using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using static System.Console;
using static System.Convert;
using static System.Math;
//using static System.Globalization.CultureInfo;
using System.Text;
class Program
{
    private static void chmin<T>(ref T num, T val) where T : IComparable<T>
        => num = num.CompareTo(val) == 1 ? val : num;
    private static void chmax<T>(ref T num, T val) where T : IComparable<T>
        => num = num.CompareTo(val) == -1 ? val : num;
    private static void swap<T>(ref T v1,ref T v2)
    { var t = v2;v2 = v1;v1 = t; }
    static void Main(string[] args)
    {
        var pr = new Program();
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        pr.Solve();
        Console.Out.Flush();
    }
    void Solve()
    {
        var num = Input.num;
        var xy = new Pair<int, int, int>[num];
        for(var i = 0; i < num; i++)
            xy[i] = new Pair<int, int, int>(i, Input.Next<int>(), Input.Next<int>());
        var sx = xy.OrderBy(v => v.v2).ToArray();
        var sy = xy.OrderBy(v => v.v3).ToArray();
        Func<int, int[], Pair<long, int>[]> func = (a, b) =>
           {
               var ps = Enumerable.Repeat(0, a).Select(_ => new Pair<long, int>(long.MaxValue, -1)).ToArray();
               for (var i = 0; i < num - 1; i++)
               {
                   if (b[sx[i].v1] == b[sx[i + 1].v1]) goto SECOND;
                   long w = sx[i + 1].v2 - sx[i].v2;
                   if (ps[b[sx[i].v1]].v1 > w)
                       ps[b[sx[i].v1]] = new Pair<long, int>(w, b[sx[i + 1].v1]);
                   if (ps[b[sx[i + 1].v1]].v1 > w)
                       ps[b[sx[i + 1].v1]] = new Pair<long, int>(w, b[sx[i].v1]);
                   SECOND:;
                   if (b[sy[i].v1] == b[sy[i + 1].v1]) continue;
                   w = sy[i + 1].v3 - sy[i].v3;
                   if (ps[b[sy[i].v1]].v1 > w)
                       ps[b[sy[i].v1]] = new Pair<long, int>(w, b[sy[i + 1].v1]);
                   if (ps[b[sy[i + 1].v1]].v1 > w)
                       ps[b[sy[i + 1].v1]] = new Pair<long, int>(w, b[sy[i].v1]);
               }
               return ps;
           };
        WriteLine(Boruvka(num, func));
    }
    public static long Boruvka(int num, Func<int, int[], Pair<long, int>[]> func)
    {
        var uf = new UnionFind(num);
        var res = 0L;
        var rev = new int[num];
        var parent = new int[num];
        while (true)
        {
            var update = false;
            var c = 0;
            for (var i = 0; i < num; i++)
                if (i == uf.Parent(i))
                {
                    rev[c] = i;
                    parent[i] = c++;
                }
            for (var i = 0; i < num; i++)
                parent[i] = parent[uf.Parent(i)];
            var pair = func(c, parent);
            for (var i = 0; i < c; i++)
                if (pair[i].v2 != -1 && !uf.IsSame(rev[pair[i].v2], rev[i]))
                {
                    uf.Union(rev[pair[i].v2], rev[i]);
                    res += pair[i].v1;
                    update = true;
                }
            if (!update) break;
        }
        return res;
    }
}

public class UnionFind
{
    private int[] _parent, _size, _rank;
    public UnionFind(int num)
    {
        IndependenceNum = num;
        _parent = new int[num]; _size = new int[num]; _rank = new int[num];
        for (var i = 0; i < num; i++) { _parent[i] = i; _size[i] = 1; }
    }
    //独立な集合の数
    public int IndependenceNum { get; private set; }
    private int Find(int i)
        => i == _parent[i] ? i : (_parent[i] = Find(_parent[i]));
    public int Parent(int i)
        => Find(i);
    public int Size(int i)
        => _size[Find(i)];
    public bool Union(int v1, int v2)
    {
        v1 = Find(v1); v2 = Find(v2);
        if (v1 == v2) return false;
        IndependenceNum--;
        if (_rank[v1] > _rank[v2])
        {
            _parent[v2] = v1;
            _size[v1] += _size[v2];
        }
        else
        {
            _parent[v1] = v2;
            _size[v2] += _size[v1];
            if (_rank[v1] == _rank[v2])
                _rank[v2]++;
        }
        return true;
    }
    public bool IsSame(int v1, int v2)
        => Find(v1) == Find(v2);
}


public class Input
{
    public static string read => ReadLine().Trim();
    public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
    public static int num => ToInt32(read);
    public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
    public static long numL => ToInt64(read);
    public static T[] create<T>(int n, Func<int, T> f)
        => Enumerable.Repeat(0, n).Select(f).ToArray();
    public static char[][] grid(int h)
        => create(h, _ => read.ToCharArray());
    public static int[] ar1D(int n)
        => create(n, _ => num);
    public static long[] arL1D(int n)
        => create(n, _ => numL);
    public static string[] strs(int n)
        => create(n, _ => read);
    public static int[][] ar2D(int n)
        => create(n, _ => ar);
    public static long[][] arL2D(int n)
        => create(n, _ => arL);
    public static List<T>[] edge<T>(int n)
        => create(n, _ => new List<T>());
    public static T GetValue<T>(string g)
    {
        var t = typeof(T);
        if (t == typeof(int))
            return (T)(object)int.Parse(g);
        if (t == typeof(long))
            return (T)(object)long.Parse(g);
        if (t == typeof(string))
            return (T)(object)g;
        if (t == typeof(char))
            return (T)(object)char.Parse(g);
        if (t == typeof(double))
            return (T)(object)double.Parse(g);
        if (t == typeof(bool))
            return (T)(object)bool.Parse(g);
        return default(T);
    }
    public static void Make<T1, T2>(out T1 v1, out T2 v2)
    {
        v1 = Next<T1>();
        v2 = Next<T2>();
    }
    public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
    {
        Make(out v1, out v2);
        v3 = Next<T3>();
    }
    public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
    {
        Make(out v1, out v2, out v3);
        v4 = Next<T4>();
    }
    public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
    {
        Make(out v1, out v2, out v3, out v4);
        v5 = Next<T5>();
    }
    public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
    {
        Make(out v1, out v2, out v3, out v4, out v5);
        v6 = Next<T6>();
    }
    private static Queue<string> sc;
    public static T Next<T>(){ sc = sc ?? new Queue<string>(); if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item);return GetValue<T>(sc.Dequeue()); }
    public static void Next<T>(ref T val) => val = Next<T>(); 
    public const long Inf = (long)1e18;
    public const double eps = 1e-6;
    public const string Alfa = "abcdefghijklmnopqrstuvwxyz";
    public const int MOD = 1000000007;
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1 { get; set; }
    public T2 v2 { get; set; }
    public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
    public override bool Equals(object obj)
        => this == (Pair<T1, T2>)obj;
    public override int GetHashCode()
        => v1.GetHashCode() ^ v2.GetHashCode();
    public static bool operator ==(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 0;
    public static bool operator !=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 0;
    public static bool operator >(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 1;
    public static bool operator >=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != -1;
    public static bool operator <(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == -1;
    public static bool operator <=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 1;
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3 { get; set; }
    public Pair() : base() { v3 = Input.Next<T3>(); }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
}


Measured memory_bytes: 39800