#include <bits/stdc++.h>
using namespace std;

#define int long long
//typedef pair<int, int> P;
#define mod 1000000007
#define INF (1LL<<60)
 
#define rep(i,n) for(int i=0, i##_len=(n); i<i##_len; ++i)
#define repi(itr, ds) for (auto itr = ds.begin(); itr != ds.end(); itr++)
#define YES puts("YES")
#define Yes puts("Yes")
#define NO  puts("NO")
#define No  puts("No")
int gcd(int a, int b) { return b ? gcd(b, a % b) : a; }
 
const int dx[4] = { 1, 0, -1, 0 };
const int dy[4] = { 0, 1, 0, -1 };
 
 
#if 1
//-------------
// DUMPマクロ
// https://www.creativ.xyz/dump-cpp-652/
 
// vector
template <typename T>
istream& operator>>(istream& is, vector<T>& vec) {
    for (T& x : vec) is >> x;
    return is;
}
// pair
template <typename T, typename U>
ostream& operator<<(ostream& os, pair<T, U>& pair_var) {
    os << "(" << pair_var.first << ", " << pair_var.second << ")";
    return os;
}
// vector
template <typename T>
ostream& operator<<(ostream& os, const vector<T>& vec) {
    os << "{";
    for (int i = 0; i < vec.size(); i++) {
        os << vec[i] << (i + 1 == vec.size() ? "" : ", ");
    }
    os << "}";
    return os;
}
// map
template <typename T, typename U>
ostream& operator<<(ostream& os, map<T, U>& map_var) {
    os << "{";
    repi(itr, map_var) {
        os << *itr;
        itr++;
        if (itr != map_var.end()) os << ", ";
        itr--;
    }
    os << "}";
    return os;
}
// set
template <typename T>
ostream& operator<<(ostream& os, set<T>& set_var) {
    os << "{";
    repi(itr, set_var) {
        os << *itr;
        itr++;
        if (itr != set_var.end()) os << ", ";
        itr--;
    }
    os << "}";
    return os;
}
 
#define DUMPOUT cerr
 
void dump_func() {
    DUMPOUT << endl;
}
template <class Head, class... Tail>
void dump_func(Head&& head, Tail&& ... tail) {
    DUMPOUT << head;
    if (sizeof...(Tail) > 0) {
        DUMPOUT << ", ";
    }
    dump_func(std::move(tail)...);
}
#ifdef DEBUG
#define DEB
#define dump(...)                                                              \
    DUMPOUT << "  " << string(#__VA_ARGS__) << ": "                            \
            << "[" << to_string(__LINE__) << ":" << __FUNCTION__ << "]"        \
            << endl                                                            \
            << "    ",                                                         \
        dump_func(__VA_ARGS__)
#else
#define DEB if (false)
#define dump(...)
#endif
#endif

struct Point{
    double x, y;
};

double diff(Point a, Point b){
    return sqrt((a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y));
}

// 外接円
Point Circumcenter(Point a, Point b, Point c) {

    //辺
    double eAB = diff(a,b);
    double eBC = diff(b,c);
    double eCA = diff(a,c);

    //角度(余弦定理)
    double aCAB = acos((eCA*eCA + eAB*eAB - eBC*eBC) / (2 * eCA*eAB));
    double aABC = acos((eAB*eAB + eBC*eBC - eCA*eCA) / (2 * eAB*eBC));
    double aBCA = acos((eBC*eBC + eCA*eCA - eAB*eAB) / (2 * eBC*eCA));

    double A = sin(2 * aCAB);
    double B = sin(2 * aABC);
    double C = sin(2 * aBCA);

    //外心の位置ベクトル(ベクトルの面積比の公式)
    Point ans;
    ans.x = ((A*a.x + B*b.x + C*c.x) / (A + B + C));
    ans.y = ((A*a.y + B*b.y + C*c.y) / (A + B + C));

    return (ans);
}

using ld = long double;
using P = std::complex<ld>;
using G = std::vector<P>;
const ld pi = std::acos(-1);
const ld eps = 1e-10;
const ld inf = 1e12;

ld cross(const P &a, const P &b) { return a.real() * b.imag() - a.imag() * b.real(); }
ld dot(const P &a, const P &b) { return a.real() * b.real() + a.imag() * b.imag(); }

