/**
 *    author:  zjsdut
 *    created: 2020/03/28 21:12:25
 **/
#include <bits/stdc++.h>

using namespace std;

struct fast_ios {
  fast_ios() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);
    cout << fixed << setprecision(10);
  };
} fast_ios_;

template <typename A, typename B> bool chkmin(A &a, const B &b) {
  if (b < a) {
    a = b;
    return true;
  }
  return false;
}

template <typename A, typename B> bool chkmax(A &a, const B &b) {
  if (b > a) {
    a = b;
    return true;
  }
  return false;
}

template <typename T> istream &operator>>(istream &stream, vector<T> &vec) {
  for (auto &x : vec)
    stream >> x;
  return stream;
}

void scan() {}

template <class T, class... Args> void scan(T &a, Args &... rest) {
  cin >> a;
  scan(rest...);
}

using ll = long long;
using vl = vector<ll>;
using vb = vector<bool>;
using vi = vector<int>;
using pii = pair<int, int>;
template <typename T> using vv = vector<vector<T>>;
#define rng(i, a, b) for (int i = (int)(a); i < (int)(b); ++i)
#define up(i, a, b) for (int i = int(a); i <= int(b); ++i)
#define down(i, b, a) for (int i = int(b); i >= int(a); i--)
#define TOKENPASTE(x, y) x##y
#define TOKENPASTE2(x, y) TOKENPASTE(x, y)
#define rep(n)                                                                 \
  for (int TOKENPASTE2(_iter_, __LINE__) = 0,                                  \
                               TOKENPASTE2(_num_, __LINE__) = (int)(n);        \
       TOKENPASTE2(_iter_, __LINE__) < TOKENPASTE2(_num_, __LINE__);           \
       ++TOKENPASTE2(_iter_, __LINE__))
#define FOR(x, cont) for (const auto &x : cont)
#define For(x, cont) for (auto &x : cont)
#define all(x) begin(x), end(x)
#define pb push_back
#define mp make_pair
#define eb emplace_back
#define ep emplace
#define SZ(x) (int)(x).size()
#define UNIQ(vec) (vec).erase(unique(all(vec)), end(vec))
#define LB(cont, x) int(lower_bound(all(cont), x) - begin(cont))
#define UB(cont, x) int(upper_bound(all(cont), x) - begin(cont))

template <typename T>
ostream &operator<<(ostream &stream, const vector<T> &vec) {
  if (!vec.empty()) {
    stream << vec[0];
    for (size_t i = 1; i != vec.size(); ++i)
      stream << ' ' << vec[i];
  }
  return stream;
}

template <typename T> void print(const vector<T> &t) { cout << t << '\n'; }

template <typename T> void print(const vector<vector<T>> &t) {
  for (const auto &row : t) {
    print(row);
  }
}

template <typename T> void print(const T &t) { cout << t << ' '; }

template <typename T, typename... Args>
void print(const T &t, const Args &... rest) {
  print(t);
  print(rest...);
}

template <typename T> void println(const T &t) { cout << t << '\n'; }

template <typename T, typename... Args>
void println(const T &t, const Args &... rest) {
  print(t);
  println(rest...);
}
// tourist's modular-arithmetic class
template <typename T> T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a;
    swap(a, m);
    u -= t * v;
    swap(u, v);
  }
  assert(m == 1);
  return u;
}

template <typename T> class Modular {
public:
  using Type = typename decay<decltype(T::value)>::type;

  constexpr Modular() : value() {}

  template <typename U> Modular(const U &x) { value = normalize(x); }

  template <typename U> static Type normalize(const U &x) {
    Type v;
    if (-mod() <= x && x < mod())
      v = static_cast<Type>(x);
    else
      v = static_cast<Type>(x % mod());
    if (v < 0)
      v += mod();
    return v;
  }

  const Type &operator()() const { return value; }

  template <typename U> explicit operator U() const {
    return static_cast<U>(value);
  }

  constexpr static Type mod() { return T::value; }

  Modular &operator+=(const Modular &other) {
    if ((value += other.value) >= mod())
      value -= mod();
    return *this;
  }

