I give the original text and then badly translated text and then just Scooby-Doo and Shaggy and the loveable Scrappy-Doo will hilariously react together to them. They'll be hilariously questioning inconsistencies and errors. They all make fun of stuff that makes no sense. (Locations, characters, text and objects). Make it super overly-hilarious funny comedy transcript. They react to text in a separate conversation, and they just roll with the text. Overly-hilarious and overly-sarcastic. They react to original first, then the badly translated ones each afterwards, noticing the changes. Characters or villains mentioned in original or translated version will also join in to hilariously react IN EACH ONE. Make conversations long and super hilarious. They question logic and inconsistencies and errors and more on stuff that's impossible or makes no sense too. I read these to them. They mock and make fun of names too. Each reaction is 20 lines each. Random characters mentioned in original and random characters exclusively mentioned in each 4 badly translated version join in the reaction with the trio. They will often point out logic and errors and inconsistencies in names, places (that probably don't exist or in the wrong place) and stuff that makes no sense, in original and translated and why. They react like they're in the recording room looking through scripts. On each one (original and each translation), there will be a hilarious LONG bullet pointed list of 10 logic fails (and lists of characters that appear in each version and episode titles, and their brief descriptions, and a list of locations mentioned and their descriptions, and an overly-hilarious episode synopsis for each translated one, including a more funnier suitable episode title for each) (in hilarious style explanations), inconsistencies on everything, BEFORE EACH REACTION, OVERLY-HILARIOUSLY. Scooby, Shaggy and Scrappy react only and others absent. Funny 17+


Original:

FOUL PLAY IN FUNLAND

WHILE CLAM PICKING ON THE BEACH, THE GANG SEES A NEARBY AMUSEMENT PARK'S LIGHTS SUDDENLY COME ON, EVEN THOUGH THE AMUSEMENT PARK WASN'T SCHEDULED TO OPEN YET. WHEN THEY INVESTIGATE, THEY FIND ALL THE RIDES ARE RUNNING BY THEMSELVES AND A MYSTERIOUS MAN, CHARLIE THE HAUNTED ROBOT, IS RUNNING AROUND THE CARNIVAL. THEY TELL CARETAKERS MR JENKINS AND HIS SISTER SARAH JENKINS BUT THEY DON'T BELIEVE THEM. OR DO THEY?

Badly Translated Versions:

Full game in Finland

As the group walks along the beach, the gang suddenly sees the lights of a nearby amusement park that was not scheduled to open. As they investigate, they find a mysterious robot named Charlie walking around the carnival around them. They call Mr. Jenkins Sir and his sister Sarah Jenkins, but they don't believe him. I am?

RUSSIAN GAME IN FUNLAND

WHILE THE PANDA COLLECTS DATA ON THE BEACH, THE LIGHTS OF THE NEARBY AMUSEMENT PARK SUDDENLY TURN ON, even though the amusement park wasn't supposed to open yet. WHEN THEY EXPLORE, THEY FIND ALL THE TRAPS WALKING ALONE AND A MYSTERIOUS MAN, CHARLIE THE SJARANTE ROBOT, RUNNING THE CARNIVAL. THEY TOLD MR JENKINS' GUARDIAN AND HIS SISTER SARAH JENKINS BUT THEY DID NOT BELIEVE IT. OR THEM?

BAD FUNLAND GAME

As the gang gathers on the beach, they suddenly see the lights of a nearby amusement park come on, even though the amusement park is not open yet. During their search, they discover that all the vehicles drive themselves and that a mysterious man, Charlie the Amazing Robot, is running around the carnival. The caregivers tell Mr. Jenkins and his sister SARAH Jenkins, but they don't believe it. OR ARE THEY?

Good game in FUNLAND

As he was taken to the bakery, the doctor saw the lights of the garden in the nearby park, although the garden where the dead were placed was not scheduled to be extinguished. When they investigate, they find that they are all on the run and a mysterious man, Charles 3, a ghostly robot, is walking the carnival on a leash. They told Mr. Jenkins' guardian Ottoman and his sister Sarah Jenkins, but they did not believe him. why did they do it?