Regular Tic-Tac-Toe is boring.

That's why in this Kata you will be playing  Tic-Tac-Toe in **3D** using a 4 x 4 x 4 matrix!



# Kata Task

Play the game. Work out who wins.

Return a string

* `O wins after  moves`
* `X wins after  moves`
* `No winner`

# Rules

* Player `O` always goes first
* Input `moves` is list/array/tuple of `[x,y,z]` (zero based)
* Each player takes a turn until you find a winner, or there are no moves left
* Four of the same symbols in a row wins
* There may be more moves provided than are necessary to finish the game - that is for you to figure out



Good Luck!
DM

```python

USER_FILENAME = "<user_code>"
import sys, json, builtins
import math, heapq, bisect, itertools, functools, collections, statistics, fractions, decimal, operator, array, random, re, string, os, pathlib
try:
    import resource as _res
except Exception:
    _res = None
from collections import Counter, defaultdict, deque, OrderedDict
from functools import lru_cache, reduce
from itertools import accumulate, permutations, combinations, product
from math import gcd, ceil, floor, sqrt
from decimal import Decimal
try:
    from typing import *
except Exception:
    pass
try:
    sys.setrecursionlimit(1_000_000)
except Exception:
    pass
try:
    import site as _site
    try:
        _sys_sites = _site.getsitepackages() if hasattr(_site, "getsitepackages") else []
        for _p in _sys_sites:
            if _p and _p not in sys.path:
                sys.path.append(_p)
    except Exception:
        pass
    try:
        _usp = _site.getusersitepackages()
        if isinstance(_usp, str):
            _usp = [_usp]
        for _p in _usp:
            if _p and _p not in sys.path:
                sys.path.append(_p)
    except Exception:
        pass
except Exception:
    pass

def _disabled_input(*args, **kwargs):
    raise RuntimeError("input() is disabled in callable mode")
builtins.input = _disabled_input

ns = {"__name__": "__judge__"}  # prevent if __name__ == "__main__" blocks
for _k, _v in list(globals().items()):
    if not _k.startswith("_"):
        ns[_k] = _v
_CODE = "def find_winner(grid):\n    for x in range(4):\n        for y in range(4):\n            if grid[x][y][0] and len({grid[x][y][i] for i in range(4)}) == 1:\n                return grid[x][y][0]\n            if grid[0][x][y] and len({grid[i][x][y] for i in range(4)}) == 1:\n                return grid[0][x][y]\n            if grid[x][0][y] and len({grid[x][i][y] for i in range(4)}) == 1:\n                return grid[x][0][y]\n            if x == 0 and grid[0][y][0] and len({grid[i][y][i] for i in range(4)}) == 1:\n                return grid[0][y][0]\n            if x == 3 and grid[3][y][0] and len({grid[3-i][y][i] for i in range(4)}) == 1:\n                return grid[3][y][0]\n            if y == 0 and grid[x][0][0] and len({grid[x][i][i] for i in range(4)}) == 1:\n                return grid[x][0][0]\n            if y == 3 and grid[x][3][0] and len({grid[x][3-i][i] for i in range(4)}) == 1:\n                return grid[x][3][0]\n    for z in range(4):\n        if grid[0][0][z] and len({grid[i][i][z] for i in range(4)}) == 1:\n            return grid[0][0][z]\n        if grid[3][0][z] and len({grid[3-i][i][z] for i in range(4)}) == 1:\n            return grid[3][0][z]\n    if grid[0][0][0] and len({grid[i][i][i] for i in range(4)}) == 1:\n        return grid[0][0][0]\n    if grid[0][3][0] and len({grid[i][3-i][i] for i in range(4)}) == 1:\n        return grid[0][3][0]\n    if grid[0][0][3] and len({grid[i][i][3-i] for i in range(4)}) == 1:\n        return grid[0][0][3]\n    if grid[0][3][3] and len({grid[i][3-i][3-i] for i in range(4)}) == 1:\n        return grid[0][3][3]\n            \n\ndef play_OX_3D(moves):\n    grid = [[[None for _ in range(4)] for _ in range(4)] for _ in range(4)]\n    \n    players = ['O', 'X']\n    \n    for i, (x, y, z) in enumerate(moves):\n        player = players[i%len(players)]\n        grid[x][y][z] = player\n        winner = find_winner(grid)\n        \n        if winner:\n            return f'{player} wins after {i+1} moves'\n    \n    return 'No winner'\n"
_co = compile(_CODE, USER_FILENAME, "exec")
exec(_co, ns, ns)

_target = None
_fn_name = 'play_OX_3D'
if _fn_name:
    if "Solution" in ns:
        try:
            _obj = ns["Solution"]()
            if hasattr(_obj, _fn_name):
                _target = getattr(_obj, _fn_name)
        except Exception:
            _target = None
    if _target is None and _fn_name in ns and callable(ns[_fn_name]):
        _target = ns[_fn_name]
# Fallback: if there's exactly one user-defined function, use it
if _target is None:
    _cands = [v for k, v in ns.items() if callable(v) and getattr(v, "__module__", "") in ("__judge__", "__main__")]
    _user_funcs = [c for c in _cands if getattr(c, "__name__", "").startswith("_") is False]
    if len(_user_funcs) == 1:
        _target = _user_funcs[0]
if _target is None:
    raise RuntimeError(f"Could not resolve callable '{_fn_name}'")

_raw = sys.stdin.read().strip()
if _raw:
    _parsed = json.loads(_raw)
    if isinstance(_parsed, dict):
        _kwargs = _parsed.get("kwargs", {})
        _args = _parsed.get("args", [])
    else:
        _args, _kwargs = _parsed, {}
else:
    _args, _kwargs = [], {}
if not isinstance(_args, (list, tuple)):
    _args = [_args]
_res = _target(*_args, **_kwargs)
try:
    sys.stdout.write(repr(_res) + "\n")
except Exception:
    pass

```

Measured memory_bytes: 8110