B.L.A.C.K. - 1
Release date: Sep 4, 2023
Developers: Scared Astronaut
Publishers: Scared Astronaut
Genres: Action, Adventure, Indie
Categories: Single-player, Steam Achievements, Stats, Family Sharing
Supported languages: English

Experience the thrill of fighting for survival in B.L.A.C.K - 1, a 3D FPS roguelike set in a dystopian future. As you battle your way through procedurally generated spaceships, you'll need to use all the resources at your disposal - items you find and the objects in your environment - to overcome a variety of challenging enemies and obstacles. With immersive gameplay and endless replayability, B.L.A.C.K - 1 is the ultimate test of your ingenuity, and situational creativity. Zero-G Embark on a journey through the unknown reaches of Zero-G environments. With each step, showcase your resilience as you navigate through the obstacles that come your way. Utilize your skills and determination to overcome any challenge. Items Find a wide variety of items scattered all over enemy ships you come across. Use them to make your journey easier or find your way faster. Some help you to fight, some heal you. Some augument your weapons, while others defend you. There is something for every strategy and playstyle. Enemies A great variety of enemies will try to prevent your escape. Some will hunt you, others will need to be hunted down. Both fleshy and mechanical. Weapons B.L.A.C.K. - 1 does not just offer procedurally generated spaceships to escape, the weapons in this world are procedurally generated too. Each gun has a set of modifiers that will influenc its properties, some better than others. It's always worth trying to find a better variant of your weapon of choice. Classes Each run is unique in this Roguelike! Not just the levels, but the way you play trough every run also changes. Everytime you first fall prisoner to the Martians you get different traits that make some strategies easier than others. You'll have to decide wich guns or items to choose depending on what your current character is good at.