```
<!DOCTYPE html>
<html>
<head>
    <title>Card Bluff & Shoot</title>
    <style>
        body {
            margin: 0;
            padding: 20px;
            background: #1a1a1a;
            color: white;
            font-family: Arial, sans-serif;
        }

        .game-container {
            width: 100%;
            height: 100vh;
            display: grid;
            grid-template-rows: 1fr 2fr 1fr;
        }

        .top-players {
            display: flex;
            justify-content: space-around;
            align-items: center;
        }

        .middle-section {
            display: flex;
            justify-content: center;
            align-items: center;
        }

        .bottom-section {
            display: flex;
            flex-direction: column;
            align-items: center;
        }

        .player {
            background: #333;
            padding: 10px;
            border-radius: 8px;
            text-align: center;
        }

        .player-hand {
            display: flex;
            gap: 10px;
            margin-bottom: 20px;
        }

        .card {
            width: 60px;
            height: 90px;
            background: white;
            border-radius: 5px;
            display: flex;
            justify-content: center;
            align-items: center;
            color: black;
            cursor: pointer;
        }

        .card.selected {
            border: 2px solid yellow;
        }

        .actions {
            display: flex;
            gap: 10px;
        }

        button {
            padding: 10px 20px;
            border: none;
            border-radius: 5px;
            cursor: pointer;
            background: #4CAF50;
            color: white;
        }

        button:hover {
            opacity: 0.9;
        }

        .bullets {
            margin-top: 5px;
            font-size: 12px;
        }
    </style>
</head>
<body>
    <div class="game-container">
        <div class="top-players">
            <div class="player">
                Player 1
                <div class="bullets">6/6</div>
            </div>
            <div class="player">
                Player 2
                <div class="bullets">6/6</div>
            </div>
            <div class="player">
                Player 3
                <div class="bullets">6/6</div>
            </div>
        </div>
        
        <div class="middle-section">
            <div class="card">A♠</div>
        </div>

        <div class="bottom-section">
            <div class="player-hand">
                <div class="card">2♥</div>
                <div class="card">K♣</div>
                <div class="card">7♦</div>
                <div class="card">J♠</div>
                <div class="card">Q♥</div>
            </div>
            <div class="actions">
                <button onclick="playCards()">Play Selected Cards</button>
                <button onclick="callBluff()" style="background: #f44336">Call Bluff</button>
            </div>
        </div>
    </div>

    <script>
        // Basic card selection functionality
        document.querySelectorAll('.card').forEach(card => {
            card.addEventListener('click', () => {
                card.classList.toggle('selected');
            });
        });

        function playCards() {
            const selectedCards = document.querySelectorAll('.card.selected');
            console.log('Playing cards:', selectedCards.length);
        }

        function callBluff() {
            console.log('Calling bluff!');
        }
    </script>
</body>
</html>
```

```
Game Flow:
Players join (up to 5)
Each gets 5 cards + 6-slot revolver
Core card is shown for the round
Table only shows latest played cards
Players can:
Play cards (claiming they match core card)
Call previous player's bluff
When Bluff Called:
Latest cards are revealed
Loser pulls trigger
If survives: continues with one less slot
If dies: eliminated
New round starts (new hands dealt)
Game continues until one player remains = winner 👑
```

I need you finish to develop the game, and make the other players be controlled by the computer.