HOST
Release date: Jul 1, 2018
Developers: Garrett Fuselier
Publishers: Garrett Fuselier
Genres: Adventure, Indie, Early Access
Categories: Single-player, Tracked Controller Support, VR Only, Steam Cloud, Family Sharing
Supported languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Spanish - Latin America, Vietnamese

Immerse yourself in an alien realm where the sights, sounds, and sensations that you experience all become clues for your survival. Touch a green glow and see its effects. Open a gateway to a new area. Experience new rooms, and descend deeper. Level by level, tap into your gaming intuition to solve each puzzle. Who or what is the 'host' and what is your relation to this space? With a focus on experiential-based gameplay, Garrett Fuselier has created a virtual reality to challenge and cherish. The dim glow of the swelling visuals and the fluctuation of the atmospheric audio (all created solely with voice work) build a new kind of gaming experience that, like its narrative, grows in intrigue and innovation. Recalling the classic situation-based puzzles throughout gaming history, you will find no UI, no voice over, and no buttons to press (on your controller). Inside the world of HOST, you are your only salvation. Experiential Tip The game will stay naturally within the confines of your environment. For the best immersive experience, change your Chaperone settings to be minimal and dark. Warning This game contains flashing lights that may make it unsuitable for people with photosensitive epilepsy or other photosensitive conditions. Player discretion is advised.

Press reviews: “HOST is a heady mix of psychedelic art and hard science fiction. It sucks you into a different world more effectively than almost any other VR experience.” Colin Northway, Creator of Fantastic Contraption “Host's atmospheric environment and level design really make great use of [roomscale VR]...if you have a roomscale set up I highly recommend trying this game out” Thomas Van Bouwel, Creator of Cubism VR