[WEB DATA: <span>David Baszucki, born on January 20, 1963, in Winnipeg, Manitoba, Canada, is a prominent entrepreneur and software developer best known as the co-founder and CEO of Roblox Corporation. He also goes by the username </span><span><strong>david.baszucki</strong></span><span> on Roblox and was previously known as </span><span><strong>builderman</strong></span><span>. Baszucki's early life was spent in Eden Prairie, Minnesota, where he developed interests in science and engineering. He attended Stanford University, graduating in 1985 with a degree in electrical engineering and computer science</span><span><span class=""><a target="_blank" rel="nofollow noopener" class="" data-state="closed" aria-label="David Baszucki" href="https://en.wikipedia.org/wiki/David_Baszucki"><span class=""><span class="" data-number="1"></span></span></a>.</span></span><span></span>
<h2 class="">Career Overview</h2>
<span><strong>Knowledge Revolution</strong></span><span>: In the late 1980s, Baszucki co-founded Knowledge Revolution with his brother Greg. The company created educational software, notably </span><span><em>Interactive Physics</em></span><span>, which allowed users to simulate physics experiments. This venture was successful enough to attract the attention of MSC Software, which acquired Knowledge Revolution in December 1998 for $20 million. Following the acquisition, Baszucki served as vice president and general manager at MSC Software until 2002</span><span><span class=""><a target="_blank" rel="nofollow noopener" class="" data-state="closed" aria-label="David Baszucki" href="https://en.wikipedia.org/wiki/David_Baszucki"><span class=""><span class="" data-number="1"></span></span></a>.</span></span><span></span><span class=""></span>
<span><strong>Roblox Corporation</strong></span><span>: Baszucki's most significant achievement is the founding of Roblox. In December 2003, he and Erik Cassel began developing what would become Roblox under the name </span><span><em>DynaBlocks</em></span><span>, later rebranding it to Roblox in 2004. The platform officially launched in 2006 and has since grown into a global phenomenon where millions of users create and share games and experiences</span><span><span class=""><a target="_blank" rel="nofollow noopener" class="" data-state="closed" aria-label="David Baszucki" href="https://en.wikipedia.org/wiki/David_Baszucki"><span class=""><span class="" data-number="1"></span></span></a>.</span></span><span> As of 2020, Baszucki held approximately a 13% stake in Roblox Corporation, valued at around $470 million.</span>
<h2 class="">Philanthropy</h2>
<span>In addition to his business endeavors, Baszucki is committed to philanthropy. In March 2021, he and his wife founded the Baszucki Group to support various charitable causes, including mental health research. They have made significant donations towards bipolar disorder research and lymphoma treatment initiatives</span><span><span class=""><a target="_blank" rel="nofollow noopener" class="" data-state="closed" aria-label="David Baszucki" href="https://en.wikipedia.org/wiki/David_Baszucki"><span class=""><span class="" data-number="1"></span></span></a>.</span></span><span></span>
<h2 class="">Personal Life</h2>
<span>David Baszucki resides in the San Francisco Bay Area with his wife, novelist Jan Ellison, and their four children. His interests include promoting education in technology and encouraging youth engagement in coding through platforms like Roblox</span><span><span class=""><a target="_blank" rel="nofollow noopener" class="" data-state="closed" aria-label="David Baszucki" href="https://en.wikipedia.org/wiki/David_Baszucki"><span class=""><span class="" data-number="1"></span></span></a>.</span></span><span></span>]

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