que tal son las reviews del juego maid of sker? : "
OMNICRON (away until July 31st)
OMNICRON (away until July 31st)
205 reseñas

Recomendado
50.0 h registradas (47.3 h cuando escribió la reseña)
PUBLICADA EL 14 DE NOVIEMBRE DE 2022

MY RATING:	✔ ✔ ✔ ✔ ✔ ✔ ✔ ✘ ✘ ✘	7 / 10

Maid of Sker, a survival game in the style of Outlast ?

Maid of Sker, set in 1898, is based on a well-known Welsh folklore telling the story of the romance of Elizabeth Williams and Thomas Evans.
Elizabeth's father, who is not at all happy about this liaison, locks her up in the Sker house to keep them apart. About 10 years later, Elizabeth died of her broken heart and has been haunting the property as a ghost ever since.

Welcome to Sker Hotel
https://steamcommunity.com/sharedfiles/filedetails/?id=2884707862
Thomas, who has received a strange letter from his Elizabeth, is asked to compose a melody that harmonizes with a music box.
So, with the new tune in his luggage, Thomas travels to the Sker house, which is a hotel by the sea and is surrounded by melancholic sounds.
On the way there, however, it quickly becomes clear that things are not right here.
We encounter a strange figure of light and the hotel seems to be completely deserted. But we soon realize that we are not alone.
The melancholic sounds cast a spell on the staff and they have been wandering through the old hotel as if hypnotized ever since. In addition, everyone is blind because they have a kind of bag over their heads.
https://steamcommunity.com/sharedfiles/filedetails/?id=2887623347
But they hear extremely well, so from now on Thomas has to move as silently as possible through the old property in search of his missing lover and the missing pieces of music.

On soft feet or good things take time

The concept behind Maid of Sker is simple and the developers themselves describe the gameplay as tactical stealth. In principle you could leave it that way, but for the most part you just dodge the enemy and rarely have to be really tactical. Even if all enemies sneaking around can hear well, they are blind and also quite slow. And even if you were heard, it's not that difficult to tag the opponents. You can also hold your breath to be completely still, but this only works for a moment, and the longer you hold your breath, your field of view will become blurred.
There are passages where you are more or less forced to hold your breath, for example in a dusty basement or when walking past a fire. In the later course of the game you get a device in your hand, a kind of sonic weapon that can put the opponent out of action for a short time. Apart from that, we are actually completely defenseless.

Apart from these exciting ideas, the rest of the gameplay is rather rudimentary as it is not possible to look around the corner or over the edge of cover. The set level of difficulty also decides on the ability of hearing the opponent. The more difficult it is chosen, the better our adversaries hear. But with enough patience, these are actually not a real problem at any difficulty level, since their paths are relatively easy to see through.
Unfortunately, the whole thing is sometimes a bit surprising because noises can alert the blind monsters, but you can walk past them in the immediate vicinity without the footsteps making them sit up and take notice. Some things like squeaky gates alert them, but loud conversations or phones or doors opening and slamming don't. There seems to be a bit of a lack of consistency here.

As far as the exploratory aspect of the hotel goes, the Maid of Sker really nailed it. We move through the plausibly built hotel and also through the surrounding outdoor area, which includes a cemetery, a forest and an abandoned mine. In addition, there is something to learn about the exciting background story in the form of documents and records at every location. Optionally, the game offers small music statues as collectibles that you can already hear from a certain distance and at that moment you want to know where you can find the thing.
The premises are quite winding, but still pleasant in typical survival horror manner and really invite you to explore. However, as the game progresses, exploring becomes more tedious as more and more blind monsters appear, so that you are forced to take more and more detours or have to accept longer waiting times, for example to get from one end of the floor to the other with the required key. Trial & error or backtracking are therefore unavoidable and can sometimes lead to some frustration.

Genre lovers can look forward to the safe concept of discovering secret paths, solving switch puzzles or finding keys. Even if you can move relatively freely in the hotel, the outdoor areas are unfortunately quite linear. A little more would certainly have done the game and the atmosphere here even better.

Graphically, the whole thing is more of an emotional roller coaster ride, because the motion blur makes everything look a bit spongy and there are rooms that sometimes have more and sometimes less detail. But despite the mentioned weaknesses in the implementation, the game also has positive things to offer.
The atmosphere, while never really scary, is always eerie and well set off by the appropriate soundscape. The enemies can be located quite well by their footsteps and the ambient noises, be it screams or dogs barking from afar and the creaking of the floors sometimes give you goosebumps while the melancholic singing touches you on an emotional level. This is rounded off by the excellent English speakers.

Apart from the main game, the game also offers successful FPS challenges that can be accessed via the main menu.
The aim of the challenges is to leave the floor or the building without getting killed.
Even if these challenges are almost more fun because you can attack your opponents with firearms and melee weapons, it is advisable to only play them after the main game has been completed, otherwise you will not be familiar with the premises and will probably run around even more aimlessly.
For the challenges, there are achievements that, apart from two additional ones, consist of mastering the four levels. There are two achievements for each of these levels. Once for mastering the level itself and completing the level with the grade A*, which means reaching a score of at least 100k and staying under a certain time.

The other achievements that the game offers can only be obtained if you play through the game several times.

A short trip for the weekend

Maid of Sker is an unusual game, somewhere between questionable and excellent.
The story and the game certainly don't turn the genre upside down and through the stringently told story you can quickly guess in which direction the whole thing is going.
Nevertheless, the game manages to take a different path of creepiness. The oppressive atmosphere and the music that runs through the whole game contribute immensely to the atmosphere. Enemy design is original if a little disturbing.

The telling of the story, which does not take place with cutscenes but only through the gramophone and found texts, as well as the monotonous gameplay stand in the way of a clear recommendation for me. But if you can turn a blind eye or two, the game is an interesting and original horror story that can keep you busy for four to six hours if the price is right.

Review date: November 14, 2022


MY PROS AND CONS:

✔ subtle horror
✔ Mysterious and exciting story
✔ Great designed hotel
✔ good art design
✔ logically structured areas
✔ good use of sounds
✔ melancholic soundtrack
✔ Focus is on exploration
✔ clear maps
✔ three levels of difficulty
✔ alternate endings

✘ too much motion blur
✘ Rudimentary stealth mechanics
✘ Opponents are easy to see through
✘ Sneaking is tiring over time
✘ relatively short

PLAYED WITH: ⌨️ 🖱 🎧

⮩ VISIT ME IN MY LITTLE WORLD


https://store.steampowered.com/app/826940/
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Muckelchen
Muckelchen
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1500 reseñas

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13.6 h registradas
PUBLICADA EL 14 DE MARZO DE 2022
Quite good horror game, tho it's really just soft horror and a lot of times it feels more than a stealth game instead of a horror game. Story is ok. The game looks quite good, voice acting is all right. Tho it's really strange that just one character is voiced, Elizabeth, but not the playable character even tho you often talk to her. That's really a missed opportunity.

The stealth is mostly fine. Enemies are blind, they can only hear you. You can hold your breath for some time to avoid them hearing you when close. It just doesn't feel very consistent when you don't hold your breath. Sometimes they can then hear you even tho they really shouldn't. And like most stealth games it's mostly just about patience which can definitly be something to dislike. At some point you also get a "weapon" to stun enemies with very limited ammo which I barely used but just because I didn't need it.

The game definitly has some similarities to survival horror games, i.e. you explore the hotel, finding keys, (music key, crown key, yes, hello Resident Evil) to open previously locked doors, opening shortcuts, puzzles, limited ressources in form of health items and ammo for the stun "weapon" and manual saves at phonograhs and saves are even limited on highest difficulty. So yeah, I guess the game is like a Resident Evil game, but instead of fighting you avoid enemies by sneaking around them. It definitly has it's charm tho I would definitly have preferred if you could actually fight enemies, so that the game would be an actual survival horror game.

I guess devs also knew that, because they later added a challenge mode to the game which is basically mercenaries from RE8. So in this one you walk through a different (but linear) path through the hotel, but this time you can actually fight the enemies with 4 different weapons: axe, revolver, shotgun and (sniper) rifle. And you can play this mode in 4 different difficulties. This mode is definitly fun and challanging, at least on the highest difficulty. Even tho it's quite short. It's really just a bonus.
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Miss_Mutig
Miss_Mutig
2 reseñas

No recomendado
13.3 h registradas
PUBLICADA EL 5 DE NOVIEMBRE DE 2020
Zunächst mal das Spiel ist nicht grundsätzlich Schlecht!

Sagen wir die Idee ist gut, die Umsetzung eher Mangelhaft.
Der Soundtrack ist wirklich atmeberaubend schön.
Die Grafik ist auf dem aktuellen Stand...

Jetzt kommen aber meine Abers:

Für mich persönlich war das Spiel nicht wirklich gruselig sondern Anstrengend. Fordernd aber nichts was mich in den Nächten verfolgt. Es besteht eigentlich nach dem 1. Viertel nur noch aus Hide&Seek. Für den der es mag das höchste... Aber das macht für mich nicht allein ein gutes Horrorspiel aus. Denn genauso wird die Geschichte schon ab dem 1. Viertel sehr vorhersehbar... Man kann sich recht leicht an 5 Fingern ausrechnen was passieren wird und warum.

Der 1. "Bossfight" den man hat ist für mein dafürhalten einfach viel zu hart, wenn man es im vergleich zum restlichen Spiel sieht. Man muss raten was das Spiel von einem Will und wenn man die Umgebung nicht von zigtausend Versuchen schon auswendig im Kopf hat, dann hat man kaum eine Chance. Hinzukommt, dass man sich tatsächlich festbuggen kann und den Gegner dann nicht mal mehr bekämpfen kann... Man ist dann einfach eingesperrt und muss vom Speicherpunkt starten. (ist mir passiert) Das ist sehr ärgerlich denn das heißt man fängt wieder ganz von vorne an.

Wer es nicht zu sehr mit dem harten Horror hat und eine recht einfache Story mag. der wird hier sicher glücklich. Allen Leuten die eher die Surrealen und tiefgründigen Horrorstorys mögen empfehle ich die Finger davon zu lassen oder darauf zu warten wenn es einmal im Angebot ist.
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Menarche
Menarche
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Редко пишу обзоры, но игра меня прям вынудила рассказать о ней. Поставил "рекомендую" так как в стиме нет нейтральной оценки , если бы была , то поставил бы ее. Покупал на стороннем ресурсе ключ за 120 рублей - и эта красная цена , щас расскажу почему. Начнем с плюсов: самый главный плюс - это музыка - она просто божественна, я был приятно удивлен ,что открыл себе что-то особенное , как по мне в музыкальной индустрии; сюжет: может для кого он покажется говном, но мне понравилось, какая-то музыка, которая сводит людей с ума и зомбирует, классно придумано на самом деле ( а если учесть , какие тут саундтреки , то и в правду зомбирует), но спойлеры кидать я тут не буду, поиграете сами, геймплей тут он пойдет и в плюс и в минус в моем обзоре, так как первую половину игры , мне как любителю жанра было в кайф играть ,я не использовал звуковые модуляторы и просто обходил противников, однако в какой-то момент стелс привратился для меня в минус в этой игре. Теперь перейдем к минусам: первое - это как ни странно стелс , даже на нормальной сложности здесь очень много противников и пока дойдешь до конца игры можно задушиться , второе - это скрипты, что я имею ввиду? почему когда срабатывает скрипт и тебе надо куда-то бежать , противники о чудо вдруг начинают тебя видеть везде , пока ты не добежишь туда, куда хочет игра - это что за бред , я так пару раз умер (это сломало мне погружение в игру между прочим, получается они всегда знают где ты ,но просто притворяются) и отсюда же вытекает еще один минус , игра сама себе противоречит , по лору враги слепы, но когда надо, они вдруг тебя видеть начинают, бред. Про головоломки говорить ничего не буду, они легкие и их мало, немного разбавляют душный местами стелс, не более.
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Paapurup
Paapurup
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18.5 h registradas (14.0 h cuando escribió la reseña)
PUBLICADA EL 5 DE JUNIO
Horror? Indeed. Jumpscares? Yes. Playtime? Depends. For me, the enemies aren't too scary but can be pretty annoying. They move slow, so whenever I'm in tight spaces or hiding from them, I just wait for them to pass. They are blind but can hear. Your breath, cough, footsteps, bumping into objects—they'll hear everything that makes noises (though this might depend on what difficulty). There are three types of enemies, including a big guy whose footsteps make my ears shake.

I seriously enjoy this horror walking sim game a lot. Plenty of jumpscares that scared the hell outta me, I love it 'cause I miss getting a real jumpscare. The story is interesting, the world got the vibe, and the sound are incredible (I highly recommend playing with headphones at full volume to hear their steps). But the gameplay needs to be stealthy if you don't wanna get caught, so sometimes I rush and hell with it. Also, once you're in a safe place, the enemies won't come inside.

I think one reason they made Sker Ritual is 'cause the Challenge mode in Maid of Sker. It's super satisfying to slice their heads off with an axe. I don't recommend this game if you're scared or don't wear headphones.

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Rozain ZeuriC
Rozain ZeuriC
15 reseñas

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11.7 h registradas
PUBLICADA EL 25 DE ABRIL
Inspired by an actual location with a dark history, Maid of Sker from Wales Interactive is a memorable, if imperfect, chapter in horror gaming.

