#define _USE_MATH_DEFINES
#include <cstdio>
#include <iostream>
#include <sstream>
#include <fstream>
#include <iomanip>
#include <algorithm>
#include <cmath>
#include <complex>
#include <string>
#include <vector>
#include <array>
#include <list>
#include <queue>
#include <stack>
#include <set>
#include <map>
#include <bitset>
#include <numeric>
#include <limits>
#include <climits>
#include <cfloat>
#include <functional>
#include <iterator>
#include <memory>
#include <regex>
using namespace std;

template <class T1>
class Operators
{
public:
    template <class T2>
    const T1 operator+(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        return ans += right;
    }
    template <class T2>
    const T1 operator-(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        return ans -= right;
    }
    template <class T2>
    const T1 operator*(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        return ans *= right;
    }
    template <class T2>
    const T1 operator/(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        return ans /= right;
    }
    template <class T2>
    const T1 operator%(const T2& right) const{
        T1 ans = static_cast<const T1&>( *this );
        return ans %= right;
    }
    bool operator!=(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return !(left == right);
    }
    bool operator>(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return right < left;
    }
    bool operator<=(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return !(right < left);
    }
    bool operator>=(const T1& right) const{
        const T1& left = static_cast<const T1&>( *this );
        return !(left < right);
    }
};

class Mod : public Operators<Mod>
{
private:
    long long a;
public:
    static int MOD;
    Mod(){
        a = 0;
    }
    Mod(long long x){
        a = (x % MOD + MOD) % MOD;
    }
    Mod& operator+=(const Mod& x){
        a = (a + x.a) % MOD;
        return *this;
    }
    Mod& operator-=(const Mod& x){
        a = (a - x.a + MOD) % MOD;
        return *this;
    }
    Mod& operator*=(const Mod& x){
        a = (a * x.a) % MOD;
        return *this;
    }
    bool operator==(const Mod& x) const{
        return a == x.a;
    }
    long long getValue(){
        return a;
    }
};
int Mod::MOD;

// 行列の積
template <class T>
vector<vector<T> > matrixProduct(const vector<vector<T> >& x, const vector<vector<T> >& y)
{
    int a = x.size();
    int b = x[0].size();
    int c = y[0].size();
    vector<vector<T> > z(a, vector<T>(c, 0));
    for(int i=0; i<a; ++i){
        for(int j=0; j<c; ++j){
            for(int k=0; k<b; ++k){
                z[i][j] += x[i][k] * y[k][j];
            }
        }
    }
    return z;
}

// 行列の累乗
template <class T>
vector<vector<T> > matrixPower(const vector<vector<T> >& x, long long k)
{
    int n = x.size();
    vector<vector<T> > y(n, vector<T>(n, 0));
    for(int i=0; i<n; ++i)
        y[i][i] = 1; // 積の単位元

    vector<vector<T> > z = x;
    while(k > 0){
        if(k & 1)
            y = matrixProduct(y, z);
        z = matrixProduct(z, z);
        k >>= 1;
    }
    return y;
}

int main()
{
    long long len, a, b;
    cin >> len >> a >> b >> Mod::MOD;

    long long x = 1;
    Mod ans = 0;
    while(len > 0){
        x *= 10;
        if(a >= x)
            continue;

        long long len2 = min(len, (x - a - 1) / b + 1);
        vector<vector<Mod> > mat =
        {
            {1, 0, b},
            {1, x, 0},
            {0, 0, 1},
        };
        mat = matrixPower(mat, len2);
        ans = Mod(a) * mat[1][0] + ans * mat[1][1] + mat[1][2];

        len -= len2;
        a += b * len2;
    }
    cout << ans.getValue() << endl;

    return 0;
}


Measured memory_bytes: 256