#include <algorithm>
#include <bitset>
#include <climits>
#include <cmath>
#include <cstdio>
#include <iomanip>
#include <iostream>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>

#define MOD 1000000007
#define MOD2 998244353
#define int long long
//#define PI 3.14159265358979

#define rep(i, n) for (int i = 0; i < (int)(n); i++)

using namespace std;

template < typename T >
ostream &operator<<(ostream &os, const vector< T > &A) {
	for (int i = 0; i < A.size(); i++)
		os << A[i] << " ";
	os << endl;
	return os;
}
template <>
ostream &operator<<(ostream &os, const vector< vector< int > > &A) {
	int N = A.size();
	int M;
	if (N > 0)
		M = A[0].size();
	for (int i = 0; i < N; i++) {
		for (int j = 0; j < M; j++)
			os << A[i][j] << " ";
		os << endl;
	}
	return os;
}

typedef pair< int, int > pii;
typedef long long ll;

struct edge {
	int from, to, d, c;
	edge(int _from = 0, int _to = 0, int _d = 0, int _c = 0) {
		from = _from;
		to = _to;
		d = _d;
		c = _c;
	}
	bool operator<(const edge &rhs) const {
		return (d == rhs.d) ? (c < rhs.c) : (d < rhs.d);
	}
};
struct aabb {
	int x1, y1, x2, y2;
	aabb(int x1, int y1, int x2, int y2) : x1(x1), y1(y1), x2(x2), y2(y2) {}
};

typedef vector< edge > edges;
typedef vector< edges > graph;
struct flow {
	int to, cap, rev, cost;
	flow(int to = 0, int cap = 0, int rev = 0, int cost = 0) : to(to), cap(cap), rev(rev), cost(cost) {}
};
typedef vector< vector< flow > > flows;

const int di[4] = {0, -1, 0, 1};
const int dj[4] = {-1, 0, 1, 0};
const int ci[5] = {0, 0, -1, 0, 1};
const int cj[5] = {0, -1, 0, 1, 0};
const ll LINF = LLONG_MAX / 2;
const int INF = INT_MAX / 2;
const double PI = acos(-1);

int pow2(int n) { return 1 << n; }
template < typename T, typename U >
bool chmin(T &x, const U &y) {
	if (x > y) {
		x = y;
		return true;
	}
	return false;
}
template < typename T, typename U >
bool chmax(T &x, const U &y) {
	if (x < y) {
		x = y;
		return true;
	}
	return false;
}

struct initializer {
	initializer() {
		cout << fixed << setprecision(20);
	}
};
initializer _____;
struct BIT {
	vector< int > container;
	BIT(int n) {
		container = vector< int >(n + 1, 0);
	}
	void add(int i, int x) {
		if (i > container.size())
			return;
		container[i] += x;
		add(i + (i & -i), x);
	}
	int sum(int i) { //[1,i]
		if (i == 0)
			return 0;
		return container[i] + sum(i - (i & -i));
	}
	int sum(int l, int r) { //[l,r)
		return sum(r - 1) - sum(l - 1);
	}
};
int N, M, K, T, Q, H, W;
bool check(vector< int > &A, int m) {
	vector< int > B(N), S(N + 1, 0);
	int K = N * (N + 1) / 2;
	rep(i, N) {
		if (A[i] < m)
			B[i] = 1;
		else
			B[i] = 0;
	}
	int ret = 0;
	rep(i, N) S[i + 1] = S[i] + B[i];
	vector< pii > T(N + 1);
	rep(i, N + 1) T[i] = pii(S[i] * 2 - i, -i);
	sort(T.begin(), T.end());
	BIT bt(N + 1);
	rep(i, N + 1) {
		pii p = T[i];
		ret += bt.sum(-p.second);
		bt.add(-p.second + 1, 1);
	}
	return ret <= K / 2;
}
signed main() {
	cin >> N;
	vector< int > A(N);
	rep(i, N) cin >> A[i];
	int l = 0, r = INF;
	while (r - l > 1) {
		int m = (l + r) / 2;
		if (check(A, m)) {
			l = m;
		} else {
			r = m;
		}
	}
	cout << l << endl;
	return 0;
}

Measured memory_bytes: 6892