Zombie Hills
Release date: Oct 13, 2020
Developers: LFC Multimedia
Publishers: LFC Multimedia
Genres: Action, Adventure, Casual, Indie
Categories: Single-player, Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Steam Achievements, Full controller support, Steam Cloud, Steam Leaderboards, Family Sharing
Supported languages: English, Italian

Zombies are coming! Defeat all the zombies, build and conquer the tallest hill in the world! The main feature of Zombie Hills is based on the terrain elevation after the enemies are defeated. You will need to use strategies to shape it as needed and achieve game goals. Zombie Hills is an addicting action game based on one simple rule: every zombie is a brick to elevate you to the sky! Story Play the Story to complete an intrigate and passionate adventure along 9 different locations to discover how the world changed! Survival Play the Survival mode to improve your skills: Zombie Hills is easy to play, but hard to master! Multiplayer Play the Multiplayer mode to challenge other players around the world and earn Diamonds from them! Are you the next Leader Of Survivors?! Features There are several weapons, bonuses, new contents, updates and achievements. Defeat your enemies with any of the available weapons: axe, machete, baseball bat, gun, revolver, Uzi, shotgun and more. Collect souls to restore and boost your life! Use the force of 4 distinct powers to defeat your enemies in one single shot! Climb over your own hills to flee or jump on the zombies’ heads! Stay away from their disgusting and dangerous purple vomit! Defeat the strange creatures became monsters in this apocalyptical story! Easy Controls. Lots of Fun! Share your personal score to Facebook and Twitter and invite your friends to beat your record! Choose between 18 different skins to conquer through the Diamonds you will find during your adventures! 90 achievements to complete to fully master Zombie Hills! Compare and measure your skill across 3 different official leaderboards around the world with your friends!