#include <bits/stdc++.h>

using namespace std;

const int MOD = 1000000007; // 998244353; // 998244853; 

template <typename T>
struct modular {
    constexpr modular() : val(0){}
    constexpr modular(const modular<T>& _m) : val(_m.val) {}
    template <typename U> constexpr modular(const U& _r = U()) {
        val = -MOD <= _r && _r < MOD ? _r: _r % MOD;
        if (val < 0) { val += MOD; } }
    const T operator()() { return val; }
    template <typename U> explicit operator U() const { return static_cast<U>(val); }
    modular<T>& operator+=(const modular<T>& _m) { if ((val += _m.val) >= MOD) { val -= MOD; } return *this; }
    modular<T>& operator-=(const modular<T>& _m) { if ((val -= _m.val) < 0) { val += MOD; } return *this; }
    modular<T>& operator*=(const modular<T>& _m) { val = modular<T>(static_cast<int64_t>(val) * static_cast<int64_t>(_m.val)).val; return *this; }
    modular<T>& operator/=(const modular<T>& _m) {
        T a = _m.val, b = MOD, u = 0, v = 1;
        while (a != 0) {
            T q = b / a;
            b -= q * a; swap(a, b);
            u -= q * v; swap(u, v); 
        } return *this *= u; }
    modular<T>& operator =(const modular<T>& _m) { val = _m.val; return *this; }
    template <typename U> modular<T>& operator+=(const U& _r) { return *this += modular<T>(_r); }
    template <typename U> modular<T>& operator-=(const U& _r) { return *this -= modular<T>(_r); }
    template <typename U> modular<T>& operator*=(const U& _r) { return *this *= modular<T>(_r); }
    template <typename U> modular<T>& operator/=(const U& _r) { return *this /= modular<T>(_r); } 
    template <typename U> modular<T>& operator =(const U& _r) { val = modular<T>(_r).val; return *this; }
    modular<T> operator-() { return modular<T>(-val); }    
    template <typename U> friend bool operator==(const modular<U>&, const modular<U>&);
    friend std::istream& operator>>(std::istream& os, modular<T>& _m) { os >> _m.val; _m *= 1; return os; }
    friend std::ostream& operator<<(std::ostream& os, const modular<T>& _m) { return os << _m.val; }
    template <typename U>
    modular<T> exp(U e) {
        modular<T> res = 1;
        modular<T> b = val;
        if (e < 0) { b = 1/b; e *= -1; }
        for (; e; e >>= 1) {
            if (e & 1) { res *= b; }
            b *= b;
        } return res; }
private:
    T val;
};
template <typename T> inline modular<T> operator+(const modular<T>& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) += _rhs; }
template <typename T, typename U> inline modular<T> operator+(const modular<T>& _lhs, const U& _rhs) { return modular<T>(_lhs) += _rhs; }
template <typename T, typename U> inline modular<T> operator+(const U& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) += _rhs; }
template <typename T> inline modular<T> operator-(const modular<T>& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) -= _rhs; }
template <typename T, typename U> inline modular<T> operator-(const modular<T>& _lhs, const U& _rhs) { return modular<T>(_lhs) -= _rhs; }
template <typename T, typename U> inline modular<T> operator-(const U& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) -= _rhs; }
template <typename T> inline modular<T> operator*(const modular<T>& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) *= _rhs; }
template <typename T, typename U> inline modular<T> operator*(const modular<T>& _lhs, const U& _rhs) { return modular<T>(_lhs) *= _rhs; }
template <typename T, typename U> inline modular<T> operator*(const U& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) *= _rhs; }
template <typename T> inline modular<T> operator/(const modular<T>& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) /= _rhs; }
template <typename T, typename U> inline modular<T> operator/(const modular<T>& _lhs, const U& _rhs) { return modular<T>(_lhs) /= _rhs; }
template <typename T, typename U> inline modular<T> operator/(const U& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) /= _rhs; }
template <typename T> inline bool operator==(const modular<T>& _lhs, const modular<T>& _rhs) { return _lhs.val == _rhs.val; }
template <typename T, typename U> inline bool operator==(const modular<T>& _lhs, const U& _rhs) { return _lhs == modular<T>(_rhs); }
template <typename T, typename U> inline bool operator==(const U& _lhs, const modular<T>& _rhs) { return modular<T>(_lhs) == _rhs; }
template <typename T> inline bool operator!=(const modular<T>& _lhs, const modular<T>& _rhs) { return !(_lhs == _rhs); }
template <typename T, typename U> inline bool operator!=(const modular<T>& _lhs, const U& _rhs) { return !(_lhs == _rhs); }
template <typename T, typename U> inline bool operator!=(const U& _lhs, const modular<T>& _rhs) { return !(_lhs == _rhs); }
typedef modular<int> mint;
struct Comb {
    int N;
    vector<mint> fac, ifac, inv;

    Comb(int _n=1) {
        resize(2);
        fac[0] = fac[1] = ifac[0] = ifac[1] = inv[1] = 1;
        N = 1; grow(_n);
    }

    void resize(int _s) {
        fac.resize(_s); ifac.resize(_s); inv.resize(_s);
    }
    bool grow(int _n) {
        if (_n <= N) return false;
        swap(_n, N); resize(N+1);
        for (int i = _n+1; i <= N; i++) {
            fac[i] = fac[i-1] * i;
            inv[i] = (-MOD/i) * inv[MOD%i];
            ifac[i] = ifac[i-1] * inv[i];
        }
        return true;
    }
    // perm
    mint a(int n, int k) {
        if (n < k || k < 0) return 0;
        if (n > N) grow(n);
        return fac[n] * ifac[n-k];
    }
    // choose
    mint c(int n, int k) {
        if (n < k || k < 0) return 0;
        if (n > N) grow(n);
        return fac[n] * ifac[n-k] * ifac[k];
    }
    // sum x = s, x > 0
    mint p(int s, int k) {
        if (s==0&&k==0)return 1;
        return c(s-1, k-1);
    }
    // sum x = s, x >= 0
    mint z(int s, int k) {
        return p(s+k, k);
    }
    // \E Y-X >= m
    mint hit(int n, int k, int m=1) {
        if (m <= k-n) return c(n+k, n);
        return c(n+k, k-m);
    }
    // catalan trapezoids C_m(n, k)
    // \A Y-X < m,  =c(n+k,n) - hit
    mint cat(int n, int k, int m=1) {
        if (m > k) return c(n+k, n);
        if (m <= k-n) return 0;
        return c(n+k,n) - c(n+k, k-m);
    }
}c(2e5+10);
struct Tree {
    int n;
    vector<vector<int>> g;
    vector<int> sz, pa, depth, sta, fin, tour;
    int tim;
    Tree(int _n) : n(_n)
        , g(n)
        , sz(n)
        , pa(n, -1)
        , depth(n)
        , sta(n)
        , fin(n)
        {
        tour.reserve(n);
        input(); 
        tim = 0; basic_dfs(0);
    }

    inline void add(int u, int v) {
        g[u].emplace_back(v);
        g[v].emplace_back(u);
    }
    void input() {
        for (int _ = 1; _ < n; _++) {
            int x,y;
            cin >> x >> y;
            --x; --y; // to 0-based
            add(x,y);
        }
    }
    void basic_dfs(int u) {
        if (pa[u] != -1) g[u].erase(find(g[u].begin(), g[u].end(), pa[u]));
        sta[u] = tim++;
        tour.emplace_back(u);
        for (int& v: g[u]) {
            pa[v] = u;
            depth[v] = depth[u] + 1;
            basic_dfs(v);
            sz[u] += sz[v];
        }
        ++sz[u];
        fin[u] = tim;
    }

    void solve() {
        vector<mint> res(n);
        res[0] = c.fac[n];
        for (int i = 0; i < n; i++) {
            res[0] *= c.inv[sz[i]];
        }
        for (int u:tour){
            for (int v:g[u]){
                res[v] = res[u] * sz[v] * c.inv[n-sz[v]];
            }
        }
        for (int i = 0; i < n; i++) {
            cout << res[i] << '\n';
        }
    }
};

void solve() {
    int n; cin >> n;
    Tree tr(n); tr.solve();
}

int main() {
    ios_base::sync_with_stdio(false);
    cin.tie(NULL);
    solve();
    return 0;
}


Measured memory_bytes: 21748