//#pragma GCC optimize("Ofast")
//#pragma GCC target("sse,sse2,sse3,ssse3,sse4,popcnt,abm,mmx,avx,tune=native")
//#pragma GCC optimize("unroll-loops")
//#pragma warning (disable:4996)
#include<iostream>
#include<string>
#include<algorithm>
#include<vector>
#include<queue>
#include<map>
#include<math.h>
#include<iomanip>
#include<set>
#include<numeric>
#include<cstring>
#include<cstdio>
#include<functional>
#include<bitset>
#include<limits.h>
#include<cassert>
#include<iterator>
#include<complex>
#include<stack>
#include<unordered_map>
#include<unordered_set>
#include<time.h>
#include<random>

using namespace std;

#define REP(i, n) for(int i = 0;i < n;++i)
#define REPR(i, n) for(int i = n-1;i >= 0;--i)
#define FOR(i, m, n) for(int i = m;i < n;++i)
#define FORR(i, m, n) for(int i = m-1;i >= n;--i)
#define SORT(v, n) sort(v, v+n);
#define VSORT(v) sort(v.begin(), v.end());
#define REVERSE(v,n) reverse(v,v+n);
#define VREVERSE(v) reverse(v.begin(), v.end())
#define ll long long
#define pb(a) push_back
#define print(x) cout<<(x)<<'\n'
#define pe(x) cout<<(x)<<" "
#define DEBUG(x) cout<<#x<<": "<<x<<endl
#define lb(v,n) lower_bound(v.begin(), v.end(), n)
#define ub(v,n) upper_bound(v.begin(), v.end(), n)
//#define int long long
#define all(x) (x).begin(), (x).end()
#define print_space(v) REP(i,v.size())cout << v[i] << ((i == v.size() - 1) ? "\n" : " ")

const int MOD = 998244353;
const int MAX = 200020;
const double pi = acos(-1);
const double EPS = 1e-10;
typedef unsigned int u32;

inline int popcount(u32 x) {
	x = x - ((x >> 1) & 0x55555555);
	x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
	return ((x + (x >> 4) & 0xF0F0F0F) * 0x1010101) >> 24;
}
//(k+1)番目の1の立っている位置(最下位から)を返す
//http://graphics.stanford.edu/~seander/bithacks.html#SelectPosFromMSBRank を参考にした
inline int select32(u32 x, int k) {
	u32 a, b, c; int t, s;
	a = (x & 0x55555555) + ((x >> 1) & 0x55555555);
	b = (a & 0x33333333) + ((a >> 2) & 0x33333333);
	c = (b & 0x0f0f0f0f) + ((b >> 4) & 0x0f0f0f0f);
	t = (c & 0xff) + ((c >> 8) & 0xff);
	s = 0;
	s += ((t - k - 1) & 128) >> 3; k -= t & ((t - k - 1) >> 8); //if(k >= t) s += 16, k -= t;
	t = (c >> s) & 0xf;
	s += ((t - k - 1) & 128) >> 4; k -= t & ((t - k - 1) >> 8); //if(k >= t) s += 8, k -= t;
	t = (b >> s) & 0x7;
	s += ((t - k - 1) & 128) >> 5; k -= t & ((t - k - 1) >> 8); //if(k >= t) s += 4, k -= t;
	t = (a >> s) & 0x3;
	s += ((t - k - 1) & 128) >> 6; k -= t & ((t - k - 1) >> 8); //if(k >= t) s += 2, k -= t;
	t = (x >> s) & 0x1;
	s += ((t - k - 1) & 128) >> 7; //if(k >= t) s += 1;
	return s;
}
//※静的なデータ構造
//constructした後setを何回か呼び、その後buildを呼んだ後にrank,selectが行える
struct FullyIndexableDictionary {
	static const int NOTFOUND = -1;
	static const int SELECTT_INTERVAL = 32; //SELECTT_INTERVAL >= 32
	int length, blockslength, count;
	vector<u32> blocks; vector<int> ranktable, selecttable0, selecttable1;
