To Catch a Monkey
Release date: Nov 22, 2019
Developers: nP Studios
Publishers: nonPareil Institute
Genres: Indie
Categories: Single-player
Supported languages: English

Problem The test monkeys have escaped the lab. Hypothesis 1 Catching all of the monkeys will result in not being fired. Hypothesis 2 One can catch monkeys by scaring them into traps Hypothesis 3 The scariest things for a monkey are loud noises and potential death Flashbangs Bombs Missiles Firebombs Hypothesis 4 Kill rabid monkeys so they can't spread their cooties (or so I've heard. I'm not a virologist). Experiment CATCH THE MONKEYS! -------------------- Powered by Autism To Catch a Monkey is made by adults on the autism spectrum at the nonPareil Institute. At nonPareil, autistic adults gain digital technology skills in various domains and work toward building games and items for the digital marketplace. While doing so, our members also acquire social and vocational skills preparing them for success in higher-education and employment settings.