most artists never get good but they're
0:02
capable of it I've always been one to
0:04
improve rather quickly and I'm here to
0:06
tell you exactly why here are the four
0:08
biggest mistakes I've learned from risk
0:10
aversion and the pedestal problem you
0:13
guiz and I have a lot more in common
0:15
than you realize as creatives we have a
0:18
little bit of an epidemic going on and
0:20
that problem is called risk aversion you
0:23
may think art is unfair but I think
0:25
you're full of excuses an artist Journey
0:27
is loaded with failure reject ction and
0:30
strife depending on your upbringing some
0:33
of us take this as a challenge but most
0:35
of us stop trying altogether fearing
0:36
what our potential failures might say
0:38
about us unfortunately a negative
0:40
attitude towards our potential as
0:42
artists feels like a safe and cuddly
0:44
place to rest most people find
0:46
themselves sinking deeper and deeper
0:48
into their self-doubt because it
0:49
protects them from facing what it takes
0:51
to truly embody what they desire
0:54
remember the end goal of an excuse is to
0:56
create distance between ourselves and
0:58
the truth moreover artists have a
1:00
tendency to put other artists on
1:02
pedestals so much so that we equate a
1:05
decade's work to godhood yes the jokes
1:07
are hilarious but I promise you art gods
1:11
don't exist not def flex but I've been
1:14
accused of this many times throughout my
1:16
life and correct me if I'm wrong but I
1:18
don't think God has IBS I hate to burst
1:20
your bubble but these artists are no
1:22
more special than you or I and there's
1:24
no secret to any of this the second you
1:26
let go of any notion of unfairness is
1:28
the second you start genuinely
1:30
benefiting from your hard work this
1:32
remarkable Talent you speak of exists
1:35
far outside your comfort zone attaining
1:37
that means embracing the unknown with
1:40
open arms your best asset in life is the
1:43
ability to do hard things because once
1:45
you're capable of facing what the rest
1:46
of us run from nothing can stop you and
1:49
let's be honest is your art really that
1:51
bad imagine how unique you'd have to be
1:54
to surely be the worst artist on the
1:56
planet don't you think that would be a
1:58
difficult title to earn maybe even even
2:00
harder than becoming the best succcess
2:02
starts with some extremely powerful
2:04
daydreaming self-hatred is dramatic and
2:06
irrational Point Blank we are what we
2:08
believe about ourselves so I'm going to
2:10
need you to develop some blind
2:11
confidence overestimate every cell in
2:14
your body and remember you share 99.9%
2:17
of your DNA with wup the second thing
2:19
that held me back was a lack of input
2:21
this comes in the form of a few
2:22
different things firstly it can show up
2:25
as not using enough references drop it
2:29
get some p anytime you're using your
2:31
eyes AKA being alive and conscious every
2:34
sight to see is an opportunity to expand
2:37
your visual Library your visual library
2:39
is the memory of everything you've seen
2:41
studied and experienced throughout your
2:43
life think of it as an archive of visual
2:46
knowledge your visual library is
2:48
responsible for one's ability to create
2:50
new believable images from nothing how
2:52
do you think people create unique
2:54
characters and creature designs they
2:55
work off of what already exists combine
2:58
a few things together and add add a
3:00
personal twist having a strong visual
3:02
Library allows for more flexibility and
3:04
efficiency when drawing or painting
3:06
aside from muscle memory and general
3:08
dexterity visual libraries make up a
3:10
huge chunk of an artist skill which of
3:12
course cannot be built from within using
3:15
references is almost like a lesson one
3:17
that pops just one more page into your
3:19
book of knowledge using references is
3:21
literally mandatory if you want to
3:22
improve at all to this day it baffles me
3:25
that people skip this stuff and proceed
3:26
to break pencils over not knowing how to
3:28
draw something they've never studied
3:30
before that's like showing up to your
3:31
friend's Calculus exam and expecting to
3:33
pass with flying colors there's no
3:35
guesswork when there's only one right
3:36
answer unless your answer is that your
3:37
ref there's nothing about using
3:39
reference that even comes remotely close
3:41
to cheating so I better hear some and
3:43
some capiche moreover a lack of input
3:46
can come in the form of overwork yeah
3:49
you heard me none of y'all should be
