"import java.util.Scanner;

public class GameModule {
    private static final int NUM_ROUNDS = 4;

    public static void main(String[] args) {
        Scanner scanner = new Scanner(System.in);

        System.out.println("HighSum GAME");
        System.out.println("================================================================================");

        String playerName = "";
        String playerPassword = "";
        boolean loggedIn = false;

        // Add user authentication
        while (!loggedIn) {
            playerName = Keyboard.readString("Enter Login name > ");
            playerPassword = Keyboard.readString("Enter Password > ");
            if (playerName.equals("IcePeak") && playerPassword.equals("password")) {
                loggedIn = true;
            } else {
                System.out.println("Username or Password is incorrect. Please try again.");
            }
        }

        Player player = new Player(playerName, playerPassword, 100);
        Dealer dealer = new Dealer();
        Deck deck = new Deck();

        boolean nextGame = true;
        while (nextGame) {
            System.out.println("================================================================================");
            System.out.println(playerName + ", You have " + player.getChips() + " chips");
            System.out.println("--------------------------------------------------------------------------------");
            System.out.println("Game starts - Dealer shuffles deck.");

            deck.shuffle();
            dealer.clearCardsOnHand();
            player.clearCardsOnHand();

            // Switch the order of dealer and player to deal cards to the dealer first
            for (int i = 0; i < 2; i++) {
                dealer.addCard(deck.dealCard());
                player.addCard(deck.dealCard());
            }

            int betOnTable = 0;

            for (int round = 1; round <= NUM_ROUNDS; round++) {
                System.out.println("--------------------------------------------------------------------------------");
                System.out.println("Dealer dealing cards - ROUND " + round);
                System.out.println("--------------------------------------------------------------------------------");

                // Show dealer’s cards first, then player’s cards
                dealer.showCardsOnHand();
                player.showCardsOnHand();
                System.out.print("Value: " + player.getTotalCardsValue());
                System.out.println();
                if (round > 1) {
                    dealer.addCard(deck.dealCard());
                    player.addCard(deck.dealCard());
                }

                if (round == 4) {
                    dealer.revealHiddenCard();
                }

                // Add the option to quit or call
                if (round >= 2 && player.getTotalCardsValue() > dealer.getTotalCardsValue()) {
                    boolean validChoice = false;
                    while (!validChoice) {
                        String choice = Keyboard.readString("Do you want to [C]all or [Q]uit?: ").toLowerCase();
                        if (choice.equals("c")) {
                            validChoice = true;
                            betOnTable = Math.min(Keyboard.readInt("Place your bet > "), 10); // Limit dealer bet to 10 chips
                            player.deductChips(betOnTable);
                            System.out.println("You are left with " + player.getChips() + " chips");
                            System.out.println("Bet on table: " + betOnTable);
                        } else if (choice.equals("q")) {
                            validChoice = true;
                            nextGame = false;
                            round = NUM_ROUNDS + 1; // Skip the remaining rounds
                            break;
                        }
                    }
                }
            }

            // Determine the winner after the game ends
            System.out.println("--------------------------------------------------------------------------------");
            System.out.println("Game End - Dealer reveal hidden cards");
            System.out.println("--------------------------------------------------------------------------------");
            dealer.showCardsOnHand();
            System.out.println("Value: " + dealer.getTotalCardsValue());
            player.showCardsOnHand();
            System.out.println("Value: " + player.getTotalCardsValue());
            if (player.getTotalCardsValue() > dealer.getTotalCardsValue()) {
                System.out.println(playerName + " Wins");
                player.addChips(betOnTable);
            } else {
                System.out.println("Dealer Wins");
            }
            System.out.println(playerName + ", You have " + player.getChips() + " chips");
            System.out.println("Dealer shuffles used cards and place behind the deck.");
            System.out.println("--------------------------------------------------------------------------------");

            boolean valid = false;
            while (!valid) {
                String input = Keyboard.readString("Next Game? (Y/N) > ").toLowerCase();
                if (input.equals("y")) {
                    nextGame = true;
                    valid = true;
                } else if (input.equals("n")) {
                    nextGame = false;
                    valid = true;
                } else {
                    System.out.println("*** Please enter Y or N ***");
                }
            }
        }
    }
}
import java.util.ArrayList;
import java.util.Random;

public class Deck {
    private ArrayList<Card> cards;

