Create a business plan that can be used in business with this. We already know our product and our demographic.  First, we develop a strategy, image  will never be happy wi  We are branding a product they can get anywhere.  We are going with a no rules no fuckery legit platform with superior customer service and no frills low overhead client satisfaction design.  We build the brand, create social media accounts build a web page, and an app using AI tech called Appy Pie.  The app has a cashier window that accept Venmo, chime, cash app, and PayPal.  Customers can pay or redeem at the cashier.  There's also a chat window to speak directly to the agent on duty to set up a new account, and ask questions and voice concerns. Etc.  Direct links to download the games or play online are located in the app and on the website.  The app contains player testimonials and proven cashouts,   heavy hitters' wall of fame with big wins and high roller our only cashout and deposit rules are posted and transparent.  Let the software decide.  Once that's all ready to launch we find our distributor ( I have links to the software owners in China and a few distributors in Japan and us.  You start with 2 or 3 popular systems.  Orion, Fire Kirin, and Vblink let's say.  The more credits you can buy the cheaper the price. I'd say you'll need a min 1500 per system and you're gonna pay about 25 cents on the dollar at that price. You need 5 grand right there.  That 5k gets you 20k I'm credits. You just bought your guaranteed profit.  The faster and smoother you get your machine up and running the sooner you convert your credits to profit.  Now your vendor will set you up management accounts on the management software and account info he will provide.  All of your credits will be loaded on each system.  This is where you create a player account and load credits from the management account to the player account if a player cashes out you move credits from a player account back into the management account to be resold.  At this point, those credits have been bought from the player dollar for dollar and must be sold first.  This means that once you decide what you're operating cash will be, in our case, I like to match the purchase amount.  Another 5 grand.  This money never gets spent.  It's only there to assist flow.  Now you launch your system.  One of the first things you have to do is recover your start-up money and you have to track your operating capital as well.  Start recruiting players and putting them in the game. (I have some ideas on how to get the party started.  The idea is to take player deposits and put them in the company account serving to replenish the 5k for reup.  You want to have that ready and waiting for the next credit purchase.  100% of incoming cash goes there in the beginning.  Cash comes in it goes to the group account you get your first cashout say 500.  That 500 comes out of operating cash and converts to credits incoming deposits now convert your operating money back into cash until your balance is restored.  Continue covering your recoup money until you reach 50% of the reup.  At that point incoming cash splits 50/50 half to re-up cash and half to flush out a profit.  Continue in this manner until you have completely recovered you re-up.  You buy your re-up right then and replenish credits.  At this point, you stay 50/50 between the profit account and re-up account unless you have operating funds still holding as credits.  That always takes priority.  Your machine is now set up.  All you gotta do is feed it!