//tempaa
//#pragma GCC optimize ("-O3")
#include <bits/stdc++.h>
using namespace std;
//@起動時
struct initon {
    initon() {
        cin.tie(0);
        ios::sync_with_stdio(false);
        cout.setf(ios::fixed);
        cout.precision(16);
        srand((unsigned) clock() + (unsigned) time(NULL));
    };
} __initon;
//衝突対策
#define ws ___ws
struct T {
    int f, s, t;
    T() { f = -1, s = -1, t = -1; }
    T(int f, int s, int t) : f(f), s(s), t(t) {}
    bool operator<(const T &r) const {
        return f != r.f ? f < r.f : s != r.s ? s < r.s : t < r.t;
        //return f != r.f ? f > r.f : s != r.s ? s > r.s : t > r.t; 大きい順
    }
    bool operator>(const T &r) const {
        return f != r.f ? f > r.f : s != r.s ? s > r.s : t > r.t;
        //return f != r.f ? f > r.f : s != r.s ? s > r.s : t > r.t; 小さい順
    }
    bool operator==(const T &r) const {
        return f == r.f && s == r.s && t == r.t;
    }
    bool operator!=(const T &r) const {
        return f != r.f || s != r.s || t != r.t;
    }
    int operator[](int i) {
        assert(i < 3);
        return i == 0 ? f : i == 1 ? s : t;
    }
};
#define int long long
#define ll long long
#define double long double
#define ull unsigned long long
using dou = double;
using itn = int;
using str = string;
using bo= bool;
#define au auto
using P = pair<ll, ll>;

#define fi first
#define se second
#define vec vector
#define beg begin
#define rbeg rbegin
#define con continue
#define bre break
#define brk break
#define is ==


//マクロ省略系 コンテナ

using vi = vector<int>;
#define _overloadvvi(_1, _2, _3, _4, name, ...) name
#define vvi0() vec<vi>
#define vvi1(a) vec<vi> a
#define vvi2(a, b) vec<vi> a(b)
#define vvi3(a, b, c) vec<vi> a(b,vi(c))
#define vvi4(a, b, c, d) vec<vi> a(b,vi(c,d))
#define vvi(...) _overloadvvi(__VA_ARGS__,vvi4,vvi3,vvi2 ,vvi1,vvi0)(__VA_ARGS__)


using vl = vector<ll>;
#define _overloadvvl(_1, _2, _3, _4, name, ...) name
#define vvl1(a) vec<vl> a
#define vvl2(a, b) vec<vl> a(b)
#define vvl3(a, b, c) vec<vl> a(b,vl(c))
#define vvl4(a, b, c, d) vec<vl> a(b,vl(c,d))
#define vvl(...) _overloadvvl(__VA_ARGS__,vvl4,vvl3,vvl2 ,vvl1)(__VA_ARGS__)

using vb = vector<bool>;
#define _overloadvvb(_1, _2, _3, _4, name, ...) name
#define vvb1(a) vec<vb> a
#define vvb2(a, b) vec<vb> a(b)
#define vvb3(a, b, c) vec<vb> a(b,vb(c))
#define vvb4(a, b, c, d) vec<vb> a(b,vb(c,d))
#define vvb(...) _overloadvvb(__VA_ARGS__,vvb4,vvb3,vvb2 ,vvb1)(__VA_ARGS__)

using vs = vector<string>;
#define _overloadvvs(_1, _2, _3, _4, name, ...) name
#define vvs1(a) vec<vs> a
#define vvs2(a, b) vec<vs> a(b)
#define vvs3(a, b, c) vec<vs> a(b,vs(c))
#define vvs4(a, b, c, d) vec<vs> a(b,vs(c,d))
#define vvs(...) _overloadvvs(__VA_ARGS__,vvs4,vvs3,vvs2 ,vvs1)(__VA_ARGS__)

