Before We Leave
Release date: May 13, 2021
Developers: Balancing Monkey Games
Publishers: Team17
Genres: Casual, Indie, Simulation, Strategy
Categories: Single-player, Steam Achievements, Family Sharing
Supported languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Turkish, Japanese

Rediscover what was lost and nurture your reborn civilisation in Before We Leave, a city building game set in a cozy corner of the universe. Grow, gather and manage resources to help your settlements thrive, and share goods between the hexagonal lands and planets around you. Relax and expand the fabric of your growing societies and create a solar system of happy planets at your own pace. Not everything will go your way, though - use your wits and research solutions to overcome the challenges that your ancestors once faced. FEATURES Build settlements for the newly emerged Peeps Discover and research the ancient technologies around you Manage resources, pollution and happiness to avoid the mistakes of your ancestors Trade between your settlements by sea and by space Explore six unique biomes on islands of all shapes and sizes Protect the Peeps from ancient beings that guard the galaxy THE STORY Your Peeps have spent generations underground. They’ve missed the caress of sun on skin, the squelch of soil between toes, the tickle of flies on noses. They emerge, full of wonder, but with no idea how to grow anything - except potatoes. Start rebuilding their lost civilisation by providing shelter, uncovering ancient technology, and expanding this reborn society to other continents and planets. But the universe is not safe. Ancient, ancestral guardians demand attention and challenge your settlements - it’s up to you to circumvent these creatures that hamper progress and disturb your newfound peace. There are no weapons, no battles with neighbours for control of resources - just you, and a solar system full of opportunities. 

Press reviews: “The “non-violence” thing is what separates Before We Leave from other games in the 4X strategy genre. There’s no conquering or battles, unless you count human impact on the natural world — which, certainly, should be counted.” Polygon “Cute little city-builder with big ambitions and even bigger cosmic cetaceans.” 71/100 – PC Gamer “a polished city builder which takes known tenets of the genre to forge its own direction.” 8.6/10 – The Games Machine