/** 	Author: Apoorva Mittal  **/
/**   Published: 13/05/2020 01:07:32 **/
#include <bits/stdc++.h>
using namespace std;
#define int long long
#define endl "\n"
#define vi vector<int>
#define vvi vector<vector<int>>
#define vii vector<pair<int, int>>
#define rep(i, a, b) for (int i = a; i < b; i++)
#define repD(i, a, b) for (int i = a; i >= b; i--)
#define speed                     \
    ios_base::sync_with_stdio(0); \
    cin.tie(0);                   \
    cout.tie(0)
#define init(i, k) memset(i, k, sizeof i)
#define pb push_back
#define pii pair<int, int>
#define ff first
#define ss second
#define all(a) a.begin(), a.end()
#define inp(a) rep(i, 0, a.size()) cin >> a[i];
//--------------------------------------------debugging showoff---------------------------------------------------------
#define out(a)                               \
    cout << #a << ": " << endl;              \
    rep(i, 0, a.size()) cout << a[i] << " "; \
    cout << endl;
#define out2d(a)                \
    cout << #a << ": " << endl; \
    rep(i, 0, a.size())         \
    {                           \
        rep(j, 0, a[0].size())  \
                cout            \
            << a[i][j] << " ";  \
        cout << endl;           \
    }
#define sim template <class c
#define ris return *this
#define dor > deb &operator<<
#define eni(x)                                                                  \
    sim > typename enable_if<sizeof dud<c>(0) x 1, deb &>::type operator<<(c i) \
    {
sim > struct rge
{
    c b, e;
};
sim > rge<c> range(c i, c j) { return rge<c>{i, j}; }
sim > auto dud(c *x) -> decltype(cerr << *x, 0);
sim > char dud(...);
struct deb
{
#ifdef LOCAL
    ~deb()
    {
        cerr << endl;
    }
    eni(!=) cerr << boolalpha << i;
    ris;
} eni(==) ris << range(begin(i), end(i));
}
sim, class b dor(pair<b, c> d)
{
    ris << "(" << d.first << ", " << d.second << ")";
}
sim dor(rge<c> d)
{
    *this << "[";
    for (auto it = d.b; it != d.e; ++it)
        *this << ", " + 2 * (it == d.b) << *it;
    ris << "]";
}
#else
    sim dor(const c &)
    {
        ris;
    }
#endif
}
;
#define show(...) " [" << #__VA_ARGS__ ": " << (__VA_ARGS__) << "] "
// -DLOCAL
//--------------------------------------------useless stuff---------------------------------------------------------------------
#define flush fflush(stdout);
#define lb lower_bound
#define ub upper_bound
#define umap unordered_map
#define uset unordered_set
#define mset multiset
#define mxpque(T) priority_queue<T>
#define mnpque(T) priority_queue<T, vector<T>, greater<T>>
#define precise(x) cout << fixed << showpoint << setprecision(x);
#define setbits(x) __builtin_popcountll(x)
#define lastsetbit(x) __builtin_clz(x) // "31-lastsetbit(x)" to find 0 based index of last set bit from right
#define gcd(a, b) __gcd(a, b)
template <class T>
T &chmin(T &a, const T &b)
{
    return a = min(a, b);
}
template <class T>
T &chmax(T &a, const T &b) { return a = max(a, b); }
//------------------------------------------------------------------------------------------------------------------------------
const int mod = 1e9 + 7;
// ====== Useful functions begin ======
inline int add(int a, int b) { return ((a % mod) + (b % mod)) % mod; }
inline int sub(int a, int b) { return ((a % mod) - (b % mod) + mod) % mod; }
inline int mul(int a, int b) { return ((a % mod) * (b % mod)) % mod; }
// ====== Useful functions end ======
template <typename T>
istream &operator>>(istream &is, vector<T> &vec)
{
    for (auto &v : vec)
        is >> v;
    return is;
}
//--------------------------------------------------------------------------------------------------------------------------------
const int inf = 1e18;
const int maxn = 1e3 + 5;
struct p
{
    int o;
    int c;
};
//--------------------------------------------------------------------------------------------------------------------------------
bool fnc(p &a, p &b)
{
    int d1 = a.c - a.o;
    int d2 = b.c - b.o;

    if (d1 < 0 && d2 >= 0)
        return 1;

    if (d2 < 0 && d1 >= 0)
        return 0;

    if (d1 < 0 && d2 < 0)
    {
        return a.c < b.c;
    }

    if (d1 >= 0 && d2 >= 0)
    {
        return a.o > b.o;
    }
}
// bool func2(p &a, p &b)
// {
//     int d1 = a.c - a.o;
//     int d2 = b.c - b.o;
//     if (d1 < 0 && d2 < 0)
//     {
//         return a.c < b.c;
//     }
//     else if (d1 > 0 && d2 > 0)
//     {
//         return a.o > b.o;
//     }
// }
void solve()
{
    int n;
    cin >> n;
    vector<string> arr(n);
    cin >> arr;
    vector<p> a2;
    for (int i = 0; i < n; i++)
    {
        int o = 0;
        int c = 0;
        for (auto ch : arr[i])
        {
            if (ch == '(')
                o++;
            else
            {
                if (o > 0)
                    o--;
                else
                    c++;
            }
        }
        a2.pb({o, c});
    }

    sort(all(a2), fnc);
    //	deb()<<show(a2);

    int sum = 0;
    for (auto p : a2)
    {

        sum -= p.c;
        if (sum < 0)
        {
            cout << "No" << endl;
            return;
        }
        sum += p.o;
    }
    if (sum == 0)
    {
        cout << "Yes" << endl;
    }
    else
    {
        cout << "No" << endl;
    }
}
signed main()
{
    // freopen("input.txt", "r", stdin);
    // freopen("output.txt", "w", stdout);

    speed;
    int t = 1;
    //cin >> t;

    for (int tt = 1; tt <= t; tt++)
    {
        // cout<<"Case #"<<tt<<": ";
        solve();
    }

    //CERTAIN STUFF to REMEMBER::
    //1.Check integer overflow
    //2.Check edge case n=1 probable
    //3.If conditions can be checked without bits, then never check with bits, never try to be oversmart!
    //4.WA can come bcz of very silly things ->  base case, if with bits,bla bla
}


Measured memory_bytes: 50888