using vd = vector<double>;
#define _overloadvvd(_1, _2, _3, _4, name, ...) name
#define vvd1(a) vec<vd> a
#define vvd2(a, b) vec<vd> a(b)
#define vvd3(a, b, c) vec<vd> a(b,vd(c))
#define vvd4(a, b, c, d) vec<vd> a(b,vd(c,d))
#define vvd(...) _overloadvvd(__VA_ARGS__,vvd4,vvd3,vvd2 ,vvd1)(__VA_ARGS__)

using vc=vector<char>;
#define _overloadvvc(_1, _2, _3, _4, name, ...) name
#define vvc1(a) vec<vc> a
#define vvc2(a, b) vec<vc> a(b)
#define vvc3(a, b, c) vec<vc> a(b,vc(c))
#define vvc4(a, b, c, d) vec<vc> a(b,vc(c,d))
#define vvc(...) _overloadvvc(__VA_ARGS__,vvc4,vvc3,vvc2 ,vvc1)(__VA_ARGS__)

using vp = vector<P>;
#define _overloadvvp(_1, _2, _3, _4, name, ...) name
#define vvp1(a) vec<vp> a
#define vvp2(a, b) vec<vp> a(b)
#define vvp3(a, b, c) vec<vp> a(b,vp(c))
#define vvp4(a, b, c, d) vec<vp> a(b,vp(c,d))

using vt = vector<T>;
#define _overloadvvt(_1, _2, _3, _4, name, ...) name
#define vvt1(a) vec<vt> a
#define vvt2(a, b) vec<vt> a(b)
#define vvt3(a, b, c) vec<vt> a(b,vt(c))
#define vvt4(a, b, c, d) vec<vt> a(b,vt(c,d))

#define v3i(a, b, c, d) vector<vector<vi>> a(b, vector<vi>(c, vi(d)))
#define v3d(a, b, c, d) vector<vector<vd>> a(b, vector<vd>(c, vd(d)))
#define v3m(a, b, c, d) vector<vector<vm>> a(b, vector<vm>(c, vm(d)))

#define _vvi vector<vi>
#define _vvl vector<vl>
#define _vvb vector<vb>
#define _vvs vector<vs>
#define _vvd vector<vd>
#define _vvc vector<vc>
#define _vvp vector<vp>

#define PQ priority_queue<ll, vector<ll>, greater<ll> >
#define tos to_string
using mapi = map<int, int>;
using mapd = map<dou, int>;
using mapc = map<char, int>;
using maps = map<str, int>;
using seti = set<int>;
using setd = set<dou>;
using setc = set<char>;
using sets = set<str>;
using qui = queue<int>;
#define bset bitset
#define uset unordered_set
#define mset multiset
#define umap unordered_map
#define umapi unordered_map<int,int>
#define umapp unordered_map<P,int>
#define mmap multimap

//マクロ 繰り返し
#define _overloadrep(_1, _2, _3, _4, name, ...) name
# define _rep(i, n) for(int i = 0,_lim=n; i < _lim ; i++)
#define repi(i, m, n) for(int i = m,_lim=n; i < _lim ; i++)
#define repadd(i, m, n, ad) for(int i = m,_lim=n; i < _lim ; i+= ad)
#define rep(...) _overloadrep(__VA_ARGS__,repadd,repi,_rep,)(__VA_ARGS__)
#define _rer(i, n) for(int i = n; i >= 0 ; i--)
#define reri(i, m, n) for(int i = m,_lim=n; i >= _lim ; i--)
#define rerdec(i, m, n, dec) for(int i = m,_lim=n; i >= _lim ; i-=dec)
#define rer(...) _overloadrep(__VA_ARGS__,rerdec,reri,_rer,)(__VA_ARGS__)
#define fora(a, b) for(auto&& a : b)

//マクロ 定数
#define k3 1010
#define k4 10101
#define k5 101010
#define k6 1010101
#define k7 10101010
template<class T> T MAX() { return numeric_limits<T>::max(); }
template<class T> T MIN() { return numeric_limits<T>::min(); }
const int inf = (int) 1e9 + 100;
const ll linf = (ll) 1e18 + 100;
template<class T> T INF() { return MAX<T>() / 2; }
template<> signed INF() { return inf; }
template<> ll INF() { return linf; }
template<> double INF() { return (double) linf * linf; }

const double eps = 1e-9;
const double PI = 3.1415926535897932384626433832795029L;
ll ma = numeric_limits<ll>::min();
ll mi = numeric_limits<ll>::max();
const int y4[] = {-1, 1, 0, 0};
const int x4[] = {0, 0, -1, 1};
const int y8[] = {0, 1, 0, -1, -1, 1, 1, -1};
const int x8[] = {1, 0, -1, 0, 1, -1, 1, -1};

//マクロ省略形 関数等
#define arsz(a) (sizeof(a)/sizeof(a[0]))
#define sz(a) ((int)(a).size())
#define rs resize
#define mp make_pair
#define pb push_back
#define pf push_front
#define eb emplace_back
#define all(a) (a).begin(),(a).end()
#define rall(a) (a).rbegin(),(a).rend()


inline void sort(string &a) { sort(a.begin(), a.end()); }
template<class T> inline void sort(vector<T> &a) { sort(a.begin(), a.end()); };
template<class T> inline void sort(vector<T> &a, int len) { sort(a.begin(), a.begin() + len); };
template<class T, class F> inline void sort(vector<T> &a, F f) { sort(a.begin(), a.end(), [&](T l, T r) { return f(l) < f(r); }); };
template<class T> inline void rsort(vector<T> &a) { sort(a.begin(), a.end(), greater<T>()); };
template<class T> inline void rsort(vector<T> &a, int len) { sort(a.begin(), a.begin() + len, greater<T>()); };
template<class U, class F> inline void rsort(vector<U> &a, F f) { sort(a.begin(), a.end(), [&](U l, U r) { return f(l) > f(r); }); };
template<class U> inline void sortp(vector<U> &a, vector<U> &b) {
    vp c;
    int n = sz(a);
    assert(n == sz(b));
    rep(i, n)c.eb(a[i], b[i]);
    sort(c);
    rep(i, n) {
        a[i] = c[i].first;
        b[i] = c[i].second;;
    }
};
//F = T<T>
//例えばreturn p.fi + p.se;
template<class U, class F> inline void sortp(vector<U> &a, vector<U> &b, F f) {
    vp c;
    int n = sz(a);
    assert(n == sz(b));
    rep(i, n)c.eb(a[i], b[i]);
    sort(c, f);
    rep(i, n) {
        a[i] = c[i].first;
        b[i] = c[i].second;
    }
};
template<class U, class F> inline void sortp(vector<U> &a, vector<U> &b, char type) {
    vp c;
    int n = sz(a);
    assert(n == sz(b));
    rep(i, n)c.eb(a[i], b[i]);
    sort(c, type);
    rep(i, n) {
        a[i] = c[i].first;
        b[i] = c[i].second;
    }
};
template<class U> inline void rsortp(vector<U> &a, vector<U> &b) {
    vp c;
    int n = sz(a);
    assert(n == sz(b));
    rep(i, n)c.eb(a[i], b[i]);
    rsort(c);
    rep(i, n) {
        a[i] = c[i].first;
        b[i] = c[i].second;
    }
};
template<class U, class F> inline void rsortp(vector<U> &a, vector<U> &b, F f) {
    vp c;
    int n = sz(a);
    assert(n == sz(b));
    rep(i, n)c.eb(a[i], b[i]);
    rsort(c, f);
    rep(i, n) {
        a[i] = c[i].first;
        b[i] = c[i].second;
    }
};
template<typename V, typename T>
void fill(V &xx, const T vall) {
    xx = vall;
}
template<typename V, typename T>
void fill(vector<V> &vecc, const T vall) {
    for (auto &&vx: vecc) fill(vx, vall);
}

//@汎用便利関数 入力
template<typename T = int> T _in() {
    T x;
    cin >> x;
    return (x);
}
#define _overloadin(_1, _2, _3, _4, name, ...) name
#define in0() _in()
#define in1(a) cin>>a
#define in2(a, b) cin>>a>>b
#define in3(a, b, c) cin>>a>>b>>c
#define in4(a, b, c, d) cin>>a>>b>>c>>d
#define in(...) _overloadin(__VA_ARGS__,in4,in3,in2 ,in1,in0)(__VA_ARGS__)

#define _overloaddin(_1, _2, _3, _4, name, ...) name
#define din1(a) int a;cin>>a
#define din2(a, b) int a,b;cin>>a>>b
#define din3(a, b, c) int a,b,c;cin>>a>>b>>c
#define din4(a, b, c, d) int a,b,c,d;cin>>a>>b>>c>>d
#define din(...) _overloadin(__VA_ARGS__,din4,din3,din2 ,din1)(__VA_ARGS__)

#define _overloaddind(_1, _2, _3, _4, name, ...) name
#define din1d(a) int a;cin>>a;a--
#define din2d(a, b) int a,b;cin>>a>>b;a--,b--
#define din3d(a, b, c) int a,b,c;cin>>a>>b>>c;a--,b--,c--
#define din4d(a, b, c, d) int a,b,c,d;cin>>a>>b>>c>>d;;a--,b--,c--,d--
#define dind(...) _overloaddind(__VA_ARGS__,din4d,din3d,din2d ,din1d)(__VA_ARGS__)


string sin() { return _in<string>(); }
ll lin() { return _in<ll>(); }
#define na(a, n) a.resize(n); rep(i,n) cin >> a[i];
#define nao(a, n) a.resize(n+1); rep(i,n) cin >> a[i+1];
#define nad(a, n) a.resize(n); rep(i,n){ cin >> a[i]; a[i]--;}
#define na2(a, b, n) a.resize(n),b.resize(n);rep(i, n)cin >> a[i] >> b[i];
#define na2d(a, b, n) a.resize(n),b.resize(n);rep(i, n){cin >> a[i] >> b[i];a[i]--,b[i]--;}
#define na3(a, b, c, n) a.resize(n),b.resize(n),c.resize(n);   rep(i, n)cin >> a[i] >> b[i] >> c[i];
#define na3d(a, b, c, n) a.resize(n),b.resize(n),c.resize(n);   rep(i, n){cin >> a[i] >> b[i] >> c[i];a[i]--,b[i]--,c[i]--;}
//#define nt(a, h, w) resize(a,h,w);rep(hi,h)rep(wi,w) cin >> a[hi][wi];
#define ntd(a, h, w) rs(a,h,w);rep(hi,h)rep(wi,w) cin >> a[hi][wi], a[hi][wi]--;
#define ntp(a, h, w) fill(a,'#');rep(hi,1,h+1)rep(wi,1,w+1) cin >> a[hi][wi];

//デバッグ
#define sp << " " <<
template<class T> string out_m2(vector<T> &a, ll W = inf) {    stringstream ss;    if (W == inf)W = min(sz(a), 20ll);    if (sz(a) == 0)return ss.str();    rep(i, W) {        ss << a[i];        if (typeid(a[i]) == typeid(P)) { ss << endl; } else { ss << " "; }    }    return ss.str();}
template<class T> string out_m2(vector<vector<T> > &a, vi H, vi W, int key = -1) {    stringstream ss;    ss << endl;    vi lens(sz(W));    fora(h, H) {        rep(wi, sz(W)) {            int v = a[h][W[wi]];            str s = tos(v);            if (abs(v) == inf || abs(v) == INF<T>())s = "e";            lens[wi] = max(lens[wi], sz(s) + 1);            lens[wi] = max(lens[wi], sz(tos(W[wi])) + 1);        }    }    if (key == -1)ss << " *|"; else ss << " " << key << "|";    int wi = 0;    fora(w, W) {        ss << std::right << std::setw(lens[wi]) << w;        wi++;    }    ss << "" << endl;    rep(i, sz(W))rep(_, lens[i]) ss << "_";    rep(i, 3)ss << "_";    ss << "" << endl;    fora(h, H) {        ss << std::right << std::setw(2) << h << "|";        int wi = 0;        fora(w, W) {            str s = tos(a[h][w]);            if (abs(a[h][w]) == inf || abs(a[h][w]) == INF<T>())s = "e";            ss << std::right << std::setw(lens[wi]) << s;            wi++;        }        ss << "" << endl;    }    return ss.str();}
template<class T> string out_m2(vector<vector<T> > &a, ll H = inf, ll W = inf, int key = -1) {    H = (H != inf) ? H : min({H, sz(a), 12ll});    W = min({W, sz(a[0]), 12ll});    vi hs, ws;    rep(h, H) { hs.push_back(h); }    rep(w, W) { ws.push_back(w); }    return out_m2(a, hs, ws, key);}
template<class T> string out_m2(vector<vector<vector<T> > > &a, ll H = inf, ll W = inf, ll U = inf) {    stringstream ss;    if (H == inf)H = 12;    H = min(H, sz(a));    rep(i, H) {        ss << endl;        ss << out_m2(a[i], W, U, i);    }    return ss.str();}
template<class T, size_t N> string out_m2(T (&a)[N]) {    vector<T> b;    resize(b, N);    rep(i, N) { b[i] = a[i]; }    return out_m2(b);}
template<class T, size_t N, size_t M> string out_m2(T (&a)[N][M]) {    vector<vector<T>> b;    resize(b, N, M);    rep(i, N) { rep(j, M) { b[i][j] = a[i][j]; }}    return out_m2(b);}
template<class T, size_t N, size_t M, size_t O> string out_m2(T (&a)[N][M][O]) {    vector<vector<vector<T>>> b;    resize(b, N, M, O);    rep(i, N) { rep(j, M) { rep(k, O) { b[i][j][k] = a[i][j][k]; }}}    return out_m2(b);}
string out_m2(int a) {    stringstream ss;    ss << a;    return ss.str();}
template<class T> string out_m2(T &a) {    stringstream ss;    ss << a;    return ss.str();}

#define debugName(VariableName) # VariableName

#define _deb1(x) cerr <<  debugName(x)<<" = "<<out_m2(x) << endl
#define _deb2(x, y) cerr <<  debugName(x)<<" = "<<out_m2(x)<<", "<< debugName(y)<<" = "<<out_m2(y)<< endl
#define _deb3(x, y, z) cerr <<  debugName(x)<<" = "<<out_m2(x)  << ", " <<  debugName(y)<<" = "<<out_m2(y) <<", " debugName(z)<<" = "<<out_m2(z) <<endl
#define _deb4(x, y, z, a) cerr <<  debugName(x)<<" = "<<out_m2(x) <<", " <<   debugName(y)<<" = "<<out_m2(y) <<", " <<  debugName(z)<<" = "<<out_m2(z) <<", " <<  debugName(a)<<" = "<<out_m2(a)<<endl
#define _deb5(x, y, z, a, b) cerr <<  debugName(x)<<" = "<<out_m2(x) <<", " <<   debugName(y)<<" = "<<out_m2(y) <<", " <<  debugName(z)<<" = "<<out_m2(z) <<", " <<  debugName(a)<<" = "<<out_m2(a)<<", " <<  debugName(b)<<" = "<<out_m2(b)<<endl


#define _overloadebug(_1, _2, _3, _4, _5, name, ...) name
#define debug(...) _overloadebug(__VA_ARGS__,_deb5,_deb4,_deb3,_deb2,_deb1)(__VA_ARGS__)
#ifdef _DEBUG
#define deb(...) _overloadebug(__VA_ARGS__,_deb5,_deb4,_deb3,_deb2,_deb1)(__VA_ARGS__)
#else
#define deb(...) ;
#endif


