using System;
using System.CodeDom;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Dynamic;
using System.IO;
using System.Linq;
using System.Text;
using AtCoder;
using CompLib.Collections;

namespace AtCoder
{

    class C : IComparer<S>
    {
        public int Compare(S x, S y)
        {
            if (x.L == y.L)
            {
                return x.Index.CompareTo(y.Index);
            }

            return x.L.CompareTo(y.L);
        }
    }
    struct S
    {
        public long L;
        public int Index;

        public S(long l, int index)
        {
            L = l;
            Index = index;
        }
    }
    class Program
    {

        static void Main(string[] args)
        {
            new Program().Solve();
        }

        public void Solve()
        {
            var sc = new Scanner();
            var sb = new StringBuilder();
            long bSum = 0;
            int Q = sc.NextInt();
            var set = new Set<long>();
            set.IsMultiSet = true;
            long l = int.MinValue, r = int.MaxValue;
            long min = 0;
            for (int i = 0; i < Q; i++)
            {
                int type = sc.NextInt();
                if (type == 1)
                {
                    int a = sc.NextInt();
                    int b = sc.NextInt();
                    bSum += b;
                    set.Add(a);
                    if (l <= a && a <= r)
                    {
                        min += 0;
                        l = a;
                        r = a;
                    }
                    else
                    {
                        if (r < a)
                        {
                            min += a - r;
                        }
                        else if (a < l)
                        {
                            min += l - a;
                        }
                        
                        if (set.Count % 2 == 0)
                        {
                            l = set[set.Count / 2 - 1];
                            r = set[set.Count / 2];
                        }
                        else
                        {
                            l = set[set.Count/ 2];
                            r = l;
                        }
                    }

                }
                else if (type == 2)
                {
                    sb.AppendLine($"{l} {min + bSum}");
                }
            }
            Console.Write(sb.ToString());
        }
    }
}


namespace CompLib.Collections
{
    #region Set
    public class Set<T>
    {
        Node root;
        readonly IComparer<T> comparer;
        readonly Node nil;
        public bool IsMultiSet { get; set; }
        public Set(IComparer<T> comparer)
        {
            nil = new Node(default(T));
            root = nil;
            this.comparer = comparer;
        }
        public Set(Comparison<T> comaprison) : this(Comparer<T>.Create(comaprison)) { }
        public Set() : this(Comparer<T>.Default) { }
        public bool Add(T v)
        {
            return insert(ref root, v);
        }
        public bool Remove(T v)
        {
            return remove(ref root, v);
        }
        public T this[int index] { get { return find(root, index); } }
        public int Count { get { return root.Count; } }
        public void RemoveAt(int k)
        {
            if (k < 0 || k >= root.Count) throw new ArgumentOutOfRangeException();
            removeAt(ref root, k);
        }
        public T[] Items
        {
            get
            {
                var ret = new T[root.Count];
                var k = 0;
                walk(root, ret, ref k);
                return ret;
            }
        }
        void walk(Node t, T[] a, ref int k)
        {
            if (t.Count == 0) return;
            walk(t.lst, a, ref k);
            a[k++] = t.Key;
            walk(t.rst, a, ref k);
        }

        bool insert(ref Node t, T key)
        {
            if (t.Count == 0) { t = new Node(key); t.lst = t.rst = nil; t.Update(); return true; }
            var cmp = comparer.Compare(t.Key, key);
            bool res;
            if (cmp > 0)
                res = insert(ref t.lst, key);
            else if (cmp == 0)
            {
                if (IsMultiSet) res = insert(ref t.lst, key);
                else return false;
            }
            else res = insert(ref t.rst, key);
            balance(ref t);
            return res;
        }
        bool remove(ref Node t, T key)
        {
            if (t.Count == 0) return false;
            var cmp = comparer.Compare(key, t.Key);
            bool ret;
            if (cmp < 0) ret = remove(ref t.lst, key);
            else if (cmp > 0) ret = remove(ref t.rst, key);
            else
            {
                ret = true;
                var k = t.lst.Count;
                if (k == 0) { t = t.rst; return true; }
                if (t.rst.Count == 0) { t = t.lst; return true; }


                t.Key = find(t.lst, k - 1);
                removeAt(ref t.lst, k - 1);
            }
            balance(ref t);
            return ret;
        }
        void removeAt(ref Node t, int k)
        {
            var cnt = t.lst.Count;
            if (cnt < k) removeAt(ref t.rst, k - cnt - 1);
            else if (cnt > k) removeAt(ref t.lst, k);
            else
            {
                if (cnt == 0) { t = t.rst; return; }
                if (t.rst.Count == 0) { t = t.lst; return; }

                t.Key = find(t.lst, k - 1);
                removeAt(ref t.lst, k - 1);
            }
            balance(ref t);
        }
        void balance(ref Node t)
        {
            var balance = t.lst.Height - t.rst.Height;
            if (balance == -2)
            {
                if (t.rst.lst.Height - t.rst.rst.Height > 0) { rotR(ref t.rst); }
                rotL(ref t);
            }
            else if (balance == 2)
            {
                if (t.lst.lst.Height - t.lst.rst.Height < 0) rotL(ref t.lst);
                rotR(ref t);
            }
            else t.Update();
        }

        T find(Node t, int k)
        {
            if (k < 0 || k > root.Count) throw new ArgumentOutOfRangeException();
            for (; ; )
            {
                if (k == t.lst.Count) return t.Key;
                else if (k < t.lst.Count) t = t.lst;
                else { k -= t.lst.Count + 1; t = t.rst; }
            }
        }
        public int LowerBound(T v)
        {
            var k = 0;
            var t = root;
            for (; ; )
            {
                if (t.Count == 0) return k;
                if (comparer.Compare(v, t.Key) <= 0) t = t.lst;
                else { k += t.lst.Count + 1; t = t.rst; }
            }
        }
        public int UpperBound(T v)
        {
            var k = 0;
            var t = root;
            for (; ; )
            {
                if (t.Count == 0) return k;
                if (comparer.Compare(t.Key, v) <= 0) { k += t.lst.Count + 1; t = t.rst; }
                else t = t.lst;
            }
        }

        void rotR(ref Node t)
        {
            var l = t.lst;
            t.lst = l.rst;
            l.rst = t;
            t.Update();
            l.Update();
            t = l;
        }
        void rotL(ref Node t)
        {
            var r = t.rst;
            t.rst = r.lst;
            r.lst = t;
            t.Update();
            r.Update();
            t = r;
        }


        class Node
        {
            public Node(T key)
            {
                Key = key;
            }
            public int Count { get; private set; }
            public sbyte Height { get; private set; }
            public T Key { get; set; }
            public Node lst, rst;
            public void Update()
            {
                Count = 1 + lst.Count + rst.Count;
                Height = (sbyte)(1 + Math.Max(lst.Height, rst.Height));
            }
            public override string ToString()
            {
                return string.Format("Count = {0}, Key = {1}", Count, Key);
            }
        }
    }
    #endregion
}

class Scanner
{
    public Scanner()
    {
        _stream = new StreamReader(Console.OpenStandardInput());
        _pos = 0;
        _line = new string[0];
    }

    const char Separator = ' ';
    private readonly StreamReader _stream;
    private int _pos;
    private string[] _line;

    #region スペース区切りで取得

    public string Next()
    {
        if (_pos >= _line.Length)
        {
            _line = _stream.ReadLine().Split(Separator);
            _pos = 0;
        }

        return _line[_pos++];
    }

    public int NextInt()
    {
        return int.Parse(Next());
    }

    public long NextLong()
    {
        return long.Parse(Next());
    }

    public double NextDouble()
    {
        return double.Parse(Next());
    }

    #endregion

    #region 型変換

    private int[] ToIntArray(string[] array)
    {
        var result = new int[array.Length];
        for (int i = 0; i < array.Length; i++)
        {
            result[i] = int.Parse(array[i]);
        }

        return result;
    }

    private long[] ToLongArray(string[] array)
    {
        var result = new long[array.Length];
        for (int i = 0; i < array.Length; i++)
        {
            result[i] = long.Parse(array[i]);
        }

        return result;
    }

    private double[] ToDoubleArray(string[] array)
    {
        var result = new double[array.Length];
        for (int i = 0; i < array.Length; i++)
        {
            result[i] = double.Parse(array[i]);
        }

        return result;
    }

    #endregion

    #region 配列取得

    public string[] Array()
    {
        if (_pos >= _line.Length)
            _line = _stream.ReadLine().Split(Separator);

        _pos = _line.Length;
        return _line;
    }

    public int[] IntArray()
    {
        return ToIntArray(Array());
    }

    public long[] LongArray()
    {
        return ToLongArray(Array());
    }

    public double[] DoubleArray()
    {
        return ToDoubleArray(Array());
    }

    #endregion
}


Measured memory_bytes: 33168