DinoSystem
Release date: Jun 25, 2015
Developers: Daniele Ferraro
Publishers: Daniele Ferraro
Genres: Action, Indie, RPG, Simulation, Early Access
Categories: Single-player, Remote Play Together, Family Sharing
Supported languages: English

⚠️ WARNING : The Remote Play Together tag is used solely to enable multi-device play and does not indicate any multiplayer functionality. DinoSystem is a 2D top-down ecosystem and survival simulation. Play as a godlike overseer managing the ecology of an evolving island populated by dinosaurs — or as a human trying to survive in it, facing realistic survival mechanics and a deep character progression system that tracks your body’s physical adaptation over time. 🦕 A Living, Emergent World Every element on the island follows biological and physical rules. Nothing spawns from thin air: will you hunt the last dinosaur of its species for a steak, or protect it from extinction and ensure its eggs hatch? These are the dilemmas you'll face — if you don’t go extinct first. ⚙️ Development To learn more about the upcoming features planned for 1.0 and beyond, check out the development roadmap. Feel free to join the discussion and suggest new ideas! 🕹️ Game Modes God Mode : Control the island's ecology, change the weather, trigger disasters, and observe how nature reacts. Survival Mode : Start as a stranded human. See how long you can survive — and how your body changes with your lifestyle. 🌍 World Simulation Features True ecological simulation : animals and plants are born, grow, reproduce, and die. No artificial “spawns”. Seasons and day/night cycle : gradual transitions with sun angle, temperature, and light dynamically affecting the environment. Advanced weather model : dynamic rain, fog, storms, snow, wind, and sandstorms, driven by real variables like humidity and air pressure. Realistic water cycle : puddles form, evaporate or turn into lakes depending on temperature, humidity, and sun exposure. Terrain evolves : fertility, vegetation, and water presence can transform areas over time. Dynamic fire system : reacts to weather, spreads with fuel and wind, and affects all nearby objects and characters. Wildfires triggered by lightning can spread and destroy forests. Animal AI : survival-driven behavior with reproduction, parenting, foraging, and territorial conflict. Procedural island generation at game start, based on player settings. Real decomposition : items decay based on weather and environment, not artificial timers. 🧍 Survival Features Dynamic body evolution : your appearance and abilities change based on fat, muscle, and diet. Adapt for winter, combat, or speed. Needs are systemic, not scripted : thirst, hunger, and fatigue respond to climate, weight, exertion, metabolism, and more. Complex skill system : skills improve with use and decay with neglect. Crafting & building : create gear, weapons, clothes, and build shelters (or find a cave). Food system : nutritional values matter. Protein from meat helps muscle growth — but don’t forget to cook it! Many more features will be added throughout development. Follow the roadmap, and get involved in shaping the game! 📝 Note for Laptop Users If you experience poor performance despite having a dedicated GPU, Windows might be running the game on the integrated graphics. To ensure optimal performance, open Settings → System → Display → Graphics , search for DinoSystem.exe, and set it to use your High Performance GPU (usually your dedicated graphics card). 

Press reviews: “It is clear that CapriByte Studios is offering some truly distinctive options for a dinosaur survival simulator.” 3rd Strike “Dinosystem is shaping up to be one deep simulation game.” Pixel Judge “Screw the T-Rex!” Indie Game Mag