Edengrall
Release date: Jan 7, 2022
Developers: Fables of Laetus
Publishers: Fables of Laetus
Genres: Casual, Indie, RPG, Simulation, Early Access
Categories: Single-player, Steam Workshop, Steam Cloud, Family Sharing
Supported languages: English

You play as Adam or a custom character Adam is a retired adventurer, despite being an outsider and having no claims in the island, he is invited to live in Edengrall. Features * Farming: Build your garden anywhere, Crops grow in real time and can have more than one harvestable stage. * Cooking:  Cook any combination of ingredients and save custom recipes, more than 200 different ingredients and each has its own unique abilities and perks. * Building:  Build your own house, or a castle if you want. Do it piece by piece or just download a schematic from the workshop (you still need materials to build). * Critter Catching: Catch and collect small critters, you can use them to decorate your home, * Treasure Hunting: Dig for hidden treasure to find artifacts and other goodies. * Fishing: Engage in a multi-battle against fish, each Fish species have a different skill set and behavior. * Trees: Start your own orchard, forage mushrooms growing in the logs, catch hidden critters in the branches or harvest beehives for honey and wax. * Fill the Museum: Artifacts, critters, fish, they can all be placed in the museum. * Modding Support: The game comes with a mod loader and a built-in tool for simple mod creation, * Fairy Helpers [PARTIALLY IMPLEMENTED]:  Raise cute Faeries and have them help with your farm, you can feed them sweets and give them headpats! * Exploring the Island [1% IMPLEMENTED]: will be quite time consuming. We are planning a very large world and camping in the wild will be required if you venture too far. Make sure you take enough supplies, as there are survival mechanics in this game and you can die from hunger! * Supply & Demand Economy [PARTIALLY IMPLEMENTED]: Prices on good and services will be based on supply and demand. Each NPC will have needs and wants, and their purchases will be based on that. But demand can be created, if you want to sell a specific crop just make a good recipe that uses it and hand out some free samples! Trends and word of mouth will cause prices on all items to change, not just yours. Other features like Alchemy, Combat, Mining and Dungeon diving are planned, but will be released later in expansions.