categorise its all in wikipedia format, wiki section, === Monster_*=== for example, with all prefixes, all unique commands just add to "unincluded" section (without prefix), and write in section with this *, and {{ent|worldspawn_(GoldSrc)|alt=worldspawn)}}, you should to add _(GoldSrc) line, like this, should with other: worldspawn, aiscripted_sequence, ambient_fmodstream, button_target, calc_position, calc_ratio, calc_subvelocity, calc_velocity_path, calc_velocity_polar, camera_spot_trigger, cycler, cycler_sprite, cycler_weapon, env_static_decal, env_beam, env_beamtrail, env_beverage, env_blood, env_bubbles, env_customize, env_decal, env_dlight, env_elight, rain_settings, rain_modify, env_rain, env_mirror, env_explosion, env_fade, env_fog, env_footsteps, env_funnel, env_global, env_glow, env_laser, env_message, env_model, env_quakefx, env_particle, env_render, env_shake, env_shockwave, env_shooter, env_sky, env_sound, env_spark, env_sprite, env_state, env_warpball, func_asylumlookat, func_breakable, func_button, func_conveyor, func_coopallplayersbutton, func_door, func_door_rotating, func_escalatorstep, func_friction, func_guntarget, func_healthcharger, func_illusionary, func_ladder, func_laddercontrol, func_monsterclip, func_mortar_field, func_pendulum, func_plat, func_platrot, func_pushable, func_recharge, func_rot_button, func_rotating, func_shine, func_stairs, func_tank, func_tankcontrols, func_tanklaser, func_tankmortar, func_tankrocket, func_trackautochange, func_trackchange, func_tracktrain, func_train, func_traincontrols, func_valve, func_wall, func_wall_toggle, func_water, game_counter, game_counter_set, game_end, game_player_equip, game_player_hurt, game_player_team, game_score, game_team_master, game_team_set, game_text, game_zone_player, gibshooter, hud_sprite, infodecal, info_alias, info_bigmomma, info_compile_parameters, info_group, info_intermission, info_landmark, info_movewith, info_node, info_node_air, info_null, info_player_coop, info_player_deathmatch, info_player_start, info_target, info_teleport_destination, info_texlights, item_airtank, item_antidote, item_battery, item_flashlight, item_healthkit, item_longjump, item_security, item_suit, light, light_glow, light_environment, light_spot, momentary_door, locus_alias, locus_beam, locus_variable, momentary_rot_button, monster_baby, monster_booksimon, monster_booksimonsledgehammer, monster_bosschainsaw, monster_child, monster_crab, monster_crazybitch, monster_custom, monster_doctorboss, monster_faceless, monster_facelessv, monster_faster, monster_flygare, monster_furniture, monster_generic, monster_generic_dead, monster_krypande, monster_nerd, monster_rcrazy, monster_roofboss, monster_ruben, monster_sawcrazy, monster_sewerboss, monster_sewmo, monster_spitter, monster_taller, monster_target, monster_slowerstuck, monster_slower, monster_slower3, monster_sawrunner, monster_stranger, monster_suicider, monster_watro, monstermaker, motion_manager, multisource, multi_alias, multi_manager, multi_watcher, path_corner, path_track, player_freeze, player_loadsaved, player_weaponstrip, scripted_action, scripted_sentence, scripted_sequence, scripted_tanksequence, scripted_trainsequence, speaker, target_cdaudio, trigger_auto, trigger_autosave, trigger_bounce, trigger_booksimon, trigger_camera, trigger_cdaudio, trigger_changealias, trigger_changecvar, trigger_changelevel, trigger_changetarget, trigger_changevalue, trigger_cofmobile, trigger_cofteleport, trigger_command, trigger_coop_changelevel, trigger_counter, trigger_endsection, trigger_gravity, trigger_hevcharge, trigger_hurt, trigger_monsterjump, trigger_motion, trigger_once, trigger_multiple, trigger_onsight, trigger_push, trigger_lightstyle, trigger_relay, trigger_rottest, trigger_sound, trigger_startpatrol, trigger_suicide, trigger_teleport, trigger_transition, watcher, watcher_count, weapon_debug, weaponbox, world_items, ammo_shells, ammo_glock, ammo_p345, ammo_m16, ammo_revolver, ammo_rifle, ammo_tmp, ammo_vp70, env_dynlight, envpos_sky, envpos_world, door_prop, door_prop_view, camera, camera_model, prop, inter_door, inter_door_coop_changelevel, inter_door_coop, inter_door_exit, inter_door_disable, item_glocktaclight, item_nightvision, item_phonebattery, item_key, item_padlock, boat, boat_exit, boat_hide_spot, cof_addcodenote, cof_barshoot, cof_begingame, cof_billboard, cof_blackandwhite, cof_blur, cof_bosshealthbar, cof_burningbarrel, cof_camerazoom, cof_closeallvgui, cof_changelevel, cof_clothesmenu, cof_chapter, cof_computer, cof_coopgameover, cof_coop_spawn1, cof_coop_spawn2, cof_coop_spawn3, cof_coop_spawn4, cof_coop_stats, cof_spawnpointonoff, cof_clearitems, cof_cracker, cof_credits, cof_customiseplayer, cof_deadcat, cof_developer_commentary, cof_difficultysettings, cof_doctorweaponset, cof_doctorweapontrigger, cof_document, cof_doctorshoot, cof_ending, cof_entityrestore, cof_entteleport, cof_fatfuckingcunt, cof_giveitems, cof_goodpoints, cof_goodpointstrigger, cof_greyfade, cof_hint, cof_hoodie, cof_interdooronoff, cof_introduction, cof_inter_door_exitchange, cof_keypad, cof_keypad2, cof_keypad3, cof_keypad4, cof_keypadnew, cof_killplayer, cof_ladder_manager, cof_mdlcutscene, cof_monster_random_spawn, cof_numeralplate_left, cof_numeralplate_right, cof_objective, cof_passwordnote, cof_pushablevan, cof_phonecall, cof_phonedisable, cof_phonetrigger, cof_puzzlebar, cof_puzzlebar2, cof_puzzlebar3, cof_puzzlebar4, cof_puzzlebar5, cof_puzzlebarbutton, cof_randomtimedspawner, cof_simonspeak, cof_simpletext, cof_skipmanager, cof_slowmotion, cof_startdoctormode, cof_stats, cof_stopwheelchair, cof_strangle, cof_stresstest, cof_survivalmode, cof_updatekeypad, cof_telephone, cof_telescope, cof_telescope_camera, cof_killmp3, cof_telescope_cancel, cof_ladderclimb, cof_lensflare, cof_leveltrigger, cof_lobby_start, cof_logo, cof_lookat, cof_maxhealthchange, cof_phonecheck, cof_playerbreathetoggle, cof_serversettings, cof_speedchange, cof_teleport, cof_trainprop, cof_triggeron, cof_yesno, cof_weaponswitch, cof_weapontrigger, cof_wheelchairmode, cutscene_model, dripper, func_fogfield, func_timer, func_trainbutts, info_roofboss_target, real_camera, statue_eagle, statue_horse, statue_lion, statue_owl, statue_puzzle_complete, subtitle_main, subtitle_linechange, subtitle_multiple, tape_recorder, trigger_checkbrush, trigger_statueuse, trigger_subwaywall, weapon_axe, weapon_booklaser, weapon_branch, weapon_camera, weapon_famas, weapon_flashlight, weapon_flare, weapon_lantern, weapon_m16, weapon_mobile, weapon_nightstick, weapon_p345, weapon_revolver, weapon_rifle, weapon_shotgun, weapon_sledgehammer, weapon_syringe, weapon_switchblade, weapon_tmp, weapon_vp70, weapon_glock, info_simon_spawnpoint, trigger_booksimon, monster_twitcher, monster_twitcher2, monster_twitcher3, monster_twitcher4, aom_pills