After reviewing the feasibility of doing so, Psyonix announced that "Rocket League" would also be released for the Nintendo Switch, as revealed during Nintendo's press conference during E3 2017. It was released later that year on November 14, and includes Nintendo property customization options, including Mario, Luigi, and "Metroid"-inspired car designs, and supports cross-platform play with the PC and Xbox One versions. Due to the Switch's lack of natural support for Unreal Engine 3, some compromises had to be made in the porting process, such as by reducing the graphical quality to 720p. Despite having to do custom work to make the game run smoothly on the Switch, Dunham was impressed with the work that had been done before release.