You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


/*
 * Intel Langwell USB OTG transceiver driver
 * Copyright (C) 2008 - 2010, Intel Corporation.
 *
 * This program is free software; you can redistribute it and/or modify it
 * under the terms and conditions of the GNU General Public License,
 * version 2, as published by the Free Software Foundation.
 *
 * This program is distributed in the hope it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin St - Fifth Floor, Boston, MA 02110-1301 USA.
 *
 */

#ifndef __LANGWELL_OTG_H
#define __LANGWELL_OTG_H

#include <linux/usb/intel_mid_otg.h>

#define CI_USBCMD		0x30
#	define USBCMD_RST		BIT(1)
#	define USBCMD_RS		BIT(0)
#define CI_USBSTS		0x34
#	define USBSTS_SLI		BIT(8)
#	define USBSTS_URI		BIT(6)
#	define USBSTS_PCI		BIT(2)
#define CI_PORTSC1		0x74
#	define PORTSC_PP		BIT(12)
#	define PORTSC_LS		(BIT(11) | BIT(10))
#	define PORTSC_SUSP		BIT(7)
#	define PORTSC_CCS		BIT(0)
#define CI_HOSTPC1		0xb4
#	define HOSTPC1_PHCD		BIT(22)
#define CI_OTGSC		0xf4
#	define OTGSC_DPIE		BIT(30)
#	define OTGSC_1MSE		BIT(29)
#	define OTGSC_BSEIE		BIT(28)
#	define OTGSC_BSVIE		BIT(27)
#	define OTGSC_ASVIE		BIT(26)
#	define OTGSC_AVVIE		BIT(25)
#	define OTGSC_IDIE		BIT(24)
#	define OTGSC_DPIS		BIT(22)
#	define OTGSC_1MSS		BIT(21)
#	define OTGSC_BSEIS		BIT(20)
#	define OTGSC_BSVIS		BIT(19)
#	define OTGSC_ASVIS		BIT(18)
#	define OTGSC_AVVIS		BIT(17)
#	define OTGSC_IDIS		BIT(16)
#	define OTGSC_DPS		BIT(14)
#	define OTGSC_1MST		BIT(13)
#	define OTGSC_BSE		BIT(12)
#	define OTGSC_BSV		BIT(11)
#	define OTGSC_ASV		BIT(10)
#	define OTGSC_AVV		BIT(9)
#	define OTGSC_ID			BIT(8)
#	define OTGSC_HABA		BIT(7)
#	define OTGSC_HADP		BIT(6)
#	define OTGSC_IDPU		BIT(5)
#	define OTGSC_DP			BIT(4)
#	define OTGSC_OT			BIT(3)
#	define OTGSC_HAAR		BIT(2)
#	define OTGSC_VC			BIT(1)
#	define OTGSC_VD			BIT(0)
#	define OTGSC_INTEN_MASK		(0x7f << 24)
#	define OTGSC_INT_MASK		(0x5f << 24)
#	define OTGSC_INTSTS_MASK	(0x7f << 16)
#define CI_USBMODE		0xf8
#	define USBMODE_CM		(BIT(1) | BIT(0))
#	define USBMODE_IDLE		0
#	define USBMODE_DEVICE		0x2
#	define USBMODE_HOST		0x3
#define USBCFG_ADDR			0xff10801c
#define USBCFG_LEN			4
#	define USBCFG_VBUSVAL		BIT(14)
#	define USBCFG_AVALID		BIT(13)
#	define USBCFG_BVALID		BIT(12)
#	define USBCFG_SESEND		BIT(11)

#define INTR_DUMMY_MASK (USBSTS_SLI | USBSTS_URI | USBSTS_PCI)

enum langwell_otg_timer_type {
	TA_WAIT_VRISE_TMR,
	TA_WAIT_BCON_TMR,
	TA_AIDL_BDIS_TMR,
	TB_ASE0_BRST_TMR,
	TB_SE0_SRP_TMR,
	TB_SRP_INIT_TMR,
	TB_SRP_FAIL_TMR,
	TB_BUS_SUSPEND_TMR
};

#define TA_WAIT_VRISE	100
#define TA_WAIT_BCON	30000
#define TA_AIDL_BDIS	15000
#define TB_ASE0_BRST	5000
#define TB_SE0_SRP	2
#define TB_SRP_INIT	100
#define TB_SRP_FAIL	5500
#define TB_BUS_SUSPEND	500

struct langwell_otg_timer {
	unsigned long expires;	/* Number of count increase to timeout */
	unsigned long count;	/* Tick counter */
	void (*function)(unsigned long);	/* Timeout function */
	unsigned long data;	/* Data passed to function */
	struct list_head list;
};

struct langwell_otg {
	struct intel_mid_otg_xceiv	iotg;
	struct device			*dev;

	void __iomem			*usbcfg;	/* SCCBUSB config Reg */

	unsigned			region;
	unsigned			cfg_region;

	struct work_struct		work;
	struct workqueue_struct		*qwork;
	struct timer_list		hsm_timer;

	spinlock_t			lock;
	spinlock_t			wq_lock;

	struct notifier_block		iotg_notifier;
};

static inline
struct langwell_otg *mid_xceiv_to_lnw(struct intel_mid_otg_xceiv *iotg)
{
	return container_of(iotg, struct langwell_otg, iotg);
}

#endif /* __LANGWELL_OTG_H__ */