Wail
Release date: Jul 11, 2025
Developers: DarkNest Games
Publishers: DarkNest Games
Genres: Adventure, Indie
Categories: Single-player, Full controller support, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, Stereo Sound, Subtitle Options, Family Sharing
Supported languages: English, Italian, German, Russian, French, Spanish - Spain, Indonesian, Japanese, Korean, Romanian, Simplified Chinese, Traditional Chinese, Greek, Arabic, Spanish - Latin America, Turkish

Your car breaks down in the middle of a dark, forgotten forest. No signal. No help. Just silence… and the distant sound of something crying. Stranded. Hunted. Cursed. You were never meant to escape. Every step deeper into the woods draws her closer, the Banshee that haunts these lands. Can you survive the night, or will you join the others who vanished before you? Find tools like a GPS to navigate the ever-changing forest. But remember, not everything you pick up is there to help. Break the Curse To escape, you must find four sacred voodoo dolls hidden deep in the forest and bring them to the altar of an old church. Complete the ritual and shatter the Banshee’s hold. But be warned, she won’t let you do it easily. Not all paths are open. Use your hammer to break through barriers and uncover hidden routes, but it makes noise, and she hears everything. The church is your final hope. It stands at the heart of the curse, waiting. Silent. Watching. Gameplay Features Survive Until Midnight The Banshee becomes faster, stronger, and more relentless as time passes. Every hour brings her closer. Use the Blessed Cross A sacred cross is your only weapon. Time it right to push her back, or face the consequences. Collect the Notes Scattered throughout the forest are notes revealing the tragedy behind the curse. Piece the story together or stay in the dark. An abandoned train sits frozen in time. It doesn’t move, but it watches. And it remembers. Wail is a single-player survival horror experience where exploration, timing, and instinct mean the difference between breaking a curse, or becoming part of it.