#include <limits>
#include <initializer_list>
#include <utility>
#include <bitset>
#include <tuple>
#include <type_traits>
#include <functional>
#include <string>
#include <array>
#include <deque>
#include <list>
#include <queue>
#include <stack>
#include <vector>
#include <map>
#include <set>
#include <unordered_map>
#include <unordered_set>
#include <iterator>
#include <algorithm>
#include <complex>
#include <random>
#include <numeric>
#include <iostream>
#include <iomanip>
#include <sstream>
#include <regex>
#include <cassert>
#include <cstddef>
#include <variant>

// Yay!!
#define endl codeforces

// macros for iterator
#define ALL(v) std::begin(v), std::end(v)
#define ALLR(v) std::rbegin(v), std::rend(v)

// alias
using ll = std::int64_t;
using ull = std::uint64_t;
using pii = std::pair<int, int>;
using tii = std::tuple<int, int, int>;
using pll = std::pair<ll, ll>;
using tll = std::tuple<ll, ll, ll>;
template <typename T> using vec = std::vector<T>;
template <typename T> using vvec = vec<vec<T>>;

// variadic min/max
template <typename T> const T& var_min(const T &t) { return t; }
template <typename T> const T& var_max(const T &t) { return t; }
template <typename T, typename... Tail> const T& var_min(const T &t, const Tail&... tail) { return std::min(t, var_min(tail...)); }
template <typename T, typename... Tail> const T& var_max(const T &t, const Tail&... tail) { return std::max(t, var_max(tail...)); }

// variadic chmin/chmax
template <typename T, typename... Tail> void chmin(T &t, const Tail&... tail) { t = var_min(t, tail...); }
template <typename T, typename... Tail> void chmax(T &t, const Tail&... tail) { t = var_max(t, tail...); }

// multi demension array
template <typename T, std::size_t Head, std::size_t... Tail> struct multi_dim_array { using type = std::array<typename multi_dim_array<T, Tail...>::type, Head>; };
template <typename T, std::size_t Head> struct multi_dim_array<T, Head> { using type = std::array<T, Head>; };
template <typename T, std::size_t... Args> using mdarray = typename multi_dim_array<T, Args...>::type;

// fill container
template <typename T, typename F, typename... Args> 
void fill_seq(T &t, F f, Args... args) { if constexpr (std::is_invocable<F, Args...>::value) { t = f(args...); } else { for (ssize_t i = 0; i < t.size(); i++) fill_seq(t[i], f, args..., i); } }

// make multi dimension vector
template <typename T> vec<T> make_v(ssize_t sz) { return vec<T>(sz); }
template <typename T, typename... Tail> auto make_v(ssize_t hs, Tail&&... ts) { auto v = std::move(make_v<T>(std::forward<Tail>(ts)...)); return vec<decltype(v)>(hs, v); }

// init
namespace init__ { 
struct InitIO { InitIO() { std::cin.tie(nullptr); std::ios_base::sync_with_stdio(false); std::cout << std::fixed << std::setprecision(30); } } init_io; 
}


namespace graph {

using Node = ll;
using Weight = ll;
using Edge = std::pair<Node, Weight>;

template <bool Directed>
struct Graph : public vvec<Edge> {
    using vvec<Edge>::vvec;

    void add_edge(Node f, Node t, Weight w = 1) {
        (*this)[f].emplace_back(t, w);
        if (!Directed) (*this)[t].emplace_back(f, w);
    }

    Graph<Directed> build_inv() const {
        Graph<Directed> ret(this->size());
        for (Node i = 0; i < this->size(); i++) {
            for (const Edge &e : (*this)[i]) {
                Node j;
                Weight w;
                std::tie(j, w) = e;
                if (!Directed && j < i) continue;
                ret.add_edge(j, i, w);
            }
        }

        return ret;
    }
};

template <typename Iterator>
class dst_iterator {
    Iterator ite;

public:
    dst_iterator(Iterator ite) : ite(ite) { }

    bool operator ==(const dst_iterator<Iterator> &oth) const {
        return ite == oth.ite;
    }

    bool operator !=(const dst_iterator<Iterator> &oth) const {
        return !(*this == oth);
    }

    bool operator <(const dst_iterator<Iterator> &oth) const {
        return ite < oth.ite;
    }

    bool operator >(const dst_iterator<Iterator> &oth) const {
        return ite > oth.ite;
    }

    bool operator <=(const dst_iterator<Iterator> &oth) const {
        return ite <= oth.ite;
    }

    bool operator >=(const dst_iterator<Iterator> &oth) const {
        return ite >= oth.ite;
    }

    const Node& operator *() {
        return ite->first;
    }

    const Node& operator *() const {
        return ite->first;
    }

    dst_iterator operator ++() {
        ++ite;
        return ite;
    }
};

class dst_iteration {
    using ite_type = vec<Edge>::const_iterator;
    const vec<Edge> &edges;

public:
    dst_iteration(const vec<Edge> &edges) : edges(edges) { }

    auto begin() const {
        return dst_iterator<ite_type>(edges.cbegin());
    }

    auto end() const {
        return dst_iterator<ite_type>(edges.cend());
    }
};

dst_iteration dst(const vec<Edge> &edges) {
    return dst_iteration(edges);
}

}

int main() {
    ll n, m;
    std::cin >> n >> m;
    graph::Graph<false> g(n);
    while (m--) {
        ll a, b;
        std::cin >> a >> b;
        g.add_edge(a - 1, b - 1);
    }

    std::queue<ll> que;
    que.push(0);
    vec<ll> ans(n, -1);
    while (que.size()) {
        ll cur = que.front();
        que.pop();
        for (ll nxt : graph::dst(g[cur])) {
            if (ans[nxt] != -1) continue;
            ans[nxt] = cur;
            que.push(nxt);
        }
    }

    std::cout << "Yes\n";
    for (ll i = 1; i < n; i++) std::cout << ans[i] + 1 << "\n";
    return 0;
}


Measured memory_bytes: 16748