As an expert Python developer, reflect on the following code and its output. Identify any issues or potential improvements. Then, provide an improved version of the code.

Original Code:
<code class="python">
import pygame
import sys
import random

# Initialize Pygame
pygame.init()

# Set up display
WINDOW_WIDTH = 600
WINDOW_HEIGHT = 600
CELL_SIZE = 20
screen = pygame.display.set_mode((WINDOW_WIDTH, WINDOW_HEIGHT))
pygame.display.set_caption(\'Snake Game\')

# Set up the clock for controlling frame rate
clock = pygame.time.Clock()

# Define basic colors
BLACK = pygame.Color(0, 0, 0)
GREEN = pygame.Color(0, 255, 0)
RED = pygame.Color(255, 0, 0)

# Define directions as vectors
UP = (0, -1)
DOWN = (0, 1)
LEFT = (-1, 0)
RIGHT = (1, 0)

class Snake:
    def __init__(self):
        # Initialize the snake\'s starting position and direction
        self.positions = [(WINDOW_WIDTH // 2, WINDOW_HEIGHT // 2)]
        self.direction = random.choice([UP, DOWN, LEFT, RIGHT])
        self.length = 1

    def move(self):
        # Move the snake in the current direction
        head_x, head_y = self.positions[0]
        delta_x, delta_y = self.direction
        new_head = ((head_x + delta_x * CELL_SIZE) % WINDOW_WIDTH, 
                    (head_y + delta_y * CELL_SIZE) % WINDOW_HEIGHT)
        # Check for collision with self
        if new_head in self.positions[2:]:
            self.reset()
        else:
            self.positions.insert(0, new_head)
            if len(self.positions) > self.length:
                self.positions.pop()

    def reset(self):
        # Reset the snake to the initial state
        self.__init__()

    def draw(self, surface):
        # Draw the snake on the given surface
        for position in self.positions:
            rect = pygame.Rect(position[0], position[1], CELL_SIZE, CELL_SIZE)
            pygame.draw.rect(surface, GREEN, rect)

    def handle_keys(self):
        # Handle user input for direction changes
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                pygame.quit()
                sys.exit()
            elif event.type == pygame.KEYDOWN:
                if (event.key == pygame.K_UP or event.key == pygame.K_w) and self.direction != DOWN:
                    self.direction = UP
                elif (event.key == pygame.K_DOWN or event.key == pygame.K_s) and self.direction != UP:
                    self.direction = DOWN
                elif (event.key == pygame.K_LEFT or event.key == pygame.K_a) and self.direction != RIGHT:
                    self.direction = LEFT
                elif (event.key == pygame.K_RIGHT or event.key == pygame.K_d) and self.direction != LEFT:
                    self.direction = RIGHT

class Food:
    def __init__(self):
        # Initialize the food at a random position
        self.position = (0, 0)
        self.color = RED
        self.randomize_position()

    def randomize_position(self):
        # Place the food at a random location
        self.position = (
            random.randint(0, (WINDOW_WIDTH - CELL_SIZE) // CELL_SIZE) * CELL_SIZE,
            random.randint(0, (WINDOW_HEIGHT - CELL_SIZE) // CELL_SIZE) * CELL_SIZE
        )

    def draw(self, surface):
        # Draw the food on the given surface
        rect = pygame.Rect(self.position[0], self.position[1], CELL_SIZE, CELL_SIZE)
        pygame.draw.rect(surface, self.color, rect)

def main():
    # Main game loop
    snake = Snake()
    food = Food()

    while True:
        # Handle events and move snake
        snake.handle_keys()
        snake.move()

        # Check if the snake has eaten the food
        if snake.positions[0] == food.position:
            snake.length += 1
            food.randomize_position()

        # Draw everything
        screen.fill(BLACK)
        snake.draw(screen)
        food.draw(screen)
        pygame.display.flip()

        # Control the game speed
        clock.tick(10)

if __name__ == \'__main__\':
    main()
</code>

Execution Output:
❌ Execution Error:
  File "C:\Users\Shadow\AppData\Local\Temp\tmpo6l7idtb.py", line 13
    pygame.display.set_caption(\'Snake Game\')
                                ^
SyntaxError: unexpected character after line continuation character


Instructions:
- Analyze the code and its output.
- Identify any errors, inefficiencies, or areas for improvement.
- Provide an improved version of the code within <code class="python"> tags.
- Include a brief explanation of the changes made.
- Ensure the code does not contain HTML tags or entities.