3:50
relating to burned out B will J in the
3:52
simplest terms my best solution is
3:55
to what do I mean well to reference math
3:59
again the Masterpiece equation looks
4:01
something like this here I'm referencing
4:03
life experience why do we draw in the
4:05
first place there is no wrong answer to
4:07
such a question but generally I'd say
4:10
it's to make something internal external
4:12
to express ourselves in ways that words
4:14
fail the thing is Art comes after the
4:18
artist and the artist loses the ability
4:21
to express when they Place art before
4:24
themselves to dedicate one's life solely
4:27
to Art is to dedicate oneself to the
4:29
expr impression of nothing life
4:31
experiences are like gas in a car you'll
4:33
need to refill the tank every once in a
4:35
while unless you want to break down in
4:36
the middle of the highway and be
4:37
rendered catatonic for a good 12 months
4:39
in more broad terms this can include
4:41
touching grass and kissing boys but I'm
4:43
also referring to digital media make
4:45
time to watch shows play games and
4:46
admire other artists work make it a part
4:49
of daily life follow artists on social
4:51
media maybe scroll Pinterest instead of
4:53
Instagram every once in a while watch
4:54
some art tube content while you eat etc
4:57
etc there is nothing unproductive about
4:59
about living your life the Third Way
5:01
this lack of input can manifest is by
5:03
not knowing what you want in the first
5:05
place how do you expect yourself to
5:07
achieve greatness if you don't know what
5:09
greatness is as I mentioned earlier it's
5:11
in your best interest to take in lots of
5:14
art I've been compiling all sorts of art
5:16
for years now that's why I have such a
5:19
specific idea of where I want my style
5:21
to be taking in lots of art helps you
5:23
figure out exactly what you like and
5:25
exactly what you don't like therefore
5:27
giving you a much clearer idea of where
5:30
you're going conveniently leading into
5:32
my next Point reason number three your
5:35
process is entirely aimless whenever you
5:37
draw it's like you're in a horror movie
5:39
with an unsharpened pencil as your only
5:41
defense folks what are we without goals
5:43
the word people without goals is just
5:46
peee I don't know about you but I'd
5:48
rather not listen 5 years ago I started
5:50
setting yearly art goals and boy has it
5:53
made an impact not the genshin or the
5:55
honkai kind but the positive kind I've
5:57
been able to achieve most if not all of
6:00
the goals I've set for myself but how
6:02
let me show you one of the biggest goals
6:04
I set last year was to create more clear
6:06
lighting scenarios if you take a look at
6:08
my art back then the values are there
6:10
but the lighting is incredibly boring
6:12
it's also lacking in those crisp sharp
6:14
edges I so veh appreciate nowadays it
6:16
kind of looks like clay right well this
6:19
year I wanted to figure out how to
6:20
render like Crystal Clear Jello-O pie
6:23
you see that clay look was because I
6:25
rendered absolutely everything with the
6:28
same brush so paint by breadly the
6:30
simplest difference between then and now
6:33
is that I started using the gpen more
6:36
yeah the default gpen the first instance
6:38
was the skin highlights on the skuna
6:40
painting how the [ __ ] do you say that
6:42
name
6:44
sukuna ska another thing I learned in
6:47
this painting was half Blended edges you
6:49
know about hard and soft well there's a
6:51
secret Middle Ground between the two I
6:53
had completely overlooked I wanted to
6:55
achieve that excuse my
6:57
language texture while studying various
7:00
paintings of lips I figured that I
7:02
wanted a sharp edge for the Highlight
7:04
but a blunted edge for the lip coloring
7:06
this confliction created an effect that
7:08
I ended up recreating over and over
7:11
again to this day a few paintings later
7:13
we have this Abomination I had picked up
7:15
a stylistic quirk from a friend to use
7:17
cool pinks and baby blues as bounce
7:19
light for skin this was also a lower
7:21
contrast color study so the overall Vibe
7:23
suited the color palette of cotton candy
7:26
this ended up working out pretty well
7:27
and the highlights on the legs built a
7:29
brick bridge between whatever this is
7:30
and my recent Works still looking like
7:32
clay though until we reach this painting
7:35
don't ask when I'll paint something
7:36
normal the big takeaway here is the
7:39
sharp highlights in the hair this is the
7:41
first time I did that and to say I fell
