APPENDIX A

to Dkt. 81-1 Declaration of Craig Rosenberg in support of 

Plaintiff's Dkt. 81] Responsive Claim Construction Brief

Case 6:20-cv-00507-ADA Document 83-1 Filed 05/23/23 Page 1 of 6
Craig S. Rosenberg, Ph.D.

craig@globaltechnica.com

206-451-0706

An accomplished human factors engineer, user interface designer, project manager, and systems and software engineer specializing in 

analysis and design of mobile computing devices, complex systems, user centered design, information architecture, user experience,

systems and software engineering, object-oriented analysis, and modeling and simulation. Extensive experience in the entire software 

design, development, and project management life cycle applied to a wide range of domains from embedded mobile devices through 

enterprise class mission critical applications.

SUMMARY OF QUALIFICATIONS

*** Human Factors, User Interface Design, Information Architecture, Cognitive Engineering, Experimental Design

*** Systems Engineering, Software Architecture, Modeling and Simulation, Virtual Environments, Animation, Art 

*** C, C++, C#, Objective C, JAVA, UML, .NET, VISUAL BASIC, HTML, XML, PYTHON, LISP, FORTRAN, SAS

*** Visual Studio, Eclipse, Rhapsody, RSA/RSM, ClearCase, ClearQuest, Dreamweaver, Photoshop

*** Unity 3D, 3D Studio, Alias, AutoCAD, Rogue Wave, GD Pro, Motif, Builder Accessory, MS Office

*** Windows, Linux, OSX, PC, Macintosh, Sun, HP, IBM, StereoGraphics

*** Scholarship from the Interservice/Industry Training Simulation & Education Conference 

*** Founder of the Northwest Alias Users Group 

*** US Secret Security Clearance - expired 

EDUCATION

Ph.D. Human Factors, University of Washington, 1994

M.S. Human Factors, University of Washington, 1990

B.S. Industrial Engineering, University of Washington, 1988

Graduate GPA: 3.83

PROFESSIONAL EXPERIENCE

Global Technica, Seattle, WA Nov 1994 - Present 

CEO of an advanced engineering consulting and software development company providing systems design, development, and project 

management in the areas of custom software development, human factors engineering, user interface design, and simulation for a wide 

range of advanced commercial and military programs. 

• Designed and developed advanced discrete event and agent-based software tools, models, and simulations in the areas of

missile defense, homeland security, battle command management, networking and communications, mobile computing, air

traffic control, software simulation, and UAV command and control.

• Designed and developed advanced air traffic control analysis applications, toolsets, and trade study simulations for Boeing

Air Traffic Management. Technical lead responsible for tasking of twelve engineers.

• Designed and Developed the Boeing Human Agent Model; an advanced model for the simulation of human sensory,

cognitive, and motor performance as applied to the roles of air traffic controllers, pilots, and UAV operators.

• Provided human factors engineering and user interface design for Boeing’s main internal vector and raster computer aided

drafting and editing system that produces all maintenance manuals, shop floor illustrations, and service bulletins for all

Boeing commercial aircraft.

• Designed and developed multiple systems for the Future Combat Systems Network Systems and Software Engineering

group.

• Designed and developed a system for Disney for simulating and tracking visitors at Disney World

• Designed and developed iOS and Android software for Immersion Networks

Additional responsibilities include project management, subcontractor management, outsourcing, system engineering, requirements 

analysis, functional specification, use case development, user stories, application prototyping, modeling and simulation, objectoriented software architecture, graphical user interface analysis and design, as well as UML, C++, C#, and Java software development.

StratoScientific, Seattle, WA Jan 2014 - Present

Cofounder of a medical technology startup company creating an innovative case for smartphones that turns it into a digital stethoscope 

for enhanced diagnosis, serial comparisons, and telemedicine. Responsible for software project management.

Healium, Seattle, WA May 2013 – July 2016

Cofounder of a medical technology startup company leveraging wearable technologies such as Google Glass and Apple Watch to 

allow physicians to much more easily interact with their electronic medical records. Responsible for software project management.

Case 6:20-cv-00507-ADA Document 83-1 Filed 05/23/23 Page 2 of 6
WhereWuz, Seattle, WA March 2010 - Present 

Founder, inventor, user interface designer, and software architect for a company producing advanced mobile software running on GPS 

enabled smartphones. WhereWuz allows users to record exactly where they have been and query this data in unique ways for 

subsequent retrieval based on time or location. Currently available for iPhones and Android handheld devices. www.wherewuz.com 

Entrepreneur in Residence, Spyglass Ventures, Los Angeles, CA April 2008 – Dec 2009

Lead technologist and entrepreneur in residence for a Los Angeles based media oriented venture capital firm focusing on early stage 

private equity investing. Responsibilities include evaluating investment opportunities, generating new business ideas, and providing 

functional expertise to assist existing investments in the mobile and entertainment sectors.

User Interface Designer, ObjectSpeed, Seattle WA Feb 2006 – June 2007

Lead user interface and interaction designer for a technology company specializing in consumer hand held VoIP products. 

Responsible for all user interface design, user interaction, information architecture design, industrial design and human factors 

activities. Additional responsibilities include functional specification, human factors analysis, requirements analysis, application 

prototyping, graphical design, and user interface programming for a hand held VoIP mobile consumer device. 

User Interface Designer, Ahaza Systems, Seattle, WA June 2001 - Dec 2001

Lead user interface and interaction designer responsible for all user interface design and development activities associated with a

complete line of advanced IPv6 network hardware devices. Duties include user interface design, human factors analysis, and 

interactive application prototyping.

User Interface Designer, Eyematic Interfaces, Seattle, WA Oct 99 - April 2001

Lead human factors and interaction designer responsible for all user interface design and development activities associated with realtime mobile hand held 3D facial tracking, animation, avatar creation and editing software. Duties include requirements analysis, 

functional specification, user interface design, and human factors analysis. 

User Interface Designer, AT&T / Teague Corporation, Redmond, WA June 95 - March 96 

Lead human factors and interaction designer for a large industrial design firm. Responsible for all functionality, human factors 

analysis, user interface design, graphical design, systems analysis, and documentation for the world’s first two-way wireless pager

produced by AT&T Wireless.

Associate Assistant Professor, University of Washington, Seattle, WA Dec 94 - Dec 95

Human Factors Professor at the University of Washington Industrial Engineering Department. Duties include teaching, writing 

research proposals, designing and conducting funded human factors experiments for the National Science Foundation, as well as 

hiring and supervising students.

Software Design Engineer, Socha Computing, Bellevue, WA Aug 94 - Sept 95

Responsible for designing and developing interactive multimedia games as well as educational software for children and adults. 

Duties include functional specification, software design and architecture, user interface design, application prototyping, software 

development, focus group testing, and internet research.

Network Engineer, PSF Industries, Seattle, WA March 92 - Nov 96

Independent consultant to a mechanical engineering firm specializing in the design, fabrication, and installation of large scale, high 

pressure vessels. Responsible for designing, procuring, and installing an advanced networked computer aided engineering system to 

greatly improve design quality and engineer productivity.

Human Factors Researcher, University of Washington, Seattle, WA Jan 89 - June 94

Responsible for designing and performing advanced human factors experiments relating to virtual worlds and advanced visualization 

research. Funded by the National Science Foundation to conduct research on advanced software and hardware interfaces for virtual 

environments. Duties include user interface design, systems design, software development, graphics programming, experimental 

design, as well as hardware and software interfacing.

Alias Animator, Technology Design, Bellevue, WA April 91 - Jan 92

Independent contractor to an industrial design firm specializing in high technology hardware design for computers and consumer 

electronics products. Created models, animations, and renderings that were used for product engineering and marketing. Services 

also included training, hardware and software installation, and system optimization.

Case 6:20-cv-00507-ADA Document 83-1 Filed 05/23/23 Page 3 of 6
Operations Manager, Micro Products, Bellevue, WA June 88 - Sept 88

Managed large scale computer graphics conversion contracts. Installed and optimized a custom optical scanning and capture system 

for a computer graphics scanning company. Responsibilities also included employee management, production scheduling, 

subcontracting and outsourcing, and software development.

Industrial Engineering Consultant, Avtech Corporation, Seattle, WA Jan 88 - June 88

Professional industrial engineer for a large aerospace digital electronics company. Solely responsible for completely redesigning the 

entire manufacturing facility to optimize the assembly of multiple lines of digital avionics communication equipment. Additional 

responsibilities included integrating software for a CNC milling center to completely automate the production of lighted instrument

displays panels.

