; LLVM IR from TheNachoBIT/GeoFenix-Engine :: GeoFenix/Graphics/Shading/shader.ll (ZN8geofenix8graphics6Shader4loadEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::basic_ostream" = type { ptr, %"class.std::basic_ios" }
%"class.std::basic_ios" = type { %"class.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
%"class.std::ios_base" = type { ptr, i64, i64, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"class.std::locale" }
%"struct.std::ios_base::_Words" = type { ptr, i64 }
%"class.std::locale" = type { ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl" }
%"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl" = type { %"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl_data" }
%"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::allocator.2" = type { i8 }
%"class.geofenix::graphics::Shader" = type { i32, i32, ptr, ptr, ptr, ptr, %"class.std::unordered_map" }
%"class.std::unordered_map" = type { %"class.std::_Hashtable" }
%"class.std::_Hashtable" = type { ptr, i64, %"struct.std::__detail::_Hash_node_base", i64, %"struct.std::__detail::_Prime_rehash_policy", ptr }
%"struct.std::__detail::_Hash_node_base" = type { ptr }
%"struct.std::__detail::_Prime_rehash_policy" = type { float, i64 }

@_ZN8geofenix8graphics8useMinorE = external dso_local global i8, align 1
@__glewCreateProgram = external global ptr, align 8
@__glewCreateShader = external global ptr, align 8
@__glewShaderSource = external global ptr, align 8
@__glewCompileShader = external global ptr, align 8
@__glewGetShaderiv = external global ptr, align 8
@__glewGetShaderInfoLog = external global ptr, align 8
@_ZSt4cout = external global %"class.std::basic_ostream", align 8
@.str = external hidden unnamed_addr constant [37 x i8], align 1
@__glewDeleteShader = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [39 x i8], align 1
@__glewAttachShader = external global ptr, align 8
@__glewLinkProgram = external global ptr, align 8
@__glewValidateProgram = external global ptr, align 8

; Function Attrs: mustprogress uwtable
define dso_local noundef i32 @_ZN8geofenix8graphics6Shader4loadEv(ptr noundef nonnull align 8 dereferenceable(96) %0) #0 align 2 personality ptr @__gxx_personality_v0 {
  %2 = alloca i32, align 4
  %3 = alloca ptr, align 8
  %4 = alloca i32, align 4
  %5 = alloca i32, align 4
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca %"class.std::__cxx11::basic_string", align 8
  %9 = alloca %"class.std::__cxx11::basic_string", align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca %"class.std::__cxx11::basic_string", align 8
  %13 = alloca %"class.std::__cxx11::basic_string", align 8
  %14 = alloca ptr, align 8
  %15 = alloca ptr, align 8
  %16 = alloca ptr, align 8
  %17 = alloca ptr, align 8
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca %"class.std::vector", align 8
  %21 = alloca %"class.std::allocator.2", align 1
  %22 = alloca i32, align 4
  %23 = alloca %"class.std::vector", align 8
  %24 = alloca %"class.std::allocator.2", align 1
  %25 = alloca i32, align 4
  %26 = alloca %"class.std::vector", align 8
  %27 = alloca %"class.std::allocator.2", align 1
  %28 = alloca i32, align 4
  %29 = alloca i32, align 4
  %30 = alloca %"class.std::vector", align 8
  %31 = alloca %"class.std::allocator.2", align 1
  store ptr %0, ptr %3, align 8, !tbaa !5
  %32 = load ptr, ptr %3, align 8
  %33 = load ptr, ptr @__glewCreateProgram, align 8, !tbaa !5
  %34 = call i32 %33()
  %35 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  store i32 %34, ptr %35, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %4) #4
  %36 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %37 = call i32 %36(i32 noundef 35633)
  store i32 %37, ptr %4, align 4, !tbaa !18
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #4
  %38 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %39 = call i32 %38(i32 noundef 35632)
  store i32 %39, ptr %5, align 4, !tbaa !18
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #4
  %40 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %41 = call i32 %40(i32 noundef 35633)
  store i32 %41, ptr %6, align 4, !tbaa !18
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #4
  %42 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %43 = call i32 %42(i32 noundef 35632)
  store i32 %43, ptr %7, align 4, !tbaa !18
  call void @llvm.lifetime.start.p0(i64 32, ptr %8) #4
  %44 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 2
  %45 = load ptr, ptr %44, align 8, !tbaa !19
  call void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind writable sret(%"class.std::__cxx11::basic_string") align 8 %8, ptr noundef %45)
  call void @llvm.lifetime.start.p0(i64 32, ptr %9) #4
  %46 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 3
  %47 = load ptr, ptr %46, align 8, !tbaa !20
  invoke void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind writable sret(%"class.std::__cxx11::basic_string") align 8 %9, ptr noundef %47)
          to label %48 unwind label %92

48:                                               ; preds = %1
  call void @llvm.lifetime.start.p0(i64 32, ptr %12) #4
  %49 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 4
  %50 = load ptr, ptr %49, align 8, !tbaa !21
  invoke void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind writable sret(%"class.std::__cxx11::basic_string") align 8 %12, ptr noundef %50)
          to label %51 unwind label %96

51:                                               ; preds = %48
  call void @llvm.lifetime.start.p0(i64 32, ptr %13) #4
  %52 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 5
  %53 = load ptr, ptr %52, align 8, !tbaa !22
  invoke void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind writable sret(%"class.std::__cxx11::basic_string") align 8 %13, ptr noundef %53)
          to label %54 unwind label %100

54:                                               ; preds = %51
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #4
  %55 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %8) #4
  store ptr %55, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #4
  %56 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %9) #4
  store ptr %56, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #4
  %57 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %12) #4
  store ptr %57, ptr %16, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #4
  %58 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %13) #4
  store ptr %58, ptr %17, align 8, !tbaa !5
  %59 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  %60 = load i32, ptr %4, align 4, !tbaa !18
  invoke void %59(i32 noundef %60, i32 noundef 1, ptr noundef %14, ptr noundef null)
          to label %61 unwind label %104

61:                                               ; preds = %54
  %62 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  %63 = load i32, ptr %4, align 4, !tbaa !18
  invoke void %62(i32 noundef %63)
          to label %64 unwind label %104

64:                                               ; preds = %61
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #4
  %65 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %66 = load i32, ptr %4, align 4, !tbaa !18
  invoke void %65(i32 noundef %66, i32 noundef 35713, ptr noundef %18)
          to label %67 unwind label %108

67:                                               ; preds = %64
  %68 = load i32, ptr %18, align 4, !tbaa !18
  %69 = icmp eq i32 %68, 0
  br i1 %69, label %70, label %126

