; LLVM IR from goldest-star/seawave-animation :: src/scenes/3D_graphics/01_modeling (modeling)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"struct.vcl::buffer" = type { %"class.std::vector.3" }
%"class.std::vector.3" = type { %"struct.std::_Vector_base.4" }
%"struct.std::_Vector_base.4" = type { %"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl" }
%"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl" = type { %"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl_data" }
%"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::initializer_list.51" = type { ptr, i64 }
%struct.vec3t = type { %"struct.vcl::buffer_stack", float }
%"struct.vcl::buffer_stack" = type { float, float, float }
%struct.scene_model = type <{ %"struct.vcl::mesh_drawable", %"struct.vcl::mesh_drawable", %"class.std::vector", %"struct.vcl::mesh_drawable", [4 x i8], %"class.std::vector", %"struct.vcl::mesh_drawable", %"struct.vcl::mesh_drawable", %"struct.vcl::mesh_drawable", %"struct.vcl::mesh_drawable", %"struct.vcl::mesh_drawable", [4 x i8], %"class.std::__cxx11::list", i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %"struct.vcl::buffer", %"struct.vcl::buffer", %"struct.vcl::hierarchy_mesh_drawable", %"struct.vcl::hierarchy_mesh_drawable", %struct.gui_scene_structure, %"class.vcl::timer_interval", %"class.vcl::timer_interval", %"class.vcl::timer_interval", %"class.vcl::timer_interval", %"class.vcl::timer_event", i8, i8, i8, i8, [4 x i8] }>
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<vcl::buffer_stack<float, 3>, std::allocator<vcl::buffer_stack<float, 3>>>::_Vector_impl" }
%"struct.std::_Vector_base<vcl::buffer_stack<float, 3>, std::allocator<vcl::buffer_stack<float, 3>>>::_Vector_impl" = type { %"struct.std::_Vector_base<vcl::buffer_stack<float, 3>, std::allocator<vcl::buffer_stack<float, 3>>>::_Vector_impl_data" }
%"struct.std::_Vector_base<vcl::buffer_stack<float, 3>, std::allocator<vcl::buffer_stack<float, 3>>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"struct.vcl::mesh_drawable" = type { %"struct.vcl::mesh_drawable_gpu_data", %"struct.vcl::mesh_drawable_uniform", i32, i32 }
%"struct.vcl::mesh_drawable_gpu_data" = type { i32, i32, i32, i32, i32, i32, i32 }
%"struct.vcl::mesh_drawable_uniform" = type { %"struct.vcl::affine_transform", %"struct.vcl::buffer_stack", %"struct.vcl::shading_mesh", float }
%"struct.vcl::affine_transform" = type { %"struct.vcl::buffer_stack", %"struct.vcl::mat", float, %"struct.vcl::buffer_stack" }
%"struct.vcl::mat" = type { float, float, float, float, float, float, float, float, float }
%"struct.vcl::shading_mesh" = type { float, float, float, i32 }
%"class.std::__cxx11::list" = type { %"class.std::__cxx11::_List_base" }
%"class.std::__cxx11::_List_base" = type { %"struct.std::__cxx11::_List_base<particle_structure, std::allocator<particle_structure>>::_List_impl" }
%"struct.std::__cxx11::_List_base<particle_structure, std::allocator<particle_structure>>::_List_impl" = type { %"struct.std::__detail::_List_node_header" }
%"struct.std::__detail::_List_node_header" = type { %"struct.std::__detail::_List_node_base", i64 }
%"struct.std::__detail::_List_node_base" = type { ptr, ptr }
%"struct.vcl::hierarchy_mesh_drawable" = type { %"class.std::map", %"class.std::vector.11" }
%"class.std::map" = type { %"class.std::_Rb_tree" }
%"class.std::_Rb_tree" = type { %"struct.std::_Rb_tree<std::__cxx11::basic_string<char>, std::pair<const std::__cxx11::basic_string<char>, int>, std::_Select1st<std::pair<const std::__cxx11::basic_string<char>, int>>, std::less<std::__cxx11::basic_string<char>>>::_Rb_tree_impl" }
%"struct.std::_Rb_tree<std::__cxx11::basic_string<char>, std::pair<const std::__cxx11::basic_string<char>, int>, std::_Select1st<std::pair<const std::__cxx11::basic_string<char>, int>>, std::less<std::__cxx11::basic_string<char>>>::_Rb_tree_impl" = type { [8 x i8], %"struct.std::_Rb_tree_header" }
%"struct.std::_Rb_tree_header" = type { %"struct.std::_Rb_tree_node_base", i64 }
%"struct.std::_Rb_tree_node_base" = type { i32, ptr, ptr, ptr }
%"class.std::vector.11" = type { %"struct.std::_Vector_base.12" }
%"struct.std::_Vector_base.12" = type { %"struct.std::_Vector_base<vcl::hierarchy_mesh_drawable_node, std::allocator<vcl::hierarchy_mesh_drawable_node>>::_Vector_impl" }
%"struct.std::_Vector_base<vcl::hierarchy_mesh_drawable_node, std::allocator<vcl::hierarchy_mesh_drawable_node>>::_Vector_impl" = type { %"struct.std::_Vector_base<vcl::hierarchy_mesh_drawable_node, std::allocator<vcl::hierarchy_mesh_drawable_node>>::_Vector_impl_data" }
%"struct.std::_Vector_base<vcl::hierarchy_mesh_drawable_node, std::allocator<vcl::hierarchy_mesh_drawable_node>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%struct.gui_scene_structure = type { i8, i8, i8, float, float, i32, float }
%"class.vcl::timer_interval" = type { %"class.vcl::timer_basic", float, float }
%"class.vcl::timer_basic" = type { float, float, i8, float }
%"class.vcl::timer_event" = type { %"class.vcl::timer_basic", i8, float, float }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12), float noundef, float noundef, float noundef) unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN11scene_model24set_data_plane_animationERSt3mapINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEjSt4lessIS6_ESaISt4pairIKS6_jEEE(ptr noundef nonnull align 8 dereferenceable(1516) %0, ptr noundef nonnull align 8 dereferenceable(48) %1) #2 align 2 {
  %3 = alloca ptr, align 8
  %4 = alloca ptr, align 8
  %5 = alloca %"struct.vcl::buffer", align 8
  %6 = alloca %"class.std::initializer_list.51", align 8
  %7 = alloca [10 x %struct.vec3t], align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store ptr %1, ptr %4, align 8, !tbaa !5
  %8 = load ptr, ptr %3, align 8
  call void @llvm.lifetime.start.p0(i64 24, ptr %5) #5
  call void @llvm.lifetime.start.p0(i64 160, ptr %7) #5
  %9 = getelementptr inbounds %struct.vec3t, ptr %7, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %9, float noundef -5.000000e+00, float noundef -5.000000e+00, float noundef 5.000000e+00)
  %10 = getelementptr inbounds %struct.vec3t, ptr %7, i32 0, i32 1
  store float 0.000000e+00, ptr %10, align 4, !tbaa !9
  %11 = getelementptr inbounds %struct.vec3t, ptr %7, i64 1
  %12 = getelementptr inbounds %struct.vec3t, ptr %11, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %12, float noundef 0.000000e+00, float noundef -7.000000e+00, float noundef 6.000000e+00)
  %13 = getelementptr inbounds %struct.vec3t, ptr %11, i32 0, i32 1
  store float 1.000000e+00, ptr %13, align 4, !tbaa !9
  %14 = getelementptr inbounds %struct.vec3t, ptr %7, i64 2
  %15 = getelementptr inbounds %struct.vec3t, ptr %14, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %15, float noundef 5.000000e+00, float noundef -7.000000e+00, float noundef 7.000000e+00)
  %16 = getelementptr inbounds %struct.vec3t, ptr %14, i32 0, i32 1
  store float 2.000000e+00, ptr %16, align 4, !tbaa !9
  %17 = getelementptr inbounds %struct.vec3t, ptr %7, i64 3
  %18 = getelementptr inbounds %struct.vec3t, ptr %17, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %18, float noundef 5.000000e+00, float noundef -7.000000e+00, float noundef 2.000000e+00)
  %19 = getelementptr inbounds %struct.vec3t, ptr %17, i32 0, i32 1
  store float 2.500000e+00, ptr %19, align 4, !tbaa !9
  %20 = getelementptr inbounds %struct.vec3t, ptr %7, i64 4
  %21 = getelementptr inbounds %struct.vec3t, ptr %20, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %21, float noundef 7.000000e+00, float noundef 5.000000e+00, float noundef 4.000000e+00)
  %22 = getelementptr inbounds %struct.vec3t, ptr %20, i32 0, i32 1
  store float 3.500000e+00, ptr %22, align 4, !tbaa !9
  %23 = getelementptr inbounds %struct.vec3t, ptr %7, i64 5
  %24 = getelementptr inbounds %struct.vec3t, ptr %23, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %24, float noundef 7.000000e+00, float noundef 4.000000e+00, float noundef 7.000000e+00)
  %25 = getelementptr inbounds %struct.vec3t, ptr %23, i32 0, i32 1
  store float 4.000000e+00, ptr %25, align 4, !tbaa !9
  %26 = getelementptr inbounds %struct.vec3t, ptr %7, i64 6
  %27 = getelementptr inbounds %struct.vec3t, ptr %26, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %27, float noundef -3.000000e+00, float noundef 6.500000e+00, float noundef 7.000000e+00)
  %28 = getelementptr inbounds %struct.vec3t, ptr %26, i32 0, i32 1
  store float 4.500000e+00, ptr %28, align 4, !tbaa !9
  %29 = getelementptr inbounds %struct.vec3t, ptr %7, i64 7
  %30 = getelementptr inbounds %struct.vec3t, ptr %29, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %30, float noundef -5.000000e+00, float noundef -5.000000e+00, float noundef 5.000000e+00)
  %31 = getelementptr inbounds %struct.vec3t, ptr %29, i32 0, i32 1
  store float 5.500000e+00, ptr %31, align 4, !tbaa !9
  %32 = getelementptr inbounds %struct.vec3t, ptr %7, i64 8
  %33 = getelementptr inbounds %struct.vec3t, ptr %32, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %33, float noundef 0.000000e+00, float noundef -7.000000e+00, float noundef 6.000000e+00)
  %34 = getelementptr inbounds %struct.vec3t, ptr %32, i32 0, i32 1
  store float 6.500000e+00, ptr %34, align 4, !tbaa !9
  %35 = getelementptr inbounds %struct.vec3t, ptr %7, i64 9
  %36 = getelementptr inbounds %struct.vec3t, ptr %35, i32 0, i32 0
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %36, float noundef 5.000000e+00, float noundef -7.000000e+00, float noundef 6.000000e+00)
  %37 = getelementptr inbounds %struct.vec3t, ptr %35, i32 0, i32 1
  store float 7.500000e+00, ptr %37, align 4, !tbaa !9
  %38 = getelementptr inbounds %"class.std::initializer_list.51", ptr %6, i32 0, i32 0
  store ptr %7, ptr %38, align 8, !tbaa !13
  %39 = getelementptr inbounds %"class.std::initializer_list.51", ptr %6, i32 0, i32 1
  store i64 10, ptr %39, align 8, !tbaa !16
  %40 = getelementptr inbounds { ptr, i64 }, ptr %6, i32 0, i32 0
  %41 = load ptr, ptr %40, align 8
  %42 = getelementptr inbounds { ptr, i64 }, ptr %6, i32 0, i32 1
  %43 = load i64, ptr %42, align 8
  call void @_ZN3vcl6bufferI5vec3tEC2ESt16initializer_listIS1_E(ptr noundef nonnull align 8 dereferenceable(24) %5, ptr %41, i64 %43)
  %44 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 24
  %45 = call noundef nonnull align 8 dereferenceable(24) ptr @_ZN3vcl6bufferI5vec3tEaSEOS2_(ptr noundef nonnull align 8 dereferenceable(24) %44, ptr noundef nonnull align 8 dereferenceable(24) %5) #5
  call void @_ZN3vcl6bufferI5vec3tED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %5) #5
  call void @llvm.lifetime.end.p0(i64 160, ptr %7) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr %5) #5
  %46 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 24
  %47 = call noundef nonnull align 4 dereferenceable(16) ptr @_ZN3vcl6bufferI5vec3tEixEm(ptr noundef nonnull align 8 dereferenceable(24) %46, i64 noundef 1)
