You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]




International Space Station HD Livestream - hownottowrite
http://www.ustream.tv/channel/17074538

======
hiharryhere
If you see a blank screen it's night. You can see the current location and
day/night status here:
[http://iss.astroviewer.net/](http://iss.astroviewer.net/)

~~~
rasz_pl
Umm any decent camera would pick up at least something, black means they turn
off the feed

\+ like someone else said 480p is not hd

~~~
lacksconfidence
the stream is gray when they turn off the feed, black is night.

------
bd
Here are some snapshots I made (selected images from letting the stream run
for few hours, from about 4 orbits):

[http://imgur.com/a/99fS8](http://imgur.com/a/99fS8)

~~~
orjan
In some of the images I could see some lens info. At least one camera uses a
Dicomar lens and the camera used might be[1]. NASA's site[2] on the project
doesn't say which exact camera is used. Anyone know more about the camera
setup?

[1][http://business.panasonic.co.uk/professional-
camera/avcam/ag...](http://business.panasonic.co.uk/professional-
camera/avcam/ag-hmc151)
[2][http://www.nasa.gov/mission_pages/station/research/experimen...](http://www.nasa.gov/mission_pages/station/research/experiments/917.html)

~~~
synackrst
From a NASA project presentation[0], there's a Panasonic AGHMC150, a Toshiba
IK-HR1s, a Hitachi HV-HD30, and a Sony FCB-EH4300 in the HDEV. Video routing
is done by a Extron SW4 3G HD-SDI and encoded by a Visionary Solutions AVN443.

[0]
[http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/2011001...](http://ntrs.nasa.gov/archive/nasa/casi.ntrs.nasa.gov/20110019797.pdf)

~~~
orjan
Thank you, good find!

------
qnk
We have to understand that is a live streaming from 230 miles up in the sky.
It might not work 100% of the time, but if you're patience enough, you can
enjoy images like the one I just saw:

[http://cl.ly/image/2D0G0m0P2R3D](http://cl.ly/image/2D0G0m0P2R3D)

------
orjan
A (very) quick and dirty hack to see ISS Tracker (www.isstracker.com) and the
video side by side: [http://ri.io/iss.html](http://ri.io/iss.html)

------
iambateman
There are 18239 people currently watching a black screen. Goodnight moon.

------
vrikis
Pretty phenomenal when you think about the speed it's going at... I just
watched it cross the Atlantic ocean and it's nearly over Europe now...

------
sbarre
480p is not HD (is it?) (edit: this is still awesome, was just expecting 720
or 1080)

~~~
lacksconfidence
there is no standardized definition of HD. HDTV is 720 or 1080, but HD is
simply a generic term meaning better than standard definition.

~~~
p1mrx
The only exception I've ever seen to the "HD >= 720 lines" rule is that of
ignorant video uploaders.

~~~
lacksconfidence
do you have any official sources? I would love to update the related wikipedia
page but can't exactly cite a hacker news comment.

~~~
p1mrx
The best I can find is this:

[http://www.ce.org/CorporateSite/media/Standards-
Media/DTV_De...](http://www.ce.org/CorporateSite/media/Standards-
Media/DTV_Definitions.pdf)

But it's consistent with your previous comment, in that it only defines HDTV,
not "High Definition" as a generic term.

But given that HDTV is what caused "HD" to enter the vernacular, you'd have to
be pretty dense to call something HD Video when it doesn't meet the HDTV
standard. That would be like burning an .avi to a CD-R, and calling it a
Digital Video Disc because it's a disc with digital video on it.

Interestingly, the PDF above suggests that you could have a 960x720 4:3
display that shows letterboxed 16:9 at 540p, and still call it an "HDTV".

------
JakaJancar
I would love to use this as a desktop background :)

~~~
kordless
I'm thinking D3.js powered simulator.

~~~
1rae
I don't know why you would want to use javascript... have a look at this
cinder space simulator, it supports oculus and should be easy to convert the
cinder app to a screensaver - not to sure about a moving desktop background.
[http://roberthodgin.com/oculus-rift-gravity/](http://roberthodgin.com/oculus-
rift-gravity/)

------
ljoshua
NASA's page that combines the stream with an overview of where the ISS is over
the earth at any given time:
[http://eol.jsc.nasa.gov/HDEV/](http://eol.jsc.nasa.gov/HDEV/)

(Hint: if it is over an area of daylight you're more likely to see video. Use
the white line to see where it will be in 1.5 hours.)

------
sferoze
I have been waiting for UrtheCast
([http://www.urthecast.com/](http://www.urthecast.com/)) to start live
streaming the camera they had the Russians mount on the ISS awhile back.

Is this the same camera?

------
ceejayoz
Third time I've been linked to this. Third time it doesn't seem to be working.
No luck for me, it seems.

~~~
peeters
It's back up now.

------
jamesxwatkins
I have a feeling that my work day is going to revolve around watching this (no
pun intended).

------
tom_scrace
Do we know approximately what the delay is?

------
kernelcurry
How much does that vacation cost?

------
fjcaetano
eyeporn

------
treelovinhippie
Has it always been a black screen? Could just be a fake test from someone like
Urthecast to see what kind of demand a live stream would generate on launch

~~~
barkingcat
it clearly states:

"Black Image = International Space Station (ISS) is on the night side of the
Earth. "

~~~
danielweber
Is something explicitly setting it to black, or is total blackness what the
camera is capturing?

~~~
eddieroger
My reading of their comment is that there just isn't any light since it's on
the night-side of the Earth, and the Sun isn't providing any light over there.
If it were over a part of the planet with light pollution, that's probably not
strong enough to break through the atmosphere.

~~~
panzi
Artificial lighting can be seen from space (the only man made thing that can
be seen from space), but I guess the camera isn't good enough to pick it up.

~~~
ApolloRising
Actually that is incorrect. You can see the Great Pyramids from space.

Link: [http://d1jqu7g1y74ds1.cloudfront.net/wp-
content/uploads/2012...](http://d1jqu7g1y74ds1.cloudfront.net/wp-
content/uploads/2012/02/pyramids-from-space.jpg)

Supporting Article: [http://www.universetoday.com/93398/can-you-see-the-
pyramids-...](http://www.universetoday.com/93398/can-you-see-the-pyramids-
from-space/)

~~~
stormbrew
Well, this really depends on what you mean by 'see' (and I suppose what you
mean by 'space' as well, but let's just assume the ISS is the benchmark).
Pictures like that, afaik, are taken with camera lenses that look roughly like
[1]. You definitely can't make out city blocks with just your eyes from the
ISS.

[1] [http://media.the-digital-picture.com/Images/Other/Canon-
EF-8...](http://media.the-digital-picture.com/Images/Other/Canon-
EF-800mm-f-5.6-L-IS-USM-Lens/Canon-EF-800mm-f-5.6-L-IS-USM-Lens.jpg)

~~~
jonah
NASA actually has a very long history of using Nikon equipment.

Here are a couple references to (still) photography from the ISS:

[http://nikonrumors.com/2013/04/07/nikon-gear-at-the-
iss.aspx...](http://nikonrumors.com/2013/04/07/nikon-gear-at-the-iss.aspx/)

[http://nikonrumors.com/2013/11/12/low-light-
astrophotography...](http://nikonrumors.com/2013/11/12/low-light-
astrophotography-from-the-iss.aspx/)

[http://nikonrumors.com/2013/04/22/astronaut-chris-
hadfield-h...](http://nikonrumors.com/2013/04/22/astronaut-chris-hadfield-how-
to-take-photos-from-the-iss.aspx/)

[http://nikonrumors.com/2012/04/08/nikon-in-space-new-
nightpo...](http://nikonrumors.com/2012/04/08/nikon-in-space-new-nightpod-
intelligent-tripod-compensates-for-motion-when-taking-images-from-space.aspx/)

And to study quantum entanglement: [http://nikonrumors.com/2013/04/09/400mm-
nikon-lens-to-be-mod...](http://nikonrumors.com/2013/04/09/400mm-nikon-lens-
to-be-modified-at-the-iss-to-capture-photons-sent-from-earth.aspx/)

------
karangoeluw
THIS IS AMAZING

[https://twitter.com/TheKaranGoel/status/463920252615548928/p...](https://twitter.com/TheKaranGoel/status/463920252615548928/photo/1)