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[Music]
foreign
what's going on everybody mortum here
this time bringing you my class rankings
for Baldur's Gate 3. now that the game
has been out for a little while and I've
been able to mess around with the full
implementations of many of the classes I
thought this would be a fun video to
make that said what I'm actually ranking
these based on is a few different things
for starters things like general power
how much I enjoy each class and also
their exact implementation in Baldur's
Gate 3 specifically because there are
some classes on this list that are moved
around specifically because I don't care
for how individual things were
implemented to give an example of that
my favorite class to warlock is actually
not at the top of this list I mean it's
pretty close but still however in
addition to that right here at the
beginning I do want to stress that every
single one of these classes is viable
especially on normal difficulty this is
a game that prioritizes role-playing
over power gaming the tactician build I
personally made didn't even go all in on
the min max thing and I was still able
to beat tactician pretty handily it
really comes down to system knowledge
and how things interact with each other
and because of that these rankings are
mostly just for fun and to express some
of my personal opinions about these
classes and their implementation every
single one of them is capable of running
through this game in a more than
adequate fashion so I would not let any
ranking on this list dissuade you from
playing the thing you want to play
because enjoying the thing you paid for
is a lot more important than some random
guys ranking on the internet so with
that in mind let's get into just that my
rankings of these classes starting from
the bottom and working our way towards
the top we have the Druid it kind of
pains me personally to put the Druid on
the bottom because I think they have so
many things going for them that are
interesting and that make them unique
like they're wild shaping all of their
full spell casting some of their spells
I really enjoy like Spike growth and
thematically they are such a cool class
the problem for me with Druids in this
game is how they have been implemented
in particular I assume some of this
comes down to technical limitations but
for instance the wild shaping where a
druid turns into various animals does
actually let you interact in the
tabletop version with a variety of other
class features so long as they aren't
spells basically however none of that is
really here in Baldur's Gate 3 so you
essentially turn into an animal that can
take a couple of actions in combat for
instance but even just beyond that a lot
of their mechanics are just very clunky
in how they are handled in game here for
instance Spore Druid sees us trying to
deal extra damage when we have a
temporary health Boost from our spores
active but the second you lose that
you're dealing significantly less damage
and while you can raise zombies and
stuff and it still has cool themes that
doesn't really jive with the fact that
Druids aren't really frontliners so it
works but it's a little weird and
because of that if you just want to go
like for Pure Effectiveness you're
essentially just building a spellcaster
at that point of which there are many so
while I do like this class it's at the
bottom just because a lot of it is
handled so awkwardly but admittedly all
of the various wild shapes you can get
one of which is a rafter even are still
really cool so I do think it's still
worth playing however next up we have
the ranger the Rangers at the bottom
because it is in my opinion a little
uninspired many of the things it tries
to do other classes just flat out do
much better or at least potentially can
such as attacking with finesse weapons
doing range damage and because of that
whenever I want to do those things I
usually go to other classes for them
however the ranger still does have some
things going for it that are really fun
here for instance you can get an animal
companion which grows in power alongside
you which can help out with the action
economy there are a couple of subclasses
that mix really well with other classes
such as Gloom stalker that can let you
set up some pretty brutal first round
combos but Ranger is ultimately so close
to the bottom because really just about
the only time I even consider taking
this class is for a very specific dip
into it to make use of one of its
features with that pretty much being the
extent of it as it gets outshined by a
lot of other classes in most other ways
third up however we have the Rogue the
reason the Rogue is so close to the
bottom here is purely due to the
implementation of things like stealth in
this game alongside these sneak attack
so while I enjoy sneak attack and with
some of the Rogue subclasses it can be
super useful such as with Thief getting
the extra bonus action or with assassin
getting some useful abilities like being
able to trigger advantage in the sneak
attack against enemies who haven't taken
their turn which meshes well with Gloom
stalker or assassin's ability to start
combat and then immediately replenish
their action for another attack can make
them a lot of fun to play however I do
think a lot of that is hampered by the
fact that stealth in this game is more
about cones of vision than anything else
you only really make a direct stealth
roll if you get seen and because of this
pretty much anyone is capable of
sneaking in anything which means that
like one of the main reasons you would
want to play a is pretty much mitigated
by other factors that are ultimately
gameplay in nature however it still does
a lot of fun useful things here and
there such as expertise making a
fantastic person to help you pick your
locks or disarm traps and the fact that
again sneak attack is just super fun to
play around with honestly there are
still a lot of reasons to play a rogue
but I do think their implementation in
this game leaves a lot to be desired
fourth on the list we have the monk
generally considered one of the weaker
5e classes with some changes larion has
managed to make this pretty fun now I
will admit actually that my personal
least favorite in 5e is actually the
monk overall which is mostly down to
things like class fantasy but their
implementation in Baldur's Gate 3 is
pretty solid they've seen a variety of
reworks that I detailed in my monk
overview video that make them much more
effective in combat maybe a little too
much so if you get down into the
mid-maxing of it monks are capable of
dealing some incredible damage in this
game which can set you up for a variety
of sort of ridiculous moments if you
really lean into it and it really feels
like Larry and went out of their way to
give monks a lot of moments to shine
which is what it's doing about a third
of the way up in the rankings despite
the fact that it is my least favorite
class personally that said though moving
on we have the Barbarian up next
barbarians are really fun in Baldur's
Gate 3 for a variety of reasons not
least of which there are many unique
conversation options that allow them to
just intimidate things and provide a
variety of fun outcomes that are
Barbarian as someone who's not typically
a face character doesn't usually get so
that's pretty cool by itself and then
there's just the fact that a barbarian
is pretty great melee especially in the
early game with their rage and bonuses
to hit making them a very solid
well-rounded damage dealer I do think
they get outclassed by the fighter in
the later levels but given their
stronger class fantasy in my opinion
barbarians are still really fun to play
and they are a relatively simple class
at the same time but with some of their
subclasses allowing them to do really
fun things like some incredible throwing
damage for instance with improvised
weapons even there's a lot of
opportunities for barbarians to do fun
things which is why they're kind of in
the middle of the pack what really holds
them back for me though is that they
tend to be a bit one note moving on to
number six sort of dead middle here we
have the cleric clerics have such a wide
variety of ways to be approached and
built and because of their ability to
select a deity they have so many
approaches to game play and role playing
that they can do so much for a party I
do think that they tend to get
pigeonholed into being the Healer many
times but realistically in 5th edition
you don't need an active healer all the
time and what clerics are actually
really good at in many cases is damage
as full spell casters they get access to
a variety of very powerful spells such
as flame strike Spirit guardian and
that's just from their regular spell
list and then their domains that they
pick for being a cleric also grant them
a variety idea of spells which can be
really strong Tempest being a personal
favorite provides a variety of large AOE
storm-based spells that can deal great
crowd control and damage and some of
their domains even allow them to be very
great melee damage dealers which makes
them a great all-around class which is
perfect for being right in the middle
next up bringing us to the top half
however we have the wizard I'm a big fan
of the wizard class overall I think they
get such a variety of approaches to
spell casting that they can have a lot
of really fun ways to be played now my
personal favorite is the good
old-fashioned Blaster Caster or the
evocation subclass wizard granting us
access to a variety of death dealing
large AOE spells while at the same time
protecting our friends from them as the
evocation subclass gets sculpt spells
which keeps you from triggering aoes and
if larion's recent stats are to be
believed might be news some of you need
to hear because like 12 percent of all
player deaths have been at the hands of
Friendly Fire specifically Gale Gale is
apparently the seventh highest leading
cause of death for other players and the
evocation subclass completely mitigates
that however there are a lot of other
really cool subclasses that allow you to
lean into different types of magic with
the only real downside to wizards in my
opinion being the fact that they have to
prepare their spells as they know so
many and compared to a sorcerer's
spontaneous casting and being able to
use metamagic they do feel a little less
damage oriented in combat at times and
that's kind of because they are as they
have a variety of utility Spells at
their disposal which can also be
incredibly useful overall though wizard
is a classic their implementation here
is done quite well they are very strong
classes if you know how to play them as
they can deal immense damage in the
right situations but truth be told
that's the same for a lot of classes
which brings us to number five for the
fifth class we have The Bard Bard's in
fifth edition are your classic jack of
all trades so to speak they get a
variety of skill they can do melee
combat they are full spell Casters in
this instance and with their college
subclasses they can be incredibly good
at a variety of other things as well
they also make a great face character by
the nature of the fact that they heavily
lean into Charisma bards also get a ton
of fantastic dialogue options they also
get the ability to perform out in the
streets which will earn you gold and can
also serve as a distraction for the rest
of your party and stuff like that is
really cool so bards have a lot going
for them in Baldo's Gate 3 and they're
very good at pretty much all of them
fourth on this list though we have the
fighter fighters I think have a lot of
potential for class fantasy and role
playing as it's just general enough to
give you a lot of leeway over what that
means for your character but also the
fact that Fighters are incredibly strong
with three attacks at a base by level 11
