#include <bits/stdc++.h>
using namespace std;
using ll=long long;
using ld=long double;
using ull=unsigned long long;
using uint=unsigned int;
using pcc=pair<char,char>;
using pii=pair<int,int>;
using pll=pair<ll,ll>;
using pdd=pair<double,double>;
using tuplis=pair<ll,pll>;
using tuplis2=pair<pll,ll>;
template<class T> using pq=priority_queue<T,vector<T>,greater<T>>;
const ll LINF=0x1fffffffffffffff;
const ll MINF=0x7fffffffffff;
const int INF=0x3fffffff;
const ll MOD=1000000007;
const ll MODD=998244353;
const ld DINF=numeric_limits<ld>::infinity();
const ld EPS=1e-9;
const ld PI=3.141592653589793238462643383279;
const vector<ll>four{0,1,0,-1,0};
#define _overload4(_1,_2,_3,_4,name,...) name
#define _overload3(_1,_2,_3,name,...) name
#define _rep1(n) for(ll i=0;i<n;++i)
#define _rep2(i,n) for(ll i=0;i<n;++i)
#define _rep3(i,a,b) for(ll i=a;i<b;++i)
#define _rep4(i,a,b,c) for(ll i=a;i<b;i+=c)
#define rep(...) _overload4(__VA_ARGS__,_rep4,_rep3,_rep2,_rep1)(__VA_ARGS__)
#define _rrep1(n) for(ll i=(n)-1;i>=0;i--)
#define _rrep2(i,n) for(ll i=(n)-1;i>=0;i--)
#define _rrep3(i,a,b) for(ll i=(b)-1;i>=(a);i--)
#define _rrep4(i,a,b,c) for(ll i=a+(b-a-1)/c*c;i>=a;i-=c)
#define rrep(...) _overload4(__VA_ARGS__,_rrep4,_rrep3,_rrep2,_rrep1)(__VA_ARGS__)
#define each(i,a) for(auto &i:a)
#define sum(...) accumulate(range(__VA_ARGS__),0LL)
#define dsum(...) accumulate(range(__VA_ARGS__),double(0))
#define _range(i) (i).begin(),(i).end()
#define _range2(i,k) (i).begin(),(i).begin()+k
#define _range3(i,a,b) (i).begin()+a,(i).begin()+b
#define range(...) _overload3(__VA_ARGS__,_range3,_range2,_range)(__VA_ARGS__)
#define _rrange(i) (i).rbegin(),(i).rend()
#define _rrange2(i,k) (i).rbegin(),(i).rbegin()+k
#define _rrange3(i,a,b) (i).rbegin()+a,(i).rbegin()+b
#define rrange(...) _overload3(__VA_ARGS__,_rrange3,_rrange2,_rrange)(__VA_ARGS__)
#define elif else if
#define unless(a) if(!(a))
#define mp make_pair
#define mt make_tuple
#define INT(...) int __VA_ARGS__;in(__VA_ARGS__)
#define LL(...) ll __VA_ARGS__;in(__VA_ARGS__)
#define ULL(...) ull __VA_ARGS__;in(__VA_ARGS__)
#define STR(...) string __VA_ARGS__;in(__VA_ARGS__)
#define CHR(...) char __VA_ARGS__;in(__VA_ARGS__)
#define DBL(...) double __VA_ARGS__;in(__VA_ARGS__)
#define LD(...) ld __VA_ARGS__;in(__VA_ARGS__)
#define vec(type,name,...) vector<type> name(__VA_ARGS__)
#define VEC(type,name,size) vector<type> name(size);in(name)
#define vv(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__))
#define VV(type,name,h,...) vector<vector<type>>name(h,vector<type>(__VA_ARGS__));in(name)
#define vvv(type,name,h,w,...) vector<vector<vector<type>>>name(h,vector<vector<type>>(w,vector<type>(__VA_ARGS__)))
inline ll gcd(ll a, ll b){ while(b){ ll c = b; b = a % b; a = c; } return a; }
inline ll lcm(ll a, ll b){ if(!a || !b) return 0; return a * b / gcd(a, b); }
template<class T> inline T min(const vector<T> &v){ return *min_element(range(v)); }
inline char min(const string &v){ return *min_element(range(v)); }
template<class T> inline T max(const vector<T> &v){ return *max_element(range(v)); }
inline char max(const string &v){ return *max_element(range(v)); }
inline ll intpow(ll a, ll b){ ll ans = 1; while(b){ if(b & 1) ans *= a; a *= a; b /= 2; } return ans; }
template<class T> inline bool chmin(T &a, const T &b){ if(a > b){ a = b; return 1; } return 0; }
template<class T> inline bool chmax(T &a, const T &b){ if(a < b){ a = b; return 1; } return 0; }
template<class T> unordered_map<T, ll> press(vector<T> &a){ auto b = a; sort(range(b)); b.erase(unique(range(b)), b.end()); unordered_map<T,ll> ans; rep(b.size()) ans[b[i]] = i; each(i, a) i = ans[i]; return ans; }
template<class T> map<T, ll> press_map(vector<T> &a){ auto b = a; sort(range(b)); b.erase(unique(range(b)), b.end()); map<T,ll> ans; rep(b.size()) ans[b[i]] = i; each(i, a) i = ans[i]; return ans; }
inline int scan(){ return getchar(); }
inline void scan(int &a){ scanf("%d", &a); }
inline void scan(unsigned &a){ scanf("%u", &a); }
inline void scan(long &a){ scanf("%ld", &a); }
