#ifdef LOCAL
#define _GLIBCXX_DEBUG
#endif
#include<bits/stdc++.h>
using namespace std;
#define rep(i,s,t) for(ll i = (ll)(s); i < (ll)(t); i++)
#define rrep(i,s,t) for(ll i = (ll)(s-1);(ll)(t) <= i; i--)
#define all(x) (x).begin(), (x).end()
typedef long long ll;
typedef long double ld;
typedef pair<ll,ll> Pll;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<vvl> vvvl;
constexpr ll INF = numeric_limits<ll>::max()/4;
constexpr ll n_max = 2e5+10;
#define int ll

template <typename A, typename B>
string to_string(pair<A, B> p);
string to_string(const string &s) {return '"' + s + '"';}
string to_string(const char *c) {return to_string((string) c);}
string to_string(bool b) {return (b ? "true" : "false");}
template <size_t N>
string to_string(bitset<N> v){
    string res = "";
    for(size_t i = 0; i < N; i++) res += static_cast<char>('0' + v[i]);
    return res;
}
template <typename A>
string to_string(A v) {
    bool first = true;
    string res = "{";
    for(const auto &x : v) {
        if(!first) res += ", ";
        first = false;
        res += to_string(x);
    }
    res += "}";
    return res;
}
template <typename A, typename B>
string to_string(pair<A, B> p){return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";}

void debug_out() {cerr << endl;}
template<typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
    cerr << " " << to_string(H);
    debug_out(T...);
}

#ifdef LOCAL
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

template<class T>
bool chmax(T &a, T b){if(a < b){a = b; return true;} return false;}
template<class T>
bool chmin(T &a, T b){if(a > b){a = b; return true;} return false;}

template <typename Monoid>
struct SegmentTree {
    using F = function<Monoid(Monoid, Monoid)>;

    int sz;
    vector<Monoid> seg;

    const F f;
    const Monoid M1;
    SegmentTree(const int n, const F f, const Monoid &M1) : f(f), M1(M1) {
        sz = 1;
        while(sz < n) sz <<= 1;
        seg.assign(2 * sz, M1);
    }

    void set(int k, const Monoid &x) {
        seg[k + sz] = x;
    }

    void build(vector<Monoid> &vec) {
        for(int i = 0; i < vec.size(); i++) set(i, vec[i]);
        for(int k = sz - 1; k > 0; k--) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    void update(int k, const Monoid &x) {
        k += sz;
        seg[k] = x;
        while(k >>= 1) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    Monoid query(int a, int b) {
        Monoid L = M1, R = M1;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) L = f(L, seg[a++]);
            if(b & 1) R = f(seg[--b], R);
        }
        return f(L, R);
    }

    Monoid operator[](const int &k) const {
        return seg[k + sz];
    }

    template <typename C>
    int find_subtree(int a, const C &check, Monoid &M, bool type) {
        while(a < sz) {
            Monoid nxt =
                type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
            if(check(nxt))
                a = 2 * a + type;
            else
                M = nxt, a = 2 * a + 1 - type;
        }
        return a - sz;
    }

    template <typename C>
    int find_first(int a, const C &check) {
        Monoid L = M1;
        if(a <= 0) {
            if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
            return -1;
        }
        int b = sz;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) {
                Monoid nxt = f(L, seg[a]);
                if(check(nxt)) return find_subtree(a, check, L, false);
                L = nxt;
                ++a;
            }
        }
        return -1;
    }

    template <typename C>
    int find_last(int b, const C &check) {
        Monoid R = M1;
        if(b >= sz) {
            if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
            return -1;
        }
        int a = sz;
        for(b += sz; a < b; a >>= 1, b >>= 1) {
            if(b & 1) {
                Monoid nxt = f(seg[--b], R);
                if(check(nxt)) return find_subtree(b, check, R, true);
                R = nxt;
            }
        }
        return -1;
    }
};
void print() {
    cout << endl;
}

template <class Head, class... Tail>
void print(Head&& head, Tail&&... tail) {
    cout << head;
    if (sizeof...(tail) != 0) cout << " ";
    print(forward<Tail>(tail)...);
}

template <class T>
void print(vector<T> &vec) {
    for (auto& a : vec) {
        cout << a;
        if (&a != &vec.back()) cout << "\n";
    }
    cout << endl;
}

template <class T>
void print(vector<vector<T>> &df) {
    for (auto& vec : df) {
        print(vec);
    }
}

signed main(){
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    ll n,q; cin >> n >> q;
    vector<ll> c(n);
    for(int i = 0; i < n; i++) {
        cin >> c[i];
        c[i]--;
    }
    auto f = [&](ll a, ll b) { return a + b; };
    SegmentTree<ll> seg(n, f, 0);
    vector<tuple<ll, ll, ll>> que(q);
    rep(i, 0, q) {
        ll l,r; cin >> l >> r;
        l--;
        que[i] = {l, r, i};
    }
    sort(all(que));
    vector<ll> cnt(n);
    rep(i,0,n){
        if(!cnt[c[i]]) seg.update(i, 1);
        cnt[c[i]] = 1;
    }
    vector<ll> next(n, n);
    fill(all(cnt), n);
    rrep(i,n,0){
        next[i] = cnt[c[i]];
        cnt[c[i]] = i;
    }
    debug(next);
    debug(seg.seg);
    vector<ll> ans(q);
    ll right = 0;
    rep(i, 0, n) {
        while(right < q && get<0>(que[right]) == i) {
            auto &[l, r, id] = que[right];
            ans[id] = seg.query(l, r);
            right++;
        }
        if(next[i] < n) seg.update(next[i], 1);
    }

    print(ans);
}

Measured memory_bytes: 39332