#include <bits/stdc++.h>
#define range(i, l, r) for(long long int (i) = (l); (i) < (r); (i)++)
#define reversed_range(i, l, r) for (long long int (i) = (r) - 1; (i) >= l; (i)--)
using namespace std;
template <typename T>
using vec = vector<T>;
using lint = long long;
using ulint = unsigned long long;
using pint = pair<int, int>;
using plint = pair<lint, lint>;

template <typename S, typename T>
ostream& operator <<(ostream& os, pair<S, T> p) {
    os << "(";
    os << p.first << ", " << p.second;
    return os << ")";
}

template <typename T>
ostream& operator <<(ostream& os, vec<T> v) {
    os << "[";
    if (v.size() == 0) return os << "]";
    for (int i = 0; i < v.size() - 1; i++) {
        os << v.at(i) << ", ";
    }
    return os << v.at(v.size() - 1) << "]";
}

template <typename T>
ostream& operator <<(ostream& os, set<T>& s) {
    os << "{";
    if (s.begin() == s.end()) return os << "}";
    auto it_first_item = s.begin();
    cout << *it_first_item;
    for (auto it = ++it_first_item; it != s.end(); it++) {
        cout << ", " << *it;
    }
    return cout << "}";
}

template <typename T>
ostream& operator <<(ostream& os, unordered_set<T>& s) {
    os << "{";
    if (s.begin() == s.end()) return os << "}";
    auto it_first_item = s.begin();
    cout << *it_first_item;
    for (auto it = ++it_first_item; it != s.end(); it++) {
        cout << ", " << *it;
    }
    return cout << "}";
}

template <typename K, typename V>
ostream& operator <<(ostream& os, map<K, V> m) {
    os << "{";
    if (m.begin() == m.end()) return os << "}";
    auto it_first_item = m.begin();
    cout << it_first_item->first << ": " << it_first_item->second;
    for (auto it = ++it_first_item; it != m.end(); it++) {
        cout << ", " << it->first << ": " << it->second;
    }
    return os << "}";
}

template <typename K, typename V>
ostream& operator <<(ostream& os, unordered_map<K, V> m) {
    os << "{";
    if (m.begin() == m.end()) return os << "}";
    auto it_first_item = m.begin();
    cout << it_first_item->first << ": " << it_first_item->second;
    for (auto it = ++it_first_item; it != m.end(); it++) {
        cout << ", " << it->first << ": " << it->second;
    }
    return os << "}";
}

lint pow(lint num, lint e, lint MOD) {
    lint res = 1;
    lint cur_num = num;
    while (e) {
        if (e & 1) {
            res *= cur_num;
            res %= MOD;
        }
        cur_num *= cur_num;
        cur_num %= MOD;
        e >>= 1;
    }
    return res;
}

int main() {
    cin.tie(0); cout.tie(0);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
    lint N; cin >> N;
    vec<plint> balls(N);
    range(i, 0, N) {
        lint x, y; cin >> x >> y;
        balls.at(i) = {x, y};
    }
    sort(balls.begin(), balls.end());
    lint min_cost = balls.size();
    range(i, 0, N - 1) range(j, i + 1, N) {
        const plint& b1 = balls.at(i);
        const plint& b2 = balls.at(j);
        lint p = b2.first - b1.first, q = b2.second - b1.second;
        if (p == 0 and q == 0) continue;
        set<plint> taken;
        lint cost = 0;
        range(k, 0, N) {
            const plint& b = balls.at(k);
            const plint adj_b = {b.first - p, b.second - q};
            cost += (taken.count(adj_b) ? 0 : 1);
            taken.emplace(b);
        }
        min_cost = min(min_cost, cost);
    }
    cout << min_cost << "\n";
}

Measured memory_bytes: 384