// >>> TEMPLATES
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ld = long double;
#define int ll
#define double ld
#define rep(i,n) for (int i = 0; i < (int)(n); i++)
#define rep1(i,n) for (int i = 1; i <= (int)(n); i++)
#define repR(i,n) for (int i = (int)(n)-1; i >= 0; i--)
#define rep1R(i,n) for (int i = (int)(n); i >= 1; i--)
#define loop(i,a,B) for (int i = a; i B; i++)
#define loopR(i,a,B) for (int i = a; i B; i--)
#define all(x) (x).begin(), (x).end()
#define allR(x) (x).rbegin(), (x).rend()
#define pb push_back
#define eb emplace_back
#define mp make_pair
#define fst first
#define snd second
#define INF (numeric_limits<int>::max()/2-1)
#ifdef LOCAL
#include "debug.hpp"
#define dump(...) cerr << "[" << __LINE__ << ":" << __FUNCTION__ << "] ", dump_impl(#__VA_ARGS__, __VA_ARGS__)
#define say(x) cerr << "[" << __LINE__ << ":" << __FUNCTION__ << "] " << x << endl
#define debug if (1)
#else
#define dump(...) (void)(0)
#define say(x) (void)(0)
#define debug if (0)
#endif
template <class T> using pque_max = priority_queue<T>;
template <class T> using pque_min = priority_queue<T, vector<T>, greater<T> >;
template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>
ostream& operator<<(ostream& os, T const& v) { bool f = true; for (auto const& x : v) os << (f ? "" : " ") << x, f = false; return os; }
template <class T, class = typename T::iterator, class = typename enable_if<!is_same<T, string>::value>::type>
istream& operator>>(istream& is, T &v) { for (auto& x : v) is >> x; return is; }
template <class T, class S> istream& operator>>(istream& is, pair<T,S>& p) { return is >> p.first >> p.second; }
struct IOSetup { IOSetup() { cin.tie(nullptr); ios::sync_with_stdio(false); cout << fixed << setprecision(15); } } iosetup;
template <class F> struct FixPoint : private F {
    constexpr FixPoint(F&& f) : F(forward<F>(f)) {}
    template <class... T> constexpr auto operator()(T&&... x) const { return F::operator()(*this, forward<T>(x)...); }
};
struct MakeFixPoint {
    template <class F> constexpr auto operator|(F&& f) const { return FixPoint<F>(forward<F>(f)); }
};
#define MFP MakeFixPoint()|
#define def(name, ...) auto name = MFP [&](auto &&name, __VA_ARGS__)
template <class T, size_t d> struct vec_impl {
    using type = vector<typename vec_impl<T,d-1>::type>;
    template <class... U> static type make_v(size_t n, U&&... x) { return type(n, vec_impl<T,d-1>::make_v(forward<U>(x)...)); }
};
template <class T> struct vec_impl<T,0> { using type = T; static type make_v(T const& x = {}) { return x; } };
template <class T, size_t d = 1> using vec = typename vec_impl<T,d>::type;
template <class T, size_t d = 1, class... Args> auto make_v(Args&&... args) { return vec_impl<T,d>::make_v(forward<Args>(args)...); }
template <class T> void quit(T const& x) { cout << x << endl; exit(0); }
template <class T> constexpr bool chmin(T& x, T const& y) { if (x > y) { x = y; return true; } return false; }
template <class T> constexpr bool chmax(T& x, T const& y) { if (x < y) { x = y; return true; } return false; }
template <class It> constexpr auto sumof(It b, It e) { return accumulate(b,e,typename iterator_traits<It>::value_type{}); }
template <class T> int sz(T const& x) { return x.size(); }
// <<<
// >>> coordinate compression
template <class T>
struct Compress {
    vector<T> v;
    bool ok = false;
    void add(T const& x) { ok = false; v.push_back(x); }
    template <class It>
    void add(It f, It l) { ok = false; copy(f,l,back_inserter(v)); }
    void init() { sort(all(v)); v.erase(unique(all(v)), v.end()); ok = true; }
    int size() const { return v.size(); }
    T operator[](int i) const { assert(ok); return v[i]; }
    int find(T const& x) const { assert(ok); auto it = lower_bound(all(v),x); // assert(*it == x);
        return it-v.begin(); }
};
// <<<
// >>> segment tree
template <class Handler>
struct Segtree : Handler {
    using Value = typename Handler::Value;
    using Handler::unit; // () -> Value
    using Handler::merge; // (Value,Value) -> Value

