Axe, Bow & Staff
Release date: Sep 29, 2016
Developers: Clewcat Games
Publishers: Clewcat Games
Genres: Action, Indie, RPG
Categories: Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Shared/Split Screen Co-op, Cross-Platform Multiplayer, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Steam Leaderboards, Remote Play Together, Family Sharing
Supported languages: English, Simplified Chinese, French, Spanish - Spain, Traditional Chinese

Axe, Bow & Staff is the first of the co-op runners; a pixel-art hybrid combining sidescrolling runner mechanics with RPG elements and zany multiplayer gameplay. It's a game you will love in single-player, but adore in co-op mode. Main Features: Single Player, Local Multiplayer, Online Multiplayer You COULD play Axe, Bow & Staff all by yourself, comfortably alone in your underwear with a beer hat wrapped around your head, or you could sit there with your so-called friends and play multiplayer locally. Or team-up with online play. Whatever. We support that, too. Your co-op habits are important to us. Rockin' Pixel Art It's like the 80s married the 90s and they never went away! Axe, Bow & Staff brings you the best in these pixel art classics-to-be. You saw it here first! Chiptunes Originals More cheer than you can shake twelve reindeers at in this catchy & original chiptune soundtrack! Bespoke Like a Boss 30+ hand-crafted levels with various challenges and fun, fun, fun! Multiple Playthroughs Have you heard the saying, 'A procedurally-generated level is like multiple playthroughs in the bank'? Neither have we, and yet here it is bringing more bang for your buck! A Matrix of Options for Customization 20+ skill upgrades and 70+ items is, like, a really good way to bling-bling your characters. Which makes YOU, like, the equivalent of a fantasy game gangsta. Racing Mode Introducing side-scrolling Mario Kart! If you are tired of the co-op, try 'testing' your friendship in the Racing Mode! Co-op Did we mention that already? Well, it's really cool, you know. Really. Honest! About our heroes: Literally born under a rock, Axe is the tallest dwarf in his mining clan, a giant of a dwarf at five feet, towering a head above the others. He's so tall he could be mistaken for a very short human! Because Axe's height made him unsuitable for mining, he set off to seek his fortune in the lands above. Away from familiar tunnels and dank caves, Axe often gets lost on the surface world, but doesn't like to admit it. When he is not busy searching for his fortune, he likes skipping rocks on a stream and eating hot dogs on a stick. He thinks that they are made of real dogs and has never learned how to tie his shoelaces. Bow is, regretably, the shortest member of her elfin village. She left her home in shame because she was only ever tall enough to gather berries with the elfin children. Bow did not want to be a babysitter in the bushes for the rest of her life, so she ran away from home when she was sixty (which is like sixteen in human years) to train as an ninja so that she could one day return home a glorious hero and bring glory to short elves everywhere. To this day, she still has not found a Ninja Sensei to teach her the proper art of Nenjootsoo, the elven translation of ninjutsu. This also means that she and Axe are about the same height... Staff has been called many things, amongst them hypochondriac and sniffles are probably the nicer terms that people have used. As a hypo-sensitive wizard with extensive allergies, he prefers to hide behind much bulkier heroes and fold origami on his days off. Staff is mildly allergic to magic, nature, rodents, goblins, rats, leaves, twigs, stones, dead goblins, rocks, dirt, air, water, lightning, thunder, undead goblins, and likes cats. He is also allergic to cats. 

Press reviews: “Best of all, Axe, Bow & Staff is the kind of game that comes to life once you get a good co-op party going. Hope you've got some friends!” John Bardinelli, Co-Optimus “It is silly, humorous, and intentionally a bit haphazard. As for the characters themselves, they are adorable. It isn't often a developer plans on having three characters who are utterly flawed, each in their own unique ways. It gives them character and their own personalities that you can't help but love.” Damien Smith, GameSkinny “It's rare to see a retro-style game done so right.” Scythe Plays, Youtuber