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# tactiq.io free youtube transcript
# Pro artist reveals full drawing process ✏️ (all secrets exposed)
# https://www.youtube.com/watch/7QIsOoAU0YQ

00:00:01.800 if you're not sure how to go from this
00:00:04.160 to something like this I have great news
00:00:07.120 in this week's episode of YouTube art
00:00:09.200 school I'll show you the full process
00:00:11.679 the exact method that I use to create
00:00:14.240 the sketch then a clean line art and
00:00:17.240 then the final colored version let's get
00:00:19.840 to
00:00:24.010 [Music]
00:00:25.199 it all right classes in session pay
00:00:28.160 attention and pay the class Fe either
00:00:30.279 one like or one sub for me to reveal my
00:00:32.800 professional Secrets it's worth it so
00:00:34.840 I'll be drawing the character Momo from
00:00:37.360 and since she's often battling spirits
00:00:39.160 and Aliens I'm planning to draw her in a
00:00:41.399 dynamic pose as if she's about to get
00:00:43.160 into a fight so I'm starting with the
00:00:44.800 construction for the character because
00:00:46.440 I'm going for a lot of foreshortening
00:00:48.680 here and I want to make sure that I get
00:00:50.160 my proportions right I teach how to draw
00:00:52.600 the human mannequin like this in another
00:00:54.359 class that I'll link down below but
00:00:55.879 basically I'm just using spheres and
00:00:57.600 cylinders to block things in and here
00:00:59.480 I'm drawing her as if we're looking up
00:01:01.719 at her like we're below so I have all my
00:01:03.800 shapes oriented away from us right like
00:01:06.200 if this was a cylinder instead of this
00:01:07.960 egg shape it would look like this with
00:01:10.080 all the cross-sections angled away from
00:01:12.240 us like pointing at the sky and if there
00:01:14.200 was no foreshortening it would just look
00:01:16.520 like that instead but really the hard
00:01:18.240 part here is her left arm and hand so
00:01:20.439 again I'm going to draw those with
00:01:21.840 simple shapes to get an idea of where
00:01:23.600 I'm going I always recommend my students
00:01:25.640 practice drawing simple volumes in
00:01:27.600 perspective to make this step much
00:01:29.400 easier and of course it doesn't look
00:01:31.720 that great yet but we're just starting
00:01:33.560 so hold up because now that I have a
00:01:35.560 rough block out I can create a new layer
00:01:37.320 and start to dress her up and detail the
00:01:39.640 body parts that won't be covered by her
00:01:41.360 outfit drawing folds is hard enough but
00:01:43.880 folds in perspective are even harder so
00:01:46.520 it really does help to have a layer with
00:01:48.399 those underlying volumes to guide me I
00:01:50.719 have another class on drawing FS that
00:01:52.360 I'll link down below but if you're
00:01:54.159 having difficulty figuring out how the
00:01:55.880 folds you know should flow well you
00:01:57.880 could just wear something similar like a
00:02:00.079 big sweater and use a photo of yourself
00:02:01.880 in the same pose as the reference that's
00:02:03.759 going to save you in a bunch of
00:02:05.280 different situations but here you can
00:02:07.360 see that I'm following the curves of my
00:02:09.239 cylinders underneath and I'm just going
00:02:11.160 to focus the folds where the two volumes
00:02:13.680 meet like around the inside of the elbow
00:02:15.920 with the upper arm and the forearm
00:02:17.519 cylinders for example and it also helps
00:02:19.480 that I have the design of the caor to go
00:02:21.519 by so I'm just going to try drawing her
00:02:23.319 the same way roughly but adjusting her
00:02:25.440 Design Elements to my Dynamic pose and
00:02:27.760 obviously the hardest part here is the
00:02:29.400 for short ing so I recommend that you
00:02:31.440 start with an easier pose if you're
00:02:33.120 going to try this it'll work great
00:02:35.040 regardless of the drawing I just wanted
00:02:36.800 to stretch myself here a little bit and
00:02:38.440 try something harder than usual now I
00:02:40.360 haven't been worrying too much about the
00:02:42.000 quality of my lines because now that my
00:02:44.480 sketch is done it's time to clean things
00:02:46.560 up so I have an inking brush that I made
00:02:48.720 a few months back that I find perfect
00:02:51.040 for this step it's the same one that I
00:02:52.680 use whenever I use cell shading to
00:02:54.440 render my drawings and I just added it
00:02:56.120 to my free brush set that you can
00:02:57.920 download with the link in the video
00:02:59.319 description it's got this nice texture
00:03:01.519 to it so it doesn't look too digital
00:03:03.599 yeah once again I'm just going to create
00:03:05.400 a new layer and Trace over this whole
00:03:07.640 thing one more time but focusing only on
00:03:10.879 the line quality this time you probably
00:03:13.440 can't tell from just the screen
