#include <bits/stdc++.h>
#include <cassert>
typedef long long int ll;
using namespace std;

#if defined(DEBUG)

#include <unistd.h>
#include <sys/fcntl.h>
#define DLOG(...)        cerr << dbgFormat(__VA_ARGS__) << endl
#define DCALL(func, ...) func(__VA_ARGS__)

template <class... Args>
string dbgFormat(const char* fmt, Args... args) {
  size_t len = snprintf(nullptr, 0, fmt, args...);
  char buf[len + 1];
  snprintf(buf, len + 1, fmt, args...);
  return string(buf);
}

#else  // defined(DEBUG)

#define DLOG(...)
#define DCALL(func, ...)

#endif // defined(DEBUG)
// ----------------------------------------------------------------------

ll MOD = 1e9 + 7;

// g = eGCD(a, b, s, t)  --->  sa + tb = g
constexpr ll eGCD(ll a, ll b, ll& s, ll& t) {
  if (a == 0) {
    s = 0;
    t = 1;
    return b;
  }
  ll u = 0;
  ll g = eGCD(b % a, a, t, u);
  s = u - (b / a) * t;
  return g;
}

constexpr ll gcd(ll a, ll b) {
  ll dummy1 = 0;
  ll dummy2 = 0;
  return eGCD(a, b, dummy1, dummy2);
}

struct Fp {
  ll val;

  Fp(ll t = 0) :
    val(t < 0 ? MOD + t % MOD : t >= MOD ? t % MOD : t) {}

  Fp& operator +=(const Fp& t) {
    val += t.val;
    if (val >= MOD) val -= MOD;
    return *this;
  }

  Fp& operator -=(const Fp& t) {
    val -= t.val;
    if (val < 0) val += MOD;
    return *this;
  }

  Fp& operator *=(const Fp& t) {
    val = (val * t.val) % MOD;
    return *this;
  }

  Fp inv() const {
    if (val == 0) {
      cerr << "inv() is called for zero." << endl;
      exit(1);
    }
    ll u = 0;
    ll v = 0;
    eGCD(val, MOD, u, v);
    return Fp(u);
  }

  Fp& operator /=(const Fp& t) {
    return (*this) *= t.inv();
  }

  Fp operator +(const Fp& t) const { return Fp(val) += t; }
  Fp operator -(const Fp& t) const { return Fp(val) -= t; }
  Fp operator *(const Fp& t) const { return Fp(val) *= t; }
  Fp operator /(const Fp& t) const { return Fp(val) /= t; }
  Fp operator -() const { return Fp(-val); }

  bool operator ==(const Fp& t) const { return val == t.val; }
  bool operator !=(const Fp& t) const { return val != t.val; }
  
  operator ll() const { return val; }

};

class Comb {
  int nMax;
  vector<Fp> vFact;
  vector<Fp> vInvFact;
public:
  Comb(int nm) : nMax(nm), vFact(nm+1), vInvFact(nm+1) {
    vFact.at(0) = 1;
    for (int i = 1; i <= nMax; i++) vFact.at(i) = i * vFact.at(i-1);
    vInvFact.at(nMax) = vFact.at(nMax).inv();
    for (int i = nMax; i >= 1; i--) vInvFact.at(i-1) = i * vInvFact.at(i);
  }
  Fp fact(int n) { return vFact.at(n); }
  Fp comb(int n, int r) {
    return vFact.at(n) * vInvFact.at(r) * vInvFact.at(n-r);
  }
  // The number of permutation extracting r from n.
  Fp perm(int n, int r) {
    return vFact.at(n) * vInvFact.at(n-r);
  }
};


// ----------------------------------------------------------------------

Fp powerFP(Fp a, int b) {
  Fp twoPow = a;
  Fp rv = 1;
  while (b > 0) {
    if (b & 1) rv *= twoPow;
    twoPow *= twoPow;
    b >>= 1;
  }
  return rv;
}

int main(int argc, char *argv[]) {
#if defined(DEBUG)
  // GDB on Cygwin ignores redirection at run command.
  if (argc == 2) dup2(open(argv[1], 0), 0);
#else
  // For performance.  We should not use C-style stdio functions
  ios_base::sync_with_stdio(false);
  cin.tie(nullptr);
#endif
  cout << setprecision(20);

  int N, A, B, C, D;
  cin >> N >> A >> B >> C >> D;

  Comb oc(N);

  vector<vector<int>> cntMemo(N+1, vector<int>(N+1, -1));

  auto gcnt1 = [&](int x, int k) -> Fp {
    if (cntMemo.at(x).at(k) >= 0) return (Fp)cntMemo.at(x).at(k);
    Fp t = oc.fact(x*k) / (powerFP(oc.fact(x), k) * oc.fact(k));
    cntMemo.at(x).at(k) = (int)t;
    return t;
  };

  vector<vector<Fp>> tbl(B+2, vector<Fp>(N+1));
  tbl.at(B+1).at(0) = 1;
  for (int x = B; x >= A; x--) {
    for (int y = 0; y <= N; y++) {
      Fp s = 0;
      for (int k = 0; k <= y / x; k++) {
	if (!(k == 0 || (C <= k && k <= D))) continue;
	Fp pr = y - k * x;
	s += oc.comb(y, pr) * tbl.at(x+1).at(pr) * gcnt1(x, k);
      }
      tbl.at(x).at(y) = s;
    }
  }
  cout << (int)tbl.at(A).at(N) << endl;

  return 0;
}



Measured memory_bytes: 12160