70:                                               ; preds = %67
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #4
  %71 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %72 = load i32, ptr %4, align 4, !tbaa !18
  invoke void %71(i32 noundef %72, i32 noundef 35716, ptr noundef %19)
          to label %73 unwind label %112

73:                                               ; preds = %70
  call void @llvm.lifetime.start.p0(i64 24, ptr %20) #4
  %74 = load i32, ptr %19, align 4, !tbaa !18
  %75 = sext i32 %74 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr %21) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %21) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %20, i64 noundef %75, ptr noundef nonnull align 1 dereferenceable(1) %21)
          to label %76 unwind label %116

76:                                               ; preds = %73
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %21) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #4
  %77 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %78 = load i32, ptr %4, align 4, !tbaa !18
  %79 = load i32, ptr %19, align 4, !tbaa !18
  %80 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %20, i64 noundef 0) #4
  invoke void %77(i32 noundef %78, i32 noundef %79, ptr noundef %19, ptr noundef %80)
          to label %81 unwind label %120

81:                                               ; preds = %76
  %82 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef @.str)
          to label %83 unwind label %120

83:                                               ; preds = %81
  %84 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %20, i64 noundef 0) #4
  %85 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %82, ptr noundef %84)
          to label %86 unwind label %120

86:                                               ; preds = %83
  %87 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %85, ptr noundef @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %88 unwind label %120

88:                                               ; preds = %86
  %89 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %90 = load i32, ptr %4, align 4, !tbaa !18
  invoke void %89(i32 noundef %90)
          to label %91 unwind label %120

91:                                               ; preds = %88
  store i8 1, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %20) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #4
  br label %126

92:                                               ; preds = %1
  %93 = landingpad { ptr, i32 }
          cleanup
  %94 = extractvalue { ptr, i32 } %93, 0
  store ptr %94, ptr %10, align 8
  %95 = extractvalue { ptr, i32 } %93, 1
  store i32 %95, ptr %11, align 4
  br label %336

96:                                               ; preds = %48
  %97 = landingpad { ptr, i32 }
          cleanup
  %98 = extractvalue { ptr, i32 } %97, 0
  store ptr %98, ptr %10, align 8
  %99 = extractvalue { ptr, i32 } %97, 1
  store i32 %99, ptr %11, align 4
  br label %335

100:                                              ; preds = %51
  %101 = landingpad { ptr, i32 }
          cleanup
  %102 = extractvalue { ptr, i32 } %101, 0
  store ptr %102, ptr %10, align 8
  %103 = extractvalue { ptr, i32 } %101, 1
  store i32 %103, ptr %11, align 4
  br label %334

104:                                              ; preds = %61, %54
  %105 = landingpad { ptr, i32 }
          cleanup
  %106 = extractvalue { ptr, i32 } %105, 0
  store ptr %106, ptr %10, align 8
  %107 = extractvalue { ptr, i32 } %105, 1
  store i32 %107, ptr %11, align 4
  br label %333

108:                                              ; preds = %323, %320, %316, %312, %307, %302, %298, %295, %291, %287, %282, %277, %231, %228, %225, %183, %180, %177, %132, %129, %126, %64
  %109 = landingpad { ptr, i32 }
          cleanup
  %110 = extractvalue { ptr, i32 } %109, 0
  store ptr %110, ptr %10, align 8
  %111 = extractvalue { ptr, i32 } %109, 1
  store i32 %111, ptr %11, align 4
  br label %332

112:                                              ; preds = %70
  %113 = landingpad { ptr, i32 }
          cleanup
  %114 = extractvalue { ptr, i32 } %113, 0
  store ptr %114, ptr %10, align 8
  %115 = extractvalue { ptr, i32 } %113, 1
  store i32 %115, ptr %11, align 4
  br label %125

116:                                              ; preds = %73
  %117 = landingpad { ptr, i32 }
          cleanup
  %118 = extractvalue { ptr, i32 } %117, 0
  store ptr %118, ptr %10, align 8
  %119 = extractvalue { ptr, i32 } %117, 1
  store i32 %119, ptr %11, align 4
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %21) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #4
  br label %124

120:                                              ; preds = %88, %86, %83, %81, %76
  %121 = landingpad { ptr, i32 }
          cleanup
  %122 = extractvalue { ptr, i32 } %121, 0
  store ptr %122, ptr %10, align 8
  %123 = extractvalue { ptr, i32 } %121, 1
  store i32 %123, ptr %11, align 4
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %20) #4
  br label %124

124:                                              ; preds = %120, %116
  call void @llvm.lifetime.end.p0(i64 24, ptr %20) #4
  br label %125

125:                                              ; preds = %124, %112
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #4
  br label %332

126:                                              ; preds = %91, %67
  %127 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  %128 = load i32, ptr %5, align 4, !tbaa !18
  invoke void %127(i32 noundef %128, i32 noundef 1, ptr noundef %15, ptr noundef null)
          to label %129 unwind label %108

129:                                              ; preds = %126
  %130 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  %131 = load i32, ptr %5, align 4, !tbaa !18
  invoke void %130(i32 noundef %131)
          to label %132 unwind label %108

132:                                              ; preds = %129
  %133 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %134 = load i32, ptr %5, align 4, !tbaa !18
  invoke void %133(i32 noundef %134, i32 noundef 35713, ptr noundef %18)
          to label %135 unwind label %108

135:                                              ; preds = %132
  %136 = load i32, ptr %18, align 4, !tbaa !18
  %137 = icmp eq i32 %136, 0
  br i1 %137, label %138, label %174

138:                                              ; preds = %135
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #4
  %139 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %140 = load i32, ptr %5, align 4, !tbaa !18
  invoke void %139(i32 noundef %140, i32 noundef 35716, ptr noundef %22)
          to label %141 unwind label %160

141:                                              ; preds = %138
  call void @llvm.lifetime.start.p0(i64 24, ptr %23) #4
  %142 = load i32, ptr %22, align 4, !tbaa !18
  %143 = sext i32 %142 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %24) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %23, i64 noundef %143, ptr noundef nonnull align 1 dereferenceable(1) %24)
          to label %144 unwind label %164

144:                                              ; preds = %141
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %24) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #4
  %145 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %146 = load i32, ptr %5, align 4, !tbaa !18
  %147 = load i32, ptr %22, align 4, !tbaa !18
  %148 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %23, i64 noundef 0) #4
  invoke void %145(i32 noundef %146, i32 noundef %147, ptr noundef %22, ptr noundef %148)
          to label %149 unwind label %168

149:                                              ; preds = %144
  %150 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef @.str.1)
          to label %151 unwind label %168

151:                                              ; preds = %149
  %152 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %23, i64 noundef 0) #4
  %153 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %150, ptr noundef %152)
          to label %154 unwind label %168

154:                                              ; preds = %151
  %155 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %153, ptr noundef @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %156 unwind label %168

156:                                              ; preds = %154
  %157 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %158 = load i32, ptr %5, align 4, !tbaa !18
  invoke void %157(i32 noundef %158)
          to label %159 unwind label %168

159:                                              ; preds = %156
  store i8 1, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %23) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  br label %174

160:                                              ; preds = %138
  %161 = landingpad { ptr, i32 }
          cleanup
  %162 = extractvalue { ptr, i32 } %161, 0
  store ptr %162, ptr %10, align 8
  %163 = extractvalue { ptr, i32 } %161, 1
  store i32 %163, ptr %11, align 4
  br label %173

164:                                              ; preds = %141
  %165 = landingpad { ptr, i32 }
          cleanup
  %166 = extractvalue { ptr, i32 } %165, 0
  store ptr %166, ptr %10, align 8
  %167 = extractvalue { ptr, i32 } %165, 1
  store i32 %167, ptr %11, align 4
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %24) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #4
  br label %172

168:                                              ; preds = %156, %154, %151, %149, %144
  %169 = landingpad { ptr, i32 }
          cleanup
  %170 = extractvalue { ptr, i32 } %169, 0
  store ptr %170, ptr %10, align 8
  %171 = extractvalue { ptr, i32 } %169, 1
  store i32 %171, ptr %11, align 4
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %23) #4
  br label %172

172:                                              ; preds = %168, %164
  call void @llvm.lifetime.end.p0(i64 24, ptr %23) #4
  br label %173

173:                                              ; preds = %172, %160
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #4
  br label %332

174:                                              ; preds = %159, %135
  %175 = load i8, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23, !range !25, !noundef !26
  %176 = trunc i8 %175 to i1
  br i1 %176, label %177, label %274

177:                                              ; preds = %174
  %178 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  %179 = load i32, ptr %6, align 4, !tbaa !18
  invoke void %178(i32 noundef %179, i32 noundef 1, ptr noundef %16, ptr noundef null)
          to label %180 unwind label %108

180:                                              ; preds = %177
  %181 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  %182 = load i32, ptr %6, align 4, !tbaa !18
  invoke void %181(i32 noundef %182)
          to label %183 unwind label %108

183:                                              ; preds = %180
  %184 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %185 = load i32, ptr %6, align 4, !tbaa !18
  invoke void %184(i32 noundef %185, i32 noundef 35713, ptr noundef %18)
          to label %186 unwind label %108

186:                                              ; preds = %183
  %187 = load i32, ptr %18, align 4, !tbaa !18
  %188 = icmp eq i32 %187, 0
  br i1 %188, label %189, label %225

189:                                              ; preds = %186
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #4
  %190 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %191 = load i32, ptr %6, align 4, !tbaa !18
  invoke void %190(i32 noundef %191, i32 noundef 35716, ptr noundef %25)
          to label %192 unwind label %211

192:                                              ; preds = %189
  call void @llvm.lifetime.start.p0(i64 24, ptr %26) #4
  %193 = load i32, ptr %25, align 4, !tbaa !18
  %194 = sext i32 %193 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr %27) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %27) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %26, i64 noundef %194, ptr noundef nonnull align 1 dereferenceable(1) %27)
          to label %195 unwind label %215

195:                                              ; preds = %192
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %27) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #4
  %196 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %197 = load i32, ptr %6, align 4, !tbaa !18
  %198 = load i32, ptr %25, align 4, !tbaa !18
  %199 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %26, i64 noundef 0) #4
  invoke void %196(i32 noundef %197, i32 noundef %198, ptr noundef %25, ptr noundef %199)
          to label %200 unwind label %219

200:                                              ; preds = %195
  %201 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef @.str)
          to label %202 unwind label %219

202:                                              ; preds = %200
  %203 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %26, i64 noundef 0) #4
  %204 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %201, ptr noundef %203)
          to label %205 unwind label %219

205:                                              ; preds = %202
  %206 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %204, ptr noundef @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %207 unwind label %219

207:                                              ; preds = %205
  %208 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %209 = load i32, ptr %6, align 4, !tbaa !18
  invoke void %208(i32 noundef %209)
          to label %210 unwind label %219

210:                                              ; preds = %207
  store i32 0, ptr %2, align 4
  store i32 1, ptr %28, align 4
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %26) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #4
  br label %330

211:                                              ; preds = %189
  %212 = landingpad { ptr, i32 }
          cleanup
  %213 = extractvalue { ptr, i32 } %212, 0
  store ptr %213, ptr %10, align 8
  %214 = extractvalue { ptr, i32 } %212, 1
  store i32 %214, ptr %11, align 4
  br label %224

215:                                              ; preds = %192
  %216 = landingpad { ptr, i32 }
          cleanup
  %217 = extractvalue { ptr, i32 } %216, 0
  store ptr %217, ptr %10, align 8
  %218 = extractvalue { ptr, i32 } %216, 1
  store i32 %218, ptr %11, align 4
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %27) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #4
  br label %223

219:                                              ; preds = %207, %205, %202, %200, %195
  %220 = landingpad { ptr, i32 }
          cleanup
  %221 = extractvalue { ptr, i32 } %220, 0
  store ptr %221, ptr %10, align 8
  %222 = extractvalue { ptr, i32 } %220, 1
  store i32 %222, ptr %11, align 4
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %26) #4
  br label %223

223:                                              ; preds = %219, %215
  call void @llvm.lifetime.end.p0(i64 24, ptr %26) #4
  br label %224

224:                                              ; preds = %223, %211
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #4
  br label %332

225:                                              ; preds = %186
  %226 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  %227 = load i32, ptr %7, align 4, !tbaa !18
  invoke void %226(i32 noundef %227, i32 noundef 1, ptr noundef %17, ptr noundef null)
          to label %228 unwind label %108

228:                                              ; preds = %225
  %229 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  %230 = load i32, ptr %7, align 4, !tbaa !18
  invoke void %229(i32 noundef %230)
          to label %231 unwind label %108

231:                                              ; preds = %228
  %232 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %233 = load i32, ptr %7, align 4, !tbaa !18
  invoke void %232(i32 noundef %233, i32 noundef 35713, ptr noundef %18)
          to label %234 unwind label %108

234:                                              ; preds = %231
  %235 = load i32, ptr %18, align 4, !tbaa !18
  %236 = icmp eq i32 %235, 0
  br i1 %236, label %237, label %273

237:                                              ; preds = %234
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #4
  %238 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  %239 = load i32, ptr %7, align 4, !tbaa !18
  invoke void %238(i32 noundef %239, i32 noundef 35716, ptr noundef %29)
          to label %240 unwind label %259

240:                                              ; preds = %237
  call void @llvm.lifetime.start.p0(i64 24, ptr %30) #4
  %241 = load i32, ptr %29, align 4, !tbaa !18
  %242 = sext i32 %241 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %31) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %30, i64 noundef %242, ptr noundef nonnull align 1 dereferenceable(1) %31)
          to label %243 unwind label %263

243:                                              ; preds = %240
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %31) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #4
  %244 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %245 = load i32, ptr %7, align 4, !tbaa !18
  %246 = load i32, ptr %29, align 4, !tbaa !18
  %247 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %30, i64 noundef 0) #4
  invoke void %244(i32 noundef %245, i32 noundef %246, ptr noundef %29, ptr noundef %247)
          to label %248 unwind label %267

248:                                              ; preds = %243
  %249 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef @.str.1)
          to label %250 unwind label %267

250:                                              ; preds = %248
  %251 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %30, i64 noundef 0) #4
  %252 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %249, ptr noundef %251)
          to label %253 unwind label %267

253:                                              ; preds = %250
  %254 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %252, ptr noundef @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %255 unwind label %267

255:                                              ; preds = %253
  %256 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %257 = load i32, ptr %7, align 4, !tbaa !18
  invoke void %256(i32 noundef %257)
          to label %258 unwind label %267

258:                                              ; preds = %255
  store i32 0, ptr %2, align 4
  store i32 1, ptr %28, align 4
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %30) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #4
  br label %330

259:                                              ; preds = %237
  %260 = landingpad { ptr, i32 }
          cleanup
  %261 = extractvalue { ptr, i32 } %260, 0
  store ptr %261, ptr %10, align 8
  %262 = extractvalue { ptr, i32 } %260, 1
  store i32 %262, ptr %11, align 4
  br label %272

263:                                              ; preds = %240
  %264 = landingpad { ptr, i32 }
          cleanup
  %265 = extractvalue { ptr, i32 } %264, 0
  store ptr %265, ptr %10, align 8
  %266 = extractvalue { ptr, i32 } %264, 1
  store i32 %266, ptr %11, align 4
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %31) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #4
  br label %271

267:                                              ; preds = %255, %253, %250, %248, %243
  %268 = landingpad { ptr, i32 }
          cleanup
  %269 = extractvalue { ptr, i32 } %268, 0
  store ptr %269, ptr %10, align 8
  %270 = extractvalue { ptr, i32 } %268, 1
  store i32 %270, ptr %11, align 4
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %30) #4
  br label %271

271:                                              ; preds = %267, %263
  call void @llvm.lifetime.end.p0(i64 24, ptr %30) #4
  br label %272

272:                                              ; preds = %271, %259
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #4
  br label %332

273:                                              ; preds = %234
  br label %274

274:                                              ; preds = %273, %174
  %275 = load i8, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23, !range !25, !noundef !26
  %276 = trunc i8 %275 to i1
  br i1 %276, label %302, label %277

277:                                              ; preds = %274
  %278 = load ptr, ptr @__glewAttachShader, align 8, !tbaa !5
  %279 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %280 = load i32, ptr %279, align 8, !tbaa !9
  %281 = load i32, ptr %4, align 4, !tbaa !18
  invoke void %278(i32 noundef %280, i32 noundef %281)
          to label %282 unwind label %108

282:                                              ; preds = %277
  %283 = load ptr, ptr @__glewAttachShader, align 8, !tbaa !5
  %284 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %285 = load i32, ptr %284, align 8, !tbaa !9
  %286 = load i32, ptr %5, align 4, !tbaa !18
  invoke void %283(i32 noundef %285, i32 noundef %286)
          to label %287 unwind label %108

287:                                              ; preds = %282
  %288 = load ptr, ptr @__glewLinkProgram, align 8, !tbaa !5
  %289 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %290 = load i32, ptr %289, align 8, !tbaa !9
  invoke void %288(i32 noundef %290)
          to label %291 unwind label %108

291:                                              ; preds = %287
  %292 = load ptr, ptr @__glewValidateProgram, align 8, !tbaa !5
  %293 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %294 = load i32, ptr %293, align 8, !tbaa !9
  invoke void %292(i32 noundef %294)
          to label %295 unwind label %108

295:                                              ; preds = %291
  %296 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %297 = load i32, ptr %4, align 4, !tbaa !18
  invoke void %296(i32 noundef %297)
          to label %298 unwind label %108

298:                                              ; preds = %295
  %299 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %300 = load i32, ptr %5, align 4, !tbaa !18
  invoke void %299(i32 noundef %300)
          to label %301 unwind label %108

301:                                              ; preds = %298
  br label %327

302:                                              ; preds = %274
  %303 = load ptr, ptr @__glewAttachShader, align 8, !tbaa !5
  %304 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %305 = load i32, ptr %304, align 8, !tbaa !9
  %306 = load i32, ptr %6, align 4, !tbaa !18
  invoke void %303(i32 noundef %305, i32 noundef %306)
          to label %307 unwind label %108

307:                                              ; preds = %302
  %308 = load ptr, ptr @__glewAttachShader, align 8, !tbaa !5
  %309 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %310 = load i32, ptr %309, align 8, !tbaa !9
  %311 = load i32, ptr %7, align 4, !tbaa !18
  invoke void %308(i32 noundef %310, i32 noundef %311)
          to label %312 unwind label %108

312:                                              ; preds = %307
  %313 = load ptr, ptr @__glewLinkProgram, align 8, !tbaa !5
  %314 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %315 = load i32, ptr %314, align 8, !tbaa !9
  invoke void %313(i32 noundef %315)
          to label %316 unwind label %108

316:                                              ; preds = %312
  %317 = load ptr, ptr @__glewValidateProgram, align 8, !tbaa !5
  %318 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %319 = load i32, ptr %318, align 8, !tbaa !9
  invoke void %317(i32 noundef %319)
          to label %320 unwind label %108

320:                                              ; preds = %316
  %321 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %322 = load i32, ptr %6, align 4, !tbaa !18
  invoke void %321(i32 noundef %322)
          to label %323 unwind label %108

323:                                              ; preds = %320
  %324 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  %325 = load i32, ptr %7, align 4, !tbaa !18
  invoke void %324(i32 noundef %325)
          to label %326 unwind label %108

326:                                              ; preds = %323
  br label %327

327:                                              ; preds = %326, %301
  %328 = getelementptr inbounds %"class.geofenix::graphics::Shader", ptr %32, i32 0, i32 0
  %329 = load i32, ptr %328, align 8, !tbaa !9
  store i32 %329, ptr %2, align 4
  store i32 1, ptr %28, align 4
  br label %330

330:                                              ; preds = %327, %258, %210
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %13) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr %13) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %12) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr %12) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %9) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr %9) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %8) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #4
  %331 = load i32, ptr %2, align 4
  ret i32 %331

332:                                              ; preds = %272, %224, %173, %125, %108
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #4
  br label %333

333:                                              ; preds = %332, %104
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %13) #4
  br label %334

334:                                              ; preds = %333, %100
  call void @llvm.lifetime.end.p0(i64 32, ptr %13) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %12) #4
  br label %335

335:                                              ; preds = %334, %96
  call void @llvm.lifetime.end.p0(i64 32, ptr %12) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %9) #4
  br label %336

336:                                              ; preds = %335, %92
  call void @llvm.lifetime.end.p0(i64 32, ptr %9) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %8) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #4
  br label %337

337:                                              ; preds = %336
  %338 = load ptr, ptr %10, align 8
  %339 = load i32, ptr %11, align 4
  %340 = insertvalue { ptr, i32 } poison, ptr %338, 0
  %341 = insertvalue { ptr, i32 } %340, i32 %339, 1
  resume { ptr, i32 } %341
}

declare i32 @__gxx_personality_v0(...)

