--- 文件: PluginParameterViewModel.cs ---
using System.ComponentModel;
using SharedInterfaces;

namespace WpfMediaPlayer.ViewModels
{
    public class PluginParameterViewModel : INotifyPropertyChanged
    {
        private double _value;

        public string Name { get; set; }
        public string DisplayName { get; set; }
        public double Value
        {
            get => _value;
            set
            {
                if (_value != value)
                {
                    _value = value;
                    OnPropertyChanged(nameof(Value));
                    // 更新插件的参数
                    if (Plugin != null)
                    {
                        Plugin.Parameters[Name] = value;
                    }
                }
            }
        }
        public double Minimum { get; set; }
        public double Maximum { get; set; }

        public IPluginWithUI Plugin { get; set; }

        public event PropertyChangedEventHandler PropertyChanged;
        protected void OnPropertyChanged(string propertyName)
        {
            PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
        }
    }
}


--- 文件: PluginViewModel.cs ---
using System;
using System.Collections.ObjectModel;
using System.ComponentModel;
using SharedInterfaces;
using System.Windows.Controls;

namespace WpfMediaPlayer.ViewModels
{
    public class PluginViewModel : INotifyPropertyChanged
    {
        private bool _isEnabled;

        public string PluginName => Plugin.PluginName;

        public bool IsEnabled
        {
            get => _isEnabled;
            set
            {
                if (_isEnabled != value)
                {
                    _isEnabled = value;
                    Plugin.IsEnabled = value;
                    OnPropertyChanged(nameof(IsEnabled));
                }
            }
        }

        public ObservableCollection<PluginParameterViewModel> Parameters { get; set; } = new ObservableCollection<PluginParameterViewModel>();

        public IPluginBase Plugin { get; set; }

        public UserControl Control
        {
            get
            {
                if (Plugin is IPluginWithUI pluginWithUI)
                {
                    return pluginWithUI.GetControl();
                }
                return null;
            }
        }

        public PluginViewModel(IPluginBase plugin)
        {
            Plugin = plugin;
            IsEnabled = plugin.IsEnabled;

            if (plugin is IPluginWithUI pluginWithUI)
            {
                foreach (var param in pluginWithUI.Parameters)
                {
                    Parameters.Add(new PluginParameterViewModel
                    {
                        Name = param.Key,
                        DisplayName = param.Key, // 可以根据需要更改显示名称
                        Value = Convert.ToDouble(param.Value),
                        Minimum = 0, // 根据插件定义设置
                        Maximum = 2, // 根据插件定义设置
                        Plugin = pluginWithUI
                    });
                }
            }
        }

        public event PropertyChangedEventHandler PropertyChanged;
        protected void OnPropertyChanged(string propertyName)
        {
            PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
        }
    }
}


--- 文件: PluginManager.cs ---
using SharedInterfaces;
using System;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Windows.Controls;
using WpfMediaPlayer.ViewModels;

namespace WpfMediaPlayer
{
    public class PluginManager
    {
        public ObservableCollection<IPluginBase> IPlugins { get; private set; } = new ObservableCollection<IPluginBase>();
        public ObservableCollection<IPluginWithUI> IPluginsWithUI { get; private set; } = new ObservableCollection<IPluginWithUI>();
        public ObservableCollection<PluginViewModel> PluginViewModels { get; private set; } = new ObservableCollection<PluginViewModel>();

        /// <summary>
        /// 加载指定路径中的所有插件DLL
        /// </summary>
        /// <param name="pluginsPath">插件文件夹路径</param>
        public void LoadPlugins(string pluginsPath)
        {
            if (!Directory.Exists(pluginsPath))
                return;

            var dllFiles = Directory.GetFiles(pluginsPath, "*.dll");
            foreach (var dll in dllFiles)
            {
                try
                {
                    Assembly assembly = Assembly.LoadFrom(dll);
                    var types = assembly.GetTypes();

                    foreach (var type in types)
                    {
                        if (typeof(IPluginWithUI).IsAssignableFrom(type) && !type.IsInterface && !type.IsAbstract)
                        {
                            // 插件实现了IPluginWithUI
                            IPluginWithUI pluginWithUI = (IPluginWithUI)Activator.CreateInstance(type);
                            pluginWithUI.Initialize();
                            IPlugins.Add(pluginWithUI);
                            IPluginsWithUI.Add(pluginWithUI);
                            PluginViewModels.Add(new PluginViewModel(pluginWithUI));
                            Console.WriteLine($"Loaded IPluginWithUI: {pluginWithUI.PluginName}");
                        }
                        else if (typeof(IPluginBase).IsAssignableFrom(type) && !type.IsInterface && !type.IsAbstract)
                        {
                            // 插件仅实现了IPluginBase
                            IPluginBase pluginBase = (IPluginBase)Activator.CreateInstance(type);
                            pluginBase.Initialize();
                            IPlugins.Add(pluginBase);
                            PluginViewModels.Add(new PluginViewModel(pluginBase));
                            Console.WriteLine($"Loaded IPluginBase: {pluginBase.PluginName}");
                        }
                    }
                }
                catch (Exception ex)
                {
                    Console.WriteLine($"Failed to load plugin from {dll}: {ex.Message}");
                }
            }
        }

        /// <summary>
        /// 卸载所有插件
        /// </summary>
        public void UnloadPlugins()
        {
            // 卸载IPluginWithUI插件
            foreach (var pluginWithUI in IPluginsWithUI)
            {
                pluginWithUI.GetControl()?.Dispatcher.Invoke(() => pluginWithUI.GetControl().ClearValue(UserControl.ContentProperty));
            }
            IPluginsWithUI.Clear();

            // 卸载IPluginBase插件
            IPlugins.Clear();
            PluginViewModels.Clear();
        }

        /// <summary>
        /// 添加一个IPluginBase插件
        /// </summary>
        /// <param name="plugin">插件实例</param>
        public void AddIPlugin(IPluginBase plugin)
        {
            if (plugin != null)
            {
                plugin.Initialize();
                IPlugins.Add(plugin);
                PluginViewModels.Add(new PluginViewModel(plugin));
                Console.WriteLine($"Loaded IPluginBase: {plugin.PluginName}");
            }
        }

        /// <summary>
        /// 添加一个IPluginWithUI插件
        /// </summary>
        /// <param name="plugin">插件实例</param>
        public void AddIPluginWithUI(IPluginWithUI plugin)
        {
            if (plugin != null)
            {
                plugin.Initialize();
                IPlugins.Add(plugin);
                IPluginsWithUI.Add(plugin);
                PluginViewModels.Add(new PluginViewModel(plugin));
                Console.WriteLine($"Loaded IPluginWithUI: {plugin.PluginName}");
            }
        }
    }
}

--- 文件: IPluginbase.cs ---
// SharedInterfaces/IPluginBase.cs
using System.Windows.Media.Imaging;

namespace SharedInterfaces
{
    public interface IPluginBase
    {
        /// <summary>
        /// 插件名称
        /// </summary>
        string PluginName { get; }

        /// <summary>
        /// 插件是否启用
        /// </summary>
        bool IsEnabled { get; set; }

        /// <summary>
        /// 初始化插件
        /// </summary>
        void Initialize();

        /// <summary>
        /// 处理视频帧数据，并返回处理后的帧
        /// </summary>
        /// <param name="frame">当前视频帧</param>
        /// <returns>处理后的 BitmapSource 视频帧</returns>
        BitmapSource ProcessFrame(BitmapSource frame);
    }
}


--- 文件: IPluginWithUI.cs ---
// SharedInterfaces/IPluginWithUI.cs
using System.Collections.Generic;
using System.Windows.Controls;

namespace SharedInterfaces
{
    public interface IPluginWithUI : IPluginBase
    {
        /// <summary>
        /// 获取插件的 UserControl 界面
        /// </summary>
        /// <returns>UserControl 用于显示</returns>
        UserControl GetControl();

        /// <summary>
        /// 获取插件的参数字典
        /// </summary>
        IDictionary<string, object> Parameters { get; }
    }
}


--- 文件: PluginParameter.cs ---
// SharedInterfaces/PluginParameter.cs
using System.ComponentModel;

namespace SharedInterfaces
{
    public class PluginParameter : INotifyPropertyChanged
    {
        private string name;
        private double value;
        private double min;
        private double max;

        public string Name
        {
            get => name;
            set { name = value; OnPropertyChanged(nameof(Name)); }
        }

        public double Value
        {
            get => value;
            set { this.value = value; OnPropertyChanged(nameof(Value)); }
        }

        public double Min
        {
            get => min;
            set { min = value; OnPropertyChanged(nameof(Min)); }
        }

        public double Max
        {
            get => max;
            set { max = value; OnPropertyChanged(nameof(Max)); }
        }

        public PluginParameter(string name, double value, double min, double max)
        {
            Name = name;
            Value = value;
            Min = min;
            Max = max;
        }

        public event PropertyChangedEventHandler PropertyChanged;

        protected void OnPropertyChanged(string propertyName)
        {
            PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
        }
    }
}


--- 文件: IComponent.cs ---
// SharedInterfaces/IComponent.cs
using System.Windows.Controls;

namespace SharedInterfaces
{
    public interface IComponent
    {
        /// <summary>
        /// 组件的名称
        /// </summary>
        string ComponentName { get; }

        /// <summary>
        /// 初始化组件
        /// </summary>
        void Initialize();

        /// <summary>
        /// 获取组件的 UserControl 界面
        /// </summary>
        /// <returns>UserControl用于显示</returns>
        UserControl GetControl();

        /// <summary>
        /// 释放组件资源
        /// </summary>
        void Unload();
    }
}
0 不利用OPENCV等工具 只利用微软CS WPF构建;

1采用CANNY 边缘轮廓扭曲提取视频流帧SOURCEBITMAP 的扭曲轮廓;//2DARRAY流程 隐式处理;
数据绑定ON OFF 二值化预览;
2 根据视频流帧输入生成一个等大小的尺寸参考2DARRAY;用于EnableBitMap校正处理;
3 统计视频帧轮廓的 位置地址//2DARAY流程 隐式处理;生成自适应需要移动的像素区域BLOCK；
4 然后通过自适应左右移动或不移动迭代方法,使得被扭曲的BLOCK 被对齐到输出视频的左边缘;//进入EnableBitMap流程;
数据绑定 ON OFF N迭代次数;//进入EnableBitMap流程;
5 讲进入EnableBitMap流程重新打包为SOUCEMAP返回;