Master of Luna
Release date: Sep 12, 2025
Developers: Aleksandr Tiupin
Publishers: Aleksandr Tiupin
Genres: Indie, Strategy, Early Access
Categories: Single-player, Adjustable Text Size, Custom Volume Controls, Mouse Only Option, Playable without Timed Input, Stereo Sound, Family Sharing
Supported languages: English, Russian

Master of Luna is a turn-based strategy game where you take the role of a half-forgotten deity seeking to regain their former power and ascend once again. Economy and Exploration Your goal on the world map is to find and capture places of power and other cities as quickly as possible. You have to maintain a delicate balance between gold, mana, and rare resources—all of which are necessary for success. Once your economy is strong, your heroes are experienced, and you have mastered a few new spells, you can begin your conquest of the world and perhaps even take over the legendary lost temple. Tactical combat The second half of the game consists of battles between armies, where you have to prove your superiority in strength and tactics. Heroes will support you with a wide range of powerful spells, and unique abilities of creatures will help you develop a winning strategy. Melancholic Vibe Luna is a world of eternal twilight, illuminated by the blue light of two moons and shrouded in thick mist. Dreams and memories mean a lot in this place. The world has gone through many cycles of sleep and awakening. It’s ancient, so there are lot of mysteries, shattered ruins, heroes of old and eldritch artifacts. Respectful Attitude Master of Luna respects its players. You make few decisions, but they matter a lot. There is no micromanagement or tedious tasks. Feedback is instantaneous. At no point you supposed to just hit “End Turn” over and over waiting for some bar to fill up. Creatures have few abilities, yet they are tangible. UI is straightforward and uses the same scheme for world and combat. Important information is explained in tooltips.