/**
 * code generated by JHelper
 * More info: https://github.com/AlexeyDmitriev/JHelper
 * @author majk
 */

#ifndef MAJK_LIB
#define MAJK_LIB

#include <vector>
#include <stack>
#include <iostream>
#include <unordered_map>
#include <unordered_set>
#include <map>
#include <iomanip>
#include <set>
#include <functional>
#include <fstream>
#include <algorithm>
#include <cassert>
#include <cmath>
#include <string>
#include <sstream>
#include <queue>
#include <array>
#include <bitset>
using namespace std;

#define x first
#define y second
typedef std::pair<int,int> pii; typedef long long ll; typedef unsigned long long ull; typedef unsigned int ui; typedef pair<ui,ui> puu;

template <typename T, typename U> std::istream&operator>>(std::istream&i, pair<T,U>&p) {i >> p.x >> p.y; return i;}
template<typename T>std::istream&operator>>(std::istream&i,vector<T>&t) {for(auto&v:t){i>>v;}return i;}
template <typename T, typename U> std::ostream&operator<<(std::ostream&o, const pair<T,U>&p) {o << p.x << ' ' << p.y; return o;}
template<typename T>std::ostream&operator<<(std::ostream&o,const vector<T>&t) {if(t.empty())o<<'\n';for(size_t i=0;i<t.size();++i){o<<t[i]<<" \n"[i == t.size()-1];}return o;}
template<typename T> using minheap = priority_queue<T, vector<T>, greater<T>>;
template<typename T> using maxheap = priority_queue<T, vector<T>, less<T>>;
template <typename T> bool in(T a, T b, T c) { return a <= b && b < c; }
ui logceil(ll x) { return x?8*sizeof(ll)-__builtin_clzll(x):0; }

namespace std { template<typename T,typename U>struct hash<pair<T,U>>{hash<T>t;hash<U>u;size_t operator()(const pair<T,U>&p)const{return t(p.x)^(u(p.y)<<7);}}; }
template<typename T,typename F>T bsh(T l,T h,const F&f){T r=-1,m;while(l<=h){m=(l+h)/2;if(f(m)){l=m+1;r=m;}else{h=m-1;}}return r;}
template<typename F> double bshd(double l,double h,const F&f,double p=1e-9){ui r=3+(ui)log2((h-l)/p);while(r--){double m=(l+h)/2;if(f(m)){l=m;}else{h=m;}}return (l+h)/2;}
template<typename T,typename F>T bsl(T l,T h,const F&f){T r=-1,m;while(l<=h){m=(l+h)/2;if(f(m)){h=m-1;r=m;}else{l=m+1;}}return r;}
template<typename F> double bsld(double l,double h,const F&f,double p=1e-9){ui r=3+(ui)log2((h-l)/p);while(r--){double m=(l+h)/2;if(f(m)){h=m;}else{l=m;}}return (l+h)/2;}
template<typename T> T gcd(T a,T b) { if (a<b) swap(a,b); return b?gcd(b,a%b):a; }


template<typename T>class vector2:public vector<vector<T>>{public:vector2(){} vector2(size_t a,size_t b,T t=T()):vector<vector<T>>(a,vector<T>(b,t)){}};
template<typename T>class vector3:public vector<vector2<T>>{public:vector3(){} vector3(size_t a,size_t b,size_t c,T t=T()):vector<vector2<T>>(a,vector2<T>(b,c,t)){}};
template<typename T>class vector4:public vector<vector3<T>>{public:vector4(){} vector4(size_t a,size_t b,size_t c,size_t d,T t=T()):vector<vector3<T>>(a,vector3<T>(b,c,d,t)){}};
template<typename T>class vector5:public vector<vector4<T>>{public:vector5(){} vector5(size_t a,size_t b,size_t c,size_t d,size_t e,T t=T()):vector<vector4<T>>(a,vector4<T>(b,c,d,e,t)){}};


#endif

class BLRUDGame {
public:
    void solve(istream& cin, ostream& cout) {
        int H, W, N;
        int SR, SC;
        cin >> H >> W >> N >> SR >> SC;
        string S, T; cin >> S >> T;
        SR--; SC--;
        int r1 = 0, c1 = 0, r2 = H-1, c2 = W-1;

        for (int i = N-1; i >= 0; --i) {
            switch (T[i]) {
                case 'L':
                    c2 = min(c2+1, W-1);
                    break;
                case 'R':
                    c1 = max(c1-1, 0);
                    break;
                case 'D':
                    r1 = max(r1-1, 0);
                    break;
                case 'U':
                    r2 = min(r2+1, H-1);
                    break;
            }

            switch (S[i]) {
                case 'L':
                    c1++;
                    break;
                case 'R':
                    c2--;
                    break;
                case 'D':
                    r2--;
                    break;
                case 'U':
                    r1++;
                    break;
            }

            if (c1 > c2 || r1 > r2) {
                cout << "NO\n";
                return;
            }
        }

        if (SR >= r1 && SR <= r2 && SC >= c1 && SC <= c2) {
            cout << "YES\n";
        } else {
            cout << "NO\n";
        }
    }
};


int main() {
	ios_base::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr);
	BLRUDGame solver;
	std::istream& in(std::cin);
	std::ostream& out(std::cout);
	solver.solve(in, out);
    return 0;
}


Measured memory_bytes: 920