#pragma region template
#include <bits/stdc++.h>
using namespace std;
using ll = long long;
using ull = unsigned long long;
using ld = long double;
using vi = vector<int>;
using vvi = vector<vi>;
using vvvi = vector<vvi>;
using vll = vector<ll>;
using vvll = vector<vll>;
using vvvll = vector<vvll>;
using vld = vector<ld>;
using vvld = vector<vld>;
using vvvld = vector<vvld>;
using vs = vector<string>;
using pll = pair<ll, ll>;
using vp = vector<pll>;
template <typename T>
using pqrev = priority_queue<T, vector<T>, greater<T>>;
#define rep(i, n) for (ll i = 0, i##_end = (n); i < i##_end; i++)
#define repb(i, n) for (ll i = (n)-1; i >= 0; i--)
#define repr(i, a, b) for (ll i = (a), i##_end = (b); i < i##_end; i++)
#define reprb(i, a, b) for (ll i = (b)-1, i##_end = (a); i >= i##_end; i--)
#define ALL(a) (a).begin(), (a).end()
#define SZ(x) ((ll)(x).size())
//
constexpr ll MOD = 1e9 + 7;
/*/
constexpr ll MOD = 998244353;
//*/
constexpr ll INF = 1e+18;
constexpr ld EPS = 1e-12L;
constexpr ld PI = 3.14159265358979323846L;
constexpr ll GCD(ll a, ll b) { return b ? GCD(b, a % b) : a; }
constexpr ll LCM(ll a, ll b) { return a / GCD(a, b) * b; }
template <typename S, typename T>
inline bool chmax(S &a, const T &b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <typename S, typename T>
inline bool chmin(S &a, const T &b) {
  if (b < a) {
    a = b;
    return 1;
  }
  return 0;
}
#ifdef OJ_LOCAL
#include "dump.hpp"
#else
#define dump(...) ((void)0)
#endif
template <typename T>
bool print_(const T &a) {
  cout << a;
  return true;
}
template <typename T>
bool print_(const vector<T> &vec) {
  for (auto &a : vec) {
    cout << a;
    if (&a != &vec.back()) {
      cout << " ";
    }
  }
  return false;
}
template <typename T>
bool print_(const vector<vector<T>> &vv) {
  for (auto &v : vv) {
    for (auto &a : v) {
      cout << a;
      if (&a != &v.back()) {
        cout << " ";
      }
    }
    if (&v != &vv.back()) {
      cout << "\n";
    }
  }
  return false;
}
void print() { cout << "\n"; }
template <typename Head, typename... Tail>
void print(Head &&head, Tail &&... tail) {
  bool f = print_(head);
  if (sizeof...(tail) != 0) {
    cout << (f ? " " : "\n");
  }
  print(forward<Tail>(tail)...);
}
#pragma endregion

using pld = pair<ld, ld>;
using vpld = vector<pld>;

// https://tubo28.me/compprog/algorithm/minball/
using P = std::complex<ld>;
using G = std::vector<P>;
const ld pi = std::acos(-1.L);
const ld inf = 1e12;

ld cross(const P &a, const P &b) { return a.real() * b.imag() - a.imag() * b.real(); }
ld dot(const P &a, const P &b) { return a.real() * b.real() + a.imag() * b.imag(); }

/*
                    CCW

 -- BEHIND -- [a -- ON -- b] --- FRONT --

                    CW
 */
enum CCW_RESULT { CCW = +1, CW = -1, BEHIND = +2, FRONT = -2, ON = 0 };
int ccw(P a, P b, P c) {
    b -= a;
    c -= a;
    if (cross(b, c) > EPS) return CCW;    // counter clockwise
    if (cross(b, c) < -EPS) return CW;    // clockwise
    if (dot(b, c) < 0) return BEHIND;     // c--a--b on line
    if (norm(b) < norm(c)) return FRONT;  // a--b--c on line
    return ON;
}

namespace std {
bool operator<(const P &a, const P &b) {
    return std::abs(real(a) - real(b)) > EPS ? real(a) < real(b) : imag(a) < imag(b);
}
}

struct L : public std::vector<P> {
    L(const P &a = P(), const P &b = P()) : std::vector<P>(2) {
        begin()[0] = a;
        begin()[1] = b;
    }

    // Ax + By + C = 0
    L(ld A, ld B, ld C) {
        if (std::abs(A) < EPS && std::abs(B) < EPS) {
            abort();
        } else if (std::abs(A) < EPS) {
            *this = L(P(0, -C / B), P(1, -C / B));
        } else if (std::abs(B) < EPS) {
            *this = L(P(-C / A, 0), P(-C / A, 1));
        } else {
            *this = L(P(0, -C / B), P(-C / A, 0));
        }
    }
};

struct C {
    P p;
    ld r;
    C(const P &p = 0, ld r = 0) : p(p), r(r) {}
};
template <class iter>
std::pair<P, ld> min_ball(iter left, iter right, int seed = 1333) {
    const int n = right - left;

    assert(n >= 1);
    if (n == 1) {
        return {*left, ld(0)};
    }

    std::mt19937 mt(seed);
    std::shuffle(left, right, mt);
    // std::random_shuffle(left, right); // simple but deprecated

    iter ps = left;
    using circle = std::pair<P, ld>;

    auto make_circle_3 = [](const P &a, const P &b, const P &c) -> circle {
        ld A = std::norm(b - c), B = std::norm(c - a), C = std::norm(a - b),
           S = cross(b - a, c - a);
        P p = (A * (B + C - A) * a + B * (C + A - B) * b + C * (A + B - C) * c) / (4 * S * S);
        ld r2 = std::norm(p - a);
        return {p, r2};
    };

    auto make_circle_2 = [](const P &a, const P &b) -> circle {
        P c = (a + b) / (ld)2;
        ld r2 = std::norm(a - c);
        return {c, r2};
    };

    auto in_circle = [](const P &a, const circle &c) -> bool {
        return std::norm(a - c.first) <= c.second + EPS;
    };

    circle c = make_circle_2(ps[0], ps[1]);

    // MiniDisc
    for (int i = 2; i < n; ++i) {
        if (!in_circle(ps[i], c)) {
            // MiniDiscWithPoint
            c = make_circle_2(ps[0], ps[i]);
            for (int j = 1; j < i; ++j) {
                if (!in_circle(ps[j], c)) {
                    // MiniDiscWith2Points
                    c = make_circle_2(ps[i], ps[j]);
                    for (int k = 0; k < j; ++k) {
                        if (!in_circle(ps[k], c)) {
                            c = make_circle_3(ps[i], ps[j], ps[k]);
                        }
                    }
                }
            }
        }
    }
    return c;
}


int main() {
  cin.tie(0);
  ios::sync_with_stdio(false);
  cout << fixed << setprecision(20);
  ll n;
  cin >> n;
  vld x(n), y(n);
  rep(i, n){
    cin >> x[i] >> y[i];
  }
  vector<P> p(n);
  rep(i, n){
    p[i] = {x[i], y[i]};
  }
  auto ans = min_ball(p.begin(), p.end(), 11);
  print(sqrt(ans.second));
}


Measured memory_bytes: 256