Star Fleet Deluxe
Release date: Jan 8, 2026
Developers: Trevor Sorensen
Publishers: Interstel Technologies, Inc.
Genres: Action, Simulation, Strategy
Categories: Single-player, Family Sharing
Supported languages: English

Command the mightiest vessel in the United Galactic Alliance (UGA) fleet - an advanced heavy cruiser designed to be the last line of defense against the ruthless Krellan Empire. As a captain, you'll navigate treacherous quadrants of space, managing critical resources and coordinating strategies to defend your regions, plot tactical jumps through contested territories, and engage in intense ship-to-ship combat against the Krellans and their Zaldron allies. With the aid of your starbases and planetary outposts, defend against the relentless Krellan invasion force to protect your vulnerable colonies. Your strategic decisions will determine the fate of entire sectors in this deep space military simulation from Interstel Technologies.  Quick Description:  Star Fleet Deluxe (SFD) is a strategic space war game. At the helm of a United Galactic Alliance (UGA) Invincible class heavy cruiser, you are tasked with defending the UGA colonies against advancing Krellan forces, and driving them out within a given time. Though the task is formidable, you are not completely alone. The surviving UGA starbases and outposts on unconquered planets will assist you in providing shelter in orbit, resupplying your cruiser, and providing real-time updates on Krellan movement Though the concept of a timed space defense war simulation may seem simple on paper there is much depth to Star Fleet Deluxe . Missions are randomly generated with Krellan battlecruisers, supply ships, and destroyers programmed to support one another in their invasion. Though they can be unpredictable, they maintain the same mission: conquer planets, attack UGA starbases, and ambush your cruiser at every turn.  A bit of background/things to keep in mind: Star Fleet Deluxe (SFD) , developed by Trevor Sorensen and published by Interstel Technologies, has had a lengthy development history that spans several decades. While the game never saw a conventional commercial release, its development nearly reached completion in 2002 with the Beta version. The project's journey began in 1998 when Brett Keeton approached Sorensen about creating an updated Windows version of Star Fleet I - The War Begins! for internet distribution as shareware. Keeton, along with programmer Mike Hartman, initially focused on improving the graphics and sound of SFI. However, after realizing the original gameplay might not meet modern gaming standards, they decided to revisit Dr. Sorensen's archived X Version, leading to the creation of Star Fleet Deluxe (SFD) . This new iteration, while sharing DNA with Star Fleet I through their common Starfleet ancestry, was specifically developed as an enhanced version for the MS Windows.  The game went through three iterations: the X Version from 1981, which was a FORTRAN-based rewrite that never saw public release; an Alpha Version in 1999 that received limited playtesting distribution; and the Star Fleet Deluxe Beta Version from 2002, which was nearly complete but needed final polishing and a few minor bug fixes. There was also a mobile version of Star Fleet Deluxe released, Star Fleet Deluxe for Android, available on the google play store from 2014 to 2021 which was derived from the SFD Beta Version. Unfortunately, the chief programmer, Brett Keeton, passed away in 2002 and his code was lost. What we are releasing here is the Beta version (now designated Version 1.0) which, although it has some known minor bugs, it is fully playable to completion.   To help players unfamiliar to the Star Fleet franchise navigate this complex simulation, the game offers two learning paths: an in-depth officers manual for those who want to understand every detail, or a quick-start guide for those eager to jump into action. Venture forth with the new capabilities within Star Fleet Deluxe under the MS Windows OS, with this call to action, engaging in battle with the Krellans should be much more entertaining and gratifying.   About this game: Star Fleet Deluxe takes place during Galactic War II, where the vengeful Krellan Empire (allied with Zaldron Empire) seeks to destroy the United Galactic Alliance (UGA), led by Earth. The game puts you in command of an Invincible class Heavy Cruiser as humanity's last hope against the Krellan invasion.  As the fourth installment in the acclaimed Star Fleet series, set between Star Fleet I - The War Begins ! and Star Fleet II: Krellan Commander in the Star Fleet series, which also includes the planetary invasion game Star Legions . The Krellans have progressed from using single destroyers to deploying battle fleets including battlecruisers, destroyers, and supply ships. Players must protect colonies and starbases until UGA reinforcements arrive, while facing both Krellan ships and cloaked Zaldron vessels. The game represents the second wave of a three-phase Krellan invasion, bridging the gap between initial scout encounters and the full-scale invasion depicted in later games. As commander, you'll patrol a massive region spanning 100 quadrants in a 10x10 grid sector system, for precise navigation and tactical combat.  UGA Vessel arriving to defend a UGA Starbase from a Krellan Destroyer Your mission is critical: Defend United Galactic Alliance starbases and colonies while eliminating the Krellan threat using an arsenal of advanced weaponry including phasers, homing torpedoes, and acquire support resources from UGA outposts throughout the region. Your starship can interact uniquely with various stellar objects - maintaining a safe but offensive simultaneous presence when docked at starbases, orbiting planets/colonies, or utilizing minefields for defending against Krellan starships.  KEY FEATURES: Real-time movement and combat simulation with stop-action gameplay  Management of 14 critical ship systems Complex logistics management for your ship and the region Strategic starbase support with orbital mine defense and resource replenishment Progressive difficulty across 10 ranks  Award system including medals and commendations  The game features significant improvements over its predecessor, Star Fleet I - The War Begins! , including the addition of both colonized and uninhabited planets, and persistent strategic locations for stars, starbases, and colonies. Your heavy cruiser comes equipped with 25 standard torpedoes and a maximum overload of 35, with5 salvo capacity, a tractor beam, 6 phasers with variable shot input power. Your ship is manned by your crew of 500; consisting of 430 regular personnel and 70 elite space marines for boarding and capturing enemy ships and establishing planetary outposts. NEW FEATURES: UGA planets occupied by Krellans can be liberated for expanded surveillance Dock in UGA Starbases and orbit planets for protection    Improved Shield distribution  Faster-paced combat and gameplay compared to its predecessor, Star Fleet I: The War Begins Challenging enemy reinforcement system that deploys battlecruisers, destroyers, and support ships Completely redesigned command interface with mouse control Automated long-range sensors with real-time reporting from Alliance assets Docked in UGA starbase to defend against 2 Krellan destroyers EXPLORATION: Scout and Map unexplored quadrants of the region Strategic course plotting improved with fixed locations of celestial bodies and starbases  Monitor enemy movements through enhanced long range sensor networks Every time cycle triggers comprehensive Long Range Sensors (LRS) scans from all capable objects, with results transmitted directly to your command console through operational communication channels. UGA Starbase is providing protection from a Krellan ambush UGA Destroyer encounters Krellan Battlecruiser and Krellan Destroyer 

Press reviews: “'A lovely evolution of the classic Trek game formula, updated for more modern devices. Definitely a fun time.'” Brian Rubin “The new version is very fast compared to the original game, with no long waits and added mouse support that makes it easier to play. Battle simulations are much more realistic, and the shift in mission objectives from simply 'kill X number of enemies in Y days' to 'clear the sector of enemies' makes more sense, especially as enemies now retreat when appropriate, like after their command ship is destroyed. Thanks to Trevor for getting us this close to a new Star Fleet Battles game. Version 0.95 of SFD feels like a near perfect remake and upgrade of the original *Star Fleet I: The War Begins!* (which I played in my youth on a PCjr). It stays true to the original gameplay while adding updated graphics and strategic depth that make it even more interesting and challenging.” Vice Admiral K.A. “…I remember flying into a quadrant in the corners so I would only have to use 2 shields. And traveling only one away to get to the neighboring quadrant. There was a trick to finding the cloaked ships but I don't remember what it was. Awesome game!” fringescience100