consolidate these routines please into a single 60 minute routine based on science for effective improvement, please(1 run = 1 minute) and give your reasoning to how you built the routine and how its better? Use only drills with VT in them? GOLD 
Novice level - start here if you’re an advanced beginner or Gold on the benchmarks.

To advance to the next level, complete the Platinum benchmarks
COMPLETE ROUTINE
Duration: 65 minutes

CLICK HERE TO PLAY THE GOLD ROUTINE


Click here to open the Gold Routine in the Steam Workshop and hit subscribe (consider a like/favorite) or simply search for Voltaic Fundamental Gold if the link above doesn’t work.

Playlists contain all options in the routines. Skip the tasks you aren’t playing.

 VT Thinbot Raspberry Gold  - 2 runs  = 2minutes
Description: A horizontal strafing bot on an elusive and hard to hit target.
How: Focus on being as smooth as possible and fast on direction swapping.
Why:  This Version helps practice your horizontal smoothness at an amateur level.
 VT Minisphere Gold  or  VT A180 Gold  - 4 runs 
Description: VT Minisphere Gold and VT A180 Gold feature a bot with a predictable arc pattern except PGTI Voltaic Gold has more verticality. 
How: Focus on being smooth and precise against vertical angles on a relatively small target
Why: Great for improving your smoothness tracking. These tasks get you to start using most of your mousepad, so you may find yourself on awkward parts of your mousepad you’ve hardly used before. 
 VT Smoothpill Gold  - 4 runs 
Description: Arm aiming and 360 tracking through the air.
How: Track the target as precisely as possible. Do your best to minimize the amount of times you reset your mouse.
Why: This task helps practice your 360 tracking and precise tracking. This task also teaches you how to use most of your mousepad when tracking a target, and tracking at awkward angles. 
 VT Kindaclose Fast Strafes  or  VT Close Fast Strafes Easy Invincible  - 4 runs 
Description: Kindaclose Fast Strafes is a decently difficult to hit invincible bot that maintains close but not in your face distances. Close Fast Strafes Easy Invincible Easy to hit Up close fast strafing
How:  Focus on the target so that you can read its movement and react quickly to its direction changes. Commit to the direction the bot is going and track it in one smooth motion rather than multiple small ones. Do not predict direction changes
Why: Improves horizontal smoothness and reactivity that simulates a lot of movements you see in game.
 Pilltrack Voltaic Easy  - 2 runs
Description: Track a horizontal target that dashes and changes directions quickly. 
How:  Focus on the target so that you can read its movement and react quickly to its direction changes. Commit to the direction the bot is going and track it in one smooth motion rather than multiple small ones.
Why: Improves your horizontal smoothness and reactivity to help you react quickly to directional changes
 VT Air AIO Gold  - 4 runs
Description: Air Voltaic AIO Easy is tracking an invincible larger Air bot that has many different dodge patterns
How: Focus on smoothness in between small reactions to a bot that changes direction fairly slowly. Be able to react quickly when the bot does change direction without over-flicking, then track smoothly until the next directional change
Why: Improves vertical and horizontal reactivity and smoothness. 
 VT mpXY Gold  - 5 runs 
Description: A click timing task that features bots that strafe horizontally, diagonally, vertically, and has erratic strafes against a wall. 
How: Focus the target that is the closest to your crosshair to minimize ttk. Be precise to avoid missing too much.
Why: Continues to teach you to be able to confirm your kills by immediately going to target instead of waiting for it to fall in your crosshair. These versions are slightly more difficult than the previous rank.
 VT Popcorn Gold  or  VT A180 Gold  - 5 runs 
Description: VT A180 Gold is a 180 degree map with 4 bots that have predictable arc movement. VT Popcorn Gold has a full 360 degree map with small targets and predictable arc movements and  height variances. 
How: Focus on hitting as many targets as possible while reading them and working on your crosshair placement. Usually, you’ll want to go for targets that are at their apex and focus on not reloading as much as possible. 
Why: The time scale and larger targets make it easier for you to continue getting a grasp of the fundamentals of crosshair placement by placing your crosshair near the apex of the targets. These versions are slightly more difficult than the previous rank.
 VT MPspeed 2bp Gold  - 5 runs
Description: A semi-fast clicking task with 2 targets down a hall that strafe left and right. 
How: Focus the target that is the closest to your crosshair to minimize ttk. Be accurate to avoid missing too much.
Why: This task teaches how to micro flick between two moving targets efficiently.
 VT Pokeball Frenzy Auto ww4t Small  - 5 runs 
Description: 4 small targets on a wide wall that have instant regenerative health.
How: Hold down the shoot button, focus on switching targets as fast as possible while not overflicking and keeping a straight line from target to target. Make a quick micro-adjustment after your initial flick if needed. While you are performing this micro-adjustment, have the next target in mind.
Why: Helps with not over-flicking during static clicking tasks or aiming at static targets in games
 VT ww3t smaller  or  ww3t Voltaic  - 5 runs
Description: ww3t Voltaic Smaller is 3 smaller sized static targets on a wide wall. ww3t Voltaic is very similar but the wall is a bit closer to you
How: Focus on keeping straight lines when going from target to target and making sure you’re on the target before clicking to avoid missing too much. Make a fast flick, then micro-adjust while thinking about the next large fast flick that you are going to make.
Why: Helps practice micro corrections, micro flicking, and clusters.
 1w4ts Voltaic  or  VT 1w2ts reload  or  VT 4Dot S Narrow  - 5 runs
Description: 1w4ts Voltaic consists of one wall and 4 small static targets that will instant spawn upon being eliminated. 1w2ts reload has 2 small static targets that will instantly spawn upon being eliminated. 1w4t shrink  contains 4 targets that will become smaller as you progress through the task. 
How: Do your best to keep straight lines when going from target to target. Flick to your target, and spend time micro correcting as quickly as you can to keep high accuracy throughout the run. Make a fast flick, then micro-adjust while thinking about the next large fast flick that you are going to make.
Why: Focusing on keeping straight lines, flicking, and micro correcting as quickly as you can helps minimize wasted mouse movement and improves your kill confirmation.
 VT A180T Gold  or  VT evaTS Gold  - 5 runs
Description: VT A180T Gold is a 180 degree switching task that involves slightly faster and slightly smaller bouncing targets. VT evaTS Gold is a larger angle switching task against fast and evasive targets
How: Focus on being as smooth as possible while staying on the target. When the target is eliminated, switch to the target that is the closest to your crosshair. 
Why: These bots get harder to track due to their size and speed. The larger angles could put you in awkward positions on your mousepad. These tasks will help you practice these larger angles
 VT pillTS Gold  or  VT berryTS Jumbo  - 5 runs
Description: VT pillTS Gold is a 180 task that involves slow, low-ttk and long strafing targets. VT berryTS Jumbo is a very low-ttk and slow strafing 180 horizontal target switching task.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another.
Why: This trains your target acquisition speed and accuracy, so that you can switch targets faster and more accurately.
GOLD
Novice level - start here if you’re an advanced beginner or Gold on the benchmarks.

