; LLVM IR from mtsamis/box2d-optimized :: src/particle/b2_particle_system.ll (ZN16b2ParticleSystem13CloneParticleEiP15b2ParticleGroup)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.b2ParticleDef = type { i32, %struct.b2Vec2, %struct.b2Vec2, %class.b2ParticleColor, float, ptr, ptr }
%struct.b2Vec2 = type { float, float }
%class.b2ParticleColor = type { i8, i8, i8, i8 }
%class.b2ParticleSystem = type { i8, i32, i32, i8, i32, i8, i8, i32, float, float, float, float, i32, i32, %class.b2SlabAllocator, %"struct.b2ParticleSystem::UserOverridableBuffer", %"struct.b2ParticleSystem::UserOverridableBuffer.0", %"struct.b2ParticleSystem::UserOverridableBuffer.2", %"struct.b2ParticleSystem::UserOverridableBuffer.2", ptr, ptr, ptr, ptr, ptr, ptr, %"struct.b2ParticleSystem::UserOverridableBuffer.4", ptr, %"struct.b2ParticleSystem::UserOverridableBuffer.6", i32, [4 x i8], %"struct.b2ParticleSystem::UserOverridableBuffer.8", %"struct.b2ParticleSystem::UserOverridableBuffer.8", %"struct.b2ParticleSystem::UserOverridableBuffer.8", %class.b2GrowableBuffer, %class.b2GrowableBuffer.10, %class.b2GrowableBuffer.11, %class.b2GrowableBuffer.12, %class.b2GrowableBuffer.13, %class.b2GrowableBuffer.14, %"struct.b2ParticleSystem::UserOverridableBuffer.8", %"struct.b2ParticleSystem::UserOverridableBuffer.8", i64, i8, i32, ptr, %struct.b2ParticleSystemDef, ptr, ptr, ptr }
%class.b2SlabAllocator = type { %class.b2TrackedBlockAllocator, i32, %class.b2TypedFreeList }
%class.b2TrackedBlockAllocator = type { %class.b2TypedIntrusiveListNode }
%class.b2TypedIntrusiveListNode = type { %class.b2IntrusiveListNode }
%class.b2IntrusiveListNode = type { ptr, ptr }
%class.b2TypedFreeList = type { %class.b2FreeList }
%class.b2FreeList = type { %class.b2IntrusiveListNode, %class.b2IntrusiveListNode }
%"struct.b2ParticleSystem::UserOverridableBuffer" = type <{ ptr, i32, [4 x i8] }>
%"struct.b2ParticleSystem::UserOverridableBuffer.0" = type <{ ptr, i32, [4 x i8] }>
%"struct.b2ParticleSystem::UserOverridableBuffer.2" = type <{ ptr, i32, [4 x i8] }>
%"struct.b2ParticleSystem::UserOverridableBuffer.4" = type <{ ptr, i32, [4 x i8] }>
%"struct.b2ParticleSystem::UserOverridableBuffer.6" = type <{ ptr, i32, [4 x i8] }>
%class.b2GrowableBuffer = type { ptr, i32, i32, ptr }
%class.b2GrowableBuffer.10 = type { ptr, i32, i32, ptr }
%class.b2GrowableBuffer.11 = type { ptr, i32, i32, ptr }
%class.b2GrowableBuffer.12 = type { ptr, i32, i32, ptr }
%class.b2GrowableBuffer.13 = type { ptr, i32, i32, ptr }
%class.b2GrowableBuffer.14 = type { ptr, i32, i32, ptr }
%"struct.b2ParticleSystem::UserOverridableBuffer.8" = type <{ ptr, i32, [4 x i8] }>
%struct.b2ParticleSystemDef = type { i8, float, float, float, i32, float, float, float, float, float, float, float, float, float, float, float, float, i32, float, i8, float }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN16b2ParticleSystem14CreateParticleERK13b2ParticleDef(ptr noundef nonnull align 8 dereferenceable(632), ptr noundef nonnull align 8 dereferenceable(48)) #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN16b2ParticleHandle8SetIndexEi(ptr noundef nonnull align 8 dereferenceable(20), i32 noundef) #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN13b2ParticleDefC2Ev(ptr noundef nonnull align 8 dereferenceable(48)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
define dso_local noundef i32 @_ZN16b2ParticleSystem13CloneParticleEiP15b2ParticleGroup(ptr noundef nonnull align 8 dereferenceable(632) %0, i32 noundef %1, ptr noundef %2) #2 align 2 {
  %4 = alloca ptr, align 8
  %5 = alloca i32, align 4
  %6 = alloca ptr, align 8
  %7 = alloca %struct.b2ParticleDef, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  store ptr %0, ptr %4, align 8, !tbaa !5
  store i32 %1, ptr %5, align 4, !tbaa !9
  store ptr %2, ptr %6, align 8, !tbaa !5
  %10 = load ptr, ptr %4, align 8
  call void @llvm.lifetime.start.p0(i64 48, ptr %7) #4
  call void @_ZN13b2ParticleDefC2Ev(ptr noundef nonnull align 8 dereferenceable(48) %7)
  %11 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 16
  %12 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.0", ptr %11, i32 0, i32 0
  %13 = load ptr, ptr %12, align 8, !tbaa !11
  %14 = load i32, ptr %5, align 4, !tbaa !9
  %15 = sext i32 %14 to i64
  %16 = getelementptr inbounds i32, ptr %13, i64 %15
  %17 = load i32, ptr %16, align 4, !tbaa !9
  %18 = getelementptr inbounds %struct.b2ParticleDef, ptr %7, i32 0, i32 0
  store i32 %17, ptr %18, align 8, !tbaa !35
  %19 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 17
  %20 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.2", ptr %19, i32 0, i32 0
  %21 = load ptr, ptr %20, align 8, !tbaa !39
  %22 = load i32, ptr %5, align 4, !tbaa !9
  %23 = sext i32 %22 to i64
  %24 = getelementptr inbounds %struct.b2Vec2, ptr %21, i64 %23
  %25 = getelementptr inbounds %struct.b2ParticleDef, ptr %7, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %25, ptr align 4 %24, i64 8, i1 false), !tbaa.struct !40
  %26 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 18
  %27 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.2", ptr %26, i32 0, i32 0
  %28 = load ptr, ptr %27, align 8, !tbaa !42
  %29 = load i32, ptr %5, align 4, !tbaa !9
  %30 = sext i32 %29 to i64
  %31 = getelementptr inbounds %struct.b2Vec2, ptr %28, i64 %30
  %32 = getelementptr inbounds %struct.b2ParticleDef, ptr %7, i32 0, i32 2
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %32, ptr align 4 %31, i64 8, i1 false), !tbaa.struct !40
  %33 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 25
  %34 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.4", ptr %33, i32 0, i32 0
  %35 = load ptr, ptr %34, align 8, !tbaa !43
  %36 = icmp ne ptr %35, null
  br i1 %36, label %37, label %45

37:                                               ; preds = %3
  %38 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 25
  %39 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.4", ptr %38, i32 0, i32 0
  %40 = load ptr, ptr %39, align 8, !tbaa !43
  %41 = load i32, ptr %5, align 4, !tbaa !9
  %42 = sext i32 %41 to i64
  %43 = getelementptr inbounds %class.b2ParticleColor, ptr %40, i64 %42
  %44 = getelementptr inbounds %struct.b2ParticleDef, ptr %7, i32 0, i32 3
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %44, ptr align 1 %43, i64 4, i1 false), !tbaa.struct !44
  br label %45

45:                                               ; preds = %37, %3
  %46 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 27
  %47 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.6", ptr %46, i32 0, i32 0
  %48 = load ptr, ptr %47, align 8, !tbaa !46
  %49 = icmp ne ptr %48, null
  br i1 %49, label %50, label %59

50:                                               ; preds = %45
  %51 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 27
  %52 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.6", ptr %51, i32 0, i32 0
  %53 = load ptr, ptr %52, align 8, !tbaa !46
  %54 = load i32, ptr %5, align 4, !tbaa !9
  %55 = sext i32 %54 to i64
  %56 = getelementptr inbounds ptr, ptr %53, i64 %55
  %57 = load ptr, ptr %56, align 8, !tbaa !5
  %58 = getelementptr inbounds %struct.b2ParticleDef, ptr %7, i32 0, i32 5
  store ptr %57, ptr %58, align 8, !tbaa !47
  br label %59

59:                                               ; preds = %50, %45
  %60 = load ptr, ptr %6, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.b2ParticleDef, ptr %7, i32 0, i32 6
  store ptr %60, ptr %61, align 8, !tbaa !48
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #4
  %62 = call noundef i32 @_ZN16b2ParticleSystem14CreateParticleERK13b2ParticleDef(ptr noundef nonnull align 8 dereferenceable(632) %10, ptr noundef nonnull align 8 dereferenceable(48) %7)
  store i32 %62, ptr %8, align 4, !tbaa !9
  %63 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 15
  %64 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer", ptr %63, i32 0, i32 0
  %65 = load ptr, ptr %64, align 8, !tbaa !49
  %66 = icmp ne ptr %65, null
  br i1 %66, label %67, label %94

67:                                               ; preds = %59
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #4
  %68 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 15
  %69 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer", ptr %68, i32 0, i32 0
  %70 = load ptr, ptr %69, align 8, !tbaa !49
  %71 = load i32, ptr %5, align 4, !tbaa !9
  %72 = sext i32 %71 to i64
  %73 = getelementptr inbounds ptr, ptr %70, i64 %72
  %74 = load ptr, ptr %73, align 8, !tbaa !5
  store ptr %74, ptr %9, align 8, !tbaa !5
  %75 = load ptr, ptr %9, align 8, !tbaa !5
  %76 = icmp ne ptr %75, null
  br i1 %76, label %77, label %80

