You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


This HDR reference monitor is the first to overcome the severe drawbacks of other HDR technologies that are available in the market today so it can be used reliably for professional post production work. It supports both HLG and PQ gamma curves in order to display content that approximates the human perception of color and light, making it ideal for color grading in the HDR video workflow.

High Dynamic Range

What is HDR?

HDR (High Dynamic Range) is a range that approximates the human perception of color and light as content is shown on a display device. A monitor which supports HDR is able to correctly show both very bright and very dark areas on the screen without sacrificing the integrity of either. With lower-range SDR (Standard Dynamic Range) monitors, brightness, contrast, and color are lost when displaying HDR content.

EIZO HDR Technology

EIZO's HDR reference monitor, ColorEdge PROMINENCE CG3145, is the first monitor to overcome the severe drawbacks of other HDR technologies that are available in the market today so it can be used reliably for post production work.

Auto Brightness Limiter (ABL) is equipped in other HDR OLED monitors and limits the monitor's ability to display lighter scenes with tones over a specific range in order to prolong the device's lifetime. This causes those light areas to appear dimmer and the color duller as a result.

HDR Monitor with ABL

ColorEdge PROMINENCE CG3145

Local dimming uses an area control backlight system which adjusts the brightness in sections of the screen depending on the content displayed. However, when an object on the screen falls outside of the area of the backlight that is adjusted, a "halo" effect appears, making it impossible to achieve full color accuracy in smaller details.

HDR Monitor with Local Dimming

ColorEdge PROMINENCE CG3145

EIZO's ColorEdge PROMINENCE CG3145 achieves a true HDR visual experience without ABL or the "halo" effect to ensure you always see accurate colors and brightness in every pixel.

Gamma Curves

There are two gamma curves used for HDR video – hybrid log-gamma (HLG) and perceptual quantization (PQ) curve. HLG is compatible with SDR displays and is suitable for live television broadcasting. PQ curve approximates the human visual system in terms of color and light perception, making it ideal for films, streaming, and other video content. Both gamma curves were standardized by the International Telecommunication Union (ITU) as ITU-R BT.2100. In addition, the PQ curve was standardized by the Society of Motion Picture and Television Engineers (SMPTE) as ST-2084. ColorEdge PROMINENCE CG3145 supports both HLG and PQ curves.

High Brightness and Contrast

DCI 4K Resolution

ColorEdge PROMINENCE CG3145 displays the DCI-4K standard (4096 x 2160) which is more than four times that of full HD (1920 x 1080). It's ideal for creating, editing, and referencing with 2D and 3D CGI, VFX, compositing, and color grading.

Centralized Color Management

ColorEdge PROMINENCE CG3145 supports EIZO's unique ColorNavigator NX quality control software. It offers quality control and asset management of client ColorEdge monitors. To suit the needs of a specific project, you can change the brightness, gamma, and white point settings of the monitor's preset color modes and calibrate to the new values. The calibration information is saved directly to the monitor.

Video Compatibilities

The monitor supports various video formats including HDMI compatible with 10-bit 4:2:2 at 50/60p. DisplayPort supports up to 10-bit 4:4:4 at 50/60p.

Wide Color Gamut

The wide gamut faithfully reproduces 99% of the DCI-P3 standard used in post production.

10-Bit Simultaneous Display

With 10-bit simultaneous display* from a 24-bit look-up-table (LUT), ColorEdge PROMINENCE CG3145 can show more than one billion colors simultaneously. This results in smooth color gradations and reduced Delta-E between two adjacent colors.

*A graphics board and software which support 10-bit output are also necessary for 10-bit display.

Uniformity from Corner to Corner

Fluctuations in brightness and chromaticity on different parts of the screen are a common trait of LCD monitors. To counteract this, the ColorEdge PROMINENCE CG3145 is equipped with EIZO's patented digital uniformity equalizer (DUE) technology to ensure stable image display and counterbalance the influences that a fluctuating temperature may have on color temperature and brightness for stable image display.

Multiple Preset Color Modes

The ColorEdge PROMINENCE CG3145 provides quick access to several broadcast-standard preset color modes via a button on the front of the monitor. The available modes are REC2020, REC709, DCI, PQ_REC2100, PQ_REC709, PQ_DCI, HLG_REC2100, and Calibration.

Luminance Warning

The ColorEdge PROMINENCE CG3145 includes a PQ Clipping function that shows the areas of an image which display at brightness levels higher than the current setting. The areas which cannot be displayed at the correct brightness with the current settings are shown in yellow or magenta. PQ Clipping can be viewed for brightnesses of 300, 500, 1000, and 4000 cd/m2.

OFF

ON

Safe Area Marker

A safe area mareker designates the area of the screen that will be shown on any display device. This allows you to confirm that subtitles and other text will be visible in various viewing environments.

Aspect Marker

An aspect marker designates the areas of the screen size that will be shown on a display device when you input DCI 4K (4096 x 2160) or DCI 2K (2048 x 1080). This allows you to confirm how the screen size and composition of the scene will appear in other viewing environments.

4K Zoom Function

Enlarge areas of the screen to confirm small details and check focus accuracy in images using the 4K zoom function. It is quickly and easily accessible using the monitor's front buttons.

Rec. 709 Out of Gamut Warning

The monitor includes a Gamut Warning preset. When selected, the areas of a Rec. 2020 image that cannot be reproduced using Rec. 709 are clearing indicated by converting them to shades of gray. An additional mode called Rec. 709 Clipping allows the editor to view Rec. 2020 images within the Rec. 709 color space, simulating how it would look to their audience in an HDTV environment.

Features for Comfort and Ease-of-Use

Flicker-Free Viewing

Due to the way brightness is controlled on LED backlights, a small number of people perceive flicker on their screen which causes eye fatigue. The ColorEdge PROMINENCE CG3145 regulates brightness to make flicker unperceivable without any drawbacks like compromising color stability.

Multiple Inputs

With a single cable, the DCI-4K resolution at 60 Hz is supported by both DisplayPort and HDMI inputs.

Light-Shielding Hood

The monitor comes bundled with a shading hood that effectively prevents glare on the screen caused by ambient lighting. The hood attaches magnetically for quick and easy setup.

Adjustable Stand

The monitor comes with a stand that offers heigh adjustment up to 116 cm as well as swivel.

Built-In Carrying Handles

Two handles on the back allow for a firm grip when carrying the monitor.

Commitment to Quality

5-Year Warranty

A manufacturer's 5-year warranty covers all components including the LCD panel. EIZO can guarantee the long service life because it manufactures its products at its own factories, ensuring close control over production quality.

Usage time is limited to 30,000 hours (10,000 hours for the LCD panel).

Zero Bright Pixels

EIZO guarantees this product will be free from bright sub-pixels for six months from purchase date.

Brightness and Color Warranty

The brightness and color of the ColorEdge PROMINENCE CG3145 is warranted for up to 10,000 hours from the date of purchase.Brightness level of 800 cd/m2 or more and color temperature of 6500 K are warranted.

HDR Workflow

In addition to the ColorEdge PROMINENCE CG3145 HDR reference monitor, EIZO offers optional HLG and PQ curves for many of its current CG Series monitors. The optimized gamma curves render images to appear more true to how the human eye perceives the real world compared to SDR. These products will support the HDR workflow from shooting to color grading.