Assistant: To add onboarding to the CalmParent iOS app, we need to implement the onboarding screens as described in the `UI/onboarding.md` file. Here's a step-by-step plan to achieve this:

1. **Analyze the Onboarding Requirements**: Review the design and technical requirements for each onboarding screen as outlined in the `UI/onboarding.md` file.

2. **Create Onboarding Screens**: Implement the onboarding screens in SwiftUI, following the design guidelines provided. This includes:
   - Splash Screen
   - Welcome Screen
   - Initial Emotion Check-In Screen
   - Interactive Tutorial Screens
   - Features Explanation Screens
   - Login/Sign-Up Screen
   - Extended Onboarding Screens

3. **Implement Connectivity and Error Handling**: Ensure the app checks for internet connectivity before starting onboarding and handles connection loss gracefully.

4. **Data Storage and Syncing**: Implement local storage for onboarding data using MMKV and sync with Appwrite when online.

5. **Accessibility and Interaction**: Ensure all interactive elements are accessible and provide the necessary feedback (e.g., haptic feedback, animations).

6. **Testing and Validation**: Test the onboarding flow to ensure it works as expected and meets the design and technical requirements.

Let's start by examining the existing Swift files to determine where to integrate the onboarding flow. I'll begin by listing the code definitions in the `CalmParentApp.swift` and `ContentView.swift` files to understand the current app structure.

<list_code_definition_names>
<path>CalmParentApp.swift</path>
</list_code_definition_names>
Assistant: It seems there was an error when trying to list the code definitions in the `CalmParentApp.swift` file. Let's try a different approach by reading the contents of the `CalmParentApp.swift` file directly to understand its structure and see where we can integrate the onboarding flow.

I'll proceed with reading the `CalmParentApp.swift` file.

<read_file>
<path>CalmParentApp.swift</path>
</read_file>
Assistant: The `CalmParentApp.swift` file defines the main entry point for the CalmParent iOS app. It uses SwiftUI and sets up a `ModelContainer` for data management. The app's main view is currently set to `ContentView`.

To integrate the onboarding flow, we can modify the `body` property to conditionally display the onboarding screens if the user hasn't completed onboarding yet. We'll need to implement the onboarding screens in SwiftUI and manage the onboarding state.

Next, let's examine the `ContentView.swift` file to understand its structure and see how it fits into the app. This will help us determine how to transition from the onboarding flow to the main app content.

I'll proceed with reading the `ContentView.swift` file.

<read_file>
<path>ContentView.swift</path>
</read_file>
Assistant: The `ContentView.swift` file defines the main user interface for the CalmParent app, using a `NavigationSplitView` to display a list of items. It includes functionality to add and delete items, with a toolbar for editing and adding new items.

To integrate the onboarding flow, we need to:

1. **Create Onboarding Views**: Implement the onboarding screens as separate SwiftUI views based on the design guidelines in `UI/onboarding.md`.

2. **Manage Onboarding State**: Use a state variable to track whether the user has completed onboarding. This can be stored in `UserDefaults` or a similar persistent storage solution.

3. **Conditional Navigation**: Modify the `CalmParentApp` to check the onboarding state and display the onboarding screens if needed. Once onboarding is complete, transition to `ContentView`.

Let's start by creating the onboarding views. I'll create a new Swift file for the onboarding screens and implement the first screen, the Splash Screen, as a starting point. 

I'll proceed with creating the `OnboardingView.swift` file and implementing the Splash Screen. 

<write_to_file>
<path>OnboardingView.swift</path>
<content>
// OnboardingView.swift
// CalmParent
//
// Created by Gabi on 9/12/24.
//

import SwiftUI

struct OnboardingView: View {
    @State private var currentStep = 0

    var body: some View {
        VStack {
            if currentStep == 0 {
                SplashScreen()
            }
            // Add other onboarding steps here
        }
    }
}

struct SplashScreen: View {
    var body: some View {
        VStack {
            Spacer()
            Image("CalmParentLogo") // Replace with actual logo asset
                .resizable()
                .scaledToFit()
                .frame(width: 150, height: 150)
            Text("CalmParent")
                .font(.custom("Poppins-Bold", size: 24))
                .foregroundColor(Color("DarkCharcoalGray")) // Define this color in your assets
            Spacer()
            ProgressView()
                .progressViewStyle(CircularProgressViewStyle(tint: Color("AquaBlue"))) // Define this color in your assets
            Spacer()
        }
        .background(Color("SoftMintGreen")) // Define this color in your assets
        .onAppear {
            DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
                // Transition to the next onboarding step
            }
        }
    }
}

#Preview {
    OnboardingView()
}
</content>
</write_to_file>
Assistant: The `OnboardingView.swift` file has been successfully created with the initial implementation of the Splash Screen. The next steps are to:

1. Implement the remaining onboarding screens as described in the `UI/onboarding.md` file.
2. Define the necessary assets and colors in the `Assets.xcassets` directory.
3. Integrate the onboarding view into the app's launch sequence, conditionally displaying it based on whether the user has completed onboarding.

Since the Splash Screen is now implemented, let's continue by adding the next onboarding screen, the Welcome Screen, to the `OnboardingView.swift` file.

I will proceed with updating the `OnboardingView.swift` file to include the Welcome Screen.

<write_to_file>
<path>OnboardingView.swift</path>
<content>
// OnboardingView.swift
// CalmParent
//
// Created by Gabi on 9/12/24.
//

import SwiftUI

struct OnboardingView: View {
    @State private var currentStep = 0

    var body: some View {
        VStack {
            if currentStep == 0 {
                SplashScreen()
            } else if currentStep == 1 {
                WelcomeScreen()
            }
            // Add other onboarding steps here
        }
    }
}

struct SplashScreen: View {
    var body: some View {
        VStack {
            Spacer()
            Image("CalmParentLogo") // Replace with actual logo asset
                .resizable()
                .scaledToFit()
                .frame(width: 150, height: 150)
            Text("CalmParent")
                .font(.custom("Poppins-Bold", size: 24))
                .foregroundColor(Color("DarkCharcoalGray")) // Define this color in your assets
            Spacer()
            ProgressView()
                .progressViewStyle(CircularProgressViewStyle(tint: Color("AquaBlue"))) // Define this color in your assets
            Spacer()
        }
        .background(Color("SoftMintGreen")) // Define this color in your assets
        .onAppear {
            DispatchQueue.main.asyncAfter(deadline: .now() + 2) {
                withAnimation {
                    currentStep += 1
                }
            }
        }
    }
}

struct WelcomeScreen: View {
    var body: some View {
        VStack {
            Spacer()
            Text("Your Ultimate Parenting Stress-Relief Assistant")
                .font(.custom("Poppins-Bold", size: 20))
                .foregroundColor(Color("DarkCharcoalGray")) // Define this color in your assets
            Text("CalmParent helps you stay calm, decompress, and laugh when stress hits.")
                .font(.custom("Poppins-Regular", size: 16))
                .foregroundColor(Color("DarkCharcoalGray")) // Define this color in your assets
            Spacer()
            Button("Get Started") {
                // Handle get started action
            }
            .font(.custom("Poppins-Medium", size: 16))
            .foregroundColor(.white)
            .padding()
            .background(Color("VibrantCoralRed")) // Define this color in your assets
            .cornerRadius(8)
            Spacer()
        }
        .background(Color("SoftMintGreen")) // Define this color in your assets
    }
}

#Preview {
    OnboardingView()
}
</content>
</write_to_file>
Assistant: