#pragma region header
#include <bits/stdc++.h>
#define int long long
#define all(a) begin(a), end(a)
#define rall(a) rbegin(a), rend(a)
#define mp make_pair
#define rep1(i, n) for (decltype(+n) i = 0; i < (n); i++)
#define rrep1(i, n) for (auto i = n - 1; i > static_cast<decltype(i)>(-1); i--)
#define rep2(i, a, b) for (auto i = (a); i < (b); i++)
#define rrep2(i, a, b) for (auto i = b - 1; i >= a; i--)
#define GET_MACRO(_1, _2, _3, NAME, ...) NAME
#define rep(...) GET_MACRO(__VA_ARGS__, rep2, rep1) (__VA_ARGS__)
#define rrep(...) GET_MACRO(__VA_ARGS__, rrep2, rrep1) (__VA_ARGS__)
#define each(i, a) for (auto &&i : (a))
using namespace std;

using ld = long double;
using vi = vector<int>;
using vvi = vector<vi>;
using vs = vector<string>;
using vvs = vector<vs>;
using vd = vector<ld>;
using vvd = vector<vd>;
using vb = vector<bool>;
using vvb = vector<vb>;
using pii = pair<int, int>;
using vp = vector<pii>;
using vvp = vector<vp>;
using mii = map<int, int>;
using vm = vector<mii>;
using vvm = vector<vm>;
template <class T, class U>
using umap = unordered_map<T, U>;
using umii = umap<int, int>;
using seti = set<int>;
template <class T>
using uset = unordered_set<T>;
using useti = uset<int>;
template <class T>
using less_queue = priority_queue<T>;
template <class T>
using greater_queue = priority_queue<T, vector<T>, greater<T>>;

constexpr int INF = 1e18;

template <class T>
void SORT(T &a) { stable_sort(all(a)); }
template <class T>
void RSORT(T &a) { stable_sort(rall(a)); }
template <class T>
void rev(T &a) { reverse(rall(a)); }
template <class T>
void uniq(T &a) { a.erase(unique(all(a)), end(a)); }
template <class T>
auto min_of(T a) { return *min_element(all(a)); }
template <class T>
auto max_of(T a) { return *max_element(all(a)); }
template <class T>
int sum_of(T a) { return accumulate(all(a), 0ll); }
template <class T, class U>
auto sum_of(T a, U init) { return accumulate(all(a), init); }
template <class T, class U>
int count_of(T a, U i) { return count(all(a), i); }
template <class T, class U>
bool has(T a, U i) { return find(all(a), i) != end(a); }
template <class T>
int sz(T a) { return a.size(); };

template <class T>
void COUT(T x) { cout << x << endl; }
template <class T, class U>
void COUT(T x, U y) { cout << x << ' ' << y << endl; }
template <class T, class U, class V>
void COUT(T x, U y, V z) { cout << x << ' ' << y << ' ' << z << endl; }
template <class T>
void CSP(T x) { cout << x << ' '; }
template <class T>
void CVEC(T v) {
  int c = v.size() - 1;
  for (int i = 0; i < c; i++) cout << v[i] << ' ';
  if (c > -1) cout << v[c];
  cout << endl;
}

template <class T>
bool amin(T &a, const T &b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}
template <class T>
bool amax(T &a, const T &b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}

constexpr int lshift(int x) noexcept { return 1ll << x; }
constexpr int popcount(unsigned int x) noexcept { return __builtin_popcountll(x); }
constexpr int least1(unsigned int x) noexcept { return __builtin_ffsll(x); }
constexpr int ceil_div(int x, int y) noexcept { return (x - 1) / y + 1; }

#pragma endregion header

// no MOD


void solve(int R, int C, int K, vi r, vi c, vi v) {
  vvi vl(R + 1, vi(C + 1));
  rep(i, K)vl[r[i]][c[i]] = v[i];
  vector dp(R + 1, vvi(C + 1, vi(4)));
  dp[0][0][1] = vl[0][0];
  rep(i, R)rep(j, C) {
    rep(k, 4) {
      amax(dp[i][j + 1][k], dp[i][j][k]);
      amax(dp[i + 1][j][0], dp[i][j][k]);
      amax(dp[i + 1][j][1], dp[i][j][k] + vl[i + 1][j]);
    }
    rep(k, 3) {
      amax(dp[i][j + 1][k + 1], dp[i][j][k] + vl[i][j + 1]);
    }
  }
  COUT(max_of(dp[R - 1][C - 1]));
}


#pragma region main
signed main() {
  ios_base::sync_with_stdio(0);
  cin.tie(0);
  cout.tie(0);
  cout << fixed << setprecision(15);

  int R;
  cin >> R;
  int C;
  cin >> C;
  int K;
  cin >> K;
  vi r(K);
  vi c(K);
  vi v(K);
  for(int i = 0 ; i < K ; i++){
    cin >> r[i];
    cin >> c[i];
    cin >> v[i];
    r[i]--;c[i]--;
  }
  solve(R, C, K, move(r), move(c), move(v));
}
#pragma endregion main


Measured memory_bytes: 711004