Chemical Plant Worker Simulator
Release date: Jul 31, 2025
Developers: New Done Dine
Publishers: New Done Dine
Genres: Casual, Indie, Simulation
Categories: Single-player, Steam Achievements, Family Sharing
Supported languages: Simplified Chinese, English

Current Status & Future Plans Current: A few “workmates” have joined. You’re no longer alone. When you’re stressed, chat with them; when you’re overwhelmed, call them in. (Cut a part,personality-driven dialogue system. In the factory, everyone minds their own business—few are truly helpful.) Finishing tasks is part of the design, but how you do them depends on your choices in the scene. (Work is routine, but people are the core. The experience focuses on what kind of tasks exist, not rigid schedules or repetitive actions.) Dialogue-triggered changes in workmates . (Were removed.See point 1. Workmates repeat their own loops, and designing meaningful changes proved unproductive.) Future: More work mechanisms and “workmate feedback” will be added. (Done, their insights are always unique across different tasks—go discover them!) More dialogue topics to simulate real-life small talk. (Cut,work is busy, conversations stay task-focused. Also, privacy matters, doesn’t it?) New contact features and walkie-talkie system. (Not yet completed.) Simulating real-world work dynamics: in reality, work gets done even when people aren’t present. And if you finish extra tasks but don’t report them… (Photo-upload system is in its early stages. Stay tuned for updates when it’s fully integrated.) About the Game Chemical Worker Simulator — A pioneering, unconventional simulation experience • Work your shift, no pressure • Talk to coworkers, learn their quirks  • Tedious tasks, emotional release • Promotions and raises? Not likely • Ordinary stories, lived in daily life If you're a student curious about the chemical industry and want a taste of real workplace routines, this is the perfect place to start If you've worked—or still work—in the field and want to revisit the laughter and tears of the job, you’ll feel right at home; If you prefer to decide what to do and how to play, without being led by systems, this was made for you. Here, you get a job and a group of coworkers. In every ordinary day, there's a story worth telling.