; LLVM IR from TheNachoBIT/GeoFenix-Engine :: GeoFenix/ImGUI/imgui.ll (ZN5ImGui8NewFrameEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, [4 x i8], ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i32, [4 x i8], ptr, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, [2 x i8], float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, [2 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.7, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, [3 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.15, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, float, i8, i8, [2 x i8], float, float, float, i32, [4 x i8], %struct.ImVector.2, %struct.ImVector.21, %struct.ImVec2, %struct.ImVec2, i8, i8, [2 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.22, %struct.ImChunkStream, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], float, i16, %struct.ImVector }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [48 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8], ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.0 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.8] }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.9, %struct.ImVector, %struct.ImVector.10, i32, ptr, ptr, i32, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.13, %struct.ImDrawCmd, %struct.ImDrawListSplitter }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImDrawCmd = type { %struct.ImVec4, ptr, i32, i32, i32, ptr, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.14 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.16, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector, %struct.ImVector.2, %struct.ImVector.2, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.20, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.2 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.2 }
%struct.ImFontAtlas = type { i8, i32, ptr, i32, i32, ptr, ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.6, %struct.ImVector.28, %struct.ImVector.29, [64 x %struct.ImVec4], i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.21, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.25, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8] }>
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.3, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.23, %struct.ImVector.19, %struct.ImVector.19, %struct.ImVector.24, [6 x i16], [4 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.25 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() #6 {
  %1 = alloca ptr, align 8
  %2 = alloca %struct.ImVec4, align 4
  %3 = alloca i32, align 4
  %4 = alloca %struct.ImVec2, align 4
  %5 = alloca float, align 4
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca %struct.ImVec2, align 4
  %9 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %10 = icmp ne ptr %9, null
  br i1 %10, label %11, label %12

11:                                               ; preds = %0
  br label %12

12:                                               ; preds = %11, %0
  %13 = phi i1 [ false, %0 ], [ true, %11 ]
  br i1 %13, label %14, label %15

14:                                               ; preds = %12
  br label %17

15:                                               ; preds = %12
  call void @__assert_fail(ptr noundef @.str.10, ptr noundef @.str.3, i32 noundef 3693, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

16:                                               ; No predecessors!
  br label %17

17:                                               ; preds = %16, %14
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #11
  %18 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %18, ptr %1, align 8, !tbaa !5
  call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  call void @_ZN5ImGuiL14UpdateSettingsEv()
  %19 = load ptr, ptr %1, align 8, !tbaa !5
  %20 = getelementptr inbounds %struct.ImGuiContext, ptr %19, i32 0, i32 3
  %21 = getelementptr inbounds %struct.ImGuiIO, ptr %20, i32 0, i32 3
  %22 = load float, ptr %21, align 8, !tbaa !9
  %23 = fpext float %22 to double
  %24 = load ptr, ptr %1, align 8, !tbaa !5
  %25 = getelementptr inbounds %struct.ImGuiContext, ptr %24, i32 0, i32 10
  %26 = load double, ptr %25, align 8, !tbaa !66
  %27 = fadd double %26, %23
  store double %27, ptr %25, align 8, !tbaa !66
  %28 = load ptr, ptr %1, align 8, !tbaa !5
  %29 = getelementptr inbounds %struct.ImGuiContext, ptr %28, i32 0, i32 14
  store i8 1, ptr %29, align 4, !tbaa !67
  %30 = load ptr, ptr %1, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.ImGuiContext, ptr %30, i32 0, i32 11
  %32 = load i32, ptr %31, align 8, !tbaa !68
  %33 = add nsw i32 %32, 1
  store i32 %33, ptr %31, align 8, !tbaa !68
  %34 = load ptr, ptr %1, align 8, !tbaa !5
  %35 = getelementptr inbounds %struct.ImGuiContext, ptr %34, i32 0, i32 180
  store i32 0, ptr %35, align 8, !tbaa !69
  %36 = load ptr, ptr %1, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.ImGuiContext, ptr %36, i32 0, i32 26
  store i32 0, ptr %37, align 8, !tbaa !70
  %38 = load ptr, ptr %1, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.ImGuiContext, ptr %38, i32 0, i32 183
  call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %39, i32 noundef 0)
  %40 = load ptr, ptr %1, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.ImGuiContext, ptr %40, i32 0, i32 3
  %42 = getelementptr inbounds %struct.ImGuiIO, ptr %41, i32 0, i32 3
  %43 = load float, ptr %42, align 8, !tbaa !9
  %44 = load ptr, ptr %1, align 8, !tbaa !5
  %45 = getelementptr inbounds %struct.ImGuiContext, ptr %44, i32 0, i32 207
  %46 = load ptr, ptr %1, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiContext, ptr %46, i32 0, i32 208
  %48 = load i32, ptr %47, align 4, !tbaa !71
  %49 = sext i32 %48 to i64
  %50 = getelementptr inbounds [120 x float], ptr %45, i64 0, i64 %49
  %51 = load float, ptr %50, align 4, !tbaa !72
  %52 = fsub float %43, %51
  %53 = load ptr, ptr %1, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 209
  %55 = load float, ptr %54, align 8, !tbaa !73
  %56 = fadd float %55, %52
  store float %56, ptr %54, align 8, !tbaa !73
  %57 = load ptr, ptr %1, align 8, !tbaa !5
  %58 = getelementptr inbounds %struct.ImGuiContext, ptr %57, i32 0, i32 3
  %59 = getelementptr inbounds %struct.ImGuiIO, ptr %58, i32 0, i32 3
  %60 = load float, ptr %59, align 8, !tbaa !9
  %61 = load ptr, ptr %1, align 8, !tbaa !5
  %62 = getelementptr inbounds %struct.ImGuiContext, ptr %61, i32 0, i32 207
  %63 = load ptr, ptr %1, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ImGuiContext, ptr %63, i32 0, i32 208
  %65 = load i32, ptr %64, align 4, !tbaa !71
  %66 = sext i32 %65 to i64
  %67 = getelementptr inbounds [120 x float], ptr %62, i64 0, i64 %66
  store float %60, ptr %67, align 4, !tbaa !72
  %68 = load ptr, ptr %1, align 8, !tbaa !5
  %69 = getelementptr inbounds %struct.ImGuiContext, ptr %68, i32 0, i32 208
  %70 = load i32, ptr %69, align 4, !tbaa !71
  %71 = add nsw i32 %70, 1
  %72 = srem i32 %71, 120
  %73 = load ptr, ptr %1, align 8, !tbaa !5
  %74 = getelementptr inbounds %struct.ImGuiContext, ptr %73, i32 0, i32 208
  store i32 %72, ptr %74, align 4, !tbaa !71
  %75 = load ptr, ptr %1, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.ImGuiContext, ptr %75, i32 0, i32 209
  %77 = load float, ptr %76, align 8, !tbaa !73
  %78 = fcmp ogt float %77, 0.000000e+00
  br i1 %78, label %79, label %85

79:                                               ; preds = %17
  %80 = load ptr, ptr %1, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.ImGuiContext, ptr %80, i32 0, i32 209
  %82 = load float, ptr %81, align 8, !tbaa !73
  %83 = fdiv float %82, 1.200000e+02
  %84 = fdiv float 1.000000e+00, %83
  br label %86

85:                                               ; preds = %17
  br label %86

86:                                               ; preds = %85, %79
  %87 = phi float [ %84, %79 ], [ 0x47EFFFFFE0000000, %85 ]
  %88 = load ptr, ptr %1, align 8, !tbaa !5
  %89 = getelementptr inbounds %struct.ImGuiContext, ptr %88, i32 0, i32 3
  %90 = getelementptr inbounds %struct.ImGuiIO, ptr %89, i32 0, i32 53
  store float %87, ptr %90, align 8, !tbaa !74
  %91 = load ptr, ptr %1, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 3
  %93 = getelementptr inbounds %struct.ImGuiIO, ptr %92, i32 0, i32 14
  %94 = load ptr, ptr %93, align 8, !tbaa !75
  %95 = getelementptr inbounds %struct.ImFontAtlas, ptr %94, i32 0, i32 0
  store i8 1, ptr %95, align 8, !tbaa !76
  %96 = call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %96)
  %97 = load ptr, ptr %1, align 8, !tbaa !5
  %98 = getelementptr inbounds %struct.ImGuiContext, ptr %97, i32 0, i32 6
  %99 = load ptr, ptr %98, align 8, !tbaa !80
  %100 = call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %99)
  br i1 %100, label %101, label %102

101:                                              ; preds = %86
  br label %104

102:                                              ; preds = %86
  call void @__assert_fail(ptr noundef @.str.68, ptr noundef @.str.3, i32 noundef 3722, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

103:                                              ; No predecessors!
  br label %104

104:                                              ; preds = %103, %101
  call void @llvm.lifetime.start.p0(i64 16, ptr %2) #11
  %105 = load ptr, ptr %1, align 8, !tbaa !5
  %106 = getelementptr inbounds %struct.ImGuiContext, ptr %105, i32 0, i32 3
  %107 = getelementptr inbounds %struct.ImGuiIO, ptr %106, i32 0, i32 2
  %108 = getelementptr inbounds %struct.ImVec2, ptr %107, i32 0, i32 0
  %109 = load float, ptr %108, align 8, !tbaa !81
  %110 = load ptr, ptr %1, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.ImGuiContext, ptr %110, i32 0, i32 3
  %112 = getelementptr inbounds %struct.ImGuiIO, ptr %111, i32 0, i32 2
  %113 = getelementptr inbounds %struct.ImVec2, ptr %112, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !82
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %2, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %109, float noundef %114)
  %115 = load ptr, ptr %1, align 8, !tbaa !5
  %116 = getelementptr inbounds %struct.ImGuiContext, ptr %115, i32 0, i32 9
  %117 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %116, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %117, ptr align 4 %2, i64 16, i1 false), !tbaa.struct !83
  call void @llvm.lifetime.end.p0(i64 16, ptr %2) #11
  %118 = load ptr, ptr %1, align 8, !tbaa !5
  %119 = getelementptr inbounds %struct.ImGuiContext, ptr %118, i32 0, i32 4
  %120 = getelementptr inbounds %struct.ImGuiStyle, ptr %119, i32 0, i32 36
  %121 = load float, ptr %120, align 4, !tbaa !84
  %122 = load ptr, ptr %1, align 8, !tbaa !5
  %123 = getelementptr inbounds %struct.ImGuiContext, ptr %122, i32 0, i32 9
  %124 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %123, i32 0, i32 3
  store float %121, ptr %124, align 4, !tbaa !85
  %125 = load ptr, ptr %1, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 9
  %127 = load ptr, ptr %1, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 4
  %129 = getelementptr inbounds %struct.ImGuiStyle, ptr %128, i32 0, i32 37
  %130 = load float, ptr %129, align 8, !tbaa !86
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216) %126, float noundef %130)
  %131 = load ptr, ptr %1, align 8, !tbaa !5
  %132 = getelementptr inbounds %struct.ImGuiContext, ptr %131, i32 0, i32 9
  %133 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %132, i32 0, i32 6
  store i32 0, ptr %133, align 4, !tbaa !87
  %134 = load ptr, ptr %1, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiContext, ptr %134, i32 0, i32 4
  %136 = getelementptr inbounds %struct.ImGuiStyle, ptr %135, i32 0, i32 33
  %137 = load i8, ptr %136, align 8, !tbaa !88, !range !89, !noundef !90
  %138 = trunc i8 %137 to i1
  br i1 %138, label %139, label %145

139:                                              ; preds = %104
  %140 = load ptr, ptr %1, align 8, !tbaa !5
  %141 = getelementptr inbounds %struct.ImGuiContext, ptr %140, i32 0, i32 9
  %142 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %141, i32 0, i32 6
  %143 = load i32, ptr %142, align 4, !tbaa !87
  %144 = or i32 %143, 1
  store i32 %144, ptr %142, align 4, !tbaa !87
  br label %145

145:                                              ; preds = %139, %104
  %146 = load ptr, ptr %1, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.ImGuiContext, ptr %146, i32 0, i32 4
  %148 = getelementptr inbounds %struct.ImGuiStyle, ptr %147, i32 0, i32 34
  %149 = load i8, ptr %148, align 1, !tbaa !91, !range !89, !noundef !90
  %150 = trunc i8 %149 to i1
  br i1 %150, label %151, label %167

151:                                              ; preds = %145
  %152 = load ptr, ptr %1, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiContext, ptr %152, i32 0, i32 6
  %154 = load ptr, ptr %153, align 8, !tbaa !80
  %155 = getelementptr inbounds %struct.ImFont, ptr %154, i32 0, i32 7
  %156 = load ptr, ptr %155, align 8, !tbaa !92
  %157 = getelementptr inbounds %struct.ImFontAtlas, ptr %156, i32 0, i32 1
  %158 = load i32, ptr %157, align 4, !tbaa !93
  %159 = and i32 %158, 4
  %160 = icmp ne i32 %159, 0
  br i1 %160, label %167, label %161

