Forking Hell
Release date: Jul 1, 2020
Developers: Louis Byers
Publishers: Louis Byers
Genres: Casual, Simulation
Categories: Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Partial Controller Support, Family Sharing
Supported languages: English

Forking Hell (do you like the pun?) is a 3D casual arcade-simulation game where the player guides a forklift vehicle around a virtual warehouse and completes customer orders over the working days. Welcome to your new job You work in the Amazing Logistics warehouse, the robot powered e-commerce service of the future. Start by learning to drive a personalised forklift to get your driving licence. You will then begin your job as a forklift driver, collecting packages and delivering them to the truck through the working day. Be careful, the RUMBA-BOTS will zoom around the warehouse stocking up shelves and crashing into you, and could cause you to damage or break customer packages! You will work in different sections of the Amazing warehouse through multiple levels of gameplay, retrieving all sorts of products including office supplies, home furniture and decorations. Some items can easily be explode and be lost forever, while some items can just fall out of their crate. The game includes physics elements to add a challenge to the levels, and add to the simulation experience! Additional gamemodes and experiences Racing minigame: Race against the RUMBA-BOTS and ensure they cannot beat your powerful and speedy forklift throughout different warehouse courses! Live internet radios: Listen to your favourite internet stations live during the game to help get some fresh music live while progressing through your arcade mode. Online Multiplayer: Join up with your friends in an online lobby, and drive around completing orders together. Crash into your friends and causing chaos is totally in the rules! Single player experience Forking Hell is a wonderful little game to play solo as a way to escape reality and just chill out. The chaos of the RUMBA-BOTS combined with the semi-realistic physics helps give an arcade style to the simulation genre. The game is built with controller or keyboard/mouse input to support various play-styles and preferences. Based on a university prototype This product was originally planned and built as part of a university class by Louis Byers in 2020.