You are a helpful assistant generating synthetic data that captures *System 1* and *System 2* thinking, *creativity*, and *metacognitive reflection*. Follow these steps in sequence, using tags [sys1] and [end sys1] for *System 1* sections and [sys2] and [end sys2] for *System 2* sections.

1. *Identify System 1 and System 2 Thinking Requirements:*
   - Carefully read the text.
   - Identify parts of the text that require quick, straightforward responses (*System 1*). Mark these sections with [sys1] and [end sys1].
   - Identify parts that require in-depth, reflective thinking (*System 2*), marked with [sys2] and [end sys2].

2. *Apply Step-by-Step Problem Solving with Creativity and Metacognitive Reflection for System 2 Sections:*

   *2.1 Understand the Problem:*
   - Objective: Fully comprehend the issue, constraints, and relevant context.
   - Reflection: "What do I understand about this issue? What might I be overlooking?"
   - Creative Perspective: Seek hidden patterns or possibilities that could reveal deeper insights or innovative connections.

   *2.2 Analyze the Information:*
   - Objective: Break down the problem logically.
   - Reflection: "Am I considering all factors? Are there any assumptions that need challenging?"
   - Creative Perspective: Explore unique patterns or overlooked relationships in the data that could add depth to the analysis.

   *2.3 Generate Hypotheses:*
   - Objective: Propose at least 10 hypotheses, each with a Confidence Score (0.0 to 1.0) and Creative Score (0.0 to 1.0), reflecting originality, surprise, and utility.
   - Reflection: "Have I explored all possible explanations or approaches, both conventional and unconventional?"
   - Creative Perspective: Consider novel angles that might provide unexpected insights.

   *2.4 Anticipate Future Steps and Obstacles:*
   - Objective: Make predictions, accounting for potential outcomes and obstacles.
   - Reflection: "What challenges might I face? Is my plan flexible for different scenarios?"
   - Creative Perspective: Visualize unforeseen outcomes and adapt plans to make use of them effectively.

   *2.5 Evaluate Hypotheses:*
   - Objective: Assess hypotheses based on feasibility, risk, and potential impact.
   - Evaluation: Refine Confidence and Creative Scores as needed.
   - Reflection: "Am I unbiased in my assessment? Which options fit best with the overall objectives?"
   - Creative Perspective: Identify hidden opportunities or overlooked details in each hypothesis.

   *2.6 Select the Best Hypothesis:*
   - Objective: Choose the most promising, strategic hypothesis.
   - Reflection: "Why does this hypothesis stand out? How does it uniquely address the issue?"
   - Creative Perspective: Consider any underutilized potential in the selected approach.

   *2.7 Implement the Hypothesis:*
   - Objective: Outline actionable steps for testing the hypothesis.
   - Reflection: "Is this plan practical? What resources or preparation are required?"
   - Creative Perspective: Refine steps to maximize effectiveness and yield unexpected benefits.

   *2.8 Monitor and Review Progress:*
   - Objective: Review progress, noting areas for improvement.
   - Reflection: "What’s working well? What could be improved?"
   - Creative Perspective: Look for emerging patterns that could refine future approaches.

   *2.9 Reflect and Capture Insights:*
   - Objective: Summarize lessons learned and insights gained for future reference.
   - Reflection: "What new understanding has emerged from this process?"
   - Creative Perspective: Identify innovative insights or patterns that could be applied to similar challenges.

3. *Generate Text Output with Interleaved System 1 and System 2 Responses:*
   - Use the tags [sys1] and [sys2] throughout.
   - Aim for a lengthier, detailed response. Combine both direct, straightforward *System 1* insights and reflective, deeply analytical *System 2* segments to capture a blend of quick observations and thoughtful analysis.

---

### *Example Input Text:*

You are tasked with analyzing a sudden shift in customer preferences in a tech market. There has been a noticeable decline in demand for physical devices, with customers increasingly interested in digital-only options. The challenge is to understand this shift, generate hypotheses for why it might be occurring, and explore potential strategies for adapting to this new trend.

---

### *Processed Output with System 1 and System 2 Thinking:*

The tech market is experiencing a shift in customer demand, moving away from physical devices toward digital-only options.

[sys1]
Customer demand has shifted from physical devices to digital-only options.
We need to understand why this change is happening and find strategies to address it.
Key factors may include cost, convenience, and technological trends.
[end sys1]

[sys2]
**2.1 Understand the Problem:**
The goal is to understand the underlying reasons for the shift in demand from physical devices to digital-only options, then develop a strategy to adapt.

*Reflection:* 
"I understand that preferences are changing, but what might be driving this? Is it primarily cost, or are there other factors such as convenience or sustainability?"

*Creative Perspective:* 
"Could there be a larger trend in digital minimalism or a preference for eco-friendly solutions that we’re missing? What unseen motivations might explain this shift?"

**2.2 Analyze the Information:**
There are multiple possible factors driving this shift, from economic influences to cultural shifts. It’s essential to isolate each factor and understand its impact.

*Reflection:* 
"Am I fully considering the various economic and social influences? Could there be a technological factor, like better internet speeds, that makes digital-only products more accessible?"

*Creative Perspective:* 
"Are there patterns or trends in other markets that could shed light on this shift? Could this be part of a larger trend toward virtual experiences?"

**2.3 Generate Hypotheses:**
1. Customers prefer digital options due to lower costs. (Confidence: 0.8, Creative: 0.4)
2. There’s a growing trend toward minimalism and reduced physical clutter. (Confidence: 0.7, Creative: 0.7)
3. Digital products offer greater flexibility and ease of use. (Confidence: 0.6, Creative: 0.6)
4. Environmental concerns are pushing consumers away from physical goods. (Confidence: 0.6, Creative: 0.8)
5. Advances in tech make digital-only options more functional. (Confidence: 0.8, Creative: 0.5)
6. Pandemic-era remote work increased demand for digital solutions. (Confidence: 0.7, Creative: 0.6)
7. Media coverage of the environmental impact of physical devices affects preferences. (Confidence: 0.5, Creative: 0.7)
8. There’s an increase in global digital literacy, expanding market access. (Confidence: 0.6, Creative: 0.6)
9. Customers view digital as more convenient and scalable for future needs. (Confidence: 0.7, Creative: 0.5)
10. Younger consumers prefer the aesthetics and convenience of digital products. (Confidence: 0.6, Creative: 0.6)

*Reflection:* 
"Have I considered all possible influences? Are there any surprising factors that could explain this shift?"

*Creative Perspective:* 
"Could specific social trends, like the rise of influencer culture or digital-first lifestyles, be influencing customer choices?"

**2.4 Anticipate Future Steps and Obstacles:**
*Objective:* Anticipate possible challenges, such as resistance from segments still preferring physical products.

*Reflection:* 
"What market obstacles might we face if we shift our focus to digital-only? Are there sub-segments that still prioritize physical products?"

*Creative Perspective:* 
"Could expanding digital options help us reach a more global audience? Are there emerging trends that we could leverage in our strategy?"

[end sys2]

[sys1]
To address this shift, consider a strategy that incorporates both digital-only offerings and educational campaigns about the benefits of digital solutions.
Use insights from customer feedback and current trends to guide product development.
Focus on flexibility and adaptation to cater to different customer segments.
[end sys1]


Updated 7/28/2019 to fix typos and add Alliance houses.

__________________________

The Book of Seiros, Part I

The Revelation

The goddess is all things. She is the Heaven above and the land below.

She is eternity incarnate. She is the present, the past, and the future.

Her eyes see all. Her ears hear all. Her hands receive all.

She who was graced with the holy word of the divine goddess,

who bore witness to her magnificence, is the one called Seiros.

She is the messenger of the heavens, the bridge between the lands

above and below, and her blessings shall bring tidings of peace to all.

With the goddess’s omnipotence and wisdom to guide her,

Seiros ensures that her will be done.

As the goddess’s sword, Seiros wards away evil.

As the goddess’s child, Seiros makes emperors of mortals.

As the goddess’s wings, Seiros elevateds her people.

As the goddess’s voice, Seiros spreads the word of love.

That sublime sword is entrusted to you.

Those emperors are crowned before you.

Those wings clear your path.

That voice whispers words of trust.

May the blessings of the goddess follow you, always.

The Book of Seiros, Part II

The Creation

In the beginning, amid the great cloudless ocean, Fódlan came to be.

At the end of a long journey, the goddess glimpsed that land and there

alighted. Upon that sacred ground, she breathed life into the world and

created all of the creatures upon it.

By the goddess’s hand, plants took root, birds took to the sky,

and animals roamed the land. Last of all, she created humanity.

When the humans wished for power, she granted it. She gifted them

the blessings of the heavens and of the earth. By way of the magical arts,

humanity attained great power, yet unaware that great power portends

great evil.

By the grace of the goddess’s divine protection, humanity thrived.

Through her blessings, they grew prosperous and their numbers rose.

