; LLVM IR from CRAFT-THU/BSim :: src/neuron/lif/LIFENeuron.ll (ZN10LIFENeuron5resetER7SimInfo)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.SimInfo = type { i32, float, %"class.std::vector.0", %"class.std::vector.5" }
%"class.std::vector.0" = type { %"struct.std::_Vector_base.1" }
%"struct.std::_Vector_base.1" = type { %"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl" }
%"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl" = type { %"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.5" = type { %"struct.std::_Vector_base.6" }
%"struct.std::_Vector_base.6" = type { %"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl" }
%"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl" = type { %"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl_data" }
%"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%class.LIFENeuron = type { %class.NeuronBase.base, float, float, float, float, float, float, float, float, float, float, float, i32, i32, float, float, float, float, float, float, float, float, float, float }
%class.NeuronBase.base = type <{ %class.Base, %"class.std::vector", i8, i8, [2 x i8], i32, float }>
%class.Base = type { ptr, i32, i32 }
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<SynapseBase *, std::allocator<SynapseBase *>>::_Vector_impl" }
%"struct.std::_Vector_base<SynapseBase *, std::allocator<SynapseBase *>>::_Vector_impl" = type { %"struct.std::_Vector_base<SynapseBase *, std::allocator<SynapseBase *>>::_Vector_impl_data" }
%"struct.std::_Vector_base<SynapseBase *, std::allocator<SynapseBase *>>::_Vector_impl_data" = type { ptr, ptr, ptr }

; Function Attrs: mustprogress uwtable
define dso_local noundef i32 @_ZN10LIFENeuron5resetER7SimInfo(ptr noundef nonnull align 8 dereferenceable(144) %0, ptr noundef nonnull align 8 dereferenceable(56) %1) unnamed_addr #0 align 2 {
  %3 = alloca ptr, align 8
  %4 = alloca ptr, align 8
  %5 = alloca float, align 4
  %6 = alloca float, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store ptr %1, ptr %4, align 8, !tbaa !5
  %7 = load ptr, ptr %3, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #4
  %8 = load ptr, ptr %4, align 8, !tbaa !5
  %9 = getelementptr inbounds %struct.SimInfo, ptr %8, i32 0, i32 1
  %10 = load float, ptr %9, align 4, !tbaa !9
  store float %10, ptr %5, align 4, !tbaa !21
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #4
  store float 1.000000e+00, ptr %6, align 4, !tbaa !21
  %11 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 16
  %12 = load float, ptr %11, align 8, !tbaa !22
  %13 = call noundef float @_ZSt4fabsf(float noundef %12)
  %14 = fcmp ogt float %13, 0x3DDB7CDFE0000000
  br i1 %14, label %15, label %21

15:                                               ; preds = %2
  %16 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 17
  %17 = load float, ptr %16, align 4, !tbaa !31
  %18 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 16
  %19 = load float, ptr %18, align 8, !tbaa !22
  %20 = fdiv float %17, %19
  store float %20, ptr %6, align 4, !tbaa !21
  br label %21

21:                                               ; preds = %15, %2
  %22 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 17
  %23 = load float, ptr %22, align 4, !tbaa !31
  %24 = fcmp ogt float %23, 0.000000e+00
  br i1 %24, label %25, label %33

25:                                               ; preds = %21
  %26 = load float, ptr %5, align 4, !tbaa !21
  %27 = fneg float %26
  %28 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 17
  %29 = load float, ptr %28, align 4, !tbaa !31
  %30 = fdiv float %27, %29
  %31 = call noundef float @_ZSt3expf(float noundef %30)
  %32 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 11
  store float %31, ptr %32, align 4, !tbaa !32
  br label %35

33:                                               ; preds = %21
  %34 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 11
  store float 0.000000e+00, ptr %34, align 4, !tbaa !32
  br label %35

35:                                               ; preds = %33, %25
  %36 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 19
  %37 = load float, ptr %36, align 4, !tbaa !33
  %38 = fcmp ogt float %37, 0.000000e+00
  br i1 %38, label %39, label %47

39:                                               ; preds = %35
  %40 = load float, ptr %5, align 4, !tbaa !21
  %41 = fneg float %40
  %42 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 19
  %43 = load float, ptr %42, align 4, !tbaa !33
  %44 = fdiv float %41, %43
  %45 = call noundef float @_ZSt3expf(float noundef %44)
  %46 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 3
  store float %45, ptr %46, align 4, !tbaa !34
  br label %49