/*
                    CCW

 -- BEHIND -- [a -- ON -- b] --- FRONT --

                    CW
 */
enum CCW_RESULT { CCW = +1, CW = -1, BEHIND = +2, FRONT = -2, ON = 0 };
int ccw(P a, P b, P c) {
    b -= a;
    c -= a;
    if (cross(b, c) > eps) return CCW;    // counter clockwise
    if (cross(b, c) < -eps) return CW;    // clockwise
    if (dot(b, c) < 0) return BEHIND;     // c--a--b on line
    if (norm(b) < norm(c)) return FRONT;  // a--b--c on line
    return ON;
}

namespace std {
bool operator<(const P &a, const P &b) {
    return std::abs(real(a) - real(b)) > eps ? real(a) < real(b) : imag(a) < imag(b);
}
}

struct L : public std::vector<P> {
    L(const P &a = P(), const P &b = P()) : std::vector<P>(2) {
        begin()[0] = a;
        begin()[1] = b;
    }

    // Ax + By + C = 0
    L(ld A, ld B, ld C) {
        if (std::abs(A) < eps && std::abs(B) < eps) {
            abort();
        } else if (std::abs(A) < eps) {
            *this = L(P(0, -C / B), P(1, -C / B));
        } else if (std::abs(B) < eps) {
            *this = L(P(-C / A, 0), P(-C / A, 1));
        } else {
            *this = L(P(0, -C / B), P(-C / A, 0));
        }
    }
};

struct C {
    P p;
    ld r;
    C(const P &p = 0, ld r = 0) : p(p), r(r) {}
};
template <class iter>
std::pair<P, ld> min_ball(iter left, iter right, int seed = 1333) {
    const int n = right - left;

    assert(n >= 1);
    if (n == 1) {
        return {*left, ld(0)};
    }

    std::mt19937 mt(seed);
    std::shuffle(left, right, mt);
    // std::random_shuffle(left, right); // simple but deprecated

    iter ps = left;
    using circle = std::pair<P, ld>;

    auto make_circle_3 = [](const P &a, const P &b, const P &c) -> circle {
        ld A = std::norm(b - c), B = std::norm(c - a), C = std::norm(a - b),
           S = cross(b - a, c - a);
        P p = (A * (B + C - A) * a + B * (C + A - B) * b + C * (A + B - C) * c) / (4 * S * S);
        ld r2 = std::norm(p - a);
        return {p, r2};
    };

    auto make_circle_2 = [](const P &a, const P &b) -> circle {
        P c = (a + b) / (ld)2;
        ld r2 = std::norm(a - c);
        return {c, r2};
    };

    auto in_circle = [](const P &a, const circle &c) -> bool {
        return std::norm(a - c.first) <= c.second + eps;
    };

    circle c = make_circle_2(ps[0], ps[1]);

    // MiniDisc
    for (int i = 2; i < n; ++i) {
        if (!in_circle(ps[i], c)) {
            // MiniDiscWithPoint
            c = make_circle_2(ps[0], ps[i]);
            for (int j = 1; j < i; ++j) {
                if (!in_circle(ps[j], c)) {
                    // MiniDiscWith2Points
                    c = make_circle_2(ps[i], ps[j]);
                    for (int k = 0; k < j; ++k) {
                        if (!in_circle(ps[k], c)) {
                            c = make_circle_3(ps[i], ps[j], ps[k]);
                        }
                    }
                }
            }
        }
    }
    return c;
}

signed main(){
    
    int N;
    cin >> N;
    vector<complex<ld>> p;
    rep(i,N){
        double x,y;
        cin >> x >> y;
        p.push_back(complex<ld>(x,y));
    }
    
    auto a = min_ball(p.begin(), p.end());
    
    auto center = a.first;
    double ans = 0;
    rep(i,N) ans = max((long double)ans, abs(center - p[i]));
    
    cout << fixed << setprecision(15) << ans << endl;
    
    return 0;
}


Measured memory_bytes: 384