Reviews of professor Paul Siegel

Rating: 5.0/5, difficulty: 4.0/5
Professor Kamal Siegel is very kind and always struggled to help students work. He strived to motivate students and showed his dedication to making students understood in every lesson.

Rating: 5.0/5, difficulty: 4.0/5
Really good professor that explains everything in detail and is a well spoken person in general. He is very likeable as well and has a lot of experience in life prior to teaching.

Rating: 5.0/5, difficulty: 3.0/5
He adapted to the forced Online semester like a champ! His instructions were clear, he was available outside of class, and he was not condescending when you forget something or ask for help. He adapts to found issues in the class and speaks clearly to the students. He is by far the best professor at Digipen.

Rating: 5.0/5, difficulty: 2.0/5
Professor Siegel is communicative and caring, and he really knows his way around Maya. Though being content-heavy, Siegel's lectures are easy to follow, and he has done a fantastic job adapting them to the virtual learning format. I would highly recommend this professor.

Rating: 5.0/5, difficulty: 2.0/5
True guru of Maya, you'll be blessed to have Paul as your mentor.

Rating: 5.0/5, difficulty: 2.0/5
He's honestly a great guy. I knew pretty much nothing coming into this class, but it's crazy how many of the skills he's demonstrated I've been able to use in my own projects. He obviously knows what he's doing and will even show some of his work that he created using the same skills he's teaching such as from actual games!

Rating: 5.0/5, difficulty: 4.0/5
He is very good at guiding the class through in-class exercises and you leave each class with solid experience.

Rating: 5.0/5, difficulty: 3.0/5
Very straightforward instruction style. Provided videos for students to follow at their own pace. Overall great instructor!

Rating: 4.0/5, difficulty: 3.0/5
Siegel's good at his job - I'm more surprised he's teaching the non-art students since his class seems like a godsend for art majors. It helps that he tries to correlate it back to "real world" by talking about his experiences in the games industry, and that the class is basically 100% hands-on compared to classes based on theory.