You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


Q:

How to use the TTaskDialog?

How does one use the TTaskDialog class (in Delphi 2009 and later)? The official documentation hasn't helped. In fact, you learn much more by examining the class using CodeInsight or the VCL source code. There are no pedagogical explanations there, but at least there are no errors either (well, just a few).
And just recently, I wondered how you could respond to hyperlink clicks in the dialog. Indeed, setting the tfEnableHyperlinks flag, you can include HTML hyperlinks in the dialog's textual parts. (Well, the doc's said about the flag: "If set, content, footer, and expanded text can include hyperlinks." Naturally, it is "obvious" that the links are implemented using the <A HTML element.) And I managed to figure out myself that you use the OnHyperLinkClick event to respond to clicks on hyperlinks. But this event is a TNotifyEvent, so how do you know what link was clicked? Well, the documentation said nothing about that, so I had to guess. Eventually I found out that the URL public property of the dialog is set, so I could do
procedure TmainFrm.TaskDialogHyperLinkClicked(Sender: TObject);
begin
  if Sender is TTaskDialog then
    with Sender as TTaskDialog do
      ShellExecute(0, 'open', PChar(URL), nil, nil, SW_SHOWNORMAL);
end;

The official documentation says, regarding this property:

URL contains the URL for the Task
  Dialog.

Now, you have to admit, that's a great explanation! But it is worse than this: not only does the documentation lack in explanations, it also contains errors. For instance,

ExpandButtonCaption: Additional information for this button.

That's not very accurate. What button? If you show the help for this particular property, it says

ExpandButtonCaption contains additional text to be displayed when the caption is expanded.

Not good either. What caption? A proper explanation would be

ExpandButtonCaption is the text shown next to the button that lets the user expand the dialog to make it show more information. For instance, this property might be "More details".

At any rate, currently, I am trying to create a dialog with two command-link buttons. I know that the operating system can display these buttons with both a caption and a longer explanation, but I seem not to be able to make it work using the TTaskButton. The documentation isn't great.
But instead of asking how to achieve this particular thing here at SO, I will ask another question:

Is there any (unofficial) documentation for the TTaskDialog class?

A:

If you can't find the documentation, then write it: 
The Hello World of a Task Dialog
with TTaskDialog.Create(Self) do
  try
    Caption := 'My Application';
    Title := 'Hello World!';
    Text := 'I am a TTaskDialog, that is, a wrapper for the Task Dialog introduced ' +
            'in the Microsoft Windows Vista operating system. Am I not adorable?';
    CommonButtons := [tcbClose];
    Execute;
  finally
    Free;
  end;

Caption is the text shown in the titlebar of the window, Title is the header, and Text is the body matter of the dialog. Needless to say, Execute displays the task dialog, and the result is shown below. (We will return to the CommonButtons property in a section or two.)

Being a Well-Behaved Citizen
Of course, the task dialog will crash the program if running under Windows XP, where there is not task dialog API. It will also not work if visual themes are disabled. In any such case, we need to stick to the old-fashioned MessageBox. Hence, in a real application, we would need to do
if (Win32MajorVersion >= 6) and ThemeServices.ThemesEnabled then
  with TTaskDialog.Create(Self) do
    try
      Caption := 'My Application';
      Title := 'Hello World!';
      Text := 'I am a TTaskDialog, that is, a wrapper for the Task Dialog introduced ' +
              'in the Microsoft Windows Vista operating system. Am I not adorable?';
      CommonButtons := [tcbClose];
      Execute;
    finally
      Free;
    end
else
  MessageBox(Handle,
             'I am an ordinary MessageBox conveying the same message in order to support' +
             'older versions of the Microsoft Windows operating system (XP and below).',
             'My Application',
             MB_ICONINFORMATION or MB_OK);

In the rest of this article, we will assume that the tax of backwards compatibility is being payed, and instead concentrate on the task dialog alone.
Types of Dialogs. Modal Results
The CommonButtons property is of type TTaskDialogCommonButtons, defined as
TTaskDialogCommonButton = (tcbOk, tcbYes, tcbNo, tcbCancel, tcbRetry, tcbClose);
TTaskDialogCommonButtons = set of TTaskDialogCommonButton;

This property determines the buttons shown in the dialog (if no buttons are added manually, as we will do later on). If the user clicks any of these buttons, the corresponding TModalResult value will be stored in the ModalResult property as soon as Execute has returned. The MainIcon property determines the icon shown in the dialog, and should -- of course -- reflect the nature of the dialog, as should the set of buttons. Formally an integer, MainIcon can be set to any of the values tdiNone, tdiWarning, tdiError, tdiInformation, and tdiShield.
with TTaskDialog.Create(Self) do
  try
    Caption := 'My Application';
    Title := 'The Process';
    Text := 'Do you want to continue even though [...]?';
    CommonButtons := [tcbYes, tcbNo];
    MainIcon := tdiNone; // There is no tdiQuestion
    if Execute then
      if ModalResult = mrYes then
        beep;
  finally
    Free;
  end;

Below are samples of the remaining icon types (shield, warning, and error, respectively):

Finally, you should know that you can use the DefaultButton property to set the default button in the dialog box.
with TTaskDialog.Create(Self) do
  try
    Caption := 'My Application';
    Title := 'The Process';
    Text := 'Do you want to continue even though [...]?';
    CommonButtons := [tcbYes, tcbNo];
    DefaultButton := tcbNo;
    MainIcon := tdiNone;
    if Execute then
      if ModalResult = mrYes then
        beep;
  finally
    Free;
  end;

Custom Buttons
You can add custom buttons to a task dialog. In fact, you can set the CommonButtons property to the empty set, and rely entirely on custom buttons (and un unlimited number of such buttons, too). The following real-world example shows such a dialog box:
with TTaskDialog.Create(self) do
  try
    Title := 'Confirm Removal';
    Caption := 'Rejbrand BookBase';
    Text := Format('Are you sure that you want to remove the book file named "%s"?', [FNameOfBook]);
    CommonButtons := [];
    with TTaskDialogButtonItem(Buttons.Add) do
    begin
      Caption := 'Remove';
      ModalResult := mrYes;
    end;
    with TTaskDialogButtonItem(Buttons.Add) do
    begin
      Caption := 'Keep';
      ModalResult := mrNo;
    end;
    MainIcon := tdiNone;
    if Execute then
      if ModalResult = mrYes then
        DoDelete;
  finally
    Free;
  end

Command Links
Instead of classical pushbuttons, the task dialog buttons can be command links. This is achieved by setting the tfUseCommandLinks flag (in Flags). Now you can also set the CommandLinkHint (per-button) property:
with TTaskDialog.Create(self) do
  try
    Title := 'Confirm Removal';
    Caption := 'Rejbrand BookBase';
    Text := Format('Are you sure that you want to remove the book file named "%s"?', [FNameOfBook]);
    CommonButtons := [];
    with TTaskDialogButtonItem(Buttons.Add) do
    begin
      Caption := 'Remove';
      CommandLinkHint := 'Remove the book from the catalogue.';
      ModalResult := mrYes;
    end;
    with TTaskDialogButtonItem(Buttons.Add) do
    begin
      Caption := 'Keep';
      CommandLinkHint := 'Keep the book in the catalogue.';
      ModalResult := mrNo;
    end;
    Flags := [tfUseCommandLinks];
    MainIcon := tdiNone;
    if Execute then
      if ModalResult = mrYes then
        DoDelete;
  finally
    Free;
  end

The tfAllowDialogCancellation flag will restore the close system menu item (and titlebar button -- in fact, it will restore the entire system menu).

Don't Throw Technical Details at the End User
You can use the properties ExpandedText and ExpandedButtonCaption to add a piece of text (the former) that is only displayed after the user clicks a button (to the left of the text in the latter property) to request it.
with TTaskDialog.Create(self) do
  try
    Title := 'Confirm Removal';
    Caption := 'Rejbrand BookBase';
    Text := Format('Are you sure that you want to remove the book file named "%s"?', [FNameOfBook]);
    CommonButtons := [];
    with TTaskDialogButtonItem(Buttons.Add) do
    begin
      Caption := 'Remove';
      CommandLinkHint := 'Remove the book from the catalogue.';
      ModalResult := mrYes;
    end;
    with TTaskDialogButtonItem(Buttons.Add) do
    begin
      Caption := 'Keep';
      CommandLinkHint := 'Keep the book in the catalogue.';
      ModalResult := mrNo;
    end;
    Flags := [tfUseCommandLinks, tfAllowDialogCancellation];
    ExpandButtonCaption := 'Technical information';
    ExpandedText := 'If you remove the book item from the catalogue, the corresponding *.book file will be removed from the file system.';
    MainIcon := tdiNone;
    if Execute then
      if ModalResult = mrYes then
        DoDelete;
  finally
    Free;
  end

The image below shows the dialog after the user has clicked the button to reveal the additional details.

If you add the tfExpandFooterArea flag, the additional text will instead be shown in the footer:

In any case, you can let the dialog open with the details already expanded by adding the tfExpandedByDefault flag.
Custom Icons
You can use any custom icon in a task dialog, by using the tfUseHiconMain flag and specifying the TIcon to use in the CustomMainIcon property.
with TTaskDialog.Create(self) do
  try
    Caption := 'About Rejbrand BookBase';
    Title := 'Rejbrand BookBase';
    CommonButtons := [tcbClose];
    Text := 'File Version: ' + GetFileVer(Application.ExeName) + #13#10#13#10'Copyright © 2011 Andreas Rejbrand'#13#10#13#10'http://english.rejbrand.se';
    Flags := [tfUseHiconMain, tfAllowDialogCancellation];
    CustomMainIcon := Application.Icon;
    Execute;
  finally
    Free;
  end

Hyperlinks
You can even use HTML-like hyperlinks in the dialog (in Text, Footer, and ExpandedText), if you only add the tfEnableHyperlinks flag:
with TTaskDialog.Create(self) do
  try
    Caption := 'About Rejbrand BookBase';
    Title := 'Rejbrand BookBase';
    CommonButtons := [tcbClose];
    Text := 'File Version: ' + GetFileVer(Application.ExeName) + #13#10#13#10'Copyright © 2011 Andreas Rejbrand'#13#10#13#10'<a href="http://english.rejbrand.se">http://english.rejbrand.se</a>';
    Flags := [tfUseHiconMain, tfAllowDialogCancellation, tfEnableHyperlinks];
    CustomMainIcon := Application.Icon;
    Execute;
  finally
    Free;
  end

Notice, however, that nothing happens when you click the link. The action of the link must be implemented manually, which -- of course -- is a good thing. To do this, respond to the OnHyperlinkClicked event, which is a TNotifyEvent. The URL of the link (the href of the a element, that is) is stored in the URL public property of the TTaskDialog:
procedure TForm1.TaskDialogHyperLinkClicked(Sender: TObject);
begin
  if Sender is TTaskDialog then
    with Sender as TTaskDialog do
      ShellExecute(0, 'open', PChar(URL), nil, nil, SW_SHOWNORMAL);
end;

procedure TForm1.FormCreate(Sender: TObject);
begin
  with TTaskDialog.Create(self) do
    try
      Caption := 'About Rejbrand BookBase';
      Title := 'Rejbrand BookBase';
      CommonButtons := [tcbClose];
      Text := 'File Version: ' + GetFileVer(Application.ExeName) + #13#10#13#10'Copyright © 2011 Andreas Rejbrand'#13#10#13#10'<a href="http://english.rejbrand.se">http://english.rejbrand.se</a>';
      Flags := [tfUseHiconMain, tfAllowDialogCancellation, tfEnableHyperlinks];
      OnHyperlinkClicked := TaskDialogHyperlinkClicked;
      CustomMainIcon := Application.Icon;
      Execute;
    finally
      Free;
    end
end;

The Footer
You can use the Footer and FooterIcon properties to create a footer. The icon property accepts the same values as the MainIcon property.
with TTaskDialog.Create(self) do
  try
    Caption := 'My Application';
    Title := 'A Question';
    Text := 'This is a really tough one...';
    CommonButtons := [tcbYes, tcbNo];
    MainIcon := tdiNone;
    FooterText := 'If you do this, then ...';
    FooterIcon := tdiWarning;
    Execute;
  finally
    Free;
  end

Using the tfUseHiconFooter flag and the CustomFooterIcon property, you can use any custom icon in the footer, in the same way as you can choose your own main icon.
A Checkbox
Using the VerificationText string property, you can add a checkbox to the footer of the task dialog. The caption of the checkbox is the property.
with TTaskDialog.Create(self) do
  try
    Caption := 'My Application';
    Title := 'A Question';
    Text := 'This is a really tough one...';
    CommonButtons := [tcbYes, tcbNo];
    MainIcon := tdiNone;
    VerificationText := 'Remember my choice';
    Execute;
  finally
    Free;
  end

You can make the checkbox initially checked by specifying the tfVerificationFlagChecked flag. Unfortunately, due to a bug (?) in the VCL implementation of the TTaskDialog, the inclusion of this flag when Execute has returned doesn't reflect the final state of the checkbox. To keep track of the checkbox, the application thus needs to remember the initial state and toggle an internal flag as a response to each OnVerificationClicked event, which is triggered every time the state of the checkbox is changed during the modality of the dialog.
Radio Buttons
Radio buttons can be implemented in a way resembling how you add custom push buttons (or command link buttons):
with TTaskDialog.Create(self) do
  try
    Caption := 'My Application';
    Title := 'A Question';
    Text := 'This is a really tough one...';
    CommonButtons := [tcbOk, tcbCancel];
    MainIcon := tdiNone;
    with RadioButtons.Add do
      Caption := 'This is one option';
    with RadioButtons.Add do
      Caption := 'This is another option';
    with RadioButtons.Add do
      Caption := 'This is a third option';
    if Execute then
      if ModalResult = mrOk then
        ShowMessage(Format('You chose %d.', [RadioButton.Index]));
  finally
    Free;
  end

A:

This is old stuff, but I'm adding this here for completeness:
Open Source SynTaskDialog unit for XP,Vista,Seven
TTaskDialog unit that works under XP (with VCL), but uses the system TaskDialog under Vista+.

A:

TMS Has a nice wrapper, and it also emulates the new behavior when run on XP.  It's a snap to drop-in. It's not free though, and doesn't really answer your "how to" question.
http://www.tmssoftware.com/site/vtd.asp
They also have some articles where they discuss the dialog, and there's some source code that may be useful to you if you want to make your own wrapper.
http://www.tmssoftware.com/site/atbdev5.asp
http://www.tmssoftware.com/site/atbdev7.asp