Tower Offense
Release date: Mar 28, 2025
Developers: Malte Lehmann, Johanna Josupeit, Tom Engmann, Philipp Siemoneit
Publishers: KnickLicht Productions
Genres: Action, Adventure, Casual, Indie, Strategy
Categories: Multi-player, PvP, Shared/Split Screen PvP, Shared/Split Screen, Remote Play Together, Family Sharing
Supported languages: German

In Tower Offense , an action-packed 1v1 tower defense/offense game, one player competes as a noble lord of the castle who defends his fortress with clever traps, archers and catapults - while the other is a ruthless besieger with knights, magicians and perhaps even dinosaurs who wants to bring the castle down. Who will win the duel for glory and conquest? Main Tower & Objective The defender must protect his Main Tower - if it falls, the attacker wins. Tower Defenders place towers on a grid to defend the Main Tower . Towers are available in three categories: Offensive: Cause damage (e.g. archer tower, witch cauldron) Defensive: Block enemy units (e.g. walls) Resources: Increase income & tower limits (e.g. mine, supply house) Units (Attacker) The attacker deploys units to destroy towers and reach the Main Tower. Each unit has its own strengths such as high damage, range or additional income. Upgrade Tiers Both sides have 3 upgrade tiers: Defender: Unlocks tiers with gold Attacker: Receives upgrades randomly via Card Upgrades Supply & Income Supply: Determines how many towers & units can be placed. Defender: Through supply houses Attacker: Through card upgrades Income: Controls the gold per round. Defender: Through mines (+10 income per round) Attackers: Through deployed units, dwarves or card upgrades Customizable Rounds Settings such as starting gold, supply & number of rounds are customizable.