; LLVM IR from Slingshot-Physics/slingshot-community :: common/math/src/simd_ops.ll (Z18masked_dot_productPKfS0_jPf)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_mul_psDv4_fS_(<4 x float> noundef, <4 x float> noundef) #1

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_add_psDv4_fS_(<4 x float> noundef, <4 x float> noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL13_mm_movehl_psDv4_fS_(<4 x float> noundef, <4 x float> noundef) #1

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_add_ssDv4_fS_(<4 x float> noundef, <4 x float> noundef) #1

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef float @_ZL13_mm_cvtss_f32Dv4_f(<4 x float> noundef) #1

; Function Attrs: mustprogress uwtable
define dso_local noundef i32 @_Z18masked_dot_productPKfS0_jPf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef %3) #2 {
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca <4 x float>, align 16
  %12 = alloca <4 x float>, align 16
  %13 = alloca <4 x float>, align 16
  %14 = alloca <4 x float>, align 16
  %15 = alloca i32, align 4
  %16 = alloca <4 x float>, align 16
  %17 = alloca <4 x float>, align 16
  store ptr %0, ptr %5, align 8, !tbaa !5
  store ptr %1, ptr %6, align 8, !tbaa !5
  store i32 %2, ptr %7, align 4, !tbaa !9
  store ptr %3, ptr %8, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #3
  %18 = load i32, ptr %7, align 4, !tbaa !9
  %19 = load i32, ptr %7, align 4, !tbaa !9
  %20 = urem i32 %19, 4
  %21 = icmp ne i32 %20, 0
  %22 = zext i1 %21 to i32
  %23 = load i32, ptr %7, align 4, !tbaa !9
  %24 = urem i32 %23, 4
  %25 = sub i32 4, %24
  %26 = mul i32 %22, %25
  %27 = add i32 %18, %26
  store i32 %27, ptr %9, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #3
  %28 = load i32, ptr %9, align 4, !tbaa !9
  %29 = udiv i32 %28, 4
  store i32 %29, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 16, ptr %11) #3
  %30 = call noundef <4 x float> @_ZL11_mm_set1_psf(float noundef 0.000000e+00)
  store <4 x float> %30, ptr %11, align 16, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 16, ptr %12) #3
  call void @llvm.lifetime.start.p0(i64 16, ptr %13) #3
  call void @llvm.lifetime.start.p0(i64 16, ptr %14) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #3
  store i32 0, ptr %15, align 4, !tbaa !9
  br label %31

31:                                               ; preds = %157, %4
  %32 = load i32, ptr %15, align 4, !tbaa !9
  %33 = load i32, ptr %10, align 4, !tbaa !9
  %34 = icmp ult i32 %32, %33
  br i1 %34, label %36, label %35

35:                                               ; preds = %31
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #3
  br label %160

36:                                               ; preds = %31
  %37 = load i32, ptr %15, align 4, !tbaa !9
  %38 = add i32 %37, 0
  %39 = load i32, ptr %7, align 4, !tbaa !9
  %40 = icmp ult i32 %38, %39
  br i1 %40, label %41, label %48

41:                                               ; preds = %36
  %42 = load ptr, ptr %5, align 8, !tbaa !5
  %43 = load i32, ptr %15, align 4, !tbaa !9
  %44 = add i32 %43, 0
  %45 = zext i32 %44 to i64
  %46 = getelementptr inbounds float, ptr %42, i64 %45
  %47 = load float, ptr %46, align 4, !tbaa !12
  br label %49

48:                                               ; preds = %36
  br label %49

49:                                               ; preds = %48, %41
  %50 = phi float [ %47, %41 ], [ 0.000000e+00, %48 ]
  %51 = load i32, ptr %15, align 4, !tbaa !9
  %52 = add i32 %51, 1
  %53 = load i32, ptr %7, align 4, !tbaa !9
  %54 = icmp ult i32 %52, %53
  br i1 %54, label %55, label %62

55:                                               ; preds = %49
  %56 = load ptr, ptr %5, align 8, !tbaa !5
  %57 = load i32, ptr %15, align 4, !tbaa !9
  %58 = add i32 %57, 1
  %59 = zext i32 %58 to i64
  %60 = getelementptr inbounds float, ptr %56, i64 %59
  %61 = load float, ptr %60, align 4, !tbaa !12
  br label %63

