#include <bits/stdc++.h>
using namespace std;

using i64 = int64_t;

#define rep(i, x, y) for (i64 i = i64(x), i##_max_for_repmacro = i64(y); i < i##_max_for_repmacro; ++i)
#define debug(x) #x << "=" << (x)

#ifdef DEBUG
#define _GLIBCXX_DEBUG
#define print(x) std::cerr << debug(x) << " (L:" << __LINE__ << ")" << std::endl
#else
#define print(x)
#endif

const int inf = 1.01e9;
const i64 inf64 = 4.01e18;
const double eps = 1e-9;

template <typename T, typename U>
ostream &operator<<(ostream &os, const pair<T, U> &p) {
    os << "(" << p.first << ", " << p.second << ")";
    return os;
}

template <typename T>
ostream &operator<<(ostream &os, const vector<T> &vec) {
    os << "[";
    for (const auto &v : vec) {
        os << v << ",";
    }
    os << "]";
    return os;
}

template <typename T>
bool chmin(T &a, const T &b) {
    if (a > b) {
        a = b;
        return true;
    }
    return false;
}

template <typename T>
bool chmax(T &a, const T &b) {
    if (a < b) {
        a = b;
        return true;
    }
    return false;
}

template <i64 p>
class Fp {
public:
    i64 x;

    Fp() : x(0) {}

    Fp(i64 x_) : x((x_ % p + p) % p) {}

    Fp operator+() const { return Fp(x); }

    Fp operator-() const { return Fp(-x); }

    Fp &operator+=(const Fp &y) {
        x = ((x + y.x) % p + p) % p;
        return *this;
    }

    Fp &operator-=(const Fp &y) { return *this += -y; }

    Fp &operator*=(const Fp &y) {
        x = x * y.x % p;
        return *this;
    }

    Fp &operator/=(const Fp &y) { return *this *= Fp(inverse(y.x)); }

    Fp operator+(const Fp &y) const { return Fp(x) += y; }

    Fp operator-(const Fp &y) const { return Fp(x) -= y; }

    Fp operator*(const Fp &y) const { return Fp(x) *= y; }

    Fp operator/(const Fp &y) const { return Fp(x) /= y; }

    bool operator==(const Fp &y) const { return x == y.x; }

    bool operator!=(const Fp &y) const { return !(*this == y); }

    i64 extgcd(i64 a, i64 b, i64 &x, i64 &y) {
        i64 d = a;
        if (b != 0) {
            d = extgcd(b, a % b, y, x);
            y -= (a / b) * x;
        } else {
            x = 1;
            y = 0;
        }
        return d;
    }

    i64 inverse(i64 a) {
        i64 x, y;
        extgcd(a, p, x, y);
        return (x % p + p) % p;
    }
};

template <class K>
class matrix {
public:
    int m, n;
    vector<vector<K>> a;
    matrix(int m_, int n_) : m(m_), n(n_), a(m_, vector<K>(n_)) {}
    matrix(const vector<vector<K>>& v) : m(v.size()), n((v.size() == 0 or v[0].size() == 0) ? 0 : v[0].size()), a(v) {}
    //matrix(const matrix<K>& other)=default;
    //~matrix()=default;

    vector<K>& operator[](int i) {
        assert(0 <= i);
        assert(i < m);
        return a[i];
    }
    matrix<K> operator+() const { return *this; }
    matrix<K> operator-() const { return K(-1) * *this; }
    K at(int i, int j) const { return a[i][j]; }

    matrix<K>& operator=(const matrix<K>& other) = default;
    matrix<K>& operator+=(const matrix<K>& other) {
        assert(m == other.m);
        assert(n == other.n);
        for (int i = 0; i < m; ++i)
            for (int j = 0; j < n; ++j) (*this)[i][j] += other[i][j];
        return *this;
    }
    matrix<K>& operator-=(const matrix<K>& other) { return (*this) += -other; }
    matrix<K>& operator*=(const matrix<K>& other) {
        assert(n == other.m);
        vector<vector<K>> b(m, vector<K>(other.n));
        for (int i = 0; i < m; ++i)
            for (int j = 0; j < other.n; ++j)
                for (int k = 0; k < n; ++k) b[i][j] += (*this)[i][k] * other.at(k, j);
        a = b;
        return *this;
    }
    matrix<K>& operator/=(const K& k) {
        assert(k != K(0));
        for (int i = 0; i < m; ++i)
            for (int j = 0; j < n; ++j) (*this)[i][j] /= k;
        return *this;
    }
    matrix<K>& operator%=(const K& k) {
        assert(k != K(0));
        for (int i = 0; k < m; ++i)
            for (int j = 0; j < n; ++j) (*this)[i][j] = ((*this)[i][j] + k) % k;
        return *this;
    }
    matrix<K> operator+(const matrix<K>& other) const { return matrix<K>(*this) += other; }
    matrix<K> operator-(const matrix<K>& other) const { return matrix<K>(*this) -= other; }
    matrix<K> operator*(const matrix<K>& other) const { return matrix<K>(*this) *= other; }
    matrix<K> operator/(const K& k) const { return matrix(*this) /= k; }
    matrix<K> operator%(const K& k) const { return matrix(*this) %= k; }

    bool operator==(const matrix<K>& other) const {
        if (m != other.m or n != other.n) return false;
        for (int i = 0; i < m; ++i)
            for (int j = 0; j < n; ++j)
                if ((*this)[i][j] != other[i][j]) return false;
        return true;
    }
    bool operator!=(const matrix<K>& other) const { return !((*this) == other); }

    static matrix<K> E(int m) {
        assert(0 <= m);
        matrix<K> E_(m, m);
        for (int i = 0; i < m; ++i) E_[i][i] = K(1);
        return E_;
    }

    static matrix<K> e(int m, int i) {
        assert(0 <= i);
        assert(i < m);
        matrix<K> e_;
        e_[i][0] = K(1);
        return e_;
    }
};

template <class K>
matrix<K> rep_pow(matrix<K> x, int n, int64_t y) {
    matrix<K> res(matrix<K>::E(n));
    while (y > 0) {
        if (y & 1) res *= x;
        x *= x;
        y >>= 1;
    }
    return res;
}

void solve() {
    const i64 mod = 1'000'000'007;

    i64 N,K;
    cin >> N >> K;

    matrix<Fp<mod>> a(N,N);

    rep(i,0,N){
        rep(j,0,N){
            i64 aij;
            cin >> aij;
            a[i][j]=aij;
        }
    }

    auto ak = rep_pow(a,N,K);

    i64 ans=0;
    rep(i,0,N){
        rep(j,0,N){
            ans+=(ak[i][j].x+mod)%mod;
            ans%=mod;
        }
    }

    cout << ans << endl;
}

int main() {
    std::cin.tie(0);
    std::ios::sync_with_stdio(false);
    cout.setf(ios::fixed);
    cout.precision(16);
    solve();
    return 0;
}


Measured memory_bytes: 384