#define _CRT_SECURE_NO_WARNINGS

#include <iostream>
#include <random>
#include <numeric>
#include <queue>
#include <map>
#include <list>
#include <vector>
#include <string>
#include <stack>
#include <limits>
#include <climits>
#include <cassert>
#include <fstream>
#include <cstring>
#include <cmath>
#include <bitset>
#include <iomanip>
#include <algorithm>
#include <functional>
#include <cstdio>
#include <ciso646>
#include <set>
#include <array>
#include <unordered_map>
#include <unordered_set>
#include <type_traits>

using namespace std;

#define FOR(i, a, b) for (int i = (a); i < (b); i++)
#define RFOR(i, a, b) for (int i = (b)-1; i >= (a); i--)
#define REP(i, n) for (int i = 0; i < (n); i++)
#define RREP(i, n) for (int i = (n)-1; i >= 0; i--)
#define inf 0x3f3f3f3f3f3f3f3f
#define ALL(a) (a).begin(), (a).end()
#define DEBUG(x) // cerr<<#x<<": "<<x<<endl
#define ll long long
#define ull unsigned long long
using pii = pair<ll, ll>;
#define eps 1e-14
#define SETUP cin.tie(0), ios::sync_with_stdio(false), cout << setprecision(15) << std::fixed;
#define chmin(x,y) x=min(x,y)
#define chmax(x,y) x=max(x,y)

template <class T>
using vec2 = std::vector<vector<T>>;

namespace
{
	struct input_returnner
	{
		ll N;
		input_returnner(ll N_ = 0) : N(N_) {}
		template <typename T>
		operator vector<T>() const
		{
			vector<T> res(N);
			for (auto &a : res)
				cin >> a;
			return std::move(res);
		}
		template <typename T>
		operator T() const
		{
			T res;
			cin >> res;
			return res;
		}
		template <typename T>
		T operator-(T right) { return T(input_returnner()) - right; }
		template <typename T>
		T operator+(T right) { return T(input_returnner()) + right; }
		template <typename T>
		T operator*(T right) { return T(input_returnner()) * right; }
		template <typename T>
		T operator/(T right) { return T(input_returnner()) / right; }
		template <typename T>
		T operator<<(T right) { return T(input_returnner()) << right; }
		template <typename T>
		T operator>>(T right) { return T(input_returnner()) >> right; }
	};
	template <typename T>
	input_returnner in() { return in<T>(); }
	input_returnner in() { return input_returnner(); }
	input_returnner in(ll N) { return std::move(input_returnner(N)); }
} // namespace

template <typename T>
istream &operator>>(istream &is, vector<T> &vec)
{
	for (T &x : vec)
		is >> x;
	return is;
}

template <typename T>
struct is_vector : std::false_type
{
};

template <typename T>
struct is_vector<std::vector<T>> : std::true_type
{
};

template <typename T>
constexpr bool is_vector_v = is_vector<T>::value;

template <typename T>
std::ostream &operator<<(std::ostream &out, const std::vector<T> &v)
{
	if (!v.empty())
	{
		for (int i = 0; i < v.size(); ++i)
		{
			out << v[i] << (i == v.size() - 1 ? "\n" : (is_vector_v<T> ? "" : ", "));
		}
	}
	return out;
}

namespace std
{
	// ref: https://stackoverflow.com/questions/7110301/generic-hash-for-tuples-in-unordered-map-unordered-set
	template <class T>
	inline void hash_combine(std::size_t &seed, T const &v)
	{
		seed ^= std::hash<T>()(v) + 0x9e3779b9 + (seed << 6) + (seed >> 2);
	}