To advance to the next rank, complete the Platinum benchmarks
COMPLETE ROUTINE
Duration: ~65 minutes - Copy & Paste share code underneath via Online Playlist tab on KovaaKs

KOVAAKSFLICKINGHORIZONTALCHAMPION


 Thin Gauntlet Gold  - 2 runs
Description: Slightly Easier version of Thin Gauntlet to practice horizontal tracking.
How: Focus on being as smooth as possible and fast on direction swapping.
Why:  This Version helps practice your horizontal smoothness at an amateur level.
 PGTI Voltaic Gold  or  B180TI Voltaic  - 4 runs
Description: PGTI Voltaic Gold and B180T Voltaic feature a bot with a predictable arc pattern except PGTI Voltaic Gold has more verticality. 
How: focus on being smooth and precise against vertical angles on a relatively small target
Why: Great for improving your smoothness tracking. These scenarios get you to start using most of your mousepad, so you may find yourself on awkward parts of your mousepad you’ve hardly used before. 
 Smoothbot Voltaic Easy  - 4 runs
Description: Arm aiming and 360 tracking through the air.
How: Track the target as precisely as possible. Do your best to minimize the amount of times you reset your mouse.
Why: This scenario helps practice your 360 tracking and precise tracking. This scenario also teaches you how to use most of your mousepad when tracking a target, and tracking at awkward angles. 
 Kindaclose Fast Strafes  or  Close Fast Strafes Easy Invincible  - 4 runs
Description: Kindaclose Fast Strafes is a decently difficult to hit invincible bot that maintains close but not in your face distances. Close Fast Strafes Easy Invincible Easy to hit up close fast strafing bot.
How:  Focus on the target so that you can read its movement and react quickly to its direction changes. Commit to the direction the bot is going and track it in one smooth motion rather than multiple small ones. Do not predict direction changes.
Why: Improves horizontal smoothness and reactivity that simulates a lot of movements you see in game.
 Ground Plaza Voltaic Easy  - 2 runs
Description: Track horizontal targets that dash and change directions quickly. 
How:  Focus on the target so that you can read its movement and react quickly to its direction changes. Commit to the direction the bot is going and track it in one smooth motion rather than multiple small ones.
Why: Improves your horizontal smoothness and reactivity to help you react quickly to directional changes
 Air Voltaic Easy  or  Air Voltaic AIO Easy  - 2 or 4 runs respectively
Description: Air Voltaic Easy is tracking larger Air bots that have different dodge patterns Air Voltaic AIO Easy is tracking an invincible larger Air bot that has many different dodge patterns
How: Focus on smoothness in between small reactions to a bot that changes direction fairly slowly. Be able to react quickly when the bot does change direction without over-flicking, then track smoothly until the next directional change
Why: Improves vertical and horizontal reactivity and smoothness. 
 Pasu Voltaic Easy  - 5 runs 
Description: A click timing scenario that features bots that strafe diagonally and has erratic strafes against a wall. 
How: Focus on smooth motions from bot to bot. Pay attention to the strafes and read the bot, adjust your crosshair and click.
Why: Improves your reading skills, so you can more effectively and efficiently eliminate targets with erratic movement.
 Popcorn Voltaic Easy  or  B180 Voltaic Easy  - 5 runs 
Description: B180 Voltaic Easy is a 180 degree map with 4 bots that have predictable arc movement. Popcorn Voltaic Easy has a full 360 degree map with small targets and predictable arc movements and  height variances. 
How: Focus on hitting as many targets as possible while reading them and working on your crosshair placement. Usually, you’ll want to go for targets that are at their apex and focus on not reloading as much as possible. 
Why: The time scale and larger targets make it easier for you to continue getting a grasp of the fundamentals of crosshair placement by placing your crosshair near the apex of the targets. These versions are slightly more difficult than the previous rank.
 Tamspeed 2bp Gold  - 5 runs
Description: A semi-fast clicking scenario with 2 targets down a hall that strafe left and right. 
How: Focus the target that is the closest to your crosshair to minimize ttk. Be accurate to avoid missing too much.
Why: This scenario teaches how to micro flick between two moving targets efficiently.
 Pokeball Frenzy Auto Wide Wall 4 Targets Small   - 5 runs
Description: 4 small targets on a wide wall that have instant regenerative health.
How: Hold down the shoot button, focus on switching targets as fast as possible while not overflicking and keeping a straight line from target to target. Make a quick micro-adjustment after your initial flick if needed. While you are performing this micro-adjustment, have the next target in mind.
Why: Helps with not over-flicking during static clicking scenarios or aiming at static targets in games
 ww3t Voltaic Smaller  or  Wide Wall 3 Targets  - 5 runs
Description: ww3t Voltaic Smaller is 3 smaller sized static targets on a wide wall. Wide Wall 3 Targets is very similar but the wall is a bit closer to you
How: Focus on keeping straight lines when going from target to target and making sure you’re on the target before clicking to avoid missing too much. Make a fast flick, then micro-adjust while thinking about the next large fast flick that you are going to make.
Why: Helps practice micro corrections, micro flicking, and clusters.
 1w4ts Voltaic  or  1w2ts reload  or  1w4t shrink  - 5 runs
Description: 1w4ts Voltaic consists of one wall and 4 small static targets that will instant spawn upon being eliminated. 1w2ts reload has 2 small static targets that will instantly spawn upon being eliminated. 1w4t shrink contains 4 targets that will become smaller as you progress through the scenario. 
How: Do your best to keep straight lines when going from target to target. Flick to your target, and spend time micro correcting as quickly as you can to keep high accuracy throughout the run. Make a fast flick, then micro-adjust while thinking about the next large fast flick that you are going to make.
Why: Focusing on keeping straight lines, flicking, and micro correcting as quickly as you can helps minimize wasted mouse movement and improves your kill confirmation.
 B180T Voltaic Easy  or  kinTS Voltaic Easy  - 5 runs
Description: B180T Voltaic Easy is a 180 degree switching scenario that involves slightly faster and slightly smaller bouncing targets. kinTS Voltaic Easy is a larger angle switching scenario against fast and evasive targets
How: Focus on being as smooth as possible while staying on the target. When the target is eliminated, switch to the target that is the closest to your crosshair. 
Why: These bots get harder to track due to their size and speed. The larger angles could put you in awkward positions on your mousepad. These scenarios will help you practice these larger angles
 patTS Voltaic Easy  or  voxTS Voltaic Easy  - 5 runs
Description: patTS Voltaic Easy is a 180 scenario that involves slow, low-ttk and long strafing targets. voxTS Voltaic is a very low-ttk and slow strafing 180 horizontal target switching scenario.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another.
Why: This trains your target acquisition speed and accuracy, so that you can switch targets faster and more accurately.
VOLTAIC STATIC CLICKING  BALANCED`
Playable at any level

Duration: 27 minutes

CLICK HERE TO PLAY VT STATIC BALANCED


 VT Sideshot Large  - 3m
Description: Two large static targets that spawn side by side. The spawns are exclusively horizontal.
How:  Focus on keeping straight lines when going from target to target and timing your switches. Targets are large enough to land your initial flick directly onto them, so avoid micro-correction.
Why: This task helps with speed target acquisition skills, a good way to build up fundamental habits and make clean switches from one target to another on a horizontal axis.
 VT Twoshot Pokeball Wide Large  - 3m
Description: Eliminate two large static targets that spawn on a Wide Wall.
How: Hold down the shoot button, focus on switching targets as fast as possible while not over-flicking and keeping a straight line from target to target. Make a quick micro-adjustment after your initial flick if needed. While you are performing this micro-adjustment, have the next target in mind.
Why: This task helps with speed target acquisition skills, a good way to build up fundamental habits and make clean switches from one target to another.
 VT Oneshot Reflex  - 3m
Description: One Static sphere that spawns with a  certain delay  after each elimination.
How: Swiftly acquire the target and eliminate it as soon as possible.
Why: This static scenario works on your reflexes and the speed of your target acquisition and hit-confirming.
 VT Sideshot Pokeball Med  - 3m
Description: Two static targets that spawn side by side with low health. The spawns are exclusively horizontal.
How: Hold down the shoot button, focus on switching targets as fast as possible while not over-flicking and keeping a straight line from target to target. Make a quick micro-adjustment after your initial flick if needed. While you are performing this micro-adjustment, have the next target in mind.
Why: This task helps with speed target acquisition skills, a good way to build up fundamental habits and make clean switches from one target to another on a horizontal axis.
 VT Chainshot  - 3m
Description: Multiple static targets on a wall in close proximity to one another.
How: Smoothly approach each target and  transition into the next one with controlled speed. 
Why:  This scenario works on your pathing, chaining by introducing constant target clusters, which inevitably improves your speed and target acquisition on clusters.
 VT Threeshot Micro   - 3m
Description: Three Static spheres that spawn on one wall.
How:   Flick in rapid succession to eliminate the targets as quickly as possible. Try not to over-flick and maintain a straight line from target to target.
Why: This task helps with developing finer, more detailed  mouse control in relation to small flicks and micro-adjusting.
 VT Fiveshot Small  - 3m
Description: Five small spheres that spawn on one wall in front of you.
How: Do your best to keep clean lines on your initial flicks and follow them up with micro-corrections that land directly on the bot. Identify if either your accuracy or speed is holding you back and then adjust your practice to account for this. 
Why: Static flicks are a common mouse control scenario that arises in all sorts of competitive fps games. Being able to keep these motions controlled and deliberate will favor you heavily in these situations.
 VT Clustershot Four  - 3m
Description: Static Spheres that spawn in clusters of four on one wall. 
How: Smoothly approach each target and  transition into the next one with controlled speed. Due to the constant clusters, you are expected to go at an accelerated pace.
Why:  This scenario works on your pathing, chaining by introducing constant target clusters, which inevitably improves your speed and target acquisition on clusters.
 VT Multishot  180  - 3m
Description: Several medium to small sized bots spawn randomly within the horizontal field of view outlined by the scenario name, being 180°. The bots are stationary, single-click elimination, and will appear on the three walls in front of the player as well as the floor.
How: Since the targets are slightly on the larger side and closer together, you want to try to directly land your initial flick as often as possible. Identify if either your accuracy or speed is holding you back and then adjust your practice to account for this.
Why: Builds speed in static flicking by presenting  a partial cluster situation where rapid eliminations with slightly diminished accuracy is favored.
VOLTAIC DYNAMIC CLICKING  NOVICE`
Playable at any level, recommended from Silver and beyond on Dynamic Benchmarks

Duration: 30 minutes

CLICK HERE TO PLAY VT DYNAMIC NOVICE


 VT Skyshot Novice  - 3m  
Description: Two single-click targets move in long horizontal directions,  while making slow and easy to read directional changes. The bots are placed at multiple different height levels, and make smooth yet subtle vertical transitions.
How: Click here to see how to play
Why: Helps with speedy flicks, target reading, timing your clicks, and smoothness.
 VT Flowshot Novice  - 3m 
Description: Single-click targets travel in diagonal at various angles on a square X/Y Plane, while making unpredictable directional changes and colliding with one of the scenario’s four edges.
How: Click here to see how to play
Why:  Helps with both vertical and horizontal target reading, timing your clicks, and smoothness.
 VT Paceshot Novice  - 3m 
Description: Two targets spawn on a narrow and distant plane while  strafing horizontally at a relatively quick speed.
How: Click here to see how to play
Why:  Helps with speed,  target reading, timing your clicks, and smoothness.
 VT Rainshot Novice  - 3m 
Description: Eliminate single-click targets as they rain down from the sky. 
How: Click here to see how to play
Why:  Helps with vertical  target reading, timing your clicks, and smoothness.
 VT Angleshot 180 Smooth Novice  - 3m
Description: Single-click targets travel in straight lines at various angles on a square X/Y Plane, while making unpredictable directional changes and spawning in a 180 degree map around you.
How: Click here to see how to play
Why:  Helps with larger angle  target reading, timing your clicks, and smoothness.
 VT Popshot Novice  - 3m 
Description: Single click targets leap vertically at varying arc lengths and depths in a 360 plane around you.
How: Click here to see how to play
Why: Helps with precise target reading, timing your clicks, and smoothness.
 VT Arcshot Multi Novice  - 3m 
Description: Multi-click targets leap in mid-high arcs on top of a flat surface confined close to the player while vertically being affected by gravity. The bots change depths as they traverse, and may horizontally change directions when they bounce. Each target needs to be hit at least 3 times to be eliminated.
How: Click here to see how to play
Why: Helps with vertical target reading, precision,  timing your clicks, and smoothness. Specifically in situations where the target needs to be clicked consecutive times to be eliminated.
 VT Curveshot Multi Novice  - 3m 
Description: Multi-click targets travel in all directions at various angles on a X/Y/Z Plane, while making unpredictable directional changes. Each target needs to be hit at least 3 times to be eliminated.
How: Click here to see how to play
Why: Helps with target reading against erratic moving targets, timing your clicks, and smoothness. Specifically in situations where the target needs to be clicked consecutive times to be eliminated.
 VT Dashshot Novice  - 3m 
Description: Five single-click targets travel and dash at various angles on a square X/Y/Z Plane, while making unpredictable directional changes. 
How: Click here to see how to play
Why: Helps with reactive clicking, target reading, timing your clicks, and smoothness.
 VT Strafeshot Novice  - 3m 
Description: Single-click targets travel horizontally at various angles including back and forwards movements, while making unpredictable directional changes. 
How: Click here to see how to play
Why: Helps with reactive clicking, target reading, timing your clicks, and smoothness.
NOVICE
Playable at any level, recommended from Iron - Gold on Precise Benchmarks

Duration: 33 minutes

CLICK HERE TO PLAY VT SMOOTHNESS & PRECISION - NOVICE


Back-up link: VT Smoothness & Precision in the Steam Workshop and hit subscribe (consider a like/favorite) or simply search for Voltaic Precise Tracking if the link above doesn’t work.

 VT Centering II 180 Easy  - 3m 
Description: Track a thin cylinder that moves horizontally across a 180 degree map.
How: Focus on being as smooth as possible while attempting to horizontally center your crosshair within the bot. Consider trying to track the bot towards the vertical edges for an additional challenge.
Why: This task serves as an introduction to smoothness and will be a very useful foundation with which to build additional mouse control principles.
 VT Smoothplaza  - 3m
Description: Track a cylindrical shaped target that makes smooth horizontal strafes and occasionally dashes away.
How: Try to remain smooth and on-target while tracking the target in one smooth motion.
Why: This helps improve fundamental tracking skills, necessary for most FPS games.
 VT Suavetrack Novice Precise  - 3m
Description: Track a cylindrical target that flies around wide angles.
How: Focus on being smooth and precise while mostly arm-aiming on the long strafes. There’s less emphasis on reactive directional changes and more so on smooth tracking.
Why: This task serves as an introduction to smoothness and will be a very useful foundation with which to build additional mouse control principles.
 VT mpXY Invincible  - 3m
Description: Track a spherical target which moves diagonally in all directions and is invincible.
How: This task requires smoothness with both horizontal and vertical movement. Precisely track the bot until it reappears in the center then begin tracking again.
Why: This helps with overall smoothness, as the bot movements and shape lends itself to requiring more precision to maximize score.
 VT Smooth Reactsphere Easy  - 3m
Description: Track a spherical target with smooth direction changes.
How: Track the bot smoothly while reacting quickly to its changes in movement, then correcting your aim back onto the target.
Why: While mostly focusing on smoothness, this task incorporates some degree of reactivity. This will help with improving your ability to smoothly micro-correct your aim during movement changes.
 VT Air Angelic Close Easy  - 3m
Description: Track a spherical target that strafes in various angles and dodge patterns.
How: Track the bot smoothly while reacting quickly to its changes in movement, then correcting your aim back onto the target.
Why: While mostly focusing on smoothness, this task incorporates some degree of reactivity. This will help with improving your ability to smoothly micro-correct your aim during movement changes.
 VT Air Angelic Easy  - 3m
Description: Track a spherical target that strafes in various angles and dodge patterns.
How: Track the bot smoothly while reacting quickly to its changes in movement, then correcting your aim back onto the target.
Why: While mostly focusing on smoothness, this task incorporates some degree of reactivity. This will help with improving your ability to smoothly micro-correct your aim during movement changes.
 VT Minisphere Vertical Silver  - 3m
Description: Track a spherical target that jumps and falls exclusively on a vertical axis.
How: Track the target smoothly as it ascends or descends.
Why: This task serves as a foundation for building your vertical precision and smoothness.
 VT Bouncesphere Easy  - 3m
Description: Track a spherical target which bounces at various heights.
How: Track the target smoothly while reading its movement and trajectory throughout the map. Keep your crosshair on-target the entire time.
Why: This task helps with tracking in relation to reading movement.
 VT A180 TI Easy  - 3m
Description: Track a spherical target which bounces at various heights.
How: Track the target smoothly while reading its movement and trajectory throughout the map. Keep your crosshair on-target the entire time.
Why: This task helps with tracking in relation to reading movement.
 VT Anti-Centering 90 NS Easy  - 3m
Description: Track a thin cylinder that moves horizontally and doesn’t change directions across a small triangle shaped map designed to take up ninety degrees of the player's view sphere. NS stands for No Strafe.
How: Focus on being as smooth as possible while attempting to horizontally center your crosshair within the bot. Consider trying to track the bot towards the vertical edges for an additional challenge.
Why: This task serves as an introduction to smoothness and will be a very useful foundation with which to build additional mouse control principles.
NOVICE
Playable at any level, recommended from Iron - Gold on Reactive Benchmarks

Duration: 25 & 1/2 minutes. 

CLICK HERE TO PLAY VOLTAIC REACTIVE TRACKING NOVICE


Back-up link: VT Reactive Tracking Novice in Steam Workshop and hit subscribe (consider a like/favorite) or simply search for Voltaic Reactive Tracking if the link above doesn’t work.

