well Nintendo Retro Studios they finally
0:03
did it we've been waiting years for it
0:04
Metroid Prime 4 got its big reveal
0:06
coming next year Metroid Prime 4 Beyond
0:09
is what it's called now and I think this
0:12
just kind of caps off a summer that
0:14
makes me feel that I miss the E3 days
0:17
obviously it's great that we had a
0:18
couple of decent showcases but we did
0:20
have some disappointments alongside all
0:22
of that but the E3 days I think we took
0:25
for granted and I guess those Glory Days
0:27
are just long behind us now Xbox who is
0:30
I guess you could say one of the
0:31
standouts of the summer has already
0:33
outlined some plans for Gamescom yes it
0:35
looks like even more reveals gameplay
0:37
presentations are coming hopefully some
0:39
release dates for some of the games that
0:41
are supposed to be coming later on this
0:42
year and also in 2025 but alongside that
0:46
announcement we also got PlayStation who
0:47
announced that again they are going to
0:49
be skipping Gamescom which is the same
0:51
thing they did last year there is an
0:53
assumption from a lot of people that A
0:54
PS5 Pro announcement is coming in the
0:57
next couple of months and they may be
0:58
saving that for their own show case
1:00
which hopefully gives us more of an
1:01
outline with all the games that are
1:03
coming in the second half of the
1:05
PlayStation 5 uh this console Generation
1:08
Now Electronic Arts uh they've been a
1:10
company that's had some interesting
1:12
stories the last couple of years in
1:14
terms of their success and failures but
1:16
I guess the EA Executives continue to
1:19
make lots and lots of money as it has
1:21
been revealed that EA Executives earn
1:23
$60 million in 2024 despite layoffs and
1:27
office closures this is a report coming
1:29
from game developer EA's named executive
1:32
officers collectively earned over 60
1:34
million during the last fiscal year the
1:36
biggest earner was EA CEO Android Wilson
1:39
who took home over $25 million after
1:42
helping the company execute on key
1:44
strategic and operating objectives and
1:46
some of the notable stories that they're
1:47
talking about the layoffs and shutdowns
1:49
is the fact that well earlier this year
1:51
EA laid off more than 600 employees 5%
1:54
of its Workforce and they also scrapped
1:56
respawn entertainment Star Wars
1:58
firstperson shooter game and further it
2:00
was also announced that EA was shutting
2:01
down Ridgeline games even before they
2:03
produced a title this was supposed to be
2:06
a single player Battlefield campaign uh
2:08
it was supposed to be released by them
2:10
and it it just never came to be we
2:13
actually saw one of the lead developers
2:15
one of the heads of that company take
2:17
aim at Electronic Arts for how they
2:18
treated them so moral the story don't
2:20
trust Electronic Arts and yes these
2:22
Executives just fail upwards it just
2:24
continues and it always happens now
2:26
blizzard in World of Warcraft has had a
2:28
lot of Departures the last couple of
2:30
years the blizzard of old no longer
2:32
exists let's just be honest here and we
2:34
have now another massive departure being
2:36
announced VGC has the story warcraft's
2:38
general manager has left Blizzard after
2:41
12 years John height he was the warcraft
2:44
franchise general manager and he
2:46
revealed that he was resigning from
2:47
Blizzard after more than a decade with
2:49
the company he had overseen all game
2:51
development and operations for World of
2:53
Warcraft Hearthstone Warcraft Rumble and
2:55
Warcraft RTS games for the past 3 years
2:57
at an X that he was leaving the studio
2:59
in search of something new which feels
3:02
like the explanation I've seen from
3:03
every ex blizzard developer for why
3:05
they're leaving the company which I
3:07
think is just a nice way of saying they
3:08
want to do something else that doesn't
3:10
involve blizzard more power to them I
3:12
suppose now while Xbox did definitely
3:15
have an excellent showcase it has been a
3:18
crazy year for them and there's
3:19
definitely a lot of question marks in
3:21
regards to how they're running this
3:23
company in particular there's many
3:25
question marks surrounding the shutdown
3:27
at Tango Gameworks one of the few
3:28
Studios that had had massive success
3:30
stories for them and we've so far really
3:33
not gotten any Clarity on this front
3:35
Sarah Bond and Xbox executive gave a lot
3:38
of word salad in an interview with I
3:40
believe it was Business Insider and then
3:42
we saw Phil Spencer in an interview with
3:44
IGN do pretty much the same thing
3:46
they're circling around the issue and
3:48
not actually addressing it but Xbox's
3:51
Matt booty another one of those
