Despite its innovations, "Mario Bros." was not a major success in North America due to the video game crash in 1983. It did however receive a number of home versions on the Apple II, Atari 2600, Atari 5200, Atari 8-bit computers, Atari 7800, Amstrad CPC, and ZX Spectrum. The Commodore 64 had two versions: an Atarisoft port which was not commercially released and a 1986 version by Ocean Software. The Atari 8-bit computer version by Sculptured Software, as well as the Apple II port programmed by Jimmy Huey of Designer Software, were the only home versions of the game to feature the falling icicles (the NES version omitted them due to space constraints on early NES cartridges). The latter conversion was not sold either. The game was also rereleased on the Virtual Console service in North America, Australia, Europe and Japan for the Wii, Nintendo 3DS and Wii U. It was also remade on copies of games in the Game Boy Advance's "Super Mario Advance" series as well as ', and it was included as a mini-game in "Super Mario Bros. 3". The Game Boy Advance version was included in the 10 free games given out by Nintendo in the 3DS ambassador program due to its inclusion on the cart for the GBA port of ' which was one of the games on the list. The game was featured among other games from the NES and SNES to be released for the 3DS on a tech demo called "Classic Games" at E3 2010, though it was never commercially released.