 VT Swaytrack Smooth Easier  - 3m
Description: Track a spherical target that strafes in a swaying motion while making smooth direction changes.
How: Click here to see how to play
Why: Improves fundamental tracking capabilities by introducing core tracking principles with easier to follow direction changes.
 VT Pilltrack Varied Novice  - 3m
Description: One invincible pill-shaped bot makes erratic horizontal strafes, both long and short, around the player’s 360° view. The bot will remain anchored to the floor shared with the player for the duration of the scenario.  
How: Click here to see how to play
Why: Improves your horizontal tracking and reactivity.
 VT Reactsphere Novice  - 3m
Description: One invincible spherical bot makes medium to small erratic strafes vertically and horizontally, while occasionally making a single imperceptibly fast strafe to force a sudden adjustment. The bot is placed on a rectangular X/Y plane. 
How: Click here to see how to play
Why:  Improves your target acquisition, tracking and reactivity by introducing verticality, and blinking/dashing.
 VT Trackstop Air Novice  -  3m  
Description: One invincible pill-shaped bot makes erratic horizontal strafes and emphasizes common stops.
How: Click here to see how to play
Why: Helps with reacting to targets that make sudden stops, a common occurrence in FPS games.
 VT MFSI Novice Bigger  -  3m  
Description: a horizontal tracking scenario that features a target with very fast acceleration that performs short strafes.
How: Click here to see how to play
Why: Improves your horizontal tracking and reactivity at midrange.
 VT Airtrack Novice  -  4.5m  
Description: One invincible spherical bot makes various vertical and horizontal strafes with different levels of consistency, ranging from long and predictable to short and erratic. The bot will execute these movements around the player, making use of the full 360° horizontal view space.
How: Click here to see how to play
Why: Improves your tracking and reactivity by introducing verticality.
 VT Tensiontrack Novice  -  3m  
Description: a horizontal tracking scenario that makes short and fast strafes and long strafes randomly, a light indicator tells the player when to tense their grip or be calmer.
How: Click here to see how to play
Why: Improves your overall tracking and reactivity, and emphasizes tension control.
 VT Shuffletrack Novice  -  3m  
Description: An invincible spherical target that makes medium to small erratic strafes vertically and horizontally while occasionally making a single fast dash to force  a sudden readjustment.
How: Click here to see how to play
Why:Helps train overall reactivity to strafes and the dash helps with target acquisition.
NOVICE
Playable at any level, recommended from Iron - Gold on Precise Benchmarks

Duration: 12 minutes. 

CLICK HERE TO PLAY VOLTAIC SPEED SWITCHING NOVICE


Back-up link: VT Speed & Switching in the Steam Workshop and hit subscribe (consider a like/favorite) or simply search for Voltaic Speed Switching if the link above doesn’t work.

