Привет. Нужно подправить эти скафандры, вписав всем базовый Parent, а так же сделать новые скафандры (далее будут их ID)
ClothingOuterHardsuitExecutioner
Референс:
#Deathsquad
- type: entity
  parent: [ BaseCentcommContraband, ClothingOuterHardsuitBase ]
  id: ClothingOuterHardsuitDeathsquad
  name: death squad hardsuit
  description: An advanced hardsuit favored by commandos for use in special operations.
  components:
  - type: Sprite
    sprite: Clothing/OuterClothing/Hardsuits/deathsquad.rsi
  - type: Clothing
    sprite: Clothing/OuterClothing/Hardsuits/deathsquad.rsi
  - type: PressureProtection
    highPressureMultiplier: 0.02
    lowPressureMultiplier: 1000
  - type: TemperatureProtection
    heatingCoefficient: 0.001
    coolingCoefficient: 0.001
  - type: ExplosionResistance
    damageCoefficient: 0.1
  - type: FireProtection
    reduction: 0.5
  - type: Armor
    modifiers:
      coefficients:
        Blunt: 0.2 #best armor in the game
        Slash: 0.2
        Piercing: 0.2
        Heat: 0.1
        Radiation: 0.05
        Caustic: 0.1
        Stun: 0.05
  - type: ClothingSpeedModifier
    walkModifier: 1.0
    sprintModifier: 0.9
  - type: HeldSpeedModifier
  - type: ToggleableClothing
    clothingPrototype: ClothingHeadHelmetHardsuitDeathsquad
  - type: HardsuitIdentification
  - type: Speech
  - type: TTS
    voice: Adjutant
  - type: Tag
    tags: [] # ignore "WhitelistChameleon" tag

ClothingOuterHardsuitAdaxEVOLeader
Референс:
- type: entity
  parent: ClothingOuterHardsuitBase
  id: ClothingOuterHardsuitCBURNLeader
  name: CBURN commander exosuit
  description: A lightweight yet strong exosuit used for special cleanup operations.
  components:
  - type: Sprite
    sprite: Corvax/Clothing/OuterClothing/hardsuits/cburncommander.rsi
  - type: Clothing
    sprite: Corvax/Clothing/OuterClothing/hardsuits/cburncommander.rsi
  - type: PressureProtection
    highPressureMultiplier: 0.02
    lowPressureMultiplier: 1000
  - type: ClothingSpeedModifier
    walkModifier: 1.0
    sprintModifier: 1.0
  - type: TemperatureProtection   
    heatingCoefficient: 0.001
    coolingCoefficient: 0.001
  - type: Armor
    modifiers:
      coefficients:
        Blunt: 0.7
        Slash: 0.7
        Piercing: 0.6
        Heat: 0.05
        Cold: 0.1
        Shock: 0.1
        Radiation: 0.1
  - type: ExplosionResistance
    damageCoefficient: 0.7
  - type: ToggleableClothing
    clothingPrototype: ClothingHeadHelmetCBURNLeader

ClothingOuterHardsuitAdaxEVOAgent
Референс:
#CBURN Hardsuit
- type: entity
  parent: [ BaseCentcommContraband, ClothingOuterHardsuitBase ]
  id: ClothingOuterHardsuitCBURN
  name: CBURN exosuit
  description: A lightweight yet strong exosuit used for special cleanup operations.
  components:
  - type: Sprite
    sprite: Clothing/OuterClothing/Hardsuits/cburn.rsi
  - type: Clothing
    sprite: Clothing/OuterClothing/Hardsuits/cburn.rsi
  - type: PressureProtection
    highPressureMultiplier: 0.02
    lowPressureMultiplier: 1000
  - type: TemperatureProtection
    heatingCoefficient: 0.001
    coolingCoefficient: 0.001
  - type: ExplosionResistance
    damageCoefficient: 0.7
  - type: Armor
    modifiers:
      coefficients:
        Blunt: 0.7
        Slash: 0.7
        Piercing: 0.6
        Heat: 0.1
        Cold: 0.1
        Shock: 0.1
        Radiation: 0.1
        Caustic: 0.1
  - type: ClothingSpeedModifier
    walkModifier: 1.0
    sprintModifier: 1.0
  - type: HeldSpeedModifier
  - type: ToggleableClothing
    clothingPrototype: ClothingHeadHelmetCBURN