2022 OFFICIAL MATCH PROGRAM

51

st

WINSTON P. WILSON CHAMPIONSHIP

&

31st ARMED FORCES SKILL AT ARMS MEETING 

RIFLE AND PISTOL MATCHES

HOSTED BY

THE NATIONAL GUARD 

MARKSMANSHIP TRAINING CENTER

Box 11, Building 4904, Maryland Avenue 

Camp Joseph T. Robinson

North Little Rock, Arkansas, USA 72199-9600

WPW 25 March – 31 March 2022

AFSAM 20 March – 02 April 2022

22 December 2021
2
3
4

KEY CHANGES AND NEW ITEMS FOR 2022

1. AFSAM matches have been added to increase the intensity of the matches. They include Combined Arms 

matches, Operational Rifle matches and Night matches. AFSAM competitors are also required to wear body 

armor and all equipment with the minimum weight of 15 kilograms or 33 lbs. during operational phases of 

the competition. 

2. Teams are only authorized to bring 1 spare rifle or carbine and 1 spare pistol per team. All spare weapons 

must comply with physical and technical requirements specified for the service rifle.

3. Additional clarification to optics allowed for WPW competitors: No appliances can be permanently 

affixed to alter the standard sighting system. Competitors are authorized only one optic and may not switch 

optic types between matches or stages. Iron sights may be used at any time as a backup sighting system. 

Authorized optics allowed for U.S. military forces service rifle are: 

(1) M68 Reflex Close Combat Optic with or without Aimpoint magnifier (no greater than 3X magnification) 

(2) EOTech Reflexive Sight with or without EOTech magnifier (no greater than 3X magnification) 

(3) Advanced Combat Optical Gunsight (ACOG) of no greater than 4X magnification

(4) M145 or ELCAN Specter optic of no greater than 4X magnification

4. Additional clarification on the use of electronic devices during the competition: Competitors may not 

use electronic devices of any kind that provide ballistic data or aid in target engagement on the firing line. 

Cell phones are allowed forward of the ready line but may not be out or utilized during any course of fire.

RECENT CHANGES STILL IN EFFECT

1. Stage Starting Position and Follow up Engagement Position, Rifle. The stage starting position is now the 

LOW READY for all matches. After the initial exposure, the competitor will return back to the LOW READY 

position WITH SAFETY APPLIED and wait on the next command to fire. The competitor will repeat this 

process until the stage is complete. (See Annex D, appendix 6, 2.a.)

2. Follow up Engagement Position, Pistol. After the competitor has drawn from the holster and fired the first 

exposure shots, the competitor will assume the READY position, weapon on FIRE and wait until the next 

command to fire. The competitor will repeat this process until the stage is complete. (See Annex D, appendix 

6, 1.b.)

3. COACHES: As defined in TC 3-22.9appendix E, paragraph E-25 thru E-30. Each team is authorized acoach 

for team matches, NOT paper team matches, authorized team matches for coaching are: RT3170, RT3130, 

RT3180, CT5110, RT3120, PT2100, RT3195, CT5120, RT3600 and CT5160.

4. Match PI 2030 Combat Pistol Barricade Match. Stage 2 of the match has been reformulated to emphasize 

dominant one-handed firing at a greater distance.

5. Match RI3060 Special Zero. Added 600 yards to increase proficiency on over-match capabilities.

6. Match RT3180 Team Covering Fire. Added 600 yards and 400 yards to both increase proficiency on overmatch capabilities as well as increase physical demand.

7. First aid kits and slings are required items on the uniform for competition. (See Annex A, appendix 3, 2)
5

Table of Contents

ANNEX A - GENERAL INFORMATION

Appendix 1 Schedule of Events 08 

Appendix 2 Administrative Information 10 

Appendix 3 Uniform and Equipment 12 

ANNEX B - WPW

Appendix 1 WPW Entry 14

Appendix 2 WPW Funding 16

Appendix 3 WPW Individual Registration Form / RequestFor Orders 16

ANNEX C - AFSAM

Appendix 1 AFSAM Entry 19

Appendix 2 AFSAM Funding 21

Appendix 3 AFSAM Team Registration Form 22

ANNEX D – RANGE OPERATIONS

Appendix 1 Weapon Information 24

Appendix 2 Ammunition 25

Appendix 3 Health and Safety 26

Appendix 4 Range Conduct 28

Appendix 5 Weapon Status Commands 30

Appendix 6 Firing Positions 31

Appendix 7 Scoring 33

Appendix 8 Tie Breaking Procedures 35

Appendix 9 Targets 36

Appendix 10 Barricades 38

ANNEX E – ADVANCED MARKSMANSHIP TASKS

Appendix 1 RI3060: (100-600) Special Zero 40

Appendix 2 PI2030/PT2330: Combat Pistol Barricade 41

Appendix 3 RI3020: Reflexive Fire 42

Appendix 4 RT3120: Movers 43

Appendix 5 PI2040/PT2340: Rapid Pistol CQB 44

Appendix 6 RI3010: Close Quarter Battle 45

Appendix 7 RT3170: The National Guard Infantry Team Match 46

Appendix 8 CT5120: Bianchi Battle 47

Appendix 9 PI2250/PT2350: Anti Body Armor 48

Appendix 10 CT5110: Combined Arms Barricade 59

Appendix 11 RI3250/RT3350: Combat Rifleman (Forward Assault) 51

Appendix 12 PI2210: Combat Pistol EIC 53

Appendix 13 RI3210: Combat Rifle Excellence-In-Competition (EIC) 54

Appendix 14 PT2100: General George Patton Combat Pistol Match 55

Appendix 15 RT3195: Know Your Limits Barricade Team Match 56

Appendix 16 RT3180: Covering Fire 57

Appendix 17 RT3130: Falling Plates 58

Appendix 18 RI3040: (100–600) AFSAM Special Zero 59

Appendix 19 CA1: The Xiphos 60

Appendix 19 CA2: The Hoplon 60

Appendix 20 RN1: Night Reflexive Fire 61

Appendix 21 RN2: Night Close Quarter Battle 62

Appendix 22 OR1: Hoplite Run 63

Appendix 23 OR2: Annual Weapons Qualification Table VI Stage 1 64

Appendix 24 RN3: Night Combat Rifleman (Forward Assault) 65
6 

Appendix 25 RN4: Night Combat Barricade 67

Appendix 26 RT3600: International Interservice Rifle Team Match 69

Appendix 27 CT5160: Conaway Cup 71

Appendix 28 GVWT: Gen van Wiggen Trophy 72

ANNEX F - AWARDS

Appendix 1 WPW Awards Matrix 75

Appendix 2 AFSAM Awards Matrix 77
7 

ANNEX A 

General Information
8 

APPENDIX 1 – SCHEDULE OF EVENTS

20-Mar 21-Mar 22-Mar 23-Mar 24-Mar 25-Mar 26-Mar

SUN MON TUE WED THU FRI SAT

RNG OPS

0600-0900 AFSAM Only: AFSAM Only:

1200-1600

R3 – Pistol 

Practice

R7 – Rifle 

Practice

1601-1630

Team 

Captains 

Meeting – R7

1700-1900

R3 – Zeroing 

Lasers

R7 – Zeroing 

Lasers

2030-2359

R3- Practice 

R7- Practice

AFSAM Only:

1200-1700

R11 - Rifle 

Practice

1701-1729

Team 

Captain 

Meeting – 

R11

1730-1900

R11 - 

Confirm 

Zeros on 

Lasers

2030- 2359

R11 - Night 

fire Practice

AFSAM Only: AFSAM Only: WPW Only:

Support

Staff In- 1000-1800 1200 - 1800

processing Support Staff 1200-1700 1200-1700

Bldg 4901 In-processing R3 – CA2 R11 –

Bldg 4901 Hoplite Run R11 -

1000 1200-1700 RI3060

ROC Brief Range Prep R7 – CA1 1200-1700

Bldg 4960 all ranges R9 - AWQ R13 -

1701-1730 RI3060

Range Prep 1100 -1700 Team 1701-1730

all ranges R11 – Zero / Captain Team

Walk Backs Meeting – Captain

R5 Meeting –

1700 - UTC R11

Team 2030-2359

Captain 2030-2359

Meeting - R3 – RN1

R11 R11- RN3 &

R7 – RN2 RN4

1900 Shooter

Social at

MWR Rock

Lounge

WPW

NONE NONE NONE NONE NONE Travel

Registration 

and Weapon 

Safety 

BriefingPEC Militia 

Hall For 

teams 

arriving prior 

to 2000 

hours

0800 - 1200

Weapon 

Safety 

Briefing – 

PEC Militia 

Hall

See Range 

OPS

1900 Team 

Captains 

meeting at 

TBD

AFSAM

TRAVEL 0800 - 1000

In-processing 

and Weapon 

Safety Brief 

Bldg 4901

See Range 

OPS

See Range 

OPS

See Range 

OPS

Released 

until

SUN 0600

NONE
9 

27-Mar 28-Mar 29-Mar 30-Mar 31-Mar 01-Apr 02-Apr

SUN MON TUE WED THU FRI SAT

RNG OPS

WPW/ 

AFSAM

R3 - PI2030 

R7 - RI3010 

R8 – RT3120

WPW/ 

AFSAM

R3 - PI2040 

R3 - RI3020 

R11 - RT3170 

R13 - CT5120

WPW/ 

AFSAM

R3 - PI2250 

R7 - RT3195

R13 - RI3250

WPW/ 

AFSAM

R13 - RI3210 

R3 - PI2210 

WPW/ 

AFSAM

R3 - PT2100 

R7 - CT5110

R13 - RT3180 

R13 - RT3130

AFSAM

Only

R13 - 

RT3600

R13 - 

CT5160

AFSAM

Only

R7 –

Von Wiggen 

Trophy Match

& Awards 

Ceremony

1700

Team 

Captain 

Meeting at 

MTC

Pavilion

1700

Team 

Captain 

Meeting at 

MTC

Pavilion

2030-2330

Nightfighter

Optional

Match

1700

Team 

Captain 

Meeting at 

MTC

Pavilion

Vendor

Shoot

1700

Team 

Captain 

Meeting at 

MTC

Pavilion

1930

AMNG

Meeting at 

Bldg 4960

1700

Team Captain 

Meeting at 

MTC Pavilion

Begin 

Range 

cleanup 

and 

equipment 

turn-in

1700

Team 

Captain 

Meeting at 

MTC

Pavilion

TBD

Release of 

non-unit 

support staff

WPW

See Range 

OPS

See Range 

OPS

See Range 

OPS

See Range 

OPS

See Range 

OPS

Travel to 

HOR

NONE

 1900

Shooter 

Social at 

MWR Rock 

Lounge

1900

WPW Awards 

Ceremony 

PEC Militia 

Hall

AFSAM

See Range 

OPS

See Range 

OPS

See Range 

OPS

See Range 

OPS

See Range 

OPS

See Range 

OPS

See Range 

OPS

RELEASED

FOR

TRAVEL

1900 Shooter 

Social at 

MWR Rock

Lounge

1900

AFSAM

Awards 

Ceremony 

PEC Militia

Hall

Commands

Clash of
10 

APPENDIX 2 - ADMINISTRATIVE INFORMATION

1. Responsibilities: All competitors are responsible for reading and knowing ALL the contents and rules contained

in the Official Match Program (OMP).

2. PURPOSE: The Winston P. Wilson (WPW) Championship and the Armed Forces Skill at Arms Meeting (AFSAM),

conducted by the National Guard Marksmanship Training Center (NGMTC), are annual events to promote marksmanship

training. These championships offer service members from the National Guard and international community an opportunity

to test marksmanship skills and weapon systems in a battle focused environment.

3. MATCH OFFICIALS: The Match Director is COL Andy Bussell; the Deputy Match Director is LTC Dwayne Page,

WPW-AFSAM Officer-In-Charge is MAJ Megan Thomas.

4. DATES/LOCATION: The matches will be held at Robinson Maneuver Training Center, North Little Rock, Arkansas.

a. AFSAM: 20 March – 01 April 2022. (International teams may arrive as early as 17 March and depart not earlier

than 02 April) 

b. WPW: 25 March – 31 March 2022. The only two authorized travel days are 25 March and 01 April. Early

arrival and departure only authorized by the Match Director.

5. MATCH HEADQUARTERS: Match Headquarters is located in the NGMTC Administrative Building (#4904),

Maryland Avenue. Phone number (501) 212-4500 commercial or DSN 962-4500.

6. Physical Screening: Participants must be medically screened prior to arrival at Camp Robinson to ensure that they are

medically qualified and physically fit. Service members are not allowed to participate in violation of a physical profile. It is

the individual’s responsibility to ensure they are physically capable and authorized to compete and participate in the event.

The commander of the NGMTC may not allow service members who are deemed a health risk to themselves or others to

participate.

7. Match/Course of Fire Numbering System: All matches and courses of fire are labeled in a way to discern what type of

match it is. The first number designates the weapon system discipline and the second number designates individual, team

event or EIC event.

(1) PI20XX – Pistol Individual

(2) PT21XX – Pistol Team

(3) PI22XX – Pistol EIC or Old version of Pistol EIC

(4) PT23XX – Pistol Team (Paper Match; total combined scores from an individual match)

(5) RI30XX – Rifle Individual

(6) RT31XX – Rifle Team

(7) RI32XX – Rifle EIC or “Old EIC” Rifle Course of Fire

(8) RT33XX – Rifle Team (Paper Match; total combined scores from an individual match)

(9) CI50XX – Combined Arms Individual

(10) CT51XX – Combined Arms Team

(11) CAX – Combined Arms AFSAM Individual (AFSAM ONLY)

(12) RNX – Rifle Night Individual (AFSAM ONLY)

(13) ORX – Operational Rifle Individual (AFSAM ONLY)

8. Scorecards: Scorecards are issued from the NGMTC STATS section during in-processing. Service members must

ensure that all scorecards are accounted for during In-processing. Personnel reporting to the range without an individual

scorecard are not allowed to participate. It is the participant's responsibility to verify, sign and turn the scorecard in to the

Range OIC upon completion of each match.

9. Team Captain Meetings: Nightly team captain meetings are mandatory. All courses of fire will be reviewed to ensure

that any changes are understood and that questions are resolved prior to the match in order to ensure a safe and fair

competition. It is also an important forum for administrative information and feedback for the staff.

10. WEAPONS SECURITY: All weapons must be signed in immediately upon arrival at Camp Robinson. Weapons

Security at Bldg 05958 will open at 0800, 24 March and remains open until 1200, 02 April 2022. Teams arenot
11

allowed to store weapons at any other location. Weapons are not to be taken from the range complex, stored in vehicles 

or left unattended. AR190-11 standards must be met at all times. Failure to follow this policy may result in disqualification 

from the match and removal from the match. Individuals failing to turn in their weapons to Weapons Security by 2000 each 

day may forfeit their scores for the day. Weapons may not be cleaned in billets. Cleaning may only be done in designated 

weapons cleaning areas. Individuals are responsible for their own cleaning equipment and supplies. Weapons security will 

not issue weapons until 0500 on the designated travel day without a signed early departure form from the Match Director or 

his delegated authority.

11. EMERGENCY CONTACT: Family members who wish to contact a participant during the matches may phone 

Match Headquarters at commercial phone (501) 212-4500. Camp Robinson Security Police can be reached 24 hours a day 

at commercial phone (501) 212-5280.

12. FLAGS: International, state, and inter-service teams are encouraged to bring an appropriate flag to display during team 

matches. NGMTC will provide national flags for AFSAM teams during the awards ceremony.

13. LOCAL WEATHER CONDITIONS: The average high temperature for late March/early April is 67/75 degrees 

Fahrenheit and average lows are 44/51 degrees Fahrenheit with humidity levels averaging around 80%. Arkansas weather is 

largely a challenge to predict, so even though temperatures during this time may rise to above 80 degrees, plan for cold and 

wet weather during this event. Average wind speed is between 7 and 10 MPH. It is common to have wind, rain, cool 

temperatures and thunderstorms simultaneously. Be prepared for the worst, and bring serviceable wet weather gear.

14. VISITING DIGNITARIES: Team captains with visiting dignitaries are responsible for notifying the NGMTC Public 

Affairs Officer at (501) 212-4565.

15. POINTS OF CONTACT: The following contains a listing of each POC and functional area:

Commercial Area Code (501)

DSN Commercial E-mail Address

MAJ Megan Thomas WPW/AFSAM OIC 962-4534 212-4531 megan.e.thomas.mil@army.mil

MSgt Chalk Mitchell LNO Protocol Officer 962-4534 212-4534 chalk.s.mitchell.mil@army.mil

MAJ Barry Eason PAO 962-4565 212-4565 theresa.l.austin7.mil@army.mil

Mr. Daniel Norwood Armament 962-4543 212-4543 daniel.m.norwood.mil@army.mil

CW2 Justin Holmes STATS/ADP 962-5996 212-5996 justin.w.holmes8.mil@army.mil

MAJ Noyal Brasfield Logistics 962-4540 212-4540 noyal.e.brasfield.mil@army.mil

SSG Collin Moore RFOs/Registration 962-4517 212-4517 collin.p.moore.mil@army.mil

SFC Taja Lewis

CPT Alec Baldwin

Finance/DTS/Orders

Forward Ops OIC

962-4546

962-4520

212-4546

212-4520

taja.l.lewis.mil@army.mil

alec.m.baldwin.mil@army.mil
APPENDIX 3 - UNIFORM AND EQUIPMENT

12

1. UNIFORM:

a. VIP/Visitors/Observers. Duty Uniform (OCP/ABU) uniforms for military members.

b. Individual Participants.

(1) OCP/ABU uniform.

