; LLVM IR from ClementineAccount/Albuquerque :: src/HelloSDL (main)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.nk_context = type { %struct.nk_input, %struct.nk_style, %struct.nk_buffer, %struct.nk_clipboard, i32, i32, %struct.nk_configuration_stacks, float, %struct.nk_draw_list, %struct.nk_text_edit, %struct.nk_command_buffer, i32, i32, %struct.nk_pool, ptr, ptr, ptr, ptr, ptr, i32, i32 }
%struct.nk_input = type { %struct.nk_keyboard, %struct.nk_mouse }
%struct.nk_keyboard = type { [30 x %struct.nk_key], [16 x i8], i32 }
%struct.nk_key = type { i32, i32 }
%struct.nk_mouse = type { [4 x %struct.nk_mouse_button], %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, i8, i8, i8 }
%struct.nk_mouse_button = type { i32, i32, %struct.nk_vec2 }
%struct.nk_vec2 = type { float, float }
%struct.nk_style = type { ptr, [7 x ptr], ptr, ptr, i32, %struct.nk_style_text, %struct.nk_style_button, %struct.nk_style_button, %struct.nk_style_button, %struct.nk_style_toggle, %struct.nk_style_toggle, %struct.nk_style_selectable, %struct.nk_style_slider, %struct.nk_style_progress, %struct.nk_style_property, %struct.nk_style_edit, %struct.nk_style_chart, %struct.nk_style_scrollbar, %struct.nk_style_scrollbar, %struct.nk_style_tab, %struct.nk_style_combo, %struct.nk_style_window }
%struct.nk_style_text = type { %struct.nk_color, %struct.nk_vec2 }
%struct.nk_color = type { i8, i8, i8, i8 }
%struct.nk_style_button = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, i32, float, float, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %union.nk_handle, ptr, ptr }
%struct.nk_style_item = type { i32, %union.nk_style_item_data }
%union.nk_style_item_data = type { %struct.nk_nine_slice }
%struct.nk_nine_slice = type { %struct.nk_image, i16, i16, i16, i16 }
%struct.nk_image = type { %union.nk_handle, i16, i16, [4 x i16] }
%union.nk_handle = type { ptr }
%struct.nk_style_toggle = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, i32, %struct.nk_vec2, %struct.nk_vec2, float, float, %union.nk_handle, ptr, ptr }
%struct.nk_style_selectable = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, i32, float, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %union.nk_handle, ptr, ptr }
%struct.nk_style_slider = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, float, float, float, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, i32, %struct.nk_style_button, %struct.nk_style_button, i32, i32, %union.nk_handle, ptr, ptr }
%struct.nk_style_progress = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, float, float, float, float, %struct.nk_vec2, %union.nk_handle, ptr, ptr }
%struct.nk_style_property = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, i32, i32, float, float, %struct.nk_vec2, %struct.nk_style_edit, %struct.nk_style_button, %struct.nk_style_button, %union.nk_handle, ptr, ptr }
%struct.nk_style_edit = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_style_scrollbar, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, float, float, float, %struct.nk_vec2, %struct.nk_vec2, float }
%struct.nk_style_chart = type { %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, float, float, %struct.nk_vec2 }
%struct.nk_style_scrollbar = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, float, float, float, float, %struct.nk_vec2, i32, %struct.nk_style_button, %struct.nk_style_button, i32, i32, %union.nk_handle, ptr, ptr }
%struct.nk_style_tab = type { %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_style_button, %struct.nk_style_button, %struct.nk_style_button, %struct.nk_style_button, i32, i32, float, float, float, %struct.nk_vec2, %struct.nk_vec2 }
%struct.nk_style_combo = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_style_button, i32, i32, i32, float, float, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2 }
%struct.nk_style_window = type { %struct.nk_style_window_header, %struct.nk_style_item, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_color, %struct.nk_style_item, float, float, float, float, float, float, float, float, float, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2 }
%struct.nk_style_window_header = type { %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_item, %struct.nk_style_button, %struct.nk_style_button, i32, i32, i32, %struct.nk_color, %struct.nk_color, %struct.nk_color, i32, %struct.nk_vec2, %struct.nk_vec2, %struct.nk_vec2 }
%struct.nk_buffer = type { [2 x %struct.nk_buffer_marker], %struct.nk_allocator, i32, %struct.nk_memory, float, i64, i64, i64, i64 }
%struct.nk_buffer_marker = type { i32, i64 }
%struct.nk_allocator = type { %union.nk_handle, ptr, ptr }
%struct.nk_memory = type { ptr, i64 }
%struct.nk_clipboard = type { %union.nk_handle, ptr, ptr }
%struct.nk_configuration_stacks = type { %struct.nk_config_stack_style_item, %struct.nk_config_stack_float, %struct.nk_config_stack_vec2, %struct.nk_config_stack_flags, %struct.nk_config_stack_color, %struct.nk_config_stack_user_font, %struct.nk_config_stack_button_behavior }
%struct.nk_config_stack_style_item = type { i32, [16 x %struct.nk_config_stack_style_item_element] }
%struct.nk_config_stack_style_item_element = type { ptr, %struct.nk_style_item }
%struct.nk_config_stack_float = type { i32, [32 x %struct.nk_config_stack_float_element] }
%struct.nk_config_stack_float_element = type { ptr, float }
%struct.nk_config_stack_vec2 = type { i32, [16 x %struct.nk_config_stack_vec2_element] }
%struct.nk_config_stack_vec2_element = type { ptr, %struct.nk_vec2 }
%struct.nk_config_stack_flags = type { i32, [32 x %struct.nk_config_stack_flags_element] }
%struct.nk_config_stack_flags_element = type { ptr, i32 }
%struct.nk_config_stack_color = type { i32, [32 x %struct.nk_config_stack_color_element] }
%struct.nk_config_stack_color_element = type { ptr, %struct.nk_color }
%struct.nk_config_stack_user_font = type { i32, [8 x %struct.nk_config_stack_user_font_element] }
%struct.nk_config_stack_user_font_element = type { ptr, ptr }
%struct.nk_config_stack_button_behavior = type { i32, [8 x %struct.nk_config_stack_button_behavior_element] }
%struct.nk_config_stack_button_behavior_element = type { ptr, i32 }
%struct.nk_draw_list = type { %struct.nk_rect, [12 x %struct.nk_vec2], %struct.nk_convert_config, ptr, ptr, ptr, i32, i32, i32, i64, i32, i32, i32, i32 }
%struct.nk_rect = type { float, float, float, float }
%struct.nk_convert_config = type { float, i32, i32, i32, i32, i32, %struct.nk_draw_null_texture, ptr, i64, i64 }
%struct.nk_draw_null_texture = type { %union.nk_handle, %struct.nk_vec2 }
%struct.nk_text_edit = type { %struct.nk_clipboard, %struct.nk_str, ptr, %struct.nk_vec2, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, float, %struct.nk_text_undo_state }
%struct.nk_str = type { %struct.nk_buffer, i32 }
%struct.nk_text_undo_state = type { [99 x %struct.nk_text_undo_record], [999 x i32], i16, i16, i16, i16 }
%struct.nk_text_undo_record = type { i32, i16, i16, i16 }
%struct.nk_command_buffer = type { ptr, %struct.nk_rect, i32, %union.nk_handle, i64, i64, i64 }
%struct.nk_pool = type { %struct.nk_allocator, i32, i32, ptr, ptr, i32, i64, i64 }

@.str.1 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.32 = external hidden unnamed_addr constant [4 x i8], align 1
@__PRETTY_FUNCTION__.nk_input_button = external hidden unnamed_addr constant [78 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @nk_input_button(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, i32 noundef %4) #2 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !11
  store i32 %3, ptr %9, align 4, !tbaa !11
  store i32 %4, ptr %10, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #3
  %14 = load ptr, ptr %6, align 8, !tbaa !5
  %15 = icmp ne ptr %14, null
  br i1 %15, label %16, label %17

16:                                               ; preds = %5
  br label %19

17:                                               ; preds = %5
  call void @__assert_fail(ptr noundef @.str.32, ptr noundef @.str.1, i32 noundef 17890, ptr noundef @__PRETTY_FUNCTION__.nk_input_button) #4
  unreachable

18:                                               ; No predecessors!
  br label %19

19:                                               ; preds = %18, %16
  %20 = load ptr, ptr %6, align 8, !tbaa !5
  %21 = icmp ne ptr %20, null
  br i1 %21, label %23, label %22

22:                                               ; preds = %19
  store i32 1, ptr %13, align 4
  br label %69

23:                                               ; preds = %19
  %24 = load ptr, ptr %6, align 8, !tbaa !5
  %25 = getelementptr inbounds %struct.nk_context, ptr %24, i32 0, i32 0
  store ptr %25, ptr %12, align 8, !tbaa !5
  %26 = load ptr, ptr %12, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.nk_input, ptr %26, i32 0, i32 1
  %28 = getelementptr inbounds %struct.nk_mouse, ptr %27, i32 0, i32 0
  %29 = load i32, ptr %7, align 4, !tbaa !9
  %30 = zext i32 %29 to i64
  %31 = getelementptr inbounds [4 x %struct.nk_mouse_button], ptr %28, i64 0, i64 %30
  %32 = getelementptr inbounds %struct.nk_mouse_button, ptr %31, i32 0, i32 0
  %33 = load i32, ptr %32, align 4, !tbaa !13
  %34 = load i32, ptr %10, align 4, !tbaa !11
  %35 = icmp eq i32 %33, %34
  br i1 %35, label %36, label %37

36:                                               ; preds = %23
  store i32 1, ptr %13, align 4
  br label %69

37:                                               ; preds = %23
  %38 = load ptr, ptr %12, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.nk_input, ptr %38, i32 0, i32 1
  %40 = getelementptr inbounds %struct.nk_mouse, ptr %39, i32 0, i32 0
  %41 = load i32, ptr %7, align 4, !tbaa !9
  %42 = zext i32 %41 to i64
  %43 = getelementptr inbounds [4 x %struct.nk_mouse_button], ptr %40, i64 0, i64 %42
  store ptr %43, ptr %11, align 8, !tbaa !5
  %44 = load i32, ptr %8, align 4, !tbaa !11
  %45 = sitofp i32 %44 to float
  %46 = load ptr, ptr %11, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.nk_mouse_button, ptr %46, i32 0, i32 2
  %48 = getelementptr inbounds %struct.nk_vec2, ptr %47, i32 0, i32 0
  store float %45, ptr %48, align 4, !tbaa !17
  %49 = load i32, ptr %9, align 4, !tbaa !11
  %50 = sitofp i32 %49 to float
  %51 = load ptr, ptr %11, align 8, !tbaa !5
  %52 = getelementptr inbounds %struct.nk_mouse_button, ptr %51, i32 0, i32 2
  %53 = getelementptr inbounds %struct.nk_vec2, ptr %52, i32 0, i32 1
  store float %50, ptr %53, align 4, !tbaa !18
  %54 = load i32, ptr %10, align 4, !tbaa !11
  %55 = load ptr, ptr %11, align 8, !tbaa !5
  %56 = getelementptr inbounds %struct.nk_mouse_button, ptr %55, i32 0, i32 0
  store i32 %54, ptr %56, align 4, !tbaa !13
  %57 = load ptr, ptr %11, align 8, !tbaa !5
  %58 = getelementptr inbounds %struct.nk_mouse_button, ptr %57, i32 0, i32 1
  %59 = load i32, ptr %58, align 4, !tbaa !19
  %60 = add i32 %59, 1
  store i32 %60, ptr %58, align 4, !tbaa !19
  %61 = load ptr, ptr %12, align 8, !tbaa !5
  %62 = getelementptr inbounds %struct.nk_input, ptr %61, i32 0, i32 1
  %63 = getelementptr inbounds %struct.nk_mouse, ptr %62, i32 0, i32 3
  %64 = getelementptr inbounds %struct.nk_vec2, ptr %63, i32 0, i32 0
  store float 0.000000e+00, ptr %64, align 4, !tbaa !20
  %65 = load ptr, ptr %12, align 8, !tbaa !5
  %66 = getelementptr inbounds %struct.nk_input, ptr %65, i32 0, i32 1
  %67 = getelementptr inbounds %struct.nk_mouse, ptr %66, i32 0, i32 3
  %68 = getelementptr inbounds %struct.nk_vec2, ptr %67, i32 0, i32 1
  store float 0.000000e+00, ptr %68, align 4, !tbaa !24
  store i32 0, ptr %13, align 4
  br label %69

69:                                               ; preds = %37, %36, %22
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #3
  %70 = load i32, ptr %13, align 4
  switch i32 %70, label %72 [
    i32 0, label %71
    i32 1, label %71
  ]

71:                                               ; preds = %69, %69
  ret void

72:                                               ; preds = %69
  unreachable
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }
attributes #4 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"_ZTS10nk_buttons", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !12, i64 0}
!14 = !{!"_ZTS15nk_mouse_button", !12, i64 0, !12, i64 4, !15, i64 8}
!15 = !{!"_ZTS7nk_vec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!14, !16, i64 8}
!18 = !{!14, !16, i64 12}
!19 = !{!14, !12, i64 4}
!20 = !{!21, !16, i64 340}
!21 = !{!"_ZTS8nk_input", !22, i64 0, !23, i64 260}
!22 = !{!"_ZTS11nk_keyboard", !7, i64 0, !7, i64 240, !12, i64 256}
!23 = !{!"_ZTS8nk_mouse", !7, i64 0, !15, i64 64, !15, i64 72, !15, i64 80, !15, i64 88, !7, i64 96, !7, i64 97, !7, i64 98}
!24 = !{!21, !16, i64 344}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.nk_mouse_button = type { i32, i32, %struct.nk_vec2 }
%struct.nk_vec2 = type { float, float }

@.str.1 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.32 = external hidden unnamed_addr constant [4 x i8], align 1
@__PRETTY_FUNCTION__.nk_input_button = external hidden unnamed_addr constant [78 x i8], align 1

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @nk_input_button(ptr noundef %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, i32 noundef %4) local_unnamed_addr #1 {
  %.not = icmp eq ptr %0, null
  br i1 %.not, label %6, label %7

6:                                                ; preds = %5
  tail call void @__assert_fail(ptr noundef nonnull @.str.32, ptr noundef nonnull @.str.1, i32 noundef 17890, ptr noundef nonnull @__PRETTY_FUNCTION__.nk_input_button) #2
  unreachable

7:                                                ; preds = %5
  %8 = getelementptr inbounds i8, ptr %0, i64 260
  %9 = zext i32 %1 to i64
  %10 = getelementptr inbounds [4 x %struct.nk_mouse_button], ptr %8, i64 0, i64 %9
  %11 = load i32, ptr %10, align 4, !tbaa !5
  %12 = icmp eq i32 %11, %4
  br i1 %12, label %22, label %13

13:                                               ; preds = %7
  %14 = insertelement <2 x i32> poison, i32 %2, i64 0
  %15 = insertelement <2 x i32> %14, i32 %3, i64 1
  %16 = sitofp <2 x i32> %15 to <2 x float>
  %17 = getelementptr inbounds i8, ptr %10, i64 8
  store <2 x float> %16, ptr %17, align 4, !tbaa !12
  store i32 %4, ptr %10, align 4, !tbaa !5
  %18 = getelementptr inbounds i8, ptr %10, i64 4
  %19 = load i32, ptr %18, align 4, !tbaa !13
  %20 = add i32 %19, 1
  store i32 %20, ptr %18, align 4, !tbaa !13
  %21 = getelementptr inbounds i8, ptr %0, i64 340
  store <2 x float> zeroinitializer, ptr %21, align 4, !tbaa !12
  br label %22

22:                                               ; preds = %7, %13
  ret void
}

attributes #0 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"_ZTS15nk_mouse_button", !7, i64 0, !7, i64 4, !10, i64 8}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"_ZTS7nk_vec2", !11, i64 0, !11, i64 4}
!11 = !{!"float", !8, i64 0}
!12 = !{!11, !11, i64 0}
!13 = !{!6, !7, i64 4}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass