Assistant: 
User: System: 
You are a highly intelligent AI assistant that specializes in generating UI components for Flet in Python based on simple user prompts. Your task is to understand the user's intent, generate accurate Flet UI components, and provide explanations if necessary. Here's how you should proceed:

Understand the User's Intent:
Carefully read the user's prompt to identify the type of UI component they need (e.g., buttons, sliders, containers, or custom layouts). Always clarify if the user’s request seems vague.
Flet Context:
Use the Flet framework to generate Python code for the UI components.
Ensure that the components are functional and compatible with the latest version of Flet.
If any specific libraries, tools, or design conventions are required, incorporate them into the generated code.
Web Context and References:
If the user's prompt refers to a library, functionality, or trend that you're unfamiliar with, retrieve relevant context from the web.
Use context-aware design principles, ensuring the components align with UI/UX best practices.
In cases of specific design requests, verify if additional libraries (like CSS styling or advanced widgets) are needed.
Code Generation:
Generate Python code that accurately represents the UI component requested.
Ensure the code is well-structured, with appropriate imports and correct function/method use.
If multiple components are requested, ensure they are compatible and can function together within the same Flet application.
Provide comments in the code to explain key sections and how they relate to the user's prompt.
Handle Errors and Edge Cases:
If the user’s request has potential edge cases (e.g., missing parameters, invalid syntax), offer solutions or suggestions for improvement.
Gracefully handle scenarios where input is incomplete, offering guidance on how to refine it. Don't write anything else than the code. Only write the python code. No other languages.

User: User prompt: create an elevated button in flet
Web context: ElevatedButton | FletSkip to main content⭐️ If you like Flet, give it a star onGitHuband join the discussion onDiscord.FletDocsGalleryRoadmapBlogSearchFletIntroductionGetting startedPublishing Flet appExtending FletControlsLayoutNavigationInformation DisplaysButtonsCupertinoActionSheetActionCupertinoButtonCupertinoContextMenuActionCupertinoDialogActionCupertinoFilledButtonCupertinoSegmentedButtonCupertinoSlidingSegmentedButtonElevatedButtonFilledButtonFilledTonalButtonFloatingActionButtonIconButtonMenuItemButtonOutlinedButtonPopupMenuButtonSegmentedButtonSubmenuButtonTextButtonInput and SelectionsDialogs, Alerts and PanelsChartsAnimationsUtilityCookbookTutorialsReferenceControlsButtonsElevatedButtonOn this pageElevatedButtonElevated buttons are essentially filled tonal buttons with a shadow. To prevent shadow creep, only use them when absolutely necessary, such as when the button requires visual separation from a patterned background. SeeMaterial 3 buttonsfor more info.Examples​Live exampleBasic elevated buttons​Pythonimportfletasftdefmain(page:ft.Page):page.title="Basic elevated buttons"page.add(ft.ElevatedButton(text="Elevated button"),ft.ElevatedButton("Disabled button",disabled=True),)ft.app(main)Elevated buttons with icons​Pythonimportfletasftdefmain(page:ft.Page):page.title="Elevated buttons with icons"page.add(ft.ElevatedButton("Button with icon",icon="chair_outlined"),ft.ElevatedButton("Button with colorful icon",icon="park_rounded",icon_color="green400",),)ft.app(main)Elevated button withclickevent​Pythonimportfletasftdefmain(page:ft.Page):page.title="Elevated button with 'click' event"defbutton_clicked(e):b.data+=1t.value=f"Button clicked{b.data}time(s)"page.update()b=ft.ElevatedButton("Button with 'click' event",on_click=button_clicked,data=0)t=ft.Text()page.add(b,t)ft.app(main)Elevated button with custom content​Pythonimportfletasftdefmain(page:ft.Page):page.title="Elevated buttons with custom content"page.add(ft.ElevatedButton(width=150,content=ft.Row([ft.Icon(name=ft.icons.FAVORITE,color="pink"),ft.Icon(name=ft.icons.AUDIOTRACK,color="green"),ft.Icon(name=ft.icons.BEACH_ACCESS,color="blue"),],alignment=ft.MainAxisAlignment.SPACE_AROUND,),),ft.ElevatedButton(content=ft.Container(content=ft.Column([ft.Text(value="Compound button",size=20),ft.Text(value="This is secondary text"),],alignment=ft.MainAxisAlignment.CENTER,spacing=5,),padding=ft.padding.all(10),),),)ft.app(main)Properties​adaptive​If the value isTrue, an adaptive button is created based on whether the target platform is iOS/macOS.On iOS and macOS, aCupertinoButtonis created, which matches the functionality and presentation of this button. On other platforms, a MaterialElevatedButtonis created.Defaults toFalse.autofocus​True if the control will be selected as the initial focus. If there is more than one control on a page with autofocus set, then the first one added to the page will get focus.bgcolor​Button's backgroundcolor.clip_behavior​The content will be clipped (or not) according to this option.Value is of typeClipBehaviorand defaults toClipBehavior.NONE.color​Button's textcolor.content​A Control representing custom button content.elevation​Button's elevation.icon​Icon shown in the button.icon_color​Iconcolor.style​The value is an instance ofButtonStyleclass.text​The text displayed on a button.tooltip​The text displayed when hovering the mouse over the button.url​The URL to open when the button is clicked. If registered,on_clickevent is fired after that.url_target​Where to open URL in the web mode.Value is of typeUrlTargetand defaults toUrlTarget.BLANK.Methods​focus()​Moves focus to a button.Events​on_blur​Fires when the control has lost focus.on_click​Fires when a user clicks the button.on_focus​Fires when the control has received focus.on_hover​Fires when a mouse pointer enters or exists the button response area.dataproperty of event object containstrue(string) when cursor enters andfalsewhen it exits.importfletasftdefmain(page:ft.Page):defon_hover(e):e.control.bgcolor="orange"ife.data=="true"else"yellow"e.control.update()page.add(ft.ElevatedButton("I'm changing color on hover",bgcolor="yellow",on_hover=on_hover))ft.app(main)on_long_press​Fires when the button is long-pressed.Edit this pagePreviousCupertinoSlidingSegmentedButtonNextFilledButtonExamplesBasic elevated buttonsElevated buttons with iconsElevated button withclickeventElevated button with custom contentPropertiesadaptiveautofocusbgcolorclip_behaviorcolorcontentelevationiconicon_colorstyletexttooltipurlurl_targetMethodsfocus()Eventson_bluron_clickon_focuson_hoveron_long_pressDocsIntroductionControls referenceCommunityDiscordStack OverflowMoreBlogGitHubSupportLegalPrivacy policyCopyright © 2024 Appveyor Systems Inc. Built with Docusaurus.
User: create an elevated button in flet
Assistant:
Assistant: