#include <iostream>
#include <string>
#include <algorithm>
#include <functional>
#include <vector>
#include <stack>
#include <queue>
#include <deque>
#include <set>
#include <map>
#include <cstdio>
#include <cmath>
#include <tuple>
#include <iomanip>
#include <numeric>
#include <unordered_map>
#include <sstream>   
#include<limits.h>
#include<float.h>
#include<list>
#include <array>
#include <complex>
#include<stdio.h>
#include<string.h>
#include <bitset>

using namespace std;
#define int  long long
 
#define I32_MAX 2147483647
#define I64_MAX 9223372036854775807LL
#define I64_MAX2 1223372036854775807LL
#define INF I64_MAX2
#define MOD 1000000007
#define MEM_SIZE 10000
#define DEBUG_OUT true
#define ALL(x) (x).begin(),(x).end()

// int DP[MEM_SIZE][MEM_SIZE] = {0};
// int GMEM[MEM_SIZE][MEM_SIZE] = {0};
template<typename T> void DEBUG(T e){if(DEBUG_OUT == false)return; std::cout << e <<" ";}
template<typename T> void DEBUG(const std::vector<T>& v){if(DEBUG_OUT == false)return;for(const auto& e : v){std::cout<< e << " "; } std::cout << std::endl;}
template<typename T> void DEBUG(const std::vector<std::vector<T> >& vv){if(DEBUG_OUT == false)return;for(const auto& v : vv){ DEBUG(v); } }
template<class T,class... Ts> void DEBUG(T d, Ts... e){if(DEBUG_OUT == false)return;DEBUG(d);DEBUG(e...);}
template <class T> void corner(bool flg, T hoge) {if (flg) {cout << hoge << endl; exit(0);}}
template< typename T1, typename T2 > inline bool chmax(T1 &a, T2 b) { return a < b && (a = b, true); }
template< typename T1, typename T2 > inline bool chmin(T1 &a, T2 b) { return a > b && (a = b, true); }


template< class T >
struct Matrix {
  vector< vector< T > > A;

  Matrix() {}

  Matrix(size_t n, size_t m) : A(n, vector< T >(m, 0)) {}

  Matrix(size_t n) : A(n, vector< T >(n, 0)) {};

  size_t height() const {
    return (A.size());
  }

  size_t width() const {
    return (A[0].size());
  }

  inline const vector< T > &operator[](int k) const {
    return (A.at(k));
  }

  inline vector< T > &operator[](int k) {
    return (A.at(k));
  }

  static Matrix I(size_t n) {
    Matrix mat(n);
    for(int i = 0; i < n; i++) mat[i][i] = 1;
    return (mat);
  }

  Matrix &operator+=(const Matrix &B) {
    size_t n = height(), m = width();
    assert(n == B.height() && m == B.width());
    for(int i = 0; i < n; i++)
      for(int j = 0; j < m; j++)
        (*this)[i][j] += B[i][j];
    return (*this);
  }

  Matrix &operator-=(const Matrix &B) {
    size_t n = height(), m = width();
    assert(n == B.height() && m == B.width());
    for(int i = 0; i < n; i++)
      for(int j = 0; j < m; j++)
        (*this)[i][j] -= B[i][j];
    return (*this);
  }

  Matrix &operator*=(const Matrix &B) {
    size_t n = height(), m = B.width(), p = width();
    // assert(p == B.height());
    vector< vector< T > > C(n, vector< T >(m, 0));
    for(int i = 0; i < n; i++)
      for(int j = 0; j < m; j++)
        for(int k = 0; k < p; k++)
          C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]);
    A.swap(C);
    return (*this);
  }

  Matrix &operator^=(long long k) {
    Matrix B = Matrix::I(height());
    while(k > 0) {
      if(k & 1) B *= *this;
      *this *= *this;
      k >>= 1LL;
    }
    A.swap(B.A);
    return (*this);
  }

  Matrix operator+(const Matrix &B) const {
    return (Matrix(*this) += B);
  }

  Matrix operator-(const Matrix &B) const {
    return (Matrix(*this) -= B);
  }

  Matrix operator*(const Matrix &B) const {
    return (Matrix(*this) *= B);
  }

  Matrix operator^(const long long k) const {
    return (Matrix(*this) ^= k);
  }

  friend ostream &operator<<(ostream &os, Matrix &p) {
    size_t n = p.height(), m = p.width();
    for(int i = 0; i < n; i++) {
      os << "[";
      for(int j = 0; j < m; j++) {
        os << p[i][j] << (j + 1 == m ? "]\n" : ",");
      }
    }
    return (os);
  }


  T determinant() {
    Matrix B(*this);
    assert(width() == height());
    T ret = 1;
    for(int i = 0; i < width(); i++) {
      int idx = -1;
      for(int j = i; j < width(); j++) {
        if(B[j][i] != 0) idx = j;
      }
      if(idx == -1) return (0);
      if(i != idx) {
        ret *= -1;
        swap(B[i], B[idx]);
      }
      ret *= B[i][i];
      T vv = B[i][i];
      for(int j = 0; j < width(); j++) {
        B[i][j] /= vv;
      }
      for(int j = i + 1; j < width(); j++) {
        T a = B[j][i];
        for(int k = 0; k < width(); k++) {
          B[j][k] -= B[i][k] * a;
        }
      }
    }
    return (ret);
  }
};

struct mint {
  int x; // typedef long long int;
  mint(int x=0):x((x%MOD+MOD)%MOD){}
  mint& operator+=(const mint a) {
    if ((x += a.x) >= MOD) x -= MOD;
    return *this;
  }
  mint& operator-=(const mint a) {
    if ((x += MOD-a.x) >= MOD) x -= MOD;
    return *this;
  }
  mint& operator*=(const mint a) {
    (x *= a.x) %= MOD;
    return *this;
  }
  mint operator+(const mint a) const {
    mint res(*this);
    return res+=a;
  }
  mint operator-(const mint a) const {
    mint res(*this);
    return res-=a;
  }
  mint operator*(const mint a) const {
    mint res(*this);
    return res*=a;
  }
  mint pow(int t) const {
    if (!t) return 1;
    mint a = pow(t>>1);
    a *= a;
    if (t&1) a *= *this;
    return a;
  }
 
  // for prime MOD
  mint inv() const {
    return pow(MOD-2);
  }
  mint& operator/=(const mint a) {
    return (*this) *= a.inv();
  }
  mint operator/(const mint a) const {
    mint res(*this);
    return res/=a;
  }
};
 

void solve(void)
{
  int N,K; cin>>N; cin>>K;
  Matrix<mint> A(N,N);
  for (int i = 0; i < N; i++)
  {
    for (int j = 0; j < N; j++)
    {
      cin>>A.A[i][j].x;
    }
    
  }
  A ^=K;
  
  int ANS = 0;
  for (int i = 0; i < N; i++)
  {
    for (int j = 0; j < N; j++)
    {
      ANS += A.A[i][j].x;
      ANS %= MOD;
    }
    
  }
  cout<<ANS<<endl;
  

  
  return;
}

int32_t main(int32_t argc, const char *argv[])
{
  std::ios::sync_with_stdio(false);
  std::cin.tie(0);

  std::cout << std::fixed;
  std::cout << std::setprecision(9);
  solve();

  return 0;
}


Measured memory_bytes: 384