// includes {{{
#include<iostream>
#include<iomanip>
#include<algorithm>
#include<vector>
#include<stack>
#include<queue>
#include<map>
#include<set>
#include<tuple>
#include<cmath>
#include<random>
#include<cassert>
#include<bitset>
#include<cstdlib>
// #include<deque>
// #include<multiset>
// #include<cstring>
// #include<bits/stdc++.h>
// }}}
using namespace std;
using ll = long long;

constexpr ll mod = 998244353;

/// --- Modulo Integer {{{ ///
#include <ostream>
template < long long mod = static_cast< long long >(1e9 + 7) >
struct ModuloInteger {
  static_assert(mod > 0, "mod must be positive");
  static_assert(mod <= 3037000499, "mod is too big");
  using integer = long long;
  static ModuloInteger unused;
  // math {{{
  static inline integer extgcd(integer a, integer b, integer &x, integer &y) {
    integer d;
    return b == 0 ? (x = a < 0 ? -1 : 1, y = 0, a < 0 ? -a : a)
      : (d = extgcd(b, a % b, y, x), y -= a / b * x, d);
  }
  static inline integer modinv(integer a) {
    integer x = 0, y = 0;
    extgcd(a, mod, x, y);
    if(x < 0)
      x += mod;
    else if(x == mod)
      x = 0;
    return x;
  }
  static inline integer modpow(integer a, long long b) {
    if(b < 0) b = -b, a = modinv(a);
    integer r = 1;
    a %= mod;
    while(b) {
      if(b & 1) r = r * a % mod;
      a = a * a % mod;
      b >>= 1;
    }
    return r;
  }
  // }}}

  integer val;
  constexpr ModuloInteger() : val(0) {}
  constexpr ModuloInteger(integer t) {
    val = t % mod;
    if(val < 0) val += mod;
  }

private:
  // strict constructor
  constexpr ModuloInteger(integer t, int) : val(t) {}

public:
  template < class T >
    explicit operator T() {
      return T(val);
    }
  // operator bool() { return bool(val); }
  // ModuloInteger <arithmetic-operator>[=] ModuloInteger {{{
  ModuloInteger operator+(ModuloInteger const &rhs) const {
    ModuloInteger tmp = *this;
    tmp += rhs;
    return tmp;
  }
  ModuloInteger operator-(ModuloInteger const &rhs) const {
    ModuloInteger tmp = *this;
    tmp -= rhs;
    return tmp;
  }
  ModuloInteger operator*(ModuloInteger const &rhs) const {
    ModuloInteger tmp = *this;
    tmp *= rhs;
    return tmp;
  }
  ModuloInteger operator/(ModuloInteger const &rhs) const {
    ModuloInteger tmp = *this;
    tmp /= rhs;
    return tmp;
  }
  ModuloInteger &operator+=(ModuloInteger const &rhs) {
    val = val + rhs.val;
    if(val >= mod) val -= mod;
    return *this;
  }
  ModuloInteger &operator-=(ModuloInteger const &rhs) { return *this += -rhs; }
  ModuloInteger &operator*=(ModuloInteger const &rhs) {
    val = val * rhs.val % mod;
    return *this;
  }
  ModuloInteger &operator/=(ModuloInteger const &rhs) { return *this *= rhs.inv(); }
  // }}}
  // increment, decrement {{{
  ModuloInteger operator++(int) {
    ModuloInteger tmp = *this;
    val = val + 1;
    if(val >= mod) val = 0;
    return tmp;
  }
  ModuloInteger operator--(int) {
    ModuloInteger tmp = *this;
    val = val == 0 ? mod - 1 : val - 1;
    return tmp;
  }
  ModuloInteger &operator++() {
    val = val + 1;
    if(val >= mod) val = 0;
    return *this;
  }
  ModuloInteger &operator--() {
    val = val == 0 ? mod - 1 : val - 1;
    return *this;
  }
  // }}}
  ModuloInteger operator-() const { return ModuloInteger(val == 0 ? 0 : mod - val, 0); }
  // ModuloInteger <arithmetic-operator>[=] T {{{
  template < typename T >
    ModuloInteger operator+(T const &rhs) const {
      return ModuloInteger(val + rhs % mod);
    }
  template < typename T >
    ModuloInteger operator-(T const &rhs) const {
      return ModuloInteger(mod + val - rhs % mod);
    }
  template < typename T >
    ModuloInteger operator*(T const &rhs) const {
      return ModuloInteger(val * (rhs % mod));
    }
  template < typename T >
    ModuloInteger operator/(T const &rhs) const {
      return ModuloInteger(val * modinv(rhs));
    }
  template < typename T >
    ModuloInteger &operator+=(T const &rhs) {
      val = (mod + val + rhs % mod) % mod;
      return *this;
    }
  template < typename T >
    ModuloInteger &operator-=(T const &rhs) {
      val = (mod + val - rhs % mod) % mod;
      return *this;
    }
  template < typename T >
    ModuloInteger &operator*=(T const &rhs) {
      val = val * (mod + rhs % mod) % mod;
      return *this;
    }
  template < typename T >
    ModuloInteger &operator/=(T const &rhs) {
      val = val * modinv(rhs) % mod;
      return *this;
    }
  // }}}
  ModuloInteger inv() const { return ModuloInteger(modinv(val), 0); }
  ModuloInteger operator~() const { return inv(); }
  friend std::ostream &operator<<(std::ostream &os, ModuloInteger const &mv) {
    os << mv.val;
    return os;
  }
  // equality operator {{{
  ModuloInteger operator==(const ModuloInteger &a) const { return val == a.val; }
  ModuloInteger operator!=(const ModuloInteger &a) const { return val != a.val; }
  ModuloInteger operator==(const integer &a) const { return val == ModuloInteger(a); }
  ModuloInteger operator!=(const integer &a) const { return val != ModuloInteger(a); }
  // }}}
  // T <arithmetic-operator> ModuloInteger {{{
  friend constexpr ModuloInteger operator+(integer a, ModuloInteger const &mv) {
    return ModuloInteger(a % mod + mv.val);
  }
  friend constexpr ModuloInteger operator-(integer a, ModuloInteger const &mv) {
    return ModuloInteger(a % mod - mv.val);
  }
  friend constexpr ModuloInteger operator*(integer a, ModuloInteger const &mv) {
    return ModuloInteger((mod + a % mod) * mv.val % mod, 0);
  }
  friend constexpr ModuloInteger operator/(integer a, ModuloInteger const &mv) {
    return ModuloInteger((mod + a % mod) * modinv(mv.val) % mod, 0);
  }
  // }}}
  // power {{{
  ModuloInteger operator^(integer x) const { return pow(*this, x); }
  ModuloInteger &operator^=(integer x) {
    val = modpow(val, x);
    return *this;
  }
  friend ModuloInteger pow(ModuloInteger x, integer y) {
    return ModuloInteger(modpow(x.val, y), 0);
  }
  // }}}
};
template < long long mod >
ModuloInteger< mod > ModuloInteger< mod >::unused(mod, 0);
/// }}}--- ///

using modint = ModuloInteger<mod>;

// LazySegmentTree( size [, initial] )
// LazySegmentTree( <data> )
/// --- LazySegmentTree {{{ ///
#include <cassert>
#include <initializer_list>
#include <iostream>
#include <vector>
template < class M_act >
struct LazySegmentTree {
public:
  using Monoid = typename M_act::Monoid;
  using X = typename Monoid::T;
  using M = typename M_act::M;

private:
  size_t n;
  int h;
  vector< X > data;
  vector< M > lazy;
  vector< size_t > nodeLength;
  // call before use data[i]
  void eval(size_t i) {
    if(lazy[i] == M_act::identity()) return;
    data[i] = M_act::actInto(lazy[i], nodeLength[i], data[i]);
    if(i < n) {
      lazy[i * 2] = M_act::op(lazy[i], lazy[i * 2]);
      lazy[i * 2 + 1] = M_act::op(lazy[i], lazy[i * 2 + 1]);
    }
    lazy[i] = M_act::identity();
  }
  // call before use seg[i] = data[i + n]
  void evalDown(size_t i) {
    i += n;
    for(int j = h - 1; j >= 0; j--) eval(i >> j);
  }
  // call after touch seg[i] = data[i + n]
  void propUp(size_t i) {
    i += n;
    while(i >>= 1)
      eval(i * 2), eval(i * 2 + 1), data[i] = Monoid::op(data[i * 2], data[i * 2 + 1]);
  }

public:
  LazySegmentTree() : n(0) {}
  LazySegmentTree(size_t n, X initial = Monoid::identity()) : n(n) {
    if(n > 0) {
      h = 1;
      while(1u << h < n) h++;
      data.resize(2 * n, initial);
      lazy.resize(2 * n, M_act::identity());
      nodeLength.resize(2 * n, 1);
      for(size_t i = n - 1; i > 0; i--) // fill from deep
        data[i] = Monoid::op(data[i * 2], data[i * 2 + 1]),
          nodeLength[i] = nodeLength[i * 2] + nodeLength[i * 2 + 1];
    }
  }
  template < class InputIter, class = typename iterator_traits< InputIter >::value_type >
    LazySegmentTree(InputIter first, InputIter last)
    : LazySegmentTree(distance(first, last)) {
      if(n > 0) {
        copy(first, last, begin(data) + n);
        for(size_t i = n - 1; i > 0; i--) // fill from deep
          data[i] = Monoid::op(data[i * 2], data[i * 2 + 1]);
      }
    }
  LazySegmentTree(vector< X > v) : LazySegmentTree(v.begin(), v.end()) {}
  LazySegmentTree(initializer_list< X > v) : LazySegmentTree(v.begin(), v.end()) {}
  void act(int l, int r, const M &m) {
    if(l < 0) l = 0;
    if(l >= r) return;
    if(r > (int) n) r = n;
    evalDown(l);
    evalDown(r - 1);
    int tl = l, tr = r;
    for(l += n, r += n; l < r; l >>= 1, r >>= 1) {
      if(l & 1) eval(l), lazy[l] = m, eval(l), l++;
      if(r & 1) --r, eval(r), lazy[r] = m, eval(r);
    }
    propUp(tl);
    propUp(tr - 1);
  }
  void set(size_t i, const X &x) {
    assert(i < n);
    evalDown(i);
    data[i + n] = x;
    propUp(i);
  }
  X get(size_t i) {
    assert(i < n);
    evalDown(i);
    return data[i + n];
  }
  X fold(int l, int r) {
    if(l < 0) l = 0;
    if(l >= r) return Monoid::identity();
    if(r > (int) n) r = n;
    evalDown(l);
    evalDown(r - 1);
    X tmpL = Monoid::identity(), tmpR = Monoid::identity();
    for(l += n, r += n; l < r; l >>= 1, r >>= 1) {
      if(l & 1) eval(l), tmpL = Monoid::op(tmpL, data[l]), l++;
      if(r & 1) --r, eval(r), tmpR = Monoid::op(data[r], tmpR);
    }
    return Monoid::op(tmpL, tmpR);
  }
  int size() { return n; }
  inline void dum(int r = -1) {
#ifdef DEBUG
    if(r < 0) r = n;
    DEBUG_OUT << "{";
    for(int i = 0; i < min(r, (int) n); i++) DEBUG_OUT << (i ? ", " : "") << get(i);
    DEBUG_OUT << "}" << endl;
#endif
  }
};

/// }}}--- ///

/// --- Monoid examples {{{ ///
constexpr long long inf_monoid = 1e18 + 100;
#include <algorithm>
struct Nothing {
  using T = char;
  using Monoid = Nothing;
  using M = T;
  static constexpr T op(const T &, const T &) { return T(); }
  static constexpr T identity() { return T(); }
  template < class X >
    static constexpr X actInto(const M &, long long, const X &x) {
      return x;
    }
};

template < class U = long long >
struct RangeMin {
  using T = U;
  static T op(const T &a, const T &b) { return std::min< T >(a, b); }
  static constexpr T identity() { return T(inf_monoid); }
};

template < class U = long long >
struct RangeMax {
  using T = U;
  static T op(const T &a, const T &b) { return std::max< T >(a, b); }
  static constexpr T identity() { return T(-inf_monoid); }
};

template < class U = long long >
struct RangeSum {
  using T = U;
  static T op(const T &a, const T &b) { return a + b; }
  static constexpr T identity() { return T(0); }
};

template < class U >
struct RangeProd {
  using T = U;
  static T op(const T &a, const T &b) { return a * b; }
  static constexpr T identity() { return T(1); }
};

template < class U = long long >
struct RangeOr {
  using T = U;
  static T op(const T &a, const T &b) { return a | b; }
  static constexpr T identity() { return T(0); }
};

#include <bitset>

template < class U = long long >
struct RangeAnd {
  using T = U;
  static T op(const T &a, const T &b) { return a & b; }
  static constexpr T identity() { return T(-1); }
};

template < size_t N >
struct RangeAnd< std::bitset< N > > {
  using T = std::bitset< N >;
  static T op(const T &a, const T &b) { return a & b; }
  static constexpr T identity() { return std::bitset< N >().set(); }
};

/// }}}--- ///

/// --- M_act examples {{{ ///
template < class U = long long, class V = U >
struct RangeMinAdd {
  using X = U;
  using M = V;
  using Monoid = RangeMin< U >;
  static M op(const M &a, const M &b) { return a + b; }
  static constexpr M identity() { return 0; }
  static X actInto(const M &m, long long, const X &x) { return m + x; }
};

template < class U = long long, class V = U >
struct RangeMaxAdd {
  using X = U;
  using M = V;
  using Monoid = RangeMax< U >;
  static M op(const M &a, const M &b) { return a + b; }
  static constexpr M identity() { return 0; }
  static X actInto(const M &m, long long, const X &x) { return m + x; }
};

template < class U = long long, class V = U >
struct RangeMinSet {
  using M = U;
  using Monoid = RangeMin< U >;
  using X = typename Monoid::T;
  static M op(const M &a, const M &b) { return a == identity() ? b : a; }
  static constexpr M identity() { return M(-inf_monoid); }
  static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; }
};

template < class U = long long, class V = U >
struct RangeMaxSet {
  using M = U;
  using Monoid = RangeMax< U >;
  using X = typename Monoid::T;
  static M op(const M &a, const M &b) { return a == identity() ? b : a; }
  static constexpr M identity() { return M(-inf_monoid); }
  static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; }
};

template < class U = long long, class V = U >
struct RangeSumAdd {
  using X = U;
  using M = V;
  using Monoid = RangeSum< U >;
  static M op(const M &a, const M &b) { return a + b; }
  static constexpr M identity() { return 0; }
  static X actInto(const M &m, long long n, const X &x) { return m * n + x; }
};

template < class U = long long, class V = U >
struct RangeSumSet {
  using X = U;
  using M = V;
  using Monoid = RangeSum< U >;
  static M op(const M &a, const M &b) { return a == identity() ? a : b; }
  static constexpr M identity() { return M(-inf_monoid); }
  static X actInto(const M &m, long long n, const X &x) {
    return m == identity() ? x : m * n;
  }
};

template < class U, class V = U >
struct RangeProdMul {
  using X = U;
  using M = V;
  using Monoid = RangeProd< U >;
  static M mpow(M a, long long b) {
    X r(1);
    while(b) {
      if(b & 1) r = r * a;
      a = a * a;
      b >>= 1;
    }
    return r;
  }
  static M op(const M &a, const M &b) { return a * b; }
  static constexpr M identity() { return M(1); }
  static X actInto(const M &m, long long n, const X &x) { return x * mpow(m, n); }
};

template < class U, class V = U >
struct RangeProdSet {
  using X = U;
  using M = V;
  using Monoid = RangeProd< U >;
  static M op(const M &a, const M &b) { return a == identity() ? b : a; }
  static constexpr M identity() { return V::unused; }
  static X actInto(const M &m, long long n, const X &) {
    if(m == identity()) return;
    return RangeProdMul< U, V >::mpow(m, n);
  }
};

template < class U = long long, class V = U >
struct RangeOrSet {
  using X = U;
  using M = V;
  using Monoid = RangeOr< U >;
  static M op(const M &a, const M &b) { return a == identity() ? b : a; }
  static constexpr M identity() { return M(-inf_monoid); }
  static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; }
};

template < class U = long long, class V = U >
struct RangeAndSet {
  using X = U;
  using M = V;
  using Monoid = RangeAnd< U >;
  static M op(const M &a, const M &b) { return a == identity() ? b : a; }
  static constexpr M identity() { return M(-inf_monoid); }
  static X actInto(const M &m, long long, const X &x) { return m == identity() ? x : m; }
};

template < class U = long long, class V = U >
struct RangeOr2 {
  using X = U;
  using M = V;
  using Monoid = RangeOr< U >;
  static M op(const M &a, const M &b) { return a | b; }
  static constexpr M identity() { return M(0); }
  static X actInto(const M &m, long long, const X &x) { return m | x; }
};

template < class U = long long, class V = U >
struct RangeAnd2 {
  using X = U;
  using M = V;
  using Monoid = RangeAnd< U >;
  static M op(const M &a, const M &b) { return a & b; }
  static constexpr M identity() { return M(-1); }
  static X actInto(const M &m, long long, const X &x) { return m & x; }
};

template < class U, size_t N >
struct RangeAnd2< U, std::bitset< N > > {
  using X = U;
  using M = std::bitset< N >;
  using Monoid = RangeAnd< U >;
  static M op(const M &a, const M &b) { return a & b; }
  static constexpr M identity() { return std::bitset< N >().set(); }
  static X actInto(const M &m, long long, const X &x) { return m & x; }
};
/// }}}--- ///

using Seg = LazySegmentTree< RangeSumAdd<modint> >;



// sc += rand(dice)
// if sc >= k : clear
// if rand(A%) : go 1

int n, k, a;

int main() {
  std::ios::sync_with_stdio(false), std::cin.tie(0);
  cin >> n >> k >> a;
  Seg dp(k + n + 1);
  dp.act(1, n + 1, modint(1) / n);
  modint ans = 0;
  for(int i = 1; i <= k - 1; i++){
    dp.act(i + 1, i + n + 1, dp.get(i) * a / 100 / n);
  }
  for(int i = k; i <= k + n; i++) ans += dp.get(i);
  cout << ans << endl;
  return 0;
}

// 1 1




Measured memory_bytes: 12340