Format the following passage properly, for storytelling purposes. Keep it as written, don't change a single word, but improve grammar where necessary.

The streak is over. Someday, somewhere, somehow, it had to come to an end. My streak of consecutive days writing pieces was broken, as I went an entire Saturday doing quite literally anything else. It was by choice, and also out of curiosity to see what I could do with the files on my computer in the meantime, for at this moment I am unable to connect to the primary WiFi network here at the Joshua House. I know the password is the same as it has been since first moving here back in April. There are many possible reasons as to why the system is down...doo doo do do doo doo do do doo doo do do! (If you caught that reference, I tip my cap to you. I know you couldn't see me doing it, but you will just have to take me at my word.) It's quite possible an unpaid balance of some sort may be involved. It could also be as simple as unplugging the router and plugging it back in. Thing is, the PC in the front office still has Internet access, and has to be on 24/7 just in case anything serious comes up. I do not want to mess with the router...not only would I be in trouble if something went wrong, but whoever is in charge on weekends would probably also get a stern talk. Better safe than sorry, right? Right? Wait, where did those crickets come from? Never mind that, for in the words of Freddie Mercury the show must go on. (Technically those were Brian May's words, as he wrote the song in what he said was his 'last gift' to the late, great Queen legend...and even then, you cannot really attribute that phrase to Brian, as quite a few people said it before him. Presumably, it has its origins in circuses of the nineteenth century; when problems occurred, the ringmaster and band kept the show going so the patrons did not start panicking.) So for the time being, I've done my best to make the most of being offline. It has given me inspiration to make some videos with good old Windows Movie Maker in XP SP3. I've always believed that Movie Maker 2.x is the best video editor ever made; its only major weakness is that it does not support processing videos at 60 frames per second, only 30 at the maximum. Not a big deal, as the human eye has difficulty processing anything over 30 anyway. Add 60FPS support, more effects, built-in support for modern video/audio formats (without having to supplement it via a codec pack), and proper support for modern versions of Windows (while still keeping backwards compatibility with XP), and it would be completely untouchable. Alas, it uses proprietary code, and the source (to the best of my knowledge) has never been officially released. That hasn't stopped me from having some good times with it lately; in fact, it's only crashed once (well, technically it didn't crash, but it did freeze; that's kind of like a 'soft crash'). If you stick to the formats supported by Movie Maker out of the box, you decrease the odds of a crash significantly. I have Format Factory 4.3.0 (the last version to support XP) installed on my computer; while not perfect, it is a miracle of a program, a 'Swiss army knife' in the same way SoX is, a one-stop shop for converting to and from a multitude of formats. Opening up the "My Documents" folder, I take a look at each folder one by one, from bottom to top. The bottom-most is labeled "ym2610"; opening it up, I see a collection of files, including two ADPCM decoders. One is a 16-bit command line application that under normal circumstances can only be used in 32-bit versions of Windows, and targets the ADPCM-A format of the Yamaha YM2610; the chip has six designated channels for ADPCM-A sample playback. The other is much more modern, and supports both ADPCM-A and the variable rate ADPCM-B channel (yes, there is only one, but it is also by far the most powerful); alas, its ADPCM-A support is a bit 'hit or miss', but the ADPCM-B is pretty much perfect. I recently used these decoders to account for the samples in various ROMs of old Taito games, making several individual videos but also creating a 'compilation' of ten different games combined into one. Listening to the samples by themselves, independently of the games for which they had been developed, I am amazed at the ingenuity and innovation of Taito's "ZUNTATA" sound team back then. I'd go so far as to say they were the best in the industry. I take a look at another folder, labeled "potpouri" to honor the old eight-character DOS limit. (Another weird habit I have; for some reason, 8 characters seems perfect, and while it is nice to have more, I like giving myself that artificial limitation.) There's a file labeled "all.zip", a collection of MIDI files created by the talented Michael Walthius in the 1990s; a trailer for season 2 of "Arcane" (an animated series based on the League of Legends universe; while I don't have a vested interest in the show, I am impressed with the craftsmanship of the artists behind it, and downloaded the trailer as a test file for an old, but extremely reliable, version of MPC-HC); a video of former UCF professor Richard Quinn discussing a cheating scandal back in 2010; a Movie Maker 'sample file' that compresses 12 seconds of video/audio into an impressively small 629KB; and two versions of the animated film "Winds of Change" (an 'uncut' fan edit derived from several different sources, and the original film print that was shown in theaters in 1979, as preserved on a VHS release from the early 1980s). Going to the "My Videos" folder, I am greeted with nineteen files. All but six of them have already been uploaded; over the last couple of days I have made six new videos, using resources that were already available to me, in an effort to exercise my creativity. The plan is to upload them once connectivity is restored, which will hopefully be either tomorrow or Tuesday. Shifting gears from "My Documents" to a folder on my C: drive labeled Emulation, I take a look inside and am greeted by three good emulators: Kega Fusion 3.64, the final version of the venerable 'all-in-one' Sega emulator that supports all the pre-Saturn Sega hardware with varying degrees of accuracy; MAME 0.72 (the last version with the DCS Sound System hacks that make the 90s Midway games more playable on old hardware); and SNES9x 1.52 (the first version with Blargg's sound core, which means the games you play on it will sound closer to a real SNES than the older versions did). This past Friday turned out to be a busy day, and included a trip to a store in Sunrise which culminated in the acquisition of over $1,000 worth of clothing; it wasn't my idea, but I will do my best to justify these purchases. Keeping myself busy during a long wait in the van for the store to open at 10:00am, I found myself looking things up on Google, and got the idea to want to try out a few different emulators when I got home. I had remembered SNESGT 0.218, a lightweight SNES emulator that strikes a good balance between performance and accuracy, and wanted to try it out to see how it compares to SNES9x. I also wanted to try a newer version of MAME to see how the performance compares to 0.72. Of course, the plan is to stick with 0.72, but the 2D stuff should still work fine; you are better off with 0.106 or older on a single-core machine, but on a dual-core setup 0.107 and up still work well. It seems fate had different plans, but it feels good to make lemonade out of these lemons. Now off for "Real Deal Boxing"; time to see the great Evander Holyfield score some virtual knockouts!