(2) Headgear for all competitors while on the range is the OCP/ABU patrol cap. (Boonie hats or team distinctive 

headgear are authorized for wear only while on the range).

(3) Issued PASGT/MICH/ACH helmets are required for competitors while on the firing line.

(4) Uniform and equipment must be as issued by parent unit (CANNOT BE MODIFIED).

(5) The Army Combat Shirt is NOT AUTHORIZED for wear by U.S. military personnel unless worn under full complement of 

body armor and plates.

2. EQUIPMENT: WPW ONLY, SEE AFSAM ANNEX C FOR ADDITIONAL EQUIPMENT REQUIRED

a. Individual load-carrying equipment must be properly worn by all participants. This equipment will be worn in the 

condition as if issued by a competitor’s unit of assignment and must consist of the following items: (Note: a 5-point penalty 

will be assessed on the individual or team scorecard when it is identified that the minimum gear is not worn)

(1) Fighting Load Carrier Vest (FLC), LCE, MOLLE Rack, IBA and/or plate carrier system. A battle belt may be 

used in conjunction with the FLC or LCE, but not as a stand-alone configuration for a load-carrying system. Pouches 

may be a matching civilian equivalent, but must be attached and patterned appropriately. 

(2) Pistol holster (either hip or leg attached) with manual retention device required for pistol matches (note: no cross 

draw or shoulder holsters are authorized).

(3) Helmet, must be ballistic rated, no “bump” helmets made from plastic or any other material to mimic a ballistic 

helmet

(4) One military as-issued attachable water source.

(5) Rifle magazine pouches to contain 4 or more magazines.

(6) Pistol magazine pouches to contain 4 or more magazines.

(7) Minimum of 4 pistol magazines and 4 rifle magazines.

(8) Hearing protection.

(9) One military as-issued first aid kit with all contents and tourniquet

(10)Eye protection is mandatory and must be PROPERLY worn. Prescription eyeglasses or standard issue safety 

shooting glasses will suffice. Safety glasses are not available for issue. Only smoke or clear lenses are authorized.

(11) Individual weapon systems will be holstered/carried properly during the conduct of the match unless directed 

otherwise by the tower (both weapon systems are required on the firing line during ALL matches).

b. Optional Participant Equipment:

(1) Issued cold/wet weather garments may be worn, including overshoes, ponchos, raincoats and trousers.

(2) Issued elbow and kneepads are authorized; all protective items must be worn in pairs if issued in pairs.

(3) Civilian clothing is not allowed for participants during courses of fire or at any part of official competitions.

(4) The issued poncho, shelter half or the equivalent, can be used as a ground cover or as a firing mat. No other 

ground sheets or firing mats are authorized. If the stage requires down range movement, the participant must remove the 

ground cover from the firing point before moving down range.

(5) As issued ruck/assault packs and other accessory pouches may be used at the discretion of the participant.

(6) Shooting stools may be used but cannot be taken forward of the assembly line.

c. Optical Aids:

(1) Binoculars and Telescopes: Binoculars (10 power magnification or less) and spotting telescopes with stands 

or rests are allowed.

(2) Sighting Devices: Altering or modifying eyeglass lenses are not permitted. Eye patches covering the nonfiring eye are not permitted. Sighting devices, such as Gehmann clip on iris, Merit adjustable aperture, or Knobloch 

adjustable shooting glasses, are not permitted. This also includes putting blinders on helmets or glasses.
13

ANNEX B

Winston P. Wilson Championship
14

APPENDIX 1 - WPW ENTRY

1. LETTERS OF INTENT: State Marksmanship Coordinators must forward a team participation Letter of Intent (LOI) 

NLT 25 January 2022 to a Match Official directly or to the NGMTC Mailbox at ng.ar.ararng.mbx.ngmtc@mail.mil, 

Subject line “2022 WPW Letter of Intent to Participate” + the STATE. The LOI may be in the form of a simple 

memorandum or an email from the State Marksmanship Coordinator that declares the intent to participate and the number 

of teams that are to be entered. Each state must field an “A” team in order to field subsequent teams. States may include a 

"C" team on their Letter of Intent. "C" teams will be only authorized to participate when open range capacity exists. "C" 

team opportunities will be prioritized by LOI submission dates. The maximum number of WPW participants is limited to 

500 comprising of 128 teams. The Request for Orders (RFO) is the primary form of registration. 

a. Team Composition: A WPW Team will consist of 4 competitors. An "A” teams must consist of a minimum of 50% 

new shooters. Only the “A” team will compete for team All States Trophy. If a “B” or “C” team meets the 50% new shooter 

rule, then it will be eligible for team awards, but not the All States Trophy. All teams must be declared during registration. 

Competitors must fire all matches (individual and team) as a member of a team. In order to participate in training 

opportunities, competitors that are not members of an “A” team and do not have a complete state team, may be randomly 

squadded into a composite teams with other individuals. These composite teams are not eligible for any team awards and 

may compete for “for honors only.” Individuals on these composite or “honors only” teams are eligible for individual 

awards.

b. Coaches: As defined in TC 3-22.9 appendix E, paragraph E-25 thru E-30. Each team is authorized a coach for team 

matches, NOT paper team matches, authorized team matches for coaching are: RT3170, RT3130, RT3180, CT5110, 

RT3120, PT2100, RT3195, and CT5120. A coach can be a peer coach who is a firing team member from an “A” or “B”

team coaching the other team, when squadding allows, or an experienced coach whose only duty is to coach a state team(s). 

The experienced coach can coach ALL their state teams or just one team and must be from the same state. There will be 

NO NGMTC funding for an experienced coach, the state must provide all funding. Coaches must follow all uniform 

requirements of the firing team members.

c. Substitutions: Once teams are declared at registration, individual substitutions are not allowed. The only authorized

substitutions allowed are for the “A” team in the event of an injury or illness. This condition must be verified by the Troop

Medical Center and the Match Director. Team substitutions for a personal emergency requiring a team member to return to 

home station may be considered on a case-by-case basis and will be decided by the Match Director. In the event of a 

substitution, the team must swap shooters of similar status (“old” for “old and “new” for “new”). Team substitutions are not 

authorized without direct consent from the Match Director/OIC.

2. PRE-REGISTRATION: Individual Request for Orders (RFO) will be used as the match registration form and must 

be received by NGMTC NLT 04 March 2022 to participate in the event. See Annex B, Appendix 3 for the registration 

form and instructions.

3. ELIGIBILITY and PARTICIPATION: Civilians, retired military and state militia personnel are prohibited from 

participating in the WPW Championship regardless of the type of match. All participants must be on orders in a military 

duty status and wear the appropriate uniform for that service.

4. PARTICIPANT CLASSIFICATION: Individuals and teams are classified based on previous participation in specific 

matches or national level events.

a. Individual Classifications: Individual classification is either "Open" or "Novice". A Novice participant is an 

individual that has never participated (fired a round in any match) at:

Winston P. Wilson (sniper, small arms, or machine gun)

U.S. Army Small Arms Championship (All Army)

National Matches either NRA or CMP (with exception of CMP vintage rifle matches) in any firearm discipline: target 

rifle/pistol, action pistol, silhouette, etc.

Inter-service Championships at Fort Benning, GA or Quantico, VA 

National level sanctioned rifle pistol and multi-gun event.

ISSF sponsored event or any international/world shooting event in any shooting discipline 

excluding participation as a junior shooter in all the above listed events
15

An "Open" participant is an individual who has participated (fired a round in any match) at the events previously listed.

b. Team Classifications: Individuals are classified for team participation as either “Old” or “New". An “Old” shooter is 

an individual that has fired on an “A” team at the Winston P. Wilson Matches since 2007, and a “New” shooter has not 

fired on the “A” team at this event.

c. EIC: Eligibility for leg points will be in accordance with AR 350-66 dated 23 September 2019 (Army) and AFI 34-

266 dated 25 September 2018; eligibility standards will not change in the pending regulation update. Participants may 

walk-on and fire the EIC matches only, as long as registration requirements are met before the individual starts the match. 

Non-U.S. service members participating in the AFSAM are not eligible for EIC points and are allowed to fire the match.
16

APPENDIX 2 - WPW FUNDING

1. FUNDING: NGMTC will fund not more than two teams (“A” and “B”), combination of ARNG and ANG, from each 

state or territory. However, rank restricted individuals and “C” teams are authorized to attend if space is available and 

funding is provided by their state. National Guardsmen on Title 10 orders are eligible to participate, but cannot be funded 

by NGMTC. To receive funding participants must meet LOI and registration deadlines.

a. “A” and "B" Teams: NGMTC funds all expenses for members of one “A” team and one "B" team. However, they 

cannot exceed the ranks of E8, CW4, or O4. Any ranks exceeding this will be funded by their home state or will be sent 

home at their state’s expense. Exceptions to this policy will be made on a STRICT case-by-case basis. 

b. “C” Team and EIC Walk-ons: “C” team members and EIC walk-ons must be funded by their state or territory. 

These individuals must still meet registration requirements. There are no rank restrictions on state or territory funded 

participants

c. ARNG Funding Codes: The NGMTC Finance Section will provide each state’s J/G-3 or DCSOPS with a Letter of 

Authority (LOA) containing the ARNG funding codes (lines of accounting) in order to process military pay orders for 

competitor attendance. The LOA will also contain the Defense Travel System (DTS) Cross Org information to correctly 

route Authorization and Voucher processing. In conjunction with LOA, DTS Pitfalls and Checklist will be disseminated 

for reference in DTS Voucher processing.

d. ANG Funding: Air National Guard (ANG) participants must submit the Request for Orders form (Appendix 3). 

ANG participants cannot use ARNG funding codes published by the NGMTC. ANG participants attend in an active duty 

status using special training workdays provided by NGMTC/AIR, if funding is available. ANG state participants will utilize 

AROWS pay and DTS for travel on their military status and as determined by NGMTC/AIR. ANG specific questions 

should be directed to prior to attending the event.

2. WPW INDIVIDUAL REGISTRATION FORM / REQUEST FOR ORDERS

The digital (Excel format) Request for Orders form (NGMTC-RFO JAN 20) must be filled out for each participant and 

emailed to the NGMTC RFO server at ng.ar.ararng.mbx.ngmtc@army.mil. Notify the Match OIC of any changes to initial 

team registrations and include this same RFO for the new participant. Copies of this form are given to the SMC and are 

available upon request.

3. BILLETING: Lodging IS NOT available at PEC. There are no on-post facilities for spouses, family or guests. 

Participants are billeted at the Morris Moore Troop Complex in heated, open-bay barracks at no cost to the individual. 

Team integrity is maintained. Linens are NOT furnished. Wall lockers are available (one per individual in limited 

amounts) and can be secured with your padlock. Pay phones are available. Towels and toiletries ARE NOT provided. 

Based upon availability, participants are authorized to use on-post billeting at their own expense. On-post Billeting costs 

range from $7-$15 US Dollars per day based on rank. To make reservations for on-post Billeting, contact the Camp 

Robinson Post Billeting Section at commercial (501) 212-5274/5 or 1- 800-355-3205. Participants may stay on the 

economy at their own expense (contact the NGMTC for recommendations for locations within 20 minutes of the front 

gate at military rates. Statements of non-availability will not be issued.

4. RATIONS: Government meals are not provided. The authorized M&IE rate for Camp Robinson is $55 per day ($41.25

for the first and last day of orders).

5. TRANSPORTATION: Authorized modes of transportation for NGMTC funded teams to and from the event will be 

specified by each state team’s Letter of Authorization published by the Finance Section. These authorizations will be based 

on the most cost effective and practical means of transportation for that teams’ circumstances.

a. Use of state supported GSA vehicles is the preferred mode of transportation (when available). When GSA is not 

available, NGMTC may authorize a commercial rental vehicle at a common point of departure and return on one of team 

member’s DTS authorization. Privately Owned Vehicles (POV) may be authorized for participants (minimum of two 

participants per POV) within a 400 mile radius of North Little Rock, Arkansas. Participants traveling by POV will only be 

reimbursed up to the cost of common carrier. Additional days for travel will not be authorized when traveling by POV and 

competitors must plan their travel itinerary to ensure that they comply with safety guidelines for rest and driving distances, 

as well as regulatory guidance for security of weapons. Requests for early departures that include driving all night after the 
17

awards ceremony will be denied.

b. Commercial Air may be authorized for teams outside the 400 mile radius and where it is more practical and 

economical than ground transportation. Excess baggage fees and secondary modes of transportation must be planned for 

when moving by commercial air. Approval for commercial air and itineraries must be received from NGMTC Finance 

Section prior to making any flight reservations or commitments. No flights will arrive on registration day later than 

1600. No flights will depart earlier than 0700 on the day of departure. Any deviations to travel arrangements much be 

forwarded through Forward OPS OIC for final approval.

c. Parking is only authorized in designated areas while on Robinson Maneuver Training Center.
18

ANNEX C

Armed Forces Skills at Arms Meeting
19

APPENDIX 1 - AFSAM ENTRY

1. LETTERS OF INTENT: Teams are authorized to enter AFSAM by invitation only. Teams that received an 

invitation through their embassy or major command must forward their letter of intent, including the total 

number of personnel attending and projected arrival date to the AFSAM OIC by 25 January 2022. Letters may 

be emailed to the NGMTC mailbox at ng.ar.ararng.mbx.ngmtc@mail.mil .

2. PRE-REGISTRATION: Team rosters must be received at the NGMTC not later than 04 March 2022. All 

participants and teams must be pre-registered by email or hardcopy. Walk-on individual or team entries are not 

accepted. Team members must shoot all courses of fire. See Annex C, Appendix 3 for registration form.

3. REPORTING AND IN-PROCESSING:

a. Arrival: Teams should plan travel to arrive on or before 20 March 2022 Team itinerary must be 

forwarded to the AFSAM OIC or liaison officer as soon as possible in order to coordinate transportation and 

lodging. Match registration is open from 0800-1000 on 21 March 2022. Early arrivals must be coordinated 

with the liaison officer and notified in advance. Weapons must be in-processed at Building 05958 immediately 

upon arrival (during duty hours). Weapons security for arrivals during non-duty hours will have to be 

coordinated with the liaison officer. All participants must have appropriate orders, identification tags, and a 

military identification card upon arrival at Camp Robinson. Each individual must have a weapons issue card 

from Weapons Security before starting the registration process.

b. AFSAM Entry Fee: The AFSAM entry fee is $80.00 (USD) for all competitors, coaches and support 

personnel. Entry fees include the cost of the social, awards banquet meal and event tee-shirt. Individuals that are 

not required to pay the entry fee and wish to attend the AFSAM awards ceremony banquet shall pay $30.00. The

preferred method of payment is cash (USD). Checks must be drawn from a U.S. bank. National Rifle 

Association award points and credit cards are not accepted for payment of entry fees.

4. ELIGIBILITY: Team members must be part of their country’s part-time or full-time military force and must 

be officially sanctioned through their embassy. Written verification of the country’s embassy or defense 

department approval is required. Written verification should contain a translated document in English. Retired 

military personnel are prohibited from participating in the AFSAM regardless of the type of match. All 

participants must be on orders in a military duty status and wear the appropriate uniform and equipment for that 

service. All participants are expected to understand the commands provided on the ranges. They may have an 

interpreter present on the line, but the interpreter may not interfere with operations or jeopardize the safety of 

the competitors.

5. EQUIPMENT: AFSAM ONLY, MUST weigh 15 kilograms or 33 pounds.

a. Individual equipment must be properly worn by all participants. This equipment will be as issued by the

competitor’s unit of assignment and must consist of the following items: (Note: a 5 point penalty will be 

assessed on the individual or team scorecard when it is identified that the minimum gear is not worn)

(1) Body Armor Vest/Plate Carrier with front and rear plates (training plates are authorized). Lite weight

plates that mimic the size and shape of an actual ballistic plate are not authorized, i.e. no styrofoam or cork

plates.

(2) Fighting Load Carrier Vest (FLC), LCE, MOLLE Rack, IBA can be used in conjunction with the 

body armor vest/plate carrier but is not required if all equipment is attached to the body armor vest/plate carrier. 

A battle belt may be used in conjunction with body armor vest, plate carrier and FLC or LCE, but not as a 

stand-alone configuration for a load- carrying system.

(3) Helmet, must be ballistic rated, no “bump” helmets made from plastic or any other material to mimic

a ballistic helmet

(4) Pistol holster (either hip or leg attached) with manual retention device required for pistol matches

(note: no cross draw or shoulder holsters are authorized).

(5) One military issued attachable water source (or civilian equivalent).

(6) Rifle magazine pouches to contain 4 or more magazines.

(7) Pistol magazine pouches to contain 4 or more magazines.

(8) Minimum of 4 pistol magazines and 4 rifle magazines.
20

(9) Hearing protection.

(10) Eye protection is mandatory for all competitors and must be PROPERLY worn. Prescription 

eyeglasses or standard issue safety shooting glasses will suffice. Safety glasses are not available for issue. Only 

smoke or clear lenses are authorized.

(11) Individual weapon systems will be holstered/carried properly during the conduct of the match unless directed 

otherwise by the tower (both weapon systems are required on the firing line during EIC matches).

(12) PEQ-15 aiming laser or your branch/countries equivalent

(13) PVS-14 night vision or branch/countries equivalent

6. COACHES: As defined in TC 3-22.9 appendix E, paragraph E-25 thru E-30. Each team is authorized a coach for 

team matches, NOT paper team matches, authorized team matches for coaching are: RT3170, RT3130, RT3180, 

CT5110, RT3120, PT2100, RT3195, CT5120, RT3600 and CT5160. A coach can be a peer coach who is a firing team 

member from another AFSAM team coaching the other team, when squadding allows, or an experienced coach(s) 

whose only duty is to coach a team(s). The experienced coach(s) can coach ALL their teams or just one team and must 

be from the same country/military organization. AFSAM coaches do NOT have to follow the uniform requirements of 

the firing team members.

7. AFSAM SOCIAL: The AFSAM social will be held on Monday, 21 March 2022, beginning at 1900. Location will 

be at the Camp Robinson MWR Complex (Rock Lounge). Uniform will be civilian business casual or team attire. This 

will be an opportunity for informal team presentations.

8. AFSAM AWARDS CEREMONY AND BANQUET: The AFSAM awards presentations will be held on Friday, 

01 April 2022, beginning at 1900. Location is to be determined and will be confirmed at match registration. U.S. 

service members’ uniform is OCP/ABUs. International teams are requested to wear their service’s battle dress uniform 

or comparable civilian attire.

9. CLASSIFICATIONS: Teams and individuals are not classified for AFSAM.

a. Teams will be comprised of 4 shooting members and a coach (if available). There are no rank or time in service 

requirements for individuals to be assigned on a team. Composite teams are allowed (inter-service and multi-national), 

but are not eligible for team trophies. All team members are eligible for individual for trophies.

b. Team integrity must be maintained throughout the competition with the exception of Matches RT3600 and 

CT5160 (the aggregate becomes Match 380 the Lexington Green Trophy). Substitutions are allowed in the event that a 

member is incapacitated due to injury, illness or an emergency that requires that they depart the match. Once a 

substitution is made, it will remain for the rest of the matches and cannot be revoked.
21

APPENDIX 2 - AFSAM FUNDING

1. FUNDING: NGMTC does not provide funding to participants of the AFSAM, other than the All Guard International 

Combat Team. Funding for members of the All Guard team must be coordination through the All Guard TeamOIC.

2. LODGING: Billeting is not available at PEC. There are no on-post facilities for spouses, family or guests. 

Participants are billeted at the Morris Moore Troop Complex in heated, open-bay barracks at no cost to the individual. 

Team integrity is maintained. Linens are NOT furnished. Wall lockers are available (one per individual in limited amounts) 

and can be secured with your padlock. Washers and dryers are installed in each barracks. Towels and toiletries are not 

provided. Based upon availability, participants are authorized to use on-post billeting at their own expense. On-post 

Billeting costs range from $7-$17 US Dollars per day. To make reservations for on-post billeting, contact the Camp 

Robinson Post Billeting Section at commercial (501) 212-5274/5 or 1-800-355-3205. Participants may stay on the economy 

at their own expense. Statements of non-availability are not issued.

3. DINING FACILITIES: Government meals are not provided. Dining is available on Camp Robinson at an expense to 

the participant at the Concord Café. Coordination for sack lunches can be made through liaisons by teamcaptains.

Concord Café hours of operations:

Open every day – Commercial: 501-212-4646

Breakfast 0600 – 0800

Lunch 1100 – 1300

Dinner 1630 – 1830

4. TRANSPORTATION: Teams are responsible for all transportation and expenses incurred to reach Camp Robinson, 

Arkansas. Teams requiring rental vehicles may rent them locally. Teams must inform the AFSAM OIC of additional 

transportation requirements when submitting the registration form.
22

APPENDIX 3 AFSAM TEAM REGISTRATION

2022 Armed Forces Skill at Arms Meeting Team Registration Form

---PLEASE PRINT---

Official Team Name Country Team POC POC

Telephone 

Number

POC Email 

Address

Team Composition

# Last Name First Name MI Rank (No

Abbreviations) Team Name

1

2

3

4

5

6

7

8

9

10

11

12

COACHES/SUPPORT

Last Name First Name MI Rank (No 

Abbreviations) Comments

1

2

PRIVACY ACT STATEMENT

AUTHORITY: Title 10 USC 3012 and EO 9397. ROUTINE USES: Assign individual to correct component, 

classification, event and prepare participant roster.

Comments:

Team Captain's Signature Email Date
23

ANNEX D

RANGE OPERATIONS
24

APPENDIX 1 - WEAPON INFORMATION

2. AUTHORIZED FOREIGN SERVICE WEAPON: The authorized weapon is the standard issue service weapon as 

issued to each nation’s military force. Each team must provide the appropriate Technical Manual (TM) for their weapon to 

be authorized for use. If appropriate TM’s are not provided, the equipment and optics are not authorized foruse.

a. Availability of US Weapons for International Teams: The NGMTC has a limited supply of rifles and pistols for 

temporary issue to visiting teams. Weapons are made available to visiting teams under extenuating circumstances only.

b. The AFSAM OIC or liaison officer assists allied nations bringing their own weapons through US Customs. 

International team captains must submit a serial number listing of all weapons being brought into the US not later than 21 

February 2022.

3. AUTHORIZED U.S. SERVICE WEAPONS: The authorized weapon is the standard issued by the U.S. Government. 

Weapons must be serviceable and configured IAW the appropriate service regulations and technical manuals. Commercial 

equivalents are not allowed. Non-issued parts are not authorized. Filing, honing, sanding or permanent alteration of issued

parts is not authorized unless approved by the appropriate regulations and technical manuals. Teams are authorized to 

bring 1 spare rifle or carbine and 1 spare pistol per team. All spare weapons must comply with physical and technical 

requirements specified for the service rifle. 

a. Service Rifle: The service rifle is the standard 5.56mm M16A2/A4 or M4/M4A1. Parts MAY NOT be interchanged 

between different rifle types. Commercial equivalent and heavy barrels are not allowed. Participants cannot replace M16A2 

trigger components with those from an M16A1. M16A1 rifles are not authorized. M16A4 uppers can be used with an 

M16A2 lower or vice-versa. 

b. Service Pistol: The service pistol is the standard M9, M11, or M17/M18. Double action pistols must be fired double 

action for the first round of each stage. All pistols will be drawn from the holster unless otherwise directed. Additional 

authorized lights and aiming devices are allowed but may not be used during the match. All authorized lights and aiming 

devices must be as-issued and functional. Small, Medium, Large standard grip modules, and the use of grip tape is 

authorized.

c. Optics: Iron sights and optics must be as issued. Iron sights can be blackened; however, no appliances can be

permanently affixed to alter the standard sighting system. Rifle sights can be adjusted at any time utilizing proper safety 

procedures, unless directed otherwise by range staff personnel. Commercial equivalent optics are allowed. Optics are not 

authorized for use with the Service Pistol. Competitors are authorized only one optic and may not switch optic types

between matches or stages. Iron sights may be used at any time as a backup sighting system. Authorized optics allowed for 

U.S. military forces service rifle are:

(1) M68 Reflex Close Combat Optic with or without Aimpoint magnifier (no greater than 3X magnification)

(2) EOTech Reflexive Sight with or without EOTech magnifier (no greater than 3X magnification)

(3) Advanced Combat Optical Gunsight (ACOG) of no greater than 4X magnification

(4) M145 or ELCAN Specter optic of no greater than 4X magnification

d. Rifle Sling: Every rifle or carbine must have a sling attached at all times, but not attached to the rifle in such a manner

as to restrict the participant from handling the weapon in a safe manner.

e. Trigger Testing and Weapon Inspections: Weapons must have their triggers weighed and safety tested to ensure 

they meet service weight standards and requirements. Weapons are inspected prior to the first round of the match to ensure 

they meet the minimum trigger weight and proper configuration (i.e. no added parts or pieces) as outlined in TM 9-1005-

249-23&P and TM 9-1005-319-23&P. Weapons failing the test must be repaired. If the weapon is not repairable, the 

participant forfeits the right to fire the match or must obtain another weapon which meets the standard. Matches will not be 

postponed or delayed for these reasons. Weapons can be inspected at any time throughout the course of the match at the 

direction of the Range OIC or Match Director.

(1) M16A2/A4 & M4 = 5.5 to 9.5 lbs.

(2) M16A3 & M4A1 = 5.5 to 8.5 lbs.

(3) M9 (minimum) single action 4.1 lbs. and double action 9.5 lbs.

(4) M11 (minimum) single action 4.4 lbs. and double action 12 lbs.

(5) M17/M18 = 5.5 to 6.5 lbs.
25

APPENDIX 2 - AMMUNITION

1. AMMUNITION REQUIREMENTS: Service members must use ammunition issued by the NGMTC. All International 

Teams using organic weapons are required to provide their own ammunition to the NGMTC for storage and distribution 

during practice and matches. International teams must plan for the return of any unexpended ammunition. No long term 

storage of ammunition is available.

a. Ammunition: The following DODICs will be issued for use during this event:

(1) A011 (12 ga. 00 buckshot)

(2) AM38 (12 ga. slug)

(3) A059 or AB77 (M855 5.56mm or M855A1 EPR)

(4) AA40 (5.56 Frangible)

(5) AA49 or AC20 (M882 9mm ball or M1152 truncated ball)

Note: 77 grain 5.56mm ammunition is not authorized. Stripper clips must be as issued with service ammunition. 

Aftermarket stripper clips are not authorized.

b. Inspection: Ammunition is checked periodically on the range to ensure that all participants are firing military 

ammunition issued by the NGMTC. Anyone found utilizing, or attempting to utilize, ammunition not issued from the 

NGMTC will be removed from the competition and all scores disqualified.

c. Unfired Rounds: Unfired rounds in all matches are forfeited and are not allowed for any subsequent match. 

Participants must turn in unfired rounds or misfires to range personnel before leaving the firing point. A participant found 

to have more ammunition than the match requires is in violation of the rules.

NOTE: If there are any malfunctions or issues with ammunition during the competition, please make note of the 

case head stamp or lot number and inform the Range OIC so that these issues can be properly reported.

COMMERCIAL OR HANDLOADED AMMUNITION IS NOT AUTHORIZED!

IT IS AN OFFENSE TO REMOVE 

AMMUNITION OR BRASS FROM THE RANGE.

ALL LIVE AMMUNITION AND BRASS IS THE PROPERTY OF THE 

UNITED STATES GOVERNMENT.
26

APPENDIX 3 – HEALTH AND SAFETY

1. RANGE SAFETY

a. The primary responsibility of the range staff is to conduct the matches in a safe manner. Everyone on the range is 

responsible for safety. Anyone can call a cease-fire to prevent an unsafe act. There are four general safety rules, which are 

STRICTLY enforced:

(1) Treat every weapon as if it is loaded.

(2) Never point the weapon at anything you do not intend to destroy.

(3) Keep finger straight and off the trigger until ready to fire.

(4) Ensure positive identification of the target and its surroundings.

References: TC 3-22.9 chapter 1, paragraphs 1-6 through 1-14 & TC 3-23.35 chapter 1, paragraphs 1-4

through 1-11

b. Rifles must be grounded with bolts open, magazines out, safety blocks in, and the selector switch on safe when not on 

the firing line. Pistols must have their slides forward with an empty chamber, magazines out, de-cocked, weapons on safe 

(if able), weapon "Holstered", and latched in the holster, when not on the firing line. (Note: Authorized holsters must have a 

retention device that holds the pistol in the holster).

c. Dry firing or sighting-in with an unloaded weapon can only be done under the supervision of range staff in designated 

dry firing areas and when directed by the tower.

d. Participants must have their weapon cleared by a designated range staff member prior to leaving the range.

e. During all fire and movement stages, weapons are carried or handled in such a manner as to ensure they are always 

pointed toward the targets (down range).

f. If a service member falls to the ground in a fire and movement stage and the weapon makes contact with the ground, 

the participant moves forward to the firing line where a range officer must clear the weapon before the participant can 

continue the match. If the muzzle touches the ground, the weapon’s action and barrel must be cleared with a rod prior to 

firing.

g. During fire and movement stages, participants that travel beyond the designated firing point are disqualified from the 

stage.

h. Hearing and eye protection is mandatory for all competitors and must be PROPERLY worn. Prescription eyeglasses 

or standard issue safety shooting glasses will suffice. Safety glasses are not available for issue. Only smoke or clear lenses 

are authorized.

i. During firing, eye protection is mandatory for personnel in the target pit area. During firing, all competitors and range 

staff will be located in front of the target line, on the catwalk. At NO point during firing will a competitor or range staff be 

located down range of the target line. A combat helmet is mandatory in the pits when not under the overhang.

j. No one can be forward of the ready line other than range staff, firing participants and authorized coaches.

k. Competitors may not use electronic devices of any kind that provide ballistic data or aid in target 

engagement on the firing line. Cell phones are allowed forward of the ready line but may not be out or utilized

during any course of fire. If a competitor or score verifier is found using a cell phone or any other electronic devise to

relay any information to the firing line, that team will be considered cheating.

l. Alcoholic beverages are not allowed on the range at any time. Participants exhibiting evidence of alcohol consumption 

prior to arrival on the range are disqualified, escorted off the range and reported to the Match Director.

m. No range movements will be made with a round in the chamber unless told to do so by the tower and proper range 

and safety requirements have been met. Certain courses of fire will require a competitor to move with a round in the 

chamber and the weapon on safe. Proper protocols and range safety requirements must be made prior to the implementation 

of these matches. International teams will move with their weapons according to their military safety SOP as long as it is 

not a safety hazard to the other competitors.
27

n. Equipment dropped during movement stages such as magazine or other equipment cannot be retrieved after the 

command “fire” or” go” until the movement is complete and the equipment can be retrieved safely under the direction of 

the range staff.

2. SAFETY VIOLATIONS: A safety violation occurs when a participant creates a condition with the potential to cause 

injury, illness or death of himself or another service member; damage to or loss of equipment or property; or mission 

degradation beyond established controls (i.e. firing a rifle in burst or full-automatic mode during a match).

a. Safety violations should be reported and stopped immediately.

b. The Range OIC can disqualify the participant for that stage or from the remainder of the match for safety violations. 

If at any point the range staff and OIC feel that a competitor is a risk/safety hazard or not fully capable to compete, they 

may recommend through the WPW OIC to be removed from the competition.

c. Upon recommendation from the WPW/AFSAM OIC, the Match Director can disqualify participants from the entire 

WPW/AFSAM event.
28

APPENDIX 4 - RANGE CONDUCT

1. ALIBIS, JAMS, MISFIRES, AND DISABLED WEAPONS: No allowance is made in combat matches for 

malfunctions, misfires or jams due to defects, maintenance or breakage in either the weapon or magazine.

a. Defective Cartridge: No allowances, re-fires or alibis for defective rounds. Participant must safely clear all misfires, 

jams or malfunctions and continue shooting without interruption. Participants are responsible for inspection and 

identification of defective rounds prior to the start of each match. Inform Range NCOIC of all defective cartridge incidents 

with note of head stamp and lot number.

b. Disabled Weapons: Once cleared by the range officer, disabled weapons can be replaced with an authorized backup. Firing does not stop and alibis are not granted for the weapon exchange. Back-up weapons must be declared and 

checked when primary weapons are inspected. Courses of fire will not stop. If you do not have the backup weapon on site, 

the range staff will continue to conduct the courses of fire. No extra time will be given to return to weapon security for a 

backup weapon. It is recommended that back up weapons are on the range for expedient retrieval.

c. Range Alibis: The Range OIC may grant a range alibi(s) for range equipment faults or failures that are not controlled 

by the firing participant, or team member, and do not impact the range operations. If the participant chooses to fire at the 

target(s), that participant has accepted the match conditions and forfeits their right to protest and shoot an alibi. If the target 

fails during the string of fire, and cannot be replaced during the course of fire, the participant may receive an alibi if and 

only if they stop firing and identify the issue to range staff. If they continue to fire at a target that has failed, then the 

participant forfeits their right to an alibi.

2. CHALLENGES:

a. For shot value: Challenges for shot value must be made prior to the targets being pasted and resolved prior to the 

beginning the next stage of fire. The Pit NCOIC and the Range NCOIC determine the challenge outcome. There are no 

penalties for challenges. Challenge determinations for shot value are final and may not be protested. Participants 

determined to be using the challenge procedure to delay or disrupt the match to gain an advantage will be considered in 

violation of the rules. Challenges for shot value must be made verbally on the range or in the designated target scoring area.

b. For Score: Challenges to posted score values must be made to the STATS NCOIC NLT 24 hours after the score 

is posted. A challenge for score may be made at STATS by completing a Score Challenge Form available at STATS. 

Team captains have the right to challenge team and individual scores of their team. Upon receipt of the challenge, stats 

will review the score card and make any necessary corrections. Challenge determinations for score are final and may not 

be protested.

3. BREACH OF RULES AND ADMINISTRATIVE REQUIREMENTS: Decisions regarding conduct not specifically 

addressed in this document will be based on the intent of the match or administrative requirement. Penalties will be at the 

discretion of the Match Director.

a. Administrative Penalties: Penalties may be assessed to individuals or teams for non-compliance with policies of the 

Match Director such as failure to attend scheduled meetings, etc. intentional disregard for the intent of the rules or 

administrative requirements will jeopardize the ability of teams to participate.

b. Cheating: The Range OIC or WPW/AFSAM OIC may disqualify participants from a stage of fire or recommend to 

the Match Director disqualification from the entire match for intentional cheating during any portion of the match to gain an

unfair advantage over other participants. Disqualifications by the Match Director for cheating will result in a memorandum 

sent to that state’s Adjutant General or first General Officer in their chain of command.

4. PENALTIES DURING FIRING: A penalty is administered for an unintentional breach of the rules upon completion 

of firing a stage by the Range Officer or designated range personnel. Range officers have the authority to deduct each shot 

fired during the violation. Shots equal five points each unless otherwise specified on the match scorecard.

5. NEGLIGENT DISCHARGE: Late shots are not considered negligent discharges. However, a shot fired before a 

preparatory command "Watch and Shoot” or the command "Fire" is considered a negligent discharge. A negligent 

discharge is any round fired outside the allotted live fire time limits or any round fired within those limits that is discharged 

in a direction other than one which would ensure a safe bullet impact. In the event of a negligent discharge, the participant
29

is disqualified from the stage of fire. Upon recommendation from the WPW/AFSAM OIC, the Match Director can 

disqualify participants from the entire WPW/AFSAM event.

6. MISCONDUCT: Any participant creating a disturbance on the firing line or in the pits is reported to the Range 

NCOIC. The Range NCOIC can then issue a warning or disqualification from the match to the participant based on 

severity.

7. PROTEST: A protest is a formal and solemn complaint or objection of a course of action made regarding the fair 

conduct of the match. Team captains or the individual participants in individual matches must file the protest with the 

Range OIC. Protests must be immediate or they are not allowed. Protests arising at the firing point must be brought to 

the attention of the Range OIC prior to the next stage of fire. If the protest is not dealt with agreeably on the spot by the

Range OIC, the protest must be submitted on the official protest form and submitted to the range OIC before leaving the 

range.

a. Official protest form: Upon receipt the Range, OIC will acknowledge receipt of the official protest, notify the 

Match Director, and notify the participant of the time, date and location of the Protest Committee (PC)meeting.

b. Protest Committee (PC): Upon receipt of the written protest, the Match Director will form the PC to resolve the 

official protest. The Official Match Program is the primary reference document. The PC consists of the Match Director and 

four additional experienced peer members. Unless the Match Director has previously excused the participant from 

attendance, the PC will automatically deny the protest if the protesting individual or team captain fails to be present at the 

appointed time. The Protest Committee can question all individuals involved and examine evidence as required to develop a 

resolution. Video equipment is not authorized as evidence to the PC even if it is available. The resolution is determined by 

vote and the Match Director serves as the tie breaking vote. The Protest Committee provides a written resolution to the 

team captain and WPW/AFSAM OIC for appropriate action.
30

APPENDIX 5 - WEAPON STATUS COMMANDS

Pistol Status

GREEN

HOLSTERED

Command "CLEAR"

•Magazine Out

•Chamber Empty

•Slide Forward

•Decocking Lever 

(safety) Applied

•Pistol is in the Holster 

with retention device 

engaged

AMBER

Command 

"LOAD 

MAGAZINE"

•Magazine In

•Chamber 

Empty

•Slide Forward

•Decocking 

Lever (safety) 

Applied

RED

Command 

"MAKE READY"

•Magazine in 

Pistol (all 

magazines in the 

weapon will be 

treated as 

loaded)

•Round in 

chamber

• “Safe”

condition

RED cont.

Command 

"REHOLSTER"

•Pistol is in the 

Holster with 

the Flap 

Secured or 

retention 

device 

engaged

BLACK

Command 

"FIRE"

•Decocker 

(safety) is 

Not Applied

•Finger on 

trigger

•Engaging 

target

M16/M4 Series Rifle Status

GREEN

Command "GREEN AND CLEAR"

•Magazine Out

•Chamber Empty

•Bolt to the Rear

•Dust Cover Open

•Selector Switch on Safe

•Safety Block in the Magazine 

Well

AMBER

Command "LOAD 

MAGAZINE"

•Bolt Forward

•Magazine in the Rifle

•Chamber Empty

•Selector switch on safe

RED

Command "MAKE READY"

•Magazine in the Rifle

•Round in the Chamber

•Bolt Forward

•Selector Switch on Safe

•Waiting on command to 

FIRE

Shotgun Status

"GREEN AND CLEAR"

•Chamber Empty

•Action Open

•Selector Switch on Safe

"LOAD"

•Rounds in the Tube

•Action Closed

•Selector Switch on Safe

"MAKE READY"

•Round in the Chamber

•Action Closed

•Selector Switch OFF Safe
31

APPENDIX 6 – FIRING POSITIONS

1. PISTOL FIRING POSITIONS DEFINED: In pistol matches, the authorized fire position is the "Standing 

Unsupported Position" unless otherwise stated in match conditions. The pistol can be fired from either or both hands unless 

specified by match conditions. During matches where the participant must draw and fire, no part of the holster or weapon 

may be touched prior to the command “fire”.

a. Stage Starting Position / Holstered Position: As defined in TC 3-23.35 chapter 6, paragraph 6-30, figure 6-5. The 

competitor will be standing and generally facing the target line; the pistol will be in a weapon status of RED and in the 

holster with the retention device engaged. In the interview position, the competitor's hands are above the waist and in front 

of their body. (Exception: during the Combat Pistol EIC match, the firing hand may "hover", but not touch the weapon or 

holster). The competitor’s hands do not have to be touching. The competitor’s hand is not authorized to make contact 

with the weapon or holster. Once the stage has commenced the competitor will then return to the Ready Position after each 

exposure.

b. Ready Position: As defined in TC 3-23.35 chapter 6, paragraph 6-31, figure 6-5. Both feet on the ground and body 

erect, hold the weapon with a two-handed grip. Point the pistol toward the target’s center with the barrel approximately 

parallel to the ground, below the name taps of your uniform and not supported by any other object. Competitor’s knees can 

be slightly bent.

c. Standing Unsupported Position: As defined in TC 3-23.35 chapter 6, paragraph 6-35, figure 6-7. Both feet on the 

ground, body erect, hold the weapon with a two-handed grip, fully extend the arms and not supported by any other object. 

Competitor’s knees can be slightly bent. Squatting is not permitted.

d. Standing Supported Position: As defined in TC 3-23.35 chapter 6, paragraph 6-36, figure 6-8. There are no 

limitations as to how much or what parts, if any, of the body that can touch the barricade. If you break the barricade with 

your body weight you are disqualified from the match. A barricade line is marked on the ground extending from the 

barricade to the rear of the firing line. Participants’ feet must remain inside the line, opposite of the firing side to simulate 

maintaining cover.

e. Kneeling Unsupported or Supported Positions: As defined in TC 3-23.35 chapter 6, paragraphs 6-37 and 6-38, 

figures 6-9 and 6-10. Participants can only make contact with the ground with their knee(s) and feet. At least one knee 

must touch the ground. Elbow(s) can touch upright knee but, not required.

f. Prone Unsupported or Supported Positions: As defined in TC 3-23.35 chapter 6, paragraphs 6-39 and 6-40, figures 

6-11 and 6-12. The participant must lie on the ground in horizontal position. The body must be generally perpendicular to 

the firing line not to exceed a 45 degree angle from the target. No part of the body or the weapon system will break the 

vertical plane created by the forward edge of the firing line.

g. Barricade / Supported Positions: All positions stated above can be modified to use the barricade or any other 

object that is part of the course of fire to be fired from or around as long as that position issafe.
32

2. RIFLE FIRING POSITIONS DEFINED: No alteration can be made to the firing point which assists a participant in 

holding the rifle steady. Safety, stability, and reduced visibility to enemy observation are important points to consider in 

firing positions. Unless specified by the match conditions, positions are unsupported. Competitors will be maintain muzzle 

control and awareness of muzzle direction at all times, regardless of firing position. During movement between firing 

points or stages, the rifle should be carried with the muzzle lowered and pointed down range in a modified Collapsed Low 

Ready. Weapons will only be slung while in a GREEN or unloaded/cleared weapon status.

a. Stage Starting Position / Low Ready Position / Standing: As defined in TC 3-22.9 chapter 6, paragraphs 6-18 thru 

6-21, figure 6-5 and paragraph 6-37 figure 6-9. At the beginning of a rifle stage, the competitor will stand facing the target 

line in a Low Ready Position. Standing with both feet on the ground, body erect (this does not mean the position of 

attention), legs uncrossed, generally facing the target line with weapon's muzzle depressed at an angle of 45 degrees from 

horizontal (NOT 30 to 45 as defined in the TC). The butt stock placed in the shoulder pocket, competitors can “tuck” the 

butt stock of the weapon under their load bearing equipment/vest and or body armor to make contact with their shoulder. 

No part of the body other than the feet may touch the ground or any other supporting object. The weapon placed in a RED / 

LOAD status with the safety selector on. The rifle must be held with both hands. The competitors head must be generally 

upright and there can be no contact made between the firer's head/face and the butt stock (firer must break the cheek to 

stock weld). Once the stage has commenced the competitor will then return to the Low Ready Position after each exposure. 

Firing using the “bladed” standing positions is allowed, as long as the weapon is returned to the low ready with face off the 

butt stock between exposures.

b. Kneeling, Unsupported Position: As defined in TC 3-22.9 chapter 6, paragraph 6-41, figure 6-12.

The butt stock of the rifle must rest against the shoulder or armpit and be held with both hands. Competitors can only 

make contact with the ground with their knee(s) and the portion of the legs below the knee(s). At no time may the buttocks 

touch the ground while firing, the competitor may rest their body weight on the heel or side of the foot. No artificial support 

may be used.

c. Prone, Unsupported Position: As defined in TC 3-22.9 chapter 6, paragraph 6-47, figure 6-17. The butt stock of the 

rifle must rest against the shoulder or armpit. Participants must lie on the ground in horizontal position, with at least one 

elbow touching the ground. The body must be generally perpendicular to the firing line not to exceed a 45 degree angle 

from the target. Magazines may be rested on the ground. Bipods or additional support are not authorized. Forearm 

pistol/vertical grips and similar devices are not allowed to be utilized in the prone position. The competitor may not in any

way attempt to gain additional support with the ground through the use of the forearm pistol/vertical grips.

d. Sitting Position: As defined in TC 3-22.9 chapter 6, paragraphs 6-43 through 6-46, figures 6-14 through 6-16. The 

buttstock of the rifle must rest against the shoulder or armpit, with the weight of the body supported on the buttocks. Legs 

may be parted or crossed. The rifle must be held using both hands.

e. Squatting Position: As defined in TC 3-22.9 chapter 6, paragraphs 6-39 through 6-40 and figure 6-11. The buttstock 

of the rifle must rest against the shoulder or armpit, both feet on the ground and knees bent more than 90 degrees. No part 

of the body other than the feet can touch the ground or any other supporting object. The rifle must be held with both hands.

f. Barricade / Supported Positions: All positions stated above can be modified to use the barricade or any other object 

that is part of the course of fire to be fired from or around as long as that position issafe.
33

APPENDIX 7 - SCORING

1. TARGET PREPARATION: Participants and/or teams are responsible for the preparation and proper maintenance of 

their targets. Participants must ensure targets are completely repaired and all bullet holes are pasted prior to the beginning 

of each stage or course of fire (COF). Pit NCOIC will be responsible to ensure all individual and team rifle targets are fully 

repaired prior to the start of each match. Participants/teams are not allowed to mark their targets in any manner to gain an 

advantage. Participants can only document information on their targets when directed by range staff.

2. SCORING: Individual competitors, when scoring targets for other competitors, must ensure that the correct shot value 

and total score has been determined prior to spotting, pasting, or repairing any targets. Targets with excess hits, or more 

hits than expected for a stage, MUST be reported to the Pit or Scoring Area NCOIC immediately. These targets may not be 

spotted, pasted, or repaired until instructions are given by the NCOIC due to potential refire situations.

a. When scoring a shot that touches the line between two scoring divisions of the target, the competitor is credited 

with the higher value.

b. For turning or rotating targets, any shots that produce a graze or cross multiple scoring rings will be scored the 

value at the point of initial entry. Any shot that is determined to have entered from the back of the target will not be scored.

c. Individuals or team captains are responsible for verifying the shooter information, score recorded, and that the 

scorecards have been submitted prior to leaving the range. Scorecards will not be issued on the range. Scorecards for 

matches fired must not leave the range.

3. Excessive hits (not due to crossfire): When it can be proven that excessive hits were made by an individual or team 

firing more than the number of shots allowed, the Range OIC can disallow the score for that stage or disqualify the shooter 

or team from the remainder of the match for a breach of rules violation.

a. The entire stage score may be disallowed and the additional penalty may be disqualification from the match. The 

Range OIC will make the final decision.

b. Otherwise, the score will be determined by removing the value of the excessive hits, starting with the lowest, then 

highest valued hits from the total, alternating up to the number of excessive hits.

4. Excessive hits (due to crossfire): In the case of crossfire, when it has been proven that the competitor fired no more 

than the allowed number of shots, then the score will be determined by removing the value of the excessive hits, starting 

with the lowest, then highest valued hits from the total, alternating up to the number of excessive hits. (low, high, low....).

5. Visible Hits and Close Groups: As a general rule only those hits which are visible will be scored. An exception will be 

made in the case where the grouping of three or more shots is so close that it is possible for a required shot or shots to have 

gone through the enlarged hole without leaving a mark, and there has been no evidence that a shot or shots have gone 

elsewhere than through the assigned target and when there are no excessive hits on one or two adjacent targets. In such 

case, the shooter will be given the benefit of the doubt and scored hits for the non-visible shots, on the assumption they 

passed through the enlarged hole. If such assumption could place a non-visible hit in either of two scoring rings, it shall be 

scored in the higher-valued ring.

6. Refires: There are limited situations in which a competitor may be allowed or elect to refire a course of fire stage or 

match. Upon being reported to the Pit or Scoring Area NCOIC, a target with excessive hits due to crossfire and the total 

number of visible impacts (scored or visible misses) is 50% or greater than the maximum allowed for that stage or target, 

then the offended competitor may be given the option to refire that match stage or required stages.

a. Any competitor scoring a target with excessive hits must inform the pit staff or NCOIC immediately. Then 

tower/center line will inform the affected competitor of the crossfire and receive the option to refire that stage or not. 

Targets will not be displayed and no scores will be given. If the entire COF has been completed prior to discovering the 

excess hits due to crossfire, then the targets will not be scored and the competitor may not be allowed score the targets.

b. Where possible, the affected competitor will refire the stage immediately and before the entire relay resumes the 

course of fire as directed by the tower/center line. Otherwise, the competitor will be assigned to a following relay within 

that squadding group, based on Range OIC’s determination, and allowed to refire the required stage(s).

c. The Range OIC/NCOIC may direct a refire for any stage or match as necessary to ensure fair conduct.

7. Alibis: Alibis will only be allowed as a result of range operations or target failures. Alibis will be determined by the 

Range OIC/NCOIC.
34

8. TIMING: A stopwatch is used for the timing of exposures. An audible device (whistle, speaker, horn, etc.) or the 

facing of targets is used to signal the fire and cease fire command, initiated upon the completion of the timed 

exposure. Shots fired through the sound of the cease fire signal are acceptable. Shots fired after the signal has ended 

assesses a 5-point penalty. Raising, lowering and the facing of the targets are to be done as quickly as possible. The 

exposure time begins the moment the last target is exposed and stationary. Targets are not to be manipulated to signal a hit. 

No verbal indication of time passing is allowed, except in coached team matches.
APPENDIX 8 - TIE BREAKING PROCEDURES

35

1. PISTOL: Ties are broken in following steps in order.

a. Individual Matches: Ties in individual matches are broken by the following steps in order.

(1) Highest number of Vs or Xs, 5s, 4s, 3s, etc. For example, if all tied competitors have the same amount of Vs or 

Xs then resolve the tie by the highest number of 5s. If a tie still exists then continue on to the next lower value until there is 

a difference in the amount of hits. The tie goes to the competitor with the highest amount of hits in the corresponding value.

(2) Highest number of Vs or Xs at the greatest range (if it can be determined by the scorecard).

(3) If a tie still exists the Match Director determines the tie breaking procedure.

b. Team Matches: Team match scores are broken by the following steps in order.

(1) Highest number of Vs or Xs, 5s, 4s, 3s, etc.

(2) Highest number of Vs or Xs at the greatest range (if it can be determined by the scorecard).

(3) If a tie still exists, the Match Director determines tie breaking procedures.

2. RIFLE: Ties are broken in following steps in order.

a. Individual Matches:

(1) Highest number of Vs or Xs, 5s, 4s, 3s, etc. For example, if all tied competitors have the same amount of Vs or 

Xs then resolve the tie by the highest number of 5s. If a tie still exists then continue on to the next lower value until there is 

a difference in the amount of hits. The tie goes to the competitor with the highest amount of hits in the corresponding value.

(2) If a tie still exists, the Match Director determines the tie breaking procedure.

b. Team Matches: Team Match scores are ranked by applying the preceding Rule 1 of this section to the total team 

score for each range and stage, as applicable. If rule 1 cannot be applied, proceed asfollows:

(1) Single stage, scored as single target.

(a) By the greatest number of Vs. If these are equal then proceed to (b).

(b) By the greatest number of 5s, by the greatest number of 4s, etc. If these are all equal then proceed to (c).

(c) By the highest individual aggregate score, second highest individual aggregate score, etc. If these are equal 

then the match director will determine the tie breaking procedure.

(2) Multiple stages:

(a) By the total aggregate score of the stage at the farthest distance.

(b) By the total aggregate score of the next greatest distance, etc.

