#include <bits/stdc++.h>
using namespace std;
#define _GLIBCXX_DEBUG
#define rep2(i, m, n) for(int i=int(m); i<int(n); i++)
#define rep(i, n) rep2(i, 0, n)
#define ALL(a) a.begin(), a.end()
using ll = long long;
using ld = long double;
using V = vector<int>;
using Vll = vector<ll>;
using Vld = vector<ld>;
using VV = vector<V>;
using VVll = vector<Vll>;
using VVld = vector<Vld>;
using P = pair<int, int>;
using Pll = pair<ll, ll>;
using Pld = pair<ld, ld>;
const ll INF = int(1e9)+10;
const ll INFll = ll(1e15)+10;
const ld EPS = 1e-10;
const int MOD = 998244353;


template<typename Monoid>
struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;

  int sz;
  vector<Monoid> seg;

  const F f;
  const Monoid M1;

  SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
    sz = 1;
    while(sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }

  void set(int k, const Monoid &x) {
    seg[k + sz] = x;
  }

  void build() {
    for(int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  void update(int k, const Monoid &x) {
    k += sz;
    seg[k] = x;
    while(k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }

  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) L = f(L, seg[a++]);
      if(b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }

  Monoid operator[](const int &k) const {
    return seg[k + sz];
  }

  template< typename C >
  int find_subtree(int a, const C &check, Monoid &M, bool type) {
    while(a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if(check(nxt)) a = 2 * a + type;
      else M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }


  template<typename C>
  int find_first(int a, const C &check) {
    Monoid L = M1;
    if(a <= 0) {
      if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if(a & 1) {
        Monoid nxt = f(L, seg[a]);
        if(check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }

  template<typename C>
  int find_last(int b, const C &check) {
    Monoid R = M1;
    if(b >= sz) {
      if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for(b += sz; a < b; a >>= 1, b >>= 1) {
      if(b & 1) {
        Monoid nxt = f(seg[--b], R);
        if(check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};


int main() {
	ll N; cin >> N;
	vector<P> XD(N);
	rep(i, N) {
		int x, d; cin >> x >> d;
		XD[i] = P(x, x+d);
	}
	sort(ALL(XD));

	V a(N);
	rep(i, N) {
		a[i] = lower_bound(ALL(XD), P(XD[i].second, -INF)) - XD.begin();
	}

  SegmentTree<int> seg(N, [](int a, int b) { return max(a, b); }, -1);
	seg.update(N-1, N-1);
	for (int i = N-2; i >= 0; i--) {
		int x = seg.query(i+1, a[i]);
		seg.update(i, max(x, i));
	}

	V dp(N+1);
	dp[N] = 1;
	for (int i = N-1; i >= 0; i--) {
		dp[i] = (dp[i+1] + dp[seg[i]+1]) % MOD;
	}
	cout << dp[0] << endl;
	return 0;
}


Measured memory_bytes: 5504