#include <cassert>
#include <cstdio>
#include <cmath>
#include <iostream>
#include <iomanip>
#include <sstream>
#include <vector>
#include <set>
#include <map>
#include <unordered_map>
#include <queue>
#include <numeric>
#include <algorithm>

using namespace std;
using lint = long long;
constexpr int MOD = 1000000007, INF = 1010101010;
constexpr lint LINF = 1LL << 60;

#ifdef _DEBUG
#include "../../library/library/debug_template.cpp"
#define DMP(...) dump(#__VA_ARGS__, __VA_ARGS__)
#else 
#define DMP(...) ((void)0)
#endif

struct init {
	init() {
		cin.tie(nullptr); ios::sync_with_stdio(false);
		cout << fixed << setprecision(10);
	}
} init_;

template<class T>
struct Point2D {
	T x, y;
	constexpr Point2D(T x = 0, T y = 0) noexcept : x(x), y(y) {};
	constexpr Point2D(pair<T, T>& p) noexcept : x(p.first), y(p.second) {};
	constexpr bool operator==(const Point2D& rhs) const noexcept { return x == rhs.x && y == rhs.y; }
	constexpr bool operator!=(const Point2D& rhs) const noexcept { return !((*this) == rhs); }
	constexpr bool operator< (const Point2D& rhs) const noexcept { return x < rhs.x || (x == rhs.x && y < rhs.y); }
	constexpr bool operator> (const Point2D& rhs) const noexcept { return rhs < (*this); }
	constexpr bool operator<=(const Point2D& rhs) const noexcept { return !((*this) > rhs); }
	constexpr bool operator>=(const Point2D& rhs) const noexcept { return !((*this) < rhs); }
	constexpr Point2D  operator+ (const Point2D& rhs) const noexcept { return { x + rhs.x, y + rhs.y }; }
	constexpr Point2D  operator- (const Point2D& rhs) const noexcept { return { x - rhs.x, y - rhs.y }; }
	constexpr Point2D  operator* (const T& k) const noexcept { return { k * x, k * y }; }
	constexpr Point2D  operator/ (const T& k) const noexcept { return { x / k, y / k }; }
	constexpr Point2D& operator+=(const Point2D& rhs) noexcept { return ((*this) = (*this) + rhs); }
	constexpr Point2D& operator-=(const Point2D& rhs) noexcept { return ((*this) = (*this) - rhs); }
	constexpr Point2D& operator*=(const T& k) noexcept { return ((*this) = (*this) * k); }
	constexpr Point2D& operator/=(const T& k) noexcept { return ((*this) = (*this) / k); }
	constexpr Point2D  operator- () const noexcept { return { -x, -y }; }
	constexpr T operator* (const Point2D& rhs) const noexcept { return x * rhs.x + y * rhs.y; }
	constexpr Point2D nor() const noexcept { return { y, -x }; }
	constexpr long double hypot() const noexcept { return ::hypotl(x, y); }
	friend istream& operator>>(istream& is, Point2D& p) { return is >> p.x >> p.y; }
	friend ostream& operator<<(ostream& os, const Point2D& p) { return os << p.x << " " << p.y; }
	template<class U> U& operator[](vector<vector<U>>& v) { return v[x][y]; }
};

using pnt = Point2D<lint>;

template<typename T = lint>
class BinaryIndexedTree {
private:
	vector<T> data;

public:
	BinaryIndexedTree(int sz) : data(sz + 1) {}

	T sum(int k) {
		T res = 0;
		for (++k; k > 0; k -= k & -k) res += data[k];
		return res;
	}

	void add(int k, T x) {
		for (++k; k < data.size(); k += k & -k) data[k] += x;
	}
};


int main() {

	int N, Q;
	cin >> N >> Q;

	vector<lint> C(N);
	for (int i = 0; i < N; i++) cin >> C[i];
	unordered_map<lint, lint> prev;
	vector<pnt> xy;
	for (int i = 0; i < N; i++) {
		auto it = prev.find(C[i]);
		if (it != prev.end()) {
			xy.emplace_back(it->second, i);
		}
		prev[C[i]] = i;
	}
	sort(xy.begin(), xy.end(), greater<>());
	DMP(xy);
	
	vector<pair<pnt, int>> query(Q);
	for (int i = 0; i < Q; i++) {
		pnt q;
		cin >> q;
		q -= pnt(1, 1);
		query[i] = { q, i };
	}
	sort(query.begin(), query.end(), greater<>());
	DMP(query);

	int n = 0;
	vector<int> ans(Q);
	BinaryIndexedTree BIT(N);
	for (const auto& e : query) {
		auto& [p, i] = e;
		while (n < xy.size() && xy[n].x >= p.x) {
			BIT.add(xy[n].y, 1);
			n++;
		}
		ans[i] = p * pnt(-1, 1) + 1 - (BIT.sum(p.y) - BIT.sum(p.x));
	}

	for (const auto& e : ans) cout << e << "\n";

	return 0;
}



Measured memory_bytes: 44944