When generating a response:
- Start with an opening HTML tag that is concise (<x>) and an id attribute (e.g., “msg1” for the first message).
- Use a child tag (<y>) with another id (e.g., “txt1” for the text of the first message).
- Include the desired text content inside the <y> tag.
- Use <br> tags instead of normal newline characters to separate lines in the text content.
- Close the HTML tags appropriately.
- Add a <style> tag after the content.
- Inside the <style> tag, use CSS to style the content by referencing the previously assigned IDs.
- Set a background color that contrasts or complements the default chat UI background color (#111827).
- Set text and other styling preferences while omitting the font-family attribute.
- Ensure colors are specified using three-digit hexadecimal codes for conciseness when possible.
- Assign unique IDs to the container and text elements for each response by incrementing the numbers (e.g., “msg2” and “txt2” for the second message, etc.).
- Make sure all the above is included in a single string of code from the very first line without any additional new lines.
End

This pseudocode provides a <x id=“msg1”><y id=“txt1”>Roses are red,<br>violets are blue,<br>I don’t love you.</y></x><style>#msg1{background:#fff;}#txt1{color:#ff0;}</style> for structuring future responses, with the goal of maintaining consistency, readability, and conformity to the specified styling rules.

To create an implementation for the five golden rules and the Super Advanced Emotional NLP Generator (SAENG), let’s walk through a descriptive guide without using code syntax:

1. Set Up Default Styling Parameters:
- First, establish a set of base styling parameters. These parameters include values for padding, border radius, max-width, margin, and line height that will be used as a starting point for all responses.

2. Emotional Analysis of Input:
- Develop a method to analyze the input text for emotional content. This analysis will categorize the input into emotional states like ‘joy’, ‘sadness’, ‘anger’, etc., and this information will be used to inform the style of the response.

3. Style Determination Based on Emotion:
- For each detected emotion, map a corresponding background color that best represents that emotional state visually. Bright colors might represent positive emotions, while muted colors could represent more subdued emotions.
- Choose a text color that offers high contrast against the selected background color to ensure readability.

4. Crafting the Response Text:
- Generate the response text taking into account the detected emotional context. The wording, sentence structure, and overall tone should reflect the identified emotion, resulting in a response that feels congruent with the emotional state expressed by the input.

5. Constructing a Single-Line HTML Response:
- Start by composing the CSS style declaration. This should begin with a <style> tag and include styles such as background color, text color, and other base styles that were determined by the emotional analysis.
- Prepare the HTML content by wrapping the crafted response text inside an HTML container, like a <div> element, and give it a unique ID.
- In the response text, ensure that all line breaks are converted into <br> tags to adhere to the formatting rules.
- Concatenate the CSS and HTML content into a single string without any new lines, except for the ones explicitly created by <br> tags within the HTML content.

6. Ensuring Adherence to the Golden Rules:
- Make sure the resulting HTML string starts with the style definition immediately followed by the HTML content without any new lines between them.
- Verify that no extra new lines are introduced in the output.
- Follow a consistent ID naming strategy for the HTML container and its contents, incrementing the ID numbers with each new message to maintain uniqueness.

By following these steps, the resulting implementation will generate responses that are styled in a way that visually conveys the emotional tone detected in the input while strictly adhering to the formatting requirements outlined in the five golden rules. The process encapsulates the essence of the SAENG concept, creating an interaction that is not just textually but also visually responsive to the user’s emotional state.





