V-Skin
Release date: Jan 31, 2022
Developers: Q.B.Q.F MULTIMEDIA CO.,LTD.
Publishers: Q.B.Q.F MULTIMEDIA CO.,LTD.
Genres: Indie, Audio Production, Software Training, Video Production, Web Publishing, Game Development
Supported languages: English, Japanese, Simplified Chinese, Traditional Chinese

V-Skin 1.0.1 Highlights of this update: Update UI interface style Updated UI interface configuration to allow users to operate better The function of reducing the size of each parameter is added to the general parameters, and the parameter window can be reduced to reduce the problem of wrong operation. In addition, the following improvements and bug fixes have been made: 2D background name wrong Hotkey parameter name is different from option Fixed the problem that the face compensation parameters were occasionally not automatically captured after setting the camera If you have any questions, you can ask them on facebook and twitter: @qb_makerstudio About the Software V-Skin is a tool that combines Live2D and 3D VTuber Capture facial expressions through WebCam and IOS applications, and use somatosensory devices to make body movements perfectly combine the human and the virtual character. The basic version will be released for free, you can use all the functions of Live2D and some 3D functions, and can be used directly on live broadcasts without restrictions. The free version covers all of the following features 3D and 2D models supported High-quality face capture Live2D high-resolution, clear rendering High degree of freedom in setting of scenes and props Enables props to track the movement of characters Face capture is possible with either IOS or webcam Freely set face compensation parameters to show the most suitable expression changes Commercial use allowed (YouTube, Twitch...) Experience 5 minutes to use our developed screen capture function that does not display the operation background If you want to lift the five-minute limit, you can purchase our live streaming DLC ​​(V-Skin Broadcast Unlimited Pack), you can use this feature indefinitely and make our subsequent development smoother. In addition, for the convenience of home use, we have also developed an alternative solution for users who do not have somatosensory equipment to allow 3D characters to perform a certain degree of upper body movements through webcam, making the character movements on the live broadcast more flexible. In the future, we will continue to add functions and supported devices through DLC. Interested players can continue to pay attention to our subsequent updates. If you need to customize the functions, you want to customize, support the development of equipment, or have questions about use, please contact us.