inline void scan(long long &a){ scanf("%lld", &a); }
inline void scan(unsigned long long &a){ scanf("%llu", &a); }
inline void scan(char &a){ cin >> a; }
inline void scan(float &a){ scanf("%f", &a); }
inline void scan(double &a){ scanf("%lf", &a); }
inline void scan(long double &a){ scanf("%Lf", &a); }
inline void scan(vector<bool> &vec){ for(unsigned i = 0; i < vec.size(); i++) { int a; scan(a); vec[i] = a; } }
inline void scan(char a[]){ scanf("%s", a); }
inline void scan(string &a){ cin >> a; }
template<class T> inline void scan(vector<T> &vec);
template<class T, size_t size> inline void scan(array<T, size> &vec);
template<class T, class L> inline void scan(pair<T, L> &p);
template<class T, size_t size> inline void scan(T (&vec)[size]);
template<class T> inline void scan(vector<T> &vec){ for(auto &i : vec) scan(i); }
template<class T> inline void scan(deque<T> &vec){ for(auto &i : vec) scan(i); }
template<class T, size_t size> inline void scan(array<T, size> &vec){ for(auto &i : vec) scan(i); }
template<class T, class L> inline void scan(pair<T, L> &p){ scan(p.first); scan(p.second); }
template<class T, size_t size> inline void scan(T (&vec)[size]){ for(auto &i : vec) scan(i); }
template<class T> inline void scan(T &a){ cin >> a; }
inline void in(){}
template <class Head, class... Tail> inline void in(Head &head, Tail&... tail){ scan(head); in(tail...); }
inline void print(){ putchar(' '); }
inline void print(const bool &a){ printf("%d", a); }
inline void print(const int &a){ printf("%d", a); }
inline void print(const unsigned &a){ printf("%u", a); }
inline void print(const long &a){ printf("%ld", a); }
inline void print(const long long &a){ printf("%lld", a); }
inline void print(const unsigned long long &a){ printf("%llu", a); }
inline void print(const char &a){ printf("%c", a); }
inline void print(const char a[]){ printf("%s", a); }
inline void print(const float &a){ printf("%.15f", a); }
inline void print(const double &a){ printf("%.15f", a); }
inline void print(const long double &a){ printf("%.15Lf", a); }
inline void print(const string &a){ for(auto&& i : a) print(i); }
template<class T> inline void print(const vector<T> &vec);
template<class T, size_t size> inline void print(const array<T, size> &vec);
template<class T, class L> inline void print(const pair<T, L> &p);
template<class T, size_t size> inline void print(const T (&vec)[size]);
template<class T> inline void print(const vector<T> &vec){ if(vec.empty()) return; print(vec[0]); for(auto i = vec.begin(); ++i != vec.end(); ){ putchar(' '); print(*i); } }
template<class T> inline void print(const deque<T> &vec){ if(vec.empty()) return; print(vec[0]); for(auto i = vec.begin(); ++i != vec.end(); ){ putchar(' '); print(*i); } }
template<class T, size_t size> inline void print(const array<T, size> &vec){ print(vec[0]); for(auto i = vec.begin(); ++i != vec.end(); ){ putchar(' '); print(*i); } }
template<class T, class L> inline void print(const pair<T, L> &p){ print(p.first); putchar(' '); print(p.second); }
template<class T, size_t size> inline void print(const T (&vec)[size]){ print(vec[0]); for(auto i = vec; ++i != end(vec); ){ putchar(' '); print(*i); } }
template<class T> inline void print(const T &a){ cout << a; }
inline int out(){ putchar('\n'); return 0; }
template<class T> inline int out(const T &t){ print(t); putchar('\n'); return 0; }
template<class Head, class... Tail> inline int out(const Head &head, const Tail&... tail){ print(head); putchar(' '); out(tail...); return 0; }
#ifdef DEBUG
inline void err(){ putchar('\n'); }
template<class T> inline void err(const T &t){ print(t); putchar('\n'); }
template<class Head, class... Tail> inline void err(const Head &head, const Tail&... tail){ print(head); putchar(' '); out(tail...); }
#else
template<class... T> inline void err(const T&... t){}
#endif
inline int first(bool i = true){ return out(i?"first":"second"); }
inline int yes(bool i = true){ return out(i?"yes":"no"); }
inline int Yes(bool i = true){ return out(i?"Yes":"No"); }
inline int No(){ return out("No"); }
inline int YES(bool i = true){ return out(i?"YES":"NO"); }
inline int NO(){ return out("NO"); }
inline int Yay(bool i = true){ return out(i?"Yay!":":("); }
inline int Possible(bool i = true){ return out(i?"Possible":"Impossible"); }
inline int POSSIBLE(bool i = true){ return out(i?"POSSIBLE":"IMPOSSIBLE"); }
inline void Case(ll i){ printf("Case #%lld: ", i); }


constexpr uint mod = MOD;
struct Modint{
    uint num = 0;
    constexpr Modint(){}
    constexpr Modint(const Modint &x) : num(x.num){}
    inline constexpr operator ll() const { return num; }
    inline constexpr Modint& operator+=(Modint x){ num += x.num; if(num >= mod) num -= mod; return *this; }
    inline constexpr Modint& operator++(){ if(num == mod - 1) num = 0; else num++; return *this; }
    inline constexpr Modint operator++(int){ Modint ans(*this); operator++(); return ans; }
    inline constexpr Modint operator- () const { return Modint(0) -= *this; }
    inline constexpr Modint operator- (Modint x) const { return Modint(*this) -= x; }
    inline constexpr Modint& operator-=(Modint x){ if(num < x.num) num += mod; num -= x.num; return *this; }
    inline constexpr Modint& operator--(){ if(num == 0) num = mod - 1; else num--; return *this; }
    inline constexpr Modint operator--(int){ Modint ans(*this); operator--(); return ans; }
    inline constexpr Modint& operator*=(Modint x){ num = ull(num) * x.num % mod; return *this; }
    inline constexpr Modint& operator/=(Modint x){ return operator*=(x.inv()); }
    template<class T> constexpr Modint(T x){ x %= T(mod); if(x < 0) x += mod; num = uint(x); }
    template<class T> inline constexpr Modint operator+(T x) const { return Modint(*this) += x; }
    template<class T> inline constexpr Modint& operator+=(T x){ x %= mod; if(x < 0) x += mod; num += x; if(num >= mod) num -= mod; return *this; }
    template<class T> inline constexpr Modint operator- (T x) const { return Modint(*this) -= x; }
    template<class T> inline constexpr Modint& operator-=(T x){ return operator-=(Modint(x)); }
    template<class T> inline constexpr Modint operator* (T x) const { return Modint(*this) *= x; }
    template<class T> inline constexpr Modint& operator*=(T x){ return operator*=(Modint(x)); }
    template<class T> inline constexpr Modint operator/ (T x) const { return Modint(*this) /= x; }
    template<class T> inline constexpr Modint& operator/=(T x){ return operator/=(Modint(x)); }
    inline constexpr Modint inv() const { ll x = 0, y = 0; extgcd(num, mod, x, y); return x; }
    inline constexpr ll extgcd(ll a, ll b, ll &x, ll &y) const { ll g = a; x = 1; y = 0; if(b){ g = extgcd(b, a % b, y, x); y -= a / b * x; } return g; }
    inline constexpr Modint pow(ull x) const { Modint ans = 1, cnt = *this; while(x){ if(x & 1) ans *= cnt; cnt *= cnt; x /= 2; } return ans; }
};
std::istream& operator>>(std::istream& is, Modint& x) { ll a; is >> a; x = a; return is; }
inline constexpr Modint operator""_M(ull x) { return Modint(x); }
std::vector<Modint> fac(1, 1), inv(1, 1);
inline void reserve(ll a){
    if(fac.size() >= a) return;
    if(a < fac.size() * 2) a = fac.size() * 2;
    if(a >= mod) a = mod;
    while(fac.size() < a) fac.push_back(fac.back() * Modint(fac.size()));
    inv.resize(fac.size());
    inv.back() = fac.back().inv();
    for(ll i = inv.size() - 1; !inv[i - 1]; i--) inv[i - 1] = inv[i] * i;
}
inline Modint fact(ll n){ if(n < 0) return 0; reserve(n + 1); return fac[n]; }
inline Modint perm(ll n, ll r){ if(r < 0 || n < r) return 0; reserve(n + 1); return fac[n] * inv[n - r]; }
inline Modint comb(ll n, ll r){ if(r < 0 || n < r) return 0; reserve(n + 1); return fac[n] * inv[r] * inv[n - r]; }
inline Modint Mcomb(ll n, ll r){ return comb(n + r - 1, n - 1); } // r個をn部屋に分ける
inline Modint catalan(ll n){ reserve(n * 2 + 1); return fac[n * 2] * inv[n] * inv[n + 1]; }
int main(){
    LL(x,y);
    if((x+y)%3)return out(0);
    if(x>y*2||y>x*2)return out(0);
    return out(comb((x+y)/3,x-(x+y)/3));
}




Measured memory_bytes: 6764