	FullyIndexableDictionary(int len) : length(len) {
		blocks.resize((blockslength = (len + 31) / 32) + 1);
	}
	inline void set(int i) { blocks[i / 32] |= 1 << i % 32; }
	void build() {
		if (length == 0) { count = 0; return; }
		ranktable.assign(blockslength + 1, 0);
		selecttable0.clear(); selecttable1.clear();
		int prev0 = 0, prev1 = 0, count0 = 0, count1 = 0;
		for (int i = 0; i < blockslength; i++) {
			ranktable[i] = count1;
			count1 += popcount(blocks[i]);
			count0 = 32 * (i + 1) - count1;
			if (prev1 < (count1 + SELECTT_INTERVAL - 1) / SELECTT_INTERVAL)
				selecttable1.push_back(i), prev1 = (count1 + SELECTT_INTERVAL - 1) / SELECTT_INTERVAL;
			if (prev0 < (count0 + SELECTT_INTERVAL - 1) / SELECTT_INTERVAL)
				selecttable0.push_back(i), prev0 = (count0 + SELECTT_INTERVAL - 1) / SELECTT_INTERVAL;
		}
		ranktable[blockslength] = count1;
		selecttable1.push_back(blockslength - 1);
		selecttable0.push_back(blockslength - 1);
		count = count1;
	}
	inline bool access(int pos) const {
		return blocks[pos / 32] >> pos % 32 & 1;
	}
	inline int rank(int pos) const {    //[0..pos)の1の個数
		int block_idx = pos / 32;
		return ranktable[block_idx] + popcount(blocks[block_idx] & (1U << pos % 32) - 1);
	}
	inline int rank(bool b, int pos) const { return b ? rank(pos) : pos - rank(pos); }
	inline int rank(bool b, int left, int right) const { return rank(b, right) - rank(b, left); }
	//O(log n)は重いよねえ。expect O(1) (たぶん) ならできるけど最悪ケースがなあ
	//あるいはメモリ4*32*n bytes でO(1)でもできるけど…ハッシュテーブルでうまくやればうまくできるか？
	template<bool b>
	int select(int k) const {   //(k+1)番目のbの位置
		if ((b ? count : length - count) <= k) return NOTFOUND;
		int selecttable_index = k / SELECTT_INTERVAL;
		int l = (b ? selecttable1 : selecttable0)[selecttable_index],
			u = (b ? selecttable1 : selecttable0)[selecttable_index + 1] + 1;   //ブロックを二分探索
		while (l + 1 < u) {
			int m = (l + u) / 2;
			((b ? ranktable[m] : m * 32 - ranktable[m]) <= k ? l : u) = m;
		}
		return l * 32 + select32(b ? blocks[l] : ~blocks[l], k - (b ? ranktable[l] : 32 * l - ranktable[l]));
	}
	inline int select(bool b, int k) const { return b ? select<true>(k) : select<false>(k); }
	inline int select(bool b, int k, int left) const { return select(b, rank(b, left) + k); }
};
inline unsigned int BITMASK(int i) {
	return (1 << i) - 1;
}
//※メモリ, 時間はだいたい支配的な部分のみ書く
//メモリ: (length * bitsize / 8) bytes
typedef unsigned long long Val;
struct WaveletMatrix {
	typedef unsigned long long Val;
	static const int NOTFOUND = -1;
	static const Val UNDEFINED = Val(-1);
	static const int MAX_BITSIZE = 64;
	int length, bitsize; Val maxval;
	vector<FullyIndexableDictionary> dicts;
	vector<int> mids;
	//追加メモリ: (2 * length * sizeof Val) bytes
	//時間: bitsize * length * 大きめ
	void init(const vector<Val> & data) {
		length = data.size();
		maxval = *max_element(data.begin(), data.end());
		if (1ULL << (8 * sizeof(Val) - 1) <= maxval) bitsize = 8 * sizeof(Val);
		else for (bitsize = 0; Val(1) << bitsize <= maxval; bitsize++);
		dicts.assign(bitsize, length);
		mids.assign(bitsize, 0);
		vector<Val> datacurrent(data), datanext(length);
		for (int bit = 0; bit < bitsize; bit++) {
			int pos = 0;
			for (int i = 0; i < length; i++)
				if ((datacurrent[i] >> (bitsize - bit - 1) & 1) == 0)
					datanext[pos++] = datacurrent[i];
			mids[bit] = pos;
			for (int i = 0; i < length; i++)
				if ((datacurrent[i] >> (bitsize - bit - 1) & 1) != 0)
					dicts[bit].set(i), datanext[pos++] = datacurrent[i];
			dicts[bit].build();
			datacurrent.swap(datanext);
		}
	}
	Val access(int pos) const {
		Val val = 0;
		for (int bit = 0; bit < bitsize; bit++) {
			bool dir = dicts[bit].access(pos);
			val = val << 1 | (dir ? 1 : 0);
			pos = dicts[bit].rank(dir, pos);
			if (dir) pos += mids[bit];
		}
		return val;
	}
	int rank(Val val, int left, int right) const {
		if (val > maxval) return 0;
		for (int bit = 0; bit < bitsize; bit++) {
			bool dir = val >> (bitsize - bit - 1) & 1;
			left = dicts[bit].rank(dir, left), right = dicts[bit].rank(dir, right);
			if (dir) left += mids[bit], right += mids[bit];
		}
		return right - left;
	}
	int rank(Val val, int right) const { return rank(val, 0, right); }
	int rank_all(Val val, int left, int right, int& out_lt, int& out_gt) const {
		if (val > maxval) { out_lt = right - left; out_gt = 0; return 0; }
		out_lt = out_gt = 0;
		for (int bit = 0; bit < bitsize; bit++) {
			bool dir = val >> (bitsize - bit - 1) & 1;
			int leftcount = dicts[bit].rank(dir, left), rightcount = dicts[bit].rank(dir, right);
			(dir ? out_lt : out_gt) += (right - left) - (rightcount - leftcount);
			left = leftcount, right = rightcount;
			if (dir) left += mids[bit], right += mids[bit];
		}
		return right - left;
	}
	inline int rank_lt(Val val, int left, int right) const {
		int tmp_lt, tmp_gt;
		rank_all(val, left, right, tmp_lt, tmp_gt);
		return tmp_lt;
	}
	inline int rangefreq(int left, int right, Val bottom, Val up) {
		return rank_lt(up, left, right) - rank_lt(bottom, left, right);
	}
	//O(bitsize log length) (FID::selectがlog nで最悪の場合)
	int select(Val val, int k) const {
		if (val > maxval) return NOTFOUND;
		static int lefts[MAX_BITSIZE], rights[MAX_BITSIZE];
		int left = 0, right = length;
		for (int bit = 0; bit < bitsize; bit++) {
			lefts[bit] = left, rights[bit] = right;
			bool dir = val >> (bitsize - bit - 1) & 1;
			left = dicts[bit].rank(dir, left), right = dicts[bit].rank(dir, right);
			if (dir) left += mids[bit], right += mids[bit];
		}
		for (int bit = bitsize - 1; bit >= 0; bit--) {
			k = dicts[bit].select(val >> (bitsize - bit - 1) & 1, k, lefts[bit]);
			if (k == FullyIndexableDictionary::NOTFOUND || k >= rights[bit])
				return NOTFOUND;
			k -= lefts[bit];
		}
		return k;
	}
	int select(Val val, int k, int left) const { return select(val, k + rank(val, left)); }
	void quantile(int left, int right, int k, Val & out_val, int& out_k) const {
		if (right - left <= k) { out_val = UNDEFINED; out_k = NOTFOUND; return; }
		Val val = 0;
		for (int bit = 0; bit < bitsize; bit++) {
			int count = dicts[bit].rank(true, left, right);
			bool dir = k < count;
			val = val << 1 | (dir ? 1 : 0);
			if (!dir) k -= count;
			left = dicts[bit].rank(dir, left), right = dicts[bit].rank(dir, right);
			if (dir) left += mids[bit], right += mids[bit];
		}
		out_val = val; out_k = k;
	}
	struct IdxVal {
		int idx; Val val;
		IdxVal() {}
		IdxVal(int i, Val v) : idx(i), val(v) {}
	};
	inline Val quantile(int left, int right, int k) const {
		Val tmp_val; int tmp_k;
		quantile(left, right, k, tmp_val, tmp_k);
		return tmp_val;
	}
	inline IdxVal quantile_idxval(int left, int right, int k) const {
		Val tmp_val; int tmp_k;
		quantile(left, right, k, tmp_val, tmp_k);
		return IdxVal(select(tmp_val, tmp_k, left), tmp_val);
	}
	inline Val maximum(int left, int right) const { return quantile(left, right, 0); }
	inline Val minimum(int left, int right) const { return quantile(left, right, right - left - 1); }
	//区間がかぶってるとkとかがintより大きくなるよね
	void quantile_ranges(const vector<int> & lefts0, const vector<int> & rights0, int k, Val & out_val, int& out_k) const {
		int n = lefts0.size();
		int width = 0;
		for (int i = 0; i < n; i++) width += rights0[i] - lefts0[i];
		if (width <= k) { out_val = UNDEFINED; out_k = NOTFOUND; return; }
		static vector<int> lefts, rights; //自動変数だとメモリ確保の時間…と思ったけどこれだとどうだろう？
		lefts.assign(lefts0.begin(), lefts0.end());
		rights.assign(rights0.begin(), rights0.end());
		Val val = 0;
		for (int bit = 0; bit < bitsize; bit++) {
			int count = 0;
			for (int i = 0; i < n; i++) {
				count += dicts[bit].rank(true, lefts[i], rights[i]);
			}
			bool dir = k < count;
			val = val << 1 | (dir ? 1 : 0);
			if (!dir) k -= count;
			for (int i = 0; i < n; i++) {
				lefts[i] = dicts[bit].rank(dir, lefts[i]);
				rights[i] = dicts[bit].rank(dir, rights[i]);
				if (dir) lefts[i] += mids[bit], rights[i] += mids[bit];
			}
		}
		out_val = val; out_k = k;
	}
	//区間がかぶってるとバグる
	//区間がソートされていないとバグる
	inline IdxVal quantile_ranges_idxval(const vector<int> & lefts, const vector<int> & rights, int k) const {
		int n = lefts.size();
		Val tmp_val; int tmp_k;
		quantile_ranges(lefts, rights, k, tmp_val, tmp_k);
		for (int i = 0; i < n; i++) {
			if (tmp_k < rights[i] - lefts[i]) {
				return IdxVal(select(tmp_val, tmp_k, lefts[i]), tmp_val);
			}
			tmp_k -= rights[i] - lefts[i];
		}
		return IdxVal(NOTFOUND, UNDEFINED);
	}
	struct Range {
		int left, right;
		int bit; Val val;
		Range(int l, int r, int b, Val v) :
			left(l), right(r), bit(b), val(v) {}
	};
	//O(bitsize min(length, maxval) log min(length, maxval))?
	//priority_queueではやはり最悪ケースが…
	//でもランダムで適当(バラけすぎとかが無い)なデータに対しては結構速い
	template<typename F, typename FOut>
	int rectbfsk(const F & f, int left, int right, Val bottom, Val up, int k, FOut & out) const {
		int k0 = k;
		up = min(up, maxval + 1);
		priority_queue<Range, vector<Range>, F> q(f);
		q.push(Range(left, right, 0, 0));
		while (k && !q.empty()) {
			Range t = q.top(); q.pop();
			if (t.bit == bitsize) {
				f.pushvalues(out, t, k);
			}
			else {
				int leftcount = dicts[t.bit].rank(false, t.left);
				int rightcount = dicts[t.bit].rank(false, t.right);
				if (rightcount - leftcount != 0 &&
					bottom <= ((t.val << (bitsize - t.bit)) | BITMASK(bitsize - t.bit - 1)))
					q.push(Range(leftcount, rightcount, t.bit + 1, t.val << 1));
				if ((t.right - t.left) - (rightcount - leftcount) != 0 &&
					(((t.val << 1 | 1) << (bitsize - t.bit - 1))) < up) {
					q.push(Range(
						(t.left - leftcount) + mids[t.bit], (t.right - rightcount) + mids[t.bit],
						t.bit + 1, t.val << 1 | 1));
				}
			}
		}
		return k0 - k;
	}
	struct ValCount {
		Val val; int count;
		ValCount(Val v, int c) : val(v), count(c) {}
		ValCount() {}
	};
	struct FreqList {
		inline bool operator()(const Range& x, const Range& y) const {
			return x.right - x.left < y.right - y.left ||
				(x.right - x.left == y.right - y.left && x.val > y.val);
		}
		inline void pushvalues(vector<ValCount> & out, const Range & t, int& k) const {
			out.push_back(ValCount(t.val, t.right - t.left));
			k--;
		}
	};
	inline int topk(int left, int right, Val bottom, Val up, int k, vector<ValCount> & out) const {
		return rectbfsk<FreqList, vector<ValCount> >(FreqList(), left, right, bottom, up, k, out);
	}
	template<typename F, typename FOut>
	struct DfsInfo {
		const F& f;
		FOut& out;
		Val bottom, up;
		DfsInfo(const F& f_, FOut& o, Val b, Val u) : f(f_), out(o), bottom(b), up(u) {}
	};
	//O(min(k bitsize, min(length, maxval)))?
	//minじゃなくてもう少しなめらかな関数で上界得られそうだけど…kつの中で幅に入らない分は共有されるイメージ
	//でもO(k bitsize)はやはり心強いな。k=1ならO(bitsize)となるわけだし
	template<typename F, typename FOut>
	void rectdfsk_dfs(const DfsInfo<F, FOut> & info, int bit, Val val, int left, int right, int& k) const {
		if (bit == bitsize) {
			info.f.pushvalues(info.out, val, right - left, k);
			return;
		}
		int leftcount = dicts[bit].rank(left);
		int rightcount = dicts[bit].rank(right);
		if (F::MAXF) {
			if (k > 0 && rightcount - leftcount != 0 &&
				(((val << 1 | 1) << (bitsize - bit - 1)) < info.up))
				rectdfsk_dfs<F, FOut>(info, bit + 1, val << 1 | 1, leftcount + mids[bit], rightcount + mids[bit], k);
			if (k > 0 && (right - left) - (rightcount - leftcount) != 0 && (info.bottom <= ((val << (bitsize - bit)) | BITMASK(bitsize - bit - 1))))
				rectdfsk_dfs<F, FOut>(info, bit + 1, val << 1, left - leftcount, right - rightcount, k);
		}
		else {
			if (k > 0 && (right - left) - (rightcount - leftcount) != 0 &&
				(info.bottom <= ((val << (bitsize - bit)) | BITMASK(bitsize - bit - 1))))
				rectdfsk_dfs<F, FOut>(info, bit + 1, val << 1, left - leftcount, right - rightcount, k);
			if (k > 0 && rightcount - leftcount != 0 &&
				(((val << 1 | 1) << (bitsize - bit - 1)) < info.up))
				rectdfsk_dfs<F, FOut>(info, bit + 1, val << 1 | 1, leftcount + mids[bit], rightcount + mids[bit], k);
		}
	}
	template<bool maxf>
	struct MinMaxList {
		enum { MAXF = maxf };
		inline void pushvalues(vector<ValCount>& out, Val val, int count, int& k) const {
			out.push_back(ValCount(val, min(k, count)));
			k -= min(k, count);
		}
	};
	template<typename F, typename FOut>
	int rectdfsk(const F& f, int left, int right, Val bottom, Val up, int k, FOut& out) const {
		rectdfsk_dfs<F, FOut>(DfsInfo<F, FOut>(f, out, bottom, up), 0, 0, left, right, k);
		return k;
	}
	template<bool maxf>
	int rectminmaxk(int left, int right, Val bottom, Val up, int k, vector<ValCount>& out) const {
		return rectdfsk<MinMaxList<maxf>, vector<ValCount> >(MinMaxList<maxf>(), left, right, bottom, up, k, out);
	}
};
ostream& operator<<(ostream & o, const WaveletMatrix::IdxVal & idxval) {
	return o << "(" << idxval.idx << ": " << idxval.val << ")";
}
long long fac[MAX], finv[MAX], inv[MAX];

// テーブルを作る前処理
void COMinit() {
	fac[0] = fac[1] = 1;
	finv[0] = finv[1] = 1;
	inv[1] = 1;
	for (int i = 2; i < MAX; i++) {
		fac[i] = fac[i - 1] * i % MOD;
		inv[i] = MOD - inv[MOD % i] * (MOD / i) % MOD;
		finv[i] = finv[i - 1] * inv[i] % MOD;
	}
}

// 二項係数計算
long long COM(int n, int k) {
	if (n < k) return 0;
	if (n < 0 || k < 0) return 0;
	return fac[n] * (finv[k] * finv[n - k] % MOD) % MOD;
}
ll add(ll x, ll y) {
	x += y;
	if (x >= MOD) return x - MOD;
	return x;
}
ll sub(ll x, ll y) {
	x -= y;
	if (x < 0) return x + MOD;
	return x;
}
ll mult(ll x, ll y) {
	return (x * y) % MOD;
}
ll bin_pow(ll x, ll p) {
	if (p == 0) return 1;
	if (p & 1) return mult(x, bin_pow(x, p - 1));
	return bin_pow(mult(x, x), p / 2);
}


typedef pair<Val, Val>P;

WaveletMatrix wm;
void solve() {
	int N; cin >> N;
	vector<Val>Y(N);
	vector<int>X(N);
	vector<int>X32(N),Y32(N);
	vector<P>points(N);
	map<int, Val>mp;
	set<int>st;
	REP(i, N) {
		int x, y; cin >> x >> y;
		X32[i] = x, Y32[i] = y;
		st.insert(x); st.insert(y);
		//points[i] = {(Val)x,(Val)y};
	}
	Val id = 0;
	for (auto x : st) {
		mp[x] = id++;
	}
	REP(i, N) {
		points[i].first = mp[X32[i]];
		points[i].second = mp[Y32[i]];
	}
	VSORT(points);
	Val mx = 0;
	REP(i, N) {
		X[i] = points[i].first;
		Y[i] = points[i].second;
		mx = max(mx, Y[i]);
	}
	wm.init(Y);
	ll ans = 0;
	ll sum = sub(bin_pow(2, N), 1);
	//print(0); return;
	REP(i, N) {
		Val x = points[i].first, y = points[i].second;
		//DEBUG(x); DEBUG(y);
		ll idX = lb(X, x) - X.begin();
		//DEBUG(idX);
		ll A = wm.rangefreq(idX + 1, N, y, mx+1);
		//prll("A");
		ll B = wm.rangefreq(idX + 1, N, 0, y);
		ll C = wm.rangefreq(0, idX, y, mx+1);
		ll D = wm.rangefreq(0, idX, 0, y);
		//prll("ok");
		//DEBUG(A);
		//DEBUG(B);
		//DEBUG(C);
		//DEBUG(D);
		ll cA = sub(bin_pow(2, A), 1);
		ll cB = sub(bin_pow(2, B), 1);
		ll cD = sub(bin_pow(2, C), 1);
		ll cC = sub(bin_pow(2, D), 1);
		ll tmp = cA + cB + cC + cD + cA * cB % MOD + cB * cC % MOD + cC * cD % MOD + cD * cA % MOD;
		tmp %= MOD;
		//DEBUG(tmp);
		ans += sub(sum, tmp);
		ans %= MOD;
	}
	print(ans);
}


signed main() {
	cin.tie(0);
	ios::sync_with_stdio(false);
	//int q;cin>>q;
	//while(q--)
	solve();
}



Measured memory_bytes: 55808