// warm heart, wagging tail,and a smile just for you!
//                                                                     ███████████   
//                                                                   ███╬╬╬╬╬╬╬╬╬╬███
//                                                                ███╬╬╬╬╬████╬╬╬╬╬╬███
//                                            ███████████       ██╬╬╬╬╬████╬╬████╬╬╬╬╬██
//                                      █████████╬╬╬╬╬████████████╬╬╬╬╬██╬╬╬╬╬╬███╬╬╬╬╬██
//                               ████████╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬█████████╬╬╬╬╬╬██╬╬╬╬╬╬╬██
//                             ████╬██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬█████████╬╬╬╬╬╬╬╬╬╬╬██
//                           ███╬╬╬█╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬███╬╬╬╬╬╬╬█████
//                         ███╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬╬████████╬╬╬╬╬██
//                       ███╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬███╬╬╬╬╬╬╬╬╬███
//                     ███╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬█████╬╬╬╬╬╬╬██
//                 ████╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬████╬╬╬╬╬████
//     █████████████╬╬╬╬╬╬╬╬██╬╬╬╬╬████╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬█████╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬███╬╬╬╬██████
//   ████╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬██████╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██████╬╬╬╬╬╬╬███████████╬╬╬╬╬╬╬╬██╬╬╬██╬╬╬██
// ███╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬████╬╬╬╬╬╬╬╬╬╬╬█╬╬╬╬╬╬╬██╬╬╬╬╬╬╬╬██
// ██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬╬╬▓▓▓▓▓▓╬╬╬████╬╬████╬╬╬╬╬╬╬▓▓▓▓▓▓▓▓██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬╬╬╬╬╬███
// ██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██████▓▓▓▓▓▓▓╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬▓▓▓▓▓▓▓██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██╬╬╬╬█████
// ███╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬███╬╬╬╬╬██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬█████╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬████████
//   ███╬╬╬╬╬╬╬╬╬╬╬╬╬█████╬╬╬╬╬╬╬╬██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬███╬╬██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬██
//       ██████████████  ████╬╬╬╬╬╬███████████████████████████╬╬╬╬╬██╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬╬████
//                         ███████                           █████  ███████████████████  
#include "bits/stdc++.h"
using namespace std;
#define MOD 998244353
const double EPS = 1e-9;
#define INF (1LL<<60)
#define fs first
#define sc second
#define pb push_back
#define int long long
#define FOR(i,a,b) for(int i=(a);i<(b);i++)
#define RFOR(i,a,b) for(int i = (b-1);i>=a;i--)
#define REP(i,n)  FOR(i,0,n)
#define RREP(i,n) RFOR(i,0,n)
#define ITR(itr,mp) for(auto itr = (mp).begin(); itr != (mp).end(); ++itr)
#define RITR(itr,mp) for(auto itr = (mp).rbegin(); itr != (mp).rend(); ++itr)
#define range(i,a,b) ((a)<=(i) && (i)<(b))
#define debug(x)  cout << #x << " = " << (x) << endl;
#define SP << " " << 
typedef pair<int,int> P;
typedef vector<vector<P> > Graph;


#include <cstdint>

template <std::uint_fast64_t Modulus> class modint {
  using u64 = std::uint_fast64_t;

  u64 a;

public:
  constexpr modint(const u64 x = 0) noexcept : a(x % Modulus) {}
  constexpr u64 value() const noexcept { return a; }
  constexpr modint operator+(const modint rhs) const noexcept {
    return modint(*this) += rhs;
  }
  constexpr modint operator-(const modint rhs) const noexcept {
    return modint(*this) -= rhs;
  }
  constexpr modint operator*(const modint rhs) const noexcept {
    return modint(*this) *= rhs;
  }
  constexpr modint operator/(const modint rhs) const noexcept {
    return modint(*this) /= rhs;
  }
  modint &operator+=(const modint rhs) noexcept {
    a += rhs.a;
    if (a >= Modulus) {
      a -= Modulus;
    }
    return *this;
  }
  modint &operator-=(const modint rhs) noexcept {
    if (a < rhs.a) {
      a += Modulus;
    }
    a -= rhs.a;
    return *this;
  }
  modint &operator*=(const modint rhs) noexcept {
    a = a * rhs.a % Modulus;
    return *this;
  }
  modint &operator/=(modint rhs) noexcept {
    u64 exp = Modulus - 2;
    while (exp) {
      if (exp % 2) {
        *this *= rhs;
      }
      rhs *= rhs;
      exp /= 2;
    }
    return *this;
  }
};
using mint = modint<MOD>;
typedef vector<mint> vec;
typedef vector<vector<mint>> mat;

void add(int &a, int b){
  a = ((a+b) % MOD + MOD) % MOD;
}

inline int mul(int a, int b) {
    add(a,0); add(b,0);
    #if !defined(_WIN32) || defined(_WIN64)
      return (int) ((long long) a * b % MOD);
    #endif
      unsigned long long x = (long long) a * b;
      unsigned xh = (unsigned) (x >> 32), xl = (unsigned) x, d, m;
      asm(
        "divl %4; \n\t"
        : "=a" (d), "=d" (m)
        : "d" (xh), "a" (xl), "r" (MOD)
      );
      return m;
}

inline int modpow(int a, long long b) {
  int res = 1;
  while (b > 0) {
    if (b & 1) {
      res = mul(res, a);
      }
      a = mul(a, a);
      b >>= 1;
  }
  return res;
}

inline int inv(int a) {
    a %= MOD;
    if (a < 0) a += MOD;
    int b = MOD, u = 0, v = 1;
    while (a) {
      int t = b / a;
      b -= t * a; swap(a, b);
      u -= t * v; swap(u, v);
    }
    assert(b == 1);
    if (u < 0) u += MOD;
    return u;
}

signed main(){
  ios::sync_with_stdio(false);
  cin.tie(0);

  int n;
  cin >> n;

  vector<int> a(n);
  REP(i,n) cin >> a[i];

  int sum = accumulate(a.begin(),a.end(),0LL);

  mat dp(n+1,vec(sum+1,0)),dp2(n+1,vec(sum+1,0));
  dp[0][0] = dp2[0][0] = 1;
  REP(i,n){
    REP(j,sum+1){
      dp[i+1][j] += dp[i][j]*2;
      if(j+a[i] <= sum) dp[i+1][j+a[i]] += dp[i][j];

      dp2[i+1][j] += dp2[i][j];
      if(j+a[i] <= sum) dp2[i+1][j+a[i]] += dp2[i][j];
    }
  }

  mint ans = modpow(3,n);
  FOR(i,(sum+1)/2,sum+1) ans -= dp[n][i]*3;

  if(sum % 2 == 0) ans += dp2[n][sum/2]*3;

  cout << ans.value() << endl;

  return 0;
}

Measured memory_bytes: 423872