#include <bits/stdc++.h>
using namespace std;

using ll = long long;
using pii = pair<ll, ll>;
using vi = vector<ll>;
using vvi = vector<vi>;

template <class T>
using max_heap = priority_queue<T>;
template <class T>
using min_heap = priority_queue<T, vector<T>, greater<T>>;

template <class T, class U>
void chmax(T &a, U b) {
    if (a < b) a = b;
}
template <class T, class U>
void chmin(T &a, U b) {
    if (b < a) a = b;
}

#define rep(i, j) for (int i = 0; i < j; i++)
#define all(obj) (obj).begin(), (obj).end()
#define rall(obj) (obj).rbegin(), (obj).rend()
#define debug(x) cerr << #x << ": " << x << endl;
#define int ll

const ll mod = 1e9 + 7;
const ll inf = (1LL << 50);

template <class T>
struct Matrix {
    vector<vector<T>> val;
    Matrix(int n = 1, int m = 1, T v = 0) : val(n, vector<T>(m, v)) {}
    void init(int n, int m, T v = 0) { val.assign(n, vector<T>(m, v)); }
    void resize(int n, int m) {
        val.resize(n);
        for (int i = 0; i < n; ++i) val[i].resize(m);
    }
    Matrix<T> &operator=(const Matrix<T> &A) {
        val = A.val;
        return *this;
    }
    size_t size() const { return val.size(); }
    vector<T> &operator[](int i) { return val[i]; }
    const vector<T> &operator[](int i) const { return val[i]; }
    friend ostream &operator<<(ostream &s, const Matrix<T> &M) {
        s << endl;
        for (int i = 0; i < (int)M.size(); ++i) s << M[i] << endl;
        return s;
    }
};

template <class T>
Matrix<T> operator*(const Matrix<T> &A, const Matrix<T> &B) {
    Matrix<T> R(A.size(), B[0].size());
    for (int i = 0; i < A.size(); ++i)
        for (int j = 0; j < B[0].size(); ++j)
            for (int k = 0; k < B.size(); ++k)
                R[i][j] += A[i][k] * B[k][j];
    return R;
}

template <class T>
Matrix<T> pow(const Matrix<T> &A, long long n) {
    Matrix<T> R(A.size(), A.size());
    auto B = A;
    for (int i = 0; i < A.size(); ++i) R[i][i] = 1;
    while (n > 0) {
        if (n & 1) R = R * B;
        B = B * B;
        n >>= 1;
    }
    return R;
}

template <class T>
vector<T> operator*(const Matrix<T> &A, const vector<T> &B) {
    vector<T> v(A.size());
    for (int i = 0; i < A.size(); ++i)
        for (int k = 0; k < B.size(); ++k)
            v[i] += A[i][k] * B[k];
    return v;
}

template <class T>
Matrix<T> operator+(const Matrix<T> &A, const Matrix<T> &B) {
    Matrix<T> R(A.size(), A[0].size());
    for (int i = 0; i < A.size(); ++i)
        for (int j = 0; j < A[0].size(); ++j)
            R[i][j] = A[i][j] + B[i][j];
    return R;
}

template <class T>
Matrix<T> operator-(const Matrix<T> &A, const Matrix<T> &B) {
    Matrix<T> R(A.size(), A[0].size());
    for (int i = 0; i < A.size(); ++i)
        for (int j = 0; j < A[0].size(); ++j)
            R[i][j] = A[i][j] - B[i][j];
    return R;
}

// modint
template <int MOD>
struct Fp {
    long long val;
    constexpr Fp(long long v = 0) noexcept : val(v % MOD) {
        if (val < 0) val += MOD;
    }
    constexpr int getmod() { return MOD; }
    constexpr Fp operator-() const noexcept {
        return val ? MOD - val : 0;
    }
    constexpr Fp operator+(const Fp &r) const noexcept { return Fp(*this) += r; }
    constexpr Fp operator-(const Fp &r) const noexcept { return Fp(*this) -= r; }
    constexpr Fp operator*(const Fp &r) const noexcept { return Fp(*this) *= r; }
    constexpr Fp operator/(const Fp &r) const noexcept { return Fp(*this) /= r; }
    constexpr Fp &operator+=(const Fp &r) noexcept {
        val += r.val;
        if (val >= MOD) val -= MOD;
        return *this;
    }
    constexpr Fp &operator-=(const Fp &r) noexcept {
        val -= r.val;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr Fp &operator*=(const Fp &r) noexcept {
        val = val * r.val % MOD;
        return *this;
    }
    constexpr Fp &operator/=(const Fp &r) noexcept {
        long long a = r.val, b = MOD, u = 1, v = 0;
        while (b) {
            long long t = a / b;
            a -= t * b;
            swap(a, b);
            u -= t * v;
            swap(u, v);
        }
        val = val * u % MOD;
        if (val < 0) val += MOD;
        return *this;
    }
    constexpr bool operator==(const Fp &r) const noexcept {
        return this->val == r.val;
    }
    constexpr bool operator!=(const Fp &r) const noexcept {
        return this->val != r.val;
    }
    friend constexpr ostream &operator<<(ostream &os, const Fp<MOD> &x) noexcept {
        return os << x.val;
    }
    friend constexpr Fp<MOD> modpow(const Fp<MOD> &a, long long n) noexcept {
        if (n == 0) return 1;
        auto t = modpow(a, n / 2);
        t = t * t;
        if (n & 1) t = t * a;
        return t;
    }
};

const int MOD = 1000000007;
using mint = Fp<MOD>;

void solve(long long N, long long K, std::vector<std::vector<long long>> a) {
    Matrix<mint> A(N, N, 0);
    rep(i, N) rep(j, N) A[i][j] = a[i][j];
    auto AA = pow(A, K);
    mint sum = 0;
    rep(i, N) rep(j, N) sum += AA[i][j];
    cout << sum << endl;
}

signed main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    cout.precision(10);
    cout << fixed;

    long long N;
    scanf("%lld", &N);
    long long K;
    scanf("%lld", &K);
    std::vector<std::vector<long long>> a(N, std::vector<long long>(N));
    for (int i = 0; i < N; i++) {
        for (int j = 0; j < N; j++) {
            scanf("%lld", &a[i][j]);
        }
    }
    solve(N, K, std::move(a));
    return 0;
}


Measured memory_bytes: 384