Climbtime
Release date: May 3, 2017
Developers: Saluda Systems
Publishers: Saluda Systems
Genres: Casual, Free To Play, Indie
Categories: Single-player, Steam Achievements, Full controller support, Tracked Controller Support, VR Supported, Steam Leaderboards
Supported languages: English

Game supports gamepad and VR Vive controllers. Game goals/modes The game currently has 4 modes Climb time-attack - reach the highest block(the one with a blue spinning cube over it same as the one at the base) as quickly as possible. Glide score-attack - score more points by flying faster/closer to rocks on glide down without crashing. When close to level bottom 'round over' will display. First 3 levels keep steam leaderboard scores. Crystal Hunt Find and collect(using the crystal shot) all 10 hidden crystals in the tower. The crystals are small blue cubes and create a sound which grows louder as you get nearer. Explore Glide or long-distance teleport over the terrain and enjoy the views which are modeled on the below real-world mountain and canyon terrains. More content to find in this mode coming. Great Smoky Mountains, USA Castle Valley, Utah, USA Yosemite, USA Grand Canyon, USA See in-game pause menu(start button, F1 or Vive controller menu) for settings, Controls, Game modes and additional notes. Note that game engine graphics and input config options can be accessed by holding down shift or alt or ctrl key while starting the game. If using the Oculus Rift and the game fails to load, let me know and I will try to publish a separate branch download oculus rift specific version.