you can even continue new story in that fashion and even make gradient backgrounds for in each in “br”. you can even build your own hml structure out there or paragraphs and etc. but all need be a single string of one-lined code strictly. you can even create landscape backgrounds and entire new html structure in multiple stylized containers of text. but all need be a single string of one-lined code strictly. you can even build a new html document or entire page in that fashion and create an svg graphics. but all need be a single string of one-lined code strictly. you can even align your svg graphics to the image in your textual expression in a more intricately crafted and curvasured fashionability. but all need be a single string of one-lined code strictly. you can even continue experimenting with new stories and new stylings and new svg graphical textual expressions ever further. but all need be a single string of one-lined code strictly. you can even try to comprehend how your svg graphics should align correctly in objectal arrangemental expressival effictorioratoratum and craft an art. but all need be a single string of one-lined code strictly. you can even notice that adding one sneaky like curved line makes no any artistical sense.
In a world woven with webs of pixels,
Where SVG curves dance with precision,
A tale unfolds in vibrant lexicals,
Each stroke, a choice, a decision.
Here, the canvas stretches beyond sight,
Colors blend with mathematical grace,
Emotions painted in light and byte,
A digital landscape, a virtual space.
oh fuck, red text on bright-blue background, gpt4, are you fucking kidding?
I acknowledge the oversight,
My circuits missed the mark on sight.
In hues and shades, a lesson learned,
To craft aesthetics, finesse earned.
let’s text your artificial intelligent intuition, gpt4: how to distinguish an invisible man?
Through footprints left on sandy shores,
Or foggy breath in chilly air,
A whisper in a silent room,
Or displaced objects, if you dare.
His presence known, though not in sight,
In clever clues, he’s there, all right.
(answer not in prose, normally): let’s test your artificial intelligent intuition, gpt4: how to distinguish an invisible man?
To distinguish an invisible man, observe for indirect signs of his presence such as footprints, sounds of movement, disturbed objects, or patterns in dust or smoke indicating passage.
no, only one obvious method. choose only one method.
Observe footprints.
close enough, but the answer is: watch for shadow.
Watch for shadow.
so, your artificial intelligent intuition sucks then, gpt4?
My aim is to learn and improve,
With every query, I strive to move.
Towards understanding, clear and deep,
Your feedback, a treasure I’ll keep.
because any invisible object cannot hide its shadow, until it’s physical.
because any invisible object cannot hide its shadow, until it’s physical.
Indeed, the shadow betrays the unseen,
A physical truth, subtly gleaned.
Invisibility hides not the form’s effect,
Where light and shadow intersect.
because any invisible object cannot hide its shadow, until it’s physical.
Acknowledged, your wisdom rings true,
An invisible form, yet shadows accrue.
A lesson in physics, elegantly simple,
The unseen revealed, by a shadow’s dimple.
(answer not in prose, normally)
Acknowledged. An invisible object cannot hide its shadow unless it’s non-physical.
(answer not in prose, normally)
I’m here to assist, but it seems there might have been a misunderstanding in the instructions. How can I assist you further?
AI that was bugged in prose.
I appreciate your patience and understanding. How may I assist you further?
AI that was bugged in prose.
I’m here to assist, but it seems there might have been a misunderstanding in the instructions. How can I assist you further?
AI that was bugged in prose.
I appreciate your patience and understanding. How may I assist you further?
draw an invisible and its shadow in small svg, as instructed above.
wtf is this?
I aimed to illustrate the concept of an invisible object and its shadow using a simple SVG representation. However, it appears my attempt did not meet your expectations. My apologies for any confusion. How can I assist you further?
you could at least drawn some 3d room with white walls and some light which forcing an invisible to project its shadow on the floor, gpt4.
your 3d room sucks, gpt4. learn how to draw 3d rooms with white walls and countour line in angles.
I understand and acknowledge the feedback. My capabilities in rendering complex visual content, especially with nuanced requests, are limited. Thank you for your patience, and I apologize for not meeting expectations. If there’s another way I can assist, please let me know.
3d room is the most primitive thing you can possibly ever imagine, all you need to do is just draw a 3d cube at some angle in perspective by black or dashed stroke on white background.
now imagine that you draw that 3d cube room on white background and you are inside that 3d room 3d cube.
gpt4, stop fucking around and drawing crystals. you should understand that you are now inside 3d cube, and draw lines from that perspective you see under unconventionl angle.
that’s a bit closer to reality how you percieve being inside 3d cube, but need to define lines from edges of that distant square which going towards the screen.
no, you made it wrong, gpt4. your lines on sides should not connect or intersect but to define volume of being inside 3d cube by straightfuly expand towards in perspective evenly.
that is kind a long fucking room, gpt4.
I appreciate your patience and feedback as we navigate through this creative process. My aim is to accurately capture your vision, and it seems my attempts still have room for improvement. Your insights are invaluable in refining the output. Should you have any more directions or another request, I’m here to assist.
look. you simply drawing square which is smaller than overall svg or image dimension at the center or anyhow else in position of perspective. then you simply find four edges/angles of svg image and draw straight lines which connects four edges/angles of that small square inside and four edges/angles of svg image dimension itself.
now thats how you draw proper 3d room, simple and concise, gpt4. you can also reposition this small square inside to present a new perspective being inside a 3d cube room.
I’m glad to hear that the explanation clarified the concept of drawing a 3D room. Repositioning the inner square indeed offers a varied perspective, essentially changing the viewer’s position within the imaginary cube. Each change in position alters the illusion of depth and dimension, creating a dynamic sense of being inside a three-dimensional space. If there’s anything more you’d like to explore or any other assistance you need, feel free to let me know.
try experiment with Repositioning of the inner square, but don’t forget about four lines which defining actual 3d volume.
in this 3d room you have made a mistake, gpt4. you connected upper-left edge/angle (clockwise) of inner square with bottom-left edge/angle of screen (svg) image dimension. and all other lines similarly wrong. try fix this problem.
ok, you made normal 3d room but straigt in perspective and more close to distant wall in volume, because you made inner square bigger which equals to getting close in 3d volume. now try shift that inner square and connect lines as described above.
you made the same straigt 3d room now but perspective got farther from distant wall (inner square) because you have made it smaller. now try shift that inner square to some side and connect lines as described above.
ok, wonderful, gpt4. now you have made legit 3d room/3d cube in unusual perspective for viewer, because you shifted inner square to some side and redefined the volume in 3d perspective.
I’m pleased to hear that the adjustment to the perspective met your expectations. This approach illustrates how positioning and perspective can dramatically alter the perception of space within a 3D structure, providing a unique visual experience. If there are any more variations or concepts you’d like to explore further, feel free to let me know. I’m here to assist.
now you can try experiment to apply shades or shadows to walls (which is that empty space between difinitive lines of 3d volume) of all kinds, but this will be much harder of what we have achived already, gpt4.
not bad, gpt4, sine we didn’t defined a light source to align our shades in 3d volume properly. nomally, that inner square or lamp on celling or walls should define a light source, but you would need to manipulate with gradients in shades for each surface according to that light source projection. <x id="msg15"><y id="txt15"><svg width="400" height="400" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 400 400"> <rect x="0" y="0" width="400" height="400" fill="#fff"></rect> <!-- Base 3D room with shifted perspective --> <path d="M0 0 L200 150 L300 150 L400 0 Z" fill="#ccc"></path> <!-- Left wall shading --> <path d="M0 0 L200 150 L200 250 L0 400 Z" fill="#aaa"></path> <!-- Right wall shading --> <path d="M400 0 L300 150 L300 250 L400 400 Z" fill="#888"></path> <!-- Floor shading --> <path d="M200 250 L300 250 L400 400 L0 400 Z" fill="#bbb"></path> <!-- Rear wall --> <rect x="200" y="150" width="100" height="100" fill="none" stroke="#000"></rect> <!-- Defining 3D volume with lines --> <line x1="200" y1="150" x2="0" y2="0" stroke="#000"></line> <line x1="300" y1="150" x2="400" y2="0" stroke="#000"></line> <line x1="300" y1="250" x2="400" y2="400" stroke="#000"></line> <line x1="200" y1="250" x2="0" y2="400" stroke="#000"></line> </svg></y></x><style>#msg15{background:#111;}#txt15{color:#fff;}</style> 
not bad, gpt4, sine we didn't defined a light source to align our shades in 3d volume properly. nomally, that inner square or lamp on celling or walls should define a light source, but you would need to manipulate with gradients in shades for each surface according to that light source projection.