#include <bits/stdc++.h>

using namespace std;

using int64 = long long;
const int mod = 1e9 + 7;
// const int mod = 998244353;

const int64 infll = (1LL << 62) - 1;
const int inf = (1 << 30) - 1;

struct IoSetup {
  IoSetup() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    cerr << fixed << setprecision(10);
  }
} iosetup;


template< typename T1, typename T2 >
ostream &operator<<(ostream &os, const pair< T1, T2 > &p) {
  os << p.first << " " << p.second;
  return os;
}

template< typename T1, typename T2 >
istream &operator>>(istream &is, pair< T1, T2 > &p) {
  is >> p.first >> p.second;
  return is;
}

template< typename T >
ostream &operator<<(ostream &os, const vector< T > &v) {
  for(int i = 0; i < (int) v.size(); i++) {
    os << v[i] << (i + 1 != v.size() ? " " : "");
  }
  return os;
}

template< typename T >
istream &operator>>(istream &is, vector< T > &v) {
  for(T &in : v) is >> in;
  return is;
}

template< typename T1, typename T2 >
inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); }

template< typename T1, typename T2 >
inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); }

template< typename T = int64 >
vector< T > make_v(size_t a) {
  return vector< T >(a);
}

template< typename T, typename... Ts >
auto make_v(size_t a, Ts... ts) {
  return vector< decltype(make_v< T >(ts...)) >(a, make_v< T >(ts...));
}

template< typename T, typename V >
typename enable_if< is_class< T >::value == 0 >::type fill_v(T &t, const V &v) {
  t = v;
}

template< typename T, typename V >
typename enable_if< is_class< T >::value != 0 >::type fill_v(T &t, const V &v) {
  for(auto &e : t) fill_v(e, v);
}

template< typename F >
struct FixPoint : F {
  FixPoint(F &&f) : F(forward< F >(f)) {}

  template< typename... Args >
  decltype(auto) operator()(Args &&... args) const {
    return F::operator()(*this, forward< Args >(args)...);
  }
};

template< typename F >
inline decltype(auto) MFP(F &&f) {
  return FixPoint< F >{forward< F >(f)};
}

template< typename T = int >
struct Edge {
  int from, to;
  T cost;
  int idx;

  Edge() = default;

  Edge(int from, int to, T cost = 1, int idx = -1) : from(from), to(to), cost(cost), idx(idx) {}

  operator int() const { return to; }
};

template< typename T = int >
struct Graph {
  vector< vector< Edge< T > > > g;
  int es;

  Graph() = default;

  explicit Graph(int n) : g(n), es(0) {}

  size_t size() const {
    return g.size();
  }

  void add_directed_edge(int from, int to, T cost = 1) {
    g[from].emplace_back(from, to, cost, es++);
  }

  void add_edge(int from, int to, T cost = 1) {
    g[from].emplace_back(from, to, cost, es);
    g[to].emplace_back(to, from, cost, es++);
  }

  void read(int M, int padding = -1, bool weighted = false, bool directed = false) {
    for(int i = 0; i < M; i++) {
      int a, b;
      cin >> a >> b;
      a += padding;
      b += padding;
      T c = T(1);
      if(weighted) cin >> c;
      if(directed) add_directed_edge(a, b, c);
      else add_edge(a, b, c);
    }
  }
};

template< typename T = int >
using Edges = vector< Edge< T > >;


template< typename Monoid >
struct SegmentTree {
  using F = function< Monoid(Monoid, Monoid) >;

  int sz;
  vector< Monoid > seg;

  const F f;
  const Monoid M1;

  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while(sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  void set(int k, const Monoid &x) {
    seg[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while(k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) L = f(L, seg[a++]);
      if(b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) const {
    return seg[k + sz];
  }

  template< typename C >
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }


  template< typename C >
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, seg[a]);
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  template< typename C >
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(seg[--b], R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

int main() {
  int N;
  cin >> N;
  vector< int > A(N);
  cin >> A;
  vector< int > xs{A};
  sort(begin(xs), end(xs));
  xs.erase(unique(begin(xs), end(xs)), end(xs));
  for(int i = 0; i < N; i++) {
    A[i] = lower_bound(begin(xs), end(xs), A[i]) - begin(xs);
  }
  Graph<> g(N);
  g.read(N - 1);
  auto f = [](int a, int b) { return max(a, b); };
  SegmentTree< int > seg(xs.size(), f, 0);
  vector< int > ans(N);
  auto dfs = MFP([&](auto dfs, int idx, int par) -> void {
    auto t = seg.query(0, A[idx]);
    int last = seg[A[idx]];
    seg.update(A[idx], max(last, t + 1));
    ans[idx] = seg.query(0, xs.size());
    for(auto &to : g.g[idx]) {
      if(to == par) continue;
      dfs(to, idx);
    }
    seg.update(A[idx], last);
  });
  dfs(0, -1);
  for(auto &p : ans) cout << p << "\n";
}



Measured memory_bytes: 62748