#include <bits/stdc++.h>
using namespace std;

class segtree {
public:
  struct node {
    long long ad = 0;
    long long ma = 0;
    void apply(int l, int r, long long v) {
      ad = ma = v;
    }
  };
  node unite(const node &a, const node &b) const {
    node res;
    res.ma = max(a.ma, b.ma);
    return res;
  }
  inline void push(int x, int l, int r) {
    int y = (l + r) >> 1;
    int z = x + ((y - l + 1) << 1);
    if (tree[x].ad != 0) {
      tree[x + 1].apply(l, y, tree[x].ad);
      tree[z].apply(y + 1, r, tree[x].ad);
      tree[x].ad = 0;
    }
  }
  inline void pull(int x, int z) {
    tree[x] = unite(tree[x + 1], tree[z]);
  }

  int n;
  vector<node> tree;
  void build(int x, int l, int r) {
    if (l == r) {
      return;
    }
    int y = (l + r) >> 1;
    int z = x + ((y - l + 1) << 1);
    build(x + 1, l, y);
    build(z, y + 1, r);
    pull(x, z);
  }
  template <typename M>
  void build(int x, int l, int r, const vector<M> &v) {
    if (l == r) {
      tree[x].apply(l, r, v[l]);
      return;
    }
    int y = (l + r) >> 1;
    int z = x + ((y - l + 1) << 1);
    build(x + 1, l, y, v);
    build(z, y + 1, r, v);
    pull(x, z);
  }
  node get(int x, int l, int r, int ll, int rr) {
    if (ll <= l && r <= rr) {
      return tree[x];
    }
    int y = (l + r) >> 1;
    int z = x + ((y - l + 1) << 1);
    push(x, l, r);
    node res{};
    if (rr <= y) {
      res = get(x + 1, l, y, ll, rr);
    } else {
      if (ll > y) {
        res = get(z, y + 1, r, ll, rr);
      } else {
        res = unite(get(x + 1, l, y, ll, rr), get(z, y + 1, r, ll, rr));
      }
    }
    pull(x, z);
    return res;
  }
  template <typename... M>
  void modify(int x, int l, int r, int ll, int rr, const M&... v) {
    if (ll <= l && r <= rr) {
      tree[x].apply(l, r, v...);
      return;
    }
    int y = (l + r) >> 1;
    int z = x + ((y - l + 1) << 1);
    push(x, l, r);
    if (ll <= y) {
      modify(x + 1, l, y, ll, rr, v...);
    }
    if (rr > y) {
      modify(z, y + 1, r, ll, rr, v...);
    }
    pull(x, z);
  }

  segtree() {}
  segtree(int _n) : n(_n) {
    assert(n > 0);
    tree.resize(2 * n - 1);
    build(0, 0, n - 1);
  }
  template <typename M>
  segtree(const vector<M> &v) {
    n = v.size();
    assert(n > 0);
    tree.resize(2 * n - 1);
    build(0, 0, n - 1, v);
  }
  node get(int ll, int rr) {
    assert(0 <= ll && ll <= rr && rr <= n - 1);
    return get(0, 0, n - 1, ll, rr);
  }
  node get(int p) {
    assert(0 <= p && p <= n - 1);
    return get(0, 0, n - 1, p, p);
  }
  template <typename... M>
  void modify(int ll, int rr, const M&... v) {
    assert(0 <= ll && ll <= rr && rr <= n - 1);
    modify(0, 0, n - 1, ll, rr, v...);
  }
};
int main() {
#ifdef LOCAL_DEFINE
	// freopen("data.in", "rt", stdin);
	// freopen("data.out", "w", stdout);
	auto _start = chrono::high_resolution_clock::now();
#endif

	ios::sync_with_stdio(false);
	cin.tie(0);
	cout << fixed << setprecision(15);
	int n;
	cin >> n;
	vector<int> h(n), a(n);
	for(int i = 0; i < n; i++) {
		cin >> h[i];
	}
	for(int i = 0; i < n; i++) {
		cin >> a[i];
	}
	segtree dp(n);
	for(int i = 0; i < n; i++) {
		long long cur = dp.get(0, h[i] - 1).ma + a[i];
		dp.modify(h[i] - 1, h[i] - 1, cur);
	}
	cout << dp.get(0, n - 1).ma << '\n';

#ifdef LOCAL_DEFINE
	auto _end = chrono::high_resolution_clock::now();
	cerr << "elapsed time: " << chrono::duration<double, milli>(_end - _start).count() << " ms\n";
#endif
	return 0;
}

Measured memory_bytes: 8064