# Patent

## Title
Efficient implementation of n-point DCT, n-point IDCT, SA-DCT and SA-IDCT algorithms

## Abstract

An efficient implementation of n-point discrete cosine transform, n-point inverse discrete cosine transform, shape adaptive discrete cosine transform and shape adaptive inverse discrete cosine transform algorithms for multimedia compression and decompression optimization. An n-point DCT function is represented by a first equation having an input matrix, an output matrix and a matrix of predetermined values. An n-point IDCT function is represented by a second equation having an input matrix, an output matrix and a matrix of predetermined values. The multiplication operations within the matrix of predetermined values are paired, thereby reducing processor instructions. SIMD operations, MMX operations, VLSI implementation, single processor implementation, and vector processing are used to perform the algorithms.

## Background
FIELD
This invention relates to an implementation of algorithms for multimedia compression and decompression, more particularly, efficient implementation of n-point discrete cosine transform, n-point inverse discrete cosine transform, shape adaptive discrete cosine transform, and shape adaptive inverse discrete cosine transform algorithms using SIMD operations, MMXTM instructions, VLSI implementation, single processor implementation or vector processing.
BACKGROUND
Computer multimedia applications typically involve the processing of high volumes of data values representing audio signals and video images. Processing the multimedia data often includes performing transform coding which is a method of converting the data values into a series of transform coefficients for more efficient transmission, computation, encoding, compression, or other processing algorithms.
More specifically, the multimedia data values often represent a signal as a function of time. Transform coefficients represent the same signal as a function, for example, of frequency. There are numerous transform algorithms, including the fast Fourier transform (FFT), the discrete cosine transform (DCT), and the Z transform. Corresponding inverse transform algorithms, such as an inverse discrete cosine transform (iDCT), convert transform coefficients to sample data values. Many of these algorithms include multiple mathematical steps that involve decimal numbers.
In an effort to allow for easy interchange of graphical formats, the International Standards Organization (ISO) and the Consultative Committee for International Telegraph and Telephone (CCITT) formed the Joint Photographic Experts Group (JPEG) and the Moving Pictures Expert Group (MPEG). The JPEG/MPEG committee published compression standards that use the Discrete Cosine Transform (DCT) algorithm to convert a graphics image to the frequency domain. Efficient implementations of the DCT algorithm is an interest since JPEG and MPEG algorithms strive to achieve real-time performance. Most multimedia development software that uses this type of compression depend on the use of a coprocessor to generate compression.
DCT is widely used in one dimensional (1D) and two dimensional (2D) signal processing. 2D 8×8 DCT is the basis for JPEG and MPEG compression. While there are presently algorithms that directly compute 2D 8×8 DCT, taking the 8-point 1D transform of the rows and the columns is equivalent to the 2D 8×8 transform. There exists algorithms that compute 1D 8-point DCT which can be used in the row-column method to perform a 2D 8×8 DCT.



BRIEF DESCRIPTION OF THE DRAWINGS
Additional advantages of the invention will become apparent upon reading the following detailed description and upon reference to the drawings, in which:
FIG. 1 is a block diagram depicting multimedia compression and decompression, in another embodiment of the present invention;
FIG. 2 depicts a bounding box and macroblocks of an arbitrary shaped video object in another embodiment of the present invention;
FIGS. 3a–3e depicts the SA-DCT baseline algorithm for coding an arbitrarily shaped image segment contained within an 8×8 block, in another embodiment of the present invention;
FIG. 4 depicts one embodiment of video compression;
FIG. 5 depicts one embodiment of video decompression;
FIG. 6 depicts one embodiment of SA-DCT;
FIG. 7 depicts one embodiment of SA-IDCT;
FIG. 8 depicts one embodiment of Single Instruction-Multiple-Data (SIMD);
FIG. 9a depicts one embodiment of n-point DCT/IDCT;
FIG. 9b depicts a factored embodiment of n-point DCT/IDCT.



