#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <climits>
#include <cfloat>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>
using namespace std;
static const double EPS = 1e-10;
typedef long long ll;
#define rep(i,n) for(int i=0;i<n;i++)
#define rev(i,n) for(int i=n-1;i>=0;i--)
#define sz(a) a.size()
#define all(a) a.begin(),a.end()
#define mp(a,b) make_pair(a,b)
#define pb(a) push_back(a)
#define SS stringstream
#define DBG1(a) rep(_X,sz(a)){printf("%d ",a[_X]);}puts("");
#define DBG2(a) rep(_X,sz(a)){rep(_Y,sz(a[_X]))printf("%d ",a[_X][_Y]);puts("");}
#define bitcount(b) __builtin_popcount(b)
#define REP(i, s, e) for ( int i = s; i <= e; i++ )  
 
const double INF = 1e12;
typedef complex<double> P,point;
typedef vector<P> G,polygon;
namespace std {bool operator < (const P& a, const P& b) {return real(a) != real(b) ? real(a) < real(b) : imag(a) < imag(b);} }
double cross(const P& a, const P& b) {return imag(conj(a)*b);}
double dot(const P& a, const P& b) {return real(conj(a)*b);}
struct L : public vector<P> {L(const P &a, const P &b) {push_back(a); push_back(b);} };
struct C {P p; double r;C(const P &p, double r) : p(p), r(r) { } C(){} };
int ccw(P a, P b, P c) {
	b -= a; c -= a;
	if (cross(b, c) > 0)   return +1;
	if (cross(b, c) < 0)   return -1;
	if (dot(b, c) < 0) return +2;
	if (norm(b) < norm(c)) return -2;
	return 0;
}
 
// Check Funcs //
bool intersectLL(const L &l, const L &m) {return abs(cross(l[1]-l[0], m[1]-m[0])) > EPS || abs(cross(l[1]-l[0], m[0]-l[0])) < EPS;}
bool intersectLS(const L &l, const L &s) {return cross(l[1]-l[0], s[0]-l[0])*cross(l[1]-l[0], s[1]-l[0]) < EPS;}
bool intersectLP(const L &l, const P &p) {return abs(cross(l[1]-p, l[0]-p)) < EPS;}
bool intersectSS(const L &s, const L &t) {return ccw(s[0],s[1],t[0])*ccw(s[0],s[1],t[1]) <= 0 && ccw(t[0],t[1],s[0])*ccw(t[0],t[1],s[1]) <= 0;}
bool intersectSP(const L &s, const P &p) {return abs(s[0]-p)+abs(s[1]-p)-abs(s[1]-s[0]) < EPS;}


P getPedal(L l, P p){
	double A;
	if(abs(l[1].real()-l[0].real()) < EPS){
		return P(l[1].real(),p.imag()); // important
	}else{
		A = (l[1].imag()-l[0].imag())/(l[1].real()-l[0].real());
	}
	double a = -A , b = 1 , c = A*l[0].real() - l[0].imag();
	double t = (a*p.real() + b*p.imag() + c)/(a*a+b*b);
	return p-t * P(a,b);
}
 
vector<P> crosspointCL(const L l, const C c){
	vector<P> ret;
	P p = getPedal(l,c.p);
	if(	abs(p-c.p) > c.r+EPS)return ret;
	P e = P((l[1]-l[0])/abs(l[1]-l[0]));
	double S = sqrt(c.r*c.r-abs(p-c.p)*abs(p-c.p));
	ret.push_back(p+S*e);
	ret.push_back(p-S*e);
	return ret;
}

P c[20];
int okflag;

int n,hx,hy,dx,dy;

int check(L l,double tim){
	double dist = abs(l[0]-l[1]);
	if( abs(l[0]-P(dx,dy)) <= tim+EPS || abs(l[1]-P(dx,dy)) <= tim+dist+EPS ) return false;
	
	P p = getPedal(l,P(dx,dy));
	
	if( intersectSP(l,p) == false ){
		return true;
	}
	//if( abs(p-P(dx,dy)) <= tim+abs(l[0]-p) + EPS ) return false;
	
	return true;
}

int test(int bit,P pos,double tim){
	if( bit == (1<<n) - 1 ){
		okflag = 1;
		return false;
	}
	if(okflag) return false;
	
	for(int i = 0 ; i < n ; i++){
		if( !(bit >> i & 1) ){
			if( !check(L(pos,c[i]),tim) ) return false;
		}
	}
	for(int i = 0 ; i < n ; i++){
		if( !(bit >> i & 1) ){
			test( bit | (1<<i) , c[i] , tim + abs(pos-c[i]) );
		}
	}
}
int main(){
	while(cin >> n >> hx >> hy >> dx >> dy && n){
		for(int i = 0 ; i < n ; i++){
			cin >> c[i].real() >> c[i].imag();
		}
		
		okflag = 0;
		test(0,P(hx,hy),0);
		if(okflag){
			cout << "YES" << endl;
		}else{
			cout << "NO" << endl;
		}
		
	}
}

Measured memory_bytes: 1240