#include <bits/stdc++.h>
using namespace std;

//#define int long long
typedef long long ll;

typedef unsigned long long ul;
typedef unsigned int ui;
const ll mod = 1000000007;
const ll INF = mod * mod;
const int INF_N = 1e+9;
typedef pair<int, int> P;
// #define stop char nyaa;cin>>nyaa;
#define rep(i,n) for(int i=0;i<n;i++)
#define per(i,n) for(int i=n-1;i>=0;i--)
#define Rep(i,sta,n) for(int i=sta;i<n;i++)
#define rep1(i,n) for(int i=1;i<=n;i++)
#define per1(i,n) for(int i=n;i>=1;i--)
#define Rep1(i,sta,n) for(int i=sta;i<=n;i++)
#define all(v) (v).begin(),(v).end()
typedef pair<ll, ll> LP;
typedef long double ld;
typedef pair<ld, ld> LDP;
const ld eps = 1e-12;
const ld pi = acos(-1.0);
//typedef vector<vector<ll>> mat;
typedef vector<int> vec;

//繰り返し二乗法
ll mod_pow(ll a, ll n, ll m) {
	ll res = 1;
	while (n) {
		if (n & 1)res = res * a%m;
		a = a * a%m; n >>= 1;
	}
	return res;
}

struct modint {
	ll n;
	modint() :n(0) { ; }
	modint(ll m) :n(m) {
		if (n >= mod)n %= mod;
		else if (n < 0)n = (n%mod + mod) % mod;
	}
	operator int() { return n; }
};
bool operator==(modint a, modint b) { return a.n == b.n; }
modint operator+=(modint &a, modint b) { a.n += b.n; if (a.n >= mod)a.n -= mod; return a; }
modint operator-=(modint &a, modint b) { a.n -= b.n; if (a.n < 0)a.n += mod; return a; }
modint operator*=(modint &a, modint b) { a.n = ((ll)a.n*b.n) % mod; return a; }
modint operator+(modint a, modint b) { return a += b; }
modint operator-(modint a, modint b) { return a -= b; }
modint operator*(modint a, modint b) { return a *= b; }
modint operator^(modint a, int n) {
	if (n == 0)return modint(1);
	modint res = (a*a) ^ (n / 2);
	if (n % 2)res = res * a;
	return res;
}

//逆元(Eucledean algorithm)
ll inv(ll a, ll p) {
	return (a == 1 ? 1 : (1 - p * inv(p%a, a)) / a + p);
}
modint operator/(modint a, modint b) { return a * modint(inv(b, mod)); }

const int max_n = 1 << 18;
modint fact[max_n], factinv[max_n];
void init_f() {
	fact[0] = modint(1);
	for (int i = 0; i < max_n - 1; i++) {
		fact[i + 1] = fact[i] * modint(i + 1);
	}
	factinv[max_n - 1] = modint(1) / fact[max_n - 1];
	for (int i = max_n - 2; i >= 0; i--) {
		factinv[i] = factinv[i + 1] * modint(i + 1);
	}
}
modint comb(int a, int b) {
	if (a < 0 || b < 0 || a < b)return 0;
	return fact[a] * factinv[b] * factinv[a - b];
}
using mP = pair<modint, modint>;

int dx[4] = { 0,1,0,-1 };
int dy[4] = { 1,0,-1,0 };


template< typename Monoid, typename OperatorMonoid = Monoid >
struct LazySegmentTree {
  using F = function< Monoid(Monoid, Monoid) >;
  using G = function< Monoid(Monoid, OperatorMonoid) >;
  using H = function< OperatorMonoid(OperatorMonoid, OperatorMonoid) >;

  int sz, height;
  vector< Monoid > data;
  vector< OperatorMonoid > lazy;
  const F f;
  const G g;
  const H h;
  const Monoid M1;
  const OperatorMonoid OM0;


  LazySegmentTree(int n, const F f, const G g, const H h,
                  const Monoid &M1, const OperatorMonoid OM0)
      : f(f), g(g), h(h), M1(M1), OM0(OM0) {
    sz = 1;
    height = 0;
    while(sz < n) sz <<= 1, height++;
    data.assign(2 * sz, M1);
    lazy.assign(2 * sz, OM0);
  }

  void set(int k, const Monoid &x) {
    data[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      data[k] = f(data[2 * k + 0], data[2 * k + 1]);
    }
  }

  inline void propagate(int k) {
    if(lazy[k] != OM0) {
      lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]);
      lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]);
      data[k] = reflect(k);
      lazy[k] = OM0;
    }
  }

  inline Monoid reflect(int k) {
    return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]);
  }

  inline void recalc(int k) {
    while(k >>= 1) data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1));
  }

  inline void thrust(int k) {
    for(int i = height; i > 0; i--) propagate(k >> i);
  }

  void update(int a, int b, const OperatorMonoid &x) {
    thrust(a += sz);
    thrust(b += sz - 1);
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) lazy[l] = h(lazy[l], x), ++l;
      if(r & 1) --r, lazy[r] = h(lazy[r], x);
    }
    recalc(a);
    recalc(b);
  }

  Monoid query(int a, int b) {
    thrust(a += sz);
    thrust(b += sz - 1);
    Monoid L = M1, R = M1;
    for(int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
      if(l & 1) L = f(L, reflect(l++));
      if(r & 1) R = f(reflect(--r), R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) {
    return query(k, k + 1);
  }

  template< typename C >
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      propagate(a);
      Monoid nxt = type ? f(reflect(2 * a + type), M) : f(M, reflect(2 * a + type));
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }

  template< typename C >
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, reflect(1)))) return find_subtree(1, check, L, false);
      return -1;
    }
    thrust(a + sz);
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, reflect(a));
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }


  template< typename C >
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(reflect(1), R))) return find_subtree(1, check, R, true);
      return -1;
    }
    thrust(b + sz - 1);
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(reflect(--b), R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};

struct Node {
    ll zero, one, sum;

    Node operator*(const Node &t) const {
        return {zero + t.zero, one + t.one, sum + t.sum + one*t.zero};
    }
};

void solve() {
    int n, q; cin >> n >> q;
    vec A(n);
    rep(i, n) cin >> A[i];
    using pn = pair<Node, Node>;
    auto f = [](const pn &a, const pn &b){ return pn(a.first*b.first, a.second*b.second);};
    auto g = [](const pn &a, bool b){return pn(a.second, a.first);};
    auto h = [](bool a, bool b){return a^b;};

    LazySegmentTree<pn, bool> seg(n, f, g, h, pn(), false);
    rep(i, n){
        int x = A[i];
        seg.set(i, pn({x==0, x==1, 0}, {x==1, x==0, 0}));
    }
    seg.build();
    
    rep(i, q){
        int t, l, r; cin >> t >> l >> r;
        l--;
        if(t == 1){
            seg.update(l, r, true);
            // rep(i, n) cout << " " << seg[i].first.one;
            // cout << endl;
        }else{
            cout << seg.query(l, r).first.sum << endl;
        }
    }
}

signed main() {
  ios::sync_with_stdio(false);
  cin.tie(0);
  //cout << fixed << setprecision(10);
  //init_f();
  //init();
  //int t; cin >> t; rep(i, t)solve();
  solve();
//   stop
    return 0;
}


Measured memory_bytes: 32752