77:                                               ; preds = %67
  %78 = load ptr, ptr %9, align 8, !tbaa !5
  %79 = load i32, ptr %8, align 4, !tbaa !9
  call void @_ZN16b2ParticleHandle8SetIndexEi(ptr noundef nonnull align 8 dereferenceable(20) %78, i32 noundef %79)
  br label %80

80:                                               ; preds = %77, %67
  %81 = load ptr, ptr %9, align 8, !tbaa !5
  %82 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 15
  %83 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer", ptr %82, i32 0, i32 0
  %84 = load ptr, ptr %83, align 8, !tbaa !49
  %85 = load i32, ptr %8, align 4, !tbaa !9
  %86 = sext i32 %85 to i64
  %87 = getelementptr inbounds ptr, ptr %84, i64 %86
  store ptr %81, ptr %87, align 8, !tbaa !5
  %88 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 15
  %89 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer", ptr %88, i32 0, i32 0
  %90 = load ptr, ptr %89, align 8, !tbaa !49
  %91 = load i32, ptr %5, align 4, !tbaa !9
  %92 = sext i32 %91 to i64
  %93 = getelementptr inbounds ptr, ptr %90, i64 %92
  store ptr null, ptr %93, align 8, !tbaa !5
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #4
  br label %94

94:                                               ; preds = %80, %59
  %95 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 30
  %96 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %95, i32 0, i32 0
  %97 = load ptr, ptr %96, align 8, !tbaa !50
  %98 = icmp ne ptr %97, null
  br i1 %98, label %99, label %113

99:                                               ; preds = %94
  %100 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 30
  %101 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %100, i32 0, i32 0
  %102 = load ptr, ptr %101, align 8, !tbaa !50
  %103 = load i32, ptr %5, align 4, !tbaa !9
  %104 = sext i32 %103 to i64
  %105 = getelementptr inbounds i32, ptr %102, i64 %104
  %106 = load i32, ptr %105, align 4, !tbaa !9
  %107 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 30
  %108 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %107, i32 0, i32 0
  %109 = load ptr, ptr %108, align 8, !tbaa !50
  %110 = load i32, ptr %8, align 4, !tbaa !9
  %111 = sext i32 %110 to i64
  %112 = getelementptr inbounds i32, ptr %109, i64 %111
  store i32 %106, ptr %112, align 4, !tbaa !9
  br label %113

113:                                              ; preds = %99, %94
  %114 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 31
  %115 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %114, i32 0, i32 0
  %116 = load ptr, ptr %115, align 8, !tbaa !51
  %117 = icmp ne ptr %116, null
  br i1 %117, label %118, label %132

118:                                              ; preds = %113
  %119 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 31
  %120 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %119, i32 0, i32 0
  %121 = load ptr, ptr %120, align 8, !tbaa !51
  %122 = load i32, ptr %5, align 4, !tbaa !9
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds i32, ptr %121, i64 %123
  %125 = load i32, ptr %124, align 4, !tbaa !9
  %126 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 31
  %127 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %126, i32 0, i32 0
  %128 = load ptr, ptr %127, align 8, !tbaa !51
  %129 = load i32, ptr %8, align 4, !tbaa !9
  %130 = sext i32 %129 to i64
  %131 = getelementptr inbounds i32, ptr %128, i64 %130
  store i32 %125, ptr %131, align 4, !tbaa !9
  br label %132

132:                                              ; preds = %118, %113
  %133 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 32
  %134 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %133, i32 0, i32 0
  %135 = load ptr, ptr %134, align 8, !tbaa !52
  %136 = icmp ne ptr %135, null
  br i1 %136, label %137, label %151

137:                                              ; preds = %132
  %138 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 32
  %139 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %138, i32 0, i32 0
  %140 = load ptr, ptr %139, align 8, !tbaa !52
  %141 = load i32, ptr %5, align 4, !tbaa !9
  %142 = sext i32 %141 to i64
  %143 = getelementptr inbounds i32, ptr %140, i64 %142
  %144 = load i32, ptr %143, align 4, !tbaa !9
  %145 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 32
  %146 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %145, i32 0, i32 0
  %147 = load ptr, ptr %146, align 8, !tbaa !52
  %148 = load i32, ptr %8, align 4, !tbaa !9
  %149 = sext i32 %148 to i64
  %150 = getelementptr inbounds i32, ptr %147, i64 %149
  store i32 %144, ptr %150, align 4, !tbaa !9
  br label %151

151:                                              ; preds = %137, %132
  %152 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 6
  %153 = load i8, ptr %152, align 1, !tbaa !53, !range !54, !noundef !55
  %154 = trunc i8 %153 to i1
  br i1 %154, label %155, label %166

