Thomas Was Alone
Release date: Nov 12, 2012
Developers: Bithell Games
Publishers: Bithell Games
Genres: Indie
Categories: Single-player, Steam Achievements, Full controller support, Remote Play on TV, Family Sharing
Supported languages: English

Thomas Was Alone. And then, well, he Wasn't. Thomas Was Alone is an indie minimalist 2D platformer about friendship and jumping and floating and anti-gravity. Starting with Thomas, become acquainted with a group of rectangles-slash-sentient-AIs, learn their individual abilities, and navigate them through 120 levels of obstacles. Listen to a critically acclaimed score by David Housden. Jump over blocks and barriers meticulously placed by Mike Bithell. Listen to a voiceover read wistfully, a bit amusingly, and BAFTA-winningly by Danny Wallace. Thomas Was Alone tells the story of the world's first sentient artificial intelligences, and how they worked together to, well, not escape: Escape is a strong word. 'Emerge' might be better. 'Emerge' has an air of importance about it, while keeping the myriad plot twists and superhero origin stories you'll discover under wraps. We didn't even mention the bouncing. That'd be overkill. Key Features Utilize the unique skills of 10+ characters to beat 120 levels. Uncover the story of AIs becoming unexpectedly sentient. Immerse yourself in David Housden's critically acclaimed procedural score. Chuckle along to Danny Wallace's narration. 

Press reviews: “For all its charm, Thomas is more than just the super-minimalist-yet-incredibly-engaging tales of a few plucky AIs. It's the story of games. Of how they get made and played, of the joys and frustrations they bring and of the thousands of tiny iterative processes that go into evolving single titles and the entire medium into their best forms.” – Evan Narcisse, Kotaku “It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.” 9/10 – Josh Tolentino, Destructoid “The understated aesthetic design and unusual co-op puzzles will absorb you for the game’s duration – the wit and personality of the writing, though, will stay with you for much longer.” 8/10 –