161:                                              ; preds = %151
  %162 = load ptr, ptr %1, align 8, !tbaa !5
  %163 = getelementptr inbounds %struct.ImGuiContext, ptr %162, i32 0, i32 9
  %164 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %163, i32 0, i32 6
  %165 = load i32, ptr %164, align 4, !tbaa !87
  %166 = or i32 %165, 2
  store i32 %166, ptr %164, align 4, !tbaa !87
  br label %167

167:                                              ; preds = %161, %151, %145
  %168 = load ptr, ptr %1, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.ImGuiContext, ptr %168, i32 0, i32 4
  %170 = getelementptr inbounds %struct.ImGuiStyle, ptr %169, i32 0, i32 35
  %171 = load i8, ptr %170, align 2, !tbaa !94, !range !89, !noundef !90
  %172 = trunc i8 %171 to i1
  br i1 %172, label %173, label %179

173:                                              ; preds = %167
  %174 = load ptr, ptr %1, align 8, !tbaa !5
  %175 = getelementptr inbounds %struct.ImGuiContext, ptr %174, i32 0, i32 9
  %176 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %175, i32 0, i32 6
  %177 = load i32, ptr %176, align 4, !tbaa !87
  %178 = or i32 %177, 4
  store i32 %178, ptr %176, align 4, !tbaa !87
  br label %179

179:                                              ; preds = %173, %167
  %180 = load ptr, ptr %1, align 8, !tbaa !5
  %181 = getelementptr inbounds %struct.ImGuiContext, ptr %180, i32 0, i32 3
  %182 = getelementptr inbounds %struct.ImGuiIO, ptr %181, i32 0, i32 1
  %183 = load i32, ptr %182, align 4, !tbaa !95
  %184 = and i32 %183, 8
  %185 = icmp ne i32 %184, 0
  br i1 %185, label %186, label %192

186:                                              ; preds = %179
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 9
  %189 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %188, i32 0, i32 6
  %190 = load i32, ptr %189, align 4, !tbaa !87
  %191 = or i32 %190, 8
  store i32 %191, ptr %189, align 4, !tbaa !87
  br label %192

192:                                              ; preds = %186, %179
  %193 = load ptr, ptr %1, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.ImGuiContext, ptr %193, i32 0, i32 137
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %194)
  %195 = load ptr, ptr %1, align 8, !tbaa !5
  %196 = getelementptr inbounds %struct.ImGuiContext, ptr %195, i32 0, i32 137
  %197 = load ptr, ptr %1, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.ImGuiContext, ptr %197, i32 0, i32 3
  %199 = getelementptr inbounds %struct.ImGuiIO, ptr %198, i32 0, i32 14
  %200 = load ptr, ptr %199, align 8, !tbaa !75
  %201 = getelementptr inbounds %struct.ImFontAtlas, ptr %200, i32 0, i32 2
  %202 = load ptr, ptr %201, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %196, ptr noundef %202)
  %203 = load ptr, ptr %1, align 8, !tbaa !5
  %204 = getelementptr inbounds %struct.ImGuiContext, ptr %203, i32 0, i32 137
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %204)
  %205 = load ptr, ptr %1, align 8, !tbaa !5
  %206 = getelementptr inbounds %struct.ImGuiContext, ptr %205, i32 0, i32 138
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %206)
  %207 = load ptr, ptr %1, align 8, !tbaa !5
  %208 = getelementptr inbounds %struct.ImGuiContext, ptr %207, i32 0, i32 138
  %209 = load ptr, ptr %1, align 8, !tbaa !5
  %210 = getelementptr inbounds %struct.ImGuiContext, ptr %209, i32 0, i32 3
  %211 = getelementptr inbounds %struct.ImGuiIO, ptr %210, i32 0, i32 14
  %212 = load ptr, ptr %211, align 8, !tbaa !75
  %213 = getelementptr inbounds %struct.ImFontAtlas, ptr %212, i32 0, i32 2
  %214 = load ptr, ptr %213, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %208, ptr noundef %214)
  %215 = load ptr, ptr %1, align 8, !tbaa !5
  %216 = getelementptr inbounds %struct.ImGuiContext, ptr %215, i32 0, i32 138
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %216)
  %217 = load ptr, ptr %1, align 8, !tbaa !5
  %218 = getelementptr inbounds %struct.ImGuiContext, ptr %217, i32 0, i32 133
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %218)
  %219 = load ptr, ptr %1, align 8, !tbaa !5
  %220 = getelementptr inbounds %struct.ImGuiContext, ptr %219, i32 0, i32 140
  %221 = load i8, ptr %220, align 4, !tbaa !97, !range !89, !noundef !90
  %222 = trunc i8 %221 to i1
  br i1 %222, label %223, label %237

223:                                              ; preds = %192
  %224 = load ptr, ptr %1, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 148
  %226 = getelementptr inbounds %struct.ImGuiPayload, ptr %225, i32 0, i32 2
  %227 = load i32, ptr %226, align 4, !tbaa !98
  %228 = load ptr, ptr %1, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 43
  %230 = load i32, ptr %229, align 8, !tbaa !99
  %231 = icmp eq i32 %227, %230
  br i1 %231, label %232, label %237

232:                                              ; preds = %223
  %233 = load ptr, ptr %1, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.ImGuiContext, ptr %233, i32 0, i32 148
  %235 = getelementptr inbounds %struct.ImGuiPayload, ptr %234, i32 0, i32 2
  %236 = load i32, ptr %235, align 4, !tbaa !98
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %236)
  br label %237

237:                                              ; preds = %232, %223, %192
  %238 = load ptr, ptr %1, align 8, !tbaa !5
  %239 = getelementptr inbounds %struct.ImGuiContext, ptr %238, i32 0, i32 37
  %240 = load i32, ptr %239, align 8, !tbaa !100
  %241 = icmp ne i32 %240, 0
  br i1 %241, label %245, label %242

242:                                              ; preds = %237
  %243 = load ptr, ptr %1, align 8, !tbaa !5
  %244 = getelementptr inbounds %struct.ImGuiContext, ptr %243, i32 0, i32 41
  store float 0.000000e+00, ptr %244, align 8, !tbaa !101
  br label %245

245:                                              ; preds = %242, %237
  %246 = load ptr, ptr %1, align 8, !tbaa !5
  %247 = getelementptr inbounds %struct.ImGuiContext, ptr %246, i32 0, i32 37
  %248 = load i32, ptr %247, align 8, !tbaa !100
  %249 = icmp ne i32 %248, 0
  br i1 %249, label %250, label %263

250:                                              ; preds = %245
  %251 = load ptr, ptr %1, align 8, !tbaa !5
  %252 = getelementptr inbounds %struct.ImGuiContext, ptr %251, i32 0, i32 36
  %253 = load i32, ptr %252, align 4, !tbaa !102
  %254 = icmp ne i32 %253, 0
  br i1 %254, label %255, label %266

255:                                              ; preds = %250
  %256 = load ptr, ptr %1, align 8, !tbaa !5
  %257 = getelementptr inbounds %struct.ImGuiContext, ptr %256, i32 0, i32 43
  %258 = load i32, ptr %257, align 8, !tbaa !99
  %259 = load ptr, ptr %1, align 8, !tbaa !5
  %260 = getelementptr inbounds %struct.ImGuiContext, ptr %259, i32 0, i32 36
  %261 = load i32, ptr %260, align 4, !tbaa !102
  %262 = icmp eq i32 %258, %261
  br i1 %262, label %263, label %266

263:                                              ; preds = %255, %245
  %264 = load ptr, ptr %1, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiContext, ptr %264, i32 0, i32 42
  store float 0.000000e+00, ptr %265, align 4, !tbaa !103
  br label %266

266:                                              ; preds = %263, %255, %250
  %267 = load ptr, ptr %1, align 8, !tbaa !5
  %268 = getelementptr inbounds %struct.ImGuiContext, ptr %267, i32 0, i32 36
  %269 = load i32, ptr %268, align 4, !tbaa !102
  %270 = icmp ne i32 %269, 0
  br i1 %270, label %271, label %280

271:                                              ; preds = %266
  %272 = load ptr, ptr %1, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 3
  %274 = getelementptr inbounds %struct.ImGuiIO, ptr %273, i32 0, i32 3
  %275 = load float, ptr %274, align 8, !tbaa !9
  %276 = load ptr, ptr %1, align 8, !tbaa !5
  %277 = getelementptr inbounds %struct.ImGuiContext, ptr %276, i32 0, i32 41
  %278 = load float, ptr %277, align 8, !tbaa !101
  %279 = fadd float %278, %275
  store float %279, ptr %277, align 8, !tbaa !101
  br label %280

280:                                              ; preds = %271, %266
  %281 = load ptr, ptr %1, align 8, !tbaa !5
  %282 = getelementptr inbounds %struct.ImGuiContext, ptr %281, i32 0, i32 36
  %283 = load i32, ptr %282, align 4, !tbaa !102
  %284 = icmp ne i32 %283, 0
  br i1 %284, label %285, label %302

285:                                              ; preds = %280
  %286 = load ptr, ptr %1, align 8, !tbaa !5
  %287 = getelementptr inbounds %struct.ImGuiContext, ptr %286, i32 0, i32 43
  %288 = load i32, ptr %287, align 8, !tbaa !99
  %289 = load ptr, ptr %1, align 8, !tbaa !5
  %290 = getelementptr inbounds %struct.ImGuiContext, ptr %289, i32 0, i32 36
  %291 = load i32, ptr %290, align 4, !tbaa !102
  %292 = icmp ne i32 %288, %291
  br i1 %292, label %293, label %302

293:                                              ; preds = %285
  %294 = load ptr, ptr %1, align 8, !tbaa !5
  %295 = getelementptr inbounds %struct.ImGuiContext, ptr %294, i32 0, i32 3
  %296 = getelementptr inbounds %struct.ImGuiIO, ptr %295, i32 0, i32 3
  %297 = load float, ptr %296, align 8, !tbaa !9
  %298 = load ptr, ptr %1, align 8, !tbaa !5
  %299 = getelementptr inbounds %struct.ImGuiContext, ptr %298, i32 0, i32 42
  %300 = load float, ptr %299, align 4, !tbaa !103
  %301 = fadd float %300, %297
  store float %301, ptr %299, align 4, !tbaa !103
  br label %302

302:                                              ; preds = %293, %285, %280
  %303 = load ptr, ptr %1, align 8, !tbaa !5
  %304 = getelementptr inbounds %struct.ImGuiContext, ptr %303, i32 0, i32 36
  %305 = load i32, ptr %304, align 4, !tbaa !102
  %306 = load ptr, ptr %1, align 8, !tbaa !5
  %307 = getelementptr inbounds %struct.ImGuiContext, ptr %306, i32 0, i32 37
  store i32 %305, ptr %307, align 8, !tbaa !100
  %308 = load ptr, ptr %1, align 8, !tbaa !5
  %309 = getelementptr inbounds %struct.ImGuiContext, ptr %308, i32 0, i32 36
  store i32 0, ptr %309, align 4, !tbaa !102
  %310 = load ptr, ptr %1, align 8, !tbaa !5
  %311 = getelementptr inbounds %struct.ImGuiContext, ptr %310, i32 0, i32 38
  store i8 0, ptr %311, align 4, !tbaa !104
  %312 = load ptr, ptr %1, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiContext, ptr %312, i32 0, i32 39
  store i8 0, ptr %313, align 1, !tbaa !105
  %314 = load ptr, ptr %1, align 8, !tbaa !5
  %315 = getelementptr inbounds %struct.ImGuiContext, ptr %314, i32 0, i32 44
  %316 = load i32, ptr %315, align 4, !tbaa !106
  %317 = load ptr, ptr %1, align 8, !tbaa !5
  %318 = getelementptr inbounds %struct.ImGuiContext, ptr %317, i32 0, i32 43
  %319 = load i32, ptr %318, align 8, !tbaa !99
  %320 = icmp ne i32 %316, %319
  br i1 %320, label %321, label %335

321:                                              ; preds = %302
  %322 = load ptr, ptr %1, align 8, !tbaa !5
  %323 = getelementptr inbounds %struct.ImGuiContext, ptr %322, i32 0, i32 61
  %324 = load i32, ptr %323, align 8, !tbaa !107
  %325 = load ptr, ptr %1, align 8, !tbaa !5
  %326 = getelementptr inbounds %struct.ImGuiContext, ptr %325, i32 0, i32 43
  %327 = load i32, ptr %326, align 8, !tbaa !99
  %328 = icmp eq i32 %324, %327
  br i1 %328, label %329, label %335

