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AshesOfWorth
AshesOfWorth
1 reseña

Recomendado
6.9 h registradas (4.7 h cuando escribió la reseña)
Reseña de acceso anticipado
Publicada el 27 de septiembre
The game looks great, the performance could use a little work but overall is okay. The story is exactly what i wanted engaging and exciting playing as a native is a very nice change of perspective from the first game. Now combat is where this game lost me i am a big fan of DAO over a 300 hours in it and i don't mind the tac combat of it. this game however does not do this system justice it feels like three steps backwards compared to the first games combat system its clunky, slow, not very immersive and just plain boring. Overall besides the combat system everything else about this game is amazing
 
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Gamingpilgrim
Gamingpilgrim
4 reseñas

Recomendado
7.0 h registradas
Reseña de acceso anticipado
Publicada el 27 de septiembre
Considering its early access I already had a lot of fun playing GreedFall II; so far, a little more than the previous entry, but that is just my personal taste. I feel that in terms of world building and characterisation they have improved upon the foundations of the first game in the series, and I am really looking forward to seeing the mainland from the perspective of an outsider.

There are some obvious glitches and quite a bit that needs to be patched. I am also hoping they will be adding more quality of life features as they progress through early access.

Combat
For some there is some disappointment that they have switched to a real time with pause style of combat, but I actually prefer the more tactical approach (reminds of Dragon Age 1).
Honestly, this is one of those things that will always divide RPG gamers. I personally think its a breath of fresh air to have something that isn't an action RPG that focuses on squad tactics over button timing, and honestly the combat system in Greed Fall 1 was hardly a revelation. I actually found the battles in the first game extremely boring with limited options and predictable encounters.

Sound
Music is pretty much on par with the previous entry. Which means enjoyable, but not something I pause to just listen to. It does its job. The song of the opening menu does seem to be strongly influenced by Baldur's Gate 3 (Down by the River) that kind of - for me - somewhat awkward ballad. Yes, I know, I didn't like Down By the River either.

The voice actors so far have all sounded pretty good. Which is an improvement on the previous entry in the franchise where I would say there was more of a range between good and poor performances.

The choice to double down and construct a pseudo language for the native people I think is a bold approach. It didn't bother me because I watch foreign language films, but for some having to read so much in subtitles might be distracting - and difficult for people with dyslexia or other reading difficulties. So I have mixed feelings about it. Fun for immersion, but maybe a little tiresome. + It is a made up fantasy language - with clear borrowings from Irish (though mangled) - which sometimes comes through in elements of it sounding sometimes a bit fake.

I have seen some people comment that it looks worse than the first one... I honestly haven't got a clue what they are talking about - maybe nostalgia? I played the previous entry recently and I really cannot say that there is a marked drop in quality. I would say that in some areas there are actually some subtle, but much appreciated improvements. The environments actually come across as more elaborate. There are admittedly some other areas where the graphics need more work. The shadows on characters can, for instance, sometimes look pretty dreadful.

The most annoying thing for me in terms of graphics? The horrendous clipping issues. Please developers do some work on this - so many characters have hair and jewellery clipping through their clothing, and when some of these are main characters it is pretty distracting from the quality of a scene's drama.

It is still very much early access and how good the ultimate product is will come down to dedicated polishing and improving upon what they already have. 7/10 (Good, but not yet amazing.)
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Eki_Nox
Eki_Nox
562 productos adquiridos
50 reseñas

Recomendado
4.5 h registradas
Reseña de acceso anticipado
Publicada el 27 de septiembre
Producto recibido de forma gratuita
OUI, mais attention toutefois car le jeu est en grand accès anticipé !

En introduction, je dirais que j'ai énormément aimé le premier opus de cette série, GreedFall 1. Je l'avais par ailleurs joué day1 sur ma chaîne YT à l'époque. Une grande aventure, une belle narration, de beaux environnements et des combats sans être les meilleurs combats au monde, qui étaient sympas :)

J'attendais donc ce second opus, qui se déroule avant les aventures du premier. Nous incarnons cette fois-ci un ou une natif(ve) de Teer Fradee. Les bases sont posées.

