Hello, I want this dispatch.meta file to be realistic so I have gta 5 and im using openiv to access the files for modding in singleplayer I want you to edit the dispatch.meta file to make it realistic and tell me what you changed "<?xml version="1.0" encoding="UTF-8"?>

<CDispatchData>
	<ParoleDuration value="9000"/>
	<InHeliRadiusMultiplier value="1.5"/>
	<ImmediateDetectionRange value="25.0"/>
	<OnScreenImmediateDetectionRange value="45.0f"/>
	<LawSpawnDelayMin>
		<SLOW value="20.0"/>
		<MEDIUM value="10.0"/>
		<FAST value="10.0"/>
	</LawSpawnDelayMin>
	<LawSpawnDelayMax>
		<SLOW value="30.0"/>
		<MEDIUM value="20.0"/>
		<FAST value="20.0"/>
	</LawSpawnDelayMax>
	<AmbulanceSpawnDelayMin>
		<SLOW value="45.0"/>
		<MEDIUM value="20.0"/>
		<FAST value="20.0"/>
	</AmbulanceSpawnDelayMin>
	<AmbulanceSpawnDelayMax>
		<SLOW value="60.0"/>
		<MEDIUM value="30.0"/>
		<FAST value="30.0"/>
	</AmbulanceSpawnDelayMax>
	<FireSpawnDelayMin>
		<SLOW value="45.0"/>
		<MEDIUM value="20.0"/>
		<FAST value="20.0"/>
	</FireSpawnDelayMin>
	<FireSpawnDelayMax>
		<SLOW value="60.0"/>
		<MEDIUM value="30.0"/>
		<FAST value="30.0"/>
	</FireSpawnDelayMax>
	<DispatchOrderDistances>
		<Item>
			<DispatchType>DT_PoliceAutomobile</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_PoliceHelicopter</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_SwatHelicopter</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_FireDepartment</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_SwatAutomobile</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_AmbulanceDepartment</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_Gangs</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_PoliceRiders</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<InVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_PoliceVehicleRequest</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_PoliceRoadBlock</DispatchType>
			<OnFootOrderDistance value="350.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_PoliceBoat</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_ArmyVehicle</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_BikerBackup</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
		<Item>
			<DispatchType>DT_Assassins</DispatchType>
			<OnFootOrderDistance value="200.0"/>
			<MinInVehicleOrderDistance value="350.0"/>
			<MaxInVehicleOrderDistance value="350.0"/>
		</Item>
	</DispatchOrderDistances>
	<WantedLevelThresholds>
		<WantedLevelClean value="0"/>
		<WantedLevel1 value="50"/>
		<WantedLevel2 value="180"/>
		<WantedLevel3 value="550"/>
		<WantedLevel4 value="1200"/>
		<WantedLevel5 value="3800"/>
	</WantedLevelThresholds>
	<SingleplayerWantedLevelRadius>
		<WantedLevelClean value="0.0"/>
		<WantedLevel1 value="145.0"/>
		<WantedLevel2 value="227.5"/>
		<WantedLevel3 value="340.0"/>
		<WantedLevel4 value="510.0"/>
		<WantedLevel5 value="850.0"/>
	</SingleplayerWantedLevelRadius>
	<MultiplayerWantedLevelRadius>
		<WantedLevelClean value="0.0"/>
		<WantedLevel1 value="217.5"/>
		<WantedLevel2 value="341.25"/>
		<WantedLevel3 value="450.0"/>
		<WantedLevel4 value="645.0"/>
		<WantedLevel5 value="1275.0"/>
	</MultiplayerWantedLevelRadius>
	<HiddenEvasionTimes>
		<WantedLevelClean value="0"/>
		<WantedLevel1 value="30000"/>
		<WantedLevel2 value="37500"/>
		<WantedLevel3 value="45000"/>
		<WantedLevel4 value="56250"/>
		<WantedLevel5 value="82500"/>
	</HiddenEvasionTimes>
	<MultiplayerHiddenEvasionTimes>
		<WantedLevelClean value="0"/>
		<WantedLevel1 value="30000"/>
		<WantedLevel2 value="37500"/>
		<WantedLevel3 value="40500"/>
		<WantedLevel4 value="50625"/>
		<WantedLevel5 value="74250"/>
	</MultiplayerHiddenEvasionTimes>
	<VehicleSets>
		<Vehicle>
			<Name>POLICE_CAR</Name>
			<ConditionalVehicleSets>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
					<VehicleModels>
						<Vehicle>crusader</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_M_Marine_01</Ped> 
					</PedModels>
				</Item>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
					<VehicleModels>
						<Vehicle>SHERIFF</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Sheriff_01</Ped> 
					</PedModels>
				</Item>
				<Item>
					<VehicleModels>
						<Vehicle>police3</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Cop_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>POLICE_MOTORCYCLE</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>policeb</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Cop_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>SWAT_JEEP</Name>
			<ConditionalVehicleSets>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
					<VehicleModels>
						<Vehicle>crusader</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_M_Marine_01</Ped> 
					</PedModels>
				</Item>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
					<VehicleModels>
						<Vehicle>sheriff2</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Swat_01</Ped> 
					</PedModels>
				</Item>
				<Item>
					<VehicleModels>
						<Vehicle>fbi2</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Swat_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>POLICE_HELI_1</Name>
			<ConditionalVehicleSets>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
				</Item>
				<Item>
					<VehicleModels>
						<Vehicle>polmav</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Swat_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>POLICE_HELI_2</Name>
			<ConditionalVehicleSets>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
				</Item>
				<Item>
					<VehicleModels>
						<Vehicle>annihilator</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Swat_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
        <Vehicle>
			<Name>AMBULANCE</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>ambulance</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_M_Paramedic_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
        <Vehicle>
			<Name>FIRE_TRUCK</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>firetruk</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Fireman_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>POLICE_ROAD_BLOCK_CARS</Name>
			<ConditionalVehicleSets>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
				</Item>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_COUNTRYSIDE</ZoneType>
					<VehicleModels>
						<Vehicle>SHERIFF</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Sheriff_01</Ped> 
					</PedModels>
					<ObjectModels>
						<Object>prop_roadcone01a</Object>
					</ObjectModels>
				</Item>
				<Item>
					<VehicleModels>
						<Vehicle>police3</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Cop_01</Ped> 
					</PedModels>
					<ObjectModels>
						<Object>prop_roadcone01a</Object>
					</ObjectModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>POLICE_ROAD_BLOCK_RIOT</Name>
			<ConditionalVehicleSets>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
				</Item>
				<Item>
					<IsMutuallyExclusive value="true" />
					<VehicleModels>
						<Vehicle>riot</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Cop_01</Ped> 
					</PedModels>
					<ObjectModels>
						<Object>prop_roadcone01a</Object>
					</ObjectModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>POLICE_ROAD_BLOCK_SPIKE_STRIP</Name>
			<ConditionalVehicleSets>
				<Item>
					<ZoneType>VEHICLE_RESPONSE_ARMY_BASE</ZoneType>
				</Item>
				<Item>
					<IsMutuallyExclusive value="true" />
					<VehicleModels>
						<Vehicle>policet</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Cop_01</Ped> 
					</PedModels>
					<ObjectModels>
						<Object>p_ld_stinger_s</Object>
					</ObjectModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>GANGS</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>cavalcade</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>G_M_Y_PoloGoon_01</Ped>
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>POLICE_BOAT</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>predator</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_Cop_01</Ped> 
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>ARMY</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>mesa3</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_BlackOps_01</Ped>
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>BIKER</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>gburrito2</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_Y_XMech_02_MP</Ped>
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
		<Vehicle>
			<Name>ASSASSINS</Name>
			<ConditionalVehicleSets>
				<Item>
					<VehicleModels>
						<Vehicle>cog55</Vehicle>
						<Vehicle>cog552</Vehicle>
					</VehicleModels>
					<PedModels>
						<Ped>S_M_M_HighSec_01</Ped>
					</PedModels>
				</Item>
			</ConditionalVehicleSets>
		</Vehicle>
	</VehicleSets>
	<PedVariations>
        <Item key="S_M_Y_Cop_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_TASK</Component>
          			<DrawableId value="2"/>
					<MinWantedLevel value="3"/>
					<Armour value="20.0"/>
				</Item>
				<Item>
         			<Component>PV_COMP_ACCS</Component>
          			<DrawableId value="2"/>
					<MinWantedLevel value="3"/>
					<Armour value="20.0"/>
				</Item>
			</ModelVariations>
        </Item>
        <Item key="S_M_Y_Sheriff_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_TASK</Component>
          			<DrawableId value="2"/>
					<MinWantedLevel value="3"/>
					<Armour value="20.0"/>
				</Item>
			</ModelVariations>
        </Item>
		<Item key="S_M_M_HighSec_01">
			<ModelVariations>
				<Item>
         			<Component>PV_COMP_JBIB</Component>
          			<DrawableId value="0"/>
				</Item>
			</ModelVariations>
		</Item>
	</PedVariations>
	<WantedResponses>
		<WantedLevel1>
			<DispatchServices>
				<Item>
					<DispatchType>DT_PoliceAutomobile</DispatchType>
					<NumPedsToSpawn value="4"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_CAR</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceBoat</DispatchType>
					<NumPedsToSpawn value="3"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_BOAT</Dispatch>
					</DispatchVehicleSets>
				</Item>
			</DispatchServices>
		</WantedLevel1>
		<WantedLevel2>
			<DispatchServices>
				<Item>
					<DispatchType>DT_PoliceAutomobile</DispatchType>
					<NumPedsToSpawn value="6"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_CAR</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceBoat</DispatchType>
					<NumPedsToSpawn value="3"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_BOAT</Dispatch>
					</DispatchVehicleSets>
				</Item>
			</DispatchServices>
		</WantedLevel2>
		<WantedLevel3>
			<DispatchServices>
				<Item>
					<DispatchType>DT_PoliceAutomobile</DispatchType>
					<NumPedsToSpawn value="8"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_CAR</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceHelicopter</DispatchType>
					<NumPedsToSpawn value="3"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_HELI_1</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceRoadBlock</DispatchType>
					<NumPedsToSpawn value="2"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
						<Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceBoat</DispatchType>
					<NumPedsToSpawn value="6"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_BOAT</Dispatch>
					</DispatchVehicleSets>
				</Item>
			</DispatchServices>
		</WantedLevel3>
		<WantedLevel4>
			<DispatchServices>
				<Item>
					<DispatchType>DT_PoliceAutomobile</DispatchType>
					<NumPedsToSpawn value="6"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_CAR</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_SwatAutomobile</DispatchType>
					<NumPedsToSpawn value="6"/>
					<DispatchVehicleSets>
						<Dispatch>SWAT_JEEP</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceHelicopter</DispatchType>
					<NumPedsToSpawn value="3"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_HELI_1</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_SwatHelicopter</DispatchType>
					<NumPedsToSpawn value="5"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_HELI_1</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceRoadBlock</DispatchType>
					<NumPedsToSpawn value="4"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
						<Dispatch>POLICE_ROAD_BLOCK_RIOT</Dispatch>
						<Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceBoat</DispatchType>
					<NumPedsToSpawn value="6"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_BOAT</Dispatch>
					</DispatchVehicleSets>
				</Item>
			</DispatchServices>
		</WantedLevel4>
		<WantedLevel5>
			<DispatchServices>
				<Item>
					<DispatchType>DT_PoliceAutomobile</DispatchType>
					<NumPedsToSpawn value="6"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_CAR</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_SwatAutomobile</DispatchType>
					<NumPedsToSpawn value="6"/>
					<DispatchVehicleSets>
						<Dispatch>SWAT_JEEP</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceHelicopter</DispatchType>
					<NumPedsToSpawn value="3"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_HELI_1</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_SwatHelicopter</DispatchType>
					<NumPedsToSpawn value="5"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_HELI_1</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceRoadBlock</DispatchType>
					<NumPedsToSpawn value="4"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_ROAD_BLOCK_CARS</Dispatch>
						<Dispatch>POLICE_ROAD_BLOCK_RIOT</Dispatch>
						<Dispatch>POLICE_ROAD_BLOCK_SPIKE_STRIP</Dispatch>
					</DispatchVehicleSets>
				</Item>
				<Item>
					<DispatchType>DT_PoliceBoat</DispatchType>
					<NumPedsToSpawn value="9"/>
					<DispatchVehicleSets>
						<Dispatch>POLICE_BOAT</Dispatch>
					</DispatchVehicleSets>
				</Item>
			</DispatchServices>
		</WantedLevel5>
	</WantedResponses>
    <EmergencyResponses>
        <Item>
            <DispatchType>DT_FireDepartment</DispatchType>
            <NumPedsToSpawn value="4"/>
            <DispatchVehicleSets>
                <Dispatch>FIRE_TRUCK</Dispatch>
            </DispatchVehicleSets>
        </Item>
        <Item>
            <DispatchType>DT_AmbulanceDepartment</DispatchType>
            <NumPedsToSpawn value="2"/>
            <DispatchVehicleSets>
                <Dispatch>AMBULANCE</Dispatch>
            </DispatchVehicleSets>
        </Item>
        <Item>
	    <DispatchType>DT_PoliceVehicleRequest</DispatchType>
            <NumPedsToSpawn value="2"/>
            <DispatchVehicleSets>
			<Dispatch>POLICE_CAR</Dispatch>
          </DispatchVehicleSets>
        </Item>
		<Item>
			<DispatchType>DT_Gangs</DispatchType>
			<NumPedsToSpawn value="6"/>
			<DispatchVehicleSets>
				<Dispatch>GANGS</Dispatch>
			</DispatchVehicleSets>
		</Item>
		<Item>
			<DispatchType>DT_ArmyVehicle</DispatchType>
			<NumPedsToSpawn value="6"/>
			<DispatchVehicleSets>
				<Dispatch>ARMY</Dispatch>
			</DispatchVehicleSets>
		</Item>
		<Item>
			<DispatchType>DT_BikerBackup</DispatchType>
			<NumPedsToSpawn value="4"/>
			<DispatchVehicleSets>
				<Dispatch>BIKER</Dispatch>
			</DispatchVehicleSets>
		</Item>
		<Item>
			<DispatchType>DT_Assassins</DispatchType>
			<NumPedsToSpawn value="4"/>
			<DispatchVehicleSets>
				<Dispatch>ASSASSINS</Dispatch>
			</DispatchVehicleSets>
		</Item>
	</EmergencyResponses>
</CDispatchData>"