/////////////////////////////////////////////////
/////             Give me AC!!!!            /////
/////////////////////////////////////////////////
//↑これじゃ気合いが足りない！
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////             お願いしますACをくださいそうじゃないと僕泣きますお願いしますACをくださいJudge様....            /////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#include<bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
#define rep(i,N) for(int i = 0; i < (N); i++)
#define erep(i,N) for(int i = N - 1; i >= 0; i--)
const int MOD = 1000000007;
const int INF = 10000000;
const int MAX = 100000;
const ld PI = (acos(-1));
template<class T> inline bool chmin(T& a, T b) { if (a > b) { a = b; return true;} return false;}
template<class T> inline bool chmax(T& a, T b) { if (a < b) { a = b; return true;} return false;}
typedef pair<int, int> P;
typedef pair<ll,ll> PLL;
ld rad(ld a) {return a * 180 / PI;}
const int dx[4] = {1, 0, -1, 0};//2次元グリッド上のx軸方向
const int dy[4] = {0, 1, 0, -1};//2次元グリッド上のy軸方向

struct UnionFind {
    vector<int> par;
    
    UnionFind(int n) : par(n, -1) { }

    int root(int x) {
        if (par[x] < 0) return x;
        else return par[x] = root(par[x]);
    }
    
    bool same(int x, int y) {
        return root(x) == root(y);
    }
    
    bool merge(int x, int y) {
        x = root(x); y = root(y);
        if (x == y) return false;
        if (par[x] > par[y]) swap(x, y); // merge technique
        par[x] += par[y];
        par[y] = x;
        return true;
    }
    
    int size(int x) {
        return -par[root(x)];
    }
};

map<ll,ll> factorize_list;

void prime_factorize(ll N) {
    for (ll a = 2; a * a <= N; ++a) {
        if (N % a != 0) continue;
        ll ex = 0; // 指数

        // 割れる限り割り続ける
        while (N % a == 0) {
            ++ex;
            N /= a;
        }

        // その結果を push
        factorize_list[a] = ex;
    }

    // 最後に残った数について
    if (N != 1) factorize_list[N] = 1;
    return ;
}

//dpTable
vector<ll> dp(100,MAX);

ll modpow(ll a, ll n, ll mod) {
    ll res = 1;
    while (n > 0) {
        if (n & 1) res = res * a % mod;
        a = a * a % mod;
        n >>= 1;
    }
    return res;
}

ll mod(ll val, ll m) {
  ll res = val % m;
  if (res < 0) res += m;
  return res;
}

long long fac[MAX], finv[MAX], inv[MAX];

char upper(char c){
    if('a' <= c && c <= 'z'){
        c = c - ('a' - 'A');
    }
    return c;
}
char lower(char c){
    if('A' <= c && c <= 'Z'){
        c = c + ('a' - 'A');
    }
    return c;
}

struct edge{ll to, cost;};

vector<vector<edge>> graph;
vector<int> dist;
vector<int> prever;

void dijkstra(int N,int S) {
    dist = vector<int>(N,INF);
    prever = vector<int>(N, -1);
    dist.at(S) = 0;
    priority_queue<P,vector<P>,greater<P>> que;
    que.push({0,S});
    while (!que.empty()) {
        auto p = que.top();
        que.pop();
        int v = p.second;
        if (dist.at(v) < p.first) continue;
        for (int i = 0; i < graph.at(v).size(); i++) {
            edge e = graph.at(v).at(i);
            if (dist.at(e.to) > dist.at(v) + e.cost) {
                dist.at(e.to) = dist.at(v) + e.cost;
                prever.at(e.to) = v;
                que.push({dist.at(e.to),e.to});
            }
        }
    }
}

vector<int> get_path(int t){ //頂点tへの最短路
    vector<int> path;
    for(; t != -1;t=prever[t]){
        path.push_back(t);
    }
    reverse(path.begin(), path.end());
    return path;
}

using Graph = vector<vector<int>>;

signed main(){
    int K;
    cin >> K;
    for (int i = 0; i < K; i++) cout << "ACL";
    cout << endl;
    return 0;
}

Measured memory_bytes: 3644