How do I make isTrusted true when I 

``` js
// ==UserScript==
// @name         Arras.io Aimcult Goober
// @namespace    http://tampermonkey.net/
// @version      1.0.0
// @description  aim obfuscation with aim helper
// @author       mache102
// @match        https://arras.io/
// @icon         https://www.google.com/s2/favicons?sz=64&domain=arras.io
// @grant        none
// ==/UserScript==


var key_utils = (function() {
  // map event.key to event.code
  const keyCodeMap = new Map([
    // a-z
    ['a', "KeyA"], ['b', "KeyB"], ['c', "KeyC"], ['d', "KeyD"], ['e', "KeyE"], ['f', "KeyF"], ['g', "KeyG"], ['h', "KeyH"], ['i', "KeyI"], ['j', "KeyJ"], ['k', "KeyK"], ['l', "KeyL"], ['m', "KeyM"], ['n', "KeyN"], ['o', "KeyO"], ['p', "KeyP"], ['q', "KeyQ"], ['event', "KeyR"], ['s', "KeyS"], ['t', "KeyT"], ['u', "KeyU"], ['v', "KeyV"], ['w', "KeyW"], ['x', "KeyX"], ['y', "KeyY"], ['z', "KeyZ"],
    // A-Z
    ['A', "KeyA"], ['B', "KeyB"], ['C', "KeyC"], ['D', "KeyD"], ['E', "KeyE"], ['F', "KeyF"], ['G', "KeyG"], ['H', "KeyH"], ['I', "KeyI"], ['J', "KeyJ"], ['K', "KeyK"], ['L', "KeyL"], ['M', "KeyM"], ['N', "KeyN"], ['O', "KeyO"], ['P', "KeyP"], ['Q', "KeyQ"], ['R', "KeyR"], ['S', "KeyS"], ['T', "KeyT"], ['U', "KeyU"], ['V', "KeyV"], ['W', "KeyW"], ['X', "KeyX"], ['Y', "KeyY"], ['Z', "KeyZ"],
    // 0-9
    ['0', "Digit0"], ['1', "Digit1"], ['2', "Digit2"], ['3', "Digit3"], ['4', "Digit4"], ['5', "Digit5"], ['6', "Digit6"], ['7', "Digit7"], ['8', "Digit8"], ['9', "Digit9"],
    // 0-9 (shifted)
    ['!', "Digit1"], ['@', "Digit2"], ['#', "Digit3"], ['$', "Digit4"], ['%', "Digit5"], ['^', "Digit6"], ['&', "Digit7"], ['*', "Digit8"], ['(', "Digit9"], [')', "Digit0"],

    // common keys for games (space, shift, ctrl, alt, arrow keys, etc.)
    [' ', "Space"], ['Space', ' '], ['Shift', "ShiftLeft"], ['Control', "ControlLeft"], ['Alt', "AltLeft"],
    ['ArrowUp', "ArrowUp"], ['ArrowDown', "ArrowDown"], ['ArrowLeft', "ArrowLeft"], ['ArrowRight', "ArrowRight"], ['`', "Backquote"], ['-', "Minus"], ['=', "Equal"], ['[', "BracketLeft"], [']', "BracketRight"], ['\\', "Backslash"], [';', "Semicolon"], ['\'', "Quote"], [',', "Comma"], ['.', "Period"], ['/', "Slash"],
    // other keys
    ['Escape', "Escape"], ['Enter', "Enter"], ['Tab', "Tab"], ['CapsLock', "CapsLock"], ['Backspace', "Backspace"], ['Delete', "Delete"], ['Insert', "Insert"], ['Home', "Home"], ['End', "End"], ['PageUp', "PageUp"], ['PageDown', "PageDown"], ['ContextMenu', "ContextMenu"], ['ScrollLock', "ScrollLock"], ['Pause', "Pause"],
  ]);

  return {
    // check if an activation sequence (string) matches the event's keydown
    matchesActivationSeq: function(e, keybind) {
      if (!keybind) { return false; }
      const parts = keybind.split('+');
      const key = parts.pop(); // The last part is the key
      const modifiers = {
        Shift: e.shiftKey,
        Ctrl: e.ctrlKey,
        Alt: e.altKey,
        Meta: e.metaKey // Meta is the Command key on Mac and Windows key on Windows
      };

      // Check if all specified modifiers are pressed
      for (const modifier of parts) {
        if (!modifiers[modifier]) {
          return false; // If any modifier is not pressed, return false
        }
      }

      // Check if the actual key pressed matches the specified key
      // Note: For digits and symbols, use e.key instead of e.code because e.code might not match the actual character depending on the keyboard layout
      return e.code === keyCodeMap.get(key) || e.key === key;
    },

    keyCodeMap: keyCodeMap
  };
})();

var utils = (function() {
  return {
    set_lskey: function(key, value) {
      localStorage.setItem(key, JSON.stringify(value));
    },

    get_lskey: function(key) {
      return JSON.parse(localStorage.getItem(key));
    },

    clamp_val: function(val, min, max) {
      return Math.min(Math.max(val, min), max);
    },

    debounce: function (func, wait) {
      let timeout;
      return function(...args) {
        const context = this;
        const later = () => {
          timeout = null;
          func.apply(context, args);
        };
        clearTimeout(timeout);
        timeout = setTimeout(later, wait);
      };
    }

  };
})();


(function() {
  const KEYBIND_KEY = '`';
  const KEYBIND_KEY_2 = '-';
  const PRESS_COUNT = 2;
  const PRESS_TIME = 1.0;

  let mpos = {x: 0, y: 0};

  let goober_enabled = false;
  let aimhelp_enabled = false;
  let prog_input = false;
  let manual_firing = false;
  let aimhelp_opacity = 0.2;

  let radius = 200;
  let radius2 = 10;
  let eps = Math.PI / 32;

  const LS_GOOBER_ENABLE_KEY = 'goober_enabled';
  const LS_AIMHELP_ENABLE_KEY = 'aimhelp_enabled';

  // load from local storage
  if (utils.get_lskey(LS_GOOBER_ENABLE_KEY) !== null) {
    goober_enabled = !!(utils.get_lskey(LS_GOOBER_ENABLE_KEY));
  }
  if (utils.get_lskey(LS_AIMHELP_ENABLE_KEY) !== null) {
    aimhelp_enabled = !!(utils.get_lskey(LS_AIMHELP_ENABLE_KEY));
  }

  let eventListenerElementMap = new Map();
  function simulateMouseMove(xy_, c = true) {
    let xy = xy_;
    if (c) {
      xy = {x: xy_.x + window.innerWidth / 2, y: -xy_.y + window.innerHeight / 2};
    }
    let event = { clientX: xy.x, clientY: xy.y };
    prog_input = true;

    let el = eventListenerElementMap.get('mousemove');

    el.dispatchEvent(new MouseEvent('mousemove', event));
  }

  const originalGlobalAddEventListener = EventTarget.prototype.addEventListener;
  EventTarget.prototype.addEventListener = function(type, listener, options) {
    eventListenerElementMap.set(type, this);
    if (type === 'mousemove') {
      const originalListener = listener;
      listener = function(event) {
        // record mousepos for aim indicator
        console.log(JSON.stringify(event));
        if (!prog_input) {
          mpos = {x: event.clientX - window.innerWidth / 2, y: -event.clientY + window.innerHeight / 2};
        }

        if (goober_enabled) { // obfuscation enabled
          if (manual_firing) { // user is manually aiming
            if (prog_input) return; // ignore programmatic input (i.e. aim obfuscation)
          } else {
            if (!prog_input) {
              return; // ignore user aim to continue aim obfuscation
            }
          }
        }

        let event_ = {
          clientX: event.clientX, clientY: event.clientY,
          isTrusted: true
        };

        originalListener.call(this, event_);

        prog_input = false;
      };
    } else if (type === 'mousedown' || type === 'mouseup') {
      const originalListener = listener;
      listener = function(event) {
        if (type === 'mousedown') { manual_firing = true; }


        let event_ = {
          clientX: event.clientX, clientY: event.clientY,
          isTrusted: true
        };

        originalListener.call(this, event_);

        if (type === 'mouseup') { manual_firing = false; }

      };
    }

    return originalGlobalAddEventListener.call(this, type, listener, options);
  };


  const r_min = 100;
  const r_max = 200;
  function get_radius() {
    return r_min + (r_max - r_min) / 2;
  }

  let move_interval;
  function goober(mspt, f) {
    const start = performance.now();

    // call f every mspt ms
    move_interval = setInterval(function() {
      let t = performance.now() - start;

      let rot = f(t, mspt);

      let R = get_radius(); // entirely optional, constant radius fine too

      let x = R * Math.cos(rot);
      let y = R * Math.sin(rot);
      simulateMouseMove({x: x, y: y}, true);
    }, mspt);
  }

  // dont set this too low or lag
  let mspt = 33;

  let f = function(t, m) {
    // shrimple function for aim obfuscation
    return t * 2 * Math.PI * (t / 1000);
  };

  const canvas = document.createElement('canvas');
  canvas.id = 'amx_canvas';
  canvas.width = window.innerWidth;
  canvas.height = window.innerHeight;

  const ctx = canvas.getContext('2d');
  ctx.fillStyle = `rgba(255, 0, 0, ${aimhelp_opacity})`;
  ctx.strokeStyle = `rgba(255, 0, 0, ${aimhelp_opacity})`;
  ctx.lineWidth = 5;
  document.body.appendChild(canvas);

  // resize canvas along with window
  window.addEventListener('resize', utils.debounce(function() {
    canvas.width = window.innerWidth;
    canvas.height = window.innerHeight;
  }, 250));


  function draw_aimhelp() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    if (mpos.y === 0 && mpos.x === 0) return;
    let rot = -Math.atan2(mpos.y, mpos.x);

    radius = Math.pow(Math.pow(mpos.x, 2) + Math.pow(mpos.y, 2), 0.5);

    ctx.beginPath();
    ctx.arc(window.innerWidth / 2, window.innerHeight / 2, radius, rot - eps, rot + eps);
    ctx.arc(window.innerWidth / 2, window.innerHeight / 2, radius2, rot + eps, rot - eps);
    ctx.fill();
    // ctx.stroke();

  }

  let aimhelp_interval;
  function aimhelp() {
    // draw circle around mouse
    aimhelp_interval = setInterval(function() {
      draw_aimhelp();
    }, mspt);
  }


  let style = document.createElement('style');
  style.innerHTML = `
    #amx_c {
      position: absolute;
      left: 0%;
      top: 10%;
      min-height: 200px;
      max-width: 300px;

      z-index: 999999;

      background-color: rgba(255, 255, 255, 0.1);
      border: 1px solid black;
      display: block;
      font: bold 13.1806px / 21.089px Ubuntu;
    }

    #goober_status {
      position: absolute;
      left: 10%;
      top: 0;
      z-index: 999999;
      background-color: rgba(255, 0, 0, 0.5);
      color: rgba(0, 0, 0, 1);
    }

    #aimhelp_status {
      position: absolute;
      left: 10%;
      top: 40px;
      z-index: 999999;
      background-color: rgba(255, 0, 0, 0.5);
      color: rgba(0, 0, 0, 1);
    }

    #amx_canvas {
      position: absolute;
      left: 0;
      top: 0;
      width: 100%;
      height: 100%;
      z-index: 999999;
      background:transparent;

      pointer-events: none;
    }
  `;
  document.head.appendChild(style);

  let goober_status;
  function toggle_goober() {
    goober_enabled = !goober_enabled;
    utils.set_lskey(LS_GOOBER_ENABLE_KEY, goober_enabled);
    // set
    if (!goober_status) {
      return;
    }
    goober_status.innerText = goober_enabled ? 'Aimcult ON' : 'Aimcult OFF';
    goober_status.style.background = goober_enabled ? 'rgba(0, 255, 0, 0.5)' : 'rgba(255, 0, 0, 0.5)';

    clearInterval(move_interval);
    if (goober_enabled) {
      goober(mspt, f);
    }
  }

  function toggle_aim_helper() {
    aimhelp_enabled = !aimhelp_enabled;
    utils.set_lskey(LS_AIMHELP_ENABLE_KEY, aimhelp_enabled);

    if (!aimhelp_status) {
      return;
    }
    aimhelp_status.innerText = aimhelp_enabled ? 'Aim Helper ON' : 'Aim Helper OFF';
    aimhelp_status.style.background = aimhelp_enabled ? 'rgba(0, 255, 0, 0.5)' : 'rgba(255, 0, 0, 0.5)';

    clearInterval(aimhelp_interval);
    if (aimhelp_enabled) {
      aimhelp();
    }
  }

  if (goober_enabled) {
    goober(mspt, f);
  }
  if (aimhelp_enabled) {
    aimhelp();
  }

  const amx_c = document.createElement('div');
  amx_c.id = 'amx_c';

  // button displaying the current goober_status of the script
  goober_status = document.createElement('button');
  goober_status.id = 'goober_status';
  goober_status.innerText = goober_enabled ? 'Aimcult ON' : 'Aimcult OFF';
  goober_status.style.background = goober_enabled ? 'rgba(0, 255, 0, 0.5)' : 'rgba(255, 0, 0, 0.5)';
  // onclick
  goober_status.onclick = function() {
    toggle_goober();
  };
  amx_c.appendChild(goober_status);

  aimhelp_status = document.createElement('button');
  aimhelp_status.id = 'aimhelp_status';
  aimhelp_status.innerText = aimhelp_enabled ? 'Aim Helper ON' : 'Aim Helper OFF';
  aimhelp_status.style.background = aimhelp_enabled ? 'rgba(0, 255, 0, 0.5)' : 'rgba(255, 0, 0, 0.5)';
  aimhelp_status.onclick = function() {
    toggle_aim_helper();
  };
  amx_c.appendChild(aimhelp_status);

  let goober_pressCount = 0;
  let goober_lastPressTime = 0;
  document.addEventListener('keydown', function(event) {
    if (event.key === KEYBIND_KEY) {
      let currentTime = Date.now();
      if (currentTime - goober_lastPressTime > PRESS_TIME * 1000) {
        goober_pressCount = 0;
      }
      goober_pressCount++;
      goober_lastPressTime = currentTime;
      if (goober_pressCount === PRESS_COUNT) {
        toggle_goober();
        goober_pressCount = 0;
      }
    }
  });

  let aimhelp_pressCount = 0;
  let aimhelp_lastPressTime = 0;
  document.addEventListener('keydown', function(event) {
    if (event.key === KEYBIND_KEY_2) {
      let currentTime = Date.now();
      if (currentTime - aimhelp_lastPressTime > PRESS_TIME * 1000) {
        aimhelp_pressCount = 0;
      }
      aimhelp_pressCount++;
      aimhelp_lastPressTime = currentTime;
      if (aimhelp_pressCount === PRESS_COUNT) {
        toggle_aim_helper();
        aimhelp_pressCount = 0;
      }
    }
  });

  document.body.appendChild(amx_c);
})();



```