  %48 = getelementptr inbounds %struct.vec3t, ptr %47, i32 0, i32 1
  %49 = load float, ptr %48, align 4, !tbaa !9
  %50 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 31
  %51 = getelementptr inbounds %"class.vcl::timer_interval", ptr %50, i32 0, i32 1
  store float %49, ptr %51, align 4, !tbaa !17
  %52 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 24
  %53 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 24
  %54 = call noundef i64 @_ZNK3vcl6bufferI5vec3tE4sizeEv(ptr noundef nonnull align 8 dereferenceable(24) %53)
  %55 = sub i64 %54, 2
  %56 = call noundef nonnull align 4 dereferenceable(16) ptr @_ZN3vcl6bufferI5vec3tEixEm(ptr noundef nonnull align 8 dereferenceable(24) %52, i64 noundef %55)
  %57 = getelementptr inbounds %struct.vec3t, ptr %56, i32 0, i32 1
  %58 = load float, ptr %57, align 4, !tbaa !9
  %59 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 31
  %60 = getelementptr inbounds %"class.vcl::timer_interval", ptr %59, i32 0, i32 2
  store float %58, ptr %60, align 4, !tbaa !58
  %61 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 31
  %62 = getelementptr inbounds %"class.vcl::timer_interval", ptr %61, i32 0, i32 1
  %63 = load float, ptr %62, align 4, !tbaa !17
  %64 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 31
  %65 = getelementptr inbounds %"class.vcl::timer_basic", ptr %64, i32 0, i32 0
  store float %63, ptr %65, align 4, !tbaa !59
  %66 = getelementptr inbounds %struct.scene_model, ptr %8, i32 0, i32 31
  %67 = getelementptr inbounds %"class.vcl::timer_basic", ptr %66, i32 0, i32 1
  store float 0x3FE6666660000000, ptr %67, align 4, !tbaa !60
  ret void
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN3vcl6bufferI5vec3tEC2ESt16initializer_listIS1_E(ptr noundef nonnull align 8 dereferenceable(24), ptr, i64) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(24) ptr @_ZN3vcl6bufferI5vec3tEaSEOS2_(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef nonnull align 8 dereferenceable(24)) #3 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN3vcl6bufferI5vec3tED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef nonnull align 4 dereferenceable(16) ptr @_ZN3vcl6bufferI5vec3tEixEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i64 @_ZNK3vcl6bufferI5vec3tE4sizeEv(ptr noundef nonnull align 8 dereferenceable(24)) #4 align 2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !12, i64 12}
!10 = !{!"_ZTS5vec3t", !11, i64 0, !12, i64 12}
!11 = !{!"_ZTSN3vcl12buffer_stackIfLm3EEE", !12, i64 0, !12, i64 4, !12, i64 8}
!12 = !{!"float", !7, i64 0}
!13 = !{!14, !6, i64 0}
!14 = !{!"_ZTSSt16initializer_listI5vec3tE", !6, i64 0, !15, i64 8}
!15 = !{!"long", !7, i64 0}
!16 = !{!14, !15, i64 8}
!17 = !{!18, !12, i64 1476}
!18 = !{!"_ZTS11scene_model", !19, i64 0, !19, i64 132, !26, i64 264, !19, i64 288, !26, i64 424, !19, i64 448, !19, i64 580, !19, i64 712, !19, i64 844, !19, i64 976, !30, i64 1112, !21, i64 1136, !21, i64 1140, !21, i64 1144, !21, i64 1148, !21, i64 1152, !21, i64 1156, !21, i64 1160, !21, i64 1164, !21, i64 1168, !21, i64 1172, !35, i64 1176, !35, i64 1200, !40, i64 1224, !40, i64 1296, !53, i64 1368, !55, i64 1388, !55, i64 1412, !55, i64 1436, !55, i64 1460, !57, i64 1484, !54, i64 1512, !54, i64 1513, !54, i64 1514, !54, i64 1515}
!19 = !{!"_ZTSN3vcl13mesh_drawableE", !20, i64 0, !22, i64 28, !21, i64 124, !21, i64 128}
!20 = !{!"_ZTSN3vcl22mesh_drawable_gpu_dataE", !21, i64 0, !21, i64 4, !21, i64 8, !21, i64 12, !21, i64 16, !21, i64 20, !21, i64 24}
!21 = !{!"int", !7, i64 0}
!22 = !{!"_ZTSN3vcl21mesh_drawable_uniformE", !23, i64 0, !11, i64 64, !25, i64 76, !12, i64 92}
