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Imnuktam
Imnuktam
77 reseñas

Recomendado
268.6 h registradas (228.3 h cuando escribió la reseña)
Publicada el 14 de agosto
Cant believe this is FTP, usually those games force you into a spend loop that bleeds you dry, this is just cosmetics. I would have been happy paying 40$ for this title. Still havent spent anything on this game and really feel I should buy something just to pay them back for all the hours of enjoyment I got out of it.
 
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Rainbow Teeth
Rainbow Teeth
23 reseñas

Recomendado
121.9 h registradas (95.2 h cuando escribió la reseña)
Publicada el 1 de agosto
Pros:
Gameplay loop is solid. The building is addicting, I already feel like my base is my dream home @ lvl 30. Progression is relatively quick. Decent challenge when completing events that are higher level than you (5-10 lvl+) and certain bosses when playing solo. I don't believe the monetization is predatory. Nothing bugged or game-breaking for me. Has charm. Is fun.

Events happen in the world and people congregate to whup sum @ss. Extremely fun stuff.


Cons:
Privacy and system security concerns due to kernel level anticheat. Not that it's out of the ordinary anymore, unfortunately. If that's not a problem for you, well then you're gonna probably love this.

I want more music on the radio. I feel like these songs are burrowed into my brain and I need to keep it on for my pets to stay happy. So, "gibe moar musak" my enormous cat says.
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NeMo
NeMo
6 reseñas

Recomendado
34.2 h registradas
Publicada el 27 de julio
这JB钓鱼系统有问题吧，钓特么一堆观赏鱼上来，不能拿来做饭也不能卖，一个鱼缸还只能放一条鱼，有个卵用啊
 
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Your Infernal Friend
Your Infernal Friend
181 productos adquiridos
39 reseñas

Recomendado
103.7 h registradas (29.8 h cuando escribió la reseña)
Publicada el 24 de julio
Враховуючи, що гра безкоштовна, то все файно)
Основні мінуси:
- досить високий пінг і бувають дисконекти,
- різноманітні баги, але їх наче фіксять)
- відсутність української локалізації =(
 
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Wrabia
Wrabia
3 reseñas

Recomendado
279.7 h registradas (129.7 h cuando escribió la reseña)
Publicada el 30 de julio
If you scroll after serious reviews, this is another one of those.

Recommended: I would recommend this game for people who want to enjoy a journey, not a sweat-fest because there's not enough content for it yet. The race for season 6 does not exist, there's just a continuous multi-season exploration.

This is why:
-Max level is 50 (you can reach it in 3 weeks out of the 6 total before the game reverts back to stage one while keeping everything important that you farmed for in the first run, if you play casually and if you spend at least 8 hours every day playing it)

-Tech tree is relatively cheap because every week there are challenges and commissions which boost you. This means if you have knowledge of the game, you can reach the high-end tech in less than a week or two (I'm side-eyeing the crafting-gear tabs).

- Grinding is super easy. You start with a multipurpose axe, followed immediately by electric tools that immediately cut everything giving you the full yield in the 0.5 seconds it takes to gather. (for referrence 1k of one type of resource will last for 2-3 days (1 or less in the case of tungsten or aluminium), and you can make 1k of each resource with the electric tools in less than 20 minutes).

- It is easy to farm. If you think of dungeons (monoliths) and mini-bosses (silos) and extra-mini bosses (elite units)...they are semi-balanced, and guarantee what it says they drop in at least 6 runs. And if you want the best gun parts like optics or magazine...they are one simple puzzle away that takes maybe 5 minutes to get there and 1 minute to do what is necessary. Puzzles are unique and fun, sometimes as simple as shooting balloons or posing for a picture.

Now an intro to the game:
You can shoot in 3rd person and in 1st person. Most enemies are slow and easy to take out until mid-late game. It is also both PVE and PVP based on preference.

You can build a house anywhere, edit it personally or in edit mode and transport it fully built to any other desired location. Houses can be: nomadic (truck-van), base (fortress looking with guns), modern, basic or castle (yes you can build a mini castle). And where you settle...matters. Every area (3 main based on difficulty with a total of 6 regions) has resources based on the necessity of each difficulty. Some areas have petrol (black ground) that can produce oil for cars, jeeps, trucks and bikes (the only transportation so far) or running rivers, pollution or waterfalls for electricity. The most resourceful are usually occupied by tryhards while most beautiful and unusual by casuals. In terms of variety you have mountains, beaches, islands, mainland, desert, jungle, swamps and valleys.

