Back 2 Basic
Release date: Nov 5, 2025
Developers: Tyler Strickland
Publishers: Tyler Strickland
Genres: Casual, Indie
Categories: Single-player, Steam Achievements, Custom Volume Controls, Mouse Only Option, Playable without Timed Input, Touch Only Option, Family Sharing
Supported languages: English

Learning Doesn't Need to Be Loud. Introducing Back 2 Basic , an early education game designed with a simple truth: learning happens in a calm, focused environment. Genuine education doesn't require flashy distractions or constant over-stimulation. Instead, I've designed a low-stimulus and special needs friendly experience that puts learning first. Back 2 Basic offers a refreshing alternative, putting the focus squarely on learning for Pre-K to 1st graders, removing the distracting clutter to provide a thoughtfully designed tool to aid parents and teachers. Young learners have short attention spans. That's why Back 2 Basic is designed for effective learning in under 20 minutes. Each lesson visually centers your child's focus, creating a nurturing environment free from unnecessary distractions. Gain insight into their progress with digestible player statistics, empowering you to make informed decisions about their learning journey. Key Features Foundational Curriculum: Lessons cover early math (addition, subtraction, counting, quantity, currency) , telling time , basic shapes , color recognition and mixing , alongside sequencing, multi-step instructions, memory, and letter/number/sight word recognition. Purposefully Low-Stimulus Design: Crafted with softened colors, gentle animations, and minimal sound cues to create a calm and focused learning environment, particularly beneficial for neurodivergent children and those prone to over-stimulation. Unparalleled Parental Customization: Empowering tools let you tailor every aspect of the learning journey, including adding personalized spelling lists and recording your own voice instructions for a truly bespoke experience. Completely Ad-Free & Microtransaction-Free: No hidden costs, in-app purchases, or nasty monetization strategies. Actionable Insights: Digestible player statistics offer parents and educators a genuine understanding of a child's learning patterns, strengths, and areas for growth, supporting informed educational decisions. Thoughtful Behavioral Support: Incorporates subtle design mechanics aimed at reducing potential self-stimulatory behaviors, fostering a more productive learning experience. Direct Developer Collaboration: An open channel for community feedback, inviting suggestions for new lessons or features, and ensuring the game evolves directly with the needs of the community. Lessons Number Shuffle Spelling Bee Art Studio Sum 101 Time Teller Pocket Change Flash Cards (numbers, letters, and sight words) Ready to experience a different kind of early learning game?