#include <bits/stdc++.h>
#include <time.h>
#define _GLIBCXX_DEBUG
using namespace std;
using ll = long long;
using vec = vector<ll>;
using vect = vector<double>;
using Graph = vector<vector<ll>>;
#define loop(i, n) for (ll i = 0; i < n; i++)
#define Loop(i, m, n) for (ll i = m; i < n; i++)
#define pool(i, n) for (ll i = n; i >= 0; i--)
#define Pool(i, m, n) for (ll i = n; i >= m; i--)
#define mod 1000000007ll
#define flagcount __builtin_popcount
#define flag(x) (1 << x)
#define flagadd(bit, x) bit |= flag(x)
#define flagpop(bit, x) bit &= ~flag(x)
#define flagon(bit, i) bit &flag(i)
#define flagoff(bit, i) !(bit & (1 << i))
#define all(v) v.begin(), v.end()
#define low2way(v, x) lower_bound(all(v), x)
#define high2way(v, x) upper_bound(all(v), x)
#define idx_lower(v, x) (distance(v.begin(), low2way(v, x)))  //配列vでx未満の要素数を返す
#define idx_upper(v, x) (distance(v.begin(), high2way(v, x))) //配列vでx以下の要素数を返す
#define idx_lower2(v, x) (v.size() - idx_lower(v, x))         //配列vでx以上の要素数を返す
#define idx_upper2(v, x) (v.size() - idx_upper(v, x))         //配列vでxより大きい要素の数を返す
#define putout(a) cout << a << endl
#define Gput(a, b) G[a].push_back(b)
#define Sum(v) accumulate(all(v), 0ll)
#define gcd(x, y) __gcd(x, y)
ll ctoi(char c)
{
    if (c >= '0' && c <= '9')
    {
        return c - '0';
    }
    return 0;
}
template <typename T>
T lcm(T x, T y)
{
    T z = gcd(x, y);
    return x * y / z;
}
template <typename T>
bool primejudge(T n)
{
    if (n < 2)
        return false;
    else if (n == 2)
        return true;
    else if (n % 2 == 0)
        return false;
    double sqrtn = sqrt(n);
    for (T i = 3; i < sqrtn + 1; i++)
    {
        if (n % i == 0)
        {
            return false;
        }
        i++;
    }
    return true;
}
//場合によって使い分ける
//const ll dx[4]={1,0,-1,0};
//const ll dy[4]={0,1,0,-1};
const ll dx[8] = {1, 1, 0, -1, -1, -1, 0, 1};
const ll dy[8] = {0, 1, 1, 1, 0, -1, -1, -1};
//2次元配列の宣言
//vector<vector<ll>> field(h, vector<ll>(w));
inline void InitRand()
{
    srand((unsigned int)time(NULL));
}
inline int ran()
{
    return rand() % 100000 + 1; //1~100000
}
int main()
{
    cout << fixed << setprecision(30);
    ll D;
    cin >> D; //=365
    vec c(26);
    loop(i, 26) cin >> c[i];
    vector<vector<ll>> s(D, vector<ll>(26));
    loop(i, D)
    {
        loop(j, 26) cin >> s[i][j];
    }
    vec t(D);
    loop(i, D)
    {
        ll nowans = -10000000;
        ll ans = 1;
        loop(j, 26)
        {
            if (s[i][j] > nowans)
                ans = j + 1;
            nowans = max(nowans, s[i][j]);
        }
        t[i] = ans;
    }
    /*
    //score計算
    ll score = 0;
    vector<ll> before(26); //直近で何日前に開催したか？
    loop(i, D)
    {
        score += s[i][t[i] - 1];
        before[t[i] - 1] = i + 1; //リセット
        //スコア減点
        loop(j, 26)
        {
            score -= c[j] * ((i + 1) - before[j]);
        }
    }
    */
    ll M;
    M = 200000;
    ll greatscore = -10000000000;
    vec answer(D);
    loop(k, M)
    {
        ll ram = ran();
        ram /= (k + 1);
        ll d, q;
        d = (rand() % D);
        q = (rand() % 26) + 1;
        ll old = t[d];
        t[d] = q;
        ll score = 0;
        vector<ll> before(26); //直近で何日前に開催したか？
        loop(i, D)
        {
            score += s[i][t[i] - 1];
            before[t[i] - 1] = i + 1; //リセット
            //スコア減点
            loop(j, 26)
            {
                score -= c[j] * ((i + 1) - before[j]);
            }
        }
        if (greatscore < score || ram >= 50)
        {
            answer = t;
        }
        else
            t[d] = old;
        greatscore = max(greatscore, score);
    }
    loop(i, D)
    {
        putout(answer[i]);
    }
    return 0;
}


Measured memory_bytes: 3708