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind noalias writable sret(%"class.std::__cxx11::basic_string") align 8, ptr noundef) #0 align 2

; Function Attrs: mustprogress nounwind uwtable
declare noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32)) #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef, ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #0 align 2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) #3

; Function Attrs: mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) #0 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_(ptr noundef nonnull align 8 dereferenceable(8)) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 0}
!10 = !{!"_ZTSN8geofenix8graphics6ShaderE", !11, i64 0, !11, i64 4, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !12, i64 40}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTSSt13unordered_mapINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEiSt4hashIS5_ESt8equal_toIS5_ESaISt4pairIKS5_iEEE", !13, i64 0}
!13 = !{!"_ZTSSt10_HashtableINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESt4pairIKS5_iESaIS8_ENSt8__detail10_Select1stESt8equal_toIS5_ESt4hashIS5_ENSA_18_Mod_range_hashingENSA_20_Default_ranged_hashENSA_20_Prime_rehash_policyENSA_17_Hashtable_traitsILb1ELb0ELb1EEEE", !6, i64 0, !14, i64 8, !15, i64 16, !14, i64 24, !16, i64 32, !6, i64 48}
!14 = !{!"long", !7, i64 0}
!15 = !{!"_ZTSNSt8__detail15_Hash_node_baseE", !6, i64 0}
!16 = !{!"_ZTSNSt8__detail20_Prime_rehash_policyE", !17, i64 0, !14, i64 8}
!17 = !{!"float", !7, i64 0}
!18 = !{!11, !11, i64 0}
!19 = !{!10, !6, i64 8}
!20 = !{!10, !6, i64 16}
!21 = !{!10, !6, i64 24}
!22 = !{!10, !6, i64 32}
!23 = !{!24, !24, i64 0}
!24 = !{!"bool", !7, i64 0}
!25 = !{i8 0, i8 2}
!26 = !{}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::basic_ostream" = type { ptr, %"class.std::basic_ios" }
%"class.std::basic_ios" = type { %"class.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
%"class.std::ios_base" = type { ptr, i64, i64, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"class.std::locale" }
%"struct.std::ios_base::_Words" = type { ptr, i64 }
%"class.std::locale" = type { ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl" }
%"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl" = type { %"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl_data" }
%"struct.std::_Vector_base<char, std::allocator<char>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::allocator.2" = type { i8 }

@_ZN8geofenix8graphics8useMinorE = external dso_local local_unnamed_addr global i8, align 1
@__glewCreateProgram = external local_unnamed_addr global ptr, align 8
@__glewCreateShader = external local_unnamed_addr global ptr, align 8
@__glewShaderSource = external local_unnamed_addr global ptr, align 8
@__glewCompileShader = external local_unnamed_addr global ptr, align 8
@__glewGetShaderiv = external local_unnamed_addr global ptr, align 8
@__glewGetShaderInfoLog = external local_unnamed_addr global ptr, align 8
@_ZSt4cout = external global %"class.std::basic_ostream", align 8
@.str = external hidden unnamed_addr constant [37 x i8], align 1
@__glewDeleteShader = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [39 x i8], align 1
@__glewAttachShader = external local_unnamed_addr global ptr, align 8
@__glewLinkProgram = external local_unnamed_addr global ptr, align 8
@__glewValidateProgram = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress uwtable
define dso_local noundef i32 @_ZN8geofenix8graphics6Shader4loadEv(ptr nocapture noundef nonnull align 8 dereferenceable(96) %0) local_unnamed_addr #0 align 2 personality ptr @__gxx_personality_v0 {
  %2 = alloca %"class.std::__cxx11::basic_string", align 8
  %3 = alloca %"class.std::__cxx11::basic_string", align 8
  %4 = alloca %"class.std::__cxx11::basic_string", align 8
  %5 = alloca %"class.std::__cxx11::basic_string", align 8
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca %"class.std::vector", align 8
  %13 = alloca %"class.std::allocator.2", align 1
  %14 = alloca i32, align 4
  %15 = alloca %"class.std::vector", align 8
  %16 = alloca %"class.std::allocator.2", align 1
  %17 = alloca i32, align 4
  %18 = alloca %"class.std::vector", align 8
  %19 = alloca %"class.std::allocator.2", align 1
  %20 = alloca i32, align 4
  %21 = alloca %"class.std::vector", align 8
  %22 = alloca %"class.std::allocator.2", align 1
  %23 = load ptr, ptr @__glewCreateProgram, align 8, !tbaa !5
  %24 = tail call i32 %23()
  store i32 %24, ptr %0, align 8, !tbaa !9
  %25 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %26 = tail call i32 %25(i32 noundef 35633)
  %27 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %28 = tail call i32 %27(i32 noundef 35632)
  %29 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %30 = tail call i32 %29(i32 noundef 35633)
  %31 = load ptr, ptr @__glewCreateShader, align 8, !tbaa !5
  %32 = tail call i32 %31(i32 noundef 35632)
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %2) #4
  %33 = getelementptr inbounds i8, ptr %0, i64 8
  %34 = load ptr, ptr %33, align 8, !tbaa !18
  call void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind nonnull writable sret(%"class.std::__cxx11::basic_string") align 8 %2, ptr noundef %34)
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %3) #4
  %35 = getelementptr inbounds i8, ptr %0, i64 16
  %36 = load ptr, ptr %35, align 8, !tbaa !19
  invoke void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind nonnull writable sret(%"class.std::__cxx11::basic_string") align 8 %3, ptr noundef %36)
          to label %37 unwind label %75

37:                                               ; preds = %1
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %4) #4
  %38 = getelementptr inbounds i8, ptr %0, i64 24
  %39 = load ptr, ptr %38, align 8, !tbaa !20
  invoke void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind nonnull writable sret(%"class.std::__cxx11::basic_string") align 8 %4, ptr noundef %39)
          to label %40 unwind label %77

40:                                               ; preds = %37
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %5) #4
  %41 = getelementptr inbounds i8, ptr %0, i64 32
  %42 = load ptr, ptr %41, align 8, !tbaa !21
  invoke void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind nonnull writable sret(%"class.std::__cxx11::basic_string") align 8 %5, ptr noundef %42)
          to label %43 unwind label %79

43:                                               ; preds = %40
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #4
  %44 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %2) #4
  store ptr %44, ptr %6, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #4
  %45 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %3) #4
  store ptr %45, ptr %7, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #4
  %46 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %4) #4
  store ptr %46, ptr %8, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #4
  %47 = call noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32) %5) #4
  store ptr %47, ptr %9, align 8, !tbaa !5
  %48 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  invoke void %48(i32 noundef %26, i32 noundef 1, ptr noundef nonnull %6, ptr noundef null)
          to label %49 unwind label %81

49:                                               ; preds = %43
  %50 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  invoke void %50(i32 noundef %26)
          to label %51 unwind label %81

51:                                               ; preds = %49
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %10) #4
  %52 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %52(i32 noundef %26, i32 noundef 35713, ptr noundef nonnull %10)
          to label %53 unwind label %83

53:                                               ; preds = %51
  %54 = load i32, ptr %10, align 4, !tbaa !22
  %55 = icmp eq i32 %54, 0
  br i1 %55, label %56, label %93

56:                                               ; preds = %53
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %11) #4
  %57 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %57(i32 noundef %26, i32 noundef 35716, ptr noundef nonnull %11)
          to label %58 unwind label %85

58:                                               ; preds = %56
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %12) #4
  %59 = load i32, ptr %11, align 4, !tbaa !22
  %60 = sext i32 %59 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %13) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %13) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %12, i64 noundef %60, ptr noundef nonnull align 1 dereferenceable(1) %13)
          to label %61 unwind label %87

61:                                               ; preds = %58
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %13) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %13) #4
  %62 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %63 = load i32, ptr %11, align 4, !tbaa !22
  %64 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %12, i64 noundef 0) #4
  invoke void %62(i32 noundef %26, i32 noundef %63, ptr noundef nonnull %11, ptr noundef nonnull %64)
          to label %65 unwind label %89

65:                                               ; preds = %61
  %66 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef nonnull @.str)
          to label %67 unwind label %89

67:                                               ; preds = %65
  %68 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %12, i64 noundef 0) #4
  %69 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %66, ptr noundef nonnull %68)
          to label %70 unwind label %89

70:                                               ; preds = %67
  %71 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %69, ptr noundef nonnull @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %72 unwind label %89

72:                                               ; preds = %70
  %73 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  invoke void %73(i32 noundef %26)
          to label %74 unwind label %89

74:                                               ; preds = %72
  store i8 1, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %12) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %11) #4
  br label %93

75:                                               ; preds = %1
  %76 = landingpad { ptr, i32 }
          cleanup
  br label %242

77:                                               ; preds = %37
  %78 = landingpad { ptr, i32 }
          cleanup
  br label %241

79:                                               ; preds = %40
  %80 = landingpad { ptr, i32 }
          cleanup
  br label %240

81:                                               ; preds = %49, %43
  %82 = landingpad { ptr, i32 }
          cleanup
  br label %239

83:                                               ; preds = %.invoke, %231, %228, %225, %222, %221, %219, %216, %213, %210, %209, %172, %170, %168, %136, %134, %132, %97, %95, %93, %51
  %84 = landingpad { ptr, i32 }
          cleanup
  br label %238

85:                                               ; preds = %56
  %86 = landingpad { ptr, i32 }
          cleanup
  br label %92

87:                                               ; preds = %58
  %88 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %13) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %13) #4
  br label %91

89:                                               ; preds = %72, %70, %67, %65, %61
  %90 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %12) #4
  br label %91

91:                                               ; preds = %89, %87
  %.pn = phi { ptr, i32 } [ %90, %89 ], [ %88, %87 ]
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %12) #4
  br label %92

92:                                               ; preds = %91, %85
  %.pn.pn = phi { ptr, i32 } [ %.pn, %91 ], [ %86, %85 ]
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %11) #4
  br label %238

93:                                               ; preds = %74, %53
  %94 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  invoke void %94(i32 noundef %28, i32 noundef 1, ptr noundef nonnull %7, ptr noundef null)
          to label %95 unwind label %83

95:                                               ; preds = %93
  %96 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  invoke void %96(i32 noundef %28)
          to label %97 unwind label %83

97:                                               ; preds = %95
  %98 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %98(i32 noundef %28, i32 noundef 35713, ptr noundef nonnull %10)
          to label %99 unwind label %83

99:                                               ; preds = %97
  %100 = load i32, ptr %10, align 4, !tbaa !22
  %101 = icmp eq i32 %100, 0
  br i1 %101, label %102, label %129

102:                                              ; preds = %99
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %14) #4
  %103 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %103(i32 noundef %28, i32 noundef 35716, ptr noundef nonnull %14)
          to label %104 unwind label %121

104:                                              ; preds = %102
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %15) #4
  %105 = load i32, ptr %14, align 4, !tbaa !22
  %106 = sext i32 %105 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %16) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %16) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %15, i64 noundef %106, ptr noundef nonnull align 1 dereferenceable(1) %16)
          to label %107 unwind label %123

107:                                              ; preds = %104
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %16) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %16) #4
  %108 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %109 = load i32, ptr %14, align 4, !tbaa !22
  %110 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %15, i64 noundef 0) #4
  invoke void %108(i32 noundef %28, i32 noundef %109, ptr noundef nonnull %14, ptr noundef nonnull %110)
          to label %111 unwind label %125

111:                                              ; preds = %107
  %112 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef nonnull @.str.1)
          to label %113 unwind label %125

113:                                              ; preds = %111
  %114 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %15, i64 noundef 0) #4
  %115 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %112, ptr noundef nonnull %114)
          to label %116 unwind label %125

116:                                              ; preds = %113
  %117 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %115, ptr noundef nonnull @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %118 unwind label %125

118:                                              ; preds = %116
  %119 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  invoke void %119(i32 noundef %28)
          to label %120 unwind label %125

120:                                              ; preds = %118
  store i8 1, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %15) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %15) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %14) #4
  br label %129

121:                                              ; preds = %102
  %122 = landingpad { ptr, i32 }
          cleanup
  br label %128

123:                                              ; preds = %104
  %124 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %16) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %16) #4
  br label %127

125:                                              ; preds = %118, %116, %113, %111, %107
  %126 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %15) #4
  br label %127

127:                                              ; preds = %125, %123
  %.pn51 = phi { ptr, i32 } [ %126, %125 ], [ %124, %123 ]
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %15) #4
  br label %128

