#define _USE_MATH_DEFINES
#include <cstdio>
#include <iostream>
#include <sstream>
#include <fstream>
#include <iomanip>
#include <algorithm>
#include <cmath>
#include <complex>
#include <string>
#include <vector>
#include <array>
#include <list>
#include <queue>
#include <stack>
#include <set>
#include <map>
#include <bitset>
#include <numeric>
#include <limits>
#include <climits>
#include <cfloat>
#include <functional>
#include <iterator>
#include <memory>
#include <regex>
using namespace std;

template <class T1>
class Operators
{
public:
    template <class T2>
    const T1 operator+(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        ans += right;
        return ans;
    }
    template <class T2>
    const T1 operator-(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        ans -= right;
        return ans;
    }
    template <class T2>
    const T1 operator*(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        ans *= right;
        return ans;
    }
    template <class T2>
    const T1 operator/(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        ans /= right;
        return ans;
    }
    bool operator!=(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return !(left == right);
    }
    bool operator>(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return right < left;
    }
    bool operator<=(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return !(right < left);
    }
    bool operator>=(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return !(left < right);
    }
};

class Mod : public Operators<Mod>
{
private:
    static const int MOD = 1000000007;
    long long a;
public:
    Mod(){
        a = 0;
    }
    Mod(long long x){
        a = (x % MOD + MOD) % MOD;
    }
    Mod& operator+=(const Mod& x){
        a = (a + x.a) % MOD;
        return *this;
    }
    Mod& operator-=(const Mod& x){
        a = (a - x.a + MOD) % MOD;
        return *this;
    }
    Mod& operator*=(const Mod& x){
        a = (a * x.a) % MOD;
        return *this;
    }
    Mod& operator/=(const Mod& x){ // フェルマーの小定理、MODが素数である場合のみ有効
        int b = MOD - 2;
        long long c = x.a;
        while(b > 0){
            if(b & 1){
                a *= c;
                a %= MOD;
            }
            c *= c;
            c %= MOD;
            b >>= 1;
        }
        return *this;
    }
    bool operator==(const Mod& x) const{
        return a == x.a;
    }
    long long getValue(){
        return a;
    }
};

template <class T>
class cumulativeSum
{
private:
    int n;
    vector<T> sum;
public:
    cumulativeSum(const vector<T>& a)
    {
        n = a.size();
        sum.assign(n+1, 0);
        for(int i=0; i<n; ++i)
            sum[i+1] = a[i] + sum[i];
    }
    T getSum(int x1, int x2)
    {
        x1 = max(x1, 0);
        x2 = min(x2, n-1);
        if(x1 > x2)
            return 0;
        return sum[x2+1] - sum[x1];
    }
};

int main()
{
    int n;
    cin >> n;
    vector<int> a(n);
    for(int i=0; i<n; ++i)
        cin >> a[i];

    Mod tmp = 1;
    for(int i=0; i<n; ++i)
        tmp *= i + 1;
    vector<Mod> v(n, 1);
    for(int i=0; i<n; ++i)
        v[i] = tmp / (i + 1);
    cumulativeSum<Mod> cs(v);

    Mod ans = 0;
    for(int i=0; i<n; ++i){
        ans += cs.getSum(0, i) * a[i];
        ans += cs.getSum(1, n-1-i) * a[i];
    }
    cout << ans.getValue() << endl;

    return 0;
}


Measured memory_bytes: 2176