#include <bits/stdc++.h>
                                        #include<iostream>
                                        #include<cstdio>
                                        #include<vector>
                                        #include<queue>
                                        #include<map>
                                        #include<cstring>
                                        #include<string>
                                        #include <math.h>
                                        #include<algorithm>
                                    //    #include <boost/multiprecision/cpp_int.hpp>
                                        #include<functional>
                               #define int long long
                                        #define inf  1000000007
                                        #define pa pair<int,int>
                                        #define ll long long
                                        #define pal pair<double,pa>
                                        #define ppap pair<pa,int>
                                        #define ppa pair<int,pa>
                                        #define ssa pair<string,int>
                                        #define  mp make_pair
                                        #define  pb push_back
                                        #define EPS (1e-10)
                                        #define equals(a,b) (fabs((a)-(b))<EPS)
                                 
                                        using namespace std;
                               class pas{
                                        	public:
                                        	int x,y;
                                        	pas(int x=0,int y=0):x(x),y(y) {}
                                        	pas operator + (pas p) {return pas(x+p.x,y+p.y);}
                                        	pas operator - (pas p) {return pas(x-p.x,y-p.y);}
                                        	pas operator * (int a) {return pas(x*a,y*a);}
                                        	pas operator / (int a) {return pas(x/a,y/a);}
                                        	
                                        	bool operator < (const pas &p) const{
                                        		return x != p.x ? x<p.x: y<p.y;
                                        	}
                                        	bool operator == (const pas &p) const{
                                        		return abs(x-p.x)==0 && abs(y-p.y)==0;
                                        	}
                                        };
                                        class Point{
                                        	public:
                                        	double x,y;
                                        	Point(double x=0,double y=0):x(x),y(y) {}
                                        	Point operator + (Point p) {return Point(x+p.x,y+p.y);}
                                        	Point operator - (Point p) {return Point(x-p.x,y-p.y);}
                                        	Point operator * (double a) {return Point(x*a,y*a);}
                                        	Point operator / (double a) {return Point(x/a,y/a);}
                                        	double absv() {return sqrt(norm());}
                                        	double norm() {return x*x+y*y;}
                                        	bool operator < (const Point &p) const{
                                        		return x != p.x ? x<p.x: y<p.y;
                                        	}
                                        	bool operator == (const Point &p) const{
                                        		return fabs(x-p.x)<EPS && fabs(y-p.y)<EPS;
                                        	}
                                        };
                                        typedef Point Vector;
                                 
                                        struct Segment{
                                        Point p1,p2;
                                        };
                                         double dot(Vector a,Vector b){
                                        	return a.x*b.x+a.y*b.y;
                                        }
                                        double cross(Vector a,Vector b){
                                        	return a.x*b.y-a.y*b.x;
                                        }
                                    
            bool parareru(Point a,Point b,Point c,Point d){
            //	if(abs(cross(a-b,d-c))<EPS)cout<<"dd "<<cross(a-b,d-c)<<endl;
            	return abs(cross(a-b,d-c))<EPS;
            }
            double distance_ls_p(Point a, Point b, Point c) {
              if ( dot(b-a, c-a) < EPS ) return (c-a).absv();
              if ( dot(a-b, c-b) < EPS ) return (c-b).absv();
              return abs(cross(b-a, c-a)) / (b-a).absv();
            }
            bool is_intersected_ls(Segment a,Segment b) {
            	if(a.p1==b.p1||a.p2==b.p1||a.p1==b.p2||a.p2==b.p2) return false;
            	if(parareru((a.p2),(a.p1),(a.p1),(b.p2))&&parareru((a.p2),(a.p1),(a.p1),(b.p1))){
            //		cout<<"sss"<<endl;
            		if(dot(a.p1-b.p1,a.p1-b.p2)<EPS) return true;
            		if(dot(a.p2-b.p1,a.p2-b.p2)<EPS) return true;
            		if(dot(a.p1-b.p1,a.p2-b.p1)<EPS) return true;
            		if(dot(a.p1-b.p2,a.p2-b.p2)<EPS) return true;
            		return false;
            	}
              else return ( cross(a.p2-a.p1, b.p1-a.p1) * cross(a.p2-a.p1, b.p2-a.p1) < EPS ) && ( cross(b.p2-b.p1, a.p1-b.p1) * cross(b.p2-b.p1, a.p2-b.p1) < EPS );
            }
             
            double segment_dis(Segment a,Segment b){
            	if(is_intersected_ls(a,b))return 0;
            	double r=distance_ls_p(a.p1, a.p2, b.p1);
            	r=min(r,distance_ls_p(a.p1, a.p2, b.p2));
            	r=min(r,distance_ls_p(b.p1, b.p2, a.p2));
            	r=min(r,distance_ls_p(b.p1, b.p2, a.p1));
            	return r;
            }
            Point intersection_ls(Segment a, Segment b) {
              Point ba = b.p2-b.p1;
              double d1 = abs(cross(ba, a.p1-b.p1));
              double d2 = abs(cross(ba, a.p2-b.p1));
              double t = d1 / (d1 + d2);
             
              return a.p1 + (a.p2-a.p1) * t;
            }
             
                            string itos( int i ) {
                            ostringstream s ;
                            s << i ;
                            return s.str() ;
                            }
                             
                            int gcd(int v,int b){
                            	if(v>b) return gcd(b,v);
                            	if(v==b) return b;
                            	if(b%v==0) return v;
                            	return gcd(v,b%v);
                            }
             
                            double distans(double x1,double y1,double x2,double y2){
                            	double rr=(x1-x2)*(x1-x2)+(y1-y2)*(y1-y2);
                            	return sqrt(rr);
                            	
                            }
                            
            int pr[2000010];
            int inv[2000010];
            
            int beki(int wa,int rr,int warukazu){
            	if(rr==0) return 1ll;
            	if(rr==1) return wa%warukazu;
            	if(rr%2==1) return (beki(wa,rr-1,warukazu)*wa)%warukazu;
            	int zx=beki(wa,rr/2,warukazu);
            	return (zx*zx)%warukazu;
            }
              
            void gya(){
            	pr[0]=1;
            	for(int i=1;i<2000010;i++){
            		pr[i]=(pr[i-1]*i)%inf;
            	}
            	for(int i=0;i<2000010;i++) inv[i]=beki(pr[i],inf-2,inf);
            	
            }
             
            
             //sort(ve.begin(),ve.end(),greater<int>());
                                     //----------------kokomade tenpure------------
            //vector<double> ans(100000000),ans2(100000000);
            
           
int par[200100],ranks[200100],kosuu[200100];     

void shoki(int n){
	for(int i=0;i<n;i++){
		par[i]=i;
		ranks[i]=0;
		kosuu[i]=1;
	}
}

int root(int x){
	return par[x]==x ? x : par[x]=root(par[x]);
}

bool same(int x,int y){
return root(x)==root(y);
}

void unite(int x,int y){
 x=root(x);
 y=root(y);
	int xx=kosuu[x],yy=kosuu[y];
 if(x==y) return;
	if(ranks[x]<ranks[y]){
		par[x]=y;
		kosuu[y]=yy+xx;
	}
 else {
	par[y]=x;
	if(ranks[x]==ranks[y]) ranks[x]=ranks[x]+1;
 	kosuu[x]=yy+xx;
 }
	return;
}
vector<int> G2[100030];
vector<int> G[100030];
int n;


void saiki1(int u,int oya){
	for(auto v:G[u])if(v!=oya){
		G2[u].pb(v);
		saiki1(v,u);
	}
}

int saiki2(int u){
	if(G2[u].size()==0) return 0;
	int r=0;
	for(auto v:G2[u]){
		r^=(1+saiki2(v));
	}
	return r;
}
      signed main(){
  cin>>n;
      	
      	for(int i=1;i<n;i++){
      		int yy,yyy;
      		cin>>yy>>yyy;
      		G[yy].pb(yyy);
      		G[yyy].pb(yy);
      	}
      	
      	saiki1(1,-1);
     
      	if(saiki2(1)!=0)cout<<"Alice"<<endl;
      	else cout<<"Bob"<<endl;
        	return 0;
        }


Measured memory_bytes: 18816