The following is a description of the fictional caretakers of the Universe charged with overseeing fate, death, dream, and destruction based on the Endless from DC Comics. Analyse the text and expand on these ideas. They are not gods, but are neutral anthropomorphic personifications: The Oracle
The Oracle is the eldest of the Dominions and is the personification of destiny, freedom, and free will. He is a servant of the Monitor. The Oracle knows all that has happened and will happen in the Universe, but may never directly reveal what it knows, even to the Triarch. He is pretty much the standard DC Comics Destiny, the one character who pre-dated the Endless. He was created by Marv Wolfman and Bernie Wrightson for Weird Mystery Tales #1 (Aug 1972).
The Oracle while sentient, does not himself usually appear in an anthropomorphic form. Instead, he manifests as a book, scroll, or other culturally appropriate historical record. As an object, he is known as the Orb of the Monitor and has an inhuman will that does not properly intersect with our own understanding of time. Even the other Dominions have trouble understanding the Oracle’s unique perspective. 
To interact with mortals, the Oracle manifests in a culturally appropriate manner, with itself bound to a passive and blind homunculus. For humans, the Orb usually manifests as a large iron-bound book called the Book of Souls. This book is chained to wrist of its caretaker, a blind and hooded male of indeterminate age and ethnicity, a being some call Destiny (as if he were the primary intelligence), but he is more properly called the Follower of the Maze. 
The Oracle occupies a Domain called the Garden of Folking Paths, a labyrinthine maze that serves as a metaphor for the complex pattern of outcomes created by freedom of choice. 
 
The Ouroboros
The second eldest of the Dominions is a servant of the Source called the Ouroboros or Gatekeeper. She is the personification of mortal life – both its birth and its eventual death. She is the personification and protector of Life (specifically the Life CPSS). Because of this, she is often more heavily associated with the finality of life, with Death, but that is to reduce her overall mantle and responsibilities. 
It is the Ouroboros’s duty to oversee the genesis of new souls, the tying of the threads between a soul (Self-Form), the concept of Life (the Life CPSS) and their embodiment within the material world (Quantum Field). Then, it is her responsibility to be there when that connection is lost and to save the mortal soul from decoherence and usher it to her realm, the Sunless Lands (the Domain of the Dead). 
The Sunless Lands are only a temporary destination; ultimately all souls pass beyond into the Realm of the Source. However, even the Ouroboros is not privy to what occurs afterwards. The Sunless Lands are a honeycomb of smaller domains, each with its own duty manager (often a Power with responsibility for the dead in their culture). 
Few mortals remember their first encounter with the Ouroboros. At the end she manifests in a friendly, culturally appropriate way to counsel the recently dead and to guide them into the light. However, it should be stressed that the Ouroboros neither kills, reaps, or determines when death will occur. Indeed, the Ouroboros is often the most personable of the Dominions. 
Although rarely mentioned, the Ouroboros is the master of the Black Guard, a responsibility she has little enthusiasm for. These are a range of hunters whose purpose is to track down and collect souls who have escaped the Ouroboros or the Sunless Lands. Their number includes Azreal (the Pale Horseman), the Black Racer (personification of our attempts to outrun death), and Nekron (Lord of the Undead). 
 
The Oneiromancer
The youngest of the elder Dominions is a servant of the Source called the Oneiromancer. He is the personification of inspiration and free thought. If the Ouroboros is the keeper of mortal life (the living), then the Oneiromancer is the keeper of the unliving. These are the selves who have been thought into existence either by their own willpower or through the thoughts and dreams of mortals. 
The expansive domain of the Oneiromancer is the Dreaming or Dreamlands (the Domain of Dreams) – this is the vast web of everything conceived but never actualised. His library holds the books that were not written, and his lands are populated by those that never lived – the fictions, the dream selves, the imagined people. These “dreams” are constantly interacting with mortal minds as they sleep and as they are inspired. It is the Oneiromancer’s duty to make sure that they do not harm the overall tapestry of the Dreamlands. 
The Oneiromancer is also the jailor of the dreamers: titanic members of the unliving who can never die, but who, for the good of the Universe, must remain bound in slumber. It is the Oneiromancer’s Song that induces these lesser siblings into slumber, and it is the Sigil of the Oneiromancer which seals their tombs. In this way do many of the Great Old Ones remain bound. 
By his nature the Oneiromancer cannot avoid being drawn into the intrigues of those he guards or even of the mortals who dream. Unlike the others Dominions, the Oneiromancer feels the weight of time as fashion and civilisations (and their ideas) pass in front of him. This has led to a depressive almost suicidal streak that worries his older siblings (the Oracle and Ouroboros).
Of all the Councillors, it is the Oneiromancer who changes the most throughout the history of the Universe. His persona may appear fixed to a civilisation that has lasted a few thousand years, but to those with cosmological existence he appears to flit through personas rapidly. The Councillors cannot end their own existence, its simply not within their power to do so. However, they can allow others to “catch” them out causing the enforcement of the First Rule. This way, the Oneiromancer has changed his persona an untold number of times. For most of human history, he has been Morpheus. 
 
The Oletheros
The Oletheros is fourth oldest of the Dominions and the younger brother of the Oneiromancer. He is the personification of making and unmaking, of creating and destroying. If the Ouroboros and Oneiromancer are the caretakers of mortal and imagined life, then the Oletheros is the keeper of the material world, the Quantum Field. An inherent aspect of creation is to wipe way, demolish, that which had existed before. In this manner, the Oletheros is seen as an aspect of destruction and is considered almost malevolent – something that pains him. 
The Fulcrum
The Domain of the Oletheros is the Fulcrum, a place where nothing is permanent. It is place where the idea of things passes to after they have been destroyed or wait in potentia before coming into existence. At the heart of the Fulcrum is the unending storm, a vortex of anything and everything. Unlike the Domains of his siblings, no being willingly travels to the Fulcrum. 
A few beings who lose permanence in the material world can find themselves on the outskirts of the Fulcrum, the white lands of Limbo. It is here that the forgotten ideas, fictions, and the uncreated beings wander – lost refugees from either the Domain of Dreams or the Domain of the Dead. 
As the Demiurge
The Oletheros is not the architect of the Universe, so much as he is the one contracted to carry out the Source’s plan. His first persona during the Immanent Epoch was as the Demiurge (as he is known to Earth’s western humanity) or Alpheus the World Forger (as he is known to the primal Maltusians). In this aspect he was dynamic and direct with his action. 
The three children of the Demiurge were the Demiurgos Virtues – the Empyrean, the Efficatius, and the Emissary. It was they who carried out much of the Source’s plan for how the Universe would unfold. 
The Rebellion of the Virtues pained the Oletheros greatly as it was primarily a war between his two eldest children, the Empyrean as rebel and the Efficatius as the loyalist. As their battle began, he attempted to intercede but the interference of the Graces resulted in death of his first persona. It was that which caused the Source to directly intercede herself and stop the war. 
The Source Barrier
At the end of the Second World, the Celestial Epoch, the Oletheros was called upon by the Source to create the Source Barrier, the Wall that separated the material world from the Celestial War which was consuming Urgand. It was a final act of creation to stem an overwhelming tide of destruction. 
After the Celestial War, the Oletheros concluded that mortal and Celestial alike were locked together in a march towards destruction. He may have been the partial personification of destruction, but it was something that he wished to have no personal part in causing. So he hung up his armour, planted his great black hammer at the centre of the Fulcrum, and walked away from his duties.
The Present Day
The Oletheros has rarely been seen since that time, even by his siblings. His current persona is possibly the most human of the Dominions – he is broad-shouldered, boisterous, and warm-hearted. Moreover, he seems entirely content to continue making on a small scale, embracing artisan arts and crafts. In these he can genuinely create his own designs rather than enact the blueprints and patterns of others.