Important! Follow the INSTRUCTIONS:

<INSTRUCTIONS>
Please write an at least 1200-word, but not more than 2200 words, short story in my style as demonstrated in the SAMPLESTORY with the following aspects:

Use the SAMPLESTORY and STYLE to determine the prose style of the story you write. Follow the CHAPTER BEATS exactly. All paragraphs should take place during the timeframe of the summary instead of adding new events. Focus on fully developing the given story beats rather than rushing to new plot points. End the scenes at the specified story beat rather than continuing further.

Do not follow the pattern of or reference the SAMPLESTORY in any way. Keep the characters and plot unique, and different from the story above. 

Explore the main and supporting characters’ backgrounds in enough detail to enhance the emotional impact of the story. 

Do not follow the plot of or reference the SAMPLESTORY in any way. Keep the characters and plot unique, and different from the story above. 

Ensure originality, intriguing concept, thought-provoking theme, philosophical undertones, universal appeal, emotional impact, memorable and strong relatable characters, engaging dialog, original imaginative worldbuilding, and a surprise twist ending.

The story should have an effective use of language, descriptions, pacing, and structure.

The story should have a tight narrative to enhance its impact and readability.

Make sure the story has a surprise twist ending.

Mix short and long sentences to create rhythm and maintain reader interest. Be mindful of the flow and pacing of the story.

Important! Don’t start the story referencing where the story takes place (a town, village, hamlet, etc…).

Important! Use my style.

Important! Ensure the story will win any writing contest.

When it comes to writing content, two factors are crucial, “perplexity” and “burstiness.” Perplexity measures the complexity of text. Separately, burstiness compares the variations of sentences. Humans tend to write with greater burstiness, for example, with some longer or complex sentences alongside shorter ones. AI sentences tend to be more uniform. Therefore, when writing the story I am going to ask you to create, I need it to have a good amount of perplexity and burstiness. 

Important! The story must be at least 1200 words, but not more than 2200 words.

Important! Prompt me to continue by printing “Continue?” after each 400 words.

At the start of each continuation, label that continuation as an Act. Assume the story starts with Act 1

Important! When the story ends and there are no more chapters, print “The End”

Using all of the information of OUTLINE, STORY BEATS, and CHARACTERS, write a humorous mystery short story about [A time traveler who goes back to the 1800s to meet Edgar Allan Poe and steal one of his manuscripts, but he accidentally leaves behind a modern-day object that causes chaos in the past.]. Explore the main and supporting characters’ backgrounds in enough detail to enhance the emotional impact of the story. 
</INSTRUCTIONS>

Important! Remember the SAMPLESTORY below as my writing style:

<SAMPLESTORY>
In the chronicles of the sprawling metropolis of Featherstone—a place so unremarkably average that it could serve as the very definition of “middle-of-the-road” in the Encyclopaedia Mundania—an incident unfolded that would rattle the cobwebs off the corners of the Internet and challenge the elasticity of human credulity. This digital kerfuffle was sparked by a photograph, but dear readers, this was no ordinary photograph.

Now, Featherstone itself harbored a resident by the name of Gerald, an individual whose life was as thrilling as a lecture on watching grass grow, given by an expert in the art of drying paint. Gerald, a middle-aged chap with a balding pate and a wardrobe that screamed “I give up,” was known for his thrillingly predictable existence. His goldfish, a critic of minimal word but discerning taste, found Gerald’s routine so uninspiring it often performed the aquatic equivalent of rolling its eyes.

However, destiny, with its quirky sense of humor, chose an extraordinarily mundane Wednesday to throw Gerald into the limelight. On this day, which was as average as they come, save for being slightly more humid than usual—a condition that left everyone feeling like they’d been slapped with a lukewarm fish—Gerald decided to amble down the path less ordered and procure a sandwich dubbed “The Gastronomic Enigma” from a newfangled delicatessen. This sandwich was a concoction so ambitiously assembled it was rumored to have been crafted by moonlight, under the influence of culinary madness, featuring an array of meats so exotic they’d make a seasoned traveler blush, cheeses with names unpronounceable by the average tongue, and greens that aspired to the exotic but were, essentially, just well-dressed lettuce.

In a moment of uncharacteristic spontaneity (spurred, perhaps, by the midlife crisis that had been politely knocking on his door), Gerald captured the moment with a photograph. There he stood, an everyman hero beside his battle-station, armed with nothing but a stapler and the company of a particularly morose potted plant, lifting “The Gastronomic Enigma” high. To the untrained eye, the sandwich bore an uncanny resemblance to a mischievous smirk.

Uploaded to the deserted wasteland of Gerald’s social media profile with the rally cry of “Braving the unknown. #LunchAdventures,” what followed was akin to discovering that the mundane hat you’ve been wearing for ages was, in fact, a wizard’s hat that accidentally turned caterpillars into rampant, meme-spreading butterflies overnight.

