; LLVM IR from bohanwang/libpgo :: third-party/imgui/imgui.ll (ZN5ImGui25NavMoveRequestApplyResultEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.1, %struct.ImVector.1, i32, i32, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, %struct.ImGuiStorage, i32, %struct.ImVec2, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i8, i8, ptr, i32, float, double, double, double, %struct.ImBitArray, [154 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.12, %struct.ImVector.13, %struct.ImVector.14, ptr, i32, i32, i32, i32, i32, i32, i32, %struct.ImVector.9, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.15, [16 x i8], i32, %struct.ImVector.16, ptr, i32, i32, %struct.ImVector.17, %struct.ImPool, %struct.ImVector.19, %struct.ImVector.20, ptr, %struct.ImPool.21, %struct.ImVector.23, %struct.ImVector.24, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, i16, %struct.ImVector.25, %struct.ImVector.27, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.28, %struct.ImChunkStream, %struct.ImChunkStream.29, %struct.ImVector.30, i32, [8 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.25, [64 x i8] }
%struct.ImGuiIO = type <{ i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, [3 x i8], ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, [3 x i8], ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, i8, i8, i8, i8, i8, i8, i8, [3 x i8], float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], [3 x i8], float, float, i32, i8, i8, i8, i8, i32, [666 x %struct.ImGuiKeyData], i8, [3 x i8], %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, i8, i8, [5 x float], [5 x float], [5 x float], float, i8, i8, i8, i8, i16, [2 x i8], %struct.ImVector, [666 x i32], [666 x i8], [2 x i8], [16 x float], [4 x i8] }>
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.0, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [154 x i16], %struct.ImVector.5, %struct.ImVector.5 }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i8, %struct.ImRect, ptr, ptr, float, %struct.ImVec2, i32 }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.18, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImPool.21 = type { %struct.ImVector.22, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { ptr, i32, i32, i32, %struct.ImVector, %struct.ImVector.25, %struct.ImVector.25, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, i8, i32, i32 }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.25 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.26, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.25 }
%struct.ImChunkStream.29 = type { %struct.ImVector.25 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.25 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.10, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.31, i8, float }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector.27, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.34, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, [3 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.2, ptr, ptr, i32, i32, i32, i32, float, float, %struct.ImVector.19, %struct.ImVector.19 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.35, %struct.ImVector, %struct.ImVector.36, i32, i32, ptr, ptr, ptr, %struct.ImVector.0, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.37, %struct.ImVector.38, float, ptr }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.20 }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImVector.38 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [78 x i8], align 1
@.str.297 = external hidden unnamed_addr constant [49 x i8], align 1
@.str.298 = external hidden unnamed_addr constant [30 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv = external hidden unnamed_addr constant [40 x i8], align 1
@.str.299 = external hidden unnamed_addr constant [44 x i8], align 1
@.str.300 = external hidden unnamed_addr constant [67 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8DebugLogEPKcz(ptr noundef, ...) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #3

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef, float noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8), i64 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui28NavRestoreHighlightAfterMoveEv() #5

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui25NavMoveRequestApplyResultEv() #4 {
  %1 = alloca ptr, align 8
  %2 = alloca ptr, align 8
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca %struct.ImRect, align 4
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca float, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImVec2, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #7
  %10 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %10, ptr %1, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %2) #7
  %11 = load ptr, ptr %1, align 8, !tbaa !5
  %12 = getelementptr inbounds %struct.ImGuiContext, ptr %11, i32 0, i32 139
  %13 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %12, i32 0, i32 1
  %14 = load i32, ptr %13, align 8, !tbaa !9
  %15 = icmp ne i32 %14, 0
  br i1 %15, label %16, label %19

16:                                               ; preds = %0
  %17 = load ptr, ptr %1, align 8, !tbaa !5
  %18 = getelementptr inbounds %struct.ImGuiContext, ptr %17, i32 0, i32 139
  br label %31

19:                                               ; preds = %0
  %20 = load ptr, ptr %1, align 8, !tbaa !5
  %21 = getelementptr inbounds %struct.ImGuiContext, ptr %20, i32 0, i32 141
  %22 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %21, i32 0, i32 1
  %23 = load i32, ptr %22, align 8, !tbaa !87
  %24 = icmp ne i32 %23, 0
  br i1 %24, label %25, label %28

25:                                               ; preds = %19
  %26 = load ptr, ptr %1, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.ImGuiContext, ptr %26, i32 0, i32 141
  br label %29

28:                                               ; preds = %19
  br label %29

29:                                               ; preds = %28, %25
  %30 = phi ptr [ %27, %25 ], [ null, %28 ]
  br label %31

31:                                               ; preds = %29, %16
  %32 = phi ptr [ %18, %16 ], [ %30, %29 ]
  store ptr %32, ptr %2, align 8, !tbaa !5
  %33 = load ptr, ptr %1, align 8, !tbaa !5
  %34 = getelementptr inbounds %struct.ImGuiContext, ptr %33, i32 0, i32 128
  %35 = load i32, ptr %34, align 4, !tbaa !88
  %36 = and i32 %35, 1024
  %37 = icmp ne i32 %36, 0
  br i1 %37, label %38, label %61

38:                                               ; preds = %31
  %39 = load ptr, ptr %2, align 8, !tbaa !5
  %40 = icmp eq ptr %39, null
  br i1 %40, label %41, label %61

41:                                               ; preds = %38
  %42 = load ptr, ptr %1, align 8, !tbaa !5
  %43 = getelementptr inbounds %struct.ImGuiContext, ptr %42, i32 0, i32 138
  %44 = load i32, ptr %43, align 4, !tbaa !89
  %45 = icmp eq i32 %44, 1
  br i1 %45, label %51, label %46

46:                                               ; preds = %41
  %47 = load ptr, ptr %1, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.ImGuiContext, ptr %47, i32 0, i32 137
  %49 = load i32, ptr %48, align 8, !tbaa !90
  %50 = icmp eq i32 %49, 0
  br i1 %50, label %51, label %60

51:                                               ; preds = %46, %41
  %52 = load ptr, ptr %1, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 142
  %54 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %53, i32 0, i32 1
  %55 = load i32, ptr %54, align 8, !tbaa !91
  %56 = icmp ne i32 %55, 0
  br i1 %56, label %57, label %60

57:                                               ; preds = %51
  %58 = load ptr, ptr %1, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.ImGuiContext, ptr %58, i32 0, i32 142
  store ptr %59, ptr %2, align 8, !tbaa !5
  br label %60

60:                                               ; preds = %57, %51, %46
  br label %61

61:                                               ; preds = %60, %38, %31
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #7
  %62 = load ptr, ptr %1, align 8, !tbaa !5
  %63 = getelementptr inbounds %struct.ImGuiContext, ptr %62, i32 0, i32 131
  %64 = load i32, ptr %63, align 8, !tbaa !92
  %65 = icmp eq i32 %64, 2
  br i1 %65, label %71, label %66

66:                                               ; preds = %61
  %67 = load ptr, ptr %1, align 8, !tbaa !5
  %68 = getelementptr inbounds %struct.ImGuiContext, ptr %67, i32 0, i32 131
  %69 = load i32, ptr %68, align 8, !tbaa !92
  %70 = icmp eq i32 %69, 3
  br label %71

71:                                               ; preds = %66, %61
  %72 = phi i1 [ true, %61 ], [ %70, %66 ]
  %73 = zext i1 %72 to i64
  %74 = select i1 %72, i32 1, i32 0
  store i32 %74, ptr %3, align 4, !tbaa !93
  %75 = load ptr, ptr %2, align 8, !tbaa !5
  %76 = icmp eq ptr %75, null
  br i1 %76, label %77, label %112

77:                                               ; preds = %71
  %78 = load ptr, ptr %1, align 8, !tbaa !5
  %79 = getelementptr inbounds %struct.ImGuiContext, ptr %78, i32 0, i32 128
  %80 = load i32, ptr %79, align 4, !tbaa !88
  %81 = and i32 %80, 1024
  %82 = icmp ne i32 %81, 0
  br i1 %82, label %83, label %88

83:                                               ; preds = %77
  %84 = load ptr, ptr %1, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiContext, ptr %84, i32 0, i32 128
  %86 = load i32, ptr %85, align 4, !tbaa !88
  %87 = or i32 %86, 16384
  store i32 %87, ptr %85, align 4, !tbaa !88
  br label %88

88:                                               ; preds = %83, %77
  %89 = load ptr, ptr %1, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.ImGuiContext, ptr %89, i32 0, i32 103
  %91 = load i32, ptr %90, align 8, !tbaa !95
  %92 = icmp ne i32 %91, 0
  br i1 %92, label %93, label %100

93:                                               ; preds = %88
  %94 = load ptr, ptr %1, align 8, !tbaa !5
  %95 = getelementptr inbounds %struct.ImGuiContext, ptr %94, i32 0, i32 128
  %96 = load i32, ptr %95, align 4, !tbaa !88
  %97 = and i32 %96, 16384
  %98 = icmp eq i32 %97, 0
  br i1 %98, label %99, label %100

99:                                               ; preds = %93
  call void @_ZN5ImGui28NavRestoreHighlightAfterMoveEv()
  br label %100

100:                                              ; preds = %99, %93, %88
  %101 = load i32, ptr %3, align 4, !tbaa !93
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef %101)
  br label %102

102:                                              ; preds = %100
  %103 = load ptr, ptr %1, align 8, !tbaa !5
  %104 = getelementptr inbounds %struct.ImGuiContext, ptr %103, i32 0, i32 256
  %105 = load i32, ptr %104, align 4, !tbaa !96
  %106 = and i32 %105, 8
  %107 = icmp ne i32 %106, 0
  br i1 %107, label %108, label %109

108:                                              ; preds = %102
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef @.str.297)
  br label %109

109:                                              ; preds = %108, %102
  br label %110

110:                                              ; preds = %109
  br label %111

111:                                              ; preds = %110
  store i32 1, ptr %4, align 4
  br label %483

112:                                              ; preds = %71
  %113 = load ptr, ptr %1, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.ImGuiContext, ptr %113, i32 0, i32 128
  %115 = load i32, ptr %114, align 4, !tbaa !88
  %116 = and i32 %115, 32
  %117 = icmp ne i32 %116, 0
  br i1 %117, label %118, label %137

118:                                              ; preds = %112
  %119 = load ptr, ptr %1, align 8, !tbaa !5
  %120 = getelementptr inbounds %struct.ImGuiContext, ptr %119, i32 0, i32 140
  %121 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %120, i32 0, i32 1
  %122 = load i32, ptr %121, align 8, !tbaa !97
  %123 = icmp ne i32 %122, 0
  br i1 %123, label %124, label %136