128:                                              ; preds = %127, %121
  %.pn51.pn = phi { ptr, i32 } [ %.pn51, %127 ], [ %122, %121 ]
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %14) #4
  br label %238

129:                                              ; preds = %120, %99
  %130 = load i8, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23, !range !25, !noundef !26
  %131 = trunc nuw i8 %130 to i1
  br i1 %131, label %132, label %204

132:                                              ; preds = %129
  %133 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  invoke void %133(i32 noundef %30, i32 noundef 1, ptr noundef nonnull %8, ptr noundef null)
          to label %134 unwind label %83

134:                                              ; preds = %132
  %135 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  invoke void %135(i32 noundef %30)
          to label %136 unwind label %83

136:                                              ; preds = %134
  %137 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %137(i32 noundef %30, i32 noundef 35713, ptr noundef nonnull %10)
          to label %138 unwind label %83

138:                                              ; preds = %136
  %139 = load i32, ptr %10, align 4, !tbaa !22
  %140 = icmp eq i32 %139, 0
  br i1 %140, label %141, label %168

141:                                              ; preds = %138
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %17) #4
  %142 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %142(i32 noundef %30, i32 noundef 35716, ptr noundef nonnull %17)
          to label %143 unwind label %160

143:                                              ; preds = %141
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %18) #4
  %144 = load i32, ptr %17, align 4, !tbaa !22
  %145 = sext i32 %144 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %19) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %19) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %18, i64 noundef %145, ptr noundef nonnull align 1 dereferenceable(1) %19)
          to label %146 unwind label %162

146:                                              ; preds = %143
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %19) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %19) #4
  %147 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %148 = load i32, ptr %17, align 4, !tbaa !22
  %149 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %18, i64 noundef 0) #4
  invoke void %147(i32 noundef %30, i32 noundef %148, ptr noundef nonnull %17, ptr noundef nonnull %149)
          to label %150 unwind label %164

150:                                              ; preds = %146
  %151 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef nonnull @.str)
          to label %152 unwind label %164

152:                                              ; preds = %150
  %153 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %18, i64 noundef 0) #4
  %154 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %151, ptr noundef nonnull %153)
          to label %155 unwind label %164

155:                                              ; preds = %152
  %156 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %154, ptr noundef nonnull @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %157 unwind label %164

157:                                              ; preds = %155
  %158 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  invoke void %158(i32 noundef %30)
          to label %159 unwind label %164

159:                                              ; preds = %157
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %18) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %18) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %17) #4
  br label %237

160:                                              ; preds = %141
  %161 = landingpad { ptr, i32 }
          cleanup
  br label %167

162:                                              ; preds = %143
  %163 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %19) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %19) #4
  br label %166

164:                                              ; preds = %157, %155, %152, %150, %146
  %165 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %18) #4
  br label %166

166:                                              ; preds = %164, %162
  %.pn57 = phi { ptr, i32 } [ %165, %164 ], [ %163, %162 ]
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %18) #4
  br label %167

167:                                              ; preds = %166, %160
  %.pn57.pn = phi { ptr, i32 } [ %.pn57, %166 ], [ %161, %160 ]
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %17) #4
  br label %238

168:                                              ; preds = %138
  %169 = load ptr, ptr @__glewShaderSource, align 8, !tbaa !5
  invoke void %169(i32 noundef %32, i32 noundef 1, ptr noundef nonnull %9, ptr noundef null)
          to label %170 unwind label %83

170:                                              ; preds = %168
  %171 = load ptr, ptr @__glewCompileShader, align 8, !tbaa !5
  invoke void %171(i32 noundef %32)
          to label %172 unwind label %83

172:                                              ; preds = %170
  %173 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %173(i32 noundef %32, i32 noundef 35713, ptr noundef nonnull %10)
          to label %174 unwind label %83

174:                                              ; preds = %172
  %175 = load i32, ptr %10, align 4, !tbaa !22
  %176 = icmp eq i32 %175, 0
  br i1 %176, label %177, label %._crit_edge

._crit_edge:                                      ; preds = %174
  %.pre = load i8, ptr @_ZN8geofenix8graphics8useMinorE, align 1, !tbaa !23, !range !25
  br label %204

177:                                              ; preds = %174
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %20) #4
  %178 = load ptr, ptr @__glewGetShaderiv, align 8, !tbaa !5
  invoke void %178(i32 noundef %32, i32 noundef 35716, ptr noundef nonnull %20)
          to label %179 unwind label %196

179:                                              ; preds = %177
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %21) #4
  %180 = load i32, ptr %20, align 4, !tbaa !22
  %181 = sext i32 %180 to i64
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %22) #4
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %22) #4
  invoke void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24) %21, i64 noundef %181, ptr noundef nonnull align 1 dereferenceable(1) %22)
          to label %182 unwind label %198

182:                                              ; preds = %179
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %22) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %22) #4
  %183 = load ptr, ptr @__glewGetShaderInfoLog, align 8, !tbaa !5
  %184 = load i32, ptr %20, align 4, !tbaa !22
  %185 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %21, i64 noundef 0) #4
  invoke void %183(i32 noundef %32, i32 noundef %184, ptr noundef nonnull %20, ptr noundef nonnull %185)
          to label %186 unwind label %200

186:                                              ; preds = %182
  %187 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, ptr noundef nonnull @.str.1)
          to label %188 unwind label %200

188:                                              ; preds = %186
  %189 = call noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24) %21, i64 noundef 0) #4
  %190 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8) %187, ptr noundef nonnull %189)
          to label %191 unwind label %200

191:                                              ; preds = %188
  %192 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %190, ptr noundef nonnull @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %193 unwind label %200

193:                                              ; preds = %191
  %194 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  invoke void %194(i32 noundef %32)
          to label %195 unwind label %200

195:                                              ; preds = %193
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %21) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %21) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %20) #4
  br label %237

196:                                              ; preds = %177
  %197 = landingpad { ptr, i32 }
          cleanup
  br label %203

198:                                              ; preds = %179
  %199 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %22) #4
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %22) #4
  br label %202

200:                                              ; preds = %193, %191, %188, %186, %182
  %201 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %21) #4
  br label %202

202:                                              ; preds = %200, %198
  %.pn54 = phi { ptr, i32 } [ %201, %200 ], [ %199, %198 ]
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %21) #4
  br label %203

203:                                              ; preds = %202, %196
  %.pn54.pn = phi { ptr, i32 } [ %.pn54, %202 ], [ %197, %196 ]
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %20) #4
  br label %238

204:                                              ; preds = %._crit_edge, %129
  %205 = phi i8 [ %.pre, %._crit_edge ], [ %130, %129 ]
  %206 = trunc nuw i8 %205 to i1
  %207 = load ptr, ptr @__glewAttachShader, align 8, !tbaa !5
  %208 = load i32, ptr %0, align 8, !tbaa !9
  br i1 %206, label %221, label %209

