You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


var Reporter = require('../base').Reporter;
var EncoderBuffer = require('../base').EncoderBuffer;
var DecoderBuffer = require('../base').DecoderBuffer;
var assert = require('minimalistic-assert');

// Supported tags
var tags = [
  'seq', 'seqof', 'set', 'setof', 'objid', 'bool',
  'gentime', 'utctime', 'null_', 'enum', 'int', 'objDesc',
  'bitstr', 'bmpstr', 'charstr', 'genstr', 'graphstr', 'ia5str', 'iso646str',
  'numstr', 'octstr', 'printstr', 't61str', 'unistr', 'utf8str', 'videostr'
];

// Public methods list
var methods = [
  'key', 'obj', 'use', 'optional', 'explicit', 'implicit', 'def', 'choice',
  'any', 'contains'
].concat(tags);

// Overrided methods list
var overrided = [
  '_peekTag', '_decodeTag', '_use',
  '_decodeStr', '_decodeObjid', '_decodeTime',
  '_decodeNull', '_decodeInt', '_decodeBool', '_decodeList',

  '_encodeComposite', '_encodeStr', '_encodeObjid', '_encodeTime',
  '_encodeNull', '_encodeInt', '_encodeBool'
];

function Node(enc, parent) {
  var state = {};
  this._baseState = state;

  state.enc = enc;

  state.parent = parent || null;
  state.children = null;

  // State
  state.tag = null;
  state.args = null;
  state.reverseArgs = null;
  state.choice = null;
  state.optional = false;
  state.any = false;
  state.obj = false;
  state.use = null;
  state.useDecoder = null;
  state.key = null;
  state['default'] = null;
  state.explicit = null;
  state.implicit = null;
  state.contains = null;

  // Should create new instance on each method
  if (!state.parent) {
    state.children = [];
    this._wrap();
  }
}
module.exports = Node;

var stateProps = [
  'enc', 'parent', 'children', 'tag', 'args', 'reverseArgs', 'choice',
  'optional', 'any', 'obj', 'use', 'alteredUse', 'key', 'default', 'explicit',
  'implicit', 'contains'
];

Node.prototype.clone = function clone() {
  var state = this._baseState;
  var cstate = {};
  stateProps.forEach(function(prop) {
    cstate[prop] = state[prop];
  });
  var res = new this.constructor(cstate.parent);
  res._baseState = cstate;
  return res;
};

Node.prototype._wrap = function wrap() {
  var state = this._baseState;
  methods.forEach(function(method) {
    this[method] = function _wrappedMethod() {
      var clone = new this.constructor(this);
      state.children.push(clone);
      return clone[method].apply(clone, arguments);
    };
  }, this);
};

Node.prototype._init = function init(body) {
  var state = this._baseState;

  assert(state.parent === null);
  body.call(this);

  // Filter children
  state.children = state.children.filter(function(child) {
    return child._baseState.parent === this;
  }, this);
  assert.equal(state.children.length, 1, 'Root node can have only one child');
};

Node.prototype._useArgs = function useArgs(args) {
  var state = this._baseState;

  // Filter children and args
  var children = args.filter(function(arg) {
    return arg instanceof this.constructor;
  }, this);
  args = args.filter(function(arg) {
    return !(arg instanceof this.constructor);
  }, this);

  if (children.length !== 0) {
    assert(state.children === null);
    state.children = children;

    // Replace parent to maintain backward link
    children.forEach(function(child) {
      child._baseState.parent = this;
    }, this);
  }
  if (args.length !== 0) {
    assert(state.args === null);
    state.args = args;
    state.reverseArgs = args.map(function(arg) {
      if (typeof arg !== 'object' || arg.constructor !== Object)
        return arg;

      var res = {};
      Object.keys(arg).forEach(function(key) {
        if (key == (key | 0))
          key |= 0;
        var value = arg[key];
        res[value] = key;
      });
      return res;
    });
  }
};

//
// Overrided methods
//

overrided.forEach(function(method) {
  Node.prototype[method] = function _overrided() {
    var state = this._baseState;
    throw new Error(method + ' not implemented for encoding: ' + state.enc);
  };
});

//
// Public methods
//

tags.forEach(function(tag) {
  Node.prototype[tag] = function _tagMethod() {
    var state = this._baseState;
    var args = Array.prototype.slice.call(arguments);

    assert(state.tag === null);
    state.tag = tag;

    this._useArgs(args);

    return this;
  };
});

Node.prototype.use = function use(item) {
  assert(item);
  var state = this._baseState;

  assert(state.use === null);
  state.use = item;

  return this;
};

Node.prototype.optional = function optional() {
  var state = this._baseState;

  state.optional = true;

  return this;
};

Node.prototype.def = function def(val) {
  var state = this._baseState;

  assert(state['default'] === null);
  state['default'] = val;
  state.optional = true;

  return this;
};

Node.prototype.explicit = function explicit(num) {
  var state = this._baseState;

  assert(state.explicit === null && state.implicit === null);
  state.explicit = num;

  return this;
};

Node.prototype.implicit = function implicit(num) {
  var state = this._baseState;

  assert(state.explicit === null && state.implicit === null);
  state.implicit = num;

  return this;
};

Node.prototype.obj = function obj() {
  var state = this._baseState;
  var args = Array.prototype.slice.call(arguments);

  state.obj = true;

  if (args.length !== 0)
    this._useArgs(args);

  return this;
};

Node.prototype.key = function key(newKey) {
  var state = this._baseState;

  assert(state.key === null);
  state.key = newKey;

  return this;
};

Node.prototype.any = function any() {
  var state = this._baseState;

  state.any = true;

  return this;
};

Node.prototype.choice = function choice(obj) {
  var state = this._baseState;

  assert(state.choice === null);
  state.choice = obj;
  this._useArgs(Object.keys(obj).map(function(key) {
    return obj[key];
  }));

  return this;
};

Node.prototype.contains = function contains(item) {
  var state = this._baseState;

  assert(state.use === null);
  state.contains = item;

  return this;
};

//
// Decoding
//

Node.prototype._decode = function decode(input, options) {
  var state = this._baseState;

  // Decode root node
  if (state.parent === null)
    return input.wrapResult(state.children[0]._decode(input, options));

  var result = state['default'];
  var present = true;

  var prevKey = null;
  if (state.key !== null)
    prevKey = input.enterKey(state.key);

  // Check if tag is there
  if (state.optional) {
    var tag = null;
    if (state.explicit !== null)
      tag = state.explicit;
    else if (state.implicit !== null)
      tag = state.implicit;
    else if (state.tag !== null)
      tag = state.tag;

    if (tag === null && !state.any) {
      // Trial and Error
      var save = input.save();
      try {
        if (state.choice === null)
          this._decodeGeneric(state.tag, input, options);
        else
          this._decodeChoice(input, options);
        present = true;
      } catch (e) {
        present = false;
      }
      input.restore(save);
    } else {
      present = this._peekTag(input, tag, state.any);

      if (input.isError(present))
        return present;
    }
  }

  // Push object on stack
  var prevObj;
  if (state.obj && present)
    prevObj = input.enterObject();

  if (present) {
    // Unwrap explicit values
    if (state.explicit !== null) {
      var explicit = this._decodeTag(input, state.explicit);
      if (input.isError(explicit))
        return explicit;
      input = explicit;
    }

    var start = input.offset;

    // Unwrap implicit and normal values
    if (state.use === null && state.choice === null) {
      if (state.any)
        var save = input.save();
      var body = this._decodeTag(
        input,
        state.implicit !== null ? state.implicit : state.tag,
        state.any
      );
      if (input.isError(body))
        return body;

      if (state.any)
        result = input.raw(save);
      else
        input = body;
    }

    if (options && options.track && state.tag !== null)
      options.track(input.path(), start, input.length, 'tagged');

    if (options && options.track && state.tag !== null)
      options.track(input.path(), input.offset, input.length, 'content');

    // Select proper method for tag
    if (state.any)
      result = result;
    else if (state.choice === null)
      result = this._decodeGeneric(state.tag, input, options);
    else
      result = this._decodeChoice(input, options);

    if (input.isError(result))
      return result;

    // Decode children
    if (!state.any && state.choice === null && state.children !== null) {
      state.children.forEach(function decodeChildren(child) {
        // NOTE: We are ignoring errors here, to let parser continue with other
        // parts of encoded data
        child._decode(input, options);
      });
    }

    // Decode contained/encoded by schema, only in bit or octet strings
    if (state.contains && (state.tag === 'octstr' || state.tag === 'bitstr')) {
      var data = new DecoderBuffer(result);
      result = this._getUse(state.contains, input._reporterState.obj)
          ._decode(data, options);
    }
  }

  // Pop object
  if (state.obj && present)
    result = input.leaveObject(prevObj);

  // Set key
  if (state.key !== null && (result !== null || present === true))
    input.leaveKey(prevKey, state.key, result);
  else if (prevKey !== null)
    input.exitKey(prevKey);

  return result;
};

Node.prototype._decodeGeneric = function decodeGeneric(tag, input, options) {
  var state = this._baseState;

  if (tag === 'seq' || tag === 'set')
    return null;
  if (tag === 'seqof' || tag === 'setof')
    return this._decodeList(input, tag, state.args[0], options);
  else if (/str$/.test(tag))
    return this._decodeStr(input, tag, options);
  else if (tag === 'objid' && state.args)
    return this._decodeObjid(input, state.args[0], state.args[1], options);
  else if (tag === 'objid')
    return this._decodeObjid(input, null, null, options);
  else if (tag === 'gentime' || tag === 'utctime')
    return this._decodeTime(input, tag, options);
  else if (tag === 'null_')
    return this._decodeNull(input, options);
  else if (tag === 'bool')
    return this._decodeBool(input, options);
  else if (tag === 'objDesc')
    return this._decodeStr(input, tag, options);
  else if (tag === 'int' || tag === 'enum')
    return this._decodeInt(input, state.args && state.args[0], options);

  if (state.use !== null) {
    return this._getUse(state.use, input._reporterState.obj)
        ._decode(input, options);
  } else {
    return input.error('unknown tag: ' + tag);
  }
};

Node.prototype._getUse = function _getUse(entity, obj) {

  var state = this._baseState;
  // Create altered use decoder if implicit is set
  state.useDecoder = this._use(entity, obj);
  assert(state.useDecoder._baseState.parent === null);
  state.useDecoder = state.useDecoder._baseState.children[0];
  if (state.implicit !== state.useDecoder._baseState.implicit) {
    state.useDecoder = state.useDecoder.clone();
    state.useDecoder._baseState.implicit = state.implicit;
  }
  return state.useDecoder;
};

Node.prototype._decodeChoice = function decodeChoice(input, options) {
  var state = this._baseState;
  var result = null;
  var match = false;

  Object.keys(state.choice).some(function(key) {
    var save = input.save();
    var node = state.choice[key];
    try {
      var value = node._decode(input, options);
      if (input.isError(value))
        return false;

      result = { type: key, value: value };
      match = true;
    } catch (e) {
      input.restore(save);
      return false;
    }
    return true;
  }, this);

  if (!match)
    return input.error('Choice not matched');

  return result;
};

//
// Encoding
//

Node.prototype._createEncoderBuffer = function createEncoderBuffer(data) {
  return new EncoderBuffer(data, this.reporter);
};

Node.prototype._encode = function encode(data, reporter, parent) {
  var state = this._baseState;
  if (state['default'] !== null && state['default'] === data)
    return;

  var result = this._encodeValue(data, reporter, parent);
  if (result === undefined)
    return;

  if (this._skipDefault(result, reporter, parent))
    return;

  return result;
};

Node.prototype._encodeValue = function encode(data, reporter, parent) {
  var state = this._baseState;

  // Decode root node
  if (state.parent === null)
    return state.children[0]._encode(data, reporter || new Reporter());

  var result = null;

  // Set reporter to share it with a child class
  this.reporter = reporter;

  // Check if data is there
  if (state.optional && data === undefined) {
    if (state['default'] !== null)
      data = state['default']
    else
      return;
  }

  // Encode children first
  var content = null;
  var primitive = false;
  if (state.any) {
    // Anything that was given is translated to buffer
    result = this._createEncoderBuffer(data);
  } else if (state.choice) {
    result = this._encodeChoice(data, reporter);
  } else if (state.contains) {
    content = this._getUse(state.contains, parent)._encode(data, reporter);
    primitive = true;
  } else if (state.children) {
    content = state.children.map(function(child) {
      if (child._baseState.tag === 'null_')
        return child._encode(null, reporter, data);

      if (child._baseState.key === null)
        return reporter.error('Child should have a key');
      var prevKey = reporter.enterKey(child._baseState.key);

      if (typeof data !== 'object')
        return reporter.error('Child expected, but input is not object');

      var res = child._encode(data[child._baseState.key], reporter, data);
      reporter.leaveKey(prevKey);

      return res;
    }, this).filter(function(child) {
      return child;
    });
    content = this._createEncoderBuffer(content);
  } else {
    if (state.tag === 'seqof' || state.tag === 'setof') {
      // TODO(indutny): this should be thrown on DSL level
      if (!(state.args && state.args.length === 1))
        return reporter.error('Too many args for : ' + state.tag);

      if (!Array.isArray(data))
        return reporter.error('seqof/setof, but data is not Array');

      var child = this.clone();
      child._baseState.implicit = null;
      content = this._createEncoderBuffer(data.map(function(item) {
        var state = this._baseState;

        return this._getUse(state.args[0], data)._encode(item, reporter);
      }, child));
    } else if (state.use !== null) {
      result = this._getUse(state.use, parent)._encode(data, reporter);
    } else {
      content = this._encodePrimitive(state.tag, data);
      primitive = true;
    }
  }

  // Encode data itself
  var result;
  if (!state.any && state.choice === null) {
    var tag = state.implicit !== null ? state.implicit : state.tag;
    var cls = state.implicit === null ? 'universal' : 'context';

    if (tag === null) {
      if (state.use === null)
        reporter.error('Tag could be ommited only for .use()');
    } else {
      if (state.use === null)
        result = this._encodeComposite(tag, primitive, cls, content);
    }
  }

  // Wrap in explicit
  if (state.explicit !== null)
    result = this._encodeComposite(state.explicit, false, 'context', result);

  return result;
};

Node.prototype._encodeChoice = function encodeChoice(data, reporter) {
  var state = this._baseState;

  var node = state.choice[data.type];
  if (!node) {
    assert(
        false,
        data.type + ' not found in ' +
            JSON.stringify(Object.keys(state.choice)));
  }
  return node._encode(data.value, reporter);
};

Node.prototype._encodePrimitive = function encodePrimitive(tag, data) {
  var state = this._baseState;

  if (/str$/.test(tag))
    return this._encodeStr(data, tag);
  else if (tag === 'objid' && state.args)
    return this._encodeObjid(data, state.reverseArgs[0], state.args[1]);
  else if (tag === 'objid')
    return this._encodeObjid(data, null, null);
  else if (tag === 'gentime' || tag === 'utctime')
    return this._encodeTime(data, tag);
  else if (tag === 'null_')
    return this._encodeNull();
  else if (tag === 'int' || tag === 'enum')
    return this._encodeInt(data, state.args && state.reverseArgs[0]);
  else if (tag === 'bool')
    return this._encodeBool(data);
  else if (tag === 'objDesc')
    return this._encodeStr(data, tag);
  else
    throw new Error('Unsupported tag: ' + tag);
};

Node.prototype._isNumstr = function isNumstr(str) {
  return /^[0-9 ]*$/.test(str);
};

Node.prototype._isPrintstr = function isPrintstr(str) {
  return /^[A-Za-z0-9 '\(\)\+,\-\.\/:=\?]*$/.test(str);
};