Before I Come In
Release date: Nov 11, 2025
Developers: Ambrus Studio
Publishers: Ambrus Studio
Genres: Adventure, Indie, RPG, Strategy, Free To Play
Categories: Single-player, Custom Volume Controls, Mouse Only Option, Playable without Timed Input
Supported languages: English, Traditional Chinese

Before I Come In is a narrative-driven interactive storytelling game that blends emotional depth with social impact. Players will embark on two very different journeys, each offering meaningful choices, branching paths, and unique outcomes: • Dennis’ Story Follow Dennis on his path of growth, navigating relationships and personal challenges. Players make impactful decisions and collect six symbolic gems, each unlocking new insights and serving as keys to advance the story. • Tyler’s Story Based on the real-life story of Tyler Clementi, a young Rutgers student whose tragic death brought national attention to issues of privacy, bullying, and LGBTQ+ acceptance. This storyline invites players to step into a powerful narrative where every decision underscores the importance of empathy and courage. Created in collaboration with the Tyler Clementi Foundation, a portion of proceeds will be donated to support their anti-bullying and LGBTQ+ youth empowerment initiatives. Core Features • Interactive storytelling with branching narratives and multiple endings. • Choice-driven gameplay: Your decisions directly shape each character’s journey. • Unique character growth system through symbolic gem collection. • Authentic emotional soundtrack, including recordings of Tyler Clementi’s violin performance, bringing his presence into the experience. • Estimated playtime: 1–2 hours per storyline, designed for replayability. • Social impact focus: A portion of proceeds supports real-world advocacy. This is more than a game — it’s an interactive experience where your choices carry weight, and your presence helps keep Tyler’s memory alive.