User: ```
[15:56:40] [Watchdog Thread/ERROR]: --- DO NOT REPORT THIS TO PURPUR - THIS IS NOT A BUG OR A CRASH  - 1.21-2284-4e55e26 (MC: 1.21) ---
[15:56:40] [Watchdog Thread/ERROR]: The server has not responded for 10 seconds! Creating thread dump
[15:56:40] [Watchdog Thread/ERROR]: ------------------------------
[15:56:40] [Watchdog Thread/ERROR]: Server thread dump (Look for plugins here before reporting to Purpur!):
[15:56:40] [Watchdog Thread/ERROR]: ------------------------------
[15:56:40] [Watchdog Thread/ERROR]: Current Thread: Server thread
[15:56:40] [Watchdog Thread/ERROR]: PID: 73 | Suspended: false | Native: false | State: RUNNABLE
[15:56:40] [Watchdog Thread/ERROR]: Stack:
[15:56:40] [Watchdog Thread/ERROR]: net.minecraft.world.level.chunk.PalettedContainer.get(PalettedContainer.java:221)
[15:56:40] [Watchdog Thread/ERROR]: net.minecraft.world.level.chunk.LevelChunk.getBlockStateFinal(LevelChunk.java:253)
[15:56:40] [Watchdog Thread/ERROR]: net.minecraft.world.level.chunk.LevelChunk.getBlockState(LevelChunk.java:258)
```
Assistant: The log snippet you've provided is from a Minecraft server running the Purpur server software, which is a fork of Paper (a performance-enhancing fork of Spigot). The messages indicate that the server watchdog thread has detected that the main server thread has been unresponsive for 10 seconds, prompting it to generate a thread dump for debugging purposes.

### Breakdown of the Log Snippet

1. **Error Notification**: 
   - `--- DO NOT REPORT THIS TO PURPUR - THIS IS NOT A BUG OR A CRASH` indicates that the issue is not a bug in the Purpur software itself, but rather a potential problem with server performance or a specific plugin.

2. **Watchdog Timed Out**:
   - `The server has not responded for 10 seconds! Creating thread dump` means that the server thread was busy and did not process any events for an extended period, causing the watchdog to create a dump.

3. **Server Thread Dump**: 
   - This section shows information about the state of the server thread at the time of the dump. It reveals:
     - **Current Thread**: The main server thread is currently runnable, which means it's actively executing code but not responding to requests.
     - **Stack Trace**: This shows the sequence of method calls leading up to the unresponsiveness. The stack indicates that the thread was attempting to access block states from a level chunk, specifically within the `PalettedContainer` class.

### Potential Causes

- **Performance Issues**: The server may be overloaded or lagging due to high player count, excessive chunk loading, or heavy computational tasks.
  
- **Infinite Loops or Heavy Calculations**: A plugin or custom script may be causing the server thread to hang due to non-terminating operations or heavy calculations that take too long to complete.

- **Resource Limitations**: Insufficient hardware resources (CPU, memory) can lead to slow processing times, contributing to timeouts.

### Recommended Troubleshooting Steps

1. **Check Plugins**: Review the installed plugins for any known performance issues. Try disabling them one by one to identify if a specific plugin is causing the hang.

2. **Monitor Server Performance**: Use performance monitoring tools (like timings reports available through plugins such as Paper's built-in tool) to analyze resource usage and identify bottlenecks.

3. **Review Server Configuration**: Adjust server settings (like tick rates, view distance) to optimize performance for the current server load.

4. **Update Software**: Ensure that you are using the latest version of Purpur and your plugins as updates often contain performance improvements and bug fixes.

5. **Profile the Code**: If you have custom plugins or scripts, consider profiling the code to detect areas that may be causing performance issues.

6. **Consider Hardware Upgrade**: If the server frequently experiences performance issues, consider upgrading your server hardware or optimizing your server's resource allocation (CPU and memory).

By following these steps, you should be able to diagnose the underlying cause of the server hang and implement solutions to improve stability and performance.
User: 한국어로 말해
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