#include <bits/stdc++.h>

#define rep(i, n) for (int i = 0; i < int(n); i++)
#define rrep(i, n) for (int i = int(n) - 1; i >= 0; i--)
#define reps(i, n) for (int i = 1; i <= int(n); i++)
#define rreps(i, n) for (int i = int(n); i >= 1; i--)
#define repc(i, n) for (int i = 0; i <= int(n); i++)
#define rrepc(i, n) for (int i = int(n); i >= 0; i--)
#define repi(i, a, b) for (int i = int(a); i < int(b); i++)
#define repic(i, a, b) for (int i = int(a); i <= int(b); i++)
#define each(x, y) for (auto &x : y)
#define all(a) (a).begin(), (a).end()
#define bit32(x) (1 << (x))
#define bit64(x) (1ll << (x))

using namespace std;

using i32 = int;
using i64 = long long;
using u64 = unsigned long long;
using f80 = long double;
using vi32 = vector<i32>;
using vi64 = vector<i64>;
using vu64 = vector<u64>;
using vf80 = vector<f80>;
using vstr = vector<string>;

inline void yes() { cout << "Yes" << '\n'; exit(0); }
inline void no() { cout << "No" << '\n'; exit(0); }
inline i64 gcd(i64 a, i64 b) { if (min(a, b) == 0) return max(a, b); if (a % b == 0) return b; return gcd(b, a % b); }
inline i64 lcm(i64 a, i64 b) { if (min(a, b) == 0) return max(a, b); return a / gcd(a, b) * b; }
inline u64 xorshift() { static u64 x = 88172645463325252ull; x = x ^ (x << 7); return x = x ^ (x >> 9); }
template <typename T> class pqasc : public priority_queue<T, vector<T>, greater<T>> {};
template <typename T> class pqdesc : public priority_queue<T, vector<T>, less<T>> {};
template <typename T> inline void amax(T &x, T y) { if (x < y) x = y; }
template <typename T> inline void amin(T &x, T y) { if (x > y) x = y; }
template <typename T> inline T exp(T x, i64 n, T e = 1) { T r = e; while (n > 0) { if (n & 1) r *= x; x *= x; n >>= 1; } return r; }
template <typename T> inline T bis(T ok, T ng, function<bool(T)> f, T eps = 1) { while (abs(ok - ng) > eps) { T mi = (ok + ng) / 2; (f(mi) ? ok : ng) = mi; } return ok; }
template <typename T> istream& operator>>(istream &is, vector<T> &v) { each(x, v) is >> x; return is; }
template <typename T> ostream& operator<<(ostream &os, vector<T> &v) { rep(i, v.size()) { if (i) os << ' '; os << v[i]; } return os; }
void solve(); int main() { ios::sync_with_stdio(0); cin.tie(0); cout << fixed << setprecision(16); solve(); return 0; }

template <int mod>
struct ModInt {
  int x;
  ModInt(): x(0) {}
  ModInt(long long a) { x = a % mod; if (x < 0) x += mod; }
  ModInt &operator+=(ModInt that) { x = (x + that.x) % mod; return *this; }
  ModInt &operator-=(ModInt that) { x = (x + mod - that.x) % mod; return *this; }
  ModInt &operator*=(ModInt that) { x = (long long) x * that.x % mod; return *this; }
  ModInt &operator/=(ModInt that) { return *this *= that.inverse(); }
  ModInt inverse() {
    int a = x, b = mod, u = 1, v = 0;
    while (b) { int t = a / b; a -= t * b; u -= t * v; swap(a, b); swap(u, v); }
    return ModInt(u);
  }
  #define op(o, p) ModInt operator o(ModInt that) { return ModInt(*this) p that; }
    op(+, +=) op(-, -=) op(*, *=) op(/, /=)
  #undef op
  friend ostream& operator<<(ostream &os, ModInt m) { return os << m.x; }
};

using mint = ModInt<1000000007>;

mint dp[22][bit32(21)];

void solve() {
  int n;
  cin >> n;
  vector<vi32> a(n, vi32(n));
  rep(i, n) cin >> a[i];
  rep(i, 22) rep(j, bit32(21)) dp[i][j].x = -1;
  function<mint(int, int)> rec = [&](int i, int state) {
    if (i == n) {
      if (state == 0) return (mint) 1;
      else return (mint) 0;
    }
    if (dp[i][state].x != -1) return dp[i][state];
    mint ret = 0;
    rep(j, a[i].size()) {
      if (a[i][j] == 0) continue;
      if (!(state & bit32(j))) continue;
      ret += rec(i + 1, state & (~bit32(j)));
    }
    return dp[i][state] = ret;
  };
  cout << rec(0, bit32(n) - 1) << endl;
}


Measured memory_bytes: 180480