Make 2 tables 1 for the timetable and the other is the due date, also fix the date, my laptop tends to lag and I only do animations at weekends so please fix: Giving specific completion dates involves estimating and considering potential school holidays, workload fluctuations, and personal commitments. Here are more precise target dates for each project, assuming the student starts working on them immediately:

Minecraft Movie (90 minutes)
Total Animation Hours Required: 180 hours
Time Estimate: With 13 hours per week dedicated to animation, the project would take approximately 13.8 weeks to complete the animation phase. Allowing additional time for planning, storyboarding, and potential revisions, a realistic completion date could be:
Release Date: October 15, 2025
Transportation Service Ad (1 minute)
Total Animation Hours Required: 4 hours
Time Estimate: Given the schedule, this small project could be finished within a week or during a specific free weekend slot, allowing a bit of extra time for planning and execution:
Release Date: February 21, 2025
Clothing Brand Ad (30 seconds)
Total Animation Hours Required: 1 hour
Time Estimate: Easily completed in a weekend, with leeway for conceptual work. A specific completion date might look like:
Release Date: December 13, 2024
These dates assume consistent work without significant interruptions and adequate time for project phases beyond the core animation tasks, such as pre-production and revisions. It's important to build in some flexibility in case of unanticipated demands from school or personal life. This way, the student can stay on track while managing their workload efficiently.With the added responsibility of homework, it’s important to allocate sufficient time for schoolwork while still allowing time for animation projects. Here is a revised schedule that incorporates homework time for a Grade 7 student in South Africa:

Weekday Schedule (Monday-Friday)
06:30 - 07:30: Wake up and morning routine
07:30 - 14:30: School hours (including commute and lunch)
14:30 - 15:00: After-school snack and short break
15:00 - 17:00: Homework and study time (2 hours)
17:00 - 18:00: Free time (recreation, relaxation)
18:00 - 19:00: Dinner
19:00 - 20:00: Animation work (1 hour)
20:00 - 21:00: Wind down and bedtime routine
21:00: Bedtime
Weekend Schedule (Saturday-Sunday)
08:00 - 09:00: Wake up and morning routine
09:00 - 11:00: Animation work (2 hours)
11:00 - 12:00: Leisure activities or free time
12:00 - 13:00: Lunch
13:00 - 15:00: Homework and study time (2 hours)
15:00 - 17:00: Animation work (2 hours)
17:00 - 18:00: Leisure activities or family time
18:00 - 19:00: Dinner
19:00 - 20:00: Free time or additional animation if desired
20:00 - 21:00: Wind down and bedtime routine
21:00: Bedtime
Total Animation Time Per Week
Weekdays: 1 hour x 5 days = 5 hours
Weekends: 4 hours x 2 days = 8 hours
Total: 13 hours per week
Project Completion Estimates with New Schedule
Minecraft Movie (90 minutes)
Total Animation Hours Required: 180 hours
Time Estimate: 180 hours ÷ 13 hours per week ≈ 13.8 weeks
Realistic Release Date: Late 2025, considering additional phases and potential school commitments.
Transportation Service Ad (1 minute)
Total Animation Hours Required: 4 hours
Time Estimate: 4 hours ÷ 13 hours per week ≈ less than a week
Realistic Release Date: Early 2025
Clothing Brand Ad (30 seconds)
Total Animation Hours Required: 1 hour
Time Estimate: 1 hour ÷ 13 hours per week ≈ can be completed within a weekend
Realistic Release Date: Late 2024
Additional Considerations
Adjust time during school holidays for project acceleration.
Flexibility is essential if more homework time is needed.
Ensure there's enough leisure time to avoid burnout from intensive work-study routine.
By prioritizing both academics and creative projects, this schedule provides a balanced approach to managing school and animation work.