#include <cassert>
#include <algorithm>
#include <bitset>
#include <cctype>
#include <cmath>
#include <complex>
#include <deque>
#include <functional>
#include <iomanip>
#include <iostream>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <stack>
#include <string>
#include <unordered_map>
#include <vector>
#include <random>
#include <memory>
#include <utility>
#include <limits>
#include "limits.h"
 
#define rep(i, a, b) for (long long (i) = (a); i < (b); i++)
#define all(i) i.begin(), i.end()
#define debug(...) std::cerr << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)

void debug_out(){std::cerr<<std::endl;}

template<typename Head,typename... Tail>
void debug_out(Head h,Tail... t){
  std::cerr<<" "<<h;
  debug_out(t...);
}

 
template <typename T1, typename T2>
std::ostream& operator<<(std::ostream& os, std::pair<T1, T2> pa) {
  return os << pa.first << " " << pa.second;
}
 
template <typename T>
std::ostream& operator<<(std::ostream& os, std::vector<T> vec) {
  for (int i = 0; i < vec.size(); i++)os << vec[i] << (i + 1 == vec.size() ? "" : " ");
  return os;
}
 
template<typename T1,typename T2>
inline bool chmax(T1& a,T2 b){return a<b && (a=b,true);}
 
template<typename T1,typename T2>
inline bool chmin(T1& a,T2 b){return a>b && (a=b,true);}
 
long long pow_mod(long long a, long long b, long long mod=-1) {
  if(b==0)return 1;

  if ((a == 0)||(mod!=-1&&(a+mod)%mod==0)) {
    return 0;
  }
 
  long long x = 1;
 
  while (b > 0) {
    if (b & 1) {
      x = (mod!=-1)?(x * a) % mod:x*a;
    }
    a = (mod!=-1)?(a * a) % mod:a*a;
    b >>= 1;
  }
  return x;
}
 
// const long long MOD = 998244353;
const long long MOD = 1e9 + 7;

using ll = long long;
using ld = long double;
using P = std::complex<ld>;
using G = std::vector<P>;
const ld pi = std::acos(-1);
const ld eps = 1e-10;
const ld inf = 1e12;

ll gcd(ll a,ll b){
  if(a%b==0)return b;
  return gcd(b,a%b);
}

ld cross(const P &a, const P &b) { return a.real() * b.imag() - a.imag() * b.real(); }

template <class iter>
std::pair<P, long double> min_ball(iter left, iter right, int seed = 1333) {
    const int n = right - left;

    assert(n >= 1);
    if (n == 1) {
        return {*left, ld(0)};
    }

    std::mt19937 mt(seed);
    std::shuffle(left, right, mt);
    // std::random_shuffle(left, right); // simple but deprecated

    iter ps = left;
    using circle = std::pair<P, ld>;

    auto make_circle_3 = [](const P &a, const P &b, const P &c) -> circle {
        ld A = std::norm(b - c), B = std::norm(c - a), C = std::norm(a - b),
           S = cross(b - a, c - a);
        P p = (A * (B + C - A) * a + B * (C + A - B) * b + C * (A + B - C) * c) / (4 * S * S);
        ld r2 = std::norm(p - a);
        return {p, r2};
    };

    auto make_circle_2 = [](const P &a, const P &b) -> circle {
        P c = (a + b) / (ld)2;
        ld r2 = std::norm(a - c);
        return {c, r2};
    };

    auto in_circle = [](const P &a, const circle &c) -> bool {
        return std::norm(a - c.first) <= c.second + eps;
    };

    circle c = make_circle_2(ps[0], ps[1]);

    // MiniDisc
    for (int i = 2; i < n; ++i) {
        if (!in_circle(ps[i], c)) {
            // MiniDiscWithPoint
            c = make_circle_2(ps[0], ps[i]);
            for (int j = 1; j < i; ++j) {
                if (!in_circle(ps[j], c)) {
                    // MiniDiscWith2Points
                    c = make_circle_2(ps[i], ps[j]);
                    for (int k = 0; k < j; ++k) {
                        if (!in_circle(ps[k], c)) {
                            c = make_circle_3(ps[i], ps[j], ps[k]);
                        }
                    }
                }
            }
        }
    }
    return c;
}

int main() {
  std::cin.tie(0);
  std::ios::sync_with_stdio(false);

  ll n;
  std::cin>>n;

  std::vector<std::complex<long double>> point(n);
  rep(i,0,n){
    long double x,y;
    std::cin>>x>>y;
    point[i]=P(x,y);
  }

  std::cout<<std::setprecision(20)<<std::fixed<<std::sqrt(min_ball(point.begin(),point.end()).second)<<"\n";

  return 0;
}


Measured memory_bytes: 384