7:43
in love was an understatement I also
7:45
continued with the sharp pink and white
7:47
highlights which made way for this
7:49
painting this one's from October 2023
7:52
but I'm still really happy with it here
7:54
I focused on rendering different
7:55
textures the stockings leather boots
7:57
skin hair metal they're all rendered
8:00
completely differently I'd say this
8:02
marks the end of the clay ERA with the
8:04
multicolored sharp highlights from head
8:06
to toe I had finally escaped later on I
8:09
feel this painting fully encapsulates
8:11
that hard candy look I was going for of
8:13
course
8:18
I'm you want to make a
8:21
cameo you got to pay for that spot girly
8:24
paw of course I'm still making stylistic
8:26
adjustments but just look at the
8:28
difference this would never have
8:30
happened if I didn't set a goal since I
8:32
figured out exactly what I didn't like
8:34
about my art I was able to make small
8:36
changes in every piece that I made
8:38
eventually if those small tweaks are
8:40
headed in the same direction they'll
8:42
compound into the huge change you wanted
8:45
from the beginning no matter how little
8:46
I knew about how to get there Somehow
8:50
Here I Am our Improvement is simple
8:52
identify point a and point B then focus
8:55
on the specific paain point with each
8:57
piece you make until the gap is closed
9:00
if you make experimentation part of your
9:02
process you won't have to worry about
9:03
Improvement anymore because it happens
9:06
automatically keep it simple now and
9:08
your work will pay off in the future
9:10
that's just the law of the
9:12
universe oops hope that didn't affect
9:15
the audio common beans another reason
9:17
some artists fail to improve is
9:19
stubbornness there are some things we
9:21
just can't let go of for me it used to
9:24
be using way too many sharp edges it
9:27
felt like such a huge part of my style
9:29
and everyone praised me for it so I kept
9:30
on doing it even when I didn't want to
9:32
anymore even after my taste changed
9:34
entirely that stubbornness held me back
9:37
until I was forced to let go of it for a
9:39
project suddenly I had to make a lot of
9:41
Art in a short period of time eventually
9:44
I learned to be more selective with what
9:45
I spent my minutes on and in turn the
9:48
inefficiency of my previous process
9:50
disintegrated into dust here's another
9:52
example I used to think I was doomed to
9:55
never draw lips again I adored the way
9:57
other people had stylized them but my
9:59
every attempt just looked ridiculous so
10:01
much so that I ended up embracing it
10:03
saying my style just wasn't realistic
10:05
enough for it until one fateful day I
10:07
sat down did some studies and included
10:10
those changes in this painting lo and
10:12
behold it looks perfectly fine a lot of
10:16
the time the only thing holding us back
10:17
from change is ourselves those mental
10:20
blocks are stronger than steel you just
10:22
need the grace to walk around them
10:24
identifying two firmly with one
10:25
particular aspect of your art style can
10:28
really hold you back back just think how
10:30
many times have you heard someone
10:31
complain about how inconsistent their
10:33
art style is the truth is I believe
10:36
you're far better off with inconsistency
10:38
all it means is that you're trying new
10:40
things and growing as a creative person
10:42
why in the world do we value stagnation
10:44
over growth I am of the belief that you
10:46
can't put your artistic Vision in a box
10:49
it's like the ocean always moving and
10:51
changing according to the contents it
10:53
holds whether it Embraces a whale or a
10:56
guppy your Humanity or the water remain
10:59
unchanging I believe style lies in the
11:01
person creating not the creation itself
11:05
you can't take the artist out of the art
11:08
that's what makes it unique right your
11:10
style is what you choose to create and
11:13
how it changes over time how you learn
11:14
to draw in the first place what you
11:16
practiced on your personal tastes and
11:18
experiences those are inseparable parts
11:21
of you rather than some predetermined
11:23
corporate idea of how lines are thin
11:25
colors are bright and everything is
11:27
Pleasant it's one of the most unartistic
11:29
things I've ever heard your true
11:31
potential is unlocked when you set
11:33
yourself free to just be yourself as
11:35
cheesy as it sounds there is nothing
11:37
more valuable than individuality



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