using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using static System.Console;
using static System.Convert;
using static System.Math;
using Pi = Pair<int, int>;
using PL = Pair<long, int>;
//using static System.Globalization.CultureInfo;
using System.Text;
class Program
{
    public static bool chmin<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == 1) { num = val; return true; } return false; }
    public static bool chmax<T>(ref T num, T val) where T : IComparable<T>
    { if (num.CompareTo(val) == -1) { num = val; return true; } return false; }
    public static void swap<T>(ref T v1, ref T v2)
    { var t = v2; v2 = v1; v1 = t; }
    public static void Fail() => Fail("No");
    public static void Fail<T>(T s) { WriteLine(s); Console.Out.Close(); Environment.Exit(0); }
    static void Main(string[] args)
    {
        var sw = new StreamWriter(Console.OpenStandardOutput()) { AutoFlush = false };
        Console.SetOut(sw);
        var p = new Program();
        for (var i = 1; i > 0; --i)
            p.Solve();
        Console.Out.Flush();
    }
    List<int>[] edge;
    int[] color;
    void Solve()
    {
        var num = Input.num;
        edge = Input.edge<int>(num);
        for (var j = 0; j < num; j++)
        {
            var r = ReadLine();
            for (var k = 0; k < num; k++)
                if (r[k] == '1')
                    edge[j].Add(k);
        }
        color = new int[num];
        if (!IsBipartite(0))
            Fail(-1);var res = 0;
        for (var i = 0; i < num; i++)
        {
            var dist = Enumerable.Repeat(-1, num).ToArray();
            dist[i] = 0;
            var que = new Queue<int>();que.Enqueue(i);
            while (que.Any())
            {
                var p = que.Dequeue();
                foreach (var e in edge[p])
                    if (dist[e] == -1)
                    {
                        dist[e] = dist[p] + 1;
                        que.Enqueue(e);
                    }
            }
            chmax(ref res, dist.Max());
        }
        WriteLine(res+1);
    }
    public  bool IsBipartite(int index, int c = 1)
    {
        if (color[index] != 0) return color[index] == c;
        color[index] = c;
        var t = true;
        foreach (var ad in edge[index])
            if (t)
                t &= IsBipartite(ad, 3 - c);
            else break;
        return t;
    }
}

public class Input
{
    public static string read => ReadLine().Trim();
    public static int[] ar => read.Split(' ').Select(int.Parse).ToArray();
    public static int num => ToInt32(read);
    public static long[] arL => read.Split(' ').Select(long.Parse).ToArray();
    public static long numL => ToInt64(read);
    public static T[] Create<T>(int n, Func<T> f)
        => Enumerable.Repeat(0, n).Select(_ => f()).ToArray();
    public static char[][] grid(int h)
        => Create(h, () => read.ToCharArray());
    public static int[] ar1D(int n)
        => Create(n, () => num);
    public static long[] arL1D(int n)
        => Create(n, () => numL);
    public static string[] strs(int n)
        => Create(n, () => read);
    public static int[][] ar2D(int n)
        => Create(n, () => ar);
    public static long[][] arL2D(int n)
        => Create(n, () => arL);
    public static List<T>[] edge<T>(int n)
        => Create(n, () => new List<T>());
    public static void Make<T1, T2>(out T1 v1, out T2 v2)
    {
        v1 = Next<T1>();
        v2 = Next<T2>();
    }
    public static void Make<T1, T2, T3>(out T1 v1, out T2 v2, out T3 v3)
    {
        Make(out v1, out v2);
        v3 = Next<T3>();
    }
    public static void Make<T1, T2, T3, T4>(out T1 v1, out T2 v2, out T3 v3, out T4 v4)
    {
        Make(out v1, out v2, out v3);
        v4 = Next<T4>();
    }
    public static void Make<T1, T2, T3, T4, T5>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5)
    {
        Make(out v1, out v2, out v3, out v4);
        v5 = Next<T5>();
    }
    public static void Make<T1, T2, T3, T4, T5, T6>(out T1 v1, out T2 v2, out T3 v3, out T4 v4, out T5 v5, out T6 v6)
    {
        Make(out v1, out v2, out v3, out v4, out v5);
        v6 = Next<T6>();
    }
    static Input()
    {
        sc = new Queue<string>();
        dic = new Dictionary<Type, Func<string, object>>();
        dic[typeof(int)] = s => int.Parse(s);
        dic[typeof(long)] = s => long.Parse(s);
        dic[typeof(char)] = s => char.Parse(s);
        dic[typeof(double)] = s => double.Parse(s);
        dic[typeof(uint)] = s => uint.Parse(s);
        dic[typeof(ulong)] = s => ulong.Parse(s);
        dic[typeof(string)] = s => s;
    }
    private static Dictionary<Type, Func<string, object>> dic;
    private static Queue<string> sc;
    public static T Next<T>() { if (sc.Count == 0) foreach (var item in read.Split(' ')) sc.Enqueue(item); return (T)dic[typeof(T)](sc.Dequeue()); }
    public const int MOD = 1000000007;
}

public class Pair<T1, T2> : IComparable<Pair<T1, T2>>
{
    public T1 v1 { get; set; }
    public T2 v2 { get; set; }
    public Pair() { v1 = Input.Next<T1>(); v2 = Input.Next<T2>(); }
    public Pair(T1 v1, T2 v2)
    { this.v1 = v1; this.v2 = v2; }

    public int CompareTo(Pair<T1, T2> p)
    {
        var c = Comparer<T1>.Default.Compare(v1, p.v1);
        if (c == 0)
            c = Comparer<T2>.Default.Compare(v2, p.v2);
        return c;
    }
    public Pair<T1, T2, T3> Push<T3>(T3 val)
        => new Pair<T1, T2, T3>(v1, v2, val);
    public override string ToString()
        => $"{v1.ToString()} {v2.ToString()}";
    public override bool Equals(object obj)
        => this == (Pair<T1, T2>)obj;
    public override int GetHashCode()
        => v1.GetHashCode() ^ v2.GetHashCode();
    public static bool operator ==(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 0;
    public static bool operator !=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 0;
    public static bool operator >(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == 1;
    public static bool operator >=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != -1;
    public static bool operator <(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) == -1;
    public static bool operator <=(Pair<T1, T2> p1, Pair<T1, T2> p2)
        => p1.CompareTo(p2) != 1;
}

public class Pair<T1, T2, T3> : Pair<T1, T2>, IComparable<Pair<T1, T2, T3>>
{
    public T3 v3 { get; set; }
    public Pair() : base() { v3 = Input.Next<T3>(); }
    public Pair(T1 v1, T2 v2, T3 v3) : base(v1, v2)
    { this.v3 = v3; }

    public int CompareTo(Pair<T1, T2, T3> p)
    {
        var c = base.CompareTo(p);
        if (c == 0)
            c = Comparer<T3>.Default.Compare(v3, p.v3);
        return c;
    }
    public override string ToString()
        => $"{base.ToString()} {v3.ToString()}";
}


Measured memory_bytes: 15828