329:                                              ; preds = %321
  %330 = load ptr, ptr %1, align 8, !tbaa !5
  %331 = getelementptr inbounds %struct.ImGuiContext, ptr %330, i32 0, i32 43
  %332 = load i32, ptr %331, align 8, !tbaa !99
  %333 = icmp ne i32 %332, 0
  br i1 %333, label %334, label %335

334:                                              ; preds = %329
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %335

335:                                              ; preds = %334, %329, %321, %302
  %336 = load ptr, ptr %1, align 8, !tbaa !5
  %337 = getelementptr inbounds %struct.ImGuiContext, ptr %336, i32 0, i32 43
  %338 = load i32, ptr %337, align 8, !tbaa !99
  %339 = icmp ne i32 %338, 0
  br i1 %339, label %340, label %349

340:                                              ; preds = %335
  %341 = load ptr, ptr %1, align 8, !tbaa !5
  %342 = getelementptr inbounds %struct.ImGuiContext, ptr %341, i32 0, i32 3
  %343 = getelementptr inbounds %struct.ImGuiIO, ptr %342, i32 0, i32 3
  %344 = load float, ptr %343, align 8, !tbaa !9
  %345 = load ptr, ptr %1, align 8, !tbaa !5
  %346 = getelementptr inbounds %struct.ImGuiContext, ptr %345, i32 0, i32 45
  %347 = load float, ptr %346, align 8, !tbaa !108
  %348 = fadd float %347, %344
  store float %348, ptr %346, align 8, !tbaa !108
  br label %349

349:                                              ; preds = %340, %335
  %350 = load ptr, ptr %1, align 8, !tbaa !5
  %351 = getelementptr inbounds %struct.ImGuiContext, ptr %350, i32 0, i32 3
  %352 = getelementptr inbounds %struct.ImGuiIO, ptr %351, i32 0, i32 3
  %353 = load float, ptr %352, align 8, !tbaa !9
  %354 = load ptr, ptr %1, align 8, !tbaa !5
  %355 = getelementptr inbounds %struct.ImGuiContext, ptr %354, i32 0, i32 67
  %356 = load float, ptr %355, align 4, !tbaa !109
  %357 = fadd float %356, %353
  store float %357, ptr %355, align 4, !tbaa !109
  %358 = load ptr, ptr %1, align 8, !tbaa !5
  %359 = getelementptr inbounds %struct.ImGuiContext, ptr %358, i32 0, i32 43
  %360 = load i32, ptr %359, align 8, !tbaa !99
  %361 = load ptr, ptr %1, align 8, !tbaa !5
  %362 = getelementptr inbounds %struct.ImGuiContext, ptr %361, i32 0, i32 61
  store i32 %360, ptr %362, align 8, !tbaa !107
  %363 = load ptr, ptr %1, align 8, !tbaa !5
  %364 = getelementptr inbounds %struct.ImGuiContext, ptr %363, i32 0, i32 58
  %365 = load ptr, ptr %364, align 8, !tbaa !110
  %366 = load ptr, ptr %1, align 8, !tbaa !5
  %367 = getelementptr inbounds %struct.ImGuiContext, ptr %366, i32 0, i32 65
  store ptr %365, ptr %367, align 8, !tbaa !111
  %368 = load ptr, ptr %1, align 8, !tbaa !5
  %369 = getelementptr inbounds %struct.ImGuiContext, ptr %368, i32 0, i32 50
  %370 = load i8, ptr %369, align 8, !tbaa !112, !range !89, !noundef !90
  %371 = trunc i8 %370 to i1
  %372 = load ptr, ptr %1, align 8, !tbaa !5
  %373 = getelementptr inbounds %struct.ImGuiContext, ptr %372, i32 0, i32 63
  %374 = zext i1 %371 to i8
  store i8 %374, ptr %373, align 1, !tbaa !113
  %375 = load ptr, ptr %1, align 8, !tbaa !5
  %376 = getelementptr inbounds %struct.ImGuiContext, ptr %375, i32 0, i32 44
  store i32 0, ptr %376, align 4, !tbaa !106
  %377 = load ptr, ptr %1, align 8, !tbaa !5
  %378 = getelementptr inbounds %struct.ImGuiContext, ptr %377, i32 0, i32 51
  store i8 0, ptr %378, align 1, !tbaa !114
  %379 = load ptr, ptr %1, align 8, !tbaa !5
  %380 = getelementptr inbounds %struct.ImGuiContext, ptr %379, i32 0, i32 62
  store i8 0, ptr %380, align 4, !tbaa !115
  %381 = load ptr, ptr %1, align 8, !tbaa !5
  %382 = getelementptr inbounds %struct.ImGuiContext, ptr %381, i32 0, i32 46
  store i8 0, ptr %382, align 4, !tbaa !116
  %383 = load ptr, ptr %1, align 8, !tbaa !5
  %384 = getelementptr inbounds %struct.ImGuiContext, ptr %383, i32 0, i32 167
  %385 = load i32, ptr %384, align 8, !tbaa !117
  %386 = icmp ne i32 %385, 0
  br i1 %386, label %387, label %398

387:                                              ; preds = %349
  %388 = load ptr, ptr %1, align 8, !tbaa !5
  %389 = getelementptr inbounds %struct.ImGuiContext, ptr %388, i32 0, i32 43
  %390 = load i32, ptr %389, align 8, !tbaa !99
  %391 = load ptr, ptr %1, align 8, !tbaa !5
  %392 = getelementptr inbounds %struct.ImGuiContext, ptr %391, i32 0, i32 167
  %393 = load i32, ptr %392, align 8, !tbaa !117
  %394 = icmp ne i32 %390, %393
  br i1 %394, label %395, label %398

395:                                              ; preds = %387
  %396 = load ptr, ptr %1, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 167
  store i32 0, ptr %397, align 8, !tbaa !117
  br label %398

398:                                              ; preds = %395, %387, %349
  %399 = load ptr, ptr %1, align 8, !tbaa !5
  %400 = getelementptr inbounds %struct.ImGuiContext, ptr %399, i32 0, i32 43
  %401 = load i32, ptr %400, align 8, !tbaa !99
  %402 = icmp eq i32 %401, 0
  br i1 %402, label %403, label %410

403:                                              ; preds = %398
  %404 = load ptr, ptr %1, align 8, !tbaa !5
  %405 = getelementptr inbounds %struct.ImGuiContext, ptr %404, i32 0, i32 53
  store i32 0, ptr %405, align 4, !tbaa !118
  %406 = load ptr, ptr %1, align 8, !tbaa !5
  %407 = getelementptr inbounds %struct.ImGuiContext, ptr %406, i32 0, i32 54
  store i32 0, ptr %407, align 8, !tbaa !119
  %408 = load ptr, ptr %1, align 8, !tbaa !5
  %409 = getelementptr inbounds %struct.ImGuiContext, ptr %408, i32 0, i32 56
  store i64 0, ptr %409, align 8, !tbaa !120
  br label %410

410:                                              ; preds = %403, %398
  %411 = load ptr, ptr %1, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 153
  %413 = load i32, ptr %412, align 4, !tbaa !121
  %414 = load ptr, ptr %1, align 8, !tbaa !5
  %415 = getelementptr inbounds %struct.ImGuiContext, ptr %414, i32 0, i32 154
  store i32 %413, ptr %415, align 8, !tbaa !122
  %416 = load ptr, ptr %1, align 8, !tbaa !5
  %417 = getelementptr inbounds %struct.ImGuiContext, ptr %416, i32 0, i32 153
  store i32 0, ptr %417, align 4, !tbaa !121
  %418 = load ptr, ptr %1, align 8, !tbaa !5
  %419 = getelementptr inbounds %struct.ImGuiContext, ptr %418, i32 0, i32 152
  store float 0x47EFFFFFE0000000, ptr %419, align 8, !tbaa !123
  %420 = load ptr, ptr %1, align 8, !tbaa !5
  %421 = getelementptr inbounds %struct.ImGuiContext, ptr %420, i32 0, i32 141
  store i8 0, ptr %421, align 1, !tbaa !124
  %422 = load ptr, ptr %1, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 142
  store i8 0, ptr %423, align 2, !tbaa !125
  %424 = load ptr, ptr %1, align 8, !tbaa !5
  %425 = getelementptr inbounds %struct.ImGuiContext, ptr %424, i32 0, i32 156
  store i32 0, ptr %425, align 8, !tbaa !126
  %426 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %427 = load ptr, ptr %1, align 8, !tbaa !5
  %428 = getelementptr inbounds %struct.ImGuiContext, ptr %427, i32 0, i32 3
  %429 = getelementptr inbounds %struct.ImGuiIO, ptr %428, i32 0, i32 60
  store i32 %426, ptr %429, align 8, !tbaa !127
  %430 = load ptr, ptr %1, align 8, !tbaa !5
  %431 = getelementptr inbounds %struct.ImGuiContext, ptr %430, i32 0, i32 3
  %432 = getelementptr inbounds %struct.ImGuiIO, ptr %431, i32 0, i32 74
  %433 = getelementptr inbounds [512 x float], ptr %432, i64 0, i64 0
  %434 = load ptr, ptr %1, align 8, !tbaa !5
  %435 = getelementptr inbounds %struct.ImGuiContext, ptr %434, i32 0, i32 3
  %436 = getelementptr inbounds %struct.ImGuiIO, ptr %435, i32 0, i32 73
  %437 = getelementptr inbounds [512 x float], ptr %436, i64 0, i64 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %433, ptr align 8 %437, i64 2048, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #11
  store i32 0, ptr %3, align 4, !tbaa !128
  br label %438

438:                                              ; preds = %485, %410
  %439 = load i32, ptr %3, align 4, !tbaa !128
  %440 = icmp slt i32 %439, 512
  br i1 %440, label %442, label %441

441:                                              ; preds = %438
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #11
  br label %488

442:                                              ; preds = %438
  %443 = load ptr, ptr %1, align 8, !tbaa !5
  %444 = getelementptr inbounds %struct.ImGuiContext, ptr %443, i32 0, i32 3
  %445 = getelementptr inbounds %struct.ImGuiIO, ptr %444, i32 0, i32 44
  %446 = load i32, ptr %3, align 4, !tbaa !128
  %447 = sext i32 %446 to i64
  %448 = getelementptr inbounds [512 x i8], ptr %445, i64 0, i64 %447
  %449 = load i8, ptr %448, align 1, !tbaa !129, !range !89, !noundef !90
  %450 = trunc i8 %449 to i1
  br i1 %450, label %451, label %476

451:                                              ; preds = %442
  %452 = load ptr, ptr %1, align 8, !tbaa !5
  %453 = getelementptr inbounds %struct.ImGuiContext, ptr %452, i32 0, i32 3
  %454 = getelementptr inbounds %struct.ImGuiIO, ptr %453, i32 0, i32 73
  %455 = load i32, ptr %3, align 4, !tbaa !128
  %456 = sext i32 %455 to i64
  %457 = getelementptr inbounds [512 x float], ptr %454, i64 0, i64 %456
  %458 = load float, ptr %457, align 4, !tbaa !72
  %459 = fcmp olt float %458, 0.000000e+00
  br i1 %459, label %460, label %461

460:                                              ; preds = %451
  br label %474

461:                                              ; preds = %451
  %462 = load ptr, ptr %1, align 8, !tbaa !5
  %463 = getelementptr inbounds %struct.ImGuiContext, ptr %462, i32 0, i32 3
  %464 = getelementptr inbounds %struct.ImGuiIO, ptr %463, i32 0, i32 73
  %465 = load i32, ptr %3, align 4, !tbaa !128
  %466 = sext i32 %465 to i64
  %467 = getelementptr inbounds [512 x float], ptr %464, i64 0, i64 %466
  %468 = load float, ptr %467, align 4, !tbaa !72
  %469 = load ptr, ptr %1, align 8, !tbaa !5
  %470 = getelementptr inbounds %struct.ImGuiContext, ptr %469, i32 0, i32 3
  %471 = getelementptr inbounds %struct.ImGuiIO, ptr %470, i32 0, i32 3
  %472 = load float, ptr %471, align 8, !tbaa !9
  %473 = fadd float %468, %472
  br label %474

474:                                              ; preds = %461, %460
  %475 = phi float [ 0.000000e+00, %460 ], [ %473, %461 ]
  br label %477

476:                                              ; preds = %442
  br label %477

477:                                              ; preds = %476, %474
  %478 = phi float [ %475, %474 ], [ -1.000000e+00, %476 ]
  %479 = load ptr, ptr %1, align 8, !tbaa !5
  %480 = getelementptr inbounds %struct.ImGuiContext, ptr %479, i32 0, i32 3
  %481 = getelementptr inbounds %struct.ImGuiIO, ptr %480, i32 0, i32 73
  %482 = load i32, ptr %3, align 4, !tbaa !128
  %483 = sext i32 %482 to i64
  %484 = getelementptr inbounds [512 x float], ptr %481, i64 0, i64 %483
  store float %478, ptr %484, align 4, !tbaa !72
  br label %485

485:                                              ; preds = %477
  %486 = load i32, ptr %3, align 4, !tbaa !128
  %487 = add nsw i32 %486, 1
  store i32 %487, ptr %3, align 4, !tbaa !128
  br label %438, !llvm.loop !130

488:                                              ; preds = %441
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %489 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %490 = icmp ne ptr %489, null
  br i1 %490, label %501, label %491

491:                                              ; preds = %488
  %492 = load ptr, ptr %1, align 8, !tbaa !5
  %493 = getelementptr inbounds %struct.ImGuiContext, ptr %492, i32 0, i32 118
  %494 = load ptr, ptr %493, align 8, !tbaa !132
  %495 = icmp ne ptr %494, null
  br i1 %495, label %496, label %513

496:                                              ; preds = %491
  %497 = load ptr, ptr %1, align 8, !tbaa !5
  %498 = getelementptr inbounds %struct.ImGuiContext, ptr %497, i32 0, i32 122
  %499 = load float, ptr %498, align 4, !tbaa !133
  %500 = fcmp ogt float %499, 0.000000e+00
  br i1 %500, label %501, label %513

501:                                              ; preds = %496, %488
  %502 = load ptr, ptr %1, align 8, !tbaa !5
  %503 = getelementptr inbounds %struct.ImGuiContext, ptr %502, i32 0, i32 135
  %504 = load float, ptr %503, align 8, !tbaa !134
  %505 = load ptr, ptr %1, align 8, !tbaa !5
  %506 = getelementptr inbounds %struct.ImGuiContext, ptr %505, i32 0, i32 3
  %507 = getelementptr inbounds %struct.ImGuiIO, ptr %506, i32 0, i32 3
  %508 = load float, ptr %507, align 8, !tbaa !9
  %509 = call float @llvm.fmuladd.f32(float %508, float 6.000000e+00, float %504)
  %510 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %509, float noundef 1.000000e+00)
  %511 = load ptr, ptr %1, align 8, !tbaa !5
  %512 = getelementptr inbounds %struct.ImGuiContext, ptr %511, i32 0, i32 135
  store float %510, ptr %512, align 8, !tbaa !134
  br label %526

513:                                              ; preds = %496, %491
  %514 = load ptr, ptr %1, align 8, !tbaa !5
  %515 = getelementptr inbounds %struct.ImGuiContext, ptr %514, i32 0, i32 135
  %516 = load float, ptr %515, align 8, !tbaa !134
  %517 = load ptr, ptr %1, align 8, !tbaa !5
  %518 = getelementptr inbounds %struct.ImGuiContext, ptr %517, i32 0, i32 3
  %519 = getelementptr inbounds %struct.ImGuiIO, ptr %518, i32 0, i32 3
  %520 = load float, ptr %519, align 8, !tbaa !9
  %521 = fneg float %520
  %522 = call float @llvm.fmuladd.f32(float %521, float 1.000000e+01, float %516)
  %523 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %522, float noundef 0.000000e+00)
  %524 = load ptr, ptr %1, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImGuiContext, ptr %524, i32 0, i32 135
  store float %523, ptr %525, align 8, !tbaa !134
  br label %526

526:                                              ; preds = %513, %501
  %527 = load ptr, ptr %1, align 8, !tbaa !5
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 139
  store i32 0, ptr %528, align 8, !tbaa !135
  %529 = load ptr, ptr %1, align 8, !tbaa !5
  %530 = getelementptr inbounds %struct.ImGuiContext, ptr %529, i32 0, i32 212
  store i32 -1, ptr %530, align 4, !tbaa !136
  %531 = load ptr, ptr %1, align 8, !tbaa !5
  %532 = getelementptr inbounds %struct.ImGuiContext, ptr %531, i32 0, i32 211
  store i32 -1, ptr %532, align 8, !tbaa !137
  %533 = load ptr, ptr %1, align 8, !tbaa !5
  %534 = getelementptr inbounds %struct.ImGuiContext, ptr %533, i32 0, i32 210
  store i32 -1, ptr %534, align 4, !tbaa !138
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %4, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %535 = load ptr, ptr %1, align 8, !tbaa !5
  %536 = getelementptr inbounds %struct.ImGuiContext, ptr %535, i32 0, i32 184
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %536, ptr align 4 %4, i64 8, i1 false), !tbaa.struct !139
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %537 = load ptr, ptr %1, align 8, !tbaa !5
  %538 = getelementptr inbounds %struct.ImGuiContext, ptr %537, i32 0, i32 22
  %539 = getelementptr inbounds %struct.ImVector.3, ptr %538, i32 0, i32 0
  %540 = load i32, ptr %539, align 8, !tbaa !140
  %541 = load ptr, ptr %1, align 8, !tbaa !5
  %542 = getelementptr inbounds %struct.ImGuiContext, ptr %541, i32 0, i32 21
  %543 = getelementptr inbounds %struct.ImVector.3, ptr %542, i32 0, i32 0
  %544 = load i32, ptr %543, align 8, !tbaa !141
  %545 = icmp eq i32 %540, %544
  br i1 %545, label %546, label %547

546:                                              ; preds = %526
  br label %549

547:                                              ; preds = %526
  call void @__assert_fail(ptr noundef @.str.69, ptr noundef @.str.3, i32 noundef 3832, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

548:                                              ; No predecessors!
  br label %549

549:                                              ; preds = %548, %546
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #11
  %550 = load ptr, ptr %1, align 8, !tbaa !5
  %551 = getelementptr inbounds %struct.ImGuiContext, ptr %550, i32 0, i32 3
  %552 = getelementptr inbounds %struct.ImGuiIO, ptr %551, i32 0, i32 24
  %553 = load float, ptr %552, align 8, !tbaa !142
  %554 = fcmp oge float %553, 0.000000e+00
  br i1 %554, label %555, label %565

555:                                              ; preds = %549
  %556 = load ptr, ptr %1, align 8, !tbaa !5
  %557 = getelementptr inbounds %struct.ImGuiContext, ptr %556, i32 0, i32 10
  %558 = load double, ptr %557, align 8, !tbaa !66
  %559 = fptrunc double %558 to float
  %560 = load ptr, ptr %1, align 8, !tbaa !5
  %561 = getelementptr inbounds %struct.ImGuiContext, ptr %560, i32 0, i32 3
  %562 = getelementptr inbounds %struct.ImGuiIO, ptr %561, i32 0, i32 24
  %563 = load float, ptr %562, align 8, !tbaa !142
  %564 = fsub float %559, %563
  br label %566

565:                                              ; preds = %549
  br label %566

566:                                              ; preds = %565, %555
  %567 = phi float [ %564, %555 ], [ 0x47EFFFFFE0000000, %565 ]
  store float %567, ptr %5, align 4, !tbaa !72
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #11
  store i32 0, ptr %6, align 4, !tbaa !128
  br label %568

568:                                              ; preds = %613, %566
  %569 = load i32, ptr %6, align 4, !tbaa !128
  %570 = load ptr, ptr %1, align 8, !tbaa !5
  %571 = getelementptr inbounds %struct.ImGuiContext, ptr %570, i32 0, i32 21
  %572 = getelementptr inbounds %struct.ImVector.3, ptr %571, i32 0, i32 0
  %573 = load i32, ptr %572, align 8, !tbaa !141
  %574 = icmp ne i32 %569, %573
  br i1 %574, label %576, label %575

575:                                              ; preds = %568
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #11
  br label %616

576:                                              ; preds = %568
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #11
  %577 = load ptr, ptr %1, align 8, !tbaa !5
  %578 = getelementptr inbounds %struct.ImGuiContext, ptr %577, i32 0, i32 21
  %579 = load i32, ptr %6, align 4, !tbaa !128
  %580 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %578, i32 noundef %579)
  %581 = load ptr, ptr %580, align 8, !tbaa !5
  store ptr %581, ptr %7, align 8, !tbaa !5
  %582 = load ptr, ptr %7, align 8, !tbaa !5
  %583 = getelementptr inbounds %struct.ImGuiWindow, ptr %582, i32 0, i32 22
  %584 = load i8, ptr %583, align 2, !tbaa !143, !range !89, !noundef !90
  %585 = trunc i8 %584 to i1
  %586 = load ptr, ptr %7, align 8, !tbaa !5
  %587 = getelementptr inbounds %struct.ImGuiWindow, ptr %586, i32 0, i32 23
  %588 = zext i1 %585 to i8
  store i8 %588, ptr %587, align 1, !tbaa !152
  %589 = load ptr, ptr %7, align 8, !tbaa !5
  %590 = getelementptr inbounds %struct.ImGuiWindow, ptr %589, i32 0, i32 34
  store i16 0, ptr %590, align 2, !tbaa !153
  %591 = load ptr, ptr %7, align 8, !tbaa !5
  %592 = getelementptr inbounds %struct.ImGuiWindow, ptr %591, i32 0, i32 22
  store i8 0, ptr %592, align 2, !tbaa !143
  %593 = load ptr, ptr %7, align 8, !tbaa !5
  %594 = getelementptr inbounds %struct.ImGuiWindow, ptr %593, i32 0, i32 24
  store i8 0, ptr %594, align 8, !tbaa !154
  %595 = load ptr, ptr %7, align 8, !tbaa !5
  %596 = getelementptr inbounds %struct.ImGuiWindow, ptr %595, i32 0, i32 23
  %597 = load i8, ptr %596, align 1, !tbaa !152, !range !89, !noundef !90
  %598 = trunc i8 %597 to i1
  br i1 %598, label %612, label %599

599:                                              ; preds = %576
  %600 = load ptr, ptr %7, align 8, !tbaa !5
  %601 = getelementptr inbounds %struct.ImGuiWindow, ptr %600, i32 0, i32 78
  %602 = load i8, ptr %601, align 8, !tbaa !155, !range !89, !noundef !90
  %603 = trunc i8 %602 to i1
  br i1 %603, label %612, label %604

604:                                              ; preds = %599
  %605 = load ptr, ptr %7, align 8, !tbaa !5
  %606 = getelementptr inbounds %struct.ImGuiWindow, ptr %605, i32 0, i32 62
  %607 = load float, ptr %606, align 4, !tbaa !156
  %608 = load float, ptr %5, align 4, !tbaa !72
  %609 = fcmp olt float %607, %608
  br i1 %609, label %610, label %612

610:                                              ; preds = %604
  %611 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef %611)
  br label %612

612:                                              ; preds = %610, %604, %599, %576
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #11
  br label %613

613:                                              ; preds = %612
  %614 = load i32, ptr %6, align 4, !tbaa !128
  %615 = add nsw i32 %614, 1
  store i32 %615, ptr %6, align 4, !tbaa !128
  br label %568, !llvm.loop !157

616:                                              ; preds = %575
  %617 = load ptr, ptr %1, align 8, !tbaa !5
  %618 = getelementptr inbounds %struct.ImGuiContext, ptr %617, i32 0, i32 76
  %619 = load ptr, ptr %618, align 8, !tbaa !158
  %620 = icmp ne ptr %619, null
  br i1 %620, label %621, label %629

621:                                              ; preds = %616
  %622 = load ptr, ptr %1, align 8, !tbaa !5
  %623 = getelementptr inbounds %struct.ImGuiContext, ptr %622, i32 0, i32 76
  %624 = load ptr, ptr %623, align 8, !tbaa !158
  %625 = getelementptr inbounds %struct.ImGuiWindow, ptr %624, i32 0, i32 23
  %626 = load i8, ptr %625, align 1, !tbaa !152, !range !89, !noundef !90
  %627 = trunc i8 %626 to i1
  br i1 %627, label %629, label %628

628:                                              ; preds = %621
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %629

629:                                              ; preds = %628, %621, %616
  %630 = load ptr, ptr %1, align 8, !tbaa !5
  %631 = getelementptr inbounds %struct.ImGuiContext, ptr %630, i32 0, i32 24
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %631, i32 noundef 0)
  %632 = load ptr, ptr %1, align 8, !tbaa !5
  %633 = getelementptr inbounds %struct.ImGuiContext, ptr %632, i32 0, i32 75
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %633, i32 noundef 0)
  %634 = load ptr, ptr %1, align 8, !tbaa !5
  %635 = getelementptr inbounds %struct.ImGuiContext, ptr %634, i32 0, i32 76
  %636 = load ptr, ptr %635, align 8, !tbaa !158
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %636, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %637 = load ptr, ptr %1, align 8, !tbaa !5
  %638 = getelementptr inbounds %struct.ImGuiContext, ptr %637, i32 0, i32 15
  store i8 1, ptr %638, align 1, !tbaa !159
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %8, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #11
  %639 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef @.str.70, ptr noundef null, i32 noundef 0)
  %640 = load ptr, ptr %1, align 8, !tbaa !5
  %641 = getelementptr inbounds %struct.ImGuiContext, ptr %640, i32 0, i32 28
  %642 = load ptr, ptr %641, align 8, !tbaa !160
  %643 = getelementptr inbounds %struct.ImGuiWindow, ptr %642, i32 0, i32 30
  %644 = load i8, ptr %643, align 2, !tbaa !161, !range !89, !noundef !90
  %645 = trunc i8 %644 to i1
  %646 = zext i1 %645 to i32
  %647 = icmp eq i32 %646, 1
  br i1 %647, label %648, label %649

648:                                              ; preds = %629
  br label %651

649:                                              ; preds = %629
  call void @__assert_fail(ptr noundef @.str.71, ptr noundef @.str.3, i32 noundef 3866, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

650:                                              ; No predecessors!
  br label %651

651:                                              ; preds = %650, %648
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #11
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #11
  ret void
}

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() #1

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216), float noundef) #9

declare void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224)) #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224), ptr noundef) #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224)) #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) #7

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5480, !6, i64 6440, !15, i64 6448, !15, i64 6452, !19, i64 6456, !21, i64 6672, !13, i64 6680, !13, i64 6684, !13, i64 6688, !11, i64 6692, !11, i64 6693, !11, i64 6694, !11, i64 6695, !13, i64 6696, !6, i64 6704, !22, i64 6712, !22, i64 6728, !22, i64 6744, !22, i64 6760, !23, i64 6776, !13, i64 6792, !6, i64 6800, !6, i64 6808, !6, i64 6816, !6, i64 6824, !6, i64 6832, !6, i64 6840, !14, i64 6848, !15, i64 6856, !13, i64 6860, !13, i64 6864, !11, i64 6868, !11, i64 6869, !15, i64 6872, !15, i64 6876, !13, i64 6880, !13, i64 6884, !15, i64 6888, !11, i64 6892, !11, i64 6893, !11, i64 6894, !11, i64 6895, !11, i64 6896, !11, i64 6897, !13, i64 6900, !13, i64 6904, !25, i64 6912, !14, i64 6920, !6, i64 6928, !26, i64 6936, !13, i64 6940, !13, i64 6944, !11, i64 6948, !11, i64 6949, !6, i64 6952, !13, i64 6960, !15, i64 6964, !27, i64 6968, !29, i64 7080, !30, i64 7104, !31, i64 7120, !32, i64 7136, !33, i64 7152, !33, i64 7168, !6, i64 7184, !13, i64 7192, !13, i64 7196, !13, i64 7200, !13, i64 7204, !13, i64 7208, !13, i64 7212, !13, i64 7216, !13, i64 7220, !13, i64 7224, !13, i64 7228, !13, i64 7232, !26, i64 7236, !28, i64 7240, !13, i64 7256, !34, i64 7260, !13, i64 7264, !11, i64 7268, !11, i64 7269, !11, i64 7270, !11, i64 7271, !11, i64 7272, !11, i64 7273, !11, i64 7274, !13, i64 7276, !28, i64 7280, !11, i64 7296, !13, i64 7300, !35, i64 7304, !13, i64 7308, !13, i64 7312, !13, i64 7316, !13, i64 7320, !36, i64 7328, !36, i64 7376, !36, i64 7424, !6, i64 7472, !13, i64 7480, !6, i64 7488, !6, i64 7496, !6, i64 7504, !15, i64 7512, !15, i64 7516, !11, i64 7520, !6, i64 7528, !6, i64 7536, !13, i64 7544, !13, i64 7548, !13, i64 7552, !13, i64 7556, !11, i64 7560, !37, i64 7568, !38, i64 7624, !15, i64 7656, !39, i64 7664, !39, i64 7888, !13, i64 8112, !11, i64 8116, !11, i64 8117, !11, i64 8118, !13, i64 8120, !13, i64 8124, !13, i64 8128, !48, i64 8136, !28, i64 8200, !13, i64 8216, !13, i64 8220, !15, i64 8224, !13, i64 8228, !13, i64 8232, !13, i64 8236, !13, i64 8240, !49, i64 8248, !7, i64 8264, !6, i64 8280, !50, i64 8288, !52, i64 8328, !53, i64 8344, !14, i64 8360, !54, i64 8368, !58, i64 12096, !13, i64 12216, !13, i64 12220, !15, i64 12224, !15, i64 12228, !7, i64 12232, !20, i64 12244, !15, i64 12260, !11, i64 12264, !11, i64 12265, !15, i64 12268, !15, i64 12272, !15, i64 12276, !13, i64 12280, !55, i64 12288, !61, i64 12304, !14, i64 12320, !14, i64 12328, !7, i64 12336, !11, i64 12337, !15, i64 12340, !62, i64 12344, !63, i64 12360, !64, i64 12376, !11, i64 12392, !65, i64 12396, !6, i64 12400, !62, i64 12408, !15, i64 12424, !11, i64 12428, !13, i64 12432, !13, i64 12436, !13, i64 12440, !11, i64 12444, !13, i64 12448, !7, i64 12452, !13, i64 12932, !15, i64 12936, !13, i64 12940, !13, i64 12944, !13, i64 12948, !7, i64 12952}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !13, i64 960, !14, i64 964, !7, i64 972, !7, i64 1016, !7, i64 1056, !7, i64 1061, !7, i64 1066, !7, i64 1071, !7, i64 1076, !7, i64 1084, !7, i64 1104, !7, i64 1124, !7, i64 1164, !7, i64 1184, !7, i64 3232, !7, i64 5280, !7, i64 5364, !15, i64 5448, !16, i64 5452, !17, i64 5456}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !15, i64 172, !11, i64 176, !11, i64 177, !11, i64 178, !15, i64 180, !15, i64 184, !7, i64 188}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !28, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144, !46, i64 200}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS9ImDrawCmd", !20, i64 0, !6, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !6, i64 40, !6, i64 48}
!46 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !47, i64 8}
!47 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!49 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !51, i64 0, !23, i64 16, !13, i64 32}
!51 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !55, i64 32, !55, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !56, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !11, i64 3702, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!55 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !57, i64 24}
!57 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!58 = !{!"_ZTS6ImFont", !59, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !60, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!59 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS15ImGuiTextBuffer", !55, i64 0}
!63 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !55, i64 0}
!65 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!66 = !{!10, !21, i64 6672}
!67 = !{!10, !11, i64 6692}
!68 = !{!10, !13, i64 6680}
!69 = !{!10, !13, i64 12280}
!70 = !{!10, !13, i64 6792}
!71 = !{!10, !13, i64 12932}
!72 = !{!15, !15, i64 0}
!73 = !{!10, !15, i64 12936}
!74 = !{!10, !15, i64 936}
!75 = !{!10, !6, i64 168}
!76 = !{!77, !11, i64 0}
!77 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !78, i64 80, !79, i64 96, !7, i64 112, !13, i64 1136, !13, i64 1140}
!78 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!80 = !{!10, !6, i64 6440}
!81 = !{!10, !15, i64 16}
!82 = !{!10, !15, i64 20}
!83 = !{i64 0, i64 4, !72, i64 4, i64 4, !72, i64 8, i64 4, !72, i64 12, i64 4, !72}
!84 = !{!10, !15, i64 5660}
!85 = !{!10, !15, i64 6476}
!86 = !{!10, !15, i64 5664}
!87 = !{!10, !13, i64 6500}
!88 = !{!10, !11, i64 5656}
!89 = !{i8 0, i8 2}
!90 = !{}
!91 = !{!10, !11, i64 5657}
!92 = !{!58, !6, i64 72}
!93 = !{!77, !13, i64 4}
!94 = !{!10, !11, i64 5658}
!95 = !{!10, !13, i64 12}
!96 = !{!77, !6, i64 8}
!97 = !{!10, !11, i64 8116}
!98 = !{!10, !13, i64 8148}
!99 = !{!10, !13, i64 6880}
!100 = !{!10, !13, i64 6864}
!101 = !{!10, !15, i64 6872}
!102 = !{!10, !13, i64 6860}
!103 = !{!10, !15, i64 6876}
!104 = !{!10, !11, i64 6868}
!105 = !{!10, !11, i64 6869}
!106 = !{!10, !13, i64 6884}
!107 = !{!10, !13, i64 6944}
!108 = !{!10, !15, i64 6888}
!109 = !{!10, !15, i64 6964}
!110 = !{!10, !6, i64 6928}
!111 = !{!10, !6, i64 6952}
!112 = !{!10, !11, i64 6896}
!113 = !{!10, !11, i64 6949}
!114 = !{!10, !11, i64 6897}
!115 = !{!10, !11, i64 6948}
!116 = !{!10, !11, i64 6892}
!117 = !{!10, !13, i64 12216}
!118 = !{!10, !13, i64 6900}
!119 = !{!10, !13, i64 6904}
!120 = !{!10, !25, i64 6912}
!121 = !{!10, !13, i64 8228}
!122 = !{!10, !13, i64 8232}
!123 = !{!10, !15, i64 8224}
!124 = !{!10, !11, i64 8117}
!125 = !{!10, !11, i64 8118}
!126 = !{!10, !13, i64 8240}
!127 = !{!10, !13, i64 968}
!128 = !{!13, !13, i64 0}
!129 = !{!11, !11, i64 0}
!130 = distinct !{!130, !131}
!131 = !{!"llvm.loop.mustprogress"}
!132 = !{!10, !6, i64 7488}
!133 = !{!10, !15, i64 7516}
!134 = !{!10, !15, i64 7656}
!135 = !{!10, !13, i64 8112}
!136 = !{!10, !13, i64 12948}
!137 = !{!10, !13, i64 12944}
!138 = !{!10, !13, i64 12940}
!139 = !{i64 0, i64 4, !72, i64 4, i64 4, !72}
!140 = !{!10, !13, i64 6728}
!141 = !{!10, !13, i64 6712}
!142 = !{!10, !15, i64 208}
!143 = !{!144, !11, i64 134}
!144 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !14, i64 124, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !11, i64 136, !11, i64 137, !11, i64 138, !11, i64 139, !11, i64 140, !11, i64 141, !11, i64 142, !11, i64 143, !7, i64 144, !16, i64 146, !16, i64 148, !16, i64 150, !13, i64 152, !7, i64 156, !7, i64 157, !7, i64 158, !11, i64 159, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !13, i64 176, !13, i64 180, !14, i64 184, !14, i64 192, !61, i64 200, !145, i64 216, !28, i64 544, !28, i64 560, !28, i64 576, !28, i64 592, !28, i64 608, !28, i64 624, !28, i64 640, !150, i64 656, !150, i64 660, !13, i64 664, !15, i64 668, !15, i64 672, !23, i64 680, !151, i64 696, !15, i64 712, !13, i64 716, !6, i64 720, !39, i64 728, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !7, i64 992, !7, i64 1000, !11, i64 1032, !13, i64 1036, !13, i64 1040}
!145 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !146, i64 56, !146, i64 60, !146, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !147, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !148, i64 248, !59, i64 264, !59, i64 280, !149, i64 296, !7, i64 312}
!146 = !{!"_ZTS6ImVec1", !15, i64 0}
!147 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!148 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!149 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!150 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!151 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!152 = !{!144, !11, i64 135}
!153 = !{!144, !16, i64 146}
!154 = !{!144, !11, i64 136}
!155 = !{!144, !11, i64 1032}
!156 = !{!144, !15, i64 668}
!157 = distinct !{!157, !131}
!158 = !{!10, !6, i64 7184}
!159 = !{!10, !11, i64 6693}
!160 = !{!10, !6, i64 6800}
!161 = !{!144, !11, i64 142}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() local_unnamed_addr #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() local_unnamed_addr #6 {
  %1 = alloca %struct.ImVec4, align 4
  %2 = alloca %struct.ImVec2, align 8
  %3 = alloca %struct.ImVec2, align 4
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %.not = icmp eq ptr %4, null
  br i1 %.not, label %5, label %6

5:                                                ; preds = %0
  tail call void @__assert_fail(ptr noundef nonnull @.str.10, ptr noundef nonnull @.str.3, i32 noundef 3693, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