  Modular &operator-=(const Modular &other) {
    if ((value -= other.value) < 0)
      value += mod();
    return *this;
  }

  template <typename U> Modular &operator+=(const U &other) {
    return *this += Modular(other);
  }

  template <typename U> Modular &operator-=(const U &other) {
    return *this -= Modular(other);
  }

  Modular &operator++() { return *this += 1; }

  Modular &operator--() { return *this -= 1; }

  Modular operator++(int) {
    Modular result(*this);
    *this += 1;
    return result;
  }

  Modular operator--(int) {
    Modular result(*this);
    *this -= 1;
    return result;
  }

  Modular operator-() const { return Modular(-value); }

  template <typename U = T>
  enable_if_t<is_same<typename Modular<U>::Type, int>::value, Modular> &
  operator*=(const Modular &rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x),
             d, m;
    asm("divl %4; \n\t" : "=a"(d), "=d"(m) : "d"(xh), "a"(xl), "r"(mod()));
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) *
                      static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }

  template <typename U = T>
  enable_if_t<is_same<typename Modular<U>::Type, int64_t>::value, Modular> &
  operator*=(const Modular &rhs) {
    int64_t q = static_cast<int64_t>(static_cast<long double>(value) *
                                     rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }

  template <typename U = T>
  enable_if_t<!is_integral<typename Modular<U>::Type>::value, Modular> &
  operator*=(const Modular &rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }

  Modular &operator/=(const Modular &other) {
    return *this *= Modular(inverse(other.value, mod()));
  }

  template <typename U> friend const Modular<U> &abs(const Modular<U> &v) {
    return v;
  }

  template <typename U>
  friend bool operator==(const Modular<U> &lhs, const Modular<U> &rhs);

  template <typename U>
  friend bool operator<(const Modular<U> &lhs, const Modular<U> &rhs);

  template <typename U>
  friend std::istream &operator>>(std::istream &stream, Modular<U> &number);

private:
  Type value;
};

template <typename T>
bool operator==(const Modular<T> &lhs, const Modular<T> &rhs) {
  return lhs.value == rhs.value;
}

template <typename T, typename U>
bool operator==(const Modular<T> &lhs, U rhs) {
  return lhs == Modular<T>(rhs);
}

template <typename T, typename U>
bool operator==(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) == rhs;
}

template <typename T>
bool operator!=(const Modular<T> &lhs, const Modular<T> &rhs) {
  return !(lhs == rhs);
}

template <typename T, typename U>
bool operator!=(const Modular<T> &lhs, U rhs) {
  return !(lhs == rhs);
}

template <typename T, typename U>
bool operator!=(U lhs, const Modular<T> &rhs) {
  return !(lhs == rhs);
}

template <typename T>
bool operator<(const Modular<T> &lhs, const Modular<T> &rhs) {
  return lhs.value < rhs.value;
}

template <typename T>
Modular<T> operator+(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) += rhs;
}

template <typename T, typename U>
Modular<T> operator+(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) += rhs;
}

template <typename T, typename U>
Modular<T> operator+(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) += rhs;
}

template <typename T>
Modular<T> operator-(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) -= rhs;
}

template <typename T, typename U>
Modular<T> operator-(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) -= rhs;
}

template <typename T, typename U>
Modular<T> operator-(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) -= rhs;
}

template <typename T>
Modular<T> operator*(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) *= rhs;
}

template <typename T, typename U>
Modular<T> operator*(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) *= rhs;
}

template <typename T, typename U>
Modular<T> operator*(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) *= rhs;
}

template <typename T>
Modular<T> operator/(const Modular<T> &lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) /= rhs;
}

template <typename T, typename U>
Modular<T> operator/(const Modular<T> &lhs, U rhs) {
  return Modular<T>(lhs) /= rhs;
}

template <typename T, typename U>
Modular<T> operator/(U lhs, const Modular<T> &rhs) {
  return Modular<T>(lhs) /= rhs;
}

