//#pragma GCC optimize ("-O3")
#include <iostream>
#include <cmath>
#include <vector>
#include <stack>
#include <cstdio>
#include <string>
#include <bitset>
#include <list>
#include <set>
#include <algorithm>
#include <numeric>
#include <unordered_map>
#include <functional>
#include <queue>
#include <regex>
#include <cassert>
#include <map>
#include <type_traits>
#include <array>
#include <cassert>
#include <typeinfo>
#include <time.h>
#include <iomanip>
#include <random>
#include <sstream>
#include <complex>
#ifdef _MSC_VER
#include <intrin.h>
#define popcnt __popcnt64
//#  define __builtin_popcount __popcnt
#else
#define popcnt __builtin_popcountll
#endif
//#include "boost/variant.hpp"



using namespace std;

typedef long long ll;
constexpr ll MOD = 1000000007LL;
constexpr ll INF = 1LL << 60;

#define rep(i, N, M) for(ll i=N, i##_len=(M); i<i##_len; ++i)
#define rep_skip(i, N, M, ...) for(ll i=N, i##_len=(M); i<i##_len; i+=(skip))
#define rrep(i, N, M)  for(ll i=(M)-1, i##_len=(N-1); i>i##_len; --i)
#define repbit(bit, N, DIG) rep(bit, (N), (1LL<< (DIG)))
#define pb push_back
#define fir first
#define sec second
#define all(a)  (a).begin(),(a).end()
#define rall(a) (a).rbegin(), (a).rend()
#define perm(c) sort(all(c));for(bool c##perm=1;c##perm;c##perm=next_permutation(all(c))) //perm(c){write(c)} writes all permutation of c 
constexpr ll dceil(ll x, ll y) { if (y < 0) { x *= -1; y *= -1; }; return x > 0 ? (x + y - 1) / y : x / y; } // ceil for x/y
constexpr ll dfloor(ll x, ll y) { if (y < 0) { x *= -1; y *= -1; };  return x > 0 ? x / y : -dceil((-x), y); } // floor for x/y

typedef pair<double, double> pd;
typedef pair<ll, ll> pll;
typedef vector<ll> vll;
typedef vector<vll> vvll;
typedef vector<pll> vpll;
typedef vector<bool> vb;
typedef vector<vb> vvb;
typedef vector<string> vs;
template<typename T> using pq_greater = priority_queue<T, vector<T>, greater<T>>;
template<typename T> using vpt = vector<complex<T>>;

template<int n>
struct tll_impl {
	using type = decltype(tuple_cat(tuple<ll>(), declval<typename tll_impl<n - 1>::type>()));
};
template<>
struct tll_impl<1> {
	using type = tuple<ll>;
};
template<int n>
using tll = typename tll_impl<n>::type;

template<class T>
constexpr ll SZ(T& v) { return static_cast<ll>(v.size()); };

template<int n, typename T>
struct vec_t_impl {
	using type = vector<typename vec_t_impl<n-1,T>::type>;
};
template<typename T>
struct vec_t_impl<1,T> {
	using type = vector<T>;
};
template<int n, typename T>
using vec_t = typename vec_t_impl<n, T>::type;
// check 
static_assert(is_same<vec_t<3,ll>, vector<vector<vector<ll>>>>::value, "");

// decompose vector into basetype and dimension.
template<typename T> 
struct vec_dec {
	static constexpr int dim = 0;
	using type  = T;
};
template<typename T>
struct vec_dec<vector<T>> {
	static constexpr int dim = vec_dec<T>::dim+1;
	using type  = typename vec_dec<T>::type;
};
static_assert(is_same<typename vec_dec<vec_t<3, ll>>::type, ll>::value, "");
static_assert(vec_dec<vec_t<3, ll>>::dim == 3, "");

template<typename T = ll>
vector<T> makev(size_t a) { return vector<T>(a); }

template<typename T = ll, typename... Ts>
auto makev(size_t a, Ts... ts) {
	return vector<decltype(makev<T>(ts...))>(a, makev<T>(ts...));
} // ex:  auto dp =  makev<ll>(4,5) => vector<vector<ll>> dp(4,vector<ll>(5));

template < typename T >
struct is_vector : std::false_type {}; // check if T is vector

template < typename T >
struct is_vector<vector<T>> : std::true_type {};
static_assert(is_vector<vector<ll>>::value == true && is_vector<ll>::value == false, "");

