#include <bits/stdc++.h>
using namespace std;
using lint = long long;
using pint = pair<int, int>;
using plint = pair<lint, lint>;
struct fast_ios { fast_ios(){ cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(20); }; } fast_ios_;
#define ALL(x) (x).begin(), (x).end()
#define FOR(i, begin, end) for(int i=(begin),i##_end_=(end);i<i##_end_;i++)
#define IFOR(i, begin, end) for(int i=(end)-1,i##_begin_=(begin);i>=i##_begin_;i--)
#define REP(i, n) FOR(i,0,n)
#define IREP(i, n) IFOR(i,0,n)
template <typename T> void ndarray(vector<T> &vec, int len) { vec.resize(len); }
template <typename T, typename... Args> void ndarray(vector<T> &vec, int len, Args... args) { vec.resize(len); for (auto &v : vec) ndarray(v, args...); }
template <typename V, typename T> void ndfill(V &x, const T &val) { x = val; }
template <typename V, typename T> void ndfill(vector<V> &vec, const T &val) { for (auto &v : vec) ndfill(v, val); }
template <typename T> bool chmax(T &m, const T q) { if (m < q) {m = q; return true;} else return false; }
template <typename T> bool chmin(T &m, const T q) { if (m > q) {m = q; return true;} else return false; }
template <typename T1, typename T2> pair<T1, T2> operator+(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first + r.first, l.second + r.second); }
template <typename T1, typename T2> pair<T1, T2> operator-(const pair<T1, T2> &l, const pair<T1, T2> &r) { return make_pair(l.first - r.first, l.second - r.second); }
template <typename T> vector<T> srtunq(vector<T> vec) { sort(vec.begin(), vec.end()), vec.erase(unique(vec.begin(), vec.end()), vec.end()); return vec; }
template <typename T> istream &operator>>(istream &is, vector<T> &vec) { for (auto &v : vec) is >> v; return is; }
template <typename T> ostream &operator<<(ostream &os, const vector<T> &vec) { os << "["; for (auto v : vec) os << v << ","; os << "]"; return os; }
template <typename T> ostream &operator<<(ostream &os, const deque<T> &vec) { os << "deq["; for (auto v : vec) os << v << ","; os << "]"; return os; }
template <typename T> ostream &operator<<(ostream &os, const set<T> &vec) { os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; }
template <typename T> ostream &operator<<(ostream &os, const unordered_set<T> &vec) { os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; }
template <typename T> ostream &operator<<(ostream &os, const multiset<T> &vec) { os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; }
template <typename T> ostream &operator<<(ostream &os, const unordered_multiset<T> &vec) { os << "{"; for (auto v : vec) os << v << ","; os << "}"; return os; }
template <typename T1, typename T2> ostream &operator<<(ostream &os, const pair<T1, T2> &pa) { os << "(" << pa.first << "," << pa.second << ")"; return os; }
template <typename TK, typename TV> ostream &operator<<(ostream &os, const map<TK, TV> &mp) { os << "{"; for (auto v : mp) os << v.first << "=>" << v.second << ","; os << "}"; return os; }
template <typename TK, typename TV> ostream &operator<<(ostream &os, const unordered_map<TK, TV> &mp) { os << "{"; for (auto v : mp) os << v.first << "=>" << v.second << ","; os << "}"; return os; }
#define dbg(x) cerr << #x << " = " << (x) << " (L" << __LINE__ << ") " << __FILE__ << endl;

template <int mod>
struct ModInt
{
    using lint = long long;
    static int get_mod() { return mod; }
    static int get_primitive_root() {
        static int primitive_root = 0;
        if (!primitive_root) {
            primitive_root = [&](){
                std::set<int> fac;
                int v = mod - 1;
                for (lint i = 2; i * i <= v; i++) while (v % i == 0) fac.insert(i), v /= i;
                if (v > 1) fac.insert(v);
                for (int g = 1; g < mod; g++) {
                    bool ok = true;
                    for (auto i : fac) if (ModInt(g).power((mod - 1) / i) == 1) { ok = false; break; }
                    if (ok) return g;
                }
                return -1;
            }();
        }
        return primitive_root;
    }
    int val;
    constexpr ModInt() : val(0) {}
    constexpr ModInt &_setval(lint v) { val = (v >= mod ? v - mod : v); return *this; }
    constexpr ModInt(lint v) { _setval(v % mod + mod); }
    explicit operator bool() const { return val != 0; }
    constexpr ModInt operator+(const ModInt &x) const { return ModInt()._setval((lint)val + x.val); }
    constexpr ModInt operator-(const ModInt &x) const { return ModInt()._setval((lint)val - x.val + mod); }
    constexpr ModInt operator*(const ModInt &x) const { return ModInt()._setval((lint)val * x.val % mod); }
    constexpr ModInt operator/(const ModInt &x) const { return ModInt()._setval((lint)val * x.inv() % mod); }
    constexpr ModInt operator-() const { return ModInt()._setval(mod - val); }
    constexpr ModInt &operator+=(const ModInt &x) { return *this = *this + x; }
    constexpr ModInt &operator-=(const ModInt &x) { return *this = *this - x; }
    constexpr ModInt &operator*=(const ModInt &x) { return *this = *this * x; }
    constexpr ModInt &operator/=(const ModInt &x) { return *this = *this / x; }
    friend constexpr ModInt operator+(lint a, const ModInt &x) { return ModInt()._setval(a % mod + x.val); }
    friend constexpr ModInt operator-(lint a, const ModInt &x) { return ModInt()._setval(a % mod - x.val + mod); }
    friend constexpr ModInt operator*(lint a, const ModInt &x) { return ModInt()._setval(a % mod * x.val % mod); }
    friend constexpr ModInt operator/(lint a, const ModInt &x) { return ModInt()._setval(a % mod * x.inv() % mod); }
    constexpr bool operator==(const ModInt &x) const { return val == x.val; }
    constexpr bool operator!=(const ModInt &x) const { return val != x.val; }
    bool operator<(const ModInt &x) const { return val < x.val; }  // To use std::map<ModInt, T>
    friend std::istream &operator>>(std::istream &is, ModInt &x) { lint t; is >> t; x = ModInt(t); return is; }
    friend std::ostream &operator<<(std::ostream &os, const ModInt &x) { os << x.val;  return os; }
    constexpr lint power(lint n) const {
        lint ans = 1, tmp = this->val;
        while (n) {
            if (n & 1) ans = ans * tmp % mod;
            tmp = tmp * tmp % mod;
            n /= 2;
        }
        return ans;
    }
    constexpr lint inv() const { return this->power(mod - 2); }
    constexpr ModInt operator^(lint n) const { return ModInt(this->power(n)); }
    constexpr ModInt &operator^=(lint n) { return *this = *this ^ n; }

    inline ModInt fac() const {
        static std::vector<ModInt> facs;
        int l0 = facs.size();
        if (l0 > this->val) return facs[this->val];

        facs.resize(this->val + 1);
        for (int i = l0; i <= this->val; i++) facs[i] = (i == 0 ? ModInt(1) : facs[i - 1] * ModInt(i));
        return facs[this->val];
    }

    ModInt doublefac() const {
        lint k = (this->val + 1) / 2;
        if (this->val & 1) return ModInt(k * 2).fac() / ModInt(2).power(k) / ModInt(k).fac();
        else return ModInt(k).fac() * ModInt(2).power(k);
    }

    ModInt nCr(const ModInt &r) const {
        if (this->val < r.val) return ModInt(0);
        return this->fac() / ((*this - r).fac() * r.fac());
    }

    ModInt sqrt() const {
        if (val == 0) return 0;
        if (mod == 2) return val;
        if (power((mod - 1) / 2) != 1) return 0;
        ModInt b = 1;
        while (b.power((mod - 1) / 2) == 1) b += 1;
        int e = 0, m = mod - 1;
        while (m % 2 == 0) m >>= 1, e++;
        ModInt x = power((m - 1) / 2), y = (*this) * x * x;
        x *= (*this);
        ModInt z = b.power(m);
        while (y != 1) {
            int j = 0;
            ModInt t = y;
            while (t != 1) j++, t *= t;
            z = z.power(1LL << (e - j - 1));
            x *= z, z *= z, y *= z;
            e = j;
        }
        return ModInt(std::min(x.val, mod - x.val));
    }
};
constexpr lint MOD = 998244353;
using mint = ModInt<MOD>;

int main()
{
    string S;
    cin >> S;
    int N = S.length();
    vector<vector<vector<int>>> dp;
    ndarray(dp, N + 1, N + 1, N + 1); // dp[i][j][k]: [そのままが残りi文字][自由0個数][自由1個数]
    dp[N][0][0] = 1;
    IREP(i, N + 1)
    {
        REP(j, N + 1) REP(k, N + 1) if (dp[i][j][k])
        {
            if (i > 0)
            {
                char c = S[N - i];
                if (j or k)
                {
                    dp[i - 1][j][k] = 1;
                }
                if (j) dp[i - 1][j - 1 + (c == '0')][k + (c == '1')] = 1;
                if (k) dp[i - 1][j + (c == '0')][k - 1 + (c == '1')] = 1;

                if (i > 1)
                {
                    char c2 = S[N - i + 1];
                    dp[i - 2][j + (c == '0')][k + (c == '1')] = 1;
                    dp[i - 2][j + (c2 == '0')][k + (c2 == '1')] = 1;
                }
            }
        }
    }
    constexpr int INF = 1e9;
    vector<vector<int>> fixlen(N + 1, vector<int>(N + 1, INF));

    vector<int> acc0(N + 1), acc1(N + 1);
    REP(i, N) acc0[i + 1] = acc0[i] + (S[i] == '0');
    REP(i, N) acc1[i + 1] = acc1[i] + (S[i] == '1');

    REP(i, dp.size()) REP(j, dp[i].size()) REP(k, dp[i][j].size()) if (dp[i][j][k])
    {
        int n0 = acc0[N] - acc0[N - i] + j;
        int n1 = acc1[N] - acc1[N - i] + k;
        chmin(fixlen[n0][n1], i);
    }

    vector<vector<vector<mint>>> dp2; // dp[Sと後ろからちょうどi文字マッチ][0をj回使用][1をk回使用]
    ndarray(dp2, N + 2, N + 2, N + 2);
    dp2[0][0][0] = 1;
    REP(i, N)
    {
        REP(j, N + 1) REP(k, N + 1) if (j + k < N)
        {
            dp2[i + (S[N - i - 1] == '0')][j + 1][k] += dp2[i][j][k];
            dp2[i + (S[N - i - 1] == '1')][j][k + 1] += dp2[i][j][k];
        }
    }

    IREP(i, N) REP(j, N + 1) REP(k, N + 1) dp2[i][j][k] += dp2[i + 1][j][k];

    mint ret = 0;
    REP(i, N + 1) REP(j, N + 1) if (fixlen[i][j] < INF)
    {
        ret += dp2[fixlen[i][j]][i][j];
        // if (N <= 4)
        // {
        //     dbg((vector<int>{i, j, fixlen[i][j]}));
        // }
    }
    cout << ret << '\n';
}


Measured memory_bytes: 223904