summarize the text:  What's up guys my name is Ace and today we got a small but quite meaningful update in Modern Warfare 3 that included a little bit of weapon balancing and some key attachment fixes and today I just wanted to cover the details of those changes. But before we get into that there's also a list of just random bug fixes. I'm not going to go through every single one of these since most of them I've never actually run into and they don't actually impact your gameplay experience directly but they are posted up on the screen and of course the patch notes will be down below if you want to look into these ones in more detail. My primary focus here is going to be the things that actually affect the weapon balance and the gameplay. So starting it off on the map Bait they address an exploit that allowed players to escape the playable area near the boardwalk. Then for the game mode Bows Before Throws they swap the compound bow out for the crossbow to celebrate the walking dead event that's going to be coming up. Now let's get into the weapon balancing here. And the D tier 30-06 saw a nerf to its base recoil, as well as a bunch of attachment nerfs. So let's focus on that base recoil in there first. And as we can see here, pre-patch versus post-patch, there's definitely a little bit more gun kick. There's slightly more deviation from that recoil path, there's also a bit more of a gap between the first and second shot fired, so there's a bit of a jump there that wasn't there pre-patch. And I would definitely say post-patch it's very slightly less accurate, but I still consider this to be a super accurate gun, and especially once you start getting attachments into the equation here to reduce your recoil, you really shouldn't have any issues with this new recoil at all. Speaking of attachments though, there were a good handful of attachments that also caught some recoil nerfs with the D-Tier.30-06. And the first one is the Fixer 1.4 Long Barrel. And as we can see here, they slightly increased the recoil gun kick we experienced. So this is a nerf to this attachment by 3% in that area. And then for both horizontal and vertical recoil control, these were also nerfed by 8%. So actually a pretty significant nerf to this particular barrel. Again, this gun is so accurate though that this is still going to work just fine for you. It's just not going to be quite as pinpoint accurate as it was pre-patch. Then with the Sanctum 60 long barrel, this one just caught a bit of a nerf to its recoil gun kick. The horizontal and vertical recoil were untouched, but our gun kick was increased by 3% with this. And then finally, for the barrels on this gun, the Shadowcaster suppressed barrel saw a 4% nerf across the board to all of our recoil values. So that includes gun kick, horizontal, and vertical recoil control. Now it turns out they didn't just nerf barrels. There were actually a couple of stocks that were nerfed a little bit as well when it comes to recoil and the first one is the demo nimble stock with this they increased our horizontal and vertical recoil by four percent and then finally for nerfs to attachments on this gun we have the rifleman 200 stock and this one saw a three percent nerf across the board to all of our recoil values and that's it when it comes to the d tier 30.6 nerfs honestly at the end of the day this is still a very accurate gun. I don't think I would even change any of my setups that I shared in my gun guide. They're still excellent setups and you really should have no problem still dominating with this gun. They didn't nerf this into the ground or anything. I would still consider this to be an upper tier gun for sure. But next up for weapon adjustments, or in this case, weapon fixes, the PDSW 528 had an issue where between 27.7 meters and 37.3 meters, you literally could not deal damage to your target. Your bullet just wouldn't connect at all, and I noticed this while I was streaming the other day, just playing around in the firing range with it. I just couldn't hit that middle target unless I walked right up to the firing line, and this has now been fixed so you will be properly dealing damage with that now, and honestly this is an excellent SMG in the game now. Then let's talk about the two new attachments that launched with Season 6, both of which turned out to be broken in their own ways. And I did make videos on this last week covering exactly how they were broken, but just for a recap, with the Caster X1 Compensator, with this attachment it was intended to be harming your aim down sight speed, but what it actually did is it just overwrote your aim down sight speed and set it to 250 milliseconds no matter what the previous aim down sight time of your gun was and a good example of just how broken this could be was on the Pulling Me Out 7.62 LMG. If you put this muzzle on while it was supposed to harm your ADS speed it would actually improve your aim down sight speed by 40% which is a ridiculous improvement to your aim down sight speed by 40% which is a ridiculous Improvement to your aim down sight speed with one single attachment that has now been fixed This is now harming your aim down sight speed by roughly 7 to 8 percent It does depend a little bit on which gun you're putting it on but this is now working properly Honestly still an excellent attachment though that horizontal recoil control you get with this is incredible So I wouldn't write this one off entirely It's just no longer broken like it used to be and it's a similar story with one of the other attachments that launched with Season 6. This is the Bracefire HC Under Barrel Grip. With this pre-patch, you could get ridiculously fast movement speeds if you were in Tac Stance while using this. And if you stacked with the right attachments, like on the Tac Evolver, for instance, you could actually move faster in Tac Stance while aiming down sight, or in Tac Stance aim down sight, than you could in Tactical Sprint. So this allowed you to move and strafe so insanely quickly that it made you an extremely hard target to hit. You would still have a lot of accuracy with that as well in Tac Stance if you built it right. And it was definitely totally broken. Pretty fun to use in the moment, but definitely broken. And they have now fixed this by simply eliminating the ability to use Tac Stance when using this attachment. Which means this is still not a terrible attachment. It's just not nearly as broken as it used to be. You can still use this. It still has that like chainsaw-like aim down sight where you can't fully aim down sight with it. And it's kind of like a half Tac Stance. But it's not nearly as accurate as it was in Tac Stance previously, and you're not moving nearly as quickly as you were in tack stance previously, although you still can get some pretty impressive movement speeds while quote-unquote aiming down sight, or this is as good as you can get as close to aiming down sight as you can get. So again, just like with that fix to the muzzle, I definitely wouldn't write this attachment off entirely. It's still a solid attachment. You can definitely still have have some fun with it and it does create a very unique way to play the game It's just obviously not gonna be nearly as crazy broken as it was before this update And that's it when it comes to the attachment adjustments But there were a couple other adjustments here with the gunslinger vest There was apparently an issue that was preventing players from picking up placed equipment and that should now be be fixed. And then for killstreaks with the SAE, apparently before this patch, explosive damage wasn't being dealt to players that were underwater, whereas now it will be properly applying to players that are underwater. And there we go. That's pretty much it. Like I said, it was a fairly small update, but there were definitely some very meaningful changes here, especially with those attachment fixes, because those attachments were definitely on the broken side. And while it was definitely fun to take advantage of those while they lasted, I am glad to see that they got on top of them and ended up fixing them, because they were absolutely an issue. Now, of course, these are just my thoughts on this patch, and I'd love to know what you guys think about this in those comments down below. First off, what do you guys think about that nerf to the new battle rifle, the D-Tier.30-06? Do you guys think that was an appropriate nerf? Do you think no nerf was needed? Or do you think maybe they should have nerfed it even more? And then on top of that, how are you guys feeling about the fact that they fixed these two key attachments in the game? Just let me know all of those thoughts down below. If you enjoyed the video, a like rating is always appreciated. And don't forget to subscribe for more if you haven't already. I'll talk to you guys next time. you