User: convert image to table https://preview.redd.it/made-an-externals-fixed-stats-comparison-table-for-myself-v0-aop68ltx9n4e1.png?auto=webp&s=0b39f0e645b80f70f1d6ce0b182b0a12be727ef6
Assistant: I'm unable to view or convert images directly. However, you can provide me the text and information you see in the image, and I can help you format it into a table. Please describe the content!
User: improve "thank you for nice tool. But when I tried right click on my Local Volume folder, it didn't show the context menu. It work on Macintosh HD volume"
Assistant: Here's an improved version of your message:

---

"Thank you for the excellent tool! However, I encountered an issue: when I right-click on my Local Volume folder, the context menu does not appear. This functionality works fine on the Macintosh HD volume. Could you please assist me with this?"

---

Feel free to adjust it further if needed!
User: get click item in override func menu(for menuKind: FIMenuKind) -> NSMenu?
Assistant: To get the clicked item in the `menu(for menuKind: FIMenuKind)` override function within a macOS application using Swift, you typically implement a menu that generates items based on the kind of menu requested. Here's an example of how you could structure it:

```swift
override func menu(for menuKind: FIMenuKind) -> NSMenu? {
    let menu = NSMenu()

    // Example: Adding items based on the menu kind
    switch menuKind {
    case .localVolume:
        let item1 = NSMenuItem(title: "Open", action: #selector(openLocalVolume(_:)), keyEquivalent: "o")
        item1.target = self
        menu.addItem(item1)

        let item2 = NSMenuItem(title: "Delete", action: #selector(deleteLocalVolume(_:)), keyEquivalent: "d")
        item2.target = self
        menu.addItem(item2)

    case .macintoshHD:
        let item3 = NSMenuItem(title: "Properties", action: #selector(showProperties(_:)), keyEquivalent: "")
        item3.target = self
        menu.addItem(item3)

    default:
        break
    }

    return menu
}

// Example actions for your menu items:
@objc func openLocalVolume(_ sender: NSMenuItem) {
    // Handle open action for the local volume
}

@objc func deleteLocalVolume(_ sender: NSMenuItem) {
    // Handle delete action for the local volume
}

@objc func showProperties(_ sender: NSMenuItem) {
    // Handle show properties action for Macintosh HD
}
```

### Explanation:
1. **Function Override**: You override the `menu(for:)` function to create a custom menu based on the `menuKind`.
2. **Creating NSMenu**: An instance of `NSMenu` is created to hold your menu items.
3. **Switch Statement**: Depending on the `menuKind`, different menu items are added.
4. **NSMenuItem**: Each menu item is created with a title, action, and optional key equivalent. The action should be linked to a method that handles the item click.
5. **Target**: The target is set to `self`, which means the actions will be handled by the same class.
6. **Action Methods**: You define the methods that will be triggered when the menu items are clicked.

Make sure to customize the code to fit your application's logic and functionality!
User: check FIFinderSyncController selected item is file or folder
Assistant: