everybody's sad
Release date: Feb 5, 2019
Developers: Aubrey Isaacman, Jared Pettitt, Andrew Gwinner, Caleb Valdez, Evie Chang, Gangjun (Jun) Ha, Gio Benedetti, Liam Dugard, Maxwell Taylor, Nathaniel Kevin Suriawijaya, Noriaki Nakano, Raymond Reedy
Publishers: puncta
Genres: Indie
Categories: Single-player, Tracked Controller Support, VR Only
Supported languages: English

everybody's sad is a a weird, therapeutic, kinetic VR experience about learning to balance self care and care for others. Use intuitive motion and pose-based controls to make sad, alive objects happy! But who will make you happy? We wanted to provide players with an experimental VR experience that pushes the envelope of what VR games can be. By making players use their voices and bodies in new ways, we provide them with a more immersive experience in which they can discover the delicate balance between caring for others and themselves. Through this game, we wanted to emphasize the importance of balancing caring for others and caring for yourself, as well as innovating what games can do in VR.


Notes: everybody's sad contains themes of depression and contains an easter-egg mechanic that might not be suitable for all ages. Specifically, it contains a vibrator and when the player uses it, it makes them happy.