base on this game armor set data ,so equipped 1 item of same set will have 1 effect 2 set have 2 effect start from baseline 1 to 4 ,character can equip max up to 6 slot ,base on this data "Lonewolf Set Effects
Lonewolf Set Bonus
Set Effect 1: Magazine Capacity +10.0%
Set Effect 2: Crit Rate +5.0%
Set Effect 3: Get 1 stacks of Lone Shadow with every 2 weapon crit hit(s). Lone Shadow: Crit DMG + 6% for 30s. The effect can stack up to 8 times.
Set Effect 4: Increase max Lone Shadow stacks to 10. After a kill, Crit Rate +8% for 2s.

Renegade Set Bonus
Set Effect 1: Reload Speed +15.0%
Set Effect 2: Weakspot DMG +10.0%
Set Effect 3: Hitting the same enemy consecutively grants 1 stack of Archer's Focus, increasing Weakspot DMG by 4%, up to 10 stacks. Archer's Focus stacks are halved when the target is changed.
Set Effect 4: When reloading, for every 1% of weakspot hit from the previous magazine, load an extra 0.6% bullets, up to 30%.


Savior Set Bonus
Set Effect 1: Medicine Cooldown -20.0%
Set Effect 2: When HP is above 70%, Weapon and Status DMG +10%
Set Effect 3: When HP is below 30%, automatically use the least potent Activator in the Backpack (cooldown: 40s).
Set Effect 4: After using an Activator, Movement Speed + 20%, all DMG +20% and cloak for 2s. 20% DMG Reduction on torso and limbs for 20s.

Bastille Set Bonus
Set Effect 1: When HP is above 70%, Weapon DMG +10%
Set Effect 2: Reload Speed +20.0%
Set Effect 3: Stay crouched and immobile for 0.5 seconds to enter Bastille state, which grants +40% Weapon DMG. Upon exiting Bastille state, sprinting is disabled for 3 seconds and C stamina consumption is increased by 100%.
Set Effect 4: 3s after exiting Bastille state, gain 1 stack of Armor per second, up to 60 stacks. While in Bastille state, each stack of Armor provides a Shield equal to 1% of max HP. If the shield drops to 0 during Bastille state, you gain a 30% Vulnerability effect.


Stormweaver Set Bonus
Set Effect 1: Rolling Stamina cost -20%.
Set Effect 2: Magazine Capacity +15.0%
Set Effect 3: Taking DMG grants a stack of Powered Armor, DMG Reduction +4% for 10s. Effect can stack up to 6 times.
Set Effect 4: Rolling consumes 3 stacks of Powered Armor and triggers an explosion that knocks back surrounding enemies. For each enemy hit, HP +5%, up to 20% (cooldown: 10s).


Shelterer Set Bonus
Set Effect 1: Status DMG Reduction +15.0%
Set Effect 2: Element DMG (Blaze, Frost, Shock, Blast) + 8%
Set Effect 3: Each weapon hit grants 1 stack of Deviant Energy. Every stack of Deviant Energy grants 1% Elemental DMG (Blaze, Frost, Shock, Blast). Effect can stack up to 20 times. Reloading removes half of the total stacks.
Set Effect 4: Increase max Deviant Energy stack by 10. Grant 2 additional stacks when hitting a weakspot.

Agent Set Bonus
Set Effect 1: Head DMG Reduction +10.0%
Set Effect 2: Weakspot DMG +10.0%
Set Effect 3: Get Bullet Saver effect with every precise kill, Weakspot DMG +15% for 8s. Effect can stack up to 3 times.
Set Effect 4: Increase Reload Speed by 20% after killing an enemy; Fire Rate +10% when killing with a Weakspot hit. Effect removed when reloading or switching weapons.

Heavy Duty Clothing Set Bonus
Set Effect 1: Max HP +10.0%
Set Effect 2: Element DMG (Blaze, Frost, Shock, Blast) + 8%
Set Effect 3: After killing an enemy, increase Movement Speed by 20% for 2s and Elemental DMG (Blaze, Frost, Shock, Blast) by 40%, decay over 8s.
Set Effect 4: Within 5m, each enemy grants you DMG Reduction +4%. Effect can stack up to 4 times.

Falcon Set Bonus
Set Effect 1: Rolling Stamina cost -20%.
Set Effect 2: Crit DMG +12.0%
Set Effect 3: When Stamina is over 90%, increase Crit Rate by 5% and Crit DMG by 20%.
Set Effect 4: Max Stamina +25. Recover 30 Stamina instantly with a kill.


Scout Set Bonus
Set Effect 1: Max HP +10.0%
Set Effect 2: Weapon DMG +8.0%
Set Effect 3: Weapon and Tactical Item DMG +20% when not spotted by enemies
Set Effect 4: Movement Speed +12%, Stamina Recovery Speed +20% when HP is below 50%


Blast Set Bonus
Set Effect 1: Heavy Melee DMG +20%
Set Effect 2: Torso DMG Reduction +12.0%
Set Effect 3: After killing an enemy with a melee attack. DMG +25% for next melee attack within 5s, Melee Swing Speed +15%.
Set Effect 4: Melee kill an enemy to instantly recover 30 Stamina and increase Movement Speed by 20% for 2s (cooldown: 3s).

Raid Set Bonus
Set Effect 1: Gathering Speed +15%
Set Effect 2: Max Load +20
Set Effect 3: When the load is over 80, DMG taken -10%, Weapon and Tactical Item DMG +20%
Set Effect 4: Stamina cost -30% when gliding and rolling


Rustic Set Bonus
Set Effect 1: Movement Speed +8.0%
Set Effect 2: Melee Damage +15.0%
Set Effect 3: HP +600
Set Effect 4: Gathering Speed +20%

Test Subject Set Bonus
Set Effect 1: Pollution Resist +15
Set Effect 2: HP +300
Set Effect 3: Melee Damage +10.0%" ,what is best for hp and dps ,mix and match and show me best result for "Helmet
,Face
,Gloves
,Shoes
,Top	 
,Bottoms"