//#define _GLIBCXX_DEBUG
#include "bits/stdc++.h"

using namespace std;

//------------------------------- Type Names -------------------------------//

using i64 = int_fast64_t;

using seika = string;
//{akari : 1D, yukari : 2D, maki : 3D} vector
template <class kizuna>
using akari = vector<kizuna>;
template <class yuzuki>
using yukari = akari<akari<yuzuki>>;
template <class tsurumaki>
using maki = akari<yukari<tsurumaki>>;
//{akane : ascending order, aoi : decending order} priority queue
template <class kotonoha>
using akane = priority_queue<kotonoha, akari<kotonoha>, greater<kotonoha>>;
template <class kotonoha>
using aoi = priority_queue<kotonoha>;

//------------------------------- Libraries ---------------------------------//

template <int p>
struct Modint
{
    int value;

    Modint() : value(0) {}
    Modint(long x) : value(x >= 0 ? x % p : (p + x % p) % p) {}

    inline Modint &operator+=(const Modint &b)
    {
        if ((this->value += b.value) >= p)
            this->value -= p;
        return (*this);
    }
    inline Modint &operator-=(const Modint &b)
    {
        if ((this->value += p - b.value) >= p)
            this->value -= p;
        return (*this);
    }
    inline Modint &operator*=(const Modint &b)
    {
        this->value = (int)((1LL * this->value * b.value) % p);
        return (*this);
    }
    inline Modint &operator/=(const Modint &b)
    {
        (*this) *= b.inverse();
        return (*this);
    }

    Modint operator+(const Modint &b) const { return Modint(*this) += b; }
    Modint operator-(const Modint &b) const { return Modint(*this) -= b; }
    Modint operator*(const Modint &b) const { return Modint(*this) *= b; }
    Modint operator/(const Modint &b) const { return Modint(*this) /= b; }

    inline Modint &operator++(int) { return (*this) += 1; }
    inline Modint &operator--(int) { return (*this) -= 1; }

    inline bool operator==(const Modint &b) const
    {
        return this->value == b.value;
    }
    inline bool operator!=(const Modint &b) const
    {
        return this->value != b.value;
    }
    inline bool operator<(const Modint &b) const
    {
        return this->value < b.value;
    }
    inline bool operator<=(const Modint &b) const
    {
        return this->value <= b.value;
    }
    inline bool operator>(const Modint &b) const
    {
        return this->value > b.value;
    }
    inline bool operator>=(const Modint &b) const
    {
        return this->value >= b.value;
    }

    // requires that "this->value and p are co-prime"
    // a_i * v + a_(i+1) * p = r_i
    // r_i = r_(i+1) * q_(i+1) + r_(i+2)
    // q == 1 (i > 1)
    // reference: https://atcoder.jp/contests/agc026/submissions/2845729
    // (line:93)
    inline Modint inverse() const
    {
        assert(this->value != 0);
        int r0 = p, r1 = this->value, a0 = 0, a1 = 1;
        while (r1)
        {
            int q = r0 / r1;
            r0 -= q * r1;
            swap(r0, r1);
            a0 -= q * a1;
            swap(a0, a1);
        }
        return Modint(a0);
    }

    friend istream &operator>>(istream &is, Modint<p> &a)
    {
        long t;
        is >> t;
        a = Modint<p>(t);
        return is;
    }
    friend ostream &operator<<(ostream &os, const Modint<p> &a)
    {
        return os << a.value;
    }
};

/*
verified @ https://atcoder.jp/contests/abc034/submissions/4316971
*/

const int MOD = 1e9 + 7;

using Int = Modint<MOD>;

Int pow(Int e, long x)
{
    Int res = 1, tmp = e;
    while (x > 0)
    {
        if (x & 1)
            res *= tmp;
        tmp *= tmp;
        x >>= 1;
    }
    return res;
}

vector<pair<i64, int>> factorize(i64 x)
{
    vector<pair<i64, int>> res;
    for (i64 f = 2; f * f <= x; f++)
    {
        if (x % f)
        {
            continue;
        }
        int cnt = 0;
        while (x % f == 0)
        {
            cnt++;
            x /= f;
        }
        res.push_back(make_pair(f, cnt));
    }
    if (x > 1)
    {
        res.push_back(make_pair(x, 1));
    }
    return res;
}

//------------------------------- Dubug Functions ---------------------------//

inline void print()
{
    cout << endl;
}
template <typename First, typename... Rest>
void print(const First &first, const Rest &... rest)
{
    cout << first << ' ';
    print(rest...);
}

//------------------------------- Solver ------------------------------------//

void solve()
{
    int n;
    cin >> n;
    akari<int> as(n);
    map<int, int> ia;
    akari<Int> ms(n, 1);
    for (int i = 0; i < n; i++)
    {
        cin >> as[i];
        auto fs = factorize(as[i]);
        for (auto &p : fs)
        {
            ia[p.first] = max(ia[p.first], p.second);
            ms[i] *= pow(Int(p.first), p.second);
        }
    }
    Int ans = 0, g = 1;
    for (auto &p : ia)
    {
        g *= pow(Int(p.first), p.second);
    }
    for (int i = 0; i < n; i++)
    {
        ans += g / ms[i];
    }
    cout << ans << endl;
}

int main()
{
    solve();
    return 0;
}


Measured memory_bytes: 768