class Node:
    def __init__(self, key):
        self.key = key
        self.lch = None
        self.rch = None
        self.bias = 0
        self.size = 1


class AVLTree:
    def __init__(self):
        self.root = None

    def rotate_left(self, v):
        u = v.rch

        u.size = v.size
        v.size -= u.rch.size + 1 if u.rch is not None else 1

        v.rch = u.lch
        u.lch = v
        if u.bias == -1:
            u.bias = v.bias = 0
        else:
            u.bias = 1
            v.bias = -1
        return u

    def rotate_right(self, v):
        u = v.lch

        u.size = v.size
        v.size -= u.lch.size + 1 if u.lch is not None else 1

        v.lch = u.rch
        u.rch = v
        if u.bias == 1:
            u.bias = v.bias = 0
        else:
            u.bias = -1
            v.bias = 1
        return u

    def rotateLR(self, v):
        u = v.lch
        t = u.rch

        t.size = v.size
        v.size -= u.size - (t.rch.size if t.rch is not None else 0)
        u.size -= t.rch.size + 1 if t.rch is not None else 1

        u.rch = t.lch
        t.lch = u
        v.lch = t.rch
        t.rch = v
        self.update_bias_double(t)
        return t

    def rotateRL(self, v):
        u = v.rch
        t = u.lch

        t.size = v.size
        v.size -= u.size - (t.lch.size if t.lch is not None else 0)
        u.size -= t.lch.size + 1 if t.lch is not None else 1

        u.lch = t.rch
        t.rch = u
        v.rch = t.lch
        t.lch = v
        self.update_bias_double(t)
        return t

    def update_bias_double(self, v):
        if v.bias == 1:
            v.rch.bias = -1
            v.lch.bias = 0
        elif v.bias == -1:
            v.rch.bias = 0
            v.lch.bias = 1
        else:
            v.rch.bias = 0
            v.lch.bias = 0
        v.bias = 0

    def add(self, key):
        if self.root is None:
            self.root = Node(key)
            return

        v = self.root
        history = []
        while v is not None:
            if key < v.key:
                history.append((v, 1))
                v = v.lch
            elif v.key < key:
                history.append((v, -1))
                v = v.rch
            else:
                return

        p, pdir = history[-1]
        if pdir == 1:
            p.lch = Node(key)
        else:
            p.rch = Node(key)

        while history:
            v, direction = history.pop()
            v.bias += direction
            v.size += 1

            new_v = None
            b = v.bias
            if b == 0:
                break

            if b == 2:
                u = v.lch
                if u.bias == -1:
                    new_v = self.rotateLR(v)
                else:
                    new_v = self.rotate_right(v)
                break
            if b == -2:
                u = v.rch
                if u.bias == 1:
                    new_v = self.rotateRL(v)
                else:
                    new_v = self.rotate_left(v)
                break

        if new_v is not None:
            if len(history) == 0:
                self.root = new_v
                return
            p, pdir = history.pop()
            p.size += 1
            if pdir == 1:
                p.lch = new_v
            else:
                p.rch = new_v

        while history:
            p, pdir = history.pop()
            p.size += 1

    def remove(self, key):
        v = self.root
        history = []
        while v is not None:
            if key < v.key:
                history.append((v, 1))
                v = v.lch
            elif v.key < key:
                history.append((v, -1))
                v = v.rch
            else:
                break
        else:
            return False

        if v.lch is not None:
            history.append((v, 1))
            lmax = v.lch
            while lmax.rch is not None:
                history.append((lmax, -1))
                lmax = lmax.rch

            v.key = lmax.key

            v = lmax

        c = v.rch if v.lch is None else v.lch

        if history:
            p, pdir = history[-1]
            if pdir == 1:
                p.lch = c
            else:
                p.rch = c
        else:
            self.root = c
            return True

        while history:
            new_p = None

            p, pdir = history.pop()
            p.bias -= pdir
            p.size -= 1

            b = p.bias
            if b == 2:
                if p.lch.bias == -1:
                    new_p = self.rotateLR(p)
                else:
                    new_p = self.rotate_right(p)

            elif b == -2:
                if p.rch.bias == 1:
                    new_p = self.rotateRL(p)
                else:
                    new_p = self.rotate_left(p)

            elif b != 0:
                break

            if new_p is not None:
                if len(history) == 0:
                    self.root = new_p
                    return True
                gp, gpdir = history[-1]
                if gpdir == 1:
                    gp.lch = new_p
                else:
                    gp.rch = new_p
                if new_p.bias != 0:
                    break

        while history:
            p, pdir = history.pop()
            p.size -= 1

        return True

    def member(self, key):
        v = self.root
        while v is not None:
            if key < v.key:
                v = v.lch
            elif v.key < key:
                v = v.rch
            else:
                return True
        return False

    def lower_bound(self, key):
        ret = None
        v = self.root
        while v is not None:
            if v.key >= key:
                if ret is None or ret > v.key:
                    ret = v.key
                v = v.lch
            else:
                v = v.rch
        return ret

    def upper_bound(self, key):
        ret = None
        v = self.root
        while v is not None:
            if v.key <= key:
                if ret is None or ret < v.key:
                    ret = v.key
                v = v.rch
            else:
                v = v.lch
        return ret

    def find_kth_element(self, k):
        v = self.root
        s = 0
        while v is not None:
            t = s+v.lch.size if v.lch is not None else s
            if t == k:
                return v.key
            elif t < k:
                s = t+1
                v = v.rch
            else:
                v = v.lch
        return None

    def __contains__(self, key): return self.member(key)
    def __delitem__(self, key): return self.remove(key)
    def __bool__(self): return self.root is not None
    def __len__(self): return self.root.size if self.root is not None else 0


if __name__ == '__main__':
    N = int(input())
    A = [(a, i) for i, a in enumerate(map(int, input().split()))]
    A.sort(reverse=True)

    T = AVLTree()
    T.add(-1)
    T.add(N)

    ans = 0
    while A:
        a, i = A.pop()
        l = T.upper_bound(i)
        r = T.lower_bound(i)
        ans += a*(r-i)*(i-l)
        T.add(i)
    print(ans)


Measured memory_bytes: 128384