Stage of Light
Release date: Apr 1, 2019
Developers: Realityocean Games
Publishers: Realityocean Games
Genres: Indie, Simulation
Categories: Single-player, Includes level editor, Family Sharing
Supported languages: English

Stage of Light is a lighting sandbox where you can build stages with procedural modelling tools and control both lights and stage structures with integrated DMX controllers. Every device in the game can be triggered with DMX signal. You can program them from DMX controllers and create nice light shows. Supports MIDI control. Anything from a simple MIDI keyboard to Launchpad grid controller and APC style controllers would work. It has plenty of options to support any MIDI device. It supports both MIDI keys and gradual input sources like faders and knobs on a MIDI device. Lights on your Launchpad or similar type of grid controllers can synchronized with playback information in DMX consoles in the game. Realityocean Games Builder features 19 lighting fixtures with different effects and capabilities. Fire machine with DMX control. 7-axis industrial robot with 3 different size(can be controlled with DMX too). Ability to build stage trusses with almost any shape or size. A special stage builder system that helps you to erect a stage with a few clicks, if necessary resizes trusses when you move them around. Scaffolding truss builder system that allows you to the create scaffolding structures very easily. Video panel builder system which allows you to install huge video panels on scaffolding structures. Cube builder system to create stage floors or other interesting shapes. Position and Rotation snapping options for ease of use. Lighting controllers Dmx 960 Console - Up to 40 fixtures - 2 control wheels - Effect Generator - Chase Modulator M5000 Dmx Console - Controls virtually unlimited fixtures - 3 touchscreens with scrolling capability - 3 control wheels with integrated display - Fixture groups - Effect Generator - Chase Modulator All Dmx consoles can be controlled by clicking their buttons or moving faders & wheels. Playbacks can be triggered by moving faders with mouse or key presses from your keyboard. Visual Content In the game there is a 2D graphics engine which generates visuals to display them on video panels. Mapping 2D visuals to video panels can be done with a few clicks. In this sandbox you can record everything you have done in the game to a save file and load the save file later and continue playing.