#include <iostream>
#include <sstream>
#include <algorithm>
#include <string>
#include <vector>
#include <map>
#include <set>
#include <queue>
#include <deque>
#include <stack>
#include <memory>
#include <complex>
#include <numeric>
#include <cstdio>
#include <iomanip>
#include <random>
#include <sys/time.h>

#define REP(i,m,n) for(int i=int(m);i<int(n);i++)
#define RREP(i,m,n) for(int i=int(n)-1;i>=int(m);--i)
#define EACH(i,c) for (auto &(i): c)
#define all(c) begin(c),end(c)
#define EXIST(s,e) ((s).find(e)!=(s).end())
#define SORT(c) sort(begin(c),end(c))
#define pb emplace_back
#define MP make_pair
#define SZ(a) int((a).size())
//#define int long long

#ifdef LOCAL
#define DEBUG(s) cout << (s) << endl
#define dump(x)  cerr << #x << " = " << (x) << endl
#define BR cout << endl;
#else
#define DEBUG(s) do{}while(0)
#define dump(x) do{}while(0)
#define BR 
#endif
using namespace std;

using UI = unsigned int;
using UL = unsigned long;
using LL = long long;
using ULL = unsigned long long;
using VI = vector<int>;
using VVI = vector<VI>;
using VLL = vector<LL>;
using VVLL = vector<VLL>;
using VS = vector<string>;
using PII = pair<int,int>;
using VP = vector<PII>;
template<class T>bool chmax(T &a, const T &b) { if (a<b) { a=b; return 1; } return 0; }
template<class T>bool chmin(T &a, const T &b) { if (b<a) { a=b; return 1; } return 0; }

template<class T> inline T sqr(T x) {return x*x;}

double diff(timeval &start, timeval  &now) {
    return (now.tv_sec - start.tv_sec) + (now.tv_usec - start.tv_usec) / 1000000.0;
}

unsigned int xor96(void) {
  static unsigned int x = 123456789;
  static unsigned int y = 362436069;
  static unsigned int z = 521288629;
  unsigned int t;

  t = (x ^ (x << 3)) ^ (y ^ (y >> 19)) ^ (z ^ (z << 6));
  x = y; y = z;
  return z = t;
}

class State {
    int d;
public:
    VI contests;
    int score;
    VI scores;
    State(const State &rhs): contests(rhs.contests), score(rhs.score), scores(rhs.scores), d(rhs.d) {}
    State(const VI &init, int d): contests(init), d(d), score(0), scores(26) {}
    void init(const VI &c, const VVI &s) {
        score = calcScore(c,s);
    }
    int calcScore(const VI &c, const VVI &s) {
        int score = 0;
        VI lasts(26, -1);
        REP(i,0,26) scores[i] = 0;
        REP(i,0,d) {
            scores[contests[i]] += s[i][contests[i]];
            lasts[contests[i]] = i;
            REP(j,0,26) {
                scores[j] -= c[j] * (i - lasts[j]);
            }
        }
        REP(i,0,26) score += scores[i];
        return score;
    }
    void updateScore(int t, const VI &c, const VVI &s) {
        score -= scores[t];
        scores[t] = 0;
        int lasts = -1;
        REP(i,0,d) {
            if (contests[i] == t) {
                scores[t] += s[i][t];
                lasts = i;
            }
            scores[t] -= c[t] * (i - lasts);
        }
        score += scores[t];
    }
    State modify(const VI &c, const VVI &s, const VVI &alias, const vector<vector<double>> &p) {
        State newState(*this);

        unsigned int pos = xor96() % d;
        unsigned int v = xor96() % 26;
        double per = 1.0 * (xor96() % 1000000) / 1000000;
        int oldt = newState.contests[pos];
        int newt;
        if (p[pos][v] <= per) newt = alias[pos][v];
        else newt = v;
        newState.contests[pos] = newt;
        newState.updateScore(oldt,c,s);
        newState.updateScore(newt,c,s);

        return newState;
    }
    void show() {
        REP(i,0,d) {
            cout << contests[i] + 1 << endl;
        }
    }
};

// 焼きなまし法
State sa(int d, VI &c, VVI &s, VVI &alias, vector<vector<double>> &p, double start_temp, double end_temp, double TIME_LIMIT) {
    VI init(d);
    REP(i,0,d) init[i] = distance(s[i].begin(), max_element(all(s[i])));
    State state(init,d);
    state.init(c,s);

    int times = 0;
    struct timeval start_timeval, now_timeval;
    gettimeofday(&start_timeval, NULL);
    gettimeofday(&now_timeval, NULL);
    while (diff(start_timeval, now_timeval) < TIME_LIMIT) { // 時間の許す限り回す
        ++times;
        REP(loop,0,100) {
            State new_state = state.modify(c,s,alias,p);
            int new_score = new_state.score;
            int pre_score = state.score;

            // 温度関数
            double temp = start_temp + (end_temp - start_temp) * diff(start_timeval, now_timeval) / TIME_LIMIT;
            // 遷移確率関数(最大化の場合)
            double prob = exp((new_score-pre_score)/temp);

            if (prob > (xor96()%0xffffffffu)/(double)0xffffffffu) { // 確率probで遷移する
                state = new_state;
            }
        }
        gettimeofday(&now_timeval, NULL );
    }
    dump(times);
    return state;
}

void solve() {
    int d;
    cin >> d;
    VI c(26);
    VVI s(d,VI(26));
    REP(i,0,26) {
        cin >> c[i];
    }
    REP(i,0,d) REP(j,0,26) cin >> s[i][j];
    
    vector<double> sum(d);
    VVI alias(d,VI(26));
    vector<vector<double>> p(d,vector<double>(26));
    REP(i,0,d) REP(j,0,26) p[i][j] = (s[i][j]);
    REP(i,0,d) REP(j,0,26) sum[i] += p[i][j];
    REP(i,0,d) REP(j,0,26) p[i][j] /= sum[i];
    REP(i,0,d) {
        deque<int> s,l;
        REP(j,0,26) if (p[i][j] > 1) l.push_back(j);
        REP(j,0,26) if (p[i][j] < 1) s.push_back(j);
        while (!s.empty() && !l.empty()) {
            int si = s.front();
            s.pop_front();
            int li = l.front();
            l.pop_front();
            alias[i][si] = li;
            p[i][li] -= 1 - p[i][si];
            if (p[i][li] > 1) l.push_back(li);
            if (p[i][li] < 1) s.push_back(li);
        }
    }

    int repeat = 4;
    double timelimit = 1.978;
    State state = sa(d,c,s,alias,p,50,10,timelimit/repeat);
    REP(loop,1,repeat) {
        State newState = sa(d,c,s,alias,p,50+10*repeat,10,timelimit/repeat);
        if (state.score < newState.score) state = newState;
        dump(state.score);
    }
    state.show();
    dump(state.score);
}

signed main() {
    solve();
    
    return 0;
}


Measured memory_bytes: 4484