Invisible Wings: Chapter One
Release date: Apr 15, 2021
Developers: Audune Games
Publishers: Audune Games
Genres: Adventure, Indie, Free To Play
Categories: Single-player, Full controller support
Supported languages: English, Dutch, French, Spanish - Spain, Italian

Invisible Wings: Chapter One is a visual novel that takes the player on a journey in a dystopian fantasy setting. Follow Dawn, a young woman of faerie descent, as she tries to find answers to her own identity in a modern world where faeries and humans were supposed to live in harmony. Being bullied and harassed most of her life because of her appearance, she wants nothing more than just being an ordinary human. Although she blames her magical ancestors for all her problems, she meets a faerie herself, who grows more than a friend to her and complicates her quest even further. Explore the vibrant and diverse city of Ceylynn and help Dawn with her first steps into loving and accepting who she is in this first chapter of Invisible Wings, which is a proof-of-concept for the story and world that can be played through in 45 minutes. Content warning: This game contains implicit references to murder and self-harm, which may be content not suited for everyone. Player discretion is advised. Created by Danae Dekker · creative director, game development, audio design, music Maricu Mana · character and environment design Eva van der Meer · script writing With the voice talents of Leader Looi · Dawn, female newsreader Jessica Spencer · Lilith, little boy Katherine Tole · Aranea, little girl Martijn Weber · male newsreader, announcer

Press reviews: “Learning to love who you are, despite everyone telling you otherwise, is something that’s learned over time. And it’s something that players will have to guide Dawn, Invisible Wings protagonist, towards to try and get her happy ending.” Gayming Magazine “A visual novel in which fairies pose a threat? Very nice idea and I really like the world building around it. Has a good serious undertone in many scenes, which reflects society and its difficulties well. [...] the structure that was built around it is more than solid and already makes you curious about the finished game.” Visual Novel Info