62:                                               ; preds = %49
  br label %63

63:                                               ; preds = %62, %55
  %64 = phi float [ %61, %55 ], [ 0.000000e+00, %62 ]
  %65 = load i32, ptr %15, align 4, !tbaa !9
  %66 = add i32 %65, 2
  %67 = load i32, ptr %7, align 4, !tbaa !9
  %68 = icmp ult i32 %66, %67
  br i1 %68, label %69, label %76

69:                                               ; preds = %63
  %70 = load ptr, ptr %5, align 8, !tbaa !5
  %71 = load i32, ptr %15, align 4, !tbaa !9
  %72 = add i32 %71, 2
  %73 = zext i32 %72 to i64
  %74 = getelementptr inbounds float, ptr %70, i64 %73
  %75 = load float, ptr %74, align 4, !tbaa !12
  br label %77

76:                                               ; preds = %63
  br label %77

77:                                               ; preds = %76, %69
  %78 = phi float [ %75, %69 ], [ 0.000000e+00, %76 ]
  %79 = load i32, ptr %15, align 4, !tbaa !9
  %80 = add i32 %79, 3
  %81 = load i32, ptr %7, align 4, !tbaa !9
  %82 = icmp ult i32 %80, %81
  br i1 %82, label %83, label %90

83:                                               ; preds = %77
  %84 = load ptr, ptr %5, align 8, !tbaa !5
  %85 = load i32, ptr %15, align 4, !tbaa !9
  %86 = add i32 %85, 3
  %87 = zext i32 %86 to i64
  %88 = getelementptr inbounds float, ptr %84, i64 %87
  %89 = load float, ptr %88, align 4, !tbaa !12
  br label %91

90:                                               ; preds = %77
  br label %91

91:                                               ; preds = %90, %83
  %92 = phi float [ %89, %83 ], [ 0.000000e+00, %90 ]
  %93 = call noundef <4 x float> @_ZL10_mm_set_psffff(float noundef %50, float noundef %64, float noundef %78, float noundef %92)
  store <4 x float> %93, ptr %12, align 16, !tbaa !11
  %94 = load i32, ptr %15, align 4, !tbaa !9
  %95 = add i32 %94, 0
  %96 = load i32, ptr %7, align 4, !tbaa !9
  %97 = icmp ult i32 %95, %96
  br i1 %97, label %98, label %105

98:                                               ; preds = %91
  %99 = load ptr, ptr %6, align 8, !tbaa !5
  %100 = load i32, ptr %15, align 4, !tbaa !9
  %101 = add i32 %100, 0
  %102 = zext i32 %101 to i64
  %103 = getelementptr inbounds float, ptr %99, i64 %102
  %104 = load float, ptr %103, align 4, !tbaa !12
  br label %106

105:                                              ; preds = %91
  br label %106

106:                                              ; preds = %105, %98
  %107 = phi float [ %104, %98 ], [ 0.000000e+00, %105 ]
  %108 = load i32, ptr %15, align 4, !tbaa !9
  %109 = add i32 %108, 1
  %110 = load i32, ptr %7, align 4, !tbaa !9
  %111 = icmp ult i32 %109, %110
  br i1 %111, label %112, label %119

112:                                              ; preds = %106
  %113 = load ptr, ptr %6, align 8, !tbaa !5
  %114 = load i32, ptr %15, align 4, !tbaa !9
  %115 = add i32 %114, 1
  %116 = zext i32 %115 to i64
  %117 = getelementptr inbounds float, ptr %113, i64 %116
  %118 = load float, ptr %117, align 4, !tbaa !12
  br label %120

119:                                              ; preds = %106
  br label %120

120:                                              ; preds = %119, %112
  %121 = phi float [ %118, %112 ], [ 0.000000e+00, %119 ]
  %122 = load i32, ptr %15, align 4, !tbaa !9
  %123 = add i32 %122, 2
  %124 = load i32, ptr %7, align 4, !tbaa !9
  %125 = icmp ult i32 %123, %124
  br i1 %125, label %126, label %133

126:                                              ; preds = %120
  %127 = load ptr, ptr %6, align 8, !tbaa !5
  %128 = load i32, ptr %15, align 4, !tbaa !9
  %129 = add i32 %128, 2
  %130 = zext i32 %129 to i64
  %131 = getelementptr inbounds float, ptr %127, i64 %130
  %132 = load float, ptr %131, align 4, !tbaa !12
  br label %134

133:                                              ; preds = %120
  br label %134

134:                                              ; preds = %133, %126
  %135 = phi float [ %132, %126 ], [ 0.000000e+00, %133 ]
  %136 = load i32, ptr %15, align 4, !tbaa !9
  %137 = add i32 %136, 3
  %138 = load i32, ptr %7, align 4, !tbaa !9
  %139 = icmp ult i32 %137, %138
  br i1 %139, label %140, label %147

140:                                              ; preds = %134
  %141 = load ptr, ptr %6, align 8, !tbaa !5
  %142 = load i32, ptr %15, align 4, !tbaa !9
  %143 = add i32 %142, 3
  %144 = zext i32 %143 to i64
  %145 = getelementptr inbounds float, ptr %141, i64 %144
  %146 = load float, ptr %145, align 4, !tbaa !12
  br label %148

147:                                              ; preds = %134
  br label %148

148:                                              ; preds = %147, %140
  %149 = phi float [ %146, %140 ], [ 0.000000e+00, %147 ]
  %150 = call noundef <4 x float> @_ZL10_mm_set_psffff(float noundef %107, float noundef %121, float noundef %135, float noundef %149)
  store <4 x float> %150, ptr %13, align 16, !tbaa !11
  %151 = load <4 x float>, ptr %12, align 16, !tbaa !11
  %152 = load <4 x float>, ptr %13, align 16, !tbaa !11
  %153 = call noundef <4 x float> @_ZL10_mm_mul_psDv4_fS_(<4 x float> noundef %151, <4 x float> noundef %152)
  store <4 x float> %153, ptr %14, align 16, !tbaa !11
  %154 = load <4 x float>, ptr %14, align 16, !tbaa !11
  %155 = load <4 x float>, ptr %11, align 16, !tbaa !11
  %156 = call noundef <4 x float> @_ZL10_mm_add_psDv4_fS_(<4 x float> noundef %154, <4 x float> noundef %155)
  store <4 x float> %156, ptr %11, align 16, !tbaa !11
  br label %157

157:                                              ; preds = %148
  %158 = load i32, ptr %15, align 4, !tbaa !9
  %159 = add i32 %158, 1
  store i32 %159, ptr %15, align 4, !tbaa !9
  br label %31, !llvm.loop !14

160:                                              ; preds = %35
  call void @llvm.lifetime.start.p0(i64 16, ptr %16) #3
  %161 = load <4 x float>, ptr %11, align 16, !tbaa !11
  %162 = load <4 x float>, ptr %11, align 16, !tbaa !11
  %163 = shufflevector <4 x float> %161, <4 x float> %162, <4 x i32> <i32 1, i32 0, i32 7, i32 6>
  store <4 x float> %163, ptr %16, align 16, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 16, ptr %17) #3
  %164 = load <4 x float>, ptr %11, align 16, !tbaa !11
  %165 = load <4 x float>, ptr %16, align 16, !tbaa !11
  %166 = call noundef <4 x float> @_ZL10_mm_add_psDv4_fS_(<4 x float> noundef %164, <4 x float> noundef %165)
  store <4 x float> %166, ptr %17, align 16, !tbaa !11
  %167 = load <4 x float>, ptr %16, align 16, !tbaa !11
  %168 = load <4 x float>, ptr %17, align 16, !tbaa !11
  %169 = call noundef <4 x float> @_ZL13_mm_movehl_psDv4_fS_(<4 x float> noundef %167, <4 x float> noundef %168)
  store <4 x float> %169, ptr %16, align 16, !tbaa !11
  %170 = load <4 x float>, ptr %17, align 16, !tbaa !11
  %171 = load <4 x float>, ptr %16, align 16, !tbaa !11
  %172 = call noundef <4 x float> @_ZL10_mm_add_ssDv4_fS_(<4 x float> noundef %170, <4 x float> noundef %171)
  store <4 x float> %172, ptr %17, align 16, !tbaa !11
  %173 = load <4 x float>, ptr %17, align 16, !tbaa !11
  %174 = call noundef float @_ZL13_mm_cvtss_f32Dv4_f(<4 x float> noundef %173)
  %175 = load ptr, ptr %8, align 8, !tbaa !5
  store float %174, ptr %175, align 4, !tbaa !12
  call void @llvm.lifetime.end.p0(i64 16, ptr %17) #3
  call void @llvm.lifetime.end.p0(i64 16, ptr %16) #3
  call void @llvm.lifetime.end.p0(i64 16, ptr %14) #3
  call void @llvm.lifetime.end.p0(i64 16, ptr %13) #3
  call void @llvm.lifetime.end.p0(i64 16, ptr %12) #3
  call void @llvm.lifetime.end.p0(i64 16, ptr %11) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #3
  ret i32 1
}

