#include <bits/stdc++.h>
using namespace std;

#define NDEBUG
#include <cassert>


typedef long long ll;
typedef long double Double;
typedef unsigned long long ull;
typedef pair<int,int> ii;
typedef pair<ll,ll> llll;
typedef pair<double,double> dd;

typedef vector<int> vi;
typedef vector<vector<int>> vvi;
typedef vector<ii> vii;
typedef vector<vector<ii>> vvii;
typedef vector<ll> vll;
typedef vector<vector<ll>> vvll;
typedef vector<llll> vllll;
typedef vector<bool> vb;
typedef vector<string> vs;
typedef vector<double> vd;
typedef vector<long double> vD;

#define sz(a)  int((a).size())
#define pb  push_back
#define eb  emplace_back
#define FOR(var,from,to) for(int var=(from);var<=(to);++var)
#define rep(var,n)  for(int var=0;var<(n);++var)
#define rep1(var,n)  for(int var=1;var<=(n);++var)
#define repC2(vari,varj,n)  for(int vari=0;vari<(n)-1;++vari)for(int varj=vari+1;varj<(n);++varj)
#define repC3(vari,varj,vark,n)  for(int vari=0;vari<(n)-2;++vari)for(int varj=vari+1;varj<(n)-1;++varj)for(int vark=varj+1;vark<(n);++vark)
#define ALL(c)  (c).begin(),(c).end()
#define RALL(c)  (c).rbegin(),(c).rend()
#define tr(i,c)  for(auto i=(c).begin(); i!=(c).end(); ++i)
#define mset(arr,val)  memset(arr,val,sizeof(arr))
#define mid(x,y) ((x)+((y)-(x))/2)
#define IN(x,a,b) ((a)<=(x)&&(x)<=(b))
#define cons make_pair
#define clamp(v,lo,hi) min(max(v,lo),hi)

template <typename T>
inline bool found(set<T> &s, T elem) { return s.find(elem) != s.end(); }
template <typename T>
inline bool found(unordered_set<T> &s, T elem) { return s.find(elem) != s.end(); }
template <typename T, typename U>
inline bool found(map<T,U> &s, U elem) { return s.find(elem) != s.end(); }
template <typename T, typename U>
inline bool found(unordered_map<T,U> &s, U elem) { return s.find(elem) != s.end(); }
template <typename T>
inline bool found(vector<T> &s, T elem) { return find(s.begin(), s.end(), elem) != s.end(); }
inline int found(string &s, string t) { return (int)s.find(t); }
inline int found(string &s, int c) { return (int)s.find(c); }

template<typename T1, typename T2> inline void amin(T1 & a, T2 const & b) { if (a>b) a=b; }
template<typename T1, typename T2> inline void amax(T1 & a, T2 const & b) { if (a<b) a=b; }
template<typename X, typename T> auto vectors(X x, T a) { return vector<T>(x, a); }
template<typename X, typename Y, typename Z, typename... Zs> auto vectors(X x, Y y, Z z, Zs... zs) { auto cont = vectors(y, z, zs...); return vector<decltype(cont)>(x, cont); }

inline ll square(ll x) { return x * x; }
inline ll gcd(ll a, ll b) { while(a) swap(a, b%=a); return b; }
template <typename T>
inline T mod(T a, T b) { return ((a % b) + b) % b; }

void solve(ll S){
    vll x(3), y(3);

    x[0] = y[0] = 0;
    const ll G = 1000000000LL;
    if (S <= G) {
        x[1] = S; y[1] = 0;
        x[2] = S; y[2] = 1;
    } else {
        ll q = S / G, r = S % G;
        if (r == 0) {
            x[1] = q; y[1] = 0;
            x[2] = 0; y[2] = G;
        } else {
            x[1] = q+1; y[1] = G-r;
            x[2] = 1; y[2] = G;
        }
    }
    printf("%lld %lld %lld %lld %lld %lld\n", x[0],y[0], x[1],y[1], x[2],y[2]);
}

int main() {
    ll S; cin >> S;
    solve(S);
    return 0;
}


Measured memory_bytes: 256