Are you a hoarder? Great, grab everything, dismantle, and be amazed at how you will always have everything you need.

You have a tech tree to unlock different building necessities, gear, munitions, farming, weapon tiers, electric panels and wires, tools and even the gatcha that people talk about. The farming can be done in boxes or naturally on the ground in soil (that you also have to craft). It requires light, irrigation and fertilizer. This is pretty complex at first or it might seem intimidating but the further down the tech tree, the easier and better to care for crops is.

Weapons and gear are of 2 types: obtained from drops and crafted. What's dropped you have to disassemble, what's crafted is what you invest in.

The only thing worth investing in is the battlepass, as it isn't as reapy as the others, all you lose are cosmetics if you don't pay the monthly 10$ for each battlepass.

Character customization is not as impactful because the fashion of the gear and mask cover most of the character.

In terms of story-line, 99% is skipable but the environment tells more about the story and what happened than anything.

There are familiars that you can own to farm for you resources or crops or animals while offline or online or even to use in combat.
They can range from a bowl, to an onion bulb, a teddy bear, cats, baloon dogs, dolls, maidens, fairies, black holes, energy orbs, to secret agent looking bunnies who kill around for fun to get you food.

Another major turn-off, aside from how horrible it is to build up-hill or down-hill, is the trade system. The price is up to you, there's no global market nor need to trade due to the early energy links from rewards and late crafting and farming that can get you to 240k Energy Links a week. The in-game currencies are starchrom (gatcha, buying blueprints and house cosmetics from shop), energy links (teleport, crafting, tech tree, upgrading), stelar planula (special shop stuff), cosmetic tokens (certain cosmetic shop stuff), crystigin (in-game real money for general shop purchase) and mitsuko marks (other special shop stuff).
Trading is mostly with strangers (it can be done socially or introvertly through vending machines). Between friends, you can share everything and even in crafting, you don't need to sit with items in your inventory, everything that sits in your territory's chests, can be used from any position and bench and person that you allowed.

The gatcha DOES NOT use real-life currency, it uses a rarer in-game currency. And if you do not like gatcha, you still have to / opt to build it for blueprint shop which can give you directly the blueprints for the legendary gear and weapons you desire.

This is literally everything important that you need to know about the game before you try it. It's not perfect surely, IT STILL has many bugs from territory to bosses missing, But their team as I've seen is very dedicated, they give rewards each time they ♥♥♥♥ up, communication is great between them and the community and the players are super-friendly at least in my world (there's a world and server system).

The rest I leave up to you to explore to decide if it's what you desire to play or not. For me, they did what million dollar companies never did and for a free to play game, it gives way more quality than others that I paid 60$ for.



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RadKit
RadKit
1,059 productos adquiridos
101 reseñas

Recomendado
237.3 h registradas (210.8 h cuando escribió la reseña)
Publicada el 23 de julio
UPDATE 8/16/24: The new loot crate pretty much undoes everything good I say below about how the IAPs are not predatory. The new system is incredibly badly translated at least, and intentionally misleading at worst. To get all of the top rewards you would need to hit .05% 5 times or spend $435 dollars. That is the actual number, not an exaggeration. Yes it is just cosmetic and yes you don't have to do it... but this is pretty much exactly what I didn't what to see in the game. I shouldn't be surprised because its not new in other regions but still.

TLDR: A Free to Play Online Third Person Crafting/Survival Looter/Shooter that actually isn't Pay to Win, doesn't constantly pressure you to buy things like speed ups or unlocks, has PvE and PvP servers, and doesn't even have a cash GATCHA option? Yes, Please and Thank you.

Once Human (OH) is a great example of how Devs could choose to do IAP, and GATCHA without seeming like a predatory cash-monger that really only is hunting for whales. Slightly more detail: IAP (including the battle pass) is cosmetic only. The GATCHA machine, which is one of several ways you can get new equipment (blueprints) or power up your existing gear (blueprint fragments), can only be used with currency earned by playing the game.

