#pragma GCC optimize ("O3")
#pragma GCC target ("sse4")

#include <bits/stdc++.h>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/rope>

using namespace std;
using namespace __gnu_pbds;
using namespace __gnu_cxx;
 
typedef long long ll;
typedef long double ld;
typedef complex<ld> cd;

typedef pair<int, int> pi;
typedef pair<ll,ll> pl;
typedef pair<ld,ld> pd;

typedef vector<int> vi;
typedef vector<ld> vd;
typedef vector<ll> vl;
typedef vector<pi> vpi;
typedef vector<pl> vpl;
typedef vector<cd> vcd;

template <class T> using Tree = tree<T, null_type, less<T>, rb_tree_tag,tree_order_statistics_node_update>;

#define FOR(i, a, b) for (int i = (a); i < (b); i++)
#define F0R(i, a) for (int i = 0; i < (a); i++)
#define FORd(i,a,b) for (int i = (b)-1; i >= (a); i--)
#define F0Rd(i,a) for (int i = (a)-1; i >= 0; i--)
#define trav(a, x) for (auto& a : x)

#define mp make_pair
#define pb push_back
#define f first
#define s second
#define lb lower_bound
#define ub upper_bound

#define sz(x) (int)x.size()
#define beg(x) x.begin()
#define en(x) x.end()
#define all(x) beg(x), en(x)
#define resz resize

const int MOD = 1000000007;
const ll INF = 1e18;
const int MX = 100001;
const ld PI = 4*atan((ld)1);

template<class T> void ckmin(T &a, T b) { a = min(a, b); }
template<class T> void ckmax(T &a, T b) { a = max(a, b); }

namespace io {
    // TYPE ID (StackOverflow)
    
    template<class T> struct like_array : is_array<T>{};
    template<class T, size_t N> struct like_array<array<T,N>> : true_type{};
    template<class T> struct like_array<vector<T>> : true_type{};
    template<class T> bool is_like_array(const T& a) { return like_array<T>::value; }

    // I/O 
    
    void setIn(string s) { freopen(s.c_str(),"r",stdin); }
    void setOut(string s) { freopen(s.c_str(),"w",stdout); }
    void setIO(string s = "") {
        ios_base::sync_with_stdio(0); cin.tie(0);
        if (sz(s)) { setIn(s+".in"), setOut(s+".out"); }
    }
    
    // INPUT 
    
    template<class T> void re(T& x) { cin >> x; }
    template<class Arg, class... Args> void re(Arg& first, Args&... rest);
    void re(double& x) { string t; re(t); x = stod(t); }
    void re(ld& x) { string t; re(t); x = stold(t); }
    
    template<class T> void re(complex<T>& x);
    template<class T1, class T2> void re(pair<T1,T2>& p);
    template<class T> void re(vector<T>& a);
    template<class T, size_t SZ> void re(array<T,SZ>& a);
    
    template<class Arg, class... Args> void re(Arg& first, Args&... rest) { re(first); re(rest...); }
    template<class T> void re(complex<T>& x) { T a,b; re(a,b); x = cd(a,b); }
    template<class T1, class T2> void re(pair<T1,T2>& p) { re(p.f,p.s); }
    template<class T> void re(vector<T>& a) { F0R(i,sz(a)) re(a[i]); }
    template<class T, size_t SZ> void re(array<T,SZ>& a) { F0R(i,SZ) re(a[i]); }
    
    // OUTPUT 
    
    template<class T1, class T2> ostream& operator<<(ostream& os, const pair<T1,T2>& a) {
        os << '{' << a.f << ", " << a.s << '}'; return os;
    }
    template<class T> ostream& printArray(ostream& os, const T& a, int SZ) {
        os << '{';
        F0R(i,SZ) {
            if (i) {
                os << ", ";
                if (is_like_array(a[i])) cout << "\n";
            }
            os << a[i];
        }
        os << '}';
        return os;
    }
    template<class T, size_t SZ> ostream& operator<<(ostream& os, const array<T,SZ>& a) {
        return printArray(os,a,SZ);
    }
    template<class T> ostream& operator<<(ostream& os, const vector<T>& a) {
        return printArray(os,a,sz(a));
    }
    template<class T> ostream& operator<<(ostream& os, const set<T>& a) {
        os << vector<T>(all(a)); return os;
    }
    template<class T1, class T2> ostream& operator<<(ostream& os, const map<T1,T2>& a) {
        os << vector<pair<T1,T2>>(all(a)); return os;
    }
    
    template<class T> void pr(const T& x) { cout << x << '\n'; }
    template<class Arg, class... Args> void pr(const Arg& first, const Args&... rest) { 
        cout << first << ' '; pr(rest...); 
    }
}

using namespace io;

int N;
vi P;
map<vi,vi> pre;
queue<vi> todo;
int co = 0;

void ins(vi x, vi y) {
    if (pre.count(x)) return;
    pre[x] = y;
    todo.push(x);
}

vi ans;

void move(int k) {
    for(int i=k;i<N;i++)
    swap(P[i],P[i-k]);
    ans.pb(k);
}

int main() {
    // you should actually read the stuff at the bottom
    setIO(); re(N); P.resz(N); re(P);
    vi dest; F0R(i,N) dest.pb(i);
    while (P != dest) {
        if (P.front() < P.back() && P.back() != N-1) move(N-1);
        else move(1);
    }
    pr(sz(ans));
    trav(x,ans) pr(x);
    /*pre[P] = {}; todo.push(P);
    while (sz(todo)) {
        auto a = todo.front(); todo.pop();
        auto A = a; swap(A.front(),A.back()); ins(A,a);
        A = a; FOR(i,1,sz(A)) swap(A[i],A[i-1]); ins(A,a);
    }
    vi dest; F0R(i,N) dest.pb(i);
    vi ret;
    while (sz(dest)) {
        auto a = dest; swap(a.front(),a.back());
        pr(dest);
        dest = pre[dest];
        if (a == dest) ret.pb(N-1);
        else if (sz(dest)) ret.pb(1);
    }
    reverse(all(ret));
    pr(sz(ret));
    trav(x,ret) pr(x);*/
    // you should actually read the stuff at the bottom
}

/* stuff you should look for
    * int overflow, array bounds
    * special cases (n=1?), set tle
    * do smth instead of nothing and stay organized
*/


Measured memory_bytes: 764