155:                                              ; preds = %151
  %156 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 19
  %157 = load ptr, ptr %156, align 8, !tbaa !56
  %158 = load i32, ptr %5, align 4, !tbaa !9
  %159 = sext i32 %158 to i64
  %160 = getelementptr inbounds %struct.b2Vec2, ptr %157, i64 %159
  %161 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 19
  %162 = load ptr, ptr %161, align 8, !tbaa !56
  %163 = load i32, ptr %8, align 4, !tbaa !9
  %164 = sext i32 %163 to i64
  %165 = getelementptr inbounds %struct.b2Vec2, ptr %162, i64 %164
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %165, ptr align 4 %160, i64 8, i1 false), !tbaa.struct !40
  br label %166

166:                                              ; preds = %155, %151
  %167 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 21
  %168 = load ptr, ptr %167, align 8, !tbaa !57
  %169 = icmp ne ptr %168, null
  br i1 %169, label %170, label %182

170:                                              ; preds = %166
  %171 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 21
  %172 = load ptr, ptr %171, align 8, !tbaa !57
  %173 = load i32, ptr %5, align 4, !tbaa !9
  %174 = sext i32 %173 to i64
  %175 = getelementptr inbounds float, ptr %172, i64 %174
  %176 = load float, ptr %175, align 4, !tbaa !41
  %177 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 21
  %178 = load ptr, ptr %177, align 8, !tbaa !57
  %179 = load i32, ptr %8, align 4, !tbaa !9
  %180 = sext i32 %179 to i64
  %181 = getelementptr inbounds float, ptr %178, i64 %180
  store float %176, ptr %181, align 4, !tbaa !41
  br label %182

182:                                              ; preds = %170, %166
  %183 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 24
  %184 = load ptr, ptr %183, align 8, !tbaa !58
  %185 = icmp ne ptr %184, null
  br i1 %185, label %186, label %198

186:                                              ; preds = %182
  %187 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 24
  %188 = load ptr, ptr %187, align 8, !tbaa !58
  %189 = load i32, ptr %5, align 4, !tbaa !9
  %190 = sext i32 %189 to i64
  %191 = getelementptr inbounds float, ptr %188, i64 %190
  %192 = load float, ptr %191, align 4, !tbaa !41
  %193 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 24
  %194 = load ptr, ptr %193, align 8, !tbaa !58
  %195 = load i32, ptr %8, align 4, !tbaa !9
  %196 = sext i32 %195 to i64
  %197 = getelementptr inbounds float, ptr %194, i64 %196
  store float %192, ptr %197, align 4, !tbaa !41
  br label %198

198:                                              ; preds = %186, %182
  %199 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 39
  %200 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %199, i32 0, i32 0
  %201 = load ptr, ptr %200, align 8, !tbaa !59
  %202 = icmp ne ptr %201, null
  br i1 %202, label %203, label %217

203:                                              ; preds = %198
  %204 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 39
  %205 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %204, i32 0, i32 0
  %206 = load ptr, ptr %205, align 8, !tbaa !59
  %207 = load i32, ptr %5, align 4, !tbaa !9
  %208 = sext i32 %207 to i64
  %209 = getelementptr inbounds i32, ptr %206, i64 %208
  %210 = load i32, ptr %209, align 4, !tbaa !9
  %211 = getelementptr inbounds %class.b2ParticleSystem, ptr %10, i32 0, i32 39
  %212 = getelementptr inbounds %"struct.b2ParticleSystem::UserOverridableBuffer.8", ptr %211, i32 0, i32 0
  %213 = load ptr, ptr %212, align 8, !tbaa !59
  %214 = load i32, ptr %8, align 4, !tbaa !9
  %215 = sext i32 %214 to i64
  %216 = getelementptr inbounds i32, ptr %213, i64 %215
  store i32 %210, ptr %216, align 4, !tbaa !9
  br label %217

217:                                              ; preds = %203, %198
  %218 = load i32, ptr %8, align 4, !tbaa !9
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 48, ptr %7) #4
  ret i32 %218
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !6, i64 128}
!12 = !{!"_ZTS16b2ParticleSystem", !13, i64 0, !10, i64 4, !10, i64 8, !13, i64 12, !10, i64 16, !13, i64 20, !13, i64 21, !10, i64 24, !14, i64 28, !14, i64 32, !14, i64 36, !14, i64 40, !10, i64 44, !10, i64 48, !15, i64 56, !21, i64 112, !22, i64 128, !23, i64 144, !23, i64 160, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !6, i64 208, !6, i64 216, !24, i64 224, !6, i64 240, !25, i64 248, !10, i64 264, !26, i64 272, !26, i64 288, !26, i64 304, !27, i64 320, !28, i64 344, !29, i64 368, !30, i64 392, !31, i64 416, !32, i64 440, !26, i64 464, !26, i64 480, !33, i64 496, !13, i64 504, !10, i64 508, !6, i64 512, !34, i64 520, !6, i64 608, !6, i64 616, !6, i64 624}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"float", !7, i64 0}
!15 = !{!"_ZTS15b2SlabAllocatorI16b2ParticleHandleE", !16, i64 0, !10, i64 16, !19, i64 24}
!16 = !{!"_ZTS23b2TrackedBlockAllocator", !17, i64 0}
!17 = !{!"_ZTS24b2TypedIntrusiveListNodeI14b2TrackedBlockE", !18, i64 0}
!18 = !{!"_ZTS19b2IntrusiveListNode", !6, i64 0, !6, i64 8}
!19 = !{!"_ZTS15b2TypedFreeListI16b2ParticleHandleE", !20, i64 0}
!20 = !{!"_ZTS10b2FreeList", !18, i64 0, !18, i64 16}
!21 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIP16b2ParticleHandleEE", !6, i64 0, !10, i64 8}
!22 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIjEE", !6, i64 0, !10, i64 8}
!23 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferI6b2Vec2EE", !6, i64 0, !10, i64 8}
!24 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferI15b2ParticleColorEE", !6, i64 0, !10, i64 8}
!25 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIPvEE", !6, i64 0, !10, i64 8}
!26 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIiEE", !6, i64 0, !10, i64 8}
!27 = !{!"_ZTS16b2GrowableBufferIiE", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16}
!28 = !{!"_ZTS16b2GrowableBufferIN16b2ParticleSystem5ProxyEE", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16}
!29 = !{!"_ZTS16b2GrowableBufferI17b2ParticleContactE", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16}
!30 = !{!"_ZTS16b2GrowableBufferI21b2ParticleBodyContactE", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16}
!31 = !{!"_ZTS16b2GrowableBufferI14b2ParticlePairE", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16}
!32 = !{!"_ZTS16b2GrowableBufferI15b2ParticleTriadE", !6, i64 0, !10, i64 8, !10, i64 12, !6, i64 16}
!33 = !{!"long long", !7, i64 0}
!34 = !{!"_ZTS19b2ParticleSystemDef", !13, i64 0, !14, i64 4, !14, i64 8, !14, i64 12, !10, i64 16, !14, i64 20, !14, i64 24, !14, i64 28, !14, i64 32, !14, i64 36, !14, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !14, i64 60, !14, i64 64, !10, i64 68, !14, i64 72, !13, i64 76, !14, i64 80}
!35 = !{!36, !10, i64 0}
!36 = !{!"_ZTS13b2ParticleDef", !10, i64 0, !37, i64 4, !37, i64 12, !38, i64 20, !14, i64 24, !6, i64 32, !6, i64 40}
!37 = !{!"_ZTS6b2Vec2", !14, i64 0, !14, i64 4}
!38 = !{!"_ZTS15b2ParticleColor", !7, i64 0, !7, i64 1, !7, i64 2, !7, i64 3}
!39 = !{!12, !6, i64 144}
!40 = !{i64 0, i64 4, !41, i64 4, i64 4, !41}
!41 = !{!14, !14, i64 0}
!42 = !{!12, !6, i64 160}
!43 = !{!12, !6, i64 224}
!44 = !{i64 0, i64 1, !45, i64 1, i64 1, !45, i64 2, i64 1, !45, i64 3, i64 1, !45}
!45 = !{!7, !7, i64 0}
!46 = !{!12, !6, i64 248}
!47 = !{!36, !6, i64 32}
!48 = !{!36, !6, i64 40}
!49 = !{!12, !6, i64 112}
!50 = !{!12, !6, i64 272}
!51 = !{!12, !6, i64 288}
!52 = !{!12, !6, i64 304}
!53 = !{!12, !13, i64 21}
!54 = !{i8 0, i8 2}
!55 = !{}
!56 = !{!12, !6, i64 176}
!57 = !{!12, !6, i64 192}
!58 = !{!12, !6, i64 216}
!59 = !{!12, !6, i64 464}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.b2ParticleDef = type { i32, %struct.b2Vec2, %struct.b2Vec2, %class.b2ParticleColor, float, ptr, ptr }
%struct.b2Vec2 = type { float, float }
%class.b2ParticleColor = type { i8, i8, i8, i8 }