124:                                              ; preds = %118
  %125 = load ptr, ptr %1, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 140
  %127 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %126, i32 0, i32 1
  %128 = load i32, ptr %127, align 8, !tbaa !97
  %129 = load ptr, ptr %1, align 8, !tbaa !5
  %130 = getelementptr inbounds %struct.ImGuiContext, ptr %129, i32 0, i32 103
  %131 = load i32, ptr %130, align 8, !tbaa !95
  %132 = icmp ne i32 %128, %131
  br i1 %132, label %133, label %136

133:                                              ; preds = %124
  %134 = load ptr, ptr %1, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiContext, ptr %134, i32 0, i32 140
  store ptr %135, ptr %2, align 8, !tbaa !5
  br label %136

136:                                              ; preds = %133, %124, %118
  br label %137

137:                                              ; preds = %136, %112
  %138 = load ptr, ptr %2, align 8, !tbaa !5
  %139 = load ptr, ptr %1, align 8, !tbaa !5
  %140 = getelementptr inbounds %struct.ImGuiContext, ptr %139, i32 0, i32 141
  %141 = icmp ne ptr %138, %140
  br i1 %141, label %142, label %190

142:                                              ; preds = %137
  %143 = load ptr, ptr %1, align 8, !tbaa !5
  %144 = getelementptr inbounds %struct.ImGuiContext, ptr %143, i32 0, i32 141
  %145 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %144, i32 0, i32 1
  %146 = load i32, ptr %145, align 8, !tbaa !87
  %147 = icmp ne i32 %146, 0
  br i1 %147, label %148, label %190

148:                                              ; preds = %142
  %149 = load ptr, ptr %1, align 8, !tbaa !5
  %150 = getelementptr inbounds %struct.ImGuiContext, ptr %149, i32 0, i32 141
  %151 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %150, i32 0, i32 0
  %152 = load ptr, ptr %151, align 8, !tbaa !98
  %153 = getelementptr inbounds %struct.ImGuiWindow, ptr %152, i32 0, i32 89
  %154 = load ptr, ptr %153, align 8, !tbaa !99
  %155 = load ptr, ptr %1, align 8, !tbaa !5
  %156 = getelementptr inbounds %struct.ImGuiContext, ptr %155, i32 0, i32 102
  %157 = load ptr, ptr %156, align 8, !tbaa !113
  %158 = icmp eq ptr %154, %157
  br i1 %158, label %159, label %190

159:                                              ; preds = %148
  %160 = load ptr, ptr %1, align 8, !tbaa !5
  %161 = getelementptr inbounds %struct.ImGuiContext, ptr %160, i32 0, i32 141
  %162 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %161, i32 0, i32 5
  %163 = load float, ptr %162, align 4, !tbaa !114
  %164 = load ptr, ptr %2, align 8, !tbaa !5
  %165 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %164, i32 0, i32 5
  %166 = load float, ptr %165, align 4, !tbaa !115
  %167 = fcmp olt float %163, %166
  br i1 %167, label %186, label %168

168:                                              ; preds = %159
  %169 = load ptr, ptr %1, align 8, !tbaa !5
  %170 = getelementptr inbounds %struct.ImGuiContext, ptr %169, i32 0, i32 141
  %171 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %170, i32 0, i32 5
  %172 = load float, ptr %171, align 4, !tbaa !114
  %173 = load ptr, ptr %2, align 8, !tbaa !5
  %174 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %173, i32 0, i32 5
  %175 = load float, ptr %174, align 4, !tbaa !115
  %176 = fcmp oeq float %172, %175
  br i1 %176, label %177, label %189

177:                                              ; preds = %168
  %178 = load ptr, ptr %1, align 8, !tbaa !5
  %179 = getelementptr inbounds %struct.ImGuiContext, ptr %178, i32 0, i32 141
  %180 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %179, i32 0, i32 6
  %181 = load float, ptr %180, align 8, !tbaa !116
  %182 = load ptr, ptr %2, align 8, !tbaa !5
  %183 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %182, i32 0, i32 6
  %184 = load float, ptr %183, align 8, !tbaa !117
  %185 = fcmp olt float %181, %184
  br i1 %185, label %186, label %189

186:                                              ; preds = %177, %159
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 141
  store ptr %188, ptr %2, align 8, !tbaa !5
  br label %189

189:                                              ; preds = %186, %177, %168
  br label %190

190:                                              ; preds = %189, %148, %142, %137
  %191 = load ptr, ptr %1, align 8, !tbaa !5
  %192 = getelementptr inbounds %struct.ImGuiContext, ptr %191, i32 0, i32 102
  %193 = load ptr, ptr %192, align 8, !tbaa !113
  %194 = icmp ne ptr %193, null
  br i1 %194, label %195, label %200

195:                                              ; preds = %190
  %196 = load ptr, ptr %2, align 8, !tbaa !5
  %197 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %196, i32 0, i32 0
  %198 = load ptr, ptr %197, align 8, !tbaa !118
  %199 = icmp ne ptr %198, null
  br label %200

200:                                              ; preds = %195, %190
  %201 = phi i1 [ false, %190 ], [ %199, %195 ]
  br i1 %201, label %202, label %203

202:                                              ; preds = %200
  br label %205

203:                                              ; preds = %200
  call void @__assert_fail(ptr noundef @.str.298, ptr noundef @.str.3, i32 noundef 12618, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv) #8
  unreachable

204:                                              ; No predecessors!
  br label %205

205:                                              ; preds = %204, %202
  %206 = load ptr, ptr %1, align 8, !tbaa !5
  %207 = getelementptr inbounds %struct.ImGuiContext, ptr %206, i32 0, i32 105
  %208 = load i32, ptr %207, align 8, !tbaa !119
  %209 = icmp eq i32 %208, 0
  br i1 %209, label %210, label %253

210:                                              ; preds = %205
  call void @llvm.lifetime.start.p0(i64 16, ptr %5) #7
  %211 = load ptr, ptr %2, align 8, !tbaa !5
  %212 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %211, i32 0, i32 0
  %213 = load ptr, ptr %212, align 8, !tbaa !118
  %214 = load ptr, ptr %2, align 8, !tbaa !5
  %215 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %214, i32 0, i32 3
  %216 = call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef %213, ptr noundef nonnull align 4 dereferenceable(16) %215)
  %217 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 0
  %218 = extractvalue { <2 x float>, <2 x float> } %216, 0
  store <2 x float> %218, ptr %217, align 4
  %219 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %5, i32 0, i32 1
  %220 = extractvalue { <2 x float>, <2 x float> } %216, 1
  store <2 x float> %220, ptr %219, align 4
  %221 = load ptr, ptr %2, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %221, i32 0, i32 0
  %223 = load ptr, ptr %222, align 8, !tbaa !118
  %224 = load ptr, ptr %1, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 129
  %226 = load i32, ptr %225, align 8, !tbaa !120
  %227 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %223, ptr noundef nonnull align 4 dereferenceable(16) %5, i32 noundef %226)
  store <2 x float> %227, ptr %6, align 4
  %228 = load ptr, ptr %1, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 128
  %230 = load i32, ptr %229, align 4, !tbaa !88
  %231 = and i32 %230, 64
  %232 = icmp ne i32 %231, 0
  br i1 %232, label %233, label %252

233:                                              ; preds = %210
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #7
  %234 = load ptr, ptr %1, align 8, !tbaa !5
  %235 = getelementptr inbounds %struct.ImGuiContext, ptr %234, i32 0, i32 131
  %236 = load i32, ptr %235, align 8, !tbaa !92
  %237 = icmp eq i32 %236, 2
  br i1 %237, label %238, label %245

238:                                              ; preds = %233
  %239 = load ptr, ptr %2, align 8, !tbaa !5
  %240 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %239, i32 0, i32 0
  %241 = load ptr, ptr %240, align 8, !tbaa !118
  %242 = getelementptr inbounds %struct.ImGuiWindow, ptr %241, i32 0, i32 29
  %243 = getelementptr inbounds %struct.ImVec2, ptr %242, i32 0, i32 1
  %244 = load float, ptr %243, align 4, !tbaa !121
  br label %246

245:                                              ; preds = %233
  br label %246

246:                                              ; preds = %245, %238
  %247 = phi float [ %244, %238 ], [ 0.000000e+00, %245 ]
  store float %247, ptr %7, align 4, !tbaa !122
  %248 = load ptr, ptr %2, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %248, i32 0, i32 0
  %250 = load ptr, ptr %249, align 8, !tbaa !118
  %251 = load float, ptr %7, align 4, !tbaa !122
  call void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef %250, float noundef %251)
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #7
  br label %252

252:                                              ; preds = %246, %210
  call void @llvm.lifetime.end.p0(i64 16, ptr %5) #7
  br label %253

253:                                              ; preds = %252, %205
  %254 = load ptr, ptr %1, align 8, !tbaa !5
  %255 = getelementptr inbounds %struct.ImGuiContext, ptr %254, i32 0, i32 102
  %256 = load ptr, ptr %255, align 8, !tbaa !113
  %257 = load ptr, ptr %2, align 8, !tbaa !5
  %258 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %257, i32 0, i32 0
  %259 = load ptr, ptr %258, align 8, !tbaa !118
  %260 = icmp ne ptr %256, %259
  br i1 %260, label %261, label %284

261:                                              ; preds = %253
  br label %262

262:                                              ; preds = %261
  %263 = load ptr, ptr %1, align 8, !tbaa !5
  %264 = getelementptr inbounds %struct.ImGuiContext, ptr %263, i32 0, i32 256
  %265 = load i32, ptr %264, align 4, !tbaa !96
  %266 = and i32 %265, 2
  %267 = icmp ne i32 %266, 0
  br i1 %267, label %268, label %274

268:                                              ; preds = %262
  %269 = load ptr, ptr %2, align 8, !tbaa !5
  %270 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %269, i32 0, i32 0
  %271 = load ptr, ptr %270, align 8, !tbaa !118
  %272 = getelementptr inbounds %struct.ImGuiWindow, ptr %271, i32 0, i32 1
  %273 = load ptr, ptr %272, align 8, !tbaa !123
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef @.str.299, ptr noundef %273)
  br label %274

274:                                              ; preds = %268, %262
  br label %275

275:                                              ; preds = %274
  br label %276

276:                                              ; preds = %275
  %277 = load ptr, ptr %2, align 8, !tbaa !5
  %278 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %277, i32 0, i32 0
  %279 = load ptr, ptr %278, align 8, !tbaa !118
  %280 = load ptr, ptr %1, align 8, !tbaa !5
  %281 = getelementptr inbounds %struct.ImGuiContext, ptr %280, i32 0, i32 102
  store ptr %279, ptr %281, align 8, !tbaa !113
  %282 = load ptr, ptr %1, align 8, !tbaa !5
  %283 = getelementptr inbounds %struct.ImGuiContext, ptr %282, i32 0, i32 116
  store i64 -1, ptr %283, align 8, !tbaa !124
  br label %284

284:                                              ; preds = %276, %253
  %285 = load ptr, ptr %1, align 8, !tbaa !5
  %286 = getelementptr inbounds %struct.ImGuiContext, ptr %285, i32 0, i32 53
  %287 = load i32, ptr %286, align 4, !tbaa !125
  %288 = load ptr, ptr %2, align 8, !tbaa !5
  %289 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %288, i32 0, i32 1
  %290 = load i32, ptr %289, align 8, !tbaa !126
  %291 = icmp ne i32 %287, %290
  br i1 %291, label %292, label %299

292:                                              ; preds = %284
  %293 = load ptr, ptr %1, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 128
  %295 = load i32, ptr %294, align 4, !tbaa !88
  %296 = and i32 %295, 32768
  %297 = icmp eq i32 %296, 0
  br i1 %297, label %298, label %299

298:                                              ; preds = %292
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %299

299:                                              ; preds = %298, %292, %284
  %300 = load ptr, ptr %1, align 8, !tbaa !5
  %301 = getelementptr inbounds %struct.ImGuiContext, ptr %300, i32 0, i32 103
  %302 = load i32, ptr %301, align 8, !tbaa !95
  %303 = load ptr, ptr %2, align 8, !tbaa !5
  %304 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %303, i32 0, i32 1
  %305 = load i32, ptr %304, align 8, !tbaa !126
  %306 = icmp ne i32 %302, %305
  br i1 %306, label %313, label %307

307:                                              ; preds = %299
  %308 = load ptr, ptr %1, align 8, !tbaa !5
  %309 = getelementptr inbounds %struct.ImGuiContext, ptr %308, i32 0, i32 128
  %310 = load i32, ptr %309, align 4, !tbaa !88
  %311 = and i32 %310, 2048
  %312 = icmp ne i32 %311, 0
  br i1 %312, label %313, label %351

313:                                              ; preds = %307, %299
  %314 = load ptr, ptr %1, align 8, !tbaa !5
  %315 = getelementptr inbounds %struct.ImGuiContext, ptr %314, i32 0, i32 128
  %316 = load i32, ptr %315, align 4, !tbaa !88
  %317 = and i32 %316, 8192
  %318 = icmp eq i32 %317, 0
  br i1 %318, label %319, label %351

319:                                              ; preds = %313
  %320 = load ptr, ptr %2, align 8, !tbaa !5
  %321 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %320, i32 0, i32 1
  %322 = load i32, ptr %321, align 8, !tbaa !126
  %323 = load ptr, ptr %1, align 8, !tbaa !5
  %324 = getelementptr inbounds %struct.ImGuiContext, ptr %323, i32 0, i32 144
  store i32 %322, ptr %324, align 4, !tbaa !127
  %325 = load ptr, ptr %2, align 8, !tbaa !5
  %326 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %325, i32 0, i32 2
  %327 = load i32, ptr %326, align 4, !tbaa !128
  %328 = load ptr, ptr %1, align 8, !tbaa !5
  %329 = getelementptr inbounds %struct.ImGuiContext, ptr %328, i32 0, i32 145
  store i32 %327, ptr %329, align 8, !tbaa !129
  %330 = load ptr, ptr %1, align 8, !tbaa !5
  %331 = getelementptr inbounds %struct.ImGuiContext, ptr %330, i32 0, i32 130
  %332 = load i32, ptr %331, align 4, !tbaa !130
  %333 = load ptr, ptr %1, align 8, !tbaa !5
  %334 = getelementptr inbounds %struct.ImGuiContext, ptr %333, i32 0, i32 146
  store i32 %332, ptr %334, align 4, !tbaa !131
  %335 = load ptr, ptr %1, align 8, !tbaa !5
  %336 = getelementptr inbounds %struct.ImGuiContext, ptr %335, i32 0, i32 128
  %337 = load i32, ptr %336, align 4, !tbaa !88
  %338 = and i32 %337, 1024
  %339 = icmp ne i32 %338, 0
  %340 = load ptr, ptr %1, align 8, !tbaa !5
  %341 = getelementptr inbounds %struct.ImGuiContext, ptr %340, i32 0, i32 147
  %342 = zext i1 %339 to i8
  store i8 %342, ptr %341, align 8, !tbaa !132
  %343 = load ptr, ptr %2, align 8, !tbaa !5
  %344 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %343, i32 0, i32 4
  %345 = load i32, ptr %344, align 8, !tbaa !133
  %346 = and i32 %345, 2048
  %347 = icmp ne i32 %346, 0
  %348 = load ptr, ptr %1, align 8, !tbaa !5
  %349 = getelementptr inbounds %struct.ImGuiContext, ptr %348, i32 0, i32 148
  %350 = zext i1 %347 to i8
  store i8 %350, ptr %349, align 1, !tbaa !134
  br label %351

351:                                              ; preds = %319, %313, %307
  br label %352

352:                                              ; preds = %351
  %353 = load ptr, ptr %1, align 8, !tbaa !5
  %354 = getelementptr inbounds %struct.ImGuiContext, ptr %353, i32 0, i32 256
  %355 = load i32, ptr %354, align 4, !tbaa !96
  %356 = and i32 %355, 8
  %357 = icmp ne i32 %356, 0
  br i1 %357, label %358, label %370

358:                                              ; preds = %352
  %359 = load ptr, ptr %2, align 8, !tbaa !5
  %360 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %359, i32 0, i32 1
  %361 = load i32, ptr %360, align 8, !tbaa !126
  %362 = load ptr, ptr %1, align 8, !tbaa !5
  %363 = getelementptr inbounds %struct.ImGuiContext, ptr %362, i32 0, i32 105
  %364 = load i32, ptr %363, align 8, !tbaa !119
  %365 = load ptr, ptr %1, align 8, !tbaa !5
  %366 = getelementptr inbounds %struct.ImGuiContext, ptr %365, i32 0, i32 102
  %367 = load ptr, ptr %366, align 8, !tbaa !113
  %368 = getelementptr inbounds %struct.ImGuiWindow, ptr %367, i32 0, i32 1
  %369 = load ptr, ptr %368, align 8, !tbaa !123
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef @.str.300, i32 noundef %361, i32 noundef %364, ptr noundef %369)
  br label %370

370:                                              ; preds = %358, %352
  br label %371

371:                                              ; preds = %370
  br label %372

372:                                              ; preds = %371
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #7
  %373 = load ptr, ptr %1, align 8, !tbaa !5
  %374 = getelementptr inbounds %struct.ImGuiContext, ptr %373, i32 0, i32 102
  %375 = load ptr, ptr %374, align 8, !tbaa !113
  %376 = getelementptr inbounds %struct.ImGuiWindow, ptr %375, i32 0, i32 94
  %377 = load ptr, ptr %376, align 8, !tbaa !135
  %378 = getelementptr inbounds %struct.ImGuiWindow, ptr %377, i32 0, i32 99
  %379 = load ptr, ptr %1, align 8, !tbaa !5
  %380 = getelementptr inbounds %struct.ImGuiContext, ptr %379, i32 0, i32 105
  %381 = load i32, ptr %380, align 8, !tbaa !119
  %382 = zext i32 %381 to i64
  %383 = getelementptr inbounds [2 x %struct.ImVec2], ptr %378, i64 0, i64 %382
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %8, ptr align 8 %383, i64 8, i1 false), !tbaa.struct !136
  %384 = load ptr, ptr %2, align 8, !tbaa !5
  %385 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %384, i32 0, i32 1
  %386 = load i32, ptr %385, align 8, !tbaa !126
  %387 = load ptr, ptr %1, align 8, !tbaa !5
  %388 = getelementptr inbounds %struct.ImGuiContext, ptr %387, i32 0, i32 105
  %389 = load i32, ptr %388, align 8, !tbaa !119
  %390 = load ptr, ptr %2, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %390, i32 0, i32 2
  %392 = load i32, ptr %391, align 4, !tbaa !128
  %393 = load ptr, ptr %2, align 8, !tbaa !5
  %394 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %393, i32 0, i32 3
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %386, i32 noundef %389, i32 noundef %392, ptr noundef nonnull align 4 dereferenceable(16) %394)
  %395 = load ptr, ptr %2, align 8, !tbaa !5
  %396 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %395, i32 0, i32 8
  %397 = load i64, ptr %396, align 8, !tbaa !137
  %398 = icmp ne i64 %397, -1
  br i1 %398, label %399, label %405

399:                                              ; preds = %372
  %400 = load ptr, ptr %2, align 8, !tbaa !5
  %401 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %400, i32 0, i32 8
  %402 = load i64, ptr %401, align 8, !tbaa !137
  %403 = load ptr, ptr %1, align 8, !tbaa !5
  %404 = getelementptr inbounds %struct.ImGuiContext, ptr %403, i32 0, i32 116
  store i64 %402, ptr %404, align 8, !tbaa !124
  br label %405

405:                                              ; preds = %399, %372
  %406 = load ptr, ptr %1, align 8, !tbaa !5
  %407 = getelementptr inbounds %struct.ImGuiContext, ptr %406, i32 0, i32 128
  %408 = load i32, ptr %407, align 4, !tbaa !88
  %409 = and i32 %408, 1024
  %410 = icmp eq i32 %409, 0
  br i1 %410, label %411, label %433

411:                                              ; preds = %405
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #7
  %412 = load ptr, ptr %2, align 8, !tbaa !5
  %413 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %412, i32 0, i32 3
  %414 = call <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16) %413)
  store <2 x float> %414, ptr %9, align 4
  %415 = load i32, ptr %3, align 4, !tbaa !93
  %416 = sext i32 %415 to i64
  %417 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %9, i64 noundef %416)
  %418 = load float, ptr %417, align 4, !tbaa !122
  %419 = load i32, ptr %3, align 4, !tbaa !93
  %420 = sext i32 %419 to i64
  %421 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %8, i64 noundef %420)
  store float %418, ptr %421, align 4, !tbaa !122
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #7
  %422 = load ptr, ptr %1, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 102
  %424 = load ptr, ptr %423, align 8, !tbaa !113
  %425 = getelementptr inbounds %struct.ImGuiWindow, ptr %424, i32 0, i32 94
  %426 = load ptr, ptr %425, align 8, !tbaa !135
  %427 = getelementptr inbounds %struct.ImGuiWindow, ptr %426, i32 0, i32 99
  %428 = load ptr, ptr %1, align 8, !tbaa !5
  %429 = getelementptr inbounds %struct.ImGuiContext, ptr %428, i32 0, i32 105
  %430 = load i32, ptr %429, align 8, !tbaa !119
  %431 = zext i32 %430 to i64
  %432 = getelementptr inbounds [2 x %struct.ImVec2], ptr %427, i64 0, i64 %431
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %432, ptr align 4 %8, i64 8, i1 false), !tbaa.struct !136
  br label %433

433:                                              ; preds = %411, %405
  %434 = load ptr, ptr %1, align 8, !tbaa !5
  %435 = getelementptr inbounds %struct.ImGuiContext, ptr %434, i32 0, i32 128
  %436 = load i32, ptr %435, align 4, !tbaa !88
  %437 = and i32 %436, 1024
  %438 = icmp ne i32 %437, 0
  br i1 %438, label %439, label %450

