; LLVM IR from bohanwang/libpgo :: third-party/imgui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.3, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, [3 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.9, %struct.ImVector.10, float, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.8 }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiContext = type { i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.11, %struct.ImVector.11, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.12, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i8, i8, ptr, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.22, ptr, i32, i32, i32, i32, i32, i32, i32, %struct.ImVector.17, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.23, [16 x i8], i32, %struct.ImVector.24, ptr, i32, i32, %struct.ImVector.25, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.8, ptr, %struct.ImPool.27, %struct.ImVector.29, %struct.ImVector.30, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, i16, %struct.ImVector.31, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.33, %struct.ImChunkStream, %struct.ImChunkStream.34, %struct.ImVector.35, i32, [8 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.31, [64 x i8] }
%struct.ImGuiIO = type <{ i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, [3 x i8], ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, [3 x i8], ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, [3 x i8], float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], [3 x i8], float, float, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, [3 x i8], %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, [2 x i8], %struct.ImVector.5, [666 x i32], [666 x i8], [2 x i8], [16 x float], [4 x i8] }>
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.7, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.13, %struct.ImVector.13 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImPool.27 = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { ptr, i32, i32, i32, %struct.ImVector.5, %struct.ImVector.31, %struct.ImVector.31, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, i8, i32, i32 }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.31 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.32, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.31 }
%struct.ImChunkStream.34 = type { %struct.ImVector.31 }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.31 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.18, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.36, i8, float }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImGuiNavTreeNodeData = type { i32, i32, %struct.ImRect }

@GImGui = external global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #3

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca float, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca i8, align 1
  %22 = alloca %struct.ImRect, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImVec2, align 4
  %25 = alloca %struct.ImRect, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca i8, align 1
  %29 = alloca i8, align 1
  %30 = alloca ptr, align 8
  %31 = alloca i8, align 1
  %32 = alloca i32, align 4
  %33 = alloca float, align 4
  %34 = alloca float, align 4
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i8, align 1
  %39 = alloca i8, align 1
  %40 = alloca i8, align 1
  %41 = alloca i8, align 1
  %42 = alloca i32, align 4
  %43 = alloca i32, align 4
  %44 = alloca i32, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca %struct.ImVec2, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca i32, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca %struct.ImVec2, align 4
  %55 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #10
  %56 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %56, ptr %10, align 8, !tbaa !9
  %57 = load ptr, ptr %10, align 8, !tbaa !9
  %58 = getelementptr inbounds %struct.ImGuiWindow, ptr %57, i32 0, i32 41
  %59 = load i8, ptr %58, align 1, !tbaa !11, !range !41, !noundef !42
  %60 = trunc i8 %59 to i1
  br i1 %60, label %61, label %62

61:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %955

62:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #10
  %63 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %63, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #10
  %64 = load ptr, ptr %12, align 8, !tbaa !9
  %65 = getelementptr inbounds %struct.ImGuiContext, ptr %64, i32 0, i32 4
  store ptr %65, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #10
  %66 = load i32, ptr %7, align 4, !tbaa !5
  %67 = and i32 %66, 2
  %68 = icmp ne i32 %67, 0
  %69 = zext i1 %68 to i8
  store i8 %69, ptr %14, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #10
  %70 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %71 = trunc i8 %70 to i1
  br i1 %71, label %76, label %72

72:                                               ; preds = %62
  %73 = load i32, ptr %7, align 4, !tbaa !5
  %74 = and i32 %73, 1024
  %75 = icmp ne i32 %74, 0
  br i1 %75, label %76, label %79

76:                                               ; preds = %72, %62
  %77 = load ptr, ptr %13, align 8, !tbaa !9
  %78 = getelementptr inbounds %struct.ImGuiStyle, ptr %77, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %78, i64 8, i1 false), !tbaa.struct !44
  br label %93

79:                                               ; preds = %72
  %80 = load ptr, ptr %13, align 8, !tbaa !9
  %81 = getelementptr inbounds %struct.ImGuiStyle, ptr %80, i32 0, i32 12
  %82 = getelementptr inbounds %struct.ImVec2, ptr %81, i32 0, i32 0
  %83 = load float, ptr %82, align 4, !tbaa !46
  %84 = load ptr, ptr %10, align 8, !tbaa !9
  %85 = getelementptr inbounds %struct.ImGuiWindow, ptr %84, i32 0, i32 69
  %86 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %85, i32 0, i32 7
  %87 = load float, ptr %86, align 8, !tbaa !48
  %88 = load ptr, ptr %13, align 8, !tbaa !9
  %89 = getelementptr inbounds %struct.ImGuiStyle, ptr %88, i32 0, i32 12
  %90 = getelementptr inbounds %struct.ImVec2, ptr %89, i32 0, i32 1
  %91 = load float, ptr %90, align 4, !tbaa !49
  %92 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %87, float noundef %91)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %83, float noundef %92)
  br label %93

93:                                               ; preds = %79, %76
  %94 = load ptr, ptr %9, align 8, !tbaa !9
  %95 = icmp ne ptr %94, null
  br i1 %95, label %99, label %96

96:                                               ; preds = %93
  %97 = load ptr, ptr %8, align 8, !tbaa !9
  %98 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %97, ptr noundef null)
  store ptr %98, ptr %9, align 8, !tbaa !9
  br label %99

99:                                               ; preds = %96, %93
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #10
  %100 = load ptr, ptr %8, align 8, !tbaa !9
  %101 = load ptr, ptr %9, align 8, !tbaa !9
  %102 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %100, ptr noundef %101, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %102, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #10
  %103 = load ptr, ptr %12, align 8, !tbaa !9
  %104 = getelementptr inbounds %struct.ImGuiContext, ptr %103, i32 0, i32 6
  %105 = load float, ptr %104, align 8, !tbaa !50
  %106 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %107 = trunc i8 %106 to i1
  br i1 %107, label %108, label %112

108:                                              ; preds = %99
  %109 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %110 = load float, ptr %109, align 4, !tbaa !110
  %111 = fmul float %110, 3.000000e+00
  br label %116

112:                                              ; preds = %99
  %113 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %114 = load float, ptr %113, align 4, !tbaa !110
  %115 = fmul float %114, 2.000000e+00
  br label %116

116:                                              ; preds = %112, %108
  %117 = phi float [ %111, %108 ], [ %115, %112 ]
  %118 = fadd float %105, %117
  store float %118, ptr %17, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #10
  %119 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %120 = load float, ptr %119, align 4, !tbaa !111
  %121 = load ptr, ptr %10, align 8, !tbaa !9
  %122 = getelementptr inbounds %struct.ImGuiWindow, ptr %121, i32 0, i32 69
  %123 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %122, i32 0, i32 7
  %124 = load float, ptr %123, align 8, !tbaa !48
  %125 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %120, float noundef %124)
  store float %125, ptr %18, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #10
  %126 = load ptr, ptr %12, align 8, !tbaa !9
  %127 = getelementptr inbounds %struct.ImGuiContext, ptr %126, i32 0, i32 6
  %128 = load float, ptr %127, align 8, !tbaa !50
  %129 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %130 = load float, ptr %129, align 4, !tbaa !110
  %131 = fadd float %128, %130
  %132 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %133 = load float, ptr %132, align 4, !tbaa !110
  %134 = call float @llvm.fmuladd.f32(float %133, float 2.000000e+00, float %131)
  store float %134, ptr %19, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #10
  %135 = load ptr, ptr %10, align 8, !tbaa !9
  %136 = getelementptr inbounds %struct.ImGuiWindow, ptr %135, i32 0, i32 69
  %137 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %136, i32 0, i32 5
  %138 = getelementptr inbounds %struct.ImVec2, ptr %137, i32 0, i32 1
  %139 = load float, ptr %138, align 4, !tbaa !112
  %140 = load ptr, ptr %12, align 8, !tbaa !9
  %141 = getelementptr inbounds %struct.ImGuiContext, ptr %140, i32 0, i32 6
  %142 = load float, ptr %141, align 8, !tbaa !50
  %143 = load ptr, ptr %13, align 8, !tbaa !9
  %144 = getelementptr inbounds %struct.ImGuiStyle, ptr %143, i32 0, i32 12
  %145 = getelementptr inbounds %struct.ImVec2, ptr %144, i32 0, i32 1
  %146 = load float, ptr %145, align 4, !tbaa !49
  %147 = call float @llvm.fmuladd.f32(float %146, float 2.000000e+00, float %142)
  %148 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %139, float noundef %147)
  %149 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %150 = load float, ptr %149, align 4, !tbaa !111
  %151 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %152 = load float, ptr %151, align 4, !tbaa !111
  %153 = call float @llvm.fmuladd.f32(float %152, float 2.000000e+00, float %150)
  %154 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %148, float noundef %153)
  store float %154, ptr %20, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %21) #10
  %155 = load i32, ptr %7, align 4, !tbaa !5
  %156 = and i32 %155, 16384
  %157 = icmp ne i32 %156, 0
  br i1 %157, label %158, label %163

158:                                              ; preds = %116
  %159 = load ptr, ptr %12, align 8, !tbaa !9
  %160 = getelementptr inbounds %struct.ImGuiContext, ptr %159, i32 0, i32 182
  %161 = load ptr, ptr %160, align 8, !tbaa !113
  %162 = icmp ne ptr %161, null
  br label %163

163:                                              ; preds = %158, %116
  %164 = phi i1 [ false, %116 ], [ %162, %158 ]
  %165 = zext i1 %164 to i8
  store i8 %165, ptr %21, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 16, ptr %22) #10
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %22)
  %166 = load i8, ptr %21, align 1, !tbaa !43, !range !41, !noundef !42
  %167 = trunc i8 %166 to i1
  br i1 %167, label %168, label %174

168:                                              ; preds = %163
  %169 = load ptr, ptr %10, align 8, !tbaa !9
  %170 = getelementptr inbounds %struct.ImGuiWindow, ptr %169, i32 0, i32 74
  %171 = getelementptr inbounds %struct.ImRect, ptr %170, i32 0, i32 0
  %172 = getelementptr inbounds %struct.ImVec2, ptr %171, i32 0, i32 0
  %173 = load float, ptr %172, align 8, !tbaa !114
  br label %192

174:                                              ; preds = %163
  %175 = load i32, ptr %7, align 4, !tbaa !5
  %176 = and i32 %175, 4096
  %177 = icmp ne i32 %176, 0
  br i1 %177, label %178, label %184

178:                                              ; preds = %174
  %179 = load ptr, ptr %10, align 8, !tbaa !9
  %180 = getelementptr inbounds %struct.ImGuiWindow, ptr %179, i32 0, i32 73
  %181 = getelementptr inbounds %struct.ImRect, ptr %180, i32 0, i32 0
  %182 = getelementptr inbounds %struct.ImVec2, ptr %181, i32 0, i32 0
  %183 = load float, ptr %182, align 8, !tbaa !115
  br label %190

184:                                              ; preds = %174
  %185 = load ptr, ptr %10, align 8, !tbaa !9
  %186 = getelementptr inbounds %struct.ImGuiWindow, ptr %185, i32 0, i32 69
  %187 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %186, i32 0, i32 0
  %188 = getelementptr inbounds %struct.ImVec2, ptr %187, i32 0, i32 0
  %189 = load float, ptr %188, align 8, !tbaa !116
  br label %190

190:                                              ; preds = %184, %178
  %191 = phi float [ %183, %178 ], [ %189, %184 ]
  br label %192

192:                                              ; preds = %190, %168
  %193 = phi float [ %173, %168 ], [ %191, %190 ]
  %194 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 0
  %195 = getelementptr inbounds %struct.ImVec2, ptr %194, i32 0, i32 0
  store float %193, ptr %195, align 4, !tbaa !117
  %196 = load ptr, ptr %10, align 8, !tbaa !9
  %197 = getelementptr inbounds %struct.ImGuiWindow, ptr %196, i32 0, i32 69
  %198 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %197, i32 0, i32 0
  %199 = getelementptr inbounds %struct.ImVec2, ptr %198, i32 0, i32 1
  %200 = load float, ptr %199, align 4, !tbaa !118
  %201 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 0
  %202 = getelementptr inbounds %struct.ImVec2, ptr %201, i32 0, i32 1
  store float %200, ptr %202, align 4, !tbaa !119
  %203 = load i8, ptr %21, align 1, !tbaa !43, !range !41, !noundef !42
  %204 = trunc i8 %203 to i1
  br i1 %204, label %205, label %211

205:                                              ; preds = %192
  %206 = load ptr, ptr %10, align 8, !tbaa !9
  %207 = getelementptr inbounds %struct.ImGuiWindow, ptr %206, i32 0, i32 74
  %208 = getelementptr inbounds %struct.ImRect, ptr %207, i32 0, i32 1
  %209 = getelementptr inbounds %struct.ImVec2, ptr %208, i32 0, i32 0
  %210 = load float, ptr %209, align 8, !tbaa !120
  br label %234

211:                                              ; preds = %192
  %212 = load i32, ptr %7, align 4, !tbaa !5
  %213 = and i32 %212, 8192
  %214 = icmp ne i32 %213, 0
  br i1 %214, label %215, label %226

215:                                              ; preds = %211
  %216 = load ptr, ptr %10, align 8, !tbaa !9
  %217 = getelementptr inbounds %struct.ImGuiWindow, ptr %216, i32 0, i32 69
  %218 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %217, i32 0, i32 0
  %219 = getelementptr inbounds %struct.ImVec2, ptr %218, i32 0, i32 0
  %220 = load float, ptr %219, align 8, !tbaa !116
  %221 = load float, ptr %19, align 4, !tbaa !45
  %222 = fadd float %220, %221
  %223 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %224 = load float, ptr %223, align 4, !tbaa !110
  %225 = fadd float %222, %224
  br label %232

226:                                              ; preds = %211
  %227 = load ptr, ptr %10, align 8, !tbaa !9
  %228 = getelementptr inbounds %struct.ImGuiWindow, ptr %227, i32 0, i32 73
  %229 = getelementptr inbounds %struct.ImRect, ptr %228, i32 0, i32 1
  %230 = getelementptr inbounds %struct.ImVec2, ptr %229, i32 0, i32 0
  %231 = load float, ptr %230, align 8, !tbaa !121
  br label %232

232:                                              ; preds = %226, %215
  %233 = phi float [ %225, %215 ], [ %231, %226 ]
  br label %234

234:                                              ; preds = %232, %205
  %235 = phi float [ %210, %205 ], [ %233, %232 ]
  %236 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 1
  %237 = getelementptr inbounds %struct.ImVec2, ptr %236, i32 0, i32 0
  store float %235, ptr %237, align 4, !tbaa !122
  %238 = load ptr, ptr %10, align 8, !tbaa !9
  %239 = getelementptr inbounds %struct.ImGuiWindow, ptr %238, i32 0, i32 69
  %240 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %239, i32 0, i32 0
  %241 = getelementptr inbounds %struct.ImVec2, ptr %240, i32 0, i32 1
  %242 = load float, ptr %241, align 4, !tbaa !118
  %243 = load float, ptr %20, align 4, !tbaa !45
  %244 = fadd float %242, %243
  %245 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 1
  %246 = getelementptr inbounds %struct.ImVec2, ptr %245, i32 0, i32 1
  store float %244, ptr %246, align 4, !tbaa !123
  %247 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %248 = trunc i8 %247 to i1
  br i1 %248, label %249, label %272