DETAILED DESCRIPTION
Exemplary embodiments are described with reference to specific configurations. Those skilled in the art will appreciate that various changes and modifications can be made while remaining within the scope of the claims.
Multimedia extension (MMXTM) is used to implement SIMD operations. Existing algorithms do not reduce the clock cycle count of the implementation in MMXTM although they minimize the number of addition and multiplication operations. In another embodiment, the PMADDWD instruction used in existing algorithms multiplies and adds, making it unworkable to obtain four discrete 32-bit values from four sets of 16-bit multiplies. The present invention reduces processor time by having operations done with minimal PMADDWD instructions.
The invention provides an efficient implementation of n-point discrete cosine transform, n-point inverse discrete cosine transform, shape adaptive discrete cosine transform (SA-DCT) and shape adaptive inverse discrete cosine transform (SA-IDCT) algorithms for multimedia compression and decompression optimization. An n-point DCT function is represented by a first equation having an input matrix, an output matrix and a matrix of predetermined values. An n-point IDCT function is represented by a second equation having an input matrix, an output matrix and a matrix of predetermined values. The multiplication operations within the matrix of predetermined values are paired, thereby reducing processor instructions. In another embodiment, SIMD operations are used to perform the algorithms. In another embodiment, MMX operations being one type of SIMD operations is used to perform the algorithms. In another embodiment, vector processing is used to perform the algorithms. In another embodiment, single processor implementation is used to perform the algorithms. In yet another embodiment VLSI implementation is used to perform the algorithms.
In an embodiment, a machine readable storage medium having executable instructions which, when executed by a processor, implements n-point discrete cosine transform (n-point DCT) algorithms, n-point inverse discrete cosine transform (n-point IDCT) algorithms, shape adaptive discrete cosine transform (SA-DCT) algorithms and shape adaptive inverse discrete cosine transform (SA-IDCT) algorithms for multimedia compression and decompression is provided. A machine-readable storage medium includes any mechanism that provides (i.e., stores and/or transmits) information in a form readable by a machine (e.g., a computer). For example, a machine-readable medium includes read only memory (ROM); random access memory (RAM); magnetic disk storage media; optical storage media; flash memory devices; electrical, optical, acoustical or other form of propagated signals (e.g., carrier waves, infrared signals, digital signals, etc.); etc.
In another embodiment, once the video signal has been stored as data in the computer system memory, the data is manipulated at compression stage 6, which may include compressing the data into a smaller memory space. In FIG. 1, at stage 6, by occupying a smaller memory space, the video signal is more easily stored or transmitted because there is less data to store or transmit, requiring less processing power and system resources. Video signal 16, stored in memory registers of the computer system, is directed to compression stage 6. In the spatial domain, video signal 16 is represented by a waveform in which the amplitude of the signal is indicated by vertical displacement while time or space is indicated by horizontal displacement.
For many compression methods it is desirable to transform a signal from the spatial domain to another domain, such as the frequency domain, before analyzing or modifying the signal. After video signal 16 is received at compression stage 6, the signal is transformed from the spatial domain to the frequency domain. In the frequency domain, the amplitude of a particular frequency component (e.g. a sine or cosine wave) of the original signal is indicated by vertical displacement while the frequency of each frequency component of the original signal is indicated by horizontal displacement. The video waveform 16 is illustrated in the frequency domain at step 18 within compression stage 6.
In another embodiment, transformation of a signal from the spatial to the frequency domain involves performing a Discrete Cosine Transform of the data elements representing the signal. For example, in accordance with some JPEG and MPEG standards, square subregions of the video image, generally an 8×8 array of pixels, are transformed from the spatial domain to the frequency domain using a discrete cosine transform function. This 8×8 array of pixels corresponds to 8×8 data elements, each data element corresponding to the value (e.g. color, brightness, etc.) of its associated pixel in the 8×8 array. For another embodiment, other transform functions are implemented such as, for example, a Fourier transform, a fast Fourier transform, a fast Hartley transform, or a wavelet transform.
In another embodiment of the present invention, the signal is reconverted back into the spatial domain by applying an inverse transform to the data. Alternatively, the signal remains in the frequency domain and is transformed back into the spatial domain during the decompression stage, as described below.
Upon receiving the compressed video signal at receiving stage 10, the data associated with the signal is loaded into computer system memory. In addition, if the video signal is encrypted, it is decrypted here. At decompression stage 12, the signal is decompressed by a method including, for example, applying an inverse transform to the data to translate the signal back into the spatial domain. This assumes the signal has been transmitted in a compressed format in the frequency domain from computer system 24. For an embodiment in which the compressed video signal is transmitted in the spatial domain, application of an inverse transform during the decompression stage may not be necessary. However, decompression of a video signal may be more easily accomplished in the frequency domain, requiring a spatial domain signal received by decompression stage 12 to be transformed into the frequency domain for decompression, then back into the spatial domain for display.
Once decompressed, the signal is transferred to display stage 14, which may comprise a video RAM (VRAM) array, and the image is displayed on display device 30. Using this technique, a user at computer system 24 can transmit a video image to computer system 26 for viewing at the second computer terminal. Similarly, computer system 26 may have similar video and audio transmission capabilities (not shown), allowing display and audio playback on display device 28 and speakers 32, respectively, of computer system 24. In this manner, applications such as video conferencing are enabled.
As shown in FIG. 4, SA-DCT can be used in one embodiment of video compression devices 490. Motion estimation 410 and motion compensation 420 can remove the temporal redundancy in the pictures. SA-DCT 430 can remove the spatial redundancy by transforming “time-domain” information into “frequency-domain” information with help from Quantization 440. Variable Length Encoder (VLC) 450 compresses the frequency-domain data into bits. Inverse Quantization 460, SA-IDCT 470, and motion compensation 480 are used to improve the encoding quality.
As shown in FIG. 5, SA-IDCT can be used in one embodiment of video decompression devices 560. VLD 510 and Inverse Quantization 520 reverse bits into frequency-domain data. SA-IDCT 470 reverses the frequency-domain data into spatial domain data. Motion compensation 540 reconstructs the images 550 and 570.
As shown in FIG. 6, n-point DCT can be used in one embodiment of SA-DCT 430. First, the data is shifted in the vertical direction 432 (FIG. 3b). Second, n-point DCT is performed column by column 434 (FIG. 3c). The data is shifted in the horizontal direction 436 (FIG. 3d). As shown in FIG. 3e, n-point DCT is performed row by row 438.
As shown in FIG. 7, n-point IDCT can be used in one embodiment of SA-IDCT 470. N-point DCT is performed row by row 472. Data is shifted in the horizontal direction 474. N-point DCT is performed column by column 476. The data is shifted in the vertical direction 478.
As shown in FIG. 8, SIMD uses single instruction to operate on multiple data. 64-bit data 820 contains 16-bit data 822, 824, 826, and 828. 64-bit data 840 contains 16-bit data 842, 844, 846, and 848. PMADDWD is used (one of the MMX instructions which is one type of SIMD instructions) to add the multiplication result of 822 and 832 and the multiplication result of 824 and 834 as well to add the multiplication result of 826 and 836 and the multiplication result of 828 and 838.
As shown in FIG. 9, matrix multiplication can be used for n-point DCT/IDCT 434, 438, 472, and 478. For n-point DCT, input [X] is the frequency-domain data 930 and output [Y] is the time-domain data 910. In one embodiment, matrix [A] is factored into [S][M][B], where the number of multiplications is reduced. An embodiment of this invention is to use SIMD operation for n-point DCT/IDCT. As applied to DCT, matrix 910 represents frequency domain data, and matrix 930 represents time domain data. As applied to IDCT, matrix 910 represents time domain data, and matrix 930 represents frequency domain data.
JPEG lossy compression algorithms operate in three successive stages, DCT transformation, coefficient quantization, and lossless compression. DCT is a class of mathematical operations that include the Fast Fourier Transform (FFT). The basic operation performed by FFT is to transform a signal from one type of representation to another. DCT is used for compression and IDCT is used for decompression. During compression, DCT transforms a set of points from the spatial domain into a representation in the frequency domain. During decompression, an IDCT function converts the spectral representation of the signal back to a spatial one. The formula for the DCT and IDCT is shown in table 1 and table 2, respectively.







TABLE 1










  
    
      DCT
      ⁡
      
        (
        
          i
          ,
          j
        
        )
      
    
    =
    
      

    
    ⁢
    
      
        1
        
          
            2
            ⁢
            N
          
        
      
      ⁢
      
        C
        ⁡
        
          (
          i
          )
        
      
      ⁢
      
        C
        ⁡
        
          (
          j
          )
        
      
      ⁢
      
        
          ∑
          
            x
            =
            0
          
          
            N
            -
            1
          
        
        ⁢
        
          
        
        ⁢
        
          
            ∑
            
              y
              =
              0
            
            
              N
              -
              1
            
          
          ⁢
          
            
          
          ⁢
          
            
              pixel
              ⁡
              
                (
                
                  x
                  ,
                  y
                
                )
              
            
            ⁢
            
              COS
              [
              
                
                  
                    (
                    
                      
                        2
                        ⁢
                        x
                      
                      +
                      1
                    
                    )
                  
                  ⁢
                  
                    i
                    ⁢
                    π
                  
                
                
                  2
                  ⁢
                  N
                
              
              ]
            
            ⁢
            
              COS
              ⁡
              
                [
                
                  
                    
                      (
                      
                        
                          2
                          ⁢
                          y
                        
                        +
                        1
                      
                      )
                    
                    ⁢
                    jπ
                  
                  
                    2
                    ⁢
                    N
                  
                
                ]
              
            
          
        
      
    
  




  
    
      
        C
        ⁡
        
          (
          x
          )
        
      
      =
      
        
          1
          
            2
          
        
        ⁢
        
          
        
        ⁢
        if
        ⁢
        
          
        
        ⁢
        x
        ⁢
        
          
        
        ⁢
        is
        ⁢
        
          
        
        ⁢
        0
      
    
    ,
    
      
    
    ⁢
    
      
        else
        ⁢
        
          
        
        ⁢
        1
        ⁢
        
          
        
        ⁢
        if
        ⁢
        
          
        
        ⁢
        x
      
      >
      0
    
  



















TABLE 2










  
    
      Pixel
      ⁡
      
        (
        
          x
          ,
          y
        
        )
      
    
    =
    
      
        1
        
          
            2
            ⁢
            N
          
        
      
      ⁢
      
        
          ∑
          
            i
            =
            0
          
          
            N
            -
            1
          
        
        ⁢
        
          
        
        ⁢
        
          
            ∑
            
              j
              =
              0
            
            
              N
              -
              1
            
          
          ⁢
          
            
          
          ⁢
          
            
              C
              ⁡
              
                (
                i
                )
              
            
            ⁢
            
              C
              ⁡
              
                (
                j
                )
              
            
            ⁢
            
              DCT
              ⁡
              
                (
                
                  i
                  ,
                  j
                
                )
              
            
            ⁢
            
              COS
              [
              
                
                  
                    (
                    
                      
                        2
                        ⁢
                        x
                      
                      +
                      1
                    
                    )
                  
                  ⁢
                  iπ
                
                
                  2
                  ⁢
                  N
                
              
              ]
            
            ⁢
            
              COS
              ⁡
              
                [
                
                  
                    
                      (
                      
                        
                          2
                          ⁢
                          y
                        
                        +
                        1
                      
                      )
                    
                    ⁢
                    jπ
                  
                  
                    2
                    ⁢
                    N
                  
                
                ]
              
            
          
        
      
    
  




  
    
      
        C
        ⁡
        
          (
          x
          )
        
      
      =
      
        
          1
          
            2
          
        
        ⁢
        
          
        
        ⁢
        if
        ⁢
        
          
        
        ⁢
        x
        ⁢
        
          
        
        ⁢
        is
        ⁢
        
          
        
        ⁢
        0
      
    
    ,
    
      
    
    ⁢
    
      
        else
        ⁢
        
          
        
        ⁢
        1
        ⁢
        
          
        
        ⁢
        if
        ⁢
        
          
        
        ⁢
        x
      
      >
      0
    
  












One embodiment of the DCT algorithm is performed on an N×N square matrix of pixel values, and it yields an N×N square matrix of frequency coefficients. DCT performs a matrix multiplication of the input pixel data matrix by the transposed cosine transform matrix and stores the result in a temporary N by N matrix. The temporary matrix is multiplied by the cosine transform matrix, and the result is stored in the output matrix.
The DCT computation complexity is simplified by factoring out the transformation matrix into butterfly and shuffle matrices. The butterfly and shuffle matrices can be computed with fast integer addition, the resulting zeroes in the original matrix being trivial to compute. In most of the fast DCT algorithms, optimization usually focuses on reducing the number of DCT arithmetic operations, especially the number of multiplications.
IDCT essentially uses the reverse of the operations performed in the DCT. In one embodiment, the DCT values in the N by N matrix are multiplied by the cosine transform matrix. The result of this transformation is stored in a temporary N by N matrix. This matrix is then multiplied by the transposed cosine transform matrix. The result of this multiplication is stored in the output block of pixels.
The MPEG-4 video coding standard supports arbitrary-shape video objects in addition to the conventional frame-based functionalities in MPEG-1 and MPEG-2. Thus, in MPEG-4, the video input is no longer considered as a rectangular region. One of the building blocks for MPEG-4 video coding standard version 2 is the shape-adaptive-DCT (SA-DCT) for arbitrary shape objects. In an MPEG-4 image, there are contour macroblocks which contain the shape edge of an object, as shown in FIG. 2. Instead of performing an 8×8 DCT after filling the non-object pixels, the new standard adaptively performs N-point DCT based on the shape. For contour macroblocks, only object pixels are transformed into DCT domain. The procedure of transforming only object pixels into DCT domain is called shape-adaptive DCT. In one embodiment, this invention optimizes SA-DCT and SA-IDCT for MPEG-4 object based coding scheme using platform-dependent knowledge. Compared to 8×8-DCT, SA-DCT provides a significantly better rate-distortion trade-off, especially at high bit rates.
Standard 8×8 DCT is applied to 8×8 blocks with 64 opaque pixels. In 8×8 blocks that straddle the boundaries of a VOP, standard DCT is replaced by shape adaptive DCT (SA DCT). These boundary blocks are arbitrary shape with at least one transparent pixel in which the number of opaque pels is less than 64.
Similar to standard DCT, forward and inverse SA DCT convert pixel(x,y) to DCT(i,j) and vice versa. SA DCT also keeps all conditions on the internal precision of floating point arithmetic as well as the rounding to integers and the dynamic ranges of pixel(x,y) and DCT(i,j) stated in 8×8 DCT. In contrast to standard 8×8 DCT, the internal processing of SA DCT is controlled by shape parameters, which are derived from the decoded VOP shape. The opaque pixels within the boundary blocks are only transformed and coded. As a consequence, SA DCT does not require the padding technique, if shape coding is lossless, and the number of achieved SA DCT coefficients is identical to the number of opaque pixels in the given boundary block.
FIGS. 3a–3e depict the SA-DCT baseline algorithm for coding an arbitrarily shaped image segment contained within an 8×8-block. The SA-DCT algorithm is based on predefined orthonormal sets of DCT basis functions. The forward 2D SA-DCT first applies 1D DCT transformation to columns, and then to rows. The inverse 2D SA-DCT applies the 1D IDCT transform first to rows, then to columns. FIG. 3a depicts an image block segmented into two regions, foreground as shown in gray and background as shown lighter. To perform the vertical transform of the foreground, the length (vector size N, 0<N<9) of each column j (0<j<9) of the foreground segment is calculated. As depicted in FIG. 3b, the columns are shifted and aligned to the upper border of the 8×8 reference block.
While dependent on the vector size N of each particular segment column, a 1D n-point DCT, a transform kernel containing a set of N basis vectors DCT-n, is selected for each particular column and applied to the first N column pixels. For example, as depicted in FIG. 3b, the right most column is transformed using 3-point DCT. As depicted in FIG. 3d, before the horizontal DCT transformation, the rows are shifted to the left border of the 8×8 reference block. FIG. 3e depicts the final location of the resulting DCT coefficients within an 8×8-image block.
The final number of DCT coefficients is identical to the number of pixels contained in the image segment. Additionally, the coefficients are located in comparable positions as in a standard 8×8 block. The DC coefficient is located in the upper left border of the reference block and is dependent on the actual shape of the segment. The remaining coefficients are concentrated around the DC coefficient. Since the contour of the segment is transmitted to the receiver prior to transmitting the macroblock information, the decoder performs the shape-adapted inverse DCT as the reserve operation in both horizontal and vertical segment direction on the basis of decoded shape data.
1D N-point DCT is accomplished by the following equation:







TABLE 3










  
    
      y
      n
    
    =
    
      
        c
        n
      
      ⁢
      
        
          ∑
          
            k
            =
            0
          
          
            N
            -
            1
          
        
        ⁢
        
          
        
        ⁢
        
          
            cos
            ⁡
            
              (
              
                
                  
                    n
                    ⁡
                    
                      (
                      
                        
                          2
                          ⁢
                          k
                        
                        +
                        1
                      
                      )
                    
                  
                  
                    2
                    ⁢
                    N
                  
                
                ⁢
                π
              
              )
            
          
          ⁢
          
            x
            k
          
        
      
    
  




  
    
      
        where
        ⁢
        
          
        
        ⁢
        
          c
          0
        
      
      =
      
        
          
            1
            
              N
            
          
          ⁢
          
            
          
          ⁢
          and
          ⁢
          
            
          
          ⁢
          
            c
            n
          
        
        =
        
          
            
              
                2
                N
              
            
            ⁢
            
              
            
            ⁢
            for
            ⁢
            
              
            
            ⁢
            n
          
          =
          1
        
      
    
    ,
    ...
    ⁢
    
      
    
    ,
    
      N
      -
      1
    
  












The computation of the 2-point DCT can be simplified as follows:







TABLE 4











  
    [
    
      
        
          
            y
            0
          
        
      
      
        
          
            y
            1
          
        
      
    
    ]
  
  =
  
    
      
        [
        
          
            
              
                1
                
                  2
                
              
            
            
              
                1
                
                  2
                
              
            
          
          
            
              
                cos
                ⁡
                
                  (
                  
                    π
                    4
                  
                  )
                
              
            
            
              
                cos
                ⁡
                
                  (
                  
                    
                      3
                      ⁢
                      π
                    
                    4
                  
                  )
                
              
            
          
        
        ]
      
      ⁡
      
        [
        
          
            
              
                x
                0
              
            
          
          
            
              
                x
                1
              
            
          
        
        ]
      
    
    =
    
      

    
    ⁢
    
      
        
          [
          
            
              
                
                  1
                  
                    2
                  
                
              
              
                
                  1
                  
                    2
                  
                
              
            
            
              
                
                  1
                  
                    2
                  
                
              
              
                
                  -
                  
                    1
                    
                      2
                    
                  
                
              
            
          
          ]
        
        ⁡
        
          [
          
            
              
                
                  x
                  0
                
              
            
            
              
                
                  x
                  1
                
              
            
          
          ]
        
      
      =
      
        
          
            1
            
              2
            
          
          ⁡
          
            [
            
              
                
                  1
                
                
                  1
                
              
              
                
                  1
                
                
                  
                    -
                    1
                  
                
              
            
            ]
          
        
        ⁡
        
          [
          
            
              
                
                  x
                  0
                
              
            
            
              
                
                  x
                  1
                
              
            
          
          ]
        
      
    
  













In conventional algorithmic optimization, the number of additions and multiplications is minimized. Thus,







TABLE 5











  {
  
    
      
        
          
            
              z
              0
            
            =
            
              
                x
                0
              
              +
              
                x
                1
              
            
          
        
      
      
        
          
            
              z
              1
            
            =
            
              
                x
                0
              
              -
              
                x
                1
              
            
          
        
      
    
     
  






 






  {
  
    
      
        
          
            
              y
              0
            
            =
            
              
                1
                
                  2
                
              
              ⁢
              
                z
                0
              
            
          
        
      
      
        
          
            
              y
              1
            
            =
            
              
                1
                
                  2
                
              
              ⁢
              
                z
                1
              
            
          
        
      
    
     
  













In this way, only two additions and two multiplications are performed, instead of two additions and four multiplications. The following C code for this algorithm is currently used.
void fsadct2_float (float in[2], float out[2])
{

    
    
        static float f0=0.707107;
        out[0]=(in[0]+in[1])* f0;
        out[1]=(in[0]−in[1])* f0;
    
    


}
In one embodiment of the invention, using MMXTM and Streaming SIMD Extensions, two additions and four multiplications can be performed quickly with only one PMADDWD instruction for the 2-point DCT as follows:












void fsadct2_mmx (short in[2], short out[2])


{










static ——int64 xstatic1 = 0xA57E5A825A825A82;
/ / −f0 f0 f0 f0



static ——int64 rounding = 0x0000400000004000;



——asm {










mov eax, in




mov ecx, out



movd mm0, [eax]
// mm0 = xx, xx i1, i0,










pshufw mm1, mm0, 01000100b
// mm1 = i1, i0, i1, i0,










pmaddwd mm1, xstatic1
// mm1 = i0*f0 −i1*f0, i0*f0 +







i1*f0










paddd mm1, rounding
// do proper rounding



psrad mm1, 15










packssdw mm1, mm7
// mm1 = x, x, o1, o0,



movd [ecx], mm1









}







}









The computational complexity of the 3-point DCT can be simplified as follows:







TABLE 6











  
    [
    
      
        
          
            y
            0
          
        
      
      
        
          
            y
            1
          
        
      
      
        
          
            y
            2
          
        
      
    
    ]
  
  =
  
    
      
        [
        
          
        
        ⁢
        
          
            
              
                1
                
                  3
                
              
            
            
              
                1
                
                  3
                
              
            
            
              
                1
                
                  3
                
              
            
          
          
            
              
                
                  
                    2
                    3
                  
                
                ⁢
                
                  cos
                  ⁡
                  
                    (
                    
                      π
                      6
                    
                    )
                  
                
              
            
            
              
                
                  
                    2
                    3
                  
                
                ⁢
                
                  cos
                  ⁡
                  
                    (
                    
                      
                        3
                        ⁢
                        π
                      
                      6
                    
                    )
                  
                
              
            
            
              
                
                  
                    2
                    3
                  
                
                ⁢
                
                  cos
                  ⁡
                  
                    (
                    
                      
                        5
                        ⁢
                        π
                      
                      6
                    
                    )
                  
                
              
            
          
          
            
              
                
                  
                    2
                    3
                  
                
                ⁢
                
                  cos
                  ⁡
                  
                    (
                    
                      
                        2
                        ⁢
                        π
                      
                      6
                    
                    )
                  
                
              
            
            
              
                
                  
                    2
                    3
                  
                
                ⁢
                
                  cos
                  ⁡
                  
                    (
                    
                      
                        6
                        ⁢
                        π
                      
                      6
                    
                    )
                  
                
              
            
            
              
                