J'ai découvert comme à mon habitude le début de cette aventure en livestream sur ma chaîne YT et vous pouvez retrouver cette vidéo ici : https://www.youtube.com/watch?v=Qe2REcgfOYY
J'ai pu jouer le jeu en qualité maximale sur une RTX 4080 ce qui vous donne un aperçu du rendu max que vous pourrez avoir sur votre config. Sur cette config, le jeu tourne sans souci et mis à par quelques problèmes de textures ou une gestion de la lumière un peu "fade", tout est nickel alors que pour rappel, le jeu arrive seulement en accès anticipé ! Je n'ai eu aucun freeze, crash ou problème technique. Très bon point !

La partie la plus intéressante est à mon sens l'aventure, la narration et la vocalisation (mélange d'anglais et du dialecte des locaux). Sur tous ces points et sur ma période de jeu, j'avoue que je me suis senti directement immergé dans le jeu. Il ressemble d'ailleurs énormément au 1 sur tous ces points. Ce qui est normal et rassurant.

Le seul point de retrait que je poserai sur le jeu à l'heure actuelle, est le système de combat dont je ne suis pas très fan. C'est mou, lent et un peu fouilli. J'aurais préféré qu'ils fassent le choix de rester sur un type ARPG plutôt qu'une forme de combat tactique avec pause.

Pour synthétiser un peu les choses :

- Environnements, level design : très très proche du 1, donc c'est cool !
- Narration, vocalisation : à mon sens le coeur du jeu, réussies !
- Les PNJs avec leur personnalité et histoire, très cool :)
- Le jeu est stable, sans crash et sans éléments bloquants (sur ce que j'ai joué)
- Les musiques sont très bonnes

En points de retrait, je mettrait une lumière rendue sur le jeu un peu fade et un système de combat lent et un peu lourd.

Je rappelle à nouveau qu'on est sur un accès anticipé qui vient d'arriver sur steam donc le jeu a encore une grande marge de progression sur l'ensemble de son gameplay.

Je dirais que si vous avez aimé le 1 et que ce changement radical de style de combat ne vous gène pas, vous pouvez soutenir le développement du jeu en achetant l'accès anticipé :)
Si par contre vous êtes dans la réflexion sur comment le jeu va évoluer (si vous n'avez pas joué le 1 par exemple) je ne peux que vous conseiller d'attendre et de voir comment tout cela va changer au fil des MAJs.

Bonne journée à tous :)
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Shadow♥
Shadow♥
597 productos adquiridos
89 reseñas

Recomendado
21.2 h registradas (16.6 h cuando escribió la reseña)
Reseña de acceso anticipado
Publicada el 27 de septiembre
I really am enjoying the game. First thing to say is the game is early access and it says so right on the store page and you can even read what early access means. I say this for those who did not read and bought the game expecting a finished polished game because it clearly states it is early access on the store page.
So I am giving it a positive review for the early access because what is here will be great once bugs are addressed and the game is optimized and polished. And once game is completed I have faith from what I have played this will be a really amazing game.

Does it need optimized: Yes
Does it have bugs: Yes
Is combat different: Yes, however, once I played it a while I actually like the being able to fully control other characters. It is a lot like Dragon Age Origins combat where you can fully control the other characters and change between them at any time in combat.
I feel once it is refined and polished the combat will be much better than the first game in which we had no control over companions since this one you can control every character in combat, which I find to be very nice.

It is an early access game. If you want a polished game then do not buy early access. Anyone who knows early access knows there will be bugs and there will be many changes made to the game along the early access road map. I absolutely love what I have played so far and I have full confidence the finished game will be amazing. I already really love the companions. The story so far is very good and I think the game has a great base to build upon. I am looking forward to full release of this game because i think it will be great.
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Noracsa
Noracsa
1,479 productos adquiridos
1 reseña

Recomendado
16.9 h registradas
Reseña de acceso anticipado
Publicada el 28 de septiembre
I already love the game and can't wait to see more of the story and the world.
Since it's early access, there are of course still a few bugs/potential for improvement, e.g. I sometimes had problems aiming at the right target in battles - but this could also be due to the controller/steam deck controls. There were also a few game crashes, but thanks to the good autosave function, I never lost any significant progress.
However, the joy of playing still outweighed this for me. It's an exciting story and the side missions in particular bring you closer to the inhabitants of this world (especially in the prologue). I also think it's great that you can shape the outcome of missions differently through your decisions (problems can usually be solved both violently and diplomatically).
Everyone has to decide for themselves whether they want to get the still unfinished game now, but for me it was worth it.
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Evoreg |
Evoreg |
191 productos adquiridos
24 reseñas