6:                                                ; preds = %0
  tail call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  tail call void @_ZN5ImGuiL14UpdateSettingsEv()
  %7 = getelementptr inbounds i8, ptr %4, i64 24
  %8 = load float, ptr %7, align 8, !tbaa !9
  %9 = fpext float %8 to double
  %10 = getelementptr inbounds i8, ptr %4, i64 6672
  %11 = load double, ptr %10, align 8, !tbaa !66
  %12 = fadd double %11, %9
  store double %12, ptr %10, align 8, !tbaa !66
  %13 = getelementptr inbounds i8, ptr %4, i64 6692
  store i8 1, ptr %13, align 4, !tbaa !67
  %14 = getelementptr inbounds i8, ptr %4, i64 6680
  %15 = load i32, ptr %14, align 8, !tbaa !68
  %16 = add nsw i32 %15, 1
  store i32 %16, ptr %14, align 8, !tbaa !68
  %17 = getelementptr inbounds i8, ptr %4, i64 12280
  store i32 0, ptr %17, align 8, !tbaa !69
  %18 = getelementptr inbounds i8, ptr %4, i64 6792
  store i32 0, ptr %18, align 8, !tbaa !70
  %19 = getelementptr inbounds i8, ptr %4, i64 12304
  tail call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %19, i32 noundef 0)
  %20 = load float, ptr %7, align 8, !tbaa !9
  %21 = getelementptr inbounds i8, ptr %4, i64 12452
  %22 = getelementptr inbounds i8, ptr %4, i64 12932
  %23 = load i32, ptr %22, align 4, !tbaa !71
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds [120 x float], ptr %21, i64 0, i64 %24
  %26 = load float, ptr %25, align 4, !tbaa !72
  %27 = fsub float %20, %26
  %28 = getelementptr inbounds i8, ptr %4, i64 12936
  %29 = load float, ptr %28, align 8, !tbaa !73
  %30 = fadd float %29, %27
  store float %30, ptr %28, align 8, !tbaa !73
  store float %20, ptr %25, align 4, !tbaa !72
  %31 = add nsw i32 %23, 1
  %32 = srem i32 %31, 120
  store i32 %32, ptr %22, align 4, !tbaa !71
  %33 = load float, ptr %28, align 8, !tbaa !73
  %34 = fcmp ogt float %33, 0.000000e+00
  %35 = fdiv float %33, 1.200000e+02
  %36 = fdiv float 1.000000e+00, %35
  %37 = select i1 %34, float %36, float 0x47EFFFFFE0000000
  %38 = getelementptr inbounds i8, ptr %4, i64 936
  store float %37, ptr %38, align 8, !tbaa !74
  %39 = getelementptr inbounds i8, ptr %4, i64 168
  %40 = load ptr, ptr %39, align 8, !tbaa !75
  store i8 1, ptr %40, align 8, !tbaa !76
  %41 = tail call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  tail call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %41)
  %42 = getelementptr inbounds i8, ptr %4, i64 6440
  %43 = load ptr, ptr %42, align 8, !tbaa !80
  %44 = tail call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %43)
  br i1 %44, label %46, label %45

45:                                               ; preds = %6
  tail call void @__assert_fail(ptr noundef nonnull @.str.68, ptr noundef nonnull @.str.3, i32 noundef 3722, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

46:                                               ; preds = %6
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #11
  %47 = getelementptr inbounds i8, ptr %4, i64 16
  %48 = load float, ptr %47, align 8, !tbaa !81
  %49 = getelementptr inbounds i8, ptr %4, i64 20
  %50 = load float, ptr %49, align 4, !tbaa !82
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %48, float noundef %50)
  %51 = getelementptr inbounds i8, ptr %4, i64 6456
  %52 = getelementptr inbounds i8, ptr %4, i64 6484
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %52, ptr noundef nonnull align 4 dereferenceable(16) %1, i64 16, i1 false), !tbaa.struct !83
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #11
  %53 = getelementptr inbounds i8, ptr %4, i64 5660
  %54 = load float, ptr %53, align 4, !tbaa !84
  %55 = getelementptr inbounds i8, ptr %4, i64 6476
  store float %54, ptr %55, align 4, !tbaa !85
  %56 = getelementptr inbounds i8, ptr %4, i64 5664
  %57 = load float, ptr %56, align 8, !tbaa !86
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216) %51, float noundef %57)
  %58 = getelementptr inbounds i8, ptr %4, i64 6500
  %59 = getelementptr inbounds i8, ptr %4, i64 5656
  %60 = load i8, ptr %59, align 8, !tbaa !87, !range !88, !noundef !89
  %spec.store.select = zext nneg i8 %60 to i32
  store i32 %spec.store.select, ptr %58, align 4
  %61 = getelementptr inbounds i8, ptr %4, i64 5657
  %62 = load i8, ptr %61, align 1, !tbaa !90, !range !88, !noundef !89
  %63 = trunc nuw i8 %62 to i1
  br i1 %63, label %64, label %73

64:                                               ; preds = %46
  %65 = load ptr, ptr %42, align 8, !tbaa !80
  %66 = getelementptr inbounds i8, ptr %65, i64 72
  %67 = load ptr, ptr %66, align 8, !tbaa !91
  %68 = getelementptr inbounds i8, ptr %67, i64 4
  %69 = load i32, ptr %68, align 4, !tbaa !92
  %70 = and i32 %69, 4
  %.not170 = icmp eq i32 %70, 0
  br i1 %.not170, label %71, label %73

71:                                               ; preds = %64
  %72 = or disjoint i32 %spec.store.select, 2
  store i32 %72, ptr %58, align 4, !tbaa !93
  br label %73

73:                                               ; preds = %71, %64, %46
  %74 = phi i32 [ %72, %71 ], [ %spec.store.select, %64 ], [ %spec.store.select, %46 ]
  %75 = getelementptr inbounds i8, ptr %4, i64 5658
  %76 = load i8, ptr %75, align 2, !tbaa !94, !range !88, !noundef !89
  %77 = trunc nuw i8 %76 to i1
  br i1 %77, label %78, label %80

78:                                               ; preds = %73
  %79 = or i32 %74, 4
  store i32 %79, ptr %58, align 4, !tbaa !93
  br label %80

80:                                               ; preds = %78, %73
  %81 = phi i32 [ %79, %78 ], [ %74, %73 ]
  %82 = getelementptr inbounds i8, ptr %4, i64 12
  %83 = load i32, ptr %82, align 4, !tbaa !95
  %84 = and i32 %83, 8
  %.not171 = icmp eq i32 %84, 0
  br i1 %.not171, label %87, label %85

85:                                               ; preds = %80
  %86 = or i32 %81, 8
  store i32 %86, ptr %58, align 4, !tbaa !93
  br label %87

87:                                               ; preds = %85, %80
  %88 = getelementptr inbounds i8, ptr %4, i64 7664
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %88)
  %89 = load ptr, ptr %39, align 8, !tbaa !75
  %90 = getelementptr inbounds i8, ptr %89, i64 8
  %91 = load ptr, ptr %90, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %88, ptr noundef %91)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %88)
  %92 = getelementptr inbounds i8, ptr %4, i64 7888
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %92)
  %93 = load ptr, ptr %39, align 8, !tbaa !75
  %94 = getelementptr inbounds i8, ptr %93, i64 8
  %95 = load ptr, ptr %94, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %92, ptr noundef %95)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %92)
  %96 = getelementptr inbounds i8, ptr %4, i64 7568
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %96)
  %97 = getelementptr inbounds i8, ptr %4, i64 8116
  %98 = load i8, ptr %97, align 4, !tbaa !97, !range !88, !noundef !89
  %99 = trunc nuw i8 %98 to i1
  br i1 %99, label %100, label %107

100:                                              ; preds = %87
  %101 = getelementptr inbounds i8, ptr %4, i64 8148
  %102 = load i32, ptr %101, align 4, !tbaa !98
  %103 = getelementptr inbounds i8, ptr %4, i64 6880
  %104 = load i32, ptr %103, align 8, !tbaa !99
  %105 = icmp eq i32 %102, %104
  br i1 %105, label %106, label %107

106:                                              ; preds = %100
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %102)
  br label %107

107:                                              ; preds = %106, %100, %87
  %108 = getelementptr inbounds i8, ptr %4, i64 6864
  %109 = load i32, ptr %108, align 8, !tbaa !100
  %.not172 = icmp eq i32 %109, 0
  br i1 %.not172, label %121, label %110

110:                                              ; preds = %107
  %111 = getelementptr inbounds i8, ptr %4, i64 6860
  %112 = load i32, ptr %111, align 4, !tbaa !101
  %.not174 = icmp eq i32 %112, 0
  br i1 %.not174, label %.thread198, label %114

.thread198:                                       ; preds = %110
  %113 = getelementptr inbounds i8, ptr %4, i64 6860
  br label %..thread187_crit_edge

114:                                              ; preds = %110
  %115 = getelementptr inbounds i8, ptr %4, i64 6880
  %116 = load i32, ptr %115, align 8, !tbaa !99
  %117 = icmp eq i32 %116, %112
  br i1 %117, label %.thread202, label %.thread200

.thread202:                                       ; preds = %114
  %118 = getelementptr inbounds i8, ptr %4, i64 6876
  store float 0.000000e+00, ptr %118, align 4, !tbaa !102
  %119 = getelementptr inbounds i8, ptr %4, i64 6860
  br label %125

.thread200:                                       ; preds = %114
  %120 = getelementptr inbounds i8, ptr %4, i64 6860
  br label %125

121:                                              ; preds = %107
  %122 = getelementptr inbounds i8, ptr %4, i64 6872
  %.phi.trans.insert.phi.trans.insert = getelementptr inbounds i8, ptr %4, i64 6860
  %.pre.pre = load i32, ptr %.phi.trans.insert.phi.trans.insert, align 4, !tbaa !101
  store <2 x float> zeroinitializer, ptr %122, align 8, !tbaa !72
  %123 = getelementptr inbounds i8, ptr %4, i64 6860
  %.not175 = icmp eq i32 %.pre.pre, 0
  br i1 %.not175, label %..thread187_crit_edge, label %125

..thread187_crit_edge:                            ; preds = %.thread198, %121
  %124 = phi ptr [ %113, %.thread198 ], [ %123, %121 ]
  %.phi.trans.insert193 = getelementptr inbounds i8, ptr %4, i64 6880
  %.pre194 = load i32, ptr %.phi.trans.insert193, align 8, !tbaa !99
  br label %.thread187

125:                                              ; preds = %.thread202, %.thread200, %121
  %126 = phi ptr [ %120, %.thread200 ], [ %123, %121 ], [ %119, %.thread202 ]
  %127 = phi i32 [ %112, %.thread200 ], [ %.pre.pre, %121 ], [ %112, %.thread202 ]
  %128 = load float, ptr %7, align 8, !tbaa !9
  %129 = getelementptr inbounds i8, ptr %4, i64 6872
  %130 = load float, ptr %129, align 8, !tbaa !103
  %131 = fadd float %128, %130
  store float %131, ptr %129, align 8, !tbaa !103
  %132 = getelementptr inbounds i8, ptr %4, i64 6880
  %133 = load i32, ptr %132, align 8, !tbaa !99
  %.not177 = icmp eq i32 %133, %127
  br i1 %.not177, label %.thread187, label %134

134:                                              ; preds = %125
  %135 = getelementptr inbounds i8, ptr %4, i64 6876
  %136 = load float, ptr %135, align 4, !tbaa !102
  %137 = fadd float %128, %136
  store float %137, ptr %135, align 4, !tbaa !102
  br label %.thread187

.thread187:                                       ; preds = %..thread187_crit_edge, %134, %125
  %138 = phi ptr [ %124, %..thread187_crit_edge ], [ %126, %134 ], [ %126, %125 ]
  %139 = phi i32 [ 0, %..thread187_crit_edge ], [ %127, %134 ], [ %127, %125 ]
  %140 = phi i32 [ %.pre194, %..thread187_crit_edge ], [ %133, %134 ], [ %127, %125 ]
  store i32 %139, ptr %108, align 8, !tbaa !100
  store i32 0, ptr %138, align 4, !tbaa !101
  %141 = getelementptr inbounds i8, ptr %4, i64 6868
  store i8 0, ptr %141, align 4, !tbaa !104
  %142 = getelementptr inbounds i8, ptr %4, i64 6869
  store i8 0, ptr %142, align 1, !tbaa !105
  %143 = getelementptr inbounds i8, ptr %4, i64 6884
  %144 = load i32, ptr %143, align 4, !tbaa !106
  %145 = getelementptr inbounds i8, ptr %4, i64 6880
  %.not178 = icmp eq i32 %144, %140
  br i1 %.not178, label %thread-pre-split, label %146

146:                                              ; preds = %.thread187
  %147 = getelementptr inbounds i8, ptr %4, i64 6944
  %148 = load i32, ptr %147, align 8, !tbaa !107
  %149 = icmp ne i32 %148, %140
  %.not179 = icmp eq i32 %140, 0
  %or.cond = or i1 %.not179, %149
  br i1 %or.cond, label %thread-pre-split, label %150

150:                                              ; preds = %146
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pr.pre = load i32, ptr %145, align 8, !tbaa !99
  br label %thread-pre-split

thread-pre-split:                                 ; preds = %150, %146, %.thread187
  %151 = phi i32 [ %140, %.thread187 ], [ %140, %146 ], [ %.pr.pre, %150 ]
  %.not180 = icmp eq i32 %151, 0
  %.pre196 = load float, ptr %7, align 8, !tbaa !9
  br i1 %.not180, label %156, label %152

152:                                              ; preds = %thread-pre-split
  %153 = getelementptr inbounds i8, ptr %4, i64 6888
  %154 = load float, ptr %153, align 8, !tbaa !108
  %155 = fadd float %.pre196, %154
  store float %155, ptr %153, align 8, !tbaa !108
  br label %156

156:                                              ; preds = %152, %thread-pre-split
  %157 = getelementptr inbounds i8, ptr %4, i64 6964
  %158 = load float, ptr %157, align 4, !tbaa !109
  %159 = fadd float %.pre196, %158
  store float %159, ptr %157, align 4, !tbaa !109
  %160 = getelementptr inbounds i8, ptr %4, i64 6944
  store i32 %151, ptr %160, align 8, !tbaa !107
  %161 = getelementptr inbounds i8, ptr %4, i64 6928
  %162 = load ptr, ptr %161, align 8, !tbaa !110
  %163 = getelementptr inbounds i8, ptr %4, i64 6952
  store ptr %162, ptr %163, align 8, !tbaa !111
  %164 = getelementptr inbounds i8, ptr %4, i64 6896
  %165 = load i8, ptr %164, align 8, !tbaa !112, !range !88, !noundef !89
  %166 = getelementptr inbounds i8, ptr %4, i64 6949
  store i8 %165, ptr %166, align 1, !tbaa !113
  store i32 0, ptr %143, align 4, !tbaa !106
  %167 = getelementptr inbounds i8, ptr %4, i64 6897
  store i8 0, ptr %167, align 1, !tbaa !114
  %168 = getelementptr inbounds i8, ptr %4, i64 6948
  store i8 0, ptr %168, align 4, !tbaa !115
  %169 = getelementptr inbounds i8, ptr %4, i64 6892
  store i8 0, ptr %169, align 4, !tbaa !116
  %170 = getelementptr inbounds i8, ptr %4, i64 12216
  %171 = load i32, ptr %170, align 8, !tbaa !117
  %.not181 = icmp eq i32 %171, 0
  br i1 %.not181, label %174, label %172

172:                                              ; preds = %156
  %.not182 = icmp eq i32 %151, %171
  br i1 %.not182, label %.thread188, label %173

173:                                              ; preds = %172
  store i32 0, ptr %170, align 8, !tbaa !117
  br label %174

174:                                              ; preds = %173, %156
  br i1 %.not180, label %175, label %.thread188

175:                                              ; preds = %174
  %176 = getelementptr inbounds i8, ptr %4, i64 6900
  store i32 0, ptr %176, align 4, !tbaa !118
  %177 = getelementptr inbounds i8, ptr %4, i64 6904
  store i32 0, ptr %177, align 8, !tbaa !119
  %178 = getelementptr inbounds i8, ptr %4, i64 6912
  store i64 0, ptr %178, align 8, !tbaa !120
  br label %.thread188

.thread188:                                       ; preds = %172, %175, %174
  %179 = getelementptr inbounds i8, ptr %4, i64 8228
  %180 = load i32, ptr %179, align 4, !tbaa !121
  %181 = getelementptr inbounds i8, ptr %4, i64 8232
  store i32 %180, ptr %181, align 8, !tbaa !122
  store i32 0, ptr %179, align 4, !tbaa !121
  %182 = getelementptr inbounds i8, ptr %4, i64 8224
  store float 0x47EFFFFFE0000000, ptr %182, align 8, !tbaa !123
  %183 = getelementptr inbounds i8, ptr %4, i64 8117
  store i8 0, ptr %183, align 1, !tbaa !124
  %184 = getelementptr inbounds i8, ptr %4, i64 8118
  store i8 0, ptr %184, align 2, !tbaa !125
  %185 = getelementptr inbounds i8, ptr %4, i64 8240
  store i32 0, ptr %185, align 8, !tbaa !126
  %186 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %187 = getelementptr inbounds i8, ptr %4, i64 968
  store i32 %186, ptr %187, align 8, !tbaa !127
  %188 = getelementptr inbounds i8, ptr %4, i64 3240
  %189 = getelementptr inbounds i8, ptr %4, i64 1192
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(2048) %188, ptr noundef nonnull align 8 dereferenceable(2048) %189, i64 2048, i1 false)
  %190 = getelementptr inbounds i8, ptr %4, i64 332
  br label %193

191:                                              ; preds = %217
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %192 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %.not183 = icmp eq ptr %192, null
  br i1 %.not183, label %220, label %227

193:                                              ; preds = %217, %.thread188
  %indvars.iv = phi i64 [ 0, %.thread188 ], [ %indvars.iv.next.1, %217 ]
  %194 = getelementptr inbounds [512 x i8], ptr %190, i64 0, i64 %indvars.iv
  %195 = load i8, ptr %194, align 1, !tbaa !128, !range !88, !noundef !89
  %196 = trunc nuw i8 %195 to i1
  br i1 %196, label %197, label %204

197:                                              ; preds = %193
  %198 = getelementptr inbounds [512 x float], ptr %189, i64 0, i64 %indvars.iv
  %199 = load float, ptr %198, align 4, !tbaa !72
  %200 = fcmp olt float %199, 0.000000e+00
  br i1 %200, label %204, label %201

201:                                              ; preds = %197
  %202 = load float, ptr %7, align 8, !tbaa !9
  %203 = fadd float %199, %202
  br label %204

204:                                              ; preds = %193, %201, %197
  %205 = phi float [ %203, %201 ], [ 0.000000e+00, %197 ], [ -1.000000e+00, %193 ]
  %206 = getelementptr inbounds [512 x float], ptr %189, i64 0, i64 %indvars.iv
  store float %205, ptr %206, align 4, !tbaa !72
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %207 = getelementptr inbounds [512 x i8], ptr %190, i64 0, i64 %indvars.iv.next
  %208 = load i8, ptr %207, align 1, !tbaa !128, !range !88, !noundef !89
  %209 = trunc nuw i8 %208 to i1
  br i1 %209, label %210, label %217

210:                                              ; preds = %204
  %211 = getelementptr inbounds [512 x float], ptr %189, i64 0, i64 %indvars.iv.next
  %212 = load float, ptr %211, align 4, !tbaa !72
  %213 = fcmp olt float %212, 0.000000e+00
  br i1 %213, label %217, label %214

214:                                              ; preds = %210
  %215 = load float, ptr %7, align 8, !tbaa !9
  %216 = fadd float %212, %215
  br label %217

217:                                              ; preds = %214, %210, %204
  %218 = phi float [ %216, %214 ], [ 0.000000e+00, %210 ], [ -1.000000e+00, %204 ]
  %219 = getelementptr inbounds [512 x float], ptr %189, i64 0, i64 %indvars.iv.next
  store float %218, ptr %219, align 4, !tbaa !72
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %exitcond.not.1 = icmp eq i64 %indvars.iv.next.1, 512
  br i1 %exitcond.not.1, label %191, label %193, !llvm.loop !129

220:                                              ; preds = %191
  %221 = getelementptr inbounds i8, ptr %4, i64 7488
  %222 = load ptr, ptr %221, align 8, !tbaa !131
  %.not184 = icmp eq ptr %222, null
  br i1 %.not184, label %233, label %223

223:                                              ; preds = %220
  %224 = getelementptr inbounds i8, ptr %4, i64 7516
  %225 = load float, ptr %224, align 4, !tbaa !132
  %226 = fcmp ogt float %225, 0.000000e+00
  br i1 %226, label %227, label %233

227:                                              ; preds = %223, %191
  %228 = getelementptr inbounds i8, ptr %4, i64 7656
  %229 = load float, ptr %228, align 8, !tbaa !133
  %230 = load float, ptr %7, align 8, !tbaa !9
  %231 = call float @llvm.fmuladd.f32(float %230, float 6.000000e+00, float %229)
  %232 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %231, float noundef 1.000000e+00)
  store float %232, ptr %228, align 8, !tbaa !133
  br label %240

233:                                              ; preds = %223, %220
  %234 = getelementptr inbounds i8, ptr %4, i64 7656
  %235 = load float, ptr %234, align 8, !tbaa !133
  %236 = load float, ptr %7, align 8, !tbaa !9
  %237 = fneg float %236
  %238 = call float @llvm.fmuladd.f32(float %237, float 1.000000e+01, float %235)
  %239 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %238, float noundef 0.000000e+00)
  store float %239, ptr %234, align 8, !tbaa !133
  br label %240

240:                                              ; preds = %233, %227
  %241 = getelementptr inbounds i8, ptr %4, i64 8112
  store i32 0, ptr %241, align 8, !tbaa !134
  %242 = getelementptr inbounds i8, ptr %4, i64 12948
  store i32 -1, ptr %242, align 4, !tbaa !135
  %243 = getelementptr inbounds i8, ptr %4, i64 12944
  store i32 -1, ptr %243, align 8, !tbaa !136
  %244 = getelementptr inbounds i8, ptr %4, i64 12940
  store i32 -1, ptr %244, align 4, !tbaa !137
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %2, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %245 = getelementptr inbounds i8, ptr %4, i64 12320
  %246 = load i64, ptr %2, align 8
  store i64 %246, ptr %245, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %247 = getelementptr inbounds i8, ptr %4, i64 6728
  %248 = load i32, ptr %247, align 8, !tbaa !138
  %249 = getelementptr inbounds i8, ptr %4, i64 6712
  %250 = load i32, ptr %249, align 8, !tbaa !139
  %251 = icmp eq i32 %248, %250
  br i1 %251, label %253, label %252

252:                                              ; preds = %240
  call void @__assert_fail(ptr noundef nonnull @.str.69, ptr noundef nonnull @.str.3, i32 noundef 3832, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

253:                                              ; preds = %240
  %254 = getelementptr inbounds i8, ptr %4, i64 208
  %255 = load float, ptr %254, align 8, !tbaa !140
  %256 = fcmp ult float %255, 0.000000e+00
  br i1 %256, label %261, label %257

257:                                              ; preds = %253
  %258 = load double, ptr %10, align 8, !tbaa !66
  %259 = fptrunc double %258 to float
  %260 = fsub float %259, %255
  br label %261

261:                                              ; preds = %253, %257
  %262 = phi float [ %260, %257 ], [ 0x47EFFFFFE0000000, %253 ]
  %.not185190 = icmp eq i32 %248, 0
  br i1 %.not185190, label %._crit_edge, label %.lr.ph

._crit_edge:                                      ; preds = %282, %261
  %263 = getelementptr inbounds i8, ptr %4, i64 7184
  %264 = load ptr, ptr %263, align 8, !tbaa !141
  %.not186 = icmp eq ptr %264, null
  br i1 %.not186, label %290, label %285

.lr.ph:                                           ; preds = %261, %282
  %.0159191 = phi i32 [ %283, %282 ], [ 0, %261 ]
  %265 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %249, i32 noundef %.0159191)
  %266 = load ptr, ptr %265, align 8, !tbaa !5
  %267 = getelementptr inbounds i8, ptr %266, i64 134
  %268 = load i8, ptr %267, align 2, !tbaa !142, !range !88, !noundef !89
  %269 = getelementptr inbounds i8, ptr %266, i64 135
  store i8 %268, ptr %269, align 1, !tbaa !151
  %270 = getelementptr inbounds i8, ptr %266, i64 146
  store i16 0, ptr %270, align 2, !tbaa !152
  store i8 0, ptr %267, align 2, !tbaa !142
  %271 = getelementptr inbounds i8, ptr %266, i64 136
  store i8 0, ptr %271, align 8, !tbaa !153
  %272 = trunc nuw i8 %268 to i1
  br i1 %272, label %282, label %273

273:                                              ; preds = %.lr.ph
  %274 = getelementptr inbounds i8, ptr %266, i64 1032
  %275 = load i8, ptr %274, align 8, !tbaa !154, !range !88, !noundef !89
  %276 = trunc nuw i8 %275 to i1
  br i1 %276, label %282, label %277

277:                                              ; preds = %273
  %278 = getelementptr inbounds i8, ptr %266, i64 668
  %279 = load float, ptr %278, align 4, !tbaa !155
  %280 = fcmp olt float %279, %262
  br i1 %280, label %281, label %282

281:                                              ; preds = %277
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef nonnull %266)
  br label %282

282:                                              ; preds = %281, %277, %273, %.lr.ph
  %283 = add nuw nsw i32 %.0159191, 1
  %284 = load i32, ptr %249, align 8, !tbaa !139
  %.not185 = icmp eq i32 %283, %284
  br i1 %.not185, label %._crit_edge, label %.lr.ph, !llvm.loop !156

285:                                              ; preds = %._crit_edge
  %286 = getelementptr inbounds i8, ptr %264, i64 135
  %287 = load i8, ptr %286, align 1, !tbaa !151, !range !88, !noundef !89
  %288 = trunc nuw i8 %287 to i1
  br i1 %288, label %290, label %289

289:                                              ; preds = %285
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %290

290:                                              ; preds = %289, %285, %._crit_edge
  %291 = getelementptr inbounds i8, ptr %4, i64 6760
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %291, i32 noundef 0)
  %292 = getelementptr inbounds i8, ptr %4, i64 7168
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %292, i32 noundef 0)
  %293 = load ptr, ptr %263, align 8, !tbaa !141
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %293, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %294 = getelementptr inbounds i8, ptr %4, i64 6693
  store i8 1, ptr %294, align 1, !tbaa !157
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %3) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %3, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %3, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %3) #11
  %295 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef nonnull @.str.70, ptr noundef null, i32 noundef 0)
  %296 = getelementptr inbounds i8, ptr %4, i64 6800
  %297 = load ptr, ptr %296, align 8, !tbaa !158
  %298 = getelementptr inbounds i8, ptr %297, i64 142
  %299 = load i8, ptr %298, align 2, !tbaa !159, !range !88, !noundef !89
  %300 = trunc nuw i8 %299 to i1
  br i1 %300, label %302, label %301

301:                                              ; preds = %290
  call void @__assert_fail(ptr noundef nonnull @.str.71, ptr noundef nonnull @.str.3, i32 noundef 3866, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

302:                                              ; preds = %290
  ret void
}

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() local_unnamed_addr #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) local_unnamed_addr #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216), float noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224)) local_unnamed_addr #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224), ptr noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224)) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) local_unnamed_addr #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #7

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5480, !6, i64 6440, !15, i64 6448, !15, i64 6452, !19, i64 6456, !21, i64 6672, !13, i64 6680, !13, i64 6684, !13, i64 6688, !11, i64 6692, !11, i64 6693, !11, i64 6694, !11, i64 6695, !13, i64 6696, !6, i64 6704, !22, i64 6712, !22, i64 6728, !22, i64 6744, !22, i64 6760, !23, i64 6776, !13, i64 6792, !6, i64 6800, !6, i64 6808, !6, i64 6816, !6, i64 6824, !6, i64 6832, !6, i64 6840, !14, i64 6848, !15, i64 6856, !13, i64 6860, !13, i64 6864, !11, i64 6868, !11, i64 6869, !15, i64 6872, !15, i64 6876, !13, i64 6880, !13, i64 6884, !15, i64 6888, !11, i64 6892, !11, i64 6893, !11, i64 6894, !11, i64 6895, !11, i64 6896, !11, i64 6897, !13, i64 6900, !13, i64 6904, !25, i64 6912, !14, i64 6920, !6, i64 6928, !26, i64 6936, !13, i64 6940, !13, i64 6944, !11, i64 6948, !11, i64 6949, !6, i64 6952, !13, i64 6960, !15, i64 6964, !27, i64 6968, !29, i64 7080, !30, i64 7104, !31, i64 7120, !32, i64 7136, !33, i64 7152, !33, i64 7168, !6, i64 7184, !13, i64 7192, !13, i64 7196, !13, i64 7200, !13, i64 7204, !13, i64 7208, !13, i64 7212, !13, i64 7216, !13, i64 7220, !13, i64 7224, !13, i64 7228, !13, i64 7232, !26, i64 7236, !28, i64 7240, !13, i64 7256, !34, i64 7260, !13, i64 7264, !11, i64 7268, !11, i64 7269, !11, i64 7270, !11, i64 7271, !11, i64 7272, !11, i64 7273, !11, i64 7274, !13, i64 7276, !28, i64 7280, !11, i64 7296, !13, i64 7300, !35, i64 7304, !13, i64 7308, !13, i64 7312, !13, i64 7316, !13, i64 7320, !36, i64 7328, !36, i64 7376, !36, i64 7424, !6, i64 7472, !13, i64 7480, !6, i64 7488, !6, i64 7496, !6, i64 7504, !15, i64 7512, !15, i64 7516, !11, i64 7520, !6, i64 7528, !6, i64 7536, !13, i64 7544, !13, i64 7548, !13, i64 7552, !13, i64 7556, !11, i64 7560, !37, i64 7568, !38, i64 7624, !15, i64 7656, !39, i64 7664, !39, i64 7888, !13, i64 8112, !11, i64 8116, !11, i64 8117, !11, i64 8118, !13, i64 8120, !13, i64 8124, !13, i64 8128, !48, i64 8136, !28, i64 8200, !13, i64 8216, !13, i64 8220, !15, i64 8224, !13, i64 8228, !13, i64 8232, !13, i64 8236, !13, i64 8240, !49, i64 8248, !7, i64 8264, !6, i64 8280, !50, i64 8288, !52, i64 8328, !53, i64 8344, !14, i64 8360, !54, i64 8368, !58, i64 12096, !13, i64 12216, !13, i64 12220, !15, i64 12224, !15, i64 12228, !7, i64 12232, !20, i64 12244, !15, i64 12260, !11, i64 12264, !11, i64 12265, !15, i64 12268, !15, i64 12272, !15, i64 12276, !13, i64 12280, !55, i64 12288, !61, i64 12304, !14, i64 12320, !14, i64 12328, !7, i64 12336, !11, i64 12337, !15, i64 12340, !62, i64 12344, !63, i64 12360, !64, i64 12376, !11, i64 12392, !65, i64 12396, !6, i64 12400, !62, i64 12408, !15, i64 12424, !11, i64 12428, !13, i64 12432, !13, i64 12436, !13, i64 12440, !11, i64 12444, !13, i64 12448, !7, i64 12452, !13, i64 12932, !15, i64 12936, !13, i64 12940, !13, i64 12944, !13, i64 12948, !7, i64 12952}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !13, i64 960, !14, i64 964, !7, i64 972, !7, i64 1016, !7, i64 1056, !7, i64 1061, !7, i64 1066, !7, i64 1071, !7, i64 1076, !7, i64 1084, !7, i64 1104, !7, i64 1124, !7, i64 1164, !7, i64 1184, !7, i64 3232, !7, i64 5280, !7, i64 5364, !15, i64 5448, !16, i64 5452, !17, i64 5456}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !15, i64 172, !11, i64 176, !11, i64 177, !11, i64 178, !15, i64 180, !15, i64 184, !7, i64 188}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !28, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144, !46, i64 200}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS9ImDrawCmd", !20, i64 0, !6, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !6, i64 40, !6, i64 48}
!46 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !47, i64 8}
!47 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!49 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !51, i64 0, !23, i64 16, !13, i64 32}
!51 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !55, i64 32, !55, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !56, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !11, i64 3702, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!55 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !57, i64 24}
!57 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!58 = !{!"_ZTS6ImFont", !59, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !60, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!59 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS15ImGuiTextBuffer", !55, i64 0}
!63 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !55, i64 0}
!65 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!66 = !{!10, !21, i64 6672}
!67 = !{!10, !11, i64 6692}
!68 = !{!10, !13, i64 6680}
!69 = !{!10, !13, i64 12280}
!70 = !{!10, !13, i64 6792}
!71 = !{!10, !13, i64 12932}
!72 = !{!15, !15, i64 0}
!73 = !{!10, !15, i64 12936}
!74 = !{!10, !15, i64 936}
!75 = !{!10, !6, i64 168}
!76 = !{!77, !11, i64 0}
!77 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !78, i64 80, !79, i64 96, !7, i64 112, !13, i64 1136, !13, i64 1140}
!78 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!80 = !{!10, !6, i64 6440}
!81 = !{!10, !15, i64 16}
!82 = !{!10, !15, i64 20}
!83 = !{i64 0, i64 4, !72, i64 4, i64 4, !72, i64 8, i64 4, !72, i64 12, i64 4, !72}
!84 = !{!10, !15, i64 5660}
!85 = !{!10, !15, i64 6476}
!86 = !{!10, !15, i64 5664}
!87 = !{!10, !11, i64 5656}
!88 = !{i8 0, i8 2}
!89 = !{}
!90 = !{!10, !11, i64 5657}
!91 = !{!58, !6, i64 72}
!92 = !{!77, !13, i64 4}
!93 = !{!10, !13, i64 6500}
!94 = !{!10, !11, i64 5658}
!95 = !{!10, !13, i64 12}
!96 = !{!77, !6, i64 8}
!97 = !{!10, !11, i64 8116}
!98 = !{!10, !13, i64 8148}
!99 = !{!10, !13, i64 6880}
!100 = !{!10, !13, i64 6864}
!101 = !{!10, !13, i64 6860}
!102 = !{!10, !15, i64 6876}
!103 = !{!10, !15, i64 6872}
!104 = !{!10, !11, i64 6868}
!105 = !{!10, !11, i64 6869}
!106 = !{!10, !13, i64 6884}
!107 = !{!10, !13, i64 6944}
!108 = !{!10, !15, i64 6888}
!109 = !{!10, !15, i64 6964}
!110 = !{!10, !6, i64 6928}
!111 = !{!10, !6, i64 6952}
!112 = !{!10, !11, i64 6896}
!113 = !{!10, !11, i64 6949}
!114 = !{!10, !11, i64 6897}
!115 = !{!10, !11, i64 6948}
!116 = !{!10, !11, i64 6892}
!117 = !{!10, !13, i64 12216}
!118 = !{!10, !13, i64 6900}
!119 = !{!10, !13, i64 6904}
!120 = !{!10, !25, i64 6912}
!121 = !{!10, !13, i64 8228}
!122 = !{!10, !13, i64 8232}
!123 = !{!10, !15, i64 8224}
!124 = !{!10, !11, i64 8117}
!125 = !{!10, !11, i64 8118}
!126 = !{!10, !13, i64 8240}
!127 = !{!10, !13, i64 968}
!128 = !{!11, !11, i64 0}
!129 = distinct !{!129, !130}
!130 = !{!"llvm.loop.mustprogress"}
!131 = !{!10, !6, i64 7488}
!132 = !{!10, !15, i64 7516}
!133 = !{!10, !15, i64 7656}
!134 = !{!10, !13, i64 8112}
!135 = !{!10, !13, i64 12948}
!136 = !{!10, !13, i64 12944}
!137 = !{!10, !13, i64 12940}
!138 = !{!10, !13, i64 6728}
!139 = !{!10, !13, i64 6712}
!140 = !{!10, !15, i64 208}
!141 = !{!10, !6, i64 7184}
!142 = !{!143, !11, i64 134}
!143 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !14, i64 124, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !11, i64 136, !11, i64 137, !11, i64 138, !11, i64 139, !11, i64 140, !11, i64 141, !11, i64 142, !11, i64 143, !7, i64 144, !16, i64 146, !16, i64 148, !16, i64 150, !13, i64 152, !7, i64 156, !7, i64 157, !7, i64 158, !11, i64 159, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !13, i64 176, !13, i64 180, !14, i64 184, !14, i64 192, !61, i64 200, !144, i64 216, !28, i64 544, !28, i64 560, !28, i64 576, !28, i64 592, !28, i64 608, !28, i64 624, !28, i64 640, !149, i64 656, !149, i64 660, !13, i64 664, !15, i64 668, !15, i64 672, !23, i64 680, !150, i64 696, !15, i64 712, !13, i64 716, !6, i64 720, !39, i64 728, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !7, i64 992, !7, i64 1000, !11, i64 1032, !13, i64 1036, !13, i64 1040}
!144 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !145, i64 56, !145, i64 60, !145, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !146, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !147, i64 248, !59, i64 264, !59, i64 280, !148, i64 296, !7, i64 312}
!145 = !{!"_ZTS6ImVec1", !15, i64 0}
!146 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!147 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!148 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!149 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!150 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!151 = !{!143, !11, i64 135}
!152 = !{!143, !16, i64 146}
!153 = !{!143, !11, i64 136}
!154 = !{!143, !11, i64 1032}
!155 = !{!143, !15, i64 668}
!156 = distinct !{!156, !130}
!157 = !{!10, !11, i64 6693}
!158 = !{!10, !6, i64 6800}
!159 = !{!143, !11, i64 142}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass