//#define _GLIBCXX_DEBUG
//#include "atcoder/all"
//using namespace atcoder;
#include <bits/stdc++.h>
#define int long long
#define ll long long
using ull = unsigned long long;
using namespace std;
#define dump(x)                             \
    if (dbg) {                              \
        cerr << #x << " = " << (x) << endl; \
    }
#define overload4(_1, _2, _3, _4, name, ...) name
#define FOR1(n) for (ll i = 0; i < (n); ++i)
#define FOR2(i, n) for (ll i = 0; i < (n); ++i)
#define FOR3(i, a, b) for (ll i = (a); i < (b); ++i)
#define FOR4(i, a, b, c) for (ll i = (a); i < (b); i += (c))
#define FOR(...) overload4(__VA_ARGS__, FOR4, FOR3, FOR2, FOR1)(__VA_ARGS__)
#define FORR(i, a, b) for (int i = (a); i <= (b); ++i)
#define bit(n, k) (((n) >> (k)) & 1) /*nのk bit目*/
namespace mydef {
const int INF = 1ll << 60;
const int MOD = 998244353;
template <class T>
bool chmin(T& a, const T& b) {
    if (a > b) {
        a = b;
        return 1;
    } else
        return 0;
}
template <class T>
bool chmax(T& a, const T& b) {
    if (a < b) {
        a = b;
        return 1;
    } else
        return 0;
}
void Yes(bool flag = true) {
    if (flag)
        cout << "Yes" << endl;
    else
        cout << "No" << endl;
}
void No(bool flag = true) {
    Yes(!flag);
}
void YES(bool flag = true) {
    if (flag)
        cout << "YES" << endl;
    else
        cout << "NO" << endl;
}
void NO(bool flag = true) {
    YES(!flag);
}
template <typename A, size_t N, typename T>
void Fill(A (&array)[N], const T& val) {
    std::fill((T*)array, (T*)(array + N), val);
}
bool dbg = true;
}  // namespace mydef
using namespace mydef;
#define pb push_back
//#define mp make_pair
#define eb emplace_back
#define lb lower_bound
#define ub upper_bound
#define all(v) (v).begin(), (v).end()
#define SZ(x) ((int)(x).size())
#define vi vector<int>
#define vvi vector<vector<int>>
#define vp vector<pair<int, int>>
#define vvp vector<vector<pair<int, int>>>
#define pi pair<int, int>
//#define P pair<int, int>
//#define V vector<int>
//#define S set<int>
#define asn ans

//LazySegmentTree(n, f, g, h, M1, OM0):= サイズ n の初期化。ここで f は2つの区間の要素をマージする二項演算, g は要素と作用素をマージする二項演算(第三引数は対応する区間の長さ), h は作用素同士をマージする二項演算, M1 はモノイドの単位元, OM0は作用素の単位元である。
//update(a, b, x) := 区間 [a,b) に作用素 x を適用する。
template <typename Monoid, typename OperatorMonoid = Monoid>
struct LazySegmentTree {
    using F = function<Monoid(Monoid, Monoid)>;
    using G = function<Monoid(Monoid, OperatorMonoid)>;
    using H = function<OperatorMonoid(OperatorMonoid, OperatorMonoid)>;

    int sz, height;
    vector<Monoid> data;
    vector<OperatorMonoid> lazy;
    const F f;
    const G g;
    const H h;
    const Monoid M1;
    const OperatorMonoid OM0;

    LazySegmentTree(int n, const F f, const G g, const H h,
        const Monoid& M1, const OperatorMonoid OM0)
        : f(f), g(g), h(h), M1(M1), OM0(OM0) {
        sz = 1;
        height = 0;
        while (sz < n)
            sz <<= 1, height++;
        data.assign(2 * sz, M1);
        lazy.assign(2 * sz, OM0);
    }

    void set(int k, const Monoid& x) {
        data[k + sz] = x;
    }

    void build() {
        for (int k = sz - 1; k > 0; k--) {
            data[k] = f(data[2 * k + 0], data[2 * k + 1]);
        }
    }

    inline void propagate(int k) {
        if (lazy[k] != OM0) {
            lazy[2 * k + 0] = h(lazy[2 * k + 0], lazy[k]);
            lazy[2 * k + 1] = h(lazy[2 * k + 1], lazy[k]);
            data[k] = reflect(k);
            lazy[k] = OM0;
        }
    }

    inline Monoid reflect(int k) {
        return lazy[k] == OM0 ? data[k] : g(data[k], lazy[k]);
    }

    inline void recalc(int k) {
        while (k >>= 1)
            data[k] = f(reflect(2 * k + 0), reflect(2 * k + 1));
    }

    inline void thrust(int k) {
        for (int i = height; i > 0; i--)
            propagate(k >> i);
    }

    void update(int a, int b, const OperatorMonoid& x) {
        thrust(a += sz);
        thrust(b += sz - 1);
        for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
            if (l & 1)
                lazy[l] = h(lazy[l], x), ++l;
            if (r & 1)
                --r, lazy[r] = h(lazy[r], x);
        }
        recalc(a);
        recalc(b);
    }

    Monoid query(int a, int b) {
        thrust(a += sz);
        thrust(b += sz - 1);
        Monoid L = M1, R = M1;
        for (int l = a, r = b + 1; l < r; l >>= 1, r >>= 1) {
            if (l & 1)
                L = f(L, reflect(l++));
            if (r & 1)
                R = f(reflect(--r), R);
        }
        return f(L, R);
    }

    Monoid operator[](const int& k) {
        return query(k, k + 1);
    }

    template <typename C>
    int find_subtree(int a, const C& check, Monoid& M, bool type) {
        while (a < sz) {
            propagate(a);
            Monoid nxt = type ? f(reflect(2 * a + type), M) : f(M, reflect(2 * a + type));
            if (check(nxt))
                a = 2 * a + type;
            else
                M = nxt, a = 2 * a + 1 - type;
        }
        return a - sz;
    }

    template <typename C>
    int find_first(int a, const C& check) {
        Monoid L = M1;
        if (a <= 0) {
            if (check(f(L, reflect(1))))
                return find_subtree(1, check, L, false);
            return -1;
        }
        thrust(a + sz);
        int b = sz;
        for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
            if (a & 1) {
                Monoid nxt = f(L, reflect(a));
                if (check(nxt))
                    return find_subtree(a, check, L, false);
                L = nxt;
                ++a;
            }
        }
        return -1;
    }


    template <typename C>
    int find_last(int b, const C& check) {
        Monoid R = M1;
        if (b >= sz) {
            if (check(f(reflect(1), R)))
                return find_subtree(1, check, R, true);
            return -1;
        }
        thrust(b + sz - 1);
        int a = sz;
        for (b += sz; a < b; a >>= 1, b >>= 1) {
            if (b & 1) {
                Monoid nxt = f(reflect(--b), R);
                if (check(nxt))
                    return find_subtree(b, check, R, true);
                R = nxt;
            }
        }
        return -1;
    }
};
template <uint MD>
struct ModInt {
    using M = ModInt;
    const static M G;
    uint v;
    ModInt(ll _v = 0) { set_v(_v % MD + MD); }
    M& set_v(uint _v) {
        v = (_v < MD) ? _v : _v - MD;
        return *this;
    }
    explicit operator bool() const { return v != 0; }
    M operator-() const { return M() - *this; }
    M operator+(const M& r) const { return M().set_v(v + r.v); }
    M operator-(const M& r) const { return M().set_v(v + MD - r.v); }
    M operator*(const M& r) const { return M().set_v(ull(v) * r.v % MD); }
    M operator/(const M& r) const { return *this * r.inv(); }
    M& operator+=(const M& r) { return *this = *this + r; }
    M& operator-=(const M& r) { return *this = *this - r; }
    M& operator*=(const M& r) { return *this = *this * r; }
    M& operator/=(const M& r) { return *this = *this / r; }
    bool operator==(const M& r) const { return v == r.v; }
    M pow(ll n) const {
        M x = *this, r = 1;
        while (n) {
            if (n & 1)
                r *= x;
            x *= x;
            n >>= 1;
        }
        return r;
    }
    M inv() const { return pow(MD - 2); }
    /*
    M inv() const {
        long long b = MD, u = 1, v = 0;
        long long a = (*this).v;
        while (b) {
            long long t = a / b;
            a -= t * b;
            swap(a, b);
            u -= t * v;
            swap(u, v);
        }
        u %= MD;
        if (u < 0)
            u += MD;
        return M{u};
    }
    */
    friend ostream& operator<<(ostream& os, const M& r) { return os << r.v; }
    friend istream& operator>>(istream& is, M& r) { return is >> r.v; }
};
using Mint = ModInt<MOD>;

int N, K;
int L[101], R[101];

void solve() {
    LazySegmentTree<int, int> seg(N * 2 + 10,
        [](int a, int b) { return (a + b) % MOD; },
        [](int a, int b) { return (a + b) % MOD; },
        [](int a, int b) { return (a + b) % MOD; },
        0, 0);
    seg.set(0, 1);
    seg.build();
    for (int x = 0; x < N; x++) {
        int tmp = seg[x];
        for (int i = 0; i < K; i++) {
            seg.update(x + L[i], x + R[i] + 1, tmp);
        }
    }
    cout << seg[N - 1] << endl;
}

signed main() {
    cin.tie(nullptr);
    ios::sync_with_stdio(false);

    cin >> N >> K;
    for (int i = 0; i < N; i++) {
        cin >> L[i] >> R[i];
    }

    solve();
    return 0;
}


Measured memory_bytes: 19528