Daily Bread
Release date: Jun 30, 2024
Developers: Conceptual Cage
Publishers: Conceptual Cage
Genres: Action, Casual
Categories: Single-player, Partial Controller Support, Family Sharing
Supported languages: English, Japanese

'We keep circling around the same place, and we don't even know why we're fighting. I wonder if we'll ever find out.' how to play: ・Gold bag icon (income commensurate with level). ・Skeleton icon (battle with random enemies, earn money commensurate with your level if you win, pay commensurate with your level if you lose). ・Crossed bone icon (basically the same as the skeleton icon, but the damage dealt is added to your bankroll, and the damage received is subtracted from your bankroll). - Skeleton and bones icon (when stopped, you will face off against a random player. The loser will pay money to the winner). - Sword icon (equipment obtained randomly, appearance reflects each player, attack power and defense power also change). - Medal icon (obtain random experience points appropriate to your level). ・Castle icon (buys a castle when it stops, expands it every time it stops, and pays the owner money commensurate with the castle's level when another player stops). - Gold nugget icon (when stopped, all players except the stopped player pay money to the stopped player according to their level). - Coin icon (when it stops, the coins of the player who stopped and the other players are exchanged). - Helmet icon (stationary player and random player exchange equipment). -Lightning icon (when it stops, a tornado will appear on the stage for a while, and if you touch it you will lose gold). - House icon (pays money to the owner of the house when it stops). In battle, you gain experience points by inflicting damage on your opponent. You play with yourself and 3 other CPUs. To give you a brief overview of the game, it's Sugoroku with sword fighting elements. Roll the dice when it's your turn. Proceed by that number. The CPU also rolls the dice. There are ghosts wandering around the stage, and if you come into contact with them, you will be deducted $50. Cash on hand starts at $1000 each. There are various types of icons in the game (see above). The effect will be activated. However, another player is already stopped on the icon. If it is, it will be invalidated. As you play, if a player has a negative amount of money, the game The session will end. The player with the most money at that time will have his own rule on the next play. The state in which the equipment with the highest limit of the concept of user level is equipped at the start of the next game. It will be in a state. A player whose bankroll becomes negative is a loser level. You will move up by 1, and the next time you play, you will start with $100 more in your bankroll. To express this in words, the winner goes on the defensive, and the loser gains a chance of winning in the next battle. This means that Winners' names and winnings will be recorded on the money leaderboard. ------------------------------------ *Keyboard operation is not possible. *The audio for this game is provided by Ondoku. 'Recording, streaming, Let's Play videos, and similar activities related to this game are now allowed for personal and non-commercial use. I encourage players to share their experiences but ask that you refrain from posting content that includes hate speech, harassment, or inappropriate comments. Please enjoy the game responsibly and respect others in the community.'