#include <bits/stdc++.h>
using namespace std;

// #include <boost/algorithm/string/join.hpp>
// using boost::algorithm::join;
//
#include "boost/multi_array.hpp"
// boost::multi_array<int, 3> dp;
// dp.resize(boost::extents[10][9][8]);
//
// #include <boost/multiprecision/cpp_dec_float.hpp>  // quite slowly
// #include <boost/multiprecision/cpp_int.hpp>
// namespace mp = boost::multiprecision; // mp::log10
// using bigint = boost::multiprecision::cpp_int;
// using rational = mp::cpp_rational;  // double d = static_cast<double>(r);

typedef long long ll;
typedef unsigned long long ull;
//typedef long double ld;

typedef map<int, int> mii;
typedef pair<int, int> pii;
typedef pair<double,double> pdd;
typedef set<int> si;
typedef set<ll> sll;
typedef vector<int> vi;
typedef vector<pair<int, int > > vii;
typedef vector<ll> vll;
typedef vector<double> vd;
typedef vector<vi> vvi;
typedef vector<vii> vvii;
typedef vector<vll> vvll;

//constexpr ll MOD = 1e9+7;
template<typename T>constexpr auto inf=numeric_limits<T>::max()/4;
constexpr int INF=inf<int>;
constexpr ll LINF=inf<ll>;

#define Sort(x) sort(begin(x),end(x))
#define Reverse(x) reverse(begin(x),end(x))
#define ABS(a,b) ((a)<(b)?(b)-(a):(a)-(b))
#define nbit(n) (1ull<<(n))
#define _ol3(_1,_2,_3,name,...)name
#define _rep(i,n)_repi(i,0,n)
#define _repi(i,a,b)for(int i=a,i##_l=(b);i<i##_l;++i)
#define REP(...) _ol3(__VA_ARGS__,_repi,_rep,)(__VA_ARGS__)
#define REPR(i,n) for(int i=n-1;i>=0;--i)
#define REPA(i,v) REP(i,(v).size())

// sort(begin(x), end(x), greater<ll>());
// lower_bound(a.begin(), a.end(), val): a[i] ≥ valである最左の位置
// upper_bound(a.begin(), a.end(), val): a[i] > valである最左の位置

// Returns minimum of a and b.
// If a is less b, a is set to b.
template<typename T>
T chmin(T& a, T b) {
  if (a > b) {
    a = b;
  }
  return a;
}

// Returns maximum of a and b.
// If a is less b, a is set to b.
template<typename T>
T chmax(T& a, T b) {
  if (a < b) {
    a = b;
  }
  return a;
}

template <typename T>
void dumpContents(const T& v, const string& msg)
{
  cerr << "### " << msg << " ###\n";
  for (const auto& x : v) {
    cerr << x << " ";
  }
  cerr << endl;
}

struct before_main_function {
  before_main_function() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout<<setprecision(20)<<fixed;
#define endl "\n"
  }
} before_main_function;

// ========== end of template ==========
struct Edge {
  int a, b;
  int color;

  Edge(int _a, int _b)
    : a(_a), b(_b), color(-1) {}

};


int main(int argc, char** argv) {
  int N;
  cin >> N;

  vvi G(N);

  vector<Edge> edges;
  edges.reserve(N-1);
  REP(i, N-1) {
    int a, b;
    cin >> a >> b;
    a--; b--;
    edges.emplace_back(a,b);

    G[a].emplace_back(i);
    G[b].emplace_back(i);
  }

  // 最大次数
  int ncolors = 0; // max N-1
  REP(i, N) {
    chmax(ncolors, int(G[i].size()));
  }

  REP(i, N) {
    si s;

    REP(j, min({ncolors, int(G[i].size())+1})) {
      s.insert(j);
    }

    for (auto j : G[i]) {
      Edge& e = edges[j];
      if (e.color < 0) continue;

      s.erase(e.color);
    }

    for (auto j : G[i]) {
      Edge& e = edges[j];
      if (e.color >= 0) continue;

      assert(s.size() > 0);
      auto it = s.begin();
      e.color = *it;
      s.erase(it);
    }
  }

  cout << ncolors << endl;
  for (auto&e : edges) {
    cout << e.color+1 << endl;
  }


  return 0;
}

/* vim: set expandtab shiftwidth=2 softtabstop=2 : */


Measured memory_bytes: 7168