#include "bits/stdc++.h"
using namespace std;
#ifndef LOCAL
#define endl '\n'
#endif
 
#define fr(i, a, b) for(int i = a; i <= b; i++)
#define rf(i, a, b) for(int i = a; i >= b; i--)
#define pf push_front
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define sz(x) (int)x.size()
// #define rsz resize()
#define lb lower_bound
#define ub upper_bound
#define br cout << endl
 
typedef long long ll;
typedef long double f80;
typedef pair<int,int> pii;
typedef pair<ll,ll> pll;
 
int pct(int x) { return __builtin_popcount(x); }
int pct(ll x) { return __builtin_popcountll(x); } 
int bt(int x) { return 31 - __builtin_clz(x); } // floor(log2(x))
int bt(ll x) { return 63 - __builtin_clzll(x); } // floor(log2(x))
int cdiv(int a, int b) { return a / b + !(a < 0 || a % b == 0); }
ll cdiv(ll a, ll b) { return a / b + !(a < 0 || a % b == 0); }
int nxt_C(int x) { int c = x & -x, r = x + c; return (((r ^ x) >> 2) / c) | r; }
ll nxt_C(ll x) { ll c = x & -x, r = x + c; return (((r ^ x) >> 2) / c) | r; }
 
vector<int> get_bits(int mask) {
	vector<int> bb;
	while(mask) { int b = bt(mask); bb.pb(b); mask ^= (1 << b); }
	reverse(all(bb));
	return bb;
}
 
int get_mask(vector<int> v) {
	int mask = 0;
	for(int x : v) { mask ^= (1 << x); }
	return mask;
}
 
template<typename T>
void uniq(vector<T> &v) { sort(all(v)); v.resize(unique(all(v)) - v.begin()); }
template<typename T>
void leftShift(vector<T> &v, ll k) { k %= sz(v); if(k < 0) k += sz(v); rotate(v.begin(), v.begin() + k, v.end()); }
template<typename T>
void rightShift(vector<T> &v, ll k) { leftShift(v, sz(v) - k); }
 
mt19937_64 rng(chrono::steady_clock::now().time_since_epoch().count());
 
ll rand(ll l, ll r){
	uniform_int_distribution<ll> uid(l, r);
	return uid(rng);
}
 
void sc() {}
 
template <typename Head, typename... Tail>
void sc(Head &H, Tail &... T) { cin >> H; sc(T...); }
 
#ifdef LOCAL
#define debug(...) cerr << "[L:" << __LINE__ << "][" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif
 
#ifndef LOCAL
string to_string(__int128 x) {
	string s = "";
	bool neg = 0;
	if(x < 0) { s += "-"; neg = 1; x = -x; }
	if(!x) s += '0';
	while(x) {
		int rem = x % 10;
		s += to_string(rem);
		x /= 10;
	}
	reverse(s.begin() + neg, s.end());
	return s;
}
#endif
 
const int mod = 998244353;
 
int pwr(int a,int b) {
	int ans = 1;
	while(b) {
		if(b & 1) ans = (ans * 1LL * a) % mod;
		a = (a * 1LL * a) % mod;
		b >>= 1;
	}
	return ans;
}
 
/*
	Lookout for overflows!!
	Check array sizes!!
	Clear before test cases!!
	Use the correct modulo!!
	Check for corner cases!!
	Are you forgetting something?!
	Read problem statement carefully!!!
*/
 
template <typename T>
T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a; swap(a, m);
    u -= t * v; swap(u, v);
  }
  assert(m == 1);
  return u;
}
 
template <typename T>
class Modular {
 public:
  using Type = typename decay<decltype(T::value)>::type;
 
  constexpr Modular() : value() {}
  template <typename U>
  Modular(const U& x) {
    value = normalize(x);
  }
 
  template <typename U>
  static Type normalize(const U& x) {
    Type v;
    if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
    else v = static_cast<Type>(x % mod());
    if (v < 0) v += mod();
    return v;
  }
 
  const Type& operator()() const { return value; }
  template <typename U>
  explicit operator U() const { return static_cast<U>(value); }
  constexpr static Type mod() { return T::value; }
 
  Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
  Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
  template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
  Modular& operator++() { return *this += 1; }
  Modular& operator--() { return *this -= 1; }
  Modular operator++(int) { Modular result(*this); *this += 1; return result; }
  Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
  Modular operator-() const { return Modular(-value); }
 
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
    asm(
      "divl %4; \n\t"
      : "=a" (d), "=d" (m)
      : "d" (xh), "a" (xl), "r" (mod())
    );
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int64_t>::value, Modular>::type& operator*=(const Modular& rhs) {
    int64_t q = static_cast<int64_t>(static_cast<long double>(value) * rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }
 
  Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }
 
  template <typename U>
  friend const Modular<U>& abs(const Modular<U>& v) { return v; }
 
  template <typename U>
  friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename U>
  friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename U>
  friend std::istream& operator>>(std::istream& stream, Modular<U>& number);
 
 private:
  Type value;
};
 
template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }
 
template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
 
template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }
 
template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
 
template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
 
template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
 
template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
 
template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1) res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}
 
template <typename T>
bool IsZero(const Modular<T>& number) {
  return number() == 0;
}
 
template <typename T>
string to_string(const Modular<T>& number) {
  return to_string(number());
}
 
template <typename T>
std::ostream& operator<<(std::ostream& stream, const Modular<T>& number) {
  return stream << number();
}
 
template <typename T>
std::istream& operator>>(std::istream& stream, Modular<T>& number) {
  typename common_type<typename Modular<T>::Type, int64_t>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}
 
/*
using ModType = int;
 
struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;
 
*/
 
using Mint = Modular<std::integral_constant<decay<decltype(mod)>::type, mod>>;
 
Mint pwr(Mint a, ll k) {
	Mint ans = 1;
	while(k) {
		if(k & 1) ans = ans * a;
		a = a * a;
		k >>= 1;
	}
	return ans;
}

// make it understandable one day...
namespace fft {
typedef double dbl;
struct num {
  dbl x, y;
  num() { x = y = 0; }
  num(dbl x_, dbl y_) : x(x_), y(y_) {}
};
inline num operator+(num a, num b) { return num(a.x + b.x, a.y + b.y); }
inline num operator-(num a, num b) { return num(a.x - b.x, a.y - b.y); }
inline num operator*(num a, num b) { return num(a.x * b.x - a.y * b.y, a.x * b.y + a.y * b.x); }
inline num conj(num a) { return num(a.x, -a.y); }
int base = 1;
vector<num> roots = {{0, 0}, {1, 0}};
vector<int> rev = {0, 1};
const dbl PI = static_cast<dbl>(acosl(-1.0));
void ensure_base(int nbase) {
  if (nbase <= base) {
    return;
  }
  rev.resize(1 << nbase);
  for (int i = 0; i < (1 << nbase); i++) {
    rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
  }
  roots.resize(1 << nbase);
  while (base < nbase) {
    dbl angle = 2 * PI / (1 << (base + 1));
//      num z(cos(angle), sin(angle));
    for (int i = 1 << (base - 1); i < (1 << base); i++) {
      roots[i << 1] = roots[i];
//        roots[(i << 1) + 1] = roots[i] * z;
      dbl angle_i = angle * (2 * i + 1 - (1 << base));
      roots[(i << 1) + 1] = num(cos(angle_i), sin(angle_i));
    }
    base++;
  }
}
void fft(vector<num>& a, int n = -1) {
  if (n == -1) {
    n = (int) a.size();
  }
  assert((n & (n - 1)) == 0);
  int zeros = __builtin_ctz(n);
  ensure_base(zeros);
  int shift = base - zeros;
  for (int i = 0; i < n; i++) {
    if (i < (rev[i] >> shift)) {
      swap(a[i], a[rev[i] >> shift]);
    }
  }
  for (int k = 1; k < n; k <<= 1) {
    for (int i = 0; i < n; i += 2 * k) {
      for (int j = 0; j < k; j++) {
        num z = a[i + j + k] * roots[j + k];
        a[i + j + k] = a[i + j] - z;
        a[i + j] = a[i + j] + z;
      }
    }
  }
}
vector<num> fa, fb;
vector<int64_t> square(const vector<int>& a) {
  if (a.empty()) {
    return {};
  }
  int need = (int) a.size() + (int) a.size() - 1;
  int nbase = 1;
  while ((1 << nbase) < need) nbase++;
  ensure_base(nbase);
  int sz = 1 << nbase;
  if ((sz >> 1) > (int) fa.size()) {
    fa.resize(sz >> 1);
  }
  for (int i = 0; i < (sz >> 1); i++) {
    int x = (2 * i < (int) a.size() ? a[2 * i] : 0);
    int y = (2 * i + 1 < (int) a.size() ? a[2 * i + 1] : 0);
    fa[i] = num(x, y);
  }
  fft(fa, sz >> 1);
  num r(1.0 / (sz >> 1), 0.0);
  for (int i = 0; i <= (sz >> 2); i++) {
    int j = ((sz >> 1) - i) & ((sz >> 1) - 1);
    num fe = (fa[i] + conj(fa[j])) * num(0.5, 0);
    num fo = (fa[i] - conj(fa[j])) * num(0, -0.5);
    num aux = fe * fe + fo * fo * roots[(sz >> 1) + i] * roots[(sz >> 1) + i];
    num tmp = fe * fo;
    fa[i] = r * (conj(aux) + num(0, 2) * conj(tmp));
    fa[j] = r * (aux + num(0, 2) * tmp);
  }
  fft(fa, sz >> 1);
  vector<int64_t> res(need);
  for (int i = 0; i < need; i++) {
    res[i] = llround(i % 2 == 0 ? fa[i >> 1].x : fa[i >> 1].y);
  }
  return res;
}
vector<int64_t> multiply(const vector<int>& a, const vector<int>& b) {
  if (a.empty() || b.empty()) {
    return {};
  }
  if (a == b) {
    return square(a);
  }
  int need = (int) a.size() + (int) b.size() - 1;
  int nbase = 1;
  while ((1 << nbase) < need) nbase++;
  ensure_base(nbase);
  int sz = 1 << nbase;
  if (sz > (int) fa.size()) {
    fa.resize(sz);
  }
  for (int i = 0; i < sz; i++) {
    int x = (i < (int) a.size() ? a[i] : 0);
    int y = (i < (int) b.size() ? b[i] : 0);
    fa[i] = num(x, y);
  }
  fft(fa, sz);
  num r(0, -0.25 / (sz >> 1));
  for (int i = 0; i <= (sz >> 1); i++) {
    int j = (sz - i) & (sz - 1);
    num z = (fa[j] * fa[j] - conj(fa[i] * fa[i])) * r;
    fa[j] = (fa[i] * fa[i] - conj(fa[j] * fa[j])) * r;
    fa[i] = z;
  }
  for (int i = 0; i < (sz >> 1); i++) {
    num A0 = (fa[i] + fa[i + (sz >> 1)]) * num(0.5, 0);
    num A1 = (fa[i] - fa[i + (sz >> 1)]) * num(0.5, 0) * roots[(sz >> 1) + i];
    fa[i] = A0 + A1 * num(0, 1);
  }
  fft(fa, sz >> 1);
  vector<int64_t> res(need);
  for (int i = 0; i < need; i++) {
    res[i] = llround(i % 2 == 0 ? fa[i >> 1].x : fa[i >> 1].y);
  }
  return res;
}
vector<int> multiply_mod(const vector<int>& a, const vector<int>& b, int m) {
  if (a.empty() || b.empty()) {
    return {};
  }
  int eq = (a.size() == b.size() && a == b);
  int need = (int) a.size() + (int) b.size() - 1;
  int nbase = 0;
  while ((1 << nbase) < need) nbase++;
  ensure_base(nbase);
  int sz = 1 << nbase;
  if (sz > (int) fa.size()) {
    fa.resize(sz);
  }
  for (int i = 0; i < (int) a.size(); i++) {
    int x = (a[i] % m + m) % m;
    fa[i] = num(x & ((1 << 15) - 1), x >> 15);
  }
  fill(fa.begin() + a.size(), fa.begin() + sz, num {0, 0});
  fft(fa, sz);
  if (sz > (int) fb.size()) {
    fb.resize(sz);
  }
  if (eq) {
    copy(fa.begin(), fa.begin() + sz, fb.begin());
  } else {
    for (int i = 0; i < (int) b.size(); i++) {
      int x = (b[i] % m + m) % m;
      fb[i] = num(x & ((1 << 15) - 1), x >> 15);
    }
    fill(fb.begin() + b.size(), fb.begin() + sz, num {0, 0});
    fft(fb, sz);
  }
  dbl ratio = 0.25 / sz;
  num r2(0, -1);
  num r3(ratio, 0);
  num r4(0, -ratio);
  num r5(0, 1);
  for (int i = 0; i <= (sz >> 1); i++) {
    int j = (sz - i) & (sz - 1);
    num a1 = (fa[i] + conj(fa[j]));
    num a2 = (fa[i] - conj(fa[j])) * r2;
    num b1 = (fb[i] + conj(fb[j])) * r3;
    num b2 = (fb[i] - conj(fb[j])) * r4;
    if (i != j) {
      num c1 = (fa[j] + conj(fa[i]));
      num c2 = (fa[j] - conj(fa[i])) * r2;
      num d1 = (fb[j] + conj(fb[i])) * r3;
      num d2 = (fb[j] - conj(fb[i])) * r4;
      fa[i] = c1 * d1 + c2 * d2 * r5;
      fb[i] = c1 * d2 + c2 * d1;
    }
    fa[j] = a1 * b1 + a2 * b2 * r5;
    fb[j] = a1 * b2 + a2 * b1;
  }
  fft(fa, sz);
  fft(fb, sz);
  vector<int> res(need);
  for (int i = 0; i < need; i++) {
    int64_t aa = llround(fa[i].x);
    int64_t bb = llround(fb[i].x);
    int64_t cc = llround(fa[i].y);
    res[i] = static_cast<int>((aa + ((bb % m) << 15) + ((cc % m) << 30)) % m);
  }
  return res;
}
}  // namespace fft
template <typename T>
typename enable_if<is_same<typename Modular<T>::Type, int>::value, vector<Modular<T>>>::type operator*(
    const vector<Modular<T>>& a,
    const vector<Modular<T>>& b) {
  if (a.empty() || b.empty()) {
    return {};
  }
  if (min(a.size(), b.size()) < 150) {
    vector<Modular<T>> c(a.size() + b.size() - 1, 0);
    for (int i = 0; i < (int) a.size(); i++) {
      for (int j = 0; j < (int) b.size(); j++) {
        c[i + j] += a[i] * b[j];
      }
    }
    return c;
  } 
  vector<int> a_mul(a.size());
  for (int i = 0; i < (int) a.size(); i++) {
    a_mul[i] = static_cast<int>(a[i]);
  }
  vector<int> b_mul(b.size());
  for (int i = 0; i < (int) b.size(); i++) {
    b_mul[i] = static_cast<int>(b[i]);
  }
  vector<int> c_mul = fft::multiply_mod(a_mul, b_mul, T::value);
  vector<Modular<T>> c(c_mul.size());
  for (int i = 0; i < (int) c.size(); i++) {
    c[i] = c_mul[i];
  }
  return c;
}
template <typename T>
typename enable_if<is_same<typename Modular<T>::Type, int>::value, vector<Modular<T>>>::type& operator*=(
    vector<Modular<T>>& a,
    const vector<Modular<T>>& b) {
  return a = a * b;
}
 
template <typename T>
vector<T>& operator+=(vector<T>& a, const vector<T>& b) {
  if (a.size() < b.size()) {
    a.resize(b.size());
  }
  for (int i = 0; i < (int) b.size(); i++) {
    a[i] += b[i];
  }
  return a;
}
template <typename T>
vector<T> operator+(const vector<T>& a, const vector<T>& b) {
  vector<T> c = a;
  return c += b;
}
template <typename T>
vector<T>& operator-=(vector<T>& a, const vector<T>& b) {
  if (a.size() < b.size()) {
    a.resize(b.size());
  }
  for (int i = 0; i < (int) b.size(); i++) {
    a[i] -= b[i];
  }
  return a;
}
template <typename T>
vector<T> operator-(const vector<T>& a, const vector<T>& b) {
  vector<T> c = a;
  return c -= b;
}
template <typename T>
vector<T> operator-(const vector<T>& a) {
  vector<T> c = a;
  for (int i = 0; i < (int) c.size(); i++) {
    c[i] = -c[i];
  }
  return c;
}
template <typename T>
vector<T> operator*(const vector<T>& a, const vector<T>& b) {
  return multiply_mod(a, b, mod);
}
template <typename T>
vector<T>& operator*=(vector<T>& a, const vector<T>& b) {
  return a = a * b;
}
template <typename T>
vector<T> inverse(const vector<T>& a) {
  assert(!a.empty());
  int n = (int) a.size();
  vector<T> b = {1 / a[0]};
  while ((int) b.size() < n) {
    vector<T> a_cut(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    vector<T> x = b * b * a_cut;
    b.resize(b.size() << 1);
    for (int i = (int) b.size() >> 1; i < (int) min(x.size(), b.size()); i++) {
      b[i] = -x[i];
    }
  }
  b.resize(n);
  return b;
}
template <typename T>
vector<T>& operator/=(vector<T>& a, const vector<T>& b) {
  int n = (int) a.size();
  int m = (int) b.size();
  if (n < m) {
    a.clear();
  } else {
    vector<T> d = b;
    reverse(a.begin(), a.end());
    reverse(d.begin(), d.end());
    d.resize(n - m + 1);
    a *= inverse(d);
    a.erase(a.begin() + n - m + 1, a.end());
    reverse(a.begin(), a.end());
  }
  return a;
}
template <typename T>
vector<T> operator/(const vector<T>& a, const vector<T>& b) {
  vector<T> c = a;
  return c /= b;
}
template <typename T>
vector<T>& operator%=(vector<T>& a, const vector<T>& b) {
  int n = (int) a.size();
  int m = (int) b.size();
  if (n >= m) {
    vector<T> c = (a / b) * b;
    a.resize(m - 1);
    for (int i = 0; i < m - 1; i++) {
      a[i] -= c[i];
    }
  }
  return a;
}
template <typename T>
vector<T> operator%(const vector<T>& a, const vector<T>& b) {
  vector<T> c = a;
  return c %= b;
}
template <typename T, typename U>
vector<T> power(const vector<T>& a, const U& b, int k) {
  assert(b >= 0);
  vector<U> binary;
  U bb = b;
  while (bb > 0) {
    binary.push_back(bb & 1);
    bb >>= 1;
  }
  vector<T> res = vector<T>{1};
  res.resize(k, 0);
  for (int j = (int) binary.size() - 1; j >= 0; j--) {
    res = res * res;
    res.resize(k, 0);
    if (binary[j] == 1) {
      res = res * a;
      res.resize(k, 0);
    }
  }
  return res;
}
template <typename T>
vector<T> derivative(const vector<T>& a) {
  vector<T> c = a;
  for (int i = 0; i < (int) c.size(); i++) {
    c[i] *= i;   	
  }
  if (!c.empty()) {
    c.erase(c.begin());
  }
  return c;
}
 
template <typename T>
vector<T> primitive(const vector<T>& a) {
  vector<T> c = a;
  c.insert(c.begin(), 0);
  for (int i = 1; i < (int) c.size(); i++) {
    c[i] /= i;
  }
  return c;
}
template <typename T>
vector<T> logarithm(const vector<T>& a) {
  assert(!a.empty() && a[0] == 1);
  vector<T> u = primitive(derivative(a) * inverse(a));
  u.resize(a.size());
  return u;
}
 
template <typename T>
vector<T> exponent(const vector<T>& a) {
  assert(!a.empty() && a[0] == 0);
  int n = (int) a.size();
  vector<T> b = {1};
  while ((int) b.size() < n) {
    vector<T> x(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    x[0] += 1;
    vector<T> old_b = b;
    b.resize(b.size() << 1);
    x -= logarithm(b);
    x *= old_b;
    for (int i = (int) b.size() >> 1; i < (int) min(x.size(), b.size()); i++) {
      b[i] = x[i];
    }
  }
  b.resize(n);
  return b;
}
template <typename T>
vector<T> sqrt(const vector<T>& a) {
  assert(!a.empty() && a[0] == 1);
  int n = (int) a.size();
  vector<T> b = {1};
  while ((int) b.size() < n) {
    vector<T> x(a.begin(), a.begin() + min(a.size(), b.size() << 1));
    b.resize(b.size() << 1);
    x *= inverse(b);
    T inv2 = 1 / static_cast<T>(2);
    for (int i = (int) b.size() >> 1; i < (int) min(x.size(), b.size()); i++) {
      b[i] = x[i] * inv2;
    }
  }
  b.resize(n);
  return b;
}
 
pair<Mint, Mint> mul(pair<Mint, Mint> p1, pair<Mint, Mint> p2) {
    pair<Mint, Mint> p = {p1.fi * p2.fi + 5 * p1.se * p2.se, p1.se * p2.fi + p2.se * p1.fi};
    return p;
}
 
