PHANTOM PILOT TRAINING GUIDE 

Earning Your Stripes Vl.l 

Learn More: www.dji.com 
This product is not suitable for people under the age of 18. Please carefully read the 

"Quick Start Guide", "User Manual", "Disclaimer", and fully watch the tutorial videos 

before using the PHANTOM. Users should make every effort to fly regularly in order to 

improve their flight skills aa an advanced level pilot ( ***) . Please fly safely and 

responsibly. 

Please follow these guidelines prior to flying your Phantom: 

0 Always turn on the Remote Controller prior to turning on the Phantom. 

8 Toggle Sl, S2 to the top. 

f9 Be sure there are no distractions when you 're flying. 

f3 When starting your training, be sure you are in a very large open area. Be aware of your 

surroundings. Always fly in areas void of obstacles and away from traffic and people. 

@ Before actually taking off, be sure you have calibrated the compau and you have full 

GPS satellite reception (Slow Continuous Green Flashing). 

G Never fly higher than 400 feet. 

fi During training, stay behind your imaginary barrier and never fly behind yourself. 

0 When in doubt. gently pull down on the throttle stick and land. 

0 DO NOT PANIC. 

The aircraft nose should face AWAY 

from the pilot before takeoff. 

DO NOT fly the Phantom within a 

radius of 2 meters. 

DO HOT touch the propellers after 

the Phantom hu been started. 

CAUTION 

FORBIDDEN 

Tail 
Basic Flight 'ManeuiYers ( * ) 

a Take off and land with battery facing you. 

El Hover in one spot keeping ~ry facing you, meke 

sure to control Left/Right/Forward/Back movement. 

Rotate left, rotate right but try to keep the battery 

pointed at yourself. 
Basic Fnght Maneuvers ( * ) 

Slowly fly forward/back/left/right wit~ baek of 

Phantom pointed at your!alf. 

Fly forward to a spot 20-30 feet away. 

Then fly back keeping the battary pointed at your!alf. 

Mark e spot (B) on the ground 101hway !Tom the Phantom' a 

take off point. Hover end fly towards that spot and land at 

th~ tpOt (B). Th~ go bade. into a hov~ and bring the Phantom 

back to ita original position (A) and land again. 

" "' ' ... ' ... \ 

\\o 

, .. c.\ ... 

"" .. '\ \ 

... \ 

e A 
Basic Flight Maneuvers ( *) 

a Fly left 3 meter.s away from your take-off point, then fly right 

lOft from your take-off point all while keeping battery 

pointed at yourself. 

3 meters 3meters 

n Then, while keeping the aircraft nose pointed forward, 

liitl fly a 4 point square box formation going clockwise. 

Be sure to be in control and stop and hover in place 

at each point before proceeding to the next point. 

~ """'r ---~:;; 'R -· 

I 

, -----..JII-- -----\ 

, ' 

/ ' 

~ 1f @~. 

---------- ~1( ---------~ ~ P.ll Do the .same a.s above but fly the 4 point box formation 

M counter-clockwise. Be sure to be in control and stop 

and hover in place at each point before proceeding 

to the next point. 

·-----+---.... # \ 

/ .... ,•' ~1"!~- ,/I ~ ,/ l \. : u ' ___________ , ----------· 
Skilled Flight Maneuvers '( * * ), 

II 

El 

El 

In a hover, starting with the battery pointed at yourself, 

rotate 360 degrees clockwise. 

In a hover, starting with the battery pointed at yourself, 

rotate 360 degrees c:ounter-cloc:kwiae. 

Starting with the battery pointed at your$elf. go into a hover. 

Then rotate the Phantom 90 degrees facing left, and fly a 4 

point square box formation going clockwise. Be sure to be in 

control and stop and hover in place at each point before 

proceeding to the next point. 

-
S'killed Flight Maneuvers'(**) 

El 

St<srting with the battery pointed at younelf. go into a hover. 

Then rotate the Phantom 90 degrees facing right, and fly a 4 

point square box formation going countero<lockwise. 

Be sure to be in control and stop and hover in place at each 

point before proceeding to the next point. 

With the battery pointed at yourself, fly a circle. Try to 

keep the altitude and also the circle as uniform as possible. 

Hover witn the aircraft nose pointed at yourself and try 

to keep the Phantom in one place. 
Advanced Flight M'aneuvers ( * * * ) 

a 

El 

Fly a circle and keep the aircraft nose pointed towards you. 

Be sure to keep tke altitude tke same and the circle as 

uniform as possible. 

Fly a 4 point square box clockwise while keeping the a irc:raft 

nose facing in your direction. 

rLr rr --------- ---t 

, ' 

, ' 

,.:l i'r 

; ' - ------ . ----------· 

El Fly a 4 point square box counter-clockwise while keeping 

the aircraft nose facing in your direction. 

~ _____ .,.._ --'""' ~if ; ' 

; ' 

, ' 

; ' 

,, 

/ --;:--f,,---""~ .. t. , 

', , J 

. , ....... ------ -- ---- ____ _. 
Advanced Fli'ght Maneuver• (* * *) 

a Fly a 4 point square box clockwise and rotate the 

phantom in the direction of travel • 

... ---- ---- -"'t 

I ' 

, ' ~~r -.---""'· ,.~~- -"''li!im!st"',~"":S:3i6\~ 

, ' 

, ' 

, ' I \ 

, ' 

. ------ . ----------· 

~~ Fly a circle counter-clockwi&e and keep the aircraft 

nose pointed in the direction of travel. Be sure to keep 

the altitude the same and the cirde as uniform as possible. 

IJ Fly a cirde counter-clockwise with the aircraft nose 

pointed at the center of the circle. Be sure to keep 

the altitude the same and the circle as uniform as 

possible. 
Advanced Flight Maneuvers(***) 

a Fly a figure 6 without rotating the Phantom. Be $Ure to keep 

the altitude the same and the circle as uniform as possible. 

Fly a Figure 8 with the ai rc:raft nose of the Phantom 

pointed in the direction of travel. Be sure to keep the 

altitude the same and the circle as uniform as possible. 

Fly Figure 8 patterns while experimenting with different orientation.&. 

Fot example, aircraft nolie alway$ pointed in a given direc:tion or 

opposite/left/right the direction of travel, etc. Be sure to keep the 

altitude thesame and the circ:le as uniform as possible. 
E,mergency Situations 

D 

El 

R•turn Hom• & Land Mod• 

Be sure you are in a large open area. Before you take off, 

make sure you have a good GPS lock by ensuring your LED 

indicators are flashing Green. Fly the Phantom at least 50ft 

away from your take off point. Tum off the Remote Controller. 

The Phantom will enter it's failsafe Return-To-Home Mode. 

Let the Phantom finish it's routins and land itself within 2 meters 

of the take off point. 

• 

1 15 meters 

lnt•rc.,-tlng Return Hom• & Land Mod• 

Be sure you are in a large open area. Before you take off, make 

sure you have a good GPS lock by ensuring your LED indicators 

are flashing Green. Fly the Phantom 50ft away from your take 

off point. Tum off the Remote Controller. The Phantom will 

enter it • s failsafe Return-To-Home Mode. When the Phantom 

is returning home, you can intercept RTH Mode by switching 

the Sl Switch from the top position to the middle or lower 

position, then continue flying the Phantom. 

• I 

' , 15 meter.f. • 
www.dji.com 

Copyright:2014 DJIInnovations. All Rights Reserved.