#include <bits/stdc++.h>
#define rep(i, a) for (int i = (int)0; i < (int)a; ++i)
#define rrep(i, a) for (int i = (int)a - 1; i >= 0; --i)
#define REP(i, a, b) for (int i = (int)a; i < (int)b; ++i)
#define RREP(i, a, b) for (int i = (int)a - 1; i >= b; --i)
#define pb push_back
#define eb emplace_back
#define all(x) x.begin(), x.end()
#define rall(x) x.rbegin(), x.rend()
#define popcount __builtin_popcount
using ll = long long;
constexpr ll mod = 1e9 + 7;
constexpr ll INF = 1LL << 60;


template <class T>
inline bool chmin(T &a, T b)
{
	if (a > b)
	{
		a = b;
		return true;
	}
	return false;
}
template <class T>
inline bool chmax(T &a, T b)
{
	if (a < b)
	{
		a = b;
		return true;
	}
	return false;
}

ll gcd(ll n, ll m)
{
	ll tmp;
	while (m != 0)
	{
		tmp = n % m;
		n = m;
		m = tmp;
	}
	return n;
}

ll lcm(ll n, ll m)
{
	return abs(n) / gcd(n, m) * abs(m); //gl=xy
}

using namespace std;

using P=pair<ll,ll>;

template<int mod>
struct Modint{
    int x;
    Modint():x(0){}
    Modint(int64_t y):x((y%mod+mod)%mod){}

    Modint &operator+=(const Modint &p){
			if((x+=p.x)>=mod)
				x -= mod;
			return *this;
		}

		Modint &operator-=(const Modint &p){
			if((x+=mod-p.x)>=mod)
				x -= mod;
			return *this;
		}

		Modint &operator*=(const Modint &p){
			x = (1LL * x * p.x) % mod;
			return *this;
		}

		Modint &operator/=(const Modint &p){
			*this *= p.inverse();
			return *this;
		}

		Modint operator-() const { return Modint(-x); }
		Modint operator+(const Modint &p) const{
			return Modint(*this) += p;
		}
		Modint operator-(const Modint &p) const{
			return Modint(*this) -= p;
		}
		Modint operator*(const Modint &p) const{
			return Modint(*this) *= p;
		}
		Modint operator/(const Modint &p) const{
			return Modint(*this) /= p;
		}

		bool operator==(const Modint &p) const { return x == p.x; }
		bool operator!=(const Modint &p) const{return x != p.x;}

		Modint inverse() const{//非再帰拡張ユークリッド
			int a = x, b = mod, u = 1, v = 0;
			while(b>0){
				int t = a / b;
				swap(a -= t * b, b);
				swap(u -= t * v, v);
			}
			return Modint(u);
		}

		Modint pow(int64_t n) const{//繰り返し二乗法
			Modint ret(1), mul(x);
			while(n>0){
				if(n&1)
					ret *= mul;
				mul *= mul;
				n >>= 1;
			}
			return ret;
		}

		friend ostream &operator<<(ostream &os,const Modint &p){
			return os << p.x;
		}
};

using modint = Modint<mod>;

 template<class T> struct Weighted_UF {
	vector<int>par;//親
	vector<int>Rank;//木の深さ
  vector<T> weight;//親との値の差
  vector<int>sz;//要素数

   Weighted_UF(int n){init(n);}

	//初期化
	void init(int n,T value=0) {
		par.resize(n); Rank.resize(n);sz.resize(n);weight.resize(n);
		for (int i = 0; i < n; i++) {
			par[i]= i;
			Rank[i] = 0;
      sz[i]=1;
      weight[i]=value;
		}
	}

	//木の根を求める
	int find(int x) {
		if (par[x] == x) {
			return x;
		}
		else {
		int r=find(par[x]);
      weight[x]+=weight[par[x]];
			return par[x] = r;
		}
	}
  
  T get_weight(int x){
    find(x);
    return weight[x];
  }

	//xとyの属する集合を併合
	bool unite(int x, int y,T w) {
    w+=get_weight(x);w-=get_weight(y);
		x = find(x);
		y = find(y);
		if (x == y)return false;//すでに同じ集合に属している

		if (Rank[x] < Rank[y]) {//高さが小さい方を下に
			par[x] = y;
      sz[y]+=sz[x];
      weight[x]=-w;
		}
		else {
			par[y] = x;
			if (Rank[x] == Rank[y])Rank[x]++;//同じだとrankが変わらないままになるので増やす（それ以外は大きい方のrankが採用される）
            sz[x]+=sz[y];
            weight[y]=w;
		}
		return true;
	}

	//xとyが同じ集合に属するかを判定
	bool same(int x, int y) {
		return find(x) == find(y);
	}

    int size(int k){//要素数を求める
        return sz[find(k)];
    }
  T diff(int x,int y){
    return get_weight(y)-get_weight(x);
  }
};

void solve(){
	int n,m;
	cin>>n>>m;
	Weighted_UF<ll>tree(n);
	bool ng=false;
	rep(i,m){
		int l,r;
		ll d;
		cin>>l>>r>>d;
		l--;r--;
		if(!tree.same(l,r))tree.unite(l,r,d);
		else{
			if(tree.diff(l,r)!=d)ng=true;
		}
	}
	if(ng){
		cout<<"No\n";
	}
	else{
		cout<<"Yes\n";
	}
}

int main()
{
	ios::sync_with_stdio(false);
	cin.tie(0);
	cout << fixed << setprecision(15);
	solve();
	return 0;
}


Measured memory_bytes: 5292