#include<bits/stdc++.h>
#include<iostream>
#include<cstdio>
#include<vector>
#include<string>
#include<algorithm>
#include<map>
using namespace std;
#define rep(i,x) for(ll i = 0; i < (ll)(x); i++)
#define rrep(i,x) for(ll i = (ll)(x)-1;0 <= i; i--)
#define reps(i,x) for(ll i = 1; i < (ll)(x)+1; i++)
#define rreps(i,x) for(ll i = (ll)(x); 1 <= i; i--)
#define debug(x) cerr << #x << ": " << (x) << "\n";
#define all(x) (x).begin(), (x).end()
typedef long long ll;
typedef long double ld;
typedef pair<int,int> P;
typedef pair<ll,ll> Pll;
typedef vector<ll> vl;
typedef vector<vector<ll>> vvl;
typedef vector<vector<vector<ll>>> vvvl;
const ll INF = numeric_limits<ll>::max()/4;
const int n_max = 1e5+10;

template< typename Monoid >
struct SegmentTree {
    using F = function< Monoid(Monoid, Monoid) >;

    int sz;
    vector< Monoid > seg;

    const F f;
    const Monoid M1;
    SegmentTree(vector< Monoid > &vec, const F f, const Monoid &M1) : f(f), M1(M1) {
        int n = vec.size();
        sz = 1;
        while(sz < n)sz <<= 1;
        seg.assign(2*sz, M1);
    }

    void set(int k, const Monoid &x) {
        seg[k + sz] = x;
    }

    void build(vector< Monoid > &vec) {
        for(int i = 0; i < vec.size(); i++)set(i, vec[i]);
        for(int k = sz - 1; k > 0; k--) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    void update(int k, const Monoid &x) {
        k += sz;
        seg[k] += x;
        while(k >>= 1) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    Monoid query(int a, int b) {
        Monoid L = M1, R = M1;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) L = f(L, seg[a++]);
            if(b & 1) R = f(seg[--b], R);
        }
        return f(L, R);
    }

    Monoid operator[] (const int &k) const {
        return seg[k + sz];
    }

    template< typename C >
    int find_subtree(int a, const C &check, Monoid &M, bool type) {
        while(a < sz) {
            Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
            if(check(nxt)) a = 2 * a + type;
            else M = nxt, a = 2 * a + 1 - type;
        }
        return a - sz;
    }

    template< typename C >
    int find_first(int a, const C &check) {
        Monoid L = M1;
        if(a <= 0) {
            if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
            return -1;
        }
        int b = sz;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) {
                Monoid nxt = f(L, seg[a]);
                if(check(nxt)) return find_subtree(a, check, L, false);
                L = nxt;
                ++a;
            }
        }
        return -1;
    }

    template< typename C >
    int find_last(int b, const C &check) {
        Monoid R = M1;
        if(b >= sz) {
            if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
            return -1;
        }
        int a = sz;
        for(b += sz; a < b; a >>= 1, b >>= 1) {
            if(b & 1){
                Monoid nxt = f(seg[--b], R);
                if(check(nxt)) return find_subtree(b, check, R, true);
                R = nxt;
            }
        }
        return -1;
    }
};


int main(){
    ll n,k; cin >> n >> k;
    vector<ll> a(n), sum(n+1);
    rep(i,n) {
        cin >> a[i];
        a[i] -= k;
    }
    rep(i,n)sum[i+1] = sum[i] + a[i];
    vector<ll> b = sum;
    sort(all(b));
    map<ll,ll> mp;
    rep(i,n+1){
        if(mp.find(b[i]) == mp.end())mp[b[i]] = i;
    }

    auto f = [](auto const &a, auto const &b){return a + b;};
    vector<ll> cnt(n+1);
    SegmentTree<ll> seg(cnt, f, 0);
    ll ans = 0;
    seg.build(cnt);
    rep(i,n){
        seg.update(mp[sum[i]], 1);
        ans += seg.query(0, mp[sum[i+1]]+1);
        // debug(mp[sum[i]]);
        // rep(i,n+1)cout << seg[i] << " ";
        // cout << endl << endl;
    }

    cout << ans << endl;
}

Measured memory_bytes: 23040