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL11_mm_set1_psf(float noundef) #1

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_set_psffff(float noundef, float noundef, float noundef, float noundef) #1

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { alwaysinline mustprogress nounwind uwtable "min-legal-vector-width"="128" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="128" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!7, !7, i64 0}
!12 = !{!13, !13, i64 0}
!13 = !{!"float", !7, i64 0}
!14 = distinct !{!14, !15}
!15 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_mul_psDv4_fS_(<4 x float> noundef, <4 x float> noundef) local_unnamed_addr #0

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_add_psDv4_fS_(<4 x float> noundef, <4 x float> noundef) local_unnamed_addr #0

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL13_mm_movehl_psDv4_fS_(<4 x float> noundef, <4 x float> noundef) local_unnamed_addr #0

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_add_ssDv4_fS_(<4 x float> noundef, <4 x float> noundef) local_unnamed_addr #0

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef float @_ZL13_mm_cvtss_f32Dv4_f(<4 x float> noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nounwind uwtable
define dso_local noundef i32 @_Z18masked_dot_productPKfS0_jPf(ptr nocapture noundef readonly %0, ptr nocapture noundef readonly %1, i32 noundef %2, ptr nocapture noundef writeonly %3) local_unnamed_addr #1 {
  %5 = and i32 %2, 3
  %.not = icmp eq i32 %5, 0
  %6 = sub nuw nsw i32 4, %5
  %7 = select i1 %.not, i32 0, i32 %6
  %8 = add i32 %7, %2
  %9 = tail call noundef <4 x float> @_ZL11_mm_set1_psf(float noundef 0.000000e+00)
  %.not60 = icmp ult i32 %8, 4
  br i1 %.not60, label %._crit_edge, label %.lr.ph.preheader

.lr.ph.preheader:                                 ; preds = %4
  %10 = lshr i32 %8, 2
  %11 = zext i32 %2 to i64
  %wide.trip.count = zext nneg i32 %10 to i64
  br label %.lr.ph

._crit_edge:                                      ; preds = %62, %4
  %.0.lcssa = phi <4 x float> [ %9, %4 ], [ %66, %62 ]
  %12 = shufflevector <4 x float> %.0.lcssa, <4 x float> poison, <4 x i32> <i32 1, i32 0, i32 3, i32 2>
  %13 = tail call noundef <4 x float> @_ZL10_mm_add_psDv4_fS_(<4 x float> noundef %.0.lcssa, <4 x float> noundef %12)
  %14 = tail call noundef <4 x float> @_ZL13_mm_movehl_psDv4_fS_(<4 x float> noundef %12, <4 x float> noundef %13)
  %15 = tail call noundef <4 x float> @_ZL10_mm_add_ssDv4_fS_(<4 x float> noundef %13, <4 x float> noundef %14)
  %16 = tail call noundef float @_ZL13_mm_cvtss_f32Dv4_f(<4 x float> noundef %15)
  store float %16, ptr %3, align 4, !tbaa !5
  ret i32 1

.lr.ph:                                           ; preds = %.lr.ph.preheader, %62
  %indvars.iv = phi i64 [ 0, %.lr.ph.preheader ], [ %indvars.iv.next, %62 ]
  %.059 = phi <4 x float> [ %9, %.lr.ph.preheader ], [ %66, %62 ]
  %17 = icmp ult i64 %indvars.iv, %11
  br i1 %17, label %18, label %21