No recomendado
4.7 h registradas
Reseña de acceso anticipado
Publicada el 28 de septiembre
Combat killed this Game for me, what a Shame the Story was good so far. But the Combat is such a Downrank from the first Game. Really Love the World of Greedfall but the DAO Combat design is just Boring, there should go back to the Combat from the first Game it was so much better.Maybe i get back after a few updates but i think there going to stick with this Combat System.
 
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AirborneLemming
AirborneLemming
198 productos adquiridos
18 reseñas

No recomendado
4.1 h registradas
Reseña de acceso anticipado
Publicada el 24 de septiembre
Greedfall 2 has all the makings of a great successor to the first game: fantastic questlines, engaging narrative, and an interesting roster of characters. However, its combat falls unbelievably short of the first game, which didn't even set the bar very high.

They've moved away from the original's system of parries and dodges to a new version that relies on letting your character make "auto-attacks" to fuel a resource you can spend to use special abilities. This boils down to watching most of your party stand still and hit things over and over, while you jump from character to character, pausing combat to queue up special abilities, using up their action points, and moving on to the next character. I'd do anything to play this game with the original's combat, because the new combat system is a massive chore.

TLDR: The game is fantastic in every facet but combat. Unfortunately, that combat is such a slog it ruins the appeal of everything else by extent.
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xGarbett
xGarbett
1,512 productos adquiridos
15 reseñas

No recomendado
10.7 h registradas
Reseña de acceso anticipado
Publicada el 24 de septiembre
Producto recibido de forma gratuita
Still a lot of work to be done as its only early access, combat needs a lot of work to be fun as they changed it to RTS style similar to Dragon Age Origins, Right now I do not enjoy the combat. Lots of potential but right now I recommend waiting a few updates or waiting for full release as they wipe your save every major update.
 
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OneSchwiftyRick
OneSchwiftyRick
2 reseñas

No recomendado
9.9 h registradas (7.6 h cuando escribió la reseña)
Reseña de acceso anticipado
Publicada el 26 de septiembre
First I will list all the bugs, then my opinions, so those wanting to know the issues during early access can be more informed on whether to purchase or wait. Very, very vague spoilers that probably aren't but would rather warn ahead. I have a high-end (over $5k) pc full AMD build so if its my hardware, its because its AMD, not low performance.

Bugs-

1. Weapons disappear during fights.
2. Hair disappears during fights and cut-scenes. Some people have helmets on, others don't. (have to un-equip then re-equip head slot to revert to normal, but can't during cut-scene).
3. Sometimes AI just stands there doing nothing with auto attack and autonomous on.
4. Autonomous and Auto attack turn off over and over again every couple fights.
5. Using gamepad, the mouse pointer shows up randomly during fights in middle of screen and some conversations.
6. Rare mace has less crit than the common mace, but only barely better stats, so overall worse. Why?
7. Full action points but characters cannot use abilities. Like throw dagger on a later companion.
8. No way to scroll to read the Trapper diary. Have to go to inventory to read the rest.
9. 
10. Danger music from trappers when I already dealt with them.
11. Exclamation point stays for new items when I have already examined all, especially under the quest item tab.
12. Stuck in combat mode after battle, sometimes the sheath weapon doesn't work, sometimes it does.
13. Comp AI never taunts, maybe an issue with the auto turning off randomly every couple fights, but I am fighting 3 as a light armor while my tank is fighting 1. If i switch to tank and taunt, then switch back, 1 attack will break the taunt.
14. AI companions move away when you are trying to interact with them, but moves between you and NPC when you try to talk to someone so that you cannot interact til you move away and back a couple times.
15. Glowing items disappear, thought i was losing my mind until it happened as i was walking up to something. Sometimes glowing things wont glow until you are about 2 feet away.
16. Comp points reset after initiation, and sometimes randomly. So if you get into battle your comp could basically be level 1 for a harder fight.
17. Comp voices get too quiet to quick while running and don't get louder when you get closer again, maybe conversations sometimes get localized to a spot on the ground/map.
18. Got stuck in the mural in the cave and had to reload to get out. You literally enter the wall and character disappears and cant move. Need an unstuck button or make sure you cant get stuck anywhere.

