School of Magic: Deck and Slash Prologue
Release date: Aug 31, 2020
Developers: PartTimeIndie
Publishers: PartTimeIndie
Genres: RPG, Strategy, Free To Play
Categories: Single-player
Supported languages: English, German, Spanish - Spain, French, Italian, Japanese, Korean, Russian, Simplified Chinese

What if Diablo was a deckbuilder? School of Magic lets you create a new character every run and carve through enemies for loot and power. Leveling is its own deckbuilding system : At each level one card disappears The rest grow stronger Three new ones are added Do you play it safe or push your luck for something bigger? The result is a unique skill tree in every run . Before each run, you don’t pick a rigid class — you build one yourself. By assembling a spell deck, you decide which abilities can appear, almost like crafting a personal Magic deck. This freedom adds a whole new layer of metagame strategy to the deckbuilding genre. Every decision shapes not only how you carve through hordes of enemies, but also how you’ll survive the bosses that push your build to its limits. School of Magic brings its world to life as you experiment, fail, and try again. Every run unlocks new cards and new story fragments, so even defeat pushes the tale forward. With endless combinations and broken builds waiting to be discovered, no two runs will ever feel the same.