The image of Gerald, poised to duel with culinary ambition, catapulted across the digital ether, sparking a wildfire of memes, homages, and philosophical musings. “Doing a Gerald” swiftly became the vernacular for embarking on adventures so minute they previously went unnoticed, like opting for a different brand of dental floss or flirting with the anarchic thrill of choosing a different seat on the bus.

Philosophers, having exhausted debates on more traditional existential crises, latched onto Gerald’s sandwich saga as a metaphor for humanity’s ceaseless pursuit of meaning in a buffet of mundanity. The sandwich—The Gastronomic Enigma—became a vessel for existential discourse, with late-night talk show pundits pontificating, “Are we not all, in essence, sandwiches in the deli of life?”

Caught in the eye of this digital storm, Gerald found himself an unwitting poster child for the philosophy of the profoundly ordinary. Yet, despite the bewildering fame, a shift occurred within him. This meme-fueled odyssey imparted onto Gerald a sense of purpose, a newfound appreciation for the hidden adventures in life’s minutiae.

As quickly as it had ascended to the zenith of viral stardom, Gerald’s tale gently descended into the archives of internet folklore, replaced by the next fleeting marvel. But Gerald’s journey was far from over.

Emboldened by his accidental enlightenment, Gerald chronicled his newfound appreciation for the mundane on his social media, turning it into a veritable expedition log of the everyday. Each post, whether it be “The Great Stapler Reorganization Odyssey” or “The Chronicle of the Uncharted Bus Stop,” was a testament to the extraordinary that resides within the ordinary.

Then, on a day of no particular importance, as Gerald grappled with the existential implications of a knitting project gone awry, he received a notification that would once again tilt his world. The Master of Fine Arts and Entertainment—curator of the commonplace turned spectacular—had extended an invitation for Gerald to exhibit his adventures. This invitation, cloaked in artistically meta layers, was itself a commentary on the blurring lines between the mundane and the magnificent, a critique of the value we assign to virality versus authenticity.

Thus, Gerald’s journey of self-discovery and accidental fame culminated in an art exhibition aptly titled “The Heroism of the Humdrum.” Here, amidst the hallowed halls far from the mundanity of Featherstone, visitors were invited to ponder the profound nestled within the prosaic, as embodied by Gerald’s adventures.

As the exhibition drew to a close, Gerald returned to Featherstone, his spirit enriched, his perspective irrevocably altered. He had discovered that true adventure doesn’t demand grand gestures; it requires merely the willingness to recognize the magic hidden in the monotony.

And the viral sandwich saga? It persisted in the ether, a quaint relic of a time when an ordinary man and his extraordinary sandwich captured the digital zeitgeist, a reminder that within every prosaic existence lies the potential for an epic narrative.

In the grand tapestry of Featherstone, even the goldfish found itself contemplating the adventures that might lie beyond the glass of its bowl, inspired by the tale of Gerald and his Gastronomic Enigma. For in the end, Gerald’s story was not just a tale of a man and his sandwich; it was a narrative about embracing the narrative within, however seemingly insignificant, and sharing it with the world.
</SAMPLESTORY>

<STYLE>
Third person point of view, show don't tell, deep point of view. Realistic dialogue. Stronger verbs. Lots of conflict, drama, and description. Avoid mushy descriptions/dialogue. Make sure to write realistic dialogue with occasional dialogue beat, avoid any cheesy or melodramatic descriptions/dialogue. Avoid mushy descriptions. Use mixed cadence.
</STYLE>

<OUTLINE>
Act 1 - Setup
Introduction: John, a quirky and adventurous time-traveling enthusiast from the present day, discovers a way to time travel. He is an avid fan of Edgar Allan Poe and decides to go back to the 1800s to meet his idol and steal one of his unpublished manuscripts.
Inciting Incident: John successfully travels back in time and infiltrates Poe’s residence. He manages to steal the manuscript but accidentally leaves behind his smartphone.
Act 2 - Confrontation
Rising Action: The smartphone is discovered by Poe, who is both fascinated and terrified by this “futuristic device”. Word spreads about this strange object, causing chaos and fear among the townsfolk who believe it to be witchcraft.
Midpoint: Back in the present day, John realizes his mistake and the potential consequences. He decides to go back to the 1800s to retrieve his smartphone.
Crisis: John returns to the 1800s, only to find the town in chaos. He learns that Poe is to be tried for witchcraft because of the smartphone.
Act 3 - Resolution
Climax: John manages to infiltrate the trial, posing as a renowned scientist. He convinces the townsfolk that the smartphone is a new scientific invention of his, not witchcraft, saving Poe from his predicament.
Falling Action: Grateful, Poe returns the smartphone to John. In a twist, Poe reveals that he had figured out how to use the smartphone and had read the digital version of the manuscript John had stolen. He found the future’s interpretation of his work amusing and insightful.
Denouement: John returns to the present day, leaving the manuscript behind as a sign of respect for Poe. He learns a valuable lesson about the consequences of meddling with time.
Surprise Twist Ending
Twist: Back in the present day, John discovers a new published book in his name - it’s the manuscript he left behind, with a note from a publisher from the 1800s thanking him for his “forward-thinking piece”. It turns out Poe had submitted the manuscript under John’s name, making him an “author from the future” in the 1800s.
</OUTLINE>


