Sculplings
Release date: Mar 4, 2025
Developers: Conor Garity, Liam Kerrigan
Publishers: Conor Garity
Genres: Action, Casual, Indie, Early Access
Categories: Single-player, Steam Achievements, Family Sharing
Supported languages: English

Welcome to the world of Sculplings! Here, trainers collect monsters in order to become the #1 Sculpling Champion! Sculplings is a mashup of roguelikes with traditional monster fighter games! Each run has players collecting and battling a random assortment of hand-sculpted monsters in the hopes of reaching the Sculpling Champions! Sculplings features a simple-yet-deep battle system similar to other monster battlers! A variety of different monster types and moves must be used if you have any hope of becoming a Sculpling champion! Every monster, every item, every blade of grass is completely hand sculpted and scanned into the game! We’ve made over 300 sculptures to help bring the unique world of Sculplings to life, with plenty more on the way! Each run of Sculplings features a new set of randomized paths. Players must strategically choose which path to go down to have the best chance of reaching the Champion’s Arena. In addition, each run features random monsters and a variety of zones players can enter, each with its own set of unique Sculplings to capture! Sculplings features over 80 unique, hand-sculpted monsters to discover and collect, each with their own strategies and playstyles. The trick is to discover which collection of Sculplings will give you the best chances of reaching the end! Collect ‘Pins’ during your runs to add all sorts of passive benefits! The balance between the monsters you choose to have on your team and the items you get could be the key to victory! FEATURES: Over 80 hand sculpted monsters to collect and battle! Over 30 unique passive items to aid you on your runs 5 unique environments to explore, each with their own monsters and battles Over 15 unique bosses to battle Frequent new content Imagine a monster battle game where new monsters are CONSTANTLY being added! Our goal is to push out new monsters monthly so that you always have exciting new content to look forward to! Goals for Full game A deep, rich combat system that has the perfect balance of strategy and luck At least 150 unique monsters to collect and battle A hub world where players can purchase permanent upgrades/new monsters with in game resources they’ve gathered Player Avatar Customization