modify  to allow the user to enter a value for param2 be leveraging the existing code run"stryker''

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<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Command Input</title>
    <style>
        body {
            font-family: Arial, sans-serif;
            display: flex;
            justify-content: center;
            align-items: center;
            height: 100vh;
            margin: 0;
            background-color: #f0f0f0;
        }
        .container {
            background-color: white;
            padding: 20px;
            border-radius: 5px;
            box-shadow: 0 2px 5px rgba(0, 0, 0, 0.1);
        }
        input {
            margin-right: 10px;
            padding: 5px;
        }
        button {
            padding: 5px 10px;
            background-color: #007bff;
            color: white;
            border: none;
            border-radius: 3px;
            cursor: pointer;
        }
        #output {
            margin-top: 20px;
            font-weight: bold;
        }
    </style>
</head>
<body>
    <div class="container">
        <label for="commandInput">Enter command: </label>
        <input type="text" id="commandInput">
        <button onclick="processCommand()">Submit</button>
        <div id="output"></div>
    </div>

    <script>
        function processCommand() {
            const input = document.getElementById('commandInput').value;
            const outputElement = document.getElementById('output');
            outputElement.textContent = `You entered: ${input}`;
        }
    </script>
</body>
</html>

<html manifest="roland.manifest">
<head>
<title>Striker In The Crypt Of Trojan</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
</head>
<body />
<script type="text/javascript">
    ie = 0
</script>
<!--[if IE]><script type="text/javascript">ie=1;onhelp=function(){return false}</script><script type="text/vbscript" src="ie.vbscript"></script><![endif]-->
<script type="text/javascript">
    pb = [];
    param2 = pbf = pbt = frc = game = t = u = 0;
    function cb(b, c) {
        if (c == 1)
            emul = b;
        else
            game = b;
        if (c == 3)
            document.write(game);
        else if (!t--)
            this.eval(emul.substr(311365));
        else if (c == 2) {
            k = b.indexOf('\0');
            ci = b.length;
            frc = bp = k + 1;
            while (bp < ci)
                pbf += (ap = b.charCodeAt(--ci)), ap != 255 && bp++;
            while (ci < b.length)
                ap = b.charCodeAt(ci++), pb[pbt++] = ap == 255 ? ap : ap
                        | b.charCodeAt(frc++) << 8;
            frc = pb[0] & 255;
            param = b.substr(0, k), param1 = param.split('/')[0],
                    param2 = param.split('/')[1], ajax(
                            (param1.slice(-1) == 'a' ? 'snaps/' : 'games/')
                                    + param1, 0);
        }
    }
    function ajax(f, g, h) {
        var xhr = new XMLHttpRequest();
        if (g < 0)
            xhr.onreadystatechange = function() {
                if (xhr && xhr.readyState == 4)
                    rt(ie ? bin2arr(xhr.responseBody)
                            : bin2str(xhr.responseText));
            };
        else
            xhr.onreadystatechange = function() {
                if (xhr && xhr.readyState == 4)
                    cb(ie ? bin2arr(xhr.responseBody)
                            : bin2str(xhr.responseText), h);
            };
        xhr.open(g ? 'POST' : 'GET', f, true);
        if (!ie)
            xhr.overrideMimeType('text/plain;charset=x-user-defined');
        xhr.send(g);
    }
    function bin2str(a) {
        return a.replace(/[\s\S]/g, function(t) {
            return String.fromCharCode(t.charCodeAt(0) & 255);
        });
    }
    function bin2arr(a) {
        return arr(a).replace(/[\s\S]/g, function(t) {
            v = t.charCodeAt(0);
            return String.fromCharCode(v & 0xff, v >> 8);
        }) + arrl(a);
    }
    k = location.href.indexOf('?') + 1;
    ifra = location.href.slice(-1) == '#';
    /*
    if (k) {
        params = param = decodeURI(ifra ? location.href.slice(k, -1)
                : location.href.slice(k));
        param1 = param.split('/')[0];
        param2 = param.split('/')[1];
        t++;
        if (param1.slice(-1) == 'c')
            t++, ajax('recorded/' + param1, 0, 2);
        else
            ajax((param1.slice(-1) == 'a' ? 'snaps/' : 'games/') + param1, 0);
    }
    */

    // XXX formatted and modified 6128s.html: auto start game, so that it can be cached as home screen app
    // http://amstrad.co.nf/6128s?striker.dsk/run"stryker on correct server
    param1 = 'stryker.dsk';
    param2 = 'hello';
    t++;
    ajax('' + param1, 0);

    ajax('_6128s.rom', 0, 1);
</script>
</html>