Напишем кастомные крафты для плагина Brewery. Сделаем тыквенный сок:

Имя: Тыквенный сок.
Рецепт: 4 тыквы, 3 сахара.
Варка: 3 минуты.
Дистиляция: 1 раз.
Опьянение: -0,5/10.

# -- Recipes for Potions --

# name: Different names for bad/normal/good (Formatting codes possible: such as &6)
# ingredients: List of 'material/amount'
#   With an item in your hand, use /brew ItemName to get its material for use in a recipe
#   (Item-ids instead of material are not supported by bukkit anymore and will not work)
#   A list of materials can be found here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
#   Plugin items with 'plugin:id' (Currently supporting ExoticGarden, Slimefun, MMOItems, Brewery)
#   Or a custom item defined above
# cookingtime: Time in real minutes ingredients have to boil
# distillruns: How often it has to be distilled for full alcohol (0=without distilling)
# distilltime: How long (in seconds) one distill-run takes (0=Default time of 40 sec) MC Default would be 20 sec
# wood: Wood of the barrel 0=any 1=Birch 2=Oak 3=Jungle 4=Spruce 5=Acacia 6=Dark Oak 7=Crimson 8=Warped 9=Mangrove
#   The Minecraft barrel is made of oak
# age: Time in Minecraft-days, the potion has to age in a barrel 0=no aging
# color: Color of the potion after distilling/aging.
#   Usable Colors: DARK_RED, RED, BRIGHT_RED, ORANGE, YELLOW, PINK, PURPLE, BLUE, CYAN, WATER, TEAL, OLIVE, GREEN, LIME, BLACK, GREY, BRIGHT_GREY, WHITE
#   Or RGB colors (hex: for example '99FF33') (with '') (search for "HTML color" on the internet)
# difficulty: 1-10 accuracy needed to get good quality (1 = unaccurate/easy, 10 = very precise/hard)
# alcohol: Absolute amount of alcohol 0-100 in a perfect potion (will be added directly to the player, where 100 means fainting)
# lore: List of additional text on the finished brew. (Formatting codes possible: such as &6)
#   Specific lore for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
# servercommands: List of Commands executed by the -Server- when drinking the brew (Can use %player_name%  %quality%)
# playercommands: List of Commands executed by the -Player- when drinking the brew (Can use %player_name%  %quality%)
#   Specific Commands for quality possible, using + bad, ++ normal, +++ good, added to the front of the line.
# drinkmessage: Chat-message to the Player when drinking the Brew
# drinktitle: Title on Screen to the Player when drinking the Brew
# customModelData: Custom Model Data Tag. This is a number that can be used to add custom textures to the item.
#   Can specify one for all, or one for each quality, separated by /
# effects: List of effect/level/duration  Special potion-effect when drinking, duration in sek.
#   Possible Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
#   Level or Duration ranges may be specified with a "-", ex. 'SPEED/1-2/30-40' = lvl 1 and 30 sec at worst and lvl 2 and 40 sec at best
#   Ranges also work high-low, ex. 'POISON/3-1/20-5' for weaker effects at good quality.
#   Highest possible Duration: 1638 sec. Instant Effects dont need any duration specified.

recipes:
  #  Example Recipe with every possible entry first:
  ex:
    name: Bad Example/Example/Good Example
    ingredients:
      - Diamond/1
      - Spruce_Planks/8
      - Bedrock/1
      - Brewery:Wheatbeer/2
#      - ExoticGarden:Grape/3
      - ex-item/4
    cookingtime: 3
    distillruns: 2
    distilltime: 60
    wood: 4
    age: 11
    color: DARK_RED
    difficulty: 3
    alcohol: 14
    lore:
      - This is an examble brew
      - ++Just a normal Example
      - This text would be on the brew
      - + Smells disgusting
      - ++ Smells alright
      - +++ Smells really good
    servercommands:
      - +++ weather clear
      - + weather rain
    playercommands:
      - homes
    drinkmessage: Tastes good
    drinktitle: Warms you from inside
    customModelData: 556/557/557
    effects:
      - FIRE_RESISTANCE/20
      - HEAL/1
      - WEAKNESS/2-3/50-60
      - POISON/1-0/20-0