Advanced Gaming Platform::Epica
Release date: Dec 22, 2016
Developers: AGP::Studios
Publishers: AGP::Studios
Genres: Violent, Gore, Action, Indie, RPG, Simulation, Early Access
Categories: Single-player, Steam Achievements, Steam Trading Cards, Steam Cloud, Family Sharing
Supported languages: English, Russian

Marked for death by the Imperial Corporation™, you have been marooned on a desolate planet in the Attria Prime system. Fight to survive the inhospitable frontier in a post-earth dystopia. AGP::Epica is tactical, open world RPG intended for advanced players seeking a challenge. Key Features: Open class system Experience limitless freedom in character creation as you customize your character with 216 skills slots -without your hand leaving WASD Eliminate enemies with rifle, shotgun, stealth, cover and grenade skills from the Assault class skills Infiltrate the networks of your adversaries - or reign down orbital and electrical attacks with Cybermage skills [incomplete, currently in development] Build an army and command it with the Commander orders and summons [incomplete, currently in development] Craft your way to victory using Engineer skills [in development] Solider Skill tree is completed. The remaining core trees (Commander, Engineer and Operator) are disabled as they're being actively worked on. Upcoming planned development includes additional melee skills, Akimbo pistol skills, gunsmithing skills and expansion of all existing subclasses (Merchant, Medic, Omnitech, Mecha, Cybermage, Infiltrator and Templar) New in 1.0.5 In 1.0.5 players being with an Assault Carrier Capital Ship and can select from 1 of 3 starting classes, with its own unique weapons and skills. New characters are offered a tutorial to help ease them into the game. Explore the Assault Carrier capital ship Explore the first few feet of Pendrith, a darker world with dangerous enemies in the shadows. Preview some of the up coming areas and look back on some of the previous mission areas. Combat Fight your way through unending waves of enemies. Advanced lethality system picks up where most games drop off - one shot, one kill Lethality based combat No hit points - strike enemies in vulnerable areas instead of spending hours grinding down a health bar Watch your back - Advanced AI units coordinate together to flank, suppress and destroy the players without mercy