Alice and Bob take turns playing a game, with Alice starting first.
Initially, there are n stones in a pile.  On each player's turn, that player makes a move consisting of removing any non-zero square number of stones in the pile.
Also, if a player cannot make a move, he/she loses the game.
Given a positive integer n. Return True if and only if Alice wins the game otherwise return False, assuming both players play optimally.
 
Example 1:
Input: n = 1
Output: true
Explanation: Alice can remove 1 stone winning the game because Bob doesn't have any moves.
Example 2:
Input: n = 2
Output: false
Explanation: Alice can only remove 1 stone, after that Bob removes the last one winning the game (2 -> 1 -> 0).
Example 3:
Input: n = 4
Output: true
Explanation: n is already a perfect square, Alice can win with one move, removing 4 stones (4 -> 0).

Example 4:
Input: n = 7
Output: false
Explanation: Alice can't win the game if Bob plays optimally.
If Alice starts removing 4 stones, Bob will remove 1 stone then Alice should remove only 1 stone and finally Bob removes the last one (7 -> 3 -> 2 -> 1 -> 0). 
If Alice starts removing 1 stone, Bob will remove 4 stones then Alice only can remove 1 stone and finally Bob removes the last one (7 -> 6 -> 2 -> 1 -> 0).
Example 5:
Input: n = 17
Output: false
Explanation: Alice can't win the game if Bob plays optimally.

 
Constraints:

1 <= n <= 10^5

```python

USER_FILENAME = "<user_code>"
import sys, json, builtins
import math, heapq, bisect, itertools, functools, collections, statistics, fractions, decimal, operator, array, random, re, string, os, pathlib
try:
    import resource as _res
except Exception:
    _res = None
from collections import Counter, defaultdict, deque, OrderedDict
from functools import lru_cache, reduce
from itertools import accumulate, permutations, combinations, product
from math import gcd, ceil, floor, sqrt
from decimal import Decimal
try:
    from typing import *
except Exception:
    pass
try:
    sys.setrecursionlimit(1_000_000)
except Exception:
    pass
try:
    import site as _site
    try:
        _sys_sites = _site.getsitepackages() if hasattr(_site, "getsitepackages") else []
        for _p in _sys_sites:
            if _p and _p not in sys.path:
                sys.path.append(_p)
    except Exception:
        pass
    try:
        _usp = _site.getusersitepackages()
        if isinstance(_usp, str):
            _usp = [_usp]
        for _p in _usp:
            if _p and _p not in sys.path:
                sys.path.append(_p)
    except Exception:
        pass
except Exception:
    pass

def _disabled_input(*args, **kwargs):
    raise RuntimeError("input() is disabled in callable mode")
builtins.input = _disabled_input

ns = {"__name__": "__judge__"}  # prevent if __name__ == "__main__" blocks
for _k, _v in list(globals().items()):
    if not _k.startswith("_"):
        ns[_k] = _v
_CODE = 'class Solution:\n    def winnerSquareGame(self, n: int) -> bool:\n        square = []\n        for i in range(1, n+1):\n            if i*i <= n:\n                square.append(i*i)\n            else:\n                break\n        \n        from functools import lru_cache\n        @lru_cache(None)\n        def dp(n, state):\n            if n == 0:\n                if state == 1:\n                    return False\n                else:\n                    return True\n            \n            if state == 1:\n                tmp = False\n                for num in square:\n                    if num <= n:\n                        tmp = tmp or dp(n-num, 1-state)\n                        if tmp == True:\n                            return tmp\n                    else:\n                        break\n            else:\n                tmp = True\n                for num in square:\n                    if num <= n:\n                        tmp = tmp and dp(n-num, 1-state)\n                        if tmp == False:\n                            return tmp\n                    else:\n                        break\n                \n            return tmp\n        \n        return dp(n, 1)\n'
_co = compile(_CODE, USER_FILENAME, "exec")
exec(_co, ns, ns)

_target = None
_fn_name = 'winnerSquareGame'
if _fn_name:
    if "Solution" in ns:
        try:
            _obj = ns["Solution"]()
            if hasattr(_obj, _fn_name):
                _target = getattr(_obj, _fn_name)
        except Exception:
            _target = None
    if _target is None and _fn_name in ns and callable(ns[_fn_name]):
        _target = ns[_fn_name]
# Fallback: if there's exactly one user-defined function, use it
if _target is None:
    _cands = [v for k, v in ns.items() if callable(v) and getattr(v, "__module__", "") in ("__judge__", "__main__")]
    _user_funcs = [c for c in _cands if getattr(c, "__name__", "").startswith("_") is False]
    if len(_user_funcs) == 1:
        _target = _user_funcs[0]
if _target is None:
    raise RuntimeError(f"Could not resolve callable '{_fn_name}'")

_raw = sys.stdin.read().strip()
if _raw:
    _parsed = json.loads(_raw)
    if isinstance(_parsed, dict):
        _kwargs = _parsed.get("kwargs", {})
        _args = _parsed.get("args", [])
    else:
        _args, _kwargs = _parsed, {}
else:
    _args, _kwargs = [], {}
if not isinstance(_args, (list, tuple)):
    _args = [_args]
_res = _target(*_args, **_kwargs)
try:
    sys.stdout.write(repr(_res) + "\n")
except Exception:
    pass

```

Measured memory_bytes: 8104