Maid of Sker, is one of those games that doesn't have a great combat nor compelling story. But its atmosphere and enchanting music just drags you into the terrifying empty hotel full of beautiful set pieces. If you enjoy a short mini horror vibe with beautiful music/visuals. The game does so many things exceptionally well, the first 20 minutes have an atmosphere thick enough to make even Horror veterans sweat. When the enemies do show up it all falls down the stairs. I understand the "Not everybody is a fighter" mentality but the fact the enemies are blind men with bags on their head that just punch, kick or grab you completely destroys any tension the game had. At least give them a knife or something, any reason for them to be a bit scarier.

About The Blind Enemy

They... They're everywhere. Who? THE SILENCERS!
Don't Breathe. So they don't find you. Stay Hidden Or Run. You have to be 10 times more cunning!!!

The game does look gorgeous, the puzzles are fun and don't get repetitive and exploring the hotel is a treat. The story itself is predictable but still entertaining enough to want to see it through to the end. 7/10
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vlad_Komar
vlad_Komar
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Первое, что хотелось бы отметить, не играйте на Высоком уровне сложности, не повторяйте моей ошибки. Вам выдадут всего 10(десять, Карл!) сохранений на всю игру Это жёстко. Перестаёшь получать удовольствие от процесса и начинаешь считать, сколько сохранялок у тебя осталось. В остальном всё хорошо, крепко сбитый триллер-симулятор ходьбы. Пугает мало, но любителям исследования зловещих особняков и готических замков зайдёт. Музыкальная тема опять же хороша и дополняет атмосферу таинственности.
ЗЫ. По сюжету игры монстрюги тебя не видят. А вот КАК они по звуку определяют ты это или не ты? Как у них работает прибор "Свой-Чужой"?? Учёные поставлены в тупик))
 
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TrompéTHOR
TrompéTHOR
1 reseña

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20.0 h registradas
PUBLICADA EL 17 DE ABRIL
Bonjour à toutes et tous, avec mon temps de jeu et tout les succès du jeu que j'ai accompli, je reste assez dessus du jeu..
Peu de difficulté rencontré dans ce jeu, le principe du bruit est bizarre, un coup l'ennemi te traque sur 10km comme si il avait des yeux et dans d'autre cas tu lui fais un bisous et aucune réaction..

Le jeu a une ambiance que j'apprécie mais il n'est pas assez exploité pour une immersion au maximum.
 
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Redzoro
Redzoro
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52.3 h registradas (49.2 h cuando escribió la reseña)
PUBLICADA EL 15 DE ABRIL
beautiful story interesting game mechanics.Great endings!
 
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•Hjj
•Hjj
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21.4 h registradas
PUBLICADA EL 28 DE ENERO
Прикольно в общем и целом) 1 раз точно стоит поиграть. Бывают даже криповые моменты, но в целом довольно лайтово проходится. А сюжетная развязка ближе к концу становится очевидной (кстати, их 2). Уверенные 7.5 из 10!
 
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BoltoZavr17.4 h
PUBLICADA EL 8 DE JULIO
Я отримав велике задоволення очима і вушами.
+ за картинку
+ за музику
+ цікавий сюжет.
 
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MGFoxBR75.4 h
PUBLICADA EL 7 DE JULIO
Maid of Sker, na tradução literal chamado de Dama de Sker.

Conta a Historia de uma mulher Britânica chamada Elizabeth e sua Família.

No inicio do jogo você protagonista que se chama Thomas, esta indo de trem ate o encontro de Elizabeth a pedido dela, mas ao chegar mal sabe que perigos o lhe aguardam.
Ao chegar no Portão do Hotel você escuta uma maravilhosa canção misteriosa. vindo do ultimo andar do hotel. Ao entrar, encontra tudo bagunçado e vazio a primeira coisa escuta é um telefone tocar, é uma chamada de Elizabeth. onde ela lhe explica pequenos fatos que aconteceram no lugar.

Durante o jogo Elizabeth vai ligando para você usando o telefone para lhe explicar oque realmente aconteceu naquele lugar mas em troca pede para que você a Composite uma melodia composta pela mãe dela e guardada dentro de um medalhão. Mas para chegar ate ela você ira enfrentar grandes perigos, pessoas com mascaras que não enxergam mas possuem uma audição bem aguçada, um minimo ruido pode te levar a morte.

A Historia é muito parecida com Outlast 2, em maid of sker você ira encontras varias pessoas de mascara chamados de silenciosos. pessoas que são transformadas apartir de um Ritual feito por membros da Familia de Elizabeth, mas agora descobrir se Elizabeth esta no meio disso? basta você descobrir.



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SkullFxae30171.6 h
PUBLICADA EL 2 DE JULIO
Producto recibido de forma gratuita
gut game
 
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