3:53
Executives who oversees all the Xbox
3:55
Studios he implied that Tango Gameworks
3:57
closure was largely due to the
3:59
leadership change this is what he
4:01
specifically said in a conversation with
4:03
variety Strictly Business podcast the
4:05
Xbox executive was asked about the
4:07
closure of Tango he said I won't get
4:10
into the real sort of nitty-gritty
4:11
details on you know what went into the
4:13
decision mostly out of the respect of
4:15
the people there just because you know
4:17
there's a lot of work that went into
4:18
delivering Hi-Fi Rush which was a great
4:20
game and you know did well for us I
4:22
guess not well enough I think the thing
4:24
to be considered is that for us it's as
4:26
much a forward-looking situation as much
4:28
as it is looking back back on one
4:30
certain game there are a lot of things
4:31
that go into success of a game you know
4:34
what leadership do you have what
4:35
creative leadership do you have is the
4:37
team the same team that shipped
4:39
something successful previously and that
4:41
is pretty much seems like to be their
4:43
answer booty seemed to be referring at
4:45
least in part to the departure of Tango
4:47
Gameworks his founder Shinji Mami last
4:50
year he had led the company since 2010
4:53
and when he left the company he said
4:54
that he was more than happy with the
4:56
leadership that he left in hand but I
4:58
guess Xbox felt differently and they
5:00
shut down the studio as I guess they
5:02
just didn't think success was going to
5:03
be coming in the Future No Matter What
5:06
it's not a good look especially because
5:08
Xbox has been trying to make a mark in
5:10
Japan and this definitely is going to
5:12
make a lot of Japanese developers
5:14
Publishers Studios not want to work with
5:16
Xbox and a lot of people also have taken
5:18
issue with this remark because it seems
5:20
to be throwing blame on Mami leaving the
5:21
company for the reason why the entire
5:23
company was shut down just not a good
5:26
look overall now Star Wars Outlaws is
5:28
one of the most anticip ated games of
5:30
the year myself I'm definitely looking
5:32
forward to it it hits on a lot of things
5:34
I want from a Star Wars game but it is
5:36
made by Ubisoft and some of the previews
5:37
that came recently are kind of
5:40
concerning we had this from nerd stash
5:42
Star Wars Outlaws Hands-On preview Deja
5:44
Vu from a long time ago the tropes are
5:47
strong with this one Euro gamer after a
5:49
warly dated handson with Star Wars
5:51
Outlaws ubisoft's Galactic open world
5:53
feels less exciting than expected a long
5:56
time ago Digital Trends Star Wars
5:58
Outlaws might be a little too close to
6:00
Uncharted for its own good PC Gamer also
6:03
had this Star Wars Outlaws has the same
6:05
problem as every modern Star Wars thing
6:07
playing it way too safe now we did see
6:10
some other previews coming from Outlets
6:11
like VGC and IGN that had different
6:13
impression from this but it wasn't
6:15
glowing reviews and this leads to a
6:17
response coming from Ubisoft in regards
6:19
to these previews VGC has the story
6:22
asked about those negative reactions in
6:24
an interview following Monday's Ubisoft
6:26
forward showcase Star Wars Outlaw
6:28
creative director Julian GTI told VGC he
6:32
hadn't had the chance to catch up on the
6:33
newly published previews he also
6:35
welcomed comparisons to naughty Dougs
6:37
work I mean for me it wasn't necessarily
6:40
our reference points he said of the
6:41
Uncharted series it's such a wonderful
6:43
game to be compared to though so if
6:45
you're going to be compared to somebody
6:46
it might as well be one of the best in
6:48
the industry naughty dog and what they
6:49
do is absolutely brilliant so I'll take
6:51
it but it wasn't the point of origin
6:53
while some of the gameplay chosen for
6:54
the summer gamefest demo might seem
6:56
familiar to players G described it as an
6:58
appetizer for what's to come from
7:00
massive entertainment's open world game
7:02
I think coming into a show like this
7:04
while you're closing a game in terms of
7:05
production you have to make a lot of
7:07
choices and our producer was like you
7:09
get one demo of all the shows that we
7:10
going to go during this year so Gamescom
7:12
comic-com Etc so we'll spend a lot more
7:15
time in those things so this is a big
7:18
appetizer a bit of an appetizer it's a
7:20
starter rather than the main course for
7:21
the game I think we have a very
7:23
compelling overall game and it's just
7:25
part of it is represented here and we'll
7:27
have to see what happens but I will say
7:29
that these impressions for Star Wars
7:30
Outlaws seem to be a little everywhere
7:32
that isn't exactly encouraging now
7:35
another upcoming Ubisoft game which has
7:37
had a lot of controversy surrounding it
7:39
is Assassin's Creed shadows and we had a
7:41
developer responding to a remark that
7:44
Elon Musk said on Twitter speaking to
7:46
journalist Steven totillo game file
7:48
Assassin's Creed series vice president
7:50
executive producer Mark Alexis cotay was
7:53
asked about a tweet musk posted on X
7:55
regarding yase one of the game's
7:57
protagonists musk wrote de gu diversity
8:00
equity and inclusion kills art cotay
8:03
replied that he had seen the tweet and
8:05
was tempted to respond to musk but
8:07
ultimately chose not to that tweet
8:09
generated emotions that the first thing
8:11
I wanted to do was go back on X that I
8:13
had deleted and just Tweet back and I
8:15
just took a step back I had a
8:16
mindfulness app on my phone and I did a
8:19
bit of mindfulness to try to explore the
8:21
emotions that this tweet created for me
8:23
Elon it's sad he's just feeding hatred I
8:26
had a lot of three-word replies that
8:28
came to mind and he later said about
8:31
yasuke and his uh importance within the
8:33
story of Assassin's Creed shadows and
8:36
the concerns and doubts about the
8:37
character what Elon says is not the game
8:40
that we're building people will have to
8:41
play the game for themselves and if
8:42
within the first 11 minutes and 47
8:44
seconds they are not convinced of what
8:46
we're doing we can have the discussion
8:49
now Ubisoft has also been in some other
8:51
news in regards to Assassin's Creed
8:52
shadows as they have been accused of
8:54
stealing a banner from a Japanese
8:56
reenactment group for Assassin's Creed
8:57
Shadows this is an article C coming from
9:00
that Park Place a member of the group
9:01
was informed about the black flag and
9:03
confirmed it was indeed the group's flag
9:06
he said I heard a little bit about it
9:07
but it seems that our rifle corpse uh
9:09
flag was used as the background for the
9:11
concept art for AC Shadows I actually
9:13
took a look at it and when I zoomed in I
9:15
could definitely see the Black Flag that
9:16
we use honestly I'm not sure how to
9:18
react and he continued later saying on
9:21
Twitter that he is considering legal
9:23
action he's unsure of the steps that
9:25
they're going to be taking forward he
9:26
did reach out to Ubisoft Japan for a
9:28
response and so far it doesn't seem like
9:30
anything has been provided to them his
9:33
final response on the subject was he
9:34
said thank you for all the comments
9:35
regarding support through crowdfunding
9:37
and other means I'm currently Consulting
9:39
with the higher-ups in the unit
9:41
personally I feel that the best support
9:43
would be for the people to see the rifle
9:44
corps's demonstrations in person and for
9:46
them to have more opportunities to
9:48
perform I will keep you updated on any
9:50
progress with the situation which could
9:52
be legal action against Ubisoft for
9:55
stealing their flag the future of the
9:57
Fallout franchise there's many questions
9:59
in regards to what Bethesda is planning
10:02
because right now all we see in the
10:04
future is well the Elder Scroll six and
10:06
maybe Fallout 5 in seven or eight years
10:10
there were FTC documents that indicated
10:12
remasters for Fallout 3 and uh Oblivion
10:15
were on the way but it's unclear if
10:17
those projects are even alive to this
10:19
day NE Bethesda Todd Howard was asked in
10:21
an interview with YouTuber Mr M plays
10:23
about the chances of a remake or
10:25
remaster for Fallout 1 and Fallout 2 and
10:28
he said pretty much much Point Blank it
10:30
won't be happening so if you were
10:32
looking forward to seeing those 2D games
10:34
being made into these 3D games
10:36
unfortunately it's not going to be
10:38
happening from Bethesda although moders
10:40
seem to be working on a Fallout 2 remake
10:42
so maybe there is hope that in an
10:44
unofficial capacity we see that in the
10:46
future now in regards to specifically
10:48
Fallout 5 Bethesda Todd Howard did say
10:51
that they do not want to rush this
10:53
Howard said Bethesda is willing to take
10:55
its time with the next Mainline Fallout
10:56
game in order to get it right for other
10:58
Fallout games in the future obviously I
11:00
can't talk about those right now but I
11:02
would say sort of rushing through them
11:04
or we need to get stuff out is different
11:06
than the work we're doing in Fallout 76
11:08
we don't feel like we need to rush any
11:10
of that right now the Fallout TV show
11:12
fills a certain niche in terms of the
11:14
franchise and storytelling I totally get
11:16
the desire for a new Mainline single
11:17
player game and look those things take
11:19
time I don't think it's bad for people
11:20
to miss those things as well we just
11:22
want to get it right and make sure that
11:24
everything we're doing in a franchise uh
11:27
whether it's Elder skulls or Fallout or
11:28
now Starfield that those become
11:30
meaningful moments for everybody who
11:31
loves those franchises as much as we do
11:34
so if you were looking for Fallout 5 to
11:36
be coming anytime sooner it definitely
11:38
doesn't seem to be an indication that
11:40
that's going to be happening from Todd
11:42
Howard and Bethesda but hopefully we do
11:44
get some spin-offs in between that time
11:46
which remains to be seen at the moment
11:48
now Bethesda todh Howard did recently
11:50
talk about some of the controversy
11:51
surrounding Starfield he was asked about
11:53
the paid mod situation and this is an
11:56
article coming from Insider gaming
11:58
Bethesda game studios recently found
11:59
itself in hot water again concerning
12:01
Starfield with the recent launch of the
12:03
Creations platform on Starfield came a
12:05
slew of paid for mods with Bethesda game
12:07
Studio stuffing some content behind pay
12:10
walls locked down tight with Starfield
12:12
creation credits requirements blocking
12:15
the way forward the trackers Alliance
12:17
mission called the vulture which was put
12:19
behind a pay wall costing 700 creation
12:22
credits around $7 it's the second part
12:24
of a line of missions and the biggest
12:26
concern here is the first part was free
12:28
to consume
12:29
and again speaking to Mr Matty plays on
12:31
his YouTube channel he said we hear that
12:34
feedback too first of all I'll say that
12:36
the stuff gets priced based on things
12:38
that we've done both in creation club
12:40
and then in Fallout 76 and we're always
12:42
trying to look at what else is out there
12:44
really make sure we're giving value to
12:46
everybody which I feel every AAA game
12:48
publisher says is an excuse for their
12:50
$20 color blue microtransactions but and
12:54
what we're not hey you know we
12:55
definitely will adjust the one thing I
12:57
want to say in The Trackers Alliance
12:59
that was really an attempt of something
13:01
we did in creation club that we'd say
13:03
Hey you get this special outfit and you
13:04
get this special weapon we wanted to put
13:06
them together and then thought let's go
13:08
to the extra mile and wrap those around
13:09
a quest but now we definitely see the
13:12
feedback right and that's not what we
13:14
want to do at all in terms of oh no this
13:16
looks like a faction that we're chopping
13:17
off and then selling for 700 credits at
13:20
a time and so I do think we're going to
13:22
take a look at that and how we deliver
13:24
content like that and whether you're
13:26
charging pricing or breaking it up or
13:27
what we should do there so great
13:29
feedback from the community which Todd
13:32
Howard's an executive I don't really
13:34
care for responses like this because
13:35
he's been criticized heavily over the
13:37
years they were criticized when they
13:39
tried doing paid mods around 2014 2015
13:42
they backed off of that and then they
13:43
did it again a couple of years back and
13:45
um I just responses like this there's
13:48
been so much controversy with Bethesda
13:50
and microtransactions this one saying oh
13:52
yeah great great feedback just it
13:54
doesn't mean much to me until actions
13:55
are actually made and it remains to be
13:57
seen what they're actually going to do
13:59
in this regard black myth Wukong is by
14:02
far one of the most anticipated games of
14:04
the year it's coming from a Chinese
14:05
developer game science and it's right
14:08
now actually on top of steam wishlist
14:10
charts because of the recent gameplay
14:13
previews the trailers the demos
14:15
everything about this looks like it
14:17
really could be a sneaky Game of the
14:18
Year Contender but there has been some
14:21
controversy in regards to this game
14:23
because last year IGN published a
14:25
scathing takedown of the studio accusing
14:28
them of sexis and misogyny uh this
14:31
report coming from that Park Place
14:32
mentions the fact that the game hit the
14:34
top of the steam charts despite IGN
14:36
accusing the game developer of what I
14:37
just said the duo of journalists
14:39
reported several posts of surface from
14:41
Chinese social media site webo written
14:43
by individuals from the studio that
14:45
contain multiple references to that they
14:47
also stated that this was coupled by
14:49
recruitment posters by the studio
14:51
produced in 2015 which featured images
14:52
and headlines that point to a culture of
14:54
ingrained sexism in game science the
14:57
article provided no evidence these
14:59
headlines or posters what they gave was
15:01
examples of lots of jokes that I don't
15:04
think Western cultures necessarily align
15:08
with or understand and we actually have
15:10
this specific here's the specific
15:12
article coming from IGN and a lot of
15:14
people take issue with the phrasing of
15:15
this piece IGN spoke to several women
15:18
familiar with gaming culture not actual
15:21
employees of the studio in China in the
15:23
eyes of many female players game science
15:26
has a notably negative reputation a lot
15:28
of that is considered yellow journalism
15:30
these aren't actual sources from the
15:32
studio citing any examples of sexism and
15:35
even on Twitter IGN got community noted
15:38
the community note saying the sexist
15:40
quotes shown in the article are poorly
15:42
translated accurate translations show
15:45
the statements being vulgar but
15:46
definitely not sexist IGN reporting on
15:48
these fallacious unverified claims again
15:50
are yellow journalism which CN were made
15:53
to combat now we have seen other
15:56
individuals pointing out that there is
15:57
right now a boycott camp aign against
15:59
Blackmouth Wukong because of all of this
16:01
here's an example given by a Twitter
16:03
user pirate nation in case you want to
16:05
try Blackmouth Wukong the game is sexist
16:07
their games are not for women they do
16:09
not need women these are two articles
16:11
about it and they cite IGN and they also
16:13
bring up the hypocracy of this because
16:16
yes there's many female employees at the
16:18
studio now I will give one example from
16:20
this article that ignan brings up this
16:22
is supposedly a company co-founder and
16:24
this is his what he said here and this
16:27
is the translation that IG made I want
16:29
to expand my circle and hire more people
16:31
get licked until then he says that part
16:34
but the problem with highlighting
16:35
Chinese texts like this is that many
16:37
have called these translations into
16:39
question such as this specific quote I
16:41
just went over it's said to be a used
16:43
idiom in the Chinese language as a
16:45
colloquial expression used humorously or
16:47
sarcastically to describe a situation
16:49
where excessive flattery has an
16:51
overwhelming and paralyzing effect on
16:53
someone the use of such metaphors can be
16:55
found in informal speech on Chinese
16:57
social media often and that context gets
17:00
lost when you see an article like this
17:01
or hitpiece from IGN and that's the
17:04
problem when you have this lens of
17:05
comparing eastern western cultures and
17:08
remarks like this and the the slang
17:10
stuff like that and as other users said
17:13
we're all quoting the English
17:14
translation for a bunch of Gamers who
17:15
care about accurate translation of
17:17
foreign Source games I think we can do
17:18
better if a world leader fluent and
17:20
Mandarin can give a speech in Chinese
17:22
and inadvertently say he wanted China
17:24
and Australia to have mutual that I
17:26
think we should give the benefit of the
17:27
doubt here on the trend ation then
17:29
another user saying well I think this
17:31
report is a joke loads of
17:32
mistranslations like how could they have
17:34
mistranslated you will be used to it to
17:36
you can that with it it is clearly an
17:39
intentional mistranslation to fit this
17:41
narrative the whole article is taking
17:42
things out of context these journalists
17:44
must have never been to China and don't
17:46
know Chinese language and use machine
17:48
translations and didn't even try to
17:50
understand Chinese internet slangs and
17:52
that's the big thing with all this a lot
17:54
of people are accusing IGN of not
17:57
understanding the slangs and the way
17:59
that again Chinese culture is and the
18:01
problem is that IGN is putting a lens of
18:04
you know Western culture Western
18:06
Civilization on Eastern culture and
18:09
these accusations are falling flat
18:12
because of the fact that yes these are
18:13
vulgar jokes some of them but they're
18:15
being made out to be a lot worse than
18:17
what they are and again the fact that
18:19
actual employees nobody has actually
18:21
said any you know the accusations of
18:23
this being a misogynistic company it all
18:25
falls flat but it has not stopped IGN
18:28
from having multiple and I mean multiple
18:31
articles just talking about gameplay
18:33
reveals release dates by bringing up the
18:35
fact of this article and the fact that
18:37
game science hasn't specifically
18:39
responded to it which tells you all you
18:41
need to know about games media nowadays
18:43
in which if they don't get a response
18:45
they will continue to pasture until they
18:47
get some sort of change or differences
18:49
or something to appease them shadow of
18:51
the earth tree is by far probably the
18:53
most anticipated Game of the Year DLC of
18:56
the Year whatever you want to call it
18:57
and it actually is the highest rated DLC
18:59
ever beating out The Witcher 3's blood
19:01
of wine according to Metacritic it
19:03
actually has a score of 95 and by the
19:06
time everybody saw these review scores
19:08
everybody was kind of like parading you
19:10
know extremely happy by this then we get
19:12
to the actual release date in which many
19:14
individuals realize that uh from
19:17
softcore who has reputation for making
19:18
their DLCs a lot harder well they did
19:20
the exact same thing with shadow of the
19:22
UR tree and right now the score is
19:24
actually extremely mixed on Steam and
19:26
while there has been a lot of criticism
19:28
with performance issues there is just
19:30
many actually upset with the higher
19:33
difficulty of this DLC which is kind of
19:35
shocking because of the fact that uh
19:37
this is from software this is their
19:39
reputation and also the fact that
19:41
journalists have been mocked and called
19:43
out for you know calling for these games
19:44
to be easier in the past and now we have
19:47
a lot of Gamers pretty much doing the
19:48
exact same thing as we have an article
19:51
here from games Hub Elden ring shadow of
19:52
the archery review bombed over higher
19:55
difficulty for a base game experience
19:57
that feels balanced and fair this DLC
19:59
doesn't feel the same way player as ofal
20:01
said on Steam regular mobs one shoted me
20:04
that seems fun on top of that more than
20:06
half of the enemies I've seen are just a
20:07
base game mob with more health and Deals
20:09
more damage and the sentiment continues
20:11
for many many individuals and we
20:14
actually did see a response coming from
20:15
the publisher Bandai Namco saying this
20:17
is a suggestion to level up your uh
20:20
scatter Tre blessing and it does have to
20:22
be acknowledged the timing of all this
20:24
is impeccable because Miyazaki the game
20:26
director of Elden ring along with
20:28
president at from software spoke about
20:30
the easy mode and wanting to make their
20:32
games easier the complaint with it
20:34
specifically this is an article coming
20:36
from video gamer saying making Elden
20:38
ring more accessible and easier would
20:39
break the game hitaka mizaki and the
20:42
wider fromsoft team have always prided
20:45
their games on being difficult if we
20:47
really wanted the whole world to play
20:49
the game we could just crank the
20:50
difficulty down more and more but that
20:52
wasn't the right approach had we taken
20:54
the approach I don't think the game
20:56
would have done what it did because the
20:57
sense of achievement that players gain
20:59
from overcoming these hurdles is such a
21:01
fundamental part of the experience
21:02
turning down difficulty would strip the
21:05
game of that Joy which in my eyes would
21:06
break the game itself and I think what
21:08
happened here is the fact that Elden
21:10
ring reached a much wider audience and
21:12
say what you want the fact that the game
21:14
is open world you can do a lot of other
21:15
side stuff and boost your character up
21:18
it is sort of an easy mode kind of and
21:20
the fact that the DLC kind of takes all
21:22
of that away is what a lot of players
21:24
are facing and what a lot of players are
21:26
upset by and yes this is Elden ring this
21:29
is from software's reputation of making
21:31
their games harder especially their
21:32
dlc's and they've been criticized for
21:34
that heavily we saw a couple of years
21:36
ago a secro a lot of journalists going
21:38
after the company wanting easy mode to
21:40
be an actual feature within these games
21:42
and this is the indirect response here
21:44
from Miyazaki saying that no this would
21:46
break their games and ultimately I think
21:48
a lot of people understand this
21:50
perspective and are okay with it anyway
21:52
a lot going on in the video game
21:53
industry a lot of showcases have finally
21:55
come and gone what are your most
21:57
anticipated G games I think there are
21:59
some really excellent ones on the way
22:01
especially especially black myth Wukong
22:04
which is actually just a couple of
22:05
months away anyway let me know your
22:07
thoughts on all the stories we talked
22:08
about down in the comment section below
22:10
but thank you for watching make sure to
22:11
leave a like if you did enjoy this video
22:13
or if you found any informative value
22:15
and consider subscribing for more videos
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