#include <bits/stdc++.h>
using namespace std;
#ifdef _DEBUG
  #include "_DEBUG.hpp"
#endif
#define int long long
const int INF = 1LL << 60;

template< int mod >
struct ModInt {
  int x;
  ModInt() : x(0) {}
  ModInt(int64_t y) : x(y >= 0 ? y % mod : (mod - (-y) % mod) % mod) {}
  ModInt &operator+=(const ModInt &p) {
    if((x += p.x) >= mod) x -= mod;
    return *this;
  }
  ModInt &operator-=(const ModInt &p) {
    if((x += mod - p.x) >= mod) x -= mod;
    return *this;
  }
  ModInt &operator*=(const ModInt &p) {
    x = (int) (1LL * x * p.x % mod);
    return *this;
  }
  ModInt &operator/=(const ModInt &p) {
    *this *= p.inverse();
    return *this;
  }
  ModInt operator-() const { return ModInt(-x); }
  ModInt operator+(const ModInt &p) const { return ModInt(*this) += p; }
  ModInt operator-(const ModInt &p) const { return ModInt(*this) -= p; }
  ModInt operator*(const ModInt &p) const { return ModInt(*this) *= p; }
  ModInt operator/(const ModInt &p) const { return ModInt(*this) /= p; }
  bool operator==(const ModInt &p) const { return x == p.x; }
  bool operator!=(const ModInt &p) const { return x != p.x; }
  ModInt inverse() const {
    int a = x, b = mod, u = 1, v = 0, t;
    while(b > 0) {
      t = a / b;
      swap(a -= t * b, b);
      swap(u -= t * v, v);
    }
    return ModInt(u);
  }
  ModInt pow(int64_t n) const {
    ModInt ret(1), mul(x);
    while(n > 0) {
      if(n & 1) ret *= mul;
      mul *= mul;
      n >>= 1;
    }
    return ret;
  }
  friend ostream &operator<<(ostream &os, const ModInt &p) {
    return os << p.x;
  }
  friend istream &operator>>(istream &is, ModInt &a) {
    int64_t t;
    is >> t;
    a = ModInt< mod >(t);
    return (is);
  }
};
using mint = ModInt< 1000000007 >;

template<class T> vector<T> make_vec(size_t a) { return vector<T>(a); }
template<class T, class... Ts> auto make_vec(size_t a, Ts... ts) {
  return vector<decltype(make_vec<T>(ts...))>(a, make_vec<T>(ts...));
}
template<class T, class V>
typename enable_if<is_class<T>::value == 0>::type fill(T &t, const V &v) {
    t = v;
}
template<class T, class V>
typename enable_if<is_class<T>::value != 0>::type fill(T &t, const V &v) {
    for (auto &e : t) fill(e, v);
}
// auto v = make_vec<int>(h, w);
// fill(v, 0);

template< class T >
struct Matrix {
  vector< vector< T > > A;

  Matrix() {}

  Matrix(size_t n, size_t m) : A(n, vector< T >(m, 0)) {}

  Matrix(size_t n) : A(n, vector< T >(n, 0)) {};

  size_t height() const {
    return (A.size());
  }

  size_t width() const {
    return (A[0].size());
  }

  inline const vector< T > &operator[](int k) const {
    return (A.at(k));
  }

  inline vector< T > &operator[](int k) {
    return (A.at(k));
  }

  static Matrix I(size_t n) {
    Matrix mat(n);
    for(int i = 0; i < n; i++) mat[i][i] = 1;
    return (mat);
  }

  Matrix &operator+=(const Matrix &B) {
    size_t n = height(), m = width();
    assert(n == B.height() && m == B.width());
    for(int i = 0; i < n; i++)
      for(int j = 0; j < m; j++)
        (*this)[i][j] += B[i][j];
    return (*this);
  }

  Matrix &operator-=(const Matrix &B) {
    size_t n = height(), m = width();
    assert(n == B.height() && m == B.width());
    for(int i = 0; i < n; i++)
      for(int j = 0; j < m; j++)
        (*this)[i][j] -= B[i][j];
    return (*this);
  }

  Matrix &operator*=(const Matrix &B) {
    size_t n = height(), m = B.width(), p = width();
    assert(p == B.height());
    vector< vector< T > > C(n, vector< T >(m, 0));
    for(int i = 0; i < n; i++)
      for(int j = 0; j < m; j++)
        for(int k = 0; k < p; k++)
          C[i][j] = (C[i][j] + (*this)[i][k] * B[k][j]);
    A.swap(C);
    return (*this);
  }

  Matrix &operator^=(long long k) {
    Matrix B = Matrix::I(height());
    while(k > 0) {
      if(k & 1) B *= *this;
      *this *= *this;
      k >>= 1LL;
    }
    A.swap(B.A);
    return (*this);
  }

  Matrix operator+(const Matrix &B) const {
    return (Matrix(*this) += B);
  }

  Matrix operator-(const Matrix &B) const {
    return (Matrix(*this) -= B);
  }

  Matrix operator*(const Matrix &B) const {
    return (Matrix(*this) *= B);
  }

  Matrix operator^(const long long k) const {
    return (Matrix(*this) ^= k);
  }

  friend ostream &operator<<(ostream &os, Matrix &p) {
    size_t n = p.height(), m = p.width();
    for(int i = 0; i < n; i++) {
      os << "[";
      for(int j = 0; j < m; j++) {
        os << p[i][j] << (j + 1 == m ? "]\n" : ",");
      }
    }
    return (os);
  }


  T determinant() {
    Matrix B(*this);
    assert(width() == height());
    T ret = 1;
    for(int i = 0; i < width(); i++) {
      int idx = -1;
      for(int j = i; j < width(); j++) {
        if(B[j][i] != 0) idx = j;
      }
      if(idx == -1) return (0);
      if(i != idx) {
        ret *= -1;
        swap(B[i], B[idx]);
      }
      ret *= B[i][i];
      T vv = B[i][i];
      for(int j = 0; j < width(); j++) {
        B[i][j] /= vv;
      }
      for(int j = i + 1; j < width(); j++) {
        T a = B[j][i];
        for(int k = 0; k < width(); k++) {
          B[j][k] -= B[i][k] * a;
        }
      }
    }
    return (ret);
  }
};

signed main(){

  int N, K; cin >> N >> K;
  Matrix<mint> mat(N, N);
  for(int i = 0; i < N; i++){
    for(int j = 0; j < N; j++){
      cin >> mat[i][j];
    }
  }
  mat = mat ^ K;
  mint ans = 0;
  for(int i = 0; i < N; i++){
    for(int j = 0; j < N; j++){
      ans += mat[i][j];
    }
  }
  cout << ans << endl;

  return 0;
}


Measured memory_bytes: 3680