pair<Mint, Mint> pwr(pair<Mint, Mint> a, ll k) {
    pair<Mint, Mint> ans = {1, 0};
    while(k) {
        if(k & 1) ans = mul(ans, a);
        a = mul(a, a);
        k >>= 1;
    }
    return ans;
}
 
void fib(ll n, Mint &x, Mint &y){
    if(n == 0) {
        x = 0;
        y = 1;
        return ;
    }
    if(n & 1) {
        fib(n - 1, y, x);
        y += x;
    }
    else {
        Mint a, b;
        fib(n >> 1, a, b);
        y = a * a + b * b;
        x = a * b + a * (b - a);
    }
}
 
typedef vector<Mint> poly;
 
const int N = 3e5 + 5;
Mint fact[N], ifact[N];
 
Mint ncr(int n,int k) {
    if(n < k || k < 0) return 0;
    return fact[n] * ifact[k] * ifact[n - k];
}
 
void solve() {
    fact[0] = 1;
    fr(i, 1, N - 1) {
        fact[i] = i * fact[i - 1];
    }
    ifact[N - 1] = 1 / fact[N - 1];
    for(int i = N - 2; i >= 0; i--) {
        ifact[i] = (i + 1) * ifact[i + 1];
    }
	int n;
    ll m;
    sc(n, m);
    Mint x, y;
    if(n == 1) {
        fib(m, x, y);
        cout << x << endl;
        return;
    }
    Mint a = Mint(-1) / Mint(2);
    Mint b = -a;
    pair<Mint, Mint> p = {1 - a, -b};
    pair<Mint, Mint> p1 = pwr(p, n - 1);
    Mint x1 = p1.fi;
    Mint y1 = a * p1.fi + 5 * b * p1.se;
    Mint x2 = p1.se;
    Mint y2 = a * p1.se + b * p1.fi;
    Mint A1 = (b * x1 - a * x2) / (x1 * y2 - x2 * y1);
    Mint A0 = (a - A1 * y1) / x1;
    Mint fn_1, fn;
    fib(m, x, y);
    fn = x;
    fn_1 = y;
    Mint ans = fn * A1 + A0 * fn_1;
    poly D = {1, mod - 1, mod - 1};
    poly A = {(int)A0, (int)A1};
    poly C = power(poly({1, mod - 1}), n - 1, n - 1);
    poly B = (poly({0, 1}) - A * C);
    while(sz(B) > 0 && B.back() == 0) B.pop_back();
    poly E(n - 1, 0);
    E[0] = 1;
    if(n - 1 > 1) {
        E[1] = 1;
    }
    fr(i, 2, n - 2) {
        E[i] = E[i - 1] + E[i - 2];
    }
    B *= E;
    Mint tot = 0;
    fr(i, 0, sz(B) - 1) {
        tot += B[i];
    }
    tot *= -1;
    B.resize(n - 1, 0);
    Mint val = 1;
    int c1 = 0, c2 = 0;
    fr(i, 0, n - 3) {
        ll cur = (m - i);
        while(cur > 0 && cur % mod == 0) {
            c1++;
            cur /= mod;
        }
        cur %= mod;
        if(cur > 0)
            val *= Mint(cur);
        cur = (i + 1);
        while(cur > 0 && cur % mod == 0) {
            cur /= mod;
            c2++;
        }
        cur %= mod;
        if(cur > 0)
            val /= Mint(cur);
    }
    fr(i, 0, (n - 2)) {
        if(c1 == c2 && (m + i >= (m - n + 2 + i)) && (m - n + 2 + i) >= 0) {
            ans += B[n - 2 - i] * val;
        }
        ll cur = (m + i + 1);
        while(cur > 0 && cur % mod == 0) {
            c1++;
            cur /= mod;
        }
        cur %= mod;
        if(cur > 0)
            val *= Mint(cur);
        cur = (m - n + 3 + i);
        while(cur > 0 && cur % mod == 0) {
            cur /= mod;
            c2++;
        }
        cur %= mod;
        if(cur > 0)
            val /= Mint(cur);
    }
    cout << ans << endl;
}
 
signed main() {
	ios :: sync_with_stdio(0);
	cin.tie(0);
	cout.tie(0);
	int t = 1;
	// cin >> t;
	for(int tt = 1; tt <= t; tt++) {
		solve();
	}
	return 0;
}

Measured memory_bytes: 37888