    public Deck() {
        cards = new ArrayList<Card>();
        String[] suits = {"Heart", "Diamond", "Spade", "Club"};
        for (int i = 0; i < suits.length; i++) {
            String suit = suits[i];
            Card card = new Card(suit, "Ace", 1);
            cards.add(card);
            for (int n = 2; n <= 10; n++) {
                Card aCard = new Card(suit, n + "", n);
                cards.add(aCard);
            }
            Card jackCard = new Card(suit, "Jack", 10);
            cards.add(jackCard);
            Card queenCard = new Card(suit, "Queen", 10);
            cards.add(queenCard);
            Card kingCard = new Card(suit, "King", 10);
            cards.add(kingCard);
        }
    }

    public void shuffle() {
        Random random = new Random();
        for (int i = 0; i < 1000; i++) {
            int indexA = random.nextInt(cards.size());
            int indexB = random.nextInt(cards.size());
            Card cardA = cards.get(indexA);
            Card cardB = cards.get(indexB);
            cards.set(indexA, cardB);
            cards.set(indexB, cardA);
        }
    }

    public Card dealCard() {
        return cards.remove(0);
    }
}
public class Dealer extends Player {
    public Dealer() {
        super("Dealer", "", 0);
    }

    @Override
    public void addCard(Card card) {
        super.addCard(card);
        
        // Hide only the first card for the dealer
        if (cardsOnHand.size() == 1) {
            cardsOnHand.get(0).hide();
        }
    }

    @Override
    public void showCardsOnHand() {
        System.out.println(getLoginName());
        int numCards = cardsOnHand.size();
        for (int i = 0; i < numCards; i++) {
            System.out.print(cardsOnHand.get(i));
            if (i < numCards - 1) {
                System.out.print(", ");
            }
        }
        System.out.println("\n");
    }
    
    public void revealHiddenCard() {
        if (!cardsOnHand.isEmpty()) {
            cardsOnHand.get(0).reveal();
        }
    }
}
public class Card {
    private String suit;
    private String name;
    private int value;
    private boolean hidden;

    public Card(String suit, String name, int value) {
        this.suit = suit;
        this.name = name;
        this.value = value;
        this.hidden = false; // Change this line to make cards revealed by default
    }

    public int getValue() {
        return value;
    }

    public void reveal() {
        this.hidden = false;
    }

    public boolean isHidden() {
        return hidden;
    }

    @Override
    public String toString() {
        return this.hidden ? "<HIDDEN CARD>" : "<" + this.suit + " " + this.name + ">";
    }

    public static void main(String[] args) {
        Card card = new Card("Heart", "Ace", 1);
        System.out.println(card);
    }
    
    public void hide() {
        this.hidden = true;
    }
}
public class User {
    private String loginName;
    private String password;

    public User(String loginName, String password) {
        this.loginName = loginName;
        this.password = password;
    }

    public String getLoginName() {
        return loginName;
    }

    public boolean checkPassword(String password) {
        return this.password.equals(password);
    }
}
import java.util.ArrayList;

public class Player extends User {
    private int chips;
    protected ArrayList<Card> cardsOnHand;

    public Player(String loginName, String password, int chips) {
        super(loginName, password);
        this.chips = chips;
        this.cardsOnHand = new ArrayList<Card>();
    }

    public void addCard(Card card) {
        this.cardsOnHand.add(card);
    }

    public void showCardsOnHand() {
        System.out.println(getLoginName());
        int numCards = cardsOnHand.size();
        for (int i = 0; i < numCards; i++) {
            if (i < numCards - 1) {
                System.out.print(cardsOnHand.get(i) + ", ");
            } else {
                System.out.print(cardsOnHand.get(i));
            }
        }
        System.out.println("\n");
    }

    public int getChips() {
        return this.chips;
    }

    public void addChips(int amount) {
        this.chips += amount;
    }

    public void deductChips(int amount) {
        if (amount < chips)
            this.chips -= amount;
    }

    public int getTotalCardsValue() {
        int totalValue = 0;
        for (Card card : cardsOnHand) {
            totalValue += card.getValue();
        }
        return totalValue;
    }

    public int getNumberOfCards() {
        return cardsOnHand.size();
    }

    public void clearCardsOnHand() {
        cardsOnHand.clear();
    }
}
public class Keyboard {

	public static String readString(String prompt) {
		System.out.print(prompt);
		return new java.util.Scanner(System.in).nextLine();
	}

	public static int readInt(String prompt) {
		int input = 0;
		boolean valid = false;
		while (!valid) {
			try {
				input = Integer.parseInt(readString(prompt));
				valid = true;
			} catch (NumberFormatException e) {
				System.out.println("*** Please enter an integer ***");
			}
		}
		return input;
	}

	public static double readDouble(String prompt) {
		double input = 0;
		boolean valid = false;
		while (!valid) {
			try {
				input = Double.parseDouble(readString(prompt));
				valid = true;
			} catch (NumberFormatException e) {
				System.out.println("*** Please enter a double ***");
			}
		}
		return input;
	}

	public static float readFloat(String prompt) {
		float input = 0;
		boolean valid = false;
		while (!valid) {
			try {
				input = Float.parseFloat(readString(prompt));
				valid = true;
			} catch (NumberFormatException e) {
				System.out.println("*** Please enter a float ***");
			}
		}
		return input;
	}

	public static long readLong(String prompt) {
		long input = 0;
		boolean valid = false;
		while (!valid) {
			try {
				input = Long.parseLong(readString(prompt));
				valid = true;
			} catch (NumberFormatException e) {
				e.printStackTrace();
				System.out.println("*** Please enter a long ***");
			}
		}
		return input;
	}

	public static char readChar(String prompt) {
		char input = 0;
		boolean valid = false;
		while (!valid) {
			String temp = readString(prompt);
			if (temp.length() != 1) {
				System.out.println("*** Please enter a character ***");
			} else {
				input = temp.charAt(0);
				valid = true;
			}
		}
		return input;
	}

	public static boolean readBoolean(String prompt) {
		boolean valid = false;
		while (!valid) {
			String input = readString(prompt);
			if (input.equalsIgnoreCase("yes") || input.equalsIgnoreCase("y") || input.equalsIgnoreCase("true")
					|| input.equalsIgnoreCase("t")) {
				return true;
			} else if (input.equalsIgnoreCase("no") || input.equalsIgnoreCase("n") || input.equalsIgnoreCase("false")
					|| input.equalsIgnoreCase("f")) {
				return false;
			} else {
				System.out.println("*** Please enter Yes/No or True/False ***");
			}
		}
		return false;
	}

	public static java.util.Date readDate(String prompt) {
		java.util.Date date = null;
		boolean valid = false;
		while (!valid) {
			try {
				String input = readString(prompt).trim();
				if (input.matches("\\d\\d/\\d\\d/\\d\\d\\d\\d")) {
					int day = Integer.parseInt(input.substring(0, 2));
					int month = Integer.parseInt(input.substring(3, 5));
					int year = Integer.parseInt(input.substring(6, 10));
					java.util.Calendar cal = java.util.Calendar.getInstance();
					cal.setLenient(false);
					cal.set(year, month - 1, day, 0, 0, 0);
					date = cal.getTime();
					valid = true;
				} else {
					System.out.println("*** Please enter a date (DD/MM/YYYY) ***");
				}
			} catch (IllegalArgumentException e) {
				System.out.println("*** Please enter a date (DD/MM/YYYY) ***");
			}
		}
		return date;
	}

	private static String quit = "0";

	public static int getUserOption(String title, String[] menu) {
		displayMenu(title, menu);
		int choice = Keyboard.readInt("Enter Choice --> ");
		while (choice > menu.length || choice < 0) {
			choice = Keyboard.readInt("Invalid Choice, Re-enter --> ");
		}
		return choice;
	}

	private static void displayMenu(String title, String[] menu) {
		line(80, "=");
		System.out.println(title.toUpperCase());
		line(80, "-");
		for (int i = 0; i < menu.length; i++) {
			System.out.println("[" + (i + 1) + "] " + menu[i]);
		}
		System.out.println("[" + quit + "] Quit");
		line(80, "-");
	}

	public static void line(int len, String c) {
		System.out.println(String.format("%" + len + "s", " ").replaceAll(" ", c));
	}
}"

The following code above is an ide program for a highsum card game. The keyboard class must not be changed.
edit below the "Value: ", it should display player or dealer call depending on who’s card is bigger. If the player is bigger, player can state bet, if the dealer is bigger, dealer can bet any amount with the max bet of 10 chips. the display should look something like this :
“Player/Dealer call, state bet: 10
Player, You are left with 90 chips
Bet on table : 20”