NEODITRONIX
Release date: Nov 11, 2025
Developers: log()
Publishers: SKY HOUR WORKS
Genres: Adventure, Indie, RPG, Free To Play, Early Access
Categories: Single-player, Steam Achievements, Custom Volume Controls, Adjustable Difficulty, Steam Cloud
Supported languages: English

NEODITRONIX is the dreamcore rhythm experience, available as a web-based, standalone freeware title. HEAR various sounds with frenetic rhythm gameplay, utilizing unique lane lasers. RECOLLECT memories with a full narrative exploring lost dreams. KINETIC RHYTHMIC ACTION Challenge yourself with traditional rhythm arcade 4k action, flipped upside down with a unique lane-shifting mechanic. Use your mouse to move the lanes along the line while handling the 4 lanes simultaneously! The game offers 3 ( ? ) different difficulties: Lite, Neon, and Enigma, for those looking to set the adversity to their liking. A HAUNTING, DREAMY ADVENTURE Enter the dreamworld. Awake in a spaceship with no memories and a strange, mysterious companion in tow, hear Shiro 's past in 2D side-scrolling vignettes in the Adventure mode. Uncover the secrets of Shiro's past and the universe surrounding him. FEATURES A love letter to rhythm games, narrative games, and the SKY HOUR WORKS doujin circle, published as a part of our  6th anniversary! Including playable tracks from takehirotei, Tatsuoto, Kyotsugyon, DeBisco, Frums, and more! Future updates will include new story content, accessibility features, playable tracks, and secrets. creature 


Notes: This game contains elements of psychological horror that may be disturbing to some players. Aspects of this game's story touch upon themes like the following. - Characters having a mental breakdown, traumatized, mentally tortured. - The story content depicts themes such as childhood trauma, amnesia, suicide, depression, and parental violence. - Part of the story's content covers the theme of a mass disastrous incident, post-apocalyptic world, death, grief, mourning, loss, and loneliness. - The game contains themes related to the concept of 4th wall breaking.