#pragma region Macros
#pragma GCC optimize("O3")
#include <bits/stdc++.h>
#define ll long long
#define ld long double
#define rep2(i, a, b) for(ll i = a; i <= b; ++i)
#define rep(i, n) for(ll i = 0; i < n; ++i)
#define rep3(i, a, b) for(ll i = a; i >= b; --i)
#define pii pair<int, int>
#define pll pair<ll, ll>
#define pb push_back
#define eb emplace_back
#define vi vector<int>
#define vll vector<ll>
#define vpi vector<pii>
#define vpll vector<pll>
#define overload2(_1, _2, name, ...) name
#define vec(type, name, ...) vector<type> name(__VA_ARGS__)
#define VEC(type, name, size)                                                                                                                                  \
    vector<type> name(size);                                                                                                                                   \
    IN(name)
#define vv(type, name, h, ...) vector<vector<type>> name(h, vector<type>(__VA_ARGS__))
#define VV(type, name, h, w)                                                                                                                                   \
    vector<vector<type>> name(h, vector<type>(w));                                                                                                             \
    IN(name)
#define vvv(type, name, h, w, ...) vector<vector<vector<type>>> name(h, vector<vector<type>>(w, vector<type>(__VA_ARGS__)))
#define fi first
#define se second
#define all(c) begin(c), end(c)
#define ios ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
#define lb(c, x) distance((c).begin(), lower_bound(all(c), (x)))
#define ub(c, x) distance((c).begin(), upper_bound(all(c), (x)))
using namespace std;
template <class T> using pq = priority_queue<T>;
template <class T> using pqg = priority_queue<T, vector<T>, greater<T>>;
#define Size(c) (int)(c).size()
#define INT(...)                                                                                                                                               \
    int __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define LL(...)                                                                                                                                                \
    ll __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
#define ULL(...)                                                                                                                                               \
    ull __VA_ARGS__;                                                                                                                                           \
    IN(__VA_ARGS__)
#define STR(...)                                                                                                                                               \
    string __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define CHR(...)                                                                                                                                               \
    char __VA_ARGS__;                                                                                                                                          \
    IN(__VA_ARGS__)
#define DBL(...)                                                                                                                                               \
    double __VA_ARGS__;                                                                                                                                        \
    IN(__VA_ARGS__)
#define LD(...)                                                                                                                                                \
    ld __VA_ARGS__;                                                                                                                                            \
    IN(__VA_ARGS__)
int scan() { return getchar(); }
template <class T> void scan(T a) { cin >> a; }
void scan(int &a) { cin >> a; }
void scan(long long &a) { cin >> a; }
void scan(char &a) { cin >> a; }
void scan(double &a) { cin >> a; }
void scan(long double &a) { cin >> a; }
void scan(char a[]) { scanf("%s", a); }
void scan(string &a) { cin >> a; }
template <class T> void scan(vector<T> &);
template <class T, size_t size> void scan(array<T, size> &);
template <class T, class L> void scan(pair<T, L> &);
template <class T, size_t size> void scan(T (&)[size]);
template <class T> void scan(vector<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(deque<T> &a) {
    for(auto &i : a) scan(i);
}
template <class T, size_t size> void scan(array<T, size> &a) {
    for(auto &i : a) scan(i);
}
template <class T, class L> void scan(pair<T, L> &p) {
    scan(p.first);
    scan(p.second);
}
template <class T, size_t size> void scan(T (&a)[size]) {
    for(auto &i : a) scan(i);
}
template <class T> void scan(T &a) { cin >> a; }
void IN() {}
template <class Head, class... Tail> void IN(Head &head, Tail &... tail) {
    scan(head);
    IN(tail...);
}
string stin() {
    string s;
    cin >> s;
    return s;
}
template <class T, class S> inline bool chmax(T &a, S b) {

    if(a < b) {
        a = b;
        return 1;
    }
    return 0;
}
template <class T, class S> inline bool chmin(T &a, S b) {

    if(a > b) {
        a = b;
        return 1;
    }
    return 0;
}
vi iota(int n) {
    vi a(n);
    iota(all(a), 0);
    return a;
}
template <class T> void UNIQUE(vector<T> &x) {
    sort(all(x));
    x.erase(unique(all(x)), x.end());
}
int in() {
    int x;
    cin >> x;
    return x;
}
ll lin() {
    unsigned long long x;
    cin >> x;
    return x;
}
void print() { putchar(' '); }
void print(bool a) { cout << a; }
void print(int a) { cout << a; }
void print(long long a) { cout << a; }
void print(char a) { cout << a; }
void print(string &a) { cout << a; }
void print(double a) { cout << a; }
template <class T> void print(const vector<T> &);
template <class T, size_t size> void print(const array<T, size> &);
template <class T, class L> void print(const pair<T, L> &p);
template <class T, size_t size> void print(const T (&)[size]);
template <class T> void print(const vector<T> &a) {

    if(a.empty()) return;
    print(a[0]);
    for(auto i = a.begin(); ++i != a.end();) {
        cout << " ";
        print(*i);
    }
    cout << endl;
}
template <class T> void print(const deque<T> &a) {

    if(a.empty()) return;
    print(a[0]);
    for(auto i = a.begin(); ++i != a.end();) {
        cout << " ";
        print(*i);
    }
}
template <class T, size_t size> void print(const array<T, size> &a) {
    print(a[0]);
    for(auto i = a.begin(); ++i != a.end();) {
        cout << " ";
        print(*i);
    }
}
template <class T, class L> void print(const pair<T, L> &p) {
    cout << '(';
    print(p.first);
    cout << ",";
    print(p.second);
    cout << ')';
}
template <class T> void print(set<T> &x) {
    for(auto e : x) print(e), cout << " ";
    cout << endl;
}
template <class T> void print(multiset<T> &x) {
    for(auto e : x) print(e), cout << " ";
    cout << endl;
}
template <class T, size_t size> void print(const T (&a)[size]) {
    print(a[0]);
    for(auto i = a; ++i != end(a);) {
        cout << " ";
        print(*i);
    }
}
template <class T> void print(const T &a) { cout << a; }
int out() {
    putchar('\n');
    return 0;
}
template <class T> int out(const T &t) {
    print(t);
    putchar('\n');
    return 0;
}
template <class Head, class... Tail> int out(const Head &head, const Tail &... tail) {
    print(head);
    putchar(' ');
    out(tail...);
    return 0;
}
ll gcd(ll a, ll b) {
    while(b) {
        ll c = b;
        b = a % b;
        a = c;
    }
    return a;
}
ll lcm(ll a, ll b) {

    if(!a || !b) return 0;
    return a * b / gcd(a, b);
}
vector<pll> factor(ll x) {
    vector<pll> ans;
    for(ll i = 2; i * i <= x; i++)

        if(x % i == 0) {
            ans.push_back({i, 1});
            while((x /= i) % i == 0) ans.back().second++;
        }

    if(x != 1) ans.push_back({x, 1});
    return ans;
}
template <class T> vector<T> divisor(T x) {
    vector<T> ans;
    for(T i = 1; i * i <= x; i++)

        if(x % i == 0) {
            ans.pb(i);

            if(i * i != x) ans.pb(x / i);
        }
    return ans;
}
template <typename T> void zip(vector<T> &x) {
    vector<T> y = x;
    sort(all(y));
    for(int i = 0; i < x.size(); ++i) { x[i] = lb(y, x[i]); }
}
int popcount(ll x) { return __builtin_popcountll(x); }
mt19937 rng(chrono::steady_clock::now().time_since_epoch().count());
int rnd(int n) { return uniform_int_distribution<int>(0, n - 1)(rng); }
template <typename T> void shuffle(vector<T> &v) {
    rep3(i, v.size() - 1, 1) { swap(v[i], v[rnd(i)]); }
}
#define endl '\n'
vector<string> YES{"NO", "YES"};
vector<string> Yes{"No", "Yes"};
vector<string> yes{"no", "yes"};

#ifdef _LOCAL
#undef endl
#define debug(x)                                                                                                                                               \
    cout << #x << ": ";                                                                                                                                        \
    print(x);                                                                                                                                                  \
    cout << endl;
void err() {}
template <class T> void err(const T &t) {
    print(t);
    cout << " ";
}
template <class Head, class... Tail> void err(const Head &head, const Tail &... tail) {
    print(head);
    putchar(' ');
    out(tail...);
}
#else
#define debug(x)
template <class... T> void err(const T &...) {}
#endif

template <typename T> struct edge {
    int from, to;
    T cost;
    int id;
    edge(int to, T cost) : from(-1), to(to), cost(cost) {}
    edge(int from, int to, T cost) : from(from), to(to), cost(cost) {}
    edge(int from, int to, T cost, int id) : from(from), to(to), cost(cost), id(id) {}
    edge &operator=(const int &x) {
        to = x;
        return *this;
    }
    operator int() const { return to; }
};
template <typename T> using Edges = vector<edge<T>>;

struct Graph : vector<vector<int>> {
    using vector<vector<int>>::vector;
    Graph(int n, int m) : vector(n) { read(m); }
    inline void add(int a, int b, bool directed = false) {
        (*this)[a].emplace_back(b);

        if(!directed) (*this)[b].emplace_back(a);
    }
    void read(int n = -1, int offset = 1, bool directed = false) {

        if(n == -1) n = this->size() - 1;
        int a, b;
        while(n--) {
            cin >> a >> b;
            Graph::add(a - offset, b - offset, directed);
        }
    }
};
template <typename T> struct WeightedGraph : vector<Edges<T>> {
    using vector<Edges<T>>::vector;
    inline void add(int a, int b, T c, bool directed = false) {
        (*this)[a].emplace_back(b, c);

        if(!directed) (*this)[b].emplace_back(a, c);
    }
    void read(int n = -1, int offset = 1) {

        if(n == -1) n = this->size() - 1;
        int a, b;
        T c;
        while(n--) {
            cin >> a >> b >> c;
            WeightedGraph::add(a - offset, b - offset, c);
        }
    }
};
struct Setup_io {
    Setup_io() {
        ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0);
        cout << fixed << setprecision(15);
    }
} setup_io;
#pragma endregion

// _________コーディングはここから！！___________
int b;
template <unsigned mod> struct RollingHash {
    vector<unsigned> hashed, power;

    inline unsigned mul(unsigned a, unsigned b) const {
        unsigned long long x = (unsigned long long)a * b;
        unsigned xh = (unsigned)(x >> 32), xl = (unsigned)x, d, m;
        asm("divl %4; \n\t" : "=a"(d), "=d"(m) : "d"(xh), "a"(xl), "r"(mod));
        return m;
    }

    RollingHash(const string &s, unsigned base = b) {
        int sz = (int)s.size();
        hashed.assign(sz + 1, 0);
        power.assign(sz + 1, 0);
        power[0] = 1;
        for(int i = 0; i < sz; i++) {
            power[i + 1] = mul(power[i], base);
            hashed[i + 1] = mul(hashed[i], base) + s[i];
            if(hashed[i + 1] >= mod) hashed[i + 1] -= mod;
        }
    }

    unsigned get(int l, int r) const {
        unsigned ret = hashed[r] + mod - mul(hashed[l], power[r - l]);
        if(ret >= mod) ret -= mod;
        return ret;
    }

    unsigned connect(unsigned h1, int h2, int h2len) const {
        unsigned ret = mul(h1, power[h2len]) + h2;
        if(ret >= mod) ret -= mod;
        return ret;
    }

    int LCP(const RollingHash<mod> &b, int l1, int r1, int l2, int r2) {
        int len = min(r1 - l1, r2 - l2);
        int low = -1, high = len + 1;
        while(high - low > 1) {
            int mid = (low + high) / 2;
            if(get(l1, l1 + mid) == b.get(l2, l2 + mid))
                low = mid;
            else
                high = mid;
        }
        return (low);
    }
    RollingHash() = default;
};

using RH = RollingHash<1000000009>;
#include <ext/pb_ds/assoc_container.hpp>

struct custom_hash {
    static uint64_t splitmix64(uint64_t x) {
        // http://xorshift.di.unimi.it/splitmix64.c
        x += 0x9e3779b97f4a7c15;
        x = (x ^ (x >> 30)) * 0xbf58476d1ce4e5b9;
        x = (x ^ (x >> 27)) * 0x94d049bb133111eb;
        return x ^ (x >> 31);
    }

    uint64_t operator()(uint64_t x) const {
        static const uint64_t FIXED_RANDOM = chrono::steady_clock::now().time_since_epoch().count();
        return splitmix64(x + FIXED_RANDOM);
    }
};
constexpr ll mod = 200003;
namespace FastFourierTransform {
using real = double;

struct C {
    real x, y;

    C() : x(0), y(0) {}

    C(real x, real y) : x(x), y(y) {}

    inline C operator+(const C &c) const { return C(x + c.x, y + c.y); }

    inline C operator-(const C &c) const { return C(x - c.x, y - c.y); }

    inline C operator*(const C &c) const { return C(x * c.x - y * c.y, x * c.y + y * c.x); }

    inline C conj() const { return C(x, -y); }
};

const real PI = acosl(-1);
int base = 1;
vector<C> rts = {{0, 0}, {1, 0}};
vector<int> rev = {0, 1};

void ensure_base(int nbase) {
    if(nbase <= base) return;
    rev.resize(1 << nbase);
    rts.resize(1 << nbase);
    for(int i = 0; i < (1 << nbase); i++) { rev[i] = (rev[i >> 1] >> 1) + ((i & 1) << (nbase - 1)); }
    while(base < nbase) {
        real angle = PI * 2.0 / (1 << (base + 1));
        for(int i = 1 << (base - 1); i < (1 << base); i++) {
            rts[i << 1] = rts[i];
            real angle_i = angle * (2 * i + 1 - (1 << base));
            rts[(i << 1) + 1] = C(cos(angle_i), sin(angle_i));
        }
        ++base;
    }
}

void fft(vector<C> &a, int n) {
    assert((n & (n - 1)) == 0);
    int zeros = __builtin_ctz(n);
    ensure_base(zeros);
    int shift = base - zeros;
    for(int i = 0; i < n; i++) {
        if(i < (rev[i] >> shift)) { swap(a[i], a[rev[i] >> shift]); }
    }
    for(int k = 1; k < n; k <<= 1) {
        for(int i = 0; i < n; i += 2 * k) {
            for(int j = 0; j < k; j++) {
                C z = a[i + j + k] * rts[j + k];
                a[i + j + k] = a[i + j] - z;
                a[i + j] = a[i + j] + z;
            }
        }
    }
}

vector<int64_t> multiply(const vector<int> &a, const vector<int> &b) {
    int need = (int)a.size() + (int)b.size() - 1;
    int nbase = 1;
    while((1 << nbase) < need) nbase++;
    ensure_base(nbase);
    int sz = 1 << nbase;
    vector<C> fa(sz);
    for(int i = 0; i < sz; i++) {
        int x = (i < (int)a.size() ? a[i] : 0);
        int y = (i < (int)b.size() ? b[i] : 0);
        fa[i] = C(x, y);
    }
    fft(fa, sz);
    C r(0, -0.25 / (sz >> 1)), s(0, 1), t(0.5, 0);
    for(int i = 0; i <= (sz >> 1); i++) {
        int j = (sz - i) & (sz - 1);
        C z = (fa[j] * fa[j] - (fa[i] * fa[i]).conj()) * r;
        fa[j] = (fa[i] * fa[i] - (fa[j] * fa[j]).conj()) * r;
        fa[i] = z;
    }
    for(int i = 0; i < (sz >> 1); i++) {
        C A0 = (fa[i] + fa[i + (sz >> 1)]) * t;
        C A1 = (fa[i] - fa[i + (sz >> 1)]) * t * rts[(sz >> 1) + i];
        fa[i] = A0 + A1 * s;
    }
    fft(fa, sz >> 1);
    vector<int64_t> ret(need);
    for(int i = 0; i < need; i++) { ret[i] = llround(i & 1 ? fa[i >> 1].y : fa[i >> 1].x); }
    return ret;
}
}; // namespace FastFourierTransform

main() {
    INT(n);
    vi inv(mod);
    ll now = 1;
    rep(i, mod) {
        inv[now] = i;
        now = now * 2 % mod;
    }
    VEC(ll, a, n);
    vi cnt(mod);
    rep(i, n) if(a[i]) { cnt[inv[a[i]]]++; }
    auto c = FastFourierTransform::multiply(cnt, cnt);
    ll ans = 0;
    now = 1;
    rep(i, c.size()) {
        ans += now * c[i];
        now = now * 2 % mod;
    }
    rep(i, n) { ans -= (ll)a[i] * a[i] % mod; }
    cout << ans / 2 << endl;
}

Measured memory_bytes: 28516