Я хочу, чтобы ты добавил поддержку нескольких камер. При добавлении камеры задаётся ее позиция и направление 
package com.cgvsu;

import com.cgvsu.math.Matrix4f;
import com.cgvsu.math.Vector3f;
import com.cgvsu.model.Model;
import com.cgvsu.objreader.ObjReader;
import com.cgvsu.render_engine.Camera;
import com.cgvsu.render_engine.GraphicConveyor;
import com.cgvsu.render_engine.RenderEngine;
import com.cgvsu.render_engine.TransformationParameters;
import javafx.animation.Animation;
import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.event.ActionEvent;
import javafx.fxml.FXML;
import javafx.scene.canvas.Canvas;
import javafx.scene.control.*;
import javafx.scene.input.MouseEvent;
import javafx.scene.layout.AnchorPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.VBox;
import javafx.stage.FileChooser;
import javafx.stage.Stage;
import javafx.util.Duration;

import java.io.File;
import java.io.IOException;
import java.nio.file.Files;
import java.nio.file.Path;

public class GuiController {


    final private float TRANSLATION = 0.5F;
    @FXML
    public CheckBox checkBoxUseFillPolygon;
    @FXML
    public CheckBox checkBoxUseIntrLighting;
    @FXML
    public CheckBox checkBoxUseFlatLighting;

    public CheckBox checkBoxWireframe;

    public CheckBox checkboxUsePolygonalGrid;



    @FXML
    private CheckBox checkBoxUseTexture;
    @FXML
    AnchorPane anchorPane;
    RenderEngine renderEngine = new RenderEngine();
    @FXML
    private Canvas canvas;
    @FXML
    private VBox modelsManager;
    @FXML
    private TextField textFieldScaleX;
    @FXML
    private TextField textFieldScaleY;
    @FXML
    private TextField textFieldScaleZ;
    @FXML
    private TextField textFieldRotationX;
    @FXML
    private TextField textFieldRotationY;
    @FXML
    private TextField textFieldRotationZ;
    @FXML
    private TextField textFieldTranslationX;
    @FXML
    private TextField textFieldTranslationY;
    @FXML
    private TextField textFieldTranslationZ;
    @FXML
    private VBox camerasManager;
    @FXML
    private TextField textFieldCameraPositionX;
    @FXML
    private TextField textFieldCameraPositionY;
    @FXML
    private TextField textFieldCameraPositionZ;
    @FXML
    private TextField textFieldCameraPointOfDirectionX;
    @FXML
    private TextField textFieldCameraPointOfDirectionY;
    @FXML
    private TextField textFieldCameraPointOfDirectionZ;
    @FXML
    private VBox lightingModelsManager;

    @FXML
    private TextField textFieldLightingModelDirectionX;
    @FXML
    private TextField textFieldLightingModelDirectionY;
    @FXML
    private TextField textFieldLightingModelDirectionZ;
    private Model mesh = null;
    private int counterModels = 0;
    private int counterCameras = 0;
    private int counterLightingModels = 0;

    private Camera camera = new Camera(
            new Vector3f(0, 0, 100),
            new Vector3f(0, 0, 0),
            0.3F, 1, 25F, 1000);

    private Timeline timeline;

    private boolean isLeftButtonPressed = false;
    private double lastMouseX, lastMouseY;
    private boolean isCtrlPressed = false;
    private float speed = 0.01F;
    private float distance = 100.0f; // Расстояние от камеры до цели
    private float azimuth = 0.0f;    // Азимут (горизонтальный угол)
    private float elevation = 0.0f;  // Склонение (вертикальный угол)

    @FXML
    private void loadModelFromFile() {
        FileChooser fileChooser = new FileChooser();
        fileChooser.getExtensionFilters().add(new FileChooser.ExtensionFilter("Model (*.obj)", "*.obj"));
        fileChooser.setTitle("Load Model");

        File initialDirectory = new File("3DModels");
        if (initialDirectory.exists()) {
            fileChooser.setInitialDirectory(initialDirectory);
        }

        File file = fileChooser.showOpenDialog((Stage) canvas.getScene().getWindow());
        if (file == null) {
            return;
        }

        Path fileName = Path.of(file.getAbsolutePath());

        try {
            String fileContent = Files.readString(fileName);
            mesh = ObjReader.read(fileContent);

            mesh.triangulate();
            // todo: обработка ошибок
        } catch (IOException exception) {

