Head's Adventures:chibichibi
Release date: Dec 28, 2025
Developers: ManaWanderer
Publishers: Steins
Genres: Adventure, Casual, Indie, Racing
Categories: Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Full controller support, Steam Cloud, Remote Play Together, Family Sharing
Supported languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese, Korean

A mysterious little witch dressed in dinosaur pajamas is dragged into a cyberspace by a cyber devil. She needs to find the exit in each fragment of space, while collecting healing balloons and completing time races to unlock subsequent spaces. Game Introduction: -------------- This is a platforming game that blends action-packed jumping with a chaotic mix of physics. As the name suggests, the core gameplay revolves around 'heads.' Players can throw three different types of 'heads' with varying functions, or transform into the corresponding 'head' to unleash its special abilities. If you haven't found a partner yet, don't worry, the levels are perfectly playable solo; however, co-op gameplay offers even more fun. Collaboration Mode (Recommended) -------------- In addition to cooperative gameplay, the two-player mode features an extra mechanic compared to the single-player mode: if one player dies, the surviving player can guide the deceased player's body within a certain distance to continue the level. The deceased player can be revived by collecting a 'Healing Balloon' before the level is completed. If the deceased player's body is in a location where revival is impossible, they will revive at the starting point. Split-screen: ------------- In two-player mode, if the two players are more than a certain distance apart, the screen will dynamically split into two sections to allow players to continue the game. When the two players meet again, the screen will dynamically merge. Now, have some fun! Regarding future update plans and bug reporting methods: ------------- We plan to continue releasing more art-themed levels and fun maps for online multiplayer after the game's launch, all for free. This is our first time using Unreal Engine to create a game that blends animation-driven and physics-simulated mechanics, so some bugs are inevitable. We sincerely apologize to our dear players (bows). For any issues encountered while playing the game, you can use the Steam support function to find our contact email. We will also be creating a corresponding QQ group for communication later~