You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


/*
 *  Copyright 2016 The WebRTC Project Authors. All rights reserved.
 *
 *  Use of this source code is governed by a BSD-style license
 *  that can be found in the LICENSE file in the root of the source
 *  tree. An additional intellectual property rights grant can be found
 *  in the file PATENTS.  All contributing project authors may
 *  be found in the AUTHORS file in the root of the source tree.
 */

#import <AVFoundation/AVFoundation.h>
#import <Foundation/Foundation.h>

#import <WebRTC/RTCMacros.h>

NS_ASSUME_NONNULL_BEGIN

extern NSString * const kRTCAudioSessionErrorDomain;
/** Method that requires lock was called without lock. */
extern NSInteger const kRTCAudioSessionErrorLockRequired;
/** Unknown configuration error occurred. */
extern NSInteger const kRTCAudioSessionErrorConfiguration;

@class RTCAudioSession;
@class RTCAudioSessionConfiguration;

// Surfaces AVAudioSession events. WebRTC will listen directly for notifications
// from AVAudioSession and handle them before calling these delegate methods,
// at which point applications can perform additional processing if required.
RTC_EXPORT
@protocol RTCAudioSessionDelegate <NSObject>

@optional
/** Called on a system notification thread when AVAudioSession starts an
 *  interruption event.
 */
- (void)audioSessionDidBeginInterruption:(RTCAudioSession *)session;

/** Called on a system notification thread when AVAudioSession ends an
 *  interruption event.
 */
- (void)audioSessionDidEndInterruption:(RTCAudioSession *)session
                   shouldResumeSession:(BOOL)shouldResumeSession;

/** Called on a system notification thread when AVAudioSession changes the
 *  route.
 */
- (void)audioSessionDidChangeRoute:(RTCAudioSession *)session
           reason:(AVAudioSessionRouteChangeReason)reason
    previousRoute:(AVAudioSessionRouteDescription *)previousRoute;

/** Called on a system notification thread when AVAudioSession media server
 *  terminates.
 */
- (void)audioSessionMediaServerTerminated:(RTCAudioSession *)session;

/** Called on a system notification thread when AVAudioSession media server
 *  restarts.
 */
- (void)audioSessionMediaServerReset:(RTCAudioSession *)session;

// TODO(tkchin): Maybe handle SilenceSecondaryAudioHintNotification.

- (void)audioSession:(RTCAudioSession *)session
    didChangeCanPlayOrRecord:(BOOL)canPlayOrRecord;

/** Called on a WebRTC thread when the audio device is notified to begin
 *  playback or recording.
 */
- (void)audioSessionDidStartPlayOrRecord:(RTCAudioSession *)session;

/** Called on a WebRTC thread when the audio device is notified to stop
 *  playback or recording.
 */
- (void)audioSessionDidStopPlayOrRecord:(RTCAudioSession *)session;

/** Called when the AVAudioSession output volume value changes. */
- (void)audioSession:(RTCAudioSession *)audioSession
    didChangeOutputVolume:(float)outputVolume;

/** Called when the audio device detects a playout glitch. The argument is the
 *  number of glitches detected so far in the current audio playout session.
 */
- (void)audioSession:(RTCAudioSession *)audioSession
    didDetectPlayoutGlitch:(int64_t)totalNumberOfGlitches;

@end

/** This is a protocol used to inform RTCAudioSession when the audio session
 *  activation state has changed outside of RTCAudioSession. The current known use
 *  case of this is when CallKit activates the audio session for the application
 */
RTC_EXPORT
@protocol RTCAudioSessionActivationDelegate <NSObject>

/** Called when the audio session is activated outside of the app by iOS. */
- (void)audioSessionDidActivate:(AVAudioSession *)session;

/** Called when the audio session is deactivated outside of the app by iOS. */
- (void)audioSessionDidDeactivate:(AVAudioSession *)session;

@end

/** Proxy class for AVAudioSession that adds a locking mechanism similar to
 *  AVCaptureDevice. This is used to that interleaving configurations between
 *  WebRTC and the application layer are avoided.
 *
 *  RTCAudioSession also coordinates activation so that the audio session is
 *  activated only once. See |setActive:error:|.
 */
RTC_EXPORT
@interface RTCAudioSession : NSObject <RTCAudioSessionActivationDelegate>

/** Convenience property to access the AVAudioSession singleton. Callers should
 *  not call setters on AVAudioSession directly, but other method invocations
 *  are fine.
 */
@property(nonatomic, readonly) AVAudioSession *session;

/** Our best guess at whether the session is active based on results of calls to
 *  AVAudioSession.
 */
@property(nonatomic, readonly) BOOL isActive;
/** Whether RTCAudioSession is currently locked for configuration. */
@property(nonatomic, readonly) BOOL isLocked;

/** If YES, WebRTC will not initialize the audio unit automatically when an
 *  audio track is ready for playout or recording. Instead, applications should
 *  call setIsAudioEnabled. If NO, WebRTC will initialize the audio unit
 *  as soon as an audio track is ready for playout or recording.
 */
@property(nonatomic, assign) BOOL useManualAudio;

/** This property is only effective if useManualAudio is YES.
 *  Represents permission for WebRTC to initialize the VoIP audio unit.
 *  When set to NO, if the VoIP audio unit used by WebRTC is active, it will be
 *  stopped and uninitialized. This will stop incoming and outgoing audio.
 *  When set to YES, WebRTC will initialize and start the audio unit when it is
 *  needed (e.g. due to establishing an audio connection).
 *  This property was introduced to work around an issue where if an AVPlayer is
 *  playing audio while the VoIP audio unit is initialized, its audio would be
 *  either cut off completely or played at a reduced volume. By preventing
 *  the audio unit from being initialized until after the audio has completed,
 *  we are able to prevent the abrupt cutoff.
 */
@property(nonatomic, assign) BOOL isAudioEnabled;

// Proxy properties.
@property(readonly) NSString *category;
@property(readonly) AVAudioSessionCategoryOptions categoryOptions;
@property(readonly) NSString *mode;
@property(readonly) BOOL secondaryAudioShouldBeSilencedHint;
@property(readonly) AVAudioSessionRouteDescription *currentRoute;
@property(readonly) NSInteger maximumInputNumberOfChannels;
@property(readonly) NSInteger maximumOutputNumberOfChannels;
@property(readonly) float inputGain;
@property(readonly) BOOL inputGainSettable;
@property(readonly) BOOL inputAvailable;
@property(readonly, nullable)
    NSArray<AVAudioSessionDataSourceDescription *> * inputDataSources;
@property(readonly, nullable)
  AVAudioSessionDataSourceDescription *inputDataSource;
@property(readonly, nullable)
    NSArray<AVAudioSessionDataSourceDescription *> * outputDataSources;
@property(readonly, nullable)
    AVAudioSessionDataSourceDescription *outputDataSource;
@property(readonly) double sampleRate;
@property(readonly) double preferredSampleRate;
@property(readonly) NSInteger inputNumberOfChannels;
@property(readonly) NSInteger outputNumberOfChannels;
@property(readonly) float outputVolume;
@property(readonly) NSTimeInterval inputLatency;
@property(readonly) NSTimeInterval outputLatency;
@property(readonly) NSTimeInterval IOBufferDuration;
@property(readonly) NSTimeInterval preferredIOBufferDuration;

/** Default constructor. */
+ (instancetype)sharedInstance;
- (instancetype)init NS_UNAVAILABLE;

/** Adds a delegate, which is held weakly. */
- (void)addDelegate:(id<RTCAudioSessionDelegate>)delegate;
/** Removes an added delegate. */
- (void)removeDelegate:(id<RTCAudioSessionDelegate>)delegate;

/** Request exclusive access to the audio session for configuration. This call
 *  will block if the lock is held by another object.
 */
- (void)lockForConfiguration;
/** Relinquishes exclusive access to the audio session. */
- (void)unlockForConfiguration;

/** If |active|, activates the audio session if it isn't already active.
 *  Successful calls must be balanced with a setActive:NO when activation is no
 *  longer required. If not |active|, deactivates the audio session if one is
 *  active and this is the last balanced call. When deactivating, the
 *  AVAudioSessionSetActiveOptionNotifyOthersOnDeactivation option is passed to
 *  AVAudioSession.
 */
- (BOOL)setActive:(BOOL)active
            error:(NSError **)outError;

// The following methods are proxies for the associated methods on
// AVAudioSession. |lockForConfiguration| must be called before using them
// otherwise they will fail with kRTCAudioSessionErrorLockRequired.

- (BOOL)setCategory:(NSString *)category
        withOptions:(AVAudioSessionCategoryOptions)options
              error:(NSError **)outError;
- (BOOL)setMode:(NSString *)mode error:(NSError **)outError;
- (BOOL)setInputGain:(float)gain error:(NSError **)outError;
- (BOOL)setPreferredSampleRate:(double)sampleRate error:(NSError **)outError;
- (BOOL)setPreferredIOBufferDuration:(NSTimeInterval)duration
                               error:(NSError **)outError;
- (BOOL)setPreferredInputNumberOfChannels:(NSInteger)count
                                    error:(NSError **)outError;
- (BOOL)setPreferredOutputNumberOfChannels:(NSInteger)count
                                     error:(NSError **)outError;
- (BOOL)overrideOutputAudioPort:(AVAudioSessionPortOverride)portOverride
                          error:(NSError **)outError;
- (BOOL)setPreferredInput:(AVAudioSessionPortDescription *)inPort
                    error:(NSError **)outError;
- (BOOL)setInputDataSource:(AVAudioSessionDataSourceDescription *)dataSource
                     error:(NSError **)outError;
- (BOOL)setOutputDataSource:(AVAudioSessionDataSourceDescription *)dataSource
                      error:(NSError **)outError;
@end

@interface RTCAudioSession (Configuration)

/** Applies the configuration to the current session. Attempts to set all
 *  properties even if previous ones fail. Only the last error will be
 *  returned.
 *  |lockForConfiguration| must be called first.
 */
- (BOOL)setConfiguration:(RTCAudioSessionConfiguration *)configuration
                   error:(NSError **)outError;

/** Convenience method that calls both setConfiguration and setActive.
 *  |lockForConfiguration| must be called first.
 */
- (BOOL)setConfiguration:(RTCAudioSessionConfiguration *)configuration
                  active:(BOOL)active
                   error:(NSError **)outError;

@end

NS_ASSUME_NONNULL_END