Opinions-

Why the combat change?!?! I prefer the action combat 1000% more. Part of the reason I truly enjoyed the first and improvements on that system are what I was looking forward to most since everything else was perfect to me. Also, action combat immerses me in the world way more since I am not acting like a commander viewing my team through a screen issuing commands, action combat makes me feel like I am actually there. Actually that character. I want to control each basic attack with nice combos that feel satisfying when each controlled hit strikes.

Barrels pouring disgusting liquid into lake but no interaction or comment and has nothing to do with story. Why and how? Preeeetty sure that is poisoning the water as well.

Consensus-

So with those things said, the rest is phenomenal. But the issues, especially not being able to do anything but auto-attack sometimes, will require a down-vote in its current state and while the style of combat I cannot down-vote because its just a style that I don't prefer, the change from action to this is truly disappointing.

I would say this is definitely a wait to play for an improved experience and if you are thinking "Can I spend $40 now?" Don't. Just watch videos and wait about a year.

I haven't looked into their release plans, but with the state of other games over the past 4 years, I would estimate this being fully good to go in about 1.5 to 2 years if they want to release a truly solid product.
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Placebo
Placebo
7 reseñas

No recomendado
5.7 h registradas
Reseña de acceso anticipado
Publicada el 25 de septiembre
Why? loved the combat in the first one and was expecting the same but better but now im forced to sit and watch my character move really slowly and attack soo slowly. this game is just a boring and clunky version of dragon age: origins.... and buggy and crashes and framedrops im so Dissapointed.
 
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candle4.2 h
Reseña de acceso anticipado
Publicada el 28 de septiembre
love it so far. a couple of bugs but that can always be fixed
 
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Estelle_694.9 h
Reseña de acceso anticipado
Publicada el 28 de septiembre
Лучи поддержки паукам. Надеюсь доведете дело до полноценного релиза
 
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sopa11.7 h
Reseña de acceso anticipado
Publicada el 28 de septiembre
If you're a fan of the first Greedfall for its gripping story, setting, and lore, you're probabbly gonna like this one. If you're fan of all that AND Greedfall's gunslinging, potion throwing, magic spamming style gameplay, you're probably not gonna like this one. The new combat system is very similar to Dragon Age: Origins / Waylanders (game that never got completed) and is a chore to get through unless you bring down the difficulty. I'm not a fan of DA:O's combat and usually skip the mandatory fights (through mods) if I replay the game. Imo, the combat from the first one was half the fun of the game, especially during (the many) boss fights. I highly recommend the first one, I finished the original Greedfall on extreme difficulty and had a great time. For this one, the story mode difficulty is already pushing it, thankfully, the game has auto-loot after fight.

No game breaking bugs on my end. Just a few annoying ones like the mc's hair going missing, night-day cycle glitching out, crashes, nothing that can't be fixed with a reload or restart. Not a bug, but I hate how the game quick saves after I ♥♥♥♥ up.

I'm not sure about the story yet. The characters from outside of our island are either super needy or super greedy and you're forced to work for them (the basis of Greedfall 2). It makes me hella mad how much our character is disrespected (and it be their own friends too) and then forced to work with the 'disrespecters'. It happens way too often that I can't really think of anything else about the game tbh. You can kill most of them, but sadly, not enough of them. So far in the story, I just want to get the hell outta there and back to my island. Hopefully when the game is actually out, there will be an ending where we can uproot our island and let everyone else suffer. That'll get a full recommend from me. ♥♥♥♥ the alliances. Get off my lawn! The dying world can't die fast enough!
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rickcrouch9.5 h
Reseña de acceso anticipado
Publicada el 28 de septiembre
Liking the game so far. reminds me a lot of DAO with the combat. also liking the feel of the world and the characters in it.
 
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altermann8033.0 h
Reseña de acceso anticipado
Publicada el 28 de septiembre
cooles spiel
 
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RageForOrder10.2 h
Reseña de acceso anticipado
Publicada el 28 de septiembre
Plot so far is engaging and wait for the full game to be completed. However i have noticed that the game play, is not as smooth. Hopefully new updates will resolve this. Combat mode is different from the first game and i found it took sometime to use it. The only thing regarding this is that i find sometimes your MC will stop responding to the fight commands when it battle. it was about 3 or 4 times. Overall the game has good graphics and in depth story, it has a few bugs, but it is early access and not finished yet. Looking forward to see the game develop
 
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Kipkat14.3 h
Reseña de acceso anticipado
Publicada el 27 de septiembre
Oh man. I've been waiting for this for so long-- I was ecstatic when they announced a sequel (prequel) because I didn't think that the original game had a big enough following, and I am SO glad I was wrong. Greedfall is, by no means, a perfect game, but therein lies its strength. It has heart, and manages to captivate audiences with it's wonderful storytelling and fantastic cast of characters. What really sold me on the original game was the characterization and the VOICE ACTING (how amazing was everyone??) I am also one of the people who enjoyed the combat system in that game, although it took some getting used to-- but felt worth it in the end and rewarding.

My takeaway after completing the Early Access content:
- This game excels at worldbuilding. It's brighter than Greedfall (literally), and does a great job at setting the tone. You are not from a dying continent in this installation-- you live on this vibrant, coveted island, and it feels authentic. It made me appreciate the art direction of the first one even more, as De Sardet is from a much darker, grittier land, and I feel like that was portrayed through the color pallet of the world.
- Companions feel more integrated. They converse among themselves seemingly more than in the OG (although it's going to be difficult to out-companion Kurt and Siora), and more fluently. I love the scenes when they all have fleshed out dialogue with eachother, and not just a quick quip (although I'm a huge a fan of those as well).
- COMBAT: We've got to talk combat. I'm gonna be real- RTS games are not my style. It took me 10 hours to start to grasp this combat change, because it just wasn't clicking. I didn't feel any weight to my attacks, and don't feel that it takes much skill (depending on your difficulty setting; I'm sure in higher difficulties, you have to think about your attacks more {ya know, the "S" in "RTS"}, but I haven't tried it yet, and likely won't until the game is fully released). Then I got over it, because the narrative is what I really appreciate about these games, and it's just so worth it. So I set it to Adventure difficulty, and just tried to have fun jumping between characters and performing different attacks. Also, one of my companions just kind of....falls over every time he tries to perform an attack, and it's such a funny bug 😅 So I've come to terms with the combat style, which I thought was going to be more of a bummer for me. If you really love the original, and are holding out because of the combat change, I urge you to give it a chance. Combat can be as easy or as challenging as you want it-- you'll still get to experience being back in the universe.
- I've seen some people mention poor graphics and the limited character creator. The environment looks amazing. Of course there will be some polishing done over the next few months/year/however long it ends up being in EA. There are a pretty limited amount of pre-fabbed characters that you can choose from, and then you have the choice of 25 hairstyles and a handful of relatively neutral hair colors. I was able to find a face that I liked, and honestly, my character looks pretty rad in the cutscenes. I would like to see additional customization in the future, but I'm happy with it nonetheless.
-Voice acting is fantastic too. A big chunk of the early access is subbed, spoken almost exclusively in the natives tongue. It's really cool, and I love it, but you can skip the dialogue pretty quickly and just skim the subs if it's not your thing.

My main takeaway is that if this is the very first version of the Early Access, I am so excited to see what comes next. Kudos to everyone who worked on this game-- the universe of Greedfall is one of the most refreshing and memorable in recent years, for me, and I'm excited to go back and explore all of the alternative choices I missed the first time around. Until the next update!! :)
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carlpuccino12.7 h
Reseña de acceso anticipado
Publicada el 27 de septiembre
I really liked the first GreedFall!
I've only got about ten hours' play time on Greedfall 2, but so far I'm enjoying it.

Obviously, as it's early access, there's still a lot of work to be done.
The combat is a bit strange at the moment, but I think with time I'll get used to it and enjoy it. I just hope it will get better.
The general control is a bit heavy and stiff.
It's something that bothers me. I like smooth, responsive control... like everyone else, I guess.

On the positive side, the scenery is enchanting, and the story and characters seem interesting.
This is a story-driven game... so if you're looking for action, you'll have to pass.

If you liked the first GreedFall, I'd recommend it.
If you didn't like the first one, I doubt you'll like this one.

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