    vector<Value> v; // use v[1..2*cap-1]
    int cap; // capacity: power of 2
    int n; // original size

    Segtree() {}
    Segtree(int n) { init(n); }
    template <class It> Segtree(It first, It last) { init(first, last); }
    void init(int n) {
        assert(n >= 0); this->n = n;
        for (cap = 1; cap < n; cap <<= 1) ;;
		v.assign(2*cap, unit());
    }
    template <class It> void init(It first, It last) {
        init(distance(first,last));
        copy(first, last, next(v.begin(), cap));
        for (int i = cap-1; i >= 1; i--) v[i] = merge(v[2*i],v[2*i+1]);
    }
    int size() const { return n; }
    void set(int i, Value const& x) {
        assert(0 <= i && i < size());
        i += cap; v[i] = x;
        while (i > 1) i >>= 1, v[i] = merge(v[2*i],v[2*i+1]);
    }
    Value operator[](int i) const { return get(i); }
    Value get(int i) const {
        assert(0 <= i); assert(i < size());
        return v[cap + i];
    }
    // [l,r)
    Value get(int l, int r) const {
        assert(0 <= l && l <= r && r <= size());
        Value x = unit(), y = unit();
        for (l += cap, r += cap; l < r; l >>= 1, r >>= 1) {
            if (l&1) x = merge(x, v[l++]);
            if (r&1) y = merge(v[--r], y);
        }
        return merge(x,y);
    }
    vector<Value> dat() const {
        vector<Value> ret(size());
        for (int i = 0; i < size(); i++) ret[i] = get(i);
        return ret;
    }
};
// <<<
struct RangeMax {
    using Value = int;
    constexpr static Value unit() { return 0; }
    constexpr static Value merge(Value x, Value y) { return max(x,y); }
};
void reord(vector<int> const&) { }
template <class T, class... Args>
void reord(vector<int> const& idx, vector<T> &v, Args&&... args) {
    vector<T> t(v.size());
    rep (i,v.size()) t[i] = v[idx[i]];
    swap(v,t);
    reord(idx, forward<Args>(args)...);
}

int32_t main() {
    int n; cin >> n;
    vector<int> x(n), L(n);
    rep (i,n) cin >> x[i] >> L[i];

    vector<int> r(n);
    rep (i,n) r[i] = x[i]+L[i];
    vector<int> idx(n);
    iota(all(idx),0);
    sort(all(idx), [&](int i, int j) { return r[i] < r[j]; });
    reord(idx,x,L,r);

    Compress<int> Z;
    rep (i,n) Z.add(r[i]);
    Z.init();
    rep (i,n) r[i] = Z.find(r[i]);
    dump(Z.v);
    dump(x,L,r);

    Segtree<RangeMax> dp(Z.size());
    assert(r[0] == 0);
    dp.set(0,1);
    rep (i,n) {
        if (i == 0) continue;
        int left = x[i]-L[i];
        int ub = upper_bound(all(Z.v), left)-Z.v.begin();
        dump(i,left,ub,dp.get(0,ub),dp[r[i]]);
        dp.set(r[i], max(dp[r[i]], 1 + dp.get(0,ub)));
    }
    dump(dp.dat());

    cout << dp.get(0, Z.size()) << endl;


}


Measured memory_bytes: 7248