# -*- coding: utf-8 -*-
import sys
from bisect import bisect_left, bisect_right
from operator import itemgetter
from fractions import gcd
from math import ceil, floor, sqrt
from copy import deepcopy
from collections import Counter, deque
import heapq
from functools import reduce
from random import shuffle
import cProfile
sys.setrecursionlimit(200000)
# local only
# if not __debug__:
#     fin = open('text.txt', 'r')
#     sys.stdin = fin
# local only
input = sys.stdin.readline
def ii(): return int(input())
def mi(): return map(int, input().rstrip().split())
def lmi(): return list(map(int, input().rstrip().split()))
def li(): return list(input().rstrip())
def debug(*args, sep=" ", end="\n"): print("debug:", *args, file=sys.stderr, sep=sep, end=end) if not __debug__ else None
def exit(*arg): print(*arg); sys.exit()
# template

# BEGIN CUT HERE
class Avltree:
    """
    AVL木

    Methods
    -------
        search(x: int) -> Union(int)
            ◯.data == x のものが存在するある場合それを出力、ない場合 None を返す
        insert(x: int) -> None
            ◯.data == x がない場合 ◯.data == x なる頂点を作る。ある場合はなにもしない（上書きしない）
        y.to_s() -> int
            頂点yのdataを返す
        y.left_s() -> Union(int, key=None)
            頂点yのleftを返す(ない場合は key)
        search_lower(x: int, key_lower) -> int
            ○.data が x より小さいものの中で最も大きいものを出力、ない場合 key_lower を返す
        search_higher(x:int , key_higher) -> int
            ○.data が x より大きいものの中で最も小さいものを出力、ない場合 key_higher を返す
    """

    def __init__(self, key=None):
        self.key = key
        self.left = None
        self.right = None
        self.balance = "Even"

    def search(self, key):
        node = self
        while node is not None:
            if node.key == key:
                return node  # node.key == keyの場合
            if node.key > key:
                node = node.left
            elif node.key < key:
                node = node.right
        return None

    def search_lower(self, key, key_lower):
        node = self
        if node.key is None:
            return key_lower
        ans = key_lower
        while node is not None:
            if node.key < key:
                if ans < node.key:
                    ans = node.key
                node = node.right
            elif node.key >= key:
                node = node.left
        return ans

    def search_higher(self, key, key_higher):
        node = self
        if node.key is None:
            return key_higher
        ans = key_higher
        while node is not None:
            if node.key > key:
                if ans > node.key:
                    ans = node.key
                node = node.left
            elif node.key <= key:
                node = node.right
        return ans


    def end_lower(self, end_lower_key):
        node = self
        while node.left is not None:
            node = node.left
        return node.key

    def end_higher(self, end_higher_key):
        node = self
        while node.right is not None:
            node = node.right
        return node.key


