I want you to rate all these lists of steps required to create a Lua framework that would be similar to Love2D, but only for computers in the CC:Tweaked mod for Minecraft. All the lists were made by three different LLMs.
Here is the list of subject A:
```
1. Download and install CC:Tweaked mod for Minecraft.
2. Install Lua programming language on your computer.
3. Set up a development environment for Lua, such as LuaIDE or ZeroBrane Studio.
4. Research the API and documentation for CC:Tweaked mod to understand its capabilities and limitations.
5. Determine the features that you want your Lua framework to contain, such as audio, graphics, or input handling.
6. Write Lua code to implement each feature, building on top of the built-in CC:Tweaked API where possible.
7. Test each feature thoroughly to ensure that it works as intended.
8. Integrate all features into a single Lua framework that is easy to use and well-documented.
9. Publish your Lua framework on a popular website or forum for Minecraft modders to use and provide feedback.
10. Continuously update and improve your framework based on community feedback and new CC:Tweaked features or updates.
```
Subject B:
```
1. Research the structure and implementation of Love2D framework to understand its architecture.
2. Determine the requirements and limitations of the ComputerCraft mod for Minecraft.
3. Choose a Lua library or toolkit to act as the foundation for the framework.
4. Define the API and functionality required for the framework to work within the ComputerCraft Lua environment.
5. Implement core features of the framework, such as graphics rendering, input handling, and audio playback.
6. Create a modular system for adding additional functionality and extensions to the framework.
7. Develop a packaging and distribution system for the framework to make it easily usable by other players of the ComputerCraft mod.
8. Implement testing and debugging methods to ensure framework stability and security.
9. Document and provide support to users and developers who use the framework.
10. Continuously update the framework with new features and bug fixes based on user feedback.
```
Subject C:
```
1. Familiarize yourself with CC:Tweaked mod and its API: Understand the ComputerCraft mod for Minecraft, which is now known as CC:Tweaked, its features and API. Study how Lua programming language is used to interact with computers and peripherals in the Minecraft world.
2. Research Love2D and its features: Review the Love2D framework to understand its structure, components, and capabilities that you want to integrate with CC:Tweaked.
3. Identify key features to be implemented: Jot down the essential features you want to implement in your new Lua framework, such as graphics, sound, input, events, and physics.
4. Design framework architecture: Design the structure and organization of the framework, including file structure, modules, classes, and interfaces that follow good programming practices and modularity principles.
5. Develop custom API for components: Build custom Application Programming Interface (API) for computer components, such as peripherals, screen, etc., in CC:Tweaked, to ensure compatibility between the new framework and the Minecraft mod.
6. Implement graphics module: Develop the graphics module that allows users to draw 2D shapes, render images, and handle colors, textures, and fonts using the CC:Tweaked API for computer monitors.
7. Implement sound module: Develop the sound module that allows users to load, play, and control audio files using the CC:Tweaked API for speakers or similar peripherals available in the mod.
8. Implement input module: Develop the input module that allows users to detect, handle, and respond to various keyboard or mouse events within the Minecraft world.
9. Implement events and timing module: Create an event and timing module that allows users to manage events, callbacks, and timers in the framework for smooth game loops and efficient update handling.
10. Implement physics (if applicable): If you plan on incorporating physics simulations in your framework, implement a module that allows users to create, control and interact with various physics bodies and objects using available APIs like Box2D.
11. Develop documentation and tutorials: Write comprehensive documentation for your framework, explaining its features, usage, and code examples. This will help users understand and use the framework effectively.
12. Test and debug the framework: Thoroughly test your framework for bugs, compatibility issues, and performance to ensure it meets the needs of users who want to create games or applications with it.
13. Publish the framework: Publish your framework on GitHub or a similar platform, providing access to the source code and installing instructions. Also, consider submitting it to forums or marketplaces associated with CC:Tweaked and Minecraft mods.
14. Gather feedback and improve: As your framework is being used by the community, collect feedback and suggestions from users and developers to improve and expand its functionality.
15. Maintain and update: Regularly maintain and update the framework to keep up with changes in CC:Tweaked, Minecraft, and Lua, as well as to continuously incorporate new features and refinements.
```