47:                                               ; preds = %35
  %48 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 3
  store float 0.000000e+00, ptr %48, align 4, !tbaa !34
  br label %49

49:                                               ; preds = %47, %39
  %50 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 20
  %51 = load float, ptr %50, align 8, !tbaa !35
  %52 = fcmp ogt float %51, 0.000000e+00
  br i1 %52, label %53, label %61

53:                                               ; preds = %49
  %54 = load float, ptr %5, align 4, !tbaa !21
  %55 = fneg float %54
  %56 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 20
  %57 = load float, ptr %56, align 8, !tbaa !35
  %58 = fdiv float %55, %57
  %59 = call noundef float @_ZSt3expf(float noundef %58)
  %60 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 2
  store float %59, ptr %60, align 8, !tbaa !36
  br label %63

61:                                               ; preds = %49
  %62 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 2
  store float 0.000000e+00, ptr %62, align 8, !tbaa !36
  br label %63

63:                                               ; preds = %61, %53
  %64 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 21
  %65 = load float, ptr %64, align 4, !tbaa !37
  %66 = load float, ptr %6, align 4, !tbaa !21
  %67 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 15
  %68 = load float, ptr %67, align 4, !tbaa !38
  %69 = call float @llvm.fmuladd.f32(float %65, float %66, float %68)
  %70 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 6
  store float %69, ptr %70, align 8, !tbaa !39
  %71 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 11
  %72 = load float, ptr %71, align 4, !tbaa !32
  %73 = fsub float 1.000000e+00, %72
  %74 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 6
  %75 = load float, ptr %74, align 8, !tbaa !39
  %76 = fmul float %75, %73
  store float %76, ptr %74, align 8, !tbaa !39
  %77 = load float, ptr %6, align 4, !tbaa !21
  %78 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 19
  %79 = load float, ptr %78, align 4, !tbaa !33
  %80 = fmul float %77, %79
  %81 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 19
  %82 = load float, ptr %81, align 4, !tbaa !33
  %83 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 17
  %84 = load float, ptr %83, align 4, !tbaa !31
  %85 = fsub float %82, %84
  %86 = fdiv float %80, %85
  %87 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 5
  store float %86, ptr %87, align 4, !tbaa !40
  %88 = load float, ptr %6, align 4, !tbaa !21
  %89 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 20
  %90 = load float, ptr %89, align 8, !tbaa !35
  %91 = fmul float %88, %90
  %92 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 20
  %93 = load float, ptr %92, align 8, !tbaa !35
  %94 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 17
  %95 = load float, ptr %94, align 4, !tbaa !31
  %96 = fsub float %93, %95
  %97 = fdiv float %91, %96
  %98 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 4
  store float %97, ptr %98, align 8, !tbaa !41
  %99 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 5
  %100 = load float, ptr %99, align 4, !tbaa !40
  %101 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 3
  %102 = load float, ptr %101, align 4, !tbaa !34
  %103 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 11
  %104 = load float, ptr %103, align 4, !tbaa !32
  %105 = fsub float %102, %104
  %106 = fmul float %100, %105
  %107 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 5
  store float %106, ptr %107, align 4, !tbaa !40
  %108 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 4
  %109 = load float, ptr %108, align 8, !tbaa !41
  %110 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 2
  %111 = load float, ptr %110, align 8, !tbaa !36
  %112 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 11
  %113 = load float, ptr %112, align 4, !tbaa !32
  %114 = fsub float %111, %113
  %115 = fmul float %109, %114
  %116 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 4
  store float %115, ptr %116, align 8, !tbaa !41
  %117 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 18
  %118 = load float, ptr %117, align 8, !tbaa !42
  %119 = load float, ptr %5, align 4, !tbaa !21
  %120 = fdiv float %118, %119
  %121 = fptosi float %120 to i32
  %122 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 13
  store i32 %121, ptr %122, align 4, !tbaa !43
  %123 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 12
  store i32 0, ptr %123, align 8, !tbaa !44
  %124 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 7
  store float 0.000000e+00, ptr %124, align 4, !tbaa !45
  %125 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 8
  store float 0.000000e+00, ptr %125, align 8, !tbaa !46
  %126 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 14
  %127 = load float, ptr %126, align 8, !tbaa !47
  %128 = getelementptr inbounds %class.LIFENeuron, ptr %7, i32 0, i32 1
  store float %127, ptr %128, align 4, !tbaa !48
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #4
  ret i32 0
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fabsf(float noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt3expf(float noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !12, i64 4}
!10 = !{!"_ZTS7SimInfo", !11, i64 0, !12, i64 4, !13, i64 8, !17, i64 32}
!11 = !{!"int", !7, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = !{!"_ZTSSt6vectorIiSaIiEE", !14, i64 0}
!14 = !{!"_ZTSSt12_Vector_baseIiSaIiEE", !15, i64 0}
!15 = !{!"_ZTSNSt12_Vector_baseIiSaIiEE12_Vector_implE", !16, i64 0}
!16 = !{!"_ZTSNSt12_Vector_baseIiSaIiEE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!17 = !{!"_ZTSSt6vectorIfSaIfEE", !18, i64 0}
!18 = !{!"_ZTSSt12_Vector_baseIfSaIfEE", !19, i64 0}
!19 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE12_Vector_implE", !20, i64 0}
!20 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!21 = !{!12, !12, i64 0}
!22 = !{!23, !12, i64 112}
!23 = !{!"_ZTS10LIFENeuron", !24, i64 0, !12, i64 52, !12, i64 56, !12, i64 60, !12, i64 64, !12, i64 68, !12, i64 72, !12, i64 76, !12, i64 80, !12, i64 84, !12, i64 88, !12, i64 92, !11, i64 96, !11, i64 100, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140}
!24 = !{!"_ZTS10NeuronBase", !25, i64 0, !26, i64 16, !30, i64 40, !30, i64 41, !11, i64 44, !12, i64 48}
!25 = !{!"_ZTS4Base", !11, i64 8, !11, i64 12}
!26 = !{!"_ZTSSt6vectorIP11SynapseBaseSaIS1_EE", !27, i64 0}
!27 = !{!"_ZTSSt12_Vector_baseIP11SynapseBaseSaIS1_EE", !28, i64 0}
!28 = !{!"_ZTSNSt12_Vector_baseIP11SynapseBaseSaIS1_EE12_Vector_implE", !29, i64 0}
!29 = !{!"_ZTSNSt12_Vector_baseIP11SynapseBaseSaIS1_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!30 = !{!"bool", !7, i64 0}
!31 = !{!23, !12, i64 116}
!32 = !{!23, !12, i64 92}
!33 = !{!23, !12, i64 124}
!34 = !{!23, !12, i64 60}
!35 = !{!23, !12, i64 128}
!36 = !{!23, !12, i64 56}
!37 = !{!23, !12, i64 132}
!38 = !{!23, !12, i64 108}
!39 = !{!23, !12, i64 72}
!40 = !{!23, !12, i64 68}
!41 = !{!23, !12, i64 64}
!42 = !{!23, !12, i64 120}
!43 = !{!23, !11, i64 100}
!44 = !{!23, !11, i64 96}
!45 = !{!23, !12, i64 76}
!46 = !{!23, !12, i64 80}
!47 = !{!23, !12, i64 104}
!48 = !{!23, !12, i64 52}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nounwind uwtable
define dso_local noundef i32 @_ZN10LIFENeuron5resetER7SimInfo(ptr nocapture noundef nonnull align 8 dereferenceable(144) %0, ptr nocapture noundef nonnull readonly align 8 dereferenceable(56) %1) unnamed_addr #0 align 2 {
  %3 = getelementptr inbounds i8, ptr %1, i64 4
  %4 = load float, ptr %3, align 4, !tbaa !5
  %5 = getelementptr inbounds i8, ptr %0, i64 112
  %6 = load float, ptr %5, align 8, !tbaa !20
  %7 = tail call noundef float @_ZSt4fabsf(float noundef %6)
  %8 = getelementptr inbounds i8, ptr %0, i64 116
  %9 = load float, ptr %8, align 4
  %10 = load float, ptr %5, align 8
  %11 = fcmp ogt float %9, 0.000000e+00
  br i1 %11, label %12, label %16

12:                                               ; preds = %2
  %13 = fneg float %4
  %14 = fdiv float %13, %9
  %15 = tail call noundef float @_ZSt3expf(float noundef %14)
  br label %16

16:                                               ; preds = %2, %12
  %.sink = phi float [ %15, %12 ], [ 0.000000e+00, %2 ]
  %17 = getelementptr inbounds i8, ptr %0, i64 92
  store float %.sink, ptr %17, align 4
  %18 = getelementptr inbounds i8, ptr %0, i64 124
  %19 = load float, ptr %18, align 4, !tbaa !29
  %20 = fcmp ogt float %19, 0.000000e+00
  br i1 %20, label %21, label %25

21:                                               ; preds = %16
  %22 = fneg float %4
  %23 = fdiv float %22, %19
  %24 = tail call noundef float @_ZSt3expf(float noundef %23)
  br label %25

25:                                               ; preds = %16, %21
  %.sink12 = phi float [ %24, %21 ], [ 0.000000e+00, %16 ]
  %26 = getelementptr inbounds i8, ptr %0, i64 60
  store float %.sink12, ptr %26, align 4
  %27 = getelementptr inbounds i8, ptr %0, i64 128
  %28 = load float, ptr %27, align 8, !tbaa !30
  %29 = fcmp ogt float %28, 0.000000e+00
  %30 = insertelement <2 x float> <float 0.000000e+00, float poison>, float %.sink12, i64 1
  br i1 %29, label %31, label %37

31:                                               ; preds = %25
  %32 = fneg float %4
  %33 = fdiv float %32, %28
  %34 = tail call noundef float @_ZSt3expf(float noundef %33)
  %.pre = load float, ptr %27, align 8, !tbaa !30
  %.pre14 = load float, ptr %26, align 4, !tbaa !31
  %35 = insertelement <2 x float> poison, float %34, i64 0
  %36 = insertelement <2 x float> %35, float %.pre14, i64 1
  br label %37

37:                                               ; preds = %25, %31
  %38 = phi float [ %.pre, %31 ], [ %28, %25 ]
  %39 = phi <2 x float> [ %36, %31 ], [ %30, %25 ]
  %40 = getelementptr inbounds i8, ptr %0, i64 56
  %41 = extractelement <2 x float> %39, i64 0
  store float %41, ptr %40, align 8
  %42 = fcmp ogt float %7, 0x3DDB7CDFE0000000
  %43 = fdiv float %9, %10
  %.0 = select i1 %42, float %43, float 1.000000e+00
  %44 = getelementptr inbounds i8, ptr %0, i64 132
  %45 = load float, ptr %44, align 4, !tbaa !32
  %46 = getelementptr inbounds i8, ptr %0, i64 108
  %47 = load float, ptr %46, align 4, !tbaa !33
  %48 = tail call float @llvm.fmuladd.f32(float %45, float %.0, float %47)
  %49 = getelementptr inbounds i8, ptr %0, i64 72
  %50 = load float, ptr %17, align 4, !tbaa !34
  %51 = fsub float 1.000000e+00, %50
  %52 = fmul float %48, %51
  store float %52, ptr %49, align 8, !tbaa !35
  %53 = load float, ptr %18, align 4, !tbaa !29
  %54 = load <4 x float>, ptr %8, align 4
  %55 = getelementptr inbounds i8, ptr %0, i64 64
  %56 = insertelement <2 x float> poison, float %.0, i64 0
  %57 = shufflevector <2 x float> %56, <2 x float> poison, <2 x i32> zeroinitializer
  %58 = insertelement <2 x float> poison, float %38, i64 0
  %59 = insertelement <2 x float> %58, float %53, i64 1
  %60 = fmul <2 x float> %57, %59
  %61 = shufflevector <4 x float> %54, <4 x float> poison, <2 x i32> zeroinitializer
  %62 = fsub <2 x float> %59, %61
  %63 = fdiv <2 x float> %60, %62
  %64 = insertelement <2 x float> poison, float %50, i64 0
  %65 = shufflevector <2 x float> %64, <2 x float> poison, <2 x i32> zeroinitializer
  %66 = fsub <2 x float> %39, %65
  %67 = fmul <2 x float> %63, %66
  store <2 x float> %67, ptr %55, align 8, !tbaa !36
  %68 = getelementptr inbounds i8, ptr %0, i64 120
  %69 = load float, ptr %68, align 8, !tbaa !37
  %70 = fdiv float %69, %4
  %71 = fptosi float %70 to i32
  %72 = getelementptr inbounds i8, ptr %0, i64 100
  store i32 %71, ptr %72, align 4, !tbaa !38
  %73 = getelementptr inbounds i8, ptr %0, i64 96
  store i32 0, ptr %73, align 8, !tbaa !39
  %74 = getelementptr inbounds i8, ptr %0, i64 76
  store <2 x float> zeroinitializer, ptr %74, align 4, !tbaa !36
  %75 = getelementptr inbounds i8, ptr %0, i64 104
  %76 = load float, ptr %75, align 8, !tbaa !40
  %77 = getelementptr inbounds i8, ptr %0, i64 52
  store float %76, ptr %77, align 4, !tbaa !41
  ret i32 0
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fabsf(float noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt3expf(float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #2

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !10, i64 4}
!6 = !{!"_ZTS7SimInfo", !7, i64 0, !10, i64 4, !11, i64 8, !16, i64 32}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"float", !8, i64 0}
!11 = !{!"_ZTSSt6vectorIiSaIiEE", !12, i64 0}
!12 = !{!"_ZTSSt12_Vector_baseIiSaIiEE", !13, i64 0}
!13 = !{!"_ZTSNSt12_Vector_baseIiSaIiEE12_Vector_implE", !14, i64 0}
!14 = !{!"_ZTSNSt12_Vector_baseIiSaIiEE17_Vector_impl_dataE", !15, i64 0, !15, i64 8, !15, i64 16}
!15 = !{!"any pointer", !8, i64 0}
!16 = !{!"_ZTSSt6vectorIfSaIfEE", !17, i64 0}
!17 = !{!"_ZTSSt12_Vector_baseIfSaIfEE", !18, i64 0}
!18 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE12_Vector_implE", !19, i64 0}
!19 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE17_Vector_impl_dataE", !15, i64 0, !15, i64 8, !15, i64 16}
!20 = !{!21, !10, i64 112}
!21 = !{!"_ZTS10LIFENeuron", !22, i64 0, !10, i64 52, !10, i64 56, !10, i64 60, !10, i64 64, !10, i64 68, !10, i64 72, !10, i64 76, !10, i64 80, !10, i64 84, !10, i64 88, !10, i64 92, !7, i64 96, !7, i64 100, !10, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !10, i64 120, !10, i64 124, !10, i64 128, !10, i64 132, !10, i64 136, !10, i64 140}
!22 = !{!"_ZTS10NeuronBase", !23, i64 0, !24, i64 16, !28, i64 40, !28, i64 41, !7, i64 44, !10, i64 48}
!23 = !{!"_ZTS4Base", !7, i64 8, !7, i64 12}
!24 = !{!"_ZTSSt6vectorIP11SynapseBaseSaIS1_EE", !25, i64 0}
!25 = !{!"_ZTSSt12_Vector_baseIP11SynapseBaseSaIS1_EE", !26, i64 0}
!26 = !{!"_ZTSNSt12_Vector_baseIP11SynapseBaseSaIS1_EE12_Vector_implE", !27, i64 0}
!27 = !{!"_ZTSNSt12_Vector_baseIP11SynapseBaseSaIS1_EE17_Vector_impl_dataE", !15, i64 0, !15, i64 8, !15, i64 16}
!28 = !{!"bool", !8, i64 0}
!29 = !{!21, !10, i64 124}
!30 = !{!21, !10, i64 128}
!31 = !{!21, !10, i64 60}
!32 = !{!21, !10, i64 132}
!33 = !{!21, !10, i64 108}
!34 = !{!21, !10, i64 92}
!35 = !{!21, !10, i64 72}
!36 = !{!10, !10, i64 0}
!37 = !{!21, !10, i64 120}
!38 = !{!21, !7, i64 100}
!39 = !{!21, !7, i64 96}
!40 = !{!21, !10, i64 104}
!41 = !{!21, !10, i64 52}


; Effective O3 passes: DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,MergedLoadStoreMotionPass,PostOrderFunctionAttrsPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass