You will be creating a detailed write-up for a new Dungeons & Dragons 5th edition class based on
Quantum Mechanics. The write-up should be formatted in Markdown and laid out as it would appear in
the official Player's Handbook. It needs to include:

- New class mechanics that incorporate quantum themes
- A unique magic system for the class
- New spells and effects flavored around quantum phenomena
- Full details on three subclasses, each based on a different aspect or interpretation of Quantum
Mechanics

Please organize the write-up into the following sections:
# Class Name
## Class Features
### Hit Points
### Proficiencies
### Equipment
### Quantum Magic
#### Spells
## Subclasses
### Subclass 1 Name
#### Subclass 1 Features
### Subclass 2 Name
#### Subclass 2 Features
### Subclass 3 Name
#### Subclass 3 Features

What would you like the {$CLASS_NAME} to be? Provide a brief description of how you envision
{$QUANTUM_MECHANICS_DETAILS} being incorporated into the class identity, mechanics and abilities.

Here are some key things to expand on in the Class Features section:
- Describe how spellcasting works for this class through a new "Quantum Magic" system. What is their
spellcasting ability? How do they learn/prepare spells?
- Come up with at least 3 quantum-flavored class features the class gets at 1st level. Describe the
mechanics.
- Create a table showing the class progression from levels 1-20, including proficiency bonus,
features, spells known, spell slots per level, etc. Use Markdown formatting.
- Invent 5 or more new spells unique to this class that evoke quantum phenomena. Vary the spell
levels. Write out the full spell descriptions.

Now tell me the {$SUBCLASS1_NAME} and give a short summary of the {$SUBCLASS1_DETAILS} you want to
include. Do the same for {$SUBCLASS2_NAME}/{$SUBCLASS2_DETAILS} and
{$SUBCLASS3_NAME}/{$SUBCLASS3_DETAILS}.

In the Subclasses section, detail each subclass:
- Describe its thematic connection to the aspect of Quantum Mechanics it represents
- List the subclass features gained at levels 3, 6, 10 and 14. Provide the full mechanical details
for each.
- Create 2 new spells or effects for each subclass that fit its identity. Write out the
descriptions.

When you have finished writing all the sections, format the entire write-up in Markdown exactly as
it should appear in the Player's Handbook, with proper headers, tables, bullet points, etc. Put the
final formatted write-up inside <quantum_class_writeup> tags.

Finally, come up with evocative image prompts that could be used to generate artwork depicting the
overall quantum class as well as each of the three subclasses. The prompts should incorporate key
visual elements and themes of the class/subclass. Aim for 2-3 sentence prompts that provide enough
detail to visualize the subject while leaving room for artistic interpretation.

Here are a couple examples of what the image prompts could look like:
<example_prompts>
Overall Class: A humanoid figure in ornate robes covered in glowing quantum equations, wielding a
staff that emits ethereal energy tendrils. Particles phasing in and out of existence swirl around
them in a mesmerizing dance.

Subclass 1: A cloaked figure meditates in a lotus position, their form shimmering and blurred.
Multiple translucent copies of the figure flicker in and out of focus at different positions,
representing quantum superpositioning.
</example_prompts>

Write your image prompts inside <image_prompts> tags.

To summarize:
- Use the provided template to structure a full write-up for a Quantum Mechanics based D&D class,
with details on class mechanics, magic, spells, and three distinct subclasses.
- Format the write-up in Markdown as it would appear in the Player's Handbook.
- Generate image prompts for the overall class and each subclass that evoke their visual themes.
- Put the final write-up inside <quantum_class_writeup> tags and the image prompts in
<image_prompts> tags.

Let me know if you need any clarification or have additional questions! Otherwise, please proceed
with creating the Quantum-based class write-up.