Automatic Battle:Galaxy General
Release date: Jan 27, 2025
Developers: ZHANG HONG
Publishers: ZHANG HONG
Genres: Indie, Strategy
Categories: Single-player, Family Sharing
Supported languages: English, Simplified Chinese

Overview : This is a sci-fi space strategy puzzle-solving, level-based combat game with an innovative combat system. Players can craft battle strategies, assign specific ships, and customize ship modules. The game features multiple-ending storylines and freely selectable side quests. After completing the main campaign, endless combat mode unlocks, where unique AI enemies dynamically adapt their tactics based on battle conditions. Features : Unique Combat System : Adopts a 'hands-off' design—far from dull! Players must pre-plan deployments and outthink enemies using skills and commands rather than relying solely on ship stats or gear. During battles, observe ship behavior and adjust tactics in real-time. Main missions provide one-time-only intelligence, while side quests offer hints or let players investigate independently (note: repairing the flagship in the first position costs a side quest attempt). Strategic Depth : Like card games, players anticipate enemy strategies (e.g., pirate generals have fixed loadouts) and design tactics based on objectives—lure the enemy deeper, prioritize eliminating leaders, focus fire, etc. Notes : Early-Game Pacing : The prologue may feel slow due to tutorials (e.g., installing weapons, selecting armor, building tank ships, skill/command effects, terrain impacts). However, side quests offer deeper tutorials, and the experience improves significantly later with richer mechanics and maxed-out fleet sizes. Command Overlap Risks : Overlapping movement orders and skill triggers may cause unintended outcomes (e.g., ordering a ship to advance for 60 seconds while simultaneously retreating within the same timeframe leads to undefined behavior). Formation Strategy : Formations work best for fast ships; slow vessels risk being destroyed before deploying. Choose wisely! Future Updates : Updates/DLCs will depend on community reception. Planned content includes: Level System : Expand with more stages. [V1.073 complete]. Character System : Add character profiles with art, lore, and unique abilities [V1.07 complete]. Weapon System : Introduce new gear and equipment. Ship System : Add more playable vessels. Long-Term Vision : 5. City System : Requires significant development time/resources. 6. Sovereignty System 7. Economy/Trade System 8. Miscellaneous : Randomized items, blueprint crafting, ship production, alien ecosystems, and more.