/**
 *    author  : 𝒌𝒚𝒐𝒎𝒖𝒌𝒚𝒐𝒎𝒖𝒑𝒖𝒓𝒊𝒏
 *    created : 2020-01-13 05:42:31
**/

#include <iostream>
#include <deque>
#include <map>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <vector>
#include <algorithm>
#include <cmath>
#include <complex>
#include <numeric>
#include <bitset>
#include <cassert>
#include <cctype>
#include <iomanip>
#include <random>
#include <utility>
#include <chrono>

using namespace std;

using int64 = long long;

template<class T> std::ostream& operator<<(std::ostream& os, const std::vector<T>& vec) { os << '{'; size_t n = vec.size(); for (size_t i = 0; i < n; ++i) { os << vec[i]; if (i != n - 1) os << ','; } os << '}'; return os; }
template<class T, class U> std::ostream& operator<<(std::ostream& os, const std::pair<T, U>& p) { return os << '{' << p.first << " " << p.second << '}'; }
template<class T> std::istream& operator>>(std::istream& is, std::vector<T>& vec) { size_t n = vec.size(); for (size_t i = 0; i < n; ++i) is >> vec[i]; return is; }

#ifdef LOCAL
#define debug(_) cerr << #_ << ": " << (_) << '\n'
#else
#define debug(_) 1728
#endif

using ld = double;
using P = complex<ld>;
using G = vector<P>;
const ld pi = acos(-1);
const ld eps = 1e-10;
const ld inf = 1e12;
using C = pair<ld, P>;

ld cross(const P& a, const P& b) { return a.real()*b.imag() - a.imag()*b.real(); }
ld dot(const P& a, const P& b) { return a.real()*b.real() + a.imag()*b.imag(); }

template <class iter>
std::pair<P, ld> min_ball(iter left, iter right, int seed = 1333) {
    const int n = right - left;

    assert(n >= 1);
    if (n == 1) {
        return {*left, ld(0)};
    }

    std::mt19937 mt(seed);
    std::shuffle(left, right, mt);

    iter ps = left;
    using circle = std::pair<P, ld>;

    auto make_circle_3 = [](const P &a, const P &b, const P &c) -> circle {
        ld A = std::norm(b - c), B = std::norm(c - a), C = std::norm(a - b),
           S = cross(b - a, c - a);
        P p = (A * (B + C - A) * a + B * (C + A - B) * b + C * (A + B - C) * c) / (4 * S * S);
        ld r2 = std::norm(p - a);
        return {p, r2};
    };

    auto make_circle_2 = [](const P &a, const P &b) -> circle {
        P c = (a + b) / (ld)2;
        ld r2 = std::norm(a - c);
        return {c, r2};
    };

    auto in_circle = [](const P &a, const circle &c) -> bool {
        return std::norm(a - c.first) <= c.second + eps;
    };

    circle c = make_circle_2(ps[0], ps[1]);

    // MiniDisc
    for (int i = 2; i < n; ++i) {
        if (!in_circle(ps[i], c)) {
            // MiniDiscWithPoint
            c = make_circle_2(ps[0], ps[i]);
            for (int j = 1; j < i; ++j) {
                if (!in_circle(ps[j], c)) {
                    // MiniDiscWith2Points
                    c = make_circle_2(ps[i], ps[j]);
                    for (int k = 0; k < j; ++k) {
                        if (!in_circle(ps[k], c)) {
                            c = make_circle_3(ps[i], ps[j], ps[k]);
                        }
                    }
                }
            }
        }
    }
    return c;
}

int main() {
  ios_base::sync_with_stdio(false);
  cin.tie(nullptr);

  int n; cin >> n;
  vector<P> in(n);
  for (int i = 0; i < n; ++i) {
    double x, y; cin >> x >> y;
    in[i] = P(x, y);
  }

  pair<P, ld> res = min_ball(in.begin(), in.end());
  cout << setprecision(15) << sqrt(res.second) << endl;

  return 0;
}


Measured memory_bytes: 256