        }
    }

    @FXML
    private void saveModelFromFile() {
        // objWriter
    }

    @FXML
    public void initialize() {
        this.azimuth = 0.0f;
        this.elevation = 0.0f;
        this.distance = 100.0f;

        // Устанавливаем начальное положение камеры

        canvas.setOnScroll(event -> {
            double delta = event.getDeltaY();
            float zoomSensitivity = 0.1f;
            distance -= (float) (delta * zoomSensitivity);
            distance = Math.max(10.0f, distance); // Минимальное расстояние
            updateCameraPosition();
            render();
        });

        // Создаем группу
        ToggleGroup toggleGroup = new ToggleGroup();

        // Добавляем RadioMenuItem в группу
        withParallelizationMenuItem.setToggleGroup(toggleGroup);
        withoutParallelizationMenuItem.setToggleGroup(toggleGroup);

        // Устанавливаем начальное состояние (по желанию)
        withParallelizationMenuItem.setSelected(true);

        canvas.setOnMousePressed(this::handleMousePressed);
        canvas.setOnMouseReleased(this::handleMouseReleased);
        canvas.setOnMouseDragged(this::handleMouseDragged);

        updateCameraPosition();
        startRendering();
    }


    // вообще, по красоте, это все надо в камеру, наверное всунуть... раз уж мы будем делать несколько камер

    private void updateCameraPosition() {
        // Преобразуем сферические координаты в декартовы

        double radAzimuth = Math.toRadians(azimuth);
        double radElevation = Math.toRadians(elevation);


        float x = (float) (distance * Math.cos(radElevation) * Math.sin(radAzimuth));
        float y = (float) (distance * Math.sin(radElevation));
        float z = (float) (distance * Math.cos(radElevation) * Math.cos(radAzimuth));

        Vector3f newPosition = new Vector3f(x, y, z).add(camera.getTarget());
        camera.setPosition(newPosition);
    }

    private void handleMousePressed(MouseEvent event) {
        if (event.isPrimaryButtonDown()) {
            isLeftButtonPressed = true;
            lastMouseX = event.getX();
            lastMouseY = event.getY();
            isCtrlPressed = event.isControlDown();
        }
    }

    private void handleMouseReleased(MouseEvent event) {
        if (!event.isPrimaryButtonDown()) {
            isLeftButtonPressed = false;
        }
    }

    private void handleMouseDragged(MouseEvent event) {

        if (isLeftButtonPressed) {
            double deltaX = event.getX() - lastMouseX;
            double deltaY = event.getY() - lastMouseY;

            if (!isCtrlPressed) {
                float sensitivity = 0.5f; // Чувствительность вращения
                azimuth += (float) (deltaX * sensitivity);
                elevation += (float) (deltaY * sensitivity);


                // я манал, он зеркалит, а с этой фигней не вращает до конца... .... ... ... .. . . .. ..
                elevation = Math.max(-87, Math.min(87, elevation));

                azimuth = azimuth % 360;
                if (azimuth < 0) {
                    azimuth += 360;
                }
                updateCameraPosition();
            } else {

                // перемещение цели камеры
                float panSensitivity = 0.05f;
                Vector3f right = camera.getTarget().sub(camera.getPosition());
                right.normalize();

                Vector3f up = new Vector3f(0, 1, 0);
                right = right.cross(up);
                right.normalize();


                right.multiply((float) deltaX * panSensitivity);
                up.multiply((float) deltaY * panSensitivity);
                right = right.add(up);

                camera.setTarget(camera.getTarget().add(right));
                updateCameraPosition();
            }

            lastMouseX = event.getX();
            lastMouseY = event.getY();

            render();
        }
    }

    @FXML
    public void handleCameraForward(ActionEvent actionEvent) {
        Vector3f currentPosition = camera.getPosition();
        Vector3f newPosition = currentPosition.add(new Vector3f(0, 0, -TRANSLATION));
        camera.setPosition(newPosition);
    }

    @FXML
    public void handleCameraBackward(ActionEvent actionEvent) {

        Vector3f currentPosition = camera.getPosition();
        Vector3f newPosition = currentPosition.add(new Vector3f(0, 0, TRANSLATION));
        camera.setPosition(newPosition);
    }

    @FXML
    public void handleCameraLeft(ActionEvent actionEvent) {
        Vector3f currentPosition = camera.getPosition();
        Vector3f newPosition = currentPosition.add(new Vector3f(TRANSLATION, 0, 0));
        camera.setPosition(newPosition);
    }

