A Verdant Hue
Release date: Jul 26, 2016
Developers: Spilt Milk Studios Ltd
Publishers: War Child Gaming
Genres: Casual, Indie, Simulation
Categories: Single-player, Family Sharing
Supported languages: English

HELP: THE GAME Compilation This title is one of many included in the HELP: THE GAME Compilation. About the Game The player is a young man running a farm after the loss of his parents in an implied attack. Using seeds and some basic tools, the player must clear the field, till it, plant and water, then harvest. A single screen farming game, you play as an orphan who's survived recent attacks and is determined to bring life back to his family farm. Every day sees you till more land, clear more obstacles, build more tools, plant more seeds and reap more produce. You can donate your produce to the local community who write you letters requesting various items, and in return you will receive seeds for new plants. The game's not about winning though - rather it's about trying to face the pressures of life, and finding pleasure in nurturing new life. Every game is different as the field's layout is random, and be careful because there is no way to save Key Features / How to play Bring your family farm back to life with tools, seeds & your hard work. Bring colour back! The more your land is cleared, planted and harvested, the more colour seeps back into the world Work the land with your hoe, shovel, axe and more! Unlock & craft 6 specialised tools to help you farm more of your land! Grow 12 types of seeds & plants, earned by helping the locals, and choose what you want to grow, where and how much! Spend your time wisely each day. Get up at the crack of dawn and the make the most of daylight as each day brings new challenges. Characters living nearby will send you letter - favour quests that bring you more plants to grow if you choose to help them out. Endless play! Once the farm is back up to scratch, there’s no need to stop playing. Keep harvesting and revelling in doing good deeds! Never the same game twice, with the field starting with a random layout of obstacles every time you play. Studio Message/Creators Andrew John Smith (Design) Andrew Robert Roper (Programming) Steven Hatchard (3D Art) Andy Grier (Audio) Aron Durkin (Animation) Jake Briggs (Logo & Key Art)