#include <bits/stdc++.h>

using namespace std;

using int64 = long long;
const int mod = 1e9 + 7;
// const int mod = 998244353;

const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;

struct IoSetup {
  IoSetup() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    cerr << fixed << setprecision(10);
  }
} iosetup;


template< typename T1, typename T2 >
ostream &operator<<(ostream &os, const pair< T1, T2 > &p) {
  os << p.first << " " << p.second;
  return os;
}

template< typename T1, typename T2 >
istream &operator>>(istream &is, pair< T1, T2 > &p) {
  is >> p.first >> p.second;
  return is;
}

template< typename T >
ostream &operator<<(ostream &os, const vector< T > &v) {
  for(int i = 0; i < (int) v.size(); i++) {
    os << v[i] << (i + 1 != v.size() ? " " : "");
  }
  return os;
}

template< typename T >
istream &operator>>(istream &is, vector< T > &v) {
  for(T &in : v) is >> in;
  return is;
}

template< typename T1, typename T2 >
inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); }

template< typename T1, typename T2 >
inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); }

template< typename T = int64 >
vector< T > make_v(size_t a) {
  return vector< T >(a);
}

template< typename T, typename... Ts >
auto make_v(size_t a, Ts... ts) {
  return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...));
}

template< typename T, typename V >
typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) {
  t = v;
}

template< typename T, typename V >
typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) {
  for(auto &e : t) fill_v(e, v);
}

template< typename F >
struct FixPoint : F {
  FixPoint(F &&f) : F(forward< F >(f)) {}

  template< typename... Args >
  decltype(auto) operator()(Args &&... args) const {
    return F::operator()(*this, forward< Args >(args)...);
  }
};

template< typename F >
inline decltype(auto) MFP(F &&f) {
  return FixPoint< F >{forward< F >(f)};
}

template< typename T >
struct edge {
  int src, to;
  T cost;

  edge(int to, T cost) : src(-1), to(to), cost(cost) {}

  edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}

  edge &operator=(const int &x) {
    to = x;
    return *this;
  }

  operator int() const { return to; }
};

template< typename T >
using Edges = vector< edge< T > >;
template< typename T >
using WeightedGraph = vector< Edges< T > >;
using UnWeightedGraph = vector< vector< int > >;
template< typename T >
using Matrix = vector< vector< T > >;

int main() {
  int N, M;
  cin >> N >> M;
  vector< int > C(N);
  cin >> C;
  UnWeightedGraph g(N);
  auto uku = make_v< int64 >(N);
  for(int i = 0; i < M; i++) {
    int x, y;
    cin >> x >> y;
    --x, --y;
    g[x].emplace_back(y);
    g[y].emplace_back(x);
    uku[x] |= 1LL << y;
    uku[y] |= 1LL << x;
  }
  vector< int > t(N, -1);
  auto rec = MFP([&](auto rec, int idx, int time) -> int {
    if(idx + 1 == N) {
      int cost = 0;
      int64 bit = 0;
      for(int i = 0; i < N; i++) {
        if(~t[i]) bit |= uku[i];
      }
      for(int i = 0; i < N; i++) {
        if((bit >> i) & 1) cost += C[i];
      }
      return cost;
    }
    int ret = inf;
    for(auto &to : g[idx]) {
      if(~t[to]) continue;

      bool f = false;
      for(int i = 0; i < N; i++) {
        if(i == idx) continue;
        if(~t[i] && (uku[i] >> to) & 1) f = true;
      }
      if(f) continue;

      t[to] = time + 1;
      chmin(ret, rec(to, time + 1));
      t[to] = -1;
    }
    return ret;
  });
  t[0] = 0;
  cout << rec(0, 0) << endl;
}



Measured memory_bytes: 3224