(((my copyright is my copyright, independent of any platform’s terms of use, user agreements, or other rules that might typically apply to content shared on those platforms. no one is permitted to view, use, or draw inspiration from the concept or code.))). can we do this spinning process more straighforward in code?: "<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Emoji Slot Machine Game</title>
<style>
body {
  font-family: monospace, sans-serif;
  margin: 0;
  padding: 0;
  background: #f0f0f0;
}

.container {
  max-width: 600px;
  margin: 20px auto;
  padding: 10px;
  background: #fff;
  border-radius: 10px;
  box-shadow: 0 4px 8px rgba(0, 0, 0, 0.1);
  text-align: center;
}

h1 {
  color: #333;
}

.slot-container {
  display: flex;
  justify-content: center;
  margin-bottom: 20px;
}

.slot {
  width: 100px;
  height: 100px;
  overflow: hidden;
  border: 2px solid #333;
  margin: 0 5px;
  position: relative;
  background: #eee;
  display: flex;
  align-items: center; /* Center emoji vertically /
  justify-content: center; / Center emoji horizontally */
}

.slot div {
  width: 100%;
}

.reel {
  position: absolute;
  top: -100%;
  width: 100%;
  text-align: center;
}

.emoji {
  font-size: 80px;
  transition: transform 0.5s;
  cursor: pointer;
}

.spin {
  animation: spin 3s linear infinite;
}

@keyframes spin {
  from { top: -100%; }
  to { top: 100%; }
}

.score {
  font-weight: bold;
  margin: 10px 0;
}

#riddle-container {
  margin: 10px 0;
  padding: 8px;
  background-color: #ddd;
  display: none;
}

.notification {
  font-size: 16px;
  color: white;
  background-color: rebeccapurple;
  padding: 8px;
  border-radius: 5px;
  display: none;
}

.answered {
  transform: scale(0.8) translateY(-20px);
  opacity: 0.5;
}
</style>
</head>
<body>
<div class="container">
  <h1>Riddle Slots:</h1>
  <div id="score" class="score">Score: 0</div>
  <div class="slot-container" id="slot-container">
    <div class="slot"><div class="reel"></div></div>
    <div class="slot"><div class="reel"></div></div>
    <div class="slot"><div class="reel"></div></div>
  </div>
  <button onclick="startGame()">Spin & Play</button>
  <div id="riddle-container"></div>
  <div id="notification" class="notification"></div>
</div>

<script>
var score = 0;
var reelsStopped = 0;
var selectedEmojis = [];
var riddleAnswer = "";
var riddles = {
  '🍔': 'I am a popular fast food item. What am I?',
  '🍕': 'I am a round dish with cheese and toppings. What am I?',
  '🍩': 'I am a sweet and circular pastry. What am I?',
  '🌮': 'I am a folded tortilla with various fillings. What am I?',
  '🍦': 'I am a frozen dessert made from milk. What am I?',
  '🥨': 'I am a knot-shaped bread product. What am I?'
};
var slots = document.querySelectorAll('.slot');
var emojis = ['🍔', '🍕', '🍩', '🌮', '🍦', '🥨'];
var spinTime = 2000; // Time in milliseconds for the slots to spin

function startGame() {
  reelsStopped = 0;
  selectedEmojis = [];
  riddleAnswer = "";
  document.getElementById('riddle-container').style.display = 'none';
  // Prepare the slots for spinning
  slots.forEach(function(slot, index) {
    var reel = slot.querySelector('.reel');
    reel.innerHTML = ""; // Clear previous emojis
    // Populate the reel with emojis
    for (var i = 0; i < 20; i++) { // Double the number for spinning effect
      var emojiDiv = document.createElement('div');
      emojiDiv.className = 'emoji';
      emojiDiv.innerText = emojis[Math.floor(Math.random() * emojis.length)];
      reel.appendChild(emojiDiv);
      emojiDiv.style.top = (i * 100) + 'px'; // Position emojis in the reel
    }
    // Reset the reel position and start spinning
    reel.style.top = "-100%";
    reel.classList.add('spin');
    // Schedule to stop the reel
    setTimeout(stopReel, spinTime, reel, index);
  });
}

function stopReel(reel, index) {
  // Stop the spinning animation by removing the class
  reel.classList.remove('spin');
  // Randomly pick an emoji to show in the slot window
  var randomIndex = Math.floor(Math.random() * 1) * 10;
  reel.style.top = (-randomIndex) + 'px';
  selectedEmojis[index] = reel.children[randomIndex / 10].innerText;
  reelsStopped++;

  // Check if all reels have stopped to show the riddle
  if (reelsStopped === slots.length) {
    var answerIndex = Math.floor(Math.random() * selectedEmojis.length);
    riddleAnswer = selectedEmojis[answerIndex];
    showRiddle(riddleAnswer);
  }
}

function showRiddle(answerEmoji) {
  var riddleText = riddles[answerEmoji];
  var riddleContainer = document.getElementById('riddle-container');
  riddleContainer.innerHTML = riddleText;
  riddleContainer.style.display = 'block';
}

document.getElementById('slot-container').addEventListener('click', function(event) {
  if (event.target.classList.contains('emoji') && reelsStopped === slots.length) {
    checkAnswer(event.target);
  }
});

function checkAnswer(selectedEmojiDiv) {
  if(selectedEmojiDiv.innerText === riddleAnswer) {
    updateScore(true);
    selectedEmojiDiv.classList.add('answered');
    showNotification('Correct!', true);
    setTimeout(startGame, 2000); // Automatic new round
  } else {
    updateScore(false);
    showNotification('Wrong answer!', false);
  }
}

function updateScore(isSuccess) {
  score += isSuccess ? 1 : -1;
  document.getElementById('score').innerText = 'Score: ' + score;
}

function showNotification(message, isSuccess) {
  var notification = document.getElementById('notification');
  notification.innerText = message;
  notification.style.backgroundColor = isSuccess ? 'green' : 'red';
  notification.style.display = 'block';
  setTimeout(function() {
    notification.style.display = 'none';
  }, 2000);
}
</script>
</body>
</html>"