Blade Symphony
Release date: May 7, 2014
Developers: Puny Human
Publishers: Puny Human
Genres: Action, Indie
Categories: Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Cross-Platform Multiplayer, Steam Achievements, Steam Trading Cards, Steam Workshop, In-App Purchases, Partial Controller Support, Steam Cloud, Stats, Includes level editor, Includes Source SDK, Remote Play Together
Supported languages: English, Japanese, Russian, German, Spanish - Spain, Dutch, Hungarian, Portuguese - Portugal, French, Korean, Portuguese - Brazil, Italian, Czech, Danish, Norwegian, Polish, Romanian, Simplified Chinese, Traditional Chinese, Turkish

Prove you are the world's greatest swordsman in Blade Symphony: a slash-em-up featuring a highly detailed and in-depth sword fighting system. Facedown other players in tactical swordplay, 2 versus 2 team duels, sandbox FFA, or the Control Points game mode! Choose your fighting style Each of the four characters has a unique fighting style suited to how you want to play. Phalanx, a fencer gladiator hybrid, attacks with long-range stabs and a versatile array of side attacks Judgement, a knight crossed with a samurai, uses hard-hitting forward attacks and wide strafing attacks Ryoku, a vagrant street ninja, attacks with breakdance moves and a signature reverse blade style Pure, an acrobatic wushu style assassin that attacks with flips, cartwheels, extremely mobile Vanguard, a quick-footed champion that uses leaning plunges to push opponents into her blade Each character has four combat stances and over forty different attacks. Choose Your Sword Pair your character up with a sword type to completely change your way of approaching combat. Katana, cause massive damage when parrying your opponents Longsword, a well-balanced, hard-hitting and adaptable sword Rapier, a piercing, high damage forward thrusting weapon great for parrying Scimitar, a weapon based on turning and performing as many cuts as possible Jian, an agile, responsive weapon great for combos Tactical Sword Fighting There are no unlockable advantages in Blade Symphony. All unlockables are cosmetic. You care about proving your skill and so should your game. Every attack has openings that are determined in real-time and efficacy is entirely up to you. Did you start an attack too early? Turn away and end the attack in a safe location. Did your opponent stupidly use a lighter stance? Go in and punish him! By switching stances mid-combo you can chain attacks into your own flurry of death. The fighting system is open for your exploration, you can dash, jump, do an air attack, land, swing sideways with a heavy stance, parry with a light stance, and then roll away. Every attack flows from your blade in true three-dimensional space. As do your opponents! Swords collide in mid-air and you will need good timing and aim to defeat your opponent. Advanced Character Customization Customize your character with skins, masks, swords, and multiple attachments streamed directly from Steam Workshop. Fight as a Team Play in the new Control Points game mode and participate in team-based sword fighting. 

Press reviews: '... the saving grace of Blade Symphony is that its duels are thoroughly, distinctively, and consistently exhilarating.' PC Gamer 'Blade Symphony is primed and ready to help expand the melee combat genre on the PC.' Capsule Computers 'Blade Symphony looks like Chivalry with elegance.' Destructoid 'When it’s a Dystopia dev’s new otherworldly duelling game, you pay attention. Especially when it’s looking quite so beautiful.' RockPaperShotgun