 VT Speedswitch 180 Warmup Novice   - 90 seconds.
Description: A 180 scenario that involves slow moving and low-ttk targets.
How: Hold down the shoot button, focus on switching targets as fast as possible while not overflicking and keeping a straight line from target to target. Take extra time on micro adjustments. While you are performing this micro-adjustment, have the next target in mind.
Why: This trains your target acquisition speed and accuracy, so that you can switch targets faster and more accurately. Focuses on speed because of the target size and short duration.
VT Skyswitch Raw Speed Novice  - 90 seconds.
Description: Bots move in slow, long horizontal lines in a deep rectangular prism at various depths and heights. Horizontal direction changes are very slow and predictable and the bots need to be tracked for a short period to be eliminated. 
How: Make sure to force full kills as much as possible, leaving as little partials up as possible. Attempt to land your initial flick directly on the bot with no micro-correction and keep this action consistent on both small and large switches.
Why: Forces extremely refined target switches with minimal wasted movements. Big size to promote speed as much as possible.
 VT Skyswitch Evo Novice  - 50 seconds.
Description: Bots move in slow, long horizontal lines in a deep rectangular prism at various depths and heights. Horizontal direction changes are very slow and predictable and the bots need to be tracked for a short period to be eliminated. Targets start big and get smaller the more you eliminate them.
How: Make sure to force full kills as much as possible, leaving as little partials up as possible. Attempt to land your initial flick directly on the bot with no micro-correction and keep this action consistent on both small and large switches.
Why: Forces speed at first and teaches you to maintain it as the targets get smaller.
 VT Skyswitch Novice Smaller  - 90 seconds.
Description: Bots move in slow, long horizontal lines in a deep rectangular prism at various depths and heights. Horizontal direction changes are very slow and predictable and the bots need to be tracked for a short period to be eliminated. 
How: Make sure to force full kills as much as possible, leaving as little partials up as possible. Attempt to land your initial flick directly on the bot with no micro-correction and keep this action consistent on both small and large switches.
Why: Forces extremely refined target switches with minimal wasted movements. Smaller size promotes more accuracy while still keeping speed.
 VT Sphereswitch Raw Speed Novice  - 90 seconds.
Description: Bots move in slow, long horizontal lines in a rectangular prism at various depths and heights. Horizontal direction changes are very slow and predictable and the bots need to be tracked for a short period to be eliminated. More verticality than Skyswitch.
How: Make sure to force full kills as much as possible, leaving as little partials up as possible. Attempt to land your initial flick directly on the bot with no micro-correction and keep this action consistent on both small and large switches.
Why: Forces extremely refined target switches with minimal wasted movements. Big size to promote speed as much as possible.
 VT Sphereswitch Evo Novice  - 50 seconds.
Description: A 180 task that involves slow, low-ttk and long strafing targets. 
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another.
Why: Forces speed at first and teaches you to maintain it as the targets get smaller.
 VT Sphereswitch Novice Smaller  - 90 seconds.
Description: A 180 task that involves slow, low-ttk and long strafing targets. 
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another.
Why: Forces extremely refined target switches with minimal wasted movements. Smaller size promotes more accuracy while still keeping speed.
 VT Speedswitch 90 Precision Novice  - 90 seconds.
Description: A 90 degree task that involves slow, low-ttk targets. 
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another.
Why: This trains your target acquisition speed and accuracy, so that you can switch targets faster and more accurately.
 VT Skyswitch Evo Viscose  - 60 seconds.
Description: Bots move in slow, long horizontal lines in a deep rectangular prism at various depths and heights. Horizontal direction changes are very slow and predictable and the bots need to be tracked for a short period to be eliminated. Targets get smaller the more you eliminate them.
How: Make sure to force full kills as much as possible, leaving as little partials up as possible. Attempt to land your initial flick directly on the bot with no micro-correction and keep this action consistent on both small and large switches.
Why: Serves as a benchmark scenario because the biggest and smallest size are more extreme than the other Evolving scenarios in the playlist.
 VT Dodgeswitch EVO Novice  - 3m  
Description: Strafing bots in a wide area that get smaller the longer the task goes on.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another and keep the same speed regardless of target size.
Why: Forces speed at first and teaches you to maintain it as the targets get smaller.
 VT Waveswitch Centered Novice   - 3m  
Description: Target switching version of VT Waveshot Novice, a wide area with depth featuring gently flying bots that prioritize spawning towards the center of the map.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another.
Why: Helps to train target pathing and understanding what should be the next bot to eliminate.
 VT Dodgeswitch 360 Novice   - 3m 
Description: Strafing bots in a 360 degree arena. There are no horizontal bounds and targets move freely.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another.
Why: Helps to train target pathing when finding clusters and helps to not over-rely on learning the scenario spawns.
 VT Regenspheres Control Novice  - 3m 
Description: 360 degree arena featuring several targets that gently fly around the player and have health regeneration.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one, it is very important to fully eliminate the targets before moving to the next one as they have health regeneration.
Why: Helps to focus more on the tracking aspect of target switching as targets need to be fully eliminated.
 VT Regenspheres Novice   - 3m 
Description: 360 degree arena featuring several targets that gently fly around the player and have health regeneration.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one, it is very important to fully eliminate the targets before moving to the next one as they have health regeneration.
Why: Helps to focus more on the tracking aspect of target switching as targets need to be fully eliminated.
 VT Angleswitch Evasive Novice   - 3m 
Description: Target switching version of VT Angleshot Novice several targets move randomly in the X and Y axis in a flat 2D wall.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to make smooth and clean motions that land directly from one target to another and read their movements so you can prioritize targets that are easier to eliminate.
Why: This scenario is especially useful to learn target reading with the added benefit of having more evasive/less linear movement so players are actually forced to track well.
 VT WavyTS Novice   - 3m 
Description: A flat wall with targets that make very gentle movements in the X and Y axis. 
How: Focus on raw speed when flicking from target to target and landing on or as close as possible to the targets and then fully eliminating them before moving on to the next one.
Why: This scenario is especially useful to train raw speed - which is an integral part of target switching - while also not neglecting accuracy.
 VT BouncesphereTS Entry  - 3m 
Description: Several small high bouncing targets bounce around the player in a 360 degree arena.
How: Focus on smoothly tracking each bot with as little jitter as possible before switching to the next one. Try to track the bots in every part of their arc.
Why: This scenario is good to introduce players to arcing and bouncing targets and force them out of their comfort zone using all of their mousepad.
Easy
Recommended up to Platinum on Precise 

Duration: 20-30 minutes - Copy & Paste share code underneath via Online Playlist tab on KovaaKs

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 Centering I 180 no strafes  - 5m or  Thin Gauntlet Easy  - 2-3 runs
Focus on being as smooth as possible against thin bots
Try Centering I Easy or Smoothness Training 60 as alternatives
Scenario ends after killing all the bots for Thin Gauntlet
 B180TI Sparky  or  Pasu Track Smooth  - 8m
Focus on being smooth against both horizontal and vertical angles on tiny bouncing target
 PGTI Voltaic Easy  or  Smoothbot Invincible Goated 15% bigger  - 8m
Focus on being smooth against both horizontal and vertical angles on a tiny target
Play Vertical Smoothness Training Popcorn to work on pure vertical angles
Play Vertical Smoothness 75 to work on pure vertical angles with a larger target, if you struggle too much on the original
 Glider GOATED Easy  or  Smoothness Trainer Air  or  Air NUNS small 1256  - 5m
Focus on being as smooth as possible against a variation of smaller air bots
Scenario ends after killing all the bots
Play Air nuns easy as an alternative
 ddtv xyz far veryslow small  or  ddtv xyz mid veryslow small  - 4m
Easy
Recommended for Diamond and below on Static

You can play this in a 1 by 1 (1-3x) or a complete way (1x) - 

Duration: 15-45~ minutes - Copy & Paste share code underneath via Online Playlist tab on KovaaKs
1 By 1


Complete
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 Pokeball 1w4t shrink  - 3m
Hold down MB1[Mouse Button 1/Left Click] while playing this scenario.
Focus on going from one target to another in the least amount of time possible.
 1w4t shrink  - 3m
The clicking version of the previous scenario, good warmup.
 1wall2targets TE  - 3m
Put FOV on 110-115 OW for this one(don’t forget to change back after). You want to focus on going from 1 target to another as fast as possible.
 5 Sphere Hipfire  - 3m
This scenario is for some speed while playing small angles.
 5 Sphere Hipfire Small  - 3m
This is more for micro-corrections than the previous scenario.
 Pokeball Frenzy Auto 1w4ts  - 3m
Hold MB1 while playing this scenario.
Focus on flicking from 1 target to another as fast as possible in 2 motions[“initial flick”+micro-correcting].
 Pokeball 1w4ts 30%  - 3m
Try to be more accurate on this one than on the previous scenario.
 Pokeball Frenzy Auto 1w2ts  - 3m
Try to make the large angle flicks as quick as possible, but try to land on the target after 1 flick.
 Pokeball Frenzy Auto 1w2tes  - 3m
Try to be accurate, but in 2 motions instead of one.
 1wall2targets_smallflicks 60s  - 3m
As the name implies this is a smallflick scenario. It also has varied targets, which is good for improvement.
 1w4ts Voltaic  - 3m
1w4ts is one of the best static scenarios, as well as a benchmark of ours. Try to keep your acc 90%+.
 1w4ts 30% larger  - 3m
A larger version of the previous scenario. You can try to go faster on this.
 Wide Wall 4 Targets  - 3m
Large angle static can’t be forgotten about. 4 Targets should be the most optimal for practice.
You can try FOV between 103-115, based on preference.
 1wall 6targets small  - 3m
We could say this is a “benchmark” for the routine. Try to go slower than on the reload versions. Try to hit as many shots as possible, while missing as little as possible.
Your goal is to achieve 100% accuracy.
Speed Routine
This section is provided by Viscose and Christmasiscancelled

Repeat this 5x (25 minutes) - Copy & Paste share code underneath via Online Playlist tab on KovaaKs

KOVAAKSEXITFRAGGINGENTRYGAMESENSE


 patCircleSwitch small NR static  - 1m.
This scenario serves as a test for both the accuracy of your initial switch and your readjustment. Very useful scenario for improving speed ts overall.
 voxTargetSwitch Large  - 1m.
This scenario trains speed and lets you get used to going fast 
 voxTS Viscose Varied  - 1m.
The targets on this scenario start large but gradually get smaller as the run progresses. This trains maintaining good speed on small targets
 voxTargetSwitch Voltaic  - 1m.
This scenario serves as a benchmark for wide angle switch speed
 patCircleSwitch Static  - 1m.
An easier version of the first scenario to bring the focus back to speed
Reactivity Routine
Recommended for Diamond and above on Reactive

Duration: 30-40 minutes - Copy & Paste share code underneath via Online Playlist tab on KovaaKs

KOVAAKSFEEDINGEXTRACINEMATIC


 VSS GP9  or  Close Fast Strafes Invincible  - 10m.
Focus on the bot and reading its movement
Play Close Fast Strafes Invincible Thin for higher difficulty
Play Ground plaza bot 7 Thin as an alternative to CFSI - Thin if desired
Play Ground Plaza Sparky v3 for both smoothness and reactivity if you find these too difficult
Alternatively play Midrange Fast Strafes Invincible Thin or the non-thin version if you struggle with further targets 
 Air Voltaic  or  Ground Plaza Voltaic  - 2-3 runs
Focus on the bot and reading its movement
Play Air Voltaic Easy if the original is too difficult
Play Ground Plaza Voltaic Easy if the original is too difficult
Alternatively play the regular Air, the skybots and UFO are actually amazing practice for reactivity
 Vertical Fast Strafes  or  Air Angelic 3478  - 10m.
Focus on purely vertical reactivity
Play Vertical Fast Strafes Hard for higher difficulty
Alternatively play Anti Vertical Fast Strafes (Hard)
In case you feel like this variation of air is too easy, play Air nuns LNS Smaller 130%
 Air UFO Hard Invincible  -  5m  optional  *
Focus on both fast acquisition and reactivity
Play Air UFO Hard Small Invincible if you want to challenge yourself more
Do not insist on playing this one if it’s too difficult