#include <bits/stdc++.h>
 
using namespace std;
 
#define DEBUG(x) cerr<<#x<<": "<<x<<endl;
#define DEBUG_VEC(v) cerr<<#v<<":";for(int i=0;i<v.size();i++) cerr<<" "<<v[i]; cerr<<endl;
#define DEBUG_MAT(v) cerr<<#v<<endl;for(int i=0;i<v.size();i++){for(int j=0;j<v[i].size();j++) {cerr<<v[i][j]<<" ";}cerr<<endl;}
typedef long long ll;
#define int ll
 
#define vi vector<int>
#define vl vector<ll>
#define vii vector< vector<int> >
#define vll vector< vector<ll> >
#define vs vector<string>
#define pii pair<int,int>
#define pis pair<int,string>
#define psi pair<string,int>
#define pll pair<ll,ll>
template<class S, class T> pair<S, T> operator+(const pair<S, T> &s, const pair<S, T> &t) { return pair<S, T>(s.first + t.first, s.second + t.second); }
template<class S, class T> pair<S, T> operator-(const pair<S, T> &s, const pair<S, T> &t) { return pair<S, T>(s.first - t.first, s.second - t.second); }
template<class S, class T> ostream& operator<<(ostream& os, pair<S, T> p) { os << "(" << p.first << ", " << p.second << ")"; return os; }
#define X first
#define Y second
#define rep(i,n) for(int i=0;i<(int)(n);i++)
#define rep1(i,n) for(int i=1;i<=(int)(n);i++)
#define rrep(i,n) for(int i=(int)(n)-1;i>=0;i--)
#define rrep1(i,n) for(int i=(int)(n);i>0;i--)
#define REP(i,a,b) for(int i=a;i<b;i++)
#define in(x, a, b) (a <= x && x < b)
#define all(c) c.begin(),c.end()
template<class T> bool chmax(T &a, const T &b) { if (a<b) { a = b; return 1; } return 0; }
template<class T> bool chmin(T &a, const T &b) { if (a>b) { a = b; return 1; } return 0; }
#define UNIQUE(v) v.erase(std::unique(v.begin(), v.end()), v.end());
const ll inf = 1000000001;
const ll INF = (ll)1e18 + 1;
const long double pi = 3.1415926535897932384626433832795028841971L;
#define Sp(p) cout<<setprecision(25)<< fixed<<p<<endl;
// int dx[4] = {1, 0, -1, 0}, dy[4] = {0, 1, 0, -1};
// int dx2[8] = { 1,1,0,-1,-1,-1,0,1 }, dy2[8] = { 0,1,1,1,0,-1,-1,-1 };
vi dx = {1, 0, -1, 0}, dy = {0, 1, 0, -1};
// vi dx2 = { 1,1,0,-1,-1,-1,0,1 }, dy2 = { 0,1,1,1,0,-1,-1,-1 };
#define fio() cin.tie(0); ios::sync_with_stdio(false);
const ll MOD = 1000000007;
// const ll MOD = 998244353;
// #define mp make_pair
//#define endl '\n'

// https://ei1333.github.io/luzhiled/snippets/math/fast-fourier-transform.html
//https://atcoder.jp/contests/jsc2019-final/submissions/7783091
namespace FastFourierTransform {
  using real = long double;

  struct C {
    real x, y;

    C() : x(0), y(0) {}

    C(real x, real y) : x(x), y(y) {}

    inline C operator+(const C &c) const { return C(x + c.x, y + c.y); }

    inline C operator-(const C &c) const { return C(x - c.x, y - c.y); }

    inline C operator*(const C &c) const { return C(x * c.x - y * c.y, x * c.y + y * c.x); }

    inline C conj() const { return C(x, -y); }
  };

  const real PI = acosl(-1);
  int base = 1;
  vector< C > rts = { {0, 0},
                     {1, 0} };
  vector< int > rev = {0, 1};


  void ensure_base(int nbase) {
    if(nbase <= base) return;
    rev.resize(1 << nbase);
    rts.resize(1 << nbase);
    for(int i = 0; i < (1 << nbase); i++) {
      rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
    }
    while(base < nbase) {
      real angle = PI * 2.0 / (1 << (base + 1));
      for(int i = 1 << (base - 1); i < (1 << base); i++) {
        rts[i << 1] = rts[i];
        real angle_i = angle * (2 * i + 1 - (1 << base));
        rts[(i << 1) + 1] = C(cos(angle_i), sin(angle_i));
      }
      ++base;
    }
  }

  void fft(vector< C > &a, int n) {
    assert((n & (n - 1)) == 0);
    int zeros = __builtin_ctz(n);
    ensure_base(zeros);
    int shift = base - zeros;
    for(int i = 0; i < n; i++) {
      if(i < (rev[i] >> shift)) {
        swap(a[i], a[rev[i] >> shift]);
      }
    }
    for(int k = 1; k < n; k <<= 1) {
      for(int i = 0; i < n; i += 2 * k) {
        for(int j = 0; j < k; j++) {
          C z = a[i + j + k] * rts[j + k];
          a[i + j + k] = a[i + j] - z;
          a[i + j] = a[i + j] + z;
        }
      }
    }
  }

  vector< int64_t > multiply(const vector< int > &a, const vector< int > &b) {
    int need = (int) a.size() + (int) b.size() - 1;
    int nbase = 1;
    while((1 << nbase) < need) nbase++;
    ensure_base(nbase);
    int sz = 1 << nbase;
    vector< C > fa(sz);
    for(int i = 0; i < sz; i++) {
      int x = (i < (int) a.size() ? a[i] : 0);
      int y = (i < (int) b.size() ? b[i] : 0);
      fa[i] = C(x, y);
    }
    fft(fa, sz);
    C r(0, -0.25 / (sz >> 1)), s(0, 1), t(0.5, 0);
    for(int i = 0; i <= (sz >> 1); i++) {
      int j = (sz - i) & (sz - 1);
      C z = (fa[j] * fa[j] - (fa[i] * fa[i]).conj()) * r;
      fa[j] = (fa[i] * fa[i] - (fa[j] * fa[j]).conj()) * r;
      fa[i] = z;
    }
    for(int i = 0; i < (sz >> 1); i++) {
      C A0 = (fa[i] + fa[i + (sz >> 1)]) * t;
      C A1 = (fa[i] - fa[i + (sz >> 1)]) * t * rts[(sz >> 1) + i];
      fa[i] = A0 + A1 * s;
    }
    fft(fa, sz >> 1);
    vector< int64_t > ret(need);
    for(int i = 0; i < need; i++) {
      ret[i] = llround(i & 1 ? fa[i >> 1].y : fa[i >> 1].x);
    }
    return ret;
  }
};



signed main() {
    int n;
    cin >> n;
    int p = 200003;
    int g = 2;
    vi pos(p);
    vi value(p - 1);
    int now = 1;
    rep (i, p - 1) {
        value[i] = now;
        pos[now] = i;
        now = now * g % p;
    }
    assert(now == 1);

    vi a(n);
    vi cnt(p - 1);
    rep (i, n) {
        cin >> a[i];
        if (a[i] != 0) {
            cnt[pos[a[i]]]++;
        }
    }

    auto b = FastFourierTransform::multiply(cnt, cnt);
    while (b.size() < 2 * p) b.push_back(0);
    DEBUG(b.size());
    ll ans = 0;
    rep (i, p - 1) {
        ans += (b[i] + b[i + p - 1]) * value[i];
    }
    rep (i, n) {
        ans -= (ll)a[i] * a[i] % p;
    }
    ans /= 2;
    cout << ans << endl;
}

Measured memory_bytes: 49824