Nocturnal Nemesis
Release date: Sep 11, 2024
Developers: Dusan Gluscevic, Petar Kozomora
Publishers: Mighty Mouseworks, Marko Matic
Genres: Action, Adventure, Indie, Strategy
Categories: Single-player, Family Sharing
Supported languages: English

🕯️ Nocturnal Nemesis Every night has an audience. Every silence hides a presence. You play as Dylan , a maintenance worker trapped inside a winery complex that should’ve stayed shut down. What begins as routine surveillance turns into a slow descent into a mechanical nightmare — something inside the systems is watching you back. Each night, the power reboots. The lights shift. And somewhere in the dark, Stela moves again. ━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚙️ Key Features 🕯️ Atmospheric Horror – Explore the isolated winery, where silence is rarely safe. 📹 Surveillance & Stealth – Track entities through cameras, motion sensors, and faint sounds. 🧩 Puzzles & Systems – Repair and reroute machinery while the lights flicker around you. 💀 Adaptive AI Threat – Evade Stela , whose presence evolves across each shift. 📖 Deep Lore – Uncover corrupted files and fragments from those who didn’t make it through the night. 🧠 Real-Time Tactics – Outsmart unpredictable enemies by using timing, observation, and silence itself. ━━━━━━━━━━━━━━━━━━━━━━━━━━ 🎥 Join the Experiment Join us for updates, events, and behind-the-scenes content — or report your findings directly to our Discord server , where the investigation continues. Stay alert. Stay hidden. The systems are always listening. ━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚠️ Early Access Notice This version of Nocturnal Nemesis represents the 3.0 update — featuring reworked lighting, refined sound design, and a darker, more reactive environment. Your feedback shapes our progress. Every shift brings new data. ━━━━━━━━━━━━━━━━━━━━━━━━━━ 


Notes: Nocturnal Nemesis contains mature content primarily centered around horror and suspense elements. The game features: · Cartoon/Fantasy Violence: Encounters with various hostile entities that use weapons to attack the player. These confrontations are depicted without gore or blood. · Killing: The main character can be killed during these encounters, adding to the game's tension and fear factor. · Horror Setting: The game is set in a dark, spooky environment designed to evoke fear. The atmosphere is bleak and designed to create psychological horror. · Mild Profanity: Characters use mild profanity such as "stupid" and "idiot." · Criminal Acts: The storyline involves unlawful activities, contributing to the overall sense of danger and suspense. This game does not contain any depictions of sexual acts, extreme violence, drug or alcohol abuse, or self-harm.