Regular Tic-Tac-Toe is boring.

That's why in this Kata you will be playing  Tic-Tac-Toe in **3D** using a 4 x 4 x 4 matrix!



# Kata Task

Play the game. Work out who wins.

Return a string

* `O wins after  moves`
* `X wins after  moves`
* `No winner`

# Rules

* Player `O` always goes first
* Input `moves` is list/array/tuple of `[x,y,z]` (zero based)
* Each player takes a turn until you find a winner, or there are no moves left
* Four of the same symbols in a row wins
* There may be more moves provided than are necessary to finish the game - that is for you to figure out



Good Luck!
DM

```python

USER_FILENAME = "<user_code>"
import sys, json, builtins
import math, heapq, bisect, itertools, functools, collections, statistics, fractions, decimal, operator, array, random, re, string, os, pathlib
try:
    import resource as _res
except Exception:
    _res = None
from collections import Counter, defaultdict, deque, OrderedDict
from functools import lru_cache, reduce
from itertools import accumulate, permutations, combinations, product
from math import gcd, ceil, floor, sqrt
from decimal import Decimal
try:
    from typing import *
except Exception:
    pass
try:
    sys.setrecursionlimit(1_000_000)
except Exception:
    pass
try:
    import site as _site
    try:
        _sys_sites = _site.getsitepackages() if hasattr(_site, "getsitepackages") else []
        for _p in _sys_sites:
            if _p and _p not in sys.path:
                sys.path.append(_p)
    except Exception:
        pass
    try:
        _usp = _site.getusersitepackages()
        if isinstance(_usp, str):
            _usp = [_usp]
        for _p in _usp:
            if _p and _p not in sys.path:
                sys.path.append(_p)
    except Exception:
        pass
except Exception:
    pass

def _disabled_input(*args, **kwargs):
    raise RuntimeError("input() is disabled in callable mode")
builtins.input = _disabled_input

ns = {"__name__": "__judge__"}  # prevent if __name__ == "__main__" blocks
for _k, _v in list(globals().items()):
    if not _k.startswith("_"):
        ns[_k] = _v
_CODE = 'def check_victory(board):\n    size = len(board)\n    \n    depth_sums = [[0] * size for i in range(size)]\n    down_cross_sums = [[0,0] for i in range(size)]\n    side_cross_sums = [[0,0,0,0] for i in range(2)]\n    diag_sums = [\n        [0,0],\n        [0,0]\n    ]\n\n    for z in range(0, size):\n        col_sums = [0] * size\n        front_cross_sums = [0,0]\n        \n        for y in range(0, size):\n            row_sum = 0\n            \n            for x in range(0, size):\n                val = board[z][y][x]\n            \n                row_sum += val\n                col_sums[x] += val\n                depth_sums[y][x] += val\n                \n                if (x == y):\n                    front_cross_sums[0] += val\n                    if (y == z):\n                        diag_sums[0][0] += val\n                    if ((y + z) == (size - 1)):\n                        diag_sums[1][0] += val\n                \n                if (x == z):\n                    down_cross_sums[y][0] += val\n                if ((x + z) == (size - 1)):\n                    down_cross_sums[y][1] += val\n                    \n                if (y == z):\n                    side_cross_sums[0][x] += val\n                if ((y + z) == (size - 1)):\n                    side_cross_sums[1][x] += val\n                \n                if ((x + y) == (size - 1)):\n                    front_cross_sums[1] += val\n                    if (y == z):\n                        diag_sums[0][1] += val\n                    if ((y + z) == (size - 1)):\n                        diag_sums[1][1] += val\n\n                if (row_sum == size\n                    or col_sums[x] == size\n                    or front_cross_sums[0] == size\n                    or front_cross_sums[1] == size\n                    or depth_sums[y][x] == size\n                    or down_cross_sums[y][0] == size\n                    or down_cross_sums[y][1] == size\n                    or side_cross_sums[0][x] == size\n                    or side_cross_sums[1][x] == size\n                    or diag_sums[0][0] == size\n                    or diag_sums[0][1] == size\n                    or diag_sums[1][0] == size\n                    or diag_sums[1][1] == size\n                    ):\n                    return 1\n                \n                if (row_sum == -size\n                    or col_sums[x] == -size\n                    or front_cross_sums[0] == -size\n                    or front_cross_sums[1] == -size\n                    or depth_sums[y][x] == -size\n                    or down_cross_sums[y][0] == -size\n                    or down_cross_sums[y][1] == -size\n                    or side_cross_sums[0][x] == -size\n                    or side_cross_sums[1][x] == -size\n                    or diag_sums[0][0] == -size\n                    or diag_sums[0][1] == -size\n                    or diag_sums[1][0] == -size\n                    or diag_sums[1][1] == -size\n                    ):\n                    return -1\n    \n    return 0\n\n\ndef play_OX_3D(moves):\n    board = [\n        [\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0]\n        ],\n        [\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0]\n        ],\n        [\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0]\n        ],\n        [\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0],\n            [0,0,0,0]\n        ],\n    ]\n    \n    move_cnt = 0\n    play_num = 1\n    \n    for move in moves:\n        board[move[2]][move[1]][move[0]] = play_num\n        move_cnt += 1\n        \n        victor = check_victory(board)\n        if (victor >= 1):\n            print(moves)\n            return "O wins after " + str(move_cnt) + " moves"\n        if (victor <= -1):\n            print(moves)\n            return "X wins after " + str(move_cnt) + " moves"\n        play_num *= -1\n    \n    print(moves)\n    return "No winner"\n'
_co = compile(_CODE, USER_FILENAME, "exec")
exec(_co, ns, ns)

_target = None
_fn_name = 'play_OX_3D'
if _fn_name:
    if "Solution" in ns:
        try:
            _obj = ns["Solution"]()
            if hasattr(_obj, _fn_name):
                _target = getattr(_obj, _fn_name)
        except Exception:
            _target = None
    if _target is None and _fn_name in ns and callable(ns[_fn_name]):
        _target = ns[_fn_name]
# Fallback: if there's exactly one user-defined function, use it
if _target is None:
    _cands = [v for k, v in ns.items() if callable(v) and getattr(v, "__module__", "") in ("__judge__", "__main__")]
    _user_funcs = [c for c in _cands if getattr(c, "__name__", "").startswith("_") is False]
    if len(_user_funcs) == 1:
        _target = _user_funcs[0]
if _target is None:
    raise RuntimeError(f"Could not resolve callable '{_fn_name}'")

_raw = sys.stdin.read().strip()
if _raw:
    _parsed = json.loads(_raw)
    if isinstance(_parsed, dict):
        _kwargs = _parsed.get("kwargs", {})
        _args = _parsed.get("args", [])
    else:
        _args, _kwargs = _parsed, {}
else:
    _args, _kwargs = [], {}
if not isinstance(_args, (list, tuple)):
    _args = [_args]
_res = _target(*_args, **_kwargs)
try:
    sys.stdout.write(repr(_res) + "\n")
except Exception:
    pass

```

Measured memory_bytes: 7265