Short Essay Scaffold
Your multimodal presentation script is similar to writing a short essay. You need to analyse the use of sound within the game and appraise its effectiveness. As a guideline, you are encouraged to write your responses into the following sections:
Introduction
	50 words	1.	Name of the game, genre, platform and game console. 
2.	Include a brief summary of the game – background and history. As a player, what is the goal of the game?
3.	Background of the game – what instalment/version of the game will you analyse? When was the first version created?
4.	Outline your thesis statement (your response to the question you have selected from the task sheet)
5.	 List the aspects of sound design that you will discuss (e.g., diegetic or non-diegetic sound, sound effects, foley, music, score)
	Pixel Gun 3D is a blocky-style first person shooter game where players battle it out in a variety of game modes, including the main game mode that will be talked about, team deathmatch which involves the player being in a team to get more kills than the opposing team to win, capture the flag, and battle royale. The game features a wide variety of weapons, maps, and customization options. The goal of the game is to get the most kills or be the last player standing. There will be an analysis of the latest version of the game 23.8.0 as it has all the various sounds that have been edited throughout the past 10 years. There are several forms of sound which in increase shaping the action packed and adventurous mood in the game, I will talk about diegetic, non-diegetic sounds and music and how these components perfectly form the emotion in the video game.
Body Paragraphs	100 words	This body paragraph should include a description of the sound and how it constructs meaning for the audience. 

Organise your ideas into a TEEL paragraph.

1.	Topic Sentence: What aspect of sound design does the game effectively use to establish realism or mood? 
2.	Example: Give a clear example of the sound in the game.
3.	Explanation: What does this sound design communicate to the player? Analyse how this sound design impacts the game and how the player interacts with the game.
Summarise and introduce next paragraph




	Diegetic sounds in Pixel Gun 3D play a fundamental role in establishing the game’s mood. For example, the large dynamic range between deafening roar of explosions, the rapid firing of guns and the soft footsteps create an intense and action-packed atmosphere. These sounds not only add excitement to the gameplay but also make players feel immersed in the chaotic world of combat. Additionally, the sound of footsteps and voices of other players serve to heighten the sense of tension and alertness, further enhancing the action in gameplay.

Linking sentence 
	100 words	This body paragraph should include an explanation of the symbolic meaning of the sound.

Organise your ideas into a TEEL paragraph.

1.	Topic Sentence: How does sound function symbolically to effectively symbolise realism or mood? 
2.	Example: Give a clear example of the sound in the game.
3.	Explanation: What does this sound design communicate to the player? Analyse how this sound design impacts the game and how the player interacts with the game.
Summarise and introduce next paragraph


 
	Music in Pixel Gun 3D also contribute significantly to the game’s mood. The background music changes dynamically according to the game mode or map, creating a unique atmosphere for each map. For instance, in a haunted mansion map, eerie music sets a scary and suspenseful mood, symbolising danger and intensifying the players fear and sense of vulnerability. Similarly, in, fast-paced and energetic music pumps up players adrenaline and creates an exhilarating feeling when playing. The strategic use of non-diegetic sounds effectively enhances the mood and immerses players in the game world.

Linking sentence





	100 words	This body paragraph should include an appraisal of the effectiveness of the soundscape in the communication of meaning.

Organise your ideas into a TEEL paragraph.

4.	Topic Sentence: What aspect of sound design does the game effectively use to establish realism or mood?
5.	Example: Give a clear example of the sound in the game.
6.	Evaluate: Appraise whether the sound design was effective or not in enhancing the gaming experience. (Make sure you answer the question you chose!)  Discuss the strengths, limitations and implications of the soundscape in the communication of meaning.   
	The music  in Pixel Gun 3D plays a vital role in establishing and sustaining the game’s mood. The choice of music complements the overall theme and setting of the game, evoking different emotions in the players. For example, depressed and gloomy music in the background of a post-apocalyptic map like the nuke town creates a sense of despair and misery, immersing players in the dystopian atmosphere. Additionally, the transition to powerful and epic music during victorious moments intensifies the feeling of accomplishment and satisfaction. The carefully selected music effectively sets and maintains the mood throughout the game, enhancing the overall gaming experience.
Conclusion	50 words	Link back to your introduction and summarise your thesis – how does sound create meaning in your chosen game?

	In conclusion, Pixel Gun 3D effectively utilizes sound design, including diegetic and non-diegetic sounds, as well as music, to create and enhance mood in the game. The immersive diegetic sounds contribute to the intensity and action-packed atmosphere, while the strategic use of non-diegetic sounds sets the mood according to the game’s theme and level. The music selection further reinforces the desired emotions and creates an engaging and immersive experience for players. Overall, sound in Pixel Gun 3D plays a significant role in shaping the mood and enhancing the overall gaming experience.
List of References	No word limit	This should contain all material cited in your written responses. 
	Pixel gun 3d by Cubic Games
make a vodcast script about the effectiveness that sound has at displaying mood in pixel gun 3d using this text