Yet Another Jumping Game
Release date: Jan 1, 2026
Developers: C. Uriah
Publishers: C. Uriah
Genres: Casual, Strategy
Categories: Single-player, Family Sharing
Supported languages: English

Yet Another Jumping Game is about one very simple idea: jumping up. You are a small character in a tall place, and your goal is to reach the top to find fun. There is no fighting, and no running from danger. Each platform is something you can stand on, even if it looks like you can't. Some platforms are close together, and some are far apart. This game is played with the mouse (mostly). There are no enemies at all. Gravity is obviously present, but doesn’t work on everything, just you. Falling is really the only punishment in the game. If you miss a platform, you fall until you land somewhere (no fall damage though). You are free to try to get to the top as many times as you'd like. Learning how long you stay in the air, and how high and far you go is critical. However, after you get upgrades, your jumps will change, both farther and/or higher, and you will have to learn again. As you climb higher, the platforms will change in nature as well. You must jump from the right precise position, or may need to go get upgrades and return to progress. Without enemies, the biggest challenge is patience. Rushing will usually make you fall. Every fall teaches you something new: maybe you jumped too early, maybe you jumped too late. There is a bar that appears over your head when you hold down the jump button; use it wisely. The game is just your character, the platforms, gravity, and upgrades, (and a single song, if you want to play it). The game also features a jump counter, a height counter, and makes text comments on the situation and gameplay. Yet Another Jumping Game isn’t about winning fast, but it could be if you're really good. TL;DR The story is that you must jump to find fun. Character progression includes upgrades and jumping. Game mechanics include jumping and a single, looping song (if you choose to listen to it). Playtime depends on skill, but could be up to 40 hours or more of jumping. This is a 2D Precision Platformer where you jump and likely, fall. Jump Counter, Height Counter, and Text-Based Comments from the Character included.