#include <bits/stdc++.h>

using namespace std;

struct Initializer {
  Initializer() {
    cin.tie(0);
    ios::sync_with_stdio(0);
    cout << fixed << setprecision(15);
  }
} initializer;

template<typename T> inline istream& operator>>(istream &s, vector<T> &v) {
  for (T &t : v) s >> t;
  return s;
}

template<typename T> inline ostream& operator<<(ostream &s, const vector<T> &v) {
  for (const T &t : v) s << t << endl;
  return s;
}

template<typename T> inline T min(vector<T>& v) {return *min_element(v.begin(), v.end());}

template<typename T> inline T max(vector<T>& v) {return *max_element(v.begin(), v.end());}

template<typename T> inline int min_element(vector<T>& v) {return min_element(v.begin(), v.end()) - v.begin();}

template<typename T> inline int max_element(vector<T>& v) {return max_element(v.begin(), v.end()) - v.begin();}

template<typename T> inline void sort(vector<T>& v) {sort(v.begin(), v.end());}

template<typename T, typename Function> inline void sort(vector<T>& v, Function func) {sort(v.begin(), v.end(), func);}

template<typename T> inline void rsort(vector<T>& v) {sort(v.rbegin(), v.rend());}

template<typename T> inline void reverse(vector<T>& v) {reverse(v.begin(), v.end());}

template<typename T> inline void unique(vector<T>& v) {v.erase(unique(v.begin(), v.end()), v.end());}

template<typename T> inline void nth_element(vector<T>& v, int n) {nth_element(v.begin(), v.begin() + n, v.end());}

template<typename T> inline bool next_permutation(vector<T>& v) {return next_permutation(v.begin(), v.end());}

template<typename T> inline int find(vector<T>& v, T t) {return find(v.begin(), v.end(), t) - v.begin();}

template<typename T> inline int in(vector<T> v, T t) {return find(v, t) != (int)v.size();}

template<typename T> inline int lower_bound(vector<T>& v, T t) {return lower_bound(v.begin(), v.end(), t) - v.begin();}

template<typename T> inline int upper_bound(vector<T>& v, T t) {return upper_bound(v.begin(), v.end(), t) - v.begin();}

template<typename T> inline T accumulate(const vector<T>& v, function<T(T, T)> func = plus<T>()) {return accumulate(v.begin(), v.end(), T(), func);}

template<typename T> inline void adjacent_difference(vector<T>& v) {adjacent_difference(v.begin(), v.end(), v.begin());}

template<typename T> inline void adjacent_difference(vector<T>& v, vector<T>& u) {adjacent_difference(v.begin(), v.end(), u.begin());}

template<typename T> inline void partial_sum(vector<T>& v, vector<T>& u) {partial_sum(v.begin(), v.end(), u.begin());}

template<typename T> inline T inner_product(vector<T>& v, vector<T>& u) {return inner_product(v.begin(), v.end(), u.begin(), T(0));}

template<typename T> inline int count(const vector<T>& v, T t) {return count(v.begin(), v.end(), t);}

template<typename T, typename Function> inline int count_if(const vector<T>& v, Function func) {return count_if(v.begin(), v.end(), func);}

template<typename T, typename Function> inline void remove_if(vector<T>& v, Function func) {v.erase(remove_if(v.begin(), v.end(), func), v.end());}

template<typename T, typename Function> inline bool any_of(vector<T> v, Function func) {return any_of(v.begin(), v.end(), func);}

template<typename T> inline vector<T> subvector(vector<T>& v, int a, int b) {return vector<T>(v.begin() + a, v.begin() + b);}

template<typename T> inline int kinds(const vector<T>& v) {return set<T>(v.begin(), v.end()).size();}

template<typename T> inline void iota(vector<T>& v) {iota(v.begin(), v.end(), T());}

int main() {
  int n, q;
  cin >> n >> q;
  vector<int> v(n + 2), u(n + 2);
  v[1] = u[2] = 1;
  for (int i = 0; i < q; ++i) {
    int a, b;
    cin >> a >> b;
    swap(v[a], v[b]);
    swap(u[a], u[b]);
    if (v[a]) u[a - 1] = u[a + 1] = 1;
    if (v[a - 1] || v[a + 1]) u[a] = 1;
    if (v[b]) u[b - 1] = u[b + 1] = 1;
    if (v[b - 1] || v[b + 1]) u[b] = 1;
  }
  u[0] = u.back() = 0;
  for (int i = 1; i <= n; ++i) {
    if (v[i]) u[i] = 1;
  }
  cout << accumulate(u) << endl;
}


Measured memory_bytes: 1024