BRG's Alice in Wonderland Visual Novel
Release date: May 31, 2019
Developers: Brave Rock Games
Publishers: Brave Rock Games
Genres: Adventure, Casual, Indie
Categories: Single-player, Steam Achievements, Family Sharing
Supported languages: English

Experience a new ENHANCED visualization of Lewis Carroll, Alice's Adventures in Wonderland (originally released in 1865). View and listen to the full UNALTERED story that has been discussed by scholars for generations. Discover unique and original characters in the amazing world of Wonderland. Wonderful thrills for your heart and mind await in this timeless tale. Brave Rock Games is an independent organization that makes interactive software for young audiences. Our current goal is to bring classic stories to digital platforms. We believe reading is fundamentally important to any child's growth. Some children dislike reading due to lack of visuals. We are bringing visual story tales to these children. We have learned that disabled gamers, also enjoy our software due to simplicity of the controls and production value. Lastly, many adults have approached us to give thanks for creating an application they can enjoy with their child.

Press reviews: “The presentation here is quite nice. It has some fine artwork against attractive backdrops; as Alice would say “what is the use of a book without pictures?” Some occasional light animation livens things up. The musical tracks, while public domain, have been thoughtfully selected, and mesh rather well with the scenes they accompany. The narration, and various voices for the memorable characters, succeed for the most part (they can be turned off if desired). All of these elements add together in bringing a further element of life to the fantasy. Occasionally choices will pop up. The selections seem to amount to little more than potentially skipping small portions of the story, but they do add an element of interaction to a style of release not known for such. I feel this is a very good title for fans of the original tale, fans of visual novels in general, and families.” Pure Nintendo (Wii U) “What I found was a great way to bring books to people in a whole new platform. It was exactly what you would expect, a book given graphics to tell the story. Controls were simple! It is not a game. I think visual novels sometimes get a bad rap because of incorrect expectations. You aren’t playing at all. You are being presented a story. Keeping that in mind, I really enjoyed the experience. Real life backgrounds and colorful characters were something new. I could see this being perfect for young bookworms who have disabilities. But don’t take my word for it, check it out.” Ability Powered Gaming (Wii U)