OH is an interesting mix of The Division, Any survival game with resource nodes, and The Secret World. It's got a lot of gathering, exploring, looting, shooting, and crafting. Speaking of crafting, you'll be making everything from food, gear and ammo to houses. vehicles and gun turrets. OH has a sort of a modern / Lovecraftian ruined earth mysterious setting that works reasonably well and overall the game is more then the sum of its parts.

There's gotta be a catch right? Well, yeah, kinda....two things.

First:
The game is far from perfect. The gun play, the setting, the base building and overall game play loop are very good, its fun and there's a lot of quick and fast rewards for everything. On the con side of things... the VO is spotty, some of the writing misses the mark entirely, the overall story line (for season 1 at least) is a bit weak and there can be performance issues on certain PCs which is made often much worse in groups of players doing a large event. However my only one real gripe is that the puzzles are just not good, one thing that Secret World did right is that it had real adventure game style puzzles in an MMORPG that actually fit the setting super well AND worked well AND were fun! By comparison, the puzzles in OH are, with a tiny few exceptions, not really puzzles and not really any good. They are rewarding in the sense that you get a good reward for completing them but not in the sense that you feel like you solved something.

Second:
There are planned seasonal wipes every six weeks. There's a lot of info out there but I'm going to try to summarize very quickly (and probably do a really bad job). At the start of a new season you go back to level 1, and start fresh EXCEPT you retain blueprints, fragments, found formulas (furniture crafting) unlocked weapon accessories and pretty much all event or seasonal currencies... I personally think this doesn't sound so bad as the things you are losing are actually very easy to get back very quickly and the things you are keeping are exactly what actually matter. That said, until we see it (season reset) actually happen we kinda don't know, it could be horrible, but it could actually be okay or even good. It might be worth it if each season is actually distinct and there's new and interesting things to do, shoot, loot, craft and win from the GATCHA.

Final note:
Overall I've had a lot of fun with the game so far and I've enjoyed leveling up (my favorite part of any game) and watching my character get strong and stronger, kill some elder god level things and build a pretty awesome base. You'd think I'd be sad to lose all that at the end of the season (still a ways off), and sure being max level and min-maxing your build is fun but its the GETTING THERE that I like and I think it might be fun to do it all over again, maybe as a completely different build with a completely different looking base.

Disclaimer: I have spent 9.99 on the battle pass because I really liked some of the cosmetics in this specific pass but I honestly think if I look at the next one and don't see several things I like I'd be just fine not getting the next pass.

P.S.
I dunno, this review kinda went off the rails from where it started and what is usually a freewriting exercise that I just do in one go and then lightly edit turned into a sprawling mess that I re-ordered like way too many times, so if something seems horribly out of place or super poorly edited... that's why... thanks.
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[aow]Bodycount/Atnod
[aow]Bodycount/Atnod
65 productos adquiridos
1 reseña