ADDITIONAL INFORMATION

I have published over twenty research papers in professional journals and proceedings relating to user interface design, computer 

graphics, and the design of spatial, stereographic, and auditory displays. I was the sole recipient of a $10,000 scholarship award from 

the I/ITSEC for advancing the field of interactive computer graphics for flight simulation. I received an award from the Link 

Foundation for my work furthering the field of virtual interface design. I created five book covers for books by Harcourt Brace 

Publishing that feature the authors Arthur C. Clarke, Isaac Asimov, and Stephen King. Several minutes of my computer graphics 

animations appear in the movie Beyond the Mind’s Eye produced by MIRAMAR. I have won two engineering design awards from 

the City of Los Angeles for the design of an energy saving product. In my free time, I enjoy playing tennis as well as composing, 

playing, and recording music. You can view my company’s website at: www.globaltechnica.com

SELECTED PUBLICATIONS

Parks P., Rosenberg C., Interactive Distributed Simulation Environment for Collaborative Technology Experiments and Analysis,

SimTecT, Brisbane, Australia, 2008. 

Crutchfield J., Rosenberg C., Predicting Subjective Working Ratings: A Comparison and Synthesis of Operational and Theoretical 

Models, HCI-Aero Conference Proceedings, Seattle, WA, 2006. 

Barfield, W., Rosenberg, C., & Lotens, W. A., Augmented-Reality Displays. In W. Barfield & T. A. Furness III (Eds.) Virtual 

Environments and Advanced Interface Design (pp.542-575), New York, NY: Oxford University Press, 1995.

Barfield, W., Rosenberg, C., & Furness, T.A., Situation Awareness as a Function of Frame of Reference, Computer-Graphics 

Eyepoint Elevation, and Geometric Field of View, International Journal of Aviation Psychology, Vol 5, pages 233-256, 1995.

Barfield, W., and Rosenberg, C., Judgments of Azimuth and Elevation as a Function of Monoscopic and Binocular Depth Cues 

Using a Perspective Display, Human Factors, Vol 37, Number 1 1995.

Rosenberg, C., Barfield, W., Estimation of Spatial Distortion as a Function of Geometric Parameters of Perspective, IEEE 

Transactions on Systems, Man and Cybernetics, Volume 25, Issue 9, Sept. 1995. 

Barfield, W., and Rosenberg, C., Perspective versus Stereoscopic Displays for Spatial Judgments, accepted for publication, Human

Factors, 1994.

Barfield, W., and Rosenberg, C., and Furness, T., Situational Awareness as a Function of Frame of Reference, Virtual Eyepoint 

Elevation, and Geometric Field of View, International Journal of Aviation Psychology, 1994.

Rosenberg, C., Moses, B., Future Human Interfaces to Computer Controlled Sound Systems, 95th Annual Audio Engineering

Conference, New York, New York, October, 1993.

Barfield, W., and Rosenberg, C., Comparison of Stereoscopic and Perspective Display Formats for Spatial Tasks, SID Conference, 

Seattle, Washington, September, 1993.

Barfield, W., and Rosenberg, C., Spatial Situational Awareness as a Function of Frame of Reference, Virtual Eyepoint Elevation, and 

Geometric Field of View, SID Conference, Seattle, Washington, September, 1993.

Barfield, W., Rosenberg, & Cohen., Presence as a Function or Frame of Reference within Virtual Environments (Technical Report).

Seattle, WA USA: University of Washington, Sensory Engineering Lab, 1993.

Case 6:20-cv-00507-ADA Document 83-1 Filed 05/23/23 Page 4 of 6
Lion, D., Rosenberg, C., and Barfield, W., Overlaying Three-Dimensional Computer Graphics with Stereoscopic Live Motion Video: 

Applications for Virtual Environments, SID Conference, Seattle, Washington, September, 1993.

Barfield, W., and Rosenberg, C., The Effect of Geometric Field of View and Tunnel Design for Perspective Flight-Path Displays, 

Transactions of the Society of Automotive Engineers, Seattle, Washington, July, 1992.

Rosenberg, C., and Barfield, W., The Effects of Scene Complexity and Object Density for Low Level Flight, Sixth International

Symposium on Aviation Psychology, Columbus Ohio, September, 1991.

Barfield, W., Rosenberg, C., and Levasseur, J., The Effect of Icons, Earcons, and Commands on the Design of a Hierarchical On-line 

Menu, IEEE Transactions on Professional Communication, 1991.

Barfield, W., Rosenberg, C., and Kraft, C., Relationship Between Scene Complexity and Perceptual Performance for Computer 

Graphics Simulations, Displays: Technology and Applications, 179-185, 1990.

Barfield, W., Lim, R., and Rosenberg, C., Visual Enhancements and Geometric Field of View as Factors in the Design of Perspective 

Displays, Proceedings of the Human Factors Society 34th Annual Meeting, Orlando, Florida, 1470-1473, 1990.

Barfield, W., and Rosenberg, C., The Effects of Scene Complexity on Judgments of Aimpoint and Altitude During Final Approach, 

Proceedings of the Human Factors Society 34th Annual Meeting, Orlando, Florida, 61-65, 1990.

Barfield, W., Rosenberg, C., and Kraft, C., The Effect of Visual Cues to Realism and Perceived Impact Point During Final Approach, 

Proceedings of the Human Factors Society 33rd Annual Meeting, Denver Colorado, 1989.

TESTIFYING EXPERIENCE

• Foursquare Labs v. Silver State Intellectual Technologies, IPR2014-00159

• Silver State Intellectual Technologies v. Garmin, District of Nevada, 2:11-cv-01578-PMP-PAL

• Select Retrieval v. Overstock, District of Delaware, 1:11-cv-00812-RGA

• Location Labs v. LocatioNet, IPR2014-00199

• Intellectual Ventures v. Google, IPR2014-00787

• FTC v. Amazon, 2:14-cv-01038-JCC (Eastern District of Texas)

• Valmont v. Lindsay, IPR2015-01039

• Ford Class Action, 13-cv-3072-EMC (N.D. California.)

• BeUbiq v. Curtis Consulting Group, 1-14-cv-270691 (S.D.N.Y.)

• Edulog v. DML, DV-06-1072 (Montana Fourth Judicial Court, Missoula)

• GEMSA v. Alibaba, 6:16-cv-00098 (M.D. Florida)

• Level One Technologies v. Penske Truck Leasing, 4:14-cv-1305-RWS (E.D. Missouri)

• Title Source v. HouseCanary, 016-CI-06300 (Texas Dist. (state court), Bexar Co.)

• Sony v. Arris, Pace, 337-TA-1049 (International Trade Commission case)

• Tatsoft v. InduSoft, D-1-GN-14-001853 (Texas state court case)

• Courthouse News Service v. Yamasaki, 8:17-cv-00126 AG (KESx) (C.D. Cal.)

• Princeton Digital Image Corp. v. Konami, 12-1461-LPS-CJB (D. Del)

• FCA US LLC Monostable Electronic Gearshift Litigation, 16-md-02744 (E.D. Michigan)

• Barbaro Technologies, LLC. v. Niantic, Inc., 2:18-cv-02955-RS (N.D. California)

• Blackberry Limited v. Facebook, Inc., 2:18-cv-01844 (C.D. California)

Case 6:20-cv-00507-ADA Document 83-1 Filed 05/23/23 Page 5 of 6
• Blackberry Limited v. Snap, Inc., 2:18-cv-02693 (C.D. California)

• Saracen LLC v. Marginal Unit, Inc. 4:18-cv-3714 (S.D. Texas)

• Fidelity Information Services, LLC v. Groove Digital, Inc. IPR2019-00050

• U.S. Oil & Refining Co., v. City of Tacoma, 18-2-07232-3 (Superior Court of Washington)

• X One, Inc., v. Uber Technologies, Inc., 5:16-CV-060050-LHK (N.D. California, San Jose Division)

• Kipu Systems, LLC. v. ZenCharts, LLC., 1:17-cv-24733-KM W -EGT (S.D. Florida)

• Maxell, LTD. v. Apple, Inc., 5:19-cv-0036-RWS (E.D. Texas)

• Aatrix Software, Inc. v. Green Shades Software, Inc., 3:15-cv-00164-J-lOMCR (M.D. Florida)

• Universal Electronics, Inc. v. Roku, Inc., 337-TA-1200 (I.T.C)

• Opal Labs, Inc., v. Sprinklr, Inc., 3:18-cv-01192-HZ (Dist. of Oregon, Portland Div.)

• ExactLogix, Inc. d/b/a AccuLynx.com, v. JobProgress, LLC., 3:18-cv-50213 (Northern Dist. of Illinois, Western Div.)

• Samsung Electronics and Apple, Inc. v. Neonode Smartphone LLC, IPR2021-00145

• Roku, Inc v. Universal Electronics, Inc. IPR2021-00261

• Utherverse Gaming LLC v. Epic Games 2:21-cv-799-RSM-TLF

• Samsung Electronics LTD. And Apple, Inc. v. Neonode Smartphone LLC, IPR2021-00144

• District of Columbia v. Instacart, 2020-CA-003777-B

• Google LLC,. v. Neonode Smartphone LLC, IPR2021-00141

Craig Rosenberg, PhD

www.globaltechnica.com

craig@globaltechnica.com

206-451-0706

Case 6:20-cv-00507-ADA Document 83-1 Filed 05/23/23 Page 6 of 6