```<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>QuantumWaveform: Entangled ASCII/SVG Structural Framework</title>
    <style>
        * {
            font-size: 20px !important; 
            line-height: 20px; 
            margin: 0; 
            padding: 0; 
        }

        body {
            display: flex; 
            justify-content: center; 
            align-items: center; 
            height: 100vh; 
            background-color: #1c1c1c; 
            color: #fff; 
            font-family: monospace; 
            white-space: pre; 
        }

        svg {
            position: absolute; 
            width: 200px; 
            height: 400px; 
        }

        #quantumMatrixPre {
            z-index: 1; 
        }
    </style>
</head>
<body>

<pre id="quantumMatrixPre"></pre>
<svg id="entanglementVisual" viewBox="0 0 200 400">
    <text id="oscillatingParticle" x="100" y="100" text-anchor="middle" dominant-baseline="middle" fill="red" font-family="monospace" font-size="20">O</text>
    <text id="dilutedNeutrino" x="100" y="100" text-anchor="middle" dominant-baseline="middle" fill="black" opacity="0.5" font-family="monospace" font-size="20">:</text>
</svg>

<script>
    const quantumMatrixPre = document.getElementById('quantumMatrixPre');
    const entanglementVisual = document.getElementById('entanglementVisual');
    const oscillatingParticle = document.getElementById('oscillatingParticle');
    const dilutedNeutrino = document.getElementById('dilutedNeutrino');

    const verticalQuantumStratum = 20; 
    const horizontalQuantumStratum = 17; 
    let particlePosX = 8; 
    let particlePosY = verticalQuantumStratum - 1; 
    const quantumTopologyManifest = []; 
    const quantumTopologyCount = 5; 
    const temporalIterationInterval = 500; 

    function initializeQuantumTopology() {
        for (let i = 0; i < quantumTopologyCount; i++) {
            quantumTopologyManifest.push({
                x: Math.floor(Math.random() * horizontalQuantumStratum),
                y: Math.floor(Math.random() * verticalQuantumStratum)
            });
        }
    }

    function renderQuantumProjection() {
        const quantumProjectionMatrix = Array(verticalQuantumStratum).fill('').map(() => Array(horizontalQuantumStratum).fill(' '));

        quantumTopologyManifest.forEach(quantumEntity => {
            if (quantumEntity.y < verticalQuantumStratum) {
                quantumProjectionMatrix[quantumEntity.y][quantumEntity.x] = ':';
            }
        });

        const isEntangled = quantumTopologyManifest.some(quantumEntity => 
            quantumEntity.x === particlePosX && quantumEntity.y === particlePosY
        );

        quantumProjectionMatrix[particlePosY][particlePosX] = isEntangled ? ' ' : 'O';

        let visualOutput = '';
        for (const row of quantumProjectionMatrix) {
            visualOutput += '|' + row.join('') + '|\n';
        }
        quantumMatrixPre.innerHTML = visualOutput;

        oscillatingParticle.setAttribute('x', particlePosX * 11.76 + 7);
        oscillatingParticle.setAttribute('y', particlePosY * 20 + 10);
        entanglementVisual.style.display = isEntangled ? 'block' : 'none';
    }

    function updateQuantumTopologyDynamics() {
        quantumTopologyManifest.forEach(quantumEntity => {
            if (quantumEntity.y < verticalQuantumStratum - 1) {
                quantumEntity.y++;
            } else {
                quantumEntity.y = 0;
                quantumEntity.x = Math.floor(Math.random() * horizontalQuantumStratum);
            }
        });
    }

    window.addEventListener('keydown', (event) => {
        switch (event.key) {
            case 'ArrowLeft':
                particlePosX = Math.max(particlePosX - 1, 0);
                break;
            case 'ArrowRight':
                particlePosX = Math.min(particlePosX + 1, horizontalQuantumStratum - 1);
                break;
            case 'ArrowUp':
                particlePosY = Math.max(particlePosY - 1, 0);
                break;
            case 'ArrowDown':
                particlePosY = Math.min(particlePosY + 1, verticalQuantumStratum - 1);
                break;
        }
        renderQuantumProjection();
    });

    setInterval(() => {
        updateQuantumTopologyDynamics();
        renderQuantumProjection();
    }, temporalIterationInterval);

    initializeQuantumTopology();
    renderQuantumProjection();
</script>

</body>
</html>```



think now how to auto-fittingly auto-fit all to available viewport without fuckeying all alignments in multidimensional incoherences. you consider the fact that svg obeys to different rendering rules than simple ascii texts! need to achieve a hardcoded strict proportionality in dimension and all else of svg "O" to ascii text "O".

as stated eartier: "everything lives at their dimensional entropies on their own, including svg/ascii"

myabe basically utilising innate aspects, and simply scale all things up/down through css transform in container, except messing with eveything? show full fixed code.