!23 = !{!"_ZTSN3vcl16affine_transformE", !11, i64 0, !24, i64 12, !12, i64 48, !11, i64 52}
!24 = !{!"_ZTSN3vcl3matILm3ELm3EEE", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !12, i64 24, !12, i64 28, !12, i64 32}
!25 = !{!"_ZTSN3vcl12shading_meshE", !12, i64 0, !12, i64 4, !12, i64 8, !21, i64 12}
!26 = !{!"_ZTSSt6vectorIN3vcl12buffer_stackIfLm3EEESaIS2_EE", !27, i64 0}
!27 = !{!"_ZTSSt12_Vector_baseIN3vcl12buffer_stackIfLm3EEESaIS2_EE", !28, i64 0}
!28 = !{!"_ZTSNSt12_Vector_baseIN3vcl12buffer_stackIfLm3EEESaIS2_EE12_Vector_implE", !29, i64 0}
!29 = !{!"_ZTSNSt12_Vector_baseIN3vcl12buffer_stackIfLm3EEESaIS2_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!30 = !{!"_ZTSNSt7__cxx114listI18particle_structureSaIS1_EEE", !31, i64 0}
!31 = !{!"_ZTSNSt7__cxx1110_List_baseI18particle_structureSaIS1_EEE", !32, i64 0}
!32 = !{!"_ZTSNSt7__cxx1110_List_baseI18particle_structureSaIS1_EE10_List_implE", !33, i64 0}
!33 = !{!"_ZTSNSt8__detail17_List_node_headerE", !34, i64 0, !15, i64 16}
!34 = !{!"_ZTSNSt8__detail15_List_node_baseE", !6, i64 0, !6, i64 8}
!35 = !{!"_ZTSN3vcl6bufferI5vec3tEE", !36, i64 0}
!36 = !{!"_ZTSSt6vectorI5vec3tSaIS0_EE", !37, i64 0}
!37 = !{!"_ZTSSt12_Vector_baseI5vec3tSaIS0_EE", !38, i64 0}
!38 = !{!"_ZTSNSt12_Vector_baseI5vec3tSaIS0_EE12_Vector_implE", !39, i64 0}
!39 = !{!"_ZTSNSt12_Vector_baseI5vec3tSaIS0_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!40 = !{!"_ZTSN3vcl23hierarchy_mesh_drawableE", !41, i64 0, !49, i64 48}
!41 = !{!"_ZTSSt3mapINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEiSt4lessIS5_ESaISt4pairIKS5_iEEE", !42, i64 0}
!42 = !{!"_ZTSSt8_Rb_treeINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESt4pairIKS5_iESt10_Select1stIS8_ESt4lessIS5_ESaIS8_EE", !43, i64 0}
!43 = !{!"_ZTSNSt8_Rb_treeINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESt4pairIKS5_iESt10_Select1stIS8_ESt4lessIS5_ESaIS8_EE13_Rb_tree_implISC_Lb1EEE", !44, i64 0, !46, i64 8}
!44 = !{!"_ZTSSt20_Rb_tree_key_compareISt4lessINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEEE", !45, i64 0}
!45 = !{!"_ZTSSt4lessINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEE"}
!46 = !{!"_ZTSSt15_Rb_tree_header", !47, i64 0, !15, i64 32}
!47 = !{!"_ZTSSt18_Rb_tree_node_base", !48, i64 0, !6, i64 8, !6, i64 16, !6, i64 24}
!48 = !{!"_ZTSSt14_Rb_tree_color", !7, i64 0}
!49 = !{!"_ZTSSt6vectorIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE", !50, i64 0}
!50 = !{!"_ZTSSt12_Vector_baseIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE", !51, i64 0}
!51 = !{!"_ZTSNSt12_Vector_baseIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE12_Vector_implE", !52, i64 0}
!52 = !{!"_ZTSNSt12_Vector_baseIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!53 = !{!"_ZTS19gui_scene_structure", !54, i64 0, !54, i64 1, !54, i64 2, !12, i64 4, !12, i64 8, !21, i64 12, !12, i64 16}
!54 = !{!"bool", !7, i64 0}
!55 = !{!"_ZTSN3vcl14timer_intervalE", !56, i64 0, !12, i64 16, !12, i64 20}
!56 = !{!"_ZTSN3vcl11timer_basicE", !12, i64 0, !12, i64 4, !54, i64 8, !12, i64 12}
!57 = !{!"_ZTSN3vcl11timer_eventE", !56, i64 0, !54, i64 16, !12, i64 20, !12, i64 24}
!58 = !{!18, !12, i64 1480}
!59 = !{!56, !12, i64 0}
!60 = !{!56, !12, i64 4}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"struct.vcl::buffer" = type { %"class.std::vector.3" }
%"class.std::vector.3" = type { %"struct.std::_Vector_base.4" }
%"struct.std::_Vector_base.4" = type { %"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl" }
%"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl" = type { %"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl_data" }
%"struct.std::_Vector_base<vec3t, std::allocator<vec3t>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%struct.vec3t = type { %"struct.vcl::buffer_stack", float }
%"struct.vcl::buffer_stack" = type { float, float, float }

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12), float noundef, float noundef, float noundef) unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN11scene_model24set_data_plane_animationERSt3mapINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEjSt4lessIS6_ESaISt4pairIKS6_jEEE(ptr noundef nonnull align 8 dereferenceable(1516) %0, ptr nocapture noundef nonnull readnone align 8 dereferenceable(48) %1) local_unnamed_addr #2 align 2 {
  %3 = alloca %"struct.vcl::buffer", align 8
  %4 = alloca [10 x %struct.vec3t], align 4
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %3) #5
  call void @llvm.lifetime.start.p0(i64 160, ptr nonnull %4) #5
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %4, float noundef -5.000000e+00, float noundef -5.000000e+00, float noundef 5.000000e+00)
  %5 = getelementptr inbounds i8, ptr %4, i64 12
  store float 0.000000e+00, ptr %5, align 4, !tbaa !5
  %6 = getelementptr inbounds i8, ptr %4, i64 16
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %6, float noundef 0.000000e+00, float noundef -7.000000e+00, float noundef 6.000000e+00)
  %7 = getelementptr inbounds i8, ptr %4, i64 28
  store float 1.000000e+00, ptr %7, align 4, !tbaa !5
  %8 = getelementptr inbounds i8, ptr %4, i64 32
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %8, float noundef 5.000000e+00, float noundef -7.000000e+00, float noundef 7.000000e+00)
  %9 = getelementptr inbounds i8, ptr %4, i64 44
  store float 2.000000e+00, ptr %9, align 4, !tbaa !5
  %10 = getelementptr inbounds i8, ptr %4, i64 48
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %10, float noundef 5.000000e+00, float noundef -7.000000e+00, float noundef 2.000000e+00)
  %11 = getelementptr inbounds i8, ptr %4, i64 60
  store float 2.500000e+00, ptr %11, align 4, !tbaa !5
  %12 = getelementptr inbounds i8, ptr %4, i64 64
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %12, float noundef 7.000000e+00, float noundef 5.000000e+00, float noundef 4.000000e+00)
  %13 = getelementptr inbounds i8, ptr %4, i64 76
  store float 3.500000e+00, ptr %13, align 4, !tbaa !5
  %14 = getelementptr inbounds i8, ptr %4, i64 80
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %14, float noundef 7.000000e+00, float noundef 4.000000e+00, float noundef 7.000000e+00)
  %15 = getelementptr inbounds i8, ptr %4, i64 92
  store float 4.000000e+00, ptr %15, align 4, !tbaa !5
  %16 = getelementptr inbounds i8, ptr %4, i64 96
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %16, float noundef -3.000000e+00, float noundef 6.500000e+00, float noundef 7.000000e+00)
  %17 = getelementptr inbounds i8, ptr %4, i64 108
  store float 4.500000e+00, ptr %17, align 4, !tbaa !5
  %18 = getelementptr inbounds i8, ptr %4, i64 112
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %18, float noundef -5.000000e+00, float noundef -5.000000e+00, float noundef 5.000000e+00)
  %19 = getelementptr inbounds i8, ptr %4, i64 124
  store float 5.500000e+00, ptr %19, align 4, !tbaa !5
  %20 = getelementptr inbounds i8, ptr %4, i64 128
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %20, float noundef 0.000000e+00, float noundef -7.000000e+00, float noundef 6.000000e+00)
  %21 = getelementptr inbounds i8, ptr %4, i64 140
  store float 6.500000e+00, ptr %21, align 4, !tbaa !5
  %22 = getelementptr inbounds i8, ptr %4, i64 144
