/**
 * code generated by JHelper
 * More info: https://github.com/AlexeyDmitriev/JHelper
 * @author champon
 */

//<editor-fold desc="definitions">
#include <bits/stdc++.h>
#define se cout << "test ok" << endl;
#define sp << " " <<
#define enl "\n"
using namespace std;
using ll=long long;
using ld=long double;
using vi = vector<int>;
using vii = vector<vector<int>>;
using viii = vector<vector<vector<int>>>;
using vl = vector<ll>;
using vll = vector<vector<ll>>;
using vlll = vector<vector<vector<ll>>>;
using vc = vector<char>;
using vcc = vector<vector<char>>;
using pi = pair<int, int>;
using pl = pair<ll, ll>;
ll mod = ll(1e9)+7;
ll inf = ll(1e18);
void bl(bool b, ostream& out=cout){ out << (b ? "Yes" : "No") << endl; }
void bl2(bool b, ostream& out=cout){ out << (b ? "YES" : "NO") << endl; }
template<typename T> inline bool chmax(T &a, T b){ if(a<b){a=b; return true;} return false; }
template<typename T> inline bool chmin(T &a, T b){ if(a>b){a=b; return true;} return false; }
int dx[] = {1, 0, -1, 0, 1, -1, 1, -1};
int dy[] = {0, 1, 0, -1, 1, -1, -1, 1};

#ifndef INCLUDE_DEBUG_HPP
#define INCLUDE_DEBUG_HPP

#define TO_STRING(varName) # varName
#include <iostream>
#include <vector>
#include <map>
using namespace std;

namespace dbg {
    using ll = long long;

    class Debug {
        void prefix() { cout << "\033[7m\033[35m" << " DEBUG " << "\033[0m" << endl; }

        void out_helper(){ cout << endl; }

        void out_with_name_helper(){ cout << endl; }

        template<typename T1, typename... T2>
        void out_helper(T1 v, T2... args);

        template<typename T1, typename... T2>
        void out_with_name_helper(string s, T1 v, T2... args);

        // value
        template<typename T>
        void print(T val);

        // pair
        template<typename A, typename B>
        void print(pair<A, B> p);

        // tuple
        template<typename A, typename B, typename C>
        void print(tuple<A, B, C> t);

        // vector
        template<typename T>
        void print(vector<T> &vec);

        // set
        template<typename T>
        void print(set<T> &st);

        // map
        template<typename A, typename B>
        void print(map<A, B> mp);
    public:
        Debug(){}

        template<typename... T>
        void out(T... args){
            prefix();
            out_helper(args...);
        }

        template<typename... T>
        void out_with_name(T... args){
            prefix();
            out_with_name_helper(args...);
        }

        template<typename T>
        void outg(vector<vector<T>> &g) {
            prefix();
            for(auto& v1 : g){
                for(auto& v2 : v1) {
                    cout << v2 << " ";
                }
                cout << endl;
            }
        }
    };

    template<typename T1, typename... T2>
    void Debug::out_helper(T1 v, T2... args) {
        print(v); cout << endl;
        out_helper(args...);
    }

    template<typename T1, typename... T2>
    void Debug::out_with_name_helper(string s, T1 v, T2... args) {
        cout << s << ": "; print(v); cout << endl;
        out_with_name_helper(args...);
    }

    template<typename T>
    void Debug::print(T val){
        cout << val;
    }

    template<typename A, typename B>
    void Debug::print(pair<A, B> p){
        cout << "("; print(p.first); cout << ", "; print(p.second); cout << ")";
    }

    template<typename A, typename B, typename C>
    void Debug::print(tuple<A, B, C> t) {
        cout << "("; print(get<0>(t)); cout << ", "; print(get<1>(t)); cout << ", "; print(get<2>(t)); cout << ")";
    }

    template<typename T>
    void Debug::print(vector<T>& vec) {
        cout << "[";
        bool fir = true;
        for(auto& e : vec) {
            if(!fir) cout << " ";
            print(e), fir=false;
        }
        cout << "]";
    }

    template<typename T>
    void Debug::print(set<T> &st){
        cout << "{";
        bool fir = true;
        for(auto& e : st) {
            if(!fir) cout << " ";
            print(e), fir=false;
        }
        cout << "}";
    }

    template<typename A, typename B>
    void Debug::print(map<A, B> mp){
        cout << "{";
        bool fir = true;
        for(auto& p : mp){
            if(!fir) cout << " ";
            print(p), fir=false;
        }
        cout << "}";
    }

}

#endif //INCLUDE_DEBUG_HPP

dbg::Debug debug;
//</editor-fold>

#ifndef DEFINE_MATH_HPP
#define DEFINE_MATH_HPP

namespace math {

    using ll = long long;

    class Math {
        ll mod;
    public:
        Math(ll mod = 1e9+7):mod(mod){}
        ll keta(ll num);
        ll gcd(ll a, ll b);
        ll lcm(ll a, ll b);
        ll powm(ll num1, ll num2);
        bool isPrime(ll n);
    };

    ll Math::gcd(ll a, ll b) {
        if (b == 0) return a;
        return gcd(b, a % b);
    }

    ll Math::lcm(ll a, ll b) {
        return a * (b / gcd(a, b));
    }

    ll Math::keta(ll num) {
        ll k = 0;
        while (num > 0) {
            num /= 10;
            k++;
        }
        return k;
    }

    ll Math::powm(ll a, ll b) {
        ll res = 1;
        while (b > 0) {
            if (b & 1) (res *= a) %= mod;
            (a *= a) %= mod;
            b >>= 1;
        }
        return res;
    }

    bool Math::isPrime(ll n) {
        bool flg = true;
        for(ll i=2; i*i<=n; i++){
            if(n%i == 0) {
                flg = false;
                break;
            }
        }
        return flg;
    }

}

#endif //DEFINE_MATH_HPP

math::Math mt;

#ifndef INCLUDE_FACTOR_HPP
#define INCLUDE_FACTOR_HPP



using namespace std;

namespace factor {

    using ll = long long;

    class Factor {
    public:
        Factor()= default;

        // 素因数分解(Map)
        template<typename T>map<ll, ll> factorMap(T n);

        template<typename T>
        void factorMapAdd(T n, map<T, T> *mp);

        // 素因数分解(Vector)
        template<typename T> vector<ll> factorVec(T n);

        // 約数(Vector)
        template<typename T> vector<ll> divisor(T n);
    };

    template<typename T>
    map<ll, ll> Factor::factorMap(T n) {
        map<ll, ll> res;
        ll buf = n;
        for (ll i = 2; i*i<=n; i++) {
            while (buf % i == 0) {
                res[i]++;
                buf /= i;
            }
        }
        if(buf > 1) res[buf]++;
        return res;
    }

    template<typename T>
    void Factor::factorMapAdd(T n, map<T, T> *mp) {
        ll buf = n;
        for (ll i = 2; i*i<=n; i++) {
            while (buf % i == 0) {
                (*mp)[i]++;
                buf /= i;
            }
        }
        if(buf > 1) (*mp)[buf]++;
    }

    template<typename T>
    vector<ll> Factor::factorVec(T n){
        vector<ll> res;
        ll buf = n;
        for(ll i=2; i*i<=n; i++){
            while(buf%i == 0){
                res.push_back(i);
                buf /= i;
            }
        }
        if(buf > 1) res.push_back(buf);
        return res;
    }

    template<typename T>
    vector<ll> Factor::divisor(T n){
        vector<ll> res;
        for(ll i=1; i*i<=n; i++){
            if(n%i == 0){
                if(i*i == n) res.push_back(i);
                else{
                    res.push_back(i);
                    res.push_back(n/i);
                }
            }
        }
        return res;
    }
}

#endif //INCLUDE_FACTOR_HPP


// verify
// divisor(): https://atcoder.jp/contests/abc161/tasks/abc161_f
factor::Factor fact;

class DDivGame {
public:
	void solve(std::istream& in, std::ostream& out){
	    ll n;
	    in >> n;

	    vl div = fact.divisor(n);
	    set<ll> st;
        for(int i=0; i<div.size(); i++){
            vl facv = fact.factorVec(div[i]);
            facv.erase(unique(facv.begin(), facv.end()), facv.end());
            if(facv.size() == 1){
                st.insert(div[i]);
            }
        }

        ll cnt = 0;
        auto facMap = fact.factorMap(n);
        for(auto e : st) {
            vl facv2 = fact.factorVec(e);
            if(facMap[facv2[0]] < facv2.size()) continue;
            cnt++;
            facMap[facv2[0]] -= facv2.size();
        }

	    out << cnt << endl;
	}
};


int main() {
    cin.tie(nullptr);
    ios_base::sync_with_stdio(false);
	DDivGame solver;
	std::istream& in(std::cin);
	std::ostream& out(std::cout);
	solver.solve(in, out);
	return 0;
}


Measured memory_bytes: 3672