#include <bits/stdc++.h>

using namespace std;

struct Initializer {
  Initializer() {
    cin.tie(0);
    ios::sync_with_stdio(0);
    cout << fixed << setprecision(15);
  }
} initializer;

template<typename T> inline istream& operator>>(istream &s, vector<T> &v) {
  for (T &t : v) s >> t;
  return s;
}

template<typename T> inline ostream& operator<<(ostream &s, const vector<T> &v) {
  for (const T &t : v) s << t << endl;
  return s;
}

template<typename T> inline T min(vector<T>& v) {return *min_element(v.begin(), v.end());}

template<typename T> inline T max(vector<T>& v) {return *max_element(v.begin(), v.end());}

template<typename T> inline int min_element(vector<T>& v) {return min_element(v.begin(), v.end()) - v.begin();}

template<typename T> inline int max_element(vector<T>& v) {return max_element(v.begin(), v.end()) - v.begin();}

template<typename T> inline void sort(vector<T>& v) {sort(v.begin(), v.end());}

template<typename T, typename Function> inline void sort(vector<T>& v, Function func) {sort(v.begin(), v.end(), func);}

template<typename T> inline void rsort(vector<T>& v) {sort(v.rbegin(), v.rend());}

template<typename T> inline void reverse(vector<T>& v) {reverse(v.begin(), v.end());}

template<typename T> inline void unique(vector<T>& v) {v.erase(unique(v.begin(), v.end()), v.end());}

template<typename T> inline void nth_element(vector<T>& v, int n) {nth_element(v.begin(), v.begin() + n, v.end());}

template<typename T> inline bool next_permutation(vector<T>& v) {return next_permutation(v.begin(), v.end());}

template<typename T> inline int find(vector<T>& v, T t) {return find(v.begin(), v.end(), t) - v.begin();}

template<typename T> inline int in(vector<T> v, T t) {return find(v, t) != (int)v.size();}

template<typename T> inline int lower_bound(vector<T>& v, T t) {return lower_bound(v.begin(), v.end(), t) - v.begin();}

template<typename T> inline int upper_bound(vector<T>& v, T t) {return upper_bound(v.begin(), v.end(), t) - v.begin();}

template<typename T> inline T accumulate(const vector<T>& v, function<T(T, T)> func = plus<T>()) {return accumulate(v.begin(), v.end(), T(), func);}

template<typename T> inline void adjacent_difference(vector<T>& v) {adjacent_difference(v.begin(), v.end(), v.begin());}

template<typename T> inline void adjacent_difference(vector<T>& v, vector<T>& u) {adjacent_difference(v.begin(), v.end(), u.begin());}

template<typename T> inline void partial_sum(vector<T>& v, vector<T>& u) {partial_sum(v.begin(), v.end(), u.begin());}

template<typename T> inline T inner_product(vector<T>& v, vector<T>& u) {return inner_product(v.begin(), v.end(), u.begin(), T(0));}

template<typename T> inline int count(const vector<T>& v, T t) {return count(v.begin(), v.end(), t);}

template<typename T, typename Function> inline int count_if(const vector<T>& v, Function func) {return count_if(v.begin(), v.end(), func);}

template<typename T, typename Function> inline void remove_if(vector<T>& v, Function func) {v.erase(remove_if(v.begin(), v.end(), func), v.end());}

template<typename T, typename Function> inline bool any_of(vector<T> v, Function func) {return any_of(v.begin(), v.end(), func);}

template<typename T> inline vector<T> subvector(vector<T>& v, int a, int b) {return vector<T>(v.begin() + a, v.begin() + b);}

template<typename T> inline int kinds(const vector<T>& v) {return set<T>(v.begin(), v.end()).size();}

template<typename T> inline void iota(vector<T>& v) {iota(v.begin(), v.end(), T());}

int main() {
  int n;
  cin >> n;
  vector<int64_t> a(n), b(n);
  for (int i = 0; i < n; ++i) cin >> a[i] >> b[i];
  for (int i = 1; i < n; ++i) a[i] += b[i - 1];
  a[0] = 0;
  constexpr int SEC = 86400;
  vector<int> mem(SEC);
  partial_sum(a, a);
  for (auto i : a) ++mem[i % SEC];
  int res, sum;
  res = sum = accumulate(mem.begin(), mem.begin() + 10801, 0);
  for (int i = 0; i < SEC; ++i) {
    sum += -mem[i] + mem[(i + 10801) % SEC];
    res = max(res, sum);
  }
  cout << res << endl;
}


Measured memory_bytes: 2176