  call void @_ZN3vcl12buffer_stackIfLm3EEC1Efff(ptr noundef nonnull align 4 dereferenceable(12) %22, float noundef 5.000000e+00, float noundef -7.000000e+00, float noundef 6.000000e+00)
  %23 = getelementptr inbounds i8, ptr %4, i64 156
  store float 7.500000e+00, ptr %23, align 4, !tbaa !5
  call void @_ZN3vcl6bufferI5vec3tEC2ESt16initializer_listIS1_E(ptr noundef nonnull align 8 dereferenceable(24) %3, ptr nonnull %4, i64 10)
  %24 = getelementptr inbounds i8, ptr %0, i64 1200
  %25 = call noundef nonnull align 8 dereferenceable(24) ptr @_ZN3vcl6bufferI5vec3tEaSEOS2_(ptr noundef nonnull align 8 dereferenceable(24) %24, ptr noundef nonnull align 8 dereferenceable(24) %3) #5
  call void @_ZN3vcl6bufferI5vec3tED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %3) #5
  call void @llvm.lifetime.end.p0(i64 160, ptr nonnull %4) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %3) #5
  %26 = call noundef nonnull align 4 dereferenceable(16) ptr @_ZN3vcl6bufferI5vec3tEixEm(ptr noundef nonnull align 8 dereferenceable(24) %24, i64 noundef 1)
  %27 = getelementptr inbounds i8, ptr %26, i64 12
  %28 = load float, ptr %27, align 4, !tbaa !5
  %29 = getelementptr inbounds i8, ptr %0, i64 1460
  %30 = getelementptr inbounds i8, ptr %0, i64 1476
  store float %28, ptr %30, align 4, !tbaa !11
  %31 = call noundef i64 @_ZNK3vcl6bufferI5vec3tE4sizeEv(ptr noundef nonnull align 8 dereferenceable(24) %24)
  %32 = add i64 %31, -2
  %33 = call noundef nonnull align 4 dereferenceable(16) ptr @_ZN3vcl6bufferI5vec3tEixEm(ptr noundef nonnull align 8 dereferenceable(24) %24, i64 noundef %32)
  %34 = getelementptr inbounds i8, ptr %33, i64 12
  %35 = load float, ptr %34, align 4, !tbaa !5
  %36 = getelementptr inbounds i8, ptr %0, i64 1480
  store float %35, ptr %36, align 8, !tbaa !54
  %37 = load float, ptr %30, align 4, !tbaa !11
  store float %37, ptr %29, align 4, !tbaa !55
  %38 = getelementptr inbounds i8, ptr %0, i64 1464
  store float 0x3FE6666660000000, ptr %38, align 8, !tbaa !56
  ret void
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN3vcl6bufferI5vec3tEC2ESt16initializer_listIS1_E(ptr noundef nonnull align 8 dereferenceable(24), ptr, i64) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(24) ptr @_ZN3vcl6bufferI5vec3tEaSEOS2_(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef nonnull align 8 dereferenceable(24)) local_unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN3vcl6bufferI5vec3tED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef nonnull align 4 dereferenceable(16) ptr @_ZN3vcl6bufferI5vec3tEixEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i64 @_ZNK3vcl6bufferI5vec3tE4sizeEv(ptr noundef nonnull align 8 dereferenceable(24)) local_unnamed_addr #4 align 2

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !8, i64 12}
!6 = !{!"_ZTS5vec3t", !7, i64 0, !8, i64 12}
!7 = !{!"_ZTSN3vcl12buffer_stackIfLm3EEE", !8, i64 0, !8, i64 4, !8, i64 8}
!8 = !{!"float", !9, i64 0}
!9 = !{!"omnipotent char", !10, i64 0}
!10 = !{!"Simple C++ TBAA"}
!11 = !{!12, !8, i64 1476}
!12 = !{!"_ZTS11scene_model", !13, i64 0, !13, i64 132, !20, i64 264, !13, i64 288, !20, i64 424, !13, i64 448, !13, i64 580, !13, i64 712, !13, i64 844, !13, i64 976, !25, i64 1112, !15, i64 1136, !15, i64 1140, !15, i64 1144, !15, i64 1148, !15, i64 1152, !15, i64 1156, !15, i64 1160, !15, i64 1164, !15, i64 1168, !15, i64 1172, !31, i64 1176, !31, i64 1200, !36, i64 1224, !36, i64 1296, !49, i64 1368, !51, i64 1388, !51, i64 1412, !51, i64 1436, !51, i64 1460, !53, i64 1484, !50, i64 1512, !50, i64 1513, !50, i64 1514, !50, i64 1515}
!13 = !{!"_ZTSN3vcl13mesh_drawableE", !14, i64 0, !16, i64 28, !15, i64 124, !15, i64 128}