439:                                              ; preds = %433
  %440 = load ptr, ptr %2, align 8, !tbaa !5
  %441 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %440, i32 0, i32 4
  %442 = load i32, ptr %441, align 8, !tbaa !133
  %443 = and i32 %442, 1024
  %444 = icmp eq i32 %443, 0
  br i1 %444, label %445, label %450

445:                                              ; preds = %439
  %446 = load ptr, ptr %1, align 8, !tbaa !5
  %447 = getelementptr inbounds %struct.ImGuiContext, ptr %446, i32 0, i32 128
  %448 = load i32, ptr %447, align 4, !tbaa !88
  %449 = and i32 %448, -4097
  store i32 %449, ptr %447, align 4, !tbaa !88
  br label %450

450:                                              ; preds = %445, %439, %433
  %451 = load ptr, ptr %1, align 8, !tbaa !5
  %452 = getelementptr inbounds %struct.ImGuiContext, ptr %451, i32 0, i32 128
  %453 = load i32, ptr %452, align 4, !tbaa !88
  %454 = and i32 %453, 4096
  %455 = icmp ne i32 %454, 0
  br i1 %455, label %456, label %475

456:                                              ; preds = %450
  %457 = load ptr, ptr %2, align 8, !tbaa !5
  %458 = getelementptr inbounds %struct.ImGuiNavItemData, ptr %457, i32 0, i32 1
  %459 = load i32, ptr %458, align 8, !tbaa !126
  %460 = load ptr, ptr %1, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiContext, ptr %460, i32 0, i32 113
  store i32 %459, ptr %461, align 8, !tbaa !138
  %462 = load ptr, ptr %1, align 8, !tbaa !5
  %463 = getelementptr inbounds %struct.ImGuiContext, ptr %462, i32 0, i32 114
  store i32 0, ptr %463, align 4, !tbaa !139
  %464 = load ptr, ptr %1, align 8, !tbaa !5
  %465 = getelementptr inbounds %struct.ImGuiContext, ptr %464, i32 0, i32 128
  %466 = load i32, ptr %465, align 4, !tbaa !88
  %467 = and i32 %466, 1024
  %468 = icmp ne i32 %467, 0
  br i1 %468, label %469, label %474

469:                                              ; preds = %456
  %470 = load ptr, ptr %1, align 8, !tbaa !5
  %471 = getelementptr inbounds %struct.ImGuiContext, ptr %470, i32 0, i32 114
  %472 = load i32, ptr %471, align 4, !tbaa !139
  %473 = or i32 %472, 13
  store i32 %473, ptr %471, align 4, !tbaa !139
  br label %474

474:                                              ; preds = %469, %456
  br label %475

475:                                              ; preds = %474, %450
  %476 = load ptr, ptr %1, align 8, !tbaa !5
  %477 = getelementptr inbounds %struct.ImGuiContext, ptr %476, i32 0, i32 128
  %478 = load i32, ptr %477, align 4, !tbaa !88
  %479 = and i32 %478, 16384
  %480 = icmp eq i32 %479, 0
  br i1 %480, label %481, label %482

481:                                              ; preds = %475
  call void @_ZN5ImGui28NavRestoreHighlightAfterMoveEv()
  br label %482

482:                                              ; preds = %481, %475
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #7
  store i32 0, ptr %4, align 4
  br label %483

483:                                              ; preds = %482, %111
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %2) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #7
  %484 = load i32, ptr %4, align 4
  switch i32 %484, label %486 [
    i32 0, label %485
    i32 1, label %485
  ]

485:                                              ; preds = %483, %483
  ret void

486:                                              ; preds = %483
  unreachable
}

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) #6

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16)) #4 align 2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }
attributes #8 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 19528}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !19, i64 14568, !6, i64 15704, !15, i64 15712, !15, i64 15716, !15, i64 15720, !21, i64 15728, !24, i64 16256, !13, i64 16264, !13, i64 16268, !13, i64 16272, !11, i64 16276, !11, i64 16277, !11, i64 16278, !11, i64 16279, !11, i64 16280, !6, i64 16288, !7, i64 16296, !25, i64 16312, !25, i64 16328, !17, i64 16344, !13, i64 16348, !26, i64 16352, !26, i64 16368, !26, i64 16384, !27, i64 16400, !28, i64 16416, !13, i64 16432, !14, i64 16436, !13, i64 16444, !6, i64 16448, !6, i64 16456, !6, i64 16464, !6, i64 16472, !6, i64 16480, !6, i64 16488, !14, i64 16496, !13, i64 16504, !13, i64 16508, !15, i64 16512, !14, i64 16516, !14, i64 16524, !13, i64 16532, !13, i64 16536, !13, i64 16540, !15, i64 16544, !15, i64 16548, !11, i64 16552, !11, i64 16553, !11, i64 16554, !13, i64 16556, !13, i64 16560, !15, i64 16564, !11, i64 16568, !11, i64 16569, !11, i64 16570, !11, i64 16571, !11, i64 16572, !11, i64 16573, !11, i64 16574, !13, i64 16575, !14, i64 16576, !6, i64 16584, !30, i64 16592, !13, i64 16596, !11, i64 16600, !11, i64 16601, !6, i64 16608, !13, i64 16616, !15, i64 16620, !24, i64 16624, !24, i64 16632, !24, i64 16640, !31, i64 16648, !7, i64 16668, !32, i64 18520, !13, i64 18864, !11, i64 18868, !13, i64 18872, !13, i64 18876, !13, i64 18880, !13, i64 18884, !13, i64 18888, !34, i64 18896, !37, i64 18936, !39, i64 19016, !11, i64 19128, !13, i64 19132, !40, i64 19136, !41, i64 19152, !42, i64 19168, !43, i64 19184, !44, i64 19200, !45, i64 19216, !46, i64 19232, !46, i64 19248, !47, i64 19264, !48, i64 19280, !6, i64 19296, !13, i64 19304, !13, i64 19308, !49, i64 19312, !13, i64 19316, !13, i64 19320, !13, i64 19324, !13, i64 19328, !43, i64 19336, !13, i64 19352, !15, i64 19356, !13, i64 19360, !13, i64 19364, !30, i64 19368, !35, i64 19376, !11, i64 19384, !11, i64 19385, !11, i64 19386, !11, i64 19387, !11, i64 19388, !11, i64 19389, !11, i64 19390, !50, i64 19392, !11, i64 19448, !11, i64 19449, !11, i64 19450, !13, i64 19452, !13, i64 19456, !13, i64 19460, !20, i64 19464, !20, i64 19468, !20, i64 19472, !38, i64 19476, !38, i64 19492, !13, i64 19508, !13, i64 19512, !13, i64 19516, !50, i64 19520, !50, i64 19576, !50, i64 19632, !50, i64 19688, !13, i64 19744, !13, i64 19748, !13, i64 19752, !13, i64 19756, !11, i64 19760, !11, i64 19761, !13, i64 19764, !13, i64 19768, !6, i64 19776, !6, i64 19784, !6, i64 19792, !15, i64 19800, !15, i64 19804, !11, i64 19808, !51, i64 19812, !14, i64 19816, !14, i64 19824, !15, i64 19832, !11, i64 19836, !11, i64 19837, !11, i64 19838, !13, i64 19840, !13, i64 19844, !13, i64 19848, !52, i64 19856, !38, i64 19920, !38, i64 19936, !13, i64 19952, !13, i64 19956, !15, i64 19960, !13, i64 19964, !13, i64 19968, !13, i64 19972, !13, i64 19976, !53, i64 19984, !7, i64 20000, !13, i64 20016, !54, i64 20024, !6, i64 20040, !13, i64 20048, !13, i64 20052, !55, i64 20056, !56, i64 20072, !58, i64 20112, !59, i64 20128, !6, i64 20144, !60, i64 20152, !62, i64 20192, !63, i64 20208, !13, i64 20224, !13, i64 20228, !15, i64 20232, !15, i64 20236, !13, i64 20240, !13, i64 20244, !13, i64 20248, !15, i64 20252, !14, i64 20256, !64, i64 20264, !68, i64 24000, !69, i64 24024, !13, i64 24144, !36, i64 24148, !13, i64 24156, !13, i64 24160, !13, i64 24164, !13, i64 24168, !13, i64 24172, !15, i64 24176, !15, i64 24180, !13, i64 24184, !22, i64 24188, !71, i64 24204, !38, i64 24252, !11, i64 24268, !16, i64 24270, !15, i64 24272, !15, i64 24276, !15, i64 24280, !11, i64 24284, !11, i64 24285, !15, i64 24288, !15, i64 24292, !15, i64 24296, !16, i64 24300, !16, i64 24302, !16, i64 24304, !65, i64 24312, !72, i64 24328, !73, i64 24344, !75, i64 24448, !75, i64 24464, !11, i64 24480, !15, i64 24484, !76, i64 24488, !77, i64 24504, !78, i64 24520, !79, i64 24536, !80, i64 24552, !13, i64 24568, !7, i64 24576, !11, i64 24640, !81, i64 24644, !6, i64 24648, !76, i64 24656, !6, i64 24672, !6, i64 24680, !15, i64 24688, !11, i64 24692, !13, i64 24696, !13, i64 24700, !13, i64 24704, !13, i64 24708, !76, i64 24712, !82, i64 24728, !13, i64 24752, !7, i64 24756, !7, i64 24757, !11, i64 24758, !13, i64 24760, !7, i64 24764, !11, i64 24765, !7, i64 24766, !13, i64 24768, !15, i64 24772, !22, i64 24776, !83, i64 24792, !84, i64 24824, !86, i64 24864, !7, i64 24924, !13, i64 25164, !13, i64 25168, !15, i64 25172, !13, i64 25176, !13, i64 25180, !13, i64 25184, !65, i64 25192, !7, i64 25208}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !15, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !11, i64 112, !11, i64 113, !11, i64 114, !11, i64 115, !11, i64 116, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !16, i64 192, !11, i64 194, !11, i64 195, !11, i64 196, !11, i64 197, !11, i64 198, !11, i64 199, !11, i64 200, !15, i64 204, !13, i64 208, !13, i64 212, !13, i64 216, !13, i64 220, !14, i64 224, !6, i64 232, !14, i64 240, !7, i64 248, !15, i64 256, !15, i64 260, !17, i64 264, !11, i64 268, !11, i64 269, !11, i64 270, !11, i64 271, !13, i64 272, !7, i64 276, !11, i64 10932, !14, i64 10936, !7, i64 10944, !7, i64 10984, !7, i64 11024, !7, i64 11029, !7, i64 11034, !7, i64 11044, !7, i64 11054, !7, i64 11059, !7, i64 11064, !11, i64 11069, !11, i64 11070, !7, i64 11072, !7, i64 11092, !7, i64 11112, !15, i64 11132, !11, i64 11136, !11, i64 11137, !7, i64 11138, !11, i64 11139, !16, i64 11140, !18, i64 11144, !7, i64 11160, !7, i64 13824, !7, i64 14492}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !20, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !14, i64 156, !20, i64 164, !14, i64 168, !14, i64 176, !15, i64 184, !14, i64 188, !14, i64 196, !14, i64 204, !14, i64 212, !15, i64 220, !11, i64 224, !11, i64 225, !11, i64 226, !15, i64 228, !15, i64 232, !7, i64 236, !15, i64 1116, !15, i64 1120, !15, i64 1124, !13, i64 1128, !13, i64 1132}
!20 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!21 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !22, i64 28, !13, i64 44, !23, i64 48, !7, i64 64, !15, i64 448, !7, i64 452, !6, i64 520}
!22 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!23 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!24 = !{!"double", !7, i64 0}
!25 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!30 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!31 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!32 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !33, i64 312, !33, i64 328}
!33 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !35, i64 8, !15, i64 16, !13, i64 20, !13, i64 24, !11, i64 28, !7, i64 29, !36, i64 30}
!35 = !{!"long long", !7, i64 0}
!36 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!37 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !38, i64 12, !38, i64 28, !38, i64 44, !38, i64 60, !13, i64 76}
!38 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!39 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !13, i64 56, !11, i64 60, !38, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100, !13, i64 108}
!40 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!50 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !38, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !35, i64 48}
!51 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!52 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!53 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS6ImPoolI10ImGuiTableE", !57, i64 0, !28, i64 16, !13, i64 32, !13, i64 36}
!57 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !61, i64 0, !28, i64 16, !13, i64 32, !13, i64 36}
!61 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !18, i64 24, !65, i64 40, !65, i64 56, !11, i64 72, !13, i64 76, !15, i64 80, !66, i64 84, !15, i64 3712, !11, i64 3716, !11, i64 3717, !11, i64 3718, !13, i64 3720, !11, i64 3724, !13, i64 3728, !13, i64 3732}
!65 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !67, i64 32}
!67 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!68 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !65, i64 8}
!69 = !{!"_ZTS6ImFont", !58, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !70, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!70 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!71 = !{!"_ZTS21ImGuiComboPreviewData", !38, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!72 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!73 = !{!"_ZTS22ImGuiTypingSelectState", !74, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!74 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!75 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!76 = !{!"_ZTS15ImGuiTextBuffer", !65, i64 0}
!77 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!78 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !65, i64 0}
!79 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !65, i64 0}
!80 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!81 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!82 = !{!"_ZTS14ImGuiTextIndex", !44, i64 0, !13, i64 16}
!83 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24}
!84 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !85, i64 16, !11, i64 32, !15, i64 36}
!85 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!86 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !16, i64 8, !7, i64 12}
!87 = !{!10, !13, i64 19640}
!88 = !{!10, !13, i64 19452}
!89 = !{!10, !13, i64 19516}
!90 = !{!10, !13, i64 19512}
!91 = !{!10, !13, i64 19696}
!92 = !{!10, !20, i64 19464}
!93 = !{!94, !94, i64 0}
!94 = !{!"_ZTS9ImGuiAxis", !7, i64 0}
!95 = !{!10, !13, i64 19304}
!96 = !{!10, !13, i64 24708}
!97 = !{!10, !13, i64 19584}
!98 = !{!10, !6, i64 19632}
!99 = !{!100, !6, i64 896}
!100 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !7, i64 214, !7, i64 215, !16, i64 216, !16, i64 218, !16, i64 220, !16, i64 222, !16, i64 224, !7, i64 226, !7, i64 227, !11, i64 228, !20, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !13, i64 240, !13, i64 241, !13, i64 242, !14, i64 244, !14, i64 252, !72, i64 264, !101, i64 280, !38, i64 512, !38, i64 528, !38, i64 544, !38, i64 560, !38, i64 576, !38, i64 592, !38, i64 608, !104, i64 624, !104, i64 628, !13, i64 632, !15, i64 636, !15, i64 640, !28, i64 648, !105, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !106, i64 696, !6, i64 896, !6, i64 904, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !7, i64 960, !7, i64 968, !7, i64 1000, !13, i64 1016, !13, i64 1020, !13, i64 1024, !11, i64 1028}
!101 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !102, i64 68, !102, i64 72, !102, i64 76, !14, i64 80, !49, i64 88, !16, i64 92, !16, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !103, i64 108, !13, i64 136, !13, i64 140, !26, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !15, i64 192, !15, i64 196, !58, i64 200, !58, i64 216}
!102 = !{!"_ZTS6ImVec1", !15, i64 0}
!103 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!104 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!105 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!106 = !{!"_ZTS10ImDrawList", !107, i64 0, !18, i64 16, !108, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !23, i64 80, !109, i64 96, !110, i64 128, !111, i64 152, !112, i64 168, !15, i64 184, !6, i64 192}
!107 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!108 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!109 = !{!"_ZTS15ImDrawCmdHeader", !22, i64 0, !6, i64 16, !13, i64 24}
!110 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !59, i64 8}
!111 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!112 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!113 = !{!10, !6, i64 19296}
!114 = !{!10, !15, i64 19668}
!115 = !{!50, !15, i64 36}
!116 = !{!10, !15, i64 19672}
!117 = !{!50, !15, i64 40}
!118 = !{!50, !6, i64 0}
!119 = !{!10, !49, i64 19312}
!120 = !{!10, !13, i64 19456}
!121 = !{!100, !15, i64 164}
!122 = !{!15, !15, i64 0}
!123 = !{!100, !6, i64 8}
!124 = !{!10, !35, i64 19376}
!125 = !{!10, !13, i64 16556}
!126 = !{!50, !13, i64 8}
!127 = !{!10, !13, i64 19748}
!128 = !{!50, !13, i64 12}
!129 = !{!10, !13, i64 19752}
!130 = !{!10, !13, i64 19460}
!131 = !{!10, !13, i64 19756}
!132 = !{!10, !11, i64 19760}
!133 = !{!50, !13, i64 32}
!134 = !{!10, !11, i64 19761}
!135 = !{!100, !6, i64 936}
!136 = !{i64 0, i64 4, !122, i64 4, i64 4, !122}
!137 = !{!50, !35, i64 48}
!138 = !{!10, !13, i64 19360}
!139 = !{!10, !13, i64 19364}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [78 x i8], align 1
@.str.297 = external hidden unnamed_addr constant [49 x i8], align 1
@.str.298 = external hidden unnamed_addr constant [30 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv = external hidden unnamed_addr constant [40 x i8], align 1
@.str.299 = external hidden unnamed_addr constant [44 x i8], align 1
@.str.300 = external hidden unnamed_addr constant [67 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8DebugLogEPKcz(ptr noundef, ...) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef, float noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8), i64 noundef) local_unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui28NavRestoreHighlightAfterMoveEv() local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui25NavMoveRequestApplyResultEv() local_unnamed_addr #3 {
  %1 = alloca %struct.ImRect, align 8
  %2 = alloca %struct.ImVec2, align 8
  %3 = alloca %struct.ImVec2, align 8
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %5 = getelementptr inbounds i8, ptr %4, i64 19528
  %6 = load i32, ptr %5, align 8, !tbaa !9
  %.not = icmp eq i32 %6, 0
  br i1 %.not, label %10, label %.thread

.thread:                                          ; preds = %0
  %7 = getelementptr inbounds i8, ptr %4, i64 19520
  %8 = getelementptr inbounds i8, ptr %4, i64 19452
  %9 = load i32, ptr %8, align 4, !tbaa !87
  br label %.thread141

10:                                               ; preds = %0
  %11 = getelementptr inbounds i8, ptr %4, i64 19640
  %12 = load i32, ptr %11, align 8, !tbaa !88
  %.not109 = icmp eq i32 %12, 0
  %13 = getelementptr inbounds i8, ptr %4, i64 19452
  %14 = load i32, ptr %13, align 4, !tbaa !87
  %15 = and i32 %14, 1024
  %16 = icmp ne i32 %15, 0
  %or.cond = select i1 %16, i1 %.not109, i1 false
  br i1 %or.cond, label %17, label %36

17:                                               ; preds = %10
  %18 = getelementptr inbounds i8, ptr %4, i64 19516
  %19 = load i32, ptr %18, align 4, !tbaa !89
  %20 = icmp eq i32 %19, 1
  br i1 %20, label %25, label %21

21:                                               ; preds = %17
  %22 = getelementptr inbounds i8, ptr %4, i64 19512
  %23 = load i32, ptr %22, align 8, !tbaa !90
  %24 = icmp eq i32 %23, 0
  br i1 %24, label %25, label %.thread146

25:                                               ; preds = %21, %17
  %26 = getelementptr inbounds i8, ptr %4, i64 19696
  %27 = load i32, ptr %26, align 8, !tbaa !91
  %.not110 = icmp eq i32 %27, 0
  %28 = getelementptr inbounds i8, ptr %4, i64 19688
  br i1 %.not110, label %.thread146, label %.thread141

.thread146:                                       ; preds = %25, %21
  %29 = getelementptr inbounds i8, ptr %4, i64 19464
  %30 = load i32, ptr %29, align 8, !tbaa !92
  %31 = and i32 %30, -2
  %spec.select132137 = icmp eq i32 %31, 2
  %32 = zext i1 %spec.select132137 to i32
  br label %43

.thread141:                                       ; preds = %25, %.thread
  %.ph139 = phi i32 [ %9, %.thread ], [ %14, %25 ]
  %.ph140 = phi ptr [ %8, %.thread ], [ %13, %25 ]
  %.0.ph = phi ptr [ %7, %.thread ], [ %28, %25 ]
  %33 = getelementptr inbounds i8, ptr %4, i64 19464
  %34 = load i32, ptr %33, align 8, !tbaa !92
  %35 = and i32 %34, -2
  %spec.select132143 = icmp eq i32 %35, 2
  br label %59

36:                                               ; preds = %10
  %37 = getelementptr inbounds i8, ptr %4, i64 19632
  %38 = getelementptr inbounds i8, ptr %4, i64 19464
  %39 = load i32, ptr %38, align 8, !tbaa !92
  %40 = and i32 %39, -2
  %spec.select132 = icmp eq i32 %40, 2
  br i1 %.not109, label %41, label %59

41:                                               ; preds = %36
  %42 = zext i1 %spec.select132 to i32
  %.not129 = icmp eq i32 %15, 0
  br i1 %.not129, label %46, label %43

43:                                               ; preds = %.thread146, %41
  %44 = phi i32 [ %32, %.thread146 ], [ %42, %41 ]
  %45 = or i32 %14, 16384
  store i32 %45, ptr %13, align 4, !tbaa !87
  br label %46

