integrate this into that rendering engine:


```
<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Dynamic Radial Pixel Grid</title>
    <style>
        body {
            display: flex;
            justify-content: center;
            align-items: center;
            height: 100vh;
            background-color: #f0f0f0;
            margin: 0;
        }

        .grid {
            display: grid;
            grid-template-columns: repeat(15, 1fr); /* Adjust as necessary */
            grid-template-rows: repeat(15, 1fr); /* Adjust as necessary */
            gap: 0; /* No gap */
        }

        .grid-item {
            display: flex; /* Use flexbox to center contents */
            justify-content: center; 
            align-items: center;
            position: relative; /* Position relative for child elements */
        }

        .pixel {
            box-sizing: border-box;
            border-radius: 50%; /* Make pixels circular */
        }
    </style>
</head>

<body>
    <div class="grid" id="pixelGrid"></div>

    <script>
        const radialDownscaleFromTheCenter = [
            "       0       ",
            "      010      ",
            "     01210     ",
            "    0123210    ",
            "   012343210   ",
            "  01234543210  ",
            " 0123456543210 ",
            "012345676543210",
            " 0123456543210 ",
            "  01234543210  ",
            "   012343210   ",
            "    0123210    ",
            "     01210     ",
            "      010      ",
            "       0       ",
        ];

        const generateGrid = (structure) => {
            const grid = document.getElementById('pixelGrid');
            grid.innerHTML = ''; // Clear existing elements
            structure.forEach((row) => {
                row.split('').forEach((character) => {
                    const div = document.createElement('div');
                    const size = getPixelSize(character); // Get size based on character
                    const pixel = document.createElement('div');
                    pixel.className = 'pixel'; // Set class for pixel styling
                    pixel.style.width = `${size}px`; // Set dynamic width
                    pixel.style.height = `${size}px`; // Set dynamic height
                    pixel.style.backgroundColor = getPixelColor(character); // Set color

                    div.className = 'grid-item'; // Assign grid item class
                    div.appendChild(pixel); // Append pixel to grid item
                    grid.appendChild(div); // Append grid item to grid
                });
            });
        };

        const getPixelSize = (char) => {
            switch (char) {
                case '0': return 10; // Size for center
                case '1': return 15; // Size for first ring
                case '2': return 20; // Size for second ring
                case '3': return 25; // Size for third ring
                case '4': return 30; // Size for fourth ring
                case '5': return 35; // Size for fifth ring
                case '6': return 40; // Size for sixth ring
                case '7': return 45; // Size for seventh ring
                case '8': return 50; // Size for eighth ring
                case '9': return 55; // Size for ninth ring
                default: return 0; // No size for undefined characters
            }
        };

        const getPixelColor = (char) => {
            switch (char) {
                case '0': return '#FFC107'; // Center
                case '1': return '#FF5722'; // First ring (eyes)
                case '2': return '#8BC34A'; // Second ring (hair)
                case '3': return '#3F51B5'; // Third ring (hair)
                case '4': return '#FFEB3B'; // Fourth ring (hair)
                case '5': return '#303F9F'; // Fifth ring (hair)
                case '6': return '#FF5722'; // Sixth ring (eyes)
                case '7': return '#FF5722'; // Seventh ring (eyes)
                case '8': return '#FF5722'; // Eighth ring (eyes)
                case '9': return '#FF5722'; // Ninth ring (eyes)
                default: return 'transparent'; // No color
            }
        };

        // Generate the radial downscale grid on load
        generateGrid(radialDownscaleFromTheCenter);
    </script>
</body>

</html>
```

now scaledown and repeat/multiply "<div class="grid" id="pixelGrid"></div>" as background to pattern all over windows viewport repeating in small blocks. remove all comments/titles.

auto-determine viewport w/h and fill pattern evenly throughout. also, keep each pattern aspectratios intactly normal.


why the fuk pattern squizzed from sides and not equal?
pattern muliplied should look as equal rhombus, not a squized from sides.<!DOCTYPE html>


no, you wrongdone it.

it means that if you zoom-out viewport, it extremely slowing the fuk down on patters multiplyings and rearrangements.


you implement a proper rendering engine for that code. showfullcode
<mark>do strictly extreme rendering engine without thirdlibs!!!</mark>

it slowes the fuk renderoid. you simplify in styles patterns in multiplications without any round corners and other sheets, because it getting slow very fuckeying rapidly exponentially together with patterns rendered in multiplier.



integrate everything properly strictly fullyfledgly into this rendering engine:


```
<!DOCTYPE html>
<html lang="en">

<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Advanced Pixel Rendering Engine</title>
    <style>
        body {
            margin: 0;
            overflow: hidden;
            height: 100vh;
        }

        .grid-container {
            display: grid;
            position: absolute;
            top: 0;
            left: 0;
            right: 0;
            bottom: 0;
            grid-auto-rows: 1fr;
            grid-auto-columns: 1fr;
        }

        .grid {
            display: grid;
            grid-template-columns: repeat(15, 1fr);
            grid-template-rows: repeat(15, 1fr);
        }

        .grid-item {
            width: 100%;
            height: 100%;
        }

        .pixel {
            width: 100%;
            height: 100%;
            box-sizing: border-box;
            transition: background-color 0.1s;
            border: 0.2px solid transparent;
            will-change: background-color;
        }

        #infoOverlay {
            position: absolute;
            top: 10px;
            right: 10px;
            background: rgba(255, 255, 255, 0.85);
            padding: 10px;
            border-radius: 5px;
            z-index: 10;
        }
    </style>
</head>

<body>
    <div id="infoOverlay">
        <div>Total Pixels: <span id="pixelCount">0</span></div>
        <div>Available Memory Chunks: <span id="memoryChunks">0</span></div>
        <div>Render Complexity: <span id="renderComplexity">0</span></div>
    </div>

    <div class="grid-container" id="gridContainer"></div>

    <script>
        const pixelPattern = [
            "       0       ",
            "      010      ",
            "     01210     ",
            "    0123210    ",
            "   012343210   ",
            "  01234543210  ",
            " 0123456543210 ",
            "012345676543210",
            " 0123456543210 ",
            "  01234543210  ",
            "   012343210   ",
            "    0123210    ",
            "     01210     ",
            "      010      ",
            "       0       ",
        ];

        const colors = {
            '0': '#FFC107',
            '1': '#FF5722',
            '2': '#8BC34A',
            '3': '#3F51B5',
            '4': '#FFEB3B',
            '5': '#303F9F',
            '6': '#FF5722',
            '7': '#FF5722',
            '8': '#FF5722',
            '9': '#FF5722'
        };

        const maxPixels = 50000;
        const memoryPool = [];
        let totalPixelsRendered = 0;

        function allocateMemoryPool(size) {
            for (let i = 0; i < size; i++) {
                const pixel = document.createElement('div');
                pixel.className = 'pixel';
                memoryPool.push(pixel);
            }
        }

        allocateMemoryPool(maxPixels);

        function createGrid() {
            const grid = document.createElement('div');
            grid.className = 'grid';
            pixelPattern.forEach(row => {
                row.split('').forEach(character => {
                    const pixel = createPixel(character);
                    const gridItem = document.createElement('div');
                    gridItem.className = 'grid-item';
                    gridItem.appendChild(pixel);
                    grid.appendChild(gridItem);
                });
            });
            return grid;
        }

        function createPixel(character) {
            const pixel = memoryPool.pop() || document.createElement('div');
            pixel.className = 'pixel';
            pixel.style.backgroundColor = getPixelColor(character);
            pixel.addEventListener('click', () => {
                pixel.style.backgroundColor = changeColor(pixel.style.backgroundColor);
            });
            pixel.addEventListener('mouseover', () => {
                highlightPixel(pixel);
            });
            pixel.addEventListener('mouseout', () => {
                resetPixel(pixel, character);
            });
            return pixel;
        }

        function getPixelColor(char) {
            return colors[char] || 'transparent';
        }

        function changeColor(currentColor) {
            const colorMap = {
                '#FFC107': '#FF9800',
                '#FF5722': '#FF4081',
                '#8BC34A': '#7CB342',
                '#3F51B5': '#2196F3',
                '#FFEB3B': '#FFC107',
                '#303F9F': '#424242'
            };
            return colorMap[currentColor] || '#9E9E9E';
        }

        function highlightPixel(pixel) {
            pixel.style.border = '1px solid #000';
        }

        function resetPixel(pixel, character) {
            pixel.style.border = '0.2px solid transparent';
            pixel.style.backgroundColor = getPixelColor(character);
        }

        function fillGridContainer() {
            const gridContainer = document.getElementById('gridContainer');
            gridContainer.innerHTML = ''; // Clear previous grids
            const pixelSize = Math.floor(window.innerWidth / 15);
            const cols = Math.floor(window.innerWidth / pixelSize);
            const rows = Math.floor(window.innerHeight / pixelSize);
            
            gridContainer.style.gridTemplateColumns = `repeat(${cols}, 1fr)`;
            gridContainer.style.gridTemplateRows = `repeat(${rows}, 1fr)`;

            for (let i = 0; i < cols * rows; i++) {
                const gridClone = createGrid();
                gridContainer.appendChild(gridClone);
            }
            totalPixelsRendered = cols * rows * pixelPattern.length * pixelPattern[0].length;
            updateInfoOverlay();
        }

        function updateInfoOverlay() {
            document.getElementById('pixelCount').textContent = totalPixelsRendered;
            document.getElementById('memoryChunks').textContent = Math.ceil(memoryPool.length / 1000);
            document.getElementById('renderComplexity').textContent = calculateComplexity();
        }

        function calculateComplexity() {
            return document.querySelectorAll('.pixel').length;
        }

        fillGridContainer();

        window.addEventListener('resize', () => {
            fillGridContainer();
        });

        function renderLoop() {
            updateInfoOverlay();
            requestAnimationFrame(renderLoop);
        }

        renderLoop();

        setInterval(() => {
            if (memoryPool.length < 100) {
                allocateMemoryPool(100);
            }
        }, 6000);

    </script>
</body>

</html>
```