Cube Defender
Release date: Jan 6, 2019
Developers: Simon Codrington
Publishers: Simon Codrington
Genres: Casual, Indie
Categories: Single-player, Steam Achievements, Steam Leaderboards, Family Sharing
Supported languages: English

Content Expansion #2 Now Live The second content expansion is now live! Play the new Challenge Mode , fight off new attacking enemies and play through new level designs. Find out more about what's been introduced in my recent announcement: Gameplay Cube Defender is a minimalistic, addictive and fast paced tower defense game. Defeat waves of cube enemies on a continuously expanding game map. Each round you battle a series of diverse cube adversaries, each with their own strengths, weaknesses and skills. After beating each wave, the map expands in a dynamic direction, creating a larger and more hectic battle as you build towers to destroy the incoming cube horde. Key Features Multiple turrets to build, each of which have their own strengths, weaknesses and skills. Build the right turrets to take on the right enemies Fast paced tower defense game play. Build turrets across a continually expanding map Each game is different with procedually generated game maps / levels. Start off at the begining and expand outwards, taking on more complex layouts as the game progresses Upgrade your turrets to increase your cube smashing power. Each turret can be upgraded, picking up new skills, abilities and improving their effectiveness Multiple difficulties with unique game play mechanics and adjustments to suit multiple levels of skill Strategic planning required to build the right turrets for the right job. With a cap on turrets, you'll have to upgrade, sell and re-build your turrets for the ever expanding map Future Plans New free content updates on the horizon, with additional game play adjustments and modes on the way. Additional turrets (freeze-ray, homing missiles and new projectiles) New turret effects (damage over time), enemy teleportation and several others Legendary difficulty, with unique game play mechanics, extreme difficulty, adjusted enemies and more Expanded levels and additional enemy content (new enemies with a variety of effects and skills)