                  
                    2
                    3
                  
                
                ⁢
                
                  cos
                  ⁡
                  
                    (
                    
                      
                        10
                        ⁢
                        π
                      
                      6
                    
                    )
                  
                
              
            
          
        
        ⁢
        
          
        
        ]
      
      ⁡
      
        [
        
          
            
              
                x
                0
              
            
          
          
            
              
                x
                1
              
            
          
          
            
              
                x
                2
              
            
          
        
        ]
      
    
    =
    
      

    
    ⁢
    
      
        
          
            
              2
              3
            
          
          [
          
            
              
                
                  1
                  
                    2
                  
                
              
              
                
                  1
                  
                    2
                  
                
              
              
                
                  1
                  
                    2
                  
                
              
            
            
              
                
                  cos
                  ⁡
                  
                    (
                    
                      π
                      6
                    
                    )
                  
                
              
              
                0
              
              
                
                  -
                  
                    cos
                    ⁡
                    
                      (
                      
                        π
                        6
                      
                      )
                    
                  
                
              
            
            
              
                
                  cos
                  ⁡
                  
                    (
                    
                      π
                      3
                    
                    )
                  
                
              
              
                
                  -
                  1
                
              
              
                
                  -
                  
                    cos
                    ⁡
                    
                      (
                      
                        π
                        3
                      
                      )
                    
                  
                
              
            
          
          ⁢
          
            
          
          ]
        
        ⁡
        
          [
          
            
              
                
                  x
                  0
                
              
            
            
              
                
                  x
                  1
                
              
            
            
              
                
                  x
                  2
                
              
            
          
          ]
        
      
      =
      
        

      
      ⁢
      
        
          
            
              
                2
                3
              
            
            [
            
              
            
            ⁢
            
              
                
                  
                    1
                    
                      2
                    
                  
                
                
                  
                    1
                    
                      2
                    
                  
                
                
                  0
                
              
              
                
                  0
                
                
                  0
                
                
                  
                    cos
                    ⁡
                    
                      (
                      
                        π
                        6
                      
                      )
                    
                  
                
              
              
                
                  0
                
                
                  
                    -
                    1
                  
                
                
                  
                    cos
                    ⁡
                    
                      (
                      
                        π
                        3
                      
                      )
                    
                  
                
              
            
            ⁢
            
              
            
            ]
          
          [
          
            
              
                1
              
              
                0
              
              
                1
              
            
            
              
                0
              
              
                1
              
              
                0
              
            
            
              
                1
              
              
                0
              
              
                
                  -
                  1
                
              
            
          
          ⁢
          
            
          
          ]
        
        ⁡
        
          [
          
            
              
                
                  x
                  0
                
              
            
            
              
                
                  x
                  1
                
              
            
            
              
                
                  x
                  2
                
              
            
          
          ]
        
      
    
  













In one embodiment of the invention the following is the MMXTM code implementation of the 3 point DCT algorithm:












void fsadct3_mmx (short in [3], short out [3])


{










static ——int64 xconst1 = 0x0000000049E749E7;
/ / f0 f0 0 1



static ——int64 xconst2 = 0x5A82A57E977D3441;
/ / f1 −f1 −f3 f2



static ——int64 rounding = 0x0000400000004000;



——asm {










mov eax, in




movd mm0, [eax]
/ / 0 0 i1 i0










movd mm5, [eax+2]
/ / 0 0 i2 i1









movq mm7, rounding










pshufw mm4, mm0, 00111100b
// i0 0 0 i0



pshufw mm3, mm5, 11010001b
// 0 i2 i1 i2










paddsw mm4, mm3
/ / i0 i2 i1 i0+i2



movq mm1, mm4










pmaddwd mm4, xconst1
/ / 0 (i0+i1+i2 * f0) << 15









/ / o0 << 15










pmaddwd mm1, xconst2
/ / (i0−i2)*f1 << 15 i0+i2*f2 −







i1*f3









/ / o1 << 15  o2 << 15










paddd mm1, mm7
/ / do proper rounding



paddd mm4, mm7
/ / do proper rounding










psrad mm1, 15
/ / o0



psrad mm4, 15
// o1 o2










packssdw mm1, mm7
/ / xx o1 o2



mov eax, out










pshufw mm2, mm1, 11110001b
// xx o2 o1










packssdw mm4, mm7
/ / x x x o0










movd [eax], mm4
/ / save o0










movd [eax+2], mm2
/ / save o1, o2









}







}









The 4-point DCT can be computed as shown in Table 7. Multiplication operations can be paired (or grouped) within the matrix.







TABLE 7











  
    [
    
      
        
          
            y
            0
          
        
      
      
        
          
            y
            1
          
        
      
      
        
          
            y
            2
          
        
      
      
        
          
            y
            3
          
        
      
    
    ]
  
  =
  
    

  
  ⁢
  
    
      [
      
        
      
      ⁢
      
        
          
            
              1
              
                4
              
            
          
          
            
              1
              
                4
              
            
          
          
            
              1
              
                4
              
            
          
          
            
              1
              
                4
              
            
          
        
        
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    π
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      3
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      5
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      7
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
        
        
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      2
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      6
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      10
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      14
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
        
        
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      3
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      9
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      15
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      21
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
        
      
      ⁢
      
        
      
      ]
    
    ⁡
    
      [
      
        
          
            
              x
              0
            
          
        
        
          
            
              x
              1
            
          
        
        
          
            
              x
              2
            
          
        
        
          
            
              x
              3
            
          
        
      
      ]
    
  













The above 4-point DCT can be further written as:







TABLE 8











  
    [
    
      
        
          
            y
            0
          
        
      
      
        
          
            y
            1
          
        
      
      
        
          
            y
            2
          
        
      
      
        
          
            y
            3
          
        
      
    
    ]
  
  =
  
    
      
        
          
            
              1
              2
            
          
          [
          
            
          
          ⁢
          
            
              
                1
              
              
                0
              
              
                0
              
              
                0
              
            
            
              
                0
              
              
                0
              
              
                1
              
              
                0
              
            
            
              
                0
              
              
                1
              
              
                0
              
              
                0
              
            
            
              
                0
              
              
                0
              
              
                0
              
              
                1
              
            
          
          ⁢
          
            
          
          ]
        
        [
        
          
        
        ⁢
        
          
            
              
                
                  1
                  
                    2
                  
                
                ⁡
                
                  [
                  
                    
                      
                        1
                      
                      
                        1
                      
                    
                    
                      
                        1
                      
                      
                        
                          -
                          1
                        
                      
                    
                  
                  ]
                
              
            
            
              0
            
          
          
            
              0
            
            
              
                
                  
                    
                      cos
                      ⁡
                      
                        (
                        
                          
                            3
                            ⁢
                            π
                          
                          8
                        
                        )
                      
                    
                  
                  
                    
                      cos
                      ⁡
                      
                        (
                        
                          π
                          8
                        
                        )
                      
                    
                  
                
                
                  
                    
                      -
                      
                        cos
                        ⁡
                        
                          (
                          
                            π
                            8
                          
                          )
                        
                      
                    
                  
                  
                    
                      cos
                      ⁡
                      
                        (
                        
                          
                            3
                            ⁢
                            π
                          
                          8
                        
                        )
                      
                    
                  
                
              
            
          
        
        ⁢
        
          
        
        ]
      
      ⁢
      
        

      
      [
      
        
          
            1
          
          
            0
          
          
            0
          
          
            1
          
        
        
          
            0
          
          
            1
          
          
            1
          
          
            0
          
        
        
          
            0
          
          
            1
          
          
            
              -
              1
            
          
          
            0
          
        
        
          
            1
          
          
            0
          
          
            0
          
          
            
              -
              1
            
          
        
      
      ]
    
    ⁡
    
      [
      
        
          
            
              x
              0
            
          
        
        
          
            
              x
              1
            
          
        
        
          
            
              x
              2
            
          
        
        
          
            
              x
              3
            
          
        
      
      ]
    
  













Even if the upper left cosine block in the original matrix is further factored, leaving two multiplication operations, two PMADDWD operations would still be needed, plus a substantial amount of additional instructions to shuffle and add the results. Many existing algorithms do not reduce the clock cycle count of the implementation in MMXTM although they minimize the number of addition and multiplication operations. To reduce processor time by having operations done with minimal SIMD operations (e.g., PMADDWD), the above 4-point DCT can be further written as:







TABLE 9











  
    [
    
      
        
          
            y
            0
          
        
      
      
        
          
            y
            1
          
        
      
      
        
          
            y
            2
          
        
      
      
        
          
            y
            3
          
        
      
    
    ]
  
  =
  
    
      
        
          
            
              1
              2
            
          
          [
          
            
          
          ⁢
          
            
              
                1
              
              
                0
              
              
                0
              
              
                0
              
            
            
              
                0
              
              
                0
              
              
                1
              
              
                0
              
            
            
              
                0
              
              
                1
              
              
                0
              
              
                0
              
            
            
              
                0
              
              
                0
              
              
                0
              
              
                1
              
            
          
          ⁢
          
            
          
          ]
        
        ⁡
        
          [
          
            
              
                
                  1
                  
                    2
                  
                
              
              
                
                  1
                  
                    2
                  
                
              
              
                0
              
              
                0
              
            
            
              
                
                  1
                  
                    2
                  
                
              
              
                
                  -
                  
                    1
                    
                      2
                    
                  
                
              
              
                0
              
              
                0
              
            
            
              
                0
              
              
                0
              
              
                
                  cos
                  ⁡
                  
                    (
                    
                      
                        3
                        ⁢
                        π
                      
                      8
                    
                    )
                  
                
              
              
                
                  cos
                  ⁡
                  
                    (
                    
                      π
                      8
                    
                    )
                  
                
              
            
            
              
                0
              
              
                0
              
              
                
                  -
                  
                    cos
                    ⁡
                    
                      (
                      
                        π
                        8
                      
                      )
                    
                  
                
              
              
                
                  cos
                  ⁡
                  
                    (
                    
                      
                        3
                        ⁢
                        π
                      
                      8
                    
                    )
                  
                
              
            
          
          ]
        
      
      ⁢
      
        

      
      [
      
        
          
            1
          
          
            0
          
          
            0
          
          
            1
          
        
        
          
            0
          
          
            1
          
          
            1
          
          
            0
          
        
        
          
            0
          
          
            1
          
          
            
              -
              1
            
          
          
            0
          
        
        
          
            1
          
          
            0
          
          
            0
          
          
            
              -
              1
            
          
        
      
      ]
    
    ⁡
    
      [
      
        
          
            
              x
              0
            
          
        
        
          
            
              x
              1
            
          
        
        
          
            
              x
              2
            
          
        
        
          
            
              x
              3
            
          
        
      
      ]
    
  













In one embodiment of the invention, the following is the MMXTM implementation of the 4 point DCT algorithm:












void fsadct4_mmx (short in[4], short out[4])


{










static ——int64 xstatic1 = 0x4000C00040004000;
/ / f0 −f0 f0 f0










static ——int64 xstatic2 = 0xDD5D539F22A3539F;
/ / −f1 f2 f1 f2



static ——int64 rounding = 0x0000400000004000;



——asm {










mov eax, in




mov ecx, out



movq mm0, [eax]
/ / i3 i2 i1 i0










pshufw mm1, mm0, 00011011b
/ / i0 i1 i2 i3



movq mm2, mm1










paddsw mm2, mm0
/ / b0 b1 b1 b0



psubsw mm0, mm1
/ / −b3 −b2 b2 b3



pmaddwd mm2, xstatic1
/ / o1 << 15  o0 << 15



pmaddwd mm0, xstatic2
/ / o3 << 15  o2 << 15



paddd mm2, rounding
/ / do proper rounding



paddd mm0, rounding
/ / do proper rounding



psrad mm2, 15



psrad mm0, 15










packssdw mm2, mm0
/ / o3 o1 o2 o0



pshufw mm3, mm2, 11011000b
/ / o3 o2 o1 o0



movq [ecx], mm3







}









The following matrix definitions are presented for illustrative purposes to define, or name, specific matrices in tables 7, 8 and 9. The values within the matrices defined below represent one embodiment of the invention.




  
    
      [
      
        
          
            
              1
              
                4
              
            
          
          
            
              1
              
                4
              
            
          
          
            
              1
              
                4
              
            
          
          
            
              1
              
                4
              
            
          
        
        
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    π
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      3
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      5
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      7
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
        
        
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      2
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      6
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      10
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      14
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
        
        
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      3
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      9
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      15
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
          
            
              
                
                  2
                  4
                
              
              ⁢
              
                cos
                ⁡
                
                  (
                  
                    
                      21
                      ⁢
                      π
                    
                    8
                  
                  )
                
              
            
          
        
      
      ]
    
    =
    
      Matrix
      ⁢
      
        
      
      [
      A
      ]
    
  
  ,
  
    
  
  ⁢
  
    as
    ⁢
    
      
    
    ⁢
    shown
    ⁢
    
      
    
    ⁢
    in
    ⁢
    
      
    
    ⁢
    Table
    ⁢
    
      
    
    ⁢
    7
  




As shown in Table 8,




  
    Shuffle
    ⁢
    
      
    
    ⁢
    
      Matrix
      ⁢
      
        
      
      [
      S
      ]
    
  
  =
  
    
      [
      
        
          
            1
          
          
            0
          
          
            0
          
          
            0
          
        
        
          
            0
          
          
            0
          
          
            1
          
          
            0
          
        
        
          
            0
          
          
            1
          
          
            0
          
          
            0
          
        
        
          
            0
          
          
            0
          
          
            0
          
          
            1
          
        
      
      ]
    
    .
  








