NullReferenceException: Object reference not set to an instance of an object
  at UI.SessionSettings.ChoosingCar.Windows.CarBrandSelectionWindow.RemoveBrands () [0x00000] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.SessionSettings.ChoosingCar.Windows.CarBrandSelectionWindow.OnShow () [0x00000] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.Windows.Window.Show () [0x0000b] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.Windows.WindowsActivator.ShowWindows (UI.Windows.Window window) [0x00008] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.Windows.WindowsActivator.ReloadWindows () [0x0000f] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.SessionSettings.ChoosingCar.Windows.CarChoiceWindow.OnShow () [0x00010] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.Windows.Window.Show () [0x0000b] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.SessionSettings.StartSessionWindow.OnShow () [0x00000] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.Windows.Window.Show () [0x0000b] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.SessionWindow.Navigation.ToggleWindowContainer.OnShow () [0x00000] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.SessionWindow.Navigation.ToggleWindowContainer.ShowOrHide (UnityEngine.UI.Toggle currentToggle) [0x0000e] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.SessionWindow.Navigation.Switcher.SwitchPanel (UnityEngine.UI.Toggle toggle) [0x0000b] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at (wrapper delegate-invoke) System.Action`1[UnityEngine.UI.Toggle].invoke_void_T(UnityEngine.UI.Toggle)
  at UI.AnimationUI.BetterToggleGroup.OnToggleChange (UnityEngine.UI.Toggle toggle) [0x0000a] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UI.AnimationUI.BetterToggleGroup.<Start>b__4_0 (System.Boolean isSelected) [0x00022] in <e6cbbe5bbe9849eba8c2d9f7f787080c>:0 
  at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00010] in <b7bd145ee2ac420bb03ab6bcfc2dc69d>:0 
  at UnityEngine.Events.UnityEvent`1[T0].Invoke (T0 arg0) [0x00025] in <b7bd145ee2ac420bb03ab6bcfc2dc69d>:0 
  at UnityEngine.UI.Toggle.Set (System.Boolean value, System.Boolean sendCallback) [0x00087] in <5584dee5a8284cd1b42e258993b37b81>:0 
  at UnityEngine.UI.Toggle.set_isOn (System.Boolean value) [0x00000] in <5584dee5a8284cd1b42e258993b37b81>:0 
  at UnityEngine.UI.Toggle.InternalToggle () [0x00018] in <5584dee5a8284cd1b42e258993b37b81>:0 
  at UnityEngine.UI.Toggle.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) [0x00009] in <5584dee5a8284cd1b42e258993b37b81>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00007] in <5584dee5a8284cd1b42e258993b37b81>:0 
  at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00067] in <5584dee5a8284cd1b42e258993b37b81>:0 
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointerButton(ButtonState&, PointerEventData)
UnityEngine.InputSystem.UI.InputSystemUIInputModule:ProcessPointer(PointerModel&)
UnityEngine.InputSystem.UI.InputSystemUIInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()