#include <bits/stdc++.h>

using namespace std;

#define int long long
// #define double long double
#define FOR(i, a, b) for(int i = (a); i < (b); ++i)
#define FORR(i, a, b) for(int i = (a); i > (b); --i)
#define REP(i, n) for(int i = 0; i < (n); ++i)
#define REPR(i, n) for(int i = n; i >= 0; i--)
#define FOREACH(x, a) for(auto &(x) : (a))
#define VECCIN(x)                                                              \
    for(auto &youso_ : (x)) cin >> youso_
#define bitcnt(x) __builtin_popcount(x)
#define lbit(x) __builtin_ffsll(x)
#define rbit(x) __builtin_clzll(x)
#define fi first
#define se second
#define All(a) (a).begin(), (a).end()
#define rAll(a) (a).rbegin(), (a).rend()
#define cinfast() cin.tie(0), ios::sync_with_stdio(false)
#define PERM(c)                                                                \
    sort(All(c));                                                              \
    for(bool cp = true; cp; cp = next_permutation(All(c)))
#define MKORDER(n)                                                             \
    vector<int> od(n);                                                         \
    iota(All(od), 0LL);

template <typename T = long long> inline T IN() {
    T x;
    cin >> x;
    return (x);
}
inline void CIN() {}
template <class Head, class... Tail>
inline void CIN(Head &&head, Tail &&... tail) {
    cin >> head;
    CIN(move(tail)...);
}
#define CCIN(...)                                                              \
    char __VA_ARGS__;                                                          \
    CIN(__VA_ARGS__)
#define DCIN(...)                                                              \
    double __VA_ARGS__;                                                        \
    CIN(__VA_ARGS__)
#define LCIN(...)                                                              \
    long long __VA_ARGS__;                                                     \
    CIN(__VA_ARGS__)
#define SCIN(...)                                                              \
    string __VA_ARGS__;                                                        \
    CIN(__VA_ARGS__)
#define Printv(v)                                                              \
    {                                                                          \
        FOREACH(x, v) { cout << x << " "; }                                    \
        cout << "\n";                                                          \
    }
template <typename T = string> inline void eputs(T s) {
    cout << s << "\n";
    exit(0);
}
template <typename A, size_t N, typename T>
void Fill(A (&array)[N], const T &val) {
    std::fill((T *)array, (T *)(array + N), val);
}

// generic lambdas
template <typename F>
#if defined(__has_cpp_attribute) && __has_cpp_attribute(nodiscard)
[[nodiscard]]
#elif defined(__GNUC__) && (__GNUC__ > 3 || __GNUC__ == 3 && __GNUC_MINOR__ >= 4)
__attribute__((warn_unused_result))
#endif // defined(__has_cpp_attribute) && __has_cpp_attribute(nodiscard)
    static inline constexpr decltype(auto)
    fix(F &&f) noexcept {
    return [f = std::forward<F>(f)](auto &&... args) {
        return f(f, std::forward<decltype(args)>(args)...);
    };
}

template <typename T> using PQG = priority_queue<T, vector<T>, greater<T>>;
template <typename T> using PQ = priority_queue<T>;

typedef long long ll;
typedef vector<ll> VL;
typedef vector<VL> VVL;
typedef pair<ll, ll> PL;
typedef vector<PL> VPL;
typedef vector<bool> VB;
typedef vector<double> VD;
typedef vector<string> VS;

const int INF = 1e9;
const int MOD = 1e9 + 7;
// const int MOD = 998244353;
const ll LINF = 1e18;
const double PI = atan(1.0) * 4.0;
const ll dw[] = {1, 1, 0, -1, -1, -1, 0, 1};
const ll dh[] = {0, 1, 1, 1, 0, -1, -1, -1};
#define PI 3.141592653589793238

#define EPS (1e-10)
#define equals(a, b) (fabs((a) - (b)) < EPS)
#define PI 3.141592653589793238

// COUNTER CLOCKWISE
static const int CCW_COUNTER_CLOCKWISE = 1;
static const int CCW_CLOCKWISE = -1;
static const int CCW_ONLINE_BACK = 2;
static const int CCW_ONLINE_FRONT = -2;
static const int CCW_ON_SEGMENT = 0;

// Intercsect Circle & Circle
static const int ICC_SEPERATE = 4;
static const int ICC_CIRCUMSCRIBE = 3;
static const int ICC_INTERSECT = 2;
static const int ICC_INSCRIBE = 1;
static const int ICC_CONTAIN = 0;

int R, C, N;

int ep(int x, int y) {
    if((x == 0 || x == R || y == 0 || y == C)) {
        if(x == 0)
            return (R + C) * 2 - y;
        else if(x == R)
            return R + y;
        else if(y == 0)
            return x;
        else if(y == C)
            return R * 2 + C - x;
    }
    return -1;
}

signed main() {
    cin >> R >> C >> N;
    VPL vs;
    REP(i, N) {
        int x1, y1, x2, y2;
        cin >> x1 >> y1 >> x2 >> y2;
        int ep1 = ep(x1, y1), ep2 = ep(x2, y2);
        if(ep1 != -1 && ep2 != -1) {
            vs.push_back(make_pair(i, ep1));
            vs.push_back(make_pair(i, ep2));
        }
    }
    sort(All(vs), [&](PL x, PL y) { return x.se < y.se; });
    stack<ll> st;
    VB used(N + 1);
    FOREACH(v, vs) {
        if(st.size() && st.top() == v.fi)
            st.pop();
        else
            st.emplace(v.first);
    }
    cout << (st.empty() ? "YES" : "NO") << "\n";
}

Measured memory_bytes: 6512