//include
//------------------------------------------
#include <bits/stdc++.h>
using namespace std;

//typedef
//------------------------------------------
typedef int64_t LL;
typedef vector<LL> VL;
typedef vector<VL> VVL;
typedef vector<string> VS;
typedef pair<LL, LL> PLL;

//container util
//------------------------------------------
#define whole(f,x,...) ([&](decltype((x)) whole) { return (f)(begin(whole), end(whole), ## __VA_ARGS__); })(x)
#define rwhole(f,x,...) ([&](decltype((x)) whole) { return (f)(rbegin(whole), rend(whole), ## __VA_ARGS__); })(x)
#define EACH(i,c) for(decltype((c).begin()) i=(c).begin(); i!=(c).end(); ++i)
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define SORT(c) whole(sort, c)
#define RSORT(c) rwhole(sort, c)

//constant
//--------------------------------------------
constexpr double EPS = 1e-10;
constexpr double PI  = M_PI;
constexpr int MOD = 1000000007;

// grid
//--------------------------------------------
VL dx = {0, 1, 0, -1};
VL dy = {1, 0, -1, 0};
VL dx2 = {-1, 0, 1, -1, 1, -1, 0, 1};
VL dy2 = {-1, -1, -1, 0, 0, 1, 1, 1};

//debug
//--------------------------------------------
#define dump(x)  cerr << #x << " = " << (x) << endl;
#define debug(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ")" << " " << __FILE__ << endl;

//IO accelerate
//--------------------------------------------
struct InitIO {
    InitIO() {
        cin.tie(nullptr);
        ios_base::sync_with_stdio(false);
        cout << fixed << setprecision(30);
    }
} init_io;

//template
//--------------------------------------------
template<typename T>
istream& operator >>(istream& is, vector<T>& vec) {
  for(T& x: vec) is >> x;
  return is;
}
template<typename T>
ostream& operator <<(ostream& os, const vector<T>& vec) {
  for(int i=0; i<vec.size(); i++){
    os << vec[i] << ( i+1 == vec.size() ? "" : "\t" );
  }
  return os;
}
template<typename T>
ostream& operator <<(ostream& s, const vector<vector<T>>& vv) {
	for (int i = 0; i < vv.size(); ++i) {
		s << vv[i] << endl;
	}
	return s;
}

// 多重vector
// auto dp=make_v<int>(4,h,w) みたいに使える
template<typename T>
vector<T> make_v(size_t a){return vector<T>(a);}

template<typename T,typename... Ts>
auto make_v(size_t a,Ts... ts){
  return vector<decltype(make_v<T>(ts...))>(a,make_v<T>(ts...));
}

// 多重vectorのためのfill
// fill_v(dp,0) みたいに使える
template<typename T,typename V>
typename enable_if<is_class<T>::value==0>::type
fill_v(T &t,const V &v){t=v;}

template<typename T,typename V>
typename enable_if<is_class<T>::value!=0>::type
fill_v(T &t,const V &v){
  for(auto &e:t) fill_v(e,v);
}

template<class T,class U> void chmax(T&a,U b){if(a<b)a=b;}
template<class T,class U> void chmin(T&a,U b){if(b<a)a=b;}
LL gcd(LL a, LL b) { return b?gcd(b,a%b):a;}
LL lcm(LL a, LL b) { return a/gcd(a,b)*b;}

//main code
using ld = long double;
using P = std::complex<ld>;
using G = std::vector<P>;
const ld pi = std::acos(-1);
const ld eps = 1e-10;
const ld inf = 1e12;
ld cross(const P &a, const P &b) { return a.real() * b.imag() - a.imag() * b.real(); }
ld dot(const P &a, const P &b) { return a.real() * b.real() + a.imag() * b.imag(); }
template <class iter>
std::pair<P, ld> min_ball(iter left, iter right, int seed = 1333) {
    const int n = right - left;

    assert(n >= 1);
    if (n == 1) {
        return {*left, ld(0)};
    }

    std::mt19937 mt(seed);
    std::shuffle(left, right, mt);
    // std::random_shuffle(left, right); // simple but deprecated

    iter ps = left;
    using circle = std::pair<P, ld>;

    auto make_circle_3 = [](const P &a, const P &b, const P &c) -> circle {
        ld A = std::norm(b - c), B = std::norm(c - a), C = std::norm(a - b),
           S = cross(b - a, c - a);
        P p = (A * (B + C - A) * a + B * (C + A - B) * b + C * (A + B - C) * c) / (4 * S * S);
        ld r2 = std::norm(p - a);
        return {p, r2};
    };

    auto make_circle_2 = [](const P &a, const P &b) -> circle {
        P c = (a + b) / (ld)2;
        ld r2 = std::norm(a - c);
        return {c, r2};
    };

    auto in_circle = [](const P &a, const circle &c) -> bool {
        return std::norm(a - c.first) <= c.second + eps;
    };

    circle c = make_circle_2(ps[0], ps[1]);

    // MiniDisc
    for (int i = 2; i < n; ++i) {
        if (!in_circle(ps[i], c)) {
            // MiniDiscWithPoint
            c = make_circle_2(ps[0], ps[i]);
            for (int j = 1; j < i; ++j) {
                if (!in_circle(ps[j], c)) {
                    // MiniDiscWith2Points
                    c = make_circle_2(ps[i], ps[j]);
                    for (int k = 0; k < j; ++k) {
                        if (!in_circle(ps[k], c)) {
                            c = make_circle_3(ps[i], ps[j], ps[k]);
                        }
                    }
                }
            }
        }
    }
    return c;
}

int main(int argc, char *argv[])
{
	int n;
	cin >> n;
	vector<P> xy(n);
	for (int i = 0; i < n; i++) {
		ld x,y;
		cin >> x >> y;
		xy[i] = P(x,y);
	}
	cout << sqrt(min_ball(xy.begin(), xy.end()).second) << endl;
	return 0;
}


Measured memory_bytes: 256