Exhibit
4.149

    


     

    


     

    
      	
              Contract
      Register No.:

            	


    

    

 

    Technology
Development Contract

     

    
      
        Project
Name:   Gametea Monopoly Casual
Games Development Contract

        Principal:

         (Party
A)            Wenzhou Chuangjia Technology
Co., Ltd.

        


        Developer:

         

         (Party
B)            Shengqu Information
Technology (Shanghai) Co., Ltd.

         

         

        


         

        


        Signature
Place:      District
(County)   Province Shanghai (City)

        


        Signature
Date: October 26, 2006

        


        Validate
from October 26, 2006 to May 26, 2007

        


        


        


        Science and Technology Commission of
Shanghai Municipality

        


        Shanghai
Administration of Industry and Commerce

      

    

     

     

    
      
        
        

      

      
        
        

        
          

        

      

      
        
        

      

    

     

    
       

    

    
      	
              
                
                  
                    Development
      (I)

                    This
      Contract on Technology Development of Gametea Monopoly Casual Games
      Project (entrusted/cooperated development) (this Project is
      subordinate to      Plan o) is made by and
      between the parties hereto subject to the Contract Law of the People’s
      Republic of China.

                    
                      ※  Technology
      Contents, Forms and Requirements over the Subject Matter
      hereof:

                    

                    Basic
      Requirements:

                    


                    Basic
      Requirements:

                    NetBattle: The game
      series of Monopoly are all either PC games or LAN games, but Gametea Monopoly can
      realize the real online games.

                    Gaming Models: Gametea Monopoly will
      apply two modes of real-time combat and turn-based combat;

                    Personalized Images:
      Players can use personalized images of avatar without limitation to
      several fixed images

                    Invitations: Players can
      invite others to play this games and the cooperation among players in the
      same team can improve the fun of this game greatly;

                    Gaming Pace: The gaming
      pace is set to about twenty (20) minutes;

                    PK: Players can use
      various properties to PK with enhanced characters’ HP (Hit Points), one of
      the gaming funs.

                    Featured Architecture,
      Properties and Random Events: Beside reserving the classic
      architecture, properties and random events in Monopoly, Gametea Monopoly will
      add more featured architecture, properties and random events;

                    Gaming Continuity: The
      character selected by the player can be upgraded, improving the motivation
      of player’s gaming continuity;

                    Gaming
      Modes: Besides Assets
      Victory mode, later
      on, various interesting modes, such as PK, Q&A will be developed and
      available for players.

                    


                    Required
      Specifications and Parameters:

                    The
      whole game program is divided into two parts: client software and server
      software;

                    The
      client software and server software shall meet the following requirements
      (for more details, please refer to Main Specifications and
      Parameters)

                    


                    Main
      Specifications and Parameters:

                    Voice/Expressions
      System: sound of voice, facial expressions and tooltips:

                    Sound
      of voice and tooltips always appear at the same time, but not the same
      with facial expressions. Only one of them will appear, i.e. only sound of
      voice and tooptips appear, or only facial expressions appear.

                    


                    Time:

                  

                

              

            


    

     

     

    
      
        
        

      

      
        1

        
          

        

      

      
        
        

      

    

     

    
    

     

    
      	The
      playing time of each sound of voice differs in length; b

              The
      time of tooltips and sound of voice stays the same with each
      other;

              The
      time of expressions showing is fixed to 1 second.

              Sound
      of voice, tooltips and expressions cannot be skipped, and before playing
      the sound of voice or showing expressions, players cannot do other
      operations.

              Screen
      Toggle

              The
      screen is switched at the center of the current operating player. In case
      the centered player applies cared to other players, afterwards at some
      probability the centered player will play sound of voice/show expressions,
      or the targeted player will play sound of voice/show expressions, if the
      latter the screen will be switched to the targeted player with sound of
      voice playing or expressions showing when the timing will stop till
      finishing the playing or showing, and then continuing timing.

              If
      the player uses cards several times within one round, only the expressions
      will be shown except playing sound of voice for the first
      time.

              Animation
      Playing: (medium speed)

              Dice
      Casting Animation: 1000ms, un-skippable

              


              Move:

              Walk
      ( each grid):300ms

              Motorcycle
      ( each grid):200ms

              Auto(
      each grid):100ms

              Avatar:
      ? ms, skippable (press Enter, Esc, mouse), (Autoplay between of God of
      Fortune and God of Poverty)

              Hospitalization:
      4000ms

              Bankruptcy:
      5000ms

              Agglomerated
      Architecture:

              Movement:
      5000ms, playing upon entering the stadium,

              Transfer:
      5000ms, playing upon entering the transportation company,

              


              Use
      of Cards:

              Use
      Roadblock: 500ms

              Use
      Grenades: 400ms

              Use
      Missiles: 2000ms

              Use
      Nuclear Bomb: 2500ms

              Collision
      between Players: 500ms

              Bit
      by Dogs:

              Policemen:

               

            


    

     

     

    
      
        
        

      

      
        2

        
          

        

      

      
        
        

      

    

     

    
      	
              
                Special
      Effects:

                Explosion:
      1000ms

                Architecture
      Smog(upgrading, rebuilding and demolishing): 2000ms

                Others:

                Plot
      Dodge: walking into other’s plot, 1000ms

                


                Pictures:

                Random
      Events: 2000ms, appearing at the center of the screen

                


                Message
      Box (tooltips): 1000ms, un-skippable

                Dialogue
      Box(optional): to set to the operation time limit

                Entering
      No Man’s Land: “**Road, sold at ** yuan, yes or no?”

                Entering
      One's Own Land: “** yuan for upgrade, yes or no?”

                If
      upgrading the land without buildings, appearing building selection
      menu

                


                Operation
      Time Limit:

                Before
      Moving: 10s, if using cards to other players, the timing will be paused
      when speaking or showing expressions

                After
      Moving:

                Dialogue
      Box (purchasing land, upgrading): 3s

                Stores:
      15s

                Purchasing
      Shares: 5s

                 

                 

                 

                 

                 

                 

                 

                 

                 

              

            


    

     

    
      
        
        

      

      
        3

        
          

        

      

      
        
        

      

    

     

     

    
      	
              
                
                  Development
      (II)

                  


                  o Research and
      Development Plan

                  


                  See
      Appendix A

                  


                  IV.
      R&D Expense, Remuneration and Payment or Settlement
      thereof

                  


                  


                  i.
      R&D expense refers to the cost needed for completing the R&D, and
      remuneration refers to royalties of this project development and allowance
      for the R&D staff.

                  


                  R&D
      Expense and Remuneration (Say): eight hundred thousand yuan (among which,
      R&D Expense   yuan,
      Remuneration   yuan.)

                  


                  


                   ii.
      Payment Method for Expenses and Remunerations ( The following first one is
      applied):

                   

                  

                  
V.
      Property ownerships of equipments, facilities and documents purchased at
      R&D expenses:

                   

                  /

                

              

            


    

     

     

    
      
        
        

      

      
        4

        
          

        

      

      
        
        

      

    

     

    Development
(III)

    
      	
              VI.
      Performing Deadline, Place and Methods:

              


              This
      Contract shall be performed, (insert
      place) in Shanghai, from October 26, 2006 to May 26,
      2007.

                 

              Performing
      Methods:

              


              Party
      B shall deliver dynamic encryption algorithm source
      code disk and related technology documents to Party A.

              


              


              VII. o Confidentiality
      of Technology Information and Documents

              Party
      A and Party B shall take all necessary measures to prevent business
      secrets from being leaked, applied, or disclosed to any unauthorized
      person.

              


              


              VIII.
      Contents of Technology Cooperation and Instruction

              Party
      B is responsible for the development and maintenance of updated version of
      the Game.

              Party
      B is responsible for solving and handling the BUG of the Game.

              


              


              IX.
      Assumption of Risk Responsibility

              During
      the performance of this Contract, the risk responsibility of part or all
      losses for the R&D resulted from the technology difficulties under the
      current level and condition shall be assumed by ii. (i. Party A, ii. Party
      B, iii. Both Parties, iv. Separate negotiations between the parties
      hereto). It is hereby agreed that Party A shall assume [  ] %,
      and Party B shall assume [  ] % of the risk
      responsibility.

            


    

     

     

    
      
        
        

      

      
        5

        
          

        

      

      
        
        

      

    

     

     

    Development
(IV)

    
    

    
      
        

      

    

    
      X.
Ownership and Sharing of the Development

      The right
of patent application is owned by Party A, and the right to use and assign the
technology secrets is owned by Party A.

      


      XI.
Inspection Standard and Method:

      The
achieved development which meets the specifications of Article (II) of this
Contract shall examined and accepted by Party A in accordance with Appendix II
and the inspection certificate shall be issued by Party A.

      


      XII.
Calculation Methods for Liquidated Damages or Loss Compensation
Amount

      The
breaching party shall assume the breach liabilities in accordance with the terms
and conditions of the Contract
Law of the People’s Republic of China.

      
        	
                i.  

              	
                In
      case of breaching Article III of this Contract, Party B shall assume the
      following breach liabilities:

              


      

      
        	
                 
      

              	
                For
      each delayed day, Party A is entitled to deduct 1% of total
      amount of this Contract as liquidated damages. For delay of more than
      thirty (30) days, resulting in Party A’s regular application, Party A is
      entitled to unilaterally terminate this Contract, and Party B shall refund
      the paid amount to Party A no later than seven (7) days after the
      termination hereof.

              


      

      
        	
                ii.  

              	
                In
      case of breaching Article IV of this Contract, Party A shall assume the
      following breach liabilities:

              


      

      For each
delayed day, Party A shall pay 1% of the delayed
amount as liquidated damages to Party B.

      
        	
                iii.  

              	
                Miscellaneous:

              


      

      
        	
                 
      

              	
                In
      case Party B breaches Article XII of this Contract and cannot meet the
      inspection standards, Party A is entitled to revoke this
      Contract.

              


      

      In case
Party B sub-contracts this Project wholly or partially to the third party
without prior written approval from Party A, Party A is entitled to revoke this
Contract immediately. Party B shall refund the paid amount to Party A no later
than seven (7) days after Party A sends the said written notice, and shall pay
30% of the
total amount of this Contract as liquidated damages to Party A.

       

       

    

    
      
        
        

      

      
        6

        
          

        

      

      
        
        

      

    

     

    Development
(V)

    
      
        
          XIII.  o  Dispute
Resolution:

          Any
dispute arising out of the performance of this Contract may be settled through
compromise or mediation by and between the parties hereto. In case the parties
hereto are not willing to make compromise, mediation or fail to compromise
and/or mediate, the following first resolution shall be applied.

          
            	
                    i.

                  	
                    The
      parties hereto agree to submit such dispute to Shanghai Arbitration
      Commission.

                  


          

          
            	
                    ii.

                  	
                    Institute
      such dispute to the People’s Court, subject to the jurisdiction of
      [    ] People’s
Court.

                  


          

          
            	
                  	
                    i)

                  	
                    the
      defendant’s residence

                  


          

          
            	
                  	
                    ii)

                  	
                    the
      performance place of this Contract

                  


          

          
            	
                  	
                    iii)

                  	
                    the
      signature place of this Contract

                  


          

          
            	
                  	
                    iv)

                  	
                    the
      plaintiff’s residence

                  


          

          
            	
                  	
                    v)

                  	
                    the
      place where the Subject Matter is

                  


          

           

           

           

           

           

          XIV. Interpretation of
Terms:

           

          /

           

           

          XV.  o  Miscellaneous
(Anything not mentioned above, such as rights and obligations of the agency, and
its services charges, payment methods, deposits, property mortgages and
guaranties, et.):

           

           

          
            
              /

            

          

           

          The terms
and conditions in this Contract marked with o shall be completed in
according to the Completion
Instruction.

           

          


        

         

      

       

      
        
          
          

        

        
          7

          
            

          

        

        
          
          

        

      

       

    

    Development
(VI)

     

    
    

     

    
      	
               
       	
              Title
      (or Name)

            	
              Wenzhou
      Chuangjia Technology Co., Ltd. (Seal)

            	
              Technology
      Contract Seal

              Or

              Common
      Seal

               

               

               

               

               

              MM/DD/YY
  
	
              Legal
      Representative

            	
              Zhang
      Xiangdong (Signature and Seal)

            
	
              Entrusted
      Agency

            	
               (Seal)

            
	
              Handled
      by

            	
              Zhuang
      Junjie            (Signature
      and Seal)

            
	
              Residence
      (Correspondence Address)

            	
              Rm.
      1101-1102, Digital City, Xincheng Avenue, Wenzhou City

            	
              Postal
      Code

            	 
	
              Tel:

            	 	 
	
              Account
      Bank

            	 	 
	
              Bank
      Account No.

            	 	 
	
               
       	
              Title
      (Name)

            	
              Shengqu
      Information Technology (Shanghai) Co., Ltd.

              (Seal)

            	Technology
      Contract Seal b

              Or

              Common
      Seal

               

               

               

               

               

              MM/DD/YY
       
	
              Legal
      Representative

            	
              Chen
      Tianqiao

              
                (Signature
      and Seal)

              

            
	
              Entrusted
      Agency

            	
              (Seal)

            
	
              Handled
      by

            	
              (Signature
      and Seal)

            
	
              Residence
      (Correspondence Address)

            	
              No.
      1 Building No.639 Bibo Road, Shanghai

            	
              Postal
      Code

            	
              201203

            
	
              Tel:

            	
              021-50504740

            	 
	
              Account
      Bank

            	 	 
	
              Bank
      Account No.

            	 	 
	
               
       	
              Entity
      Name

            	 (Seal)	 	
              Technology
      Contract Seal

              Or

              Common
      Seal

               

               

               

               

               

              MM/DD/YY
       
	
              Legal
      Representative

            	 (Signature
      and Seal)	 
	
              Entrusted
      Agency

            	 (Seal)	 
	
              Handled
      by

            	 (Signature
      and Seal)	 
	
              Residence
      (Correspondence Address)

            	 	
              Postal
      Code

            	 
	
              Tel:

            	 	 
	
              Account
      Bank

            	 	 
	
              Bank
      Account No.

            	 	 


    

     

     

    
      
        
        

      

      
        8

        
          

        

      

      
        
        

      

    

     

    
      Completion
Instruction (Applicable to be affixed with Stamp Duty)

      


      I.
Completion Method for “Contract Registration Number”

      Contract
Registration Number shall be completed by each contract registry
office.

      


      II.
Technology Development Contract refers the contract concerning new technology,
new products, new technique, new material and the related system research and
development which is made by and between the parties hereto, including entrusted
development contract and cooperation development contract.

      


      III. The
planed project shall be completed as the plan of the State, the province
(autonomous region, municipality directly under the Central Government), city
specifically designated in the state plan, city, and county. If none of the
above, mark (/) in the related
column.

      


      IV.
Technology Contents and Forms:

      Technology
contents and forms include the required technological and economical
specifications, the purpose of development, the applicable scopes and benefits,
submission method and amount of the achieved development.

      The
development can be submitted in the following methods:

      i.
Technology documents of products design, workmanship specifications, materials
recipe and other drawings, dissertations and reports;

      ii. disks,
tapes, and computer software;

      iii. new
breeds of animals or plants, and microorganism fungus;

      iv.
sampling products, sampling machines

      v.
complete technology equipment;

      


      


      V. R&D
Plan:

      R&D
Plan includes phased schedules, technological matters to be solved in different
phases, deadlines of achieved goal when Parties are implementing development
project.

      
 

      
        
          
          

        

        
          9

          
            

          

        

        
          
          

        

      

      


      VI.
Confidentiality of technology information and documents includes the contents
and deadlines of confidential obligations over information and documents by
Parties and the liability of disclosing information and documents.

      The
parties hereto can agree that this Article shall survive whether this Contract
is changed, ends or terminates.

      
 

      VII.
Dispute Resolution

      Any party
shall be deemed to waive its rights to institute concerned disputes to the
People’s Court provided always that either arbitration or judgment is stipulated
in Arbitration Law of the
People's Republic of China and such party selects arbitration; on the
other hand, any party shall be deemed to waive its rights to submit concerned
disputes for arbitration provided always that such party selects a lawsuit;
therefore, the parties hereto shall agree on the dispute
resolution.

      
 

      VIII.
Miscellaneous

      In case
this Contract is signed through the agency, the agency contract shall be
attached to this Contract. The photocopies of the procedures of paid deposits,
property mortgages and guaranties shall be attached to this Contract provided
that the parties hereto agree on such deposits, property mortgages
and guaranties.

    

    


    IX. The
entrusted agency shall show the power of attorney when signing this
Contract.

    


    X. In this
Contract, the sign of (/) shall be filled
in the blank where the terms and conditions are not to be filled which are
agreed by Parties.

    


    XI. The
original copy of this Contract is in quintuplicate.

    


    
      	
              For
      Registry Office:

               

               

                Technology
      Contract Registry Office (Seal)

               

                                             Handled
      by:      (Seal)

               

                 MM/DD/YY

            


    

    


    


    
      
        
        

      

      
        10

        
          

        

      

      
        
        

      

    

     

    
      Appendix
A: Plan of Gametea Monopoly
Casual Games Technology
R&D

       

      Startup
Date: October 26, 2006...

      
        	
                Deadline

              	
                Phase

              	
                Tasks

              
	
                December
      25

              	
                 

                Styled
      Demonstration Version

              	
                Basic
      Game Framework

                To
      enter room, cast dice, walk, purchase land

                One
      copy of map (with main buildings completed on the chessboard)

                One
      male character (two-sided, all animations included)

                Two(2)
      Avatars for each position (Total 22)

                 

              
	
                February
      20, 2007

              	
                Demo
      Version

              	
                To
      partially achieve the functions of user registration, logging in,
      modifying passwords;

                To
      apply ten (10) properties, and trigger five (5) random events

                One
      big map

                One
      female character (two-sided, all animations included)

                Functions
      of special buildings, such as stores and hospitals

                Achievement  and
      Switch of Gaming models(real-time combat and turn-based
      combat)

                Functions
      of basic operations, such as walking, purchasing land, building and
      winning or losing determining

                Forty-four
      (44) Avatars and 75% of the interface completed

                 

              


      

       

       

      
        
          
          

        

        
          11

          
            

          

        

        
          
          

        

         

      

      
        	
                March
      15

              	
                Company
      Internal Test Version

              	
                Achieve
      the function of chatting within the same area

                Two
      more (total 4) maps completed, one new-style building completed
      eighty-eight (88) Avatars and 100% of the interface completed

                Avatar
      supporting SDO

                 

                 

              
	
                April
      15

              	
                Closed
      Internal Test

                 

              	
                One
      hundred fifty (150) Avatar completed

                Six
      (6) maps

                Forty
      (40) properties

                Thirty
      (30) random events

              
	
                May
      15

              	
                Open
      Test (Commercialized)

              	
                All
      amendments after the closed internal testing completed

              
	
                May
      26

              	
                TV
      Version

              	
                Transplant
      to SDS TV version completed

                 

              


      

      


      


      Appendix
B: Inspection Standard and Method of Gametea Monopoly Casual Games
Technology

      Inspection
Standard:

      


      Games
running smoothly with all set functions achieved

      The set of
personalized characters achieved: the system of Avatar is applied to the games
characters, and players can make their characters different through purchasing
costumes, expressions and actions.

      Game room
mode achieved: i.e. online combat mode, just like in BnB Adventure, the room host
can tailor the parameters such as rules type and map for each game;

       

       

      
        
          
          

        

        
          12

          
            

          

        

        
          
          

        

         

      

      Accumulated
points, levels, gold coins and stamps: At end of each battle, accumulated points
will be increased or decreased based on the player’s performance, and the golden
coins will be bestowed accordingly.

      Two models
of real-time combat and turn-based combat are applied hereto.

      


      Inspection
Methods:

      The
inspecting staff from Party A shall test all functions, and the said staff shall
submit the report of function errors and defects, which shall be corrected in
Gametea Monopoly Casual
Games   by
the developer from Party B till the said staff confirm the pre-operating result
with the confirmation letter.

      


      Inspection
Contents including:

      All data
forms shall re-imported into the database in turn, based which the test will be
conducted to check the function of Gametea Monopoly Casual Games
Technology operating
normally, so as to ensure that the data forms will be set up completely
exactly.

      To plan
the sequential re-testing function tables based on Gametea Monopoly Casual Games
Technology so as to
ensure that all functions have been implemented correctly according to the
Plan.

      To ensure
that the serious defects found previously have been renovated;

      To inspect
the operation of client software and server software by applying test software;
no EMS memory or other serious defects are discovered upon test for two (2)
running days;

      All
documents are represented exactly.

      
 

       

       13b