using System;
using System.Diagnostics;
using System.IO;
using System.Text;
using System.Linq;
using System.Collections.Generic;

class Program
{
    static void Main(string[] args) {
#if DEBUG
        //MyDebugger.MakeTestCase("../TextFile2.txt"); return;
        MyDebugger.Test(process, "../TextFile1.txt");
#else
        object ret = process(new StreamReader(Console.OpenStandardInput()));
        Console.WriteLine(ret);
#endif
    }

    static object process(TextReader input) {
        var spl   = input.ReadLine().Split(' ');
        var n     = int.Parse(spl[0]);
        var m     = int.Parse(spl[1]);

        var jobs = new PriorityQueue<job>(n);
        var list = new List<job>(n);

        for (int i=0; i<n; i++) {
            spl = input.ReadLine().Split(' ');
            var job = new job() { a = int.Parse(spl[0]), b = int.Parse(spl[1]) };
            list.Add(job);
        }

        list.Sort((x,y)=> {
            return x.a - y.a;
        });

        long count = 0;
        int idx = 0;

        for(int i=0; i<=m; i++) {
            while(idx<n && list[idx].a <= i) {
                jobs.Push(list[idx]);
                idx++;
            }

            if(jobs.Count() > 0) {
                count += jobs.Pop().b;
            }
        }

        return count;
    }

    class job : IComparable
    {
        public int a;
        public int b;
        public bool exit;

        public int CompareTo(object obj_) {
            //return b - obj.b;
            job obj = (job)obj_;
            return obj.b - b;
        }
    }

    public class PriorityQueue<T> where T: IComparable
    {
        private IComparer<T> _comparer = null;
        private int _type = 0;

        private T[] _heap;
        private int _sz = 0;

        private int _count = 0;

        /// <summary>
        /// Priority Queue with custom comparer
        /// </summary>
        public PriorityQueue(int maxSize, IComparer<T> comparer)
        {
            _heap = new T[maxSize];
            _comparer = comparer;
        }

        /// <summary>
        /// Priority queue
        /// </summary>
        /// <param name="maxSize">max size</param>
        /// <param name="type">0: asc, 1:desc</param>
        public PriorityQueue(int maxSize, int type = 0)
        {
            _heap = new T[maxSize];
            _type = type;
        }

        private int Compare(T x, T y)
        {
            if (_comparer != null) return _comparer.Compare(x, y);
            return _type == 0 ? x.CompareTo(y) : y.CompareTo(x);
        }

        public void Push(T x)
        {
            _count++;

            //node number
            var i = _sz++;

            while (i > 0)
            {
                //parent node number
                var p = (i - 1) / 2;

                if (Compare(_heap[p], x) <= 0) break;

                _heap[i] = _heap[p];
                i = p;
            }

            _heap[i] = x;
        }

        public T Pop()
        {
            _count--;

            T ret = _heap[0];
            T x = _heap[--_sz];

            int i = 0;
            while (i * 2 + 1 < _sz)
            {
                //children
                int a = i * 2 + 1;
                int b = i * 2 + 2;

                if (b < _sz && Compare(_heap[b], _heap[a]) < 0) a = b;

                if (Compare(_heap[a], x) >= 0) break;

                _heap[i] = _heap[a];
                i = a;
            }

            _heap[i] = x;

            return ret;
        }

        public int Count()
        {
            return _count;
        }

        public T Peek()
        {
            return _heap[0];
        }

        public bool Contains(T x)
        {
            for (int i = 0; i < _sz; i++) if (x.Equals(_heap[i])) return true;
            return false;
        }

        public void Clear()
        {
            while (this.Count() > 0) this.Pop();
        }

        public IEnumerator<T> GetEnumerator()
        {
            var ret = new List<T>();

            while (this.Count() > 0)
            {
                ret.Add(this.Pop());
            }

            foreach (var r in ret)
            {
                this.Push(r);
                yield return r;
            }
        }

        public T[] ToArray()
        {
            T[] array = new T[_sz];
            int i = 0;

            foreach (var r in this)
            {
                array[i++] = r;
            }

            return array;
        }
    }
}


Measured memory_bytes: 23876