"Child of Light" was announced at E3 2010. At the time of its announcement, it was around 60% completed. While always planned for a Western release, a Japanese release at the time was "undecided". The 360 version released in North America on 14 June 2011. It later released in Australia on 14 June and Europe on 15 June. The game received a release that bundled it with the Kinect peripheral in August. Production of the PS3 version began with a small team during the last months of the original version's production. The hardware differences caused issues with the sound channels, as the PS3 had fewer sound layers available than the 360. The PS3 version was delayed due to it being developed in-house rather than outsourced to another studio. The PS3 version was released on 27 September in North America and 30 September in Europe. This version supported Move and 3D settings. Its release for the platform was noted as being far cheaper than the 360 original. Both versions released in Japan on 6 October.