Beanventures!
Release date: Oct 13, 2025
Developers: Doji
Publishers: Doji
Genres: Adventure, Indie, Strategy
Categories: Single-player, Custom Volume Controls, Mouse Only Option, Playable without Timed Input, Family Sharing
Supported languages: English, Japanese, Simplified Chinese, Traditional Chinese

In this game, you take on the role of the Guildmaster of Adventurers , bearing the duty of protecting the town and repelling monsters. Each card in your hand represents a brave adventurer from different professions: the courageous warrior, the wise mage, the steadfast cleric, the agile archer… They will follow your command, forming hands to create powerful combinations and strike back against waves of monsters. But this is not a simple battle game. Every time you place a card on the battlefield, you are making a choice. When a card is placed in a red slot , it means the adventurer has sacrificed themselves to protect others and cannot return to your hand. You must carefully weigh between sacrificing a few and securing victory . Card Combination Battles Form poker hands such as straights, flushes, full houses, and four-of-a-kind to deal damage to enemies. The higher the score, the stronger the attack! Classes and Character Traits Adventurers on the cards are more than just suits and numbers—they also belong to different classes. When cards of the same class are played together, they generate additional bonuses. Red Slot Mechanic Some slots will cause cards to disappear once played, symbolizing the adventurer’s sacrifice. Every placement matters, as each decision shapes the next battle. Boss Challenges Every four waves, a powerful boss will appear with massive health and fierce attacks. You must fully utilize your strategy to lead the adventurers through the crisis. Scene Card System Gold earned in battle can be spent to purchase “Scene Cards.” These provide strong bonuses to certain hands or classes, allowing for diverse tactics. This game also supports auto-save , so you can always return to the battlefield anytime!