Dirty Bomb®
Release date: Jun 2, 2015
Developers: Splash Damage
Publishers: Warchest Ltd.
Genres: Action, Free To Play
Categories: Multi-player, PvP, Online PvP, Steam Achievements, Steam Trading Cards, In-App Purchases, Camera Comfort, Custom Volume Controls, Playable without Timed Input, Stereo Sound, Subtitle Options, Surround Sound
Supported languages: English, French, German, Portuguese - Brazil, Russian, Simplified Chinese

Update Notes DIRTY BOMB GOES FREE To help us celebrate several years of Dirty Bomb we wanted everyone to be able to get their hands on Weapon Skins, on existing Obsidians, and on Mercs without spending real money. To that end, we’ve removed RADs from the game entirely. For those of you with RADs they have been converted to Credits, which can also be earned in-game. UPDATED CREDIT EARN RATE To make sure you guys earn whatever you want more quickly, we’ve upped the Credit earn rates from 19 per minute to around 70 per minute, but this varies based on player performance. You'll find Credit Boosters in Advancement Crates to boost this rate. Players can also earn thousands of Credits by completing Contracts and getting their Daily Play Rewards. ITEM COSTS So how much does stuff cost, you ask? Let’s take a look: Loadout Cases Loadout Case – 5,000 5 Loadout Cases – 25,000 10 Loadout Cases – 50,000 Crafting Bronze Loadout Card – 1,500 Silver Loadout Card – 5,000 Silver Loadout Card (Weapon Select) – 15,000 Gold Loadout Card – 25,000 Gold Loadout Card (Weapon Select) – 75,000 Cobalt Loadout Card – 50,000 Cobalt Loadout Card (Weapon Select) – 150,000 Weapon Cases Weapon Case Key – 14,500 Unlocked ALICE Mk 1 – 25,000 Unlocked Aquila Mk 1 – 25,000 Unlocked CoreSEC Mk 1 – 25,000 Unlocked Royal Force Mk 1 – 25,000 Merc Loadouts Bronze Loadout Card – 17,500 STREAM TRADING UPDATE Steam Trading has now been enabled for even more items in Dirty Bomb! We know you’ve all been asking for it, so we made it a priority for this build. Now all Loadout and Weapon Cards are tradable. REINTRODUCTION OF BACK CATALOGUE ITEMS We went back and looked through some of the amazing (and not so amazing – looking at you Dapper Doge) content we’ve made for Dirty Bomb that’s no longer available. We’re incredibly proud of the work we’ve done, and with the removal of real money purchases, we thought that now would be the perfect time to reintroduce some of the most popular stuff. Some of the Cases and Trinket text still refers to the events from which they came, but are no longer active. Obsidian Operatives Fletcher – 60,000 Phoenix – 60,000 Stoker – 60,000 Aimee – 75,000 Arty – 75,000 Aura – 75,000 Phantom – 75,000 Proxy – 75,000 Skyhammer – 75,000 Cases – 50,000 Credits Ghostclip Event Case Jackal’s Eve Event Case Containment War Event Case Dickens Event Case Final Assault Event Case Nuclear Winter Event Case Shell Shock Event Case Rogue en Vogue Week 1 Case Rogue en Vogue Week 2 Case Rogue en Vogue Week 3 Case Rogue en Vogue Week 4 Case Trinkets – 10,000 Credits Ice Coal’d Spamtrap Trinkets – 15,000 Credits Lump o’ Coal (Coaly) Antivirus Penny Frogging Football Trinkets – 20,000 Credits Illuminatree Firewall Olde Flashlight Trinkets – 25,000 Credits Warm Snowman Mine Sweeper (Proxy) Arty Marley (Arty) Angel of Ire (Sparks) Skullsplitter Dapper Doge Hexadic Trinket Specter Trinket Trophy Trinket About the Game Dirty Bomb takes first person shooters back to their purest roots in a fast-paced team game that will challenge even the most competent players. This game won’t hold your hand, in fact it is more likely to kick your teeth in. With no controller support or aim assist, all that lies between you and certain death is player skill and reaction. Work together or die alone in the most challenging team-based FPS. A string of 'dirty bomb' attacks cripple London, leaving the Central Disaster Authority to restore it. When criminal syndicate Jackal begin disrupting and stealing their technology, the capital is thrown into chaos as mercenaries from across the globe are hired by both sides. That's where you come in. After all, what’s a little radiation sickness when there’s money to be made? Features: Fast-paced, highly competitive teamplay that takes the shooter back to its purest roots Over 20 distinct Mercenaries, each bursting with their own abilities, attributes and expletives Two game-modes: Objective – Battle through parts of the city, completing objectives to reach the finale before time runs out Stopwatch – Objective mode for competitive types, where teams swap sides mid-match to see who's faster