#include <algorithm>
#include <bitset>
#include <cassert>
#include <cctype>
#include <cmath>
#include <complex>
#include <cstdio>
#include <ctime>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <iterator>
#include <map>
#include <numeric>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>

using namespace std;
using ll = long long;

#define REP(i, a) for (int i = 0; i < (a); ++i)
#define FOR(i, a, b) for (int i = (a); i < (b); ++i)
#define FORR(i, a, b) for (int i = (a)-1; i >= (b); --i)
#define ALL(obj) (obj).begin(), (obj).end()
#define YESNO(cond, yes, no) \
    { cout << ((cond) ? (yes) : (no)) << endl; }
#define SORT(list) sort(ALL((list)));
#define RSORT(list) sort((list).rbegin(), (list).rend())
#define ASSERT(cond, mes) assert(cond&& mes)

constexpr int MOD = 1'000'000'007;
constexpr int INF = 1'050'000'000;

template <typename T>
T round_up(const T& a, const T& b) {
    return (a + (b - 1)) / b;
}

template <typename T1, typename T2>
istream& operator>>(istream& is, pair<T1, T2>& p) {
    is >> p.first >> p.second;
    return is;
}

template <typename T1, typename T2>
ostream& operator<<(ostream& os, pair<T1, T2>& p) {
    os << p.first << p.second;
    return os;
}

template <typename T>
istream& operator>>(istream& is, vector<T>& v) {
    REP(i, (int)v.size())
    is >> v[i];
    return is;
}

template <typename T>
T clamp(T& n, T a, T b) {
    if (n < a) n = a;
    if (n > b) n = b;
    return n;
}

template <typename T>
static T GCD(T u, T v) {
    T r;
    while (v != 0) {
        r = u % v;
        u = v;
        v = r;
    }
    return u;
}

template <typename T>
static T LCM(T u, T v) {
    return u / GCD(u, v) * v;
}

template <class T>
std::vector<T> enum_div(T n) {
    std::vector<T> ret;
    for (T i = 1; i * i <= n; i++) {
        if (n % i == 0) {
            ret.push_back(i);
            if (i * i != n) { ret.push_back(n / i); }
        }
    }
    return ret;
}

bool isPrime(ll num) {
    if (num < 2)
        return false;
    else if (num == 2)
        return true;
    else if (num % 2 == 0)
        return false;

    for (ll i = 3; i * i <= num; i += 2) {
        if (num % i == 0) { return false; }
    }

    return true;
};

template <typename T>
bool chmin(T& a, const T& b) {
    if (a > b) {
        a = b;
        return true;
    }
    return false;
}

template <typename T>
bool chmax(T& a, const T& b) {
    if (a < b) {
        a = b;
        return true;
    }
    return false;
}

template <class T>
bool is_integer(T x) {
    return std::floor(x) == x;
}

struct ToUpper {
    char operator()(char c) {
        return toupper(c);
    }
};

struct ToLower {
    char operator()(char c) {
        return tolower(c);
    }
};

constexpr double eps = 1.0e-10;
using P = complex<double>;
double cross(const P& a, const P& b) {
    return a.real() * b.imag() - a.imag() * b.real();
}
double dot(const P& a, const P& b) {
    return a.real() * b.real() + a.imag() * b.imag();
}
template <class iter>
double min_ball(iter left, iter right, int seed = 1333) {
    const int n = right - left;

    assert(n >= 1);
    if (n == 1) { return 0.0; }

    std::mt19937 mt(seed);
    std::shuffle(left, right, mt);
    // std::random_shuffle(left, right); // simple but deprecated

    iter ps = left;
    using circle = pair<P, double>;

    auto make_circle_3 = [](const P& a, const P& b, const P& c) -> circle {
        double A = std::norm(b - c), B = std::norm(c - a), C = std::norm(a - b),
               S = cross(b - a, c - a);
        P p = (A * (B + C - A) * a + B * (C + A - B) * b + C * (A + B - C) * c) / (4 * S * S);
        double r2 = std::norm(p - a);
        return { p, r2 };
    };

    auto make_circle_2 = [](const P& a, const P& b) -> circle {
        P c = (a + b) / (double)2;
        double r2 = std::norm(a - c);
        return { c, r2 };
    };

    auto in_circle = [](const P& a, const circle& c) -> bool {
        return std::norm(a - c.first) <= c.second + eps;
    };

    circle c = make_circle_2(ps[0], ps[1]);

    for (int i = 2; i < n; ++i) {
        if (!in_circle(ps[i], c)) {
            c = make_circle_2(ps[0], ps[i]);
            for (int j = 1; j < i; ++j) {
                if (!in_circle(ps[j], c)) {
                    c = make_circle_2(ps[i], ps[j]);
                    for (int k = 0; k < j; ++k) {
                        if (!in_circle(ps[k], c)) { c = make_circle_3(ps[i], ps[j], ps[k]); }
                    }
                }
            }
        }
    }
    return c.second;
}

int main() {
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(20);

    int N;
    cin >> N;
    vector<P> X(N);
    REP(i, N) {
        double x, y;
        cin >> x >> y;
        X[i] = { x, y };
    }

    auto s = min_ball(X.begin(), X.end());
    cout << sqrt(s) << endl;
    return 0;
}


Measured memory_bytes: 256