DemonCountdown
Release date: Dec 12, 2024
Developers: VicAgent
Publishers: VicAgent
Genres: Action, Casual
Categories: Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Full controller support, Remote Play Together, Family Sharing
Supported languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Simplified Chinese

DemonCountdown is a Bullet Hell roguelike where hordes of demons lurk in waves of hell. Slaughter all them and fill everything with blood and guts Before the night come to us. Is a frenetic game where you´ll need Skill boost and your friends to play in online Coop mode. Whatever kill a demon you get killpoint, and you can purchase skill boost ( only for a seconds ) or another Character… The level of your skills can go up or down depending on the number of kill points. The demons will come in waves of increasing difficulty. Overcome each wave by reaching a minimum number of killpoints. When night falls, you or one of your friends must have a minimum number of kill points to win. Dying resets the kill counter to zero for that player and undoes any character purchases, and you spawn all time but time goes by… Will you and your friends survive before nightfall? Before the night come to us? Key Features: -Online Coop -Controller Support -TopDown, TwinStickShooter -Different characters with their own weapon and skills -Procedural Map, Every map  generates own props every time you play. -Random enemies: different randomly generated enemies will appear with .  -Each enemy has its own profile -Frenetic Explosion and Gore: Blood and Guts and special Weapon to slaughter. 


Notes: I wanted to make a frenetic and gore story: with blood and guts. With a certain level of realism. And without wanting to censor the beauty that existed before the corruption of bodies That is why: -You may see a lot of blood (obscured for demons) -Death animations may be very realistic. However, rather you will have a good time killing demons and filling yourself with guts