	// Recursive template code derived from Matthieu M.
	template <class Tuple, size_t Index = std::tuple_size<Tuple>::value - 1>
	struct HashValueImpl
	{
		static void apply(size_t &seed, Tuple const &tuple)
		{
			HashValueImpl<Tuple, Index - 1>::apply(seed, tuple);
			hash_combine(seed, std::get<Index>(tuple));
		}
	};

	template <class Tuple>
	struct HashValueImpl<Tuple, 0>
	{
		static void apply(size_t &seed, Tuple const &tuple)
		{
			hash_combine(seed, std::get<0>(tuple));
		}
	};
	template <typename... TT>
	struct hash<std::tuple<TT...>>
	{
		size_t operator()(std::tuple<TT...> const &tt) const
		{
			size_t seed = 0;
			HashValueImpl<std::tuple<TT...>>::apply(seed, tt);
			return seed;
		}
	};

	template <class T, class U>
	class hash<std::pair<T, U>>
	{
	public:
		size_t operator()(const std::pair<T, U> &x) const
		{
			return hash<std::tuple<T, U>>()(std::tie(x.first, x.second));
		}
	};
} // namespace std

// ref: https://stackoverflow.com/questions/6245735/pretty-print-stdtuple
namespace aux
{
	template <std::size_t...>
	struct seq
	{
	};

	template <std::size_t N, std::size_t... Is>
	struct gen_seq : gen_seq<N - 1, N - 1, Is...>
	{
	};

	template <std::size_t... Is>
	struct gen_seq<0, Is...> : seq<Is...>
	{
	};

	template <class Ch, class Tr, class Tuple, std::size_t... Is>
	void print_tuple(std::basic_ostream<Ch, Tr> &os, Tuple const &t, seq<Is...>)
	{
		using swallow = int[];
		(void)swallow {
			0, (void(os << (Is == 0 ? "" : ", ") << std::get<Is>(t)), 0)...
		};
	}
} // namespace aux

template <class Ch, class Tr, class... Args>
auto operator<<(std::basic_ostream<Ch, Tr> &os, std::tuple<Args...> const &t)
-> std::basic_ostream<Ch, Tr> &
{
	os << "(";
	aux::print_tuple(os, t, aux::gen_seq<sizeof...(Args)>());
	return os << ")";
}

template <class S, class T>
std::ostream &operator<<(std::ostream &os, const std::pair<S, T> &p)
{
	return os << "(" << p.first << ", " << p.second << ")";
}

// ref: https://stackoverflow.com/questions/8542591/c11-reverse-range-based-for-loo�Fp
template <typename T>
struct reversion_wrapper
{
	T &iterable;
};

template <typename T>
auto begin(reversion_wrapper<T> w) { return std::rbegin(w.iterable); }

template <typename T>
auto end(reversion_wrapper<T> w) { return std::rend(w.iterable); }

template <typename T>
reversion_wrapper<T> REV(T &&iterable) { return { iterable }; }

template <class T>
bool inside(T left, T val, T right)
{
	return left <= val and val < right;
}

template <class T>
T bitCount(T num)
{
	T res = 0;
	while (num > 0)
	{
		if (num & 1)
			++res;
		num >>= 1;
	}
	return res;
}

//ll MOD = 1e9 + 7;
ll MOD = 998244353;

void solve();

signed main()
{
	SETUP;
#ifdef _DEBUG
	while (true)
	{
#endif
		solve();
#ifdef _DEBUG
		cout << "-------" << endl;
	}
#endif
#ifdef _DEBUG
	system("pause");
#endif
	return 0;
}

#define int ll

// template

void solve() {
	int N; cin >> N;
	int A, B, C; cin >> A >> B >> C;
	vector<int> L(N); for (auto &a : L) cin >> a;

	int res = inf;
	REP(a, (1 << N)) {
		REP(b, (1 << N)){
			REP(c, (1 << N)){
				if ((a & b) != 0 or (b & c) != 0 or (a & c) != 0) continue;
				int asum = 0;
				int bsum = 0;
				int csum = 0;
				REP(i, N){
					if (a & (1 << i)) {
						asum += L[i];
					}
					if (b & (1 << i)) {
						bsum += L[i];
					}
					if (c & (1 << i)) {
						csum += L[i];
					}
				}
				int cnt = bitCount(a | b | c) - 3;
				if (asum == 0 or bsum == 0 or csum == 0) continue;
				chmin(res, abs(A - asum) + abs(B - bsum) + abs(C - csum) + cnt * 10);
			}
		}
	}
	cout << res << endl;
}


Measured memory_bytes: 256