Recomendado
283.0 h registradas (59.5 h cuando escribió la reseña)
Publicada el 28 de julio
Nun dann wollen wir mal beginnen...
Oft nehme ich mir vor eine Rezension zu schreiben bin dann aber doch zu faul...
Dies wird also quasi meine erste umgesetzte Rezension auf Steam und das vorweg zurecht.
Wenn ein Spiel aktuell ein
Lobgeträller verdient hat dann wohl Once Human aber mal von Anfang an...
Ein Freetoplay Mmo mit housing System das klang für einen alten Wow Veteranen der seit Jahren Mmo Technisch eine Durststrecke erlebte zu schön um wahr zu sein.
Anfangs etwas skeptisch fing ich das Spiel an zu spielen.
Ok intro knallt.Charaktererstellung: Auswahlmöglichkeiten bis der Arzt kommt!Musik 10/10.Ok,ne so schreibe ich die Rezension nicht...
Eher so :Ich finde wir sollten uns wieder Zeit nehmen für die Spiele die wir spielen anstatt den Power Build auf Yt zu suchen schnell durchzurennen und im Anschluss zu jammern und das Spiel setzt die perfekten Ansätze dafür ein Season System welches nach und nach weitere Teile der Karte und Storylines freischaltet und so verhindert dass alles schnell schnell gerusht wird.
Wir warten auf Season2 zb aktuell bis Montag und haben in der Zwischenzeit die Nebenquestline gemacht unser Haus soweit es geht optimiert sowie unseren Charakter es bietet wirklich unfassbar viele Möglichkeiten...Zb die Waffe beim Charakter:Man kann sie kalibrieren mit Mods versehen dadurch spezielle Perks freischalten mit Zubehör versehen wie Schalldämpfer andere Visiere usw verschiedene Tier stufen freischalten und und und...
Bisher hat dieses Spiel 60 Stunden gefressen und ich bereue keine einzige Sekunde.ich finde es steckt sehr viel Liebe zum Detail drin man muss es nur mal auf sich wirken lassen.
Zudem möchte ich noch anmerken dass viele "Pc News "Seiten sich verhalten geben oder so Headlines raushauen wie "Server werden immer leerer"...kp ob die kein Werbemoney bekommen haben und deswegen nichts nettes schreiben aber stand gestern um 5 Uhr morgen waren 145k Spieler online ;-D.
Zum Thema wipe nach 6 Wochen sollte jeder bevor er Papageien like alles nachplappert vlt mal ein bissel knowledge in die Rübe lassen denn:
Charakterfortschritt sowie Baupläne und Währung sowie Questfortschritt werden gespeichert man kann sogar ein Bauplan von seinen aktuellen Haus erstellen und dann 1 zu 1 kopieren sprich alles Spielrelevante wird mitgenommen nach dem wipe.
Und zu dem Thema Spyware ...Ich bitte euch informiert euch einfach..."gläserner Mensch" als Stichwort.
Sooo Kaffee ist leer getrunken,Ich denke dieses Spiel macht jetzt schon sehr sehr vieles richtig und bietet ein unglaubliches Potenzial das große Ding zu werden.
Die Entwickler sind im regen Austausch und es wirkt als wären sie höchst motiviert.
Ich bin sehr gespannt in welche Richtung sich das Spiel entwickelt aber ich bin hooked...
Aber babbeln kann ich natürlich auch viel also würde ich abschließend sagen...Downloadet es.
Lasst es in Ruhe auf euch wirken und erfahrt eure eigene Meinung anstatt sie zu übernehmen.
See you in Once Human.
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哎呦你干嘛
哎呦你干嘛
1 reseña

No recomendado
207.4 h registradas (130.7 h cuando escribió la reseña)
Publicada el 4 de agosto
先本人50级满级130小时，是本服榜一战群成员，所有pvp据点战，pve刷副本都体验过。在此强烈不建议入坑这款游戏

不同于许多人游玩时间短的差评，也不同于一群老外夸上天的好评，我谈谈自己游玩时的感受。首先七日世界在许多怪物、背景的设定上十分新颖有趣，网易的美术风格也质量在线，建造系统也丰富多样，多人合作一起玩也非常有乐趣。

但是这款游戏的缺点突出明显----

1.服务器卡顿，bug频出：作为宣传的PVP玩法实际在游戏中体验奇差无比，人一多超过10人画质最低都会很卡，且人物飞天、穿模的bug常见【本人电脑4070，打据点战开独显都会卡顿】

2.探索地图搜资源玩法单一枯燥：游戏中最重要的探索收集材料实际体验一般，到后期需经常去同一地点会很枯燥。地图中能供玩家互动的物品极少，每次外出也就杀怪捡垃圾，副本也就几个玩久了哪都不想去

3.ui设计粗糙、bug多，打个比方，与好友发消息可能消息会被吞【对方收不到】或是对方几天后才收到消息，这是一起玩的小伙伴都反映的问题。经常出现提示有来信，点开后没有任何消息而提示始终不会消失

4.打击手感差：队友、陌生人会吞你的子弹，怪物刚死时一秒也有空气墙吞子弹。布娃娃系统也有问题，尸体飞天抽搐都是常态

5.新手指引少，差距十分容易拉大：七日世界有许多很重要的东西没有相应的指引，且需要掌握的信息也多，新手门槛高，也让懂行甩新手一大截进度，如模因专精，多少新手开局乱点

6.国服新区玩家稀少且品质差，骗子多，很多小学生，世界频道可能几十分钟无人

以上就是对七日世界这款游戏的见解，游戏体验很差，服务器像土豆一样，就看官方以后能不能把优化做好
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AndyOn
AndyOn
1 reseña

No recomendado
55.0 h registradas (45.4 h cuando escribió la reseña)
Publicada el 29 de julio
O Game é muito bom tem seus bugs como qualquer outro, minha principal reclamação é sobre não ser traduzido por isso minha nota vai ser negativa pois o brasil é um grande consumidor de games e não temos o respeito que deveria.
 
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M1cr0
M1cr0
3 reseñas

No recomendado
132.6 h registradas (118.6 h cuando escribió la reseña)
Publicada el 26 de julio
TL;DR: The game has a really solid foundation to build upon, but in the end it fails to deliver anything exciting or new.

I really loved the game in the beginning. Its an mmorpg, survival, looter shooter, it has pvp it has pve. AMAZING!

It was amazing till the honeymoon phase lasted.

Dont get me wrong, the game is amazing if you are a super casual gamer. You take your 40-50 hour explore every last bit of map, looking at the scenery, building your dream base and then go off to play something else.

But if you want real mmo elements, you want to have challenging pve, fun and balanced pvp, then game is not for you.

Lets start at the beginning.
6 week wipes. WHY?!
Without going deeper into the wipe topics, 6 weeks in this game means you can barely complete your perfect build (if you nolife the game).
By the time you assemble your whole build you get like 1 week to enjoy it before it's taken away from you. Bull$hit...

No Snippy Snappy
The game heavily inspired from a lot of other genres and existing games, which is not a problem in itself, but in the end it miserably failed to improve on the already existing mechanics or ideas. Not just failed to improve, but some basic functions/features are enterily missing from the game. building snapping, gridlines to help the building process,
Do you want to build a nice looking base? I wish you luck buddy, as there is no build snapping in the game AT ALL, no gridlines to help you line up things perfectly.
You can read about here:
https://www.reddit.com/r/OnceHumanOfficial/search/?q=snap&type=link&cId=afa7b3d6-caaf-4eec-b906-169dd08a94a0&iId=dca8cbc9-02fe-46b5-8f67-2cf77db2dcb2

EDIT: They added grid lines and building snapping

Physics
You have a good looking base, you have gathered enough materials so you would like to explore the wilderness.
You walk to your garage, build the car and then you realize how "wonderful" the vehicle handling is. Maybe you will experience the magical vehicle physics as well. Or should i say 404 vehicle physics not found? :)
https://www.reddit.com/r/OnceHumanOfficial/search/?q=car+physics&type=link&cId=d8f7a93f-2adf-416d-b4a6-c13e51148a67&iId=c241a89c-b2f7-47e8-a91d-41ce5bf2c12e

Exploration
Still with me? Nice!
You have overcome the lack of snapping, you have survived your car crash as well, so finally nothing stand in your way to enjoy the scenery, experience all the different compounds all the different enemies. right? RIGHT?!
No... There are like 10-15 different type of enemies in the game and like 5-6 different compounds. Very very soon you will realize all the enemies, all the bases/compounds are literally copy pasta. Not a reskin, not a more difficult version of the basic enemy or something like this. No... Same enemy type but with more HP.

If you think it is rough already, then wait! There's more!

The mighty hammer
Apparently they are randomly banning people as well...
https://www.reddit.com/r/OnceHumanOfficial/comments/1ebnsjl/sudden_ban_lvl19/
https://www.reddit.com/r/OnceHumanOfficial/comments/1ebt3xq/i_have_been_banned_for_climbing_a_mountain/
https://www.reddit.com/r/OnceHumanOfficial/comments/1e3wt2n/i_got_banned_for_reporting_a_cheater/

Translation issues
Lot of the translations are misleading. The translations says something but the item ends up doing something completely different.
You will also find yourself stuck and frustrated pretty often as a lot of things are not explained at all in the game. Good luck figuring out on your own.

Gameplay / Gamedesign problems
The core gameplay loop and progression has very serious flaws too.
Weapon / build balance in general is all over the place...

PVP is utterly unbalanced
you can categorize the builds into 3 different tiers. 1. Top tier 2. Mediocre 3. Totally useless.
So you will see kinda everyone using the exact same one and only top tier build and 1-2 tapping everybody.
Snipers... Sniper is already part of the top tier build, so why not make it even stronger? Its basically hitscan (you have projectivel travell time, but its so fast, its ends up being a hitscan weapon)
Snipers almost all the time guaranteed to two tap you regardless of distance, without even giving you any chance to fight back.
Snipers does not have a scope glint, the game renders the distant objects very poorly, and gunshots have a very very low audio range.
If this is not bad enough already, lets add salt to the injury, no audio cue, no visual feedback, nothing at all. The game lacks any kind of feedback which would tell you, you are under fire.
If you are lucky enough, you will notice the sudden drop in your HP (yup, thats the sniper) but if not, you will just sit there wondering, what the actual F has happened now.
You are being punished really hard for dying.
Repair is very expensive and does not matter if you are missing 10 durability or 100, the price is the same.
There is no progression or any kind of reward for participating in pvp (lets just ignore the fact you dont even really have a place to PVP). You can capture oil pumps in the so called "engagement zone", but the rewards are so bad, literally nobody bothers.

PVE has its fair share of problems as wel
The world itself is not dangerous at all. at lvl 10 you can easily clear the lvl 20 content.
No real dungeons or raids.
The dungeons we have in the game can be solod easily (yes, all of them. Yes, even if you are a few lvls behind)
There is no mechanics or tacstics involved in the dungeons. The bosses are simple bullet sponges.
Dungeon loot is terrible.
Saving your controllers for the highlevel dungeons will solve the issue one might think. Well kinda... High level dungeons are artifically gate kept from you. They are only available from phase 4 in game (remember, after 6 weeks there will be a wipe!) so you wait 4 weeks to be able to farm a dungeon, to complete your build. which you can enjoy for 2 weeks at most. nosense.
https://www.reddit.com/r/OnceHumanOfficial/comments/1ebvkzt/once_humans_gameplay_is_great_but_the_way_rewards/

General issues
The game seriously lacks of content both in pvp and pve as well.
The main character does not have voice acting. Your character is mute.
Lot of side missions are not voiced either.
The AI in the game is missing the i aka INTELLIGENCE. They are very very dumb
Not just the character models, but their voice lines are copy pasted as well. Hearing the same three sentence all game long is not fun.
"Ripple detected in the spacetime" spam
The world already feels empty and deserted.
There are "dead" servers already.
inability to repair looted gear. This is both a PVP and a PVE problem at the same time.
PVP and PVE servers are almost identical. No difference in playstyle or content available.
If you are joining a pvp server in hopes of epic pvp battles, then i hate to bring it to you... Not just you will not encounter epic pvp battles. Be happy if you can pvp at all! (nope, not a joke, this is the reality!) :)
The whole endgame loop is only about opening chests every 4 hours.
Gear progression solely relies on the gacha machine. If you hit your weekly cap you essentially cannot progress further

I know a lot of people say the devs are cool, they care, they listen to feedback etc...
I'm sure they do, but to fix all these problems a small patch is not enough where they tweak some numbers. The game suffers from identity crysis!

Lastly... Please don't take my word for anything i said here, just because i have more than 100 hours in the game...!
I strongly encourage you to check out their offical discord, their subreddit, talk to people, watch videos and then form your own view on the game!
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bolong012745.1 h
Publicada el 22 de agosto
bug有點多希望能改善
素材希望好收集一點
 
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Empress ID502.3 h
Publicada el 22 de agosto
just play it for yourself
 
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Naagash160.6 h
Publicada el 22 de agosto
Je vous ai dis que c'était gratuit et qu'on nous force pas a acheter de la marde pour kiffer le game ?
 
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hwang1489134.1 h
Publicada el 22 de agosto
재밌게 하는 중
 
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Zeptius266.7 h
Publicada el 22 de agosto
Sehr geiles Game. Freue mich schon auf die neuen kommenden Szenarios.
 
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白琉璃103.1 h
Publicada el 22 de agosto
不可否认这是一款好玩的游戏 ，但是有太多的BUG消磨了玩家热情，每次更新后不会少于10个BUG出现。
It cannot be denied that this is a fun game, but there are too many bugs that dampen players' enthusiasm. After each update, no less than 10 bugs appear.
对于BUG我觉得作为一款帷幕测的游戏来说 可以理解，但是游戏策划及项目组对于玩家提出来的问题根本不重视甚至忽视，这点确实很难让人能有继续玩下去的热情，甚至让我觉得我们玩家就像是游戏公司的AI一样被利用
For bugs, I think it's understandable as a curtain test game, but the game planning and project team simply don't pay attention to or even ignore the questions raised by players. This really makes it difficult for people to have the enthusiasm to continue playing, and even makes me feel like we players are being exploited like the AI of a game company
举个例子 目前的根源之战 可以说是超过30人就卡到无法正常开枪 换子弹 怎么去打分数？只要建立了好友关系就可以去偷拿对方种植的菜 鱼 等等 策划和项目组真的有在玩这款游戏吗？
For example, the current root cause battle can be said to be when more than 30 people get stuck and unable to shoot or change bullets properly. How can we score points? As long as you establish a friend relationship, you can steal the vegetables, fish, and so on planted by the other party
Are the planning and project teams really playing this game？
说说新赛季吧
Let's talk about the new season
1：首先玩家需要报名，被选中后才可以进入新赛季对应的服务器
Firstly, players need to register and be selected before they can enter the corresponding server for the new season
2：当你的求生小队有玩家报名但是没有被选中的情况下，你们就被迫分开在不同的服务器游玩
When a player signs up for your survival team but is not selected, you are forced to play separately on different servers
3：当新赛季服务器满人的情况下，我们在某些平台可以看到有人在兜售新赛季服务器玩家邀请名额或者是有角色的账号
When the server is full for the new season, we can see on some platforms that someone is selling player invitation quotas or accounts with characters for the new season server
说到这个就不得不提小号问题了 许多正常或者非正常玩家开小号 开了6个 8个 10个 几十个 甚至上百个的，这些玩家账号角色严重影响了我的游戏体验，每个服务器的容量是有上限的，而这些角色占用了服务器数量导致正常玩家数量变少 后期多人副本及活动无法正常开展 严重破坏了游戏生态平衡和玩家游戏体验 在官方直播当中轻描淡写的一句 我们会在24年内解决这个问题。


Speaking of this, we have to mention the issue of accounts. Many normal or abnormal players have opened 6, 8, 10, dozens or even hundreds of accounts. These player accounts and characters seriously affect my gaming experience. The capacity of each server has a limit, and these characters occupy the number of servers, resulting in a decrease in the number of normal players. In the later stage, multiplayer dungeons and activities cannot be carried out normally, seriously damaging the balance of the game ecosystem and player gaming experience. In the official live broadcast, we will solve this problem within 24 years.
我感受到的是忽视，而不是每次他们公告所说的重视每一位玩家的游戏体验 这也是为什么我浪费时间写下这些内容的原因
What I feel is neglect, rather than the emphasis on the gaming experience of every player that they announce every time. This is also why I wasted time writing down these contents
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Ashtar[NEKO]371.7 h
Publicada el 22 de agosto
Free game, got so many stuff to do.
 
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ELDENLORD Chris2064120.2 h
Publicada el 22 de agosto
First two weeks of the game were really good, last two weeks felt like I am brainrotting... Bossfights are braindead fights, which is not a really bad thing since its an mmo, but the Bosses just deal way more dmg on higher difficulties with some really annoying immunity phases. There is no really strategy you need, just a bunch of health(items) and dmg. Which leads to the next point: Cooldown and healing system needs rework... Why can I even craft things that potentially help in combat when I get a 30min cooldown for it??? Deviates need way more time in combat. Basically a maximum of 30 seconds you can fight with these and if you wanna rerun a Dungeon/Boss its still on cooldown/reload. Why???
Furthermore Servers are really dead/empty, why no merging???
The Weekly-System of Tower Defense also needs some reworking. I am basically standing afk for 5min on top of my base, since the lvl 35 mobs are not that kind of a challenge when your maxed...

all in all I dont think I am gonna play this game for another season without some good updates/changes...
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AYMLI42.2 h
Publicada el 22 de agosto
muy buen juego para ser gratis, con muchas actividades
 
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卫宫玄祐321.3 h
Publicada el 22 de agosto
史
 
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