#ifndef LOCAL
#pragma GCC optimize ("O3")
#pragma GCC optimize ("unroll-loops")
#pragma GCC target ("avx")
#endif

#include <vector>
#include <set>
#include <map>
#include <tuple>
#include <queue>
#include <stack>
#include <bitset>
#include <functional>
#include <algorithm>
#include <utility>
#include <numeric>
#include <iostream>
#include <cmath>
#include <cassert>
#include <cstring>

using namespace std;

using ll = long long;
using VI = vector<int>;
using VVI = vector<vector<int>>;
using VLL = vector<ll>;
using VVLL = vector<vector<ll>>;
using VB = vector<bool>;
using PII = pair<int, int>;
using PLL = pair<ll, ll>;
template <typename T>
using minheap = priority_queue<T, vector<T>, greater<T>>;
const int INF = 1000000007;
const ll INF_LL = 1'000'000'000'000'000'007;

#define __overload3(_1, _2, _3, name,...) name
#define rep(...) __overload3(__VA_ARGS__, repFromUntil, repUntil, repeat)(__VA_ARGS__)
#define repeat(times) repFromUntil(_name##__LINE__, 0, times)
#define repUntil(name, times) repFromUntil(name, 0, times)
#define repFromUntil(name, from, until) for (int name = from, name##__until = (until); name < name##__until; name++)
#define repr(...) __overload3(__VA_ARGS__, reprFromUntil, reprUntil, repeat)(__VA_ARGS__)
#define reprUntil(name, times) reprFromUntil(name, 0, times)
#define reprFromUntil(name, from, until) for (int name = (until) - 1, name##__from = (from); name >= name##__from; name--)

#define EXIT(out) do { OUT(out); exit(0); } while (0)

#define all(x) begin(x), end(x)
#define rall(x) rbegin(x), rend(x)

#ifdef LOCAL
#define debug(v) do {debugos << "L" << __LINE__ << " " << #v << " > ";debugos<<(v)<<newl;} while (0)
#define debugv(v) do {debugos << "L" << __LINE__ << " " << #v << " > ";for(auto e:(v)){debugos<<e<<" ";}debugos<<newl;} while (0)
#define debuga(m,w) do {debugos << "L" << __LINE__ << " " << #m << " > ";for(int x=0;x<(w);x++){debugos<<(m)[x]<<" ";}debugos<<newl;} while (0)
#define debugaa(m,h,w) do {debugos << "L" << __LINE__ << " " << #m << " > \n";for(int y=0;y<(h);y++){for(int x=0;x<(w);x++){debugos<<(m)[y][x]<<" ";}debugos<<newl;}} while (0)
#else
#define debug(v) do {v;} while (0)
#define debugv(v) do; while (0)
#define debuga(m,w) do; while (0)
#define debugaa(m,h,w) do; while (0)
#endif

#define newl "\n"

template <typename T, typename U> bool chmin(T& var, U x) {
  if (var > x) {
    var = x;
    return true;
  } else return false;
}

template <typename T, typename U> bool chmax(T& var, U x) {
  if (var < x) {
    var = x;
    return true;
  } else return false;
}

template <typename T> int sgn(T val) { return (T(0) < val) - (val < T(0)); }

ll power(ll e, int t, ll mod = INF_LL) {
  ll res = 1;
  while (t) {
    if (t&1) res = (res * e) % mod;
    t >>= 1;
    e = (e * e) % mod;
  }
  return res;
}

template <typename T> T divceil(T m, T d) {
  assert(m >= 0 and d > 0);
  return (m+d-1)/d;
}

template<typename T>
vector<T> make_v(size_t a, T b) { return vector<T>(a, b); }

template<typename... Ts>
auto make_v(size_t a, Ts... ts) {
  return vector<decltype(make_v(ts...))>(a, make_v(ts...));
}

string operator*(const string& s, int times) {
  string res = "";
  rep(times) res += s;
  return res;
}

struct Edge {
  int to; ll cost;
  Edge(int _to): to(_to), cost(1) {}
  Edge(int _to, ll _cost): to(_to), cost(_cost) {}
  operator int() { return to; }
};

using Graph = vector<vector<Edge>>;

class MyScanner {
public:
  int offset = 0;
  char nc(){
#ifdef LOCAL
    return getchar();
#else
    static char buf[100000],*L=buf,*R=buf;
    return L==R&&(R=(L=buf)+fread(buf,1,100000,stdin),L==R)?EOF:*L++;
#endif
  }
  template <typename T> void input_integer(T& var) {
    var = 0; T sign = 1;
    int cc = nc();
    for (; cc<'0' || '9'<cc; cc = nc())
      if (cc == '-') sign = -1;
    for (; '0' <= cc && cc <= '9'; cc = nc())
      var = (var << 3) + (var << 1) + cc - '0';
    var = var * sign; var += offset;
  }
  int c() { char c; while (c = nc(), c == ' ' or c == '\n'); return c; }
  MyScanner& operator>>(char& var) { var = c(); return *this; }
  MyScanner& operator>>(int& var) { input_integer<int>(var); return *this; }
  MyScanner& operator>>(ll& var) { input_integer<ll>(var); return *this; }
  MyScanner& operator>>(string& var) {
    var = ""; int cc = nc();
    for (; !isvisiblechar(cc); cc = nc());
    for (; isvisiblechar(cc); cc = nc())
      var.push_back(cc);
    return *this;
  }
  template <typename T>
  operator T() { T x; *this >> x; return x; }
  template <typename T>
  void operator()(T &t) { *this >> t; }
  template <typename T, typename... Ts>
  void operator()(T &t, Ts &...ts) { *this >> t; this->operator()(ts...); }
  template <typename Iter>
  void iter(Iter first, Iter last) { while (first != last) *this >> *first, first++; }
  VI vi(int n) { VI res(n); iter(all(res)); return res; }
  VVI vvi(int n, int m) { VVI res(n); rep(i, n) res[i] = vi(m); return res; }
  VLL vll(int n) { VLL res(n); iter(all(res)); return res; }
  VVLL vvll(int n, int m) { VVLL res(n); rep(i, n) res[i] = vll(m); return res; }
  template <typename T>
  vector<T> v(int n) { vector<T> res(n); iter(all(res)); return res; }
private:
  int isvisiblechar(int c) { return 0x21 <= c && c <= 0x7E; }
} IN, IN1{-1};

class MyPrinter {
public:
  int offset = 0;
  template <typename T>
  void output_integer(T var) {
    var += offset;
    if (var == 0) { putchar('0'); return; }
    if (var < 0) putchar('-'), var = -var;
    char stack[32]; int stack_p = 0;
    while (var) stack[stack_p++] = '0' + (var % 10), var /= 10;
    while (stack_p) putchar(stack[--stack_p]);
  }
  MyPrinter& operator<<(char c) { putchar(c); return *this; }
  MyPrinter& operator<<(double x) { printf("%.10f", x); return *this; }
  template <typename T> MyPrinter& operator<<(T var) { output_integer<T>(var); return *this; }
  MyPrinter& operator<<(char* str_p) { while (*str_p) putchar(*(str_p++)); return *this; }
  MyPrinter& operator<<(const char* str_p) { while (*str_p) putchar(*(str_p++)); return *this; }
  MyPrinter& operator<<(const string& str) {
    const char* p = str.c_str();
    const char* l = p + str.size();
    while (p < l) putchar(*p++);
    return *this;
  }
  template <typename T>
  void operator()(T x) { *this << x << newl; }
  template <typename T, typename... Ts>
  void operator()(T x, Ts ...xs) { *this << x << " "; this->operator()(xs...); }
  template <typename Iter>
  void iter(Iter s, Iter t) {
    if (s == t) *this << "\n";
    else for (; s != t; s++) *this << *s << " \n"[next(s, 1) == t];
  }
  template <typename Range>
  void range(const Range& r) { iter(begin(r), end(r)); }
} OUT, OUT1{1};

class DebugPrint {
public:
  template <typename T>
  DebugPrint& operator <<(const T& v) {
#ifdef LOCAL
    cerr << v;
#endif
    return *this;
  }
} debugos;

template <typename OutStream, typename T, typename U>
OutStream& operator<<(OutStream& out, const pair<T, U>& var) {
  return out << var.first << " " << var.second;
}
template <typename OutStream, typename Tuple, size_t I, size_t N,
          enable_if_t<I == N>* = nullptr>
OutStream& tuple_impl(OutStream& out, const Tuple& var) {
  return out;
}
template <typename OutStream, typename Tuple, size_t I, size_t N,
          enable_if_t<I != N>* = nullptr>
OutStream& tuple_impl(OutStream& out, const Tuple& var) {
  out << get<I>(var) << " ";
  return tuple_impl<OutStream, Tuple, I+1, N>(out, var);
}
template <typename OutStream, typename... Ts>
OutStream& operator<<(OutStream& out, const tuple<Ts...>& var) {
  return tuple_impl<OutStream, tuple<Ts...>, 0, sizeof...(Ts)>(out, var);
}
template <typename InStream, typename T, typename U>
InStream& operator>>(InStream& in, pair<T, U>& var) {
  return in >> var.first >> var.second;
}
template <typename InStream, typename Tuple, size_t I, size_t N,
          enable_if_t<I == N>* = nullptr>
InStream& tuple_impl(InStream& in, Tuple& var) {
  return in;
}
template <typename InStream, typename Tuple, size_t I, size_t N,
          enable_if_t<I != N>* = nullptr>
InStream& tuple_impl(InStream& in, Tuple& var) {
  in >> get<I>(var);
  return tuple_impl<InStream, Tuple, I+1, N>(in, var);
}
template <typename InStream, typename... Ts>
InStream& operator>>(InStream& in, tuple<Ts...>& var) {
  return tuple_impl<InStream, tuple<Ts...>, 0, sizeof...(Ts)>(in, var);
}


class BIT_2D {
private:
  const int h, w;
  vector<vector<ll>> data;
public:
  BIT_2D(int h, int w): h(h), w(w), data(h+1, vector<ll>(w+1)) { }
  void add(int r, int c, ll v) {
    r++; c++;
    int c0 = c;
    for (; r <= h; r += r & -r)
      for (c = c0; c <= w; c += c & -c)
        data[r][c] += v;
  }
  // sum over [(0, 0), (r, c))
  ll sum(int r, int c) {
    ll res = 0;
    int c0 = c;
    for (; r > 0; r -= r & -r)
      for (c = c0; c > 0; c -= c & -c)
        res += data[r][c];
    return res;
  }
  // sum over [(r1, c1), (r2, c2))
  ll sum(int r1, int c1, int r2, int c2) {
    return sum(r1, c1) + sum(r2, c2) - sum(r1, c2) - sum(r2, c1);
  }
  void assign(int r, int c, ll v) {
    add(r, c, v - sum(r, c, r+1, c+1));
  }
  bool chmax(int r, int c, ll v) {
    if (sum(r, c, r+1, c+1) < v) {
      assign(r, c, v);
      return true;
    } else return false;
  }
};


int main() {
  int n = IN, k = IN;
  VI x(n), y(n); vector<string> c(n);
  rep(i, n) IN >> x[i] >> y[i] >> c[i];

  BIT_2D rsq(k, k+k);
  rep(i, n) {
    if (c[i] == "W"s) y[i] += k;
    y[i] %= k+k;
    if (y[i] >= k) y[i] -= k, x[i] += k;
    x[i] %= k+k;
    rsq.add(y[i], x[i], 1);
  }

  ll res = 0;
  rep(r, k) rep(c, k) {
    ll tmp = rsq.sum(r, c) + rsq.sum(r, c, k, c+k) + rsq.sum(0, c+k, r, k+k);
    chmax(res, max(tmp, n-tmp));
  }
  OUT(res);
}

Measured memory_bytes: 22272