 4
CA7
CA6
CA5
CA4
CA3
CA2
CA1
CA0


PB5
Data Byte 5
DM_INH
LSV3
LSV2
LSV1
LSV0
Rsvd(0)
LFEPBL1
LFEPBL0









PB6
Data Byte 6
CA ext


PB7
Data Byte 7
Reserved(0)


PB8
Data Byte 8
Reserved(0)


PB9
Data Byte 9
Reserved(0)


PB10
Data Byte 10
Reserved(0)


PB11-PB27
n.a
Reserved(0)









Fourth Exemplary Embodiment
A fourth exemplary embodiment combines the second exemplary embodiment and the third exemplary embodiment. According to the fourth exemplary embodiment, a conventional audio InfoFrame includes a 3D_CH_present field, a CA field of PB4, and a 3D_CC field of PB6.
The 3D_CH_present field performs the same function of channel_extension as described above in the third exemplary embodiment. Thus, if 3D_CH_present=0, the CC# and CA# fields defined in CEA861-D are still utilized. In other words, the fourth exemplary embodiment supports a 2D audio mode. Also, 3D_CH_present=1, PB6[4:0] is used for expansion bits of CC (CC4, CC3, CC2, CC1, CC0), and a reserved area of PB4 uses a CA field which is similar to the second exemplary embodiment. Expansion bits for 3D audio are utilized. Similar to the second and third exemplary embodiments, an ACAT field is not defined. Other features which are not described particularly are the same as the features described above with respect to the first to third exemplary embodiments.







TABLE 41





Modified Audio InfoFrame 3







Table 41-1 - Modified Audio InfoFrame Packet Header

















Byte/Bit#
7
6
5
4
3
2
1
0














HB0
Packet type = 0x84




HB1
Version Number = 0x01















HB2
0
0
0
Length = 10(0x0A)











Table 41-2 - Modified Audio InfoFrame Packet Contents
















Packet
CEA-861-D










Byte #
Byte #
7
6
5
4
3
2
1
0












PB0
n.a
Checksum
















PB1
Data Byte 1
CT3
CT2
CT1
CT0
3D_CH_present = 1
CC2
CC1
CC0














PB2
Data Byte 2
Reserved (0)
SF2
SF1
SF0
SS1
SS0









PB3
Data Byte 3
Format depends on coding type (i.e. CT0 . . . CT3)
















PB4
Data Byte 4
CA7
CA6
CA5
CA4
CA3
CA2
CA1
CA0


PB5
Data Byte 5
DM_INH
LSV3
LSV2
LSV1
LSV0
Rsvd(0)
LFEPBL1
LFEPBL0














PB6
Data Byte 6
Reserved (0)
3D_CC4
3D_CC3
3D_CC2
3D_CC1
3D_CC0









PB7
Data Byte 7
Reserved(0)


PB8
Data Byte 8
Reserved(0)


PB9
Data Byte 9
Reserved(0)


PB10
Data Byte 10
Reserved(0)


PB11-PB27
n.a
Reserved(0)









2-2. InfoFrame for Multi-Stream Audio
Regarding multi-stream audio, a new metadata packet may not be defined, and InfoFrame defined in HDMI 1.4b may be used. If a plurality of active audio streams are transmitted using a multi-stream audio sample packet, a correct audio InfoFrame can be transmitted at least once for two video fields. Audio InfoFrame may be used in describing audio features of every active audio stream.
If a new audio stream begins and if changes are included in an audio stream that can be implemented by a plurality of new audio streams or audio InfoFrame, altered and correct audio InfoFrames may be transmitted no later than one video field following first effected non-silent audio sample. The transmission of the stream may be implemented right before transmitting the first affected audio sample. Regarding a one bit audio stream, an audio InfoFrame may be transmitted before the first affected sample.
Alteration of InfoFrame
In contrast to the above described exemplary embodiment, regarding the utilizing of a Stream_ID (e.g., the 4th and 6th exemplary embodiments of a 3D audio sample packet, and the 2nd, 3rd, 5th, and 6th exemplary embodiments of a multi-stream audio sample packet), the Stream_ID may be included in audio InfoFrame, as shown, for example, in Table 42 below.
Referring to Table 42, the Stream_ID indicates a stream ID of a current audio InfoFrame, and Stream_Count indicates the number of total audio streams to be transmitted. According to the exemplary embodiment, instead of not using stream identifiers, a sample may be loaded and transmitted on four sub packet constituted of a multi-stream audio sample packet body, which does not alter an InfoFrame.







TABLE 42





Modified InfoFrame







Table 42-1 Audio InfoFrame Packet Header

















Byte/Bit#
7
6
5
4
3
2
1
0














HB0
Packet type = 0x84




HB1
Version Number = 0x01















HB2
0
0
0
Length = 10(0x0A)











Table 42-2 Audio InfoFrame Packet contents
















Packet
CEA-861-D










Byte #
Byte #
7
6
5
4
3
2
1
0












PB0
n.a
Checksum
















PB1
Data Byte 1
CT3
CT2
CT1
CT0
3D_CH_present
CC2
CC1
CC0














PB2
Data Byte 2
Reserved (0)
SF2
SF1
SF0
SS1
SS0









PB3
Data Byte 3
Format depends on coding type (i.e. CT0 . . . CT3)
















PB4
Data Byte 4
CA7
CA6
CA5
CA4
CA3
CA2
CA1
CA0


PB5
Data Byte 5
DM_INH
LSV3
LSV2
LSV1
LSV0
Rsvd(0)
LFEPBL1
LFEPBL0














PB6
Data Byte 6
Reserved (0)
3D_CC4
3D_CC3
3D_CC2
3D_CC1
3D_CC0











PB7
Data Byte 7
Reserved(0)
Stream_count−1
Stream_ID









PB8
Data Byte 8
Reserved(0)


PB9
Data Byte 9
Reserved(0)


PB10
Data Byte 10
Reserved(0)


PB11-PB27
n.a
Reserved(0)









3-1. EDID for 3D Audio
Audio features of 3D audio and information of allocating speakers may be included in EDID by utilizing at least one of the operations of 1) altering conventional short audio descriptors and speaker allocation data blocks, 2) defining new data blocks in a reserved area for audio-related blocks on the extended tag codes, and 3) defining one new data block in a reserved area for an HDMI audio data block on the extended tag codes.
For instance, EDID data blocks described in CEA-861-F (D or E) may be utilized to indicate both sink audio features and speaker allocation support. Sink audio features and speaker allocation support are indicated by serial short audio descriptors positioned on a data block collection of a CEA extension. Such data include an audio encoding list supported by Sink and parameters related to encoding, such as channel numbers to support formats. Speaker allocation descriptors may be included on a data block collection, and requested by Sink which support multi-channel (up to 8 channels) L-PCM for 2D audio or multi-channel (up to 8 channels) one bit audio.
First Exemplary Embodiment
If Sink supports transmitting multi-stream audio and/or 3D audio, an HDMI audio data block having an extended tag code 18 may be utilized in indicating 3D audio features, 3D speaker allocation information, and multi-stream audio features.
If Sink supports transmitting 3D audio, an HDMI audio data block includes at least one HDMI 3D audio descriptor (HDMI_D_AD) having four bytes. Further, an HDMI audio data block may include one HDMI 3D speaker allocation descriptor (HDMI_3D_SAD) following a last HDMI 3D audio descriptor.
If Sink supports transmitting multi-stream audio while not supporting transmitting 3D audio, an HDMI audio data block may include at least one CEA short audio descriptor (CEA_SAD) following three bytes. CEA short audio descriptors are indicated in CEA-861-F (D or E).
If Sink supports transmitting multi-stream audio and 3D audio, an HDMI audio data block may include at least one CEA short audio descriptor following HDMI 3D speaker allocation descriptors. Table 43 provides additional details according to exemplary embodiments.
The above HDMI 3D audio descriptors indicate supporting audio encoding defined in CEA-861-F (D or E). HDMI apparatuses may support a 3D audio format according to TTA (10.2ch), SMPTE2036-2 (22.2ch) or IEC62574 (30.2ch). Tables 45 to 49 provide further explanations. The tables are classified by an audio format code shown in Table 24 of CEA-861-F (D or E) and Table 26.
As described above, HDMI 3D speaker allocation descriptors may be included in an HDMI audio data block and requested by Sink which supports 3D audio. The structure of HDMI 3D speaker allocation descriptors are shown in Table 50. Sink indicates audio capability by expressing speakers, e.g., a couple of speakers and establishes corresponding flags. HDMI 3D speaker allocation descriptors may have four bits of ACAT fields, which indicate an audio channel allocation standard type. Tables 50 to 52 provide further details. Further, CEA short audio descriptors may be included in an HDMI audio data block and requested by Sink which supports transmitting multi-stream audio. The above descriptors describe audio features of each audio stream. A maximum channel count may be limited to 2 channels in each audio stream; however, exemplary embodiments are not limited thereto, and according to exemplary embodiments, the channel count may be more than 2 channels in each audio stream.







TABLE 43







HDMI Audio Data Block















Byte/Bit #
7
6
5
4
3
2
1
0












1
Tag cod = 7(Use Extended
L* = Length of following data block payload



Tag)
(in bytes)








2
Extended Tag Code = 18 (0x12)










3
NUM_HDML_3D_AD(=X)
NUM_CEA_SAD(=Y)
Max_Stream_coun








(4)~(7)
(if NUM_HDMI_3D_AD>0)



HDMI_3D_AD_1


. . .
. . .


(3*X + 1)~(3*X + 4)
(if NUM_HDMI_3D_AD>0)



HDMI_3D_AD_X


(N**)~(n + 3)
(if NUM_HDMI_3D_AD>0)



HDMI_3D_SAD


(N + 4)~(N + 6)
(if Max_Stream_Count−1>0 and NUM_CEA_SAD>0)



CEA_SAD_1


. . .
. . .


(N + (3*y + 1 ))~(N +
(if Max_Stream_Count−1>0 and NUM_CEA_SAD>0)


(3*Y+3))
CEA_SAD_Y





*The length of the following data block payload (in bytes), 2 + 4*X + 4 + 3*Y


**3 + 4*X + 1






Each field of HDMI audio data block illustrated in Table 43 is described as follows.
NUM_HDMI_3D_AD [3 bits] indicates the number of HDMI 3D audio descriptors
NUM_CEA_SAD [3 bits] indicates the number of CEA short audio descriptors.
Max_Stream_Count−1 [2 bits] indicates the number=the number of transport stream−1. Table 44 provides additional details.
HDMI_3D_AD indicates an HDMI 3D audio descriptor.
HDMI_3D_SAD indicates an HDMI 3D speaker allocation descriptor
CEA_SAD CEA indicates a CEA short audio descriptor.







TABLE 44







Max_Stream_Count − 1 field








Max_Stream_Count − 1{grave over ( )}
Description





00
Do not support Multi-Stream Audio


01
2 audio streams


10
3 audio streams


11
4 audio streams
















TABLE 45







HDMI 3D Audio Descriptor for Audio Format Code = 1 (LPCM)















Byte/Bit#
7
6
5
4
3
2
1
0















1
0
0
0
0
Audio Format Code = 0001b











2
0
0
0
Max Number of channels − 1















3
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 khZ
32 kHz


4
0
0
0
0
0
24 bit  
 20 bit
16 bit  
















TABLE 46







HDMI 3D Audio Descriptor for Audio Format Codes 2 to 8















Byte/Bit#
7
6
5
4
3
2
1
0















1
0
0
0
0
Audio Format Code











2
0
0
0
Max Number of channels − 1















3
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHZ
32 kHz








4
Maximum bit rate divided by 8 kHz
















TABLE 47







HDMI 3D Audio Descriptor for Audio Format Codes 9 to 13















Byte/Bit#
7
6
5
4
3
2
1
0















1
0
0
0
0
Audio Format Code











2
0
0
0
Max Number of channels − 1















3
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHZ
32 kHz








4
Audio Format Code dependent value
















TABLE 48







HDMI 3D Audio Descriptor for Audio Format Code 14 (WWA Pro)















Byte/Bit#
7
6
5
4
3
2
1
0















1
0
0
0
0
Audio Format Code = 1110b











2
0
0
0
Max Number of channels − 1















3
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHZ
32 kHz









4
Reserved (0)
Profile
















TABLE 49







HDMI 3D Audio Descriptor for Audio Format Code 15 (Extension)















Byte/Bit#
7
6
5
4
3
2
1
0















1
0
0
0
0
Audio Format Code = 1111b











2
0
0
0
Max Number of channels − 1















3
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHZ
32 kHz











4
Audio Format Code Extension
0
0
0
















TABLE 50







HDMI 3D Speaker Allocation Descriptor for 10.2 channels (TTA Standard)















Byte/Bit #
7
6
5
4
3
2
1
0





PB1
FLW/FRW
BLC/BRC
FLC/FRC
BC
BL/BR
FC
LFE1
FL/FR


PB2
TpSIL/TpSiR
SiL/SiR
TpBC
LFE2
LS/RS
TpFC
TpC
TpFL/TpFR


PB3
0
0
0
LSd/LRd
TpLS/TpRS
BtFL/BtFR
BtFC
TpBL/TpBR












PB4
ACAT (=0X01)
0
0
0
0









Bold bits in the above table indicate speakers which have already been allocated in accordance with 10.2 channels.







TABLE 51







HDMI 3D Speaker Allocation Descriptor for 22.2 channels (SMPTE2036-2)















Byte/Bit #
7
6
5
4
3
2
1
0





PB1
FLW/FRW
BLC/BRC
FLC/FRC
BC
BL/BR
FC
LFE1
FL/FR


PB2
TpSiL/TpSiR
SiL/SiR
TpBC
LFE2
LS/RS
TpFC
TpC
TpFL/TpFR


PB3
0
0
0
LSd/LRd
TpLS/TpRS
BtFL/BtFR
BtFC
TpBL/TpBR












PB4
ACAT (=0X02)
0
0
0
0









Bold bits in the above table are speakers which have already been allocated in accordance with 22.2 channels.







TABLE 52







HDMI 3D Speaker Allocation Descriptor for 30.2 channels (IEC62574/Ed. 1)















Byte/Bit #
7
6
5
4
3
2
1
0





PB1
FLW/FRW
BLC/BRC
FLC/FRC
BC
BL/BR
FC
LFE1
FL/FR


PB2
TpSIL/TpSiR
SiL/SiR
TpBC
LFE2
LS/RS
TpFC
TpC
TpFL/TpFR


PB3
0
0
0
LSd/LRd
TpLS/TpRS
BtFL/BtFR
BtFC
TpBL/TpBR












PB4
ACAT (=0X03)
0
0
0
0









Bold bits in the above table are speakers which have already been allocated in accordance with 30.2 channels.
Although the first exemplary embodiment describes speaker allocation of multi-channel 3D audio speakers with three bytes, this is merely exemplary only. 3D audio data having 30.2 channels or more may need more speaker allocation information than the information described above with respect to this exemplary embodiment. In this case, 3D speaker allocation descriptors may use more than four bytes to indicate speaker allocation.







TABLE 53







Audio Channel Allocation Type (ACAT) Field











ACAT3
ACAT2
ACAT1
ACAT0
Description





0
0
0
0
Reserved


0
0
0
1
Refer to 10 2 channels






(TTA Standard)


0
0
1
0
Refer to 22 2 channels






(SMPTE2036-2)


0
0
1
1
Refer to 30 2 channels






(IEC62574/Ed 1)


0
1
0
0
Reserved


1
1
1
1









Reserved bits in ACAT fields may be allocated and utilized in various channel types, e.g., Dolby, USC or ITU-R format to be standardized, according to the needs of manufacturers.
Second Exemplary Embodiment
A second exemplary embodiment is different from the first exemplary embodiment in that the second exemplary embodiment alters an audio data block. Specifically, a reserved area of CEA short audio descriptors may be used to expand and indicate a maximum number of channels. For instance, referring to Table 54 below, a maximum number of channels may be expanded by utilizing Byte1 [7] and Byte2[7]. By this expansion, 3D audio can be indicated. CEA short audio descriptors may have a different field area according to an audio format.












Table 54-1 CEA Short Audio Descriptor for Audio Code = 1 (LPCM)









Bits















Byte#
7
6
5
4
3
2
1
0













1
F17 = 0
Audio Format Code = 0001
Max Number of channels − 1















2
F27 = 0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ


3
F37 = 0
F36 = 0
F35 = 0
F34 = 0
F33 = 0
24 bit  
20 bit 
16 bit  










Table 54-2 CEA Short Audio Descriptor for Audio Codes 2 to 8









Bits















Byte#
7
6
5
4
3
2
1
0













1
F17 = 0
Audio Format Code
Max Number of channels − 1















2
F27 = 0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ








3
Maimum bit rate divided by 8 kHz










Table 54-3 CEA Short Audio Descriptor for Audio Codes 9 to 15









bits















Byte#
7
6
5
4
3
2
1
0













1
F17 = 0
Audio Format Code
Max Number of channels − 1















2
F27 = 0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ








3
[Default = 0, unless Defined by Audio Codex Vendor]









Independently of the above described second exemplary embodiment, ACAT may be established by altering a speaker allocation data block. ACAT may be recognized using Byte3[7:4] in a reserved area of a speaker allocation data block payload, and a speaker allocation data block in each type may be defined as a new table. Placement of ACAT fields may be defined differently within a range of Byte2[7:3] ̃Byte3 [7:0].
Referring to Table 55 below, ACAT=0001 indicates 10.2 channels of TTA standard and ACAT=0010 indicates 22.2 channels.







TABLE 55





Speaker Allocation Data Block Payload







Table 55 - Speaker Allocation Data Block Payload (Refer to CEA861-E)









bits















Byte#
7
6
5
4
3
2
1
0





1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE
FL/FR


2
F27 = 0
F26 = 0
F25 = 0
F24 = 0
F23 = 0
FCH
TC
FLH/FRH


3
F37 = 0
F36 = 0
F35 = 0
F34 = 0
F33 = 0
F32 = 0
F31 = 0
F30 = 0










Table 55-1 ACAT Field








ACAT
description





0000
Refer to CEA861-D(E, F)


0001
Refer to 10.2 channel



(TTA Standard)


0010
Refer to 22.2 channel



(SMPTE2036-2)


0011~1111
Reserved


0011~1111
Reserved










Table 55-2 Speaker Allocation Data Block Payload (for 22.2 channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
LFE2
SIL/SIR
FLC/FLR
BC
BL/BR
FC
LFE1
FL/FR


2
BtFC
BtFL/BtFR
TpBC
TpSIL/TpSIR
TpBL/TpBR
TpC
TpFC
TpFL/TpFR












3
ACAT = 0010b
0
0
0
0










Table 55-3 Speaker Allocation Data Block Payload (for 10.2 channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
CH
LC/RC
LB/RB
LS/RS
LFL2
LFE1
C
L/R


2
0
0
0
0
0
0
0
0













3
ACAT = 0010b

0
0
0
0









Speaker allocation data blocks can be defined differently according to manufacturers. Manufacturers may consider enhancement of compatibility using common speaker allocation. Table 56 below presents an SMPTE2036-2 standard of 3D audio having 22.2 channels. Bold bits refer to common speaker allocations of several manufacturers.







TABLE 56





Speaker Allocation Data Block Payload 2 (Refer to CEA861-E)

















Bits















Byte#
7
6
5
4
3
2
1
0





1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE
FL/FR


2
F27 = 0
F26 = 0
F25 = 0
F24 = 0
F23 = 0
FCH
TC
FLH/FRH


3
F37 = 0
F36 = 0
F35 = 0
F34 = 0
F33 = 0
F32 = 0
F31 = 0
F30 = 0










Table 56-1 ACAT Field








ACAT
Description





0000
Refer to CEA861-D(E, F)


0001
Refer to 10.2 channel



(TTA Standard)


0010
Refer to 22.2 channel



(SMPTE2036-2)


0011~1111
Reserved










Table 56-2 Speaker Allocation Data Block Payload (for 22.2 channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE
FL/FR


2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH












3
ACAT = 0010b
0
0
BtFC
BtFL/BtFR










Table 56-3 Speaker Allocation Data Block Payload (for 10.2 channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE
FL/FR




(LB/RB)


(LS/RS)





2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH












3
ACAT = 0010b
0
0
BtFC
BtFL/BtFR









In the above described exemplary embodiment of a speaker allocation data block payload, classification of each type, e.g., 10.2 channels (TTA), 22.2 channels (SMPTE2036-2), and 13.1 channels (Dolby), may be determined by referring to a position and sort of bits set in a speaker allocation data payload in sources without defining ACAT fields separately. The operation of determining a classification of a type can be performed because the number of channels may be found with an altered audio data block.
Third Exemplary Embodiment
A third exemplary embodiment does not define an HDMI audio data block and newly defines an extended speaker allocation data block type of an extended tag code in EDID. The size of a new data block can be 32 bytes at maximum. Table 57 illustrates an example of four bytes. The size of ACAT may be altered and defined according to needs of a user or manufacturer.
ACAT is implemented by utilizing a reserved area (Byte3[7:4],) and a speaker allocation data block in each type may be defined. Payload may be formed in the same fashion as the above described exemplary embodiment. Further, ACAT fields may be placed in different areas other than the above reserved area.
Reserved bits of ACAT fields may be allocated and utilized in various channel types, e.g., Dolby, USC, or ITU-R formats to be standardized, according to manufacturers.







TABLE 57





Modified Speaker Allocation Data Block
















Extended Tag



Codes
Type of Data Block





0
Vieo Capability Data Block


1
Vendor-Specific Video Data Block


2
Reserved for VESA Video Display Device Information



Data Block


3
Reserved for VESA Video Data Block


4
Reserved for HDMI Video Data Block


5
Colonmetry Data Block


6 . . . 15
Reserved for video = relaesed blocks


16
CEA Mrscellaneous Audio Fields


17
Vendor -Specific Audio Data Block


18
Reserved for HDMI Audio Data Block


19
Extended Speaker Allocation Data Block


20 . . . 31 
Reserved for audio-related blocks


32 . . . 255
Reserved for general










Table 57-1 - ACAT Description








ACAT
Description





0000
CEA861-D(E, F)


0001
10.2 channel (TTA Standard)


0010
22.2 channel (SMPTE2036-2)


0011~1111
Reserved










Table 57-2 - Extended Speaker Allocation Data Block Payload(for 10.2channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE
FL/FR


2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


3
0
0
0
LSd/RSd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












4
ACAT = 0001b
0
0
0
0










Table 57-3 - Extended Speaker Allocation Data Block Payload(for 22.2channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE
FL/FR


2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


3
0
0
0
LSd/RSd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












4
ACAT = 0010b
0
0
0
0










TABLE 57-4 - Extended Speaker Allocation Data Block Payload(for 30.2channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE
FL/FR


2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


3
0
0
0
LSd/RSd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












4
ACAT = 0011b
0
0
0
0









Fourth Exemplary Embodiment
A fourth exemplary embodiment is similar to the third exemplary embodiment, however, has a difference in that, according to the fourth exemplary embodiment, a data block in each speaker allocation standard type, e.g., 10.2 channels (TTA), 22.2 channels (NHK), 13.1 channels (Dolby), is defined and a data block in each type is added to an extended tag code.
For instance, data block tag code 19 indicates a speaker allocation data block for TTA 10.2 channels, data block tag code 20 indicates a speaker allocation data block for NHK 22.2 channels, and data block tag code 21 indicates a speaker allocation data block for Dolby 13.1 channels.







TABLE 58





Modified Speaker Allocation Data Block
















Extended Tag



Codes
Type of Data Block





 0
Vieo Capability Data Block


 1
Vendor-Specific Video Data Block


 2
Reserved for VESA Video Display Device Information



Data Block


 3
Reserved for VESA Video Data Block


 4
Reserved for HDMI Video Data Block


 5
Colonmetry Data Block


6 . . . 15
Reserved for video = relaesed blocks


16
CEA Mrscellaneous Audio Fields


17
Vendor -Specific Audio Data Block


18
Reserved for HDMI Audio Data Block


19
HDMI Speaker Allocation Data Block for 10.2ch(TTA)


20
HDMI Speaker Allocation Data Block for 22.2ch(NHK)


21
HDMI Speaker Allocation Data Block for 13.1ch(Dolby)


22 . . . 31 
Reserved for audio-related blocks


32 . . . 255
Reserved for general










Table 58-1 Speaker Allocation Data Block payload(for multi-channel)















Byte#/bit
7
6
5
4
3
2
1
0





1
Pos. 7 
—
—
—
—
—
—
Pos. 0 


2
Pos. 15
—
—
—
—
—
—
Pos. 8 


3
Pos. 23
—
—
—
—
—
—
Pos. 16


4
Pos. 31
—
—
—
—
—
—
Pos. 24









Fifth Exemplary Embodiment
A fifth exemplary embodiment defines an extended audio data block. An extended audio data block corresponds to extended tag codes. Further, an extended audio data block includes at least one extension CEA short audio descriptor. Each extension CEA short audio descriptor includes information regarding the number of channels. A size and format of each field may be the same as those of short audio descriptors in audio data blocks, however, the size and formats may also be defined differently.







TABLE 59





Extended Audio Data Block
















Extended Tag



Codes
Type of Data Block





0
Vieo Capability Data Block


1
Vendor-Specific Video Data Block


2
Reserved for VESA Video Display Device Information



Data Block


3
Reserved for VESA Video Data Block


4
Reserved for HDMI Video Data Block


5
Colonmetry Data Block


6 . . . 15
Reserved for video = relaesed blocks


16
CEA Mrscellaneous Audio Fields


17
Vendor -Specific Audio Data Block


18
Reserved for HDMI Audio Data Block


19
Extended Audio Data Block (includes one or more Extended Short Audio Descriptors)


20
Extended Speaker Allocation Data Block


21
Multiple Audio Stream Data Block


22 . . . 31 
Reserved for audio-related blocks


32 . . . 255
Reserved for general










Table 59-1 Extended Audio Data Block















Byte#/bit
7
6
5
4
3
2
1
0












PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following chis byte








PB2
Extended data Block Tag Code = 13 h


PB3
Extended CEA Short Audio Descriptor 1 (Refer to table 8*25)















PB4










PB5








. . .
—


PB N − 2
Extended CEA Short Audio Descriptor X(Refer to table 8*25)















PB N − 1










PB N










Table 59-2 Extended CEA Short Audio Descriptor















Byte#/bit
7
6
5
4
3
2
1
0













PB1
0
Uncompressed Audiio
Max number of channels − 1




Format Code = 00 or 01















PB2
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHz


PB3
0
0
0
0
0
24 bit  
20 bit  
16 bit  









As described in the above table, extension CEA short audio descriptors may include uncompressed audio format code. Uncompressed audio format codes may be defined as follows.







TABLE 60







Uncompressed Audio Format Code








Uncompressed Audio Format Code
Description





00
FCM


01
One Bit Audio


10
Reserved


11









An extended speaker allocation data block may be defined to include values of extended tag codes. An extended speaker allocation data block may include an ACAT field as described in the table below. A reserved area may be used for expansion. Further, reserved bits may be allocated and utilized in various channel types, e.g., Dolby, USC, or ITU-R formats to be standardized, according to manufacturers.







TABLE 61





Extended Speaker Allocation Data Block
















Extended Tag



Codes
Type of Data Block





 0
Vieo Capability Data Block


 1
Vendor-Specific Video Data Block


 2
Reserved for VESA Video Display Device Information Data Block


 3
Reserved for VESA Video Data Block


 4
Reserved for HDMI Video Data Block


 5
Colonmetry Data Block


6 . . . 15
Reserved for video = relaesed blocks


16
CEA Mrscellaneous Audio Fields


17
Vendor -Specific Audio Data Block


18
Reserved for HDMI Audio Data Block


19
Extended Audio Data Block (includes one or more Extended Short Audio Descriptors)


20
Extended Speaker Allocation Data Block


21
Multiple Audio Stream Data Block


22 . . . 31 
Reserved for audio-related blocks


32 . . . 255
Reserved for general










Table 61-1 Extended Speaker Allocation Data Block















Byte#/bit
7
6
5
4
3
2
1
0












PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following chis byte (=5 byte)








PB2
Extended data Block Tag Code = 13 h















PB3
FLw/FRw
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB4
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SiL/SiR
FCM
TC
FLH/FRH


PB5
0
0
0
LSd/LRd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












PB6
ACAT (Audio Channel Allocation Type)
0
0
0
0










Table 61-2 ACAT Description













ACAT3
ACAT2
ACAT1
ACAT0
Description







0
0
0
0
Refer to CEA861-D(or E, F)



0
0
0
1
Refer to 10.2 channels (TTA Standard)



0
0
1
0
Refer to 22.2 channels (SMRTE 2036-2)



0
0
1
1
Refer to 30.2 channels (IEC62574Ed 1)



0
1
0
0
Reserved



1
1
1
1










In this exemplary embodiment, payloads of extended speaker allocation data blocks are illustrated in the table below. Shade areas are used to allocate speakers for each channel allocation type.







TABLE 62





Channel Allocation Compatibility























Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












PB4
ACAT(Audio channel Allocation Type)
0
0
0
0


















Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












PB4
ACAT(Audio channel Allocation Type)
0
0
0
0


















Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












PB4
ACAT(Audio channel Allocation Type)
0
0
0
0


















Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpRS
BtFC
BtFL/BtFR












PB4
ACAT(Audio channel Allocation Type)
0
0
0
0









EDID/CEC for New Speaker Position
A speaker position data block to carry new speaker position information to sources may be defined. A data block includes coordinate values (x, y, z) of every speaker position and position angle values. Sources may be utilized in various processing operations, such as down-mixing or object audio coding, with the above information. Because values of extended tag codes in the table below are allocated according to one of the exemplary embodiments, speaker position data blocks can be defined with data blocks as defined above and utilized.







TABLE 63







Speaker Position Data Block








Extended Tag



Codes
Type of Data Block





 0
Vieo Capability Data Block


 1
Vendor-Specific Video Data Block


 2
Reserved for VESA Video Display Device Information



Data Block


 3
Reserved for VESA Video Data Block


 4
Reserved for HDMI Video Data Block


 5
Colonmetry Data Block


6 . . . 15
Reserved for video = relaesed blocks


16
CEA Mrscellaneous Audio Fields


17
Vendor - Specific Audio Data Block


18
Reserved for HDMI Audio Data Block


19
Reserved for audio-related blocks


20
Speaker Position Data Block 1


21
Speaker Position Data Block 2


22
Speaker Position Data Block 3


23
Speaker Position Data Block 4


. . .
. . .


31
Reserved for audio-related blocks


32 . . . 255
Reserved for general









Speaker position data blocks can be defined as set forth in the table below. Byte [1] to Byte [5] store position information of one speaker. According to the same exemplary embodiment, Byte [6] to Byte [30] store speaker position information of other speakers. Byte 31 and Byte 32 are defined as reserved areas.
If the above exemplary embodiment is used, one data block can carry position information of six speakers at a maximum. Thus, to respond to N channels, a total of (N/6) speaker position data blocks may be needed.







TABLE 64





Speaker Position Data Block
























7
6
5
4
3
2
1
0














1
height
Speaker—id
Ang. 8















2
Ang. 7
Ang. 6
Ang. 5
Ang. 4
Ang. 3
Ang. 2
Ang. 1
Ang. 0








3
Offset_x


4
Offset_y


5
Offset_z


 6~10
2nd speaker position data


11~15
3th speaker position data


16~20
4th speaker position data


21~25
5th speaker position data


26~30
6th speaker position data


31~32
reserved










Table 64-1 Speaker_id field








Speaker_id
Description





00000
FL


00001
FR


00010~11111
. . .









Transmitting Speaker Position Information Using CEC
FIG. 12 illustrates an operation of transmitting speaker position information using consumer electronic control (CEC) according to an exemplary embodiment.
Referring to FIG. 12, if sources transmit a request for speaker positions to Sink, Sink responds with speaker position information.
3-1. EDID for 3D Audio
A multi-stream audio data block may be newly defined in extended tag codes. A multi-stream audio data block includes a Max_stream_count−1 field and a CEA short audio descriptor area. Max_stream_count−1 indicates the number of transmitting stream. CEA short audio descriptors are more than 1, and may be defined by CEA861-D.







TABLE 65





Multi Stream Audio Data Block























Byte#/bit
7
6
5
4
3
2
1
0












1
Reserved
Max_stream_count − 1








2
CEA Short Audio Descriptor 1















3










4








. . .
. . .


N
CEA Short Audio Descriptor X










Table 65-1 CEA Data Block Tag Codes








Extended Tag



Codes
Type of Data Block





0
Vieo Capability Data Block


1
Vendor-Specific Video Data Block


2
Reserved for VESA Video Display Device Information



Data Block


3
Reserved for VESA Video Data Block


4
Reserved for HDMI Video Data Block


5
Colonmetry Data Block


6 . . . 15
Reserved for video = relaesed blocks


16 
CEA Mrscellaneous Audio Fields


17 
Vendor -Specific Audio Data Block


18 
Reserved for HDMI Audio Data Block


19 . . .  
Reserved for audio-related blocks


XX
Multiple Audio Stream Data Block


 . . . 31
Reserved for audio-related blocks


32 . . . 255
Reserved for general









According to exemplary embodiments, whether or not multi-stream video/audio is provided may be indicated in a vendor-specific data block. A multistream_indicator field is used. If Sink supports multi-stream, multistream_indicator=1. Also, a multistream_indicator field may be defined in another area of a data block as well as HDMI VSDB.







TABLE 66







Vendor-specific Data Block















Byte#
7
6
5
4
3
2
1
0












0
Vendor-specific tag code(=3)
Length(=N)








1
24-bit IEEE Registration (0x000c03)


2


3









4
A
B


5
C
D















6
Suppors_AI
DC_40bit
DC_30bit
DC_30bit
DC_Y444
Rsvd(0)
RSCD(0)
DVI_Dual








7
Max_TMDS_Clock















8
Latency_Fields
I_Latency_Fields_Present
HDMI_Video_Presen
Rsvd(0)
CNC3
CNC2
CNC1
CNC0



Present








(9)
Video_Latency


(10) 
Audio_Latency


(11) 
Interacted_Video_Latency


(12) 
Interacted_Audio_Latency













(13) 
3D_present
3D_Multi_Present
Image_size
Rsvd(0)
Rsvd(0)
Multistream_indicator









(14) 
HDMI_VIC_LEN
HDMI_3D_LEN









(15) 
(if HDMI_VIC_LEN>0)










HDMI_VIC_1


. . .
. . .



HDMI_VIC_M










(if 3D_Multi_present 01 or 10)










3D_Structure_ALL_15 . . . 8



3D_Structure_ALL_7 . . . 0










(if 3D_Multi_present 10)










3D_MASK_7 . . . 0



3D_MASK_7 . . . 0










3D_VIC_1
3D_Structure_1










If multistream_indicator is defined using more than 2 bits, various multi-streams can be recognized.







TABLE 67







Vendor-specific Data Block















Byte#
7
6
5
4
3
2
1
0












0
Vendor-specific tag code(=3)
Length(=N)








1
24-bit IEEE Registration (0x000c03)


2


3









4
A
B


5
C
D















6
Suppors_AI
DC_40bit
DC_30bit
DC_30bit
DC_Y444
Rsvd(0)
RSCD(0)
DVI_Dual








7
Max_TMDS_Clock















8
Latency_Fields
I_Latency_Fields_Present
HDMI_Video_Presen
Rsvd(0)
CNC3
CNC2
CNC1
CNC0



Present








(9)
Video_Latency


(10) 
Audio_Latency


(11) 
Interacted_Video_Latency


(12) 
Interacted_Audio_Latency











(13) 
3D_present
3D_Multi_Present
Image_size
Multistream mode









(14) 
HDMI_VIC_LEN
HDMI_3D_LEN









(15) 
(if HDMI_VIC_LEN>0)










HDMI_VIC_1


. . .
. . .



HDMI_VIC_M










(if 3D_Multi_present 01 or 10)










3D_Structure_ALL_15 . . . 8



3D_Structure_ALL_7 . . . 0










(if 3D_Multi_present 10)










3D_MASK_7 . . . 0



3D_MASK_7 . . . 0










3D_VIC_1
3D_Structure_1










Second Exemplary Embodiment
A second exemplary embodiment newly defines a multi audio stream data block using extended tag codes. A newly defined multi audio stream data block includes a CEA short audio descriptor area, lengths of audio stream, Max_stream_count field, and/or other information. Each field may be the same as those described in the above exemplary embodiments, and will not be further explained.







TABLE 68





Multi Audio Stream Data Block
















Extended Tag



Codes
Type of Data Block





0
Vieo Capability Data Block


1
Vendor-Specific Video Data Block


2
Reserved for VESA Video Display Device Information



Data Block


3
Reserved for VESA Video Data Block


4
Reserved for HDMI Video Data Block


5
Colonmetry Data Block


6 . . . 15
Reserved for video = relaesed blocks


16
CEA Mrscellaneous Audio Fields


17
Vendor -Specific Audio Data Block


18
Reserved for HDMI Audio Data Block


19
Extended Audio Data Block (includes one or more



Extended Short Audio Descriptors)


20
Extended Speaker Allocation Data Block


21
Multiple Audio Stream Data Block


22 . . . 31 
Reserved for audio-related blocks


32 . . . 255
Reserved for general










Table 68-1 Multiple Audio Stream Data Block















Byte#/bit
7
6
5
4
3
2
1
0













PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following this byte










PB2
Extended data Block Tag Code = 13 h
















PB3
0
0
0
0
0
0
Max_Stream_count − 1










PB4
CEA Short Audio Descriptor 1
















PB5










PB6









. . .
—



PB N − 2
CEA Short Audio Descriptor 1 X















PB N − 1










PB N









Third Exemplary Embodiment
Meanwhile, similar to the first exemplary embodiment, another method of utilizing an HDMI audio data block may be considered.
Extended tag codes are newly defined. Similar to the first exemplary embodiment, tag code 18 may be used to add an extended HDMI audio data block.
The table below presents a structure of an extended HDMI audio data block. The extended HDMI audio data block according to a third exemplary embodiment includes an Extended CEA Short Audio Descriptor (ECSAD), Extended Speaker Allocation Descriptor (ESAD), and Multiple Audio Stream Descriptor (MASD).
If a Sink apparatus supports a 3D audio function, ECSAD includes the same number of descriptors as the number of values of Num_ECSAD fields. If a Sink apparatus supports 3D-audio-channel function and if the value of a Num_ECSAD field is more than 0, ESAD includes one descriptor. If a Sink apparatus supports a multi-stream audio function, MASD includes the same number of descriptors as the number of values of Num_MASD fields.
Max_stream_count−1 field is defined as the maximum number of streams that a Sink apparatus can receive−1. Since multi-stream audio is transmitted with one audio sample packet, an audio stream in each view indicates the same audio features such as coding type and sampling frequency.
Num_MASD field defines the number of extended CEA short audio descriptors. Up to seven may be included. If the field is 0, it is indicated that a 3D audio function may not be supported.
Num_ECSAD field defines the number of multi stream audio descriptors included in the data block. Up to four may be included. If the field is 0, it is indicated that multi-stream audio may not be supported. If Max_stream_count−1 is not 0, at least one MASA should be defined. If ECSAD includes using a method defined with four bytes, six may be defined at maximum according to exemplary embodiments.







TABLE 69





Extended HDMI Audio Data Block























Byte#/bit
7
6
5
4
3
2
1
0












PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following this byte








PB2
Extended data Block Tag Code = 13 h










PB3
Max Stream Count − 1
Num MASD
Num ECSAD








PB4~PB6
(if Num_ECSAD(X) > 0)









Extended CEA Short Descriptor 1















. . .
















PB(N − 3)~PB(N − 1)
(if Num_ECSAD(X) > 0)









Extended CEA Short Descriptor X








PB(N)~PB(N + 3)
(if Num_ECSAD(X) > 0)









Extended Speaker Allocation Descriptor








PB(N + 4)~PB(N + 6)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor 1















. . .
















PB(L − 1)~PB(L + 1)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor Y











Table 69 - 1 Stream Count − 1 field








MaxStream Count − 1
Description





00
Do not support multiple audio stream


01
2 audio streams


10
3 audio streams


11
4 audio streams





X: The number of ECSAD


Y: the number of MASD






The above third embodiment may include alternative suggestions as follows.
For instance, an extended HDMI audio data block may include only ECSAD, and other two ESAD and MASD may be defined using other extended tag codes.
Two descriptors defined with other extended tag codes may be defined as one separate data block or as different data blocks from each other. In a field that PB3 defines within the above table, Max_stream_count−1 is included in a data block in which a multi stream audio descriptor is defined.
In contrast to the above, an extended HDMI audio data block may include ECSAD and ESAD related with 3D audio and MASD may be defined using other extended tag codes.
An ECSAD structure is described by referring to the table below, in which the ECSAD structure corresponds to the column in which the bold letters are written.
Referring to the bottom left table, the descriptors may be selected from two coding types such as LPCM and DSD currently. Also, other uncompressed audio formats may be added using a reserved area of a UAFC field.
The number of channels may be allocated with five bits, and up to 32 channels can be selected.












Table 70-1 Extended HDMI Audio Data Block Structure















Byte#/bit
7
6
5
4
3
2
1
0












PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following this byte








PB2
Extended data Block Tag Code = 13 h










PB3
Max Stream Count − 1
Num MASD
Num ECSAD








PB4~PB6
(if Num—ECSAD(X) > 0)









Extended CEA Short Descriptor 1








. . .



PB(N − 3)~PB(N − 1)
(if Num—ECSAD(X) > 0)









Extended CEA Short Descriptor X








PB(N)~PB(N + 3)
(if Num_ECSAD(X) > 0)









Extended Speaker Allocation Descriptor








PB(N + 4)~PB(N + 6)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor 1








. . .



PB(L − 1)~PB(L + 1)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor Y











Table 70-2 Uncompressed Audio Format Code field








UAFC(Uncompressed Audio Format Code)
Description





00
LPCM


01
DSD


10
Reserved


11










Table 70-3 Extended CEA Short Audio Descriptor















Byte/Bit#
7
6
5
4
3
2
1
0













PB1
0
UAFC
Max Number of channels − 1















PB2
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ


PB3
0
0
0
0
0
24 bit  
20 bit
16 bit  









Also, regarding the above method, additional features according to exemplary embodiments are as follows.
The following table extends a total amount of descriptors to four bytes. Further, an audio format code is referred to from the table defined in CEA861-E. Thus, both compressed and uncompressed coding types defined in CEA861-E can be assigned.
As a descriptor amount increases, the number of ECSAD that can be included in a data block is limited to 6 descriptors at a maximum. Also, the above exemplary embodiment may include 4 descriptors.
Syntaxes of PB3 and PB4 are defined as the same as Bytes 2 and 3 of Tables 45 to 49 in CEA861-E according to alterations in audio format code type.












Table 71-1 Extended HDMI Audio Data Block Structure















Byte#/bit
7
6
5
4
3
2
1
0












PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following this byte








PB2
Extended data Block Tag Code = 13 h










PB3
Max Stream Count − 1
Num MASD
Num ECSAD








PB4~PB6
(if Num—ECSAD(X) > 0)









Extended CEA Short Descriptor 1















. . .
















PB(N − 3)~PB(N − 1)
(if Num—ECSAD(X) > 0)









Extended CEA Short Descripto X








PB(N)~PB(N + 3)
(if Num_ECSAD(X) > 0)









Extended Speaker Allocation Descriptor








PB(N + 4)~PB(N + 6)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor 1















. . .
















PB(L − 1)~PB(L + 1)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor Y











Table 71-2 Extended CEA Short Audio Descriptor















Byte/Bit#
7
6
5
4
3
2
1
0














PB1
0
0
0
Max Number of channels − 1












PB2
0
0
0
0
Audio Format Code















PB3
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ


PB4
0
0
0
0
0
24 bit
20 bit
16 bit









According to the third exemplary embodiment, the structure of ESAD is described.
Bold letters of the table below indicate the structure of ESAD.
Currently, ESAD may select speaker allocation information of up to 30.2 channels. However, using the reserved area of an ACAT field, another speaker placement format may be additionally included.







TABLE 72





Extended Speaker Allocation Descriptor







Table 72-1 Extended HDMI Audio Block Structure















Byte#/bit
7
6
5
4
3
2
1
0












PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following this byte








PB2
Extended data Block Tag Code = 13 h










PB3
Max Stream Count − 1
Num MASD
Num ECSAD








PB4~PB6
(if Num_ECSAD(X) > 0)









Extended CEA Short Descriptor 1








. . .



PB(N − 3)~PB(N − 1)
(if Num_ECSAD(X) > 0)









Extended CEA Short Descriptor X








PB(N)~PB(N + 3)
(if Num—ECSAD(X) > 0)









Extended Speaker Allocation Descriptor








PB(N + 4)~PB(N + 6)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor 1








. . .



PB(L − 1)~PB(L + 1)
(if Max Stream_Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor Y











Table 72-2 Audio Channel Allocation Type filed













A
A
A
A




C
C
C
C



A
A
A
A



T
T
T
T



3
2
1
0
Description







0
0
0
0
Refer to CEA861-D(or E, F)



0
0
0
1
Refer to 10.2 channels(TTA Standard)



0
0
1
0
Refer to 22.2 channels(SMPTE2036-2)



0
0
1
1
Refer to 30.2 channels(IEC62574/Ed 1)



0
1
0
0
Reserved








. . .














1
1
1
1











Table 72-3 Extended Speaker Allocation Descriptor















Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpR
BtFC
BtFL/BtFR












PB4
ACAT(Audio Channel Allocation Type)
0
0
0
0









The table below indicates ESAD. Bold letters of each table are used to allocate a speaker of a corresponding channel allocation type.







TABLE 73





Extended Speaker Allocation Descriptors























Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpR
BtFC
BtFL/BtFR












PB4
ACAT(Audio Channel Allocation Type)
0
0
0
0


















Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpR
BtFC
BtFL/BtFR












PB4
ACAT(Audio Channel Allocation Type)
0
0
0
0


















Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpR
BtFC
BtFL/BtFR












PB4
ACAT(Audio Channel Allocation Type)
0
0
0
0


















Byte#/bit
7
6
5
4
3
2
1
0





PB1
FLW/FRW
RLC/RRC
FLC/FRC
RC
RL/RR
FC
LFE1
FL/FR


PB2
TpBC
TpSIL/TpSIR
TpBL/TpBR
LFE2
SIL/SIR
FCH
TC
FLH/FRH


PB3
0
0
0
LSd/LRd
LS/RS
TpLS/TpR
BtFC
BtFL/BtFR












PB4
ACAT(Audio Channel Allocation Type)
0
0
0
0









The structure of ESAD according to the third exemplary embodiment is explained below. Bold letters of the table indicate the structure of ESAD.
A CEA short audio descriptor defined in CEA861-E is used as stated. Also, while including each field in CEA short audio descriptors, a new format partly changing/modifying the defined field placement or amount may be used. The descriptors may be only included when transmitting multi-stream audio. If used, at least one of the descriptors is included.







TABLE 74





Multiple Audio Stream Descriptor







Table 74-1 Extended HDMI Audio Data Block Structure















Byte#/bit
7
6
5
4
3
2
1
0












PB1
Tag Code = 7 (USE Extended Tag)
Length = total number of extension audio bytes following this byte








PB2
Extended data Block Tag Code = 13 h










PB3
Max Stream Count − 1
Num MASD
Num ECSAD








PB4~PB7
(if Num_ECSAD(X) > 0)









Extended CEA Short Descriptor 1








. . .



PB(N − 4)~PB(N − 1)
(if Num_ECSAD(X) > 0)









Extended CEA Short Descriptor X








PB(N)~PB(N + 3)
(if Num_ECSAD(X) > 0)









Extended Speaker Allocation Descriptor








PB(N + 4)~PB(N + 6)
(if MaxStream—Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor 1








. . .



PB(L − 1)~PB(L + 1)
(if Max Stream—Count − 1 > 0 and Num MASD(Y) > 0)









Multiple Audio Stream Descriptor Y











Table 74-2 Multiple Audio Stream Descriptor















Byte#/bit
7
6
5
4
3
2
1
0











PB1
CEA Short Audio Descriptor for each Audio Format Code















PB2










PB3









The table below newly defines the structure of a multi stream audio descriptor. Instead of using CEA short audio descriptors as stated, new descriptors may be utilized.
The number of channels in multi-stream audio is limited to 2. Thus, in these descriptors, an unnecessary channel count field is deleted and maximum number of stream−1 is defined as 2-bit. Max_stream_count−1 stated in PB3 of an Extended HDMI audio data block is defined as the maximum value of Max_stream_count−1 in each descriptor.
Each table below indicates descriptors in each audio format code.







TABLE 75





Multiple Audio Stream Descriptor







Table 75-1 Multiple Audio Stream Descriptor for Audio Format Code 1 (LPCM)















Byte/Bit#
7
6
5
4
3
2
1
0














PB1
0
Audio Format Code = 0001
0
Max Stream_Count − 1















PB2
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ


PB3
0
0
0
0
0
24 bit  
20 bit
16 bit  










Table 75-2 Multiple Audio Stream Descriptor for Audio Format Code 2 to 8















Byte/ Bit#
7
6
5
4
3
2
1
0














PB1
0
Audio Format Code
0
Max Stream_Count − 1















PB2
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ








PB3
Maximum bit rate divided by 8 kHz










Table 75-3 Multiple Audio Stream Descriptor for Audio Format Code 9 to 13















Byte/Bit#
7
6
5
4
3
2
1
0














PB1
0
Audio Format Code
0
Max Stream_Count − 1















PB2
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ








PB3
Audio Format Code dependent value










Table 75-4 Multiple Audio Stream Descriptor for Audio Format Code 14 (WMA Pro)















Byte/Bit#
7
6
5
4
3
2
1
0














PB1
0
Audio Format Code = 1110
0
Max Stream_Count − 1















PB2
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ









PB3
Reserved
Profile










Table 75-5 Multiple Audio Stream Descriptor for Audio Format Code 15 (extension)















Byte/Bit#
7
6
5
4
3
2
1
0














PB1
0
Audio Format Code = 1111
0
Max Stream_Count − 1















PB2
0
192 kHz
176.4 kHz
96 kHz
88.2 kHz
48 kHz
44.1 kHz
32 kHZ











PB3
Audio Format Code Extension
24 bit  
20 bit
16 bit  









4-1. Application Scenario for 3D Audio and Multi-Stream Audio
In the following description, application scenarios for 3D audio and multi-stream audio according to the first exemplary embodiment are provided. The following exemplary embodiments show the capability of a Sink apparatus to transmit HDMI 2.0 source, 3D audio, and multi-stream audio.
Scenario for 3D Audio
FIG. 13 illustrates that a 3D audio sample is transmitted from the blu-ray player (BDP) to the TV. This exemplary embodiment assumes the following.
A Source such as the BDP and Sink such as the TV are HDMI 2.0 compliant devices.
The Source transmits an L-PCM 48 kHz 22.2 channel audio stream to the Sink.
Sink receives L-PCM 48 kHz 22.2 channel audio sample, and transmits each audio stream to a corresponding speaker. Transmitted video format is 1080 p/60 Hz.
The TV includes a CEA-861-F (D or E) compliant E-EDID data structure that can be accessed with the DDC. To support transmitting 3D audio, E-EDID includes an HDMI audio data block in addition to other necessary data blocks. The BDP receives an HDMI audio data block and recognizes 3D audio capability of the TV described in Table 76.







TABLE 76







Example of the HDMI Audio Data Block for 22.2 Channels















Byte/bit#
7
6
5
4
3
2
1
0












1
Tag Code = 7 (Use Extended Tag)
L = 10(1010b)








2
Extended Tag Code = 18(0x12)










3
NUM_HDMI_3D_AD = 001b
NUM_CEA_SAD = 000b
Max_Stream_Count1 = oob












4
0
0
0
0
Audio Format Code = 1











5
0
0
0
Max Number of channels − 1 = 23 (10111b)















6
0
192 kHZ
176.4 kHz
96 kHz
88 2 kHz
48 kHz
44 1 kHz
32 kHz




(0)
(0)
(1)
(1)
(1)
(1)
(1)


7
0
0
0
0
0
24 bit  
20 bit
16 bit  


8
FLW/FRW
BLC/BRC
FLC/FRC
BC
BL/BR
FC
LFE1
FL/FR



(0)
(0)
(1)
(1)
(1)
(1)
(1)
(1)


9
TpSIL/TpSIR
SIL/SIR
TpBC
LFE2
LS/RS
TpFC
TpC
TpFL/TpFR



(1)
(1)
(1)
(1)
(0)
(1)
(1)
(1)


10
0
0
0
LSd/LRd
TpLS/TpRS
BtFL/BtFR
BtFC
TpBL/TpBR






(0)
(0)
(1)
(1)
(1)












11
ACAT = 2(0010b)
0
0
0
0









Byte 1, 2, 3 indicate an HDMI audio data block header. NUM_HDMI_3D_AD is established to be 1, which indicates transmitting 3D audio. NUM_CEA_SAD and Max_stream_count−1 are set to be 0 because the BDP does not handle multi-stream audio in this exemplary scenario.
Byte 4, 5, 6, 7, constitute HDMI 3D audio descriptors describing 3D audio features of the TV. Audio format codes, maximum channel number−1, sampling frequency and sample size are defined.
Byte 8, 9, 10, 11 constitute HDMI 3D allocation descriptors describing active speakers for 22.2 channels (SMPEG 2036-2).
The BDP receives EDID from the TV and transmits an audio InfoFrame and an audio metadata packet to the TV. In this case, an audio metadata packet is used instead of an audio InfoFrame, which transmits channel count and channel/speaker allocation information.
3D_CC and 3D_CA included in an audio metadata packet describes channel count and channel/speaker allocation information for a 22.2 channel audio stream, respectively. Table 77 below presents an example of audio InfoFrame payload to transmit 22.2 channel audio. Table 78 presents an audio metadata packet payload to transmit 22.2 channel audio.







TABLE 77







Example of the Audio InfoFrame Payload for 22.2 Channels















Packet










Byte#
7
6
5
4
3
2
1
0











PB0
Checksum















PB1
CT3
CT2
CT1
CT0
Re-
CC2
CC1
CC0



(0)
(0)
(0)
(0)
served
(0)
(0)
(0)







(0)













PB2
Reserved (0)
SF2
SF1
SF0
SS1
SS0




(0)
(0)
(0)
(0)
(0)








PB3
Format depends on coding type (i.e CT0 . . . CT3)















PB4
CA7
CA6
CA5
CA4
CA3
CA2
CA1
CA0



(0)
(0)
(0)
(0)
(0)
(0)
(0)
(0)


PB5
DM_INH
LSV3
LSV2
LSV1
LSV0
Rscd
LFEP
LFEP








(0)
BL1
BL0








PB6
Reserved (0)


PB7
Reserved (0)


PB8
Reserved (0)


PB9
Reserved (0)


PB10
Reserved (0)


PB11-
Reserved (0)


PB27
















TABLE 78







Audio Metadata Packet payload















Byte/Bit#
7
6
5
4
3
2
1
0





PB0
Rsvd
Rsvd
Rsvd
3D_CC4
3D_CC3
3D_CC2
3D_CC1
3D_CC0



(0)
(0)
(0)
(1)
(0)
(1)
(1)
(1)












PB1
Rsvd
Rsvd
Rsvd
Rsvd
ACAT = 0x02



(0)
(0)
(0)
(0)















PB2
3D_CA7
3D_CA6
3D_CA5
3D_CA4
3D_CA3
3D_CA2
3D_CA1
3D_CA0



(0)
(0)
(0)
(0)
(0)
(1)
(0)
(0)








PB2 . . . PB27
Reserved (0)









The BDP transmits 22.2 channel audio samples through 3D audio sample packets. Each 3D audio sample packet supports up to 8 audio channels, and thus, requires three consecutive 3D audio sample packets to transmit 22.2 channel audio samples. sample_start is used in assigning a first 3D audio sample packet. In this exemplary embodiment, three 3D audio sample packets may be defined as stated in Tables 79 to 81.







TABLE 79







Example of First 3D Audio Sample Packet for 22.2 Channels















Byte/bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
0
0
0
Sample_Start (1)
Sample_Present sp3
Sample_Present sp2
Sample_Present sp1
Sample_Present sp0







(1)
(1)
(1)
(1)


HB2
B 3
B 2
B 1
B 0
Sample_flat sp3
Sample_flat sp2
Sample_flat sp1
Sample_flat sp0







(0)
(0)
(0)
(0)








SB0~SB2
Channel 1/Sample N


SB3~SB5
Channel 2/Sample N









SB6
PCUV of Ch 2
PCUV of Ch 1








SB7~SB9
Channel 3/Sample N


SB10~SB12
Channel 4/Sample N









SB13
PCUV of Ch 4
PCUV of Ch 3








SB14~SB16
Channel 5/Sample N


SB17~SB19
Channel 6/Sample N









SB20
PCUV of Ch 6
PCUV of Ch 5








SB21~SB23
Channel 7/Sample N


SB24~SB26
Channel 8/Sample N









SB27
PCUV of Ch 8
PCUV of Ch 7
















TABLE 80







Example of Second 3D Audio Sample Packet for 22.2 Channels















Byte/bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
0
0
0
Sample_Start
Sample_Present sp3
Sample_Present sp2
Sample_Present sp1
Sample_Present sp0






(0)
(1)
(1)
(1)
(1)


HB2
B 3
B 2
B 1
B 0
Sample_flat sp3
Sample_flat sp2
Sample_flat sp1
Sample_flat sp0







(0)
(0)
(0)
(0)








SB0~SB2
 Channel 9/Sample N


SB3~SB5
Channel 10/Sample N









SB6
PCUV of Ch 10
PCUV of Ch 9








SB7~SB9
Channel 11/Sample N


SB10~SB12
Channel 12/Sample N









SB13
PCUV of Ch 12
PCUV of Ch 11








SB14~SB16
Channel 13/Sample N


SB17~SB19
Channel 14/Sample N









SB20
PCUV of Ch 14
PCUV of Ch 13








SB21~SB23
Channel 15/Sample N


SB24~SB26
Channel 16/Sample N









SB27
PCUV of Ch 16
PCUV of Ch 15
















TABLE 81







Example of Third 3D Audio Sample Packet for 22.2 Channels















Byte/bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
0
0
0
Sample_Start
Sample_Present sp3
Sample_Present sp2
Sample_Present sp1
Sample_Present sp0






(0)
(1)
(1)
(1)
(1)


HB2
B 3
B 2
B 1
B 0
Sample_flat sp3
Sample_flat sp2
Sample_flat sp1
Sample_flat sp0







(0)
(0)
(0)
(0)








SB0~SB2
Channel 17/Sample N


SB3~SB5
Channel 18/Sample N









SB6
PCUV of Ch 18
PCUV of Ch 17








SB7~SB9
Channel 19/Sample N


SB10~SB12
Channel 20/Sample N









SB13
PCUV of Ch 20
PCUV of Ch 19








SB14~SB16
Channel 21/Sample N


SB17~SB19
Channel 22/Sample N









SB20
PCUV of Ch 22
PCUV of Ch 21








SB21~SB23
Channel 23/Sample N


SB24~SB26
Channel 24/Sample N









SB27
PCUV of Ch 24
PCUV of Ch 23









4-2. Example of Scenario for Multi-Stream Audio
FIG. 14 illustrates that multi-stream audio is transmitted from the BDP to the TV according to an exemplary embodiment. This exemplary embodiment assumes the following.
A Source such as the BDP and a Sink such as the TV are HDMI 2.0 compliant devices.
The Source/Sink enter into dual-view game mode.
The Source transmits two audio streams of each view.
The Sink may transmit two audio streams to two different headphones to each other.
The transmitted video format is HDMI 3D 1080 p/60 Hz.
The TV includes a CEA-861-F (D or E) compliant E-EDID data structure that can be accessed through DDC. To support multi-stream audio, E-EDID may have an HDMI audio data block in addition to other necessary blocks. The BDP receives an HDMI audio data block and recognizes a multi-stream audio capability of the TV as stated in Table 76.







TABLE 82







Example of HDMI Audio Data Block for Two Audio Streams















Byte/bit#
7
6
5
4
3
2
1
0












1
Tag Code = 7 (Use Extended Tag)
L = 8(1010b)








2
Extended Tag Code = 18(0x12)










3
NUM_HDMI_3D_AD = 000b
NUM_CEA_SAD = 010b
Max_Stream_Count1 = 01b










4
0
Audio Format Code = 0001b
Max Number of channel 1 = 001b















5
0
192 kHZ
176.4 kHz
96 kHz
88 2 kHz
48 kHz
44 1 kHz
32 kHz




(1)
(1)
(1)
(1)
(1)
(1)
(1)


6
0
0
0
0
0
24 bit
20 bit
16 bit  










7
0
Audio Format Code = 0110b
Max Number of channel 1 = 001b















8
0
192 kHZ
176.4 kHz
96 kHz
88 2 kHz
48 kHz
44 1 kHz
32 kHz




(1)
(1)
(1)
(1)
(1)
(1)
(1)








9
Maximum bit rate divided by 8 kHz









Byte 1, 2, 3 indicate HDMI audio data block headers. NUM_CEA_SAD is established to be 2 because the Sink supports two types of audio format codes for multi-stream audio. Max_stream_count−1 is established to be 1 because the Sink can handle two independent audio streams as described above. NUM_HDMI_3D_AD is established to be 0 because the BDP can handle transmitting 3D audio in this exemplary scenario.
Byte 4, 5, 6 constitute a first CEA short audio descriptor describing audio features. Regarding transmitting multi-stream audio, a maximum channel count is limited to be 2. Because of this, a maximum number of channels −1 is 1.
Byte 7, 8, 9 indicates a second CEA short audio descriptor describing audio features. As stated above, a maximum number of channels −1 is 1. The BDP may transmit an audio InfoFrame to the TV after receiving EDID from the TV. Contrary to a 3D audio transmitting scenario, CC and CA are used in transmitting a channel count and channel/speaker allocation information, respectively. An audio metadata packet may not be utilized in transmitting multi-stream audio. Table 83 shows an example of audio InfoFrame payload to transmit two audio streams.







TABLE 83







Example of Audio InfoFrame Payload for Two Audio Streams















Packet










Byte#
7
6
5
4
3
2
1
0











PB0
Checksum















PB1
CT3
CT2
CT1
CT0
Re-
CC2
CC1
CC0



(0)
(0)
(0)
(0)
served
(0)
(0)
(0)







(0)













PB2
Reserved (0)
SF2
SF1
SF0
SS1
SS0




(0)
(0)
(0)
(0)
(0)








PB3
Format depends on coding type (i.e CT0 . . . CT3)















PB4
CA7
CA6
CA5
CA4
CA3
CA2
CA1
CA0



(0)
(0)
(0)
(0)
(0)
(0)
(0)
(0)


PB5
DM_INH
LSV3
LSV2
LSV1
LSV0
Rscd
LFEP
LFEP








(0)
BL1
BL0








PB6
Reserved (0)


PB7
Reserved (0)


PB8
Reserved (0)


PB9
Reserved (0)


PB10
Reserved (0)


PB11-
Reserved (0)


PB27









The BDP transmits multi-stream audio sample packets having stereo audio samples for two independent audio streams. Thus, a first sub packet has a stereo audio sample from the first audio stream, and a second sub packet has a stereo audio sample from the second audio stream. In the exemplary embodiment, a multi-stream audio sample packet may be defined as shown in Table 84.







TABLE 84







Example of Multi-stream Audio Sample Packet for Two Audio Streams















Byte/bit#
7
6
5
4
3
2
1
0





HB0
0
0
0
0
1
0
1
1


HB1
0
0
0
0
Stream
Stream
Stream
Stream







present sp3
present sp2
present sp1
present sp0







(0)
(0)
(1)
(1)


HB2
B 3
B 2
B 1
B 0
Stream_flat sp3
Stream_flat sp2
Stream_flat sp1
Stream_flat sp0







(0)
(0)
(0)
(0)








SB0~SB2
Channel 1/Sample N (Stream 0)


SB3~SB5
Channel 2/Sample N (Stream 0)









SB6
PCUV of Ch 2 (Stream 0)
PCUV of Ch 1 (Stream 0)








SB7~SB9
Channel 1/Sample N (Stream 1)


SB10~SB12
Channel 2/Sample N (Stream 1)









SB13
PCUV of Ch 2 (Stream 1)
PCUV of Ch 1 (Stream 1)








SB14~SB16
Empty (0)


SB17~SB19


SB20


SB21~SB23
Empty (0)


SB24~SB26


SB27









3D Audio Speaker Replacement and Channel Allocation
In the following description, speaker replacement and channel allocation for 3D audio channels are described.
FIG. 15 illustrates speaker placement for 3D audio channels according to an exemplary embodiment.
According to an exemplary embodiment described in Table 85, in case of an IEC 30.2 channel standard type, FL indicates a front left speaker, FR indicates a front right speaker, LFF1 indicates a low frequency effect 1 speaker, FC indicate a front center speaker, BL indicates a back left speaker, BR indicates a back right speaker, FLW indicates a front left wide speaker, FRW indicates a front right wide speaker, TpFL indicates a top front left speaker, TpFR indicates a top front right speaker, BC indicates a back center speaker, LS indicates a left surround speaker, RS indicates a right surround speaker, LFE2 indicates a low frequency effect 2 speaker, FLC indicates a front left center speaker, FRC indicates a front right center speaker, TpFC indicates a top front center speaker, TpC indicates a top center speaker, SiL indicates a side left speaker, SiR indicates a side right speaker, TpBL indicates a top back left speaker, TpBR indicates a top back right speaker, TpSiL indicates a top side left speaker, TpSiR indicates a top side right speaker, BtFC indicates a bottom front center speaker, BtFL indicates a bottom front left speaker, BtFR indicates a bottom front right speaker, TpBC indicates a top back center speaker, TpLS indicates a top left surround speaker, TpRS indicates a top right surround speaker, LSd indicates a left surround direct speaker, and RSd indicates a right surround direct speaker.
However, according to a standard type, speaker names may be different from each other. For instance, a front center speaker is written as FC in the above IEC standard, however, the TTA standard writes the front center speaker as C. Various speaker names other than those described in the table below may be used. The following table and description of FIG. 15 described one of the exemplary embodiments; speaker and channel allocation may be configured differently according to other exemplary embodiments.
Different from 2D audio data, 3D audio data supported with multi-channel has common features in having different speakers from each other in top, center, and bottom of 3D spaces respectively. FIG. 15 illustrates an exemplary embodiment of speaker placement in an area.







TABLE 85







Audio Channel Description & Abbreviation Comparison


(CEA/TTA/SMPTE/IEC)








Abbreviation














SMPTE




CEA_861
TTA (10.2ch)
(22.2ch)
IEC (30.2ch)
Description





FL
L
FL
FL
Front left


FR
R
FR
FR
Front right


LFE
LFE1
LFE1
LFE1
Low Frequency






Effect 1


FC
C
FC
FC
Front center


RL
LB
BL
BL
Back Left


RR
RB
BR
BR
Back Right


FLW


FLW
Front Left Wide


FRW


FRW
Front Right Wide


FLH
LH
TpFL
TpFL
Top Front Left


FRH
RH
TpFR
TpFR
Top Front right


RC

BC
BC
Back Center



LS

LS
Left Surround



RS

RS
Right Surround



LFE2
LFE2
LFE2
Low Frequency






Effect 2


FLC

FLC
FLC
Front Left center


FRC

FRC
FRC
Front right Center


RLC



Rear Left Center


RRC



Rear Right Center


FCH

TpFC
TpFC
Top Front Center


TC

TpC
TpC
Top Center




SiL
SiL
Side Left




SiR
SiR
Side Right




TpBL
TpBL
Top Back Left




TpBR
TpBR
Top Back Right




TpSiL
TpSiL
Top Side Left




TpSiR
TpSiR
Top Side Right




BtFC
BtFC
Bottom Front






Center




BtFL
BtFL
Bottom Front Left




BtFR
BtFR
Bottom Front






Right



CH
TpBC
TpBC
Top Back Center





TpLS
Top Left Surround





TpRS
Top right






Surround





LSd
Left surround






direct





RSd
Right Surround






direct









5. Data Transmitting Method and Data Receiving Method
Hereinafter, a data transmitting method and a data receiving method complying with the above-described standards will be described with reference to FIGS. 16 to 19.
FIGS. 16 to 19 are flowcharts illustrating data transmitting methods and data receiving methods according to various exemplary embodiments.
First, referring to FIG. 16, a data transmitting method according to various exemplary embodiments includes generating a plurality of packets for multichannel audio sample data at operation S1610 and transmitting the plurality of packets generated to a data receiving apparatus at operation S1620. Each of the plurality of packets generated may include an identification field for identifying a position or an order thereof among the plurality of packets. Each operation has been described above and thus repetitive description thereof will be omitted.
Referring to FIG. 17, a data receiving method according to various exemplary embodiments includes receiving a plurality of packets for multichannel audio sample data transmitted from a data transmitting apparatus at operation S1710 and performing parsing on the plurality of packets received at operation S1720. Each of the plurality of received packets may include an identification field for identifying a position or an order thereof among the plurality of packets. Each operation has been described above and thus repetitive description thereof will be omitted.
According to exemplary embodiments, the identification field may include a preset bit indicating whether or not the packet including the identification field is a starting packet of the multichannel audio sample data.
Referring to FIG. 18, a data transmitting method according to various exemplary embodiments includes generating a packet including a plurality of sub packets at operation S1810 and transmitting the generated packet to a data receiving apparatus at operation S1820. Each of the plurality of sub packets includes audio data corresponding to content (e.g., any one unit of content) of a plurality of contents. Each operation has been described above and thus repetitive description thereof will be omitted.
Referring to FIG. 19, a data receiving method according to various exemplary embodiments includes receiving a packet including a plurality of sub packets at operation S1910 and performing parsing on the received packet at operation S1920. Each operation has been described above and repetitive description thereof will be omitted.
According to exemplary embodiments, each of the plurality of sub packets may include audio data corresponding to content (e.g., any one unit of content) among a plurality of contents.
The foregoing exemplary embodiments and advantages are merely exemplary and are not to be construed as limiting the exemplary embodiments. The present teaching can be readily applied to other types of apparatuses. Also, the description of the exemplary embodiments is intended to be illustrative and not to limit the scope of the claims, and many alternatives, modifications, and variations will be apparent to those skilled in the art.

## Claims

1. A data transmitting apparatus, comprising:
a packet generator configured to generate a packet including a plurality of sub packets; and
a transmitter configured to transmit the generated packet to a data receiving apparatus,
wherein the generated packet includes a header which includes one of a stream present bit indicating whether or not each of the plurality of sub packets includes audio data and a stream flat bit indicating whether or not the audio data is available data.

2. The data transmitting apparatus as claimed in claim 1, wherein the header further includes a segment indicator field indicating an order of packets including the generated packet.

3. The data transmitting apparatus as claimed in claim 1, wherein the header further includes a B bit indicating whether or not the audio data includes a first frame complying with international electrotechnical commission (IEC) 60958.

4. The data transmitting apparatus as claimed in claim 1, wherein the audio data includes audio signals of two channels or more.

5. The data transmitting apparatus as claimed in claim 1, wherein the audio data complies with an international electrotechnical commission (IEC) 60958 format.

6. A data receiving apparatus, comprising:
a receiver configured to receive a packet including a plurality of sub packets; and
a packet parsing unit configured to perform parsing on the received packet,
wherein the received packet includes a header which includes one of a stream present bit indicating whether or not each of the plurality of sub packets includes audio data and a stream flat bit indicating whether or not the audio data is available data.

7. The data receiving apparatus as claimed in claim 6,
wherein the header further includes a segment indicator field indicating an order of packets including the received packet.

8. The data receiving apparatus as claimed in claim 6, wherein the audio data includes audio signals of two channels or more.

9. The data receiving apparatus as claimed in claim 6, wherein the audio data complies with an international electrotechnical commission (IEC) 60958 format.

10. The data receiving apparatus as claimed in claim 6, wherein the header includes a B bit indicating whether or not the audio data includes a first frame complying with international electrotechnical commission (IEC) 60958.

11. A data transreceiving system, comprising:
a data transmitting apparatus configured to generate a packet including a plurality of sub packets and transmit the generated packet; and
a data receiving apparatus configured to receive the transmitted packet and perform parsing on the received packet,
wherein the generated packet includes a header which includes one of a stream present bit indicating whether or not each of the plurality of sub packets includes audio data and a stream flat bit indicating whether or not the audio data is available data.