Reviews of professor Tom Carbone

Rating: 5.0/5, difficulty: 4.0/5
Dr. Carbone is the man. The class focuses around a semester long game project of your choosing. Carbone gives candid feedback and cares about the quality of your game and your development process. He's always accessible and he cares about your group and project's success.

Rating: 5.0/5, difficulty: 3.0/5
You can tell he loves what he does. He was always available via discord or office hours. He made me laugh during his lectures and during his test plays of the games. 2 tests heavy on vector math. No final test. 3 presentations for group project.

Rating: 3.0/5, difficulty: 3.0/5
Carbone is OK. The class is a group project where you make a game. He lectures on random game topics, and doesn't teach much about game AI specifically. There are pointless tests on vector math and vocab. I worked hard on my game because he seemed critical, but at the end of the class, even people who worked very little got an A on their project.

Rating: 2.0/5, difficulty: 2.0/5
Not much actual AI content but prof made that clear the first day. You create a game over the semester with 3-4 people groups. This class would have been a lot more enjoyable and I would have learned more if we didn't have busy assignments and exams on top of the main project. Not a fan of the + - grading scale need a 93 for a real A.

Rating: 5.0/5, difficulty: 4.0/5
Tremendous professor..... This class was a a suggestion from another professor, best class ever. Very good choice, excellent, so glad I took it. Learned a lot!!

Rating: 5.0/5, difficulty: 3.0/5
Tom is an awesome professor and a good guy. He had been beyond helpful and easy to get in contact with. He is very understanding, just be sure to ask him when you need help. I wish my other professors were this easy to communicate with. Tests were not bad at all, but the game project takes some effort. Overall, I learned a ton from the class.

Rating: 1.0/5, difficulty: 3.0/5
One of the most rude, condescending professors I have ever met. The class is NOT a game AI class, but a game development class with a group. He doesn't even cover AI in detail, just basic info I can google. He loves being mean during group presentation(x3). If he thinks he's so smart, why is his game studio so unsuccessful? Waste of a CS elective.