#include <bits/stdc++.h>

template <typename T, typename = void>
struct is_iterable : std::false_type {};
template <typename T>
struct is_iterable<T, std::void_t<decltype(std::begin(std::declval<T>())),
                                  decltype(std::end(std::declval<T>()))>>
    : std::true_type {};

template <typename T, typename = void>
struct is_pair : std::false_type {};
template <typename T>
struct is_pair<T, std::void_t<decltype(std::declval<T>().first),
                              decltype(std::declval<T>().second)>>
    : std::true_type {};

template <typename T>
void debug(const T& v) {
  if constexpr (is_pair<T>::value) {
    std::cerr << "{";
    debug(v.first);
    std::cerr << ", ";
    debug(v.second);
    std::cerr << "}";
  } else if constexpr (is_iterable<T>::value &&
                       !std::is_same<T, std::string>::value) {
    std::cerr << "{";
    for (auto it = v.begin(); it != v.end(); ++it) {
      if (it != v.begin()) std::cerr << ", ";
      debug(*it);
    }
    std::cerr << "}";
  } else {
    std::cerr << v;
  }
}
template <typename T, typename... Ts>
void debug(const T& value, const Ts&... args) {
  debug(value);
  std::cerr << ", ";
  debug(args...);
}
#if DEBUG
#define dbg(...)                        \
  do {                                  \
    cerr << #__VA_ARGS__ << ": ";       \
    debug(__VA_ARGS__);                 \
    cerr << " (L" << __LINE__ << ")\n"; \
  } while (0)
#else
#define dbg(...)
#endif

void read_from_cin() {}
template <typename T, typename... Ts>
void read_from_cin(T& value, Ts&... args) {
  std::cin >> value;
  read_from_cin(args...);
}
#define rd(type, ...) \
  type __VA_ARGS__;   \
  read_from_cin(__VA_ARGS__);
#define ints(...) rd(int, __VA_ARGS__);
#define strings(...) rd(string, __VA_ARGS__);

template <typename T>
void write_to_cout(const T& value) {
  if constexpr (std::is_same<T, bool>::value) {
    std::cout << (value ? "Yes" : "No");
  } else {
    std::cout << value;
  }
}
template <typename T, typename... Ts>
void write_to_cout(const T& value, const Ts&... args) {
  write_to_cout(value);
  std::cout << ' ';
  write_to_cout(args...);
}
#define wt(...)                 \
  do {                          \
    write_to_cout(__VA_ARGS__); \
    cout << '\n';               \
  } while (0)

#define all(x) (x).begin(), (x).end()

#define rep_dispatch(_1, _2, _3, name, ...) name
#define rep3(i, a, b) for (int i = (int)(a); i < (int)(b); ++i)
#define rep2(i, n) rep3(i, 0, n)
#define rep1(n) rep2(_loop_variable_, n)
#define rep(...) rep_dispatch(__VA_ARGS__, rep3, rep2, rep1)(__VA_ARGS__)

#define rrep(i, n) for (int i = (int)(n)-1; i >= 0; --i)

template <typename T>
std::istream& operator>>(std::istream& is, std::vector<T>& v) {
  for (T& vi : v) is >> vi;
  return is;
}

template <typename T, typename U>
bool chmax(T& a, U b) {
  if (a < b) {
    a = b;
    return true;
  }
  return false;
}

template <typename T, typename U>
bool chmin(T& a, U b) {
  if (a > b) {
    a = b;
    return true;
  }
  return false;
}

template <typename T>
int sz(const T& v) {
  return v.size();
}

#include <boost/hana/functional/fix.hpp>
const auto& Fix = boost::hana::fix;

using ll = long long;

template <typename T>
using low_priority_queue =
    std::priority_queue<T, std::vector<T>, std::greater<T>>;

template <typename T>
using V = std::vector<T>;
template <typename T>
using VV = V<V<T>>;

using namespace std;

struct State {
  int r, c, warp;
  bool operator<(const State& s) const {
    return warp > s.warp;
    if (warp != s.warp) return warp > s.warp;
    if (r != s.r) return r > s.r;
    return c > s.c;
  }
  /*
  bool operator>(const State& s) const {
    if (warp != s.warp) return warp > s.warp;
    if (r != s.r) return r > s.r;
    return c > s.c;
  }
  */
};

int main() {
  ints(h, w);
  ints(ch, cw);
  --ch, --cw;
  ints(dh, dw);
  --dh, --dw;
  V<string> s(h);
  cin >> s;

  map<pair<int, int>, int> seen;
  priority_queue<State> que;

  auto push = [&](const State& s) {
    auto [it, ok] = seen.insert({{s.r, s.c}, s.warp});
    if (!ok && s.warp >= it->second) return;
    it->second = s.warp;
    que.push(s);
  };
  push({ch, cw, 0});
  while (!que.empty()) {
    State p = que.top();
    que.pop();
    dbg(p.r, p.c, p.warp);
    if (p.r == dh && p.c == dw) {
      wt(p.warp);
      return 0;
    }
    auto ok = [&](const State& np) {
      return 0 <= np.r && np.r < h && 0 <= np.c && np.c < w &&
             s[np.r][np.c] == '.';
    };
    rep(i, 4) {
      int dr[] = {0, 1, 0, -1};
      int dc[] = {1, 0, -1, 0};
      // dbg(p.warp);
      State np = {p.r + dr[i], p.c + dc[i], p.warp};
      if (!ok(np)) continue;
      // dbg(np.r, np.c, np.warp, p.warp);
      push(np);
    }
    rep(dr, -2, 3) rep(dc, -2, 3) {
      State np = {p.r + dr, p.c + dc, p.warp + 1};
      if (!ok(np)) continue;
      // dbg(np.r, np.c, np.warp, p.warp);
      push(np);
    }
  }
  wt(-1);
}


Measured memory_bytes: 31448