  
    
      [
      
        
          
            
              
                1
                
                  2
                
              
              ⁡
              
                [
                
                  
                    
                      1
                    
                    
                      1
                    
                  
                  
                    
                      1
                    
                    
                      
                        -
                        1
                      
                    
                  
                
                ]
              
            
          
          
            0
          
        
        
          
            0
          
          
            
              
                
                  
                    cos
                    ⁡
                    
                      (
                      
                        
                          3
                          ⁢
                          π
                        
                        8
                      
                      )
                    
                  
                
                
                  
                    cos
                    ⁡
                    
                      (
                      
                        π
                        8
                      
                      )
                    
                  
                
              
              
                
                  
                    -
                    
                      cos
                      ⁡
                      
                        (
                        
                          π
                          8
                        
                        )
                      
                    
                  
                
                
                  
                    cos
                    ⁡
                    
                      (
                      
                        
                          3
                          ⁢
                          π
                        
                        8
                      
                      )
                    
                  
                
              
            
          
        
      
      ]
    
    =
    
      Multiplication
      ⁢
      
        
      
      ⁢
      
        Matrix
        ⁢
        
          
        
        [
        M
        ]
      
    
  
  ,
  
    
  
  ⁢
  
    as
    ⁢
    
      
    
    ⁢
    shown
    ⁢
    
      
    
    ⁢
    in
    ⁢
    
      
    
    ⁢
    Table
    ⁢
    
      
    
    ⁢
    8.
  




As shown in Table 8,





  
    Butterfly
    ⁢
    
      
    
    ⁢
    
      Matrix
      ⁢
      
        
      
      [
      B
      ]
    
  
  =
  
    [
    
      
        
          1
        
        
          0
        
        
          0
        
        
          1
        
      
      
        
          0
        
        
          1
        
        
          1
        
        
          0
        
      
      
        
          0
        
        
          1
        
        
          
            -
            1
          
        
        
          0
        
      
      
        
          1
        
        
          0
        
        
          0
        
        
          
            -
            1
          
        
      
    
    ]
  




Group 1 and Group 2 as shown below are presented for illustrative purposes to define a part of matrix [M] in Table 8. The values below represent one embodiment of the invention. Group 1 and Group 2 are “paired.” or “grouped”. That is, the multiplication operations within matrix [M] of predetermined values are paired, thereby reducing processor instructions.




  
    Group
    ⁢
    
      
    
    ⁢
    1
  
  =
  
    
      
        
          1
          
            2
          
        
      
    
    
      
        
          1
          
            2
          
        
      
    
  








  
    Group
    ⁢
    
      
    
    ⁢
    2
  
  =
  
    
      
        
          1
          
            2
          
        
      
    
    
      
        
          -
          
            1
            
              2
            
          
        
      
    
  




The method described above can be provided in applications (e.g., video applications) to potentially increase the performance of the applications by decreasing the time to perform n-point DCT, n-point IDCT, SA-DCT, and SA-IDCT over known techniques. In one embodiment, the MMXTM versions of the n-point DCTs performed from 1.3 to 3.0 times faster than fixed-point versions. In one embodiment in which a complete and optimized implementation of SA-DCT/SA-IDCT on Intel processors is demonstrated, the SA-DCT/SA-IDCT process is increased by 1.1 to 1.5 times.
Also compared in table 10 is the performance of an MMXTM 8×8 DCT/IDCT embodiment.










TABLE 10










Increase in speed when



Time (seconds after 10
using MMX TM











million iterations)
Speed In-
Speed In-













Floating
Inte-

crease from
crease from



Point
ger
MMX TM
Floating Point
Integer

















DCT
2
1260
830
600
2.10
1.38


DCT
3
1100
1040
770
1.42
1.35


DCT
4
1430
1380
710
2.01
1.94


DCT
5
1810
1700
1050
1.72
1.61


DCT
6
2140
2030
1100
1.94
1.84


DCT
7
4070
3020
1200
3.39
2.51


DCT
8
4400
3460
1150
3.82
3.00


IDCT
2
830
770
600
1.38
1.28


IDCT
3
1100
1040
770
1.42
1.35


IDCT
4
1540
1430
710
2.16
2.01


IDCT
5
1920
1870
880
2.18
2.12


IDCT
6
2310
2140
1210
1.90
1.76


IDCT
7
3680
3460
1150
3.20
3.00


IDCT
8
3740
2960
1260
2.96
2.34









Having disclosed exemplary embodiments, modifications and variations may be made to the disclosed embodiments while remaining within the spirit and scope of the invention as defined by the appended claims.
The following code, shown in the Appendix, represents one embodiment of the invention to implement the 5-point DCT,6-point DCT,7-point DCT, and 8-point DCT and the 2-point IDCT,3-point IDCT,4-point IDCT,5-point IDCT,6-point IDCT,7-point IDCT, and 8-point IDCT algorithms.

## Claims

1. A machine-implemented method, comprising:
receiving a multimedia signal having data values;
forming the data values into a matrix of inputs X;
forming a matrix A of predetermined values and multiplication operations;
factoring the matrix A into a butterfly matrix B, a shuffle matrix S, and a multiplication matrix M, wherein the multiplication operations are selectively positioned into pairs within the matrix M, and wherein the values within the matrices B and S are integers selected from the group consisting of 1, 0, and −1;
executing a Single Instruction Multiple Data (SIMD) instruction that multiplies the matrices X, B, S, and M together to obtain a matrix of outputs; and
generating a compressed multimedia signal based on the obtained output matrix Y.

2. The machine-implemented method of claim 1, wherein the SIMD instruction is a Packed Multiply and Add (PMADDWD) instruction.

3. The machine-implemented method of claim 1, wherein the matrix A is a 4-point Discrete Cosine Transform (DCT) transformation matrix, the matrix X represents a time domain of a video signal, and the matrix A represents a frequency domain of the video signal.

4. The machine-implemented method of claim 3, wherein the multiplication matrix M is




  
    [
    
      
        
          
            1
            
              2
            
          
        
        
          
            1
            
              2
            
          
        
        
          0
        
        
          0
        
      
      
        
          
            1
            
              2
            
          
        
        
          
            -
            
              1
              
                2
              
            
          
        
        
          0
        
        
          0
        
      
      
        
          0
        
        
          0
        
        
          
            cos
            ⁡
            
              (
              
                
                  3
                  ⁢
                  π
                
                8
              
              )
            
          
        
        
          
            cos
            ⁡
            
              (
              
                π
                8
              
              )
            
          
        
      
      
        
          0
        
        
          0
        
        
          
            -
            
              cos
              ⁡
              
                (
                
                  π
                  8
                
                )
              
            
          
        
        
          
            cos
            ⁡
            
              (
              
                
                  3
                  ⁢
                  
                    
                  
                  ⁢
                  π
                
                8
              
              )
            
          
        
      
    
    ]
  
  ,




and wherein the positioned pairs are




  
    
      
        
          1
          
            2
          
        
      
      
        
          
        
      
      
        
          1
          
            2
          
        
      
    
    
      
        
          
        
      
      
        and
      
      
        
          
        
      
    
    
      
        
          1
          
            2
          
        
      
      
        
          
        
      
      
        
          -
          
            1
            
              2
            
          
        
      
    
  
  .

5. The method of claim 1, wherein the butterfly matrix B is of the form




  
    [
    
      
        
          1
        
        
          0
        
        
          0
        
        
          1
        
      
      
        
          0
        
        
          1
        
        
          1
        
        
          0
        
      
      
        
          0
        
        
          1
        
        
          
            -
            1
          
        
        
          0
        
      
      
        
          1
        
        
          0
        
        
          0
        
        
          
            -
            1
          
        
      
    
    ]
  
  .

6. A machine-readable medium having instructions to cause a machine to perform a machine-implemented method, comprising:
receiving a multimedia signal having data values;
forming the data values into a matrix of inputs X;
forming a matrix A of predetermined values and multiplication operations;
factoring the matrix A into a butterfly matrix B, a shuffle matrix S, and a multiplication matrix M, wherein the multiplication operations are selectively positioned into pairs within the matrix M, and wherein the values within the matrices B and S are integers selected from the group consisting of 1, 0, and −1;
executing a Single Instruction Multiple Data (SIMD) instruction that multiplies the matrices X, B, S, and M together to obtain a matrix of outputs; and
generating a compressed multimedia signal based on the obtained output matrix Y.

7. The machine-readable medium of claim 6, wherein the SIMD instruction is a Packed Multiply and Add (PMADDWD) instruction.

8. The machine-readable medium of claim 6, wherein the matrix A is a 4-point Discrete Cosine Transform (DCT) transformation matrix, the matrix X represents a time domain of a video signal, and the matrix A represents a frequency domain of the video signal.

9. The machine-readable medium of claim 8, wherein the multiplication matrix M is




  
    [
    
      
        
          
            1
            
              2
            
          
        
        
          
            1
            
              2
            
          
        
        
          0
        
        
          0
        
      
      
        
          
            1
            
              2
            
          
        
        
          
            -
            
              1
              
                2
              
            
          
        
        
          0
        
        
          0
        
      
      
        
          0
        
        
          0
        
        
          
            cos
            ⁡
            
              (
              
                
                  3
                  ⁢
                  π
                
                8
              
              )
            
          
        
        
          
            cos
            ⁡
            
              (
              
                π
                8
              
              )
            
          
        
      
      
        
          0
        
        
          0
        
        
          
            -
            
              cos
              ⁡
              
                (
                
                  π
                  8
                
                )
              
            
          
        
        
          
            cos
            ⁡
            
              (
              
                
                  3
                  ⁢
                  
                    
                  
                  ⁢
                  π
                
                8
              
              )
            
          
        
      
    
    ]
  
  ,




and wherein the positioned pairs are




  
    
      
        
          1
          
            2
          
        
      
      
        
          
        
      
      
        
          1
          
            2
          
        
      
    
    
      
        
          
        
      
      
        and
      
      
        
          
        
      
    
    
      
        
          1
          
            2
          
        
      
      
        
          
        
      
      
        
          -
          
            1
            
              2
            
          
        
      
    
  
  .

10. The machine-readable medium of claim 6, wherein the butterfly matrix B is of the form




  
    [
    
      
        
          1
        
        
          0
        
        
          0
        
        
          1
        
      
      
        
          0
        
        
          1
        
        
          1
        
        
          0
        
      
      
        
          0
        
        
          1
        
        
          
            -
            1
          
        
        
          0
        
      
      
        
          1
        
        
          0
        
        
          0
        
        
          
            -
            1
          
        
      
    
    ]
  
  .

11. A system comprising:
a processing unit coupled to a memory through a bus; and
a process executed from the memory by the processing unit to cause the processing unit to:
receive a multimedia signal having data values;
form the data values into a matrix of inputs X;
form a matrix A of predetermined values and multiplication operations;
factor the matrix A into a butterfly matrix B, a shuffle matrix S, and a multiplication matrix M, wherein the multiplication operations are selectively positioned into pairs within the matrix M, and wherein the values within the matrices B and S are integers selected from the group consisting of 1, 0, and −1;
execute a Single Instruction Multiple Data (SIMD) instruction that multiplies the matrices X, B, S, and M together to obtain a matrix of outputs; and
generate a compressed multimedia signal based on the obtained output matrix Y.

12. The system of claim 11, wherein the SIMD instruction is a Packed Multiply and Add (PMADDWD) instruction.

13. The system of claim 11, wherein the matrix A is a 4-point Discrete Cosine Transform (DCT) transformation matrix, the matrix X represents a time domain of a video signal, and the matrix A represents a frequency domain of the video signal.

14. The system of claim 13, wherein the multiplication matrix M is




  
    [
    
      
        
          
            1
            
              2
            
          
        
        
          
            1
            
              2
            
          
        
        
          0
        
        
          0
        
      
      
        
          
            1
            
              2
            
          
        
        
          
            -
            
              1
              
                2
              
            
          
        
        
          0
        
        
          0
        
      
      
        
          0
        
        
          0
        
        
          
            cos
            ⁡
            
              (
              
                
                  3
                  ⁢
                  π
                
                8
              
              )
            
          
        
        
          
            cos
            ⁡
            
              (
              
                π
                8
              
              )
            
          
        
      
      
        
          0
        
        
          0
        
        
          
            -
            
              cos
              ⁡
              
                (
                
                  π
                  8
                
                )
              
            
          
        
        
          
            cos
            ⁡
            
              (
              
                
                  3
                  ⁢
                  
                    
                  
                  ⁢
                  π
                
                8
              
              )
            
          
        
      
    
    ]
  
  ,




and wherein the positioned pairs are




  
    
      
        
          1
          
            2
          
        
      
      
        
          
        
      
      
        
          1
          
            2
          
        
      
    
    
      
        
          
        
      
      
        and
      
      
        
          
        
      
    
    
      
        
          1
          
            2
          
        
      
      
        
          
        
      
      
        
          -
          
            1
            
              2
            
          
        
      
    
  
  .

15. The system of claim 11, wherein the butterfly matrix B is of the form




  
    [
    
      
        
          1
        
        
          0
        
        
          0
        
        
          1
        
      
      
        
          0
        
        
          1
        
        
          1
        
        
          0
        
      
      
        
          0
        
        
          1
        
        
          
            -
            1
          
        
        
          0
        
      
      
        
          1
        
        
          0
        
        
          0
        
        
          
            -
            1
          
        
      
    
    ]
  
  .