LifeDev
Release date: May 25, 2025
Developers: Jeronimo Barraco-Marmol
Publishers: Jeronimo Barraco-Marmol
Genres: Adventure, Indie, RPG
Categories: Single-player, Partial Controller Support, Steam Cloud, Family Sharing
Supported languages: English

Notice : This game is early in the development*1. The quality is very low, and It might change considerably with time. Some features might be removed, others added, others might be in progress. There potential for bugs is high. All builds (including release, demo and play-test) are intended mostly for feedback, payment is provided as way of supporting the project. If you want to play-test and provide feedback without acquiring a release build, please contact me. Please send me your feedback. Thanks! LifeDev is an exploration game with elements from Point/Click adventures. Where you journey through the experiences of a person with CPTSD. You will be able to experience and reflect upon this complicated reality. You'll be finding clues, untangling the complexities, and recreating a new life on each step. Finding, developing, and training new skills that will help you create a small door of hope. *1 the steam website had some issues and now the game can not be marked as early access.   


Notes: This game deals with adult and sensitive themes about trauma and cptsd. Which brings difficult themes. The intent of the game is to focus on overcoming these issues, and is planned for people who already is struggling. So in order to not trigger them much, to not glorify these themes, and to focus on overcoming them; the topics will be only shown as little as possible, sometimes they will only be hinted at, or it will be a reference to it through a memento, or poem. Also the game has minimal characters and minimal player interactions. So if there are depictions of any of these topics it will be minimal and as non-explicit as possible. There will be dialogs, or pieces of text, discussing these topics in search of a way to heal. But it is critical to be able to express that they exists and express the emotions and feelings of the characters as they go through the healing process. How the character experiences emotionally and its drama is the most important part, not the source of it itself. These emotional expressions could be very intense and crude. Mentioning topics like self-harm, self-deprecation, and abuse. These mentions will be minimal and toned down to the bare minimum necessary to convey the situation in order to establish a baseline from which move out of it. If you think this will negatively impact yourself, please don't play the game. I don't take responsibility for the results of playing the game or listening to the music.