#include "bits/stdc++.h"

// Begin Header {{{
using namespace std;

#ifndef DEBUG
#define dump(...)
#endif

#define all(x) x.begin(), x.end()
#define rep(i, n) for (intmax_t i = 0, i##_limit = (n); i < i##_limit; ++i)
#define reps(i, b, e) for (intmax_t i = (b), i##_limit = (e); i <= i##_limit; ++i)
#define repr(i, b, e) for (intmax_t i = (b), i##_limit = (e); i >= i##_limit; --i)
#define var(Type, ...) Type __VA_ARGS__; input(__VA_ARGS__)

constexpr size_t    operator""_zu(unsigned long long value) { return value; };
constexpr intmax_t  operator""_jd(unsigned long long value) { return value; };
constexpr uintmax_t operator""_ju(unsigned long long value) { return value; };

constexpr int INF = 0x3f3f3f3f;
constexpr intmax_t LINF = 0x3f3f3f3f3f3f3f3f_jd;

template <class T>
using MaxHeap = priority_queue<T, vector<T>, less<T>>;
template <class T>
using MinHeap = priority_queue<T, vector<T>, greater<T>>;

inline void input() {}
template <class Head, class... Tail>
inline void input(Head&& head, Tail&&... tail) {
    cin >> head;
    input(forward<Tail>(tail)...);
}

template <class T>
inline void input(vector<T> &vec) {
    for (auto &e: vec) {
        cin >> e;
    }
}

template <class T>
inline void input(vector<vector<T>> &mat) {
    for (auto &vec: mat) {
        input(vec);
    }
}

inline void print() { cout << "\n"; }
template <class Head, class... Tail>
inline void print(Head&& head, Tail&&... tail) {
    cout << head;
    if (sizeof...(tail)) cout << " ";
    print(forward<Tail>(tail)...);
}

template <class T>
inline ostream& operator<<(ostream &strm, const vector<T> &vec) {
    static constexpr const char *delim[] = {" ", ""};
    for (const auto &e: vec) {
        strm << e << delim[&e == &vec.back()];
    }
    return strm;
}

template <class T>
inline vector<T> make_v(const T &initValue, size_t sz) {
    return vector<T>(sz, initValue);
}

template <class T, class... Args>
inline auto make_v(const T &initValue, size_t sz, Args... args) {
    return vector<decltype(make_v<T>(initValue, args...))>(sz, make_v<T>(initValue, args...));
}

template <class Func>
class FixPoint : Func {
public:
    explicit constexpr FixPoint(Func&& f) noexcept : Func(forward<Func>(f)) {}

    template <class... Args>
    constexpr decltype(auto) operator()(Args&&... args) const {
        return Func::operator()(*this, std::forward<Args>(args)...);
    }
};

template <class Func>
static inline constexpr decltype(auto) makeFixPoint(Func&& f) noexcept {
    return FixPoint<Func>{forward<Func>(f)};
}

template <class T>
inline bool chmax(T &a, const T &b) noexcept {
    return b > a && (a = b, true);
}

template <class T>
inline bool chmin(T &a, const T &b) noexcept {
    return b < a && (a = b, true);
}

template <class T>
inline T diff(const T &a, const T &b) noexcept {
    return a < b ? b - a : a - b;
}
// End Header }}}

// UnionFind {{{
struct UnionFind {
    vector<int> tree;
    explicit UnionFind(const size_t n) : tree(n + 1, -1) {}

    size_t size(size_t i) {
        return -tree[root(i)];
    }

    size_t root(size_t x) {
        return (tree[x] < 0) ? x : tree[x] = root(tree[x]);
    }

    bool connected(size_t x, size_t y) {
        return root(x) == root(y);
    }

    bool unite(size_t x, size_t y) {
        x = root(x);
        y = root(y);
        if (x == y) {
            return false;
        } else {
            tree[x] += tree[y];
            tree[y] = x;
            return true;
        }
    }
};
// }}}

signed main() {
    ios_base::sync_with_stdio(false);
    cin.tie(nullptr);

    var(size_t, N, M);

    vector<size_t> p(N + 1);
    reps(i, 1, N) {
        input(p[i]);
    }

    UnionFind uf(N);
    rep(i, M) {
        var(size_t, x, y);
        uf.unite(p[x], p[y]);
    }

    size_t res = 0;
    reps(i, 1, N) {
        if (p[i] == i) {
            res++;
        } else if (uf.connected(i, p[i])) {
            res++;
        }
    }

    print(res);

    return 0;
}


Measured memory_bytes: 1408