00:03:14.680 recording but when inking or just
00:03:16.599 cleaning up a sketch I always try to use
00:03:19.599 fast brush Strokes with my whole arm to
00:03:22.280 get cleaner lines rather than drawing
00:03:24.440 from the wrist the technique is a lot
00:03:26.280 more important in this step since all
00:03:28.040 those lines will end up in the final
00:03:29.400 drawing so we want them to look hot
00:03:32.439 deliberate confident oh also when inking
00:03:36.000 line weight meaning like how thick the
00:03:38.120 lines are is super important because
00:03:40.799 thick lines attract more attention than
00:03:43.159 thinner lines because of this it's
00:03:45.319 always a good idea to vary the line
00:03:47.080 thickness depending on what it is that
00:03:48.680 you're drawing like the hand in the
00:03:50.599 foreground has slightly thicker outlines
00:03:53.079 because it's closer to us than the rest
00:03:54.720 of her body yeah with a clean drawing
00:03:57.079 now we're ready to move on to the colors
00:03:59.519 o oo exciting my first step will be to
00:04:01.799 break up each of the different colors
00:04:03.840 into their own layer so I'll just you
00:04:05.680 know loo tool the section that I want
00:04:07.920 and paint bucket in a flat color for
00:04:10.879 each at this point it's always a good
00:04:12.920 idea to share the progress for more
00:04:14.519 Engagement online so I uploaded it to
00:04:16.839 Twitter and the colors I've chosen so
00:04:18.478 far are just following the original
00:04:20.279 design but it's important for this
00:04:21.720 method to work that we select midtones
00:04:24.040 AKA like colors that are not too bright
00:04:26.320 or too dark for my skin color for
00:04:28.639 example this is the color that I've
00:04:30.400 selected and from there I'll either go
00:04:32.240 darker for the Shadows to something like
00:04:34.360 this and use this one for the highlights
00:04:36.840 almost Pure White and you can pause this
00:04:38.400 to color pick if needed yeah before I
00:04:40.600 start shading let me just quickly go
00:04:43.199 over my layer setup because this looks
00:04:45.360 kind of scary I'm sure but it's actually
00:04:48.199 super simple remember how we just split
00:04:50.160 each of our colors onto their own layer
00:04:52.120 Well what we'll do now is create three
00:04:54.120 new layers on top of each that will then
00:04:56.960 convert to clipping masks like this and
00:04:59.720 Photoshop or like that in clip Studio
00:05:02.880 paint and you can tell that it's a
00:05:04.600 clipping mask now that it's turned red
00:05:06.800 and then back to photoshop instead we
00:05:08.759 get these little arrows you know to
00:05:10.160 indicate that anything that we paint on
00:05:12.360 these clipping masks it will only be
00:05:14.280 applied to that first normal layer
00:05:16.000 directly below like the layer it's
00:05:17.880 pointing to and we can see this if I try
00:05:19.800 to paint on the first layer look at how
00:05:21.639 the paint is only being applied to the
00:05:23.160 skin in this case now I like to color
00:05:25.880 code these layers to help me navigate
00:05:27.680 easier as I paint because otherwise it'
00:05:29.440 be a complete mess so that's why I'll
00:05:31.160 have my base layers in red the shadow
00:05:33.800 layers in blue the lighting layers in
00:05:36.440 yellow and the gradient layers that I'll
00:05:38.600 go over in a moment in purple and then
00:05:40.960 I'll have my lines layer above it all in
00:05:43.680 green and that's the setup now we're
00:05:46.720 ready to start rendering so when sell
00:05:48.800 shading I'll always start with the
00:05:50.080 Shadows first but for that we need to
00:05:51.960 know where the main light source will be
00:05:53.960 coming from so let's figure that out
00:05:55.919 first I think it might work great to
00:05:57.600 have her be back lit so like a light
00:06:00.400 coming from this direction maybe this
00:06:02.720 way I can imagine the top of her hand
00:06:04.280 will be lit up while the Palm will be in
00:06:06.400 the shadow might look cool so let's go
00:06:08.560 with that now when painting Shadows or
00:06:10.680 highlights I'll just use a hard brush
00:06:12.840 with full opacity the coloring style I'm
00:06:14.919 going for here is my own version of cell
00:06:17.000 shading so that's why we don't want any
00:06:19.199 smooth shading in here I want this to
00:06:21.080 look kind of like a better rendered
00:06:23.039 still frame from the anime now I'll tend
00:06:25.280 to only paint in Shadows for smaller
00:06:27.199 details like the cast Shadows you see on
00:06:29.599 on the hair right there when something
00:06:31.560 is in front like blocking the light from
00:06:33.280 something behind same thing with the
00:06:34.759 earring over here with it shadow cast on
00:06:37.120 the face and that's why we wanted to
00:06:38.759 figure out where the light source was
