#include<bits/stdc++.h>
using namespace std;

template< typename Monoid >
struct SegmentTree {
    using F = function< Monoid(Monoid, Monoid) >;

    int sz;
    vector< Monoid > seg;

    const F f;
    const Monoid M1;

    SegmentTree(int n, const F f, const Monoid &M1) : f(f), M1(M1) {
        sz = 1;
        while(sz < n) sz <<= 1;
        seg.assign(2 * sz, M1);
    }

    void set(int k, const Monoid &x) {
        seg[k + sz] = x;
    }

    void build() {
        for(int k = sz - 1; k > 0; k--) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    void update(int k, const Monoid &x) {
        k += sz;
        seg[k] = x;
        while(k >>= 1) {
            seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
        }
    }

    Monoid query(int a, int b) {
        Monoid L = M1, R = M1;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) L = f(L, seg[a++]);
            if(b & 1) R = f(seg[--b], R);
        }
        return f(L, R);
    }

    Monoid operator[](const int &k) const {
        return seg[k + sz];
    }

    template< typename C >
    int find_subtree(int a, const C &check, Monoid &M, bool type) {
        while(a < sz) {
            Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
            if(check(nxt)) a = 2 * a + type;
            else M = nxt, a = 2 * a + 1 - type;
        }
        return a - sz;
    }


    template< typename C >
    int find_first(int a, const C &check) {
        Monoid L = M1;
        if(a <= 0) {
            if(check(f(L, seg[1]))) return find_subtree(1, check, L, false);
            return -1;
        }
        int b = sz;
        for(a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if(a & 1) {
                Monoid nxt = f(L, seg[a]);
                if(check(nxt)) return find_subtree(a, check, L, false);
                L = nxt;
                ++a;
            }
        }
        return -1;
    }

    template< typename C >
    int find_last(int b, const C &check) {
        Monoid R = M1;
        if(b >= sz) {
            if(check(f(seg[1], R))) return find_subtree(1, check, R, true);
            return -1;
        }
        int a = sz;
        for(b += sz; a < b; a >>= 1, b >>= 1) {
            if(b & 1) {
                Monoid nxt = f(seg[--b], R);
                if(check(nxt)) return find_subtree(b, check, R, true);
                R = nxt;
            }
        }
        return -1;
    }
};
//SegmentTree<int> seg(N, [](int a, int b) { return a+b; }, 0); -- how to initialize--

int main(){
    int n, q;
    string s;
    cin >> n >> s >> q;
    vector<SegmentTree<int>> seg(26, SegmentTree<int>(n, [](int a, int b) {return a + b ;}, 0));
    for (int i = 0; i < n; i++) {
        seg[s[i]-'a'].set(i, 1);
    }
    for (int i = 0; i < 26; i++) seg[i].build();

    for (int i = 0; i < q; i++) {
        int c;
        cin >> c;

        if (c == 1){
            int x;
            char a;
            cin >> x >> a;
            x--;
            seg[s[x] - 'a'].update(x, 0);
            seg[a - 'a'].update(x, 1);
            s[x] = a;
        }

        else {
            int l, r;
            cin >> l >> r;
            l--; r--;
            int cnt = 0;
            for (int i = 0; i < 26; i++) {
                cnt += seg[i].query(l, r + 1) > 0;
            }
            cout << cnt << endl;
        }
    }

    return 0;
}


Measured memory_bytes: 111620