#define debugline(x) cerr << x << " " << "(L:" << __LINE__ << ")" << '\n'

void ole() {
#ifdef _DEBUG
    debugline("ole");
    exit(0);
#endif
    string a = "a";
    rep(i, 30)a += a;
    rep(i, 1 << 17)cout << a << endl;
    cout << "OLE 出力長制限超過" << endl;
    exit(0);
}
void tle() { while (inf)cout << inf << endl; }
ll gcd(ll a, ll b) { return b ? gcd(b, a % b) : a; }
ll gcd(vi b) {
    ll res = b[0];
    for (auto &&v :b)res = gcd(v, res);
    return res;
}
ll lcm(ll a, ll b) { return a / gcd(a, b) * b; }
ll rev(ll a) {
    ll res = 0;
    while (a) {
        res *= 10;
        res += a % 10;
        a /= 10;
    }
    return res;
}
template<class T> void rev(vector<T> &a) {
    reverse(all(a));
}
void rev(string &a) {
    reverse(all(a));
}
ll ceil(ll a, ll b) {
    if (b == 0) {
        debugline("ceil");
        deb(a, b);
        ole();
        return -1;
    } else return (a + b - 1) / b;
}
ll sqrt(ll a) {
    if (a < 0) {
        debugline("sqrt");
        deb(a);
        ole();
    }
    ll res = (ll) std::sqrt(a);
    while (res * res < a)res++;
    return res;
}
double log(double e, double x) { return log(x) / log(e); }
ll sig(ll t) { return (1 + t) * t / 2; }
ll sig(ll s, ll t) { return (s + t) * (t - s + 1) / 2; }

vi divisors(int v) {
    vi res;
    double lim = std::sqrt(v);
    for (int i = 1; i <= lim; ++i) {
        if (v % i == 0) {
            res.pb(i);
            if (i != v / i)res.pb(v / i);
        }
    }
    return res;
}

vb isPrime;
vi primes;

void setPrime() {
    int len = 4010101;
    isPrime.resize(4010101);
    fill(isPrime, true);
    isPrime[0] = isPrime[1] = false;
    for (int i = 2; i <= sqrt(len) + 5; ++i) {
        if (!isPrime[i])continue;
        for (int j = 2; i * j < len; ++j) {
            isPrime[i * j] = false;
        }
    }
    rep(i, len)if (isPrime[i])primes.pb(i);
}

vi factorization(int v) {
    int tv = v;
    vi res;
    if (isPrime.size() == 0)setPrime();
    for (auto &&p :primes) {
        if (v % p == 0)res.push_back(p);
        while (v % p == 0) {
            v /= p;
        }
        if (v == 1 || p * p > tv)break;
    }
    if (v > 1)res.pb(v);
    return res;
}
inline bool inside(int h, int w, int H, int W) { return h >= 0 && w >= 0 && h < H && w < W; }
inline bool inside(int v, int l, int r) { return l <= v && v < r; }

template<class T> struct ruiC {
    vector<T> rui;
    ruiC(vector<T> &ru) : rui(ru) {}
    /*先頭0*/
    ruiC() : rui(1, 0) {}
    T operator()(ll l, ll r) {
        if (l > r) {
            cerr << "ruic ";
            deb(l, r);
            assert(0);
        }
        return rui[r] - rui[l];
    }
    T operator()(int r = inf) { return operator()(0, min(r, sz(rui) - 1)); }
    T operator[](ll i) { return rui[i]; }
    /*0から順に追加される必要がある*/
    void operator+=(T v) { rui.push_back(rui.back() + v); }
    void add(int i, T v) {
        if (sz(rui) - 1 != i)ole();
        operator+=(v);
    }
    T back() { return rui.back(); }
    ll size() { return rui.size(); }
    auto begin() { return rui.begin(); }
    auto end() { return rui.end(); }
};
template<class T> ostream &operator<<(ostream &os, ruiC<T> a) {
    fora(v, a.rui)os << v << " ";
    return os;
}
template<class T> vector<T> ruiv(vector<T> &a) {
    vector<T> ret(a.size() + 1);
    rep(i, a.size())ret[i + 1] = ret[i] + a[i];
    return ret;
}
template<class T> ruiC<T> ruic(vector<T> &a) {
    vector<T> ret = ruiv(a);
    return ruiC<T>(ret);
}
template<class T> ruiC<T> ruic() { return ruiC<T>(); }
//imoは0-indexed
//ruiは1-indexed
template<class T> vector<T> imo(vector<T> &v) {
    vector<T> ret = v;
    rep(i, sz(ret) - 1)ret[i + 1] += ret[i];
    return ret;
}

#define ins inside
ll u(ll a) { return a < 0 ? 0 : a; }
template<class T> vector<T> u(const vector<T> &a) {
    vector<T> ret = a;
    fora(v, ret)v = u(v);
    return ret;
}
#define MIN(a) numeric_limits<a>::min()
#define MAX(a) numeric_limits<a>::max()

void yn(bool a) {
    if (a)cout << "yes" << endl;
    else cout << "no" << endl;
}
void Yn(bool a) {
    if (a)cout << "Yes" << endl;
    else cout << "No" << endl;
}
void YN(bool a) {
    if (a)cout << "YES" << endl;
    else cout << "NO" << endl;
}
void fyn(bool a) {
    if (a)cout << "yes" << endl;
    else cout << "no" << endl;
    exit(0);
}
void fYn(bool a) {
    if (a)cout << "Yes" << endl;
    else cout << "No" << endl;
    exit(0);
}
void fYN(bool a) {
    if (a)cout << "YES" << endl;
    else cout << "NO" << endl;
    exit(0);
}
void Possible(bool a) {
    if (a)cout << "Possible" << endl;
    else cout << "Impossible" << endl;
    exit(0);
}
void POSSIBLE(bool a) {
    if (a)cout << "POSSIBLE" << endl;
    else cout << "IMPOSSIBLE" << endl;
    exit(0);
}
template<class T, class U> set<T> &operator+=(set<T> &a, U v) {
    a.insert(v);
    return a;
}
template<class T, class U> vector<T> &operator+=(vector<T> &a, U v) {
    a.pb(v);
    return a;
}
template<class T> T sum(vector<T> &v, int s = 0, int t = inf) {
    T ret = 0;
    rep(i, s, min(sz(v), t))ret += v[i];
    return ret;
}
void mod(int &a, int m) { a = (a % m + m) % m; }
template<class F> inline int mgr(int ok, int ng, F f) {
#define _mgrbody int mid = (ok + ng) / 2; if (f(mid))ok = mid; else ng = mid;
    if (ok < ng)while (ng - ok > 1) { _mgrbody } else while (ok - ng > 1) { _mgrbody }
    return ok;
}

