#include <iostream>
#include <string>
#include <cstdlib>
#include <cmath>
#include <vector>
#include <unordered_map>
#include <map>
#include <set>
#include <algorithm>
#include <queue>
#include <stack>
#include <functional>
#include <bitset>
#include <assert.h>
#include <unordered_map>
#include <fstream>
#include <ctime>
#include <complex>
using namespace std;
typedef long long ll;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<char> vc;
typedef vector<string> vs;
typedef vector<bool> vb;
typedef vector<double> vd;
typedef pair<ll,ll> P;
typedef pair<int,int> pii;
typedef vector<P> vpl;
typedef tuple<ll,ll,ll> tapu;
#define rep(i,n) for(int i=0; i<(n); i++)
#define REP(i,a,b) for(int i=(a); i<(b); i++)
#define all(x) (x).begin(), (x).end()
#define rall(x) (x).rbegin(), (x).rend()
const int inf = 1<<30;
const ll linf = 1LL<<62;
const int MAX = 1020000;
ll dy[8] = {1,-1,0,0,1,-1,1,-1};
ll dx[8] = {0,0,1,-1,1,-1,-1,1};
const double pi = acos(-1);
const double eps = 1e-7;
template<typename T1,typename T2> inline bool chmin(T1 &a,T2 b){
	if(a>b){
		a = b; return true;
	}
	else return false;
}
template<typename T1,typename T2> inline bool chmax(T1 &a,T2 b){
	if(a<b){
		a = b; return true;
	}
	else return false;
}
template<typename T> inline void print(T &a){
    rep(i,a.size()) cout << a[i] << " ";
    cout << "\n";
}
template<typename T1,typename T2> inline void print2(T1 a, T2 b){cout << a << " " << b << "\n";}
template<typename T1,typename T2,typename T3> inline void print3(T1 a, T2 b, T3 c){
	cout << a << " " << b << " " << c << "\n";
}
ll pcount(ll x) {return __builtin_popcountll(x);}
const int mod = 1e9 + 7;
//const int mod = 998244353;

template< typename Monoid, typename OperatorMonoid = Monoid >
struct LazySegmentTree {
  using F = function< Monoid(Monoid, Monoid) >;
  using G = function< Monoid(Monoid, OperatorMonoid) >;
  using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >;

  int sz, height;
  vector< Monoid > data;
  vector< OperatorMonoid > lazy;
  const F f;
  const G g;
  const H h;
  const Monoid M1;
  const OperatorMonoid OM0;


  LazySegmentTree(int n, const F f, const G g, const H h,
                  const Monoid &M1, const OperatorMonoid OM0)
      : f(f), g(g), h(h), M1(M1), OM0(OM0) {
    sz = 1;
    height = 0;
    while(sz < n) sz <<= 1, height++;
    data.assign(2 * sz, M1);
    lazy.assign(2 * sz, OM0);
  }

  void set(int k, const Monoid &x) {
    data[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      data[k] = f(data[2 * k + 0], data[2 * k + 1]);
    }
  }

  inline void propagate(int k) {
    if(lazy[k] != OM0) {
      lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]);
      lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]);
      data[k] = reflect(k);
      lazy[k] = OM0;
    }
  }

  inline Monoid reflect(int k) {
    return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]);
  }

  inline void recalc(int k) {
    while(k >>= 1) data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1));
  }

  inline void thrust(int k) {
    for(int i = height; i > 0; i--) propagate(k >> i);
  }

  void update(int a, int b, const OperatorMonoid &x) {
    thrust(a += sz);
    thrust(b += sz - 1);
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) lazy[l] = h(lazy[l], x), ++l;
      if(r & 1) --r, lazy[r] = h(lazy[r], x);
    }
    recalc(a);
    recalc(b);
  }

  Monoid query(int a, int b) {
    thrust(a += sz);
    thrust(b += sz - 1);
    Monoid L = M1, R = M1;
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) L = f(L, reflect(l++));
      if(r & 1) R = f(reflect(--r), R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) {
    return query(k, k + 1);
  }

  template< typename C >
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      propagate(a);
      Monoid nxt = type ? f(reflect(2 * a + type), M) : f(M, reflect(2 * a + type));
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template< typename C >
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, reflect(1)))) return find_subtree(1, check, L, false);
      return -1;
    }
    thrust(a + sz);
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, reflect(a));
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }


  template< typename C >
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(reflect(1), R))) return find_subtree(1, check, R, true);
      return -1;
    }
    thrust(b + sz - 1);
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(reflect(--b), R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

auto f = [](ll a, ll b){return min(a,b);};
auto g = [](ll a, ll b){return a+b;};

int main(){
	int h,w; cin >> h >> w;
	vl a(h), b(h);
	rep(i,h) cin >> a[i] >> b[i], a[i]--, b[i]--;
	LazySegmentTree<ll> seg(w,f,g,g,linf,0), seg2(w,f,g,g,linf,0);
	rep(i,w) seg.set(i,-i);
	rep(i,w) seg2.set(i,0);
	seg.build();
	seg2.build();
	rep(i,h){
		if(b[i] < w-1){
			ll val = seg[b[i]+1];
			ll val2 = seg2[b[i]+1];
			ll qu = seg.query(a[i],b[i]+1);
			if(qu < val){
				seg.update(b[i]+1,b[i]+2,qu - val);
				seg2.update(b[i]+1,b[i]+2,qu + b[i] + 1 - val2);
			}
		}
		seg.update(a[i],b[i]+1,1LL<<30);
		seg2.update(a[i],b[i]+1,1LL<<30);
		ll ans = seg2.query(0,w);
		if(ans >= 1LL<<28){
			cout << -1 << "\n";
		}else{
			cout << ans + i + 1 << "\n";
		}
	}
}

Measured memory_bytes: 22732