Brainrot's HAMSTER GAME
Release date: Jun 7, 2025
Developers: Brainrot Studios
Publishers: Brainrot Studios
Genres: Action, Casual, Free To Play
Categories: Single-player, Steam Achievements, Camera Comfort, Color Alternatives, Custom Volume Controls, Adjustable Difficulty, Keyboard Only Option, Mouse Only Option, Save Anytime, Subtitle Options, Touch Only Option
Supported languages: English

Introducing a new type of endless runner...          ...the ( very real ) endless struggle hamsters experience on a day-to-day basis. Jump from platform to platform, nimbly avoiding lava as you try to survive as long as possible to reach a new high score! A surprising amount of depth is found in its simple mechanics, making it a game all about mastery. Learn the tech, become the hamster, and reach the top of the leaderboards! It's a singleplayer game, but it's a very social game too. Compete against your friends and family , flaunt your scores, and share tips as you go. Features Take your shot at the DAILY HAMSTERDLE —a new gauntlet generated every day. Here, you compete against players across the globe for the top spot of the day, however you only get  3 attempts  so make sure they count! Complete ACHIEVEMENTS to unlock   silly  SKINS  and colorful  PALETTES  to mix up the gameplay and impress your friends who don't even know how to unlock them. (More skins coming soon...) Personal Note from the Creator Apologies if this is cheesy or pretentious but hey this is my game I do what I want... This game has taught me what it means to create. The value of art, I feel, comes when you can feel the presence of a soul within. When you create art, you impart your identity into it simply by virtue of you creating it, meaning in effect, it becomes an extension of yourself. Therefore, to reach down and express yourself to the fullest extent into your creation you must also understand yourself to know what there is to express. For me this has meant working on my habits, my connections, my worldview, and everything I can possibly do to be happy, because only by thoroughly enjoying the creation process will that joy be reflected on the other side. This has been my first big project I've ever released and I think it does feel authentically myself, but I definitely ain't stopping here. No art is perfect because no one can be perfect — all we can we do is strive to create bigger and better things by continuously trying to be bigger and better ourselves. I urge you to create something, to experience the pain, the embarrassment, and the deep sense of fulfillment that comes from dedicating your entire self to something and ascribing your identity to it for all the world to see. I've definitely felt like I've come out the other side a better person. I've worked with such beautiful people to be here, especially my good friend Kenneth who did all the art, music, and more, and I feel by going through this difficult self-reflective journey together, we've really gotten to know a deeper side of one another. Without him and everyone whose supported me, I could not accomplish anything close to this, so thanks guys :D and with all that said... I genuinely hope playing this game brings some value to your life.        -Ethan 

Press reviews: “with simple and intuitive gameplay, a new wordle to keep on top of, and actually seriously no ads or microtransactions, this game really makes you FEEL like a hamster.” 5/5 – mugmun