High Frontier 4 All
Release date: Oct 7, 2025
Developers: Johan Brandt, Stewart Wan, Erik Lund, Nicolas Mondino, Theo Sandén, Leonard Wahlund, Alexander Wahrenstedt, Carl Nordholm, Erico Pizarro Gutierrez, Natdanai Puthom, Olivia Bernardsson, Dag Petersen, Sam Abou-Gabal, Pablo Schmidt, Spilios Kehagias, Aphiwit Lekphet, Zongying Liu, Markus Vikmanis, Kamila Kuzmiuk, Edvin Skogsholm Sanne, Janina Carvajal Ibacache, Adam Kallberg, Ricky Truong
Publishers: Ion Game Design
Genres: Adventure, Simulation, Strategy
Categories: Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Family Sharing
Supported languages: English

Update New Features Guided Gameplay Tutorial: A brand-new mode to help new players master the game. Includes custom faction selection and random options. Tooltips: Getting started is easier with new tooltips for key UI elements. Animated Cutscenes: Immerse yourself further with new story animations. Factory Assist landing and takeoff. Pause Voting System: Multi-player games now feature a fair voting system for pausing and unpausing. Single Player Freedom: The inactivity timer has been completely removed for solo play Auction Clarity: Patent names are now displayed directly on auction cards. Audio Refresh: A refreshed sound set for more impactful gameplay. Bug Fixes Production Fix: Resolved a critical crash during factory resource production. Auction Ties: Fixed a bug where 'Anonymous' players would incorrectly win tie bids. Card Visibility: Opponents can now correctly see selected cards. General Stability: Various UI polish and performance improvements. About the Game Embark on an epic journey through the stars with High Frontier 4 All! As the head of a cutting-edge spacefaring company in 2020, your mission is to profit from the exploration and industrialization of our solar system. Each turn, make crucial decisions that will shape your strategy—perform key actions, move your rocket, and advance your company’s technological prowess. High Frontier 4 All invites you to lead Earth's spacefaring factions in the ultimate race to industrialize the solar system. Bid for cutting-edge space technology patents and launch your rockets into Low Earth Orbit (LEO), where water serves as both currency and fuel. Strategically build and fuel your rockets to explore planets, asteroids, and more. Claim, prospect, and transform distant worlds into industrial hubs by establishing factories that produce vital resources. Compete against other players over 48 turns (spanning 48 years) to earn victory points by making off-world claims, building factories, and achieving exploration milestones. The more you industrialize, the higher your stock prices soar, pushing you closer to victory! With each turn representing a year, the game unfolds through Sunspot Cycles, offering diverse strategies and gameplay with multiple modules. Follow a structured, immersive ruleset that ensures no two games are the same. Whether you’re racing for glory or constructing a thriving space empire, High Frontier 4 All offers deep strategy, endless replayability, and the ultimate space exploration experience. Differences & Missing Features from the board game Pathfinding: • While paths may not always be perfect, we are actively working on further enhancements. Unlimited Structures: • There is no limit to the number of outposts, claims, colonies, factories, and rockets that a player can have. Scientific Fuel Calculation: • Fuel calculation now uses the scientific rocket equation instead of the abstracted board game version. Factory Assisted Take-Off: • Not implemented. Astrobiology, Atmospheric, and Submarine Site Features: • Limited implementation. First Player Privilege: • Not available. Solar Oberth Flyby: • Treated as a regular hazard. Lander Hazards: • Currently functions like regular lander. Rotating Heavy Radiator Components: • No way to rotate heavy radiator components to their light side. • If they should rotate automatically, they will instead be decommissioned.