# PHANTOM PILOT TRAINING GUIDE Earning Your Stripes

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# & CAUTION

This product is not suitable for people under the age of 

### 18. Please carefully read the "Quick Start Guide", "User Guide", disclaimer, and fully watch the "Quick Start Videos" before using the PHANTOM. Users should make every effort to fly regularly in order 

### to improve their flight skills as an advanced level pilot ( 

# ***)
.Please fly safely and responsibly.



### Please follow these guidelines prior to flying your Phantom: Q Aiways turn on the Remote Controller priorto turning on the Phantom. 

# 6 Toggle Sl. S2 to the top. 

# 9 Be sure there are no distractions when you're flying.**~** When starting your training, ba sure you are in a very large open area. Be aware of your surroundings. Always fly in areas void ofobstacles and away from traffic and people. 

# 0 Before actually taking off, be sure you have calibrated the compass and you have full GPS satellite reception (Slow Continuous Green Flashing). 

# 0 Neverfly over

### 400 feet. 

### f) During training, stay behind your imaginary barrier and never fly behind yourself. 

# 0 When in doubt. gently pull down on the throttle stick and land. 

# 0 DO NOT PANIC.

The aircraft camera 1hould face 

### AWAY from the pilot beforetakeoff. CAUTION


### DO NOT fly 

### the Ph1ntom within a radlu• of

### 2 meter1. FORBIDDEN 

### DO NOT touch the propellers afterthe 

### Phantom hu been started. 

# @
NO TOUCH

# Basic Flight Maneuvers (

# *) o T eke off 

### end lend with batteryfeeing you.



# El Hover 

### in one spot

### keeping bettsryfacing you, make sure to 

### control Left/Right/Forward/Beck movement.

Rotate left, rotate right but try to keep the battery pointed at yourself.

# Basic 

# Flight Maneuvers ( 

# *)

Slowly fly forward/back/left/right with back of Phantom pointed at you111elf.

Fly 

### forward to 

### a spot**20~30** feet 

### away. Then fly back keeping the battery pointed atyourself.

Mark a apot (B) on the ground lOft. awayfrom the Phantom 'a take off point. Hover and fly towards that spot and land at the spot{B). Then go backinto a hoverand btingltte Phantom 

### back to iU 

### original position (A) 

### and land again.

# Basic Flight Maneuvers (

# *) D Fly left 

### lOft away from your take-off point, then fly right lOft from your take-off point all while keeping battery pointed at**your~elf.**



## 3meters 3 meters


# n Then, while keeping the camera pointed forward,**~** fly 

### a 

### 4 point square box formation going clockwise. Be sure to be in control and stop and hover in place at 

### each point before proceeding to the 

### next point. 

# y-

.. ____

# .,....____ , ' 

# ,**~** 

# , \ 

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# ,.1'**~~~--i ~=--**  ,**~** 

# , 

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## __________

# ____, ___________ lr.W Do the same as 

### above but fly the 

### 4 point box formation 

## U counter-clockwise. Be sure to be in control and stop and hover in place at each point before proceeding to 

### the next 

### point. 

# y -y-

_____ 

# ....,.. ___

# -

, \ 

# ,'**~** 

# , """""" \ -r '#

### ~ ' "
.. 

# ,**\** 

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# , '\ 

# ,**~** 

# , \

## ' ___________

# ,... ___________

# Skilled Flight Maneuvers ( 

# **) D



# EJ In a hover, starting with the battery pointed atyourself, rotate 360 degrees clockwise.

In a hover, starting with the battery pointed at yourself, rotate 360 degrees counter·clockwise.

Starting with the battery pointed at yourself, go into a hover. Then rotate the Phantom 90 degree$ facing left. and fly a 4 point square box formation going dock wise. Be sureto be in control and stop and hover in place at each point before proceeding to the next poinl 

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# ~~---------**----------~**

# Skilled Flight Maneuvers (

# * * )

Staning 

### with th& battery pointed at yourself, go into a hover. Then rotate the Phantom 90 degreea facing right. and fly a 4 point aquare box formation going counter-clockwise. Be sure

### to be in 1;0ntrol and stop end hover 

### in pl•c:e 

### •t each point befor& proceeding to the n&xt point.



# ?A

-- ----



# _ .,.....--- ------

# - -·
With the batiery pointed at yourself, fly a circle. Tryto keepthe altitude and also thecirde as uniform as possible.

Hover with the camera pointed atyourself and try to 

### keep 

### the Phantom in one place.

# Advanced Flight Maneuvers ( 

# * * * ) D



# EJ Fly a circle and keep the camera pointed towards you. Be sure to keep the altitude the same and the circle as uniform as possible.

Fly a 4 point square box clockwise while keeping the camera facing in your direction.



# , i 

# , 

# , , ; 

# •
Fly a 4 point square box counter-clockwise while keeping the camera facing in your direction.

# ~ 

# y--

_____ 

# ....,.. ___ """'



# , ' 

# , ' 

# , ' 

# : ' 

# /**~** 

# :**·~** 

# , , 

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# .**-------- ----------·** 

# Advanced Flight Maneuvers

# (* * * ) EJ Fly a 4 point square box clockwise and rotate the phantom in the direction of

### travel
.

.. ---- .,.. _--- -"t 

# ,**~** 

# , '**,_ -"Sl~~-~-r**  

# ,**~** 

# ,**~** 

## / 

## ' 

# , ' 

# , ' 

# . ------ ....,.. ---------

# -· I!JI Fly a circle counter-clockwise and keep the camera pointed in the direction oftravel. Be sure to keep the altitude the same and the circle as uniform as possible. 

# y-**---····**

# .. ·········•

....... [I Fly a circle counter-clockwise with thecamera pointed at

### the center ofthecircle. Be sure to keep the altitude the same and the circle as uniform as possible.

# Advanced Flight Maneuvers

# (* * * ) D

[J Fly a figure 8 without rotating the Phantom. Be sure to keep the altitude the same and the circle as uniform as possible.

Fly a Figure 

### 8 with the camera 

### ofthe Phantom pointed in the direction oftravel. Be sure to keep the altitude the same and the circle as uniform aa possible.

Fly Figure 

### 8 patterl'll while experimenting with different orientations. For example, camera alwaya pointed in a given direction or opposite/ left/right the direetion of travel, ete. 

### Be aure to keep the altitude the same and the <:ir<:le a5 uniform es po$$ible.

# Emergency Situations 

# D Return Home 

### & Land Mode Be sure you are in a large open area. Before you take off, make sure you have a good GPS lock by ensuring your LED indicators are flashing Green. Fly the Phantom at least 50ft away from your take off point Tum offthe Remote Controller. The Phantom will enter it's failsafe Return-To-Home Mode. Letthe Phantom finish it•s routine and land itselfwithin 2 meters of the take off point 

# -v----._________t

El 

# •

Intercepting Return Home 6 Land Mode Be sure you are in a large open area. Before you take off, make sure you have a good GPS Jock by ensuring your LED indicators are flashing Green. Fly the Phantom 

### 50ftaway from your take 

### off point. Turn offthe Remote Controller. The Phantom will enter it's failsafe Return-To-Home Mode. When the Phantom 

### is returning home. you can intercept RTH Mode by switching the Sl Switch from the top position to the middle or lower position, then continue flying the Phantom
.



# . 

# .



# ' •

, 15 meters

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