#include <iostream>
#include <iomanip>
#include <complex>
#include <vector>
#include <algorithm>
#include <cmath>
using namespace std;

const double EPS = 1e-10;
const double INF = 1e12;
#define EQ(n,m) (abs((n)-(m)) < EPS)
#define X real()
#define Y imag()

typedef complex<double> P;
typedef vector<P> VP;
struct L : VP{
    L(const P& a, const P& b){ resize(2); at(0)=a; at(1)=b; }
    L(){ resize(2); }
};

namespace std{
	bool operator < (const P &a, const P &b){
		return (a.X!=b.X)? a.X<b.X : a.Y<b.Y;
	}
	bool operator == (const P &a, const P &b){
		return abs(a-b) < EPS;
	}
}

double dot(P a, P b){
    return (conj(a)*b).X;
}
double cross(P a, P b){
    return (conj(a)*b).Y;
}
int ccw(P a, P b, P c){
    b -= a;
    c -= a;
    if(cross(b,c) > EPS) return +1; //ccw
    if(cross(b,c) <-EPS) return -1; //cw
    if(dot(b,c) < EPS) return +2; //c-a-b
    if(norm(b) < norm(c)) return -2; //a-b-c
    return 0; //a-c-b
}

bool intersectSP(const L& s, const P& p){
    return abs(s[0]-p) +abs(s[1]-p) -abs(s[1]-s[0]) < EPS;
}
bool intersectSS(const L& s, const L& t){
    for(int i=0; i<2; i++){
        for(int j=0; j<2; j++){
            if(s[i]==t[j]) return true;
        }
    }
    return ( ccw(s[0],s[1],t[0]) *ccw(s[0],s[1],t[1]) <= 0 ) &&
        ( ccw(t[0],t[1],s[0]) *ccw(t[0],t[1],s[1]) <= 0 );
}

P projection(const L& l, const P& p) {
  double t = dot(p-l[0], l[0]-l[1]) / norm(l[0]-l[1]);
  return l[0] + t*(l[0]-l[1]);
}
P reflection(const L& l, const P& p) {
  return p + 2.0*(projection(l, p) -p);
}

P crosspointLL(const L &l, const L &m) {
  double A = cross(l[1]-l[0], m[1]-m[0]);
  double B = cross(l[1]-l[0], l[1]-m[0]);
  return m[0] + B /A *(m[1]-m[0]);
}
bool isParallel(const P &a, const P &b){
    return abs(cross(a,b)) < EPS;
}
bool isParallel(const L &a, const L &b){
    return isParallel(a[1]-a[0], b[1]-b[0]);
}

bool in_poly(const P &p, const VP &poly){
    int n = poly.size();
    int cn=0;
    for(int i=0; i<n; i++){
        if(intersectSP(L(poly[i], poly[(i+1)%n]), p)){
            return true;
        }
    }
    L ray(p, p+P(INF, 0));
    for(int i=0; i<n; i++){
        if((poly[i].Y <= p.Y && poly[(i+1)%n].Y > p.Y) ||
           (poly[i].Y > p.Y && poly[(i+1)%n].Y <= p.Y)){
            if(intersectSS(ray, L(poly[i],poly[(i+1)%n]))){
                cn++;
            }
        }
    }
    return cn%2 != 0;
}

bool isVisible(const L &l, const vector<VP> &poly){
	VP cp;
	for(int r=0; r<(int)poly.size(); r++){
    	int n = poly[r].size();
    	for(int i=0; i<n; i++){
    	    L edge(poly[r][i], poly[r][(i+1)%n]);
    	    if(!isParallel(l, edge) && intersectSS(l, edge)){
    	        cp.push_back(crosspointLL(l, edge));
    	    }
    	}
    }
    sort(cp.begin(), cp.end());
    cp.erase(unique(cp.begin(), cp.end()), cp.end());
    
    bool ret = true;
    for(int r=0; r<(int)poly.size() && ret ; r++){
    	for(int i=0; i<(int)cp.size()-1; i++){
    	    if(!in_poly((cp[i]+cp[i+1])/2.0, poly[r])){
    	        ret = false;
    	        break;
    	    }
    	}
    }
    return ret;
}

int main(){
    while(1){
        int n;
        cin >> n;
        if(n==0) break;
        
        vector<VP> building(n);
        for(int i=0; i<n; i++){
        	int m;
        	cin >> m;
        	building[i].resize(m);
        	for(int j=0; j<m; j++){
        		int x,y;
        		cin >> x >> y;
        		building[i][j] = P(x,y);
        	}
        }
        int sx,sy, gx,gy;
        int lx1, ly1, lx2, ly2;
        cin >>sx>>sy>>gx>>gy>>lx1>>ly1>>lx2>>ly2;
        P s(sx, sy), g(gx, gy);
        L axis(P(lx1, ly1), P(lx2, ly2));
        if(ccw(axis[0], axis[1], s) < 0) swap(axis[0], axis[1]);
        
        vector<VP> poly(2);
        for(int i=0; i<n; i++){
        	if(ccw(axis[0], axis[1], building[i][0]) > 0){
        		if(in_poly(s, building[i])){
        			poly[0] = building[i];
        		}
        	}else{
        		if(in_poly(reflection(axis, s), building[i])){
        			if(in_poly(reflection(axis, g), building[i])){
        				poly[1] = building[i];
        			}else{
        				break;
        			}
        		}
        	}
        }
        if(poly[1].empty()){
        	cout << "impossible" << endl;
        	continue;
        }
        
        reverse(poly[1].begin(), poly[1].end());
        for(int i=0; i<(int)poly[1].size(); i++){
        	poly[1][i] = reflection(axis, poly[1][i]);
        }
        VP cp;
        cp.reserve(102);
        cp.push_back(s);
        cp.push_back(g);
        for(int r=0; r<2; r++){
        	for(int i=0; i<(int)poly[r].size(); i++){
        		if(in_poly(poly[r][i], poly[1-r])){
        			cp.push_back(poly[r][i]);
        		}
        	}
        }
        
        int sc = cp.size();
        vector<vector<double> > adj(sc, vector<double>(sc, INF));;
        for(int i=0; i<sc; i++){
        	for(int j=i+1; j<sc; j++){
        		if(isVisible(L(cp[i], cp[j]), poly)){
        			adj[i][j] = adj[j][i] = abs(cp[i]-cp[j]);
        		}
        	}
        }
        for(int k=0; k<sc; k++){
        	for(int i=0; i<sc; i++){
        		for(int j=0; j<sc; j++){
        			adj[i][j] = min(adj[i][j], adj[i][k]+adj[k][j]);
        		}
        	}
        }
        if(adj[0][1] == INF){
        	cout << "impossible" << endl;
        }else{
        	cout << fixed;
        	cout << setprecision(10);
        	cout << adj[0][1] << endl;
        }
    }
    return 0;
}

Measured memory_bytes: 3408