!14 = !{!"_ZTSN3vcl22mesh_drawable_gpu_dataE", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12, !15, i64 16, !15, i64 20, !15, i64 24}
!15 = !{!"int", !9, i64 0}
!16 = !{!"_ZTSN3vcl21mesh_drawable_uniformE", !17, i64 0, !7, i64 64, !19, i64 76, !8, i64 92}
!17 = !{!"_ZTSN3vcl16affine_transformE", !7, i64 0, !18, i64 12, !8, i64 48, !7, i64 52}
!18 = !{!"_ZTSN3vcl3matILm3ELm3EEE", !8, i64 0, !8, i64 4, !8, i64 8, !8, i64 12, !8, i64 16, !8, i64 20, !8, i64 24, !8, i64 28, !8, i64 32}
!19 = !{!"_ZTSN3vcl12shading_meshE", !8, i64 0, !8, i64 4, !8, i64 8, !15, i64 12}
!20 = !{!"_ZTSSt6vectorIN3vcl12buffer_stackIfLm3EEESaIS2_EE", !21, i64 0}
!21 = !{!"_ZTSSt12_Vector_baseIN3vcl12buffer_stackIfLm3EEESaIS2_EE", !22, i64 0}
!22 = !{!"_ZTSNSt12_Vector_baseIN3vcl12buffer_stackIfLm3EEESaIS2_EE12_Vector_implE", !23, i64 0}
!23 = !{!"_ZTSNSt12_Vector_baseIN3vcl12buffer_stackIfLm3EEESaIS2_EE17_Vector_impl_dataE", !24, i64 0, !24, i64 8, !24, i64 16}
!24 = !{!"any pointer", !9, i64 0}
!25 = !{!"_ZTSNSt7__cxx114listI18particle_structureSaIS1_EEE", !26, i64 0}
!26 = !{!"_ZTSNSt7__cxx1110_List_baseI18particle_structureSaIS1_EEE", !27, i64 0}
!27 = !{!"_ZTSNSt7__cxx1110_List_baseI18particle_structureSaIS1_EE10_List_implE", !28, i64 0}
!28 = !{!"_ZTSNSt8__detail17_List_node_headerE", !29, i64 0, !30, i64 16}
!29 = !{!"_ZTSNSt8__detail15_List_node_baseE", !24, i64 0, !24, i64 8}
!30 = !{!"long", !9, i64 0}
!31 = !{!"_ZTSN3vcl6bufferI5vec3tEE", !32, i64 0}
!32 = !{!"_ZTSSt6vectorI5vec3tSaIS0_EE", !33, i64 0}
!33 = !{!"_ZTSSt12_Vector_baseI5vec3tSaIS0_EE", !34, i64 0}
!34 = !{!"_ZTSNSt12_Vector_baseI5vec3tSaIS0_EE12_Vector_implE", !35, i64 0}
!35 = !{!"_ZTSNSt12_Vector_baseI5vec3tSaIS0_EE17_Vector_impl_dataE", !24, i64 0, !24, i64 8, !24, i64 16}
!36 = !{!"_ZTSN3vcl23hierarchy_mesh_drawableE", !37, i64 0, !45, i64 48}
!37 = !{!"_ZTSSt3mapINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEiSt4lessIS5_ESaISt4pairIKS5_iEEE", !38, i64 0}
!38 = !{!"_ZTSSt8_Rb_treeINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESt4pairIKS5_iESt10_Select1stIS8_ESt4lessIS5_ESaIS8_EE", !39, i64 0}
!39 = !{!"_ZTSNSt8_Rb_treeINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESt4pairIKS5_iESt10_Select1stIS8_ESt4lessIS5_ESaIS8_EE13_Rb_tree_implISC_Lb1EEE", !40, i64 0, !42, i64 8}
!40 = !{!"_ZTSSt20_Rb_tree_key_compareISt4lessINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEEE", !41, i64 0}
!41 = !{!"_ZTSSt4lessINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEE"}
!42 = !{!"_ZTSSt15_Rb_tree_header", !43, i64 0, !30, i64 32}
!43 = !{!"_ZTSSt18_Rb_tree_node_base", !44, i64 0, !24, i64 8, !24, i64 16, !24, i64 24}
!44 = !{!"_ZTSSt14_Rb_tree_color", !9, i64 0}
!45 = !{!"_ZTSSt6vectorIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE", !46, i64 0}
!46 = !{!"_ZTSSt12_Vector_baseIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE", !47, i64 0}
!47 = !{!"_ZTSNSt12_Vector_baseIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE12_Vector_implE", !48, i64 0}
!48 = !{!"_ZTSNSt12_Vector_baseIN3vcl28hierarchy_mesh_drawable_nodeESaIS1_EE17_Vector_impl_dataE", !24, i64 0, !24, i64 8, !24, i64 16}
!49 = !{!"_ZTS19gui_scene_structure", !50, i64 0, !50, i64 1, !50, i64 2, !8, i64 4, !8, i64 8, !15, i64 12, !8, i64 16}
!50 = !{!"bool", !9, i64 0}
!51 = !{!"_ZTSN3vcl14timer_intervalE", !52, i64 0, !8, i64 16, !8, i64 20}
!52 = !{!"_ZTSN3vcl11timer_basicE", !8, i64 0, !8, i64 4, !50, i64 8, !8, i64 12}
!53 = !{!"_ZTSN3vcl11timer_eventE", !52, i64 0, !50, i64 16, !8, i64 20, !8, i64 24}
!54 = !{!12, !8, i64 1480}
!55 = !{!52, !8, i64 0}
!56 = !{!52, !8, i64 4}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,SROAPass