The original "Resident Evil 2" was released for the PlayStation in 1998, followed by releases for Microsoft Windows and Nintendo 64 in 1999, Sega Dreamcast in 2000, and Nintendo GameCube in 2003. Following the release of the 2002 remake of the first "Resident Evil" for the GameCube, Capcom considered a similar remake of "Resident Evil 2", but series creator Shinji Mikami did not want to divert development away from "Resident Evil 4". In August 2015, producer Yoshiaki Hirabayashi announced in a video that the remake had been approved and was in active development, ending the video with the phrase "We Do It". No further details were released until Sony's E3 2018 press conference, when Capcom released the debut trailer and gameplay footage and removed "Remake" from the title. Hideki Kamiya, director of the original "Resident Evil 2", said that he had pushed Capcom to create a remake for years. Hirabayashi said the team was striving to capture the spirit of the original game, and that the team incorporated feedback received about "Resident Evil 6", a game he also produced.