    def DoubleRightRotation(self):
        tl = self.left
        self.left = tl.right.right
        tl.right.right = self  # selfはそのノード
        tlr = tl.right
        tl.right = tlr.left
        tlr.left = tl
        if tlr.balance == "Left":
            tlr.right.balance = "Right"
            tlr.left.balance = "Even"
        elif tlr.balance == "Right":
            tlr.right.balance = "Even"
            tlr.left.balance = "Left"
        elif tlr.balance == "Even":
            tlr.right.balance = "Even"
            tlr.left.balance = "Even"
        tlr.balance = "Even"
        return tlr
    def DoubleLeftRotation(self):
        tr = self.right
        self.right = tr.left.left
        tr.left.left = self
        trl = tr.left
        tr.left = trl.right
        trl.right = tr
        if trl.balance == "Right":
            trl.left.balance = "Left"
            trl.right.balance = "Even"
        elif trl.balance == "Left":
            trl.left.balance = "Even"
            trl.right.balance = "Right"
        elif trl.balance == "Even":
            trl.left.balance = "Even"
            trl.right.balance = "Even"
        trl.balance = "Even"
        return trl
    def SingleLeftRotation(self):
        tr = self.right
        tr.balance = "Even"
        self.balance = "Even"
        self.right = tr.left
        tr.left = self
        return tr
    def SingleRightRotation(self):
        tl = self.left
        tl.balance = "Even"
        self.balance = "Even"
        self.left = tl.right
        tl.right = self
        return tl
    def replace(self, p, v):  # 親ノードpの下にある自分(self)をvに置き換える。
        if p.left == self:
            p.left = v
        else:
            p.right = v
    def insert(self, key):  # rootでのみ呼ばれる挿入
        if self.key is None:  # rootを含むrotationはしないことにする。
            self.key = key
            return self
        if key < self.key:
            if self.left is None:
                self.left = Avltree(key)
            else:
                self.left.insertx(self, key)
        elif key > self.key:
            if self.right is None:
                self.right = Avltree(key)
            else:
                self.right.insertx(self, key)
        else:  # key == self.key:
            pass  # do not overwrite
    def insertx(self, p, key):  # replaceを呼ぶために一つ上の親を持っているinsert
        node = self
        s = []
        while True:
            if node.key > key:
                s.append((node, -1))
                if node.left is None:
                    node.left = Avltree(key)
                    node = node.left
                    break
                else:
                    node = node.left
            elif node.key < key:
                s.append((node, 1))
                if node.right is None:
                    node.right = Avltree(key)
                    node = node.right
                    break
                else:
                    node = node.right
        while len(s) != 0:
            node, direct = s.pop()
            if len(s) != 0:
                par = s[-1][0]
            else:
                par = p
            if direct == -1:
                if node.balance == "Right":
                    node.balance = "Even"
                    break
                elif node.balance == "Even":
                    node.balance = "Left"
                elif node.balance == "Left":
                    if node.left.balance == "Right":
                        node.replace(par, node.DoubleRightRotation())
                    elif node.left.balance == "Left":
                        node.replace(par, node.SingleRightRotation())
                    break
            elif direct == 1:
                if node.balance == "Left":
                    node.balance = "Even"
                    break
                elif node.balance == "Even":
                    node.balance = "Right"
                elif node.balance == "Right":
                    if node.right.balance == "Left":
                        node.replace(par, node.DoubleLeftRotation())
                    elif node.right.balance == "Right":
                        node.replace(par, node.SingleLeftRotation())
                    break

    def to_s(self):
        return self.key
    def left_s(self):
        if self.left is None:
            return None
        return (self.left).key
    def right_s(self):
        if self.right is None:
            return None
        return (self.right).key

def bin_tree_to_list(root):
    """
    type root: root class
    """
    if not root:
        return root
    root = bin_tree_to_list_util(root)
    while root.left:
        root = root.left
    return root

def bin_tree_to_list_util(root):
    if not root:
        return root
    if root.left:
        left = bin_tree_to_list_util(root.left)
        while left.right:
            left = left.right
        left.right = root
        root.left = left
    if root.right:
        right = bin_tree_to_list_util(root.right)
        while right.left:
            right = right.left
        right.left = root
        root.right = right
    return root

def print_tree(root):
    while root:
        print(root.key, end=" ")
        root = root.right
    print()

def binary_tree_paths(root):
    res = []
    if root is None:
        return res
    dfs(res, root, str(root.key))
    return res

def dfs(res, root, cur):
    if root.left is None and root.right is None:
        res.append(cur)
    if root.left:
        dfs(res, root.left, cur + '->' + str(root.left.key))
    if root.right:
        dfs(res, root.right, cur + '->' + str(root.right.key))
# END CUT HERE



def main():
    N = ii()
    P = lmi()
    L = [0 for i in range(N)]
    for i in range(N):
        L[P[i] - 1] = i
    L.reverse()
    # debug(L)
    ans = 0
    rb = Avltree()
    for num, i in enumerate(L):
        rb.insert(i)
        l1 = rb.search_lower(i, -1)
        l2 = rb.search_lower(l1, -1)
        r1 = rb.search_higher(i, N)
        r2 = rb.search_higher(r1, N)
        debug(l2, l1, r1, r2)
        ans += (abs(i - l1) * abs(r2 - r1) + abs(l1 - l2) * abs(r1 - i)) * (N - num)
    print(ans)

    # N = 100000
    # a = [i for i in range(N)]
    # shuffle(a)
    # with open('text.txt', 'w') as f:
    #     print(N, file=f)
    #     print(*a, file=f)
    return



if __name__ == '__main__':
    # cProfile.run('main()')
    main()


Measured memory_bytes: 100072