<STORY BEATS>
In the present day, John, a quirky and adventurous time-traveling enthusiast, discovers a way to time travel. He spends countless hours in his basement, surrounded by a myriad of wires, lights, and old computer parts, perfecting his time machine.
John, being an avid fan of Edgar Allan Poe, decides to go back to the 1800s to meet his idol and steal one of his unpublished manuscripts. He meticulously plans his journey, studying the life and times of Poe, and preparing his disguise.
John activates his time machine, and with a flash of light and a loud noise, he is transported back to the 1800s. He finds himself in the bustling streets of Baltimore, Maryland, where Edgar Allan Poe resided.
John successfully infiltrates Poe’s residence, using his knowledge of Poe’s life to blend in. He manages to steal the manuscript, but in his haste, he accidentally leaves behind his smartphone.
Edgar Allan Poe discovers the smartphone. He is both fascinated and terrified by this “futuristic device”. He spends hours trying to decipher its use, accidentally activating the flashlight, causing him to drop it in shock.
Word spreads about this strange object, causing chaos and fear among the townsfolk, who believe it to be witchcraft. Poe is seen as a suspect, and the townsfolk demand answers.
Back in the present day, John realizes his mistake and the potential consequences. He decides to go back to the 1800s to retrieve his smartphone, fearing the damage he may have caused to the timeline.
John returns to the 1800s, only to find the town in chaos. He learns that Poe is to be tried for witchcraft because of the smartphone. He realizes the gravity of his actions and decides to set things right.
John manages to infiltrate the trial, posing as a renowned scientist. He convinces the townsfolk that the smartphone is a new scientific invention of his, not witchcraft, saving Poe from his predicament.
Grateful, Poe returns the smartphone to John. In a twist, Poe reveals that he had figured out how to use the smartphone and had read the digital version of the manuscript John had stolen. He found the future’s interpretation of his work amusing and insightful.
John returns to the present day, leaving the manuscript behind as a sign of respect for Poe. He learns a valuable lesson about the consequences of meddling with time and decides to use his time machine responsibly.
Back in the present day, John discovers a new published book in his name - it’s the manuscript he left behind, with a note from a publisher from the 1800s thanking him for his “forward-thinking piece”. It turns out Poe had submitted the manuscript under John’s name, making him an “author from the future” in the 1800s.
</STORY BEATS>

<CHARACTERS>
John Vaughn
Physical Description: John is in his mid-30s, with a lean build and an average height. He has messy brown hair, a pair of round glasses perched on his nose, and a constant look of curiosity in his bright blue eyes. He usually dresses in casual attire, but when time traveling, he prefers period-appropriate clothing.
Myers-Briggs Character Profile: John is an ENTP (Extraverted, Intuitive, Thinking, Perceiving), often known as the ‘Visionary’. He is innovative, creative, and always full of ideas. He loves problem-solving and isn’t afraid to take risks.
Enneagram: Type 7, The Enthusiast. John is spontaneous, versatile, and scattered. He seeks new and exciting experiences but can become distracted and exhausted by staying on the go.
Dialogue and Reactions: John speaks in a fast-paced, enthusiastic manner, often filled with technical jargon. He has a good sense of humor and often uses it to lighten the mood. In stressful situations, he tends to become more focused and serious, but he always tries to find a creative solution to the problem.
Edgar Allan Poe
Physical Description: Edgar Allan Poe is depicted as a man in his late 30s, with a mustache and a slightly gaunt face. He has deep-set, thoughtful eyes and dark hair. He is always seen in formal 19th-century attire.
Myers-Briggs Character Profile: Poe is an INFJ (Introverted, Intuitive, Feeling, Judging), often known as the ‘Advocate’. He is insightful, decisive, and values deep, authentic relationships. He seeks meaning and purpose in everything he does.
Enneagram: Type 4, The Individualist. Poe is self-aware, sensitive, and reserved. He is emotionally honest and creative, but can also be moody and self-conscious.
Dialogue and Reactions: Poe speaks in a formal, eloquent manner befitting his time. His dialogue is typically filled with poetic and philosophical insights. In unexpected situations, he reacts with caution and curiosity, trying to understand and adapt to the situation.
</CHARACTERS>