209:                                              ; preds = %204
  invoke void %207(i32 noundef %208, i32 noundef %26)
          to label %210 unwind label %83

210:                                              ; preds = %209
  %211 = load ptr, ptr @__glewAttachShader, align 8, !tbaa !5
  %212 = load i32, ptr %0, align 8, !tbaa !9
  invoke void %211(i32 noundef %212, i32 noundef %28)
          to label %213 unwind label %83

213:                                              ; preds = %210
  %214 = load ptr, ptr @__glewLinkProgram, align 8, !tbaa !5
  %215 = load i32, ptr %0, align 8, !tbaa !9
  invoke void %214(i32 noundef %215)
          to label %216 unwind label %83

216:                                              ; preds = %213
  %217 = load ptr, ptr @__glewValidateProgram, align 8, !tbaa !5
  %218 = load i32, ptr %0, align 8, !tbaa !9
  invoke void %217(i32 noundef %218)
          to label %219 unwind label %83

219:                                              ; preds = %216
  %220 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  invoke void %220(i32 noundef %26)
          to label %.invoke unwind label %83

221:                                              ; preds = %204
  invoke void %207(i32 noundef %208, i32 noundef %30)
          to label %222 unwind label %83

222:                                              ; preds = %221
  %223 = load ptr, ptr @__glewAttachShader, align 8, !tbaa !5
  %224 = load i32, ptr %0, align 8, !tbaa !9
  invoke void %223(i32 noundef %224, i32 noundef %32)
          to label %225 unwind label %83

225:                                              ; preds = %222
  %226 = load ptr, ptr @__glewLinkProgram, align 8, !tbaa !5
  %227 = load i32, ptr %0, align 8, !tbaa !9
  invoke void %226(i32 noundef %227)
          to label %228 unwind label %83

228:                                              ; preds = %225
  %229 = load ptr, ptr @__glewValidateProgram, align 8, !tbaa !5
  %230 = load i32, ptr %0, align 8, !tbaa !9
  invoke void %229(i32 noundef %230)
          to label %231 unwind label %83

231:                                              ; preds = %228
  %232 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  invoke void %232(i32 noundef %30)
          to label %.invoke unwind label %83

.invoke:                                          ; preds = %231, %219
  %233 = phi i32 [ %28, %219 ], [ %32, %231 ]
  %234 = load ptr, ptr @__glewDeleteShader, align 8, !tbaa !5
  invoke void %234(i32 noundef %233)
          to label %235 unwind label %83

235:                                              ; preds = %.invoke
  %236 = load i32, ptr %0, align 8, !tbaa !9
  br label %237

237:                                              ; preds = %235, %195, %159
  %.048 = phi i32 [ 0, %159 ], [ 0, %195 ], [ %236, %235 ]
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %10) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %5) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %5) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %4) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %4) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %3) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %3) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %2) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %2) #4
  ret i32 %.048

238:                                              ; preds = %203, %167, %128, %92, %83
  %.pn57.pn.pn = phi { ptr, i32 } [ %.pn57.pn, %167 ], [ %.pn54.pn, %203 ], [ %84, %83 ], [ %.pn51.pn, %128 ], [ %.pn.pn, %92 ]
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %10) #4
  br label %239

239:                                              ; preds = %238, %81
  %.pn57.pn.pn.pn = phi { ptr, i32 } [ %.pn57.pn.pn, %238 ], [ %82, %81 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %5) #4
  br label %240

240:                                              ; preds = %239, %79
  %.pn57.pn.pn.pn.pn = phi { ptr, i32 } [ %.pn57.pn.pn.pn, %239 ], [ %80, %79 ]
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %5) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %4) #4
  br label %241

241:                                              ; preds = %240, %77
  %.pn57.pn.pn.pn.pn.pn = phi { ptr, i32 } [ %.pn57.pn.pn.pn.pn, %240 ], [ %78, %77 ]
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %4) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %3) #4
  br label %242

242:                                              ; preds = %241, %75
  %.pn57.pn.pn.pn.pn.pn.pn = phi { ptr, i32 } [ %.pn57.pn.pn.pn.pn.pn, %241 ], [ %76, %75 ]
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %3) #4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %2) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %2) #4
  resume { ptr, i32 } %.pn57.pn.pn.pn.pn.pn.pn
}

declare i32 @__gxx_personality_v0(...)

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN8geofenix4File4ReadB5cxx11EPKc(ptr dead_on_unwind noalias writable sret(%"class.std::__cxx11::basic_string") align 8, ptr noundef) local_unnamed_addr #0 align 2

; Function Attrs: mustprogress nounwind uwtable
declare noundef ptr @_ZNKSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEE5c_strEv(ptr noundef nonnull align 8 dereferenceable(32)) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt6vectorIcSaIcEEC2EmRKS0_(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef, ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #0 align 2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef nonnull align 1 dereferenceable(1) ptr @_ZNSt6vectorIcSaIcEEixEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) local_unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZStlsISt11char_traitsIcEERSt13basic_ostreamIcT_ES5_PKc(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) local_unnamed_addr #0 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_(ptr noundef nonnull align 8 dereferenceable(8)) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIcSaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 0}
!10 = !{!"_ZTSN8geofenix8graphics6ShaderE", !11, i64 0, !11, i64 4, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !12, i64 40}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTSSt13unordered_mapINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEiSt4hashIS5_ESt8equal_toIS5_ESaISt4pairIKS5_iEEE", !13, i64 0}
!13 = !{!"_ZTSSt10_HashtableINSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESt4pairIKS5_iESaIS8_ENSt8__detail10_Select1stESt8equal_toIS5_ESt4hashIS5_ENSA_18_Mod_range_hashingENSA_20_Default_ranged_hashENSA_20_Prime_rehash_policyENSA_17_Hashtable_traitsILb1ELb0ELb1EEEE", !6, i64 0, !14, i64 8, !15, i64 16, !14, i64 24, !16, i64 32, !6, i64 48}
!14 = !{!"long", !7, i64 0}
!15 = !{!"_ZTSNSt8__detail15_Hash_node_baseE", !6, i64 0}
!16 = !{!"_ZTSNSt8__detail20_Prime_rehash_policyE", !17, i64 0, !14, i64 8}
!17 = !{!"float", !7, i64 0}
!18 = !{!10, !6, i64 8}
!19 = !{!10, !6, i64 16}
!20 = !{!10, !6, i64 24}
!21 = !{!10, !6, i64 32}
!22 = !{!11, !11, i64 0}
!23 = !{!24, !24, i64 0}
!24 = !{!"bool", !7, i64 0}
!25 = !{i8 0, i8 2}
!26 = !{}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass