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PHANTOM PILOT TRAINING GUIDE Earning Your Stripes V1.1

Learn More www.djLcomLE 1ht 

### The aircraft nose should face AWAY 

### from the pilot before takeoff. CAUTION 

### DO NOT fly the Phantom within a 

# 0 radius of 2 meters. FORBIDDEN 

### DO NOT touch the Propellers after the 

### Phantom has been started. NO TOUCH Nose

Tau AGES 

### J 

# A

WARN This product is not suitable for people under the age of 18. Please carefully read the "Quick Start Guide, "User Manual", "Disclaimer", and fully watch the tutorial videos before using the PHANTOM. Users should make every effort to fly regularly in order to improve their fIight skills as an advanced level pilot (***) . Please fly safely and responsibly. 

### Please follow these guidelines prior to flying your Phantom: 

# IJ Always turn on the Remote Controller prior to turning on the Phantom. Togglo Si, 52 to the top. Be sure there are no distractions when you re flying. 

## Q When starting your training, be sure you are in a very large open area. Be aware of your surroundings. Always fly in areas void of obstacies and away from traffic and people. Before actually taking off, be sure you have calibrated the compass and you have full GPS satellite reception (Slow Continuous Green Flashing). 

## O Never fly higher than 400 feet. • During training, stay behind your imaginary barrier and never fly behind yourself. €1 When in doubt, gently pull down on the throttle stick and land. 

## 0 DO NOT PANIC.Take off and land with battery facing you.

II 

# 00
Hoyer in one spot keeping battery facing you, make sure to control Left/Right/Forward/Back rnovement.

Rotate left, rotate right but try to keep the battery pointed at yourseif.

... ...:.... 

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# 92 00?i

# fl SIowly fly forward/back/Ieft/right with back of Phantom pointed at yourself.

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FIy forward to a spot 20-30 feet away. Then fiy back keeping the battery pointed at yourseif.

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Mark a spot (B) on the ground lOft away from the Phantom s take off pont. Hoyer and fly towards that spot and land at the spot (B). Then go back into 5 hoyer and bring the Phantom back to its original position (A) and land again.



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# fl Starting with the bottery pointed at yourself, go into a hoyer. Then rotate the Phantom 90 degrees facing right, and fiy a 4 point square box formation going counter-clockwise. Be aura to be in control and stop arid hoyer in placa at each point before proceeding to the next point.

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# Ø With the battery pointed at yourself, fly a circle. Try to keep the aititude and also the circle as uniform as possibe.



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# 1 fl Hoyer with the aircraft nose pointed at yourself and try to keep the Phantom in one place.



## QD

# U FIy a circle and keep the aircraft nose pointed towards you. Be sure to keep the altitude the same and the cirde as uniform as possible. 

# - - u

FIy a 4 point aquare box clockwise while keeping tho aircraft nose facing in your direction. •-f;;

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FIy a 4 point square box counter-clockwise while keeping the aircraft nose facing in your direction. 

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# en 1 ®!FIy a 4 point square box ctockwise and rotate the phantom in the direction of travel. 

# o 111 - FIy a circle counter-clockwise and keep the aircraft nose pointed in the direction of travel. Be sure to keep the altitude the same and the circle as uniform as possible.

FIy a circle counter-clockwise with the aircraft nose pointed atthe center of the cirde. Be sure to keep the altitude the same and the circe as uniform as possible. 

# ® 1

# U FJy a figure 8 without rotating the Phantom. Be sure to keep the altitude the same and the circle es uniform as possible. 

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FIy a Figure 8 with the aircraft nose of the Phantom pointed in the direction of travel. Be sure to keep the altitude the same and the circte as uniform as possible.

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FIy Figure 8 patterns while experimenting with different orientations. For example, aircraft nose always pointed in a given direction or opposite/Ieft/right the direction of travel, etc. Be sure to keep the altitude thesame and the cirde as uniform es possible.

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### Return Herne & Land Mode Be sure you are in a large open area. Before you take off, make sure you have a good GPS lock by ensuring your LED indicators are flashing Green. Fly the Phantom at least 5Oft away from your take off point. Turn off the Remote Controller. The Phantom will enter lt's failsafe Return-To-Home Mode. Let the Phantom finish lt's routine and land itseif within 2 meters of the take ofT point.


# 1 15 meters © \;


### Interceptng Return Horne & Land Mode Be sure you are in a large open area. Before you take oft make sure you have a good GPS lock by ensuring your LED indicators are flashing Green. Fly the Phantom 5Oft away from your take off point. Turn 

### off the Remote Controller. The Phantom will enter lt's failsafe Returri-To-Horne Mode. When the Phantom is returning home, you can intercept RTH Mode by switching the Si Switch from the top position to the middle or lower Position, then continue flying the Phantom.



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15 meters

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