/*** Template Begin ***/

#pragma region template

#define USING_NAMESPACE

#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <cmath>
#include <complex>
#include <cstdio>
#include <cstdlib>
#include <deque>
#include <functional>
#include <iomanip>
#include <iostream>
#include <list>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

typedef int64_t i64;
typedef uint64_t u64;

auto init_ = [] {
    std::ios_base::sync_with_stdio(false);
    std::cout << std::fixed;
    return 0;
}();

template <typename T>
inline void in(T &x) {
    std::cin >> x;
}

template <typename T, typename... Ts>
inline void in(T &t, Ts &... ts) {
    std::cin >> t;
    in(ts...);
}

template <typename T, typename U = std::vector<T>>
inline U vin(int n) {
    U v(n);
    for (int i = 0; i < n; ++i) {
        std::cin >> v[i];
    }
    return v;
}

template <typename T, typename U = std::vector<T>, typename V = std::vector<U>>
inline V vin(int h, int w) {
    V vv(h, U(w));
    for (int i = 0; i < h; ++i) {
        for (int j = 0; j < w; ++j) {
            std::cin >> vv[i][j];
        }
    }
    return vv;
}

template <typename T>
inline void out(const T &x) {
    std::cout << x << std::endl;
}

template <char delimiter = ' ', typename T, typename... Ts>
inline void out(const T &t, const Ts &... ts) {
    std::cout << t << delimiter;
    out(ts...);
}

template <char delimiter = ' ', typename T>
inline void vout(const T &v, int n) {
    for (int i = 0; i < n; ++i) {
        if (i) std::cout << delimiter;
        std::cout << v[i];
    }
    std::cout << std::endl;
}

template <char delimiter = ' ', typename T>
inline void vout(const T &v, int h, int w) {
    for (int i = 0; i < h; ++i) {
        for (int j = 0; j < w; ++j) {
            if (j) std::cout << delimiter;
            std::cout << v[i][j];
        }
        std::cout << std::endl;
    }
}

template <typename T, size_t D>
struct multi_vector_type {
    using type = std::vector<typename multi_vector_type<T, D - 1>::type>;
};

template <typename T>
struct multi_vector_type<T, 1> {
    using type = std::vector<T>;
};

template <typename T>
struct multi_vector_type<T, 0> {
    using type = T;
};

template <typename T, size_t D>
using multi_vector = typename multi_vector_type<T, D>::type;

template <typename T, size_t D, class = typename std::enable_if<D == 0>::type>
T make_vector(const T &val = T()) {
    return val;
}

template <typename T, size_t D = 1, typename... Ts,
          class = typename std::enable_if<D != 0>::type>
multi_vector<T, D> make_vector(size_t n, Ts &&... args) {
    return multi_vector<T, D>(n, make_vector<T, D - 1>(args...));
}

namespace detail {

template <typename F>
struct Debug {
    const char *delim_ = "\n";
    F fun;

    Debug(F f) : fun(f) {}

    ~Debug() { fun(delim_); }

    Debug &delim(const char *d) {
        delim_ = d;
        return *this;
    }
};

std::deque<std::string> split(const std::string &s, char c) {
    std::deque<std::string> v;
    std::stringstream ss(s);
    std::string x;
    while (std::getline(ss, x, c)) v.emplace_back(x);
    return v;
}

template <typename T>
void deb(const char *delim, std::deque<std::string> v, T a) {
    std::cerr << v[0].substr(v[0][0] == ' ', v[0].length()) << " = " << a
              << '\n';
    std::cerr << std::flush;
}

template <typename T, typename... Args>
void deb(const char *delim, std::deque<std::string> v, T a, Args... args) {
    std::cerr << v[0].substr(v[0][0] == ' ', v[0].length()) << " = " << a
              << delim;
    v.pop_front();
    deb(delim, std::move(v), args...);
}

template <typename... Args>
auto wrap(std::deque<std::string> v, Args... args) {
    auto f = [=](const char *delim = "\n") { deb(delim, v, args...); };

    return Debug<decltype(f)>(f);
}
}

#define debug(args...) ::detail::wrap(::detail::split(#args, ','), args)

#ifdef USING_BOOST

#include <boost/math/common_factor.hpp>
#include <boost/range.hpp>
#include <boost/range/adaptors.hpp>
#include <boost/range/algorithm.hpp>
#include <boost/range/algorithm_ext.hpp>
#include <boost/range/irange.hpp>
#include <boost/range/numeric.hpp>

inline auto rep(int begin, int end) {
    if (begin > end) {
        return boost::irange(0, 0);
    } else {
        return boost::irange(begin, end);
    }
}

inline auto rep(int begin, int end, int step) {
    if ((step > 0 && begin > end) || (step < 0 && begin < end)) {
        return boost::irange(0, 0, step);
    } else {
        return boost::irange(begin, end, step);
    }
}

#endif

#ifdef USING_NAMESPACE
using namespace std;

#ifdef USING_BOOST
using namespace boost;
using namespace boost::adaptors;
#endif
#endif

#pragma endregion

/*** Template End ***/


#include <iostream>
using namespace std;

template<class VAL> struct RBST {
    static const VAL SUM_UNITY = 0;                              // to be set

    unsigned int randInt() {
        static unsigned int tx = 123456789, ty = 362436069, tz = 521288629, tw = 88675123;
        unsigned int tt = (tx ^ (tx << 11));
        tx = ty; ty = tz; tz = tw;
        return (tw = (tw ^ (tw >> 19)) ^ (tt ^ (tt >> 8)));
    }

    struct NODE {
        NODE *left, *right;
        VAL val;                        // the value of the node
        int size;                       // the size of the subtree 
        VAL sum;                        // the value-sum of the subtree

        NODE() : val(SUM_UNITY), size(1), sum(SUM_UNITY) {
            left = right = NULL;
        }

        NODE(VAL v) : val(v), size(1), sum(v) {
            left = right = NULL;
        }

        /* additional update */
        inline void update() {

        }

        /* additional lazy-propagation */
        inline void push() {

            /* ex: reverse */
            /*
            if (this->rev) {
            swap(this->left, this->right);
            if (this->left) this->left->rev ^= true;
            if (this->right) this->right->rev ^= true;
            this->rev = false;
            }
            */
        }
    };


    ///////////////////////
    // root
    ///////////////////////

    NODE* root;
    RBST() : root(NULL) { }
    RBST(NODE* node) : root(node) { }


    ///////////////////////
    // basic operations
    ///////////////////////

    /* size */
    inline int size(NODE *node) {
        return !node ? 0 : node->size;
    }
    inline int size() {
        return this->size(this->root);
    }

    /* sum */
    inline VAL sum(NODE *node) {
        return !node ? SUM_UNITY : node->sum;
    }
    inline VAL sum() {
        return this->sum(this->root);
    }

    /* update, push */
    inline NODE* update(NODE *node) {
        node->size = size(node->left) + size(node->right) + 1;
        node->sum = sum(node->left) + sum(node->right) + node->val;
        node->update();
        return node;
    }

    inline void push(NODE *node) {
        if (!node) return;
        node->push();
    }

    /* lower_bound */
    inline int lowerBound(NODE *node, VAL val) {
        push(node);
        if (!node) return 0;
        if (val <= node->val) return lowerBound(node->left, val);
        else return size(node->left) + lowerBound(node->right, val) + 1;
    }
    inline int lowerBound(VAL val) {
        return this->lowerBound(this->root, val);
    }

    /* upper_bound */
    inline int upperBound(NODE *node, VAL val) {
        push(node);
        if (!node) return 0;
        if (val >= node->val) return size(node->left) + upperBound(node->right, val) + 1;
        else return upperBound(node->left, val);
    }
    inline int upperBound(VAL val) {
        return this->upperBound(this->root, val);
    }

    /* count */
    inline int count(VAL val) {
        return upperBound(val) - lowerBound(val);
    }

    /* get --- k: 0-index */
    inline VAL get(NODE *node, int k) {
        push(node);
        if (!node) return -1;
        if (k == size(node->left)) return node->val;
        if (k < size(node->left)) return get(node->left, k);
        else return get(node->right, k - size(node->left) - 1);
    }
    inline VAL get(int k) {
        return get(this->root, k);
    }

    inline pair<NODE*, NODE*> getNode(NODE *node, int k, NODE* p = nullptr) {
        push(node);
        if (!node) return make_pair(nullptr, p);
        if (k == size(node->left)) return make_pair(node, p);
        if (k < size(node->left)) return getNode(node->left, k, node);
        else return getNode(node->right, k - size(node->left) - 1, node);
    }

    inline pair<NODE*, NODE*> getNode(int k) {
        return getNode(this->root, k);        
    }

    VAL query(NODE *node, int k, VAL x) {
        if (!node) return SUM_UNITY;
        if (k == size(node->left)) {
            return (x * size(node->left) - sum(node->left)) + (sum(node->right) - x * size(node->right));
        } else if (k < size(node->left)) {
            return query(node->left, k, x) + (node->val - x) + (sum(node->right) - x * size(node->right));
        } else {
            return query(node->right, k - size(node->left) - 1, x) + (x - node->val) + (x * size(node->left) - sum(node->left));
        }
    }

    VAL query(int k, VAL x) {
        return query(this->root, k, x);
    }


    ///////////////////////
    // merge-split
    ///////////////////////

    NODE* merge(NODE *left, NODE *right) {
        push(left);
        push(right);
        if (!left || !right) {
            if (left) return left;
            else return right;
        }
        if (randInt() % (left->size + right->size) < left->size) {
            left->right = merge(left->right, right);
            return update(left);
        }
        else {
            right->left = merge(left, right->left);
            return update(right);
        }
    }
    void merge(RBST add) {
        this->root = this->merge(this->root, add.root);
    }
    pair<NODE*, NODE*> split(NODE* node, int k) { // [0, k), [k, n)
        push(node);
        if (!node) return make_pair(node, node);
        if (k <= size(node->left)) {
            pair<NODE*, NODE*> sub = split(node->left, k);
            node->left = sub.second;
            return make_pair(sub.first, update(node));
        }
        else {
            pair<NODE*, NODE*> sub = split(node->right, k - size(node->left) - 1);
            node->right = sub.first;
            return make_pair(update(node), sub.second);
        }
    }
    RBST split(int k) {
        pair<NODE*, NODE*> sub = split(this->root, k);
        this->root = sub.first;
        return RBST(sub.second);
    }


    ///////////////////////
    // insert-erase
    ///////////////////////

    void insert(const VAL val) {
        pair<NODE*, NODE*> sub = this->split(this->root, this->lowerBound(val));
        this->root = this->merge(this->merge(sub.first, new NODE(val)), sub.second);
    }

    void erase(const VAL val) {
        if (!this->count(val)) return;
        pair<NODE*, NODE*> sub = this->split(this->root, this->lowerBound(val));
        this->root = this->merge(sub.first, this->split(sub.second, 1).second);
    }


    ///////////////////////
    // debug
    ///////////////////////

    void print(NODE *node) {
        if (!node) return;
        cout << "[";
        cout << "{";
        print(node->left);
        cout << "}";
        cout << node->val;
        cout << "{";
        print(node->right);
        cout << "}";
        cout << "]";
    }
    void print() {
        print(this->root);
        cout << endl;
    }
};

int main() {
    RBST<i64> t;
    int q;
    in(q);

    i64 sb = 0;

    for (int i = 0; i < q; i++) {
        int query;
        in(query);

        if (query == 1) {
            i64 a, b;
            in(a, b);

            sb += b;
            t.insert(a);

        } else {
            i64 res = sb;

            int n = (t.size() - 1) / 2;

            i64 x = t.get(n);
            res += t.query(n, x);

            out(x, res);
        }
    }
}

Measured memory_bytes: 9600