YuITC/NarrativeQA-Dataset-Restructured huggingface dataset:
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who weds Emilia?
Answer: Palamon
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who finally marries Emilia?
Answer: Palamon marries Emilia
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who are the rulers of Athens?
Answer: Theseus and Hippolyta rule Athens
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who are the two men who fight for Emilia's hand in marriage?
Answer: Arcite and Palamon fight for Emilia
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: What is the name of the tyrant?
Answer: Creon is the tyrant
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who helps Palamon escape Prison?
Answer: The jailers daughter helps Palamon escape
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Why was Arcite released from prison?
Answer: A family member interceded on Arcite's behalf
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who won the battle between Arcite and Palamon?
Answer: Arcite won the battle
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: How does Arcite die?
Answer: Arcite is thrown from his horse
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who is the Athenian princess?
Answer: Emilia is the princess
A prologue informs the audience that the play is based on a story from Chaucer.
Three queens come to plead with Theseus and Hippolyta, rulers of Athens, to avenge the deaths of their husbands by the hand of the tyrant Creon of Thebes. Creon has killed the three kings and refuses to allow them proper burial. Theseus agrees to wage war on Creon.
In Thebes, Palamon and Arcite, cousins and close friends, are bound by duty to fight for Creon, though they are appalled by his tyranny. In a hard-fought battle Palamon and Arcite enact prodigies of courage, but the Thebans are defeated by Theseus. Palamon and Arcite are imprisoned, but philosophically resign themselves to their fate. Their stoicism is instantly destroyed when from their prison window they see the Athenian princess Emilia. Both fall in love with her, and their friendship turns to bitter rivalry. Arcite is released after a relative intercedes on his behalf. He is banished from Athens, but he disguises himself, wins a local wrestling match, and is appointed as Emilia's bodyguard.
Meanwhile, the jailer's daughter has fallen in love with Palamon and helps him escape. She follows him, but he ignores her: still obsessed with Emilia. He lives in the forest half-starved, where he meets Arcite. The two argue, but Arcite offers to bring Palamon food, drink and armaments so that they can meet in an equal fight over Emilia.
The jailer's daughter, forsaken, has gone mad. She sings and babbles in the forest. She meets a troupe of local countrymen who want to perform a Morris dance before the king and queen. Local schoolmaster Gerald invites the mad daughter to join the performance. Theseus and Hippolyta appear, hunting. Gerald hails them, and they agree to watch the yokels perform a bizarre act for them, with the jailer's mad daughter dancing. The royal couple reward them.
Arcite returns with the food and weapons. After a convivial dinner with reminiscences, the two fight. Theseus and his entourage arrive on the scene. He orders that Palamon and Arcite be arrested and executed. Hippolyta and Emilia intervene, and so Theseus agrees to a public tournament between the two for Emilia's hand. Each warrior will be allowed three companions to assist them. The loser and his companion knights will be executed.
The jailer finds his daughter with the help of friends. He tries to restore her mental health. On the advice of a doctor, he encourages her former suitor to pretend to be Palamon so that she will be gradually accustomed to see him as her true love. His devotion slowly wins her over.
Before the tournament, Arcite prays to Mars that he win the battle; Palamon prays to Venus that he marry Emilia; Emilia prays to Diana that she be wed to the one who loves her best. Each prayer is granted: Arcite wins the combat, but is then thrown from his horse and dies, leaving Palamon to wed Emilia.

Question: Who became Emilia's bodyguard?
Answer: Arcite was Emilia's bodyguard
Fresh out of Training Pool, a trade school for spaceship crews, Dane Thorson discovers that his first assignment as apprentice-Cargo Master puts him on Solar Queen, a Free Trader: basically an interstellar tramp freighter. At the end of Dane’s first flight the ship’s captain gains an opportunity to bid on a planet newly opened for possible trade and the crew goes all in to get the contract for a planet named Limbo. The information on the planet, which comes with the contract, does not look promising, but things look up a bit when a team of archaeologists hires Solar Queen to take them to Limbo.
On Limbo the archaeologists set up camp in the ruins of a Forerunner town, a trace of the people who ran a galactic empire long before humans ventured into space and who had wiped themselves out in an interstellar war. Dane and four others go exploring, to try to find intelligent life and potential trade goods. One of the group, Ali Kamil, disappears, apparently kidnapped by people using alien technology.
Spooked, a group including Dane goes to the ruins to check up on the archaeologists and finds that they have disappeared. Suspicion has them return to Solar Queen by an alternate route and they begin to find wrecked spaceships, some from thousands of years previous, that show signs of having been looted. Approaching their landing site, they find Solar Queen under siege by pirates and they discern that the archaeologists are part of the pirate gang.
While watching their ship from cover, Dane and his companions capture a pirate and invade the pirates’ underground base. There they find Forerunner technology still operating. In particular, they see two of the pirates operating a machine that draws in spaceships and crashes them on the planet. They also see signals indicating that one of the pirates’ own ships is being pursued by a Stellar Patrol cruiser.
Dane and his companions shut down the Forerunner base as the Patrol ship approaches and then try to fight their way out of the base. As the Solar Queen's crew engages the pirates in a blaster battle, the Patrol comes in and rescues them, putting a complete end to the pirates’ operation.
The Patrol insists that Solar Queen's crew give up their contract for Limbo, due to Forerunner artifacts, but they are allowed to take over the contract of one of the pirates’ victims, for trade with a planet called Sargol.

Question: What ship is Dane Thorson's first assignment on?
Answer: Solar Queen
Fresh out of Training Pool, a trade school for spaceship crews, Dane Thorson discovers that his first assignment as apprentice-Cargo Master puts him on Solar Queen, a Free Trader: basically an interstellar tramp freighter. At the end of Dane’s first flight the ship’s captain gains an opportunity to bid on a planet newly opened for possible trade and the crew goes all in to get the contract for a planet named Limbo. The information on the planet, which comes with the contract, does not look promising, but things look up a bit when a team of archaeologists hires Solar Queen to take them to Limbo.
On Limbo the archaeologists set up camp in the ruins of a Forerunner town, a trace of the people who ran a galactic empire long before humans ventured into space and who had wiped themselves out in an interstellar war. Dane and four others go exploring, to try to find intelligent life and potential trade goods. One of the group, Ali Kamil, disappears, apparently kidnapped by people using alien technology.
Spooked, a group including Dane goes to the ruins to check up on the archaeologists and finds that they have disappeared. Suspicion has them return to Solar Queen by an alternate route and they begin to find wrecked spaceships, some from thousands of years previous, that show signs of having been looted. Approaching their landing site, they find Solar Queen under siege by pirates and they discern that the archaeologists are part of the pirate gang.
While watching their ship from cover, Dane and his companions capture a pirate and invade the pirates’ underground base. There they find Forerunner technology still operating. In particular, they see two of the pirates operating a machine that draws in spaceships and crashes them on the planet. They also see signals indicating that one of the pirates’ own ships is being pursued by a Stellar Patrol cruiser.
Dane and his companions shut down the Forerunner base as the Patrol ship approaches and then try to fight their way out of the base. As the Solar Queen's crew engages the pirates in a blaster battle, the Patrol comes in and rescues them, putting a complete end to the pirates’ operation.
The Patrol insists that Solar Queen's crew give up their contract for Limbo, due to Forerunner artifacts, but they are allowed to take over the contract of one of the pirates’ victims, for trade with a planet called Sargol.

Question: What planet does Dane and the crew bid on trading rights for after his first misson?
Answer: Limbo
Fresh out of Training Pool, a trade school for spaceship crews, Dane Thorson discovers that his first assignment as apprentice-Cargo Master puts him on Solar Queen, a Free Trader: basically an interstellar tramp freighter. At the end of Dane’s first flight the ship’s captain gains an opportunity to bid on a planet newly opened for possible trade and the crew goes all in to get the contract for a planet named Limbo. The information on the planet, which comes with the contract, does not look promising, but things look up a bit when a team of archaeologists hires Solar Queen to take them to Limbo.
On Limbo the archaeologists set up camp in the ruins of a Forerunner town, a trace of the people who ran a galactic empire long before humans ventured into space and who had wiped themselves out in an interstellar war. Dane and four others go exploring, to try to find intelligent life and potential trade goods. One of the group, Ali Kamil, disappears, apparently kidnapped by people using alien technology.
Spooked, a group including Dane goes to the ruins to check up on the archaeologists and finds that they have disappeared. Suspicion has them return to Solar Queen by an alternate route and they begin to find wrecked spaceships, some from thousands of years previous, that show signs of having been looted. Approaching their landing site, they find Solar Queen under siege by pirates and they discern that the archaeologists are part of the pirate gang.
While watching their ship from cover, Dane and his companions capture a pirate and invade the pirates’ underground base. There they find Forerunner technology still operating. In particular, they see two of the pirates operating a machine that draws in spaceships and crashes them on the planet. They also see signals indicating that one of the pirates’ own ships is being pursued by a Stellar Patrol cruiser.
Dane and his companions shut down the Forerunner base as the Patrol ship approaches and then try to fight their way out of the base. As the Solar Queen's crew engages the pirates in a blaster battle, the Patrol comes in and rescues them, putting a complete end to the pirates’ operation.
The Patrol insists that Solar Queen's crew give up their contract for Limbo, due to Forerunner artifacts, but they are allowed to take over the contract of one of the pirates’ victims, for trade with a planet called Sargol.

Question: Where do the archaeologists set up camp on Limbo?
Answer: In the ruins of a Forerunner town
Fresh out of Training Pool, a trade school for spaceship crews, Dane Thorson discovers that his first assignment as apprentice-Cargo Master puts him on Solar Queen, a Free Trader: basically an interstellar tramp freighter. At the end of Dane’s first flight the ship’s captain gains an opportunity to bid on a planet newly opened for possible trade and the crew goes all in to get the contract for a planet named Limbo. The information on the planet, which comes with the contract, does not look promising, but things look up a bit when a team of archaeologists hires Solar Queen to take them to Limbo.
On Limbo the archaeologists set up camp in the ruins of a Forerunner town, a trace of the people who ran a galactic empire long before humans ventured into space and who had wiped themselves out in an interstellar war. Dane and four others go exploring, to try to find intelligent life and potential trade goods. One of the group, Ali Kamil, disappears, apparently kidnapped by people using alien technology.
Spooked, a group including Dane goes to the ruins to check up on the archaeologists and finds that they have disappeared. Suspicion has them return to Solar Queen by an alternate route and they begin to find wrecked spaceships, some from thousands of years previous, that show signs of having been looted. Approaching their landing site, they find Solar Queen under siege by pirates and they discern that the archaeologists are part of the pirate gang.
While watching their ship from cover, Dane and his companions capture a pirate and invade the pirates’ underground base. There they find Forerunner technology still operating. In particular, they see two of the pirates operating a machine that draws in spaceships and crashes them on the planet. They also see signals indicating that one of the pirates’ own ships is being pursued by a Stellar Patrol cruiser.
Dane and his companions shut down the Forerunner base as the Patrol ship approaches and then try to fight their way out of the base. As the Solar Queen's crew engages the pirates in a blaster battle, the Patrol comes in and rescues them, putting a complete end to the pirates’ operation.
The Patrol insists that Solar Queen's crew give up their contract for Limbo, due to Forerunner artifacts, but they are allowed to take over the contract of one of the pirates’ victims, for trade with a planet called Sargol.

Question: What happens to Ali Kamil?
Answer: He is kidnapped
Fresh out of Training Pool, a trade school for spaceship crews, Dane Thorson discovers that his first assignment as apprentice-Cargo Master puts him on Solar Queen, a Free Trader: basically an interstellar tramp freighter. At the end of Dane’s first flight the ship’s captain gains an opportunity to bid on a planet newly opened for possible trade and the crew goes all in to get the contract for a planet named Limbo. The information on the planet, which comes with the contract, does not look promising, but things look up a bit when a team of archaeologists hires Solar Queen to take them to Limbo.
On Limbo the archaeologists set up camp in the ruins of a Forerunner town, a trace of the people who ran a galactic empire long before humans ventured into space and who had wiped themselves out in an interstellar war. Dane and four others go exploring, to try to find intelligent life and potential trade goods. One of the group, Ali Kamil, disappears, apparently kidnapped by people using alien technology.
Spooked, a group including Dane goes to the ruins to check up on the archaeologists and finds that they have disappeared. Suspicion has them return to Solar Queen by an alternate route and they begin to find wrecked spaceships, some from thousands of years previous, that show signs of having been looted. Approaching their landing site, they find Solar Queen under siege by pirates and they discern that the archaeologists are part of the pirate gang.
While watching their ship from cover, Dane and his companions capture a pirate and invade the pirates’ underground base. There they find Forerunner technology still operating. In particular, they see two of the pirates operating a machine that draws in spaceships and crashes them on the planet. They also see signals indicating that one of the pirates’ own ships is being pursued by a Stellar Patrol cruiser.
Dane and his companions shut down the Forerunner base as the Patrol ship approaches and then try to fight their way out of the base. As the Solar Queen's crew engages the pirates in a blaster battle, the Patrol comes in and rescues them, putting a complete end to the pirates’ operation.
The Patrol insists that Solar Queen's crew give up their contract for Limbo, due to Forerunner artifacts, but they are allowed to take over the contract of one of the pirates’ victims, for trade with a planet called Sargol.

Question: What does Dane find when he goes back to the ruins?
Answer: That the archaeologists have disappeared
Fresh out of Training Pool, a trade school for spaceship crews, Dane Thorson discovers that his first assignment as apprentice-Cargo Master puts him on Solar Queen, a Free Trader: basically an interstellar tramp freighter. At the end of Dane’s first flight the ship’s captain gains an opportunity to bid on a planet newly opened for possible trade and the crew goes all in to get the contract for a planet named Limbo. The information on the planet, which comes with the contract, does not look promising, but things look up a bit when a team of archaeologists hires Solar Queen to take them to Limbo.
On Limbo the archaeologists set up camp in the ruins of a Forerunner town, a trace of the people who ran a galactic empire long before humans ventured into space and who had wiped themselves out in an interstellar war. Dane and four others go exploring, to try to find intelligent life and potential trade goods. One of the group, Ali Kamil, disappears, apparently kidnapped by people using alien technology.
Spooked, a group including Dane goes to the ruins to check up on the archaeologists and finds that they have disappeared. Suspicion has them return to Solar Queen by an alternate route and they begin to find wrecked spaceships, some from thousands of years previous, that show signs of having been looted. Approaching their landing site, they find Solar Queen under siege by pirates and they discern that the archaeologists are part of the pirate gang.
While watching their ship from cover, Dane and his companions capture a pirate and invade the pirates’ underground base. There they find Forerunner technology still operating. In particular, they see two of the pirates operating a machine that draws in spaceships and crashes them on the planet. They also see signals indicating that one of the pirates’ own ships is being pursued by a Stellar Patrol cruiser.
Dane and his companions shut down the Forerunner base as the Patrol ship approaches and then try to fight their way out of the base. As the Solar Queen's crew engages the pirates in a blaster battle, the Patrol comes in and rescues them, putting a complete end to the pirates’ operation.
The Patrol insists that Solar Queen's crew give up their contract for Limbo, due to Forerunner artifacts, but they are allowed to take over the contract of one of the pirates’ victims, for trade with a planet called Sargol.

Question: What does the crew find on their way back to the Solar Queen?
Answer: Wrecked spaceships that have been looted