// check if T is vector
template < typename T>
struct is_pair : std::false_type {};

template < typename T, typename S >
struct is_pair<pair<T, S>> : std::true_type {};
static_assert(is_pair<pll>::value == true && is_pair<ll>::value == false, "");

template<typename T, typename V, typename enable_if<!is_vector<T>::value, nullptr_t>::type = nullptr>
void fill_v(T& t, const V& v) { t = v; }

template<typename T, typename V, typename enable_if<is_vector<T>::value, nullptr_t>::type = nullptr>
void fill_v(T& t, const V& v) {
	for (auto &&x : t)
		fill_v(x, v);
} // ex:  fill_v(dp, INF);

namespace std {
	template<class T> bool operator<(const complex<T>& a, const complex<T>& b) {
		return a.real() == b.real() ? a.imag() < b.imag() : a.real() < b.real();
	}
};

template<typename T, typename S> istream& operator>>(istream& istr, pair<T, S>& x) { return istr>> x.first >> x.second; }
template<typename T> istream& operator>>(istream& istr, vector<T>& x) {	rep(i, 0, x.size()) istr >> x[i]; return istr; }
template<typename T> istream& operator>>(istream& istr, complex<T>& x) { T r, i; istr >> r >> i; x.real(r); x.imag(i); return istr; }

template<typename T, typename Delim_t = string, typename enable_if<!is_vector<T>::value, nullptr_t>::type = nullptr>
void write(T& x, Delim_t delim = " ") { cout << x << delim; }
template<typename T, typename Delim_t = string, typename enable_if<is_vector<T>::value, nullptr_t>::type = nullptr>
void write(T& x, Delim_t delim = " ") { rep(i, 0, x.size()) write(x[i], (i == (x.size() - 1) ? "" : delim)); cout << '\n'; }

template<typename T> void chmin(T &a, T b) {
	if (a > b) a = b;
}
template<typename T> void chmax(T &a, T b) {
	if (a < b) a = b;
}

vll seq(ll i, ll j) {
	vll res(j - i);
	rep(k, i, j) res[k] = i + k;
	return res;
}

constexpr ll POW_0(ll x, ll y) {
	if (y == 0)return 1;
	if (y == 1)return x ;
	if (y == 2)return x * x ;
	if (y % 2 == 0)return POW_0(POW_0(x, y / 2), 2LL);
	return ((POW_0(POW_0(x, y / 2), 2LL)) * (x)) ;
}

constexpr ll POW(ll x, ll y, ll mod = 0) {
	if (mod == 0)return POW_0(x, y);
	if (y == 0)return 1;
	if (y == 1)return x % mod;
	if (y == 2)return x * x % mod;
	if (y % 2 == 0)return POW(POW(x, y / 2, mod), 2LL, mod) % mod;
	return ((POW(POW(x, y / 2, mod), 2LL, mod)) * (x % mod)) % mod;
}

template<
	typename Inputs,
	typename Functor,
	typename T = typename Inputs::value_type>
	void sort_by(Inputs& inputs, Functor f) {
	std::sort(std::begin(inputs), std::end(inputs),
		[&f](const T& lhs, const T& rhs) { return f(lhs) < f(rhs); });
}

template<
	int pos,
	typename Inputs,
	typename T = typename Inputs::value_type>
	void sort_by(Inputs& inputs) {
	std::sort(std::begin(inputs), std::end(inputs),
		[](const T& lhs, const T& rhs) { return get<pos>(lhs) < get<pos>(rhs); });
}

template<
	typename Inputs,
	typename Functor,
	typename T = typename Inputs::value_type>
	void stable_sort_by(Inputs& inputs, Functor f) {
	std::stable_sort(std::begin(inputs), std::end(inputs),
		[&f](const T& lhs, const T& rhs) { return f(lhs) < f(rhs); });
}

template<typename Inputs>
void sort_uniq(Inputs& inputs) {
	sort(all(inputs));
	inputs.erase(unique(all(inputs)), inputs.end());
}

vector<string> split(const string& s, char delim) {
	vector<string> elems;
	stringstream ss(s);
	string item;
	if (s.size() > 0 && s.front() == delim) {
		elems.push_back("");
	}
	while (getline(ss, item, delim)) {
		if (!item.empty()) {
			elems.push_back(item);
		}
	}
	if (s.size() > 0 && s.back() == delim) {
		elems.push_back("");
	}
	return elems;
}

template<class T>
map<T,ll> inv_map(vector<T>& x) {
	map<T, ll> res;
	rep(i, 0, x.size()) {
		res[x[i]] = i;
	}
	return res;
}
template<class K, class V>
map<V, K> inv_map(map<K, V>& m) {
	map<V, K> res;
	for(const auto& x: m) {
		res[x.second] = x.first;
	}
	return res;
}
template<class T, class val_t = typename T::value_type, enable_if_t<!is_same<T, set<val_t>>::value >* = nullptr >
constexpr bool exist(const T& container, val_t val) { return find(all(container), val) != container.end(); }
template<class T, class val_t = typename T::value_type,  enable_if_t<is_same<T, set<val_t>>::value >* = nullptr >
constexpr bool exist(const T& container, val_t val) { return container.find(val) != container.end(); }

// inner prod: |a||b|cos(theta)
template<class T> T dot(complex<T> a, complex<T> b) {	return a.real() * b.real() + a.imag() * b.imag(); }
// outer prod |a||b|sin(theta)
template<class T> T cross(complex<T> a, complex<T> b) { return a.real() * b.imag() - a.imag() * b.real(); }





template<typename T, typename S = nullptr_t>
struct has_unit
	:public false_type
{
};

template<typename T>
struct has_unit<T, typename conditional<false, decltype(T::unit()), nullptr_t>::type >
	:public true_type
{
};
template<typename T, typename S = nullptr_t>
struct has_append
	:public false_type
{
};

template<typename T>
struct has_append<T, typename conditional<false, decltype(T::append(T::underlying_type(), T::underlying_type())), nullptr_t>::type >
	:public true_type
{
};



template <typename Monoid>
struct segment_tree
{

	using underlying_type = typename  Monoid::underlying_type;

	segment_tree(ll a_n, underlying_type unit = Monoid::unit()) : size_original(a_n), unit(unit)
	{
		vector<underlying_type> initial_value = vector<underlying_type>(a_n, unit);
		segment_tree_impl(a_n, initial_value);
	}

	segment_tree(ll a_n, vector<underlying_type>& initial_value, underlying_type unit = Monoid::unit()) : size_original(a_n), unit(unit)
	{
		segment_tree_impl(a_n, initial_value);
	}

	void update(int i, underlying_type z) { // 0-based
		assert(0 <= i && i < 2 * n - 1);
		a[i + n - 1] = z;
		for (i = (i + n) / 2; i > 0; i /= 2) { // 1-based
			a[i - 1] = Monoid::append(a[2 * i - 1], a[2 * i]);
		}
	}

	underlying_type query(ll l, ll r) { // 0-based, [l, r)
		underlying_type lacc = unit, racc = unit;
		assert(l <= r && r <= n);
		l += n; r += n;
		for (; l < r; l /= 2, r /= 2) { // 1-based loop, 2x faster than recursion
			if (l % 2 == 1) lacc = Monoid::append(lacc, a[(l++) - 1]);
			if (r % 2 == 1) racc = Monoid::append(a[(--r) - 1], racc);
		}
		return Monoid::append(lacc, racc);
	}

	underlying_type query(ll i) { // return value at i
		assert(0 <= i && i < size_original);
		return a[i + n - 1];
	}

	ll size() { return size_original; }

private:
	ll size_original;
	ll n;
	vector<underlying_type> a;
	underlying_type unit;
	void segment_tree_impl(ll a_n, vector<underlying_type>& initial_value)
	{
		assert(a_n == initial_value.size());
		n = 1; while (n < a_n) n *= 2;
		a.resize(2 * n - 1, unit);
		rep(i, 0, initial_value.size()) {
			a[i + (n - 1)] = initial_value[i];
		}
		rrep(i, 0, n - 1) a[i] = Monoid::append(a[2 * i + 1], a[2 * i + 2]); // propagate initial values
	}


};


namespace M {

	template <typename T = ll>
	struct sum_t {
		typedef T underlying_type;
		static underlying_type unit() { return 0; }
		static underlying_type append(underlying_type a, underlying_type b) { return a + b; }
		static underlying_type iterate(underlying_type a, int n) { return a * n; }
	};

	template<typename S, typename T>
	struct pair_t {
		typedef pair<typename S::underlying_type, typename T::underlying_type> underlying_type;
		static underlying_type unit() { return make_pair(S::unit(), T::unit()); }
		static underlying_type append(underlying_type a, underlying_type b) { return make_pair(S::append(a.first, b.first), T::append(a.second, b.second)); }
		static underlying_type iterate(underlying_type a, int n) { return make_pair(S::iterate(a.first, n), T::iterate(a.second, n)); }
	};

	template <typename T = ll>
	struct min_t {
		typedef T underlying_type;
		static underlying_type unit() { return numeric_limits<T>::max(); }
		static underlying_type append(underlying_type a, underlying_type b) { return min(a, b); }
		static underlying_type iterate(underlying_type a, size_t n) { return a; }
	};

	template <typename T = ll>
	struct max_t {
		typedef T underlying_type;
		static underlying_type unit() { return numeric_limits<T>::min(); }
		static underlying_type append(underlying_type a, underlying_type b) { return max(a, b); }
		static underlying_type iterate(underlying_type a, size_t n) { return a; }
	};

	template <typename T = ll, typename IndexType = ll>
	struct min_indexed_t {
		typedef pair<typename min_t<T>::underlying_type, IndexType> underlying_type;
		static underlying_type unit() { return make_pair(numeric_limits<T>::max(), IndexType{}); }
		static underlying_type append(underlying_type a, underlying_type b) { return min(a, b); }
		static underlying_type iterate(underlying_type a, int n) { return a; }
	};
	template <typename T = ll, typename IndexType = ll>
	struct max_indexed_t {
		typedef pair<typename min_t<T>::underlying_type, IndexType> underlying_type;
		static underlying_type unit() { return make_pair(numeric_limits<T>::min(), IndexType{}); }
		static underlying_type append(underlying_type a, underlying_type b) { return max(a, b); }
		static underlying_type iterate(underlying_type a, int n) { return a; }
	};

	struct linear_t {
		typedef pd underlying_type;
		static underlying_type unit() { return underlying_type{ 1.,0. }; }
		static underlying_type append(underlying_type a, underlying_type b) {
			return underlying_type{ a.first * b.first, b.first * a.second + b.second };
		}
	};

	template <typename under = ll, under uni = 0, typename F = decltype(plus<ll>())>
	struct monoid_t {
		using underlying_type = under;
		static underlying_type unit() { return uni; }
		static underlying_type append(underlying_type a, underlying_type b) {
			return F(a, b);
		}
		static underlying_type act(underlying_type a, underlying_type b) {
			return F(a, b);
		}
	};


}

template<typename T>
struct AddAct :T {
	static typename T::underlying_type act(typename T::underlying_type a, typename T::underlying_type b) {
		return T::append(a, b);
	}
};

// 1) E is acting on T and 2) both should be monoid and 3) the action preserving monoid structure.
// requires 
template <typename Monoid, typename ActionMonoid = AddAct<Monoid>>
struct LazySegmentTree {
	int n;
	using M = typename Monoid::underlying_type;
	using E = typename ActionMonoid::underlying_type;
	function<M(M, M)> f = Monoid::append;
	function<M(M, E)> act = ActionMonoid::act;

	function<E(E, E)> h = ActionMonoid::append;
	function<E(E, int)> iterate = ActionMonoid::iterate;
	M m0 = Monoid::unit();
	E e0 = ActionMonoid::unit();
	vector<M> dat;
	vector<E> laz;

	// Monoid has append, unit, iterate functions.
	//template<typename Monoid>  
	LazySegmentTree(int n_, vector<M> v = vector<M>())
	{
		init(n_);
		if (n_ == (int)v.size()) build(n_, v);
	}

	LazySegmentTree(int n_, function<M(M, M)> f, function<M(M, E)> act, function<E(E, E)> h,
		M m0, E e0, vector<M> v = vector<M>(), function<E(E, int)> iterate = [](E a, int) {return a; })
		:f(f), act(act), h(h), m0(m0), e0(e0), iterate(iterate)
	{
		init(n_);
		if (n_ == (int)v.size()) build(n_, v);
	}
	void init(int n_) {
		n = 1;
		while (n < n_) n *= 2;
		dat.clear();
		dat.resize(2 * n - 1, m0);
		laz.clear();
		laz.resize(2 * n - 1, e0);
	}
	void build(int n_, vector<M> v) {
		for (int i = 0; i < n_; i++) dat[i + n - 1] = v[i];
		for (int i = n - 2; i >= 0; i--)
			dat[i] = f(dat[i * 2 + 1], dat[i * 2 + 2]);
	}
	inline void eval(int len, int k) {
		if (laz[k] == e0) return;
		if (k * 2 + 1 < n * 2 - 1) {
			laz[k * 2 + 1] = h(laz[k * 2 + 1], laz[k]);
			laz[k * 2 + 2] = h(laz[k * 2 + 2], laz[k]);
		}
		dat[k] = act(dat[k], iterate(laz[k], len));
		laz[k] = e0;
	}
	M update(int a, int b, E x, int k, int l, int r) {
		eval(r - l, k);
		if (r <= a || b <= l) return dat[k];
		if (a <= l && r <= b) {
			laz[k] = h(laz[k], x);
			return act(dat[k], iterate(laz[k], r - l));
		}
		return dat[k] = f(update(a, b, x, k * 2 + 1, l, (l + r) / 2),
			update(a, b, x, k * 2 + 2, (l + r) / 2, r));
	}
	M update(int a, int b, E x) {
		return update(a, b, x, 0, 0, n);
	}
	M update(int a,  E x) {
		return update(a, a + 1, x);
	}
	M query(int a, int b, int k, int l, int r) {
		eval(r - l, k);
		if (r <= a || b <= l) return m0;
		if (a <= l && r <= b) return dat[k];
		M vl = query(a, b, k * 2 + 1, l, (l + r) / 2);
		M vr = query(a, b, k * 2 + 2, (l + r) / 2, r);
		return f(vl, vr);
	}
	M query(int a, int b) {
		return query(a, b, 0, 0, n);
	}
};






struct D2 {
	D2(ll h, ll w) : h(h), w(w), Dir{1, -1, w, -w} {};
	bool in(ll n, ll d, ll k = 1) {
		if ((n % w <= k-1) && d == -1)
			return false;
		if ((n % w >= w - 1 - (k-1)) && d == 1)
			return false;
		if ((n / w <= k-1) && d == -w)
			return false;
		if ((n / w >= h - 1 - (k - 1)) && d == w)
			return false;
		return true;
	};
	ll h, w;
	vll Dir;
};
















int main() {

	cin.tie(0);
	cout.tie(0);
	ios::sync_with_stdio(false);
	cout << fixed << setprecision(12);

	ll H, W, K; cin >> H >> W >> K;
	ll N = H * W;
	ll x1, y1, x2, y2; cin >> x1 >> y1 >> x2 >> y2;
	x1--; y1--; x2--; y2--;
	ll st = x1 * W + y1; ll gl = x2 * W + y2;
	vs c(H);
	cin >> c;
	using cost_t = ll;
	vector<ll> from_list;
	ll node_size = N;
	vector<cost_t> dist(node_size, INF);
	auto d2 = D2(H, W);

	from_list.resize(node_size);
	fill_v(from_list, -1);
	dist[st] = 0;
	ll cur = 0;
	vector<pll> pq;
	pq.push_back({ 0, st });
	while (cur< pq.size()) {
		auto node = pq[cur]; cur++;
		// if not shortest path fixed, fix
		ll to = node.second;
		if (from_list[to] != -1)
			continue;
		from_list[to] = 1;
		for (auto d : d2.Dir) {
			rep (k, 1, K + 1) {
				ll adj = to + d * k;
				if (!d2.in(to, d, k) || c[adj / W][adj % W] == '@' || from_list[adj]!= -1) {
					break;
				}
				cost_t cost = dist[to] + 1;
				if (dist[adj] > cost) {
					dist[adj] = min(dist[adj], cost);
					pq.push_back({ cost ,adj });
				}
				else if (dist[adj] < cost) {
					break;
				}
			}
		}
		if (dist[gl] != INF) {
			cout << dist[gl] << endl;
			return 0;
		}
	}

	cout << (dist[gl] == INF? -1: dist[gl]) << endl;
	return 0;
}




Measured memory_bytes: 36660