Amnesia™: Memories
Release date: Aug 25, 2015
Developers: Idea Factory, Design Factory
Publishers: Idea Factory International
Genres: Adventure
Categories: Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Cloud, Family Sharing
Supported languages: English

In this visual novel, you'll play as the Heroine whose life depends on hiding your recent loss of memory while you navigate complex relationships with five men. Choose your romantic path from the start to piece together that which was forgotten. Will you write the lasting love story you deserve, or will your love – and life – come to an end? Key Features 1. Select one of five guys as your love interest, each with multiple branching story paths. Each choice creates a distinct world where characters assume different roles, allowing for 20+ endings! 2. Parameters affect your relationship with your future love. Keep track of your relationship here and make sure you’re not headed to a bad ending! 3. Play mini-games like Rock, Paper, Scissors and Air Hockey against other characters. 4. Unlock voiced images in the Gallery. Touching certain areas of the image will play dialogue of feelings that couldn’t be previously expressed.


Notes: This is a visual novel in which players follow the story of an amnesiac trying to hide her memory loss while navigating relationships with men. As players follow events between five different paths/worlds, they make various choices, attempting to reach good outcomes. One scene depicts a character with a bloodstained knife protruding from his chest; blood is also seen on his face and clothing. Some still-screen images depict characters (fully clothed) embracing, kissing, and/or restraining players' character, sometimes with suggestive dialogue (e.g., “I'll show you a good time...How does 20,000 yen sound”; “If you don't resist, I won't know when to stop”; “I won't do anything...If you really can't trust me, I'll bring something for you to tie up my hands”; “Is 2 guys at once alright?”). During two prolonged sequences, a main character is depicted drunk (e.g., "I think this guy's had just a little too much to drink"; "I'm still a little drunk"; "You're drinking more alcohol? You're still drinking?"). The word “sh*t” appears in game text.