This differed markedly with the traditional approach to military simulations. "Kriegsspiel" was concerned only with the movement and engagement of military forces, and subsequent simulations were similarly focused in their approach. Following the Prussian success in 1866 against Austria at Sadowa, the Austrians, French, British, Italians, Japanese and Russians all began to make use of wargaming as a training tool. The United States was relatively late to adopt the trend, but by 1889 wargaming was firmly embedded in the culture of the U.S. Navy (with the Royal Navy as the projected adversary).