Tumblefire
Release date: Feb 9, 2022
Developers: Lost Rabbit Digital
Publishers: MCON, LC
Genres: Action, Casual, Indie, RPG, Simulation, Strategy, Early Access
Categories: Single-player, Steam Achievements, Steam Cloud, Stats, Steam Leaderboards, Family Sharing
Supported languages: English

Welcome to a Wild West where every town is different, every heist is chaos, and fire changes everything. Plan your robbery in procedurally generated frontier towns where three warring factions create constant opportunity for the clever outlaw. Choose Your Approach Ghost Through the Shadows Complete heists without anyone knowing you were there Exploit faction conflicts while they're distracted Time your moves to patrol patterns and shootouts Burn It All Down Advanced fire physics that spread realistically through wooden buildings Use arson as distraction, weapon, or pure chaos Watch structures collapse as flames consume the town Opportunistic Outlaw Rob the bank during a sheriff-bandit shootout Frame competing factions for your crimes Turn minor disputes into full-scale wars for cover Your Way Mix stealth, fire, and faction manipulation as situations demand Adapt to emergent scenarios created by AI conflicts Experiment with physics and fire systems for creative solutions Living, Burning World Three-Faction AI System Sheriff's Department (Blue) - Law enforcement with predictable patrols Local Bandits (Red) - Aggressive outlaws causing chaos Railroad Company (Gray) - Corporate security protecting valuable cargo Factions fight each other, create territorial conflicts, and shift town control dynamically. Their wars are your opportunity. Advanced Fire Physics Buildings burn realistically, spreading from structure to structure Fire creates diversions, destroys evidence, and changes the battlefield Dynamic lighting and destruction as flames consume the town LOD system maintains performance during massive conflagrations Fully Procedural Towns Every town layout is unique and generated fresh each mission Banks, saloons, sheriff offices, churches, and homes placed algorithmically Faction spawns tied to building types and town size No two heists play the same Progression Systems Four Specialization Paths Gunslinger : Faster draw, improved accuracy, intimidation Ghost : Enhanced stealth, lockpicking, reduced detection Arsonist : Accelerated fire spread, explosives, heat resistance Outlaw : Carrying capacity, escape routes, survival skills Equipment Progression Fire Starting: Matches → Oil Lamps → Incendiary Rounds → Dynamite Weapons: Revolvers → Rifles → Specialty Arms Utility: Rope, smoke bombs, disguises, and more Current Early Access Features Procedural Town Generation - Infinite unique Wild West settlements Three-Faction AI System - Sheriffs, Bandits, and Railroad Guards in dynamic conflict Advanced Fire Physics - Realistic burning and structural destruction Multiple Playstyles - Ghost stealth, arsonist chaos, or opportunistic hybrid approaches Emergent Missions - Objectives adapt to town layout and faction positioning First-Person Physics Interaction - Manipulate objects and environment Progression System - Four skill trees supporting different playstyles Performance Optimized - LOD systems maintain 60fps during large-scale fires 

Press reviews: “Tumblefire is a game you just love to come back to, time after time! 8/10” 8 – “I played this game in early access and it is EXACTLY what I thought.” 7 – “This game is so simple yet the fun lies in its simplicity.” 10 – Frec