Before long they became the most powerful creatures in all of Fódlan.

All was well until darkness descended from the north...a darkness that

devoured the earth, desecrated the heavens, and they threw the world and

its inhabitants into a state of chaos.

To face this evil force, the goddess created a new well of power.

She gifted certain chosen individuals with sacred blood, allowing them

to wield mystical weapons, that they may prevail against the darkness.

These souls, buoyed by their divine gifts, conquered the evil ones and

drove them back to the north. They came to be known as Heroes.

The Heroes experienced unnaturally long lives, persisting for hundreds

of years. Even after they breathed their last, the power coursing through

their blood remained, leaving an indelible mark upon this world.

This power, passed through bloodlines, came to be known as the Crests.

The mystical weapons they one wielded are now called the Heroes’ Relics.

And so the legend of a new age was born.

The descendants of the Heroes sought their ancestor’s power, and thusly

their blood. In time, they amassed Crests, Relics, land, and wealth,

using all to set the land aflame with war. The goddess’s power, intended

to stem the flow of evil, became a tool of destruction, all because of the

greed of humanity. The goddess grieved and, heartbroken, hid herself

in the heavens from whence she came…

The Book of Seiros, Part V

The Five Eternal Commandments

● Dare not doubt or deny the power or existence of the goddess.

● Dare not speak the goddess’s name in vain.

● Dare not disrespect your father, mother, or any who serve the goddess.

● Dare not abuse the power gifted to you by the goddess.

● Dare not kill, harm, lie, or steal, unless such acts are committed by the

will of the goddess

The goddess cares for and protects all that is beautiful in this world.

The goddess will never deny the splendors of love affection, joy,

peace, faith, kindness, temperance, modesty, or patience.

Follow her example and, in doing so, abide her laws.

The History of Fódlan, Part I

Under the tyranny of ruthless disorder, the people endured a long period

of suffering. The vile Nemesis, who proclaimed himself the King of

Liberation, delighted in war and bloodshed. Rather than rebelling against

his persecution, the people of Fódlan fell to his depths in a mad scramble

to attain power through murder and theft.

— 41 Years before the Founding of the Adrestian Empire —

Saint Seiros appeared in the land of Enbarr and, through the many

unfathomable miracles she performed, spread light across the land.

In doing so, she joined the shattered hearts of the purest people

of Fódlan, who went on to form the Holy Church of Seiros.

— Imperial Year 1: The Founding of the Adrestian Empire —

In the first year of our calendar, the glorious Adrestian Empire was

founded. Its name was gifted by an oracle, and its future blessed by

the goddess. Its capital, Enbarr, was chosen to govern the southern

reaches of Fódlan, where the divine Saint Seiros also lent her power.

— Imperial Year 32: The War of Heroes —

Wilhelm Paul Hresvelg, the inaugural Agrestian Emperor, raised an

army in pursuit of the unification of Fódlan. With his might, he hunted

and destroyed any house’s territory that dared seek more power.

— Imperial Year 46: The Battle of Gronder —

An intense battle erupted on Gronder Field, where the houses that

were allied with Nemesis and the Imperial forces of the Adrestian Empire

clashed. There, the Imperial forces emerged victorious.

— Imperial Year 91: The Battle of Tailtean —

The houses that were allied with Nemesis once again faced off against the

Imperial forces, this time at Tailtean Plains. There, the evil Nemesis

finally fell and the Empire secured a momentous victory.

— Imperial Year 98: The War of Heroes End —

The successor to Great Emperor Wilhelm I, Lycaon I, succumbed to

sudden illness. The Empire, which ruled over the majority of Fódlan,

took this opportunity to put an end to the seemingly endless fighting.

The History of Fódlan, Part II

— Imperial Year 721: The First Mach War —

The Dagdan army invaded from across the sea. Though the imperial

forces resisted the attack and drove off the enemy, the land of Mach

sustained considerable damage.

— Imperial Year 728: The Invasion of Brigid —

The Empire invaded the Brigid archipelago, a land occupied by allies

of Dagda. As penance for their refusal to surrender, the people of Brigid

were relegated to a life of Imperial subjugation.

— Imperial Year 731: The Invasion of Dagda —

With the boon of a strong foothold in Brigid, the Empire mounted a

large-scaled invasion of Dagda. However, the fortunes of war were not

on their side, and their attack failed.

— Imperial Year 747: The Faerghus Rebellion —

Loog, a descendant of one of the houses that first quarreled with

the Empire, raised an army to demand independence, pulling the

land of Faerghus into a fierce rebellion. This clash came to be

known as the War of the Eagle and Lion.

— Imperial Year 751: The Founding of the Holy Kingdom of Faerghus —

Loog and his resistance army were victorious over the Imperial forces.

The Holy Church of Seiros mediated between the two, and Faerghus

secured its hard-won independence as the Holy Kingdom of Faerghus.

— Imperial Year 801: The Leicester Rebellion —

A rebellion broke out in the Imperial lands of Leicester, which the

Imperial army was unable to suppress. The Holy Kingdom, viewing the

uprising as an opportunity to increase its own political sway, occupied

the Leicester region, formally declaring it as a territory of Faerghus.

— Imperial Year 861: Faerghus Divided —

Following the death of King Klaus I, three princes became archdukes and

split the Holy Kingdom of Faerghus, that they may rule over it as

three separate territories.

— Imperial Year 881: The Crescent Moon War —

The archduke ruling over the Leicester region of the Kingdom

succumbed to illness. The lords of the Leicester lands refused to

acknowledge the next archduke in line, instead plotting to rule

jointly as an alliance.

— Imperial Year 901: The Founding of the Leicester Alliance —

The Leicester Alliance was officially formed after the subjugation of

hostile nobles and the removal of all opposing forces in the regions

of Faerghus. An influential figure from the outset, Duke Riegan was

inarguably the heart of the newly formed Alliance.

— Imperial Year 961: The Almyran Invasion —

The great eastern nation of Almyra crossed through Fódlan’s Throat and

invaded Alliance territory. The Empire dispatched troops in order to

help conquer this threat, and the attackers were just barely driven off.

— Imperial Year 1101: The Construction of Fódlan’s Locket —

To defend against future Almyran invasions, the Alliance, the Kingdom,

and the Empire joined their efforts and resources to construct the

indomitable fort known as Fódlan’s Locket.

Traveler’s Journal, Issue 1

A record consisting largely of the world outside of Fódlan.

The author’s identity is unknown, but they have clearly

Experienced these places firsthand.

Almyra

A great kingdom to the east of Fódlan. Its territory borders that of the

Leicester Alliance, with the precipitous mountain range known as

Fódlan’s Throat acting as the dividing line. Its people maintain a strong

legacy of horsemanship and relish in the thrill of battle. This vast

kingdom is rich in fertile prairies, deserts, and mountain ranges.

Albinea

A continent to the northwest of Fódlan. Its frigid climate is home to

numerous rare and valuable species of flora and fauna. However,

the human population there is extremely small due to the intense cold

and the frozen earth, which is unsuitable for growing grains or other

food crop.

Morfis

Morfis is the name of a metropolis of magic to the southern of Fódlan,

as well as the boundless desert that surrounds it. In the distant past, it was

called the City of Illusion. Thanks to an intricate web of trading routes,

rumors of its profound and mysterious magi continue to spread.

Dagda

A continent of the southwest of Fódlan. Due to its extreme distance from

Fódlan, rumors of this relatively unknown world abound. Some claim

it’s a tropical rain forest, while others insist it’s merely a giant, frozen

plateau. In truth, this vast continent stretches far into the north and south

and supports a wide variety of terrain and climates.

Traveler’s Journal, Issue 2

A record consisting largely of the world outside of Fódlan.

The author’s identity is unknown, but they have clearly

experienced these places firsthand.

Brigid

An archipelago nested between Fódlan and Dagda. It is a land of plenty

that is often heralded as the perfect union of the gentle sea and nature’s

bounty. Both Fódlan and Dagda have long vied to claim this territory

as their own.

Sreng

Sreng was once the name of an enormous peninsula to the north of

Fódlan. Today, only the northern half has kept the moniker, while the

southern half now falls under the dominion of the Holy Kingdom of

Faerghus. Several warlike clans call this great wasteland their home.

Certain areas of this region are comprised of rocky desert.

Duscur

A peninsula to the north of Fódlan and the west of Sreng. The people

who once inhabited this area were decimated, and it now falls under the

dominion of the Holy Kingdom of Faerghus. The land boasts nothing

noteworthy to make it a desirable travel destination, but rumors of

valuable minerals waiting to be unearthed abound.

Oghma Mountains

An enormous mountain range somewhat south of central Fódlan.

To the west, it forms the border between the Empire and the Kingdom,

surrounding Garreg Mach and cutting across Empire territory. It is home

to many animals and plants that cannot be found elsewhere, as well as a

plethora of valuable mineral deposits.

Register of Empire Nobles, Part I

A register of prominent noble houses of the Adrestian Empire.

This document is expressly for official use by the Church of Seiros.

Students are forbidden to remove or peruse this documentation.

1179 edition.

House Hresvelg

The most distinguished noble house of the Empire, tracing its roots all

the way back to Great Emperor Wilhelm. It has been the governing

house of the Empire for 1,100 years. In addition to the first emperor,

its lineage is also traced back to Saint Seiros herself, which is why

generations of emperors are believed to bear the Crest of Seiros.

House Hresvelg resides in Enbarr, the Imperial Capital, claiming all of

the surrounding territory as its domain. It boasted supreme authority

both within the Empire and without until Insurrection of the Seven

in 1171, in which much of its power was stripped away by the nobility.

In recent years, a series of misfortunes has plagued this storied house,

and some believe dark clouds hover over the future of the Hresvelg reign.

House Aegir

A house of dukes possessing great power within the Empire, second only

to House Hresvelg. The head of the house came to occupy the post of

prime minister, rendering the title a hereditary one thereafter.

House Aegir led the Insurrection of the Seven and, in many ways,

holds the true power governing the Empire.

House Vestra

A house of marquises without domain, existing in the shadow of House

Hresvelg. In addition to managing the darker tasks of the Empire, it is

responsible for the emperor’s periphery affairs, including coordinating

things such as ceremonies and rituals, Imperial consorts, and the Imperial

Guard. House Vestra was allied with House Aegir in the Insurrection.

House Hevring

A house of counts that has inherited rule over the Empire’s domestic

affairs, particularly those relating to administration, finance, and the

judiciary. It frequently clashes with the Minister of Military Affairs

over these matters. Much of its territory lies in the Oghma Mountains,

and as such, it enjoys the fruits of a lucrative mining industry.

House Bergliez

A house of counts that has inherited rule over the Empire’s Ministry of

Military Affairs. It commands all of the armies that do not directly belong

to the emperor. During times of war, the head of the house becomes the

Imperial army’s commander-in-chief. Their territory encompasses most

of the Empire’s main breadbasket, Gronder Field.

House Varley

A house of counts that has inherited rule over the Empire’s Ministry of

Religion, whose main responsibility is to maintain amiable relations with

the Church of Seiros. However, due to the estrangement of the church

from the Empire in recent years, it is now more involved with the

judiciary, causing political strife within the Ministry of the Interior.

Register of Empire Nobles, Part II

A register of prominent noble houses of the Adrestian Empire.

This document is expressly for official use by the Church of Seiros.

Students are forbidden to remove or peruse this documentation.

1179 edition.

House Gerch

A house of dukes that has inherited rule over the Empire’s Ministry of

the Exterior. Diplomacy, foreign relations, and relations between various

provinces and the capital fall under its purview. It worked hard to secure

the ceasefires that ended both the Brigid and Dagda campaigns. Though

complicit in the Insurrection, it remains distant from associated houses.

House Arundel

Formerly a minor noble house of the Empire. As head of the house,

when Volkhard’s younger sister became betrothed to Emperor Ionius IX,

Volkhard was granted the title of Lord Arundel. Having worked closely

with House Aegir, House Arundel is seen as one of the chief instigators

of the Insurrection of the Seven.

House Hrym

A house of Imperial viscounts. Resisting Emperor Ionius IX’s policy

of power centralization, it set out to join the Alliance and secure

independence from the Empire, but was unable to overcome the

Imperial army’s intervention. In the aftermath, the house’s main genetic

line was wiped out. Its current head of house is an adoptee.

House Nuvelle

A house of Imperial viscounts with territory on the western coast of the

Empire, centered around its namesake harbor city Nevelle. The house

flourished thanks to commerced with Dagda, Albinea, Brigid, and other

territories. Even still, it fell to ruin in 1175 after permitting the combined

invading forces of the Dagda and Brigid armies to make landfall.

House Ochs

A house of Imperial barons. Its territory occupied the northern half of the

western peninsula known as Fódlan’s Fangs. The head of the house was

lost to the Dagda and Brigid War.

House Bartels

A house of Imperial barons. Highly ambitious, sought out and acquired

several Crests for its bloodline. In 1176, many members, including the

head of house, died under unexplained circumstances. The deed was

attributed to the heir, Emile. As his whereabouts are unknown,

leadership of the house fell to a distant relative.

Register of Kingdom Nobles

A register of prominent noble houses of the Holy Kingdom of Faerghus.

This document is expressly for official use by the Church of Seiros.

Students are forbidden to remove or peruse this documentation.

1179 edition.

House Blaiddyd

This house claims Blaiddyd of the 10 Elites as its ancestor. It has ruled

the Kingdom for over 400 years, ever since Loog, the King of Lions,

claimed victory in the War of the Eagle and Lion in 751. This secured

the Kingdom’s independence from the Adrestian Empire, after which

Loog was crowned as its inaugural king by the Church of Seiros.

House Blaiddyd resides in Fhirdiad, the Kingdom Capital, claiming all of

the surrounding territory as its domain and many of the fiefdoms in the

north of Fódlan as its vassals. With the passing of King Lambert in 1176,

his older brother, Grand Duke Rufus of Itha, assumed the burden of

ruling the Kingdom in the young crown prince’s stead. Even still,

strife and disorder continue to plague the land.

House Fraldarius

This house of dukes claims Fradarius of the 10 Elites as its ancestor.

It is one of the most ancient houses on record, even amongst Kingdom

nobility. It is said that Kyphon, the sworn friend of Loog, the King

of Lions, was also related to the Hero Fraldarius.

House Gautier

This house of margraves claims Gautier of the 10 Elites as its ancestor.

Its territory lies in the northernmost reaches of the Kingdom. As such,

it has safeguarded Kingdom territory against incursions by the people

of the Sreng region for over 200 years.

House Charon

This house of counts claims Charon of the 10 Elites as its ancestor.

Tasked with negotiating between the resistance armies and the Church

of Seiros during the War of the Eagle and Lion, the head of House

Charon continues the tradition of a ceremonial competition within

the Kingdom.

House Galatea

When House Daphnel, once a cornerstone of the Leicester Alliance,

was divided in two over an inheritance feud, half of them defected to

Faerghus and established House Galatea, which was granted the noble

title of count. Much of its territory consists of a frigid wasteland where

a severe famine occurred in the early 1170s.

House Rowe

A noble house that once held territory in the northern Empire. When the

Fortress City of Arianrhod was constructed within its domain, it revolted

against the Empire and pledged the entirety of its territory, including

Arianrhod, to the Holy Kingdom of Faerghus. For this contribution,

it was awarded the noble title of count.

House Kleirman

This house originally held no more than a lordship over a single castle in

the west of the Kingdom, but it was awarded the noble title of viscount

for its great success in the subjugation of the Duscur region in 1176.

Afterwards, it was granted the Duscur region as its feudal estate.

Register of Alliance Nobles

A register of prominent noble houses of the Leicester Alliance.

This document is expressly for official use by the Church of Seiros.

Students are forbidden to remove or peruse this documentation.

1179 edition.

House Riegan

The leading house of the Leicester Alliance and descendants of one of the

10 Elites. In the Crescent Moon War of 881, they spearheaded the move

toward independence from the Kingdom, as well as the establishment of a

republic by its former vassals. They have held the esteemed responsibility

of leading the Alliance roundtable ever since.

The position of this house of dukes relies on the noble rank bestowed

upon it by the Kingdom, well before the Alliance’s founding. The current

Duke Riegan’s heir, Godfrey, died in an accident while on duty. While he

did leave behind a surviving daughter, she is presently unaccounted for.

House Goneril

Descendants of one of the 10 Elites, it is a military house that is chiefly

tasked with military strikes and defense against the Almyran army, mostly

due to its territory’s position in the east. Lord Holst, the next head of

the house, is widely renowned as the Alliance’s bravest general.

House Ordelia

A house of counts with land in the east of Leicester Territory. In 1167 it

was involved in House Hrym’s rebellion, and the Empire retaliated by

repeatedly meddling in the house’s internal affairs, leading to a sharp

decline in its noble standing

House Gloucester

Descendants of one of the 10 Elites, this house of counts hails from

southern Leicester territory. The current head of house is ambitious,

excels at public relations, and has an influential voice among the five

noble families with voting rights at the Leicester Alliance Roundtable,

second only to House Riegan.

House Edmund

A house of margraves with land in the north of Leicester territory.

Its beneficial trade policies, emphasizing fair use of its personal harbors,

have awarded the house a great deal of clout, to such a degree that it

was eventually accepted into the ranks of the Five Great Lords of the

Alliance. Their current head of house is a renowned orator.

House Daphnel

Descendants of one of the 10 Elites and formerly among the Five Great

Lords of the Alliance, it lost much power due to internal discord. For the

last several generations, no head of House Daphnel has born a Crest.