POP: Methodology Experiment One
Release date: Dec 10, 2014
Developers: Rob Lach
Publishers: Rob Lach Games
Genres: Action, Indie
Categories: Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Cloud, Stats, Steam Leaderboards, Commentary available, Family Sharing
Supported languages: English

POP: Methodology Experiment One is an experimental game by Rob Lach which dissects the impact of reinterpreting the typical game development process and following a self-prescribed dogma to its creative conclusion. POP takes you on a visual and emotional roller-coaster, throwing at you a series of disjointed interactive vignettes of ranging purpose, visual style, and frustration. Deluxe Edition Includes Game of the Saeculum Edition DLC Official Soundtrack Game of the Saeculum Edition Includes Developer Commentary where Rob Lach whispers secrets into your ear and desperately tries to fit a commentary 3x as long as the actual game Game Mode Switches Including modes like 66.6 which allows you to play the game at 66.6% speed and Huetrip making everything continuously shift colors. Methodology Experiment #1 POP:ME1 was designed music first, with the game mechanics, visual aesthetic, and overall structure derived from the creative flow of the music production process. As Rob created each song, he imagined a game that would go along with it, tapping into the emotional energy of the music he was creating, documenting his concepts, and executing the ideas with minimal iteration. What emerged is a series of interactive vignettes, disjointed, taking the player on an intimidatingly intense and equally indecipherable journey of frustration and wonder. 

Press reviews: “Between the flat, pastel video clips, the game sections become vivid, even psychedelic” Polygon “It’s like the Mel Croucher future that never was and that’s good enough for me.” Retro Remakes “An LSD-infused display not unlike that of a 1980's Lisa Frank Trapper Keeper come to life.” Retro Gamer CD