#include <bits/stdc++.h>

#include <boost/hana/functional/fix.hpp>

template <typename T, typename = void>
struct is_iterable : std::false_type {};
template <typename T>
struct is_iterable<T, std::void_t<decltype(std::begin(std::declval<T>())),
                                  decltype(std::end(std::declval<T>()))>>
    : std::true_type {};

template <typename T, typename = void>
struct is_pair : std::false_type {};
template <typename T>
struct is_pair<T, std::void_t<decltype(std::declval<T>().first),
                              decltype(std::declval<T>().second)>>
    : std::true_type {};

template <typename T>
void debug(const T& v) {
  if constexpr (is_pair<T>::value) {
    std::cerr << "{";
    debug(v.first);
    std::cerr << ", ";
    debug(v.second);
    std::cerr << "}";
  } else if constexpr (is_iterable<T>::value &&
                       !std::is_same<T, std::string>::value) {
    std::cerr << "{";
    for (auto it = std::begin(v); it != std::end(v); ++it) {
      if (it != std::begin(v)) std::cerr << ", ";
      debug(*it);
    }
    std::cerr << "}";
  } else {
    std::cerr << v;
  }
}
template <typename T, typename... Ts>
void debug(const T& value, const Ts&... args) {
  debug(value);
  std::cerr << ", ";
  debug(args...);
}
#if DEBUG
#define dbg(...)                        \
  do {                                  \
    cerr << #__VA_ARGS__ << ": ";       \
    debug(__VA_ARGS__);                 \
    cerr << " (L" << __LINE__ << ")\n"; \
  } while (0)
#else
#define dbg(...)
#endif

void read_from_cin() {}
template <typename T, typename... Ts>
void read_from_cin(T& value, Ts&... args) {
  std::cin >> value;
  read_from_cin(args...);
}
#define rd(type, ...) \
  type __VA_ARGS__;   \
  read_from_cin(__VA_ARGS__);
#define ints(...) rd(int, __VA_ARGS__);
#define strings(...) rd(string, __VA_ARGS__);

template <typename T>
void write_to_cout(const T& value) {
  if constexpr (std::is_same<T, bool>::value) {
    std::cout << (value ? "Yes" : "No");
  } else {
    std::cout << value;
  }
}
template <typename T, typename... Ts>
void write_to_cout(const T& value, const Ts&... args) {
  write_to_cout(value);
  std::cout << ' ';
  write_to_cout(args...);
}
#define wt(...)                 \
  do {                          \
    write_to_cout(__VA_ARGS__); \
    cout << '\n';               \
  } while (0)

#define all(x) (x).begin(), (x).end()

#define rep_dispatch(_1, _2, _3, name, ...) name

#define rep3(i, a, b) for (int i = (int)(a); i < (int)(b); ++i)
#define rep2(i, n) rep3(i, 0, n)
#define rep1(n) rep2(_loop_variable_, n)
#define rep(...) rep_dispatch(__VA_ARGS__, rep3, rep2, rep1)(__VA_ARGS__)

#define rrep3(i, a, b) for (int i = (int)(b)-1; i >= a; --i)
#define rrep2(i, n) rrep3(i, 0, n)
#define rrep1(n) rrep2(_loop_variable_, n)
#define rrep(...) rep_dispatch(__VA_ARGS__, rrep3, rrep2, rrep1)(__VA_ARGS__)

template <typename T>
std::istream& operator>>(std::istream& is, std::vector<T>& v) {
  for (T& vi : v) is >> vi;
  return is;
}

template <typename T, typename U>
std::istream& operator>>(std::istream& is, std::pair<T, U>& p) {
  is >> p.first >> p.second;
  return is;
}

template <typename T, typename U>
bool chmax(T& a, U b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}

template <typename T, typename U>
bool chmin(T& a, U b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}

template <typename T, typename U>
T max(T a, U b) {
  return a > b ? a : b;
}

template <typename T, typename U>
T mix(T a, U b) {
  return a < b ? a : b;
}

template <typename T>
int sz(const T& v) {
  return v.size();
}

template <typename T>
int popcount(T i) {
  return std::bitset<std::numeric_limits<T>::digits>(i).count();
}

using i64 = std::int64_t;
using i32 = std::int32_t;

template <typename T>
using low_priority_queue =
    std::priority_queue<T, std::vector<T>, std::greater<T>>;

template <typename T>
using V = std::vector<T>;
template <typename T>
using VV = V<V<T>>;

void Main();

int main() {
  Main();
  return 0;
}

const auto& Fix = boost::hana::fix;

using namespace std;

#define int i64

class DisjointSet {
 public:
  DisjointSet(int size) : parent_(size), size_(size, 1) {
    for (int i = 0; i < size; ++i) {
      parent_[i] = i;
    }
  }
  int Find(int x) {
    int& p = parent_[x];
    if (p != x) p = Find(p);
    return p;
  }
  void Union(int x, int y) {
    x = Find(x), y = Find(y);
    if (x == y) return;
    if (Size(x) > Size(y)) std::swap(x, y);
    parent_[x] = parent_[y];
    size_[y] += size_[x];
  }
  int Size(int x) { return size_[Find(x)]; }
  bool Same(int x, int y) { return Find(x) == Find(y); }

 private:
  std::vector<int> parent_, size_;
};

struct FastIO {
  FastIO() {
    std::ios_base::sync_with_stdio(false);
    std::cin.tie(NULL);
  }
} fast_io;

void Main() {
  ints(n);
  V<pair<int, int>> xy(n);
  rep(i, n) {
    ints(x, y);
    xy[x - 1] = {y, i};
  }

  DisjointSet ds(n);
  stack<pair<int, int>> s;
  for (auto [y, i] : xy) {
    int miny = y;
    while (!s.empty()) {
      auto [ty, ti] = s.top();
      if (ty > y) break;
      s.pop();
      chmin(miny, ty);
      ds.Union(i, ti);
    }
    s.push({miny, i});
  }
  rep(i, n) wt(ds.Size(i));
}


Measured memory_bytes: 9488