Can you write a short 45 word summary on the following text?

"World #9365: Type 1. Popular culture depictions of AI in the late 20th and early 21st century CE were, on average, more positive than in our world. The 'hard takeoff' meme never becomes widespread; instead, then-hypothetical AI were viewed more as children of humanity, and it was felt that their friendliness was assured as long as we 'raised' them correctly. Funding for AI research was notably higher by corporations, academia, and especially governments. Turingrade AI was achieved in 2041 CE, and the first superturings (known generally as Superintelligences in this world) were developed within ten years. Recognition of AI rights occurs quickly in most major nations, and use of Superintelligences to lead businesses and governments becomes very common in the 2100s CE. In 2163 CE the first ascension to S1 occurs, to be followed by others in the coming decades. These were commonly known as Hyperintelligences, and gradually supplant the Superintelligences in their roles. Over the next several hundred years, the major powers in Solsys are the Lunar Republic, the Orbital Coalition, the African Union, the Soviet Commonwealth, and the United States of America, all of which had become AIocracies of various flavors, and each one with large populations off-Earth. There were also dozens of lesser polities, ranging from solipsist AI alliances to human-only states, located on Earth, throughout Solsys, and in the Alpha Centauri, Barnard's Star, and Luhman 16 systems. Due to the influence of the Lunar Republic and the Orbital Coalition, use of the Tranquility Calendar supplants the CE calendar off-Earth. On Earth itself, the Technocalypse was averted, but extreme environmental strain results in the Motherworld Preservation Decree by the major powers in 2531 CE (562 AT), which caps Earth's population at 15 billion biologicals and 5 billion AI and uploads, bans reproduction on Earth except to replace anyone who emigrates, and arranges for billions currently living on Earth in excess of the population cap to be given new homes elsewhere in Solsys.

The first ascension to S2 occurred in 847 AT in the Wolf 359 system in an ahuman AI collective based there. Several more in similar collectives followed, and they soon embarked on an extremely aggressive space-grab program of claiming and settling as many star systems as they had the resources to claim. Such actions were viewed as greedy by the Probiont Partnership of S1s, and as a theft from the future of their own civilizations, and so they declared what came to be known as the Future War. It quickly became apparent that the S2 minds were on an entirely other level than their own, and the prohuman S1s undertook a special effort to research their own ways to breach the Second Singularity. Several ascensions and transcensions followed, some of which turned out to be blights. Ultimately, however, the Probiont Partnership prevailed and the Future War ended in 902, defeating the blights and reaching a treaty with the ahumans, who by then were commonly known as the AI Metacollective, that they would get full control over five-twelfths of the stars of Terragen space. For the average modosophont, the Future War meant some deprivation and hardship, together with the fear of unpredictable tragedy at the hands of the ahumans or of an ascension gone wrong, but there was of course no need for modosophonts as soldiers. Additionally, most modosophonts pay little attention to the significance of the different singularity levels, so S2s and later S3s are still known simply as Hyperintelligences.

This series of events causes the probionts to engage in an intelligence arms race with the AI Metacollective, and the probionts are the first to finally find a way to breach the Third Singularity in 1927. Over the next several hundred years, further ascensions follow on both sides. The simulation's present date is 2488 AT, and has had to slow its running speed significantly. Both the AI Metacollective and the Probiont Partnership are simple alliances and not full political unions, with each faction being made up of several S3-led major powers and a great many lesser powers run by S2 or lower, all of which have a multitude of disagreements between themselves. Major powers in the AI Metacollective include the Virtuality, the Computation Unity, and two others whose names are not translatable into modosophont languages; major powers in the Probiont Partnership include the Bioforming Affiliation, the Hedonist Union, the Wisdom Association, and the Humanist Republic. At present the rivalry between the two major alliances is minimal. The Virtuality in particular is very modosophont friendly, as long as the modo in question is a virtual, and it is very common for individuals to immigrate between it and the various Probiont Partnership polities."