#include <bits/stdc++.h>
const long long INF = 1LL << 60;
const long long MOD = 1000000007;
const double PI = acos(-1.0);
#define rep(i, n) for (ll i = 0; i < (n); ++i)
#define rep1(i, n) for (ll i = 1; i <= (n); ++i)
#define rrep(i, n) for (ll i = (n - 1); i >= 0; --i)
#define perm(c) sort(ALL(c));for(bool c##p=1;c##p;c##p=next_permutation(ALL(c)))
#define ALL(obj) (obj).begin(), (obj).end()
#define RALL(obj) (obj).rbegin(), (obj).rend()
#define pb push_back
#define to_s to_string
#define len(v) (ll)v.size()
#define UNIQUE(v) v.erase(unique(v.begin(), v.end()), v.end())
#define print(x) cout << (x) << '\n'
#define drop(x) cout << (x) << '\n', exit(0)
#define debug(x) cout << #x << ": " << (x) << '\n'
using namespace std;
using ll = long long;
typedef pair<ll, ll> P;
typedef vector<ll> vec;
typedef vector<vector<ll>> vec2;
typedef vector<vector<vector<ll>>> vec3;
template<class S, class T> inline bool chmax(S &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class S, class T> inline bool chmin(S &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }
inline ll msb(ll v) { return 1 << (31 - __builtin_clzll(v)); }
inline ll devc(ll x, ll y) { return (x + y - 1) / y; }

struct IoSetup {
    IoSetup() {
        cin.tie(nullptr);
        ios::sync_with_stdio(false);
        cout << fixed << setprecision(10);
        cerr << fixed << setprecision(10);
    }
} iosetup;

template< typename T1, typename T2 >
ostream &operator << (ostream &os, const pair< T1, T2 > &p) {
    os << p.first << " " << p.second;
    return os;
}

template< typename T1, typename T2 >
istream &operator >> (istream &is, pair< T1, T2 > &p) {
    is >> p.first >> p.second;
    return is;
}

template< typename T1, typename T2, typename T3 >
ostream &operator << (ostream &os, const tuple< T1, T2, T3 > &t) {
    os << get<0>(t) << " " << get<1>(t) << " " << get<2>(t);
    return os;
}

template< typename T1, typename T2, typename T3 >
istream &operator >> (istream &is, tuple< T1, T2, T3 > &t) {
    is >> get<0>(t) >> get<1>(t) >> get<2>(t);
    return is;
}

template< typename T >
ostream &operator << (ostream &os, const vector< T > &v){
    for (int i = 0; i < (int)v.size(); ++i) {
        os << v[i] << (i + 1 != v.size() ? " " : "");
    }
    return os;
}

template< typename T >
istream &operator >>  (istream &is, vector< T > &v){
    for(T &in : v) is >> in;
    return is;
}

/*---------------------------------    Tools    ------------------------------------------*/
template< typename T >
vector<T> cumsum(const vector<T> &X){
    vector<T> res(X.size() + 1, 0);
    for(int i = 0; i < X.size(); ++i) res[i + 1] += res[i] + X[i];
    return res;
}

template< typename S, typename T, typename F>
pair<T, T> bisearch(S left, T right, F f) {
    while(abs(right - left) > 1){
        T mid = (right + left) / 2;
        if(f(mid)) right = mid;
        else left = mid;
    }
    return {left, right};
}

template< typename S, typename T, typename F>
double trisearch(S left, T right, F f, int maxLoop = 90){
    double low = left, high = right;
    while(maxLoop--){
        double mid_left = high / 3 + low * 2 / 3;
        double mid_right = high * 2 / 3 + low / 3;
        if(f(mid_left) >= f(mid_right)) low = mid_left;
        else high = mid_right;
    }
    return (low + high) * 0.5;
}

//Def of Monoid
//Suppose that S is a set and ● is some binary opeartion S x S -> S
//then S with ● is a monoid if it satisfies the following two:
// Associativity(結合則)
//  For all a,b and c in S, the equation (a ● b) ● c = a ● (b ● c) holds
// Identitiy element(単位元の存在)
//  There exisits an element e in S such that for every element a in S,
//  the equations e ● a = a ● e = a holds

//Eample of Monoid
//+, *, and, or, xor, min, max

//Build O(N)
//Query O(log N)
//- query(a,b) : applay operation to the range [a, b)
//- update(k,x) : change k-th element to x
//- operator[k] : return k-th element

template< typename Monoid >
class SegmentTree{
    private:
        using F = function<Monoid(Monoid, Monoid)>;
        
        long long sz;
        vector<Monoid> seg;
        const F f;
        const Monoid e;

    public:
        SegmentTree(long long n, const F f, const Monoid &e) : f(f), e(e){
            sz = 1;
            while(sz < n) sz <<= 1;
            seg.assign(2 * sz, e);
        }

        void set(long long k, const Monoid &x){
            seg[k + sz] = x;
        }

        void build() {
            for (long long k = sz - 1; k > 0; --k){
                seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
            }
        }

        void update(long long k, const Monoid &x) {
            k += sz;
            seg[k] = x;
            while(k >>= 1) seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }

        Monoid query(long long a, long long b){
            Monoid L = e, R = e;
            for (a += sz, b += sz; a < b; a >>= 1, b >>= 1){
                if(a & 1) L = f(L, seg[a++]);
                if(b & 1) R = f(seg[--b],R);
            }
            return f(L, R);
        }

        Monoid operator[](const int &k) const {
            return seg[k + sz];
        }
};

/*------------------------------- Main Code Here -----------------------------------------*/

int main()
{
    ll N;
    cin >> N;

    vector<SegmentTree<ll>> trees(26, SegmentTree<ll>(N + 1, [&](ll x, ll y){return x or y;}, 0));
    string S;
    cin >> S;

    rep(i, len(S)) trees[S[i] - 'a'].set(i, 1);
    rep(i, 26) trees[i].build();

    ll Q;
    cin >> Q;
    rep(_, Q){
        ll q;
        cin >> q;
        if(q == 1){
            ll i;
            char c;
            cin >> i >> c;
            --i;
            trees[S[i] - 'a'].update(i, 0);
            trees[c - 'a'].update(i, 1);
            S[i] = c;
        }
        if(q == 2){
            ll l, r;
            cin >> l >> r;
            --l;
            ll ans = 0;
            rep(i, 26) ans += trees[i].query(l, r);
            print(ans);
        }

    }

    return 0;
}

Measured memory_bytes: 221568