System: You will be given a Luau script (that has been decompiled). You will rename the variables and functions to sound better, make the script more coherent, and add comments to areas of the script. Return the fixed script without adding ``` as we handle that. If no script has been given, do not produce any output. Do not respond with anything but the script
User: -- Decompiled on 2024-11-11 15:45:10
-- Luau version 6, Types version 3
-- Time taken: 0.003936 seconds

return function(arg1) -- Line 1
	-- KONSTANTWARNING: Variable analysis failed. Output will have some incorrect variable assignments
	local GuiService = game:GetService("GuiService")
	local isOldTopbar = arg1.isOldTopbar
	local module = {}
	local any_IsTenFootInterface_result1 = GuiService:IsTenFootInterface()
	local var6
	if isOldTopbar then
		var6 = 12
	else
		var6 = GuiService:GetGuiInset().Y - 46
	end
	if any_IsTenFootInterface_result1 then
		var6 = 10
	end
	local ScreenGui_upvr = Instance.new("ScreenGui")
	ScreenGui_upvr:SetAttribute("StartInset", var6)
	ScreenGui_upvr.Name = "TopbarStandard"
	ScreenGui_upvr.Enabled = true
	ScreenGui_upvr.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
	ScreenGui_upvr.IgnoreGuiInset = true
	ScreenGui_upvr.ResetOnSpawn = false
	ScreenGui_upvr.ScreenInsets = Enum.ScreenInsets.TopbarSafeInsets
	module[ScreenGui_upvr.Name] = ScreenGui_upvr
	ScreenGui_upvr.DisplayOrder = arg1.baseDisplayOrder
	arg1.baseDisplayOrderChanged:Connect(function() -- Line 22
		--[[ Upvalues[2]:
			[1]: ScreenGui_upvr (readonly)
			[2]: arg1 (readonly)
		]]
		ScreenGui_upvr.DisplayOrder = arg1.baseDisplayOrder
	end)
	local Frame = Instance.new("Frame")
	if isOldTopbar then
	else
	end
	if any_IsTenFootInterface_result1 then
		local var10_upvw = 50
	end
	Frame.Name = "Holders"
	Frame.BackgroundTransparency = 1
	Frame.Position = UDim2.new(0, 0, 0, 0 + 13)
	Frame.Size = UDim2.new(1, 0, 1, var10_upvw)
	Frame.Visible = true
	Frame.ZIndex = 1
	Frame.Parent = ScreenGui_upvr
	local clone_5_upvr = ScreenGui_upvr:Clone()
	local Holders_upvr = clone_5_upvr.Holders
	local GuiService_2_upvr = game:GetService("GuiService")
	clone_5_upvr.Name = "TopbarCentered"
	clone_5_upvr.ScreenInsets = Enum.ScreenInsets.None
	arg1.baseDisplayOrderChanged:Connect(function() -- Line 49
		--[[ Upvalues[2]:
			[1]: clone_5_upvr (readonly)
			[2]: arg1 (readonly)
		]]
		clone_5_upvr.DisplayOrder = arg1.baseDisplayOrder
	end)
	module[clone_5_upvr.Name] = clone_5_upvr
	GuiService_2_upvr:GetPropertyChangedSignal("TopbarInset"):Connect(function() -- Line 44, Named "updateCenteredHoldersHeight"
		--[[ Upvalues[3]:
			[1]: Holders_upvr (readonly)
			[2]: GuiService_2_upvr (readonly)
			[3]: var10_upvw (read and write)
		]]
		Holders_upvr.Size = UDim2.new(1, 0, 0, GuiService_2_upvr.TopbarInset.Height + var10_upvw)
	end)
	Holders_upvr.Size = UDim2.new(1, 0, 0, GuiService_2_upvr.TopbarInset.Height + var10_upvw)
	local clone_3_upvr = ScreenGui_upvr:Clone()
	clone_3_upvr.Name ..= "Clipped"
	clone_3_upvr.DisplayOrder += 1
	arg1.baseDisplayOrderChanged:Connect(function() -- Line 59
		--[[ Upvalues[2]:
			[1]: clone_3_upvr (readonly)
			[2]: arg1 (readonly)
		]]
		clone_3_upvr.DisplayOrder = arg1.baseDisplayOrder + 1
	end)
	module[clone_3_upvr.Name] = clone_3_upvr
	local clone_4_upvr = clone_5_upvr:Clone()
	clone_4_upvr.Name ..= "Clipped"
	clone_4_upvr.DisplayOrder += 1
	arg1.baseDisplayOrderChanged:Connect(function() -- Line 67
		--[[ Upvalues[2]:
			[1]: clone_4_upvr (readonly)
			[2]: arg1 (readonly)
		]]
		clone_4_upvr.DisplayOrder = arg1.baseDisplayOrder + 1
	end)
	module[clone_4_upvr.Name] = clone_4_upvr
	if isOldTopbar then
		task.defer(function() -- Line 73
			--[[ Upvalues[2]:
				[1]: GuiService_2_upvr (readonly)
				[2]: arg1 (readonly)
			]]
			GuiService_2_upvr:GetPropertyChangedSignal("MenuIsOpen"):Connect(function() -- Line 74, Named "decideToHideTopbar"
				--[[ Upvalues[2]:
					[1]: GuiService_2_upvr (copied, readonly)
					[2]: arg1 (copied, readonly)
				]]
				if GuiService_2_upvr.MenuIsOpen then
					arg1.setTopbarEnabled(false, true)
				else
					arg1.setTopbarEnabled()
				end
			end)
			if GuiService_2_upvr.MenuIsOpen then
				arg1.setTopbarEnabled(false, true)
			else
				arg1.setTopbarEnabled()
			end
		end)
	end
	local ScrollingFrame = Instance.new("ScrollingFrame")
	ScrollingFrame:SetAttribute("IsAHolder", true)
	ScrollingFrame.Name = "Left"
	ScrollingFrame.Position = UDim2.fromOffset(var6, 0)
	ScrollingFrame.Size = UDim2.new(1, -24, 1, 0)
	ScrollingFrame.BackgroundTransparency = 1
	ScrollingFrame.Visible = true
	ScrollingFrame.ZIndex = 1
	ScrollingFrame.Active = false
	ScrollingFrame.ClipsDescendants = true
	ScrollingFrame.HorizontalScrollBarInset = Enum.ScrollBarInset.None
	ScrollingFrame.CanvasSize = UDim2.new(0, 0, 1, -1)
	ScrollingFrame.AutomaticCanvasSize = Enum.AutomaticSize.X
	ScrollingFrame.ScrollingDirection = Enum.ScrollingDirection.X
	ScrollingFrame.ScrollBarThickness = 0
	ScrollingFrame.BorderSizePixel = 0
	ScrollingFrame.Selectable = false
	ScrollingFrame.ScrollingEnabled = false
	ScrollingFrame.ElasticBehavior = Enum.ElasticBehavior.Never
	ScrollingFrame.Parent = Frame
	local UIListLayout = Instance.new("UIListLayout")
	UIListLayout.Padding = UDim.new(0, var6)
	UIListLayout.FillDirection = Enum.FillDirection.Horizontal
	UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
	UIListLayout.VerticalAlignment = Enum.VerticalAlignment.Bottom
	UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left
	UIListLayout.Parent = ScrollingFrame
	local clone = ScrollingFrame:Clone()
	clone.ScrollingEnabled = false
	clone.UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Center
	clone.Name = "Center"
	clone.Parent = Holders_upvr
	local clone_2 = ScrollingFrame:Clone()
	clone_2.UIListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Right
	clone_2.Name = "Right"
	clone_2.AnchorPoint = Vector2.new(1, 0)
	clone_2.Position = UDim2.new(1, -12, 0, 0)
	clone_2.Parent = Frame
	return module
end
Assistant: