Byte of the Dead
Release date: May 23, 2025
Developers: Root Code Games LLC
Publishers: Root Code Games LLC
Genres: Action, Indie
Categories: Single-player, Family Sharing
Supported languages: English

Play a bite sized zombie apocalypse game.  Fight hordes of zombies while rescuing survivors.  Construct a base, unlock powerful weapons and create useful items to help you survive.  Byte of the Dead is a zombie apocalypse game set during the early days of an outbreak. A contagion has spread rapidly around the world. Civil order has broken down and the cities are in chaos. You are fleeing the main cities looking for a safe place. Traveling south from the city of Spokane you crash your truck outside of the small town of Fairfield. Now you must find shelter before you are overwhelmed by the hordes of the undead.  Upgrading your shelter unlocks access to new weapons, food, ammo and an escape vehicle. Your shelter will also give you access to fully voiced rescue missions. You can also assemble a vehicle to escape the unrelenting hordes of zombies. Upgrading your base will be necessary for your survival. Explore a representation of the small town of Fairfield, Washington. The town is a diverse setting with a quaint downtown, Sprawling factory district, urban homes and rural farms. While exploring the city you can scavenge for supplies.  Searching for supplies will be crucial in your survival. Supplies will be needed to construct ammo, food and explosives as well as further upgrading your base.  Byte of the Dead is built in the Godot 4.4 game engine featuring FSR 2.2, SDFGI with Global illumination lighting, volumetric fog, day and night cycle, and large open world to explore.   Byte of the Dead features include: Base construction and upgrades.  Unlocking more powerful weapons. Day and night cycle. Fully voiced missions and a story to unlock. An escape vehicle to assemble and use. Bulit in Godot 4.4 Visuals effects like, SDFGI global illumination light, FSR 2.2, volumetric fog, day and night cycle. large open world to explore