#include <iostream>
#include <fstream>
#include <cmath>  
#include <cstdlib>
#include <ctime>
#include <algorithm>
#include <numeric>
#include <functional>
#include <string> 
#include <vector>
#include <bitset>
#include <map>
#include <set>
#include <stack>
#include <queue>
#include <deque>

using namespace std;
using ll = long long;
using ull = unsigned long long;
using ld = long double;

#define REP(i,n) for(int i = 0; i < int(n); i++)
#define REREP(i,n) for(int i = int(n - 1); i >= 0; i--)
#define FOR(i, m, n) for(int i = int(m);i < int(n);i++)
#define REFOR(i, m, n) for(int i = int(n - 1);i >= int(m);i--)
#define ALL(obj) (obj).begin(),(obj).end()

#define VI vector<int>
#define VVI vector<vector<int>>
#define VVVI vector<vector<vector<int>>>
#define VD vector<double>
#define VVD vector<vector<double>>
#define VVVD vector<vector<vector<double>>>
#define VL vector<ll>
#define VVL vector<vector<ll>>
#define VVVL vector<vector<vector<ll>>>
#define VB vector<bool>
#define VVB vector<vector<bool>>
#define VVVB vector<vector<vector<bool>>>
#define VS vector<string>
#define VVS vector<vector<string>>
#define VVVS vector<vector<vector<string>>>

#define PII pair<int,int>
#define PDD pair<double,double>
#define PLL pair<ll,ll>
#define VPII vector<pair<int,int>>
#define VVPII vector<vector<pair<int,int>>>
#define VVVPII vector<vector<vector<pair<int,int>>>>
#define VPLL vector<pair<ll,ll>>
#define VVPLL vector<vector<pair<ll,ll>>>
#define VVVPLL vector<vector<vector<pair<ll,ll>>>>

const ll MOD = (ll)1e9 + 7;
const ll HINF = (ll)1e18;
const ll LINF = (ll)1e9;
const long double PI = 3.1415926535897932384626433;
const long double EPS = 1e-10;

template <class T, class U>ostream &operator<<(ostream &o, const map<T, U>&obj) {
	o << "{"; for (auto &x : obj) o << " {" << x.first << " : " << x.second << "}" << ","; o << " }"; return o;
}

template <class T>ostream &operator<<(ostream &o, const set<T>&obj) {
	o << "{"; for (auto itr = obj.begin(); itr != obj.end(); ++itr) o << (itr != obj.begin() ? ", " : "") << *itr; o << "}"; return o;
}

template <class T>ostream &operator<<(ostream &o, const vector<T>&obj) {
	o << "{"; for (int i = 0; i < (int)obj.size(); ++i)o << (i > 0 ? ", " : "") << obj[i]; o << "}"; return o;
}

template <class T, class U>ostream &operator<<(ostream &o, const pair<T, U>&obj) {
	o << "{" << obj.first << ", " << obj.second << "}"; return o;
}

template <template <class tmp>  class T, class U> ostream &operator<<(ostream &o, const T<U> &obj) {
	o << "{"; for (auto itr = obj.begin(); itr != obj.end(); ++itr)o << (itr != obj.begin() ? ", " : "") << *itr; o << "}"; return o;
}

void print(void) {
	cout << endl;
}

template <class Head> void print(Head&& head) {
	cout << head;
	print();
}

template <class Head, class... Tail> void print(Head&& head, Tail&&... tail) {
	cout << head << " ";
	print(forward<Tail>(tail)...);
}


void YN(bool flag) {
	cout << ((flag) ? "YES" : "NO") << endl;
}

void Yn(bool flag) {
	cout << ((flag) ? "Yes" : "No") << endl;
}

void yn(bool flag) {
	cout << ((flag) ? "yes" : "no") << endl;
}

//Euclidean distance
template<class T> T EucDist(T x1, T y1, T x2, T y2) {
	return sqrt((x1 - x2)*(x1 - x2) + (y1 - y2)*(y1 - y2));
}

int main() {
	double x1, x2, x3, y1, y2, y3;
	cin >> x1 >> y1 >> x2 >> y2 >> x3 >> y3;
	VD r;
	r.push_back(EucDist(x1, y1, x2, y2));
	r.push_back(EucDist(x2, y2, x3, y3));
	r.push_back(EucDist(x3, y3, x1, y1));
	sort(ALL(r));
	double s = (r[0] + r[1] + r[2]) / 2;
	double S = sqrt(s*(s - r[0])*(s - r[1])*(s - r[2]));
	double R = 2 * S/(r[0] + r[1] + r[2]);
	double x = r[2] * R / (2 * R + r[2]);

	printf("%.10lf", x);

	return 0;
}



Measured memory_bytes: 256