#include <bits/stdc++.h>

using namespace std;
using ll = long long;

#define int ll

#define rep(i, a) for (int i = 0; (i) < (int) (a); (i)++)
#define reps(i, a, b) for (int i = (int) (a); (i) < (int) (b); (i)++)
#define rrep(i, a) for (int i = (int) a-1; (i) >= 0; (i)--)
#define rreps(i, a, b) for (int i = (int) (a)-1; (i) >= (int) (b); (i)--)
#define MP(a, b) make_pair((a), (b))
#define PB(a) push_back((a))
#define all(v) (v).begin(), (v).end()
#define PERM(v) next_permutation(all(v))
#define UNIQUE(v) sort(all(v));(v).erase(unique(all(v)), v.end())
#define CIN(type, x) type x;cin >> x
#define TRUE__  "CONTINUE"
#define FALSE__ "GAMEOVER"
#define PRINT(f) if((f)){cout << (TRUE__) << endl;}else{cout << FALSE__ << endl;}
#define YES(f) if((f)){cout << "YES" << endl;}else{cout << "NO" << endl;}
#define Yes(f) if((f)){cout << "Yes" << endl;}else{cout << "No" << endl;}
#define MINV(v) min_element(all(v))
#define MAXV(v) max_element(all(v))
#define MIN3(a, b, c) min(min(a, b), c)
#define MIN4(a, b, c, d) min(MIN3(a, b, c), d)
#define MIN5(a, b, c, d, e) min(MIN4(a, b, c, d), e)
#define MIN6(a, b, c, d, e, f) min(MIN5(a, b, c, d, e), f)
#define MAX3(a, b, c) max(max(a, b), c)
#define MAX4(a, b, c, d) max(MAX3(a, b, c), d)
#define MAX5(a, b, c, d, e) max(MAX4(a, b, c, d), e)
#define MAX6(a, b, c, d, e, f) max(MAX5(a, b, c, d, e), f)
#define RANGE(a, b, c) ((a) <= (b) && (b) < (c))
#define RANGE2D(a, b, c, d, e, f) (RANGE((a), (c), (e)) && RANGE((b), (d), (f)))
#define chmin(a, b) a = min(a, (b))
#define chmin3(a, b, c) a = MIN3(a, (b), (c))
#define chmin4(a, b, c, d) a = MIN4(a, (b), (c), (d))
#define chmin5(a, b, c, d, e) a = MIN5(a, (b), (c), (d), (e))
#define chmin6(a, b, c, d, e, f) a = MIN6(a, (b), (c), (d), (e), (f))
#define chmax(a, b) a = max(a, (b))
#define chmax3(a, b, c) a = MAX3(a, (b), (c))
#define chmax4(a, b, c, d) a = MAX4(a, (b), (c), (d))
#define chmax5(a, b, c, d, e) a = MAX5(a, (b), (c), (d), (e))
#define chmax6(a, b, c, d, e, f) a = MAX6(a, (b), (c), (d), (e), (f))

#define RS resize
#define CINV(v, N) do {\
	v.RS(N);\
	rep(i, N) cin >> v[i];\
} while (0);
#define RCINV(v, N) do {\
	v.RS(N);\
	rrep(i, N) cin >> v[i];\
} while (0);
#define fcout cout << fixed << setprecision(12)

#define MOD 1000000007

template<class T>
inline T GET() {
	T x;
	cin >> x;
	return x;
}

void init();
void solve();

signed main()
{
	init();
	solve();
}

int H, W;

vector<vector<int>> m;
vector<vector<bool>> h;
int dr[] = {-1, 0, 1, 0};
int dc[] = { 0, 1, 0, -1};

vector<int> dfs(int r, int c, int k = -1)
{
	auto v = vector<int>(2, 0);
	if (!RANGE2D(0, 0, r, c, H, W) || h[r][c] || (k != -1 && m[r][c] + k != 1)) {
		return v;
	}
	h[r][c] = true;
	v[m[r][c]]++;
	rep(i, 4) {
		auto t = dfs(r+dr[i], c+dc[i], m[r][c]);
		v[0] += t[0];
		v[1] += t[1];
	}
	return v;
}

void init()
{
	cin >> H >> W;
	m.RS(H, vector<int>(W));
	h.RS(H, vector<bool>(W, false));
	rep(i, H) {
		rep(j, W) {
			char c;
			cin >> c;
			m[i][j] = c == '#';
		}
	}
}

void solve()
{
	int res = 0;
	rep(i, H) {
		rep(j, W) {
			auto v = dfs(i, j);
			cerr << i << " " << j << " " << v[0] << " " << v[1] << endl;
			res += v[0] * v[1];
		}
	}
	cout << res << endl;
}




Measured memory_bytes: 21504