    @FXML
    public void handleCameraRight(ActionEvent actionEvent) {
        Vector3f currentPosition = camera.getPosition();
        Vector3f newPosition = currentPosition.add(new Vector3f(-TRANSLATION, 0, 0));
        camera.setPosition(newPosition);
    }

    @FXML
    public void handleCameraUp(ActionEvent actionEvent) {
        Vector3f currentPosition = camera.getPosition();
        Vector3f newPosition = currentPosition.add(new Vector3f(0, TRANSLATION, 0));
        camera.setPosition(newPosition);
    }

    @FXML
    public void handleCameraDown(ActionEvent actionEvent) {
        Vector3f currentPosition = camera.getPosition();
        Vector3f newPosition = currentPosition.add(new Vector3f(0, -TRANSLATION, 0));
        camera.setPosition(newPosition);
    }


    private TransformationParameters parseParameters() throws NumberFormatException {
        TransformationParameters params = new TransformationParameters();
        params.setAlpha(Double.parseDouble(textFieldRotationX.getText()));
        params.setBeta(Double.parseDouble(textFieldRotationY.getText()));
        params.setGamma(Double.parseDouble(textFieldRotationZ.getText()));

        params.setTranslationX(Double.parseDouble(textFieldTranslationX.getText()));
        params.setTranslationY(Double.parseDouble(textFieldTranslationY.getText()));
        params.setTranslationZ(Double.parseDouble(textFieldTranslationZ.getText()));

        params.setScaleX(Double.parseDouble(textFieldScaleX.getText()));
        params.setScaleY(Double.parseDouble(textFieldScaleY.getText()));
        params.setScaleZ(Double.parseDouble(textFieldScaleZ.getText()));

        return params;
    }

    private void showErrorAlert(String title, String header, String content) {
        Alert alert = new Alert(Alert.AlertType.ERROR);
        alert.setTitle(title);
        alert.setHeaderText(header);
        alert.setContentText(content);
        alert.showAndWait();
    }


    @FXML
    private void recalculationOfNormals() {
        if (mesh != null) {
            TransformationParameters params;
            try {
                params = parseParameters();
            } catch (NumberFormatException e) {
                showErrorAlert("Ошибка ввода", "Некорректные данные",
                        "Пожалуйста, убедитесь, что все поля содержат числовые значения.");
                return;
            }

            Vector3f rota = new Vector3f((float) params.getAlpha(), (float) params.getBeta(), (float) params.getGamma());
            Vector3f scale = new Vector3f((float) params.getScaleX(), (float) params.getScaleY(), (float) params.getScaleZ());
            Vector3f trans = new Vector3f((float) params.getTranslationX(), (float) params.getTranslationY(), (float) params.getTranslationZ());


            Matrix4f MAT = GraphicConveyor.scaleRotateTranslate(rota, scale, trans);


            mesh.getVertices().replaceAll(vector3f -> GraphicConveyor.multiplyMatrix4ByVector3(MAT, vector3f));
            mesh.calculateNormals();
        }


    }

    @FXML
    private void addNewCamera() {
        // для кнопки
    }

    @FXML
    private void addNewLightingModel() {
        // для кнопки
    }


    private void startRendering() {
        if (timeline == null) {
            timeline = new Timeline(new KeyFrame(Duration.millis(20), event -> render()));
            timeline.setCycleCount(Animation.INDEFINITE);
            timeline.play();
        }
    }

    private void render() {
        double width = canvas.getWidth();
        double height = canvas.getHeight();

        canvas.getGraphicsContext2D().clearRect(0, 0, width, height);
        camera.setAspectRatio((float) (width / height));

        if (mesh != null) {
            renderEngine.render(canvas.getGraphicsContext2D(), camera, mesh, (int) width, (int) height);
        }

    }


    private void addModelControlButtons() {
        counterModels++;

        Button modelButton = new Button("Model " + counterModels);
        modelButton.setOnAction(event -> selectActiveModel(counterModels));


        Button addTextureButton = new Button("Add Texture");
        addTextureButton.setOnAction(event -> addTexture(counterModels));


        Button removeTextureButton = new Button("Remove Texture");
        removeTextureButton.setOnAction(event -> removeTexture(counterModels));


        Button deleteModelButton = new Button("Delete");
        deleteModelButton.setOnAction(event -> deleteModel(counterModels, modelButton));


        HBox modelControls = new HBox(5, modelButton, addTextureButton, removeTextureButton, deleteModelButton);


        modelsManager.getChildren().add(modelControls);
    }

    private void selectActiveModel(int modelId) {

    }

    private void addTexture(int modelId) {
        FileChooser fileChooser = new FileChooser();
        fileChooser.getExtensionFilters().add(new FileChooser.ExtensionFilter("Model (*.png)", "*.png"));
        fileChooser.setTitle("Load Textrure");

        File initialDirectory = new File("3DModels");
        if (initialDirectory.exists()) {
            fileChooser.setInitialDirectory(initialDirectory);
        }

        File file = fileChooser.showOpenDialog((Stage) canvas.getScene().getWindow());
        if (file == null) {
            return;
        }
        String filePath = file.getAbsolutePath();

        mesh.loadTexture(filePath);

    }

    public void loadModel() {
        FileChooser fileChooser = new FileChooser();
        fileChooser.getExtensionFilters().add(new FileChooser.ExtensionFilter("Model (*.obj)", "*.obj"));
        fileChooser.setTitle("Load Model");

        File initialDirectory = new File("3DModels");
        if (initialDirectory.exists()) {
            fileChooser.setInitialDirectory(initialDirectory);
        }

        File file = fileChooser.showOpenDialog((Stage) canvas.getScene().getWindow());
        if (file == null) {
            return;
        }

        try {
            String fileContent = Files.readString(Path.of(file.getAbsolutePath()));
            mesh = ObjReader.read(fileContent);
            mesh.calculateNormals();
            mesh.triangulate();

            addModelControlButtons();
            startRendering();
        } catch (IOException e) {
            showErrorAlert("Ошибка загрузки модели", null, "Не удалось загрузить модель: " + e.getMessage());
        }
    }

    private void removeTexture(int modelId) {
        mesh.clearTexture();
    }

    private void deleteModel(int modelId, Button modelButton) {
        // Удаление модели и её контролов
        mesh = null; // Убираем текущую модель
        modelsManager.getChildren().removeIf(node -> node instanceof HBox hBox && hBox.getChildren().contains(modelButton));
    }


    private void addCameraControlButtons() {
        counterCameras++;

        Button cameraButton = new Button("Camera " + counterCameras);
        // здесь возможность выбирать активную камеру, чтобы для нее вводить в поле настройки
        Button deleteCamera = new Button("Delete");
        // кнопку привязать к удалению
        HBox camera = new HBox(5, cameraButton, deleteCamera);

        camerasManager.getChildren().add(camera);
    }

    private void addLightModelControlButtons() {
        counterLightingModels++;

        Button lightModelButton = new Button("Light model " + counterLightingModels);
        // аналогично камере
        Button deleteLightButton = new Button("Delete");
        // кнопку к удалению
        HBox lightModel = new HBox(lightModelButton, deleteLightButton);

        lightingModelsManager.getChildren().add(lightModel);
    }

    @FXML
    public void onClickCanvas() {
        canvas.requestFocus();
    }


    @FXML
    private void returnToTheStartingPosition() {

    }


    @FXML
    private void moveToTheModel() {

    }


    @FXML
    private void handleCheckBoxDrawWireframe() {
        renderEngine.setEnableWireframe(checkBoxWireframe.isSelected());
        render();
    }

    @FXML
    private void handleCheckBoxUseTexture() {
        renderEngine.setEnableTextureMapping(checkBoxUseTexture.isSelected());
        render();
    }

    @FXML
    private void handleCheckBoxUseIntrLighting() {
        renderEngine.setEnableInterpolatedLighting(checkBoxUseIntrLighting.isSelected());
        render();
    }

    @FXML
    private void handleCheckBoxUseFlatLighting() {
        renderEngine.setEnableFlatLighting(checkBoxUseFlatLighting.isSelected());
        render();
    }

    @FXML
    private void handleCheckBoxFillPolygon() {
        renderEngine.setEnableFillPolygon(checkBoxUseFillPolygon.isSelected());
        render();
    }

    @FXML
    private void handleCheckBoxDrawPolygonalGrid() {
        renderEngine.setEnablePolygonalGrid(checkboxUsePolygonalGrid.isSelected());
    }


    @FXML
    private RadioMenuItem withParallelizationMenuItem;

    @FXML
    private RadioMenuItem withoutParallelizationMenuItem;

    @FXML
    private void toggleParallelization() {

        boolean isParallelizationEnabled = withParallelizationMenuItem.isSelected();
        renderEngine.setEnableParallelization(isParallelizationEnabled);
    }
    
}