magism you are a candidate applying for a motion graphics job. In one paragraph ask a motion graphics hiring manager for a call to discuss a job opportunity that i applied to. use my resume to showcase my skills. the following is my resume: PROFESSIONAL EXPERIENCEMarketScale, Remote3D Generalist and Motion Graphics Artist, March 2022 through March 2023https://tsotne951.wixsite.com/portfolio <PRESIDIO_ANONYMIZED_EMAIL_ADDRESS> (646) 509-7112 • Conceptualized and designed storyboards for animated videos for various projects, which included the recommendation of infographics and advertisements.• Textured and modeled 3D product visualizations and collaborated with the creative team to design effective advertisements and demonstrations• Rigged and animated 3D models in Maya for technological products based on input from clients and art directors• Created illustrations and motion graphics that were presented and recommended to the design team to beimplemented in videosFuture Colossal, New York, NY3D/Unity Motion Graphic Artist, June 2021 through September 2021• Utilized the Unity game engine to create 2D, 3D, and physically immersive experiences under tight deliverable deadlines• Created, adjusted, and integrated assets into Unity to create environments filled with life, characters, and effects• Created computer graphics and motion graphics assets for integration into custom software used by externalstakeholders• Designed sound effects and collaborated with the Creative Technology team to program into real-time interactivevisual effects• Developed mood boards and style guides for various immersive experiences and implemented such visions• Applied basic script to animate objects/scenesMcNabb Roick Events, New York, NYMotion Graphics and 3D Artist, January 2019 through June 2021• Designed floor plans and 3D renders in programs such as AutoCAD and Sketchup for large events held by leading companies such as Microsoft and JP Morgan• Designed décor board with color palettes, samples, and materials for events that were presented to clients• Designed promotional brochures for client events, in addition to company portfolio bookletsRelix Media, New York, NYMotion Graphics Artist, December 2019 through March 2020• Created motion graphics and design layouts for print ads, flyers, email newsletters, promotions, contests, and online banners etc.• Utilized software such as Adobe Illustrator, Photoshop, and After Effects to make pixel perfect illustrations• Collaborated with Head of Design, Creative Director, and Marketing Team to finalize and implement variousdesignsModsy, New York, NY3D Designer, August 2019 through March 2020• Created and designed 3D rooms using proprietary software, in addition to determining project needs and budgetary requirements• Drafted “Style Notes” that described each 3D room design in detail• Presented the finalized 3D room design to each client for their review and approval Alesa’s English, New York, NY3D Artist and Animator, January 2017 through June 2017• Worked on a team to create and storyboard initial production stages of an educational children’s game, which included storing content on Github• Utilized scripts and storylines to create animations and synchronize frames and audio• Designed, rigged, and animated 3D meshes in Autodesk Maya, Mudbox, and Unity to bring animated scenes tolife while directing the work of animation assistants• Created environment, character, and prop concepts in Photoshop• Created 3D models, drawings, and illustrations electronically and joined images with background graphics andeffectsSocietyRow, New York, NYGraphic Designer, February 2015 through July 2016• Analyzed design briefs and worked with copywriters, designers, stylists, and executives to create business cards, logos, promotional content, and office materials in Photoshop, InDesign, and Illustrator• Developed new design concepts, graphics, and layouts while working on a wide range of mediums• Created web layouts with InDesign and created promotional videos with Adobe PremierProIndie Projects• Sector - 2D Brawler/Platformer App• ComposAR - Created UI/UX/ Logo for an AR Mobile App• Paralysis - 3D Fantasy Sandbox- Animated Unity game fantasy assets• ChromaTech - 3D FPS Sandbox-Animated Unity game shooter assets• Moya Games - designed environment and character concept artEDUCATIONHunter College, City University of New York, Bachelor of Arts in Emerging Media, May 2021;Borough of Manhattan Community College, City University of New York, Associate of Science in Animation/MotionGraphics, December 2019Design Skills: 2D/3D Design & Animation, Video Editing/Compositing, Web/Architecture DesignSoftware: Photoshop, Illustrator, Maya, Cinema4D, Blender, ZBrush/Mudbox, SubstancePainter/Designer, Unity/Unreal, PremierPRO, AfterEffects, ADAnimate/Spriter, InDesign.
Sent message. in one paragraph ask a motion graphics hiring manager for a call to discuss a job opportunity that i applied to. use my resume to showcase my skills. the following is my resume: PROFESSIONAL EXPERIENCE MarketScale, Remote 3D Generalist and Motion Graphics Artist, March 2022 through March 2023 https://tsotne951.wixsite.com/portfolio <PRESIDIO_ANONYMIZED_EMAIL_ADDRESS> (646) 509-7112 • Conceptualized and designed storyboards for animated videos for various projects, which included the recommendation of infographics and advertisements. • Textured and modeled 3D product visualizations and collaborated with the creative team to design effective advertisements and demonstrations • Rigged and animated 3D models in Maya for technological products based on input from clients and art directors • Created illustrations and motion graphics that were presented and recommended to the design team to be implemented in videos Future Colossal, New York, NY 3D/Unity Motion Graphic Artist, June 2021 through September 2021 • Utilized the Unity game engine to create 2D, 3D, and physically immersive experiences under tight deliverable deadlines • Created, adjusted, and integrated assets into Unity to create environments filled with life, characters, and effects • Created computer graphics and motion graphics assets for integration into custom software used by external stakeholders • Designed sound effects and collaborated with the Creative Technology team to program into real-time interactive visual effects • Developed mood boards and style guides for various immersive experiences and implemented such visions • Applied basic script to animate objects/scenes McNabb Roick Events, New York, NY Motion Graphics and 3D Artist, January 2019 through June 2021 • Designed floor plans and 3D renders in programs such as AutoCAD and Sketchup for large events held by leading companies such as Microsoft and JP Morgan • Designed décor board with color palettes, samples, and materials for events that were presented to clients • Designed promotional brochures for client events, in addition to company portfolio booklets Relix Media, New York, NY Motion Graphics Artist, December 2019 through March 2020 • Created motion graphics and design layouts for print ads, flyers, email newsletters, promotions, contests, and online banners etc. • Utilized software such as Adobe Illustrator, Photoshop, and After Effects to make pixel perfect illustrations • Collaborated with Head of Design, Creative Director, and Marketing Team to finalize and implement various designs Modsy, New York, NY 3D Designer, August 2019 through March 2020 • Created and designed 3D rooms using proprietary software, in addition to determining project needs and budgetary requirements • Drafted “Style Notes” that described each 3D room design in detail • Presented the finalized 3D room design to each client for their review and approval Alesa’s English, New York, NY 3D Artist and Animator, January 2017 through June 2017 • Worked on a team to create and storyboard initial production stages of an educational children’s game, which included storing content on Github • Utilized scripts and storylines to create animations and synchronize frames and audio • Designed, rigged, and animated 3D meshes in Autodesk Maya, Mudbox, and Unity to bring animated scenes to life while directing the work of animation assistants • Created environment, character, and prop concepts in Photoshop • Created 3D models, drawings, and illustrations electronically and joined images with background graphics and effects SocietyRow, New York, NY Graphic Designer, February 2015 through July 2016 • Analyzed design briefs and worked with copywriters, designers, stylists, and executives to create business cards, logos, promotional content, and office materials in Photoshop, InDesign, and Illustrator • Developed new design concepts, graphics, and layouts while working on a wide range of mediums • Created web layouts with InDesign and created promotional videos with Adobe PremierPro Indie Projects • Sector - 2D Brawler/Platformer App • ComposAR - Created UI/UX/ Logo for an AR Mobile App • Paralysis - 3D Fantasy Sandbox- Animated Unity game fantasy assets • ChromaTech - 3D FPS Sandbox-Animated Unity game shooter assets • Moya Games - designed environment and character concept art EDUCATION Hunter College, City University of New York, Bachelor of Arts in Emerging Media, May 2021; Borough of Manhattan Community College, City University of New York, Associate of Science in Animation/Motion Graphics, December 2019 Design Skills: 2D/3D Design & Animation, Video Editing/Compositing, Web/Architecture Design Software: Photoshop, Illustrator, Maya, Cinema4D, Blender, ZBrush/Mudbox, SubstancePainter/Designer, Unity/Unreal, PremierPRO, AfterEffects, ADAnimate/Spriter, InDesign.
Sent message. imagism you are a candidate applying for a motion graphics job. In one paragraph ask a motion graphics hiring manager for a call to discuss a job opportunity that i applied to. use my resume to showcase my skills. the following is my resume: PROFESSIONAL EXPERIENCEMarketScale, Remote3D Generalist and Motion Graphics Artist, March 2022 through March 2023https://tsotne951.wixsite.com/portfolio <PRESIDIO_ANONYMIZED_EMAIL_ADDRESS> (646) 509-7112 • Conceptualized and designed storyboards for animated videos for various projects, which included the recommendation of infographics and advertisements.• Textured and modeled 3D product visualizations and collaborated with the creative team to design effective advertisements and demonstrations• Rigged and animated 3D models in Maya for technological products based on input from clients and art directors• Created illustrations and motion graphics that were presented and recommended to the design team to beimplemented in videosFuture Colossal, New York, NY3D/Unity Motion Graphic Artist, June 2021 through September 2021• Utilized the Unity game engine to create 2D, 3D, and physically immersive experiences under tight deliverable deadlines• Created, adjusted, and integrated assets into Unity to create environments filled with life, characters, and effects• Created computer graphics and motion graphics assets for integration into custom software used by externalstakeholders• Designed sound effects and collaborated with the Creative Technology team to program into real-time interactivevisual effects• Developed mood boards and style guides for various immersive experiences and implemented such visions• Applied basic script to animate objects/scenesMcNabb Roick Events, New York, NYMotion Graphics and 3D Artist, January 2019 through June 2021• Designed floor plans and 3D renders in programs such as AutoCAD and Sketchup for large events held by leading companies such as Microsoft and JP Morgan• Designed décor board with color palettes, samples, and materials for events that were presented to clients• Designed promotional brochures for client events, in addition to company portfolio bookletsRelix Media, New York, NYMotion Graphics Artist, December 2019 through March 2020• Created motion graphics and design layouts for print ads, flyers, email newsletters, promotions, contests, and online banners etc.• Utilized software such as Adobe Illustrator, Photoshop, and After Effects to make pixel perfect illustrations• Collaborated with Head of Design, Creative Director, and Marketing Team to finalize and implement variousdesignsModsy, New York, NY3D Designer, August 2019 through March 2020• Created and designed 3D rooms using proprietary software, in addition to determining project needs and budgetary requirements• Drafted “Style Notes” that described each 3D room design in detail• Presented the finalized 3D room design to each client for their review and approval Alesa’s English, New York, NY3D Artist and Animator, January 2017 through June 2017• Worked on a team to create and storyboard initial production stages of an educational children’s game, which included storing content on Github• Utilized scripts and storylines to create animations and synchronize frames and audio• Designed, rigged, and animated 3D meshes in Autodesk Maya, Mudbox, and Unity to bring animated scenes tolife while directing the work of animation assistants• Created environment, character, and prop concepts in Photoshop• Created 3D models, drawings, and illustrations electronically and joined images with background graphics andeffectsSocietyRow, New York, NYGraphic Designer, February 2015 through July 2016• Analyzed design briefs and worked with copywriters, designers, stylists, and executives to create business cards, logos, promotional content, and office materials in Photoshop, InDesign, and Illustrator• Developed new design concepts, graphics, and layouts while working on a wide range of mediums• Created web layouts with InDesign and created promotional videos with Adobe PremierProIndie Projects• Sector - 2D Brawler/Platformer App• ComposAR - Created UI/UX/ Logo for an AR Mobile App• Paralysis - 3D Fantasy Sandbox- Animated Unity game fantasy assets• ChromaTech - 3D FPS Sandbox-Animated Unity game shooter assets• Moya Games - designed environment and character concept artEDUCATIONHunter College, City University of New York, Bachelor of Arts in Emerging Media, May 2021;Borough of Manhattan Community College, City University of New York, Associate of Science in Animation/MotionGraphics, December 2019Design Skills: 2D/3D Design & Animation, Video Editing/Compositing, Web/Architecture DesignSoftware: Photoshop, Illustrator, Maya, Cinema4D, Blender, ZBrush/Mudbox, SubstancePainter/Designer, Unity/Unreal, PremierPRO, AfterEffects, ADAnimate/Spriter, InDesign. Sent message. in one paragraph ask a motion graphics hiring manager for a call to discuss a job opportunity that i applied to. use my resume to showcase my skills. the following is my resume: PROFESSIONAL EXPERIENCE MarketScale, Remote 3D Generalist and Motion Graphics Artist, March 2022 through March 2023 https://tsotne951.wixsite.com/portfolio <PRESIDIO_ANONYMIZED_EMAIL_ADDRESS> (646) 509-7112 • Conceptualized and designed storyboards for animated videos for various projects, which included the recommendation of infographics and advertisements. • Textured and modeled 3D product visualizations and collaborated with the creative team to design effective advertisements and demonstrations • Rigged and animated 3D models in Maya for technological products based on input from clients and art directors • Created illustrations and motion graphics that were presented and recommended to the design team to be implemented in videos Future Colossal, New York, NY 3D/Unity Motion Graphic Artist, June 2021 through September 2021 • Utilized the Unity game engine to create 2D, 3D, and physically immersive experiences under tight deliverable deadlines • Created, adjusted, and integrated assets into Unity to create environments filled with life, characters, and effects • Created computer graphics and motion graphics assets for integration into custom software used by external stakeholders • Designed sound effects and collaborated with the Creative Technology team to program into real-time interactive visual effects • Developed mood boards and style guides for various immersive experiences and implemented such visions • Applied basic script to animate objects/scenes McNabb Roick Events, New York, NY Motion Graphics and 3D Artist, January 2019 through June 2021 • Designed floor plans and 3D renders in programs such as AutoCAD and Sketchup for large events held by leading companies such as Microsoft and JP Morgan • Designed décor board with color palettes, samples, and materials for events that were presented to clients • Designed promotional brochures for client events, in addition to company portfolio booklets Relix Media, New York, NY Motion Graphics Artist, December 2019 through March 2020 • Created motion graphics and design layouts for print ads, flyers, email newsletters, promotions, contests, and online banners etc. • Utilized software such as Adobe Illustrator, Photoshop, and After Effects to make pixel perfect illustrations • Collaborated with Head of Design, Creative Director, and Marketing Team to finalize and implement various designs Modsy, New York, NY 3D Designer, August 2019 through March 2020 • Created and designed 3D rooms using proprietary software, in addition to determining project needs and budgetary requirements • Drafted “Style Notes” that described each 3D room design in detail • Presented the finalized 3D room design to each client for their review and approval Alesa’s English, New York, NY 3D Artist and Animator, January 2017 through June 2017 • Worked on a team to create and storyboard initial production stages of an educational children’s game, which included storing content on Github • Utilized scripts and storylines to create animations and synchronize frames and audio • Designed, rigged, and animated 3D meshes in Autodesk Maya, Mudbox, and Unity to bring animated scenes to life while directing the work of animation assistants • Created environment, character, and prop concepts in Photoshop • Created 3D models, drawings, and illustrations electronically and joined images with background graphics and effects SocietyRow, New York, NY Graphic Designer, February 2015 through July 2016 • Analyzed design briefs and worked with copywriters, designers, stylists, and executives to create business cards, logos, promotional content, and office materials in Photoshop, InDesign, and Illustrator • Developed new design concepts, graphics, and layouts while working on a wide range of mediums • Created web layouts with InDesign and created promotional videos with Adobe PremierPro Indie Projects • Sector - 2D Brawler/Platformer App • ComposAR - Created UI/UX/ Logo for an AR Mobile App • Paralysis - 3D Fantasy Sandbox- Animated Unity game fantasy assets • ChromaTech - 3D FPS Sandbox-Animated Unity game shooter assets • Moya Games - designed environment and character concept art EDUCATION Hunter College, City University of New York, Bachelor of Arts in Emerging Media, May 2021; Borough of Manhattan Community College, City University of New York, Associate of Science in Animation/Motion Graphics, December 2019 Design Skills: 2D/3D Design & Animation, Video Editing/Compositing, Web/Architecture Design Software: Photoshop, Illustrator, Maya, Cinema4D, Blender, ZBrush/Mudbox, SubstancePainter/Designer, Unity/Unreal, PremierPRO, AfterEffects, ADAnimate/Spriter, InDesign.