template<class F> inline int mgr(int ok, int ng, int second, F f) {
#define _mgrbody2 int mid = (ok + ng) / 2; if (f(mid, second))ok = mid; else ng = mid;
    if (ok < ng) while (ng - ok > 1) { _mgrbody2 } else while (ok - ng > 1) { _mgrbody2 }
    return ok;
}
template<typename T> ostream &operator<<(ostream &os, vector<T> &m) {
    for (auto &&v:m) os << v << " ";
    return os;
}
constexpr bool bget(ll m, int keta) { return (m >> keta) & 1; }
int bget(ll m, int keta, int sinsuu) {
    m /= (ll) pow(sinsuu, keta);
    return m % sinsuu;
}
ll bit(int n) { return (1LL << (n)); }
ll bit(int n, int sinsuu) { return (ll) pow(sinsuu, n); }
int mask(int n) { return (1ll << n) - 1; }
#define bcou __builtin_popcountll
template<class T, class U> inline bool chma(T &a, const U &b) {
    if (a < b) {
        a = b;
        return true;
    }
    return false;
}
template<class U> inline bool chma(const U &b) { return chma(ma, b); }
template<class T, class U> inline bool chmi(T &a, const U &b) {
    if (b < a) {
        a = b;
        return true;
    }
    return false;
}
template<class U> inline bool chmi(const U &b) { return chmi(mi, b); }
#define unique(v) v.erase( unique(v.begin(), v.end()), v.end() );
int max(vi &a) {
    int res = a[0];
    fora(v, a) {
        res = max(res, v);
    }
    return res;
}
int min(vi &a) {
    int res = a[0];
    fora(v, a) {
        res = min(res, v);
    }
    return res;
}
/*@formatter:off*/
template<typename T> class fixed_point        : T {public:    explicit constexpr fixed_point(T &&t) noexcept: T(std::forward<T>(t)) {}    template<typename... Args> constexpr decltype(auto) operator()(Args &&... args) const { return T::operator()(*this, std::forward<Args>(args)...); }};template<typename T> static inline constexpr decltype(auto) fix(T &&t) noexcept { return fixed_point<T>{std::forward<T>(t)}; }
constexpr ll h4[] = {1, -1, 0, 0};
constexpr ll w4[] = {0, 0, -1, 1};
constexpr ll h8[] = {0, 1, 0, -1, -1, 1, 1, -1};
constexpr ll w8[] = {1, 0, -1, 0, 1, -1, 1, -1};
int mei_inc(int h, int w, int H, int W, int i) {while (++i < 4) { if (inside(h + h4[i], w + w4[i], H, W))return i; }return i;}
#define mei(nh, nw, h, w) for (int i = mei_inc(h, w, H, W, -1), nh = i<4? h + h4[i] : 0, nw = i<4? w + w4[i] : 0; i < 4; i=mei_inc(h,w,H,W,i), nh = h+h4[i], nw = w+w4[i])
int mei_inc8(int h, int w, int H, int W, int i) {    while (++i < 8) {        if (inside(h + h8[i], w + w8[i], H, W))return i;    }    return i;}
#define mei8(nh, nw, h, w) for (int i = mei_inc8(h, w, H, W, -1), nh = i<8? h + h8[i] : 0, nw = i<8? w + w8[i] : 0; i < 8; i=mei_inc8(h,w,H,W,i), nh = h+h8[i], nw = w+w8[i])
int mei_incv(int h, int w, int H, int W, int i, vp &p) {    while (++i < sz(p)) { if (inside(h + p[i].fi, w + p[i].se, H, W))return i; }    return i;}
#define meiv(nh, nw, h, w, p) for (int i = mei_incv(h, w, H, W, -1, p), nh = i<sz(p)? h + p[i].fi : 0, nw = i<sz(p)? w + p[i].se : 0; i < sz(p); i=mei_incv(h,w,H,W,i,p), nh = h+p[i].fi, nw = w+p[i].se)
#define nt(a, h, w) a.resize(h);rep(i, h)a[i].resize(w);rep(nthi,h)rep(ntwi,w) cin >> a[nthi][ntwi];

template<class T> void out2(T head) {    cout << head;}
template<class T, class... U> void out2(T head, U ... tail) {    cout << head << " ";      out2(tail...);}
template<class T, class... U> void out(T head, U ... tail) {    cout << head << " ";        out2(tail...);    cout << "" << endl;}
template<class T> void out(T head) {    cout << head << endl; }
void out() { cout << "" << endl; }


/*@formatter:on*/
int N, M, H, W;
vi A, B, C;

void solve() {
    int hn, wn;
    while(1){
        cin>>hn>>wn;
        if(hn==0)break;
        vi hs, ws;
        na(hs, hn);
        na(ws, wn);
        vi couh(k6*2),couw(k6*2);;
        auto rh = ruic(hs);
        auto rw = ruic(ws);
        rep(i, hn){
            rep(j, i+1, hn+1){
                couh[rh(i, j)]++;
            }
        }
        rep(i, wn){
            rep(j, i+1, wn+1){
                couw[rw(i, j)]++;
            }
        }
        deb(rh);
        deb(rw);
        deb(couh);
        deb(couw);
        int res=0;
        rep(i, k6*2){
            res += couh[i] * couw[i];
        }
        out(res);
    }
}


signed main() {
    solve();
    return 0;
}


Measured memory_bytes: 34640