(c) By the highest individual aggregate score, second highest individual aggregate score, etc.
APPENDIX 9 – TARGET DESCRIPTIONS

36

Combat EIC Target: FIG 11 Rifle: FIG 11 Pistol:

Width: 20" Width: 18" Width: 17"

Height: 34" Height: 46" Height: 44"

X Ring: 2.25" x 3" V Ring: 6" 5 Ring: 4"

5 Ring: 4" x 6" 5 Ring: 10" 4 Ring: 6"

4 Ring: 8" x 11.25" 4 Ring: 15.5" 3 Ring: 8"

3 Ring: 12" x 18" 3 Scoring Area 2 Scoring Area

2 Scoring Area 2 or 5 Face Ring

FIG 12: FIG 14: FIG 22:

Width: 18" Width: 18" Width: 17.5"

Height: 22" Height: 22" Height: 23"

V Ring: 6" 5 Ring: 4" 5 Ring (face): 3”

5 Ring: 10" 4 Figure Scoring Area 4 Ring (face): 4” x 7”

4 Ring: 15.5 3 Ring (face): 5.5” x 8.5”

3 Scoring Area 3 Ring (chest): 6.5” x 7.75”

2 Ring (chest): 9.5” x 12.75”

1 Body Scoring Area
APPENDIX 9 - TARGETS (Cont.)

37

FIG 21: E Silhouette: TYPE B:

Width: 17.5" Width: 20" Width: 48"

Height: 45" Height: 40" Height: 48"

5 Ring (chest): 6.5” x 7.75” V Ring: 6"

4 Ring (chest): 9.5” x 12.75 5 Ring: 10"

3 Ring Facial Scoring Area 4 Ring: 15.5"

3 Ring Body Scoring Area 3 Ring: 32"

2 Ring: 48"

Rifle Falling Plate: FIG 28 Pistol Target

Base Width: 12" Width: 20"

Top Width: 8" Height: 40"

Height: 12" Circle: 5"

A B C
APPENDIX 10 – BARRICADE DESCRIPTIONS

38

Rifle Barricade Pistol Barricade
39

ANNEX E

Advanced Marksmanship Tasks
APPENDIX 1

40

TASK: 100 – 600 Special Zero – RI3060

INTENT: Test competitors’ marksmanship ability with the M-16 series weapon while gathering zero data. 

CONDITIONS: As a participant with an M16/M4 series rifle/carbine and 90 rounds; complete 5 stages on a Known 

Distance (KD) Range. Each 5 round shot group will be spotted. Visible misses will be marked.

STANDARD: Achieve the highest number of points possible. The maximum point value is 250.

Stage 1:

•100 Yds

•Prone position

•3 x 5 shot groups (sighters - not for 

score) - 30 seconds per exposure

•1 x 10 shot group for score - 60 second 

exposure

•1 x EIC Combat Target on a 6x6

•50 Points Max

Stage 2:

•300 Yds

•Prone position

•2 x 5 shot groups (sighters - not for 

score) - 30 seconds per exposure

•1 x 10 shot group for score - 60 second 

exposure

•1 x EIC Combat Target on a 6x6

•50 Points Max

Stage 3:

•400 Yds

•Prone position

•1 x 5 shot groups 

(sighters - not for score) -

30 seconds per exposure

•1 x 10 shot group for 

score - 60 second 

exposure

•1 x EIC Combat Target on 

a 6x6

•50 Points Max

Stage 4:

•500 Yds

•Prone position

•1 x 5 shot groups 

(sighters - not for score) -

30 seconds per exposure

•1 x 10 shot group for 

score - 60 second 

exposure

•1 x EIC Combat Target on 

a 6x6

•50 Points Max

Stage 5:

•600 Yds

•Prone position

•1 x 5 shot groups 

(sighters - not for score) -

30 seconds per exposure

•1 x 10 shot group for 

score - 60 second 

exposure

•1 x EIC Combat Target on 

a 6x6

•50 Points Max
APPENDIX 2

41

TASK: Combat Pistol Barricade – PI2030 (CHANGE)

INTENT: To simulate engaging the enemy while maintaining cover with your entire body. Once the enemy has been 

suppressed or killed move forward and follow up with a rapid fire engagement to secure the enemy position.

CONDITIONS: As a participant with an M9/M17 pistol and 64 rounds, complete 3 stages on a Known Distance (KD) 

Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 320.

Stage 1:

•20 Yds

•Holstered to Standing 

Supported position

•20 shots / 2 x 10 round 

magazines

•4 x Fig 11 Pistol

•50 Seconds

•100 Points Max

Stage 2:

•20 Yds

•Holstered to Standing 

Unsupported to Firing 

Hand Only (dominant 

one-handed grip)

•20 shots / 2 x 10 round 

magazines

•4 x Fig 11 Pistol

•60 seconds

•100 Points Max

Stage 3:

•15 Yds

•Holstered position to 

Ready position

•24 shots / 2 x 12 round 

magazines

•4 x Fig 11 Pistol

•4 exposures, one each of 

7 seconds, 6 seconds, 5 

seconds, 4 seconds; 

minimum intervals of 7 

seconds between 

exposures.

•120 Points Max

Instructions

Stage 1: On the command, FIRE, assume a Right side Standing Supported 

Position and fire 10 shots on target 1, reloading on demand. Following 

the 10th shot, reload, assume a Left Side Standing Supported position, 

and fire 10 shots on target 2 from the opposite side of thebarricade.

Stage 2: On the command, FIRE, the competitor will fire 10 shots on 

target 3 from the Standing Unsupported Position, following the 10th 

shot, reload and assume a standing position and fire 10 shots on target 4 

using your Firing Hand Only (dominant one-handed grip). Stage 3: First 

exposure - Engage targets 1, 2, 3, and 4, left to right placing one shot on 

each target and return to target 1 for the last two shots in 7seconds.

Second exposure - Repeat firing sequence of first exposure in 6 seconds. 

Third exposure - Engage targets 2, 3, and 4, with two shots each in 5 

seconds. Fourth exposure - Repeat firing sequence of third exposure in 4 

seconds.

PI2030
APPENDIX 3

42

TASK: Reflexive Fire – RI3020

INTENT: Assess the competitor’s skill on multiple target engagements in a close quarters environment. 

CONDITIONS: As a participant with an M16/M4 series rifle/carbine and 36 rounds, complete 2 stages on a Known 

Distance (KD) Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 180.

Stage 1:

•25 Yds

•Low Ready position

•12 shots / 1 X 12 

round magazine

•4 x Fig 11 Pistol

•4 exposures of 4 seconds, 

minimum

interval of 7 seconds

•60 Points Max

Stage 2:

•25 Yds

•Low Ready position

•24 shots / 2 x 12 round 

magazines

•4 x Fig 11 Pistol

•4 exposures, one 

each of 7 seconds, 6 

seconds, 5 seconds, 4 

seconds; minimum 7 

second intervals

•120 Points Max

Scoring

•Participants must have a hit 

inside the facial scoring 

area to receive a score on 

the target. Only 1 facial hit 

is worth five points. 

Excessive facial hits are 

worth two points each. The 

facial scoring area is 

designated by the line 

around the face and the 

bottom edge of the helmet.

Coordinating Instructions

In stage 1 shooters engage each target from left to right, placing two shots in 

the torso region first and the third shot in the facial scoring area. From the 

Low Ready position, on the command "fire" shooters will rotate their safety 

selector switch to fire, and engage their target. Upon the command of "cease 

fire" shooters will place their selector lever on safe, assume the Low Ready 

position, and await commands from the tower.

During stage 2 First exposure -Engage targets 1, 2, 3, and 4 left to right, placing 

one shot on each target, return to target 1 for the last two shots, in 7 seconds, 

then return to the Low Ready position; Second exposure -repeat firing 

sequence of first exposure in 6 seconds, then return to the Low Ready 

position. For the Third exposure -participants engage targets 2, 3, 4, with two 

rounds each in 5 seconds; Fourth exposure -repeat firing sequence of third 

exposure in 4 seconds, then return to the Low Readyposition.

RI3020
APPENDIX 4

43

TASK: Movers – RT3120

INTENT: Engage moving targets from various positions.

CONDITIONS: As a team of participants with an M16/M4 series rifle/carbine and 15 rounds each; complete 3 stages on a 

Known Distance (KD) Range. FIG 11s are moving, mounted on a stick, and can only be engaged when exposed.

STANDARD: Achieve the highest number of points possible. The maximum point value is 300.

Coordinating Instructions: Stage 1: Soldiers will start from the stage starting position. When the target 

appears on the first exposure, the team will adopt the prone unsupported position and engage 1 x moving

figure 11 with 5 shots each over 3 exposures of 10 to 15 seconds each. After the last exposure, shooters will 

make weapon safe and show clear. Safeties will verify all weapons are clear prior to starting stage 2. Stage 2: 

on the command “GO” Soldiers will have 35 seconds to move to the 200 yard line at their own pace, assume 

the kneeling unsupported position, “Load Magazine”, “Make Ready” and engage the first exposure of a 

moving figure 11, followed by two more exposure of 10 to 15 seconds each. Each team member will have 5 

rounds each for the kneeling position. Stage 3: At the 200 yard line, from the Stage starting position, team 

members will adopt a standing position and engage 1 x moving figure 11 with 5 rounds each over 3 exposures 

of 10 to 15 seconds each.

Stage 1:

•300 Yds

•Standing to Prone 

unsupported position

•5 shots / 1 magazine per 

participant

•1 x moving Fig 11 Target

•Three 10-15 

seconds exposures

•100 Points Max

Stage 2:

•300 to 200 Yds

•Kneeling 

unsupported position

•5 shots / 1 magazine 

per participant

•1 x moving Fig 11 Target

•35 seconds to move 100 

meters. Then three 10-

15 seconds exposures

•100 Points Max

Stage 3:

•200 Yds

•Standing position

•5 shots / 1 magazine 

per participant

•1 x moving Fig 

11 Target

•Three 10-15 

seconds exposures

•100 Points Max
APPENDIX 5

44

TASK: Rapid Pistol Close Quarter Battle – PI2040/PT2340

INTENT: To engage personnel targets with secondary weapon at close range with rapid exposures.

CONDITIONS: A competitor armed with secondary weapon/sidearm, with four 10-round magazines of ammunition, and 4 

targets at ranges from 25 to 10 yards. Scoring rings will not be numbered on the targets. Stage starting position will be the

Ready Position; competitors will return back to the Ready Position after each exposure in thatstage.

STANDARD: Achieve the highest number of points possible. The maximum point value is 200.

.

Stage 1:

•25 Yds

•Ready Position

•10 shots / 1 

magazine

•1 x Fig 21 Target

•2 x 6 second 

exposures with a 

min 4 sec interval

•50 Points Max

•Engage target #1 

with 5 rounds 1st 

exposure, then 5 

rounds 2nd 

exposure.

Stage 2:

•20 Yds

•Ready Position

•10 shots / 1 

magazine

•1 x Fig 21 Target

•5 x 3 second 

exposures

•50 Points Max

•Engage target #2 

with 2 rounds at 

each exposure.

Stage 3:

•15 Yds

•Ready Position

•10 shots / 1 

magazine

•1 x Fig 28 Dot 

Matrix Target

•5 x 2 second 

exposures

•50 Points Max

•Engage target #3 

with 2 rounds 

each exposure on 

the circle 

indicated by the 

Range Officer in 

the correct 

sequence. 

Example "C3"

Stage 4:

•10 Yds

•Ready Position

•10 shots / 1 

magazine

•1 x Fig 22 Target

•5 x 2 second 

exposures

•50 Points Max

•Engage target #4 

with 2 rounds 

each exposure.

A B C

C3

3

3 3

3

3

5

4
APPENDIX 6

45

TASK: Close Quarter Battle – RI3010

INTENT: Test competitor’s capabilities in a close quarters environment.

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, and 40 rounds; complete 4 stages on a Known 

Distance (KD) Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 200.

Stage 1- Cover Fire

•100 Yds

•Kneeling 

unsupported 

position

•10 shots / 1 mag

•2 x Fig 11 Pistol

•1 exposure of 25 

seconds

•50 Points Max

Stage 2- Cover Fire

•75 Yds

•Kneeling 

unsupported 

position

•10 shots / 1 mag

•2 x Fig 11 Pistol

• 1 exposure of 20 

seconds

•50 Points Max

Stage 3 - Snap

•50 Yds

•Low Ready 

position

•10 shots / 1 mag

•2 x Fig 14 Pistol

•5 exposure of 3 

seconds

•50 Points Max

Stage 4 - Snap

•25 Yds

•Low Ready 

position

•10 shots / 1 mag

•2 x Fig 14

•3 Exposures of 3 

seconds

•50 Points Max

Coordinating Instructions

Stages 1-4 begin in the Stage Starting Position. In stage 1 shooters adopt the 

Kneeling or Squatting position, and fire ten rounds on the left target. In stage 

2 shooters adopt the Kneeling or Squatting position, and fire ten rounds on 

the right target. In stage 3 only two shots can be fired with each exposure on 

the left target. In stage 4 competitors may fire any number of shots within 

each exposure. All shots must be on the right target during stage 4.

RI3010
APPENDIX 7

46

TASK: The National Guard Infantry Team Match – RT3170

INTENT: Establish long range accurate fire distribution will maintaining fire control throughout the team. 

CONDITIONS: As a team of 4 participants, M16/M4 series rifle/carbine, and 128 rounds, complete 2 stages on a Known 

Distance (KD) Range.

STANDARD: Complete in the fastest time possible, no more than five minutes. Maximum point value 676.

Stage 1- Rapid Fire

500 yds

Prone position

Ammunition based on team 

leader fire control plan

6 x each FIG 11 per team

Timing: One exposure of 150 

seconds, to include movement 

from the 600 yard-line to the 500 

yard-line, adopt the Prone Position 

and engage the targets

Scoring: 5 points per hit (regardless 

of location), six or more hits on a 

target is considered a squared target. 

The maximum bonus points per stage 

of fire is 36 (number of squared 

targets X 6,

i.e. 6X6=36 point bonus)

Stage 2- Rapid Fire

400 yds

Prone position

Ammunition based on team 

leader fire control plan

6 x each FIG 11 per team

Timing: One exposure of 60 

seconds, to include movement 

from the 500 yard-line to the 400 

yard-line, adopt the Prone Position 

and engage the targets

Scoring: 4 points each hit, six or 

more hits is a squared target. The 

maximum bonus points per stage 

of fire is 36 (number of 

squared targets X 6, i.e. 6X6=36 

point bonus)

Coordinating Instructions

Stage 1: Each team will be lined up on the 600 yard line in the Standing Alert position (spaced 

approximately one meter apart). Weapons and magazines will be unloaded. All ammunition (128 

rounds) will be positioned on the 500 yard line. On command (when the targets appear), the 

teams will move rapidly to the 500 yard line, recover and distribute the ammunition, fill 

magazines, “Load Magazine”, “Make Ready” and commence fire when ready. Magazines may 

only be loaded by hand, or with through the use of a speed loader (both issued speed loader and

commercial models are authorized). Only one speed loader is authorized per team. There is no 

limit to the number of rounds any one competitor may fire in the time allowed. Targets will be 

exposed for 150 seconds. After time expires and firing is complete, weapons will be made safe 

and cleared. Once cleared, the team will stand, be given 60 seconds to prepare for the next stage 

while the targets are scored and spotted. A maximum of only 6 hits per target will be spotted.

Stage 2: On command (when targets appear), from the Standing Alert position, the team will 

have 60 seconds to advance from the 500-yard line to the 400-yard line, adopt the Prone 

position, make ready and engage the targets with the remaining rounds. After time expires and 

firing is complete, weapons will be cleared and the team will move to the pits to receive and 

verify their score.
APPENDIX 8

47

TASK: Bianchi Battle – CT5120

INTENT: Test team coordination, endurance and marksmanship. The intent is to continuously change this match format, 

conditions and standards to provide the maximum challenge without preparation and gaming of the match.

CONDITIONS: As a team of participants with M16/M4 series rifle/carbine with the number of rounds TBD, and a 

M9/M17 pistol with the number of rounds TBD, M500/590 shotgun with the number of rounds TBD; complete an 

unknown number of stages on an Unknown Distance Range in no more than a specified amount of time (TBD).

STANDARD: Achieve the highest number of points possible. Overall time is the tie breaker.

Coordinating Instructions:

Coordinating Instructions will be issued to the team captains at the first official

team captain's meeting.

It will be the responsibility of each team captain to prepare their team(s) for this

course of fire.

Scoring Time Bonus:

The team must complete the course of fire within the alotted amount of time or 

the team will not recieve a score. The time limit and bonus chart will be 

provided during the pre-match briefing.

CT5120
APPENDIX 9

48

TASK: Anti body Armor - Match PI2250/PT2350 CHANGE: Must draw from holster for each exposure on stage 1

INTENT: To simulate engaging an enemy combatant wearing body armor followed by rapid fire engagements on multiple 

targets representing enemy combatants. Match PT2350 is a paper match of combined scores from match PI2250.

CONDITIONS: As a participant with an M9/M17 pistol and 36 rounds, complete 2 stages on a Known Distance (KD) 

Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 180.

Scoring

Stage 1:

•15 Yds

•Holstered position, 

returning to holster 

after each exposure

•12 shots / 1 X 12 round 

magazine

•4 x Fig 11 Pistol

•4 exposures of 4 seconds, 

minimum

interval of 7 seconds

•60 Points Max

Stage 2:

•15 Yds

•Holstered position to 

Ready position

•24 shots / 2 x 12 round 

magazines

•4 x Fig 11 Pistol

•4 exposures, one each of 

7 seconds, 6 seconds, 5 

seconds, 4 seconds; 

minimum 7 second 

intervals

•120 Points Max

• Participants must have 

a hit inside the facial 

scoring area to receive a 

score on the target. 

Only 1 facial hit is worth 

five points. Excessive 

facial hits are worth two 

points each. The facial 

scoring area is 

designated by the line 

around the face and the 

bottom edge of the 

helmet.

Coordinating Instructions

•Stage 1 shooters engage each target from left to right, placing two shots 

in the torso region first and the third shot in the facial scoring area.

Shooters will safely return to the holster upon command after each 

exposure

• Stage 2 First exposure - Engage targets 1, 2, 3, and 4 left to right, placing 

one shot on each target, return to target 1 for the last two shots, in 7 

seconds; Second exposure - repeat firing sequence of first exposure in 6 

seconds. Third exposure - participants engage targets 2, 3, 4, with two 

rounds each in 5 seconds; Fourth exposure - repeat firing sequence of 

third exposure in 4 seconds.

•Match PT2350 is a paper match only. The 4 team members scores for 

PI2250/PT235

match PI2250 will be combined for the final score for MatchPT2350.
APPENDIX 10

49

TASK: Combined Arms Barricade Match – CT5110

INTENT: Assess your ability as a team to engage enemy combatants from behind covered positions.

CONDITIONS: As a team of participants with M9/M17 pistol, M16/M4 series rifle/carbine, 24 rifle rounds and 16 pistol 

rounds each; complete 2 stages on a Known Distance Range. Target configuration consists of 2 each FIG 11 Pistol and 2 

each FIG 21. Participants will reload on demand throughout the exercise. The first shot for pistol stage must be fired in 

double action.

STANDARD: Achieve the highest number of points possible. The maximum point value is 200.

Stage 1: Rifle

•UKD to 100 Yds

•Alert/advance to Barricade, 

Kneeling supported to Standing 

supported

•20 shots / 2 x 10 round 

magazine

•2 x FIG 11 Pistol

•1 exposure of 90 seconds

•100 Points Max

Stage 2: Pistol

•100 to 25 Yds

•Advance to Rifle Standing to Pistol 

Kneeling position

•4 rifle shots / 1 magazine

•16 pistol shots / 2 x 8 round 

magazines

•2 x FIG 21

•1 Exposure of 50 seconds

•100 Points Max
Appendix 10 (Cont.)

50

CT5110 Coordinating Instructions:

Report to Stage Starting Line and Go AMBER: Following the commands from the tower, Shooters will go AMBER 

with their pistol (8 round magazine loaded with slide forward on empty chamber and on SAFE) and holster. Then go 

AMBER with rifle (10 round magazine loaded with bolt forward on empty chamber and on SAFE).

Stage 1: On the command "GO" Shooters will have 90 seconds to move out at their own pace towards their designated 

firing point and transition from the moving alert to the Kneeling Supported Position, MAKE READY and engage Target 1 

with a 10 round magazine from the keyhole cutout in the center of the barricade. Reload on demand, transition to a 

Standing Supported Position and engage target 2 with 10 rounds. At the completion of Stage 1, either rounds complete or 

when the time limit has expired, shooters will make the rifle GREEN (with bolt locked to the rear to show clear) and 

prepare for Stage 2.

Stage 2: At the 100 yard line, behind the barricade, Shooters will go AMBER with their rifle (4 round magazine loaded 

with bolt forward on empty chamber). On the command “GO” shooters will have 50 seconds to move from the 100 yard 

line to the 25 yard line at their own pace. Upon reaching the 25 yard line, assume the Rifle Standing position, MAKE 

READY and engage each FIG 21 target with 2 rounds to the head/face scoring area. Once all 4 rifle rounds have been 

fired, make the rifle GREEN (rifle may be grounded or slung, but must bolt must be locked to the rear), Shooter will adopt 

a pistol kneeling position, draw the pistol, MAKE READY and engage the body/center mass area of each FIG 21 target 

with 8 rounds each. Upon all rounds complete or when the time limit has expired, Shooters will make all weapons 

GREEN(bolt and slide locked to rear to show clear).

Scoring:

• Any round that touches the scoring area will count for a score if it is theproper 

caliber round on target and does not exceed the maximum amount of hits per 

target.

• FIG 11 Pistol target hits must be 5.56mm, no more than10 hits allowedfor each

target.

• FIG 21 hits must have 2 rifle hits in the head/face scoring area. Maximum of2 rifle 

hits per FIG 21 target. Rifle hits in the torso of the FIG 21 will notcount.

•Maximum of 8 pistol rounds per FIG 21 target. Pistol hits in the head/face 

scoring area are minimum score value possible for thattarget.

CT5110
APPENDIX 11

51

TASK: Combat Rifleman (Forward Assault) – RI3250/RT3350

INTENT: Assess your shooting abilities by utilizing multiple positions according to a load plan at your discretion. 

CONDITIONS: As a participant with an M16/M4 series rifle/carbine and 60 rounds; complete 9 stages on a Known 

Distance (KD) Range. Magazines will be filled with the amount of ammunition at the competitors’ discretion as long as the 

total amount filled does not exceed 60 rounds. Match RT3350 is a paper match of combined scores from match RI3250.

STANDARD: Achieve the highest number of points possible. The maximum individual competitor point value is 300.

Stage 1- Slow fire

•300 Yds

•Prone unsupported 

position

•6 shots - Pull and mark 

each shot

•1x FIG 11 Target

•6 minutes

•30 Points Max

Stage 2- Rapid Fire

•300 Yds

•Prone unsupported 

position

•8 shots

•2x FIG 11 Target

•30 seconds

•40 Points Max

Stage 3- Rapid Fire

•200 Yds

•Kneeling unsupported 

position

•4 shots

•1x FIG 11 Target

•25 Seconds

•20 Points Max

Stage 4- Snap Fire

•200 Yds

•Sitting position

•8 shots

•FIG 11 or FIG 12 Target 

over a 1.5 meterfront

•8 exposure of 3 seconds

•40 Points Max

Stage 5 - Rapid Fire

•200 Yds

•Prone unsupported 

position

•10 shots

•1 x FIG 11 and 1 x FIG 

12 Target

•5 exposures of 5 

seconds

•50 Points Max

Stage 6- Rapid Fire

•100 Yds

•Kneeling unsupported 

position

•6 shots

•1x FIG 11 and 2x FIG 12 

Targets

•30 seconds

•30 Points Max

Stage 7- Snap Fire

•100 Yds

•Low Ready position

•4 shots

•1x FIG 12 Target

•4 exposures of 3 

seconds

•20 Points Max

Stage 8- Dual Position 

Engagement

•100 to 50 Yds

•Low Ready position 

then kneeling 

unsupported positions

•8 shots

•1x FIG 12 Targets

•4 exposures of 6 

seconds

•40 Points Max

Stage 9- Snap

•50 to 25 Yds

•Low Ready position

•6 shots

•1x FIG12Target

•3 exposures of 2 

seconds

•30 Points Max
APPENDIX 11 (cont.)

52

Coordinating Instructions

After the initial command to "Load Magazine" and "Make Ready" there will be no 

further commands to do so during this course of fire. All competitors are responsible for 

reloading on their own as needed.

Stage 1: Hits and visible misses will be spotted. The target will be engaged with the 

spotting discs in place.

Stage 2: Will begin in the prone unsupported position. Upon exposure of the targets, 

competitors will engage each target with 4 shots each for a total of 8 shots.

Stage 3: Competitors advance from 300 on order at a walk. Upon exposure of the target, 

competitors will move to the 200-yard line, adopt the kneeling unsupported position and 

fire 4 shots.

Stage 4: Targets are exposed randomly (either FIG 11 or FIG 12) in three positions over 1-

1/2 meter frontage. One shot will be fired per each exposure.

Stage 5: Each exposure will be engaged with 2 shots, one shot at each target.

Stage 6: Competitors advance from 200-yard line aligned to the center and on order. 

Upon exposure of the targets, competitors will move to the 100-yard line, adopt the 

kneeling unsupported position and fire 6 shots, 2 shots at each target.

Stage 7: Targets are exposed randomly over intervals of 5 - 10 seconds. One shot will be 

fired at each exposure.

Stage 8: Four exposures of one target in the competitors designated target lane. 

Competitors will advance on order in the Low Ready position after each exposure. Upon 

exposure of the first target, all competitors will stop and engage their target as it appears 

with 2 shots; first shot from the standing position, second shot from the kneeling 

unsupported position. Upon the completion of each exposure, competitors will apply 

safety catches and return to the Low Ready position.

Stage 9: Each exposure will be engaged with two shots. Competitors will advance, on order, 

after each exposure. Starting position for each engagement is Low Ready position.

RI3250

/ RT3350
APPENDIX 12

53

TASK: Combat Pistol EIC – PI2210

INTENT: Conduct a validated EIC match in order to award LEG points.

CONDITIONS: As a participant with an M9/M17 pistol and 40 rounds, complete 4 stages on a Known Distance (KD) 

Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 200.

Stage 1:

•30 Yds

•Standing position

•10 shots / 2 five 

round magazines

•2 x EIC Combat 

Targets

•60 Seconds

•50 Points Max

•Engage target 

one with 5 

rounds, reload, 

then engage 

target two with 5

Stage 2:

•25 Yds

•Standing to 

Kneeling to Prone 

position

•10 shots / 2 five 

round magazines

•2 x EIC Combat 

Target

•45 Seconds

•50 Points Max

•Engage target 

three with 5 

rounds from the 

Kneeling Position, 

reload, engage 

target four with 5 

rounds from the 

Prone position.

Stage 3:

•20 Yds

•Standing position

•10 shots / 2 five 

round magazines

•2 x EIC Combat 

Target

•20 Seconds

•50 Points Max

•Engage target 

one with 5 

rounds, reload, 

engage target two 

with 5 rounds.

Stage 4:

•15 Yds

•Standing position

•10 shots / 2 five 

round magazines

•2 x EIC Combat 

Targets

•15 Seconds

•50 Points Max

•Engage target 

three with 5 

rounds from the 

Standing position, 

reload, engage 

target four with 5 

rounds.
APPENDIX 13

54

TASK: Combat Rifle Excellence-In-Competition – RI3210

INTENT: Conduct a validated EIC match in order to award LEG points. 

CONDITIONS: As a participant with an M16/M4 series rifle/carbine and 50 rounds, complete 5 stages on a Known 

Distance (KD) Range. This course of fire will utilize the Alert Position throughout the course of fire. Visible misses will be

marked.

STANDARD: Achieve the highest number of points possible. The maximum point value is 250.

Stage 1- Sustained Fire

•400 Yds

•Prone position

•10 shots / 1 magazine

•1 x EIC Combat Target

•2 Minutes

•50 Points Max

Stage 2- Rapid Fire

•300 Yds

•Prone position

•10 shots / 2 X 5 round 

magazines

•1 x EIC Combat Target

•1 Minutes

•50 Points Max

Stage 3- Rapid Fire

•200 Yds

•Kneeling position

•10 shots / 2 x 5 round 

magazines

•1 x EIC Combat Target

•50 Seconds

•50 Points Max

Stage 4- Standing 

Kneeling

•100 Yds

•Standing to Kneeling 

position

•10 shots / 2 x 5 round 

magazines

•2 x EIC Combat Targets

•40 Seconds

•50 Points Max

Stage 5 - Rapid Fire

•75 -25 Yds

•Alert/Standing position

•10 shots / 1 magazine

•2 x EIC Combat Targets

•4 Seconds at 75 yds 3 

seconds at 50 yds 2 

seconds at 25 yds

•50 Points Max

Coordinating Instructions

This course of fire requires that the shooter start each exposure from the Low 

Ready or "Alert" Postion (rifle at a 45 degree downward angle, butt stock on 

the shoulder) during stage 5. Failure to do so will result in a 5 point penalty. 

May not use the Squatting position during this match.

Stages 1-4 will begin 25 yards behind the firing line, then move to the firing line 

and engage targets when they appear. In stage 4 shooters engage target one 

with five rounds from the Standing position, reload, then engage target two 

with 5 rounds from the Kneeling position. In stage 5 participants have four 

seconds to fire as many rounds as desired at either target from 75 yards.

Participants then move, on order from the tower, to the 50 yard line where they 

have three seconds to fire as many rounds as desired at either target. Then 

move again, on order, to the 25 yard line, with two seconds to fire as many 

rounds as desired at either target. Participants must fire five rounds at each 

target. Excessive hits will be treated as misses.

RI3210
APPENDIX 14

55

TASK: General George Patton Combat Pistol –PT2100

INTENT: Effectively coordinate a fire plan between team members with increased heart rate and breathing. 

CONDITIONS: As a team of participants with M9/M17 pistol and 51 rounds each; complete 4 stages on a Known 

Distance Range. Four firing members shoot on six targets incorporating fire distribution. Magazines are filled prior to 

Stage 1. Equipment must be worn during the entire exercise. Magazines will be filled with the amount of ammunition at the 

competitors’ discretion as long as the total amount filled does not exceed 15 rounds per magazine and 17 rounds per stage 

offiring, and all competitors conduct a reload under time.

STANDARD: Achieve the highest number of points possible. The maximum point value is 1110.

Stage 1:

•Each team is 

required to 

successfully move 

300 yards in 2 

minutes with all 

required 

equipment. 

Failure to 

complete the 

movement in 

time results in 

disqualification 

from the rest of 

the stages. Once 

time has ended 

shooters begin 

Stage 2.

Stage 2:

•30 Yds

•Holstered to 

Standing 

unsupported 

position

•17 shots each

•6 x Fig 11 Pistol

•35 Seconds

•340 Points Max

Stage 3:

•25 Yds

•Holstered to 

Standing 

unsupported 

position

•17 shots each

•6 x Fig 11 Pistol

•30 seconds

•340 Points Max

Stage 4:

•20 Yds

•Holstered to 

Standing 

unsupported 

position

•17 shots each

•6 x Fig 11 Pistol

•25 seconds

•340 Points Max

Coordinating Instructions for Bonus:

If all targets are hit with 6 or more 5s, the team earns a bonus of 30 points. 

If all targets are hit with 12 or more 5s, the team earns a bonus of 60 points. 

If all targets are hit with 18 or more 5s, the team earns a bonus of 90 points. 

PT210

The bonus is 30, 60 OR 90 points. Only 1 bonus is allowed.
APPENDIX 15

56

TASK: Know Your Limits Barricade Team Match - RT3195

INTENT: Successfully distribute fires within the target array by assigning the most capable team member to a selected 

target, from a designated firing position and issued a determined number of rounds in order to achieve the highest score 

possible.

CONDITIONS: As a team of participants, with individual service rifles, a determined number of rounds to a maximum of 

10 rounds, each member firing from a designated position, on a selected target at an unknown distance and within the 

specified time limit. Team members will advance an unknown distance from a starting position to the firing line/barricade, 

engage an assigned target from an unknown distance, with a given number of rounds. The team leader will be responsible 

for selecting and assigning each member to a specified barricade, with a selected target (from among the target figures 

allowed) and with an assigned number rounds from the total number of rounds provided to the team. Spotting scopes or 

binoculars may be used. Only members of the team are allowed forward of the ready/starting line. Each member must be 

assigned to a firing point and achieve at least one scoring hit on that assigned target.

STANDARD: Achieve the highest team aggregate number of points possible from hits scored on the assigned target array. 

The team will have 120 seconds to advance, adopt the required firing position and engage the assigned target with the 

assigned number of rounds. Maximum point value is 150.

Firing Point #1A Firing Point #1B Firing Point #1C Firing Point #1D

Pos: Standing supported

Rng: UKD 100-200 yds

Rnds: #Assigned by TL 

Tgt: Assigned by TL

Pos: Modified Kneeling

supported (keyhole portal) 

Rng: UKD 100-200 yds

Rnds: #Assigned by TL 

Tgt: Assigned by TL

Pos: Modified Prone (base

portal)

Rng: UKD 100-200 yds

Rnds: #Assigned by TL 

Tgt: Assigned by TL

Pos: Kneeling Supported

Rng: UKD 100-200 yds

Rnds: #Assigned by TL 

Tgt: Assigned by TL

Coordinating Instructions

• Time Limit: 120 seconds

• 30 rounds per team (Tm Ldr will assign number of rounds to each member-10 round maximum per teammember)

• Minimum of 1 scoring hit must be achieved on each target. Failure to achieve will result in a 25 point penalty 

for each target.

• Maximum of 10 scoring hits allowed per target. Excess hit rules will apply.

• Each Firing Point will have a designated firing position; TL will assign each members to a firing point.

• Target to be engaged from each firing point will be selected by the TL and assigned to each firing point.

• The number of rounds fired at each target will be determined and assigned by the TL.

• Targets that may be assigned to a team member; 1 each from these 4 target figures.

o Figure 11 (pistol)

o Figure 12

o Figure 14

o Combat EIC target

Tie Break Rules:

• The greatest number of 5s, 4s, 3s

• The greatest number of 5s, 4s, 3s on 

the Combat EIC target

• The greatest number of 5s, 4s on 

the Figure 14 target
APPENDIX 17

57

TASK: Team Covering Fire – RT3180 (CHANGE)

INTENT: Test competitors’ speed and ability to engage targets with an increased heart rate under a time constraint. 

CONDITIONS: As a team with an M16/M4 series rifle/carbine and 30 rounds per team member; complete 3 stages on a 

Known Distance (KD) Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 600.

Stage 1:

•600 Yds

•Prone position

•10 shots per team 

member

•FIG B

•60 seconds

•50 Points max per 

team member

Stage 2:

•500 Yds

•Prone position

•10 shots per team 

member

•FIG B

•120 seconds

•50 Points max per 

team member

Stage 3:

•400 Yds

•Prone position

•10 shots per team 

member

•FIG B

•120 seconds

•50 Points max per 

team member

Coordinating Instructions:

• At the 600 yard line, teams will start from the Low Ready position, when 

their target appears assume the Prone firing position, "Make Ready" and 

engage the FIG B with 10 rounds each. Remaining in the Prone position, 

once your target appears again you will move to the 500 yard line, "Make 

Ready" and engage the FIG B with 10 rounds each. Remaining in the Prone 

position, once your final target appears you will move to the 400 yard line, 

"Make Ready" and engage the FIG B with 10 rounds each. The coach may 

carry a rifle, but is not allowed to carry ammunition. All weapons will have 

their safeties checked prior to movement. Team members will occupy the 

center of the numbered firing point (spaced approximately one meter 

apart). Team members may open fire as soon as they are in the 

appropriate firing position.
APPENDIX 17

58

TASK: Falling Plates – RT3130

INTENT: Engage falling plates from the any position as fast as possible, with the fewest rounds as possible, after 

advancing.

CONDITIONS: As a team of participants with an M16/M4 series rifle/carbine and 5 rounds per team member; complete 

1 stage on a Known Distance (KD) Range. Falling plates will be engaged after the team advances to the designated firing 

point. Time stops when the last plate falls or all rounds have been fired.

STANDARD: Achieve the highest number of hits possible in the fastest time possible with the fewest rounds required.

Stage 1

•300 Yds

•Any position

•5 shots / 1 magazine per team member

•8-steel targets

•1 Exposure - As much time asrequired

Coordinating Instructions

• On command, the four person team will advance rapidly from the 400 yard line to the 300 

yard line. Carry out “Make Ready” on their own when they are in position at the 300 yard 

line and attempt to shoot down all of their assigned targets (plates) as fast as possible in 

the fewest rounds needed.

• Plates must fall down to count. Plates that are turned and not knocked down do not count 

as a successfully knocked down plate target.

• Scoring: The fastest team to knock down all plates wins. Times will be recorded by shot timers 

to the nearest 100th of a second

• If teams have a tie the Tie breaker will be:

Most number of rounds remaining. (If both teams have the same number, go to the 

next tie breaker)

In the event of an unbreakable tie for 1st thru 10th place, the teams will re-shoot.

 Otherwise, the teams with tied scores will receive the same place value.
APPENDIX 18

59

TASK: 100 – 600 AFSAM Special Zero – RI3040 (AFSAM ONLY) (This is not a scored event)

INTENT: Test competitors’ marksmanship ability with their issued 5.56 caliber weapon system while gathering zero data. 

CONDITIONS: As a participant with a match authorized 5.56 caliber weapon system and 100 rounds per competitor; 

complete 5 stages on a Known Distance (KD) Range. Each stage will be given a block time. Each team will be assigned 

firing points and radios. Teams will be responsible for conducting their own zero time and pit operations during the block 

time of 30 minutes. All targets will be available to be fired on. It is up to the team captain and competitors on the amount of 

rounds fired at each yard line and which targets are fired on. Each competitor will be given 100 rounds total in order to 

complete the course of fire. There is no set fire plan for this course of fire.

STANDARD: This match will not be for score. This is to gather zero information for weapon systems on the targets that 

will be utilized throughout the AFSAM.

Stage 4:

•500 Yds

•Any authorized position

•number of rounds 

determined by the 

competitor

•target of your choice

•30 minute block time

Stage 5:

•600 Yds

•Any authorized position

•number of rounds 

determined by the 

competitor

•target of your choice

•30 minute block time

Stage 1:

•100 Yds

•Any authorized position

•number of rounds 

determined by the 

competitor

•target of your choice

•30 minute block time

Stage 2:

•300 Yds

•Any authorized position

•number of rounds 

determined by the 

competitor

•target of your choice

•30 minute block time

Stage 3:

•400 Yds

•Any authorized position

•number of rounds 

determined by the 

competitor

•Target of your choice

•30 minute block time
APPENDIX 19

60

TASK: The Xiphos – CA1 & The Hoplon – CA2 (AFSAM ONLY)

INTENT: Test individual concentration, endurance, and marksmanship skill under duress in an unfamiliar environment. 

The intent is to continuously change this match’s format, conditions, and standards to provide the maximum challenge 

without preparation and gaming of the match.

CONDITIONS: As a participant with an M16/M4 series rifle/carbine with the number of rounds TBD, M9 or M17 pistols 

with the number of rounds TBD, M500/590 shotgun with the number of rounds TBD; complete two unknown stages in no 

more than the specified amount of time (TBD).

STANDARD: Achieve the highest number of points possible. Greatest number of 5’s is the tie breaker.

Coordinating Instructions:

Competitors must be prepared to traverse a gauntlet of paper and steel targets 

varying from 10-200yds in distance with their issued rifle, pistol, and a staged 

M500 Shotgun. Each stage consists of three phases using a combination of all 

three weapons. 

All traditional targets require two scored hits to neutralize, and designated 

"armored" targets require one additional hit in the facial scoring area. Every hit 

on white "hostage" targets constitutes a -10pt. penalty.

All weapons must be made safe with finger off the trigger when moving between 

shooting boxes. Competitors will receive a verbal warning on the first infraction, 

and immediate stage disqualification for subsequent infractions.

All stage objects are considered "hard cover." Any rounds passing through hard 

cover will not be scored. Shooters will receive one verbal warning when striking 

hard cover, and will be disqualified if they continue to shoot hard cover.

CA1 & CA2
APPENDIX 20

61

TASK: Night Reflexive Fire – RN1 (AFSAM ONLY)

INTENT: Assess the competitor’s skill on multiple target engagements in a low light close quarter’s environment. 

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, Night Optic Device, an Aiming Laser, and 36 

rounds, complete 2 stages on a Known Distance (KD) Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 180.

Stage 1:

•25 Yds

•Low Ready position

•12 shots / 1 X 12 round 

magazine

•4 x Fig 11 Pistol

•4 exposures of 4 seconds, 

min. interval 7 seconds

•60 Points Max

Stage 2:

•25 Yds

•Low Ready position

•24 shots / 2 x 12 round 

magazines

•4 x Fig 11 Pistol

•4 exposures, one each 

of 7 seconds, 6 

seconds, 5 seconds, 4 

seconds; minimum 7 

second intervals

•120 Points Max

Scoring

•Participants must have a hit 

inside the facial scoring area 

to receive a score on the 

target. Only 1 facial hit is 

worth five points. Excessive 

facial hits are worth two 

points each. The facial 

scoring area is designated 

by the line around the face 

and the bottom edge of the 

helmet. A 5 point penalty 

will be assessed for each 

exposure for poor laser 

discipline.

Coordinating Instructions

In stage 1 shooters engage each target from left to right, placing two shots in 

the torso region first and the third shot in the facial scoring area. From the 

Low Ready position, with lasers deactivated, on the command "fire" shooters 

will rotate their safety selector switch to fire, activate their Aiming laser, and 

engage their target. Upon the command of "cease fire" shooters will place 

their selector lever on safe, deactivate their aiming laser, assume the Low 

Ready position, and await commands from the tower.

During stage 2 First exposure -Engage targets 1, 2, 3, and 4 left to right,placing 

one shot on each target, return to target 1 for the last two shots, in 7 seconds, 

then return to the Low Ready position, with the aiming laser turned off; 

Second exposure -repeat firing sequence of first exposure in 6 seconds, then 

return to the Low Ready position. For the Third exposure -participants engage 

targets 2, 3, 4, with two rounds each in 5 seconds; Fourth exposure -repeat 

firing sequence of third exposure in 4 seconds, then return to the Low Ready 

position. The aiming laser may only be activated after the command of fire 

and will be deactivated in the low ready position.

RN1
APPENDIX 21

62

TASK: Night Close Quarter Battle – RN2 (AFSAM ONLY)

INTENT: Test competitor’s capabilities in a close quarter’s environment.

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, Night optic Devices, an Aiming Laser, and 40 

rounds; complete 4 stages on a Known Distance (KD) Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 200.

Stage 1- Cover Fire

•100 Yds

•Kneeling 

unsupported 

position

•10 shots / 1 mag

•1 x Fig 11 Rifle

•1 exposure of 25 

seconds

•50 Points Max

Stage 2- Cover Fire

•75 Yds

•Kneeling 

unsupported 

position

•10 shots / 1 mag

•1 x Fig 11 Rifle

• 1 exposure of 20 

seconds

•50 Points Max

Stage 3 - Snap

•50 Yds

•Low Ready 

position

•10 shots / 1 mag

•1 x Fig 11 Pistol

•5 exposure of 3 

seconds

•50 Points Max

Stage 4 - Snap

•25 Yds

•Low Ready 

position

•10 shots / 1 mag

•2 x Fig 14

•3 Exposures of 3 

seconds

•50 Points Max

Coordinating Instructions

Stages 1-4 begin in the Standing Low Ready position with lasers off. In stage 1 

shooters adopt the Kneeling or Squatting position, activates their aiming 

laser, and fire ten rounds on the left target. In stage 2 shooters adopt the 

Kneeling or Squatting position, activates their aiming laser, and fire ten 

rounds on the right target. In stage 3 only two shots may be fired with each 

exposure on the figure 11 pistol target after each engagement the shooter 

will deactivate their laser and return to the low ready. In stage 4 competitors 

may fire any number of shots within each exposure. All shots must be on the 

Figure 14 target during stage 4. After each engagement shooters must 

deactivate their aiming laser and return to the low ready. A five point penalty 

will be assessed for each exposure for poor laserdiscipline.

RN2
APPENDIX 22

63

TASK: Hoplite Run – OR1 (AFSAM ONLY)

INTENT: Test competitor’s physical endurance and marksmanship abilities by utilizing multiple positions at various 

distances.

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, and 50 rounds; complete 5 stages on a Known 

Distance (KD) Range. Magazines are filled prior to Stage 1. Equipment must be warn during the entire exercise.

STANDARD: Achieve the highest number of points possible. The maximum individual competitor point value is 250.

Stage 1- Movement

•From the starting line, 

at the command "Rifles 

Free", targets will 

appear downrange. 

Competitors will move 

800 meters along the 

authorized route to 

their 400 yard firing 

point. Once in position 

perform "MAKE READY" 

and engage your target.

Stage 1- Cont.

•400 Yds

•Prone unsupported 

position

•10 shots

•1x FIG 11 Rifle

•5 minutes

•50 Points Max

Stage 2- Rapid Fire

•300 Yds

•Prone unsupported 

position

•10 shots

•1x FIG 11 Rifle

•60 Seconds

•50 Points Max

Stage 3- Rapid Fire

•200 Yds

•Kneeling 

unsupported position

•10 shots

•1x FIG 11 Rifle

•60 Seconds

•50 Points Max

Stage 4- Cont.

•100 Yds

•Kneeling 

unsupported position

•10 shots

•1x FIG 11 Rifle

•60 Seconds

•50 Points Max

Stage 5- Rapid Fire

•100 Yds

•Standing 

unsupported position

•10 shots

•1x FIG 11 Rifle

•60 Seconds

•50 Points Max

Coordinating Instructions

Stage 1 - Firers will start with all magazines filled and must stay 

on the designated 800 meter route. Anyone who leaves the 

route will be disqualified. Targets will be exposed for 5 

minutes, at the end of the time the targets will go down. If a 

firer fails to engage their target at 400 yds before the time has 

elapsed the firer forfeits those shots but may continue on.

There will be a 20-second delay between all stages to allow for 

safeties to ensure all weapons are "GREEN AND CLEAR". 

Movements will be done in the "GREEN AND CLEAR" status.

OR1
APPENDIX 23

64

TASK: Annual Weapons Qualification Table VI Stage 1 – OR2 (AFSAM ONLY)

INTENT: Test competitor’s ability to engage and defeat single and multiple threats at varying ranges from supported and 

unsupported standing, kneeling, and prone firing positions, during day visibility conditions using ball ammunition.

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, and 40 rounds; complete 4 phases on a pop-up 

range. Magazines are filled prior to Phase 1. Equipment must be warn during the entire exercise.

STANDARD: Achieve the highest number of points possible. The maximum individual competitor point value is 160.

Phase 1- Prone 

unsupported

•50-300 Meters

•Standing to 

Prone 

unsupported 

position

•10 shots

•E-type and F-type 

silhouettes

•67 seconds

•50 Points Max

Phase 2- Prone 

supported

•100- 300 meters

•Prone supported 

position

•10 shots

•E-type silhouette

•63 seconds

•50 Points Max

Stage 3- Kneeling 

supported

•50-250 meters

•Kneeling 

supported 

position

•10 shots

•E-type and F-type 

silhouettes

•59 Seconds

•50 Points Max

Stage 3- Standing 

supported

•50-250 meters

•Standing 

supported 

position

•10 shots

•E-type and F-type 

silhouettes

•49 Seconds

•50 Points Max

Coordinating Instructions

Phases 1 - Firers will start at the Low Ready and engage the first target from 

the standing unsupported position. There is a 5-second delay between the 

first and second engagement to allow the firer to go to prone. There is a 3-

second delay between all other engagements in this phase. A 10-second delay 

time is incorporated at the end of the phase to facilitate reload and firing 

position change.

Phase 2 & 3 - There is a 3-second delay between all engagements. A 10-

second delay time is incorporated at the end of the phase to facilitate reload 

and firing position change.

Phase 4 - There is a 3-second delay between all engagements.

OR2
APPENDIX 24

65

TASK: Night Combat Rifleman (Forward Assault) – RN3 (AFSAM ONLY)

INTENT: Assess your shooting abilities by utilizing multiple positions according to a load plan at your discretion. 

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, Night Optic Devices an Aiming Laser, and 50 

rounds; complete 6 stages on a Known Distance (KD) Range. Magazines will be filled with the amount of ammunition at 

the competitors’ discretion as long as the total amount filled does not exceed 50 rounds.

STANDARD: Achieve the highest number of points possible. The maximum individual competitor point value is 250.

Stage 1- Slow fire

•300 Yds

•Prone unsupported 

position

•5 shots - Pull and 

mark each shot

•1x FIG B Target

•5 minutes

•25 Points Max

Stage 2- Rapid Fire

•300 Yds

•Prone unsupported 

position

•10 shots

•1x FIG B Target

•60 seconds

•50 Points Max

Stage 3- Rapid Fire

•200 Yds

•Kneeling 

unsupported position

•10 shots

•1x FIG 11 Rifle

•30 Seconds

•25 Points Max

Stage 4- Rapid Fire

•200 Yds

•Prone 

unsupported 

position

•10 shots

•1 x FIG 11 and 1 x FIG 

12 Rifle Target

•5 exposure of 

10 seconds

Stage 5 - Rapid Fire

•100 Yds

•Kneeling 

unsupported position

•10 shots

•1 x FIG 11 and 1 x FIG 

12 Rifle Target

•45 seconds

•50 Points Max

Stage 6- Snap Fire

•100 Yds

•Low Ready position

•5 shots

•1x FIG 11 Rifle

•3 exposures of 5 

seconds

•25 Points Max
APPENDIX 24 (cont.)

66

Coordinating Instructions

After the initial command to "Load Magazine" and "Make Ready" there will be 

no further commands to do so during this course of fire. All competitors are 

responsible for reloading on their own as needed. Competitors will NOT move 

with loaded weapons.

Stage 1: Hits and visible misses will be spotted. The target will be engaged with 

the spotting discs in place.

Stage 2: Will begin in the prone unsupported position. Upon exposure of the 

targets, competitors will engage the target with 10 shots.

Stage 3: Competitors advance from 300 to 200 on order at a walk. Upon exposure 

of the target, adopt the kneeling unsupported position and fire 10 shots.

Stage 4: Each exposure will be engaged with 2 shots, one shot at each target.

Stage 5: Competitors advance from 200 to 100 on order at a walk. Upon 

exposure of the targets, adopt the kneeling unsupported position and fire 10

shots, 5 shots at each target.

Stage 6: Target is exposed randomly over intervals of 5 - 10 seconds.

RN3
APPENDIX 25

67

TASK: Night Combat Barricade – RN4 (AFSAM ONLY)

INTENT: Assess your shooting abilities by utilizing multiple positions.

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, Night Optic Devices an Aiming Laser, and 40 

rounds; complete 4 stages on a Known Distance (KD) Range.

STANDARD: Achieve the highest number of points possible. The maximum individual competitor point value is 200.

Stage 4- Snap Fire

•100 Yds

•Standing barricade supported to Kneeling barricade supported

•10 shots

•1 x FIG 11 Rifle Target

•5 exposure of 5 seconds

•50 Points Max

Stage 1- Slow fire

•300 Yds

•Prone unsupported

•10 shots / 2 x 5 round 

magazines

•1x FIG B Target

•60 seconds

•50 Points Max

Stage 2- Rapid Fire

•200 Yds

•Kneeling 

barracade 

supported

•10 shots / 2 x 5 round 

magazines

•1X FIG 11 Rifle Target

•40 seconds

Stage 3- Rapid Fire

•100 Yds

•Left side Kneeling 

supported to Right Side 

Standing Supported

•10 shots / 2 x 5 round 

magazines

•1x FIG 11 Rifle Target

•30 Seconds

•50 Points Max
APPENDIX 25 (cont.)

68

Coordinating Instructions

All Exposures will start at the low ready, behind the barracade, and with 

the aiming laser deactivated.

Stage 1: On the command of "fire" Competitor assumes a prone unsupported 

firing position and fires 5 rounds at their figure B target conducts a magazine

change and fires 5 more rounds at the figure B target in 60 seconds.

Stage 2: On the command of "fire" Competitor assumes a kneeling barracade 

supported firing position and fires 5 rounds at their figure 11 Rifle Target 

conducts a magazine change and fires 5 more rounds at the figure 11 Rifle 

target in 40 seconds.

Stage 3: On the command of "fire" Competitor assumes a left side kneeling 

barracade supported firing position and fires 5 rounds at their figure 11 Rifle 

Target conducts a magazine change, Assumes a right side standing barracade 

supported possition and fires 5 more rounds at the figure 11 Rifle target in 30 

seconds.

Stage 4: On the command of "fire" Competitor assumes a standing barracade 

supported firing position and fires one round, then assumes a kneeling 

barracade supported firing position and fires 1 rounds at their figure 11 Rifle 

Target in 5 seconds then returns to the low ready position with weapon on 

safe and aiming laser deactivated to await next exposure.

RN4
APPENDIX 26

69

TASK: International Interservice Rifle Team Match – RT3600 (AFSAM ONLY)

INTENT: Assess your team’s shooting abilities by utilizing all positions and all distances fired throughout the match. 

CONDITIONS: As a team of 4 participants with a M16/M4 series rifle/carbine and 60 rounds each; complete 6 stages on 

a Known Distance Range. Coaching is permitted. Each team is responsible for their target/score verifier in the pits. The 

range staff will not be responsible for your own team verification.

STANDARD: Achieve the highest number of points possible. The maximum team point value is 1200.

Stage 1- Close Quarter

•100 Yds

•Standing, Kneeling 

or Squatting position

•10 shots / 1 magazine

•1 x FIG 12 Target

•5 exposures of 5 

seconds

•50 Points Max

Stage 2- Brief Attack

Encounter

•200 Yds

•Standing to sitting, 

kneeling or squatting 

position

•10 shots / 1 magazine

•2 x FIG 11 Target

•25 seconds

•50 Points Max

Stage 3- Sustained Fire

•300 Yds

•Low Ready to Prone 

unsupported position

•10 shots / 1 magazine

•1 x FIG 11Target

•2 minutes and 30 

Seconds

•50 Points Max

Stage 4- Snap Fire

•300 Yds

•Prone 

unsupported 

position

•10 shots / 1 magazine

•1 x FIG 12 Target

•10 exposure of 

3 seconds

Stage 5 - Slow Fire

•500 Yds

•Prone unsupported 

position

•10 shots / 1 magazine

•1 x FIG B Target

•60 seconds

•50 Points Max

Stage 6- The Run Down

•500, 400, 300, 200, 100

•500 Prone, 400 

Prone, 300 sitting, 

200 kneeling, 100

standing

•10 shots / 1 magazine

•1 x FIG B Target

•1 x FIG 12 Target

•1 exposure of 10 

Seconds followed by 

4 exposures of 40 

seconds
APPENDIX 26 (cont.)

70

Coordinating Instructions

Stage 1: First exposure starts from the Stage Starting, after the first exposure the 

competitor returns to the Low Ready between each exposure with the safety 

catch applied.

Stage 2: Participants adopt a Stage Starting position in the Load state with safety 

catch applied, feet flat on the ground, legs uncrossed. Upon exposure of the targets, 

assume the firing position.

Stage 3: Participants adopt a Stage Starting position in the Load state with safety 

catch applied. Upon exposure of the targets, assume the Prone position.

Stage 4: Competitors start from the prone unsupported position. 10 exposures of 3 

seconds, over 5 minutes with 2 exposures in the last minute of firing time, over a 

frontage of 1 1/2 meters.

Stage 5: Participants start from the Prone unsupported position and engage the 

target when it appears with 10 shots.

Stage 6: At 500 yards, participants are in the Stage Starting position in the Load 

status with safeties applied. When the target appears, participants adopt the 

prone unsupported position and fire two shots. On each subsequent exposure, 

participants advance to the next firing line, adopt the appropriate firing position 

and fire two shots. Participants must remain in the appropriate firing position 

until the target reappears. Selector levers will be on SAFE during all movement.

RT3600
APPENDIX 27

71

TASK: Conaway Challenge Cup – CT5160 (AFSAM ONLY)

INTENT: Test competitor’s capabilities in a close quarters with multiple weapon systems.

CONDITIONS: As a participant with an M16/M4 series rifle/carbine, M9/M17 pistol, and 30 rifle rounds and 10 pistol 

rounds; complete 4 stages on a Known Distance (KD) Range.

STANDARD: Achieve the highest number of points possible. The maximum point value is 200.

Stage 1- Cover Fire

•100 Yds

•Kneeling 

unsupported 

position

•10 shots / 1 

magazine

•2 x FIG 11 Pistol

•1 exposure of 25 

seconds

•50 Points Max

Stage 2- Cover Fire

•75 Yds

•Kneeling 

unsupported 

position

•10 shots / 1 

magazine

•2 x FIG 11 Pistol

• 1 exposure of 20 

seconds

•50 Points Max

Stage 3- Snap

•50 Yds

•Low Ready 

position

•10 shots / 1 

magazine

•2 x FIG 14 Pistol

•5 exposure of 3 

seconds

•50 Points Max

Stage 4 - Pistol -

•25 Yds

•Ready position

•10 shots / 

1 magazine

•2 x FIG 14

•3 Exposures of 

3 seconds

•50 Points Max

Coordinating Instructions

Stages 1-4 begin in the Stage Starting position. In stage 1 shooters adopt the 

Kneeling unsupported position, and fire ten rounds on the left target. In 

stage 2 shooters adopt the Kneeling unsupported position, and fire ten 

rounds on the right target. In stage 3 only two shots can be fired with each 

exposure on the left target, and must return to the Low Ready position 

between exposures. In stage 4 competitor's ground or sling their rifles and 

assume the pistol Ready position, and fire any number of shots within each 

exposure all shots must be on the righttarget, and must return to the Ready 

position between exposures.

CT5160
APPENDIX 28

72

TASK: General van Wiggen Trophy – GVWT (AFSAM ONLY)

INTENT: To simulate engaging an enemy combatant during a forward assault.

CONDITIONS: As a member of a 4-person relay team, with individual Pistols and individual Rifles, 96 rounds of 9mm, 

96 rounds of 5.56, complete 5 exercises on a Known Distance (KD) Range.

STANDARD: Achieve the lowest time possible by achieving the required number of hits and completing the run.

Exercise 1: Rifle

• 1 x 5 round magazine; 3 loose rounds 

(per Team Member)

• Prone unsupported

• 4-Person relay

• Combat equipment with pistol

• Range: 100 meters

• Bobbing target (target type)

Exercise 2: Rifle

• 1 x 5 round magazine; 3 loose rounds 

(per Team Member)

• Kneeling

• 4-Person relay

• Combat equipment with pistol

• Range: 100 meters

• Bobbing target (target type)

Exercise 4: Pistol

• 1 x 5 round magazine; 3 loose rounds 

(per Team Member)

• Kneeling

• 4-Person relay

• Combat equipment with rifle

• Range 25 meters

• Bobbing target (target type)

Exercise 3: Pistol

• 1 x 5 round magazine; 3 loose rounds 

(per Team Member)

• Standing

• 4-Person relay

• Combat equipment with rifle

• Range 25 meters

• Bobbing target (target type)

1 x 5 round magazine 9mm; 3 loose rounds 

Sitting

4-Person relay

Combat equipment with both weapons 

25 meters

Bobbing target (target type)

1 x 5 round magazine 5.56; 3 loose rounds

Standing

4-Person relay

Combat equipment with both weapons 

100 meters

Bobbing target (target type)

Pisto

l

Exercise 5 (Final) : Top 10 Teams

Rifle
APPENDIX 28 (cont.)

73

Coordinating Instructions

• 4-Person relay teams will complete each of the 4 exercises. Top 10 Teams with the lowest time will 

compete in the final.

• Competitors will start in their designated lane and run to their designated lane on the firing line. 

They will have 5 round in a loaded magazine and three loose rounds. They will load and engage the 

target successfully 5 times. Once the Competitor has fired 5 rounds in the preloaded magazine and 

they do not have the required number of hits, they must eject the magazine and insert 1 round into 

the magazine, reload the weapon and engage the target. This continues until the target has been 

engaged 5 times or the 3 loose rounds have been fired. If the competitor does not engage the 

target successfully 5 times they must run a penalty lap equal to the amount of targets missed. They 

then run back to the exchange point to tag their team member. Physical contact must be made. 

The team that completes the exercise in the lowest amount of time wins.

• The Final Exercise will be conducted by the 10 teams with the lowest cumulative time of the 4 

exercises. The Final will be fired utilizing both rifle and pistol. Competitors will run to their 

designated lane and fire the rifle portion and score the required hits on the rifle target or incur a 

penalty, they will clear the rifle, ground it, transition to the pistol and engage the pistol target and 

score the required hits or incur a penalty. The Competitors will then run the required penalty laps 

and conduct the relay exchange. Team with the fastest final time wins.
74

ANNEX F

AWARDS
APPENDIX 1

WPW AWARDS MATRIX

75

INDIVIDUAL AWARD Trophy 1st OPEN 2nd OPEN 3rd OPEN 1st NOVICE 2nd NOVICE 3rd NOVICE

PI2030 Pistol Barricade N/A Award N/A N/A Award N/A N/A

PI2040 Rapid Pistol CQB N/A Award N/A N/A Award N/A N/A

PI2210 Pistol EIC N/A Award N/A N/A Award N/A N/A

PI2250 Anti Body Armor N/A Award N/A N/A Award N/A N/A

RI3010 Close Quarter

Battle N/A Award N/A N/A Award N/A N/A

RI3020 Reflexive Fire N/A Award N/A N/A Award N/A N/A

RI3060 Special Zero N/A Award N/A N/A Award N/A N/A

RI3210 Rifle EIC Col John Abair

Trophy Award N/A N/A Award N/A N/A

RI3250 Combat Rifleman N/A Award N/A N/A Award N/A N/A

PI2210 and RI3210

Fallen Comrades 

Trophy

SMSgt Jeffrey O.

Clegg Trophy

Award N/A N/A N/A N/A N/A

Combat Pistol Individual 

Aggregate Champion 

(PI2030, PI2040, PI2210,

PI2250)

Combat Pistol 

Individual 

Aggregate

Trophy

Award Award Award

Stuart R. 

Clingman 

Trophy

Award Award

Combat Rifle Individual 

Aggregate Champion 

(RI3010, RI3020, RI3060,

RI3210, RI3250)

Combat Rifle 

Individual 

Aggregate

Trophy

Award Award Award Award Award Award

Individual Grand 

Aggregate Champion 

(PI2030, PI2040, PI2210, 

PI2250, RI3010, RI3020,

RI3060, RI3210, RI3250)

The Lloyd 

Nelson Trophy Award Award Award Award Award Award

Chief's 50 Badges*

* The Chief’s 50 Badge will be awarded to the top 23 individual rifle competitors and top 23 individual pistol competitors 

regardless of classification. This will be determined by the combined aggregate of all individual matches within the 

respective discipline to receive the Chief’s 50 Badge. Participants are only issued the Chief’s 50 Badge if it is their first 

time to be recognized with the honor. The remainder of the Chief’s 50 Badges will be awarded to the top 2 Winston P. 

Wilson Sniper Team competitors (4 badges) and the top 2 Winston P. Wilson Machine Gun Team competitors (4 badges) 

when fired.
APPENDIX 1 (Continued) 

WPW AWARDS MATRIX

76

TEAM AWARD Trophy 1st Place 2nd Place 3rd Place

CT5110 Combined Arms 

Barricade Team Match

Combined Arms 

Team Match

(3 Soldiers) Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

CT5120 Bianchi Battle

(standalone not in All States) The Bianchi Cup 1 Team Award4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2100 Patton Team Match N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2340 Rapid Pistol CQB Team N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2350 Anti Body Armor Team Grant R. Bacon

Memorial Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2330 Pistol Barricade Team N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3120 Movers N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3130 Falling Plates N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3170 National Guard Infantry

Team Match

CW4 Rick Tanner

Memorial Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3180 Covering Fire Match

Rapid Fire 

Engagement Team

Match (Eagle) Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3195 Know Your Limits 

Barricade Match N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3350 Combat Rifleman Team 

Match

General Frank J. 

Grass Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

Combat Rifle Team Aggregate 

Champions- Aggregate of

RT3120, RT3170, RT3180, 

RT3130, RT3195, RT3350

Combat Rifle Team 

Aggregate Trophy

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

Combat Pistol Team Aggregate 

Champions-Aggregate of 

PT2100, PT2340, PT2330,

PT2350

Combat Pistol Team 

Aggregate Trophy

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

* High Individual “New Shooter” 

on 1st Place Team for Combat

Pistol Team Aggregate Trophy

SSG Millard Butler 

Team Leader Award 1 Individual Award N/A N/A

Overall State Champions-Best 

Combined Place Value of 

CT5110, PT2100, PT2340, 

PT2350, PT2330, RT3120,

RT3130, RT3170, RT3180, 

RT3195, RT3350

Overall State 

Champions Trophy 

“All States Trophy”

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards
APPENDIX 2

AFSAM AWARDS MATRIX

77

INDIVIDUAL AWARD Trophy 1st Place

CA1 The Xiphos N/A N/A

CA2 The Hoplon N/A N/A

RN1 Night Reflexive Fire N/A N/A

RN2 Night CQB N/A N/A

OR1 Hoplite Run N/A N/A

OR2 Annual Weapons Qual N/A N/A

RN3 Night Combat Rifleman N/A N/A

RN4 Night Combat

Barricade N/A N/A

Overall Individual Match 

Champion (CA1, CA2, RN1, 

RN2, OR1, OR2, RN3, and

RN4)

Operational Combined 

Arms Champion Award

INDIVIDUAL AWARD Trophy 1st Place 2nd Place 3rd Place

PI2030 Pistol Barricade N/A Award N/A N/A

PI2040 Rapid Pistol CQB N/A Award N/A N/A

PI2210 Pistol EIC N/A Award N/A N/A

PI2250 Anti Body Armor N/A Award N/A N/A

RI3010 Close Quarter Battle N/A Award N/A N/A

RI3020 Reflexive Fire N/A Award N/A N/A

RI3060 Special Zero N/A Award N/A N/A

RI3210 Rifle EIC The Hager Hollon Trophy Award N/A N/A

RI3250 Combat Rifleman The Royal Air Force Service

Rifle Trophy Award N/A N/A

RT3600 High Individual

Shooter The Razorback Trophy Award N/A N/A

AFSAM Individual Pistol

Champion (PI2030, PI2040, 

PI2210 and PI2250)

LTC John A. Berheim Trophy Award Award Award

AFSAM Individual Rifle 

Champion (RI3010, RI3020,

RI3210 and RI3250)

German Defence Forces 

Service Rifle Trophy Award Award Award

Overall Individual Match 

Champion (PI2030, PI2040, 

PI2210, PI2250, RI3010,

RI3020, RI3210 and RI3250)

SFC Brent Joseph Lantagne 

Trophy Award Award Award
APPENDIX 2 (Continued) 

AFSAM AWARDS MATRIX

78

TEAM AWARD Trophy 1st Place 2nd Place 3rd Place

CT5110 Combined Arms 

Barricade Team

Combined Arms 

Team Match

(Minuteman) Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

CT5120 Bianchi Battle

(Standalone not in overall 

team aggregate)

N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2100 Patton Team Match N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2340 Rapid Pistol CQB 

Team Match N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2350 Anti Body Armor 

Team N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

PT2330 Pistol Barricade 

Team N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3120 Movers N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3130 Falling Plates N/A 1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3170 National Guard 

Infantry Team Match

Sword of the 

Emperor’s Guards of

Honor Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3180 Covering Fire

Rapid Fire

Engagement Team 

Match (Cup) Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3195 Know Your Limits 

Barricade Match N/A 1 Team Award4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3350 Combat Rifleman 

Team Match

The Canadian Forces 

Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

Gen van Wiggen Trophy Gen van Wiggen 

Trophy

1 Team Award

4 Individual Awards 4 Individual Awards 4 Individual Awards

RT3600 International Rifle 

Team Match

Commander in 

Chief’s Service Rifle

Team Trophy

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

CT5160 Conaway Cup

Challenge

Lt. Gen. John B.

Conaway Cup

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

Match 250 Aggregate of 

PT2100, PT2340, PT2350 and

PT2330

Commander in 

Chief’s Service Pistol

Team Trophy

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

Match 350 Aggregate of 

RT3120, RT3170, RT3180,

RT3195 and RT3350

The Australian 

Marksman Rifle

Team Trophy

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

1 Team Award

4 Individual Awards

Match 380 Aggregate of

RT3600 and CT5160

The Lexington Green

Trophy

1 Team Award

4 Individual Awards N/A N/A
8

Chief’s 50 Marksmanship Badge

Established in 1978 and retroactive for 1971 through 1977, by order of NGR 672-

3/ANG Reg 900-1, the Chief’s 50 Marksmanship Badge is intended to provide 

evidence and public recognition of outstanding marksmanship abilities as 

demonstrated at the Winston P. Wilson Small Arms Championships.

Currently, the award is made annually to the first 20 rifle, first 20 pistol, first 4 sniper 

rifle, and first 6 machine gun competitors in the Grand Aggregate Individual 

Matches for these disciplines. The badge is a gold-plated circular medal, 1 1/8 inches 

in diameter suspended from a gold-plated top bar. The medal is inscribed “Winston

P. Wilson Rifle and Pistol Championships” and has both the NGB emblem and the

Minuteman stamped on the front. Additionally, the badge is serial numbered and 

engraved with the recipient’s name and the year it was won. A reproduction of the 

Chief’s 50 Marksmanship Badge on an embroidered patch will be issued with each

badge.

The badge will be presented by a general grade officer at the award’s ceremony at 

the conclusion of the Wilson Matches. Award of the badge will be announced by the 

Chief, National Guard Bureau and will be documented on orders issued by the 

National Guard Bureau. A roster of recipients will be included in the Official Match 

Bulletin for each calendar year and each award will be noted in the military records 

of the recipient.
8

THE NATIONAL GUARD MARKSMANSHIP 

TRAINING CENTER

Building 4904, Box 11, Camp Joseph T. Robinson 

North Little Rock, Arkansas, USA 72199-9600