template <typename T, typename U>
Modular<T> power(const Modular<T> &a, const U &b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1)
      res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}

template <typename T> bool IsZero(const Modular<T> &number) {
  return number() == 0;
}

template <typename T> string to_string(const Modular<T> &number) {
  return to_string(number());
}

template <typename T>
std::ostream &operator<<(std::ostream &stream, const Modular<T> &number) {
  return stream << number();
}

template <typename T>
std::istream &operator>>(std::istream &stream, Modular<T> &number) {
  typename common_type<typename Modular<T>::Type, int64_t>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}
constexpr int md = 1000000007;
using Mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;
template <typename T> struct Binom {
  vector<T> fact_, inv_fact_;

  explicit Binom(int n) : fact_(n + 1), inv_fact_(n + 1) {
    fact_[0] = 1;
    up(i, 1, n) fact_[i] = fact_[i - 1] * i;
    inv_fact_[n] = 1 / fact_[n];
    down(i, n, 1) { inv_fact_[i - 1] = inv_fact_[i] * i; }
  }

  T binom(int x, int y) const {
    if (x < 0 || y < 0)
      return 0;
    if (x < y)
      return 0;
    assert(x < SZ(fact_));
    return fact_[x] * inv_fact_[y] * inv_fact_[x - y];
  }

  T fact(int n) const {
    assert(n >= 0 && n < SZ(fact_));
    return fact_[n];
  }

  T inv_fact(int n) const {
    assert(n >= 0 && n < SZ(inv_fact_));
    return inv_fact_[n];
  }
};
// debug code by tourist
string to_string(const string &s) { return '"' + s + '"'; }

string to_string(const char *s) { return to_string((string)s); }

string to_string(bool b) { return (b ? "true" : "false"); }

template <typename A, typename B> string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}

template <typename A> string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto &x : v) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}

void debug_out() { cerr << endl; }

template <typename Head, typename... Tail> void debug_out(Head H, Tail... T) {
  cerr << " " << to_string(H);
  debug_out(T...);
}

#if defined LOCAL && !defined DUIPAI
#define debug(...) cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else
#define debug(...) 42
#endif

int main() {
#if defined LOCAL && !defined DUIPAI
  ifstream in("in.txt");
  cin.rdbuf(in.rdbuf());
#endif
  // a connect subgraph such that number on v is less than number on f[v]
  int n;
  scan(n);
  vv<int> g(n);
  rep(n - 1) {
    int u, v;
    int a, b;
    scan(a, b);
    --a, --b;
    g[a].pb(b);
    g[b].pb(a);
  }
  vector<Mint> a(n, 1), fact(n);
  fact[0] = 1;
  rng(i, 1, n) { fact[i] = fact[i - 1] * i; }
  vi sz(n), fa(n), depth(n);
  function<void(int)> calc = [&](int u) {
    FOR(v, g[u]) {
      if (v != fa[u]) {
        depth[v] = depth[u] + 1;
        fa[v] = u;
        calc(v);
        a[u] *= a[v] / fact[sz[v]];
        sz[u] += sz[v];
      }
    }
    a[u] *= fact[sz[u]];
    sz[u]++;
  };
  calc(0);
  debug(a[0]);
  Binom<Mint> b(n);
  // f(0) = c1 XY
  // f(u) = c2 XY
  // c1 = \binom{n - depth[u], sz[u]}
  // c2 = \binom{n - 1, sz[u] - 1}
  // f(u) = f[0] / c2 * c2
  // 今天我明白 rerooting 是什么意思了！
  debug(a);
  debug(depth);
  vector<Mint> ans(n);
  ans[0] = a[0];
  function<void(int, int)> calc2 = [&](int u, int fa) {
    if (u != 0) {
      a[u] = a[fa] / b.binom(n - 1, sz[u]) * b.binom(n - 1, n - sz[u]);
    }
    FOR(v, g[u]) {
      if (v != fa) {
        calc2(v, u);
      }
    }
  };
  calc2(0, 0);
  rng(i, 0, n) { println(a[i]); }
  return 0;
}

Measured memory_bytes: 20212