The Game Awards
Release date: Feb 27, 2024
Developers: Maxwell Software
Publishers: Maxwell Software
Genres: Adventure, Casual, Indie
Categories: Single-player, Steam Achievements, Full controller support, Family Sharing
Supported languages: English

THE GAME AWARDS is a mockumentary-style genre swapper that cycles between third-person speed-platforming collectathon, third-person hack-n-slash action title, and third-person exploration/adventure game. Expect platforming, collectibles, enemies to be slashed and defeated, vast maps to be explored, and the occasional linear hallway for narrative purposes. With these ingredients, a lone developer—who started learning Unreal Engine four weeks ago—will (try to) deliver you a game fit to win the 'best indie game' award at Jeff Keeley's The Game Awards. Not to be confused with that other popular game awards show hosted by a guy whose name starts with a G. Key features: - Three distinct game genres and experiences (Platform! Fight! Walk!) - A smorgasbord of jokes—written jokes, narrated jokes, visual jokes, and even a few good jokes - A gripping narrative, depending on your familiarity with game development and Norm Macdonald - Cinematic presentation and minimal HUD elements offer a premium aesthetic to distract from game mechanic simplicity - Can be beaten in under two hours, for those of you who don't like games that overstay their welcome Gameplay: - Again, there's platforming, fighting (with weapons), and walking (with feet). There are only so many ways to rephrase this information. Press buttons, do things.

Press reviews: “This isn't 'The Stanley Parable.' You told me it was 'The Stanley Parable.'” Jeff Keeley “Bite-sized meta indie games are my turf; back off.” Thomas Mackinnon “What a fine boy he is” 10/10 – Your mother 

Notes: There are many jokes and humorous asides sprinkled throughout the game, communicated both verbally and in writing, that use crude language and touch on sensitive subjects (depression, body image, and numerous other topics). References to sensitive subjects are brief and experienced exclusively through writing and dialogue; there are no visual depictions of troubling subject matter.