Never Give Up
Release date: Aug 13, 2019
Developers: Massive Monster, Tasselfoot
Publishers: Armor Games Studios
Genres: Action, Adventure, Indie
Categories: Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Steam Leaderboards, Family Sharing
Supported languages: English, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America

Never Give Up is a masocore, tough-as-nails groundhog day platformer where levels respawn with more obstacles and rooms until you survive the set or Give Up. 'This Game Looks Too Hard' If you're on the fence about whether this game is for you, here are some things you might not know about Never Give Up. • Easy Mode - Play with checkpoints, we're not judging. • Infinite Jump Mode - Yes, you read that correctly - go nuts, float above it all. • Give Up Button - Skip to the next level, return when you've cooled off, or don't. It's true Never Give Up was designed to be very difficult, but it was also designed to allow players some control over just how difficult. Everyone should have a chance to never give up. 6 unique worlds and boss battles 30 level sets totaling over 150 levels 155 collectible coins placed in tantalizing, precarious positions 30 secret objects hidden throughout the game 21 unlockable outfits (gotta look cute for your date with a buzzsaw) 1 Egoraptor taunting you throughout the entire game Leaderboards, split timers, speedrunning tools, and more We've also included accessibility features such as button remapping, contrast sliders, and animation/screenshake toggles for folks with sensitivities to these sorts of things. 

Press reviews: “...you very much want to give up, before remembering just how much satisfaction you'll receive when you succeed at its devilish challenges.” NintendoLife “Never Give Up redefines what a platformer can be in 2019.” Saving Content “It’s challenging as you’d expect from the genre while featuring precise controls, funny characters, and a lovely presentation.” Luis Alamilla