# PHANTOM PILOT TRAINING GUIDE Earning Your Stripes Vl.l

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### This product is not suitable for people under the age of 18. Please carefully read the "Quick Start Guide", "User Manual", "Disclaimer", and fully watch the tutorial videos before using the PHANTOM. Users should make every effort to fly regularly in order to improve their flight 

### skills aa an advanced level pilot ( 

# ***)
.Please fly safely and responsibly. 

### Please follow these guidelines prior to flying your Phantom: 

# 0 Always turn on the Remote Controller priorto turning on the Phantom. 

# 8 Toggle Sl, S2 to the top. 

## f9 Be sure there are no distractions when you 

### 're flying. 

## f3 When starting your training, be sure you are in 

### a very large open area. Be aware ofyour surroundings. Always fly in areas void of

### obstacles and away from traffic and people. 

## @ Before actually taking off, 

### be sure you have calibrated the compau and you have 

### full GPS satellite reception (Slow Continuous Green Flashing). 

# G Neverfly 

### higher than 

### 400 feet. 

# fi During training, stay behind your imaginary barrier and never 

### fly behind yourself. 

# 0 When in doubt. gently 

### pull down on 

### the throttle stick and land. 

# 0 DO NOT PANIC.


### The aircraft nose should face AWAY from 

### the pilot before takeoff.
DO NOT 

### fly the Phantom within a 

### radius of

### 2 meters.
DO 

### HOTtouch the propellers after the Phantom 

### hu been started. 

### CAUTION

FORBIDDEN 

### Tail

# Basic Flight ' ManeuiYers ( 

# * ) a Take off and land with battery facing you.



# El Hover in one spot keeping**~ry** facing you,

### meke sure to control Left/Right/Forward/Back movement.

Rotate left, 

### rotate right but tryto keep the 

### battery pointed at yourself.

# Basic 

# Fnght Maneuvers ( 

# * )

Slowly fly forward/back/left/right**wit~** 

### baek of Phantom pointed atyour!alf.

Fly forward to a spot 20-30 feet away. 

### Then fly back keeping the battary 

### pointed at your!alf.

Mark e spot (B) on the ground 101hway!Tom the Phantom'a take offpoint. Hover end flytowards that spot and land at**th~**tpOt (B).**Th~** gobade. into a**hov~** and bring 

### the Phantom back to ita original position (A) and land again.


# " "' 

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### ... 

## \ e A

# Basic Flight Maneuvers ( 

# *) a Fly left3 meter.s away from your take-off point, then 

### fly right 

### lOft from your take-off point 

### all while keeping battery pointed at yourself.



## 3 meters 3meters 

# n Then, while keeping the aircraft nose pointed forward, 

## liitl fly 

### a 

### 4 point square 

### box formation going clockwise. Be sure to be in control and stop and hover in place at each point before proceeding to the next point.

### ~ 

# """'r**---~:;;** 

# 'R -· I 

# ----- ..JII-- -----

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# '

# ~ 

# 1f**@~.**

# ----------**~1( ---------~** **~** P.ll Do the .same 

### a.s above but

### fly the 4 point boxformation 

## M counter-clockwise. Be sure to be in control and stop 

### and hover in place at each point before proceeding to the next point.



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___________

# , ----------·

# Skilled Flight Maneuvers ' ( 

# * * ) , II

El



# El In a hover, starting with the battery pointed at yourself, rotate 360 degrees clockwise.

In a hover, starting with the battery pointed at yourself, rotate 360 degrees c:ounter-cloc:kwiae.

Starting with the battery pointed at your$elf. go into a hover. Then rotate the Phantom 90 degrees facing left, and 

### fly a 

### 4 point square boxformation going clockwise. Be sure to be in control and stopand hover in place at each point before proceeding to the next point. -

# S' killed Flight Maneuvers ' (**)



# El St<srting with the battery pointed at younelf. go into a hover. Then rotate the Phantom 90 degrees facing right, and fly a 

### 4 point square box formation going countero<lockwise. Be sure to be in control and stop and hover in place at each point before proceeding to the next point.



### With the battery pointed atyourself, fly a circle. Try to keepthealtitude and also the circle as uniform as possible.

Hover witn 

### the aircraft nose pointed atyourselfand try 

### to keep the Phantom in one place.

# Advanced Flight M' aneuvers ( 

# *

# * * ) a

El Fly a circle and keep the aircraft nose pointed towards you. Be sure to keep tke altitude tke same and the circle as uniform as 

### possible.

Fly a 4 point square box clockwise while keeping the airc:raft nose facing in your direction. 

# rLr rr

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# , ' 

# ,.:l 

# i'r

; 

# ' 

# -
--- 

# --- 

# .-

# --------

# -· El Fly a 

### 4 point square box counter-clockwise 

### while keeping 

### the aircraft nose facing in your direction.

# ~**~if** _____

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# ....... 

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# Advanced Fli'ght Maneuver•

# (*

# **) a Fly a 4 point square 

### box clockwise and rotate the phantom in the direction oftravel •

... ----**----** -"'t I ' 

# , '

# ~~r**-.---""'· ,.** **~~- -"''li!im!st"',~"":S:3i6\~**  

# , ' 

# , ' 

# , ' I \ 

# , ' 

# . ------ 

# .----------·**~~** Fly a circle counter-clockwi&e and keep the aircraft

nose pointed in the direction of travel. Be sure to keep the altitude the same and the

### cirde as uniform as possible.



# IJ Fly a 

### cirde counter-clockwise with 

### the aircraft nose pointed atthe center ofthe circle. Be sure to keep the altitude the same and the circle as uniform as possible.

# Advanced Flight Maneuvers(***) 

# a Fly a figure 6 without rotating the Phantom. Be $Ure to keep 

### the altitude the same 

### and the circle as uniform as possible.

Fly a Figure 8 with 

### the ai 

### rc:raft nose ofthe Phantom pointed in the direction oftravel. Be sure to keep the altitude the same and the circle as uniform as possible.

Fly Figure 8 patternswhile experimenting with different orientation.&. 

### Fot example, aircraft nolie 

### alway$ pointed in a 

### given direc:tion or opposite/left/rightthe direction oftravel, etc. Be sureto keep the altitude thesame and the circ:le as uniform as possible.

# E , mergency Situations 

# D

El R•turn Hom• 

### & Land Mod• Be sure you are in a large open area. Before you take off, make sure you have a good GPS lock 

### by ensuring your LED indicators are flashing Green. Fly the Phantom at least 

### 50ft away from yourtake off point.Tum off the Remote Controller. The Phantom 

### will enter it's failsafe Return-To-Home Mode. Letthe Phantom finish it's routins and land itselfwithin 

### 2 meters of the take off point.



# • 1 

### 15 meters



### lnt•rc.,-tlng Return Hom• 

## & Land Mod• Be sure you are in a large open area. Before you take off, make sure you have a good GPS lock 

### by ensuring your LED indicators are flashing Green. Fly the Phantom 

### 50ft away from your take off point. Tum offthe Remote Controller. The Phantom 

### will enter it•s failsafe Return-To-Home Mode. When the Phantom is returning home, you can intercept RTH Mode by switching the Sl Switch from the top position 

### to the middle or lower position, then continue flying the Phantom.

• I 

# ' •

, 15 meter.f.

## www.dji.com

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