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN16b2ParticleSystem14CreateParticleERK13b2ParticleDef(ptr noundef nonnull align 8 dereferenceable(632), ptr noundef nonnull align 8 dereferenceable(48)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN16b2ParticleHandle8SetIndexEi(ptr noundef nonnull align 8 dereferenceable(20), i32 noundef) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN13b2ParticleDefC2Ev(ptr noundef nonnull align 8 dereferenceable(48)) unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
define dso_local noundef i32 @_ZN16b2ParticleSystem13CloneParticleEiP15b2ParticleGroup(ptr noundef nonnull align 8 dereferenceable(632) %0, i32 noundef %1, ptr noundef %2) local_unnamed_addr #1 align 2 {
  %4 = alloca %struct.b2ParticleDef, align 8
  call void @llvm.lifetime.start.p0(i64 48, ptr nonnull %4) #3
  call void @_ZN13b2ParticleDefC2Ev(ptr noundef nonnull align 8 dereferenceable(48) %4)
  %5 = getelementptr inbounds i8, ptr %0, i64 128
  %6 = load ptr, ptr %5, align 8, !tbaa !5
  %7 = sext i32 %1 to i64
  %8 = getelementptr inbounds i32, ptr %6, i64 %7
  %9 = load i32, ptr %8, align 4, !tbaa !33
  store i32 %9, ptr %4, align 8, !tbaa !34
  %10 = getelementptr inbounds i8, ptr %0, i64 144
  %11 = load ptr, ptr %10, align 8, !tbaa !38
  %12 = getelementptr inbounds %struct.b2Vec2, ptr %11, i64 %7
  %13 = getelementptr inbounds i8, ptr %4, i64 4
  %14 = load i64, ptr %12, align 4
  store i64 %14, ptr %13, align 4
  %15 = getelementptr inbounds i8, ptr %0, i64 160
  %16 = load ptr, ptr %15, align 8, !tbaa !39
  %17 = getelementptr inbounds %struct.b2Vec2, ptr %16, i64 %7
  %18 = getelementptr inbounds i8, ptr %4, i64 12
  %19 = load i64, ptr %17, align 4
  store i64 %19, ptr %18, align 4
  %20 = getelementptr inbounds i8, ptr %0, i64 224
  %21 = load ptr, ptr %20, align 8, !tbaa !40
  %.not = icmp eq ptr %21, null
  br i1 %.not, label %26, label %22

22:                                               ; preds = %3
  %23 = getelementptr inbounds %class.b2ParticleColor, ptr %21, i64 %7
  %24 = getelementptr inbounds i8, ptr %4, i64 20
  %25 = load i32, ptr %23, align 1
  store i32 %25, ptr %24, align 4
  br label %26

26:                                               ; preds = %22, %3
  %27 = getelementptr inbounds i8, ptr %0, i64 248
  %28 = load ptr, ptr %27, align 8, !tbaa !41
  %.not37 = icmp eq ptr %28, null
  br i1 %.not37, label %33, label %29

29:                                               ; preds = %26
  %30 = getelementptr inbounds ptr, ptr %28, i64 %7
  %31 = load ptr, ptr %30, align 8, !tbaa !42
  %32 = getelementptr inbounds i8, ptr %4, i64 32
  store ptr %31, ptr %32, align 8, !tbaa !43
  br label %33

33:                                               ; preds = %29, %26
  %34 = getelementptr inbounds i8, ptr %4, i64 40
  store ptr %2, ptr %34, align 8, !tbaa !44
  %35 = call noundef i32 @_ZN16b2ParticleSystem14CreateParticleERK13b2ParticleDef(ptr noundef nonnull align 8 dereferenceable(632) %0, ptr noundef nonnull align 8 dereferenceable(48) %4)
  %36 = getelementptr inbounds i8, ptr %0, i64 112
  %37 = load ptr, ptr %36, align 8, !tbaa !45
  %.not38 = icmp eq ptr %37, null
  br i1 %.not38, label %48, label %38

38:                                               ; preds = %33
  %39 = getelementptr inbounds ptr, ptr %37, i64 %7
  %40 = load ptr, ptr %39, align 8, !tbaa !42
  %.not39 = icmp eq ptr %40, null
  br i1 %.not39, label %42, label %41

41:                                               ; preds = %38
  call void @_ZN16b2ParticleHandle8SetIndexEi(ptr noundef nonnull align 8 dereferenceable(20) %40, i32 noundef %35)
  %.pre = load ptr, ptr %36, align 8, !tbaa !45
  br label %42

42:                                               ; preds = %41, %38
  %43 = phi ptr [ %.pre, %41 ], [ %37, %38 ]
  %44 = sext i32 %35 to i64
  %45 = getelementptr inbounds ptr, ptr %43, i64 %44
  store ptr %40, ptr %45, align 8, !tbaa !42
  %46 = load ptr, ptr %36, align 8, !tbaa !45
  %47 = getelementptr inbounds ptr, ptr %46, i64 %7
  store ptr null, ptr %47, align 8, !tbaa !42
  br label %48

48:                                               ; preds = %42, %33
  %49 = getelementptr inbounds i8, ptr %0, i64 272
  %50 = load ptr, ptr %49, align 8, !tbaa !46
  %.not40 = icmp eq ptr %50, null
  br i1 %.not40, label %56, label %51

51:                                               ; preds = %48
  %52 = getelementptr inbounds i32, ptr %50, i64 %7
  %53 = load i32, ptr %52, align 4, !tbaa !33
  %54 = sext i32 %35 to i64
  %55 = getelementptr inbounds i32, ptr %50, i64 %54
  store i32 %53, ptr %55, align 4, !tbaa !33
  br label %56

56:                                               ; preds = %51, %48
  %57 = getelementptr inbounds i8, ptr %0, i64 288
  %58 = load ptr, ptr %57, align 8, !tbaa !47
  %.not41 = icmp eq ptr %58, null
  br i1 %.not41, label %64, label %59

59:                                               ; preds = %56
  %60 = getelementptr inbounds i32, ptr %58, i64 %7
  %61 = load i32, ptr %60, align 4, !tbaa !33
  %62 = sext i32 %35 to i64
  %63 = getelementptr inbounds i32, ptr %58, i64 %62
  store i32 %61, ptr %63, align 4, !tbaa !33
  br label %64

64:                                               ; preds = %59, %56
  %65 = getelementptr inbounds i8, ptr %0, i64 304
  %66 = load ptr, ptr %65, align 8, !tbaa !48
  %.not42 = icmp eq ptr %66, null
  br i1 %.not42, label %72, label %67

67:                                               ; preds = %64
  %68 = getelementptr inbounds i32, ptr %66, i64 %7
  %69 = load i32, ptr %68, align 4, !tbaa !33
  %70 = sext i32 %35 to i64
  %71 = getelementptr inbounds i32, ptr %66, i64 %70
  store i32 %69, ptr %71, align 4, !tbaa !33
  br label %72

72:                                               ; preds = %67, %64
  %73 = getelementptr inbounds i8, ptr %0, i64 21
  %74 = load i8, ptr %73, align 1, !tbaa !49, !range !50, !noundef !51
  %75 = trunc nuw i8 %74 to i1
  br i1 %75, label %76, label %83

76:                                               ; preds = %72
  %77 = getelementptr inbounds i8, ptr %0, i64 176
  %78 = load ptr, ptr %77, align 8, !tbaa !52
  %79 = getelementptr inbounds %struct.b2Vec2, ptr %78, i64 %7
  %80 = sext i32 %35 to i64
  %81 = getelementptr inbounds %struct.b2Vec2, ptr %78, i64 %80
  %82 = load i64, ptr %79, align 4
  store i64 %82, ptr %81, align 4
  br label %83

83:                                               ; preds = %76, %72
  %84 = getelementptr inbounds i8, ptr %0, i64 192
  %85 = load ptr, ptr %84, align 8, !tbaa !53
  %.not43 = icmp eq ptr %85, null
  br i1 %.not43, label %91, label %86

86:                                               ; preds = %83
  %87 = getelementptr inbounds float, ptr %85, i64 %7
  %88 = load float, ptr %87, align 4, !tbaa !54
  %89 = sext i32 %35 to i64
  %90 = getelementptr inbounds float, ptr %85, i64 %89
  store float %88, ptr %90, align 4, !tbaa !54
  br label %91

91:                                               ; preds = %86, %83
  %92 = getelementptr inbounds i8, ptr %0, i64 216
  %93 = load ptr, ptr %92, align 8, !tbaa !55
  %.not44 = icmp eq ptr %93, null
  br i1 %.not44, label %99, label %94

94:                                               ; preds = %91
  %95 = getelementptr inbounds float, ptr %93, i64 %7
  %96 = load float, ptr %95, align 4, !tbaa !54
  %97 = sext i32 %35 to i64
  %98 = getelementptr inbounds float, ptr %93, i64 %97
  store float %96, ptr %98, align 4, !tbaa !54
  br label %99

99:                                               ; preds = %94, %91
  %100 = getelementptr inbounds i8, ptr %0, i64 464
  %101 = load ptr, ptr %100, align 8, !tbaa !56
  %.not45 = icmp eq ptr %101, null
  br i1 %.not45, label %107, label %102

102:                                              ; preds = %99
  %103 = getelementptr inbounds i32, ptr %101, i64 %7
  %104 = load i32, ptr %103, align 4, !tbaa !33
  %105 = sext i32 %35 to i64
  %106 = getelementptr inbounds i32, ptr %101, i64 %105
  store i32 %104, ptr %106, align 4, !tbaa !33
  br label %107

107:                                              ; preds = %102, %99
  call void @llvm.lifetime.end.p0(i64 48, ptr nonnull %4) #3
  ret i32 %35
}

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !16, i64 128}
!6 = !{!"_ZTS16b2ParticleSystem", !7, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !10, i64 16, !7, i64 20, !7, i64 21, !10, i64 24, !11, i64 28, !11, i64 32, !11, i64 36, !11, i64 40, !10, i64 44, !10, i64 48, !12, i64 56, !19, i64 112, !20, i64 128, !21, i64 144, !21, i64 160, !16, i64 176, !16, i64 184, !16, i64 192, !16, i64 200, !16, i64 208, !16, i64 216, !22, i64 224, !16, i64 240, !23, i64 248, !10, i64 264, !24, i64 272, !24, i64 288, !24, i64 304, !25, i64 320, !26, i64 344, !27, i64 368, !28, i64 392, !29, i64 416, !30, i64 440, !24, i64 464, !24, i64 480, !31, i64 496, !7, i64 504, !10, i64 508, !16, i64 512, !32, i64 520, !16, i64 608, !16, i64 616, !16, i64 624}
!7 = !{!"bool", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"float", !8, i64 0}
!12 = !{!"_ZTS15b2SlabAllocatorI16b2ParticleHandleE", !13, i64 0, !10, i64 16, !17, i64 24}
!13 = !{!"_ZTS23b2TrackedBlockAllocator", !14, i64 0}
!14 = !{!"_ZTS24b2TypedIntrusiveListNodeI14b2TrackedBlockE", !15, i64 0}
!15 = !{!"_ZTS19b2IntrusiveListNode", !16, i64 0, !16, i64 8}
!16 = !{!"any pointer", !8, i64 0}
!17 = !{!"_ZTS15b2TypedFreeListI16b2ParticleHandleE", !18, i64 0}
!18 = !{!"_ZTS10b2FreeList", !15, i64 0, !15, i64 16}
!19 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIP16b2ParticleHandleEE", !16, i64 0, !10, i64 8}
!20 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIjEE", !16, i64 0, !10, i64 8}
!21 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferI6b2Vec2EE", !16, i64 0, !10, i64 8}
!22 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferI15b2ParticleColorEE", !16, i64 0, !10, i64 8}
!23 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIPvEE", !16, i64 0, !10, i64 8}
!24 = !{!"_ZTSN16b2ParticleSystem21UserOverridableBufferIiEE", !16, i64 0, !10, i64 8}
!25 = !{!"_ZTS16b2GrowableBufferIiE", !16, i64 0, !10, i64 8, !10, i64 12, !16, i64 16}
!26 = !{!"_ZTS16b2GrowableBufferIN16b2ParticleSystem5ProxyEE", !16, i64 0, !10, i64 8, !10, i64 12, !16, i64 16}
!27 = !{!"_ZTS16b2GrowableBufferI17b2ParticleContactE", !16, i64 0, !10, i64 8, !10, i64 12, !16, i64 16}
!28 = !{!"_ZTS16b2GrowableBufferI21b2ParticleBodyContactE", !16, i64 0, !10, i64 8, !10, i64 12, !16, i64 16}
!29 = !{!"_ZTS16b2GrowableBufferI14b2ParticlePairE", !16, i64 0, !10, i64 8, !10, i64 12, !16, i64 16}
!30 = !{!"_ZTS16b2GrowableBufferI15b2ParticleTriadE", !16, i64 0, !10, i64 8, !10, i64 12, !16, i64 16}
!31 = !{!"long long", !8, i64 0}
!32 = !{!"_ZTS19b2ParticleSystemDef", !7, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !10, i64 16, !11, i64 20, !11, i64 24, !11, i64 28, !11, i64 32, !11, i64 36, !11, i64 40, !11, i64 44, !11, i64 48, !11, i64 52, !11, i64 56, !11, i64 60, !11, i64 64, !10, i64 68, !11, i64 72, !7, i64 76, !11, i64 80}
!33 = !{!10, !10, i64 0}
!34 = !{!35, !10, i64 0}
!35 = !{!"_ZTS13b2ParticleDef", !10, i64 0, !36, i64 4, !36, i64 12, !37, i64 20, !11, i64 24, !16, i64 32, !16, i64 40}
!36 = !{!"_ZTS6b2Vec2", !11, i64 0, !11, i64 4}
!37 = !{!"_ZTS15b2ParticleColor", !8, i64 0, !8, i64 1, !8, i64 2, !8, i64 3}
!38 = !{!6, !16, i64 144}
!39 = !{!6, !16, i64 160}
!40 = !{!6, !16, i64 224}
!41 = !{!6, !16, i64 248}
!42 = !{!16, !16, i64 0}
!43 = !{!35, !16, i64 32}
!44 = !{!35, !16, i64 40}
!45 = !{!6, !16, i64 112}
!46 = !{!6, !16, i64 272}
!47 = !{!6, !16, i64 288}
!48 = !{!6, !16, i64 304}
!49 = !{!6, !7, i64 21}
!50 = !{i8 0, i8 2}
!51 = !{}
!52 = !{!6, !16, i64 176}
!53 = !{!6, !16, i64 192}
!54 = !{!11, !11, i64 0}
!55 = !{!6, !16, i64 216}
!56 = !{!6, !16, i64 464}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,SROAPass