00:06:40.160 coming from first and because the
00:06:41.919 direction of the cast Shadow depends on
00:06:43.520 it so now all we got to do is repeat the
00:06:45.720 same process for each of our different
00:06:47.599 sections painting the shadows for each
00:06:49.520 just focusing on the Shadows though
00:06:51.120 nothing else yet and I know I'm going
00:06:53.319 through this pretty quickly but if it's
00:06:55.199 too fast for you like if you need more
00:06:57.039 help with your art like a solid structor
00:06:59.080 to yourself maybe and an awesome art
00:07:01.080 community to hang with and level up
00:07:03.240 together you should check out my
00:07:04.680 complete art education program with the
00:07:06.520 link in the video description I've
00:07:08.039 extended the 5-year anniversary sale
00:07:09.919 until the end of this month so you'll be
00:07:12.199 able to grab it for yourself at a huge
00:07:13.800 discount for a couple more days I don't
00:07:15.720 want you to miss out on this all right
00:07:17.680 now once we have all our shadow layers
00:07:19.759 done it was starting to look pretty hot
00:07:21.599 now it's time to move on to the
00:07:23.080 gradients our purple coated layers we're
00:07:25.960 going to switch to a soft brush just for
00:07:28.400 this step so for each of our sections
00:07:30.879 again the idea is that I'll want to
00:07:32.599 break up any large flat surface by
00:07:35.199 painting in ing gradients so the hair is
00:07:37.160 a good example again here see how boring
00:07:39.759 this looks but with a subtle gradient
00:07:41.879 now we get all this nice range of colors
00:07:44.560 M if you look at the hand two I think
00:07:47.280 the gradient or like the darker areas of
00:07:49.680 the midtones help make it feel more
00:07:51.759 foreshortened like we feel dep better
00:07:54.520 anyways like I said pretty subtle but it
00:07:57.000 looks better at least I think and now
00:07:58.960 we're ready for my favorite Parts the
00:08:01.240 lighting or the yellow coated layers now
00:08:03.800 all of my highlights will be almost
00:08:05.879 white or like a super bright version of
00:08:07.879 the midtones for each color I like how
00:08:10.159 dramatic that makes the lighting and I
00:08:12.319 love to add some outer glow in Photoshop
00:08:14.879 to get this nice warm transition between
00:08:17.440 the midtones and the highlights see that
00:08:19.720 there m tasty you could paint that
00:08:22.440 transition in manually I guess but I
00:08:24.720 ain't got time for that so following the
00:08:26.479 light direction that we settled on
00:08:28.000 earlier I'm just painting those
00:08:29.840 highlights for each of the different
00:08:31.319 sections one by one and uh we're back to
00:08:34.120 using a hard brush for the step as you
00:08:36.360 can see now I'm winging this but you've
00:08:38.760 heard me mention the magic poser web
00:08:40.919 website before and I would definitely
00:08:42.799 recommend that you use it if you're not
00:08:44.440 sure what the lighting should look like
00:08:46.000 it's a fantastic tool for lighting
00:08:47.519 references among other things but yeah
00:08:50.000 would you look at that it's coming along
00:08:52.120 we have the Shadows the gradients and
00:08:54.279 the highlights done and we're just about
00:08:55.880 to wrap this up so there's just two more
00:08:58.040 quick steps that we need to go over for
00:08:59.800 the first of the two we'll create a new
00:09:01.440 layer almost at the top of our stack
00:09:03.480 just right below the line art and well
00:09:05.519 I'll use this to paint some blush like
00:09:07.880 like the red of the lips the highlights
00:09:09.880 in the eyes and like other minor
00:09:11.560 finishing details if needed usually it's
00:09:14.440 needed you can see it with and without
00:09:16.440 here very subtle though but yeah for the
00:09:18.680 second and final quick step we be
00:09:21.200 coloring the liner so I don't like to
00:09:23.120 keep it black all over that's boring
00:09:25.600 instead we can lock the alpha for our
00:09:27.480 line layer the one still at the top of
00:09:29.519 our stack and this way we'll be able to
00:09:31.519 draw over the lines with a different
00:09:33.399 color so usually I'll just use a darker
00:09:35.800 variant of the Shadow color for that
00:09:37.839 specific region so for the skin again
00:09:39.880 I'll use a dark brown for example you
00:09:42.519 just want to make sure that the line art
00:09:43.959 is still the darkest color just not
00:09:45.839 black and there we have it so we started
00:09:47.680 with the construction the sketch the
00:09:49.680 line art the base colors the Shadows the
00:09:53.040 gradients Highlights makeup and then the
00:09:56.680 colored line art and we're done woo woo
00:09:59.839 now you know the process why don't you
00:10:01.360 give it a shot while you wait for next
00:10:02.800 week's class all right bye
00:10:05.300 [Music]