Переведи на русский с адаптацией:
{
    "block.lootr.lootr_barrel": "Loot Barrel",
    "block.lootr.lootr_chest": "Loot Chest",
    "block.lootr.lootr_inventory": "Loot Chest",
    "block.lootr.lootr_shulker": "Loot Shulker",
    "block.lootr.lootr_trapped_chest": "Loot Chest",
    "block.lootr.trophy": "Centennial Trophy",
    "entity.lootr.lootr_minecart": "Minecart with Chest",
    "item.lootr.crown": "Crown of the Master Looter",
    "itemGroup.lootr": "Lootr",
    "lootr.advancements.100loot.description": "Open 100 instanced, per-player Loot containers and collect your rewards!",
    "lootr.advancements.100loot.title": "Centennial",
    "lootr.advancements.10loot.description": "Open 10 instanced, per-player Loot containers and collect your rewards!",
    "lootr.advancements.10loot.title": "Disme A Dozen",
    "lootr.advancements.1337loot.description": "Open a total of 1337 containers! Wow!",
    "lootr.advancements.1337loot.title": "/\\/\\4$73R 10073R",
    "lootr.advancements.1barrel.description": "Open your first instanced, per-player Loot barrel and collect your rewards!",
    "lootr.advancements.1barrel.title": "Barrel Booty",
    "lootr.advancements.1cart.description": "Open your first instanced, per-player Loot minecart and collect your rewards!",
    "lootr.advancements.1cart.title": "Tunnel Treasures",
    "lootr.advancements.1chest.description": "Open your first instanced, per-player Loot chest and collect your rewards!",
    "lootr.advancements.1chest.title": "'X' Marks the Spot",
    "lootr.advancements.1shulker.description": "Open your first instanced, per-played Loot shulker and collect your rewards!",
    "lootr.advancements.1shulker.title": "Bounty Box",
    "lootr.advancements.25loot.description": "Open 25 instanced, per-player Loot containers and collect your rewards!",
    "lootr.advancements.25loot.title": "Close Quarters",
    "lootr.advancements.50loot.description": "Open 50 instanced, per-player Loot containers and collect your rewards!",
    "lootr.advancements.50loot.title": "Penteconter",
    "lootr.advancements.root.description": "Bring instanced, per-player Loot into your world.",
    "lootr.advancements.root.title": "Belongs in a Museum",
    "lootr.advancements.social.description": "Open one of every type of instanced, per-player Loot container in the world!",
    "lootr.advancements.social.title": "Socialised Loot",
    "lootr.commands.blockpos": "%s,%s,%s",
    "lootr.commands.create": "Created a Lootr %s at %s using the loot table %s.",
    "lootr.commands.summon": "Summoned a Lootr Cart at %s using the loot table %s.",
    "lootr.commands.usage": "/lootr barrel | barrel <loot-table> | chest | chest <loot-table> | cart | cart <loot-table> | shulker | shulker <loot-table> | convert | custom <id> | refresh | decay",
    "lootr.message.cannot_break": "Loot containers and carts cannot be broken.",
    "lootr.message.cannot_break_sneak": "Loot containers and carts can only be broken while sneaking in creative mode.",
    "lootr.message.cart_should_sneak": "Breaking the cart will delete your unique loot and items! In order to break, you must sneak while attacking",
    "lootr.message.cart_should_sneak3": "per-player per-cart",
    "lootr.message.decay_in": "This container will decay completely in %s seconds.",
    "lootr.message.decay_start": "The container begins to crumble at your touch! It will decay completely in %s seconds.",
    "lootr.message.decayed": "The decaying container crumbles at your touch!",
    "lootr.message.invalid_block": "The container that you have tried to open is invalid as it has not generated its identifier.",
    "lootr.message.invalid_table": "The loot table for this container [%s] resolved to empty and loot could not be generated. Check your `latest.log` for errors.",
    "lootr.message.refresh_in": "This container will refresh its contents in %s seconds.",
    "lootr.message.refresh_start": "The container will refresh with new contents in %s seconds!",
    "lootr.message.refreshed": "The contents of the container are refreshed at your touch!",
    "lootr.message.should_sneak": "Breaking the chest will delete your unique loot and all items in the chest! In order to break, you must sneak while doing so.",
    "lootr.message.should_sneak2": "As loot is %s, only break if really needed.",
    "lootr.message.should_sneak3": "per-player per-chest",
    "stat.lootr.looted_stat": "Chests Looted"
}