#include <iostream>
#include <vector>
#include <deque>
#include <algorithm>
#include <numeric>
#include <string>
#include <cstring>
#include <list>
#include <unordered_set>
#include <tuple>
#include <cmath>
#include <limits>
#include <type_traits>
#include <iomanip>
#include <map>
#include <unordered_map>
#include <queue>
#include <stack>
#include <set>
#include <bitset>
#include <complex>
#include <regex>
#include <random>
using namespace std;

#define rep(i,n)	for(lint i = 0; i < n; i++)
#define repr(i,n)	for(lint i = n - 1; i >= 0; i--)
#define repi(i,ini,n)	for(lint i = ini; i < n; i++)
#define repir(i,ini,n)	for(lint i = n-1; i >= ini; i--)
#define repb(i,start,end)	for(lint i = start; i <= end; i++)
#define repbr(i,start,end)	for(lint i = end; i >= start; i--)

#define bit(n)				(1LL << (n))

#define all(v) v.begin(),v.end()
#define rall(v) v.rbegin(),v.rend()
#define rg(v, ini, end) v.begin() + ini, v.begin()+end

#define ret return 0;
#define chmax(a, b) a=mmax(a,b)
#define chmin(a, b) a=mmin(a,b)

using lint = long long;
using ulint = unsigned long long;
using ld = long double;
struct xy
{
	lint x, y;
	xy() :x(0), y(0) {}
	xy(lint _x, lint _y) : x(_x), y(_y) {}
	xy operator+(const xy& p) const
	{
		return xy(x + p.x, y + p.y);
	}
	bool operator<(xy p) const
	{
		if (y == p.y)
			return x < p.x;
		return y < p.y;
	}
};
struct xyd
{
	ld x, y;
	xyd() :x(0), y(0) {}
	xyd(long double _x, long double _y) : x(_x), y(_y) {}
};
using vec = vector<lint>;
using vecd = vector<ld>;
using vecs = vector<string>;
using vecp = vector<xy>;
template<class T> using vect = vector<T>;
class vec2 : public vector<vector<lint>>
{
public:
	vec2() {}
	vec2(lint n) : vector(n) {}
	vec2(lint h, lint w) : vector(h, vector<lint>(w)) {}
	vec2(lint h, lint w, lint v) : vector(h, vector<lint>(w, v)) {}
};

template<class T> using priq = priority_queue<T>;
template<class T> using rpriq = priority_queue<T, vector<T>, greater<T>>;
template<class Key, class Val> using hashmap = unordered_map<Key, Val>;
template<class Key> using hashset = unordered_set<Key>;

mt19937 mtrand((random_device())());

const double pi = 3.141592653589793238462;
const lint intmax = 9223372036854775807;
const lint inf = 1100100100100100100LL;

constexpr lint div2(lint p, lint q)
{
	return (p + q - 1) / q;
}

#if(__cplusplus < 201703L)

	lint gcd(lint a, lint b) {
		while (1) {
			if (a < b) swap(a, b);
			if (!b) break;
			a %= b;
		}
		return a;
	}

	lint lcm(lint a, lint b)
	{
		return a / gcd(a, b) * b;
	}

#endif

template<class T>
struct nval {
	lint n;		// counts
	T val;
	nval() : n(0) {};
	nval(lint _n, T _val) : n(_n), val(_val) {};
};

template<class It, class It2>
auto spacel(It i, It2 end)
{
	if (i + 1 == end)
	{
		return '\n';
	}
	else
	{
		return ' ';
	}
}

ostream& setp(ostream& ost)
{
	cout << setprecision(60) << fixed;
	return ost;
}

const ulint mod = 1000000007;
//const ulint mod = 998244353;
const ld eps = 0.0000001;

template<class T>
struct Mplus
{
	T operator()(const T& a, const T& b)
	{
		return a + b;
	}

	const static T id = T(0);
};

template<
	class It,
	class T = typename It::value_type,
	class Monoid = Mplus<T>>
	T acc(It begin, It end, Monoid f = Mplus<T>())
{
	return accumulate(begin, end, Monoid::id, f);
}

int main()
{
	lint n, m;
	cin >> n >> m;

	vec2 a(n, m), b(m, n);
	rep(i, n)
	{
		rep(j, m)
		{
			cin >> a[i][j];
			b[j][i] = a[i][j];
		}
	}

	rep(i, n)
	{
		rep(j, m)
			cout << a[i][j] << ' ';
		cout << acc(all(a[i])) << endl;
	}

	vec c(m);
	rep(i, m)
		cout << (c[i] = acc(all(b[i]))) << ' ';

	cout << acc(all(c)) << endl;

	return 0;
}



Measured memory_bytes: 3324