Reclamation of Xanthros
Release date: Apr 14, 2025
Developers: Kyle Genter
Publishers: Kyle Genter
Genres: Indie, Strategy, Early Access
Categories: Single-player, Family Sharing
Supported languages: English

Reclamation of Xanthros is a unique Tower-Defense Roguelike game with a focus on replayability. It features a unique turret building mechanic, map alterations, biomes, and artifacts. Each enemy has unique mechanics and counters, especially the bosses! You must use whatever you find as well as the knowledge at your disposal, to even have a chance at surviving the onslaught. Unique turret building Configure towers from a set of archetypes combined with various augments and bases, allowing greater customization to fit what you need. These augments and bases can alter your towers' speed, range, damage, and even affect how the tower fires. High replayability Utilize all of the typical roguelike elements: Navigate randomized levels, discover new tower upgrades, unlock unique artifacts, withstand enemy waves, and prepare for boss encounters - You must make do with what you find along the way, or fall. Plan Pure RNG losses are never fun; that's why the game provides information on the next level so you can strategize! See what the next level looks like, as well as the most common enemy type. You may even alter the maps, to some degree. Biomes The game features multiple biomes to traverse. Each one has a unique theme, which affects certain types of enemies. All enemies have a unique mutation based on the biome that either gives them new abilities, or enhances something they already do. Mutated enemies from biomes you've already passed through may follow you as you continue onwards into new territories, so beware! Base of Operations In between each map you go to a base where you can change out tower parts, research new parts, buy upgrades, and preview the next area to prepare. The base also features hand-drawn backgrounds.