#include <bits/stdc++.h>

using i32 = int_fast32_t;
using i64 = int_fast64_t;
using u32 = uint_fast32_t;
using u64 = uint_fast64_t;
using f64 = double;
using f80 = long double;

#define FOR(v, a, b) for(i64 v = (a); v < (b); ++v)
#define FORE(v, a, b) for(i64 v = (a); v <= (b); ++v)
#define REP(v, n) FOR(v, 0, n)
#define REPE(v, n) FORE(v, 0, n)
#define REV(v, a, b) for(i64 v = (a); v >= (b); --v)
#define ALL(x) (x).begin(), (x).end()
#define RALL(x) (x).rbegin(), (x).rend()
#define ITR(it, c) for(auto it = (c).begin(); it != (c).end(); ++it)
#define RITR(it, c) for(auto it = (c).rbegin(); it != (c).rend(); ++it)
#define EXIST(c,x) ((c).find(x) != (c).end())
#define fst first
#define snd second
#define UNIQ(v) (v).erase(unique(ALL(v)), (v).end())
#define bit(i) (1LL<<(i))

#ifdef DEBUG
#include <Mylib/Debug/debug.cpp>
#else
#define dump(...) ((void)0)
#endif

using namespace std;

template <typename I> void join(ostream &ost, I s, I t, string d=" "){for(auto i=s; i!=t; ++i){if(i!=s)ost<<d; ost<<*i;}ost<<endl;}
template <typename T> istream& operator>>(istream &is, vector<T> &v){for(auto &a : v) is >> a; return is;}
template <typename T> void pout(const T &value){std::cout << value << "\n";}
template <typename T, typename ...Args> void pout(const T &value, const Args&... args){std::cout << value << " ";pout(args...);}

template <typename T, typename U> bool chmin(T &a, const U &b){return (a>b ? a=b, true : false);}
template <typename T, typename U> bool chmax(T &a, const U &b){return (a<b ? a=b, true : false);}
template <typename T, size_t N, typename U> void fill_array(T (&a)[N], const U &v){fill((U*)a, (U*)(a+N), v);}
template <typename T> auto make_vector(int n, int m, const T &value){return vector<vector<T>>(n, vector<T>(m, value));}


struct Init{
  Init(){
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(12);
    cerr << fixed << setprecision(12);
  }
}init;


template <typename Cost = int> class Edge{
public:
  int from,to;
  Cost cost;
  Edge() {}
  Edge(int to, Cost cost): to(to), cost(cost){}
  Edge(int from, int to, Cost cost): from(from), to(to), cost(cost){}

  Edge rev() const {return Edge(to,from,cost);}
  
  friend std::ostream& operator<<(std::ostream &os, const Edge &e){
    os << "(FROM: " << e.from << "," << "TO: " << e.to << "," << "COST: " << e.cost << ")";
    return os;
  }
};

template <typename T> using Graph = std::vector<std::vector<Edge<T>>>;
template <typename T> using Tree = std::vector<std::vector<Edge<T>>>;

template <typename C, typename T> void add_edge(C &g, int from, int to, T w){
  g[from].emplace_back(from, to, w);
}

template <typename C, typename T> void add_undirected(C &g, int a, int b, T w){
  add_edge(g, a, b, w);
  add_edge(g, b, a, w);
}


template <typename T>
std::vector<int> bfs_shortest_path(const Graph<T> &g, const std::vector<int> &src){
  const int n = g.size();
  std::vector<int> ret(n, INT_MAX);
  std::vector<bool> visited(n);
  std::queue<int> q;

  for(auto s : src){
    ret[s] = 0;
    q.push(s);
  }

  while(not q.empty()){
    const int cur = q.front(); q.pop();

    if(visited[cur]) continue;
    visited[cur] = true;

    for(auto &e : g[cur]){
      if(ret[e.to] == INT_MAX or ret[e.to] > ret[e.from] + 1){
        ret[e.to] = ret[e.from] + 1;
        q.push(e.to);
      }
    }
  }

  return ret;
}




int main(){
  int N, X, Y;
  while(cin >> N >> X >> Y){

    Graph<int> g(N);
    REP(i,N-1){
      add_undirected(g, i, i+1, 1);
    }

    --X, --Y;
    add_undirected(g, X, Y, 1);

    vector<int> ans(N);

    REP(i,N){
      auto res = bfs_shortest_path(g, {(int)i});
      REP(j,N){
        ans[res[j]] += 1;
      }
    }

    FOR(i,1,N){
      pout(ans[i] / 2);
    }
  }


  return 0;
}


Measured memory_bytes: 384