#include <iostream>
#include <algorithm>
#include <bitset>
#include <map>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <utility>
#include <vector>
#include <array>
#include <unordered_map>
#include <complex>
#include <deque>
#include <cassert>
#include <cmath>
#include <functional>
#include <iomanip>
#include <chrono>
#include <random>
#include <numeric>
using namespace std;

#define forr(x,arr) for(auto&& x:arr)
#define _overload3(_1,_2,_3,name,...) name
#define _rep2(i,n) _rep3(i,0,n)
#define _rep3(i,a,b) for(int i=int(a);i<int(b);++i)
#define rep(...) _overload3(__VA_ARGS__,_rep3,_rep2,)(__VA_ARGS__)
#define _rrep2(i,n) _rrep3(i,0,n)
#define _rrep3(i,a,b) for(int i=int(b)-1;i>=int(a);i--)
#define rrep(...) _overload3(__VA_ARGS__,_rrep3,_rrep2,)(__VA_ARGS__)
#define all(x) (x).begin(),(x).end()
#define bit(n) (1LL<<(n))
#define sz(x) ((int)(x).size())
#define TEN(n) ((ll)(1e##n))
#define fst first
#define snd second

string DBG_DLM(int &i){return(i++==0?"":", ");}
#define DBG_B(exp){int i=0;os<<"{";{exp;}os<<"}";return os;}
template<class T>ostream&operator<<(ostream&os,vector<T>v);
template<class T>ostream&operator<<(ostream&os,set<T>v);
template<class T>ostream&operator<<(ostream&os,queue<T>q);
template<class T>ostream&operator<<(ostream&os,priority_queue<T>q);
template<class T,class K>ostream&operator<<(ostream&os,pair<T,K>p);
template<class T,class K>ostream&operator<<(ostream&os,map<T,K>mp);
template<class T,class K>ostream&operator<<(ostream&os,unordered_map<T,K>mp);
template<int I,class TPL>void DBG(ostream&os,TPL t){}
template<int I,class TPL,class H,class...Ts>void DBG(ostream&os,TPL t){os<<(I==0?"":", ")<<get<I>(t);DBG<I+1,TPL,Ts...>(os,t);}
template<class T,class K>void DBG(ostream&os,pair<T,K>p,string delim){os<<"("<<p.first<<delim<<p.second<<")";}
template<class...Ts>ostream&operator<<(ostream&os,tuple<Ts...>t){os<<"(";DBG<0,tuple<Ts...>,Ts...>(os,t);os<<")";return os;}
template<class T,class K>ostream&operator<<(ostream&os,pair<T,K>p){DBG(os,p,", ");return os;}
template<class T>ostream&operator<<(ostream&os,vector<T>v){DBG_B(forr(t,v){os<<DBG_DLM(i)<<t;});}
template<class T>ostream&operator<<(ostream&os,set<T>s){DBG_B(forr(t,s){os<<DBG_DLM(i)<<t;});}
template<class T>ostream&operator<<(ostream&os,queue<T>q){DBG_B(for(;q.size();q.pop()){os<<DBG_DLM(i)<<q.front();});}
template<class T>ostream&operator<<(ostream&os,priority_queue<T>q){DBG_B(for(;q.size();q.pop()){os<<DBG_DLM(i)<<q.top();});}
template<class T,class K>ostream&operator<<(ostream&os,map<T,K>m){DBG_B(forr(p,m){os<<DBG_DLM(i);DBG(os,p,"->");});}
template<class T,class K>ostream&operator<<(ostream&os,unordered_map<T,K>m){DBG_B(forr(p,m){os<<DBG_DLM(i);DBG(os,p,"->");});}
#define DBG_OVERLOAD(_1,_2,_3,_4,_5,_6,macro_name,...)macro_name
#define DBG_LINE(){char s[99];sprintf(s,"line:%3d | ",__LINE__);cerr<<s;}
#define DBG_OUTPUT(v){cerr<<(#v)<<"="<<(v);}
#define DBG1(v,...){DBG_OUTPUT(v);}
#define DBG2(v,...){DBG_OUTPUT(v);cerr<<", ";DBG1(__VA_ARGS__);}
#define DBG3(v,...){DBG_OUTPUT(v);cerr<<", ";DBG2(__VA_ARGS__);}
#define DBG4(v,...){DBG_OUTPUT(v);cerr<<", ";DBG3(__VA_ARGS__);}
#define DBG5(v,...){DBG_OUTPUT(v);cerr<<", ";DBG4(__VA_ARGS__);}
#define DBG6(v,...){DBG_OUTPUT(v);cerr<<", ";DBG5(__VA_ARGS__);}
#define DEBUG0(){DBG_LINE();cerr<<endl;}
#ifdef LOCAL
#define out(...){DBG_LINE();DBG_OVERLOAD(__VA_ARGS__,DBG6,DBG5,DBG4,DBG3,DBG2,DBG1)(__VA_ARGS__);cerr<<endl;}
#else
#define out(...)
#endif

using ll=long long;
using pii=pair<int,int>;using pll=pair<ll,ll>;using pil=pair<int,ll>;using pli=pair<ll,int>;
using vs=vector<string>;using vvs=vector<vs>;using vvvs=vector<vvs>;
using vb=vector<bool>;using vvb=vector<vb>;using vvvb=vector<vvb>;
using vi=vector<int>;using vvi=vector<vi>;using vvvi=vector<vvi>;
using vl=vector<ll>;using vvl=vector<vl>;using vvvl=vector<vvl>;
using vd=vector<double>;using vvd=vector<vd>;using vvvd=vector<vvd>;
using vpii=vector<pii>;using vvpii=vector<vpii>;using vvvpii=vector<vvpii>;
template<class A,class B>bool amax(A&a,const B&b){return b>a?a=b,1:0;}
template<class A,class B>bool amin(A&a,const B&b){return b<a?a=b,1:0;}
ll ri(){ll l;cin>>l;return l;} string rs(){string s;cin>>s;return s;}

template <class Weight> struct WeightedUnionFind {
	const int V;
	vector<int> par, rank, cnt;
	vector<Weight> weights;
	WeightedUnionFind(int V) : V(V), par(V), rank(V), cnt(V), weights(V) { init(); }

	void init() {
		for (int i = 0; i < V; i++) par[i] = i, rank[i] = 0, cnt[i] = 0, weights[i] = Weight();
	}

	int find(int x) {
		if (par[x] == x) {
			return x;
		}
		else {
			int p = find(par[x]);
			weights[x] += weights[par[x]];
			return par[x] = p;
		}
	}

	Weight weight(int x) {
		find(x);
		return weights[x];
	}

	bool unite(int x, int y, Weight w) {
		w += weight(x);
		w -= weight(y);
		if ((x = find(x)) == (y = find(y))) return false;
		cnt[y] = cnt[x] = cnt[x] + cnt[y];

		if (rank[x] < rank[y]) swap(x, y), w = -w;
		if (rank[x] == rank[y]) rank[x]++;
		par[y] = x;
		weights[y] = w;
		return true;
	}

	Weight diff(int x, int y) {
		return weight(y) - weight(x);
	}

	bool same(int x, int y) { return find(x) == find(y); }

	int count(int x) { return cnt[find(x)]; }
};

bool solve() {
	int n = ri(), m = ri();

	WeightedUnionFind<int> wuf(n);

	rep(i, m) {
		int u = ri() - 1;
		int v = ri() - 1;
		int w = ri();

		if (!wuf.same(u, v) || wuf.diff(u, v) == w) {
			wuf.unite(u, v, w);
		}
		else return false;
	}

	return true;
}

void Main() {
	cout << (solve() ? "Yes" : "No") << endl;
}

signed main() {
	cin.tie(nullptr);
	ios::sync_with_stdio(false);
	Main();
	return 0;
}


Measured memory_bytes: 1792