and then with action surge potentially
six with great weapon Master you can
take that a little farther even Fighters
are capable of dealing an immense amount
of damage in combat simply by swinging
their weapon which is something even
spell casters can struggle to keep up
with so while they can be a little
boring in their first few Levels by the
end of the game a properly built fighter
is just destroying things and with a
variety of fun subclasses like Eldritch
Knight or my personal favorite Battle
Master allowing a degree of Battlefield
control you can do some really fun
things with the fighter which means they
live up to exactly what they're good at
which is extremely reliable high damage
since they don't rely on things like
spell slots or other resources to deal
their damage third from the top however
we have the sorcerer I as I mentioned
previously enjoy a good Blaster caster
and it doesn't get much better than the
sorcerer in that regard their main class
feature is metamagic they also learn
some spells as they level up of course
but they can cast all of them as opposed
to having to prepare them and they can
use metamagic to enhance them so while
they won't know as much magic as
something like a wizard when it comes to
dealing damage with said spells their
meta magic really puts them on the top
of the Heap in that regard which makes
them really really fun and also pretty
easy to play and thanks to their High
Charisma they also make a really great
face which means that in a game like
this they're great at talking to people
they're great at dealing damage and they
have a really fun unique class mechanic
which makes them a shoe-in for one of
the top spots in fact one of the ways
you could make a wizard slightly more
interesting is by taking two levels of
sorcerer and picking up some of their
meta magic But ultimately if you just
want to deal damage with a casting class
it doesn't get much better than sorcerer
second from the top however we have the
Warlock admittedly my personal favorite
class overall but warlocks are a ton of
fun to play they have a lot going on for
them Role Play Wise they are a Charisma
class so again they make a fantastic
face character who can do all of your
talking and thanks to their mix of class
features centered around both spell
casting and potentially melee oriented
things you can either make this a Gish
character that it is to say a melee and
magical focused class that can deal
fantastic damage in melee but also be a
proficient spell Caster you can also
turn them into a full spell Caster they
also get their unique packed magic which
makes sure even their weakest spells are
always quite strong and they even get
the ability through their invocations to
cast a lot of spells without using spell
slots at all really the only drawback
for warlocks for me in Baldur's Gate 3
is the fact that you are supposed to be
able to use their warlock spell slots to
cast spells from other classes generally
which just doesn't work in balther's
Gate 3 and while it's not necessarily
make or break here it is a little
disappointing again I assume this is
probably some sort of technical
limitation or maybe it is just genuinely
intentional but in either case that's
really my only complaint about them here
though last and certainly not least we
have the Paladin another classic if you
want to Smite evil in the name of all
that is just in good a paladin tends to
be the go-to they are Charisma class
which again makes them great at talking
to people and they are also very strong
mechanically thanks to their class
features of divine Smite this is why
they are at the top of this list
ultimately because Divine Smite is
incredibly effective in this campaign
specifically because Smite does increase
damage to Undead and fiends and there
are a lot of them in Baldur's Gate 3 and
while Smite ultimately uses spell slots
so it is not infinite free damage or
anything it is pretty easy to combine
Smite with a lot of other features to
just do Insane damage there's also a lot
of role playing to be had around their
Oaths and either trying to keep them or
deliberately breaking them to become an
oath breaker Paladin instead if you take
a level or two in cleric you can even
have a deity that you are serving which
has its own representation and dialogues
so because of this even if you don't
want to play a pure Paladin a couple of
levels in Paladin benefits almost
everyone but especially melee characters
thanks to Divine Smite as well as some
of their proficiencies and while I would
say me many classes have them beat when
it comes to doing AOE damage to a number
of enemies at once single Target
paladins really steal the show and
combined with their ability to pass a
lot of speech checks and things like
that and dialogue and their role-playing
aspects to it paladins really just steal
the show in Boulder's Gate 3 which makes
it no surprise to me that they were one
of the most played classes according to
larion themselves that though has been
my class rankings for balder's Gate 3 I
certainly hope you enjoyed it and I'm
looking forward to hearing everyone
else's opinions about this as I'm sure
many people have a lot to say about it
but in all seriousness I would be very
interested to hear how everyone else is
finding the classes because even the
ones I haven't really enjoyed that much
such as the Druid are still classes with
a strong class fantasy that are very
capable of playing through the game and
as I said at the beginning don't let any
of these rankings dissuade you from
playing the character you want to play
because all of them are very capable
especially if you're just playing on
normal any anyway with that in mind
though like comment subscribe all that
YouTube jazz but regardless of any of
that truly just thank you so much for
watching I really do appreciate it may
you wander in wisdom and have an amazing
day
[Music]

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