#include <bits/stdc++.h>
using namespace std;

#define rep(i, m, n) for(int(i) = (int)(m); i < (int)(n); ++i)
#define rep2(i, m, n) for(int(i) = (int)(n)-1; i >= (int)(m); --i)
#define REP(i, n) rep(i, 0, n)
#define REP2(i, n) rep2(i, 0, n)
#define all(hoge) (hoge).begin(), (hoge).end()
#define en '\n'
using ll = long long;
using ull = unsigned long long;
template <class T>
using vec = vector<T>;
template <class T>
using vvec = vector<vec<T>>;
typedef pair<ll, ll> P;
using tp = tuple<ll, ll, ll>;
constexpr long long INF = 1LL << 60;
constexpr int INF_INT = 1 << 25;
//constexpr long long MOD = (ll)1e9 + 7;
constexpr long long MOD = 998244353LL;
using ld = long double;
static const ld pi = 3.141592653589793L;
typedef vector<ll> Array;
typedef vector<Array> Matrix;

template <class T>
inline bool chmin(T &a, T b) {
    if(a > b) {
        a = b;
        return true;
    }
    return false;
}
template <class T>
inline bool chmax(T &a, T b) {
    if(a < b) {
        a = b;
        return true;
    }
    return false;
}

//グラフ関連
struct Edge {
    ll to, cap, rev;
    Edge(ll _to, ll _cap, ll _rev) {
        to = _to;
        cap = _cap;
        rev = _rev;
    }
};
typedef vector<Edge> Edges;
typedef vector<Edges> Graph;

void add_edge(Graph &G, ll from, ll to, ll cap, bool revFlag, ll revCap) {
    G[from].push_back(Edge(to, cap, (ll)G[to].size()));
    if(revFlag)
        G[to].push_back(Edge(from, revCap, (ll)G[from].size() - 1));
}

namespace FastFourierTransform {
using real = double;

struct C {
    real x, y;

    C() : x(0), y(0) {}

    C(real x, real y) : x(x), y(y) {}

    inline C operator+(const C &c) const { return C(x + c.x, y + c.y); }

    inline C operator-(const C &c) const { return C(x - c.x, y - c.y); }

    inline C operator*(const C &c) const { return C(x * c.x - y * c.y, x * c.y + y * c.x); }

    inline C conj() const { return C(x, -y); }
};

const real PI = acosl(-1);
int base = 1;
vector<C> rts = {{0, 0},
                 {1, 0}};
vector<int> rev = {0, 1};

void ensure_base(int nbase) {
    if(nbase <= base)
        return;
    rev.resize(1 << nbase);
    rts.resize(1 << nbase);
    for(int i = 0; i < (1 << nbase); i++) {
        rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1));
    }
    while(base < nbase) {
        real angle = PI * 2.0 / (1 << (base + 1));
        for(int i = 1 << (base - 1); i < (1 << base); i++) {
            rts[i << 1] = rts[i];
            real angle_i = angle * (2 * i + 1 - (1 << base));
            rts[(i << 1) + 1] = C(cos(angle_i), sin(angle_i));
        }
        ++base;
    }
}

void fft(vector<C> &a, int n) {
    assert((n & (n - 1)) == 0);
    int zeros = __builtin_ctz(n);
    ensure_base(zeros);
    int shift = base - zeros;
    for(int i = 0; i < n; i++) {
        if(i < (rev[i] >> shift)) {
            swap(a[i], a[rev[i] >> shift]);
        }
    }
    for(int k = 1; k < n; k <<= 1) {
        for(int i = 0; i < n; i += 2 * k) {
            for(int j = 0; j < k; j++) {
                C z = a[i + j + k] * rts[j + k];
                a[i + j + k] = a[i + j] - z;
                a[i + j] = a[i + j] + z;
            }
        }
    }
}

vector<int64_t> multiply(const vector<int> &a, const vector<int> &b) {
    int need = (int)a.size() + (int)b.size() - 1;
    int nbase = 1;
    while((1 << nbase) < need)
        nbase++;
    ensure_base(nbase);
    int sz = 1 << nbase;
    vector<C> fa(sz);
    for(int i = 0; i < sz; i++) {
        int x = (i < (int)a.size() ? a[i] : 0);
        int y = (i < (int)b.size() ? b[i] : 0);
        fa[i] = C(x, y);
    }
    fft(fa, sz);
    C r(0, -0.25 / (sz >> 1)), s(0, 1), t(0.5, 0);
    for(int i = 0; i <= (sz >> 1); i++) {
        int j = (sz - i) & (sz - 1);
        C z = (fa[j] * fa[j] - (fa[i] * fa[i]).conj()) * r;
        fa[j] = (fa[i] * fa[i] - (fa[j] * fa[j]).conj()) * r;
        fa[i] = z;
    }
    for(int i = 0; i < (sz >> 1); i++) {
        C A0 = (fa[i] + fa[i + (sz >> 1)]) * t;
        C A1 = (fa[i] - fa[i + (sz >> 1)]) * t * rts[(sz >> 1) + i];
        fa[i] = A0 + A1 * s;
    }
    fft(fa, sz >> 1);
    vector<int64_t> ret(need);
    for(int i = 0; i < need; i++) {
        ret[i] = llround(i & 1 ? fa[i >> 1].y : fa[i >> 1].x);
    }
    return ret;
}
}; // namespace FastFourierTransform
using namespace FastFourierTransform;

void solve() {
    ll n;
    cin >> n;

    const ll P = 200003;
    vec<int> con(P, 0);
    REP(i, n) {
        ll a;
        cin >> a;
        con[a]++;
    }

    vec<ll> pow2(P, 1);
    pow2[0] = 1;
    REP(i, P - 1) {
        pow2[i + 1] = pow2[i] * 2 % P;
    }

    vec<int> A(P - 1, 0);
    REP(i, P - 1) {
        A[i] = con[pow2[i]]; //原始根の指数に添字を変換 -> g^x*g^y=g^z を x+y=zで畳み込めるように
    }

    auto B = multiply(A, A);
    ll ans = 0;
    REP(i, B.size()) {
        if(B[i] == 0)
            continue;
        int j = i % (P - 1);
        ans += pow2[j] * B[i]; //x+y=z から g^x * g^y = g^zがえられる
    }

    REP(i, P) {
        ans -= con[i] * (((ll)i * i) % P);
    }
    cout << ans / 2 << en;
}

int main() {
    ios::sync_with_stdio(false);
    cin.tie(0);
    cout.tie(0);
    /*
    ll t;
    cin >> t;
    while(t--)*/
    solve();

    return 0;
}


Measured memory_bytes: 28372