// This is free and unencumbered software released into the public domain.

// Anyone is free to copy, modify, publish, use, compile, sell, or
// distribute this software, either in source code form or as a compiled
// binary, for any purpose, commercial or non-commercial, and by any
// means.

// In jurisdictions that recognize copyright laws, the author or authors
// of this software dedicate any and all copyright interest in the
// software to the public domain. We make this dedication for the benefit
// of the public at large and to the detriment of our heirs and
// successors. We intend this dedication to be an overt act of
// relinquishment in perpetuity of all present and future rights to this
// software under copyright law.

// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
// OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

// For more information, please refer to <http://unlicense.org>

/****************/
/* template.hpp */
/****************/

#include <algorithm>
#include <cassert>
#include <complex>
#include <functional>
#include <iomanip>
#include <iostream>
#include <limits>
#include <numeric>

using std::abs;
using std::cerr;
using std::cout;
using std::endl;
using std::max;
using std::min;
using std::numeric_limits;
using std::swap;

struct BoolName : std::numpunct<char> {
  std::string t, f;
  BoolName (std::string t, std::string f) : t(t), f(f) {}
  std::string do_truename() const {return t;}
  std::string do_falsename() const {return f;}
};

void set_bool_name(std::string t, std::string f) {
  cout.imbue(std::locale(cout.getloc(), new BoolName(t, f)));
}

struct Initializer {
  Initializer() {
    cout << std::fixed << std::setprecision(15) << std::boolalpha;
    set_bool_name("Yes", "No");
  }
} initializer;

struct Input {
  bool eof;

  Input() : eof(false) {}

  operator char() {
    char v;
    this->eof = (std::scanf("%c", &v) != 1);
    return v;
  }

  operator int() {
    int v;
    this->eof = (std::scanf("%d", &v) != 1);
    return v;
  }

  operator long() {
    long v;
    this->eof = (std::scanf("%ld", &v) != 1);
    return v;
  }

  operator long long() {
    long long v;
    this->eof = (std::scanf("%lld", &v) != 1);
    return v;
  }

  operator double() {
    double v;
    this->eof = (std::scanf("%lf", &v) != 1);
    return v;
  }

  operator long double() {
    long double v;
    this->eof = (std::scanf("%Lf", &v) != 1);
    return v;
  }

  void ignore() const {
    getchar();
  }
} in;

template<typename T> bool chmin(T& a, T b) {return a > b ? a = b, true : false;}

template<typename T> bool chmax(T& a, T b) {return a < b ? a = b, true : false;}

template<typename T, typename S> std::function<S(T)> cast() {
  return [](const T& t) { return static_cast<S>(t); };
}

/******************/
/* arithmetic.hpp */
/******************/

template<typename T> class Addition {
public:
  template<typename V> T operator+(const V& v) const {
    return T(static_cast<const T&>(*this)) += v;
  }

  T operator++() {
    return static_cast<T&>(*this) += 1;
  }
};

template<typename T> class Subtraction {
public:
  template<typename V> T operator-(const V& v) const {
    return T(static_cast<const T&>(*this)) -= v;
  }
};

template<typename T> class Multiplication {
public:
  template<typename V> T operator*(const V& v) const {
    return T(static_cast<const T&>(*this)) *= v;
  }
};

template<typename T> class Division {
public:
  template<typename V> T operator/(const V& v) const {
    return T(static_cast<const T&>(*this)) /= v;
  }
};

template<typename T> class Modulus {
public:
  template<typename V> T operator%(const V& v) const {
    return T(static_cast<const T&>(*this)) %= v;
  }
};

template<typename T> class IndivisibleArithmetic : public Addition<T>, public Subtraction<T>, public Multiplication<T> {};

template<typename T> class Arithmetic : public IndivisibleArithmetic<T>, public Division<T> {};

/*****************/
/* container.hpp */
/*****************/

#include <vector>

template<typename T> class Container : public T {
private:
  using S = typename T::value_type;

public:
  Container() : T() {}

  Container(int n) : T(n) {}

  Container(int n, S s) : T(n, s) {}

  template<typename Itr> Container(Itr first, Itr last) : T(first, last) {}

  Container(const std::initializer_list<S>& v) : T(v) {}

  Container(int n, Input& in) {
    std::vector<S> v(n);
    for (auto& i : v) {
      i = in;
    }
    *this = Container<T>(v.begin(), v.end());
  }

  bool in(const S& a) const {
    return find(this->begin(), this->end(), a) != this->end();
  }
};

/***************/
/* ordered.hpp */
/***************/

template<typename T> class Ordered {
public:
  template<typename V> bool operator==(const V& v) const {
    return !(static_cast<T>(v) < static_cast<const T&>(*this) || static_cast<const T&>(*this) < static_cast<T>(v));
  }
  
  template<typename V> bool operator!=(const V& v) const {
    return static_cast<T>(v) < static_cast<const T&>(*this) || static_cast<const T&>(*this) < static_cast<T>(v);
  }

  template<typename V> bool operator>(const V& v) const {
    return static_cast<T>(v) < static_cast<const T&>(*this);
  }

  template<typename V> bool operator<=(const V& v) const {
    return !(static_cast<T>(v) < static_cast<const T&>(*this));
  }

  template<typename V> bool operator>=(const V& v) const {
    return !(static_cast<const T&>(*this) < static_cast<T>(v));
  }
};

/**************/
/* vector.hpp */
/**************/

template<typename T> class Vector : public Container<std::vector<T>>, public Arithmetic<Vector<T>>, public Modulus<Vector<T>>, public Ordered<Vector<T>> {
public:
  Vector() = default;

  Vector(const Vector<T>& v) = default;

  Vector(int n) : Container<std::vector<T>>(n) {}

  Vector(int n, T t) : Container<std::vector<T>>(n, t) {}

  template<typename Itr> Vector(Itr first, Itr last) : Container<std::vector<T>>(first, last) {}

  Vector(const std::initializer_list<T>& v) : Container<std::vector<T>>(v) {}

  Vector(int n, Input& in) : Container<std::vector<T>>(n, in) {}

  Vector operator+=(const Vector& v) {
    for (unsigned i = 0; i < this->size(); ++i) (*this)[i] += v[i];
    return *this;
  }

  Vector operator+=(const T& v) {
    for (auto& i : *this) {
      i += v;
    }
    return *this;
  }

  Vector operator-=(const Vector& v) {
    for (unsigned i = 0; i < this->size(); ++i) (*this)[i] -= v[i];
    return *this;
  }

  Vector operator*=(const Vector& v) {
    for (unsigned i = 0; i < this->size(); ++i) (*this)[i] *= v[i];
    return *this;
  }

  Vector operator/=(const Vector& v) {
    for (unsigned i = 0; i < this->size(); ++i) (*this)[i] /= v[i];
    return *this;
  }

  Vector operator%=(const Vector& v) {
    for (unsigned i = 0; i < this->size(); ++i) (*this)[i] %= v[i];
    return *this;
  }

  bool operator<(const Vector& v) const {
    if (this->size() != v.size()) return this->size() < v.size();
    for (unsigned i = 0; i < this->size(); ++i) {
      if ((*this)[i] != v[i]) {
        return (*this)[i] < v[i];
      }
    }
    return false;
  }

  T inner_product(const Vector<T>& v) const {
    return std::inner_product(this->begin(), this->end(), v.begin(), T(0));
  }

  void output(char sep = '\n', char end = '\n') const {
    if (!this->empty()) {
      cout << (*this)[0];
    }
    for (unsigned i = 1; i < this->size(); ++i) {
      cout << sep << (*this)[i];
    }
    cout << end;
  }

  Vector<T> partial_sort(int k, bool reverse = false) {
    if (!reverse) {
      std::partial_sort(this->begin(), this->begin() + k, this->end());
    } else {
      std::partial_sort(this->begin(), this->begin() + k, this->end(), std::greater<T>());
    }
    return *this;
  }

  Vector<T> sort() {
    std::sort(this->begin(), this->end());
    return *this;
  }

  Vector<T> rsort() {
    std::sort(this->rbegin(), this->rend());
    return *this;
  }

  Vector<T> subvector(int a) const {
    return Vector<T>(this->begin(), this->begin() + a);
  }

  Vector<T> subvector(int a, int b) const {
    return Vector<T>(this->begin() + a, this->begin() + b);
  }

  template<typename Function> auto transform(Function func) const -> Vector<decltype(func(T()))> {
    Vector<decltype(func(T()))> res;
    std::transform(this->begin(), this->end(), std::back_inserter(res), func);
    return res;
  }

  Vector<T> partial_sum() const {
    Vector<T> res;
    std::partial_sum(this->begin(), this->end(), std::back_inserter(res));
    return res;
  }

  Vector<T> reverse() {
    std::reverse(this->begin(), this->end());
    return *this;
  }

  template<typename Function> bool all_of(Function func) {
    return std::all_of(this->begin(), this->end(), func);
  }

  Vector<T> adjacent_difference() const {
    Vector<T> res;
    std::adjacent_difference(this->begin(), this->end(), std::back_inserter(res));
    return res;
  }

  T max() const {
    return *max_element(this->begin(), this->end());
  }

  T min() const {
    return *min_element(this->begin(), this->end());
  }

  int argmax() const {
    return max_element(this->begin(), this->end()) - this->begin();
  }

  int argmin() const {
    return min_element(this->begin(), this->end()) - this->begin();
  }
};

template<typename T> Vector<T> iota(int n) {
  Vector<T> v(n);
  std::iota(v.begin(), v.end(), T(0));
  return v;
}

/*********************/
/* bit_operation.hpp */
/*********************/

template<typename T> int least_bit(T n) {
  static_assert(sizeof(T) == 4 || sizeof(T) == 8, "unsupported size");
  if (sizeof(T) == 4) return __builtin_ffs(n) - 1;
  if (sizeof(T) == 8) return __builtin_ffsll(n) - 1;
}

// n must be greater than 0.
template<typename T> int least_bit_fast(T n) {
  static_assert(sizeof(T) == 4 || sizeof(T) == 8, "unsupported size");
  if (sizeof(T) == 4) return __builtin_ctz(n);
  if (sizeof(T) == 8) return __builtin_ctzll(n);
}

template<typename T> int most_bit(T n) {
  static_assert(sizeof(T) == 4 || sizeof(T) == 8, "unsupported size");
  if (sizeof(T) == 4) return n ? 31 - __builtin_clz(n) : -1;
  if (sizeof(T) == 8) return n ? 63 - __builtin_clzll(n) : -1;
}

template<typename T> int count_bit(T n) {
  static_assert(sizeof(T) == 4 || sizeof(T) == 8, "unsupported size");
  if (sizeof(T) == 4) return __builtin_popcount(n);
  if (sizeof(T) == 8) return __builtin_popcountll(n);
}

/******************/
/* math/basic.hpp */
/******************/

template<typename T = double> constexpr T pi() {return acos(T(-1));}

template<typename T> T gcd(T t) {return abs(t);}

template<typename T, typename... S> T gcd(T a, S... s) {
  a = abs(a);
  auto b = gcd(s...);
  if (a == 0 || b == 0) return max(a, b);
  int fa = least_bit_fast(a);
  int fb = least_bit_fast(b);
  a >>= fa;
  b >>= fb;
  while (a != b) {
    auto& c = a > b ? a : b;
    c = abs(a - b);
    c >>= least_bit_fast(c);
  }
  return a << min(fa, fb);
}

template<typename T> T gcd(const Vector<T>& v) {
  T g = abs(v[0]);
  for (int i = 1; i < int(v.size()); ++i) g = gcd(g, v[i]);
  return g;
}

template<typename T> T lcm(T t) {return abs(t);}

template<typename T, typename... S> T lcm(T t, S... s) {
  T l = lcm(s...);
  return abs(t) / gcd(t, l) * l;
}

template<typename T> T lcm(const Vector<T>& v) {
  T l = abs(v[0]);
  for (int i = 1; i < int(v.size()); ++i) l = lcm(l, v[i]);
  return l;
}

template<typename T> T floor(T a, T b) {
  auto d = div(a, b);
  return d.quot - (d.rem && (a < 0) != (b < 0) ? 1 : 0);
}

template<typename T> T ceil(T a, T b) {
  auto d = div(a, b);
  return d.quot + (d.rem && (a > 0) == (b > 0) ? 1 : 0);
}

template<typename T> T round(T a, T b) {return floor(a + b / 2, b);}

template<typename T> T mod(T a, T b) {
  T c = a % b;
  return c < 0 ? c + abs(b) : c;
}

template<typename T> T factorial(T n) {return n <= 1 ? 1 : factorial(n - 1) * n;}

template<typename T> Vector<T> factorial_vector(int n) {
  Vector<T> v(n + 1, 1);
  for (int i = 1; i <= n; ++i) v[i] = v[i - 1] * i;
  return v;
}

template<typename T> T square(T n) {return n * n;}

template<typename T> T cube(T n) {return n * n * n;}

template<typename T> T norm(T x1, T y1, T x2, T y2) {return square(x1 - x2) + square(y1 - y2);}

template<typename T> bool isSquare(T n) {return square(T(sqrt(n))) == n;}

template<typename T> T clamp(T v, T l, T u) {return v < l ? l : v > u ? u : v;}

/****************/
/* math/fft.hpp */
/****************/

void fft(Vector<std::complex<long double>> &a, int n, int dir) {
  long double theta = dir * 2 * pi() / n;
  for (int m = n; m > 1; m /= 2) {
    int mh = m / 2;
    for (int i = 0; i < mh; i++) {
      auto w = exp(i * theta * std::complex<long double>(0, 1));
      for (int j = i; j < n; j += m) {
        int k = j + mh;
        auto x = a[j] - a[k];
        a[j] += a[k];
        a[k] = w * x;
      }
    }
    theta *= 2;
  }
  int i = 0;
  for (int j = 1; j < n - 1; j++) {
    for (int k = n / 2; k > (i ^= k); k /= 2);
    if (j < i) swap(a[i], a[j]);
  }
}

template<typename T> Vector<T> convolution(const Vector<T> &aa, const Vector<T> &bb){
  Vector<std::complex<long double>> a(begin(aa), end(aa)), b(begin(bb), end(bb));
  int n = 2 << most_bit(a.size() + b.size());
  a.resize(n);
  b.resize(n);
  fft(a, n, 1);
  fft(b, n, 1);
  for (int i = 0; i < n; ++i) a[i] *= b[i];
  fft(a, n, -1);
  Vector<T> res(n);
  for (int i = 0; i < n; ++i) res[i] = round(real(a[i]) / n);
  return res;
}

/***********************/
/* math/polynomial.hpp */
/***********************/

template<typename T> class Polynomial : public Vector<T> {
private:
  void normalize() {
    while (this->size() > 1u && this->back() == 0) this->pop_back();
    if (this->empty()) this->emplace_back(0);
  }

public:
  Polynomial() {normalize();}

  Polynomial(const Vector<T>& v) : Vector<T>(v) {normalize();}

  Polynomial(const int n) : Vector<T>(n) {}

  Polynomial(const int n, const T val) : Vector<T>(n, val) {}

  Polynomial operator+=(const Polynomial& p) {
    for (int i = 0; i < p.size(); ++i) {
      if (int(this->size()) == i) this->emplace_back(p[i]);
      else (*this)[i] += p[i];
    }
    normalize();
    return *this;
  }

  Polynomial operator-=(const Polynomial& p) {
    for (int i = 0; i < p.size(); ++i) {
      if (int(this->size()) == i) (*this).emplace_back(-p[i]);
      else (*this)[i] -= p[i];
    }
    normalize();
    return *this;
  }

  Polynomial operator*=(const Polynomial& p) {
    int a = this->size(), b = p.size();
    if (min(a, b) <= 256) {
      Polynomial res(a + b - 1);
      for (int i = 0; i < a; ++i) {
        for (int j = 0; j < b; ++j) res[i + j] += (*this)[i] * p[j];
      }
      *this = res;
      normalize();
      return *this;
    }
    int m = (max(a, b) + 1) / 2;
    Polynomial a0(m), a1(m), b0(m), b1(m);
    for (int i = 0; i < min(m, a); ++i) a0[i] = (*this)[i];
    for (int i = m; i < a; ++i) a1[i - m] = (*this)[i];
    for (int i = 0; i < min(m, b); ++i) b0[i] = p[i];
    for (int i = m; i < b; ++i) b1[i - m] = p[i];
    auto z0 = a0 * b0, z2 = a1 * b1, z1 = z0 + z2 - (a1 - a0) * (b1 - b0);
    *this = Vector<T>(a + b);
    for (unsigned i = 0; i < z0.size(); ++i) (*this)[i] += z0[i]; 
    for (unsigned i = 0; i < z1.size(); ++i) (*this)[i + m] += z1[i]; 
    for (unsigned i = 0; i < z2.size(); ++i) (*this)[i + 2 * m] += z2[i]; 
    normalize();
    return *this;
  }

  Polynomial operator/=(const Polynomial& p) {
    Polynomial res;
    for (int i = int(this->size()) - int(p.size()); i >= 0; --i) {
      res[i] = (*this)[p.size() + i - 1] / p.back();
      for (int j = 0; j < p.size(); ++j) (*this)[i + j] -= res[i] * p[j];
    }
    *this = res;
    normalize();
    return *this;
  }

  Polynomial operator%=(const Polynomial& p) {
    for (int i = int(this->size()) - int(p.size()); i >= 0; --i) {
      T d = (*this)[p.size() + i - 1] / p.back();
      for (int j = 0; j < p.size(); ++j) (*this)[i + j] -= d * p[j];
    }
    normalize();
    return *this;
  }

  static constexpr Polynomial identity() {
    return Polynomial(1, 1);
  }
};

/************/
/* main.cpp */
/************/

int main() {
  Polynomial<int> poly = Polynomial<int>::identity();
  for (int i = 0; i < 4; ++i) {
    poly *= Polynomial<int>(10, 1);
  }
  for (int n; n = in, !in.eof;) {
    cout << (n <= 36 ? poly[n] : 0) << endl;
  }
}




Measured memory_bytes: 3216