You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


The built-in Firefox Developer Tools just received a new family member. The Accessibility Inspector allows you to inspect your website’s exposure to assistive technologies.

Introduction

As a web developer, have you wondered what your web site might look like to a screen reader for the blind? Have you wondered why you get reports that some people with disabilities cannot use your web application? Or, as a blind user, have you been frustrated by your screen reader not reading something right on a web page you were visiting, or which were even putting up barriers that make it impossible for you to get anything done on such a web page?

The accessibility team is proud to present the new Accessibility Inspector in the Firefox Developer Tools. This compliments the inspection tools that are already there, and works directly with the accessibility engine that also delivers information to screen readers or other assistive technologies. It has several features:

Allows you to inspect the hierarchical tree of objects that was created from the information provided by the web page. For each node, a separate tree gives you all the relevant information such as role (What is this thing?), name (And what does it do?), states, and other information that assistive technologies use to create a suitable representation for their target audiences. A visual highlighter that accompanies the selection within that tree, giving a visual indication of which element is being referenced by this object. An ability to jump from the accessible object’s properties straight into the HTML inspector and inspect the element this accessible object was created from. The ability to jump from a selected HTML element in the HTML inspector to the corresponding accessibility object and inspect its properties. A context menu item in the main browser that allows you to inspect a given element’s accessibility. This will open the Accessibility Inspector with the relevant node already selected and its properties displaying. It is accessible for mouse, keyboards, and assistive technologies such as screen readers.

How do I get my hands on it?

The fully functional inspector debuted in the April 11, 2018, Firefox Nightly build and will make its way into Firefox 61, due for beta in May, and for release in July of 2018. You can download the Nightly build for desktop now and try it out, or wait for beta and dev edition to get it in May if you like.

How does it work?

Enable it first

Normally, the inspector is part of the toolbox. However, if it is not, you need to manually enable the panel once so it will show up in the tool box. Go to the Settings And Feedback menu button in the Developer Toolbox, select Settings, and tab to the Accessibility checkbox. Press Space to check it. This will add it to the toolbox, and also enable the relevant context menu items.

Enable the engine

If you are a screen reader user or using other assistive technologies in Firefox by default, the following step can most likely be skipped. For all others, you need to enable the engine.

Select the Accessibility panel. There is a button that indicates whether accessibility is enabled or not. To inspect a web page, you must enable it.

Inspect elements

Now that you’ve got it up and running, load any web page of your liking, and right-click an element to inspect its accessibility. You’ll notice that below the already familiar Inspect Element item, there is also an Inspect Accessibility item now.

This will open the Accessibility Inspector and drop you right into the node that is relevant to the element you right-clicked on. You can now see or listen to the information. Tab to the other panel and arrow up and down through the information such as name, role, description, states. Some of these can be expanded, like States, Actions, and Attributes. Shift-tab back to the objects tree and select another tree. Or, focus the DOM Node element and press Enter to be taken right to the HTML Inspector tree where you can inspect the actual HTML element and its vicinity.

Screenshot of the accessibility inspector panel showing properties of an object

If you are sighted, you can also observe that, as you navigate the accessibility object tree, a visual highlighter indicates which element this object corresponds to.

The highlight that accompanies the selection in the accessibility inspector object tree.

Turning off the engine after you’re done

If you do not normally use an assistive technology in Firefox, after you’re done inspecting, you might want to turn the accessibility engine back off. The same button that initially started it will also turn it off for you.

If you are a screen reader or other assistive techhnology user, do not worry. If the Inspector detects that accessibility was already running when it was launched, it will not let you turn off the engine, so accessibility isn’t being pulled out from under you accidentally.

What this Inspector is not

This inspector is not meant as an evaluation tool. It is an inspection tool. So it will not give you hints about low contrast ratios, or other things that would tell you whether your site is WCAG compliant. It helps you inspect your code, helps you understand how your web site is translated into objects for assistive technologies. It is a good tool to prepare for other tools like Axe, Tenon.io, Colour Contrast Analyzer or whatever tools you might want to use to actually evaluate your site for accessibility.

An example

So, let’s say you encounter this little broken form (opens in new tab):

<html><head><title>Testing a broken form</title></head> <body> <form action="post"> <label>E-mail address:</label><input id="email" type="email" /><br /> <label>Password:</label><input type="password" id="pw" /><br /> <input type="submit"/><input type="reset"/> </form> </body> </html>

Those experienced with accessibility immediately see the two errors here, but let’s see. Load this page into a new tab. Focus the first input, press the context menu key and select Inspect Accessibility.

The inspector comes up, and when you inspect the properties of the entry object, you’ll notice that the name is given as “null”. “null” is never good, because it means it is not present, which means a screen reader will not automatically indicate what this field is doing, or what input is needed. There is a label, yes, but it is not properly associated with the input field.

You see the label object right above the entry field. Select that one, then go to the DOM Node item in the properties and press Enter .

You’ll be taken to the HTML inspector, and placed on the label element. To associate the label with the input, we need to add a for attribute to the label whose value is the ID of the input field we want to associate this label with. To do this:

Press Enter to go into editing mode for the element. Tab to the Add New Attribute button and press Space Enter for="email" and press Enter to save. Press Escape to leave editing mode for the element and return to the tree.

Now, arrow down to the input, press your context menu key, and select Inspect Accessibility Properties. This will take you back to the properties of the entry field in the Accessibility Inspector. Notice that the name has now changed from “null” to “E-mail address:”, which is exactly what we want it to be.

Go ahead and fix the password field as well! Just remember that the above actions will not save the changes back to your file, you’ll have to apply the changes there separately, and then you can reload it in Firefox to test whether the changes indeed fixed all the problems.

A note about right-clicking an item

In the above example and descriptions, I was purposely referring to right-clicking instead of using the context menu key when on a web page. The reason is that the context menu key only works on focusable elements, not on any node or text. So, to get the best results, even when you’re a screen reader user, use your mouse emulation to route the mouse pointer to the element you want to inspect, and use the right mouse button simulation to right-click. Refer to your screen reader’s documentation if you are unsure how this is done.

We hope to provide a better solution for this in the future.

Getting in touch

Naturally, we would like to hear what you think. We are super excited, and we hope you will be, too! But there may always be cases where things might not work. So to report that to us, or just share how much you like the inspector, you can find us in these locations:

On Mozilla’s IRC server, in either the #accessibility or #devtools channels.

On the HTML DevTools Slack, in the #a11y-inspector channel.

Of course, you can also comment below this blog post.

Credits

The screenshots were provided by my team mate Yura Zenevich, who is also the author of the Accessibility Inspector.

What is this thing, and what does it do? (Youtube link) is a talk given by Karl Groves on several occasions, and is a great introduction to the accessibility tree. This is a worthwhile watch for both accessibility novices and experienced professionals.