46:                                               ; preds = %43, %41
  %47 = phi i32 [ %45, %43 ], [ %14, %41 ]
  %48 = phi i32 [ %44, %43 ], [ %42, %41 ]
  %49 = getelementptr inbounds i8, ptr %4, i64 19304
  %50 = load i32, ptr %49, align 8, !tbaa !93
  %.not130 = icmp ne i32 %50, 0
  %51 = and i32 %47, 16384
  %52 = icmp eq i32 %51, 0
  %or.cond166 = and i1 %.not130, %52
  br i1 %or.cond166, label %53, label %54

53:                                               ; preds = %46
  tail call void @_ZN5ImGui28NavRestoreHighlightAfterMoveEv()
  br label %54

54:                                               ; preds = %53, %46
  tail call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef %48)
  %55 = getelementptr inbounds i8, ptr %4, i64 24708
  %56 = load i32, ptr %55, align 4, !tbaa !94
  %57 = and i32 %56, 8
  %.not131 = icmp eq i32 %57, 0
  br i1 %.not131, label %239, label %58

58:                                               ; preds = %54
  tail call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef nonnull @.str.297)
  br label %239

59:                                               ; preds = %.thread141, %36
  %spec.select132145 = phi i1 [ %spec.select132143, %.thread141 ], [ %spec.select132, %36 ]
  %60 = phi ptr [ %33, %.thread141 ], [ %38, %36 ]
  %.0144 = phi ptr [ %.0.ph, %.thread141 ], [ %37, %36 ]
  %61 = phi ptr [ %.ph140, %.thread141 ], [ %13, %36 ]
  %62 = phi i32 [ %.ph139, %.thread141 ], [ %14, %36 ]
  %63 = and i32 %62, 32
  %.not111 = icmp eq i32 %63, 0
  br i1 %.not111, label %71, label %64

64:                                               ; preds = %59
  %65 = getelementptr inbounds i8, ptr %4, i64 19584
  %66 = load i32, ptr %65, align 8, !tbaa !95
  %.not112 = icmp eq i32 %66, 0
  br i1 %.not112, label %71, label %67

67:                                               ; preds = %64
  %68 = getelementptr inbounds i8, ptr %4, i64 19576
  %69 = getelementptr inbounds i8, ptr %4, i64 19304
  %70 = load i32, ptr %69, align 8, !tbaa !93
  %.not113 = icmp eq i32 %66, %70
  %spec.select133 = select i1 %.not113, ptr %.0144, ptr %68
  br label %71

71:                                               ; preds = %67, %64, %59
  %.1 = phi ptr [ %.0144, %64 ], [ %.0144, %59 ], [ %spec.select133, %67 ]
  %72 = getelementptr inbounds i8, ptr %4, i64 19632
  %.not114 = icmp eq ptr %.1, %72
  br i1 %.not114, label %98, label %73

73:                                               ; preds = %71
  %74 = getelementptr inbounds i8, ptr %4, i64 19640
  %75 = load i32, ptr %74, align 8, !tbaa !88
  %.not115 = icmp eq i32 %75, 0
  br i1 %.not115, label %98, label %76

76:                                               ; preds = %73
  %77 = load ptr, ptr %72, align 8, !tbaa !96
  %78 = getelementptr inbounds i8, ptr %77, i64 896
  %79 = load ptr, ptr %78, align 8, !tbaa !97
  %80 = getelementptr inbounds i8, ptr %4, i64 19296
  %81 = load ptr, ptr %80, align 8, !tbaa !111
  %82 = icmp eq ptr %79, %81
  br i1 %82, label %83, label %98

83:                                               ; preds = %76
  %84 = getelementptr inbounds i8, ptr %4, i64 19668
  %85 = load float, ptr %84, align 4, !tbaa !112
  %86 = getelementptr inbounds i8, ptr %.1, i64 36
  %87 = load float, ptr %86, align 4, !tbaa !113
  %88 = fcmp olt float %85, %87
  br i1 %88, label %97, label %89

89:                                               ; preds = %83
  %90 = fcmp oeq float %85, %87
  br i1 %90, label %91, label %98

91:                                               ; preds = %89
  %92 = getelementptr inbounds i8, ptr %4, i64 19672
  %93 = load float, ptr %92, align 8, !tbaa !114
  %94 = getelementptr inbounds i8, ptr %.1, i64 40
  %95 = load float, ptr %94, align 8, !tbaa !115
  %96 = fcmp olt float %93, %95
  br i1 %96, label %97, label %98

97:                                               ; preds = %91, %83
  br label %98

98:                                               ; preds = %89, %91, %97, %76, %73, %71
  %.2 = phi ptr [ %72, %97 ], [ %.1, %91 ], [ %.1, %89 ], [ %.1, %76 ], [ %.1, %73 ], [ %.1, %71 ]
  %99 = getelementptr inbounds i8, ptr %4, i64 19296
  %100 = load ptr, ptr %99, align 8, !tbaa !111
  %.not116 = icmp eq ptr %100, null
  br i1 %.not116, label %.critedge, label %101

101:                                              ; preds = %98
  %102 = load ptr, ptr %.2, align 8, !tbaa !116
  %.not117 = icmp eq ptr %102, null
  br i1 %.not117, label %.critedge, label %103

.critedge:                                        ; preds = %98, %101
  tail call void @__assert_fail(ptr noundef nonnull @.str.298, ptr noundef nonnull @.str.3, i32 noundef 12618, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui25NavMoveRequestApplyResultEv) #6
  unreachable

103:                                              ; preds = %101
  %104 = getelementptr inbounds i8, ptr %4, i64 19312
  %105 = load i32, ptr %104, align 8, !tbaa !117
  %106 = icmp eq i32 %105, 0
  br i1 %106, label %107, label %128

107:                                              ; preds = %103
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #7
  %108 = getelementptr inbounds i8, ptr %.2, i64 16
  %109 = tail call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef nonnull %102, ptr noundef nonnull align 4 dereferenceable(16) %108)
  %110 = extractvalue { <2 x float>, <2 x float> } %109, 0
  store <2 x float> %110, ptr %1, align 8
  %111 = getelementptr inbounds i8, ptr %1, i64 8
  %112 = extractvalue { <2 x float>, <2 x float> } %109, 1
  store <2 x float> %112, ptr %111, align 8
  %113 = load ptr, ptr %.2, align 8, !tbaa !116
  %114 = getelementptr inbounds i8, ptr %4, i64 19456
  %115 = load i32, ptr %114, align 8, !tbaa !118
  %116 = call <2 x float> @_ZN5ImGui14ScrollToRectExEP11ImGuiWindowRK6ImRecti(ptr noundef %113, ptr noundef nonnull align 4 dereferenceable(16) %1, i32 noundef %115)
  %117 = load i32, ptr %61, align 4, !tbaa !87
  %118 = and i32 %117, 64
  %.not118 = icmp eq i32 %118, 0
  br i1 %.not118, label %127, label %119

119:                                              ; preds = %107
  %120 = load i32, ptr %60, align 8, !tbaa !92
  %121 = icmp eq i32 %120, 2
  %.pre = load ptr, ptr %.2, align 8, !tbaa !116
  br i1 %121, label %122, label %125

122:                                              ; preds = %119
  %123 = getelementptr inbounds i8, ptr %.pre, i64 164
  %124 = load float, ptr %123, align 4, !tbaa !119
  br label %125

125:                                              ; preds = %119, %122
  %126 = phi float [ %124, %122 ], [ 0.000000e+00, %119 ]
  call void @_ZN5ImGui10SetScrollYEP11ImGuiWindowf(ptr noundef %.pre, float noundef %126)
  br label %127

127:                                              ; preds = %125, %107
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #7
  %.pre148 = load ptr, ptr %99, align 8, !tbaa !111
  %.pre149 = load ptr, ptr %.2, align 8, !tbaa !116
  br label %128

128:                                              ; preds = %127, %103
  %129 = phi ptr [ %.pre149, %127 ], [ %102, %103 ]
  %130 = phi ptr [ %.pre148, %127 ], [ %100, %103 ]
  %.not119 = icmp eq ptr %130, %129
  br i1 %.not119, label %141, label %131

131:                                              ; preds = %128
  %132 = getelementptr inbounds i8, ptr %4, i64 24708
  %133 = load i32, ptr %132, align 4, !tbaa !94
  %134 = and i32 %133, 2
  %.not120 = icmp eq i32 %134, 0
  br i1 %.not120, label %138, label %135

135:                                              ; preds = %131
  %136 = getelementptr inbounds i8, ptr %129, i64 8
  %137 = load ptr, ptr %136, align 8, !tbaa !120
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef nonnull @.str.299, ptr noundef %137)
  %.pre150 = load ptr, ptr %.2, align 8, !tbaa !116
  br label %138

138:                                              ; preds = %135, %131
  %139 = phi ptr [ %.pre150, %135 ], [ %129, %131 ]
  store ptr %139, ptr %99, align 8, !tbaa !111
  %140 = getelementptr inbounds i8, ptr %4, i64 19376
  store i64 -1, ptr %140, align 8, !tbaa !121
  br label %141

141:                                              ; preds = %138, %128
  %142 = getelementptr inbounds i8, ptr %4, i64 16556
  %143 = load i32, ptr %142, align 4, !tbaa !122
  %144 = getelementptr inbounds i8, ptr %.2, i64 8
  %145 = load i32, ptr %144, align 8, !tbaa !123
  %.not121 = icmp eq i32 %143, %145
  %.pre152.pre160 = load i32, ptr %61, align 4, !tbaa !87
  br i1 %.not121, label %150, label %146

146:                                              ; preds = %141
  %147 = and i32 %.pre152.pre160, 32768
  %148 = icmp eq i32 %147, 0
  br i1 %148, label %149, label %150

149:                                              ; preds = %146
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pre151 = load i32, ptr %144, align 8, !tbaa !123
  %.pre152.pre = load i32, ptr %61, align 4, !tbaa !87
  br label %150

150:                                              ; preds = %149, %146, %141
  %.pre152 = phi i32 [ %.pre152.pre, %149 ], [ %.pre152.pre160, %146 ], [ %.pre152.pre160, %141 ]
  %151 = phi i32 [ %.pre151, %149 ], [ %145, %146 ], [ %143, %141 ]
  %152 = getelementptr inbounds i8, ptr %4, i64 19304
  %153 = load i32, ptr %152, align 8, !tbaa !93
  %.not122 = icmp ne i32 %153, %151
  %154 = and i32 %.pre152, 2048
  %.not123 = icmp ne i32 %154, 0
  %or.cond167.not170 = select i1 %.not122, i1 true, i1 %.not123
  %155 = and i32 %.pre152, 8192
  %156 = icmp eq i32 %155, 0
  %or.cond169 = select i1 %or.cond167.not170, i1 %156, i1 false
  br i1 %or.cond169, label %157, label %175

157:                                              ; preds = %150
  %158 = getelementptr inbounds i8, ptr %4, i64 19748
  store i32 %151, ptr %158, align 4, !tbaa !124
  %159 = getelementptr inbounds i8, ptr %.2, i64 12
  %160 = load i32, ptr %159, align 4, !tbaa !125
  %161 = getelementptr inbounds i8, ptr %4, i64 19752
  store i32 %160, ptr %161, align 8, !tbaa !126
  %162 = getelementptr inbounds i8, ptr %4, i64 19460
  %163 = load i32, ptr %162, align 4, !tbaa !127
  %164 = getelementptr inbounds i8, ptr %4, i64 19756
  store i32 %163, ptr %164, align 4, !tbaa !128
  %165 = getelementptr inbounds i8, ptr %4, i64 19760
  %166 = lshr i32 %.pre152, 10
  %167 = trunc i32 %166 to i8
  %168 = and i8 %167, 1
  store i8 %168, ptr %165, align 8, !tbaa !129
  %169 = getelementptr inbounds i8, ptr %.2, i64 32
  %170 = load i32, ptr %169, align 8, !tbaa !130
  %171 = getelementptr inbounds i8, ptr %4, i64 19761
  %172 = lshr i32 %170, 11
  %173 = trunc i32 %172 to i8
  %174 = and i8 %173, 1
  store i8 %174, ptr %171, align 1, !tbaa !131
  br label %175

175:                                              ; preds = %150, %157
  %176 = getelementptr inbounds i8, ptr %4, i64 24708
  %177 = load i32, ptr %176, align 4, !tbaa !94
  %178 = and i32 %177, 8
  %.not124 = icmp eq i32 %178, 0
  %.pre154 = load ptr, ptr %99, align 8, !tbaa !111
  %.pre156 = load i32, ptr %104, align 8, !tbaa !117
  br i1 %.not124, label %182, label %179

179:                                              ; preds = %175
  %180 = getelementptr inbounds i8, ptr %.pre154, i64 8
  %181 = load ptr, ptr %180, align 8, !tbaa !120
  call void (ptr, ...) @_ZN5ImGui8DebugLogEPKcz(ptr noundef nonnull @.str.300, i32 noundef %151, i32 noundef %.pre156, ptr noundef %181)
  %.pre153 = load ptr, ptr %99, align 8, !tbaa !111
  %.pre155 = load i32, ptr %104, align 8, !tbaa !117
  %.pre157 = load i32, ptr %144, align 8, !tbaa !123
  br label %182

182:                                              ; preds = %179, %175
  %183 = phi i32 [ %.pre157, %179 ], [ %151, %175 ]
  %184 = phi i32 [ %.pre155, %179 ], [ %.pre156, %175 ]
  %185 = phi ptr [ %.pre153, %179 ], [ %.pre154, %175 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %2) #7
  %186 = getelementptr inbounds i8, ptr %185, i64 936
  %187 = load ptr, ptr %186, align 8, !tbaa !132
  %188 = getelementptr inbounds i8, ptr %187, i64 1000
  %189 = zext i32 %184 to i64
  %190 = getelementptr inbounds [2 x %struct.ImVec2], ptr %188, i64 0, i64 %189
  %191 = load i64, ptr %190, align 8
  store i64 %191, ptr %2, align 8
  %192 = getelementptr inbounds i8, ptr %.2, i64 12
  %193 = load i32, ptr %192, align 4, !tbaa !125
  %194 = getelementptr inbounds i8, ptr %.2, i64 16
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %183, i32 noundef %184, i32 noundef %193, ptr noundef nonnull align 4 dereferenceable(16) %194)
  %195 = getelementptr inbounds i8, ptr %.2, i64 48
  %196 = load i64, ptr %195, align 8, !tbaa !133
  %.not125 = icmp eq i64 %196, -1
  br i1 %.not125, label %199, label %197

197:                                              ; preds = %182
  %198 = getelementptr inbounds i8, ptr %4, i64 19376
  store i64 %196, ptr %198, align 8, !tbaa !121
  br label %199

199:                                              ; preds = %197, %182
  %200 = load i32, ptr %61, align 4, !tbaa !87
  %201 = and i32 %200, 1024
  %202 = icmp eq i32 %201, 0
  br i1 %202, label %203, label %.thread163

203:                                              ; preds = %199
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %3) #7
  %204 = call <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16) %194)
  store <2 x float> %204, ptr %3, align 8
  %205 = zext i1 %spec.select132145 to i64
  %206 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %3, i64 noundef %205)
  %207 = load float, ptr %206, align 4, !tbaa !134
  %208 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN6ImVec2ixEm(ptr noundef nonnull align 4 dereferenceable(8) %2, i64 noundef %205)
  store float %207, ptr %208, align 4, !tbaa !134
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %3) #7
  %209 = load ptr, ptr %99, align 8, !tbaa !111
  %210 = getelementptr inbounds i8, ptr %209, i64 936
  %211 = load ptr, ptr %210, align 8, !tbaa !132
  %212 = getelementptr inbounds i8, ptr %211, i64 1000
  %213 = load i32, ptr %104, align 8, !tbaa !117
  %214 = zext i32 %213 to i64
  %215 = getelementptr inbounds [2 x %struct.ImVec2], ptr %212, i64 0, i64 %214
  %216 = load i64, ptr %2, align 8
  store i64 %216, ptr %215, align 8
  %.pre158 = load i32, ptr %61, align 4, !tbaa !87
  %.pre162 = and i32 %.pre158, 1024
  %217 = icmp eq i32 %.pre162, 0
  br i1 %217, label %225, label %.thread163

.thread163:                                       ; preds = %199, %203
  %218 = phi i32 [ %.pre158, %203 ], [ %200, %199 ]
  %219 = getelementptr inbounds i8, ptr %.2, i64 32
  %220 = load i32, ptr %219, align 8, !tbaa !130
  %221 = and i32 %220, 1024
  %222 = icmp eq i32 %221, 0
  br i1 %222, label %223, label %225

223:                                              ; preds = %.thread163
  %224 = and i32 %218, -4097
  store i32 %224, ptr %61, align 4, !tbaa !87
  br label %225

225:                                              ; preds = %223, %.thread163, %203
  %226 = phi i32 [ %224, %223 ], [ %218, %.thread163 ], [ %.pre158, %203 ]
  %227 = and i32 %226, 4096
  %.not127 = icmp eq i32 %227, 0
  br i1 %.not127, label %233, label %228

228:                                              ; preds = %225
  %229 = load i32, ptr %144, align 8, !tbaa !123
  %230 = getelementptr inbounds i8, ptr %4, i64 19360
  store i32 %229, ptr %230, align 8, !tbaa !135
  %231 = getelementptr inbounds i8, ptr %4, i64 19364
  %232 = and i32 %226, 1024
  %.not128 = icmp eq i32 %232, 0
  %spec.store.select = select i1 %.not128, i32 0, i32 13
  store i32 %spec.store.select, ptr %231, align 4
  %.pre159 = load i32, ptr %61, align 4, !tbaa !87
  br label %233

233:                                              ; preds = %228, %225
  %234 = phi i32 [ %.pre159, %228 ], [ %226, %225 ]
  %235 = and i32 %234, 16384
  %236 = icmp eq i32 %235, 0
  br i1 %236, label %237, label %238

237:                                              ; preds = %233
  call void @_ZN5ImGui28NavRestoreHighlightAfterMoveEv()
  br label %238

238:                                              ; preds = %237, %233
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %2) #7
  br label %239

239:                                              ; preds = %54, %58, %238
  ret void
}

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectRelToAbsEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local <2 x float> @_ZNK6ImRect9GetCenterEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3 align 2

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 19528}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !19, i64 14568, !6, i64 15704, !15, i64 15712, !15, i64 15716, !15, i64 15720, !21, i64 15728, !24, i64 16256, !13, i64 16264, !13, i64 16268, !13, i64 16272, !11, i64 16276, !11, i64 16277, !11, i64 16278, !11, i64 16279, !11, i64 16280, !6, i64 16288, !7, i64 16296, !25, i64 16312, !25, i64 16328, !17, i64 16344, !13, i64 16348, !26, i64 16352, !26, i64 16368, !26, i64 16384, !27, i64 16400, !28, i64 16416, !13, i64 16432, !14, i64 16436, !13, i64 16444, !6, i64 16448, !6, i64 16456, !6, i64 16464, !6, i64 16472, !6, i64 16480, !6, i64 16488, !14, i64 16496, !13, i64 16504, !13, i64 16508, !15, i64 16512, !14, i64 16516, !14, i64 16524, !13, i64 16532, !13, i64 16536, !13, i64 16540, !15, i64 16544, !15, i64 16548, !11, i64 16552, !11, i64 16553, !11, i64 16554, !13, i64 16556, !13, i64 16560, !15, i64 16564, !11, i64 16568, !11, i64 16569, !11, i64 16570, !11, i64 16571, !11, i64 16572, !11, i64 16573, !11, i64 16574, !13, i64 16575, !14, i64 16576, !6, i64 16584, !30, i64 16592, !13, i64 16596, !11, i64 16600, !11, i64 16601, !6, i64 16608, !13, i64 16616, !15, i64 16620, !24, i64 16624, !24, i64 16632, !24, i64 16640, !31, i64 16648, !7, i64 16668, !32, i64 18520, !13, i64 18864, !11, i64 18868, !13, i64 18872, !13, i64 18876, !13, i64 18880, !13, i64 18884, !13, i64 18888, !34, i64 18896, !37, i64 18936, !39, i64 19016, !11, i64 19128, !13, i64 19132, !40, i64 19136, !41, i64 19152, !42, i64 19168, !43, i64 19184, !44, i64 19200, !45, i64 19216, !46, i64 19232, !46, i64 19248, !47, i64 19264, !48, i64 19280, !6, i64 19296, !13, i64 19304, !13, i64 19308, !49, i64 19312, !13, i64 19316, !13, i64 19320, !13, i64 19324, !13, i64 19328, !43, i64 19336, !13, i64 19352, !15, i64 19356, !13, i64 19360, !13, i64 19364, !30, i64 19368, !35, i64 19376, !11, i64 19384, !11, i64 19385, !11, i64 19386, !11, i64 19387, !11, i64 19388, !11, i64 19389, !11, i64 19390, !50, i64 19392, !11, i64 19448, !11, i64 19449, !11, i64 19450, !13, i64 19452, !13, i64 19456, !13, i64 19460, !20, i64 19464, !20, i64 19468, !20, i64 19472, !38, i64 19476, !38, i64 19492, !13, i64 19508, !13, i64 19512, !13, i64 19516, !50, i64 19520, !50, i64 19576, !50, i64 19632, !50, i64 19688, !13, i64 19744, !13, i64 19748, !13, i64 19752, !13, i64 19756, !11, i64 19760, !11, i64 19761, !13, i64 19764, !13, i64 19768, !6, i64 19776, !6, i64 19784, !6, i64 19792, !15, i64 19800, !15, i64 19804, !11, i64 19808, !51, i64 19812, !14, i64 19816, !14, i64 19824, !15, i64 19832, !11, i64 19836, !11, i64 19837, !11, i64 19838, !13, i64 19840, !13, i64 19844, !13, i64 19848, !52, i64 19856, !38, i64 19920, !38, i64 19936, !13, i64 19952, !13, i64 19956, !15, i64 19960, !13, i64 19964, !13, i64 19968, !13, i64 19972, !13, i64 19976, !53, i64 19984, !7, i64 20000, !13, i64 20016, !54, i64 20024, !6, i64 20040, !13, i64 20048, !13, i64 20052, !55, i64 20056, !56, i64 20072, !58, i64 20112, !59, i64 20128, !6, i64 20144, !60, i64 20152, !62, i64 20192, !63, i64 20208, !13, i64 20224, !13, i64 20228, !15, i64 20232, !15, i64 20236, !13, i64 20240, !13, i64 20244, !13, i64 20248, !15, i64 20252, !14, i64 20256, !64, i64 20264, !68, i64 24000, !69, i64 24024, !13, i64 24144, !36, i64 24148, !13, i64 24156, !13, i64 24160, !13, i64 24164, !13, i64 24168, !13, i64 24172, !15, i64 24176, !15, i64 24180, !13, i64 24184, !22, i64 24188, !71, i64 24204, !38, i64 24252, !11, i64 24268, !16, i64 24270, !15, i64 24272, !15, i64 24276, !15, i64 24280, !11, i64 24284, !11, i64 24285, !15, i64 24288, !15, i64 24292, !15, i64 24296, !16, i64 24300, !16, i64 24302, !16, i64 24304, !65, i64 24312, !72, i64 24328, !73, i64 24344, !75, i64 24448, !75, i64 24464, !11, i64 24480, !15, i64 24484, !76, i64 24488, !77, i64 24504, !78, i64 24520, !79, i64 24536, !80, i64 24552, !13, i64 24568, !7, i64 24576, !11, i64 24640, !81, i64 24644, !6, i64 24648, !76, i64 24656, !6, i64 24672, !6, i64 24680, !15, i64 24688, !11, i64 24692, !13, i64 24696, !13, i64 24700, !13, i64 24704, !13, i64 24708, !76, i64 24712, !82, i64 24728, !13, i64 24752, !7, i64 24756, !7, i64 24757, !11, i64 24758, !13, i64 24760, !7, i64 24764, !11, i64 24765, !7, i64 24766, !13, i64 24768, !15, i64 24772, !22, i64 24776, !83, i64 24792, !84, i64 24824, !86, i64 24864, !7, i64 24924, !13, i64 25164, !13, i64 25168, !15, i64 25172, !13, i64 25176, !13, i64 25180, !13, i64 25184, !65, i64 25192, !7, i64 25208}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !15, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !11, i64 112, !11, i64 113, !11, i64 114, !11, i64 115, !11, i64 116, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !16, i64 192, !11, i64 194, !11, i64 195, !11, i64 196, !11, i64 197, !11, i64 198, !11, i64 199, !11, i64 200, !15, i64 204, !13, i64 208, !13, i64 212, !13, i64 216, !13, i64 220, !14, i64 224, !6, i64 232, !14, i64 240, !7, i64 248, !15, i64 256, !15, i64 260, !17, i64 264, !11, i64 268, !11, i64 269, !11, i64 270, !11, i64 271, !13, i64 272, !7, i64 276, !11, i64 10932, !14, i64 10936, !7, i64 10944, !7, i64 10984, !7, i64 11024, !7, i64 11029, !7, i64 11034, !7, i64 11044, !7, i64 11054, !7, i64 11059, !7, i64 11064, !11, i64 11069, !11, i64 11070, !7, i64 11072, !7, i64 11092, !7, i64 11112, !15, i64 11132, !11, i64 11136, !11, i64 11137, !7, i64 11138, !11, i64 11139, !16, i64 11140, !18, i64 11144, !7, i64 11160, !7, i64 13824, !7, i64 14492}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !14, i64 24, !14, i64 32, !20, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !14, i64 60, !15, i64 68, !15, i64 72, !14, i64 76, !14, i64 84, !14, i64 92, !14, i64 100, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !14, i64 156, !20, i64 164, !14, i64 168, !14, i64 176, !15, i64 184, !14, i64 188, !14, i64 196, !14, i64 204, !14, i64 212, !15, i64 220, !11, i64 224, !11, i64 225, !11, i64 226, !15, i64 228, !15, i64 232, !7, i64 236, !15, i64 1116, !15, i64 1120, !15, i64 1124, !13, i64 1128, !13, i64 1132}
!20 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!21 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !22, i64 28, !13, i64 44, !23, i64 48, !7, i64 64, !15, i64 448, !7, i64 452, !6, i64 520}
!22 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!23 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!24 = !{!"double", !7, i64 0}
!25 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!30 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!31 = !{!"_ZTS10ImBitArrayILi154ELin512EE", !7, i64 0}
!32 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !33, i64 312, !33, i64 328}
!33 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !35, i64 8, !15, i64 16, !13, i64 20, !13, i64 24, !11, i64 28, !7, i64 29, !36, i64 30}
!35 = !{!"long long", !7, i64 0}
!36 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!37 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !38, i64 12, !38, i64 28, !38, i64 44, !38, i64 60, !13, i64 76}
!38 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!39 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !13, i64 56, !11, i64 60, !38, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100, !13, i64 108}
!40 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI20ImGuiNavTreeNodeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!50 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !38, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !35, i64 48}
!51 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!52 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!53 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS6ImPoolI10ImGuiTableE", !57, i64 0, !28, i64 16, !13, i64 32, !13, i64 36}
!57 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !61, i64 0, !28, i64 16, !13, i64 32, !13, i64 36}
!61 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !18, i64 24, !65, i64 40, !65, i64 56, !11, i64 72, !13, i64 76, !15, i64 80, !66, i64 84, !15, i64 3712, !11, i64 3716, !11, i64 3717, !11, i64 3718, !13, i64 3720, !11, i64 3724, !13, i64 3728, !13, i64 3732}
!65 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !13, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !15, i64 28, !67, i64 32}
!67 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!68 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !65, i64 8}
!69 = !{!"_ZTS6ImFont", !58, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !70, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !16, i64 80, !16, i64 82, !16, i64 84, !16, i64 86, !15, i64 88, !15, i64 92, !11, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !13, i64 112, !7, i64 116}
!70 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!71 = !{!"_ZTS21ImGuiComboPreviewData", !38, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!72 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!73 = !{!"_ZTS22ImGuiTypingSelectState", !74, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!74 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!75 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!76 = !{!"_ZTS15ImGuiTextBuffer", !65, i64 0}
!77 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!78 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !65, i64 0}
!79 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !65, i64 0}
!80 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!81 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!82 = !{!"_ZTS14ImGuiTextIndex", !44, i64 0, !13, i64 16}
!83 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24}
!84 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !85, i64 16, !11, i64 32, !15, i64 36}
!85 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!86 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !16, i64 8, !7, i64 12}
!87 = !{!10, !13, i64 19452}
!88 = !{!10, !13, i64 19640}
!89 = !{!10, !13, i64 19516}
!90 = !{!10, !13, i64 19512}
!91 = !{!10, !13, i64 19696}
!92 = !{!10, !20, i64 19464}
!93 = !{!10, !13, i64 19304}
!94 = !{!10, !13, i64 24708}
!95 = !{!10, !13, i64 19584}
!96 = !{!10, !6, i64 19632}
!97 = !{!98, !6, i64 896}
!98 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !14, i64 152, !14, i64 160, !14, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !11, i64 205, !11, i64 206, !11, i64 207, !11, i64 208, !11, i64 209, !11, i64 210, !11, i64 211, !11, i64 212, !11, i64 213, !7, i64 214, !7, i64 215, !16, i64 216, !16, i64 218, !16, i64 220, !16, i64 222, !16, i64 224, !7, i64 226, !7, i64 227, !11, i64 228, !20, i64 232, !7, i64 236, !7, i64 237, !7, i64 238, !7, i64 239, !13, i64 240, !13, i64 241, !13, i64 242, !14, i64 244, !14, i64 252, !72, i64 264, !99, i64 280, !38, i64 512, !38, i64 528, !38, i64 544, !38, i64 560, !38, i64 576, !38, i64 592, !38, i64 608, !102, i64 624, !102, i64 628, !13, i64 632, !15, i64 636, !15, i64 640, !28, i64 648, !103, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !104, i64 696, !6, i64 896, !6, i64 904, !6, i64 912, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !7, i64 960, !7, i64 968, !7, i64 1000, !13, i64 1016, !13, i64 1020, !13, i64 1024, !11, i64 1028}
!99 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !100, i64 68, !100, i64 72, !100, i64 76, !14, i64 80, !49, i64 88, !16, i64 92, !16, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !101, i64 108, !13, i64 136, !13, i64 140, !26, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !15, i64 192, !15, i64 196, !58, i64 200, !58, i64 216}
!100 = !{!"_ZTS6ImVec1", !15, i64 0}
!101 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !16, i64 8, !16, i64 10, !16, i64 12, !16, i64 14, !16, i64 16, !7, i64 18}
!102 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!103 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!104 = !{!"_ZTS10ImDrawList", !105, i64 0, !18, i64 16, !106, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !23, i64 80, !107, i64 96, !108, i64 128, !109, i64 152, !110, i64 168, !15, i64 184, !6, i64 192}
!105 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!106 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!107 = !{!"_ZTS15ImDrawCmdHeader", !22, i64 0, !6, i64 16, !13, i64 24}
!108 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !59, i64 8}
!109 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!110 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!111 = !{!10, !6, i64 19296}
!112 = !{!10, !15, i64 19668}
!113 = !{!50, !15, i64 36}
!114 = !{!10, !15, i64 19672}
!115 = !{!50, !15, i64 40}
!116 = !{!50, !6, i64 0}
!117 = !{!10, !49, i64 19312}
!118 = !{!10, !13, i64 19456}
!119 = !{!98, !15, i64 164}
!120 = !{!98, !6, i64 8}
!121 = !{!10, !35, i64 19376}
!122 = !{!10, !13, i64 16556}
!123 = !{!50, !13, i64 8}
!124 = !{!10, !13, i64 19748}
!125 = !{!50, !13, i64 12}
!126 = !{!10, !13, i64 19752}
!127 = !{!10, !13, i64 19460}
!128 = !{!10, !13, i64 19756}
!129 = !{!10, !11, i64 19760}
!130 = !{!50, !13, i64 32}
!131 = !{!10, !11, i64 19761}
!132 = !{!98, !6, i64 936}
!133 = !{!50, !35, i64 48}
!134 = !{!15, !15, i64 0}
!135 = !{!10, !13, i64 19360}


; Effective O3 passes: ADCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,SROAPass,SimplifyCFGPass,TailCallElimPass