//header{{{
#pragma GCC optimize("Ofast")
#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/tag_and_trait.hpp>
#include <ext/pb_ds/trie_policy.hpp>

#include <atcoder/all>

using namespace __gnu_pbds;
using namespace std;
 
#define rep(i,n) for(int i=0;i<(n);++i)
#define reps(i,n) for(int i=1;i<=(n);++i)
#define all(x) begin(x),end(x)
#define Fixed fixed << setprecision(12)
#define int int_fast64_t
using pii = pair<int,int>;
constexpr int INF  = 0x3f3f3f3f;
constexpr long long LINF = 0x3f3f3f3f3f3f3f3fLL;
constexpr int mod1 = 1e9+7;
constexpr int mod2 = 998244353;
 
template <class Func>
class FixPoint : Func {
public:
    explicit constexpr FixPoint(Func&& f) noexcept : Func(forward<Func>(f)) {}
 
    template <class... Args>
    constexpr decltype(auto) operator()(Args&&... args) const {
        return Func::operator()(*this, std::forward<Args>(args)...);
    }
};
 
template <class Func>
static inline constexpr decltype(auto) makeFixPoint(Func&& f) noexcept {
    return FixPoint<Func>{forward<Func>(f)};
}
 
template <class A, class B> inline bool chmax(A &a, const B &b) { return b > a && (a = b, true); }
template <class A, class B> inline bool chmin(A &a, const B &b) { return b < a && (a = b, true); }
 
template <class T> using min_heap = priority_queue<T,vector<T>,greater<T> >;
template <class T> using max_heap = priority_queue<T>;
template <class A, class B> using umap = unordered_map<A,B>;
template <class T> using Set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
template <class K, class V> using Umap = gp_hash_table<K, V>;
using Trie = trie<string, null_type, trie_string_access_traits<>, pat_trie_tag, trie_prefix_search_node_update>;
 
inline int square(int a){ return a * a;}
inline int updiv(int a,int b){ return (a + b - 1) / b; }
 
constexpr int dx[] = {1,0,-1,0,1,1,-1,-1};
constexpr int dy[] = {0,-1,0,1,1,-1,-1,1};
//}}}


template< typename Monoid, typename OperatorMonoid, typename F, typename G, typename H >
struct LazySegmentTree {
  int sz, height;
  vector< Monoid > data;
  vector< OperatorMonoid > lazy;
  const F f;
  const G g;
  const H h;
  const Monoid M1;
  const OperatorMonoid OM0;

  LazySegmentTree(int n, const F f, const G g, const H h,
                  const Monoid &M1, const OperatorMonoid OM0)
      : f(f), g(g), h(h), M1(M1), OM0(OM0) {
    sz = 1;
    height = 0;
    while(sz < n) sz <<= 1, height++;
    data.assign(2 * sz, M1);
    lazy.assign(2 * sz, OM0);
  }

  void set(int k, const Monoid &x) {
    data[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      data[k] = f(data[2 * k + 0], data[2 * k + 1]);
    }
  }

  inline void propagate(int k) {
    if(lazy[k] != OM0) {
      lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]);
      lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]);
      data[k] = apply(k);
      lazy[k] = OM0;
    }
  }

  inline Monoid apply(int k) {
    return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]);
  }

  inline void recalc(int k) {
    while(k >>= 1) data[k] = f(apply(2 * k + 0), apply(2 * k + 1));
  }

  inline void thrust(int k) {
    for(int i = height; i > 0; i--) propagate(k >> i);
  }

  void update(int a, int b, const OperatorMonoid &x) {
    if(a >= b) return;
    thrust(a += sz);
    thrust(b += sz - 1);
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) lazy[l] = h(lazy[l], x), ++l;
      if(r & 1) --r, lazy[r] = h(lazy[r], x);
    }
    recalc(a);
    recalc(b);
  }

  Monoid query(int a, int b) {
    if(a >= b) return M1;
    thrust(a += sz);
    thrust(b += sz - 1);
    Monoid L = M1, R = M1;
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) L = f(L, apply(l++));
      if(r & 1) R = f(apply(--r), R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) {
    return query(k, k + 1);
  }

  template< typename C >
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      propagate(a);
      Monoid nxt = type ? f(apply(2 * a + type), M) : f(M, apply(2 * a + type));
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template< typename C >
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, apply(1)))) return find_subtree(1, check, L, false);
      return -1;
    }
    thrust(a + sz);
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, apply(a));
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }
  
  template< typename C >
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(apply(1), R))) return find_subtree(1, check, R, true);
      return -1;
    }
    thrust(b + sz - 1);
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(apply(--b), R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

template< typename Monoid, typename OperatorMonoid, typename F, typename G, typename H >
LazySegmentTree< Monoid, OperatorMonoid, F, G, H > get_lazy_segment_tree
    (int N, const F &f, const G &g, const H &h, const Monoid &M1, const OperatorMonoid &OM0) {
  return {N, f, g, h, M1, OM0};
}

//ModInt{{{
template< int mod >
struct ModInt {
  int x;

  ModInt() : x(0) {}

  ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}

  ModInt &operator+=(const ModInt &p) {
    if((x += p.x) >= mod) x -= mod;
    return *this;
  }

  ModInt &operator-=(const ModInt &p) {
    if((x += mod - p.x) >= mod) x -= mod;
    return *this;
  }

  ModInt &operator*=(const ModInt &p) {
    x = (int) (1LL * x * p.x % mod);
    return *this;
  }

  ModInt &operator/=(const ModInt &p) {
    *this *= p.inverse();
    return *this;
  }

  ModInt operator-() const { return ModInt(-x); }

  ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }

  ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }

  ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }

  ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }

  bool operator==(const ModInt &p) const { return x == p.x; }

  bool operator!=(const ModInt &p) const { return x != p.x; }

  ModInt inverse() const {
    int a = x, b = mod, u = 1, v = 0, t;
    while(b > 0) {
      t = a / b;
      swap(a -= t * b, b);
      swap(u -= t * v, v);
    }
    return ModInt(u);
  }

  ModInt pow(int64_t n) const {
    ModInt ret(1), mul(x);
    while(n > 0) {
      if(n & 1) ret *= mul;
      mul *= mul;
      n >>= 1;
    }
    return ret;
  }

  friend ostream &operator<<(ostream &os, const ModInt &p) {
    return os << p.x;
  }

  friend istream &operator>>(istream &is, ModInt &a) {
    int64_t t;
    is >> t;
    a = ModInt< mod >(t);
    return (is);
  }

  static int get_mod() { return mod; }
};

using modint = ModInt< mod2 >;
//}}}

//SegmentTree{{{
template< typename Monoid, typename F >
struct SegmentTree {
  int sz;
  vector< Monoid > seg;

  const F f;
  const Monoid M1;
  
  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while(sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  void set(int k, const Monoid &x) {
    seg[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while(k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) L = f(L, seg[a++]);
      if(b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) const {
    return seg[k + sz];
  }

  template< typename C >
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template< typename C >
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, seg[a]);
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  template< typename C >
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(seg[--b], R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

template< typename Monoid, typename F >
SegmentTree< Monoid, F > get_segment_tree(int N, const F& f, const Monoid& M1) {
  return {N, f, M1};
}
//}}}

//}}}
signed main(){
    cin.tie(nullptr);
    ios_base::sync_with_stdio(false);
    cout.setf(ios_base::fixed);
    cout.precision(10);

    int n, q;
    cin >> n >> q;

    auto fn = [](auto a, auto b){
        return (a + b);
    };

    auto rsq = get_segment_tree(n+5, fn, modint(0));
    vector<SegmentTree<modint, decltype(fn)> > seg_v(11, rsq);

    rep(i,11){
        reps(j,n){
            seg_v[i].set(j, modint(i) * modint(10).pow(j-1));
        }
        seg_v[i].build();
    }

    auto f = [](auto a, auto b){ 
        get<0>(a) += get<0>(b);
        get<2>(a) = get<2>(b);
        return (a);
    };
    auto g = [&](auto a, auto b){
        get<0>(a) = seg_v[b].query(get<1>(a), get<2>(a) + 1);
        return(a);
    };
    auto h = [](auto a, auto b){ return (b); };

    auto seg = get_lazy_segment_tree(n+5, f, g, h, tuple<modint, int, int>(modint(0), 0, n), -1);

    reps(j,n){
        seg.set(j, tuple<modint, int, int>(modint(10).pow(j-1), j, j));
    }
 
    seg.build();

    rep(i,q){
        int l, r, d;
        cin >> l >> r >> d;
        l = n - l + 1;
        r = n - r + 1;
        seg.update(r, l + 1, d);
        cout << get<0>(seg.query(1, n + 1)) << '\n';
    }

    return 0;
}

Measured memory_bytes: 66860