Inside a Star-filled Sky
Release date: May 14, 2011
Developers: Jason Rohrer
Publishers: Jason Rohrer
Genres: Action, Indie, Strategy
Categories: Single-player, Family Sharing
Supported languages: English

Inside a Star-filled Sky is an infinite, recursive, tactical shooter by award-winning designer Jason Rohrer (Passage, Between). What if you could enter an object in a level and find a level inside of it? What if you could enter an object in that level and find another level inside of that? What if you could change an enemy or a power-up from the inside? What if you could enter and change yourself? What if these levels inside levels inside levels went all the way down---and all the way up? Inside a Star-filled Sky is a hard, procedurally-generated shmup built around this core concept. Key features: Unique recursive gameplay Enter things---enemies, power-ups, and even yourself---to alter them for your tactical advantage Procedurally generated levels, along with a massive bullet combo system, offer limitless tactical variety Dozens of ways to approach each challenge---reflex your way through, blast your way through, or think your way through Dynamic soundtrack is procedurally generated based on moment-to-moment gameplay Plant your flag throughout an infinite level space to mark your discoveries, and see flags planted by others via a global flag server 

Press reviews: “A beautiful, violent crumb from infinity's table” 9/10 – IGN “Eloquently translates the incomprehensible concept of infinity into game form... Alternately maddening and sublime” 4/5 – GamePro