#include <bits/stdc++.h>
using namespace std;

template<class T>
bool chmax(T& a, const T& b) {
    if (a < b) { a = b; return true; }
    return false;
}
template<class T>
bool chmin(T& a, const T& b) {
    if (b < a) { a = b; return true; }
    return false;
}

// std::vector Declaration
template<typename T>
vector<T> make_v(size_t a) { return vector<T>(a); }
template<typename T, typename... Ts>
auto make_v(size_t a, Ts... ts) {
    return vector<decltype(make_v<T>(ts...))>(a, make_v<T>(ts...));
}

// std::vector Declaration and Initialization
template<typename T>
vector<T> make_vector(size_t a, T x) { return vector<T>(a, x); }
template<typename T, typename U, typename... Ts>
auto make_vector(size_t a, U b, Ts... ts) {
    return vector<decltype(make_vector<T>(b,ts...))>(a, make_vector<T>(b, ts...));
}

// std::vector Input
template<typename T>
istream& operator>>(istream& is, vector<T>& v) {
    for (auto &e : v) is >> e;
    return is;
}

// std::vector Debug
template<typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
    os << "[";
    bool a = 1;
    for (auto e : v) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::array Debug
template<typename T, size_t n>
ostream& operator<<(ostream& os, const array<T, n>& v) {
    os << "[";
    bool a = 1;
    for (auto e : v) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::deque Debug
template<typename T>
ostream& operator<<(ostream& os, const deque<T>& d) {
    os << "[";
    bool a = 1;
    for (auto e : d) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "]";
    return os;
}

// std::pair Debug
template<typename T, typename U>
ostream& operator<<(ostream& os, const pair<T, U>& p) {
    os << "(" << p.first << " " << p.second << ")";
    return os;
}

// std::set Debug
template<typename T>
ostream& operator<<(ostream& os, const set<T>& st) {
    os << "{";
    bool a = 1;
    for (auto e : st) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "}";
    return os;
}

// std::multiset Debug
template<typename T>
ostream& operator<<(ostream& os, const multiset<T>& st) {
    os << "{";
    bool a = 1;
    for (auto e : st) {
        os << (a ? "" : " ");
        os << e;
        a = 0;
    }
    os << "}";
    return os;
}

// std::map Debug
template<typename T, typename U>
ostream& operator<<(ostream& os, const map<T, U>& mp) {
    os << "{";
    bool a = 1;
    for (auto e : mp) {
        os << (a ? "" : " ");
        os << e.first << ":" << e.second;
        a = 0;
    }
    os << "}";
    return os;
}

// std::tuple Debug
template<int N, class Tuple>
void out(ostream& os, const Tuple& t){}
template<int N, class Tuple, class H, class ...Ts>
void out(ostream& os, const Tuple& t) {
    if (N) os << " ";
    os << get<N>(t);
    out<N+1,Tuple,Ts...>(os, t);
}
template<class ...Ts>
ostream& operator<<(ostream& os, const tuple<Ts...>& t) {
    os << "(";
    out<0,tuple<Ts...>,Ts...>(os, t);
    os << ")";
    return os;
}

// Debug
#define DUMP(x) cerr<<#x<<" = "<<(x)<<endl

// Weighted edge
template<typename T>
struct edge {
    int src, to;
    T cost;

    edge() {}
    edge(int to, T cost) : src(-1), to(to), cost(cost) {}
    edge(int src, int to, T cost) : src(src), to(to), cost(cost) {}

    friend ostream& operator<<(ostream& os, const edge& e) {
        return os << "(" << e.src << "->" << e.to << ":" << e.cost << ")";
    }
};

using LL = long long;

#define fs first
#define sc second

const LL MOD = 1e9+7;

using Point = complex<double>;

double angle(Point p1, Point p2) {
    double prod = p1.real() * p2.real() + p1.imag() * p2.imag();
    return acos(prod / (abs(p1) * abs(p2))) / (2*M_PI) * 360;
}

int main()
{
    cin.tie(0);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);

    int n; cin >> n;
    double r, theta; cin >> r >> theta;

    vector<Point> points(n);
    for (int i = 0; i < n; ++i) {
        double x, y; cin >> x >> y;
        points[i] = {x, y};
    }

    const double INF = numeric_limits<double>::max();
    auto d = make_vector<double>(n, n, r+1, INF);
    for (int v = 1; v < n; ++v) {
        d[v][0][1] = abs(points[v] - points[0]);
    }

    auto valid = make_v<bool>(n, n, n);
    for (int v = 0; v < n; ++v) {
        for (int p = 0; p < n; ++p) if (p != v) {
            for (int u = 0; u < n; ++u) if (u != v) {
                valid[v][p][u] = angle(points[u] - points[v], points[v] - points[p]) < theta;
            }
        }
    }

    for (int k = 1; k < r; ++k) {
        for (int v = 0; v < n; ++v) {
            for (int p = 0; p < n; ++p) if (p != v) if (d[v][p][k] != INF) {
                for (int u = 0; u < n; ++u) if (u != v) if (valid[v][p][u]) {
                    chmin(d[u][v][k+1], d[v][p][k] + abs(points[u] - points[v]));
                }
            }
        }
    }

    int ans = 0;
    for (int k = r; k >= 1; --k)
    {
        for (int v = 0; v < n; ++v) {
            for (int u = 0; u < n; ++u) {
                if (d[v][u][k] < r) {
                    ans = k;
                }
            }
        }
        if (ans != 0) {
            break;
        }
    }
    cout << ans << endl;

    return 0;
}



Measured memory_bytes: 35528