18:                                               ; preds = %.lr.ph
  %19 = getelementptr inbounds float, ptr %0, i64 %indvars.iv
  %20 = load float, ptr %19, align 4, !tbaa !5
  br label %21

21:                                               ; preds = %.lr.ph, %18
  %22 = phi float [ %20, %18 ], [ 0.000000e+00, %.lr.ph ]
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %23 = icmp ult i64 %indvars.iv.next, %11
  br i1 %23, label %24, label %27

24:                                               ; preds = %21
  %25 = getelementptr inbounds float, ptr %0, i64 %indvars.iv.next
  %26 = load float, ptr %25, align 4, !tbaa !5
  br label %27

27:                                               ; preds = %21, %24
  %28 = phi float [ %26, %24 ], [ 0.000000e+00, %21 ]
  %29 = add nuw nsw i64 %indvars.iv, 2
  %30 = icmp ult i64 %29, %11
  br i1 %30, label %31, label %34

31:                                               ; preds = %27
  %32 = getelementptr inbounds float, ptr %0, i64 %29
  %33 = load float, ptr %32, align 4, !tbaa !5
  br label %34

34:                                               ; preds = %27, %31
  %35 = phi float [ %33, %31 ], [ 0.000000e+00, %27 ]
  %36 = add nuw nsw i64 %indvars.iv, 3
  %37 = icmp ult i64 %36, %11
  br i1 %37, label %38, label %41

38:                                               ; preds = %34
  %39 = getelementptr inbounds float, ptr %0, i64 %36
  %40 = load float, ptr %39, align 4, !tbaa !5
  br label %41

41:                                               ; preds = %34, %38
  %42 = phi float [ %40, %38 ], [ 0.000000e+00, %34 ]
  %43 = tail call noundef <4 x float> @_ZL10_mm_set_psffff(float noundef %22, float noundef %28, float noundef %35, float noundef %42)
  br i1 %17, label %44, label %47

44:                                               ; preds = %41
  %45 = getelementptr inbounds float, ptr %1, i64 %indvars.iv
  %46 = load float, ptr %45, align 4, !tbaa !5
  br label %47

47:                                               ; preds = %41, %44
  %48 = phi float [ %46, %44 ], [ 0.000000e+00, %41 ]
  br i1 %23, label %49, label %52

49:                                               ; preds = %47
  %50 = getelementptr inbounds float, ptr %1, i64 %indvars.iv.next
  %51 = load float, ptr %50, align 4, !tbaa !5
  br label %52

52:                                               ; preds = %47, %49
  %53 = phi float [ %51, %49 ], [ 0.000000e+00, %47 ]
  br i1 %30, label %54, label %57

54:                                               ; preds = %52
  %55 = getelementptr inbounds float, ptr %1, i64 %29
  %56 = load float, ptr %55, align 4, !tbaa !5
  br label %57

57:                                               ; preds = %52, %54
  %58 = phi float [ %56, %54 ], [ 0.000000e+00, %52 ]
  br i1 %37, label %59, label %62

59:                                               ; preds = %57
  %60 = getelementptr inbounds float, ptr %1, i64 %36
  %61 = load float, ptr %60, align 4, !tbaa !5
  br label %62

62:                                               ; preds = %57, %59
  %63 = phi float [ %61, %59 ], [ 0.000000e+00, %57 ]
  %64 = tail call noundef <4 x float> @_ZL10_mm_set_psffff(float noundef %48, float noundef %53, float noundef %58, float noundef %63)
  %65 = tail call noundef <4 x float> @_ZL10_mm_mul_psDv4_fS_(<4 x float> noundef %43, <4 x float> noundef %64)
  %66 = tail call noundef <4 x float> @_ZL10_mm_add_psDv4_fS_(<4 x float> noundef %65, <4 x float> noundef %.059)
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %.lr.ph, !llvm.loop !9
}

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL11_mm_set1_psf(float noundef) local_unnamed_addr #0

; Function Attrs: alwaysinline mustprogress nounwind uwtable
declare hidden noundef <4 x float> @_ZL10_mm_set_psffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #0

attributes #0 = { alwaysinline mustprogress nounwind uwtable "min-legal-vector-width"="128" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="128" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = distinct !{!9, !10}
!10 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass