Exhibit
4.150

    


     

    


     

    
      	
              Contract
      Register No.:

            	


    

    

 

    Technology
Development Contract

     

    Project
Name:   Gametea Dynamic Effect
Plug-in Playing Technology Development Contract

    
      
        
          


          Principal:

          (Party
A)          Wenzhou Chuangjia Technology
Co., Ltd.

          


          


          Developer:

           (Party
B)         Shengqu Information
Technology (Shanghai) Co., Ltd.

           

          


           

          


          Signature
Place:      District
(County)   Province Shanghai (City)

          


          Signature
Date: April 15, 2007

          


          Validate
from April 15, 2007 to October 15, 2007

          
 

          


          


          


          Science and Technology Commission of
Shanghai Municipality

          


          Shanghai
Administration of Industry and Commerce

           

           

        

      

    

    
      
        
        

      

      
        1

        
          

        

      

      
        
        

      

    

     

    
       

    

    
      	
              
                
                  
                    
                      
                        Development
      (I)

                        This
      Contract on Technology Development of Dynamic Effect Plug-in
      Playing Technology Project (entrusted/cooperated development) (this
      Project is subordinate to      Plan o) is made by and
      between the parties hereto subject to the Contract Law of the People’s
      Republic of China.

                        
                          ※  Technology
      Contents, Forms and Requirements over the Subject Matter
      hereof:

                        

                        Basic
      Requirements:

                        


                        i.
      Expected Effects of Demonstrating Dynamic Effect Plug-in Playing
      Technology: To support any versions of flash formats, applicable to
      be played smoothly and clearly, not subject to flash version.

                        


                        ii.
      Expected Effects during developing Dynamic Effect Plugin Playing
      Technology: To support playing both modes of local Flash and online
      Flash, applicable to acquire any one frame of BMP data from SWF or buffer,
      applicable to support mouse clicking events, and inputting event from
      keyboard, and also support Flash internal communications.

                        


                        iii.
      Theory of Dynamic Effect
      Plug-in Playing Technology: XML trees are generated from the data
      process in Flash and XML documents will be sent to the Server through HTTP
      communications. On the Server, the received XML tree firstly will be
      interpreted, and then the related operations will be conducted according
      to procedures, such as reading and writing database or other resources,
      and furthermore generate XML trees, and the XML documents will be sent to
      Flash port. And finally the XML documents will be received from Flash port
      with XML trees being interpreted and the related data being processed.
      From this cycle, the whole playing procedure will be
      implemented.

                        


                        iv.
      Interpretations of Key Words in Dynamic Effect Plugin Playing
      Technology: Win 32 Applications are comprised by one or multiple
      concurrent threads, among which the first startup thread is called Primary
      Thread; Definition of Universal Interface released by Adobe—the scalable
      system structure.

                        


                        


                        Required
      Specifications and Parameters:

                        To
      support the game interface and play SWF documents in the application
      interface of WIN32;

                        To
      support playing both modes of local Flash and online Flash, applicable to
      acquire any one frame of BMP data from SWF or buffer;

                        To
      support mouse clicking events, and inputting event from keyboard, and also
      support Flash internal communications;

                        To
      make definition through Universal Interface released by Adobe, not subject
      to Flash version.

                        


                        


                        Main
      Specifications and
    Parameters:

                      

                    

                  

                

              

            


    

     

    
       

    

    
      
        
        

      

      
        2

        
          

        

      

      
        
        

      

    

     

    
      	
              
                
                  
                    
                      
                        
                          To
      support the game interface and play SWF documents in the application
      interface of WIN32, which can be achieved

                          To
      support playing both modes of local Flash and online Flash, can acquire
      any one frame of BMP data from SWF or buffer, which can be inspected and
      achieved;

                          To
      support mouse clicking events, and inputting even from keyboard, and also
      support Flash internal communications, which is operated
      smoothly;

                          To
      make definition through Universal Interface released by Adobe, not subject
      to Flash version, and applicable to pass the tests of any FLASH
      versions.

                        

                      

                    

                  

                

              

            


    

     

     

    
      
        
        

      

      
        3

        
          

        

      

      
        
        

      

       

    

    
      	
              
                
                  Development
      (II)

                  


                  o Research and
      Development Plan

                  


                  See
      Appendix A

                  


                  IV.
      R&D Expense, Remuneration and Payment or Settlement
      thereof

                  


                  


                  i.
      R&D expense refers to the cost needed for completing the R&D, and
      remuneration refers to royalties of this project development and allowance
      for the R&D staff.

                  


                  R&D
      Expense and Remuneration (Say): eight hundred thousand yuan (among which,
      R&D Expense   yuan,
      Remuneration   yuan.)

                  


                  


                   ii.
      Payment Method for Expenses and Remunerations ( The following first one is
      applied):

                   

                  

                  
V.
      Property ownerships of equipments, facilities and documents purchased at
      R&D expenses:

                   

                  /

                

              

            


    

     

     

    
      
        
        

      

      
        4

        
          

        

      

      
        
        

      

    

     

    Development
(III)

    
      	
              VI.
      Performing Deadline, Place and Methods:

              


              This
      Contract shall be performed, (insert
      place) in Shanghai, from April 15, 2007 to October 15,
      2007.

                 

              Performing
      Methods:

              


              Party
      B shall deliver dynamic encryption algorithm source
      code disk and related technology documents to Party A.

              


              


              VII. o Confidentiality
      of Technology Information and Documents

              Party
      A and Party B shall take all necessary measures to prevent business
      secrets from being leaked, applied, or disclosed to any unauthorized
      person.

              


              


              VIII.
      Contents of Technology Cooperation and Instruction

              Party
      B is responsible for the development and maintenance of updated version of
      the Game.

              Party
      B is responsible for solving and handling the BUG of the Game.

              


              


              IX.
      Assumption of Risk Responsibility

              During
      the performance of this Contract, the risk responsibility of part or all
      losses for the R&D resulted from the technology difficulties under the
      current level and condition shall be assumed by ii. (i. Party A, ii. Party
      B, iii. Both Parties, iv. Separate negotiations between the parties
      hereto). It is hereby agreed that Party A shall assume [  ] %,
      and Party B shall assume [  ] % of the risk
      responsibility.

            


    

     

     

    
      
        
        

      

      
        5

        
          

        

      

      
        
        

      

    

     

     

    Development
(IV)

    
    

    
      
        

      

    

    
      X.
Ownership and Sharing of the Development

      The right
of patent application is owned by Party A, and the right to use and assign the
technology secrets is owned by Party A.

      


      XI.
Inspection Standard and Method:

      The
achieved development which meets the specifications of Article (II) of this
Contract shall examined and accepted by Party A in accordance with Appendix II
and the inspection certificate shall be issued by Party A.

      


      XII.
Calculation Methods for Liquidated Damages or Loss Compensation
Amount

      The
breaching party shall assume the breach liabilities in accordance with the terms
and conditions of the Contract
Law of the People’s Republic of China.

      
        	
                i.  

              	
                In
      case of breaching Article III of this Contract, Party B shall assume the
      following breach liabilities:

              


      

      
        	
                 
      

              	
                For
      each delayed day, Party A is entitled to deduct 1% of total
      amount of this Contract as liquidated damages. For delay of more than
      thirty (30) days, resulting in Party A’s regular application, Party A is
      entitled to unilaterally terminate this Contract, and Party B shall refund
      the paid amount to Party A no later than seven (7) days after the
      termination hereof.

              


      

      
        	
                ii.  

              	
                In
      case of breaching Article IV of this Contract, Party A shall assume the
      following breach liabilities:

              


      

      For each
delayed day, Party A shall pay 1% of the delayed
amount as liquidated damages to Party B.

      
        	
                iii.  

              	
                Miscellaneous:

              


      

      
        	
                 
      

              	
                In
      case Party B breaches Article XII of this Contract and cannot meet the
      inspection standards, Party A is entitled to revoke this
      Contract.

              


      

      In case
Party B sub-contracts this Project wholly or partially to the third party
without prior written approval from Party A, Party A is entitled to revoke this
Contract immediately. Party B shall refund the paid amount to Party A no later
than seven (7) days after Party A sends the said written notice, and shall pay
30% of the
total amount of this Contract as liquidated damages to Party A.

       

       

    

    
      
        
        

      

      
        6

        
          

        

      

      
        
        

      

    

     

    Development
(V)

    
      
        
          XIII.  o  Dispute
Resolution:

          Any
dispute arising out of the performance of this Contract may be settled through
compromise or mediation by and between the parties hereto. In case the parties
hereto are not willing to make compromise, mediation or fail to compromise
and/or mediate, the following first resolution shall be applied.

          
            	
                    i.

                  	
                    The
      parties hereto agree to submit such dispute to Shanghai Arbitration
      Commission.

                  


          

          
            	
                    ii.

                  	
                    Institute
      such dispute to the People’s Court, subject to the jurisdiction of
      [    ] People’s
Court.

                  


          

          
            	
                  	
                    i)

                  	
                    the
      defendant’s residence

                  


          

          
            	
                  	
                    ii)

                  	
                    the
      performance place of this Contract

                  


          

          
            	
                  	
                    iii)

                  	
                    the
      signature place of this Contract

                  


          

          
            	
                  	
                    iv)

                  	
                    the
      plaintiff’s residence

                  


          

          
            	
                  	
                    v)

                  	
                    the
      place where the Subject Matter is

                  


          

           

           

           

           

           

          XIV. Interpretation of
Terms:

           

          /

           

           

          XV.  o  Miscellaneous
(Anything not mentioned above, such as rights and obligations of the agency, and
its services charges, payment methods, deposits, property mortgages and
guaranties, et.):

           

           

          
            
              /

            

          

           

          The terms
and conditions in this Contract marked with o shall be completed in
according to the Completion
Instruction.

           

          


        

         

      

       

      
        
          
          

        

        
          7

          
            

          

        

        
          
          

        

      

       

    

    Development
(VI)

     

    
    

     

    
      	
               
       	
              Title
      (or Name)

            	
              Wenzhou
      Chuangjia Technology Co., Ltd. (Seal)

            	
              Technology
      Contract Seal

              Or

              Common
      Seal

               

               

               

               

               

              MM/DD/YY
  
	
              Legal
      Representative

            	
              Zhang
      Xiangdong (Signature and Seal)

            
	
              Entrusted
      Agency

            	
               (Seal)

            
	
              Handled
      by

            	
              Zhuang
      Junjie            (Signature
      and Seal)

            
	
              Residence
      (Correspondence Address)

            	
              Rm.
      1101-1102, Digital City, Xincheng Avenue, Wenzhou City

            	
              Postal
      Code

            	 
	
              Tel:

            	 	 
	
              Account
      Bank

            	 	 
	
              Bank
      Account No.

            	 	 
	
               
       	
              Title
      (Name)

            	
              Shengqu
      Information Technology (Shanghai) Co., Ltd.

              (Seal)

            	Technology
      Contract Seal b

              Or

              Common
      Seal

               

               

               

               

               

              MM/DD/YY
       
	
              Legal
      Representative

            	
              Chen
      Tianqiao

              
                (Signature
      and Seal)

              

            
	
              Entrusted
      Agency

            	
              (Seal)

            
	
              Handled
      by

            	
              (Signature
      and Seal)

            
	
              Residence
      (Correspondence Address)

            	
              No.
      1 Building No.639 Bibo Road, Shanghai

            	
              Postal
      Code

            	
              201203

            
	
              Tel:

            	
              021-50504740

            	 
	
              Account
      Bank

            	 	 
	
              Bank
      Account No.

            	 	 
	
               
       	
              Entity
      Name

            	 (Seal)	 	
              Technology
      Contract Seal

              Or

              Common
      Seal

               

               

               

               

               

              MM/DD/YY
       
	
              Legal
      Representative

            	 (Signature
      and Seal)	 
	
              Entrusted
      Agency

            	 (Seal)	 
	
              Handled
      by

            	 (Signature
      and Seal)	 
	
              Residence
      (Correspondence Address)

            	 	
              Postal
      Code

            	 
	
              Tel:

            	 	 
	
              Account
      Bank

            	 	 
	
              Bank
      Account No.

            	 	 


    

     

     

    
      
        
        

      

      
        8

        
          

        

      

      
        
        

      

    

     

    
      Completion
Instruction (Applicable to be affixed with Stamp Duty)

      


      I.
Completion Method for “Contract Registration Number”

      Contract
Registration Number shall be completed by each contract registry
office.

      


      II.
Technology Development Contract refers the contract concerning new technology,
new products, new technique, new material and the related system research and
development which is made by and between the parties hereto, including entrusted
development contract and cooperation development contract.

      


      III. The
planed project shall be completed as the plan of the State, the province
(autonomous region, municipality directly under the Central Government), city
specifically designated in the state plan, city, and county. If none of the
above, mark (/) in the related
column.

      


      IV.
Technology Contents and Forms:

      Technology
contents and forms include the required technological and economical
specifications, the purpose of development, the applicable scopes and benefits,
submission method and amount of the achieved development.

      The
development can be submitted in the following methods:

      i.
Technology documents of products design, workmanship specifications, materials
recipe and other drawings, dissertations and reports;

      ii. disks,
tapes, and computer software;

      iii. new
breeds of animals or plants, and microorganism fungus;

      iv.
sampling products, sampling machines

      v.
complete technology equipment;

      


      


      V. R&D
Plan:

      R&D
Plan includes phased schedules, technological matters to be solved in different
phases, deadlines of achieved goal when Parties are implementing development
project.

      


      


      VI.
Confidentiality of technology information and documents includes the contents
and deadlines of confidential obligations over information and documents by
Parties and the liability of disclosing information and documents.

      The
parties hereto can agree that this Article shall survive whether this Contract
is changed, ends or terminates.

      


      VII.
Dispute Resolution

      Any party
shall be deemed to waive its rights to institute concerned disputes to the
People’s Court provided always that either arbitration or judgment is stipulated
in Arbitration Law of the
People's Republic of China and such party selects arbitration; on the
other hand, any party shall be deemed to waive its rights to submit
concerned

       

       

      
        
          
          

        

        
          9

          
            

          

        

        
          
          

        

      

       

      disputes
for arbitration provided always that such party selects a lawsuit; therefore,
the parties hereto shall agree on the dispute resolution.

      


      VIII.
Miscellaneous

      In case
this Contract is signed through the agency, the agency contract shall be
attached to this Contract. The photocopies of the procedures of paid deposits,
property mortgages and guaranties shall be attached to this Contract provided
that the parties hereto agree on such deposits, property mortgages and
guaranties.

      


      IX. The
entrusted agency shall show the power of attorney when signing this
Contract.

      


      X. In this
Contract, the sign of (/) shall be filled
in the blank where the terms and conditions are not to be filled which are
agreed by Parties.

    

     

    
      
        XI. The
original copy of this Contract is in quintuplicate.

        


        
          	
                  For
      Registry Office:

                   

                   

                    Technology
      Contract Registry Office (Seal)

                   

                                                 Handled
      by:      (Seal)

                   

                     MM/DD/YY

                


        

        


         

        
          
            
            

          

          
            10

            
              

            

          

          
            
            

          

        

      

      
         

        
          
            Appendix
A: Plan of Dynamic Effect
Plug-in Playing Technology R&D



          
            Startup
Date: April 15, 2007...

             

          

        

      

      
        	
                Work
      Node 1: To Accomplish the following tasks before June 15; (Phase
      I)

              
	
                
                  
                    Programs:

                    To
      accomplish program framework development of client software and server
      software

                    Achieved
      Functions:

                    To
      support the game interface and play SWF documents in the application
      interface of WIN32;

                    To
      support playing both modes of local Flash and online Flash,

                    Applicable
      to acquire any one frame of BMP data from SWF or buffer;

                    To
      achieve update functions

                    To
      achieve information exchange between databases

                    


                    Demonstration:

                    In
      the simulated environment, it is can be demonstrated to inspect the
      technology whether meets above mentioned requirements, supports playing
      both modes of local Flash and online Flash, and possesses updating
      function.

                  

                

              	 
      


      

      


      


      
        	
                Work
      Node 2: To Accomplish the following tasks before August 15: (Phase
      II):

              
	
                 

                
                  
                    
                      Programs:

                      To
      improve client software

                      To
      improve server software

                      To
      improve other supporting functions

                      


                      Achieved
      Functions:

                      To
      support mouse clicking events;

                      To
      support inputting events from the keyboard;

                      To
      support Flash internal communications;

                      To
      make definitions through the universal interface released by Adobe, not
      subject to Flash version.

                      Audio
      System: Sound can be made simultaneously according to the image
      (expression) and duding for actions selected by players.

                      


                      


                      Demonstration:

                    

                  

                

              	 
      


      

      


       

      
        
          
          

        

        
          11

          
            

          

        

        
          
          

        

      

       

       

      
        	
                Once
      players can play general FLASH with the accomplished dynamic effect
      plug-in playing technology, the dynamic effect plug-in playing technology
      is constructed initially.

                 

              	 
      


      

      
        
          


          
            	
                    Work
      Node 3: To Accomplish the following tasks before October 15: (Phase
      III):

                  
	
                     

                    
                      
                        
                          Program:

                          To
      improve client software

                          To
      improve server software

                          Server
      stress testing

                          To
      test whether or not all FLASH versions can be supported

                          


                          Achieved
      Functions:

                          


                          Server
      stress testing is conducted to check whether this effect plug-in playing
      technology does not affect other operations on the computer, such as
      chatting and playing games when playing FLASH or not.

                          To
      test whether this plug-in support all versions of FLASH playing through
      all simulated FALSH versions or not.

                          


                          Demonstration:

                          Players
      can play any FLASH versions by application of this dynamic effect plug-in
      playing technology without any affection of other operations on the
      computer.

                        

                      

                    

                  	 
      


          

          
            The
internal tests will be conducted from October 15, 2007.

            


            


            
              
                
                

              

              
                12

                
                  

                

              

              
                
                

              

            

            

              Appendix
B: Inspection Standard and Method of Dynamic Effect Plug-in
Playing Technology:

              Inspection
Standard:

              To support
the game interface and play SWF documents in the application interface of WIN32,
which can be achieved;

              To support
playing both modes of local Flash and online Flash, applicable to acquire any
one frame of BMP data from SWF or buffer, applicable to be inspected and
achieved;

              To support
mouse clicking events, and inputting event from keyboard, and also support Flash
internal communications, which is operated smoothly;

              To make
definition through Universal Interface released by Adobe, not subject to the
version of Flash, applicable to pass the testing of any FLASH
versions.

              


              


              Inspection
Methods:

              The
inspecting staff from Party A shall test all functions of Dynamic Effect Plug-in
Playing Technology, and the said
staff shall submit the report of function errors and defects, which shall be
corrected in Dynamic Effect
Plug-in Playing Technology by the developer
from Party B till the said staff confirm the pre-operating result with the
confirmation letter.

              Inspection
Contents including:

              All data
forms shall re-imported into the database in turn, based which the test will be
conducted to check the function of Dynamic Effect Plug-in
Playing Technology operating
normally, so as to ensure that the data forms will be set up completely
exactly.

              To plan
the sequential re-testing function tables based on Dynamic Effect Plug-in
Playing Technology, so as to ensure
that all functions have been implemented correctly according to the
Plan.

              To ensure
that the serious defects found previously have been renovated;

              To inspect
the operation of client software and server software by applying test software;
no EMS memory or other serious defects are discovered upon test for two (2)
running days;

              All
documents are represented exactly.

               

               

              13