Task Force
Release date: Aug 27, 2022
Developers: Tracer Interactive
Publishers: Tracer Interactive
Genres: Action, Indie, Strategy, Early Access
Categories: Multi-player, PvP, Online PvP, Co-op, Online Co-op, Steam Workshop, Partial Controller Support, Steam Cloud, Stats, Includes level editor, HDR available, Family Sharing
Supported languages: English

Workshop Support Task Force provides modders with the ability to upload custom maps, characters, and sounds using our built-in workshop tool. This workshop content can be added to any dedicated server or hosted user-created server and then included in your server maplist. There's also the ability to access in-game content to use in custom maps. This means modders can get right to level design without having to worry about obtaining assets. Just drag-and-drop any asset onto your map from the content drawer to start using it immediately. This also keeps the size of workshop items extremely small when other players have to download them, since all this content is already included in the game rather than in the workshop item. You can even try the Task Force editor before buying the game. It's 100% free to use and only requires an Epic Games account with a linked GitHub account. However accessing in-game content requires Task Force to be installed in your Steam library. Just head over to GitHub to get started: Controller Support All controller sensitivities, deadzones, and buttons are customizable through the in-game menu. There’s also support for creating controller-only rooms. This removes the ability to use a mouse and restricts input to joysticks only. The controller-only option is available when creating a custom server and will display a special icon in the server browser. About the Game Task Force is the ultimate tactical shooter sandbox that focuses on close quarters infantry combat. It aims to provide competitive arcade-style gameplay inspired by classic third-person games. Maps will include locations around the world where special operations are conducted. These could be jungles, deserts, urban areas or snowy environments. They'll be designed around single-life game modes with mechanics involving either bombs, hostages, or intel. There are NO plans to include any of the following in Task Force: - NO Health Regeneration - NO Weapon Unlocks or Economy - NO Enemy Targeting (UAV) - NO Character Progression - NO Killstreaks, Deathstreaks, or Perks - NO Drivable Vehicles in PvP (Co-op Only) - NO Looting or Weapon Drops - NO Unrealistic Skins TACTICAL THIRD-PERSON GAMEPLAY Gameplay focuses on close quarters infantry combat where communication and teamwork are required. Expanding crosshairs provide a sense of weapon inaccuracy which is affected by recoil, stance, movement, and a few other factors. It rewards bursting by keeping tighter shots more precise while still allowing for accurate spray. STRATEGIC ROUND-BASED GAME MODES Game modes are round-based and mostly focus on single-life objectives. They’ll involve aspects such as planting or defusing bombs, extracting or guarding hostages, and capturing or defending intel. Each map will be designed to a specific game mode but may also have different areas sectioned off for different modes. COMPETITIVE LEAGUES AND RANKINGS Automated ladders and tournaments are integrated directly into the game. Players are provided with a detailed stats profile and a global ranking based on competitive performance. Servers are automatically created for scheduled matches and will instantly report game information upon match completion. CUSTOM USER-CREATED LOBBIES Servers are organized based on region and players have the ability to create their own lobbies directly in-game. These custom lobbies provide access to a robust set of management tools such as restricting players to friends-only or clan-only. It also allows for region-locking servers and automatically kicking high ping players.