Format the following passage properly, for storytelling purposes. Keep it as written, don't change a single word, but improve grammar where necessary.

Okay--NOW I'm set for life. It took a few more takes but we now have the footage needed for the film. In the spirit of less being more, I've decided to focus on Genesis emulation, while leaving the door open to trying other consoles and emulators, and even returning to MAME if the desire to revisit any old arcade classics is felt. It's no secret that the Genesis has no shortage of sports games, but it raises the question: if you want to get the best possible roster for a given sport what game or games do you turn to? While some games--most notably the RBI Baseball series and the Madden games beginning with '93--have historic teams, oftentimes those teams won their division and made a deep playoff run that culminated in winning a championship. While it is nice to have championship teams, along with contenders who may not have won or even reached the big game but still made an impressive effort in getting as far as they did, I've come to find I'm more of a 'total package' person when it comes to sports games. If possible, I like to have the main roster be just as stacked as those historic teams. John Madden Football '93 has arguably the best roster of any football game ever made, among the ones that include historic teams; in addition to having tons of heavy-hitters among the current players of that era spread across the rosters of all 28 teams, you also get eight championship teams of the past plus an All-Madden team (with the finest NFL players circa 1991-92) and a team known as the "Madden Greats," the players who in the estimation of John Madden himself were the greatest to play their respective skill positions by that point in the history of pro football. But if you take out those championship teams, and the "Madden Greats," then John Madden Football '92 has that game well beat. For as good as the '93 roster is, the one that preceded it is even better. The Madden '92 roster is basically the same as the legendary Tecmo Super Bowl roster, but transplanted to a 16-bit powerhouse. Joe Montana (and Steve Young on the same team), Lawrence Taylor, Howie Long, Jerry Rice, Dan Marino, Reggie White, Barry Sanders, Randall Cunningham, Bruce Smith...all preserved in their primes, and all looking to assert their dominance on the gridiron. Because Electronic Arts did not yet have a license to use the NFL team names and logos, each team is identified with the city name and colors bearing an approximate resemblance to the ones the actual teams use. They did not have a license from the NFLPA (National Football League Players' Association) either, so each player is identified by their number. If you were a football fan back in the early 90s, you'll probably know who is who just by the numbers alone; to say the least, Madden '92 was a massive step up from its predecessor, containing all 28 NFL teams (or should I say, 'not actually NFL teams') whereas the original John Madden Football, released one year prior, had only 16 (which was just enough for a tournament). To make matters worse, they did not even alphabetize the teams in that game; they are organized by conference, and even then they are not alphabetized. They seem to be ordered roughly by playoff seeding, with the top conference seed in the top spot, followed by the lower-ranked contenders, with the last three teams being 'projections' (meaning they did not make the playoffs for the 1989-90 season, but were expected to do big things in 1990; back then there were still only five playoff seeds, and not until 1990 was a sixth seed added). Madden '92, among other major improvements, has the teams alphabetized, so you do not need to worry about figuring out a cryptic organizational system to find the team you want to play as. While '93 is amazing, and by all means worth playing, I have come to prefer '92 for its more arcade-style gameplay and impossibly miraculous collection of active players, many of whom have been inducted into the Pro Football Hall of Fame. One such player is "Big Bad" Jackie Slater, who old heads may remember was an offensive tackle for the Los Angeles Rams for 19 seasons, from 1976 to 1994, and played his twentieth and final season in St. Louis in 1995 following the Rams' relocation, breaking a record for the most seasons with one team. Slater is in the game too, chomping at the bit to block drives for Cleveland Gary or help Jim Everett throw for 300 yards. The Rams weren't too great in 1990, regressing to 5-11 after an excellent 11-5 season in 1989, but even then still had their fair share of excellent talent. It's incredible to think that the 1990 NFL roster as a whole, for being so talent-packed, is the main one in Madden '92; the very best teams are filled with Hall of Famers while even the weaker teams may have a Hall of Famer or two hidden somewhere. The '93 roster is also decent--and definitely gets one heck of a boost from the included championship teams and the "Madden Greats"--but '92 is legendary. Again, Madden '92 has basically the same roster as the 8-bit legend that is Tecmo Super Bowl; when the Genesis got its own version of TSB, the rosters were decent but not nearly as stacked as its 8-bit counterpart on the NES. (Thankfully it's just as fun to play, and got two excellent sequels too.) Lakers vs. Celtics and the NBA Playoffs is basically the equivalent to Madden '92 in terms of having a stacked roster by basketball standards, but in fact came out the same year as the original John Madden Football. Michael Jordan, Larry Bird, "Magic" Johnson, Charles Barkley, and Kevin McHale among countless others are featured, in or dangerously close to their primes, and looking to own the paint. As hard as it may be to believe, they were all still active players when the game was released; while games down the line would include these greats on historical teams, as secret characters, or as DLCs, it must have been magical for a kid in the early 90s to play as them while having a front-row seat to the greatness they continued to achieve. Similar greatness can be found in the original "NHL Hockey." While Lakers vs. Celtics had both the NBA and NBPA licenses, NHL Hockey did not have a license from the NHLPA, meaning that player names do not appear in the game. However, they did have the official NHL license, meaning they did have the rights to use player names and logos, and all the players can still be identified from their numbers. Wayne Gretzky and Mario Lemieux are there, and both in their primes. Mark Messier is still on the Oilers, having yet to jump ship to the Rangers and become the first--and to this day, only--player to win a Stanley Cup with two different teams. The Minnesota North Stars are still sporting their old logo from the 1990-91 season, when they went on an underdog run for the ages and became the first team in NHL history to reach the Stanley Cup Final after ending the regular season with a losing record. They were heavy underdogs to Chicago and St. Louis, and the defending champion Oilers, but knocked out all of them to earn a shot at the Cup. Alas, the season ended in heartbreaking fashion as the North Stars lost to the aforementioned Lemieux and the Penguins in six games, including an 8-0 loss on their home ice in the deciding game. Following that season the North Stars changed their logo, and the season after that they were now just the "Stars" and playing in Dallas. A crushing blow to Minnesota fans who had seen their team get close to championship glory. For baseball, I found myself going back to RBI Baseball 3, after deciding on the excellent RBI '94. RBI 3 was released for the Genesis at the same time it came out on the NES, and features the stacked 1990 MLB roster that compares favorably with Madden '92 and Lakers vs. Celtics, while also having all of the division winners from 1983-89 (the World Series champ, runner-up, and both semifinalists). Back then you had to win your division to advance to the postseason, and no matter how good your record was you did not get in if you were even one game behind the leader; this notably came into play in 1993, when the Giants--who finished 103-59 and had league MVP Barry Bonds, who led the MLB with a .336 batting average and 46 home runs--lost out on the NL West title to the Braves, whose win over the Rockies on the final day of the regular season, combined with a Giants loss to the Dodgers, earned them the NL West title by just one single game. Notably, that was the final season before the introduction of the Wild Card, and the reality of a 103-win team missing the playoffs is likely among the big reasons it came to be. Last but not least is "Greatest Heavyweights." There's just no denying it. Muhammad Ali, Joe Frazier, Rocky Marciano, Joe Louis, Jack Dempsey, Floyd Patterson, Larry Holmes and Evander Holyfield in one game? Yes! There's another Genesis game, "Boxing Legends of the Ring," that has Marvin Hagler, Sugar Ray Leonard, Sugar Ray Robinson, Thomas Hearns, Roberto Duran, Rocky Graziano, Jake LaMotta and James Toney, making it the middleweight equivalent to this 16-bit classic. Like I said, Genesis owners were spoiled for great sports games throughout the 1990s; SNES owners got some of these games too, but only in a handful of cases were they as good as the Genesis counterpart. My craving for sports is satisfied for life now...when you recognize the best, you can look with an honest eye at the rest. Speaking of which, it's time to get some rest and prepare to celebrate a dear housemate's birthday tomorrow! I hear her thinking out loud, reenacting scenes from "SpongeBob SquarePants" out in the distance. ("Wet Painters" has become a preferred choice for her lately.)