249:                                              ; preds = %234
  %250 = load ptr, ptr %10, align 8, !tbaa !9
  %251 = getelementptr inbounds %struct.ImGuiWindow, ptr %250, i32 0, i32 13
  %252 = getelementptr inbounds %struct.ImVec2, ptr %251, i32 0, i32 0
  %253 = load float, ptr %252, align 8, !tbaa !124
  %254 = call float @llvm.fmuladd.f32(float %253, float 5.000000e-01, float -1.000000e+00)
  %255 = fptosi float %254 to i32
  %256 = sitofp i32 %255 to float
  %257 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 0
  %258 = getelementptr inbounds %struct.ImVec2, ptr %257, i32 0, i32 0
  %259 = load float, ptr %258, align 4, !tbaa !117
  %260 = fsub float %259, %256
  store float %260, ptr %258, align 4, !tbaa !117
  %261 = load ptr, ptr %10, align 8, !tbaa !9
  %262 = getelementptr inbounds %struct.ImGuiWindow, ptr %261, i32 0, i32 13
  %263 = getelementptr inbounds %struct.ImVec2, ptr %262, i32 0, i32 0
  %264 = load float, ptr %263, align 8, !tbaa !124
  %265 = fmul float %264, 5.000000e-01
  %266 = fptosi float %265 to i32
  %267 = sitofp i32 %266 to float
  %268 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 1
  %269 = getelementptr inbounds %struct.ImVec2, ptr %268, i32 0, i32 0
  %270 = load float, ptr %269, align 4, !tbaa !122
  %271 = fadd float %270, %267
  store float %271, ptr %269, align 4, !tbaa !122
  br label %272

272:                                              ; preds = %249, %234
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #10
  %273 = load ptr, ptr %10, align 8, !tbaa !9
  %274 = getelementptr inbounds %struct.ImGuiWindow, ptr %273, i32 0, i32 69
  %275 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %274, i32 0, i32 0
  %276 = getelementptr inbounds %struct.ImVec2, ptr %275, i32 0, i32 0
  %277 = load float, ptr %276, align 8, !tbaa !116
  %278 = load float, ptr %17, align 4, !tbaa !45
  %279 = fadd float %277, %278
  %280 = load ptr, ptr %10, align 8, !tbaa !9
  %281 = getelementptr inbounds %struct.ImGuiWindow, ptr %280, i32 0, i32 69
  %282 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %281, i32 0, i32 0
  %283 = getelementptr inbounds %struct.ImVec2, ptr %282, i32 0, i32 1
  %284 = load float, ptr %283, align 4, !tbaa !118
  %285 = load float, ptr %18, align 4, !tbaa !45
  %286 = fadd float %284, %285
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %279, float noundef %286)
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #10
  %287 = load float, ptr %19, align 4, !tbaa !45
  %288 = load float, ptr %20, align 4, !tbaa !45
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %24, float noundef %287, float noundef %288)
  %289 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %290 = load float, ptr %289, align 4, !tbaa !111
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %24, float noundef %290)
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #10
  call void @llvm.lifetime.start.p0(i64 16, ptr %25) #10
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %25, ptr align 4 %22, i64 16, i1 false), !tbaa.struct !125
  %291 = load i32, ptr %7, align 4, !tbaa !5
  %292 = and i32 %291, 30722
  %293 = icmp eq i32 %292, 0
  br i1 %293, label %294, label %315

294:                                              ; preds = %272
  %295 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 0
  %296 = getelementptr inbounds %struct.ImVec2, ptr %295, i32 0, i32 0
  %297 = load float, ptr %296, align 4, !tbaa !117
  %298 = load float, ptr %19, align 4, !tbaa !45
  %299 = fadd float %297, %298
  %300 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %301 = load float, ptr %300, align 4, !tbaa !110
  %302 = fcmp ogt float %301, 0.000000e+00
  br i1 %302, label %303, label %309

303:                                              ; preds = %294
  %304 = load ptr, ptr %13, align 8, !tbaa !9
  %305 = getelementptr inbounds %struct.ImGuiStyle, ptr %304, i32 0, i32 15
  %306 = getelementptr inbounds %struct.ImVec2, ptr %305, i32 0, i32 0
  %307 = load float, ptr %306, align 4, !tbaa !126
  %308 = fmul float %307, 2.000000e+00
  br label %310

309:                                              ; preds = %294
  br label %310

310:                                              ; preds = %309, %303
  %311 = phi float [ %308, %303 ], [ 0.000000e+00, %309 ]
  %312 = fadd float %299, %311
  %313 = getelementptr inbounds %struct.ImRect, ptr %25, i32 0, i32 1
  %314 = getelementptr inbounds %struct.ImVec2, ptr %313, i32 0, i32 0
  store float %312, ptr %314, align 4, !tbaa !122
  br label %315

315:                                              ; preds = %310, %272
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #10
  %316 = load ptr, ptr %10, align 8, !tbaa !9
  %317 = getelementptr inbounds %struct.ImGuiWindow, ptr %316, i32 0, i32 75
  %318 = getelementptr inbounds %struct.ImRect, ptr %317, i32 0, i32 0
  %319 = getelementptr inbounds %struct.ImVec2, ptr %318, i32 0, i32 0
  %320 = load float, ptr %319, align 8, !tbaa !127
  store float %320, ptr %26, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #10
  %321 = load ptr, ptr %10, align 8, !tbaa !9
  %322 = getelementptr inbounds %struct.ImGuiWindow, ptr %321, i32 0, i32 75
  %323 = getelementptr inbounds %struct.ImRect, ptr %322, i32 0, i32 1
  %324 = getelementptr inbounds %struct.ImVec2, ptr %323, i32 0, i32 0
  %325 = load float, ptr %324, align 8, !tbaa !128
  store float %325, ptr %27, align 4, !tbaa !45
  %326 = load i8, ptr %21, align 1, !tbaa !43, !range !41, !noundef !42
  %327 = trunc i8 %326 to i1
  br i1 %327, label %328, label %347

328:                                              ; preds = %315
  %329 = load ptr, ptr %10, align 8, !tbaa !9
  %330 = getelementptr inbounds %struct.ImGuiWindow, ptr %329, i32 0, i32 74
  %331 = getelementptr inbounds %struct.ImRect, ptr %330, i32 0, i32 0
  %332 = getelementptr inbounds %struct.ImVec2, ptr %331, i32 0, i32 0
  %333 = load float, ptr %332, align 8, !tbaa !114
  %334 = load ptr, ptr %10, align 8, !tbaa !9
  %335 = getelementptr inbounds %struct.ImGuiWindow, ptr %334, i32 0, i32 75
  %336 = getelementptr inbounds %struct.ImRect, ptr %335, i32 0, i32 0
  %337 = getelementptr inbounds %struct.ImVec2, ptr %336, i32 0, i32 0
  store float %333, ptr %337, align 8, !tbaa !127
  %338 = load ptr, ptr %10, align 8, !tbaa !9
  %339 = getelementptr inbounds %struct.ImGuiWindow, ptr %338, i32 0, i32 74
  %340 = getelementptr inbounds %struct.ImRect, ptr %339, i32 0, i32 1
  %341 = getelementptr inbounds %struct.ImVec2, ptr %340, i32 0, i32 0
  %342 = load float, ptr %341, align 8, !tbaa !120
  %343 = load ptr, ptr %10, align 8, !tbaa !9
  %344 = getelementptr inbounds %struct.ImGuiWindow, ptr %343, i32 0, i32 75
  %345 = getelementptr inbounds %struct.ImRect, ptr %344, i32 0, i32 1
  %346 = getelementptr inbounds %struct.ImVec2, ptr %345, i32 0, i32 0
  store float %342, ptr %346, align 8, !tbaa !128
  br label %347

347:                                              ; preds = %328, %315
  call void @llvm.lifetime.start.p0(i64 1, ptr %28) #10
  %348 = load i32, ptr %6, align 4, !tbaa !5
  %349 = load i32, ptr %7, align 4, !tbaa !5
  %350 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %348, i32 noundef %349)
  %351 = zext i1 %350 to i8
  store i8 %351, ptr %28, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #10
  %352 = load i32, ptr %6, align 4, !tbaa !5
  %353 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %25, i32 noundef %352, ptr noundef null, i32 noundef 0)
  %354 = zext i1 %353 to i8
  store i8 %354, ptr %29, align 1, !tbaa !43
  %355 = load ptr, ptr %12, align 8, !tbaa !9
  %356 = getelementptr inbounds %struct.ImGuiContext, ptr %355, i32 0, i32 88
  %357 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %356, i32 0, i32 2
  %358 = load i32, ptr %357, align 8, !tbaa !129
  %359 = or i32 %358, 2
  store i32 %359, ptr %357, align 8, !tbaa !129
  %360 = load ptr, ptr %12, align 8, !tbaa !9
  %361 = getelementptr inbounds %struct.ImGuiContext, ptr %360, i32 0, i32 88
  %362 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %361, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %362, ptr align 4 %22, i64 16, i1 false), !tbaa.struct !125
  %363 = load i8, ptr %21, align 1, !tbaa !43, !range !41, !noundef !42
  %364 = trunc i8 %363 to i1
  br i1 %364, label %365, label %376

365:                                              ; preds = %347
  %366 = load float, ptr %26, align 4, !tbaa !45
  %367 = load ptr, ptr %10, align 8, !tbaa !9
  %368 = getelementptr inbounds %struct.ImGuiWindow, ptr %367, i32 0, i32 75
  %369 = getelementptr inbounds %struct.ImRect, ptr %368, i32 0, i32 0
  %370 = getelementptr inbounds %struct.ImVec2, ptr %369, i32 0, i32 0
  store float %366, ptr %370, align 8, !tbaa !127
  %371 = load float, ptr %27, align 4, !tbaa !45
  %372 = load ptr, ptr %10, align 8, !tbaa !9
  %373 = getelementptr inbounds %struct.ImGuiWindow, ptr %372, i32 0, i32 75
  %374 = getelementptr inbounds %struct.ImRect, ptr %373, i32 0, i32 1
  %375 = getelementptr inbounds %struct.ImVec2, ptr %374, i32 0, i32 0
  store float %371, ptr %375, align 8, !tbaa !128
  br label %376

376:                                              ; preds = %365, %347
  %377 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %378 = trunc i8 %377 to i1
  br i1 %378, label %379, label %441

379:                                              ; preds = %376
  %380 = load ptr, ptr %12, align 8, !tbaa !9
  %381 = getelementptr inbounds %struct.ImGuiContext, ptr %380, i32 0, i32 117
  %382 = load i8, ptr %381, align 8, !tbaa !130, !range !41, !noundef !42
  %383 = trunc i8 %382 to i1
  br i1 %383, label %441, label %384

384:                                              ; preds = %379
  %385 = load i32, ptr %7, align 4, !tbaa !5
  %386 = and i32 %385, 32768
  %387 = icmp ne i32 %386, 0
  br i1 %387, label %388, label %441

388:                                              ; preds = %384
  %389 = load i32, ptr %7, align 4, !tbaa !5
  %390 = and i32 %389, 8
  %391 = icmp ne i32 %390, 0
  br i1 %391, label %441, label %392

392:                                              ; preds = %388
  %393 = load ptr, ptr %12, align 8, !tbaa !9
  %394 = getelementptr inbounds %struct.ImGuiContext, ptr %393, i32 0, i32 131
  %395 = load i32, ptr %394, align 8, !tbaa !131
  %396 = icmp eq i32 %395, 0
  br i1 %396, label %397, label %440

397:                                              ; preds = %392
  %398 = load ptr, ptr %12, align 8, !tbaa !9
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 102
  %400 = load ptr, ptr %399, align 8, !tbaa !132
  %401 = load ptr, ptr %10, align 8, !tbaa !9
  %402 = icmp eq ptr %400, %401
  br i1 %402, label %403, label %440

403:                                              ; preds = %397
  %404 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br i1 %404, label %405, label %440

405:                                              ; preds = %403
  %406 = load ptr, ptr %12, align 8, !tbaa !9
  %407 = getelementptr inbounds %struct.ImGuiContext, ptr %406, i32 0, i32 100
  %408 = load ptr, ptr %12, align 8, !tbaa !9
  %409 = getelementptr inbounds %struct.ImGuiContext, ptr %408, i32 0, i32 100
  %410 = getelementptr inbounds %struct.ImVector.21, ptr %409, i32 0, i32 0
  %411 = load i32, ptr %410, align 8, !tbaa !133
  %412 = add nsw i32 %411, 1
  call void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %407, i32 noundef %412)
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #10
  %413 = load ptr, ptr %12, align 8, !tbaa !9
  %414 = getelementptr inbounds %struct.ImGuiContext, ptr %413, i32 0, i32 100
  %415 = call noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %414)
  store ptr %415, ptr %30, align 8, !tbaa !9
  %416 = load i32, ptr %6, align 4, !tbaa !5
  %417 = load ptr, ptr %30, align 8, !tbaa !9
  %418 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %417, i32 0, i32 0
  store i32 %416, ptr %418, align 4, !tbaa !134
  %419 = load ptr, ptr %12, align 8, !tbaa !9
  %420 = getelementptr inbounds %struct.ImGuiContext, ptr %419, i32 0, i32 88
  %421 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %420, i32 0, i32 1
  %422 = load i32, ptr %421, align 4, !tbaa !136
  %423 = load ptr, ptr %30, align 8, !tbaa !9
  %424 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %423, i32 0, i32 1
  store i32 %422, ptr %424, align 4, !tbaa !137
  %425 = load ptr, ptr %12, align 8, !tbaa !9
  %426 = getelementptr inbounds %struct.ImGuiContext, ptr %425, i32 0, i32 88
  %427 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %426, i32 0, i32 4
  %428 = load ptr, ptr %30, align 8, !tbaa !9
  %429 = getelementptr inbounds %struct.ImGuiNavTreeNodeData, ptr %428, i32 0, i32 2
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %429, ptr align 4 %427, i64 16, i1 false), !tbaa.struct !125
  %430 = load ptr, ptr %10, align 8, !tbaa !9
  %431 = getelementptr inbounds %struct.ImGuiWindow, ptr %430, i32 0, i32 69
  %432 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %431, i32 0, i32 24
  %433 = load i32, ptr %432, align 8, !tbaa !138
  %434 = shl i32 1, %433
  %435 = load ptr, ptr %10, align 8, !tbaa !9
  %436 = getelementptr inbounds %struct.ImGuiWindow, ptr %435, i32 0, i32 69
  %437 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %436, i32 0, i32 25
  %438 = load i32, ptr %437, align 4, !tbaa !139
  %439 = or i32 %438, %434
  store i32 %439, ptr %437, align 4, !tbaa !139
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #10
  br label %440

440:                                              ; preds = %405, %403, %397, %392
  br label %441

441:                                              ; preds = %440, %388, %384, %379, %376
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #10
  %442 = load i32, ptr %7, align 4, !tbaa !5
  %443 = and i32 %442, 256
  %444 = icmp ne i32 %443, 0
  %445 = zext i1 %444 to i8
  store i8 %445, ptr %31, align 1, !tbaa !43
  %446 = load i8, ptr %29, align 1, !tbaa !43, !range !41, !noundef !42
  %447 = trunc i8 %446 to i1
  br i1 %447, label %461, label %448

448:                                              ; preds = %441
  %449 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %450 = trunc i8 %449 to i1
  br i1 %450, label %451, label %457

451:                                              ; preds = %448
  %452 = load i32, ptr %7, align 4, !tbaa !5
  %453 = and i32 %452, 8
  %454 = icmp ne i32 %453, 0
  br i1 %454, label %457, label %455

455:                                              ; preds = %451
  %456 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %456)
  br label %457

457:                                              ; preds = %455, %451, %448
  %458 = load ptr, ptr %12, align 8, !tbaa !9
  %459 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %460 = trunc i8 %459 to i1
  store i1 %460, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %954

461:                                              ; preds = %441
  %462 = load i8, ptr %21, align 1, !tbaa !43, !range !41, !noundef !42
  %463 = trunc i8 %462 to i1
  br i1 %463, label %464, label %475

464:                                              ; preds = %461
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  %465 = load ptr, ptr %12, align 8, !tbaa !9
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 88
  %467 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %466, i32 0, i32 2
  %468 = load i32, ptr %467, align 8, !tbaa !129
  %469 = or i32 %468, 512
  store i32 %469, ptr %467, align 8, !tbaa !129
  %470 = load ptr, ptr %10, align 8, !tbaa !9
  %471 = getelementptr inbounds %struct.ImGuiWindow, ptr %470, i32 0, i32 75
  %472 = load ptr, ptr %12, align 8, !tbaa !9
  %473 = getelementptr inbounds %struct.ImGuiContext, ptr %472, i32 0, i32 88
  %474 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %473, i32 0, i32 6
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %474, ptr align 8 %471, i64 16, i1 false), !tbaa.struct !125
  br label %475

475:                                              ; preds = %464, %461
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #10
  store i32 0, ptr %32, align 4, !tbaa !5
  %476 = load i32, ptr %7, align 4, !tbaa !5
  %477 = and i32 %476, 4
  %478 = icmp ne i32 %477, 0
  br i1 %478, label %486, label %479

479:                                              ; preds = %475
  %480 = load ptr, ptr %12, align 8, !tbaa !9
  %481 = getelementptr inbounds %struct.ImGuiContext, ptr %480, i32 0, i32 88
  %482 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %481, i32 0, i32 1
  %483 = load i32, ptr %482, align 4, !tbaa !136
  %484 = and i32 %483, 512
  %485 = icmp ne i32 %484, 0
  br i1 %485, label %486, label %489

486:                                              ; preds = %479, %475
  %487 = load i32, ptr %32, align 4, !tbaa !5
  %488 = or i32 %487, 4096
  store i32 %488, ptr %32, align 4, !tbaa !5
  br label %489

489:                                              ; preds = %486, %479
  %490 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %491 = trunc i8 %490 to i1
  br i1 %491, label %495, label %492

492:                                              ; preds = %489
  %493 = load i32, ptr %32, align 4, !tbaa !5
  %494 = or i32 %493, 512
  store i32 %494, ptr %32, align 4, !tbaa !5
  br label %495

495:                                              ; preds = %492, %489
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #10
  %496 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %497 = load float, ptr %496, align 4, !tbaa !110
  %498 = load float, ptr %17, align 4, !tbaa !45
  %499 = fsub float %497, %498
  %500 = load ptr, ptr %13, align 8, !tbaa !9
  %501 = getelementptr inbounds %struct.ImGuiStyle, ptr %500, i32 0, i32 18
  %502 = getelementptr inbounds %struct.ImVec2, ptr %501, i32 0, i32 0
  %503 = load float, ptr %502, align 4, !tbaa !140
  %504 = fsub float %499, %503
  store float %504, ptr %33, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %34) #10
  %505 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %506 = load float, ptr %505, align 4, !tbaa !110
  %507 = load float, ptr %17, align 4, !tbaa !45
  %508 = fsub float %506, %507
  %509 = load ptr, ptr %12, align 8, !tbaa !9
  %510 = getelementptr inbounds %struct.ImGuiContext, ptr %509, i32 0, i32 6
  %511 = load float, ptr %510, align 8, !tbaa !50
  %512 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %513 = load float, ptr %512, align 4, !tbaa !110
  %514 = call float @llvm.fmuladd.f32(float %513, float 2.000000e+00, float %511)
  %515 = fadd float %508, %514
  %516 = load ptr, ptr %13, align 8, !tbaa !9
  %517 = getelementptr inbounds %struct.ImGuiStyle, ptr %516, i32 0, i32 18
  %518 = getelementptr inbounds %struct.ImVec2, ptr %517, i32 0, i32 0
  %519 = load float, ptr %518, align 4, !tbaa !140
  %520 = fadd float %515, %519
  store float %520, ptr %34, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #10
  %521 = load ptr, ptr %12, align 8, !tbaa !9
  %522 = getelementptr inbounds %struct.ImGuiContext, ptr %521, i32 0, i32 3
  %523 = getelementptr inbounds %struct.ImGuiIO, ptr %522, i32 0, i32 59
  %524 = getelementptr inbounds %struct.ImVec2, ptr %523, i32 0, i32 0
  %525 = load float, ptr %524, align 8, !tbaa !141
  %526 = load float, ptr %33, align 4, !tbaa !45
  %527 = fcmp oge float %525, %526
  br i1 %527, label %528, label %536

528:                                              ; preds = %495
  %529 = load ptr, ptr %12, align 8, !tbaa !9
  %530 = getelementptr inbounds %struct.ImGuiContext, ptr %529, i32 0, i32 3
  %531 = getelementptr inbounds %struct.ImGuiIO, ptr %530, i32 0, i32 59
  %532 = getelementptr inbounds %struct.ImVec2, ptr %531, i32 0, i32 0
  %533 = load float, ptr %532, align 8, !tbaa !141
  %534 = load float, ptr %34, align 4, !tbaa !45
  %535 = fcmp olt float %533, %534
  br label %536

536:                                              ; preds = %528, %495
  %537 = phi i1 [ false, %495 ], [ %535, %528 ]
  %538 = zext i1 %537 to i8
  store i8 %538, ptr %35, align 1, !tbaa !43
  %539 = load ptr, ptr %10, align 8, !tbaa !9
  %540 = load ptr, ptr %12, align 8, !tbaa !9
  %541 = getelementptr inbounds %struct.ImGuiContext, ptr %540, i32 0, i32 34
  %542 = load ptr, ptr %541, align 8, !tbaa !142
  %543 = icmp ne ptr %539, %542
  br i1 %543, label %547, label %544

544:                                              ; preds = %536
  %545 = load i8, ptr %35, align 1, !tbaa !43, !range !41, !noundef !42
  %546 = trunc i8 %545 to i1
  br i1 %546, label %550, label %547

547:                                              ; preds = %544, %536
  %548 = load i32, ptr %32, align 4, !tbaa !5
  %549 = or i32 %548, 65536
  store i32 %549, ptr %32, align 4, !tbaa !5
  br label %550

550:                                              ; preds = %547, %544
  %551 = load i8, ptr %35, align 1, !tbaa !43, !range !41, !noundef !42
  %552 = trunc i8 %551 to i1
  br i1 %552, label %553, label %556

553:                                              ; preds = %550
  %554 = load i32, ptr %32, align 4, !tbaa !5
  %555 = or i32 %554, 16
  store i32 %555, ptr %32, align 4, !tbaa !5
  br label %567

556:                                              ; preds = %550
  %557 = load i32, ptr %7, align 4, !tbaa !5
  %558 = and i32 %557, 64
  %559 = icmp ne i32 %558, 0
  br i1 %559, label %560, label %563

560:                                              ; preds = %556
  %561 = load i32, ptr %32, align 4, !tbaa !5
  %562 = or i32 %561, 288
  store i32 %562, ptr %32, align 4, !tbaa !5
  br label %566

563:                                              ; preds = %556
  %564 = load i32, ptr %32, align 4, !tbaa !5
  %565 = or i32 %564, 32
  store i32 %565, ptr %32, align 4, !tbaa !5
  br label %566

566:                                              ; preds = %563, %560
  br label %567

567:                                              ; preds = %566, %553
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #10
  %568 = load i32, ptr %7, align 4, !tbaa !5
  %569 = and i32 %568, 1
  %570 = icmp ne i32 %569, 0
  %571 = zext i1 %570 to i8
  store i8 %571, ptr %36, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #10
  %572 = load i8, ptr %36, align 1, !tbaa !43, !range !41, !noundef !42
  %573 = trunc i8 %572 to i1
  %574 = zext i1 %573 to i8
  store i8 %574, ptr %37, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %38) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr %39) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr %40) #10
  %575 = load i32, ptr %6, align 4, !tbaa !5
  %576 = load i32, ptr %32, align 4, !tbaa !5
  %577 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %25, i32 noundef %575, ptr noundef %38, ptr noundef %39, i32 noundef %576)
  %578 = zext i1 %577 to i8
  store i8 %578, ptr %40, align 1, !tbaa !43
  call void @llvm.lifetime.start.p0(i64 1, ptr %41) #10
  store i8 0, ptr %41, align 1, !tbaa !43
  %579 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %580 = trunc i8 %579 to i1
  br i1 %580, label %711, label %581

581:                                              ; preds = %567
  %582 = load i8, ptr %40, align 1, !tbaa !43, !range !41, !noundef !42
  %583 = trunc i8 %582 to i1
  br i1 %583, label %584, label %637

584:                                              ; preds = %581
  %585 = load ptr, ptr %12, align 8, !tbaa !9
  %586 = getelementptr inbounds %struct.ImGuiContext, ptr %585, i32 0, i32 177
  %587 = load i32, ptr %586, align 8, !tbaa !143
  %588 = load i32, ptr %6, align 4, !tbaa !5
  %589 = icmp ne i32 %587, %588
  br i1 %589, label %590, label %637

590:                                              ; preds = %584
  %591 = load i32, ptr %7, align 4, !tbaa !5
  %592 = and i32 %591, 192
  %593 = icmp eq i32 %592, 0
  br i1 %593, label %600, label %594

594:                                              ; preds = %590
  %595 = load ptr, ptr %12, align 8, !tbaa !9
  %596 = getelementptr inbounds %struct.ImGuiContext, ptr %595, i32 0, i32 106
  %597 = load i32, ptr %596, align 4, !tbaa !144
  %598 = load i32, ptr %6, align 4, !tbaa !5
  %599 = icmp eq i32 %597, %598
  br i1 %599, label %600, label %601

600:                                              ; preds = %594, %590
  store i8 1, ptr %41, align 1, !tbaa !43
  br label %601

601:                                              ; preds = %600, %594
  %602 = load i32, ptr %7, align 4, !tbaa !5
  %603 = and i32 %602, 128
  %604 = icmp ne i32 %603, 0
  br i1 %604, label %605, label %623

605:                                              ; preds = %601
  %606 = load i8, ptr %35, align 1, !tbaa !43, !range !41, !noundef !42
  %607 = trunc i8 %606 to i1
  br i1 %607, label %608, label %614

608:                                              ; preds = %605
  %609 = load ptr, ptr %12, align 8, !tbaa !9
  %610 = getelementptr inbounds %struct.ImGuiContext, ptr %609, i32 0, i32 120
  %611 = load i8, ptr %610, align 1, !tbaa !145, !range !41, !noundef !42
  %612 = trunc i8 %611 to i1
  %613 = xor i1 %612, true
  br label %614

614:                                              ; preds = %608, %605
  %615 = phi i1 [ false, %605 ], [ %613, %608 ]
  %616 = zext i1 %615 to i32
  %617 = load i8, ptr %41, align 1, !tbaa !43, !range !41, !noundef !42
  %618 = trunc i8 %617 to i1
  %619 = zext i1 %618 to i32
  %620 = or i32 %619, %616
  %621 = icmp ne i32 %620, 0
  %622 = zext i1 %621 to i8
  store i8 %622, ptr %41, align 1, !tbaa !43
  br label %623

623:                                              ; preds = %614, %601
  %624 = load i32, ptr %7, align 4, !tbaa !5
  %625 = and i32 %624, 64
  %626 = icmp ne i32 %625, 0
  br i1 %626, label %627, label %636

627:                                              ; preds = %623
  %628 = load ptr, ptr %12, align 8, !tbaa !9
  %629 = getelementptr inbounds %struct.ImGuiContext, ptr %628, i32 0, i32 3
  %630 = getelementptr inbounds %struct.ImGuiIO, ptr %629, i32 0, i32 78
  %631 = getelementptr inbounds [5 x i16], ptr %630, i64 0, i64 0
  %632 = load i16, ptr %631, align 2, !tbaa !146
  %633 = zext i16 %632 to i32
  %634 = icmp eq i32 %633, 2
  br i1 %634, label %635, label %636

635:                                              ; preds = %627
  store i8 1, ptr %41, align 1, !tbaa !43
  br label %636

636:                                              ; preds = %635, %627, %623
  br label %659

637:                                              ; preds = %584, %581
  %638 = load i8, ptr %40, align 1, !tbaa !43, !range !41, !noundef !42
  %639 = trunc i8 %638 to i1
  br i1 %639, label %640, label %658

640:                                              ; preds = %637
  %641 = load ptr, ptr %12, align 8, !tbaa !9
  %642 = getelementptr inbounds %struct.ImGuiContext, ptr %641, i32 0, i32 177
  %643 = load i32, ptr %642, align 8, !tbaa !143
  %644 = load i32, ptr %6, align 4, !tbaa !5
  %645 = icmp eq i32 %643, %644
  br i1 %645, label %646, label %658

646:                                              ; preds = %640
  %647 = load i32, ptr %32, align 4, !tbaa !5
  %648 = and i32 %647, 512
  %649 = icmp ne i32 %648, 0
  br i1 %649, label %650, label %651

650:                                              ; preds = %646
  br label %653

651:                                              ; preds = %646
  call void @__assert_fail(ptr noundef @.str.145, ptr noundef @.str.2, i32 noundef 6388, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #11
  unreachable

652:                                              ; No predecessors!
  br label %653

653:                                              ; preds = %652, %650
  %654 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %655 = trunc i8 %654 to i1
  br i1 %655, label %657, label %656

656:                                              ; preds = %653
  store i8 1, ptr %41, align 1, !tbaa !43
  br label %657

657:                                              ; preds = %656, %653
  br label %658

658:                                              ; preds = %657, %640, %637
  br label %659

659:                                              ; preds = %658, %636
  %660 = load ptr, ptr %12, align 8, !tbaa !9
  %661 = getelementptr inbounds %struct.ImGuiContext, ptr %660, i32 0, i32 103
  %662 = load i32, ptr %661, align 8, !tbaa !147
  %663 = load i32, ptr %6, align 4, !tbaa !5
  %664 = icmp eq i32 %662, %663
  br i1 %664, label %665, label %674

665:                                              ; preds = %659
  %666 = load ptr, ptr %12, align 8, !tbaa !9
  %667 = getelementptr inbounds %struct.ImGuiContext, ptr %666, i32 0, i32 131
  %668 = load i32, ptr %667, align 8, !tbaa !131
  %669 = icmp eq i32 %668, 0
  br i1 %669, label %670, label %674

670:                                              ; preds = %665
  %671 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %672 = trunc i8 %671 to i1
  br i1 %672, label %673, label %674

673:                                              ; preds = %670
  store i8 1, ptr %41, align 1, !tbaa !43
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %674

674:                                              ; preds = %673, %670, %665, %659
  %675 = load ptr, ptr %12, align 8, !tbaa !9
  %676 = getelementptr inbounds %struct.ImGuiContext, ptr %675, i32 0, i32 103
  %677 = load i32, ptr %676, align 8, !tbaa !147
  %678 = load i32, ptr %6, align 4, !tbaa !5
  %679 = icmp eq i32 %677, %678
  br i1 %679, label %680, label %689

680:                                              ; preds = %674
  %681 = load ptr, ptr %12, align 8, !tbaa !9
  %682 = getelementptr inbounds %struct.ImGuiContext, ptr %681, i32 0, i32 131
  %683 = load i32, ptr %682, align 8, !tbaa !131
  %684 = icmp eq i32 %683, 1
  br i1 %684, label %685, label %689

685:                                              ; preds = %680
  %686 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %687 = trunc i8 %686 to i1
  br i1 %687, label %689, label %688

688:                                              ; preds = %685
  store i8 1, ptr %41, align 1, !tbaa !43
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %689

689:                                              ; preds = %688, %685, %680, %674
  %690 = load i8, ptr %41, align 1, !tbaa !43, !range !41, !noundef !42
  %691 = trunc i8 %690 to i1
  br i1 %691, label %692, label %710

692:                                              ; preds = %689
  %693 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %694 = trunc i8 %693 to i1
  %695 = xor i1 %694, true
  %696 = zext i1 %695 to i8
  store i8 %696, ptr %28, align 1, !tbaa !43
  %697 = load ptr, ptr %10, align 8, !tbaa !9
  %698 = getelementptr inbounds %struct.ImGuiWindow, ptr %697, i32 0, i32 69
  %699 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %698, i32 0, i32 27
  %700 = load ptr, ptr %699, align 8, !tbaa !148
  %701 = load i32, ptr %6, align 4, !tbaa !5
  %702 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %703 = trunc i8 %702 to i1
  %704 = zext i1 %703 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %700, i32 noundef %701, i32 noundef %704)
  %705 = load ptr, ptr %12, align 8, !tbaa !9
  %706 = getelementptr inbounds %struct.ImGuiContext, ptr %705, i32 0, i32 88
  %707 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %706, i32 0, i32 2
  %708 = load i32, ptr %707, align 8, !tbaa !129
  %709 = or i32 %708, 16
  store i32 %709, ptr %707, align 8, !tbaa !129
  br label %710

710:                                              ; preds = %692, %689
  br label %711

711:                                              ; preds = %710, %567
  %712 = load i8, ptr %36, align 1, !tbaa !43, !range !41, !noundef !42
  %713 = trunc i8 %712 to i1
  %714 = zext i1 %713 to i32
  %715 = load i8, ptr %37, align 1, !tbaa !43, !range !41, !noundef !42
  %716 = trunc i8 %715 to i1
  %717 = zext i1 %716 to i32
  %718 = icmp ne i32 %714, %717
  br i1 %718, label %719, label %725

719:                                              ; preds = %711
  %720 = load ptr, ptr %12, align 8, !tbaa !9
  %721 = getelementptr inbounds %struct.ImGuiContext, ptr %720, i32 0, i32 88
  %722 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %721, i32 0, i32 2
  %723 = load i32, ptr %722, align 8, !tbaa !129
  %724 = or i32 %723, 8
  store i32 %724, ptr %722, align 8, !tbaa !129
  br label %725

725:                                              ; preds = %719, %711
  call void @llvm.lifetime.start.p0(i64 4, ptr %42) #10
  %726 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %726, ptr %42, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %43) #10
  store i32 2, ptr %43, align 4, !tbaa !5
  %727 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %728 = trunc i8 %727 to i1
  br i1 %728, label %729, label %836

729:                                              ; preds = %725
  call void @llvm.lifetime.start.p0(i64 4, ptr %44) #10
  %730 = load i8, ptr %39, align 1, !tbaa !43, !range !41, !noundef !42
  %731 = trunc i8 %730 to i1
  br i1 %731, label %732, label %736

732:                                              ; preds = %729
  %733 = load i8, ptr %38, align 1, !tbaa !43, !range !41, !noundef !42
  %734 = trunc i8 %733 to i1
  br i1 %734, label %735, label %736

735:                                              ; preds = %732
  br label %741

736:                                              ; preds = %732, %729
  %737 = load i8, ptr %38, align 1, !tbaa !43, !range !41, !noundef !42
  %738 = trunc i8 %737 to i1
  %739 = zext i1 %738 to i64
  %740 = select i1 %738, i32 25, i32 24
  br label %741

741:                                              ; preds = %736, %735
  %742 = phi i32 [ 26, %735 ], [ %740, %736 ]
  %743 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %742, float noundef 1.000000e+00)
  store i32 %743, ptr %44, align 4, !tbaa !5
  %744 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %45, ptr align 4 %744, i64 8, i1 false), !tbaa.struct !44
  %745 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %46, ptr align 4 %745, i64 8, i1 false), !tbaa.struct !44
  %746 = load i32, ptr %44, align 4, !tbaa !5
  %747 = load ptr, ptr %13, align 8, !tbaa !9
  %748 = getelementptr inbounds %struct.ImGuiStyle, ptr %747, i32 0, i32 13
  %749 = load float, ptr %748, align 4, !tbaa !149
  %750 = load <2 x float>, ptr %45, align 4
  %751 = load <2 x float>, ptr %46, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %750, <2 x float> %751, i32 noundef %746, i1 noundef zeroext true, float noundef %749)
  %752 = load i32, ptr %6, align 4, !tbaa !5
  %753 = load i32, ptr %43, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %22, i32 noundef %752, i32 noundef %753)
  %754 = load i32, ptr %7, align 4, !tbaa !5
  %755 = and i32 %754, 512
  %756 = icmp ne i32 %755, 0
  br i1 %756, label %757, label %774

757:                                              ; preds = %741
  %758 = load ptr, ptr %10, align 8, !tbaa !9
  %759 = getelementptr inbounds %struct.ImGuiWindow, ptr %758, i32 0, i32 87
  %760 = load ptr, ptr %759, align 8, !tbaa !150
  %761 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %762 = load float, ptr %761, align 4, !tbaa !110
  %763 = load float, ptr %17, align 4, !tbaa !45
  %764 = fneg float %763
  %765 = call float @llvm.fmuladd.f32(float %764, float 0x3FE3333340000000, float %762)
  %766 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %767 = load float, ptr %766, align 4, !tbaa !111
  %768 = load ptr, ptr %12, align 8, !tbaa !9
  %769 = getelementptr inbounds %struct.ImGuiContext, ptr %768, i32 0, i32 6
  %770 = load float, ptr %769, align 8, !tbaa !50
  %771 = call float @llvm.fmuladd.f32(float %770, float 5.000000e-01, float %767)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %47, float noundef %765, float noundef %771)
  %772 = load i32, ptr %42, align 4, !tbaa !5
  %773 = load <2 x float>, ptr %47, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %760, <2 x float> %773, i32 noundef %772)
  br label %812

774:                                              ; preds = %741
  %775 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %776 = trunc i8 %775 to i1
  br i1 %776, label %803, label %777

777:                                              ; preds = %774
  %778 = load ptr, ptr %10, align 8, !tbaa !9
  %779 = getelementptr inbounds %struct.ImGuiWindow, ptr %778, i32 0, i32 87
  %780 = load ptr, ptr %779, align 8, !tbaa !150
  %781 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %782 = load float, ptr %781, align 4, !tbaa !110
  %783 = load float, ptr %17, align 4, !tbaa !45
  %784 = fsub float %782, %783
  %785 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %786 = load float, ptr %785, align 4, !tbaa !110
  %787 = fadd float %784, %786
  %788 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %789 = load float, ptr %788, align 4, !tbaa !111
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %48, float noundef %787, float noundef %789)
  %790 = load i32, ptr %42, align 4, !tbaa !5
  %791 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %792 = trunc i8 %791 to i1
  br i1 %792, label %793, label %799

793:                                              ; preds = %777
  %794 = load i32, ptr %7, align 4, !tbaa !5
  %795 = and i32 %794, 2097152
  %796 = icmp ne i32 %795, 0
  %797 = zext i1 %796 to i64
  %798 = select i1 %796, i32 2, i32 3
  br label %800

799:                                              ; preds = %777
  br label %800

800:                                              ; preds = %799, %793
  %801 = phi i32 [ %798, %793 ], [ 1, %799 ]
  %802 = load <2 x float>, ptr %48, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %780, <2 x float> %802, i32 noundef %790, i32 noundef %801, float noundef 1.000000e+00)
  br label %811

803:                                              ; preds = %774
  %804 = load float, ptr %17, align 4, !tbaa !45
  %805 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %806 = load float, ptr %805, align 4, !tbaa !110
  %807 = fsub float %804, %806
  %808 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %809 = load float, ptr %808, align 4, !tbaa !110
  %810 = fsub float %809, %807
  store float %810, ptr %808, align 4, !tbaa !110
  br label %811

811:                                              ; preds = %803, %800
  br label %812

812:                                              ; preds = %811, %757
  %813 = load i32, ptr %7, align 4, !tbaa !5
  %814 = and i32 %813, 1048576
  %815 = icmp ne i32 %814, 0
  br i1 %815, label %816, label %829

816:                                              ; preds = %812
  %817 = load ptr, ptr %12, align 8, !tbaa !9
  %818 = getelementptr inbounds %struct.ImGuiContext, ptr %817, i32 0, i32 6
  %819 = load float, ptr %818, align 8, !tbaa !50
  %820 = load ptr, ptr %13, align 8, !tbaa !9
  %821 = getelementptr inbounds %struct.ImGuiStyle, ptr %820, i32 0, i32 12
  %822 = getelementptr inbounds %struct.ImVec2, ptr %821, i32 0, i32 0
  %823 = load float, ptr %822, align 4, !tbaa !46
  %824 = fadd float %819, %823
  %825 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 1
  %826 = getelementptr inbounds %struct.ImVec2, ptr %825, i32 0, i32 0
  %827 = load float, ptr %826, align 4, !tbaa !122
  %828 = fsub float %827, %824
  store float %828, ptr %826, align 4, !tbaa !122
  br label %829

829:                                              ; preds = %816, %812
  %830 = load ptr, ptr %12, align 8, !tbaa !9
  %831 = getelementptr inbounds %struct.ImGuiContext, ptr %830, i32 0, i32 245
  %832 = load i8, ptr %831, align 8, !tbaa !151, !range !41, !noundef !42
  %833 = trunc i8 %832 to i1
  br i1 %833, label %834, label %835

834:                                              ; preds = %829
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.146, ptr noundef @.str.146)
  br label %835

835:                                              ; preds = %834, %829
  call void @llvm.lifetime.end.p0(i64 4, ptr %44) #10
  br label %926

836:                                              ; preds = %725
  %837 = load i8, ptr %38, align 1, !tbaa !43, !range !41, !noundef !42
  %838 = trunc i8 %837 to i1
  br i1 %838, label %842, label %839

839:                                              ; preds = %836
  %840 = load i8, ptr %36, align 1, !tbaa !43, !range !41, !noundef !42
  %841 = trunc i8 %840 to i1
  br i1 %841, label %842, label %862

842:                                              ; preds = %839, %836
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #10
  %843 = load i8, ptr %39, align 1, !tbaa !43, !range !41, !noundef !42
  %844 = trunc i8 %843 to i1
  br i1 %844, label %845, label %849

845:                                              ; preds = %842
  %846 = load i8, ptr %38, align 1, !tbaa !43, !range !41, !noundef !42
  %847 = trunc i8 %846 to i1
  br i1 %847, label %848, label %849

848:                                              ; preds = %845
  br label %854

849:                                              ; preds = %845, %842
  %850 = load i8, ptr %38, align 1, !tbaa !43, !range !41, !noundef !42
  %851 = trunc i8 %850 to i1
  %852 = zext i1 %851 to i64
  %853 = select i1 %851, i32 25, i32 24
  br label %854

854:                                              ; preds = %849, %848
  %855 = phi i32 [ 26, %848 ], [ %853, %849 ]
  %856 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %855, float noundef 1.000000e+00)
  store i32 %856, ptr %49, align 4, !tbaa !5
  %857 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %50, ptr align 4 %857, i64 8, i1 false), !tbaa.struct !44
  %858 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %858, i64 8, i1 false), !tbaa.struct !44
  %859 = load i32, ptr %49, align 4, !tbaa !5
  %860 = load <2 x float>, ptr %50, align 4
  %861 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %860, <2 x float> %861, i32 noundef %859, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #10
  br label %862

862:                                              ; preds = %854, %839
  %863 = load i32, ptr %6, align 4, !tbaa !5
  %864 = load i32, ptr %43, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %22, i32 noundef %863, i32 noundef %864)
  %865 = load i32, ptr %7, align 4, !tbaa !5
  %866 = and i32 %865, 512
  %867 = icmp ne i32 %866, 0
  br i1 %867, label %868, label %885

868:                                              ; preds = %862
  %869 = load ptr, ptr %10, align 8, !tbaa !9
  %870 = getelementptr inbounds %struct.ImGuiWindow, ptr %869, i32 0, i32 87
  %871 = load ptr, ptr %870, align 8, !tbaa !150
  %872 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %873 = load float, ptr %872, align 4, !tbaa !110
  %874 = load float, ptr %17, align 4, !tbaa !45
  %875 = fneg float %874
  %876 = call float @llvm.fmuladd.f32(float %875, float 5.000000e-01, float %873)
  %877 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %878 = load float, ptr %877, align 4, !tbaa !111
  %879 = load ptr, ptr %12, align 8, !tbaa !9
  %880 = getelementptr inbounds %struct.ImGuiContext, ptr %879, i32 0, i32 6
  %881 = load float, ptr %880, align 8, !tbaa !50
  %882 = call float @llvm.fmuladd.f32(float %881, float 5.000000e-01, float %878)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %52, float noundef %876, float noundef %882)
  %883 = load i32, ptr %42, align 4, !tbaa !5
  %884 = load <2 x float>, ptr %52, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %871, <2 x float> %884, i32 noundef %883)
  br label %919

885:                                              ; preds = %862
  %886 = load i8, ptr %31, align 1, !tbaa !43, !range !41, !noundef !42
  %887 = trunc i8 %886 to i1
  br i1 %887, label %918, label %888

888:                                              ; preds = %885
  %889 = load ptr, ptr %10, align 8, !tbaa !9
  %890 = getelementptr inbounds %struct.ImGuiWindow, ptr %889, i32 0, i32 87
  %891 = load ptr, ptr %890, align 8, !tbaa !150
  %892 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %893 = load float, ptr %892, align 4, !tbaa !110
  %894 = load float, ptr %17, align 4, !tbaa !45
  %895 = fsub float %893, %894
  %896 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %897 = load float, ptr %896, align 4, !tbaa !110
  %898 = fadd float %895, %897
  %899 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 1
  %900 = load float, ptr %899, align 4, !tbaa !111
  %901 = load ptr, ptr %12, align 8, !tbaa !9
  %902 = getelementptr inbounds %struct.ImGuiContext, ptr %901, i32 0, i32 6
  %903 = load float, ptr %902, align 8, !tbaa !50
  %904 = call float @llvm.fmuladd.f32(float %903, float 0x3FC3333340000000, float %900)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %53, float noundef %898, float noundef %904)
  %905 = load i32, ptr %42, align 4, !tbaa !5
  %906 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %907 = trunc i8 %906 to i1
  br i1 %907, label %908, label %914

908:                                              ; preds = %888
  %909 = load i32, ptr %7, align 4, !tbaa !5
  %910 = and i32 %909, 2097152
  %911 = icmp ne i32 %910, 0
  %912 = zext i1 %911 to i64
  %913 = select i1 %911, i32 2, i32 3
  br label %915

914:                                              ; preds = %888
  br label %915

915:                                              ; preds = %914, %908
  %916 = phi i32 [ %913, %908 ], [ 1, %914 ]
  %917 = load <2 x float>, ptr %53, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %891, <2 x float> %917, i32 noundef %905, i32 noundef %916, float noundef 0x3FE6666660000000)
  br label %918

918:                                              ; preds = %915, %885
  br label %919

919:                                              ; preds = %918, %868
  %920 = load ptr, ptr %12, align 8, !tbaa !9
  %921 = getelementptr inbounds %struct.ImGuiContext, ptr %920, i32 0, i32 245
  %922 = load i8, ptr %921, align 8, !tbaa !151, !range !41, !noundef !42
  %923 = trunc i8 %922 to i1
  br i1 %923, label %924, label %925

924:                                              ; preds = %919
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.147, ptr noundef null)
  br label %925

925:                                              ; preds = %924, %919
  br label %926

926:                                              ; preds = %925, %835
  %927 = load i8, ptr %21, align 1, !tbaa !43, !range !41, !noundef !42
  %928 = trunc i8 %927 to i1
  br i1 %928, label %929, label %930

929:                                              ; preds = %926
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %930

930:                                              ; preds = %929, %926
  %931 = load i8, ptr %14, align 1, !tbaa !43, !range !41, !noundef !42
  %932 = trunc i8 %931 to i1
  br i1 %932, label %933, label %937

933:                                              ; preds = %930
  %934 = getelementptr inbounds %struct.ImRect, ptr %22, i32 0, i32 1
  %935 = load ptr, ptr %8, align 8, !tbaa !9
  %936 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %54, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %23, ptr noundef nonnull align 4 dereferenceable(8) %934, ptr noundef %935, ptr noundef %936, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %54, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #10
  br label %941

937:                                              ; preds = %930
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %55, ptr align 4 %23, i64 8, i1 false), !tbaa.struct !44
  %938 = load ptr, ptr %8, align 8, !tbaa !9
  %939 = load ptr, ptr %9, align 8, !tbaa !9
  %940 = load <2 x float>, ptr %55, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %940, ptr noundef %938, ptr noundef %939, i1 noundef zeroext false)
  br label %941

941:                                              ; preds = %937, %933
  %942 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %943 = trunc i8 %942 to i1
  br i1 %943, label %944, label %950

944:                                              ; preds = %941
  %945 = load i32, ptr %7, align 4, !tbaa !5
  %946 = and i32 %945, 8
  %947 = icmp ne i32 %946, 0
  br i1 %947, label %950, label %948

948:                                              ; preds = %944
  %949 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %949)
  br label %950

950:                                              ; preds = %948, %944, %941
  %951 = load ptr, ptr %12, align 8, !tbaa !9
  %952 = load i8, ptr %28, align 1, !tbaa !43, !range !41, !noundef !42
  %953 = trunc i8 %952 to i1
  store i1 %953, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %43) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %42) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %41) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %40) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %39) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %38) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %34) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #10
  br label %954

954:                                              ; preds = %950, %457
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %28) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr %25) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr %22) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #10
  br label %955

955:                                              ; preds = %954, %61
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #10
  %956 = load i1, ptr %5, align 1
  ret i1 %956
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #9 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind }
attributes #11 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !15, i64 207}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !6, i64 24, !10, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !13, i64 64, !13, i64 72, !13, i64 80, !13, i64 88, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !6, i64 136, !6, i64 140, !6, i64 144, !6, i64 148, !13, i64 152, !13, i64 160, !13, i64 168, !13, i64 176, !13, i64 184, !13, i64 192, !15, i64 200, !15, i64 201, !15, i64 202, !15, i64 203, !15, i64 204, !15, i64 205, !15, i64 206, !15, i64 207, !15, i64 208, !15, i64 209, !15, i64 210, !15, i64 211, !15, i64 212, !15, i64 213, !7, i64 214, !7, i64 215, !16, i64 216, !16, i64 218, !16, i64 220, !16, i64 222, !16, i64 224, !7, i64 226, !7, i64 227, !15, i64 228, !17, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !6, i64 240, !6, i64 241, !6, i64 242, !13, i64 244, !13, i64 252, !18, i64 264, !19, i64 280, !25, i64 512, !25, i64 528, !25, i64 544, !25, i64 560, !25, i64 576, !25, i64 592, !25, i64 608, !26, i64 624, !26, i64 628, !6, i64 632, !14, i64 636, !14, i64 640, !27, i64 648, !29, i64 664, !14, i64 680, !6, i64 684, !10, i64 688, !30, i64 696, !10, i64 896, !10, i64 904, !10, i64 912, !10, i64 920, !10, i64 928, !10, i64 936, !10, i64 944, !10, i64 952, !7, i64 960, !7, i64 968, !7, i64 1000, !6, i64 1016, !6, i64 1020, !6, i64 1024, !15, i64 1028}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !15, i64 64, !15, i64 65, !20, i64 68, !20, i64 72, !20, i64 76, !13, i64 80, !21, i64 88, !16, i64 92, !16, i64 94, !15, i64 96, !15, i64 97, !15, i64 98, !15, i64 99, !13, i64 100, !22, i64 108, !6, i64 136, !6, i64 140, !23, i64 144, !10, i64 160, !10, i64 168, !6, i64 176, !6, i64 180, !6, i64 184, !6, i64 188, !14, i64 192, !14, i64 196, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !14, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!25 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !34, i64 80, !35, i64 96, !37, i64 128, !39, i64 152, !40, i64 168, !14, i64 184, !10, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !10, i64 16, !6, i64 24}
!36 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!39 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!40 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!41 = !{i8 0, i8 2}
!42 = !{}
!43 = !{!15, !15, i64 0}
!44 = !{i64 0, i64 4, !45, i64 4, i64 4, !45}
!45 = !{!14, !14, i64 0}
!46 = !{!47, !14, i64 60}
!47 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !17, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !14, i64 148, !14, i64 152, !13, i64 156, !17, i64 164, !13, i64 168, !13, i64 176, !14, i64 184, !13, i64 188, !13, i64 196, !13, i64 204, !13, i64 212, !14, i64 220, !15, i64 224, !15, i64 225, !15, i64 226, !14, i64 228, !14, i64 232, !7, i64 236, !14, i64 1116, !14, i64 1120, !14, i64 1124, !6, i64 1128, !6, i64 1132}
!48 = !{!12, !14, i64 336}
!49 = !{!47, !14, i64 64}
!50 = !{!51, !14, i64 15712}
!51 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !52, i64 8, !47, i64 14568, !10, i64 15704, !14, i64 15712, !14, i64 15716, !14, i64 15720, !54, i64 15728, !55, i64 16256, !6, i64 16264, !6, i64 16268, !6, i64 16272, !15, i64 16276, !15, i64 16277, !15, i64 16278, !15, i64 16279, !15, i64 16280, !10, i64 16288, !7, i64 16296, !56, i64 16312, !56, i64 16328, !53, i64 16344, !6, i64 16348, !23, i64 16352, !23, i64 16368, !23, i64 16384, !57, i64 16400, !27, i64 16416, !6, i64 16432, !13, i64 16436, !6, i64 16444, !10, i64 16448, !10, i64 16456, !10, i64 16464, !10, i64 16472, !10, i64 16480, !10, i64 16488, !13, i64 16496, !6, i64 16504, !6, i64 16508, !14, i64 16512, !13, i64 16516, !13, i64 16524, !6, i64 16532, !6, i64 16536, !6, i64 16540, !14, i64 16544, !14, i64 16548, !15, i64 16552, !15, i64 16553, !15, i64 16554, !6, i64 16556, !6, i64 16560, !14, i64 16564, !15, i64 16568, !15, i64 16569, !15, i64 16570, !15, i64 16571, !15, i64 16572, !15, i64 16573, !15, i64 16574, !6, i64 16575, !13, i64 16576, !10, i64 16584, !58, i64 16592, !6, i64 16596, !15, i64 16600, !15, i64 16601, !10, i64 16608, !6, i64 16616, !14, i64 16620, !55, i64 16624, !55, i64 16632, !55, i64 16640, !59, i64 16648, !7, i64 16668, !60, i64 18520, !6, i64 18864, !15, i64 18868, !6, i64 18872, !6, i64 18876, !6, i64 18880, !6, i64 18884, !6, i64 18888, !62, i64 18896, !65, i64 18936, !66, i64 19016, !15, i64 19128, !6, i64 19132, !67, i64 19136, !68, i64 19152, !69, i64 19168, !70, i64 19184, !71, i64 19200, !72, i64 19216, !73, i64 19232, !73, i64 19248, !74, i64 19264, !75, i64 19280, !10, i64 19296, !6, i64 19304, !6, i64 19308, !21, i64 19312, !6, i64 19316, !6, i64 19320, !6, i64 19324, !6, i64 19328, !70, i64 19336, !6, i64 19352, !14, i64 19356, !6, i64 19360, !6, i64 19364, !58, i64 19368, !63, i64 19376, !15, i64 19384, !15, i64 19385, !15, i64 19386, !15, i64 19387, !15, i64 19388, !15, i64 19389, !15, i64 19390, !76, i64 19392, !15, i64 19448, !15, i64 19449, !15, i64 19450, !6, i64 19452, !6, i64 19456, !6, i64 19460, !17, i64 19464, !17, i64 19468, !17, i64 19472, !25, i64 19476, !25, i64 19492, !6, i64 19508, !6, i64 19512, !6, i64 19516, !76, i64 19520, !76, i64 19576, !76, i64 19632, !76, i64 19688, !6, i64 19744, !6, i64 19748, !6, i64 19752, !6, i64 19756, !15, i64 19760, !15, i64 19761, !6, i64 19764, !6, i64 19768, !10, i64 19776, !10, i64 19784, !10, i64 19792, !14, i64 19800, !14, i64 19804, !15, i64 19808, !77, i64 19812, !13, i64 19816, !13, i64 19824, !14, i64 19832, !15, i64 19836, !15, i64 19837, !15, i64 19838, !6, i64 19840, !6, i64 19844, !6, i64 19848, !78, i64 19856, !25, i64 19920, !25, i64 19936, !6, i64 19952, !6, i64 19956, !14, i64 19960, !6, i64 19964, !6, i64 19968, !6, i64 19972, !6, i64 19976, !79, i64 19984, !7, i64 20000, !6, i64 20016, !80, i64 20024, !10, i64 20040, !6, i64 20048, !6, i64 20052, !81, i64 20056, !82, i64 20072, !24, i64 20112, !38, i64 20128, !10, i64 20144, !84, i64 20152, !86, i64 20192, !87, i64 20208, !6, i64 20224, !6, i64 20228, !14, i64 20232, !14, i64 20236, !6, i64 20240, !6, i64 20244, !6, i64 20248, !14, i64 20252, !13, i64 20256, !88, i64 20264, !92, i64 24000, !93, i64 24024, !6, i64 24144, !64, i64 24148, !6, i64 24156, !6, i64 24160, !6, i64 24164, !6, i64 24168, !6, i64 24172, !14, i64 24176, !14, i64 24180, !6, i64 24184, !36, i64 24188, !95, i64 24204, !25, i64 24252, !15, i64 24268, !16, i64 24270, !14, i64 24272, !14, i64 24276, !14, i64 24280, !15, i64 24284, !15, i64 24285, !14, i64 24288, !14, i64 24292, !14, i64 24296, !16, i64 24300, !16, i64 24302, !16, i64 24304, !89, i64 24312, !18, i64 24328, !96, i64 24344, !98, i64 24448, !98, i64 24464, !15, i64 24480, !14, i64 24484, !99, i64 24488, !100, i64 24504, !101, i64 24520, !102, i64 24536, !103, i64 24552, !6, i64 24568, !7, i64 24576, !15, i64 24640, !104, i64 24644, !10, i64 24648, !99, i64 24656, !10, i64 24672, !10, i64 24680, !14, i64 24688, !15, i64 24692, !6, i64 24696, !6, i64 24700, !6, i64 24704, !6, i64 24708, !99, i64 24712, !105, i64 24728, !6, i64 24752, !7, i64 24756, !7, i64 24757, !15, i64 24758, !6, i64 24760, !7, i64 24764, !15, i64 24765, !7, i64 24766, !6, i64 24768, !14, i64 24772, !36, i64 24776, !106, i64 24792, !107, i64 24824, !109, i64 24864, !7, i64 24924, !6, i64 25164, !6, i64 25168, !14, i64 25172, !6, i64 25176, !6, i64 25180, !6, i64 25184, !89, i64 25192, !7, i64 25208}
!52 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !14, i64 56, !15, i64 60, !10, i64 64, !13, i64 72, !15, i64 80, !15, i64 81, !15, i64 82, !15, i64 83, !15, i64 84, !15, i64 85, !15, i64 86, !15, i64 87, !14, i64 88, !14, i64 92, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !15, i64 112, !15, i64 113, !15, i64 114, !15, i64 115, !15, i64 116, !10, i64 120, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !10, i64 184, !16, i64 192, !15, i64 194, !15, i64 195, !15, i64 196, !15, i64 197, !15, i64 198, !15, i64 199, !15, i64 200, !14, i64 204, !6, i64 208, !6, i64 212, !6, i64 216, !6, i64 220, !13, i64 224, !10, i64 232, !13, i64 240, !7, i64 248, !14, i64 256, !14, i64 260, !53, i64 264, !15, i64 268, !15, i64 269, !15, i64 270, !15, i64 271, !6, i64 272, !7, i64 276, !15, i64 10932, !13, i64 10936, !7, i64 10944, !7, i64 10984, !7, i64 11024, !7, i64 11029, !7, i64 11034, !7, i64 11044, !7, i64 11054, !7, i64 11059, !7, i64 11064, !15, i64 11069, !15, i64 11070, !7, i64 11072, !7, i64 11092, !7, i64 11112, !14, i64 11132, !15, i64 11136, !15, i64 11137, !7, i64 11138, !15, i64 11139, !16, i64 11140, !32, i64 11144, !7, i64 11160, !7, i64 13824, !7, i64 14492}
!53 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!54 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !10, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !36, i64 28, !6, i64 44, !34, i64 48, !7, i64 64, !14, i64 448, !7, i64 452, !10, i64 520}
!55 = !{!"double", !7, i64 0}
!56 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !6, i64 0, !6, i64 4, !10, i64 8}
!57 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!58 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!59 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!60 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !61, i64 312, !61, i64 328}
!61 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!62 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !6, i64 4, !63, i64 8, !14, i64 16, !6, i64 20, !6, i64 24, !15, i64 28, !7, i64 29, !64, i64 30}
!63 = !{!"long long", !7, i64 0}
!64 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!65 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !25, i64 12, !25, i64 28, !25, i64 44, !25, i64 60, !6, i64 76}
!66 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !6, i64 56, !15, i64 60, !25, i64 64, !10, i64 80, !10, i64 88, !14, i64 96, !13, i64 100, !6, i64 108}
!67 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!68 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!69 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!70 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!71 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!72 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!73 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!74 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!76 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !25, i64 16, !6, i64 32, !14, i64 36, !14, i64 40, !14, i64 44, !63, i64 48}
!77 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!78 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!79 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!80 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!81 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!82 = !{!"_ZTS6ImPoolI10ImGuiTableE", !83, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!83 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!84 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !85, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!85 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!86 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!87 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!88 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !32, i64 24, !89, i64 40, !89, i64 56, !15, i64 72, !6, i64 76, !14, i64 80, !90, i64 84, !14, i64 3712, !15, i64 3716, !15, i64 3717, !15, i64 3718, !6, i64 3720, !15, i64 3724, !6, i64 3728, !6, i64 3732}
!89 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!90 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !14, i64 28, !91, i64 32}
!91 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !6, i64 3588, !6, i64 3592}
!92 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !6, i64 0, !89, i64 8}
!93 = !{!"_ZTS6ImFont", !24, i64 0, !14, i64 16, !14, i64 20, !32, i64 24, !94, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !14, i64 88, !14, i64 92, !15, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !6, i64 112, !7, i64 116}
!94 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!95 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !6, i64 44}
!96 = !{!"_ZTS22ImGuiTypingSelectState", !97, i64 0, !7, i64 24, !6, i64 88, !6, i64 92, !14, i64 96, !15, i64 100}
!97 = !{!"_ZTS24ImGuiTypingSelectRequest", !6, i64 0, !6, i64 4, !10, i64 8, !15, i64 16, !15, i64 17, !7, i64 18}
!98 = !{!"_ZTS20ImGuiPlatformImeData", !15, i64 0, !13, i64 4, !14, i64 12}
!99 = !{!"_ZTS15ImGuiTextBuffer", !89, i64 0}
!100 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!101 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !89, i64 0}
!102 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !89, i64 0}
!103 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!104 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!105 = !{!"_ZTS14ImGuiTextIndex", !71, i64 0, !6, i64 16}
!106 = !{!"_ZTS18ImGuiMetricsConfig", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !15, i64 4, !15, i64 5, !15, i64 6, !15, i64 7, !15, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !6, i64 24}
!107 = !{!"_ZTS16ImGuiIDStackTool", !6, i64 0, !6, i64 4, !6, i64 8, !108, i64 16, !15, i64 32, !14, i64 36}
!108 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !6, i64 0, !6, i64 4, !10, i64 8}
!109 = !{!"_ZTS19ImGuiDebugAllocInfo", !6, i64 0, !6, i64 4, !16, i64 8, !7, i64 12}
!110 = !{!13, !14, i64 0}
!111 = !{!13, !14, i64 4}
!112 = !{!12, !14, i64 324}
!113 = !{!51, !10, i64 20040}
!114 = !{!12, !14, i64 576}
!115 = !{!12, !14, i64 560}
!116 = !{!12, !14, i64 280}
!117 = !{!25, !14, i64 0}
!118 = !{!12, !14, i64 284}
!119 = !{!25, !14, i64 4}
!120 = !{!12, !14, i64 584}
!121 = !{!12, !14, i64 568}
!122 = !{!25, !14, i64 8}
!123 = !{!25, !14, i64 12}
!124 = !{!12, !14, i64 88}
!125 = !{i64 0, i64 4, !45, i64 4, i64 4, !45, i64 8, i64 4, !45, i64 12, i64 4, !45}
!126 = !{!47, !14, i64 76}
!127 = !{!12, !14, i64 592}
!128 = !{!12, !14, i64 600}
!129 = !{!51, !6, i64 18944}
!130 = !{!51, !15, i64 19384}
!131 = !{!51, !17, i64 19464}
!132 = !{!51, !10, i64 19296}
!133 = !{!51, !6, i64 19264}
!134 = !{!135, !6, i64 0}
!135 = !{!"_ZTS20ImGuiNavTreeNodeData", !6, i64 0, !6, i64 4, !25, i64 8}
!136 = !{!51, !6, i64 18940}
!137 = !{!135, !6, i64 4}
!138 = !{!12, !6, i64 416}
!139 = !{!12, !6, i64 420}
!140 = !{!47, !14, i64 100}
!141 = !{!51, !14, i64 248}
!142 = !{!51, !10, i64 16456}
!143 = !{!51, !6, i64 19976}
!144 = !{!51, !6, i64 19316}
!145 = !{!51, !15, i64 19387}
!146 = !{!16, !16, i64 0}
!147 = !{!51, !6, i64 19304}
!148 = !{!12, !10, i64 440}
!149 = !{!47, !14, i64 68}
!150 = !{!12, !10, i64 688}
!151 = !{!51, !15, i64 24640}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [86 x i8], align 1
@.str.145 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #6 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca %struct.ImVec2, align 8
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 4
  %18 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %19 = getelementptr inbounds i8, ptr %18, i64 207
  %20 = load i8, ptr %19, align 1, !tbaa !5, !range !39, !noundef !40
  %21 = trunc nuw i8 %20 to i1
  br i1 %21, label %392, label %22

22:                                               ; preds = %4
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !41
  %24 = and i32 %1, 2
  %.not = icmp eq i32 %24, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #10
  %25 = and i32 %1, 1026
  %or.cond = icmp eq i32 %25, 0
  %26 = getelementptr inbounds i8, ptr %23, i64 14628
  br i1 %or.cond, label %29, label %27

27:                                               ; preds = %22
  %28 = load i64, ptr %26, align 4
  store i64 %28, ptr %5, align 8
  br label %36

29:                                               ; preds = %22
  %30 = load float, ptr %26, align 4, !tbaa !42
  %31 = getelementptr inbounds i8, ptr %18, i64 336
  %32 = load float, ptr %31, align 8, !tbaa !44
  %33 = getelementptr inbounds i8, ptr %23, i64 14632
  %34 = load float, ptr %33, align 4, !tbaa !45
  %35 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %32, float noundef %34)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %30, float noundef %35)
  br label %36

36:                                               ; preds = %29, %27
  %.not221 = icmp eq ptr %3, null
  br i1 %.not221, label %37, label %39

37:                                               ; preds = %36
  %38 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %39

39:                                               ; preds = %37, %36
  %.0209 = phi ptr [ %3, %36 ], [ %38, %37 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #10
  %40 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0209, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %40, ptr %6, align 8
  %41 = getelementptr inbounds i8, ptr %23, i64 15712
  %42 = load float, ptr %41, align 8, !tbaa !46
  %43 = load float, ptr %5, align 8
  %.v = select i1 %.not, float 2.000000e+00, float 3.000000e+00
  %44 = fmul float %.v, %43
  %45 = fadd float %42, %44
  %46 = getelementptr inbounds i8, ptr %5, i64 4
  %47 = load float, ptr %46, align 4, !tbaa !106
  %48 = getelementptr inbounds i8, ptr %18, i64 280
  %49 = getelementptr inbounds i8, ptr %18, i64 336
  %50 = load float, ptr %49, align 8, !tbaa !44
  %51 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %47, float noundef %50)
  %52 = load float, ptr %41, align 8, !tbaa !46
  %53 = extractelement <2 x float> %40, i64 0
  %54 = fadd float %52, %53
  %55 = load float, ptr %5, align 8, !tbaa !107
  %56 = call float @llvm.fmuladd.f32(float %55, float 2.000000e+00, float %54)
  %57 = getelementptr inbounds i8, ptr %18, i64 324
  %58 = load float, ptr %57, align 4, !tbaa !108
  %59 = getelementptr inbounds i8, ptr %23, i64 14628
  %60 = getelementptr inbounds i8, ptr %23, i64 14632
  %61 = load float, ptr %60, align 4, !tbaa !45
  %62 = call float @llvm.fmuladd.f32(float %61, float 2.000000e+00, float %52)
  %63 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %58, float noundef %62)
  %64 = extractelement <2 x float> %40, i64 1
  %65 = load float, ptr %46, align 4, !tbaa !106
  %66 = call float @llvm.fmuladd.f32(float %65, float 2.000000e+00, float %64)
  %67 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %63, float noundef %66)
  %68 = and i32 %1, 16384
  %.not222 = icmp eq i32 %68, 0
  br i1 %.not222, label %73, label %69

69:                                               ; preds = %39
  %70 = getelementptr inbounds i8, ptr %23, i64 20040
  %71 = load ptr, ptr %70, align 8, !tbaa !109
  %72 = icmp ne ptr %71, null
  br label %73

73:                                               ; preds = %69, %39
  %74 = phi i1 [ false, %39 ], [ %72, %69 ]
  %cond.fr = freeze i1 %74
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #10
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %75 = getelementptr inbounds i8, ptr %18, i64 576
  %76 = and i32 %1, 4096
  %.not223 = icmp eq i32 %76, 0
  %77 = getelementptr inbounds i8, ptr %18, i64 560
  %spec.select257 = select i1 %.not223, ptr %48, ptr %77
  %spec.select259 = select i1 %cond.fr, ptr %75, ptr %spec.select257
  %78 = load float, ptr %spec.select259, align 8, !tbaa !110
  store float %78, ptr %7, align 8, !tbaa !111
  %79 = getelementptr inbounds i8, ptr %18, i64 284
  %80 = load float, ptr %79, align 4, !tbaa !112
  %81 = getelementptr inbounds i8, ptr %7, i64 4
  store float %80, ptr %81, align 4, !tbaa !113
  br i1 %cond.fr, label %82, label %85

82:                                               ; preds = %73
  %83 = getelementptr inbounds i8, ptr %18, i64 584
  %84 = load float, ptr %83, align 8, !tbaa !114
  br label %95

85:                                               ; preds = %73
  %86 = and i32 %1, 8192
  %.not224 = icmp eq i32 %86, 0
  br i1 %.not224, label %92, label %87

87:                                               ; preds = %85
  %88 = load float, ptr %48, align 8, !tbaa !115
  %89 = fadd float %56, %88
  %90 = load float, ptr %5, align 8, !tbaa !107
  %91 = fadd float %89, %90
  br label %95

92:                                               ; preds = %85
  %93 = getelementptr inbounds i8, ptr %18, i64 568
  %94 = load float, ptr %93, align 8, !tbaa !116
  br label %95

95:                                               ; preds = %87, %92, %82
  %96 = phi float [ %84, %82 ], [ %91, %87 ], [ %94, %92 ]
  %97 = getelementptr inbounds i8, ptr %7, i64 8
  store float %96, ptr %97, align 8, !tbaa !117
  %98 = fadd float %67, %80
  %99 = getelementptr inbounds i8, ptr %7, i64 12
  store float %98, ptr %99, align 4, !tbaa !118
  br i1 %.not, label %111, label %100

100:                                              ; preds = %95
  %101 = getelementptr inbounds i8, ptr %18, i64 88
  %102 = load float, ptr %101, align 8, !tbaa !119
  %103 = call float @llvm.fmuladd.f32(float %102, float 5.000000e-01, float -1.000000e+00)
  %104 = fptosi float %103 to i32
  %105 = sitofp i32 %104 to float
  %106 = fsub float %78, %105
  store float %106, ptr %7, align 8, !tbaa !111
  %107 = fmul float %102, 5.000000e-01
  %108 = fptosi float %107 to i32
  %109 = sitofp i32 %108 to float
  %110 = fadd float %96, %109
  store float %110, ptr %97, align 8, !tbaa !117
  br label %111

111:                                              ; preds = %100, %95
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #10
  %112 = load float, ptr %48, align 8, !tbaa !115
  %113 = fadd float %45, %112
  %114 = fadd float %51, %80
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %113, float noundef %114)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %56, float noundef %67)
  %115 = load float, ptr %46, align 4, !tbaa !106
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %115)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #10
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #10
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !120
  %116 = and i32 %1, 30722
  %117 = icmp eq i32 %116, 0
  br i1 %117, label %118, label %130

118:                                              ; preds = %111
  %119 = load float, ptr %7, align 8, !tbaa !111
  %120 = fadd float %56, %119
  %121 = fcmp ogt float %53, 0.000000e+00
  br i1 %121, label %122, label %126

122:                                              ; preds = %118
  %123 = getelementptr inbounds i8, ptr %23, i64 14644
  %124 = load float, ptr %123, align 4, !tbaa !121
  %125 = fmul float %124, 2.000000e+00
  br label %126

126:                                              ; preds = %118, %122
  %127 = phi float [ %125, %122 ], [ 0.000000e+00, %118 ]
  %128 = fadd float %120, %127
  %129 = getelementptr inbounds i8, ptr %10, i64 8
  store float %128, ptr %129, align 4, !tbaa !117
  br label %130

130:                                              ; preds = %126, %111
  %131 = getelementptr inbounds i8, ptr %18, i64 592
  %132 = load float, ptr %131, align 8, !tbaa !122
  %133 = getelementptr inbounds i8, ptr %18, i64 600
  %134 = load float, ptr %133, align 8, !tbaa !123
  br i1 %cond.fr, label %135, label %139

135:                                              ; preds = %130
  %136 = load float, ptr %75, align 8, !tbaa !124
  store float %136, ptr %131, align 8, !tbaa !122
  %137 = getelementptr inbounds i8, ptr %18, i64 584
  %138 = load float, ptr %137, align 8, !tbaa !114
  store float %138, ptr %133, align 8, !tbaa !123
  br label %139

139:                                              ; preds = %135, %130
  %140 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %0, i32 noundef %1)
  %141 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  %142 = getelementptr inbounds i8, ptr %23, i64 18944
  %143 = load i32, ptr %142, align 8, !tbaa !125
  %144 = or i32 %143, 2
  store i32 %144, ptr %142, align 8, !tbaa !125
  %145 = getelementptr inbounds i8, ptr %23, i64 18980
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %145, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !120
  br i1 %cond.fr, label %146, label %147

146:                                              ; preds = %139
  store float %132, ptr %131, align 8, !tbaa !122
  store float %134, ptr %133, align 8, !tbaa !123
  br label %147

147:                                              ; preds = %146, %139
  br i1 %140, label %148, label %180

148:                                              ; preds = %147
  %149 = getelementptr inbounds i8, ptr %23, i64 19384
  %150 = load i8, ptr %149, align 8, !tbaa !126, !range !39, !noundef !40
  %151 = trunc nuw i8 %150 to i1
  %152 = and i32 %1, 32776
  %153 = icmp ne i32 %152, 32768
  %or.cond245.not = or i1 %153, %151
  br i1 %or.cond245.not, label %180, label %154

154:                                              ; preds = %148
  %155 = getelementptr inbounds i8, ptr %23, i64 19464
  %156 = load i32, ptr %155, align 8, !tbaa !127
  %157 = icmp eq i32 %156, 0
  br i1 %157, label %158, label %180

158:                                              ; preds = %154
  %159 = getelementptr inbounds i8, ptr %23, i64 19296
  %160 = load ptr, ptr %159, align 8, !tbaa !128
  %161 = icmp eq ptr %160, %18
  br i1 %161, label %162, label %180

162:                                              ; preds = %158
  %163 = call noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv()
  br i1 %163, label %164, label %180

164:                                              ; preds = %162
  %165 = getelementptr inbounds i8, ptr %23, i64 19264
  %166 = load i32, ptr %165, align 8, !tbaa !129
  %167 = add nsw i32 %166, 1
  call void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %165, i32 noundef %167)
  %168 = call noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16) %165)
  store i32 %0, ptr %168, align 4, !tbaa !130
  %169 = getelementptr inbounds i8, ptr %23, i64 18940
  %170 = load i32, ptr %169, align 4, !tbaa !132
  %171 = getelementptr inbounds i8, ptr %168, i64 4
  store i32 %170, ptr %171, align 4, !tbaa !133
  %172 = getelementptr inbounds i8, ptr %23, i64 18964
  %173 = getelementptr inbounds i8, ptr %168, i64 8
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %173, ptr noundef nonnull align 4 dereferenceable(16) %172, i64 16, i1 false), !tbaa.struct !120
  %174 = getelementptr inbounds i8, ptr %18, i64 416
  %175 = load i32, ptr %174, align 8, !tbaa !134
  %176 = shl nuw i32 1, %175
  %177 = getelementptr inbounds i8, ptr %18, i64 420
  %178 = load i32, ptr %177, align 4, !tbaa !135
  %179 = or i32 %178, %176
  store i32 %179, ptr %177, align 4, !tbaa !135
  br label %180

180:                                              ; preds = %154, %158, %162, %164, %148, %147
  %181 = and i32 %1, 256
  %.not227 = icmp eq i32 %181, 0
  br i1 %141, label %185, label %182

182:                                              ; preds = %180
  %183 = and i32 %1, 8
  %.not228 = icmp eq i32 %183, 0
  %or.cond246 = and i1 %.not228, %140
  br i1 %or.cond246, label %184, label %391

184:                                              ; preds = %182
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %391

185:                                              ; preds = %180
  br i1 %cond.fr, label %186, label %190

186:                                              ; preds = %185
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  %187 = load i32, ptr %142, align 8, !tbaa !125
  %188 = or i32 %187, 512
  store i32 %188, ptr %142, align 8, !tbaa !125
  %189 = getelementptr inbounds i8, ptr %23, i64 18996
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %189, ptr noundef nonnull align 8 dereferenceable(16) %131, i64 16, i1 false), !tbaa.struct !120
  br label %190

190:                                              ; preds = %186, %185
  %191 = and i32 %1, 4
  %.not229 = icmp eq i32 %191, 0
  br i1 %.not229, label %192, label %196

192:                                              ; preds = %190
  %193 = getelementptr inbounds i8, ptr %23, i64 18940
  %194 = load i32, ptr %193, align 4, !tbaa !132
  %195 = and i32 %194, 512
  %.not230 = icmp eq i32 %195, 0
  br i1 %.not230, label %197, label %196

196:                                              ; preds = %192, %190
  br label %197

197:                                              ; preds = %196, %192
  %.0211 = phi i32 [ 4096, %196 ], [ 0, %192 ]
  %198 = or disjoint i32 %.0211, 512
  %spec.select = select i1 %.not227, i32 %198, i32 %.0211
  %199 = load float, ptr %8, align 8, !tbaa !107
  %200 = fsub float %199, %45
  %201 = getelementptr inbounds i8, ptr %23, i64 14668
  %202 = load float, ptr %201, align 4, !tbaa !136
  %203 = fsub float %200, %202
  %204 = getelementptr inbounds i8, ptr %23, i64 248
  %205 = load float, ptr %204, align 8, !tbaa !137
  %206 = fcmp ult float %205, %203
  br i1 %206, label %.thread270, label %208

.thread270:                                       ; preds = %197
  %207 = or disjoint i32 %spec.select, 65536
  br label %220

208:                                              ; preds = %197
  %209 = load float, ptr %5, align 8, !tbaa !107
  %210 = load float, ptr %41, align 8, !tbaa !46
  %211 = call float @llvm.fmuladd.f32(float %209, float 2.000000e+00, float %210)
  %212 = fadd float %200, %211
  %213 = fadd float %202, %212
  %214 = fcmp olt float %205, %213
  %215 = or disjoint i32 %spec.select, 65536
  br i1 %214, label %216, label %220

216:                                              ; preds = %208
  %217 = getelementptr inbounds i8, ptr %23, i64 16456
  %218 = load ptr, ptr %217, align 8, !tbaa !138
  %.not231 = icmp eq ptr %18, %218
  %.2 = select i1 %.not231, i32 %spec.select, i32 %215
  %219 = or i32 %.2, 16
  br label %226

220:                                              ; preds = %.thread270, %208
  %.2274 = phi i32 [ %207, %.thread270 ], [ %215, %208 ]
  %221 = and i32 %1, 64
  %.not232 = icmp eq i32 %221, 0
  br i1 %.not232, label %224, label %222

222:                                              ; preds = %220
  %223 = or i32 %.2274, 288
  br label %226

224:                                              ; preds = %220
  %225 = or i32 %.2274, 32
  br label %226

226:                                              ; preds = %222, %224, %216
  %227 = phi i1 [ true, %216 ], [ false, %222 ], [ false, %224 ]
  %.3 = phi i32 [ %219, %216 ], [ %223, %222 ], [ %225, %224 ]
  %228 = and i32 %1, 1
  %.not233 = icmp ne i32 %228, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #10
  %229 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not227, label %230, label %285

230:                                              ; preds = %226
  br i1 %229, label %231, label %.critedge

231:                                              ; preds = %230
  %232 = getelementptr inbounds i8, ptr %23, i64 19976
  %233 = load i32, ptr %232, align 8, !tbaa !139
  %.not234 = icmp eq i32 %233, %0
  br i1 %.not234, label %258, label %234

234:                                              ; preds = %231
  %235 = and i32 %1, 192
  %236 = icmp eq i32 %235, 0
  br i1 %236, label %241, label %237

237:                                              ; preds = %234
  %238 = getelementptr inbounds i8, ptr %23, i64 19316
  %239 = load i32, ptr %238, align 4, !tbaa !140
  %240 = icmp eq i32 %239, %0
  br i1 %240, label %241, label %242

241:                                              ; preds = %237, %234
  br label %242

242:                                              ; preds = %241, %237
  %.0213 = phi i8 [ 1, %241 ], [ 0, %237 ]
  %243 = and i32 %1, 128
  %.not236 = icmp eq i32 %243, 0
  br i1 %.not236, label %252, label %244

244:                                              ; preds = %242
  br i1 %227, label %245, label %249

245:                                              ; preds = %244
  %246 = getelementptr inbounds i8, ptr %23, i64 19387
  %247 = load i8, ptr %246, align 1, !tbaa !141, !range !39, !noundef !40
  %248 = xor i8 %247, 1
  br label %249

249:                                              ; preds = %245, %244
  %250 = phi i8 [ 0, %244 ], [ %248, %245 ]
  %251 = or i8 %250, %.0213
  br label %252

252:                                              ; preds = %249, %242
  %.1214 = phi i8 [ %251, %249 ], [ %.0213, %242 ]
  %253 = and i32 %1, 64
  %.not237 = icmp eq i32 %253, 0
  br i1 %.not237, label %.critedge, label %254

254:                                              ; preds = %252
  %255 = getelementptr inbounds i8, ptr %23, i64 11042
  %256 = load i16, ptr %255, align 2, !tbaa !142
  %257 = icmp eq i16 %256, 2
  %spec.select248 = select i1 %257, i8 1, i8 %.1214
  br label %.critedge

258:                                              ; preds = %231
  %259 = and i32 %.3, 512
  %.not235 = icmp eq i32 %259, 0
  br i1 %.not235, label %260, label %261

260:                                              ; preds = %258
  call void @__assert_fail(ptr noundef nonnull @.str.145, ptr noundef nonnull @.str.2, i32 noundef 6388, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #11
  unreachable

261:                                              ; preds = %258
  %not. = xor i1 %140, true
  %spec.select249 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %261, %254, %230, %252
  %.2215 = phi i8 [ %.1214, %252 ], [ %spec.select248, %254 ], [ %spec.select249, %261 ], [ 0, %230 ]
  %262 = getelementptr inbounds i8, ptr %23, i64 19304
  %263 = load i32, ptr %262, align 8, !tbaa !143
  %264 = icmp eq i32 %263, %0
  br i1 %264, label %265, label %270

265:                                              ; preds = %.critedge
  %266 = getelementptr inbounds i8, ptr %23, i64 19464
  %267 = load i32, ptr %266, align 8, !tbaa !127
  %268 = icmp eq i32 %267, 0
  %brmerge252.not = and i1 %140, %268
  br i1 %brmerge252.not, label %269, label %.thread275

269:                                              ; preds = %265
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %262, align 8, !tbaa !143
  br label %270

270:                                              ; preds = %269, %.critedge
  %271 = phi i32 [ %.pre, %269 ], [ %263, %.critedge ]
  %.3216 = phi i8 [ 1, %269 ], [ %.2215, %.critedge ]
  %272 = icmp eq i32 %271, %0
  br i1 %272, label %.thread275, label %276

.thread275:                                       ; preds = %265, %270
  %.3216278 = phi i8 [ %.3216, %270 ], [ %.2215, %265 ]
  %273 = getelementptr inbounds i8, ptr %23, i64 19464
  %274 = load i32, ptr %273, align 8, !tbaa !127
  %275 = icmp ne i32 %274, 1
  %brmerge254 = or i1 %140, %275
  br i1 %brmerge254, label %276, label %.thread

.thread:                                          ; preds = %.thread275
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %278

276:                                              ; preds = %.thread275, %270
  %.3216277 = phi i8 [ %.3216278, %.thread275 ], [ %.3216, %270 ]
  %277 = trunc nuw i8 %.3216277 to i1
  br i1 %277, label %278, label %285

278:                                              ; preds = %.thread, %276
  %279 = xor i1 %140, true
  %280 = getelementptr inbounds i8, ptr %18, i64 440
  %281 = load ptr, ptr %280, align 8, !tbaa !144
  %282 = zext i1 %279 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %281, i32 noundef %0, i32 noundef %282)
  %283 = load i32, ptr %142, align 8, !tbaa !125
  %284 = or i32 %283, 16
  store i32 %284, ptr %142, align 8, !tbaa !125
  br label %285

285:                                              ; preds = %226, %278, %276
  %.0210.in = phi i1 [ %140, %226 ], [ %279, %278 ], [ %140, %276 ]
  %286 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %340, label %287

287:                                              ; preds = %285
  %288 = load i8, ptr %12, align 1, !tbaa !145, !range !39, !noundef !40
  %289 = trunc nuw i8 %288 to i1
  %.pre265 = load i8, ptr %11, align 1, !tbaa !145, !range !39
  %290 = trunc nuw i8 %.pre265 to i1
  %.not279 = xor i1 %289, true
  %291 = select i1 %289, i1 %290, i1 false
  %.mux = select i1 %.not279, i1 %290, i1 false
  %292 = select i1 %.mux, i32 25, i32 24
  %293 = select i1 %291, i32 26, i32 %292
  %294 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %293, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %97, align 8
  %295 = getelementptr inbounds i8, ptr %23, i64 14636
  %296 = load float, ptr %295, align 4, !tbaa !146
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %294, i1 noundef zeroext true, float noundef %296)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %297 = and i32 %1, 512
  %.not240 = icmp eq i32 %297, 0
  br i1 %.not240, label %309, label %298

298:                                              ; preds = %287
  %299 = getelementptr inbounds i8, ptr %18, i64 688
  %300 = load ptr, ptr %299, align 8, !tbaa !147
  %301 = load float, ptr %8, align 8, !tbaa !107
  %302 = fneg float %45
  %303 = call float @llvm.fmuladd.f32(float %302, float 0x3FE3333340000000, float %301)
  %304 = getelementptr inbounds i8, ptr %8, i64 4
  %305 = load float, ptr %304, align 4, !tbaa !106
  %306 = load float, ptr %41, align 8, !tbaa !46
  %307 = call float @llvm.fmuladd.f32(float %306, float 5.000000e-01, float %305)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %303, float noundef %307)
  %308 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %300, <2 x float> %308, i32 noundef %286)
  br label %327

309:                                              ; preds = %287
  %310 = load float, ptr %8, align 8, !tbaa !107
  br i1 %.not227, label %311, label %323

311:                                              ; preds = %309
  %312 = getelementptr inbounds i8, ptr %18, i64 688
  %313 = load ptr, ptr %312, align 8, !tbaa !147
  %314 = fsub float %310, %45
  %315 = load float, ptr %5, align 8, !tbaa !107
  %316 = fadd float %314, %315
  %317 = getelementptr inbounds i8, ptr %8, i64 4
  %318 = load float, ptr %317, align 4, !tbaa !106
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %316, float noundef %318)
  %319 = and i32 %1, 2097152
  %.not241 = icmp eq i32 %319, 0
  %320 = select i1 %.not241, i32 3, i32 2
  %321 = select i1 %.0210.in, i32 %320, i32 1
  %322 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %313, <2 x float> %322, i32 noundef %286, i32 noundef %321, float noundef 1.000000e+00)
  br label %327

323:                                              ; preds = %309
  %324 = load float, ptr %5, align 8, !tbaa !107
  %325 = fsub float %45, %324
  %326 = fsub float %310, %325
  store float %326, ptr %8, align 8, !tbaa !107
  br label %327

327:                                              ; preds = %311, %323, %298
  %328 = and i32 %1, 1048576
  %.not242 = icmp eq i32 %328, 0
  br i1 %.not242, label %335, label %329

329:                                              ; preds = %327
  %330 = load float, ptr %41, align 8, !tbaa !46
  %331 = load float, ptr %59, align 4, !tbaa !42
  %332 = fadd float %330, %331
  %333 = load float, ptr %97, align 8, !tbaa !117
  %334 = fsub float %333, %332
  store float %334, ptr %97, align 8, !tbaa !117
  br label %335

335:                                              ; preds = %329, %327
  %336 = getelementptr inbounds i8, ptr %23, i64 24640
  %337 = load i8, ptr %336, align 8, !tbaa !148, !range !39, !noundef !40
  %338 = trunc nuw i8 %337 to i1
  br i1 %338, label %339, label %382

339:                                              ; preds = %335
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.146, ptr noundef nonnull @.str.146)
  br label %382

340:                                              ; preds = %285
  %341 = load i8, ptr %11, align 1, !tbaa !145, !range !39, !noundef !40
  %342 = trunc nuw i8 %341 to i1
  %brmerge255 = or i1 %.not233, %342
  br i1 %brmerge255, label %343, label %348

343:                                              ; preds = %340
  %344 = load i8, ptr %12, align 1, !tbaa !145, !range !39, !noundef !40
  %brmerge262.demorgan264 = and i8 %344, %341
  %brmerge262.demorgan = trunc nuw i8 %brmerge262.demorgan264 to i1
  %345 = select i1 %342, i32 25, i32 24
  %346 = select i1 %brmerge262.demorgan, i32 26, i32 %345
  %347 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %346, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %97, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %347, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %348

348:                                              ; preds = %340, %343
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %349 = and i32 %1, 512
  %.not238 = icmp eq i32 %349, 0
  br i1 %.not238, label %361, label %350

350:                                              ; preds = %348
  %351 = getelementptr inbounds i8, ptr %18, i64 688
  %352 = load ptr, ptr %351, align 8, !tbaa !147
  %353 = load float, ptr %8, align 8, !tbaa !107
  %354 = fneg float %45
  %355 = call float @llvm.fmuladd.f32(float %354, float 5.000000e-01, float %353)
  %356 = getelementptr inbounds i8, ptr %8, i64 4
  %357 = load float, ptr %356, align 4, !tbaa !106
  %358 = load float, ptr %41, align 8, !tbaa !46
  %359 = call float @llvm.fmuladd.f32(float %358, float 5.000000e-01, float %357)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %355, float noundef %359)
  %360 = load <2 x float>, ptr %15, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %352, <2 x float> %360, i32 noundef %286)
  br label %377

361:                                              ; preds = %348
  br i1 %.not227, label %362, label %377

362:                                              ; preds = %361
  %363 = getelementptr inbounds i8, ptr %18, i64 688
  %364 = load ptr, ptr %363, align 8, !tbaa !147
  %365 = load float, ptr %8, align 8, !tbaa !107
  %366 = fsub float %365, %45
  %367 = load float, ptr %5, align 8, !tbaa !107
  %368 = fadd float %366, %367
  %369 = getelementptr inbounds i8, ptr %8, i64 4
  %370 = load float, ptr %369, align 4, !tbaa !106
  %371 = load float, ptr %41, align 8, !tbaa !46
  %372 = call float @llvm.fmuladd.f32(float %371, float 0x3FC3333340000000, float %370)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %368, float noundef %372)
  %373 = and i32 %1, 2097152
  %.not239 = icmp eq i32 %373, 0
  %374 = select i1 %.not239, i32 3, i32 2
  %375 = select i1 %.0210.in, i32 %374, i32 1
  %376 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2j8ImGuiDirf(ptr noundef %364, <2 x float> %376, i32 noundef %286, i32 noundef %375, float noundef 0x3FE6666660000000)
  br label %377

377:                                              ; preds = %361, %362, %350
  %378 = getelementptr inbounds i8, ptr %23, i64 24640
  %379 = load i8, ptr %378, align 8, !tbaa !148, !range !39, !noundef !40
  %380 = trunc nuw i8 %379 to i1
  br i1 %380, label %381, label %382

381:                                              ; preds = %377
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.147, ptr noundef null)
  br label %382

382:                                              ; preds = %335, %339, %377, %381
  br i1 %cond.fr, label %383, label %384

383:                                              ; preds = %382
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %384

384:                                              ; preds = %383, %382
  br i1 %.not, label %386, label %385

385:                                              ; preds = %384
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #10
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %97, ptr noundef %2, ptr noundef %.0209, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #10
  br label %387

386:                                              ; preds = %384
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0209, i1 noundef zeroext false)
  br label %387

387:                                              ; preds = %386, %385
  %388 = and i32 %1, 8
  %.not243 = icmp eq i32 %388, 0
  %or.cond256 = and i1 %.not243, %.0210.in
  br i1 %or.cond256, label %389, label %390

389:                                              ; preds = %387
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %390

390:                                              ; preds = %389, %387
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #10
  br label %391

391:                                              ; preds = %182, %184, %390
  %.0 = phi i1 [ %.0210.in, %390 ], [ true, %184 ], [ %140, %182 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #10
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #10
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #10
  br label %392

392:                                              ; preds = %4, %391
  %.1 = phi i1 [ %.0, %391 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

declare noundef zeroext i1 @_ZN5ImGui28NavMoveRequestButNoResultYetEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI20ImGuiNavTreeNodeDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #9 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(24) ptr @_ZN8ImVectorI20ImGuiNavTreeNodeDataE4backEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #3

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind }
attributes #11 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 207}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !7, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !11, i64 64, !11, i64 72, !11, i64 80, !11, i64 88, !12, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !10, i64 136, !10, i64 140, !10, i64 144, !10, i64 148, !11, i64 152, !11, i64 160, !11, i64 168, !11, i64 176, !11, i64 184, !11, i64 192, !13, i64 200, !13, i64 201, !13, i64 202, !13, i64 203, !13, i64 204, !13, i64 205, !13, i64 206, !13, i64 207, !13, i64 208, !13, i64 209, !13, i64 210, !13, i64 211, !13, i64 212, !13, i64 213, !8, i64 214, !8, i64 215, !14, i64 216, !14, i64 218, !14, i64 220, !14, i64 222, !14, i64 224, !8, i64 226, !8, i64 227, !13, i64 228, !15, i64 232, !8, i64 236, !8, i64 237, !8, i64 238, !8, i64 239, !10, i64 240, !10, i64 241, !10, i64 242, !11, i64 244, !11, i64 252, !16, i64 264, !17, i64 280, !23, i64 512, !23, i64 528, !23, i64 544, !23, i64 560, !23, i64 576, !23, i64 592, !23, i64 608, !24, i64 624, !24, i64 628, !10, i64 632, !12, i64 636, !12, i64 640, !25, i64 648, !27, i64 664, !12, i64 680, !10, i64 684, !7, i64 688, !28, i64 696, !7, i64 896, !7, i64 904, !7, i64 912, !7, i64 920, !7, i64 928, !7, i64 936, !7, i64 944, !7, i64 952, !8, i64 960, !8, i64 968, !8, i64 1000, !10, i64 1016, !10, i64 1020, !10, i64 1024, !13, i64 1028}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImGuiDir", !8, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !12, i64 56, !12, i64 60, !13, i64 64, !13, i64 65, !18, i64 68, !18, i64 72, !18, i64 76, !11, i64 80, !19, i64 88, !14, i64 92, !14, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !11, i64 100, !20, i64 108, !10, i64 136, !10, i64 140, !21, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !12, i64 192, !12, i64 196, !22, i64 200, !22, i64 216}
!18 = !{!"_ZTS6ImVec1", !12, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !14, i64 8, !14, i64 10, !14, i64 12, !14, i64 14, !14, i64 16, !8, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !14, i64 0, !14, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !32, i64 80, !33, i64 96, !35, i64 128, !37, i64 152, !38, i64 168, !12, i64 184, !7, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS15ImDrawCmdHeader", !34, i64 0, !7, i64 16, !10, i64 24}
!34 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!35 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !36, i64 8}
!36 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!37 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!38 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!7, !7, i64 0}
!42 = !{!43, !12, i64 60}
!43 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !12, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !11, i64 24, !11, i64 32, !15, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !12, i64 56, !11, i64 60, !12, i64 68, !12, i64 72, !11, i64 76, !11, i64 84, !11, i64 92, !11, i64 100, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !12, i64 128, !12, i64 132, !12, i64 136, !12, i64 140, !12, i64 144, !12, i64 148, !12, i64 152, !11, i64 156, !15, i64 164, !11, i64 168, !11, i64 176, !12, i64 184, !11, i64 188, !11, i64 196, !11, i64 204, !11, i64 212, !12, i64 220, !13, i64 224, !13, i64 225, !13, i64 226, !12, i64 228, !12, i64 232, !8, i64 236, !12, i64 1116, !12, i64 1120, !12, i64 1124, !10, i64 1128, !10, i64 1132}
!44 = !{!6, !12, i64 336}
!45 = !{!43, !12, i64 64}
!46 = !{!47, !12, i64 15712}
!47 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !48, i64 8, !43, i64 14568, !7, i64 15704, !12, i64 15712, !12, i64 15716, !12, i64 15720, !50, i64 15728, !51, i64 16256, !10, i64 16264, !10, i64 16268, !10, i64 16272, !13, i64 16276, !13, i64 16277, !13, i64 16278, !13, i64 16279, !13, i64 16280, !7, i64 16288, !8, i64 16296, !52, i64 16312, !52, i64 16328, !49, i64 16344, !10, i64 16348, !21, i64 16352, !21, i64 16368, !21, i64 16384, !53, i64 16400, !25, i64 16416, !10, i64 16432, !11, i64 16436, !10, i64 16444, !7, i64 16448, !7, i64 16456, !7, i64 16464, !7, i64 16472, !7, i64 16480, !7, i64 16488, !11, i64 16496, !10, i64 16504, !10, i64 16508, !12, i64 16512, !11, i64 16516, !11, i64 16524, !10, i64 16532, !10, i64 16536, !10, i64 16540, !12, i64 16544, !12, i64 16548, !13, i64 16552, !13, i64 16553, !13, i64 16554, !10, i64 16556, !10, i64 16560, !12, i64 16564, !13, i64 16568, !13, i64 16569, !13, i64 16570, !13, i64 16571, !13, i64 16572, !13, i64 16573, !13, i64 16574, !10, i64 16575, !11, i64 16576, !7, i64 16584, !54, i64 16592, !10, i64 16596, !13, i64 16600, !13, i64 16601, !7, i64 16608, !10, i64 16616, !12, i64 16620, !51, i64 16624, !51, i64 16632, !51, i64 16640, !55, i64 16648, !8, i64 16668, !56, i64 18520, !10, i64 18864, !13, i64 18868, !10, i64 18872, !10, i64 18876, !10, i64 18880, !10, i64 18884, !10, i64 18888, !58, i64 18896, !61, i64 18936, !62, i64 19016, !13, i64 19128, !10, i64 19132, !63, i64 19136, !64, i64 19152, !65, i64 19168, !66, i64 19184, !67, i64 19200, !68, i64 19216, !69, i64 19232, !69, i64 19248, !70, i64 19264, !71, i64 19280, !7, i64 19296, !10, i64 19304, !10, i64 19308, !19, i64 19312, !10, i64 19316, !10, i64 19320, !10, i64 19324, !10, i64 19328, !66, i64 19336, !10, i64 19352, !12, i64 19356, !10, i64 19360, !10, i64 19364, !54, i64 19368, !59, i64 19376, !13, i64 19384, !13, i64 19385, !13, i64 19386, !13, i64 19387, !13, i64 19388, !13, i64 19389, !13, i64 19390, !72, i64 19392, !13, i64 19448, !13, i64 19449, !13, i64 19450, !10, i64 19452, !10, i64 19456, !10, i64 19460, !15, i64 19464, !15, i64 19468, !15, i64 19472, !23, i64 19476, !23, i64 19492, !10, i64 19508, !10, i64 19512, !10, i64 19516, !72, i64 19520, !72, i64 19576, !72, i64 19632, !72, i64 19688, !10, i64 19744, !10, i64 19748, !10, i64 19752, !10, i64 19756, !13, i64 19760, !13, i64 19761, !10, i64 19764, !10, i64 19768, !7, i64 19776, !7, i64 19784, !7, i64 19792, !12, i64 19800, !12, i64 19804, !13, i64 19808, !73, i64 19812, !11, i64 19816, !11, i64 19824, !12, i64 19832, !13, i64 19836, !13, i64 19837, !13, i64 19838, !10, i64 19840, !10, i64 19844, !10, i64 19848, !74, i64 19856, !23, i64 19920, !23, i64 19936, !10, i64 19952, !10, i64 19956, !12, i64 19960, !10, i64 19964, !10, i64 19968, !10, i64 19972, !10, i64 19976, !75, i64 19984, !8, i64 20000, !10, i64 20016, !76, i64 20024, !7, i64 20040, !10, i64 20048, !10, i64 20052, !77, i64 20056, !78, i64 20072, !22, i64 20112, !36, i64 20128, !7, i64 20144, !80, i64 20152, !82, i64 20192, !83, i64 20208, !10, i64 20224, !10, i64 20228, !12, i64 20232, !12, i64 20236, !10, i64 20240, !10, i64 20244, !10, i64 20248, !12, i64 20252, !11, i64 20256, !84, i64 20264, !88, i64 24000, !89, i64 24024, !10, i64 24144, !60, i64 24148, !10, i64 24156, !10, i64 24160, !10, i64 24164, !10, i64 24168, !10, i64 24172, !12, i64 24176, !12, i64 24180, !10, i64 24184, !34, i64 24188, !91, i64 24204, !23, i64 24252, !13, i64 24268, !14, i64 24270, !12, i64 24272, !12, i64 24276, !12, i64 24280, !13, i64 24284, !13, i64 24285, !12, i64 24288, !12, i64 24292, !12, i64 24296, !14, i64 24300, !14, i64 24302, !14, i64 24304, !85, i64 24312, !16, i64 24328, !92, i64 24344, !94, i64 24448, !94, i64 24464, !13, i64 24480, !12, i64 24484, !95, i64 24488, !96, i64 24504, !97, i64 24520, !98, i64 24536, !99, i64 24552, !10, i64 24568, !8, i64 24576, !13, i64 24640, !100, i64 24644, !7, i64 24648, !95, i64 24656, !7, i64 24672, !7, i64 24680, !12, i64 24688, !13, i64 24692, !10, i64 24696, !10, i64 24700, !10, i64 24704, !10, i64 24708, !95, i64 24712, !101, i64 24728, !10, i64 24752, !8, i64 24756, !8, i64 24757, !13, i64 24758, !10, i64 24760, !8, i64 24764, !13, i64 24765, !8, i64 24766, !10, i64 24768, !12, i64 24772, !34, i64 24776, !102, i64 24792, !103, i64 24824, !105, i64 24864, !8, i64 24924, !10, i64 25164, !10, i64 25168, !12, i64 25172, !10, i64 25176, !10, i64 25180, !10, i64 25184, !85, i64 25192, !8, i64 25208}
!48 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !12, i64 56, !13, i64 60, !7, i64 64, !11, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !12, i64 88, !12, i64 92, !12, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !13, i64 112, !13, i64 113, !13, i64 114, !13, i64 115, !13, i64 116, !7, i64 120, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !7, i64 184, !14, i64 192, !13, i64 194, !13, i64 195, !13, i64 196, !13, i64 197, !13, i64 198, !13, i64 199, !13, i64 200, !12, i64 204, !10, i64 208, !10, i64 212, !10, i64 216, !10, i64 220, !11, i64 224, !7, i64 232, !11, i64 240, !8, i64 248, !12, i64 256, !12, i64 260, !49, i64 264, !13, i64 268, !13, i64 269, !13, i64 270, !13, i64 271, !10, i64 272, !8, i64 276, !13, i64 10932, !11, i64 10936, !8, i64 10944, !8, i64 10984, !8, i64 11024, !8, i64 11029, !8, i64 11034, !8, i64 11044, !8, i64 11054, !8, i64 11059, !8, i64 11064, !13, i64 11069, !13, i64 11070, !8, i64 11072, !8, i64 11092, !8, i64 11112, !12, i64 11132, !13, i64 11136, !13, i64 11137, !8, i64 11138, !13, i64 11139, !14, i64 11140, !30, i64 11144, !8, i64 11160, !8, i64 13824, !8, i64 14492}
!49 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!50 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !34, i64 28, !10, i64 44, !32, i64 48, !8, i64 64, !12, i64 448, !8, i64 452, !7, i64 520}
!51 = !{!"double", !8, i64 0}
!52 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !7, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!54 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!55 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !8, i64 0}
!56 = !{!"_ZTS20ImGuiKeyRoutingTable", !8, i64 0, !57, i64 312, !57, i64 328}
!57 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !59, i64 8, !12, i64 16, !10, i64 20, !10, i64 24, !13, i64 28, !8, i64 29, !60, i64 30}
!59 = !{!"long long", !8, i64 0}
!60 = !{!"_ZTS20ImGuiDataTypeStorage", !8, i64 0}
!61 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28, !23, i64 44, !23, i64 60, !10, i64 76}
!62 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !10, i64 56, !13, i64 60, !23, i64 64, !7, i64 80, !7, i64 88, !12, i64 96, !11, i64 100, !10, i64 108}
!63 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!66 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !10, i64 32, !12, i64 36, !12, i64 40, !12, i64 44, !59, i64 48}
!73 = !{!"_ZTS8ImGuiKey", !8, i64 0}
!74 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!75 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!77 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS6ImPoolI10ImGuiTableE", !79, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!79 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !81, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!81 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!83 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTS19ImGuiInputTextState", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !30, i64 24, !85, i64 40, !85, i64 56, !13, i64 72, !10, i64 76, !12, i64 80, !86, i64 84, !12, i64 3712, !13, i64 3716, !13, i64 3717, !13, i64 3718, !10, i64 3720, !13, i64 3724, !10, i64 3728, !10, i64 3732}
!85 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!86 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !12, i64 28, !87, i64 32}
!87 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!88 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !85, i64 8}
!89 = !{!"_ZTS6ImFont", !22, i64 0, !12, i64 16, !12, i64 20, !30, i64 24, !90, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !14, i64 80, !14, i64 82, !14, i64 84, !14, i64 86, !12, i64 88, !12, i64 92, !13, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !10, i64 112, !8, i64 116}
!90 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!91 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !11, i64 16, !11, i64 24, !11, i64 32, !12, i64 40, !10, i64 44}
!92 = !{!"_ZTS22ImGuiTypingSelectState", !93, i64 0, !8, i64 24, !10, i64 88, !10, i64 92, !12, i64 96, !13, i64 100}
!93 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !7, i64 8, !13, i64 16, !13, i64 17, !8, i64 18}
!94 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !11, i64 4, !12, i64 12}
!95 = !{!"_ZTS15ImGuiTextBuffer", !85, i64 0}
!96 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!97 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !85, i64 0}
!98 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !85, i64 0}
!99 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!100 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!101 = !{!"_ZTS14ImGuiTextIndex", !67, i64 0, !10, i64 16}
!102 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24}
!103 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !104, i64 16, !13, i64 32, !12, i64 36}
!104 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!105 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !14, i64 8, !8, i64 12}
!106 = !{!11, !12, i64 4}
!107 = !{!11, !12, i64 0}
!108 = !{!6, !12, i64 324}
!109 = !{!47, !7, i64 20040}
!110 = !{!12, !12, i64 0}
!111 = !{!23, !12, i64 0}
!112 = !{!6, !12, i64 284}
!113 = !{!23, !12, i64 4}
!114 = !{!6, !12, i64 584}
!115 = !{!6, !12, i64 280}
!116 = !{!6, !12, i64 568}
!117 = !{!23, !12, i64 8}
!118 = !{!23, !12, i64 12}
!119 = !{!6, !12, i64 88}
!120 = !{i64 0, i64 4, !110, i64 4, i64 4, !110, i64 8, i64 4, !110, i64 12, i64 4, !110}
!121 = !{!43, !12, i64 76}
!122 = !{!6, !12, i64 592}
!123 = !{!6, !12, i64 600}
!124 = !{!6, !12, i64 576}
!125 = !{!47, !10, i64 18944}
!126 = !{!47, !13, i64 19384}
!127 = !{!47, !15, i64 19464}
!128 = !{!47, !7, i64 19296}
!129 = !{!47, !10, i64 19264}
!130 = !{!131, !10, i64 0}
!131 = !{!"_ZTS20ImGuiNavTreeNodeData", !10, i64 0, !10, i64 4, !23, i64 8}
!132 = !{!47, !10, i64 18940}
!133 = !{!131, !10, i64 4}
!134 = !{!6, !10, i64 416}
!135 = !{!6, !10, i64 420}
!136 = !{!43, !12, i64 100}
!137 = !{!47, !12, i64 248}
!138 = !{!47, !7, i64 16456}
!139 = !{!47, !10, i64 19976}
!140 = !{!47, !10, i64 19316}
!141 = !{!47, !13, i64 19387}
!142 = !{!14, !14, i64 0}
!143 = !{!47, !10, i64 19304}
!144 = !{!6, !7, i64 440}
!145 = !{!13, !13, i64 0}
!146 = !{!43, !12, i64 68}
!147 = !{!6, !7, i64 688}
!148 = !{!47, !13, i64 24640}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass