#include <bits/stdc++.h>
using namespace std;
using LL = long long int;
#define incID(i, l, r) for(int i = (l)    ; i <  (r); ++i)
#define decID(i, l, r) for(int i = (r) - 1; i >= (l); --i)
#define incII(i, l, r) for(int i = (l)    ; i <= (r); ++i)
#define decII(i, l, r) for(int i = (r)    ; i >= (l); --i)
#define inc(i, n)  incID(i, 0, n)
#define dec(i, n)  decID(i, 0, n)
#define inc1(i, n) incII(i, 1, n)
#define dec1(i, n) decII(i, 1, n)
#define inID(v, l, r) ((l) <= (v) && (v) <  (r))
#define inII(v, l, r) ((l) <= (v) && (v) <= (r))
#define PB push_back
#define EB emplace_back
#define MP make_pair
#define FI first
#define SE second
#define FR front()
#define BA back()
#define ALL(v) v.begin(), v.end()
#define RALL(v) v.rbegin(), v.rend()
auto setmin   = [](auto & a, auto b) { return (b <  a ? a = b, true : false); };
auto setmax   = [](auto & a, auto b) { return (b >  a ? a = b, true : false); };
auto setmineq = [](auto & a, auto b) { return (b <= a ? a = b, true : false); };
auto setmaxeq = [](auto & a, auto b) { return (b >= a ? a = b, true : false); };
#define SI(v) static_cast<int>(v.size())
#define RF(e, v) for(auto & e: v)
#define until(e) while(! (e))
#define if_not(e) if(! (e))
#define ef else if
#define UR assert(false)
#define IN(T, ...) T __VA_ARGS__; IN_(__VA_ARGS__);
void IN_() { };
template<typename T, typename ... U> void IN_(T & a, U & ... b) { cin >> a; IN_(b ...); };
template<typename T> void OUT(T && a) { cout << a << endl; }
template<typename T, typename ... U> void OUT(T && a, U && ... b) { cout << a << " "; OUT(b ...); }

// ---- ----

template<typename T> class SegmentTree {
private:
	int n, s;
	vector<T> a;
	function<T(T &, T &)> f;
	T e;
	bool ok;
public:
	SegmentTree() { n = 0; }
	SegmentTree(int nn, function<T(T &, T &)> ff, T ee) { init(nn, ff, ee); }
	void init(int nn, function<T(T &, T &)> ff, T ee) {
		n = nn;
		f = ff;
		e = ee;
		s = 1;
		while(s < n) { s *= 2; }
		a = vector<T>(2 * s, e);
		ok = true;
	}
	void shift(int & p) {
		assert(inID(p, 0, n));
		p += s;
	}
	void apply(int p, function<void(T &)> g) {
		shift(p);
		g(a[p]);
		while(p > 1) {
			p /= 2;
			a[p] = f(a[2 * p], a[2 * p + 1]);
		}
	}
	T fold_ID(int l, int r) {
		assert(ok);
		assert(inII(l, 0, n)); l += s;
		assert(inII(r, 0, n)); r += s; r--;
		T x = e, y = e;
		while(l <= r) {
			if(l % 2 == 1) { x = f(x, a[l]); l++; }
			if(r % 2 == 0) { y = f(a[r], y); r--; }
			l /= 2;
			r /= 2;
		}
		return f(x, y);
	}
	T fold_II(int l, int r) { return fold_ID(l + 0, r + 1); }
	T fold_CI(int l, int r) { return fold_ID(l + 1, r + 1); }
	T fold_CD(int l, int r) { return fold_ID(l + 1, r + 0); }
	const T & operator[](int p) {
		shift(p);
		return a[p];
	}
	T & ref(int p) {
		shift(p);
		ok = false;
		return a[p];
	}
	void update() {
		dec(i, s) { a[i] = f(a[2 * i], a[2 * i + 1]); }
		ok = true;
	}
};
#define OP(s) [&](auto & A, auto & B) { return s; }
#define AP(s) [&](auto & A) { s; }

// ----

template<LL M> class ModInt {
private:
	LL v;
	pair<LL, LL> ext_gcd(LL a, LL b) {
		if(b == 0) { assert(a == 1); return { 1, 0 }; }
		auto p = ext_gcd(b, a % b);
		return { p.SE, p.FI - (a / b) * p.SE };
	}
public:
	ModInt(LL vv = 0) { v = vv; if(abs(v) >= M) { v %= M; } if(v < 0) { v += M; } }
	LL get_v() { return v; }
	ModInt inv() { return ext_gcd(M, v).SE; }
	ModInt exp(LL b) {
		ModInt p = 1, a = v; if(b < 0) { a = a.inv(); b = -b; }
		while(b) { if(b & 1) { p *= a; } a *= a; b >>= 1; }
		return p;
	}
	friend bool      operator< (ModInt    a, ModInt   b) { return (a.v <  b.v); }
	friend bool      operator> (ModInt    a, ModInt   b) { return (a.v >  b.v); }
	friend bool      operator<=(ModInt    a, ModInt   b) { return (a.v <= b.v); }
	friend bool      operator>=(ModInt    a, ModInt   b) { return (a.v >= b.v); }
	friend bool      operator==(ModInt    a, ModInt   b) { return (a.v == b.v); }
	friend bool      operator!=(ModInt    a, ModInt   b) { return (a.v != b.v); }
	friend ModInt    operator+ (ModInt    a            ) { return ModInt(+a.v); }
	friend ModInt    operator- (ModInt    a            ) { return ModInt(-a.v); }
	friend ModInt    operator+ (ModInt    a, ModInt   b) { return ModInt(a.v + b.v); }
	friend ModInt    operator- (ModInt    a, ModInt   b) { return ModInt(a.v - b.v); }
	friend ModInt    operator* (ModInt    a, ModInt   b) { return ModInt(a.v * b.v); }
	friend ModInt    operator/ (ModInt    a, ModInt   b) { return a * b.inv(); }
	friend ModInt    operator^ (ModInt    a, LL       b) { return a.exp(b); }
	friend ModInt  & operator+=(ModInt  & a, ModInt   b) { return (a = a + b); }
	friend ModInt  & operator-=(ModInt  & a, ModInt   b) { return (a = a - b); }
	friend ModInt  & operator*=(ModInt  & a, ModInt   b) { return (a = a * b); }
	friend ModInt  & operator/=(ModInt  & a, ModInt   b) { return (a = a / b); }
	friend ModInt  & operator^=(ModInt  & a, LL       b) { return (a = a ^ b); }
	friend istream & operator>>(istream & s, ModInt & b) { s >> b.v; b = ModInt(b.v); return s; }
	friend ostream & operator<<(ostream & s, ModInt   b) { return (s << b.v); }
};

// ----

using MI = ModInt< 998244353 >;

template<typename T> istream & operator>>(istream & s, vector<T> & v) { RF(e, v) { s >> e; } return s; }
template<typename T> ostream & operator<<(ostream & s, vector<T> const & v) {
	inc(i, SI(v)) { s << (i == 0 ? "" : " ") << v[i]; }
	return s;
}

template<typename T, typename U> istream & operator>>(istream & s, pair<T, U> & p) { return (s >> p.FI >> p.SE); }
template<typename T, typename U> ostream & operator<<(ostream & s, pair<T, U> const & p) { return (s << p.FI << " " << p.SE); }

#define LB(v, x) (lower_bound(ALL(v), x) - v.begin())
#define UB(v, x) (upper_bound(ALL(v), x) - v.begin())

int main() {
	IN(int, n);
	vector<pair<LL, LL>> v(n);
	cin >> v;
	sort(ALL(v));
	
	SegmentTree<LL> st(n, OP(max(A, B)), 0);
	vector<LL> X(n), p(n);
	inc(i, n) { X[i] = v[i].FI; }
	dec(i, n) {
		LL x = v[i].FI;
		LL d = v[i].SE;
		p[i] = max(st.fold_ID(i, LB(X, x + d)), i + 1LL);
		st.apply(i, AP(A = p[i]));
	}
	
	vector<MI> dp(n + 1);
	dp[n] = 1;
	dec(i, n) { dp[i] += dp[i + 1] + dp[p[i]]; }
	
	OUT(dp[0]);
}


Measured memory_bytes: 12160