LOST LIGHT: Bright mates
Release date: Jun 6, 2024
Developers: KIMIDORI SOFT
Publishers: KIMIDORI SOFT
Genres: Action, Adventure
Categories: Single-player, Multi-player, Co-op, Online Co-op, Steam Achievements, Full controller support, Steam Cloud, Family Sharing
Supported languages: English, Japanese

For video creators and streamers KIMIDORI SOFT permits monetization through video distribution and other means using KIMIDORI SOFT games. 'The object, becoming a light that dispels darkness, will shine as a hope to illuminate the world.' Yes, that's a light bulb. A hard action adventure game where a brave light bulb overcomes shadows with its gleaming and daring rolls, aiming for an electric lamp. Game Objective: The goal is to control the light bulb, utilizing jumps to move towards the electric lamp to fit into the socket. The stages are dark, so you advance by shooting light to brighten the surroundings. Each time you shoot light or collide with floors etc., your durability (Life) decreases slightly. If the durability runs out, it's game over. Game Features: Online Multiplayer: There are Quick Matches and Friend Matches, both of which allow free entry and exit at any time. In Quick Matches, light bulbs from around the world aim for the electric lamp at their own pace while shooting light. Friend Matches allow you to easily play exclusively with specific friends using just one keyword. Up to 10 people can play together, but playing alone is also possible. Illuminate the darkness: Consume Life to fire light to brighten your path. Continue Flag: You can place a flag and respawn from that location as many times as you like. Yes, as many times as you want. Beautiful Stages: We sincerely hope you relax and adventure through the elegantly designed stages. Collection Items: Who is the senior light bulb? It is a candle. Let's look for the senior (candle) placed somewhere on the stage. Growth System: The more you move, the more the maximum durability of the light bulb increases. Now you can shoot light to your heart's content!