You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


SHELL := /bin/bash
.PHONY: help ios update tvos

RUBY := $(shell command -v ruby 2>/dev/null)
HOMEBREW := $(shell command -v brew 2>/dev/null)
BUNDLER := $(shell command -v bundle 2>/dev/null)

default: help

# Add the following 'help' target to your Makefile
# And add help text after each target name starting with '\#\#'
# A category can be added with @category

# COLORS
GREEN  := $(shell tput -Txterm setaf 2)
YELLOW := $(shell tput -Txterm setaf 3)
WHITE  := $(shell tput -Txterm setaf 7)
RESET  := $(shell tput -Txterm sgr0)

## ----- Helper functions ------

# Helper target for declaring an external executable as a recipe dependency.
# For example,
#   `my_target: | _program_awk`
# will fail before running the target named `my_target` if the command `awk` is
# not found on the system path.
_program_%: FORCE
	@_=$(or $(shell which $* 2> /dev/null),$(error `$*` command not found. Please install `$*` and try again))

# Helper target for declaring required environment variables.
#
# For example,
#   `my_target`: | _var_PARAMETER`
#
# will fail before running `my_target` if the variable `PARAMETER` is not declared.
_var_%: FORCE
	@_=$(or $($*),$(error `$*` is a required parameter))

_tag: | _var_VERSION
	make --no-print-directory -B README.md
	git commit -am "Tagging release $(VERSION)"
	git tag -a $(VERSION) $(if $(NOTES),-m '$(NOTES)',-m $(VERSION))
.PHONY: _tag

_push: | _var_VERSION
	git push origin $(VERSION)
	git push origin master
.PHONY: _push

## ------ Commmands -----------

TARGET_MAX_CHAR_NUM=20
## Show help
help:
	@echo ''
	@echo 'Usage:'
	@echo '  ${YELLOW}make${RESET} ${GREEN}<target>${RESET}'
	@echo ''
	@echo 'Targets:'
	@awk '/^[a-zA-Z\-\_0-9]+:/ { \
		helpMessage = match(lastLine, /^## (.*)/); \
		if (helpMessage) { \
			helpCommand = substr($$1, 0, index($$1, ":")-1); \
			helpMessage = substr(lastLine, RSTART + 3, RLENGTH); \
			printf "  ${YELLOW}%-$(TARGET_MAX_CHAR_NUM)s${RESET} ${GREEN}%s${RESET}\n", helpCommand, helpMessage; \
		} \
	} \
	{ lastLine = $$0 }' \
	$(MAKEFILE_LIST)

## Install dependencies.
setup: \
	pre_setup \
	check_for_ruby \
	check_for_homebrew \
	update_homebrew \
	install_carthage \
	install_bundler_gem \
	install_ruby_gems \
	install_carthage_dependencies_ios \
  install_carthage_dependencies_tvos

pull_request: \
	test \
	codecov_upload \
	danger

pre_setup:
	$(info Project setup…)

check_for_ruby:
	$(info Checking for Ruby…)

ifeq ($(RUBY),)	
	$(error Ruby is not installed.)
endif

check_for_homebrew:
	$(info Checking for Homebrew…)

ifeq ($(HOMEBREW),)
	$(error Homebrew is not installed)
endif

update_homebrew:
	$(info Updating Homebrew…)

	brew update

install_swift_lint:
	$(info Install swiftlint…)

	brew unlink swiftlint || true
	brew install swiftlint
	brew link --overwrite swiftlint

install_bundler_gem:
	$(info Checking and installing bundler…)

ifeq ($(BUNDLER),)
	gem install bundler -v '~> 1.17'
else
	gem update bundler '~> 1.17'
endif

install_ruby_gems:
	$(info Installing Ruby gems…)

	bundle install

install_carthage:
	$(info Installing Carthage…)

	brew unlink carthage || true
	brew install carthage
	brew link --overwrite carthage

install_carthage_dependencies_ios:
	$(info Installing Carthage dependencies for iOS…)

	bundle exec fastlane carthage_bootstrap_ios

install_carthage_dependencies_tvos:
	$(info Installing Carthage dependencies for tvOS…)

	bundle exec fastlane carthage_bootstrap_tvos

update_carthage_dependencies_ios:
	$(info Updating Carthage dependencies for iOS…)

	bundle exec fastlane carthage_update_ios

update_carthage_dependencies_tvos:
	$(info Updating Carthage dependencies for tvOS…)

	bundle exec fastlane carthage_update_tvos

pull:
	$(info Pulling new commits…)

	git stash push || true
	git pull
	git stash pop || true

## -- Source Code Tasks --

## Pull upstream and update 3rd party frameworks
update: pull submodules install_ruby_gems update_carthage_dependencies_ios update_carthage_dependencies_tvos

submodules:
	$(info Updating submodules…)

	git submodule update --init --recursive
	
## -- QA Task Runners --

codecov_upload:
	curl -s https://codecov.io/bash | bash

danger: 
	bundle exec danger

## -- Testing --

## Run test on all targets
test:
	bundle exec fastlane test

## -- Building --

developer_ios:
	$(info Building iOS for Developer profile…)

	bundle exec fastlane build_developer scheme:Provenance-Release
	
developer_tvos:
	$(info Building tvOS for Developer profile…)

	bundle exec fastlane build_developer scheme:ProvenanceTV-Release

## Make a .zip package of frameworks
package:
	carthage build --no-skip-current
	carthage archive PMS-UI PMSInterface

## Update & build for iOS
ios: | update developer_ios

## Update & build for tvOS
tvos: | update developer_tvos

## Open the workspace
open:
	open Provenance.xcworkspace

## tag and release to github
release: | _var_VERSION
	@if ! git diff --quiet HEAD; then \
		( $(call _error,refusing to release with uncommitted changes) ; exit 1 ); \
	fi
	test
	package
	make --no-print-directory _tag VERSION=$(VERSION)
	make --no-print-directory _push VERSION=$(VERSION)

## Clear carthage caches. Helps with carthage update issues
carthage_clean:
	$(info Deleting Carthage caches…)

	rm -rf ~/Library/Caches/org.carthage.CarthageKit/dependencies/

hockey:
	git stash push
	git pull
	git submodule update --init --recursive
	bundle install
	bundle exec fastlane travis_ios