#include <algorithm>
#include <bitset>
#include <cmath>
#include <complex>
#include <cstring>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <regex>
#include <set>
#include <stack>
#include <string>
#include <vector>

const int MOD = 1e9 + 7;
const int iINF = 2147483647 / 2;
const long long int llINF = 9223372036854775807 / 2;

using namespace std;
using ll = long long int;
using vl = vector<ll>;
using vvl = vector<vector<ll>>;
using vvvl = vector<vector<vector<ll>>>;

using bi = set<ll>;

typedef pair<ll, ll> pll;
bool paircomp(const pll &a, const pll &b) {
  if (a.first == b.first)
    return a.second < b.second;
  return a.first < b.first;
}

#define REP(i, n) for (ll i = 0; i < (n); i++)
#define RREP(i, n) for (ll i = (n)-1; i >= 0; i--)
#define FOR(i, a, b) for (ll i = (a); i < (b); i++)
#define AUTO(i, m) for (auto &i : m)
#define ALL(a) (a).begin(), (a).end()
#define MAX(vec) *std::max_element(vec.begin(), vec.end())
#define MIN(vec) *std::min_element(vec.begin(), vec.end())
#define ARGMAX(vec)                                                            \
  std::distance(vec.begin(), std::max_element(vec.begin(), vec.end()))
#define ARGMIN(vec)                                                            \
  std::distance(vec.begin(), std::min_element(vec.begin(), vec.end()))
#define REV(T) greater<T>()
#define PQ(T) priority_queue<T, vector<T>, greater<T>>
#define VVL(a, b, c) vector<vector<ll>>(a, vector<ll>(b, c))
#define VV(T, a, b, c) vector<vector<T>>(a, vector<T>(b, c))
#define VVVL(a, b, c, d)                                                       \
  vector<vector<vector<ll>>>(a, vector<vector<ll>>(b, vector<ll>(c, d)))
#define VVV(T, a, b, c, d)                                                     \
  vector<vector<vector<T>>>(a, vector<vector<T>>(b, vector<T>(c, d)))
#define SP(a) setprecision(a)
#define SQRT(a) sqrt((long double)(a))
#define DPOW(a, b) pow((long double)(a), (long double)(b))
#define UNIQUE(vec)                                                            \
  do {                                                                         \
    sort(ALL((vec)));                                                          \
    (vec).erase(std::unique(ALL((vec))), (vec).end());                         \
  } while (0)

ll POW(ll n, ll m) {
  if (m == 0) {
    return 1;
  } else if (m % 2 == 0) {
    ll tmp = POW(n, m / 2);
    return (tmp * tmp);
  } else {
    return (n * POW(n, m - 1));
  }
}

int dx[4] = {1, 0, -1, 0};
int dy[4] = {0, 1, 0, -1};

template <typename Monoid> struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;

  ll sz;
  vector<Monoid> seg;

  const F f;
  const Monoid M1;

  SegmentTree(ll n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n)
      sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  void set(ll k, const Monoid &x) { seg[k + sz] = x; }

  void build() {
    for (ll k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  void update(ll k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  Monoid query(ll a, ll b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1)
        L = f(L, seg[a++]);
      if (b & 1)
        R = f(seg[--b], R);
    }
    return f(L, R);
  }

  Monoid operator[](const ll &k) const { return seg[k + sz]; }
};

template <class Abel> struct BIT {
  vector<Abel> dat[2];
  Abel UNITY_SUM = 0; // to be set

  /* [1, n] */
  BIT(int n) { init(n); }
  void init(int n) {
    for (int iter = 0; iter < 2; ++iter)
      dat[iter].assign(n + 1, UNITY_SUM);
  }

  /* a, b are 1-indexed, [a, b) */
  inline void sub_add(int p, int a, Abel x) {
    for (int i = a; i < (int)dat[p].size(); i += i & -i)
      dat[p][i] = dat[p][i] + x;
  }
  inline void add(int a, int b, Abel x) {
    sub_add(0, a, x * -(a - 1));
    sub_add(1, a, x);
    sub_add(0, b, x * (b - 1));
    sub_add(1, b, x * (-1));
  }

  /* a is 1-indexed, [a, b) */
  inline Abel sub_sum(int p, int a) {
    Abel res = UNITY_SUM;
    for (int i = a; i > 0; i -= i & -i)
      res = res + dat[p][i];
    return res;
  }
  inline Abel sum(int a, int b) {
    return sub_sum(0, b - 1) + sub_sum(1, b - 1) * (b - 1) - sub_sum(0, a - 1) -
           sub_sum(1, a - 1) * (a - 1);
  }

  /* debug */
  void print() {
    for (int i = 1; i < (int)dat[0].size(); ++i)
      cout << sum(i, i + 1) << ",";
    cout << endl;
  }
};

int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(NULL);
  ll N, Q;
  cin >> N >> Q;
  vl a(N);
  REP(i, N) cin >> a[i];
  vector<int> lefts(Q), rights(Q), ids(Q);
  for (int i = 0; i < Q; ++i) {
    cin >> lefts[i] >> rights[i];
    --lefts[i];
    ids[i] = i;
  }

  // SegmentTree<bi> seg(
  //     500001, [](bi a, bi b) { return a + b; }, 0);

  /*REP(i, N) {
    bi po;
    po.set(C[i] - 1);
    seg.set(i, po);
  }*/

  sort(ids.begin(), ids.end(),
       [&](int i, int j) { return rights[i] < rights[j]; });

  BIT<int> bit(N + 5);
  vector<int> prev(1100000, -1);
  vector<int> res(Q, 0);
  int r = 0;
  for (auto i : ids) {
    for (; r < rights[i]; ++r) {
      bit.add(prev[a[r]] + 2, r + 2, 1);
      prev[a[r]] = r;
    }
    int tmp = bit.sum(lefts[i] + 1, lefts[i] + 2);
    res[i] = max(res[i], tmp);
  }
  for (int i = 0; i < Q; ++i)
    cout << res[i] << endl;

  return 0;
}


Measured memory_bytes: 23716