; LLVM IR from bohanwang/libpgo :: src/core/mesh (predicates_Shewchuk)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@splitter = external dso_local global double, align 8
@resulterrbound = external dso_local global double, align 8
@isperrboundB = external dso_local global double, align 8
@isperrboundC = external dso_local global double, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
declare dso_local i32 @fast_expansion_sum_zeroelim(i32 noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef) #2

; Function Attrs: nounwind uwtable
declare dso_local i32 @scale_expansion_zeroelim(i32 noundef, ptr noundef, double noundef, ptr noundef) #2

; Function Attrs: nounwind uwtable
declare dso_local double @estimate(i32 noundef, ptr noundef) #2

; Function Attrs: nounwind uwtable
declare dso_local double @insphereexact(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #2

; Function Attrs: nounwind uwtable
define dso_local double @insphereadapt(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, double noundef %5) #2 {
  %7 = alloca double, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca double, align 8
  %14 = alloca double, align 8
  %15 = alloca double, align 8
  %16 = alloca double, align 8
  %17 = alloca double, align 8
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca double, align 8
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca double, align 8
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca double, align 8
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca double, align 8
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca [4 x double], align 16
  %53 = alloca [4 x double], align 16
  %54 = alloca [4 x double], align 16
  %55 = alloca [4 x double], align 16
  %56 = alloca [4 x double], align 16
  %57 = alloca [4 x double], align 16
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca [8 x double], align 16
  %71 = alloca [8 x double], align 16
  %72 = alloca [8 x double], align 16
  %73 = alloca [16 x double], align 16
  %74 = alloca [24 x double], align 16
  %75 = alloca [48 x double], align 16
  %76 = alloca i32, align 4
  %77 = alloca i32, align 4
  %78 = alloca i32, align 4
  %79 = alloca i32, align 4
  %80 = alloca i32, align 4
  %81 = alloca i32, align 4
  %82 = alloca [96 x double], align 16
  %83 = alloca [96 x double], align 16
  %84 = alloca [96 x double], align 16
  %85 = alloca [192 x double], align 16
  %86 = alloca i32, align 4
  %87 = alloca i32, align 4
  %88 = alloca i32, align 4
  %89 = alloca i32, align 4
  %90 = alloca [288 x double], align 16
  %91 = alloca [288 x double], align 16
  %92 = alloca [288 x double], align 16
  %93 = alloca [288 x double], align 16
  %94 = alloca i32, align 4
  %95 = alloca i32, align 4
  %96 = alloca i32, align 4
  %97 = alloca i32, align 4
  %98 = alloca [576 x double], align 16
  %99 = alloca [576 x double], align 16
  %100 = alloca i32, align 4
  %101 = alloca i32, align 4
  %102 = alloca [1152 x double], align 16
  %103 = alloca i32, align 4
  %104 = alloca double, align 8
  %105 = alloca double, align 8
  %106 = alloca double, align 8
  %107 = alloca double, align 8
  %108 = alloca double, align 8
  %109 = alloca double, align 8
  %110 = alloca double, align 8
  %111 = alloca double, align 8
  %112 = alloca double, align 8
  %113 = alloca double, align 8
  %114 = alloca double, align 8
  %115 = alloca double, align 8
  %116 = alloca double, align 8
  %117 = alloca double, align 8
  %118 = alloca double, align 8
  %119 = alloca double, align 8
  %120 = alloca double, align 8
  %121 = alloca double, align 8
  %122 = alloca double, align 8
  %123 = alloca double, align 8
  %124 = alloca double, align 8
  %125 = alloca double, align 8
  %126 = alloca double, align 8
  %127 = alloca double, align 8
  %128 = alloca double, align 8
  %129 = alloca double, align 8
  %130 = alloca double, align 8
  %131 = alloca double, align 8
  %132 = alloca i32, align 4
  store ptr %0, ptr %8, align 8, !tbaa !5
  store ptr %1, ptr %9, align 8, !tbaa !5
  store ptr %2, ptr %10, align 8, !tbaa !5
  store ptr %3, ptr %11, align 8, !tbaa !5
  store ptr %4, ptr %12, align 8, !tbaa !5
  store double %5, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %38) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #3
  call void @llvm.lifetime.start.p0(i64 32, ptr %52) #3
  call void @llvm.lifetime.start.p0(i64 32, ptr %53) #3
  call void @llvm.lifetime.start.p0(i64 32, ptr %54) #3
  call void @llvm.lifetime.start.p0(i64 32, ptr %55) #3
  call void @llvm.lifetime.start.p0(i64 32, ptr %56) #3
  call void @llvm.lifetime.start.p0(i64 32, ptr %57) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #3
  call void @llvm.lifetime.start.p0(i64 64, ptr %70) #3
  call void @llvm.lifetime.start.p0(i64 64, ptr %71) #3
  call void @llvm.lifetime.start.p0(i64 64, ptr %72) #3
  call void @llvm.lifetime.start.p0(i64 128, ptr %73) #3
  call void @llvm.lifetime.start.p0(i64 192, ptr %74) #3
  call void @llvm.lifetime.start.p0(i64 384, ptr %75) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %77) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %78) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %79) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %80) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %81) #3
  call void @llvm.lifetime.start.p0(i64 768, ptr %82) #3
  call void @llvm.lifetime.start.p0(i64 768, ptr %83) #3
  call void @llvm.lifetime.start.p0(i64 768, ptr %84) #3
  call void @llvm.lifetime.start.p0(i64 1536, ptr %85) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %86) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %87) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %88) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %89) #3
  call void @llvm.lifetime.start.p0(i64 2304, ptr %90) #3
  call void @llvm.lifetime.start.p0(i64 2304, ptr %91) #3
  call void @llvm.lifetime.start.p0(i64 2304, ptr %92) #3
  call void @llvm.lifetime.start.p0(i64 2304, ptr %93) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %94) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %95) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %96) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %97) #3
  call void @llvm.lifetime.start.p0(i64 4608, ptr %98) #3
  call void @llvm.lifetime.start.p0(i64 4608, ptr %99) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %100) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %101) #3
  call void @llvm.lifetime.start.p0(i64 9216, ptr %102) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %103) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %104) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %105) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %106) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %107) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %108) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %109) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %110) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %111) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %112) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %113) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %114) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %115) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %116) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %117) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %118) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %119) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %120) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %121) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %122) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %123) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %124) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %125) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %126) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %127) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %128) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %129) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %130) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %131) #3
  %133 = load ptr, ptr %8, align 8, !tbaa !5
  %134 = getelementptr inbounds double, ptr %133, i64 0
  %135 = load double, ptr %134, align 8, !tbaa !9
  %136 = load ptr, ptr %12, align 8, !tbaa !5
  %137 = getelementptr inbounds double, ptr %136, i64 0
  %138 = load double, ptr %137, align 8, !tbaa !9
  %139 = fsub double %135, %138
  store double %139, ptr %14, align 8, !tbaa !9
  %140 = load ptr, ptr %9, align 8, !tbaa !5
  %141 = getelementptr inbounds double, ptr %140, i64 0
  %142 = load double, ptr %141, align 8, !tbaa !9
  %143 = load ptr, ptr %12, align 8, !tbaa !5
  %144 = getelementptr inbounds double, ptr %143, i64 0
  %145 = load double, ptr %144, align 8, !tbaa !9
  %146 = fsub double %142, %145
  store double %146, ptr %15, align 8, !tbaa !9
  %147 = load ptr, ptr %10, align 8, !tbaa !5
  %148 = getelementptr inbounds double, ptr %147, i64 0
  %149 = load double, ptr %148, align 8, !tbaa !9
  %150 = load ptr, ptr %12, align 8, !tbaa !5
  %151 = getelementptr inbounds double, ptr %150, i64 0
  %152 = load double, ptr %151, align 8, !tbaa !9
  %153 = fsub double %149, %152
  store double %153, ptr %16, align 8, !tbaa !9
  %154 = load ptr, ptr %11, align 8, !tbaa !5
  %155 = getelementptr inbounds double, ptr %154, i64 0
  %156 = load double, ptr %155, align 8, !tbaa !9
  %157 = load ptr, ptr %12, align 8, !tbaa !5
  %158 = getelementptr inbounds double, ptr %157, i64 0
  %159 = load double, ptr %158, align 8, !tbaa !9
  %160 = fsub double %156, %159
  store double %160, ptr %17, align 8, !tbaa !9
  %161 = load ptr, ptr %8, align 8, !tbaa !5
  %162 = getelementptr inbounds double, ptr %161, i64 1
  %163 = load double, ptr %162, align 8, !tbaa !9
  %164 = load ptr, ptr %12, align 8, !tbaa !5
  %165 = getelementptr inbounds double, ptr %164, i64 1
  %166 = load double, ptr %165, align 8, !tbaa !9
  %167 = fsub double %163, %166
  store double %167, ptr %18, align 8, !tbaa !9
  %168 = load ptr, ptr %9, align 8, !tbaa !5
  %169 = getelementptr inbounds double, ptr %168, i64 1
  %170 = load double, ptr %169, align 8, !tbaa !9
  %171 = load ptr, ptr %12, align 8, !tbaa !5
  %172 = getelementptr inbounds double, ptr %171, i64 1
  %173 = load double, ptr %172, align 8, !tbaa !9
  %174 = fsub double %170, %173
  store double %174, ptr %19, align 8, !tbaa !9
  %175 = load ptr, ptr %10, align 8, !tbaa !5
  %176 = getelementptr inbounds double, ptr %175, i64 1
  %177 = load double, ptr %176, align 8, !tbaa !9
  %178 = load ptr, ptr %12, align 8, !tbaa !5
  %179 = getelementptr inbounds double, ptr %178, i64 1
  %180 = load double, ptr %179, align 8, !tbaa !9
  %181 = fsub double %177, %180
  store double %181, ptr %20, align 8, !tbaa !9
  %182 = load ptr, ptr %11, align 8, !tbaa !5
  %183 = getelementptr inbounds double, ptr %182, i64 1
  %184 = load double, ptr %183, align 8, !tbaa !9
  %185 = load ptr, ptr %12, align 8, !tbaa !5
  %186 = getelementptr inbounds double, ptr %185, i64 1
  %187 = load double, ptr %186, align 8, !tbaa !9
  %188 = fsub double %184, %187
  store double %188, ptr %21, align 8, !tbaa !9
  %189 = load ptr, ptr %8, align 8, !tbaa !5
  %190 = getelementptr inbounds double, ptr %189, i64 2
  %191 = load double, ptr %190, align 8, !tbaa !9
  %192 = load ptr, ptr %12, align 8, !tbaa !5
  %193 = getelementptr inbounds double, ptr %192, i64 2
  %194 = load double, ptr %193, align 8, !tbaa !9
  %195 = fsub double %191, %194
  store double %195, ptr %22, align 8, !tbaa !9
  %196 = load ptr, ptr %9, align 8, !tbaa !5
  %197 = getelementptr inbounds double, ptr %196, i64 2
  %198 = load double, ptr %197, align 8, !tbaa !9
  %199 = load ptr, ptr %12, align 8, !tbaa !5
  %200 = getelementptr inbounds double, ptr %199, i64 2
  %201 = load double, ptr %200, align 8, !tbaa !9
  %202 = fsub double %198, %201
  store double %202, ptr %23, align 8, !tbaa !9
  %203 = load ptr, ptr %10, align 8, !tbaa !5
  %204 = getelementptr inbounds double, ptr %203, i64 2
  %205 = load double, ptr %204, align 8, !tbaa !9
  %206 = load ptr, ptr %12, align 8, !tbaa !5
  %207 = getelementptr inbounds double, ptr %206, i64 2
  %208 = load double, ptr %207, align 8, !tbaa !9
  %209 = fsub double %205, %208
  store double %209, ptr %24, align 8, !tbaa !9
  %210 = load ptr, ptr %11, align 8, !tbaa !5
  %211 = getelementptr inbounds double, ptr %210, i64 2
  %212 = load double, ptr %211, align 8, !tbaa !9
  %213 = load ptr, ptr %12, align 8, !tbaa !5
  %214 = getelementptr inbounds double, ptr %213, i64 2
  %215 = load double, ptr %214, align 8, !tbaa !9
  %216 = fsub double %212, %215
  store double %216, ptr %25, align 8, !tbaa !9
  %217 = load double, ptr %14, align 8, !tbaa !9
  %218 = load double, ptr %19, align 8, !tbaa !9
  %219 = fmul double %217, %218
  store double %219, ptr %28, align 8, !tbaa !9
  %220 = load double, ptr @splitter, align 8, !tbaa !9
  %221 = load double, ptr %14, align 8, !tbaa !9
  %222 = fmul double %220, %221
  store double %222, ptr %120, align 8, !tbaa !9
  %223 = load double, ptr %120, align 8, !tbaa !9
  %224 = load double, ptr %14, align 8, !tbaa !9
  %225 = fsub double %223, %224
  store double %225, ptr %121, align 8, !tbaa !9
  %226 = load double, ptr %120, align 8, !tbaa !9
  %227 = load double, ptr %121, align 8, !tbaa !9
  %228 = fsub double %226, %227
  store double %228, ptr %122, align 8, !tbaa !9
  %229 = load double, ptr %14, align 8, !tbaa !9
  %230 = load double, ptr %122, align 8, !tbaa !9
  %231 = fsub double %229, %230
  store double %231, ptr %123, align 8, !tbaa !9
  %232 = load double, ptr @splitter, align 8, !tbaa !9
  %233 = load double, ptr %19, align 8, !tbaa !9
  %234 = fmul double %232, %233
  store double %234, ptr %120, align 8, !tbaa !9
  %235 = load double, ptr %120, align 8, !tbaa !9
  %236 = load double, ptr %19, align 8, !tbaa !9
  %237 = fsub double %235, %236
  store double %237, ptr %121, align 8, !tbaa !9
  %238 = load double, ptr %120, align 8, !tbaa !9
  %239 = load double, ptr %121, align 8, !tbaa !9
  %240 = fsub double %238, %239
  store double %240, ptr %124, align 8, !tbaa !9
  %241 = load double, ptr %19, align 8, !tbaa !9
  %242 = load double, ptr %124, align 8, !tbaa !9
  %243 = fsub double %241, %242
  store double %243, ptr %125, align 8, !tbaa !9
  %244 = load double, ptr %28, align 8, !tbaa !9
  %245 = load double, ptr %122, align 8, !tbaa !9
  %246 = load double, ptr %124, align 8, !tbaa !9
  %247 = fneg double %245
  %248 = call double @llvm.fmuladd.f64(double %247, double %246, double %244)
  store double %248, ptr %126, align 8, !tbaa !9
  %249 = load double, ptr %126, align 8, !tbaa !9
  %250 = load double, ptr %123, align 8, !tbaa !9
  %251 = load double, ptr %124, align 8, !tbaa !9
  %252 = fneg double %250
  %253 = call double @llvm.fmuladd.f64(double %252, double %251, double %249)
  store double %253, ptr %127, align 8, !tbaa !9
  %254 = load double, ptr %127, align 8, !tbaa !9
  %255 = load double, ptr %122, align 8, !tbaa !9
  %256 = load double, ptr %125, align 8, !tbaa !9
  %257 = fneg double %255
  %258 = call double @llvm.fmuladd.f64(double %257, double %256, double %254)
  store double %258, ptr %128, align 8, !tbaa !9
  %259 = load double, ptr %123, align 8, !tbaa !9
  %260 = load double, ptr %125, align 8, !tbaa !9
  %261 = load double, ptr %128, align 8, !tbaa !9
  %262 = fneg double %261
  %263 = call double @llvm.fmuladd.f64(double %259, double %260, double %262)
  store double %263, ptr %40, align 8, !tbaa !9
  %264 = load double, ptr %15, align 8, !tbaa !9
  %265 = load double, ptr %18, align 8, !tbaa !9
  %266 = fmul double %264, %265
  store double %266, ptr %29, align 8, !tbaa !9
  %267 = load double, ptr @splitter, align 8, !tbaa !9
  %268 = load double, ptr %15, align 8, !tbaa !9
  %269 = fmul double %267, %268
  store double %269, ptr %120, align 8, !tbaa !9
  %270 = load double, ptr %120, align 8, !tbaa !9
  %271 = load double, ptr %15, align 8, !tbaa !9
  %272 = fsub double %270, %271
  store double %272, ptr %121, align 8, !tbaa !9
  %273 = load double, ptr %120, align 8, !tbaa !9
  %274 = load double, ptr %121, align 8, !tbaa !9
  %275 = fsub double %273, %274
  store double %275, ptr %122, align 8, !tbaa !9
  %276 = load double, ptr %15, align 8, !tbaa !9
  %277 = load double, ptr %122, align 8, !tbaa !9
  %278 = fsub double %276, %277
  store double %278, ptr %123, align 8, !tbaa !9
  %279 = load double, ptr @splitter, align 8, !tbaa !9
  %280 = load double, ptr %18, align 8, !tbaa !9
  %281 = fmul double %279, %280
  store double %281, ptr %120, align 8, !tbaa !9
  %282 = load double, ptr %120, align 8, !tbaa !9
  %283 = load double, ptr %18, align 8, !tbaa !9
  %284 = fsub double %282, %283
  store double %284, ptr %121, align 8, !tbaa !9
  %285 = load double, ptr %120, align 8, !tbaa !9
  %286 = load double, ptr %121, align 8, !tbaa !9
  %287 = fsub double %285, %286
  store double %287, ptr %124, align 8, !tbaa !9
  %288 = load double, ptr %18, align 8, !tbaa !9
  %289 = load double, ptr %124, align 8, !tbaa !9
  %290 = fsub double %288, %289
  store double %290, ptr %125, align 8, !tbaa !9
  %291 = load double, ptr %29, align 8, !tbaa !9
  %292 = load double, ptr %122, align 8, !tbaa !9
  %293 = load double, ptr %124, align 8, !tbaa !9
  %294 = fneg double %292
  %295 = call double @llvm.fmuladd.f64(double %294, double %293, double %291)
  store double %295, ptr %126, align 8, !tbaa !9
  %296 = load double, ptr %126, align 8, !tbaa !9
  %297 = load double, ptr %123, align 8, !tbaa !9
  %298 = load double, ptr %124, align 8, !tbaa !9
  %299 = fneg double %297
  %300 = call double @llvm.fmuladd.f64(double %299, double %298, double %296)
  store double %300, ptr %127, align 8, !tbaa !9
  %301 = load double, ptr %127, align 8, !tbaa !9
  %302 = load double, ptr %122, align 8, !tbaa !9
  %303 = load double, ptr %125, align 8, !tbaa !9
  %304 = fneg double %302
  %305 = call double @llvm.fmuladd.f64(double %304, double %303, double %301)
  store double %305, ptr %128, align 8, !tbaa !9
  %306 = load double, ptr %123, align 8, !tbaa !9
  %307 = load double, ptr %125, align 8, !tbaa !9
  %308 = load double, ptr %128, align 8, !tbaa !9
  %309 = fneg double %308
  %310 = call double @llvm.fmuladd.f64(double %306, double %307, double %309)
  store double %310, ptr %41, align 8, !tbaa !9
  %311 = load double, ptr %40, align 8, !tbaa !9
  %312 = load double, ptr %41, align 8, !tbaa !9
  %313 = fsub double %311, %312
  store double %313, ptr %129, align 8, !tbaa !9
  %314 = load double, ptr %40, align 8, !tbaa !9
  %315 = load double, ptr %129, align 8, !tbaa !9
  %316 = fsub double %314, %315
  store double %316, ptr %116, align 8, !tbaa !9
  %317 = load double, ptr %129, align 8, !tbaa !9
  %318 = load double, ptr %116, align 8, !tbaa !9
  %319 = fadd double %317, %318
  store double %319, ptr %117, align 8, !tbaa !9
  %320 = load double, ptr %116, align 8, !tbaa !9
  %321 = load double, ptr %41, align 8, !tbaa !9
  %322 = fsub double %320, %321
  store double %322, ptr %118, align 8, !tbaa !9
  %323 = load double, ptr %40, align 8, !tbaa !9
  %324 = load double, ptr %117, align 8, !tbaa !9
  %325 = fsub double %323, %324
  store double %325, ptr %119, align 8, !tbaa !9
  %326 = load double, ptr %119, align 8, !tbaa !9
  %327 = load double, ptr %118, align 8, !tbaa !9
  %328 = fadd double %326, %327
  %329 = getelementptr inbounds [4 x double], ptr %52, i64 0, i64 0
  store double %328, ptr %329, align 16, !tbaa !9
  %330 = load double, ptr %28, align 8, !tbaa !9
  %331 = load double, ptr %129, align 8, !tbaa !9
  %332 = fadd double %330, %331
  store double %332, ptr %130, align 8, !tbaa !9
  %333 = load double, ptr %130, align 8, !tbaa !9
  %334 = load double, ptr %28, align 8, !tbaa !9
  %335 = fsub double %333, %334
  store double %335, ptr %116, align 8, !tbaa !9
  %336 = load double, ptr %130, align 8, !tbaa !9
  %337 = load double, ptr %116, align 8, !tbaa !9
  %338 = fsub double %336, %337
  store double %338, ptr %117, align 8, !tbaa !9
  %339 = load double, ptr %129, align 8, !tbaa !9
  %340 = load double, ptr %116, align 8, !tbaa !9
  %341 = fsub double %339, %340
  store double %341, ptr %118, align 8, !tbaa !9
  %342 = load double, ptr %28, align 8, !tbaa !9
  %343 = load double, ptr %117, align 8, !tbaa !9
  %344 = fsub double %342, %343
  store double %344, ptr %119, align 8, !tbaa !9
  %345 = load double, ptr %119, align 8, !tbaa !9
  %346 = load double, ptr %118, align 8, !tbaa !9
  %347 = fadd double %345, %346
  store double %347, ptr %131, align 8, !tbaa !9
  %348 = load double, ptr %131, align 8, !tbaa !9
  %349 = load double, ptr %29, align 8, !tbaa !9
  %350 = fsub double %348, %349
  store double %350, ptr %129, align 8, !tbaa !9
  %351 = load double, ptr %131, align 8, !tbaa !9
  %352 = load double, ptr %129, align 8, !tbaa !9
  %353 = fsub double %351, %352
  store double %353, ptr %116, align 8, !tbaa !9
  %354 = load double, ptr %129, align 8, !tbaa !9
  %355 = load double, ptr %116, align 8, !tbaa !9
  %356 = fadd double %354, %355
  store double %356, ptr %117, align 8, !tbaa !9
  %357 = load double, ptr %116, align 8, !tbaa !9
  %358 = load double, ptr %29, align 8, !tbaa !9
  %359 = fsub double %357, %358
  store double %359, ptr %118, align 8, !tbaa !9
  %360 = load double, ptr %131, align 8, !tbaa !9
  %361 = load double, ptr %117, align 8, !tbaa !9
  %362 = fsub double %360, %361
  store double %362, ptr %119, align 8, !tbaa !9
  %363 = load double, ptr %119, align 8, !tbaa !9
  %364 = load double, ptr %118, align 8, !tbaa !9
  %365 = fadd double %363, %364
  %366 = getelementptr inbounds [4 x double], ptr %52, i64 0, i64 1
  store double %365, ptr %366, align 8, !tbaa !9
  %367 = load double, ptr %130, align 8, !tbaa !9
  %368 = load double, ptr %129, align 8, !tbaa !9
  %369 = fadd double %367, %368
  store double %369, ptr %58, align 8, !tbaa !9
  %370 = load double, ptr %58, align 8, !tbaa !9
  %371 = load double, ptr %130, align 8, !tbaa !9
  %372 = fsub double %370, %371
  store double %372, ptr %116, align 8, !tbaa !9
  %373 = load double, ptr %58, align 8, !tbaa !9
  %374 = load double, ptr %116, align 8, !tbaa !9
  %375 = fsub double %373, %374
  store double %375, ptr %117, align 8, !tbaa !9
  %376 = load double, ptr %129, align 8, !tbaa !9
  %377 = load double, ptr %116, align 8, !tbaa !9
  %378 = fsub double %376, %377
  store double %378, ptr %118, align 8, !tbaa !9
  %379 = load double, ptr %130, align 8, !tbaa !9
  %380 = load double, ptr %117, align 8, !tbaa !9
  %381 = fsub double %379, %380
  store double %381, ptr %119, align 8, !tbaa !9
  %382 = load double, ptr %119, align 8, !tbaa !9
  %383 = load double, ptr %118, align 8, !tbaa !9
  %384 = fadd double %382, %383
  %385 = getelementptr inbounds [4 x double], ptr %52, i64 0, i64 2
  store double %384, ptr %385, align 16, !tbaa !9
  %386 = load double, ptr %58, align 8, !tbaa !9
  %387 = getelementptr inbounds [4 x double], ptr %52, i64 0, i64 3
  store double %386, ptr %387, align 8, !tbaa !9
  %388 = load double, ptr %15, align 8, !tbaa !9
  %389 = load double, ptr %20, align 8, !tbaa !9
  %390 = fmul double %388, %389
  store double %390, ptr %30, align 8, !tbaa !9
  %391 = load double, ptr @splitter, align 8, !tbaa !9
  %392 = load double, ptr %15, align 8, !tbaa !9
  %393 = fmul double %391, %392
  store double %393, ptr %120, align 8, !tbaa !9
  %394 = load double, ptr %120, align 8, !tbaa !9
  %395 = load double, ptr %15, align 8, !tbaa !9
  %396 = fsub double %394, %395
  store double %396, ptr %121, align 8, !tbaa !9
  %397 = load double, ptr %120, align 8, !tbaa !9
  %398 = load double, ptr %121, align 8, !tbaa !9
  %399 = fsub double %397, %398
  store double %399, ptr %122, align 8, !tbaa !9
  %400 = load double, ptr %15, align 8, !tbaa !9
  %401 = load double, ptr %122, align 8, !tbaa !9
  %402 = fsub double %400, %401
  store double %402, ptr %123, align 8, !tbaa !9
  %403 = load double, ptr @splitter, align 8, !tbaa !9
  %404 = load double, ptr %20, align 8, !tbaa !9
  %405 = fmul double %403, %404
  store double %405, ptr %120, align 8, !tbaa !9
  %406 = load double, ptr %120, align 8, !tbaa !9
  %407 = load double, ptr %20, align 8, !tbaa !9
  %408 = fsub double %406, %407
  store double %408, ptr %121, align 8, !tbaa !9
  %409 = load double, ptr %120, align 8, !tbaa !9
  %410 = load double, ptr %121, align 8, !tbaa !9
  %411 = fsub double %409, %410
  store double %411, ptr %124, align 8, !tbaa !9
  %412 = load double, ptr %20, align 8, !tbaa !9
  %413 = load double, ptr %124, align 8, !tbaa !9
  %414 = fsub double %412, %413
  store double %414, ptr %125, align 8, !tbaa !9
  %415 = load double, ptr %30, align 8, !tbaa !9
  %416 = load double, ptr %122, align 8, !tbaa !9
  %417 = load double, ptr %124, align 8, !tbaa !9
  %418 = fneg double %416
  %419 = call double @llvm.fmuladd.f64(double %418, double %417, double %415)
  store double %419, ptr %126, align 8, !tbaa !9
  %420 = load double, ptr %126, align 8, !tbaa !9
  %421 = load double, ptr %123, align 8, !tbaa !9
  %422 = load double, ptr %124, align 8, !tbaa !9
  %423 = fneg double %421
  %424 = call double @llvm.fmuladd.f64(double %423, double %422, double %420)
  store double %424, ptr %127, align 8, !tbaa !9
  %425 = load double, ptr %127, align 8, !tbaa !9
  %426 = load double, ptr %122, align 8, !tbaa !9
  %427 = load double, ptr %125, align 8, !tbaa !9
  %428 = fneg double %426
  %429 = call double @llvm.fmuladd.f64(double %428, double %427, double %425)
  store double %429, ptr %128, align 8, !tbaa !9
  %430 = load double, ptr %123, align 8, !tbaa !9
  %431 = load double, ptr %125, align 8, !tbaa !9
  %432 = load double, ptr %128, align 8, !tbaa !9
  %433 = fneg double %432
  %434 = call double @llvm.fmuladd.f64(double %430, double %431, double %433)
  store double %434, ptr %42, align 8, !tbaa !9
  %435 = load double, ptr %16, align 8, !tbaa !9
  %436 = load double, ptr %19, align 8, !tbaa !9
  %437 = fmul double %435, %436
  store double %437, ptr %31, align 8, !tbaa !9
  %438 = load double, ptr @splitter, align 8, !tbaa !9
  %439 = load double, ptr %16, align 8, !tbaa !9
  %440 = fmul double %438, %439
  store double %440, ptr %120, align 8, !tbaa !9
  %441 = load double, ptr %120, align 8, !tbaa !9
  %442 = load double, ptr %16, align 8, !tbaa !9
  %443 = fsub double %441, %442
  store double %443, ptr %121, align 8, !tbaa !9
  %444 = load double, ptr %120, align 8, !tbaa !9
  %445 = load double, ptr %121, align 8, !tbaa !9
  %446 = fsub double %444, %445
  store double %446, ptr %122, align 8, !tbaa !9
  %447 = load double, ptr %16, align 8, !tbaa !9
  %448 = load double, ptr %122, align 8, !tbaa !9
  %449 = fsub double %447, %448
  store double %449, ptr %123, align 8, !tbaa !9
  %450 = load double, ptr @splitter, align 8, !tbaa !9
  %451 = load double, ptr %19, align 8, !tbaa !9
  %452 = fmul double %450, %451
  store double %452, ptr %120, align 8, !tbaa !9
  %453 = load double, ptr %120, align 8, !tbaa !9
  %454 = load double, ptr %19, align 8, !tbaa !9
  %455 = fsub double %453, %454
  store double %455, ptr %121, align 8, !tbaa !9
  %456 = load double, ptr %120, align 8, !tbaa !9
  %457 = load double, ptr %121, align 8, !tbaa !9
  %458 = fsub double %456, %457
  store double %458, ptr %124, align 8, !tbaa !9
  %459 = load double, ptr %19, align 8, !tbaa !9
  %460 = load double, ptr %124, align 8, !tbaa !9
  %461 = fsub double %459, %460
  store double %461, ptr %125, align 8, !tbaa !9
  %462 = load double, ptr %31, align 8, !tbaa !9
  %463 = load double, ptr %122, align 8, !tbaa !9
  %464 = load double, ptr %124, align 8, !tbaa !9
  %465 = fneg double %463
  %466 = call double @llvm.fmuladd.f64(double %465, double %464, double %462)
  store double %466, ptr %126, align 8, !tbaa !9
  %467 = load double, ptr %126, align 8, !tbaa !9
  %468 = load double, ptr %123, align 8, !tbaa !9
  %469 = load double, ptr %124, align 8, !tbaa !9
  %470 = fneg double %468
  %471 = call double @llvm.fmuladd.f64(double %470, double %469, double %467)
  store double %471, ptr %127, align 8, !tbaa !9
  %472 = load double, ptr %127, align 8, !tbaa !9
  %473 = load double, ptr %122, align 8, !tbaa !9
  %474 = load double, ptr %125, align 8, !tbaa !9
  %475 = fneg double %473
  %476 = call double @llvm.fmuladd.f64(double %475, double %474, double %472)
  store double %476, ptr %128, align 8, !tbaa !9
  %477 = load double, ptr %123, align 8, !tbaa !9
  %478 = load double, ptr %125, align 8, !tbaa !9
  %479 = load double, ptr %128, align 8, !tbaa !9
  %480 = fneg double %479
  %481 = call double @llvm.fmuladd.f64(double %477, double %478, double %480)
  store double %481, ptr %43, align 8, !tbaa !9
  %482 = load double, ptr %42, align 8, !tbaa !9
  %483 = load double, ptr %43, align 8, !tbaa !9
  %484 = fsub double %482, %483
  store double %484, ptr %129, align 8, !tbaa !9
  %485 = load double, ptr %42, align 8, !tbaa !9
  %486 = load double, ptr %129, align 8, !tbaa !9
  %487 = fsub double %485, %486
  store double %487, ptr %116, align 8, !tbaa !9
  %488 = load double, ptr %129, align 8, !tbaa !9
  %489 = load double, ptr %116, align 8, !tbaa !9
  %490 = fadd double %488, %489
  store double %490, ptr %117, align 8, !tbaa !9
  %491 = load double, ptr %116, align 8, !tbaa !9
  %492 = load double, ptr %43, align 8, !tbaa !9
  %493 = fsub double %491, %492
  store double %493, ptr %118, align 8, !tbaa !9
  %494 = load double, ptr %42, align 8, !tbaa !9
  %495 = load double, ptr %117, align 8, !tbaa !9
  %496 = fsub double %494, %495
  store double %496, ptr %119, align 8, !tbaa !9
  %497 = load double, ptr %119, align 8, !tbaa !9
  %498 = load double, ptr %118, align 8, !tbaa !9
  %499 = fadd double %497, %498
  %500 = getelementptr inbounds [4 x double], ptr %53, i64 0, i64 0
  store double %499, ptr %500, align 16, !tbaa !9
  %501 = load double, ptr %30, align 8, !tbaa !9
  %502 = load double, ptr %129, align 8, !tbaa !9
  %503 = fadd double %501, %502
  store double %503, ptr %130, align 8, !tbaa !9
  %504 = load double, ptr %130, align 8, !tbaa !9
  %505 = load double, ptr %30, align 8, !tbaa !9
  %506 = fsub double %504, %505
  store double %506, ptr %116, align 8, !tbaa !9
  %507 = load double, ptr %130, align 8, !tbaa !9
  %508 = load double, ptr %116, align 8, !tbaa !9
  %509 = fsub double %507, %508
  store double %509, ptr %117, align 8, !tbaa !9
  %510 = load double, ptr %129, align 8, !tbaa !9
  %511 = load double, ptr %116, align 8, !tbaa !9
  %512 = fsub double %510, %511
  store double %512, ptr %118, align 8, !tbaa !9
  %513 = load double, ptr %30, align 8, !tbaa !9
  %514 = load double, ptr %117, align 8, !tbaa !9
  %515 = fsub double %513, %514
  store double %515, ptr %119, align 8, !tbaa !9
  %516 = load double, ptr %119, align 8, !tbaa !9
  %517 = load double, ptr %118, align 8, !tbaa !9
  %518 = fadd double %516, %517
  store double %518, ptr %131, align 8, !tbaa !9
  %519 = load double, ptr %131, align 8, !tbaa !9
  %520 = load double, ptr %31, align 8, !tbaa !9
  %521 = fsub double %519, %520
  store double %521, ptr %129, align 8, !tbaa !9
  %522 = load double, ptr %131, align 8, !tbaa !9
  %523 = load double, ptr %129, align 8, !tbaa !9
  %524 = fsub double %522, %523
  store double %524, ptr %116, align 8, !tbaa !9
  %525 = load double, ptr %129, align 8, !tbaa !9
  %526 = load double, ptr %116, align 8, !tbaa !9
  %527 = fadd double %525, %526
  store double %527, ptr %117, align 8, !tbaa !9
  %528 = load double, ptr %116, align 8, !tbaa !9
  %529 = load double, ptr %31, align 8, !tbaa !9
  %530 = fsub double %528, %529
  store double %530, ptr %118, align 8, !tbaa !9
  %531 = load double, ptr %131, align 8, !tbaa !9
  %532 = load double, ptr %117, align 8, !tbaa !9
  %533 = fsub double %531, %532
  store double %533, ptr %119, align 8, !tbaa !9
  %534 = load double, ptr %119, align 8, !tbaa !9
  %535 = load double, ptr %118, align 8, !tbaa !9
  %536 = fadd double %534, %535
  %537 = getelementptr inbounds [4 x double], ptr %53, i64 0, i64 1
  store double %536, ptr %537, align 8, !tbaa !9
  %538 = load double, ptr %130, align 8, !tbaa !9
  %539 = load double, ptr %129, align 8, !tbaa !9
  %540 = fadd double %538, %539
  store double %540, ptr %59, align 8, !tbaa !9
  %541 = load double, ptr %59, align 8, !tbaa !9
  %542 = load double, ptr %130, align 8, !tbaa !9
  %543 = fsub double %541, %542
  store double %543, ptr %116, align 8, !tbaa !9
  %544 = load double, ptr %59, align 8, !tbaa !9
  %545 = load double, ptr %116, align 8, !tbaa !9
  %546 = fsub double %544, %545
  store double %546, ptr %117, align 8, !tbaa !9
  %547 = load double, ptr %129, align 8, !tbaa !9
  %548 = load double, ptr %116, align 8, !tbaa !9
  %549 = fsub double %547, %548
  store double %549, ptr %118, align 8, !tbaa !9
  %550 = load double, ptr %130, align 8, !tbaa !9
  %551 = load double, ptr %117, align 8, !tbaa !9
  %552 = fsub double %550, %551
  store double %552, ptr %119, align 8, !tbaa !9
  %553 = load double, ptr %119, align 8, !tbaa !9
  %554 = load double, ptr %118, align 8, !tbaa !9
  %555 = fadd double %553, %554
  %556 = getelementptr inbounds [4 x double], ptr %53, i64 0, i64 2
  store double %555, ptr %556, align 16, !tbaa !9
  %557 = load double, ptr %59, align 8, !tbaa !9
  %558 = getelementptr inbounds [4 x double], ptr %53, i64 0, i64 3
  store double %557, ptr %558, align 8, !tbaa !9
  %559 = load double, ptr %16, align 8, !tbaa !9
  %560 = load double, ptr %21, align 8, !tbaa !9
  %561 = fmul double %559, %560
  store double %561, ptr %32, align 8, !tbaa !9
  %562 = load double, ptr @splitter, align 8, !tbaa !9
  %563 = load double, ptr %16, align 8, !tbaa !9
  %564 = fmul double %562, %563
  store double %564, ptr %120, align 8, !tbaa !9
  %565 = load double, ptr %120, align 8, !tbaa !9
  %566 = load double, ptr %16, align 8, !tbaa !9
  %567 = fsub double %565, %566
  store double %567, ptr %121, align 8, !tbaa !9
  %568 = load double, ptr %120, align 8, !tbaa !9
  %569 = load double, ptr %121, align 8, !tbaa !9
  %570 = fsub double %568, %569
  store double %570, ptr %122, align 8, !tbaa !9
  %571 = load double, ptr %16, align 8, !tbaa !9
  %572 = load double, ptr %122, align 8, !tbaa !9
  %573 = fsub double %571, %572
  store double %573, ptr %123, align 8, !tbaa !9
  %574 = load double, ptr @splitter, align 8, !tbaa !9
  %575 = load double, ptr %21, align 8, !tbaa !9
  %576 = fmul double %574, %575
  store double %576, ptr %120, align 8, !tbaa !9
  %577 = load double, ptr %120, align 8, !tbaa !9
  %578 = load double, ptr %21, align 8, !tbaa !9
  %579 = fsub double %577, %578
  store double %579, ptr %121, align 8, !tbaa !9
  %580 = load double, ptr %120, align 8, !tbaa !9
  %581 = load double, ptr %121, align 8, !tbaa !9
  %582 = fsub double %580, %581
  store double %582, ptr %124, align 8, !tbaa !9
  %583 = load double, ptr %21, align 8, !tbaa !9
  %584 = load double, ptr %124, align 8, !tbaa !9
  %585 = fsub double %583, %584
  store double %585, ptr %125, align 8, !tbaa !9
  %586 = load double, ptr %32, align 8, !tbaa !9
  %587 = load double, ptr %122, align 8, !tbaa !9
  %588 = load double, ptr %124, align 8, !tbaa !9
  %589 = fneg double %587
  %590 = call double @llvm.fmuladd.f64(double %589, double %588, double %586)
  store double %590, ptr %126, align 8, !tbaa !9
  %591 = load double, ptr %126, align 8, !tbaa !9
  %592 = load double, ptr %123, align 8, !tbaa !9
  %593 = load double, ptr %124, align 8, !tbaa !9
  %594 = fneg double %592
  %595 = call double @llvm.fmuladd.f64(double %594, double %593, double %591)
  store double %595, ptr %127, align 8, !tbaa !9
  %596 = load double, ptr %127, align 8, !tbaa !9
  %597 = load double, ptr %122, align 8, !tbaa !9
  %598 = load double, ptr %125, align 8, !tbaa !9
  %599 = fneg double %597
  %600 = call double @llvm.fmuladd.f64(double %599, double %598, double %596)
  store double %600, ptr %128, align 8, !tbaa !9
  %601 = load double, ptr %123, align 8, !tbaa !9
  %602 = load double, ptr %125, align 8, !tbaa !9
  %603 = load double, ptr %128, align 8, !tbaa !9
  %604 = fneg double %603
  %605 = call double @llvm.fmuladd.f64(double %601, double %602, double %604)
  store double %605, ptr %44, align 8, !tbaa !9
  %606 = load double, ptr %17, align 8, !tbaa !9
  %607 = load double, ptr %20, align 8, !tbaa !9
  %608 = fmul double %606, %607
  store double %608, ptr %33, align 8, !tbaa !9
  %609 = load double, ptr @splitter, align 8, !tbaa !9
  %610 = load double, ptr %17, align 8, !tbaa !9
  %611 = fmul double %609, %610
  store double %611, ptr %120, align 8, !tbaa !9
  %612 = load double, ptr %120, align 8, !tbaa !9
  %613 = load double, ptr %17, align 8, !tbaa !9
  %614 = fsub double %612, %613
  store double %614, ptr %121, align 8, !tbaa !9
  %615 = load double, ptr %120, align 8, !tbaa !9
  %616 = load double, ptr %121, align 8, !tbaa !9
  %617 = fsub double %615, %616
  store double %617, ptr %122, align 8, !tbaa !9
  %618 = load double, ptr %17, align 8, !tbaa !9
  %619 = load double, ptr %122, align 8, !tbaa !9
  %620 = fsub double %618, %619
  store double %620, ptr %123, align 8, !tbaa !9
  %621 = load double, ptr @splitter, align 8, !tbaa !9
  %622 = load double, ptr %20, align 8, !tbaa !9
  %623 = fmul double %621, %622
  store double %623, ptr %120, align 8, !tbaa !9
  %624 = load double, ptr %120, align 8, !tbaa !9
  %625 = load double, ptr %20, align 8, !tbaa !9
  %626 = fsub double %624, %625
  store double %626, ptr %121, align 8, !tbaa !9
  %627 = load double, ptr %120, align 8, !tbaa !9
  %628 = load double, ptr %121, align 8, !tbaa !9
  %629 = fsub double %627, %628
  store double %629, ptr %124, align 8, !tbaa !9
  %630 = load double, ptr %20, align 8, !tbaa !9
  %631 = load double, ptr %124, align 8, !tbaa !9
  %632 = fsub double %630, %631
  store double %632, ptr %125, align 8, !tbaa !9
  %633 = load double, ptr %33, align 8, !tbaa !9
  %634 = load double, ptr %122, align 8, !tbaa !9
  %635 = load double, ptr %124, align 8, !tbaa !9
  %636 = fneg double %634
  %637 = call double @llvm.fmuladd.f64(double %636, double %635, double %633)
  store double %637, ptr %126, align 8, !tbaa !9
  %638 = load double, ptr %126, align 8, !tbaa !9
  %639 = load double, ptr %123, align 8, !tbaa !9
  %640 = load double, ptr %124, align 8, !tbaa !9
  %641 = fneg double %639
  %642 = call double @llvm.fmuladd.f64(double %641, double %640, double %638)
  store double %642, ptr %127, align 8, !tbaa !9
  %643 = load double, ptr %127, align 8, !tbaa !9
  %644 = load double, ptr %122, align 8, !tbaa !9
  %645 = load double, ptr %125, align 8, !tbaa !9
  %646 = fneg double %644
  %647 = call double @llvm.fmuladd.f64(double %646, double %645, double %643)
  store double %647, ptr %128, align 8, !tbaa !9
  %648 = load double, ptr %123, align 8, !tbaa !9
  %649 = load double, ptr %125, align 8, !tbaa !9
  %650 = load double, ptr %128, align 8, !tbaa !9
  %651 = fneg double %650
  %652 = call double @llvm.fmuladd.f64(double %648, double %649, double %651)
  store double %652, ptr %45, align 8, !tbaa !9
  %653 = load double, ptr %44, align 8, !tbaa !9
  %654 = load double, ptr %45, align 8, !tbaa !9
  %655 = fsub double %653, %654
  store double %655, ptr %129, align 8, !tbaa !9
  %656 = load double, ptr %44, align 8, !tbaa !9
  %657 = load double, ptr %129, align 8, !tbaa !9
  %658 = fsub double %656, %657
  store double %658, ptr %116, align 8, !tbaa !9
  %659 = load double, ptr %129, align 8, !tbaa !9
  %660 = load double, ptr %116, align 8, !tbaa !9
  %661 = fadd double %659, %660
  store double %661, ptr %117, align 8, !tbaa !9
  %662 = load double, ptr %116, align 8, !tbaa !9
  %663 = load double, ptr %45, align 8, !tbaa !9
  %664 = fsub double %662, %663
  store double %664, ptr %118, align 8, !tbaa !9
  %665 = load double, ptr %44, align 8, !tbaa !9
  %666 = load double, ptr %117, align 8, !tbaa !9
  %667 = fsub double %665, %666
  store double %667, ptr %119, align 8, !tbaa !9
  %668 = load double, ptr %119, align 8, !tbaa !9
  %669 = load double, ptr %118, align 8, !tbaa !9
  %670 = fadd double %668, %669
  %671 = getelementptr inbounds [4 x double], ptr %54, i64 0, i64 0
  store double %670, ptr %671, align 16, !tbaa !9
  %672 = load double, ptr %32, align 8, !tbaa !9
  %673 = load double, ptr %129, align 8, !tbaa !9
  %674 = fadd double %672, %673
  store double %674, ptr %130, align 8, !tbaa !9
  %675 = load double, ptr %130, align 8, !tbaa !9
  %676 = load double, ptr %32, align 8, !tbaa !9
  %677 = fsub double %675, %676
  store double %677, ptr %116, align 8, !tbaa !9
  %678 = load double, ptr %130, align 8, !tbaa !9
  %679 = load double, ptr %116, align 8, !tbaa !9
  %680 = fsub double %678, %679
  store double %680, ptr %117, align 8, !tbaa !9
  %681 = load double, ptr %129, align 8, !tbaa !9
  %682 = load double, ptr %116, align 8, !tbaa !9
  %683 = fsub double %681, %682
  store double %683, ptr %118, align 8, !tbaa !9
  %684 = load double, ptr %32, align 8, !tbaa !9
  %685 = load double, ptr %117, align 8, !tbaa !9
  %686 = fsub double %684, %685
  store double %686, ptr %119, align 8, !tbaa !9
  %687 = load double, ptr %119, align 8, !tbaa !9
  %688 = load double, ptr %118, align 8, !tbaa !9
  %689 = fadd double %687, %688
  store double %689, ptr %131, align 8, !tbaa !9
  %690 = load double, ptr %131, align 8, !tbaa !9
  %691 = load double, ptr %33, align 8, !tbaa !9
  %692 = fsub double %690, %691
  store double %692, ptr %129, align 8, !tbaa !9
  %693 = load double, ptr %131, align 8, !tbaa !9
  %694 = load double, ptr %129, align 8, !tbaa !9
  %695 = fsub double %693, %694
  store double %695, ptr %116, align 8, !tbaa !9
  %696 = load double, ptr %129, align 8, !tbaa !9
  %697 = load double, ptr %116, align 8, !tbaa !9
  %698 = fadd double %696, %697
  store double %698, ptr %117, align 8, !tbaa !9
  %699 = load double, ptr %116, align 8, !tbaa !9
  %700 = load double, ptr %33, align 8, !tbaa !9
  %701 = fsub double %699, %700
  store double %701, ptr %118, align 8, !tbaa !9
  %702 = load double, ptr %131, align 8, !tbaa !9
  %703 = load double, ptr %117, align 8, !tbaa !9
  %704 = fsub double %702, %703
  store double %704, ptr %119, align 8, !tbaa !9
  %705 = load double, ptr %119, align 8, !tbaa !9
  %706 = load double, ptr %118, align 8, !tbaa !9
  %707 = fadd double %705, %706
  %708 = getelementptr inbounds [4 x double], ptr %54, i64 0, i64 1
  store double %707, ptr %708, align 8, !tbaa !9
  %709 = load double, ptr %130, align 8, !tbaa !9
  %710 = load double, ptr %129, align 8, !tbaa !9
  %711 = fadd double %709, %710
  store double %711, ptr %60, align 8, !tbaa !9
  %712 = load double, ptr %60, align 8, !tbaa !9
  %713 = load double, ptr %130, align 8, !tbaa !9
  %714 = fsub double %712, %713
  store double %714, ptr %116, align 8, !tbaa !9
  %715 = load double, ptr %60, align 8, !tbaa !9
  %716 = load double, ptr %116, align 8, !tbaa !9
  %717 = fsub double %715, %716
  store double %717, ptr %117, align 8, !tbaa !9
  %718 = load double, ptr %129, align 8, !tbaa !9
  %719 = load double, ptr %116, align 8, !tbaa !9
  %720 = fsub double %718, %719
  store double %720, ptr %118, align 8, !tbaa !9
  %721 = load double, ptr %130, align 8, !tbaa !9
  %722 = load double, ptr %117, align 8, !tbaa !9
  %723 = fsub double %721, %722
  store double %723, ptr %119, align 8, !tbaa !9
  %724 = load double, ptr %119, align 8, !tbaa !9
  %725 = load double, ptr %118, align 8, !tbaa !9
  %726 = fadd double %724, %725
  %727 = getelementptr inbounds [4 x double], ptr %54, i64 0, i64 2
  store double %726, ptr %727, align 16, !tbaa !9
  %728 = load double, ptr %60, align 8, !tbaa !9
  %729 = getelementptr inbounds [4 x double], ptr %54, i64 0, i64 3
  store double %728, ptr %729, align 8, !tbaa !9
  %730 = load double, ptr %17, align 8, !tbaa !9
  %731 = load double, ptr %18, align 8, !tbaa !9
  %732 = fmul double %730, %731
  store double %732, ptr %34, align 8, !tbaa !9
  %733 = load double, ptr @splitter, align 8, !tbaa !9
  %734 = load double, ptr %17, align 8, !tbaa !9
  %735 = fmul double %733, %734
  store double %735, ptr %120, align 8, !tbaa !9
  %736 = load double, ptr %120, align 8, !tbaa !9
  %737 = load double, ptr %17, align 8, !tbaa !9
  %738 = fsub double %736, %737
  store double %738, ptr %121, align 8, !tbaa !9
  %739 = load double, ptr %120, align 8, !tbaa !9
  %740 = load double, ptr %121, align 8, !tbaa !9
  %741 = fsub double %739, %740
  store double %741, ptr %122, align 8, !tbaa !9
  %742 = load double, ptr %17, align 8, !tbaa !9
  %743 = load double, ptr %122, align 8, !tbaa !9
  %744 = fsub double %742, %743
  store double %744, ptr %123, align 8, !tbaa !9
  %745 = load double, ptr @splitter, align 8, !tbaa !9
  %746 = load double, ptr %18, align 8, !tbaa !9
  %747 = fmul double %745, %746
  store double %747, ptr %120, align 8, !tbaa !9
  %748 = load double, ptr %120, align 8, !tbaa !9
  %749 = load double, ptr %18, align 8, !tbaa !9
  %750 = fsub double %748, %749
  store double %750, ptr %121, align 8, !tbaa !9
  %751 = load double, ptr %120, align 8, !tbaa !9
  %752 = load double, ptr %121, align 8, !tbaa !9
  %753 = fsub double %751, %752
  store double %753, ptr %124, align 8, !tbaa !9
  %754 = load double, ptr %18, align 8, !tbaa !9
  %755 = load double, ptr %124, align 8, !tbaa !9
  %756 = fsub double %754, %755
  store double %756, ptr %125, align 8, !tbaa !9
  %757 = load double, ptr %34, align 8, !tbaa !9
  %758 = load double, ptr %122, align 8, !tbaa !9
  %759 = load double, ptr %124, align 8, !tbaa !9
  %760 = fneg double %758
  %761 = call double @llvm.fmuladd.f64(double %760, double %759, double %757)
  store double %761, ptr %126, align 8, !tbaa !9
  %762 = load double, ptr %126, align 8, !tbaa !9
  %763 = load double, ptr %123, align 8, !tbaa !9
  %764 = load double, ptr %124, align 8, !tbaa !9
  %765 = fneg double %763
  %766 = call double @llvm.fmuladd.f64(double %765, double %764, double %762)
  store double %766, ptr %127, align 8, !tbaa !9
  %767 = load double, ptr %127, align 8, !tbaa !9
  %768 = load double, ptr %122, align 8, !tbaa !9
  %769 = load double, ptr %125, align 8, !tbaa !9
  %770 = fneg double %768
  %771 = call double @llvm.fmuladd.f64(double %770, double %769, double %767)
  store double %771, ptr %128, align 8, !tbaa !9
  %772 = load double, ptr %123, align 8, !tbaa !9
  %773 = load double, ptr %125, align 8, !tbaa !9
  %774 = load double, ptr %128, align 8, !tbaa !9
  %775 = fneg double %774
  %776 = call double @llvm.fmuladd.f64(double %772, double %773, double %775)
  store double %776, ptr %46, align 8, !tbaa !9
  %777 = load double, ptr %14, align 8, !tbaa !9
  %778 = load double, ptr %21, align 8, !tbaa !9
  %779 = fmul double %777, %778
  store double %779, ptr %35, align 8, !tbaa !9
  %780 = load double, ptr @splitter, align 8, !tbaa !9
  %781 = load double, ptr %14, align 8, !tbaa !9
  %782 = fmul double %780, %781
  store double %782, ptr %120, align 8, !tbaa !9
  %783 = load double, ptr %120, align 8, !tbaa !9
  %784 = load double, ptr %14, align 8, !tbaa !9
  %785 = fsub double %783, %784
  store double %785, ptr %121, align 8, !tbaa !9
  %786 = load double, ptr %120, align 8, !tbaa !9
  %787 = load double, ptr %121, align 8, !tbaa !9
  %788 = fsub double %786, %787
  store double %788, ptr %122, align 8, !tbaa !9
  %789 = load double, ptr %14, align 8, !tbaa !9
  %790 = load double, ptr %122, align 8, !tbaa !9
  %791 = fsub double %789, %790
  store double %791, ptr %123, align 8, !tbaa !9
  %792 = load double, ptr @splitter, align 8, !tbaa !9
  %793 = load double, ptr %21, align 8, !tbaa !9
  %794 = fmul double %792, %793
  store double %794, ptr %120, align 8, !tbaa !9
  %795 = load double, ptr %120, align 8, !tbaa !9
  %796 = load double, ptr %21, align 8, !tbaa !9
  %797 = fsub double %795, %796
  store double %797, ptr %121, align 8, !tbaa !9
  %798 = load double, ptr %120, align 8, !tbaa !9
  %799 = load double, ptr %121, align 8, !tbaa !9
  %800 = fsub double %798, %799
  store double %800, ptr %124, align 8, !tbaa !9
  %801 = load double, ptr %21, align 8, !tbaa !9
  %802 = load double, ptr %124, align 8, !tbaa !9
  %803 = fsub double %801, %802
  store double %803, ptr %125, align 8, !tbaa !9
  %804 = load double, ptr %35, align 8, !tbaa !9
  %805 = load double, ptr %122, align 8, !tbaa !9
  %806 = load double, ptr %124, align 8, !tbaa !9
  %807 = fneg double %805
  %808 = call double @llvm.fmuladd.f64(double %807, double %806, double %804)
  store double %808, ptr %126, align 8, !tbaa !9
  %809 = load double, ptr %126, align 8, !tbaa !9
  %810 = load double, ptr %123, align 8, !tbaa !9
  %811 = load double, ptr %124, align 8, !tbaa !9
  %812 = fneg double %810
  %813 = call double @llvm.fmuladd.f64(double %812, double %811, double %809)
  store double %813, ptr %127, align 8, !tbaa !9
  %814 = load double, ptr %127, align 8, !tbaa !9
  %815 = load double, ptr %122, align 8, !tbaa !9
  %816 = load double, ptr %125, align 8, !tbaa !9
  %817 = fneg double %815
  %818 = call double @llvm.fmuladd.f64(double %817, double %816, double %814)
  store double %818, ptr %128, align 8, !tbaa !9
  %819 = load double, ptr %123, align 8, !tbaa !9
  %820 = load double, ptr %125, align 8, !tbaa !9
  %821 = load double, ptr %128, align 8, !tbaa !9
  %822 = fneg double %821
  %823 = call double @llvm.fmuladd.f64(double %819, double %820, double %822)
  store double %823, ptr %47, align 8, !tbaa !9
  %824 = load double, ptr %46, align 8, !tbaa !9
  %825 = load double, ptr %47, align 8, !tbaa !9
  %826 = fsub double %824, %825
  store double %826, ptr %129, align 8, !tbaa !9
  %827 = load double, ptr %46, align 8, !tbaa !9
  %828 = load double, ptr %129, align 8, !tbaa !9
  %829 = fsub double %827, %828
  store double %829, ptr %116, align 8, !tbaa !9
  %830 = load double, ptr %129, align 8, !tbaa !9
  %831 = load double, ptr %116, align 8, !tbaa !9
  %832 = fadd double %830, %831
  store double %832, ptr %117, align 8, !tbaa !9
  %833 = load double, ptr %116, align 8, !tbaa !9
  %834 = load double, ptr %47, align 8, !tbaa !9
  %835 = fsub double %833, %834
  store double %835, ptr %118, align 8, !tbaa !9
  %836 = load double, ptr %46, align 8, !tbaa !9
  %837 = load double, ptr %117, align 8, !tbaa !9
  %838 = fsub double %836, %837
  store double %838, ptr %119, align 8, !tbaa !9
  %839 = load double, ptr %119, align 8, !tbaa !9
  %840 = load double, ptr %118, align 8, !tbaa !9
  %841 = fadd double %839, %840
  %842 = getelementptr inbounds [4 x double], ptr %55, i64 0, i64 0
  store double %841, ptr %842, align 16, !tbaa !9
  %843 = load double, ptr %34, align 8, !tbaa !9
  %844 = load double, ptr %129, align 8, !tbaa !9
  %845 = fadd double %843, %844
  store double %845, ptr %130, align 8, !tbaa !9
  %846 = load double, ptr %130, align 8, !tbaa !9
  %847 = load double, ptr %34, align 8, !tbaa !9
  %848 = fsub double %846, %847
  store double %848, ptr %116, align 8, !tbaa !9
  %849 = load double, ptr %130, align 8, !tbaa !9
  %850 = load double, ptr %116, align 8, !tbaa !9
  %851 = fsub double %849, %850
  store double %851, ptr %117, align 8, !tbaa !9
  %852 = load double, ptr %129, align 8, !tbaa !9
  %853 = load double, ptr %116, align 8, !tbaa !9
  %854 = fsub double %852, %853
  store double %854, ptr %118, align 8, !tbaa !9
  %855 = load double, ptr %34, align 8, !tbaa !9
  %856 = load double, ptr %117, align 8, !tbaa !9
  %857 = fsub double %855, %856
  store double %857, ptr %119, align 8, !tbaa !9
  %858 = load double, ptr %119, align 8, !tbaa !9
  %859 = load double, ptr %118, align 8, !tbaa !9
  %860 = fadd double %858, %859
  store double %860, ptr %131, align 8, !tbaa !9
  %861 = load double, ptr %131, align 8, !tbaa !9
  %862 = load double, ptr %35, align 8, !tbaa !9
  %863 = fsub double %861, %862
  store double %863, ptr %129, align 8, !tbaa !9
  %864 = load double, ptr %131, align 8, !tbaa !9
  %865 = load double, ptr %129, align 8, !tbaa !9
  %866 = fsub double %864, %865
  store double %866, ptr %116, align 8, !tbaa !9
  %867 = load double, ptr %129, align 8, !tbaa !9
  %868 = load double, ptr %116, align 8, !tbaa !9
  %869 = fadd double %867, %868
  store double %869, ptr %117, align 8, !tbaa !9
  %870 = load double, ptr %116, align 8, !tbaa !9
  %871 = load double, ptr %35, align 8, !tbaa !9
  %872 = fsub double %870, %871
  store double %872, ptr %118, align 8, !tbaa !9
  %873 = load double, ptr %131, align 8, !tbaa !9
  %874 = load double, ptr %117, align 8, !tbaa !9
  %875 = fsub double %873, %874
  store double %875, ptr %119, align 8, !tbaa !9
  %876 = load double, ptr %119, align 8, !tbaa !9
  %877 = load double, ptr %118, align 8, !tbaa !9
  %878 = fadd double %876, %877
  %879 = getelementptr inbounds [4 x double], ptr %55, i64 0, i64 1
  store double %878, ptr %879, align 8, !tbaa !9
  %880 = load double, ptr %130, align 8, !tbaa !9
  %881 = load double, ptr %129, align 8, !tbaa !9
  %882 = fadd double %880, %881
  store double %882, ptr %61, align 8, !tbaa !9
  %883 = load double, ptr %61, align 8, !tbaa !9
  %884 = load double, ptr %130, align 8, !tbaa !9
  %885 = fsub double %883, %884
  store double %885, ptr %116, align 8, !tbaa !9
  %886 = load double, ptr %61, align 8, !tbaa !9
  %887 = load double, ptr %116, align 8, !tbaa !9
  %888 = fsub double %886, %887
  store double %888, ptr %117, align 8, !tbaa !9
  %889 = load double, ptr %129, align 8, !tbaa !9
  %890 = load double, ptr %116, align 8, !tbaa !9
  %891 = fsub double %889, %890
  store double %891, ptr %118, align 8, !tbaa !9
  %892 = load double, ptr %130, align 8, !tbaa !9
  %893 = load double, ptr %117, align 8, !tbaa !9
  %894 = fsub double %892, %893
  store double %894, ptr %119, align 8, !tbaa !9
  %895 = load double, ptr %119, align 8, !tbaa !9
  %896 = load double, ptr %118, align 8, !tbaa !9
  %897 = fadd double %895, %896
  %898 = getelementptr inbounds [4 x double], ptr %55, i64 0, i64 2
  store double %897, ptr %898, align 16, !tbaa !9
  %899 = load double, ptr %61, align 8, !tbaa !9
  %900 = getelementptr inbounds [4 x double], ptr %55, i64 0, i64 3
  store double %899, ptr %900, align 8, !tbaa !9
  %901 = load double, ptr %14, align 8, !tbaa !9
  %902 = load double, ptr %20, align 8, !tbaa !9
  %903 = fmul double %901, %902
  store double %903, ptr %36, align 8, !tbaa !9
  %904 = load double, ptr @splitter, align 8, !tbaa !9
  %905 = load double, ptr %14, align 8, !tbaa !9
  %906 = fmul double %904, %905
  store double %906, ptr %120, align 8, !tbaa !9
  %907 = load double, ptr %120, align 8, !tbaa !9
  %908 = load double, ptr %14, align 8, !tbaa !9
  %909 = fsub double %907, %908
  store double %909, ptr %121, align 8, !tbaa !9
  %910 = load double, ptr %120, align 8, !tbaa !9
  %911 = load double, ptr %121, align 8, !tbaa !9
  %912 = fsub double %910, %911
  store double %912, ptr %122, align 8, !tbaa !9
  %913 = load double, ptr %14, align 8, !tbaa !9
  %914 = load double, ptr %122, align 8, !tbaa !9
  %915 = fsub double %913, %914
  store double %915, ptr %123, align 8, !tbaa !9
  %916 = load double, ptr @splitter, align 8, !tbaa !9
  %917 = load double, ptr %20, align 8, !tbaa !9
  %918 = fmul double %916, %917
  store double %918, ptr %120, align 8, !tbaa !9
  %919 = load double, ptr %120, align 8, !tbaa !9
  %920 = load double, ptr %20, align 8, !tbaa !9
  %921 = fsub double %919, %920
  store double %921, ptr %121, align 8, !tbaa !9
  %922 = load double, ptr %120, align 8, !tbaa !9
  %923 = load double, ptr %121, align 8, !tbaa !9
  %924 = fsub double %922, %923
  store double %924, ptr %124, align 8, !tbaa !9
  %925 = load double, ptr %20, align 8, !tbaa !9
  %926 = load double, ptr %124, align 8, !tbaa !9
  %927 = fsub double %925, %926
  store double %927, ptr %125, align 8, !tbaa !9
  %928 = load double, ptr %36, align 8, !tbaa !9
  %929 = load double, ptr %122, align 8, !tbaa !9
  %930 = load double, ptr %124, align 8, !tbaa !9
  %931 = fneg double %929
  %932 = call double @llvm.fmuladd.f64(double %931, double %930, double %928)
  store double %932, ptr %126, align 8, !tbaa !9
  %933 = load double, ptr %126, align 8, !tbaa !9
  %934 = load double, ptr %123, align 8, !tbaa !9
  %935 = load double, ptr %124, align 8, !tbaa !9
  %936 = fneg double %934
  %937 = call double @llvm.fmuladd.f64(double %936, double %935, double %933)
  store double %937, ptr %127, align 8, !tbaa !9
  %938 = load double, ptr %127, align 8, !tbaa !9
  %939 = load double, ptr %122, align 8, !tbaa !9
  %940 = load double, ptr %125, align 8, !tbaa !9
  %941 = fneg double %939
  %942 = call double @llvm.fmuladd.f64(double %941, double %940, double %938)
  store double %942, ptr %128, align 8, !tbaa !9
  %943 = load double, ptr %123, align 8, !tbaa !9
  %944 = load double, ptr %125, align 8, !tbaa !9
  %945 = load double, ptr %128, align 8, !tbaa !9
  %946 = fneg double %945
  %947 = call double @llvm.fmuladd.f64(double %943, double %944, double %946)
  store double %947, ptr %48, align 8, !tbaa !9
  %948 = load double, ptr %16, align 8, !tbaa !9
  %949 = load double, ptr %18, align 8, !tbaa !9
  %950 = fmul double %948, %949
  store double %950, ptr %37, align 8, !tbaa !9
  %951 = load double, ptr @splitter, align 8, !tbaa !9
  %952 = load double, ptr %16, align 8, !tbaa !9
  %953 = fmul double %951, %952
  store double %953, ptr %120, align 8, !tbaa !9
  %954 = load double, ptr %120, align 8, !tbaa !9
  %955 = load double, ptr %16, align 8, !tbaa !9
  %956 = fsub double %954, %955
  store double %956, ptr %121, align 8, !tbaa !9
  %957 = load double, ptr %120, align 8, !tbaa !9
  %958 = load double, ptr %121, align 8, !tbaa !9
  %959 = fsub double %957, %958
  store double %959, ptr %122, align 8, !tbaa !9
  %960 = load double, ptr %16, align 8, !tbaa !9
  %961 = load double, ptr %122, align 8, !tbaa !9
  %962 = fsub double %960, %961
  store double %962, ptr %123, align 8, !tbaa !9
  %963 = load double, ptr @splitter, align 8, !tbaa !9
  %964 = load double, ptr %18, align 8, !tbaa !9
  %965 = fmul double %963, %964
  store double %965, ptr %120, align 8, !tbaa !9
  %966 = load double, ptr %120, align 8, !tbaa !9
  %967 = load double, ptr %18, align 8, !tbaa !9
  %968 = fsub double %966, %967
  store double %968, ptr %121, align 8, !tbaa !9
  %969 = load double, ptr %120, align 8, !tbaa !9
  %970 = load double, ptr %121, align 8, !tbaa !9
  %971 = fsub double %969, %970
  store double %971, ptr %124, align 8, !tbaa !9
  %972 = load double, ptr %18, align 8, !tbaa !9
  %973 = load double, ptr %124, align 8, !tbaa !9
  %974 = fsub double %972, %973
  store double %974, ptr %125, align 8, !tbaa !9
  %975 = load double, ptr %37, align 8, !tbaa !9
  %976 = load double, ptr %122, align 8, !tbaa !9
  %977 = load double, ptr %124, align 8, !tbaa !9
  %978 = fneg double %976
  %979 = call double @llvm.fmuladd.f64(double %978, double %977, double %975)
  store double %979, ptr %126, align 8, !tbaa !9
  %980 = load double, ptr %126, align 8, !tbaa !9
  %981 = load double, ptr %123, align 8, !tbaa !9
  %982 = load double, ptr %124, align 8, !tbaa !9
  %983 = fneg double %981
  %984 = call double @llvm.fmuladd.f64(double %983, double %982, double %980)
  store double %984, ptr %127, align 8, !tbaa !9
  %985 = load double, ptr %127, align 8, !tbaa !9
  %986 = load double, ptr %122, align 8, !tbaa !9
  %987 = load double, ptr %125, align 8, !tbaa !9
  %988 = fneg double %986
  %989 = call double @llvm.fmuladd.f64(double %988, double %987, double %985)
  store double %989, ptr %128, align 8, !tbaa !9
  %990 = load double, ptr %123, align 8, !tbaa !9
  %991 = load double, ptr %125, align 8, !tbaa !9
  %992 = load double, ptr %128, align 8, !tbaa !9
  %993 = fneg double %992
  %994 = call double @llvm.fmuladd.f64(double %990, double %991, double %993)
  store double %994, ptr %49, align 8, !tbaa !9
  %995 = load double, ptr %48, align 8, !tbaa !9
  %996 = load double, ptr %49, align 8, !tbaa !9
  %997 = fsub double %995, %996
  store double %997, ptr %129, align 8, !tbaa !9
  %998 = load double, ptr %48, align 8, !tbaa !9
  %999 = load double, ptr %129, align 8, !tbaa !9
  %1000 = fsub double %998, %999
  store double %1000, ptr %116, align 8, !tbaa !9
  %1001 = load double, ptr %129, align 8, !tbaa !9
  %1002 = load double, ptr %116, align 8, !tbaa !9
  %1003 = fadd double %1001, %1002
  store double %1003, ptr %117, align 8, !tbaa !9
  %1004 = load double, ptr %116, align 8, !tbaa !9
  %1005 = load double, ptr %49, align 8, !tbaa !9
  %1006 = fsub double %1004, %1005
  store double %1006, ptr %118, align 8, !tbaa !9
  %1007 = load double, ptr %48, align 8, !tbaa !9
  %1008 = load double, ptr %117, align 8, !tbaa !9
  %1009 = fsub double %1007, %1008
  store double %1009, ptr %119, align 8, !tbaa !9
  %1010 = load double, ptr %119, align 8, !tbaa !9
  %1011 = load double, ptr %118, align 8, !tbaa !9
  %1012 = fadd double %1010, %1011
  %1013 = getelementptr inbounds [4 x double], ptr %56, i64 0, i64 0
  store double %1012, ptr %1013, align 16, !tbaa !9
  %1014 = load double, ptr %36, align 8, !tbaa !9
  %1015 = load double, ptr %129, align 8, !tbaa !9
  %1016 = fadd double %1014, %1015
  store double %1016, ptr %130, align 8, !tbaa !9
  %1017 = load double, ptr %130, align 8, !tbaa !9
  %1018 = load double, ptr %36, align 8, !tbaa !9
  %1019 = fsub double %1017, %1018
  store double %1019, ptr %116, align 8, !tbaa !9
  %1020 = load double, ptr %130, align 8, !tbaa !9
  %1021 = load double, ptr %116, align 8, !tbaa !9
  %1022 = fsub double %1020, %1021
  store double %1022, ptr %117, align 8, !tbaa !9
  %1023 = load double, ptr %129, align 8, !tbaa !9
  %1024 = load double, ptr %116, align 8, !tbaa !9
  %1025 = fsub double %1023, %1024
  store double %1025, ptr %118, align 8, !tbaa !9
  %1026 = load double, ptr %36, align 8, !tbaa !9
  %1027 = load double, ptr %117, align 8, !tbaa !9
  %1028 = fsub double %1026, %1027
  store double %1028, ptr %119, align 8, !tbaa !9
  %1029 = load double, ptr %119, align 8, !tbaa !9
  %1030 = load double, ptr %118, align 8, !tbaa !9
  %1031 = fadd double %1029, %1030
  store double %1031, ptr %131, align 8, !tbaa !9
  %1032 = load double, ptr %131, align 8, !tbaa !9
  %1033 = load double, ptr %37, align 8, !tbaa !9
  %1034 = fsub double %1032, %1033
  store double %1034, ptr %129, align 8, !tbaa !9
  %1035 = load double, ptr %131, align 8, !tbaa !9
  %1036 = load double, ptr %129, align 8, !tbaa !9
  %1037 = fsub double %1035, %1036
  store double %1037, ptr %116, align 8, !tbaa !9
  %1038 = load double, ptr %129, align 8, !tbaa !9
  %1039 = load double, ptr %116, align 8, !tbaa !9
  %1040 = fadd double %1038, %1039
  store double %1040, ptr %117, align 8, !tbaa !9
  %1041 = load double, ptr %116, align 8, !tbaa !9
  %1042 = load double, ptr %37, align 8, !tbaa !9
  %1043 = fsub double %1041, %1042
  store double %1043, ptr %118, align 8, !tbaa !9
  %1044 = load double, ptr %131, align 8, !tbaa !9
  %1045 = load double, ptr %117, align 8, !tbaa !9
  %1046 = fsub double %1044, %1045
  store double %1046, ptr %119, align 8, !tbaa !9
  %1047 = load double, ptr %119, align 8, !tbaa !9
  %1048 = load double, ptr %118, align 8, !tbaa !9
  %1049 = fadd double %1047, %1048
  %1050 = getelementptr inbounds [4 x double], ptr %56, i64 0, i64 1
  store double %1049, ptr %1050, align 8, !tbaa !9
  %1051 = load double, ptr %130, align 8, !tbaa !9
  %1052 = load double, ptr %129, align 8, !tbaa !9
  %1053 = fadd double %1051, %1052
  store double %1053, ptr %62, align 8, !tbaa !9
  %1054 = load double, ptr %62, align 8, !tbaa !9
  %1055 = load double, ptr %130, align 8, !tbaa !9
  %1056 = fsub double %1054, %1055
  store double %1056, ptr %116, align 8, !tbaa !9
  %1057 = load double, ptr %62, align 8, !tbaa !9
  %1058 = load double, ptr %116, align 8, !tbaa !9
  %1059 = fsub double %1057, %1058
  store double %1059, ptr %117, align 8, !tbaa !9
  %1060 = load double, ptr %129, align 8, !tbaa !9
  %1061 = load double, ptr %116, align 8, !tbaa !9
  %1062 = fsub double %1060, %1061
  store double %1062, ptr %118, align 8, !tbaa !9
  %1063 = load double, ptr %130, align 8, !tbaa !9
  %1064 = load double, ptr %117, align 8, !tbaa !9
  %1065 = fsub double %1063, %1064
  store double %1065, ptr %119, align 8, !tbaa !9
  %1066 = load double, ptr %119, align 8, !tbaa !9
  %1067 = load double, ptr %118, align 8, !tbaa !9
  %1068 = fadd double %1066, %1067
  %1069 = getelementptr inbounds [4 x double], ptr %56, i64 0, i64 2
  store double %1068, ptr %1069, align 16, !tbaa !9
  %1070 = load double, ptr %62, align 8, !tbaa !9
  %1071 = getelementptr inbounds [4 x double], ptr %56, i64 0, i64 3
  store double %1070, ptr %1071, align 8, !tbaa !9
  %1072 = load double, ptr %15, align 8, !tbaa !9
  %1073 = load double, ptr %21, align 8, !tbaa !9
  %1074 = fmul double %1072, %1073
  store double %1074, ptr %38, align 8, !tbaa !9
  %1075 = load double, ptr @splitter, align 8, !tbaa !9
  %1076 = load double, ptr %15, align 8, !tbaa !9
  %1077 = fmul double %1075, %1076
  store double %1077, ptr %120, align 8, !tbaa !9
  %1078 = load double, ptr %120, align 8, !tbaa !9
  %1079 = load double, ptr %15, align 8, !tbaa !9
  %1080 = fsub double %1078, %1079
  store double %1080, ptr %121, align 8, !tbaa !9
  %1081 = load double, ptr %120, align 8, !tbaa !9
  %1082 = load double, ptr %121, align 8, !tbaa !9
  %1083 = fsub double %1081, %1082
  store double %1083, ptr %122, align 8, !tbaa !9
  %1084 = load double, ptr %15, align 8, !tbaa !9
  %1085 = load double, ptr %122, align 8, !tbaa !9
  %1086 = fsub double %1084, %1085
  store double %1086, ptr %123, align 8, !tbaa !9
  %1087 = load double, ptr @splitter, align 8, !tbaa !9
  %1088 = load double, ptr %21, align 8, !tbaa !9
  %1089 = fmul double %1087, %1088
  store double %1089, ptr %120, align 8, !tbaa !9
  %1090 = load double, ptr %120, align 8, !tbaa !9
  %1091 = load double, ptr %21, align 8, !tbaa !9
  %1092 = fsub double %1090, %1091
  store double %1092, ptr %121, align 8, !tbaa !9
  %1093 = load double, ptr %120, align 8, !tbaa !9
  %1094 = load double, ptr %121, align 8, !tbaa !9
  %1095 = fsub double %1093, %1094
  store double %1095, ptr %124, align 8, !tbaa !9
  %1096 = load double, ptr %21, align 8, !tbaa !9
  %1097 = load double, ptr %124, align 8, !tbaa !9
  %1098 = fsub double %1096, %1097
  store double %1098, ptr %125, align 8, !tbaa !9
  %1099 = load double, ptr %38, align 8, !tbaa !9
  %1100 = load double, ptr %122, align 8, !tbaa !9
  %1101 = load double, ptr %124, align 8, !tbaa !9
  %1102 = fneg double %1100
  %1103 = call double @llvm.fmuladd.f64(double %1102, double %1101, double %1099)
  store double %1103, ptr %126, align 8, !tbaa !9
  %1104 = load double, ptr %126, align 8, !tbaa !9
  %1105 = load double, ptr %123, align 8, !tbaa !9
  %1106 = load double, ptr %124, align 8, !tbaa !9
  %1107 = fneg double %1105
  %1108 = call double @llvm.fmuladd.f64(double %1107, double %1106, double %1104)
  store double %1108, ptr %127, align 8, !tbaa !9
  %1109 = load double, ptr %127, align 8, !tbaa !9
  %1110 = load double, ptr %122, align 8, !tbaa !9
  %1111 = load double, ptr %125, align 8, !tbaa !9
  %1112 = fneg double %1110
  %1113 = call double @llvm.fmuladd.f64(double %1112, double %1111, double %1109)
  store double %1113, ptr %128, align 8, !tbaa !9
  %1114 = load double, ptr %123, align 8, !tbaa !9
  %1115 = load double, ptr %125, align 8, !tbaa !9
  %1116 = load double, ptr %128, align 8, !tbaa !9
  %1117 = fneg double %1116
  %1118 = call double @llvm.fmuladd.f64(double %1114, double %1115, double %1117)
  store double %1118, ptr %50, align 8, !tbaa !9
  %1119 = load double, ptr %17, align 8, !tbaa !9
  %1120 = load double, ptr %19, align 8, !tbaa !9
  %1121 = fmul double %1119, %1120
  store double %1121, ptr %39, align 8, !tbaa !9
  %1122 = load double, ptr @splitter, align 8, !tbaa !9
  %1123 = load double, ptr %17, align 8, !tbaa !9
  %1124 = fmul double %1122, %1123
  store double %1124, ptr %120, align 8, !tbaa !9
  %1125 = load double, ptr %120, align 8, !tbaa !9
  %1126 = load double, ptr %17, align 8, !tbaa !9
  %1127 = fsub double %1125, %1126
  store double %1127, ptr %121, align 8, !tbaa !9
  %1128 = load double, ptr %120, align 8, !tbaa !9
  %1129 = load double, ptr %121, align 8, !tbaa !9
  %1130 = fsub double %1128, %1129
  store double %1130, ptr %122, align 8, !tbaa !9
  %1131 = load double, ptr %17, align 8, !tbaa !9
  %1132 = load double, ptr %122, align 8, !tbaa !9
  %1133 = fsub double %1131, %1132
  store double %1133, ptr %123, align 8, !tbaa !9
  %1134 = load double, ptr @splitter, align 8, !tbaa !9
  %1135 = load double, ptr %19, align 8, !tbaa !9
  %1136 = fmul double %1134, %1135
  store double %1136, ptr %120, align 8, !tbaa !9
  %1137 = load double, ptr %120, align 8, !tbaa !9
  %1138 = load double, ptr %19, align 8, !tbaa !9
  %1139 = fsub double %1137, %1138
  store double %1139, ptr %121, align 8, !tbaa !9
  %1140 = load double, ptr %120, align 8, !tbaa !9
  %1141 = load double, ptr %121, align 8, !tbaa !9
  %1142 = fsub double %1140, %1141
  store double %1142, ptr %124, align 8, !tbaa !9
  %1143 = load double, ptr %19, align 8, !tbaa !9
  %1144 = load double, ptr %124, align 8, !tbaa !9
  %1145 = fsub double %1143, %1144
  store double %1145, ptr %125, align 8, !tbaa !9
  %1146 = load double, ptr %39, align 8, !tbaa !9
  %1147 = load double, ptr %122, align 8, !tbaa !9
  %1148 = load double, ptr %124, align 8, !tbaa !9
  %1149 = fneg double %1147
  %1150 = call double @llvm.fmuladd.f64(double %1149, double %1148, double %1146)
  store double %1150, ptr %126, align 8, !tbaa !9
  %1151 = load double, ptr %126, align 8, !tbaa !9
  %1152 = load double, ptr %123, align 8, !tbaa !9
  %1153 = load double, ptr %124, align 8, !tbaa !9
  %1154 = fneg double %1152
  %1155 = call double @llvm.fmuladd.f64(double %1154, double %1153, double %1151)
  store double %1155, ptr %127, align 8, !tbaa !9
  %1156 = load double, ptr %127, align 8, !tbaa !9
  %1157 = load double, ptr %122, align 8, !tbaa !9
  %1158 = load double, ptr %125, align 8, !tbaa !9
  %1159 = fneg double %1157
  %1160 = call double @llvm.fmuladd.f64(double %1159, double %1158, double %1156)
  store double %1160, ptr %128, align 8, !tbaa !9
  %1161 = load double, ptr %123, align 8, !tbaa !9
  %1162 = load double, ptr %125, align 8, !tbaa !9
  %1163 = load double, ptr %128, align 8, !tbaa !9
  %1164 = fneg double %1163
  %1165 = call double @llvm.fmuladd.f64(double %1161, double %1162, double %1164)
  store double %1165, ptr %51, align 8, !tbaa !9
  %1166 = load double, ptr %50, align 8, !tbaa !9
  %1167 = load double, ptr %51, align 8, !tbaa !9
  %1168 = fsub double %1166, %1167
  store double %1168, ptr %129, align 8, !tbaa !9
  %1169 = load double, ptr %50, align 8, !tbaa !9
  %1170 = load double, ptr %129, align 8, !tbaa !9
  %1171 = fsub double %1169, %1170
  store double %1171, ptr %116, align 8, !tbaa !9
  %1172 = load double, ptr %129, align 8, !tbaa !9
  %1173 = load double, ptr %116, align 8, !tbaa !9
  %1174 = fadd double %1172, %1173
  store double %1174, ptr %117, align 8, !tbaa !9
  %1175 = load double, ptr %116, align 8, !tbaa !9
  %1176 = load double, ptr %51, align 8, !tbaa !9
  %1177 = fsub double %1175, %1176
  store double %1177, ptr %118, align 8, !tbaa !9
  %1178 = load double, ptr %50, align 8, !tbaa !9
  %1179 = load double, ptr %117, align 8, !tbaa !9
  %1180 = fsub double %1178, %1179
  store double %1180, ptr %119, align 8, !tbaa !9
  %1181 = load double, ptr %119, align 8, !tbaa !9
  %1182 = load double, ptr %118, align 8, !tbaa !9
  %1183 = fadd double %1181, %1182
  %1184 = getelementptr inbounds [4 x double], ptr %57, i64 0, i64 0
  store double %1183, ptr %1184, align 16, !tbaa !9
  %1185 = load double, ptr %38, align 8, !tbaa !9
  %1186 = load double, ptr %129, align 8, !tbaa !9
  %1187 = fadd double %1185, %1186
  store double %1187, ptr %130, align 8, !tbaa !9
  %1188 = load double, ptr %130, align 8, !tbaa !9
  %1189 = load double, ptr %38, align 8, !tbaa !9
  %1190 = fsub double %1188, %1189
  store double %1190, ptr %116, align 8, !tbaa !9
  %1191 = load double, ptr %130, align 8, !tbaa !9
  %1192 = load double, ptr %116, align 8, !tbaa !9
  %1193 = fsub double %1191, %1192
  store double %1193, ptr %117, align 8, !tbaa !9
  %1194 = load double, ptr %129, align 8, !tbaa !9
  %1195 = load double, ptr %116, align 8, !tbaa !9
  %1196 = fsub double %1194, %1195
  store double %1196, ptr %118, align 8, !tbaa !9
  %1197 = load double, ptr %38, align 8, !tbaa !9
  %1198 = load double, ptr %117, align 8, !tbaa !9
  %1199 = fsub double %1197, %1198
  store double %1199, ptr %119, align 8, !tbaa !9
  %1200 = load double, ptr %119, align 8, !tbaa !9
  %1201 = load double, ptr %118, align 8, !tbaa !9
  %1202 = fadd double %1200, %1201
  store double %1202, ptr %131, align 8, !tbaa !9
  %1203 = load double, ptr %131, align 8, !tbaa !9
  %1204 = load double, ptr %39, align 8, !tbaa !9
  %1205 = fsub double %1203, %1204
  store double %1205, ptr %129, align 8, !tbaa !9
  %1206 = load double, ptr %131, align 8, !tbaa !9
  %1207 = load double, ptr %129, align 8, !tbaa !9
  %1208 = fsub double %1206, %1207
  store double %1208, ptr %116, align 8, !tbaa !9
  %1209 = load double, ptr %129, align 8, !tbaa !9
  %1210 = load double, ptr %116, align 8, !tbaa !9
  %1211 = fadd double %1209, %1210
  store double %1211, ptr %117, align 8, !tbaa !9
  %1212 = load double, ptr %116, align 8, !tbaa !9
  %1213 = load double, ptr %39, align 8, !tbaa !9
  %1214 = fsub double %1212, %1213
  store double %1214, ptr %118, align 8, !tbaa !9
  %1215 = load double, ptr %131, align 8, !tbaa !9
  %1216 = load double, ptr %117, align 8, !tbaa !9
  %1217 = fsub double %1215, %1216
  store double %1217, ptr %119, align 8, !tbaa !9
  %1218 = load double, ptr %119, align 8, !tbaa !9
  %1219 = load double, ptr %118, align 8, !tbaa !9
  %1220 = fadd double %1218, %1219
  %1221 = getelementptr inbounds [4 x double], ptr %57, i64 0, i64 1
  store double %1220, ptr %1221, align 8, !tbaa !9
  %1222 = load double, ptr %130, align 8, !tbaa !9
  %1223 = load double, ptr %129, align 8, !tbaa !9
  %1224 = fadd double %1222, %1223
  store double %1224, ptr %63, align 8, !tbaa !9
  %1225 = load double, ptr %63, align 8, !tbaa !9
  %1226 = load double, ptr %130, align 8, !tbaa !9
  %1227 = fsub double %1225, %1226
  store double %1227, ptr %116, align 8, !tbaa !9
  %1228 = load double, ptr %63, align 8, !tbaa !9
  %1229 = load double, ptr %116, align 8, !tbaa !9
  %1230 = fsub double %1228, %1229
  store double %1230, ptr %117, align 8, !tbaa !9
  %1231 = load double, ptr %129, align 8, !tbaa !9
  %1232 = load double, ptr %116, align 8, !tbaa !9
  %1233 = fsub double %1231, %1232
  store double %1233, ptr %118, align 8, !tbaa !9
  %1234 = load double, ptr %130, align 8, !tbaa !9
  %1235 = load double, ptr %117, align 8, !tbaa !9
  %1236 = fsub double %1234, %1235
  store double %1236, ptr %119, align 8, !tbaa !9
  %1237 = load double, ptr %119, align 8, !tbaa !9
  %1238 = load double, ptr %118, align 8, !tbaa !9
  %1239 = fadd double %1237, %1238
  %1240 = getelementptr inbounds [4 x double], ptr %57, i64 0, i64 2
  store double %1239, ptr %1240, align 16, !tbaa !9
  %1241 = load double, ptr %63, align 8, !tbaa !9
  %1242 = getelementptr inbounds [4 x double], ptr %57, i64 0, i64 3
  store double %1241, ptr %1242, align 8, !tbaa !9
  %1243 = getelementptr inbounds [4 x double], ptr %54, i64 0, i64 0
  %1244 = load double, ptr %23, align 8, !tbaa !9
  %1245 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1246 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1243, double noundef %1244, ptr noundef %1245)
  store i32 %1246, ptr %76, align 4, !tbaa !11
  %1247 = getelementptr inbounds [4 x double], ptr %57, i64 0, i64 0
  %1248 = load double, ptr %24, align 8, !tbaa !9
  %1249 = fneg double %1248
  %1250 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1251 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1247, double noundef %1249, ptr noundef %1250)
  store i32 %1251, ptr %77, align 4, !tbaa !11
  %1252 = getelementptr inbounds [4 x double], ptr %53, i64 0, i64 0
  %1253 = load double, ptr %25, align 8, !tbaa !9
  %1254 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1255 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1252, double noundef %1253, ptr noundef %1254)
  store i32 %1255, ptr %78, align 4, !tbaa !11
  %1256 = load i32, ptr %76, align 4, !tbaa !11
  %1257 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1258 = load i32, ptr %77, align 4, !tbaa !11
  %1259 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1260 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1261 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1256, ptr noundef %1257, i32 noundef %1258, ptr noundef %1259, ptr noundef %1260)
  store i32 %1261, ptr %79, align 4, !tbaa !11
  %1262 = load i32, ptr %78, align 4, !tbaa !11
  %1263 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1264 = load i32, ptr %79, align 4, !tbaa !11
  %1265 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1266 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1267 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1262, ptr noundef %1263, i32 noundef %1264, ptr noundef %1265, ptr noundef %1266)
  store i32 %1267, ptr %80, align 4, !tbaa !11
  %1268 = load i32, ptr %80, align 4, !tbaa !11
  %1269 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1270 = load double, ptr %14, align 8, !tbaa !9
  %1271 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1272 = call i32 @scale_expansion_zeroelim(i32 noundef %1268, ptr noundef %1269, double noundef %1270, ptr noundef %1271)
  store i32 %1272, ptr %81, align 4, !tbaa !11
  %1273 = load i32, ptr %81, align 4, !tbaa !11
  %1274 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1275 = load double, ptr %14, align 8, !tbaa !9
  %1276 = fneg double %1275
  %1277 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1278 = call i32 @scale_expansion_zeroelim(i32 noundef %1273, ptr noundef %1274, double noundef %1276, ptr noundef %1277)
  store i32 %1278, ptr %86, align 4, !tbaa !11
  %1279 = load i32, ptr %80, align 4, !tbaa !11
  %1280 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1281 = load double, ptr %18, align 8, !tbaa !9
  %1282 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1283 = call i32 @scale_expansion_zeroelim(i32 noundef %1279, ptr noundef %1280, double noundef %1281, ptr noundef %1282)
  store i32 %1283, ptr %81, align 4, !tbaa !11
  %1284 = load i32, ptr %81, align 4, !tbaa !11
  %1285 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1286 = load double, ptr %18, align 8, !tbaa !9
  %1287 = fneg double %1286
  %1288 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1289 = call i32 @scale_expansion_zeroelim(i32 noundef %1284, ptr noundef %1285, double noundef %1287, ptr noundef %1288)
  store i32 %1289, ptr %87, align 4, !tbaa !11
  %1290 = load i32, ptr %80, align 4, !tbaa !11
  %1291 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1292 = load double, ptr %22, align 8, !tbaa !9
  %1293 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1294 = call i32 @scale_expansion_zeroelim(i32 noundef %1290, ptr noundef %1291, double noundef %1292, ptr noundef %1293)
  store i32 %1294, ptr %81, align 4, !tbaa !11
  %1295 = load i32, ptr %81, align 4, !tbaa !11
  %1296 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1297 = load double, ptr %22, align 8, !tbaa !9
  %1298 = fneg double %1297
  %1299 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1300 = call i32 @scale_expansion_zeroelim(i32 noundef %1295, ptr noundef %1296, double noundef %1298, ptr noundef %1299)
  store i32 %1300, ptr %88, align 4, !tbaa !11
  %1301 = load i32, ptr %86, align 4, !tbaa !11
  %1302 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1303 = load i32, ptr %87, align 4, !tbaa !11
  %1304 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1305 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1306 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1301, ptr noundef %1302, i32 noundef %1303, ptr noundef %1304, ptr noundef %1305)
  store i32 %1306, ptr %89, align 4, !tbaa !11
  %1307 = load i32, ptr %89, align 4, !tbaa !11
  %1308 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1309 = load i32, ptr %88, align 4, !tbaa !11
  %1310 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1311 = getelementptr inbounds [288 x double], ptr %90, i64 0, i64 0
  %1312 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1307, ptr noundef %1308, i32 noundef %1309, ptr noundef %1310, ptr noundef %1311)
  store i32 %1312, ptr %94, align 4, !tbaa !11
  %1313 = getelementptr inbounds [4 x double], ptr %55, i64 0, i64 0
  %1314 = load double, ptr %24, align 8, !tbaa !9
  %1315 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1316 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1313, double noundef %1314, ptr noundef %1315)
  store i32 %1316, ptr %76, align 4, !tbaa !11
  %1317 = getelementptr inbounds [4 x double], ptr %56, i64 0, i64 0
  %1318 = load double, ptr %25, align 8, !tbaa !9
  %1319 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1320 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1317, double noundef %1318, ptr noundef %1319)
  store i32 %1320, ptr %77, align 4, !tbaa !11
  %1321 = getelementptr inbounds [4 x double], ptr %54, i64 0, i64 0
  %1322 = load double, ptr %22, align 8, !tbaa !9
  %1323 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1324 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1321, double noundef %1322, ptr noundef %1323)
  store i32 %1324, ptr %78, align 4, !tbaa !11
  %1325 = load i32, ptr %76, align 4, !tbaa !11
  %1326 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1327 = load i32, ptr %77, align 4, !tbaa !11
  %1328 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1329 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1330 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1325, ptr noundef %1326, i32 noundef %1327, ptr noundef %1328, ptr noundef %1329)
  store i32 %1330, ptr %79, align 4, !tbaa !11
  %1331 = load i32, ptr %78, align 4, !tbaa !11
  %1332 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1333 = load i32, ptr %79, align 4, !tbaa !11
  %1334 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1335 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1336 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1331, ptr noundef %1332, i32 noundef %1333, ptr noundef %1334, ptr noundef %1335)
  store i32 %1336, ptr %80, align 4, !tbaa !11
  %1337 = load i32, ptr %80, align 4, !tbaa !11
  %1338 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1339 = load double, ptr %15, align 8, !tbaa !9
  %1340 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1341 = call i32 @scale_expansion_zeroelim(i32 noundef %1337, ptr noundef %1338, double noundef %1339, ptr noundef %1340)
  store i32 %1341, ptr %81, align 4, !tbaa !11
  %1342 = load i32, ptr %81, align 4, !tbaa !11
  %1343 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1344 = load double, ptr %15, align 8, !tbaa !9
  %1345 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1346 = call i32 @scale_expansion_zeroelim(i32 noundef %1342, ptr noundef %1343, double noundef %1344, ptr noundef %1345)
  store i32 %1346, ptr %86, align 4, !tbaa !11
  %1347 = load i32, ptr %80, align 4, !tbaa !11
  %1348 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1349 = load double, ptr %19, align 8, !tbaa !9
  %1350 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1351 = call i32 @scale_expansion_zeroelim(i32 noundef %1347, ptr noundef %1348, double noundef %1349, ptr noundef %1350)
  store i32 %1351, ptr %81, align 4, !tbaa !11
  %1352 = load i32, ptr %81, align 4, !tbaa !11
  %1353 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1354 = load double, ptr %19, align 8, !tbaa !9
  %1355 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1356 = call i32 @scale_expansion_zeroelim(i32 noundef %1352, ptr noundef %1353, double noundef %1354, ptr noundef %1355)
  store i32 %1356, ptr %87, align 4, !tbaa !11
  %1357 = load i32, ptr %80, align 4, !tbaa !11
  %1358 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1359 = load double, ptr %23, align 8, !tbaa !9
  %1360 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1361 = call i32 @scale_expansion_zeroelim(i32 noundef %1357, ptr noundef %1358, double noundef %1359, ptr noundef %1360)
  store i32 %1361, ptr %81, align 4, !tbaa !11
  %1362 = load i32, ptr %81, align 4, !tbaa !11
  %1363 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1364 = load double, ptr %23, align 8, !tbaa !9
  %1365 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1366 = call i32 @scale_expansion_zeroelim(i32 noundef %1362, ptr noundef %1363, double noundef %1364, ptr noundef %1365)
  store i32 %1366, ptr %88, align 4, !tbaa !11
  %1367 = load i32, ptr %86, align 4, !tbaa !11
  %1368 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1369 = load i32, ptr %87, align 4, !tbaa !11
  %1370 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1371 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1372 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1367, ptr noundef %1368, i32 noundef %1369, ptr noundef %1370, ptr noundef %1371)
  store i32 %1372, ptr %89, align 4, !tbaa !11
  %1373 = load i32, ptr %89, align 4, !tbaa !11
  %1374 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1375 = load i32, ptr %88, align 4, !tbaa !11
  %1376 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1377 = getelementptr inbounds [288 x double], ptr %91, i64 0, i64 0
  %1378 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1373, ptr noundef %1374, i32 noundef %1375, ptr noundef %1376, ptr noundef %1377)
  store i32 %1378, ptr %95, align 4, !tbaa !11
  %1379 = getelementptr inbounds [4 x double], ptr %52, i64 0, i64 0
  %1380 = load double, ptr %25, align 8, !tbaa !9
  %1381 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1382 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1379, double noundef %1380, ptr noundef %1381)
  store i32 %1382, ptr %76, align 4, !tbaa !11
  %1383 = getelementptr inbounds [4 x double], ptr %57, i64 0, i64 0
  %1384 = load double, ptr %22, align 8, !tbaa !9
  %1385 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1386 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1383, double noundef %1384, ptr noundef %1385)
  store i32 %1386, ptr %77, align 4, !tbaa !11
  %1387 = getelementptr inbounds [4 x double], ptr %55, i64 0, i64 0
  %1388 = load double, ptr %23, align 8, !tbaa !9
  %1389 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1390 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1387, double noundef %1388, ptr noundef %1389)
  store i32 %1390, ptr %78, align 4, !tbaa !11
  %1391 = load i32, ptr %76, align 4, !tbaa !11
  %1392 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1393 = load i32, ptr %77, align 4, !tbaa !11
  %1394 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1395 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1396 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1391, ptr noundef %1392, i32 noundef %1393, ptr noundef %1394, ptr noundef %1395)
  store i32 %1396, ptr %79, align 4, !tbaa !11
  %1397 = load i32, ptr %78, align 4, !tbaa !11
  %1398 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1399 = load i32, ptr %79, align 4, !tbaa !11
  %1400 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1401 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1402 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1397, ptr noundef %1398, i32 noundef %1399, ptr noundef %1400, ptr noundef %1401)
  store i32 %1402, ptr %80, align 4, !tbaa !11
  %1403 = load i32, ptr %80, align 4, !tbaa !11
  %1404 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1405 = load double, ptr %16, align 8, !tbaa !9
  %1406 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1407 = call i32 @scale_expansion_zeroelim(i32 noundef %1403, ptr noundef %1404, double noundef %1405, ptr noundef %1406)
  store i32 %1407, ptr %81, align 4, !tbaa !11
  %1408 = load i32, ptr %81, align 4, !tbaa !11
  %1409 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1410 = load double, ptr %16, align 8, !tbaa !9
  %1411 = fneg double %1410
  %1412 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1413 = call i32 @scale_expansion_zeroelim(i32 noundef %1408, ptr noundef %1409, double noundef %1411, ptr noundef %1412)
  store i32 %1413, ptr %86, align 4, !tbaa !11
  %1414 = load i32, ptr %80, align 4, !tbaa !11
  %1415 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1416 = load double, ptr %20, align 8, !tbaa !9
  %1417 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1418 = call i32 @scale_expansion_zeroelim(i32 noundef %1414, ptr noundef %1415, double noundef %1416, ptr noundef %1417)
  store i32 %1418, ptr %81, align 4, !tbaa !11
  %1419 = load i32, ptr %81, align 4, !tbaa !11
  %1420 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1421 = load double, ptr %20, align 8, !tbaa !9
  %1422 = fneg double %1421
  %1423 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1424 = call i32 @scale_expansion_zeroelim(i32 noundef %1419, ptr noundef %1420, double noundef %1422, ptr noundef %1423)
  store i32 %1424, ptr %87, align 4, !tbaa !11
  %1425 = load i32, ptr %80, align 4, !tbaa !11
  %1426 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1427 = load double, ptr %24, align 8, !tbaa !9
  %1428 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1429 = call i32 @scale_expansion_zeroelim(i32 noundef %1425, ptr noundef %1426, double noundef %1427, ptr noundef %1428)
  store i32 %1429, ptr %81, align 4, !tbaa !11
  %1430 = load i32, ptr %81, align 4, !tbaa !11
  %1431 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1432 = load double, ptr %24, align 8, !tbaa !9
  %1433 = fneg double %1432
  %1434 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1435 = call i32 @scale_expansion_zeroelim(i32 noundef %1430, ptr noundef %1431, double noundef %1433, ptr noundef %1434)
  store i32 %1435, ptr %88, align 4, !tbaa !11
  %1436 = load i32, ptr %86, align 4, !tbaa !11
  %1437 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1438 = load i32, ptr %87, align 4, !tbaa !11
  %1439 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1440 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1441 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1436, ptr noundef %1437, i32 noundef %1438, ptr noundef %1439, ptr noundef %1440)
  store i32 %1441, ptr %89, align 4, !tbaa !11
  %1442 = load i32, ptr %89, align 4, !tbaa !11
  %1443 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1444 = load i32, ptr %88, align 4, !tbaa !11
  %1445 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1446 = getelementptr inbounds [288 x double], ptr %92, i64 0, i64 0
  %1447 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1442, ptr noundef %1443, i32 noundef %1444, ptr noundef %1445, ptr noundef %1446)
  store i32 %1447, ptr %96, align 4, !tbaa !11
  %1448 = getelementptr inbounds [4 x double], ptr %53, i64 0, i64 0
  %1449 = load double, ptr %22, align 8, !tbaa !9
  %1450 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1451 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1448, double noundef %1449, ptr noundef %1450)
  store i32 %1451, ptr %76, align 4, !tbaa !11
  %1452 = getelementptr inbounds [4 x double], ptr %56, i64 0, i64 0
  %1453 = load double, ptr %23, align 8, !tbaa !9
  %1454 = fneg double %1453
  %1455 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1456 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1452, double noundef %1454, ptr noundef %1455)
  store i32 %1456, ptr %77, align 4, !tbaa !11
  %1457 = getelementptr inbounds [4 x double], ptr %52, i64 0, i64 0
  %1458 = load double, ptr %24, align 8, !tbaa !9
  %1459 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1460 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef %1457, double noundef %1458, ptr noundef %1459)
  store i32 %1460, ptr %78, align 4, !tbaa !11
  %1461 = load i32, ptr %76, align 4, !tbaa !11
  %1462 = getelementptr inbounds [8 x double], ptr %70, i64 0, i64 0
  %1463 = load i32, ptr %77, align 4, !tbaa !11
  %1464 = getelementptr inbounds [8 x double], ptr %71, i64 0, i64 0
  %1465 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1466 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1461, ptr noundef %1462, i32 noundef %1463, ptr noundef %1464, ptr noundef %1465)
  store i32 %1466, ptr %79, align 4, !tbaa !11
  %1467 = load i32, ptr %78, align 4, !tbaa !11
  %1468 = getelementptr inbounds [8 x double], ptr %72, i64 0, i64 0
  %1469 = load i32, ptr %79, align 4, !tbaa !11
  %1470 = getelementptr inbounds [16 x double], ptr %73, i64 0, i64 0
  %1471 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1472 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1467, ptr noundef %1468, i32 noundef %1469, ptr noundef %1470, ptr noundef %1471)
  store i32 %1472, ptr %80, align 4, !tbaa !11
  %1473 = load i32, ptr %80, align 4, !tbaa !11
  %1474 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1475 = load double, ptr %17, align 8, !tbaa !9
  %1476 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1477 = call i32 @scale_expansion_zeroelim(i32 noundef %1473, ptr noundef %1474, double noundef %1475, ptr noundef %1476)
  store i32 %1477, ptr %81, align 4, !tbaa !11
  %1478 = load i32, ptr %81, align 4, !tbaa !11
  %1479 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1480 = load double, ptr %17, align 8, !tbaa !9
  %1481 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1482 = call i32 @scale_expansion_zeroelim(i32 noundef %1478, ptr noundef %1479, double noundef %1480, ptr noundef %1481)
  store i32 %1482, ptr %86, align 4, !tbaa !11
  %1483 = load i32, ptr %80, align 4, !tbaa !11
  %1484 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1485 = load double, ptr %21, align 8, !tbaa !9
  %1486 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1487 = call i32 @scale_expansion_zeroelim(i32 noundef %1483, ptr noundef %1484, double noundef %1485, ptr noundef %1486)
  store i32 %1487, ptr %81, align 4, !tbaa !11
  %1488 = load i32, ptr %81, align 4, !tbaa !11
  %1489 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1490 = load double, ptr %21, align 8, !tbaa !9
  %1491 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1492 = call i32 @scale_expansion_zeroelim(i32 noundef %1488, ptr noundef %1489, double noundef %1490, ptr noundef %1491)
  store i32 %1492, ptr %87, align 4, !tbaa !11
  %1493 = load i32, ptr %80, align 4, !tbaa !11
  %1494 = getelementptr inbounds [24 x double], ptr %74, i64 0, i64 0
  %1495 = load double, ptr %25, align 8, !tbaa !9
  %1496 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1497 = call i32 @scale_expansion_zeroelim(i32 noundef %1493, ptr noundef %1494, double noundef %1495, ptr noundef %1496)
  store i32 %1497, ptr %81, align 4, !tbaa !11
  %1498 = load i32, ptr %81, align 4, !tbaa !11
  %1499 = getelementptr inbounds [48 x double], ptr %75, i64 0, i64 0
  %1500 = load double, ptr %25, align 8, !tbaa !9
  %1501 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1502 = call i32 @scale_expansion_zeroelim(i32 noundef %1498, ptr noundef %1499, double noundef %1500, ptr noundef %1501)
  store i32 %1502, ptr %88, align 4, !tbaa !11
  %1503 = load i32, ptr %86, align 4, !tbaa !11
  %1504 = getelementptr inbounds [96 x double], ptr %82, i64 0, i64 0
  %1505 = load i32, ptr %87, align 4, !tbaa !11
  %1506 = getelementptr inbounds [96 x double], ptr %83, i64 0, i64 0
  %1507 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1508 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1503, ptr noundef %1504, i32 noundef %1505, ptr noundef %1506, ptr noundef %1507)
  store i32 %1508, ptr %89, align 4, !tbaa !11
  %1509 = load i32, ptr %89, align 4, !tbaa !11
  %1510 = getelementptr inbounds [192 x double], ptr %85, i64 0, i64 0
  %1511 = load i32, ptr %88, align 4, !tbaa !11
  %1512 = getelementptr inbounds [96 x double], ptr %84, i64 0, i64 0
  %1513 = getelementptr inbounds [288 x double], ptr %93, i64 0, i64 0
  %1514 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1509, ptr noundef %1510, i32 noundef %1511, ptr noundef %1512, ptr noundef %1513)
  store i32 %1514, ptr %97, align 4, !tbaa !11
  %1515 = load i32, ptr %94, align 4, !tbaa !11
  %1516 = getelementptr inbounds [288 x double], ptr %90, i64 0, i64 0
  %1517 = load i32, ptr %95, align 4, !tbaa !11
  %1518 = getelementptr inbounds [288 x double], ptr %91, i64 0, i64 0
  %1519 = getelementptr inbounds [576 x double], ptr %98, i64 0, i64 0
  %1520 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1515, ptr noundef %1516, i32 noundef %1517, ptr noundef %1518, ptr noundef %1519)
  store i32 %1520, ptr %100, align 4, !tbaa !11
  %1521 = load i32, ptr %96, align 4, !tbaa !11
  %1522 = getelementptr inbounds [288 x double], ptr %92, i64 0, i64 0
  %1523 = load i32, ptr %97, align 4, !tbaa !11
  %1524 = getelementptr inbounds [288 x double], ptr %93, i64 0, i64 0
  %1525 = getelementptr inbounds [576 x double], ptr %99, i64 0, i64 0
  %1526 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1521, ptr noundef %1522, i32 noundef %1523, ptr noundef %1524, ptr noundef %1525)
  store i32 %1526, ptr %101, align 4, !tbaa !11
  %1527 = load i32, ptr %100, align 4, !tbaa !11
  %1528 = getelementptr inbounds [576 x double], ptr %98, i64 0, i64 0
  %1529 = load i32, ptr %101, align 4, !tbaa !11
  %1530 = getelementptr inbounds [576 x double], ptr %99, i64 0, i64 0
  %1531 = getelementptr inbounds [1152 x double], ptr %102, i64 0, i64 0
  %1532 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %1527, ptr noundef %1528, i32 noundef %1529, ptr noundef %1530, ptr noundef %1531)
  store i32 %1532, ptr %103, align 4, !tbaa !11
  %1533 = load i32, ptr %103, align 4, !tbaa !11
  %1534 = getelementptr inbounds [1152 x double], ptr %102, i64 0, i64 0
  %1535 = call double @estimate(i32 noundef %1533, ptr noundef %1534)
  store double %1535, ptr %26, align 8, !tbaa !9
  %1536 = load double, ptr @isperrboundB, align 8, !tbaa !9
  %1537 = load double, ptr %13, align 8, !tbaa !9
  %1538 = fmul double %1536, %1537
  store double %1538, ptr %27, align 8, !tbaa !9
  %1539 = load double, ptr %26, align 8, !tbaa !9
  %1540 = load double, ptr %27, align 8, !tbaa !9
  %1541 = fcmp oge double %1539, %1540
  br i1 %1541, label %1547, label %1542

1542:                                             ; preds = %6
  %1543 = load double, ptr %26, align 8, !tbaa !9
  %1544 = fneg double %1543
  %1545 = load double, ptr %27, align 8, !tbaa !9
  %1546 = fcmp oge double %1544, %1545
  br i1 %1546, label %1547, label %1549

1547:                                             ; preds = %1542, %6
  %1548 = load double, ptr %26, align 8, !tbaa !9
  store double %1548, ptr %7, align 8
  store i32 1, ptr %132, align 4
  br label %2152

1549:                                             ; preds = %1542
  %1550 = load ptr, ptr %8, align 8, !tbaa !5
  %1551 = getelementptr inbounds double, ptr %1550, i64 0
  %1552 = load double, ptr %1551, align 8, !tbaa !9
  %1553 = load double, ptr %14, align 8, !tbaa !9
  %1554 = fsub double %1552, %1553
  store double %1554, ptr %116, align 8, !tbaa !9
  %1555 = load double, ptr %14, align 8, !tbaa !9
  %1556 = load double, ptr %116, align 8, !tbaa !9
  %1557 = fadd double %1555, %1556
  store double %1557, ptr %117, align 8, !tbaa !9
  %1558 = load double, ptr %116, align 8, !tbaa !9
  %1559 = load ptr, ptr %12, align 8, !tbaa !5
  %1560 = getelementptr inbounds double, ptr %1559, i64 0
  %1561 = load double, ptr %1560, align 8, !tbaa !9
  %1562 = fsub double %1558, %1561
  store double %1562, ptr %118, align 8, !tbaa !9
  %1563 = load ptr, ptr %8, align 8, !tbaa !5
  %1564 = getelementptr inbounds double, ptr %1563, i64 0
  %1565 = load double, ptr %1564, align 8, !tbaa !9
  %1566 = load double, ptr %117, align 8, !tbaa !9
  %1567 = fsub double %1565, %1566
  store double %1567, ptr %119, align 8, !tbaa !9
  %1568 = load double, ptr %119, align 8, !tbaa !9
  %1569 = load double, ptr %118, align 8, !tbaa !9
  %1570 = fadd double %1568, %1569
  store double %1570, ptr %104, align 8, !tbaa !9
  %1571 = load ptr, ptr %8, align 8, !tbaa !5
  %1572 = getelementptr inbounds double, ptr %1571, i64 1
  %1573 = load double, ptr %1572, align 8, !tbaa !9
  %1574 = load double, ptr %18, align 8, !tbaa !9
  %1575 = fsub double %1573, %1574
  store double %1575, ptr %116, align 8, !tbaa !9
  %1576 = load double, ptr %18, align 8, !tbaa !9
  %1577 = load double, ptr %116, align 8, !tbaa !9
  %1578 = fadd double %1576, %1577
  store double %1578, ptr %117, align 8, !tbaa !9
  %1579 = load double, ptr %116, align 8, !tbaa !9
  %1580 = load ptr, ptr %12, align 8, !tbaa !5
  %1581 = getelementptr inbounds double, ptr %1580, i64 1
  %1582 = load double, ptr %1581, align 8, !tbaa !9
  %1583 = fsub double %1579, %1582
  store double %1583, ptr %118, align 8, !tbaa !9
  %1584 = load ptr, ptr %8, align 8, !tbaa !5
  %1585 = getelementptr inbounds double, ptr %1584, i64 1
  %1586 = load double, ptr %1585, align 8, !tbaa !9
  %1587 = load double, ptr %117, align 8, !tbaa !9
  %1588 = fsub double %1586, %1587
  store double %1588, ptr %119, align 8, !tbaa !9
  %1589 = load double, ptr %119, align 8, !tbaa !9
  %1590 = load double, ptr %118, align 8, !tbaa !9
  %1591 = fadd double %1589, %1590
  store double %1591, ptr %108, align 8, !tbaa !9
  %1592 = load ptr, ptr %8, align 8, !tbaa !5
  %1593 = getelementptr inbounds double, ptr %1592, i64 2
  %1594 = load double, ptr %1593, align 8, !tbaa !9
  %1595 = load double, ptr %22, align 8, !tbaa !9
  %1596 = fsub double %1594, %1595
  store double %1596, ptr %116, align 8, !tbaa !9
  %1597 = load double, ptr %22, align 8, !tbaa !9
  %1598 = load double, ptr %116, align 8, !tbaa !9
  %1599 = fadd double %1597, %1598
  store double %1599, ptr %117, align 8, !tbaa !9
  %1600 = load double, ptr %116, align 8, !tbaa !9
  %1601 = load ptr, ptr %12, align 8, !tbaa !5
  %1602 = getelementptr inbounds double, ptr %1601, i64 2
  %1603 = load double, ptr %1602, align 8, !tbaa !9
  %1604 = fsub double %1600, %1603
  store double %1604, ptr %118, align 8, !tbaa !9
  %1605 = load ptr, ptr %8, align 8, !tbaa !5
  %1606 = getelementptr inbounds double, ptr %1605, i64 2
  %1607 = load double, ptr %1606, align 8, !tbaa !9
  %1608 = load double, ptr %117, align 8, !tbaa !9
  %1609 = fsub double %1607, %1608
  store double %1609, ptr %119, align 8, !tbaa !9
  %1610 = load double, ptr %119, align 8, !tbaa !9
  %1611 = load double, ptr %118, align 8, !tbaa !9
  %1612 = fadd double %1610, %1611
  store double %1612, ptr %112, align 8, !tbaa !9
  %1613 = load ptr, ptr %9, align 8, !tbaa !5
  %1614 = getelementptr inbounds double, ptr %1613, i64 0
  %1615 = load double, ptr %1614, align 8, !tbaa !9
  %1616 = load double, ptr %15, align 8, !tbaa !9
  %1617 = fsub double %1615, %1616
  store double %1617, ptr %116, align 8, !tbaa !9
  %1618 = load double, ptr %15, align 8, !tbaa !9
  %1619 = load double, ptr %116, align 8, !tbaa !9
  %1620 = fadd double %1618, %1619
  store double %1620, ptr %117, align 8, !tbaa !9
  %1621 = load double, ptr %116, align 8, !tbaa !9
  %1622 = load ptr, ptr %12, align 8, !tbaa !5
  %1623 = getelementptr inbounds double, ptr %1622, i64 0
  %1624 = load double, ptr %1623, align 8, !tbaa !9
  %1625 = fsub double %1621, %1624
  store double %1625, ptr %118, align 8, !tbaa !9
  %1626 = load ptr, ptr %9, align 8, !tbaa !5
  %1627 = getelementptr inbounds double, ptr %1626, i64 0
  %1628 = load double, ptr %1627, align 8, !tbaa !9
  %1629 = load double, ptr %117, align 8, !tbaa !9
  %1630 = fsub double %1628, %1629
  store double %1630, ptr %119, align 8, !tbaa !9
  %1631 = load double, ptr %119, align 8, !tbaa !9
  %1632 = load double, ptr %118, align 8, !tbaa !9
  %1633 = fadd double %1631, %1632
  store double %1633, ptr %105, align 8, !tbaa !9
  %1634 = load ptr, ptr %9, align 8, !tbaa !5
  %1635 = getelementptr inbounds double, ptr %1634, i64 1
  %1636 = load double, ptr %1635, align 8, !tbaa !9
  %1637 = load double, ptr %19, align 8, !tbaa !9
  %1638 = fsub double %1636, %1637
  store double %1638, ptr %116, align 8, !tbaa !9
  %1639 = load double, ptr %19, align 8, !tbaa !9
  %1640 = load double, ptr %116, align 8, !tbaa !9
  %1641 = fadd double %1639, %1640
  store double %1641, ptr %117, align 8, !tbaa !9
  %1642 = load double, ptr %116, align 8, !tbaa !9
  %1643 = load ptr, ptr %12, align 8, !tbaa !5
  %1644 = getelementptr inbounds double, ptr %1643, i64 1
  %1645 = load double, ptr %1644, align 8, !tbaa !9
  %1646 = fsub double %1642, %1645
  store double %1646, ptr %118, align 8, !tbaa !9
  %1647 = load ptr, ptr %9, align 8, !tbaa !5
  %1648 = getelementptr inbounds double, ptr %1647, i64 1
  %1649 = load double, ptr %1648, align 8, !tbaa !9
  %1650 = load double, ptr %117, align 8, !tbaa !9
  %1651 = fsub double %1649, %1650
  store double %1651, ptr %119, align 8, !tbaa !9
  %1652 = load double, ptr %119, align 8, !tbaa !9
  %1653 = load double, ptr %118, align 8, !tbaa !9
  %1654 = fadd double %1652, %1653
  store double %1654, ptr %109, align 8, !tbaa !9
  %1655 = load ptr, ptr %9, align 8, !tbaa !5
  %1656 = getelementptr inbounds double, ptr %1655, i64 2
  %1657 = load double, ptr %1656, align 8, !tbaa !9
  %1658 = load double, ptr %23, align 8, !tbaa !9
  %1659 = fsub double %1657, %1658
  store double %1659, ptr %116, align 8, !tbaa !9
  %1660 = load double, ptr %23, align 8, !tbaa !9
  %1661 = load double, ptr %116, align 8, !tbaa !9
  %1662 = fadd double %1660, %1661
  store double %1662, ptr %117, align 8, !tbaa !9
  %1663 = load double, ptr %116, align 8, !tbaa !9
  %1664 = load ptr, ptr %12, align 8, !tbaa !5
  %1665 = getelementptr inbounds double, ptr %1664, i64 2
  %1666 = load double, ptr %1665, align 8, !tbaa !9
  %1667 = fsub double %1663, %1666
  store double %1667, ptr %118, align 8, !tbaa !9
  %1668 = load ptr, ptr %9, align 8, !tbaa !5
  %1669 = getelementptr inbounds double, ptr %1668, i64 2
  %1670 = load double, ptr %1669, align 8, !tbaa !9
  %1671 = load double, ptr %117, align 8, !tbaa !9
  %1672 = fsub double %1670, %1671
  store double %1672, ptr %119, align 8, !tbaa !9
  %1673 = load double, ptr %119, align 8, !tbaa !9
  %1674 = load double, ptr %118, align 8, !tbaa !9
  %1675 = fadd double %1673, %1674
  store double %1675, ptr %113, align 8, !tbaa !9
  %1676 = load ptr, ptr %10, align 8, !tbaa !5
  %1677 = getelementptr inbounds double, ptr %1676, i64 0
  %1678 = load double, ptr %1677, align 8, !tbaa !9
  %1679 = load double, ptr %16, align 8, !tbaa !9
  %1680 = fsub double %1678, %1679
  store double %1680, ptr %116, align 8, !tbaa !9
  %1681 = load double, ptr %16, align 8, !tbaa !9
  %1682 = load double, ptr %116, align 8, !tbaa !9
  %1683 = fadd double %1681, %1682
  store double %1683, ptr %117, align 8, !tbaa !9
  %1684 = load double, ptr %116, align 8, !tbaa !9
  %1685 = load ptr, ptr %12, align 8, !tbaa !5
  %1686 = getelementptr inbounds double, ptr %1685, i64 0
  %1687 = load double, ptr %1686, align 8, !tbaa !9
  %1688 = fsub double %1684, %1687
  store double %1688, ptr %118, align 8, !tbaa !9
  %1689 = load ptr, ptr %10, align 8, !tbaa !5
  %1690 = getelementptr inbounds double, ptr %1689, i64 0
  %1691 = load double, ptr %1690, align 8, !tbaa !9
  %1692 = load double, ptr %117, align 8, !tbaa !9
  %1693 = fsub double %1691, %1692
  store double %1693, ptr %119, align 8, !tbaa !9
  %1694 = load double, ptr %119, align 8, !tbaa !9
  %1695 = load double, ptr %118, align 8, !tbaa !9
  %1696 = fadd double %1694, %1695
  store double %1696, ptr %106, align 8, !tbaa !9
  %1697 = load ptr, ptr %10, align 8, !tbaa !5
  %1698 = getelementptr inbounds double, ptr %1697, i64 1
  %1699 = load double, ptr %1698, align 8, !tbaa !9
  %1700 = load double, ptr %20, align 8, !tbaa !9
  %1701 = fsub double %1699, %1700
  store double %1701, ptr %116, align 8, !tbaa !9
  %1702 = load double, ptr %20, align 8, !tbaa !9
  %1703 = load double, ptr %116, align 8, !tbaa !9
  %1704 = fadd double %1702, %1703
  store double %1704, ptr %117, align 8, !tbaa !9
  %1705 = load double, ptr %116, align 8, !tbaa !9
  %1706 = load ptr, ptr %12, align 8, !tbaa !5
  %1707 = getelementptr inbounds double, ptr %1706, i64 1
  %1708 = load double, ptr %1707, align 8, !tbaa !9
  %1709 = fsub double %1705, %1708
  store double %1709, ptr %118, align 8, !tbaa !9
  %1710 = load ptr, ptr %10, align 8, !tbaa !5
  %1711 = getelementptr inbounds double, ptr %1710, i64 1
  %1712 = load double, ptr %1711, align 8, !tbaa !9
  %1713 = load double, ptr %117, align 8, !tbaa !9
  %1714 = fsub double %1712, %1713
  store double %1714, ptr %119, align 8, !tbaa !9
  %1715 = load double, ptr %119, align 8, !tbaa !9
  %1716 = load double, ptr %118, align 8, !tbaa !9
  %1717 = fadd double %1715, %1716
  store double %1717, ptr %110, align 8, !tbaa !9
  %1718 = load ptr, ptr %10, align 8, !tbaa !5
  %1719 = getelementptr inbounds double, ptr %1718, i64 2
  %1720 = load double, ptr %1719, align 8, !tbaa !9
  %1721 = load double, ptr %24, align 8, !tbaa !9
  %1722 = fsub double %1720, %1721
  store double %1722, ptr %116, align 8, !tbaa !9
  %1723 = load double, ptr %24, align 8, !tbaa !9
  %1724 = load double, ptr %116, align 8, !tbaa !9
  %1725 = fadd double %1723, %1724
  store double %1725, ptr %117, align 8, !tbaa !9
  %1726 = load double, ptr %116, align 8, !tbaa !9
  %1727 = load ptr, ptr %12, align 8, !tbaa !5
  %1728 = getelementptr inbounds double, ptr %1727, i64 2
  %1729 = load double, ptr %1728, align 8, !tbaa !9
  %1730 = fsub double %1726, %1729
  store double %1730, ptr %118, align 8, !tbaa !9
  %1731 = load ptr, ptr %10, align 8, !tbaa !5
  %1732 = getelementptr inbounds double, ptr %1731, i64 2
  %1733 = load double, ptr %1732, align 8, !tbaa !9
  %1734 = load double, ptr %117, align 8, !tbaa !9
  %1735 = fsub double %1733, %1734
  store double %1735, ptr %119, align 8, !tbaa !9
  %1736 = load double, ptr %119, align 8, !tbaa !9
  %1737 = load double, ptr %118, align 8, !tbaa !9
  %1738 = fadd double %1736, %1737
  store double %1738, ptr %114, align 8, !tbaa !9
  %1739 = load ptr, ptr %11, align 8, !tbaa !5
  %1740 = getelementptr inbounds double, ptr %1739, i64 0
  %1741 = load double, ptr %1740, align 8, !tbaa !9
  %1742 = load double, ptr %17, align 8, !tbaa !9
  %1743 = fsub double %1741, %1742
  store double %1743, ptr %116, align 8, !tbaa !9
  %1744 = load double, ptr %17, align 8, !tbaa !9
  %1745 = load double, ptr %116, align 8, !tbaa !9
  %1746 = fadd double %1744, %1745
  store double %1746, ptr %117, align 8, !tbaa !9
  %1747 = load double, ptr %116, align 8, !tbaa !9
  %1748 = load ptr, ptr %12, align 8, !tbaa !5
  %1749 = getelementptr inbounds double, ptr %1748, i64 0
  %1750 = load double, ptr %1749, align 8, !tbaa !9
  %1751 = fsub double %1747, %1750
  store double %1751, ptr %118, align 8, !tbaa !9
  %1752 = load ptr, ptr %11, align 8, !tbaa !5
  %1753 = getelementptr inbounds double, ptr %1752, i64 0
  %1754 = load double, ptr %1753, align 8, !tbaa !9
  %1755 = load double, ptr %117, align 8, !tbaa !9
  %1756 = fsub double %1754, %1755
  store double %1756, ptr %119, align 8, !tbaa !9
  %1757 = load double, ptr %119, align 8, !tbaa !9
  %1758 = load double, ptr %118, align 8, !tbaa !9
  %1759 = fadd double %1757, %1758
  store double %1759, ptr %107, align 8, !tbaa !9
  %1760 = load ptr, ptr %11, align 8, !tbaa !5
  %1761 = getelementptr inbounds double, ptr %1760, i64 1
  %1762 = load double, ptr %1761, align 8, !tbaa !9
  %1763 = load double, ptr %21, align 8, !tbaa !9
  %1764 = fsub double %1762, %1763
  store double %1764, ptr %116, align 8, !tbaa !9
  %1765 = load double, ptr %21, align 8, !tbaa !9
  %1766 = load double, ptr %116, align 8, !tbaa !9
  %1767 = fadd double %1765, %1766
  store double %1767, ptr %117, align 8, !tbaa !9
  %1768 = load double, ptr %116, align 8, !tbaa !9
  %1769 = load ptr, ptr %12, align 8, !tbaa !5
  %1770 = getelementptr inbounds double, ptr %1769, i64 1
  %1771 = load double, ptr %1770, align 8, !tbaa !9
  %1772 = fsub double %1768, %1771
  store double %1772, ptr %118, align 8, !tbaa !9
  %1773 = load ptr, ptr %11, align 8, !tbaa !5
  %1774 = getelementptr inbounds double, ptr %1773, i64 1
  %1775 = load double, ptr %1774, align 8, !tbaa !9
  %1776 = load double, ptr %117, align 8, !tbaa !9
  %1777 = fsub double %1775, %1776
  store double %1777, ptr %119, align 8, !tbaa !9
  %1778 = load double, ptr %119, align 8, !tbaa !9
  %1779 = load double, ptr %118, align 8, !tbaa !9
  %1780 = fadd double %1778, %1779
  store double %1780, ptr %111, align 8, !tbaa !9
  %1781 = load ptr, ptr %11, align 8, !tbaa !5
  %1782 = getelementptr inbounds double, ptr %1781, i64 2
  %1783 = load double, ptr %1782, align 8, !tbaa !9
  %1784 = load double, ptr %25, align 8, !tbaa !9
  %1785 = fsub double %1783, %1784
  store double %1785, ptr %116, align 8, !tbaa !9
  %1786 = load double, ptr %25, align 8, !tbaa !9
  %1787 = load double, ptr %116, align 8, !tbaa !9
  %1788 = fadd double %1786, %1787
  store double %1788, ptr %117, align 8, !tbaa !9
  %1789 = load double, ptr %116, align 8, !tbaa !9
  %1790 = load ptr, ptr %12, align 8, !tbaa !5
  %1791 = getelementptr inbounds double, ptr %1790, i64 2
  %1792 = load double, ptr %1791, align 8, !tbaa !9
  %1793 = fsub double %1789, %1792
  store double %1793, ptr %118, align 8, !tbaa !9
  %1794 = load ptr, ptr %11, align 8, !tbaa !5
  %1795 = getelementptr inbounds double, ptr %1794, i64 2
  %1796 = load double, ptr %1795, align 8, !tbaa !9
  %1797 = load double, ptr %117, align 8, !tbaa !9
  %1798 = fsub double %1796, %1797
  store double %1798, ptr %119, align 8, !tbaa !9
  %1799 = load double, ptr %119, align 8, !tbaa !9
  %1800 = load double, ptr %118, align 8, !tbaa !9
  %1801 = fadd double %1799, %1800
  store double %1801, ptr %115, align 8, !tbaa !9
  %1802 = load double, ptr %104, align 8, !tbaa !9
  %1803 = fcmp oeq double %1802, 0.000000e+00
  br i1 %1803, label %1804, label %1839

1804:                                             ; preds = %1549
  %1805 = load double, ptr %108, align 8, !tbaa !9
  %1806 = fcmp oeq double %1805, 0.000000e+00
  br i1 %1806, label %1807, label %1839

1807:                                             ; preds = %1804
  %1808 = load double, ptr %112, align 8, !tbaa !9
  %1809 = fcmp oeq double %1808, 0.000000e+00
  br i1 %1809, label %1810, label %1839

1810:                                             ; preds = %1807
  %1811 = load double, ptr %105, align 8, !tbaa !9
  %1812 = fcmp oeq double %1811, 0.000000e+00
  br i1 %1812, label %1813, label %1839

1813:                                             ; preds = %1810
  %1814 = load double, ptr %109, align 8, !tbaa !9
  %1815 = fcmp oeq double %1814, 0.000000e+00
  br i1 %1815, label %1816, label %1839

1816:                                             ; preds = %1813
  %1817 = load double, ptr %113, align 8, !tbaa !9
  %1818 = fcmp oeq double %1817, 0.000000e+00
  br i1 %1818, label %1819, label %1839

1819:                                             ; preds = %1816
  %1820 = load double, ptr %106, align 8, !tbaa !9
  %1821 = fcmp oeq double %1820, 0.000000e+00
  br i1 %1821, label %1822, label %1839

1822:                                             ; preds = %1819
  %1823 = load double, ptr %110, align 8, !tbaa !9
  %1824 = fcmp oeq double %1823, 0.000000e+00
  br i1 %1824, label %1825, label %1839

1825:                                             ; preds = %1822
  %1826 = load double, ptr %114, align 8, !tbaa !9
  %1827 = fcmp oeq double %1826, 0.000000e+00
  br i1 %1827, label %1828, label %1839

1828:                                             ; preds = %1825
  %1829 = load double, ptr %107, align 8, !tbaa !9
  %1830 = fcmp oeq double %1829, 0.000000e+00
  br i1 %1830, label %1831, label %1839

1831:                                             ; preds = %1828
  %1832 = load double, ptr %111, align 8, !tbaa !9
  %1833 = fcmp oeq double %1832, 0.000000e+00
  br i1 %1833, label %1834, label %1839

1834:                                             ; preds = %1831
  %1835 = load double, ptr %115, align 8, !tbaa !9
  %1836 = fcmp oeq double %1835, 0.000000e+00
  br i1 %1836, label %1837, label %1839

1837:                                             ; preds = %1834
  %1838 = load double, ptr %26, align 8, !tbaa !9
  store double %1838, ptr %7, align 8
  store i32 1, ptr %132, align 4
  br label %2152

1839:                                             ; preds = %1834, %1831, %1828, %1825, %1822, %1819, %1816, %1813, %1810, %1807, %1804, %1549
  %1840 = load double, ptr @isperrboundC, align 8, !tbaa !9
  %1841 = load double, ptr %13, align 8, !tbaa !9
  %1842 = load double, ptr @resulterrbound, align 8, !tbaa !9
  %1843 = load double, ptr %26, align 8, !tbaa !9
  %1844 = fcmp oge double %1843, 0.000000e+00
  br i1 %1844, label %1845, label %1847

1845:                                             ; preds = %1839
  %1846 = load double, ptr %26, align 8, !tbaa !9
  br label %1850

1847:                                             ; preds = %1839
  %1848 = load double, ptr %26, align 8, !tbaa !9
  %1849 = fneg double %1848
  br label %1850

1850:                                             ; preds = %1847, %1845
  %1851 = phi double [ %1846, %1845 ], [ %1849, %1847 ]
  %1852 = fmul double %1842, %1851
  %1853 = call double @llvm.fmuladd.f64(double %1840, double %1841, double %1852)
  store double %1853, ptr %27, align 8, !tbaa !9
  %1854 = load double, ptr %14, align 8, !tbaa !9
  %1855 = load double, ptr %109, align 8, !tbaa !9
  %1856 = load double, ptr %19, align 8, !tbaa !9
  %1857 = load double, ptr %104, align 8, !tbaa !9
  %1858 = fmul double %1856, %1857
  %1859 = call double @llvm.fmuladd.f64(double %1854, double %1855, double %1858)
  %1860 = load double, ptr %18, align 8, !tbaa !9
  %1861 = load double, ptr %105, align 8, !tbaa !9
  %1862 = load double, ptr %15, align 8, !tbaa !9
  %1863 = load double, ptr %108, align 8, !tbaa !9
  %1864 = fmul double %1862, %1863
  %1865 = call double @llvm.fmuladd.f64(double %1860, double %1861, double %1864)
  %1866 = fsub double %1859, %1865
  store double %1866, ptr %64, align 8, !tbaa !9
  %1867 = load double, ptr %15, align 8, !tbaa !9
  %1868 = load double, ptr %110, align 8, !tbaa !9
  %1869 = load double, ptr %20, align 8, !tbaa !9
  %1870 = load double, ptr %105, align 8, !tbaa !9
  %1871 = fmul double %1869, %1870
  %1872 = call double @llvm.fmuladd.f64(double %1867, double %1868, double %1871)
  %1873 = load double, ptr %19, align 8, !tbaa !9
  %1874 = load double, ptr %106, align 8, !tbaa !9
  %1875 = load double, ptr %16, align 8, !tbaa !9
  %1876 = load double, ptr %109, align 8, !tbaa !9
  %1877 = fmul double %1875, %1876
  %1878 = call double @llvm.fmuladd.f64(double %1873, double %1874, double %1877)
  %1879 = fsub double %1872, %1878
  store double %1879, ptr %65, align 8, !tbaa !9
  %1880 = load double, ptr %16, align 8, !tbaa !9
  %1881 = load double, ptr %111, align 8, !tbaa !9
  %1882 = load double, ptr %21, align 8, !tbaa !9
  %1883 = load double, ptr %106, align 8, !tbaa !9
  %1884 = fmul double %1882, %1883
  %1885 = call double @llvm.fmuladd.f64(double %1880, double %1881, double %1884)
  %1886 = load double, ptr %20, align 8, !tbaa !9
  %1887 = load double, ptr %107, align 8, !tbaa !9
  %1888 = load double, ptr %17, align 8, !tbaa !9
  %1889 = load double, ptr %110, align 8, !tbaa !9
  %1890 = fmul double %1888, %1889
  %1891 = call double @llvm.fmuladd.f64(double %1886, double %1887, double %1890)
  %1892 = fsub double %1885, %1891
  store double %1892, ptr %66, align 8, !tbaa !9
  %1893 = load double, ptr %17, align 8, !tbaa !9
  %1894 = load double, ptr %108, align 8, !tbaa !9
  %1895 = load double, ptr %18, align 8, !tbaa !9
  %1896 = load double, ptr %107, align 8, !tbaa !9
  %1897 = fmul double %1895, %1896
  %1898 = call double @llvm.fmuladd.f64(double %1893, double %1894, double %1897)
  %1899 = load double, ptr %21, align 8, !tbaa !9
  %1900 = load double, ptr %104, align 8, !tbaa !9
  %1901 = load double, ptr %14, align 8, !tbaa !9
  %1902 = load double, ptr %111, align 8, !tbaa !9
  %1903 = fmul double %1901, %1902
  %1904 = call double @llvm.fmuladd.f64(double %1899, double %1900, double %1903)
  %1905 = fsub double %1898, %1904
  store double %1905, ptr %67, align 8, !tbaa !9
  %1906 = load double, ptr %14, align 8, !tbaa !9
  %1907 = load double, ptr %110, align 8, !tbaa !9
  %1908 = load double, ptr %20, align 8, !tbaa !9
  %1909 = load double, ptr %104, align 8, !tbaa !9
  %1910 = fmul double %1908, %1909
  %1911 = call double @llvm.fmuladd.f64(double %1906, double %1907, double %1910)
  %1912 = load double, ptr %18, align 8, !tbaa !9
  %1913 = load double, ptr %106, align 8, !tbaa !9
  %1914 = load double, ptr %16, align 8, !tbaa !9
  %1915 = load double, ptr %108, align 8, !tbaa !9
  %1916 = fmul double %1914, %1915
  %1917 = call double @llvm.fmuladd.f64(double %1912, double %1913, double %1916)
  %1918 = fsub double %1911, %1917
  store double %1918, ptr %68, align 8, !tbaa !9
  %1919 = load double, ptr %15, align 8, !tbaa !9
  %1920 = load double, ptr %111, align 8, !tbaa !9
  %1921 = load double, ptr %21, align 8, !tbaa !9
  %1922 = load double, ptr %105, align 8, !tbaa !9
  %1923 = fmul double %1921, %1922
  %1924 = call double @llvm.fmuladd.f64(double %1919, double %1920, double %1923)
  %1925 = load double, ptr %19, align 8, !tbaa !9
  %1926 = load double, ptr %107, align 8, !tbaa !9
  %1927 = load double, ptr %17, align 8, !tbaa !9
  %1928 = load double, ptr %109, align 8, !tbaa !9
  %1929 = fmul double %1927, %1928
  %1930 = call double @llvm.fmuladd.f64(double %1925, double %1926, double %1929)
  %1931 = fsub double %1924, %1930
  store double %1931, ptr %69, align 8, !tbaa !9
  %1932 = load double, ptr %15, align 8, !tbaa !9
  %1933 = load double, ptr %15, align 8, !tbaa !9
  %1934 = load double, ptr %19, align 8, !tbaa !9
  %1935 = load double, ptr %19, align 8, !tbaa !9
  %1936 = fmul double %1934, %1935
  %1937 = call double @llvm.fmuladd.f64(double %1932, double %1933, double %1936)
  %1938 = load double, ptr %23, align 8, !tbaa !9
  %1939 = load double, ptr %23, align 8, !tbaa !9
  %1940 = call double @llvm.fmuladd.f64(double %1938, double %1939, double %1937)
  %1941 = load double, ptr %24, align 8, !tbaa !9
  %1942 = load double, ptr %67, align 8, !tbaa !9
  %1943 = load double, ptr %25, align 8, !tbaa !9
  %1944 = load double, ptr %68, align 8, !tbaa !9
  %1945 = fmul double %1943, %1944
  %1946 = call double @llvm.fmuladd.f64(double %1941, double %1942, double %1945)
  %1947 = load double, ptr %22, align 8, !tbaa !9
  %1948 = load double, ptr %66, align 8, !tbaa !9
  %1949 = call double @llvm.fmuladd.f64(double %1947, double %1948, double %1946)
  %1950 = load double, ptr %114, align 8, !tbaa !9
  %1951 = load double, ptr %61, align 8, !tbaa !9
  %1952 = load double, ptr %115, align 8, !tbaa !9
  %1953 = load double, ptr %62, align 8, !tbaa !9
  %1954 = fmul double %1952, %1953
  %1955 = call double @llvm.fmuladd.f64(double %1950, double %1951, double %1954)
  %1956 = load double, ptr %112, align 8, !tbaa !9
  %1957 = load double, ptr %60, align 8, !tbaa !9
  %1958 = call double @llvm.fmuladd.f64(double %1956, double %1957, double %1955)
  %1959 = fadd double %1949, %1958
  %1960 = load double, ptr %17, align 8, !tbaa !9
  %1961 = load double, ptr %17, align 8, !tbaa !9
  %1962 = load double, ptr %21, align 8, !tbaa !9
  %1963 = load double, ptr %21, align 8, !tbaa !9
  %1964 = fmul double %1962, %1963
  %1965 = call double @llvm.fmuladd.f64(double %1960, double %1961, double %1964)
  %1966 = load double, ptr %25, align 8, !tbaa !9
  %1967 = load double, ptr %25, align 8, !tbaa !9
  %1968 = call double @llvm.fmuladd.f64(double %1966, double %1967, double %1965)
  %1969 = load double, ptr %22, align 8, !tbaa !9
  %1970 = load double, ptr %65, align 8, !tbaa !9
  %1971 = load double, ptr %23, align 8, !tbaa !9
  %1972 = load double, ptr %68, align 8, !tbaa !9
  %1973 = fmul double %1971, %1972
  %1974 = fneg double %1973
  %1975 = call double @llvm.fmuladd.f64(double %1969, double %1970, double %1974)
  %1976 = load double, ptr %24, align 8, !tbaa !9
  %1977 = load double, ptr %64, align 8, !tbaa !9
  %1978 = call double @llvm.fmuladd.f64(double %1976, double %1977, double %1975)
  %1979 = load double, ptr %112, align 8, !tbaa !9
  %1980 = load double, ptr %59, align 8, !tbaa !9
  %1981 = load double, ptr %113, align 8, !tbaa !9
  %1982 = load double, ptr %62, align 8, !tbaa !9
  %1983 = fmul double %1981, %1982
  %1984 = fneg double %1983
  %1985 = call double @llvm.fmuladd.f64(double %1979, double %1980, double %1984)
  %1986 = load double, ptr %114, align 8, !tbaa !9
  %1987 = load double, ptr %58, align 8, !tbaa !9
  %1988 = call double @llvm.fmuladd.f64(double %1986, double %1987, double %1985)
  %1989 = fadd double %1978, %1988
  %1990 = fmul double %1968, %1989
  %1991 = call double @llvm.fmuladd.f64(double %1940, double %1959, double %1990)
  %1992 = load double, ptr %14, align 8, !tbaa !9
  %1993 = load double, ptr %14, align 8, !tbaa !9
  %1994 = load double, ptr %18, align 8, !tbaa !9
  %1995 = load double, ptr %18, align 8, !tbaa !9
  %1996 = fmul double %1994, %1995
  %1997 = call double @llvm.fmuladd.f64(double %1992, double %1993, double %1996)
  %1998 = load double, ptr %22, align 8, !tbaa !9
  %1999 = load double, ptr %22, align 8, !tbaa !9
  %2000 = call double @llvm.fmuladd.f64(double %1998, double %1999, double %1997)
  %2001 = load double, ptr %23, align 8, !tbaa !9
  %2002 = load double, ptr %66, align 8, !tbaa !9
  %2003 = load double, ptr %24, align 8, !tbaa !9
  %2004 = load double, ptr %69, align 8, !tbaa !9
  %2005 = fmul double %2003, %2004
  %2006 = fneg double %2005
  %2007 = call double @llvm.fmuladd.f64(double %2001, double %2002, double %2006)
  %2008 = load double, ptr %25, align 8, !tbaa !9
  %2009 = load double, ptr %65, align 8, !tbaa !9
  %2010 = call double @llvm.fmuladd.f64(double %2008, double %2009, double %2007)
  %2011 = load double, ptr %113, align 8, !tbaa !9
  %2012 = load double, ptr %60, align 8, !tbaa !9
  %2013 = load double, ptr %114, align 8, !tbaa !9
  %2014 = load double, ptr %63, align 8, !tbaa !9
  %2015 = fmul double %2013, %2014
  %2016 = fneg double %2015
  %2017 = call double @llvm.fmuladd.f64(double %2011, double %2012, double %2016)
  %2018 = load double, ptr %115, align 8, !tbaa !9
  %2019 = load double, ptr %59, align 8, !tbaa !9
  %2020 = call double @llvm.fmuladd.f64(double %2018, double %2019, double %2017)
  %2021 = fadd double %2010, %2020
  %2022 = load double, ptr %16, align 8, !tbaa !9
  %2023 = load double, ptr %16, align 8, !tbaa !9
  %2024 = load double, ptr %20, align 8, !tbaa !9
  %2025 = load double, ptr %20, align 8, !tbaa !9
  %2026 = fmul double %2024, %2025
  %2027 = call double @llvm.fmuladd.f64(double %2022, double %2023, double %2026)
  %2028 = load double, ptr %24, align 8, !tbaa !9
  %2029 = load double, ptr %24, align 8, !tbaa !9
  %2030 = call double @llvm.fmuladd.f64(double %2028, double %2029, double %2027)
  %2031 = load double, ptr %25, align 8, !tbaa !9
  %2032 = load double, ptr %64, align 8, !tbaa !9
  %2033 = load double, ptr %22, align 8, !tbaa !9
  %2034 = load double, ptr %69, align 8, !tbaa !9
  %2035 = fmul double %2033, %2034
  %2036 = call double @llvm.fmuladd.f64(double %2031, double %2032, double %2035)
  %2037 = load double, ptr %23, align 8, !tbaa !9
  %2038 = load double, ptr %67, align 8, !tbaa !9
  %2039 = call double @llvm.fmuladd.f64(double %2037, double %2038, double %2036)
  %2040 = load double, ptr %115, align 8, !tbaa !9
  %2041 = load double, ptr %58, align 8, !tbaa !9
  %2042 = load double, ptr %112, align 8, !tbaa !9
  %2043 = load double, ptr %63, align 8, !tbaa !9
  %2044 = fmul double %2042, %2043
  %2045 = call double @llvm.fmuladd.f64(double %2040, double %2041, double %2044)
  %2046 = load double, ptr %113, align 8, !tbaa !9
  %2047 = load double, ptr %61, align 8, !tbaa !9
  %2048 = call double @llvm.fmuladd.f64(double %2046, double %2047, double %2045)
  %2049 = fadd double %2039, %2048
  %2050 = fmul double %2030, %2049
  %2051 = call double @llvm.fmuladd.f64(double %2000, double %2021, double %2050)
  %2052 = fsub double %1991, %2051
  %2053 = load double, ptr %15, align 8, !tbaa !9
  %2054 = load double, ptr %105, align 8, !tbaa !9
  %2055 = load double, ptr %19, align 8, !tbaa !9
  %2056 = load double, ptr %109, align 8, !tbaa !9
  %2057 = fmul double %2055, %2056
  %2058 = call double @llvm.fmuladd.f64(double %2053, double %2054, double %2057)
  %2059 = load double, ptr %23, align 8, !tbaa !9
  %2060 = load double, ptr %113, align 8, !tbaa !9
  %2061 = call double @llvm.fmuladd.f64(double %2059, double %2060, double %2058)
  %2062 = load double, ptr %24, align 8, !tbaa !9
  %2063 = load double, ptr %61, align 8, !tbaa !9
  %2064 = load double, ptr %25, align 8, !tbaa !9
  %2065 = load double, ptr %62, align 8, !tbaa !9
  %2066 = fmul double %2064, %2065
  %2067 = call double @llvm.fmuladd.f64(double %2062, double %2063, double %2066)
  %2068 = load double, ptr %22, align 8, !tbaa !9
  %2069 = load double, ptr %60, align 8, !tbaa !9
  %2070 = call double @llvm.fmuladd.f64(double %2068, double %2069, double %2067)
  %2071 = load double, ptr %17, align 8, !tbaa !9
  %2072 = load double, ptr %107, align 8, !tbaa !9
  %2073 = load double, ptr %21, align 8, !tbaa !9
  %2074 = load double, ptr %111, align 8, !tbaa !9
  %2075 = fmul double %2073, %2074
  %2076 = call double @llvm.fmuladd.f64(double %2071, double %2072, double %2075)
  %2077 = load double, ptr %25, align 8, !tbaa !9
  %2078 = load double, ptr %115, align 8, !tbaa !9
  %2079 = call double @llvm.fmuladd.f64(double %2077, double %2078, double %2076)
  %2080 = load double, ptr %22, align 8, !tbaa !9
  %2081 = load double, ptr %59, align 8, !tbaa !9
  %2082 = load double, ptr %23, align 8, !tbaa !9
  %2083 = load double, ptr %62, align 8, !tbaa !9
  %2084 = fmul double %2082, %2083
  %2085 = fneg double %2084
  %2086 = call double @llvm.fmuladd.f64(double %2080, double %2081, double %2085)
  %2087 = load double, ptr %24, align 8, !tbaa !9
  %2088 = load double, ptr %58, align 8, !tbaa !9
  %2089 = call double @llvm.fmuladd.f64(double %2087, double %2088, double %2086)
  %2090 = fmul double %2079, %2089
  %2091 = call double @llvm.fmuladd.f64(double %2061, double %2070, double %2090)
  %2092 = load double, ptr %14, align 8, !tbaa !9
  %2093 = load double, ptr %104, align 8, !tbaa !9
  %2094 = load double, ptr %18, align 8, !tbaa !9
  %2095 = load double, ptr %108, align 8, !tbaa !9
  %2096 = fmul double %2094, %2095
  %2097 = call double @llvm.fmuladd.f64(double %2092, double %2093, double %2096)
  %2098 = load double, ptr %22, align 8, !tbaa !9
  %2099 = load double, ptr %112, align 8, !tbaa !9
  %2100 = call double @llvm.fmuladd.f64(double %2098, double %2099, double %2097)
  %2101 = load double, ptr %23, align 8, !tbaa !9
  %2102 = load double, ptr %60, align 8, !tbaa !9
  %2103 = load double, ptr %24, align 8, !tbaa !9
  %2104 = load double, ptr %63, align 8, !tbaa !9
  %2105 = fmul double %2103, %2104
  %2106 = fneg double %2105
  %2107 = call double @llvm.fmuladd.f64(double %2101, double %2102, double %2106)
  %2108 = load double, ptr %25, align 8, !tbaa !9
  %2109 = load double, ptr %59, align 8, !tbaa !9
  %2110 = call double @llvm.fmuladd.f64(double %2108, double %2109, double %2107)
  %2111 = load double, ptr %16, align 8, !tbaa !9
  %2112 = load double, ptr %106, align 8, !tbaa !9
  %2113 = load double, ptr %20, align 8, !tbaa !9
  %2114 = load double, ptr %110, align 8, !tbaa !9
  %2115 = fmul double %2113, %2114
  %2116 = call double @llvm.fmuladd.f64(double %2111, double %2112, double %2115)
  %2117 = load double, ptr %24, align 8, !tbaa !9
  %2118 = load double, ptr %114, align 8, !tbaa !9
  %2119 = call double @llvm.fmuladd.f64(double %2117, double %2118, double %2116)
  %2120 = load double, ptr %25, align 8, !tbaa !9
  %2121 = load double, ptr %58, align 8, !tbaa !9
  %2122 = load double, ptr %22, align 8, !tbaa !9
  %2123 = load double, ptr %63, align 8, !tbaa !9
  %2124 = fmul double %2122, %2123
  %2125 = call double @llvm.fmuladd.f64(double %2120, double %2121, double %2124)
  %2126 = load double, ptr %23, align 8, !tbaa !9
  %2127 = load double, ptr %61, align 8, !tbaa !9
  %2128 = call double @llvm.fmuladd.f64(double %2126, double %2127, double %2125)
  %2129 = fmul double %2119, %2128
  %2130 = call double @llvm.fmuladd.f64(double %2100, double %2110, double %2129)
  %2131 = fsub double %2091, %2130
  %2132 = call double @llvm.fmuladd.f64(double 2.000000e+00, double %2131, double %2052)
  %2133 = load double, ptr %26, align 8, !tbaa !9
  %2134 = fadd double %2133, %2132
  store double %2134, ptr %26, align 8, !tbaa !9
  %2135 = load double, ptr %26, align 8, !tbaa !9
  %2136 = load double, ptr %27, align 8, !tbaa !9
  %2137 = fcmp oge double %2135, %2136
  br i1 %2137, label %2143, label %2138

2138:                                             ; preds = %1850
  %2139 = load double, ptr %26, align 8, !tbaa !9
  %2140 = fneg double %2139
  %2141 = load double, ptr %27, align 8, !tbaa !9
  %2142 = fcmp oge double %2140, %2141
  br i1 %2142, label %2143, label %2145

2143:                                             ; preds = %2138, %1850
  %2144 = load double, ptr %26, align 8, !tbaa !9
  store double %2144, ptr %7, align 8
  store i32 1, ptr %132, align 4
  br label %2152

2145:                                             ; preds = %2138
  %2146 = load ptr, ptr %8, align 8, !tbaa !5
  %2147 = load ptr, ptr %9, align 8, !tbaa !5
  %2148 = load ptr, ptr %10, align 8, !tbaa !5
  %2149 = load ptr, ptr %11, align 8, !tbaa !5
  %2150 = load ptr, ptr %12, align 8, !tbaa !5
  %2151 = call double @insphereexact(ptr noundef %2146, ptr noundef %2147, ptr noundef %2148, ptr noundef %2149, ptr noundef %2150)
  store double %2151, ptr %7, align 8
  store i32 1, ptr %132, align 4
  br label %2152

2152:                                             ; preds = %2145, %2143, %1837, %1547
  call void @llvm.lifetime.end.p0(i64 8, ptr %131) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %130) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %129) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %128) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %127) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %126) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %125) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %124) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %123) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %122) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %121) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %120) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %119) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %118) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %117) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %116) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %115) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %114) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %113) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %112) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %111) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %110) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %109) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %108) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %107) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %106) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %105) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %104) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %103) #3
  call void @llvm.lifetime.end.p0(i64 9216, ptr %102) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %101) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %100) #3
  call void @llvm.lifetime.end.p0(i64 4608, ptr %99) #3
  call void @llvm.lifetime.end.p0(i64 4608, ptr %98) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %97) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %96) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %95) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %94) #3
  call void @llvm.lifetime.end.p0(i64 2304, ptr %93) #3
  call void @llvm.lifetime.end.p0(i64 2304, ptr %92) #3
  call void @llvm.lifetime.end.p0(i64 2304, ptr %91) #3
  call void @llvm.lifetime.end.p0(i64 2304, ptr %90) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %89) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %88) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %87) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %86) #3
  call void @llvm.lifetime.end.p0(i64 1536, ptr %85) #3
  call void @llvm.lifetime.end.p0(i64 768, ptr %84) #3
  call void @llvm.lifetime.end.p0(i64 768, ptr %83) #3
  call void @llvm.lifetime.end.p0(i64 768, ptr %82) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %81) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %80) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %79) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %78) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %77) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #3
  call void @llvm.lifetime.end.p0(i64 384, ptr %75) #3
  call void @llvm.lifetime.end.p0(i64 192, ptr %74) #3
  call void @llvm.lifetime.end.p0(i64 128, ptr %73) #3
  call void @llvm.lifetime.end.p0(i64 64, ptr %72) #3
  call void @llvm.lifetime.end.p0(i64 64, ptr %71) #3
  call void @llvm.lifetime.end.p0(i64 64, ptr %70) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #3
  call void @llvm.lifetime.end.p0(i64 32, ptr %57) #3
  call void @llvm.lifetime.end.p0(i64 32, ptr %56) #3
  call void @llvm.lifetime.end.p0(i64 32, ptr %55) #3
  call void @llvm.lifetime.end.p0(i64 32, ptr %54) #3
  call void @llvm.lifetime.end.p0(i64 32, ptr %53) #3
  call void @llvm.lifetime.end.p0(i64 32, ptr %52) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %38) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #3
  %2153 = load double, ptr %7, align 8
  ret double %2153
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@splitter = external dso_local local_unnamed_addr global double, align 8
@resulterrbound = external dso_local local_unnamed_addr global double, align 8
@isperrboundB = external dso_local local_unnamed_addr global double, align 8
@isperrboundC = external dso_local local_unnamed_addr global double, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
declare dso_local i32 @fast_expansion_sum_zeroelim(i32 noundef, ptr noundef, i32 noundef, ptr noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: nounwind uwtable
declare dso_local i32 @scale_expansion_zeroelim(i32 noundef, ptr noundef, double noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: nounwind uwtable
declare dso_local double @estimate(i32 noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: nounwind uwtable
declare dso_local double @insphereexact(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #2

; Function Attrs: nounwind uwtable
define dso_local double @insphereadapt(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, double noundef %5) local_unnamed_addr #2 {
  %7 = alloca [4 x double], align 16
  %8 = alloca [4 x double], align 16
  %9 = alloca [4 x double], align 16
  %10 = alloca [4 x double], align 16
  %11 = alloca [4 x double], align 16
  %12 = alloca [4 x double], align 16
  %13 = alloca [8 x double], align 16
  %14 = alloca [8 x double], align 16
  %15 = alloca [8 x double], align 16
  %16 = alloca [16 x double], align 16
  %17 = alloca [24 x double], align 16
  %18 = alloca [48 x double], align 16
  %19 = alloca [96 x double], align 16
  %20 = alloca [96 x double], align 16
  %21 = alloca [96 x double], align 16
  %22 = alloca [192 x double], align 16
  %23 = alloca [288 x double], align 16
  %24 = alloca [288 x double], align 16
  %25 = alloca [288 x double], align 16
  %26 = alloca [288 x double], align 16
  %27 = alloca [576 x double], align 16
  %28 = alloca [576 x double], align 16
  %29 = alloca [1152 x double], align 16
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %7) #4
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %8) #4
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %9) #4
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %10) #4
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %11) #4
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %12) #4
  call void @llvm.lifetime.start.p0(i64 64, ptr nonnull %13) #4
  call void @llvm.lifetime.start.p0(i64 64, ptr nonnull %14) #4
  call void @llvm.lifetime.start.p0(i64 64, ptr nonnull %15) #4
  call void @llvm.lifetime.start.p0(i64 128, ptr nonnull %16) #4
  call void @llvm.lifetime.start.p0(i64 192, ptr nonnull %17) #4
  call void @llvm.lifetime.start.p0(i64 384, ptr nonnull %18) #4
  call void @llvm.lifetime.start.p0(i64 768, ptr nonnull %19) #4
  call void @llvm.lifetime.start.p0(i64 768, ptr nonnull %20) #4
  call void @llvm.lifetime.start.p0(i64 768, ptr nonnull %21) #4
  call void @llvm.lifetime.start.p0(i64 1536, ptr nonnull %22) #4
  call void @llvm.lifetime.start.p0(i64 2304, ptr nonnull %23) #4
  call void @llvm.lifetime.start.p0(i64 2304, ptr nonnull %24) #4
  call void @llvm.lifetime.start.p0(i64 2304, ptr nonnull %25) #4
  call void @llvm.lifetime.start.p0(i64 2304, ptr nonnull %26) #4
  call void @llvm.lifetime.start.p0(i64 4608, ptr nonnull %27) #4
  call void @llvm.lifetime.start.p0(i64 4608, ptr nonnull %28) #4
  call void @llvm.lifetime.start.p0(i64 9216, ptr nonnull %29) #4
  %30 = load double, ptr %0, align 8, !tbaa !5
  %31 = load double, ptr %1, align 8, !tbaa !5
  %32 = load double, ptr %3, align 8, !tbaa !5
  %33 = getelementptr inbounds i8, ptr %0, i64 8
  %34 = load double, ptr %33, align 8, !tbaa !5
  %35 = getelementptr inbounds i8, ptr %4, i64 8
  %36 = getelementptr inbounds i8, ptr %1, i64 8
  %37 = load double, ptr %36, align 8, !tbaa !5
  %38 = getelementptr inbounds i8, ptr %2, i64 8
  %39 = getelementptr inbounds i8, ptr %3, i64 8
  %40 = load double, ptr %39, align 8, !tbaa !5
  %41 = getelementptr inbounds i8, ptr %0, i64 16
  %42 = load double, ptr %41, align 8, !tbaa !5
  %43 = getelementptr inbounds i8, ptr %4, i64 16
  %44 = load double, ptr %43, align 8, !tbaa !5
  %45 = getelementptr inbounds i8, ptr %1, i64 16
  %46 = load double, ptr %45, align 8, !tbaa !5
  %47 = getelementptr inbounds i8, ptr %2, i64 16
  %48 = load double, ptr %47, align 8, !tbaa !5
  %49 = getelementptr inbounds i8, ptr %3, i64 16
  %50 = load double, ptr %49, align 8, !tbaa !5
  %51 = load double, ptr @splitter, align 8, !tbaa !5
  %52 = getelementptr inbounds i8, ptr %7, i64 16
  %53 = getelementptr inbounds i8, ptr %7, i64 24
  %54 = getelementptr inbounds i8, ptr %8, i64 16
  %55 = getelementptr inbounds i8, ptr %8, i64 24
  %56 = getelementptr inbounds i8, ptr %9, i64 16
  %57 = getelementptr inbounds i8, ptr %9, i64 24
  %58 = getelementptr inbounds i8, ptr %10, i64 16
  %59 = getelementptr inbounds i8, ptr %10, i64 24
  %60 = getelementptr inbounds i8, ptr %11, i64 16
  %61 = getelementptr inbounds i8, ptr %11, i64 24
  %62 = load <2 x double>, ptr %4, align 8, !tbaa !5
  %63 = insertelement <2 x double> poison, double %31, i64 0
  %64 = insertelement <2 x double> %63, double %30, i64 1
  %65 = shufflevector <2 x double> %62, <2 x double> poison, <2 x i32> zeroinitializer
  %66 = fsub <2 x double> %64, %65
  %67 = extractelement <2 x double> %62, i64 0
  %68 = fsub double %32, %67
  %69 = insertelement <2 x double> poison, double %37, i64 0
  %70 = insertelement <2 x double> %69, double %34, i64 1
  %71 = shufflevector <2 x double> %62, <2 x double> poison, <2 x i32> <i32 1, i32 1>
  %72 = fsub <2 x double> %70, %71
  %73 = load <2 x double>, ptr %2, align 8, !tbaa !5
  %74 = fsub <2 x double> %73, %62
  %75 = extractelement <2 x double> %62, i64 1
  %76 = fsub double %40, %75
  %77 = insertelement <2 x double> poison, double %46, i64 0
  %78 = insertelement <2 x double> %77, double %42, i64 1
  %79 = insertelement <2 x double> poison, double %44, i64 0
  %80 = shufflevector <2 x double> %79, <2 x double> poison, <2 x i32> zeroinitializer
  %81 = fsub <2 x double> %78, %80
  %82 = insertelement <2 x double> poison, double %50, i64 0
  %83 = insertelement <2 x double> %82, double %48, i64 1
  %84 = fsub <2 x double> %83, %80
  %85 = insertelement <2 x double> poison, double %51, i64 0
  %86 = shufflevector <2 x double> %85, <2 x double> poison, <2 x i32> zeroinitializer
  %87 = fmul <2 x double> %72, %86
  %88 = shufflevector <2 x double> %87, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %89 = shufflevector <2 x double> %72, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %90 = fsub <2 x double> %88, %89
  %91 = fsub <2 x double> %88, %90
  %92 = fsub <2 x double> %89, %91
  %93 = shufflevector <2 x double> %74, <2 x double> %66, <2 x i32> <i32 0, i32 2>
  %94 = fmul <2 x double> %93, %86
  %95 = fsub <2 x double> %94, %93
  %96 = fsub <2 x double> %94, %95
  %97 = fsub <2 x double> %93, %96
  %98 = fneg <2 x double> %96
  %99 = fneg <2 x double> %97
  %100 = insertelement <2 x double> %74, double %76, i64 0
  %101 = fmul <2 x double> %100, %86
  %102 = fsub <2 x double> %101, %100
  %103 = fsub <2 x double> %101, %102
  %104 = fsub <2 x double> %100, %103
  %105 = shufflevector <2 x double> %66, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %106 = insertelement <2 x double> %105, double %68, i64 1
  %107 = fmul <2 x double> %106, %86
  %108 = fsub <2 x double> %107, %106
  %109 = fsub <2 x double> %107, %108
  %110 = fsub <2 x double> %106, %109
  %111 = fneg <2 x double> %109
  %112 = fneg <2 x double> %110
  %113 = shufflevector <2 x double> %106, <2 x double> %72, <2 x i32> <i32 1, i32 2>
  %114 = shufflevector <2 x double> %72, <2 x double> %66, <2 x i32> <i32 1, i32 3>
  %115 = fmul <2 x double> %113, %114
  %116 = shufflevector <2 x double> %115, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %117 = shufflevector <2 x double> %91, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %118 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %111, <2 x double> %117, <2 x double> %116)
  %119 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %112, <2 x double> %117, <2 x double> %118)
  %120 = shufflevector <2 x double> %92, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %121 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %111, <2 x double> %120, <2 x double> %119)
  %122 = fneg <2 x double> %121
  %123 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %110, <2 x double> %120, <2 x double> %122)
  %124 = shufflevector <2 x double> %114, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %125 = shufflevector <2 x double> %100, <2 x double> %66, <2 x i32> <i32 0, i32 2>
  %126 = fmul <2 x double> %124, %125
  %127 = shufflevector <2 x double> %126, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %128 = shufflevector <2 x double> %98, <2 x double> %111, <2 x i32> <i32 1, i32 2>
  %129 = shufflevector <2 x double> %91, <2 x double> %103, <2 x i32> <i32 0, i32 2>
  %130 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %128, <2 x double> %129, <2 x double> %127)
  %131 = shufflevector <2 x double> %99, <2 x double> %112, <2 x i32> <i32 1, i32 2>
  %132 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %131, <2 x double> %129, <2 x double> %130)
  %133 = shufflevector <2 x double> %92, <2 x double> %104, <2 x i32> <i32 0, i32 2>
  %134 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %128, <2 x double> %133, <2 x double> %132)
  %135 = fneg <2 x double> %134
  %136 = shufflevector <2 x double> %97, <2 x double> %110, <2 x i32> <i32 1, i32 2>
  %137 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %136, <2 x double> %133, <2 x double> %135)
  %138 = fsub <2 x double> %123, %137
  %139 = fadd <2 x double> %116, %138
  %140 = fsub <2 x double> %139, %116
  %141 = fsub <2 x double> %139, %140
  %142 = fsub <2 x double> %138, %140
  %143 = fsub <2 x double> %116, %141
  %144 = fadd <2 x double> %142, %143
  %145 = fsub <2 x double> %144, %127
  %146 = shufflevector <2 x double> %123, <2 x double> %144, <2 x i32> <i32 0, i32 2>
  %147 = shufflevector <2 x double> %138, <2 x double> %145, <2 x i32> <i32 0, i32 2>
  %148 = fsub <2 x double> %146, %147
  %149 = fadd <2 x double> %147, %148
  %150 = shufflevector <2 x double> %137, <2 x double> %126, <2 x i32> <i32 0, i32 3>
  %151 = fsub <2 x double> %148, %150
  %152 = fsub <2 x double> %146, %149
  %153 = fadd <2 x double> %151, %152
  store <2 x double> %153, ptr %7, align 16, !tbaa !5
  %154 = fadd <2 x double> %139, %145
  %155 = extractelement <2 x double> %154, i64 0
  %156 = fsub <2 x double> %154, %139
  %157 = fsub <2 x double> %154, %156
  %158 = fsub <2 x double> %145, %156
  %159 = fsub <2 x double> %139, %157
  %160 = fadd <2 x double> %158, %159
  %161 = extractelement <2 x double> %160, i64 0
  store double %161, ptr %52, align 16, !tbaa !5
  store double %155, ptr %53, align 8, !tbaa !5
  %162 = fmul <2 x double> %125, %74
  %163 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %98, <2 x double> %103, <2 x double> %162)
  %164 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %99, <2 x double> %103, <2 x double> %163)
  %165 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %98, <2 x double> %104, <2 x double> %164)
  %166 = fneg <2 x double> %165
  %167 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %97, <2 x double> %104, <2 x double> %166)
  %168 = shufflevector <2 x double> %113, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %169 = fmul <2 x double> %74, %168
  %170 = shufflevector <2 x double> %169, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %171 = shufflevector <2 x double> %111, <2 x double> %98, <2 x i32> <i32 1, i32 2>
  %172 = shufflevector <2 x double> %103, <2 x double> %91, <2 x i32> <i32 1, i32 3>
  %173 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %171, <2 x double> %172, <2 x double> %170)
  %174 = shufflevector <2 x double> %112, <2 x double> %99, <2 x i32> <i32 1, i32 2>
  %175 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %174, <2 x double> %172, <2 x double> %173)
  %176 = shufflevector <2 x double> %104, <2 x double> %92, <2 x i32> <i32 1, i32 3>
  %177 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %171, <2 x double> %176, <2 x double> %175)
  %178 = fneg <2 x double> %177
  %179 = shufflevector <2 x double> %110, <2 x double> %97, <2 x i32> <i32 1, i32 2>
  %180 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %179, <2 x double> %176, <2 x double> %178)
  %181 = fsub <2 x double> %167, %180
  %182 = fadd <2 x double> %162, %181
  %183 = fsub <2 x double> %182, %162
  %184 = fsub <2 x double> %182, %183
  %185 = fsub <2 x double> %181, %183
  %186 = fsub <2 x double> %162, %184
  %187 = fadd <2 x double> %185, %186
  %188 = fsub <2 x double> %187, %170
  %189 = extractelement <2 x double> %188, i64 1
  %190 = shufflevector <2 x double> %167, <2 x double> %187, <2 x i32> <i32 1, i32 3>
  %191 = shufflevector <2 x double> %181, <2 x double> %188, <2 x i32> <i32 1, i32 3>
  %192 = fsub <2 x double> %190, %191
  %193 = fadd <2 x double> %191, %192
  %194 = shufflevector <2 x double> %180, <2 x double> %170, <2 x i32> <i32 1, i32 3>
  %195 = fsub <2 x double> %192, %194
  %196 = fsub <2 x double> %190, %193
  %197 = fadd <2 x double> %195, %196
  store <2 x double> %197, ptr %8, align 16, !tbaa !5
  %198 = fadd <2 x double> %182, %188
  %199 = extractelement <2 x double> %198, i64 1
  %200 = extractelement <2 x double> %182, i64 1
  %201 = fsub double %199, %200
  %202 = fsub double %199, %201
  %203 = fsub double %189, %201
  %204 = fsub double %200, %202
  %205 = fadd double %203, %204
  store double %205, ptr %54, align 16, !tbaa !5
  store double %199, ptr %55, align 8, !tbaa !5
  %206 = shufflevector <2 x double> %167, <2 x double> %187, <2 x i32> <i32 0, i32 2>
  %207 = shufflevector <2 x double> %181, <2 x double> %188, <2 x i32> <i32 0, i32 2>
  %208 = fsub <2 x double> %206, %207
  %209 = fadd <2 x double> %207, %208
  %210 = shufflevector <2 x double> %180, <2 x double> %169, <2 x i32> <i32 0, i32 3>
  %211 = fsub <2 x double> %208, %210
  %212 = fsub <2 x double> %206, %209
  %213 = fadd <2 x double> %211, %212
  store <2 x double> %213, ptr %9, align 16, !tbaa !5
  %214 = extractelement <2 x double> %198, i64 0
  %215 = fsub <2 x double> %198, %182
  %216 = fsub <2 x double> %198, %215
  %217 = fsub <2 x double> %188, %215
  %218 = fsub <2 x double> %182, %216
  %219 = fadd <2 x double> %217, %218
  %220 = extractelement <2 x double> %219, i64 0
  store double %220, ptr %56, align 16, !tbaa !5
  store double %214, ptr %57, align 8, !tbaa !5
  %221 = extractelement <2 x double> %145, i64 1
  %222 = shufflevector <2 x double> %123, <2 x double> %144, <2 x i32> <i32 1, i32 3>
  %223 = shufflevector <2 x double> %138, <2 x double> %145, <2 x i32> <i32 1, i32 3>
  %224 = fsub <2 x double> %222, %223
  %225 = fadd <2 x double> %223, %224
  %226 = shufflevector <2 x double> %137, <2 x double> %127, <2 x i32> <i32 1, i32 3>
  %227 = fsub <2 x double> %224, %226
  %228 = fsub <2 x double> %222, %225
  %229 = fadd <2 x double> %227, %228
  store <2 x double> %229, ptr %10, align 16, !tbaa !5
  %230 = extractelement <2 x double> %154, i64 1
  %231 = extractelement <2 x double> %139, i64 1
  %232 = fsub double %230, %231
  %233 = fsub double %230, %232
  %234 = fsub double %221, %232
  %235 = fsub double %231, %233
  %236 = fadd double %234, %235
  store double %236, ptr %58, align 16, !tbaa !5
  store double %230, ptr %59, align 8, !tbaa !5
  %237 = shufflevector <2 x double> %74, <2 x double> %66, <2 x i32> <i32 1, i32 2>
  %238 = shufflevector <2 x double> %66, <2 x double> %125, <2 x i32> <i32 1, i32 2>
  %239 = fmul <2 x double> %237, %238
  %240 = shufflevector <2 x double> %239, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %241 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %128, <2 x double> %103, <2 x double> %240)
  %242 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %131, <2 x double> %103, <2 x double> %241)
  %243 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %128, <2 x double> %104, <2 x double> %242)
  %244 = fneg <2 x double> %243
  %245 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %136, <2 x double> %104, <2 x double> %244)
  %246 = shufflevector <2 x double> %245, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %247 = shufflevector <2 x double> %72, <2 x double> %168, <2 x i32> <i32 1, i32 3>
  %248 = shufflevector <2 x double> %74, <2 x double> %72, <2 x i32> <i32 0, i32 2>
  %249 = fmul <2 x double> %247, %248
  %250 = shufflevector <2 x double> %171, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %251 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %250, <2 x double> %91, <2 x double> %249)
  %252 = shufflevector <2 x double> %174, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %253 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %252, <2 x double> %91, <2 x double> %251)
  %254 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %250, <2 x double> %92, <2 x double> %253)
  %255 = fneg <2 x double> %254
  %256 = shufflevector <2 x double> %179, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %257 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %256, <2 x double> %92, <2 x double> %255)
  %258 = fsub <2 x double> %246, %257
  %259 = fadd <2 x double> %239, %258
  %260 = fsub <2 x double> %259, %239
  %261 = fsub <2 x double> %259, %260
  %262 = fsub <2 x double> %258, %260
  %263 = fsub <2 x double> %239, %261
  %264 = fadd <2 x double> %262, %263
  %265 = fsub <2 x double> %264, %249
  %266 = shufflevector <2 x double> %246, <2 x double> %264, <2 x i32> <i32 0, i32 2>
  %267 = shufflevector <2 x double> %258, <2 x double> %265, <2 x i32> <i32 0, i32 2>
  %268 = fsub <2 x double> %266, %267
  %269 = fadd <2 x double> %267, %268
  %270 = shufflevector <2 x double> %257, <2 x double> %249, <2 x i32> <i32 0, i32 2>
  %271 = fsub <2 x double> %268, %270
  %272 = fsub <2 x double> %266, %269
  %273 = fadd <2 x double> %271, %272
  store <2 x double> %273, ptr %11, align 16, !tbaa !5
  %274 = fadd <2 x double> %259, %265
  %275 = extractelement <2 x double> %274, i64 0
  %276 = fsub <2 x double> %274, %259
  %277 = fsub <2 x double> %274, %276
  %278 = fsub <2 x double> %265, %276
  %279 = fsub <2 x double> %259, %277
  %280 = fadd <2 x double> %278, %279
  %281 = extractelement <2 x double> %280, i64 0
  store double %281, ptr %60, align 16, !tbaa !5
  store double %275, ptr %61, align 8, !tbaa !5
  %282 = extractelement <2 x double> %265, i64 1
  %283 = shufflevector <2 x double> %245, <2 x double> %264, <2 x i32> <i32 0, i32 3>
  %284 = shufflevector <2 x double> %258, <2 x double> %265, <2 x i32> <i32 1, i32 3>
  %285 = fsub <2 x double> %283, %284
  %286 = fadd <2 x double> %284, %285
  %287 = shufflevector <2 x double> %257, <2 x double> %249, <2 x i32> <i32 1, i32 3>
  %288 = fsub <2 x double> %285, %287
  %289 = fsub <2 x double> %283, %286
  %290 = fadd <2 x double> %288, %289
  store <2 x double> %290, ptr %12, align 16, !tbaa !5
  %291 = extractelement <2 x double> %274, i64 1
  %292 = extractelement <2 x double> %259, i64 1
  %293 = fsub double %291, %292
  %294 = fsub double %291, %293
  %295 = fsub double %282, %293
  %296 = fsub double %292, %294
  %297 = fadd double %295, %296
  %298 = getelementptr inbounds i8, ptr %12, i64 16
  store double %297, ptr %298, align 16, !tbaa !5
  %299 = getelementptr inbounds i8, ptr %12, i64 24
  store double %291, ptr %299, align 8, !tbaa !5
  %300 = extractelement <2 x double> %81, i64 0
  %301 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %9, double noundef %300, ptr noundef nonnull %13)
  %302 = extractelement <2 x double> %84, i64 1
  %303 = fneg double %302
  %304 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %12, double noundef %303, ptr noundef nonnull %14)
  %305 = extractelement <2 x double> %84, i64 0
  %306 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %8, double noundef %305, ptr noundef nonnull %15)
  %307 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %301, ptr noundef nonnull %13, i32 noundef %304, ptr noundef nonnull %14, ptr noundef nonnull %16)
  %308 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %306, ptr noundef nonnull %15, i32 noundef %307, ptr noundef nonnull %16, ptr noundef nonnull %17)
  %309 = extractelement <2 x double> %66, i64 1
  %310 = call i32 @scale_expansion_zeroelim(i32 noundef %308, ptr noundef nonnull %17, double noundef %309, ptr noundef nonnull %18)
  %311 = fneg double %309
  %312 = call i32 @scale_expansion_zeroelim(i32 noundef %310, ptr noundef nonnull %18, double noundef %311, ptr noundef nonnull %19)
  %313 = extractelement <2 x double> %72, i64 1
  %314 = call i32 @scale_expansion_zeroelim(i32 noundef %308, ptr noundef nonnull %17, double noundef %313, ptr noundef nonnull %18)
  %315 = fneg double %313
  %316 = call i32 @scale_expansion_zeroelim(i32 noundef %314, ptr noundef nonnull %18, double noundef %315, ptr noundef nonnull %20)
  %317 = extractelement <2 x double> %81, i64 1
  %318 = call i32 @scale_expansion_zeroelim(i32 noundef %308, ptr noundef nonnull %17, double noundef %317, ptr noundef nonnull %18)
  %319 = fneg double %317
  %320 = call i32 @scale_expansion_zeroelim(i32 noundef %318, ptr noundef nonnull %18, double noundef %319, ptr noundef nonnull %21)
  %321 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %312, ptr noundef nonnull %19, i32 noundef %316, ptr noundef nonnull %20, ptr noundef nonnull %22)
  %322 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %321, ptr noundef nonnull %22, i32 noundef %320, ptr noundef nonnull %21, ptr noundef nonnull %23)
  %323 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %10, double noundef %302, ptr noundef nonnull %13)
  %324 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %11, double noundef %305, ptr noundef nonnull %14)
  %325 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %9, double noundef %317, ptr noundef nonnull %15)
  %326 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %323, ptr noundef nonnull %13, i32 noundef %324, ptr noundef nonnull %14, ptr noundef nonnull %16)
  %327 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %325, ptr noundef nonnull %15, i32 noundef %326, ptr noundef nonnull %16, ptr noundef nonnull %17)
  %328 = extractelement <2 x double> %66, i64 0
  %329 = call i32 @scale_expansion_zeroelim(i32 noundef %327, ptr noundef nonnull %17, double noundef %328, ptr noundef nonnull %18)
  %330 = call i32 @scale_expansion_zeroelim(i32 noundef %329, ptr noundef nonnull %18, double noundef %328, ptr noundef nonnull %19)
  %331 = extractelement <2 x double> %72, i64 0
  %332 = call i32 @scale_expansion_zeroelim(i32 noundef %327, ptr noundef nonnull %17, double noundef %331, ptr noundef nonnull %18)
  %333 = call i32 @scale_expansion_zeroelim(i32 noundef %332, ptr noundef nonnull %18, double noundef %331, ptr noundef nonnull %20)
  %334 = call i32 @scale_expansion_zeroelim(i32 noundef %327, ptr noundef nonnull %17, double noundef %300, ptr noundef nonnull %18)
  %335 = call i32 @scale_expansion_zeroelim(i32 noundef %334, ptr noundef nonnull %18, double noundef %300, ptr noundef nonnull %21)
  %336 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %330, ptr noundef nonnull %19, i32 noundef %333, ptr noundef nonnull %20, ptr noundef nonnull %22)
  %337 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %336, ptr noundef nonnull %22, i32 noundef %335, ptr noundef nonnull %21, ptr noundef nonnull %24)
  %338 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %7, double noundef %305, ptr noundef nonnull %13)
  %339 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %12, double noundef %317, ptr noundef nonnull %14)
  %340 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %10, double noundef %300, ptr noundef nonnull %15)
  %341 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %338, ptr noundef nonnull %13, i32 noundef %339, ptr noundef nonnull %14, ptr noundef nonnull %16)
  %342 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %340, ptr noundef nonnull %15, i32 noundef %341, ptr noundef nonnull %16, ptr noundef nonnull %17)
  %343 = extractelement <2 x double> %74, i64 0
  %344 = call i32 @scale_expansion_zeroelim(i32 noundef %342, ptr noundef nonnull %17, double noundef %343, ptr noundef nonnull %18)
  %345 = fneg double %343
  %346 = call i32 @scale_expansion_zeroelim(i32 noundef %344, ptr noundef nonnull %18, double noundef %345, ptr noundef nonnull %19)
  %347 = extractelement <2 x double> %74, i64 1
  %348 = call i32 @scale_expansion_zeroelim(i32 noundef %342, ptr noundef nonnull %17, double noundef %347, ptr noundef nonnull %18)
  %349 = fneg double %347
  %350 = call i32 @scale_expansion_zeroelim(i32 noundef %348, ptr noundef nonnull %18, double noundef %349, ptr noundef nonnull %20)
  %351 = call i32 @scale_expansion_zeroelim(i32 noundef %342, ptr noundef nonnull %17, double noundef %302, ptr noundef nonnull %18)
  %352 = call i32 @scale_expansion_zeroelim(i32 noundef %351, ptr noundef nonnull %18, double noundef %303, ptr noundef nonnull %21)
  %353 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %346, ptr noundef nonnull %19, i32 noundef %350, ptr noundef nonnull %20, ptr noundef nonnull %22)
  %354 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %353, ptr noundef nonnull %22, i32 noundef %352, ptr noundef nonnull %21, ptr noundef nonnull %25)
  %355 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %8, double noundef %317, ptr noundef nonnull %13)
  %356 = fneg double %300
  %357 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %11, double noundef %356, ptr noundef nonnull %14)
  %358 = call i32 @scale_expansion_zeroelim(i32 noundef 4, ptr noundef nonnull %7, double noundef %302, ptr noundef nonnull %15)
  %359 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %355, ptr noundef nonnull %13, i32 noundef %357, ptr noundef nonnull %14, ptr noundef nonnull %16)
  %360 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %358, ptr noundef nonnull %15, i32 noundef %359, ptr noundef nonnull %16, ptr noundef nonnull %17)
  %361 = call i32 @scale_expansion_zeroelim(i32 noundef %360, ptr noundef nonnull %17, double noundef %68, ptr noundef nonnull %18)
  %362 = call i32 @scale_expansion_zeroelim(i32 noundef %361, ptr noundef nonnull %18, double noundef %68, ptr noundef nonnull %19)
  %363 = call i32 @scale_expansion_zeroelim(i32 noundef %360, ptr noundef nonnull %17, double noundef %76, ptr noundef nonnull %18)
  %364 = call i32 @scale_expansion_zeroelim(i32 noundef %363, ptr noundef nonnull %18, double noundef %76, ptr noundef nonnull %20)
  %365 = call i32 @scale_expansion_zeroelim(i32 noundef %360, ptr noundef nonnull %17, double noundef %305, ptr noundef nonnull %18)
  %366 = call i32 @scale_expansion_zeroelim(i32 noundef %365, ptr noundef nonnull %18, double noundef %305, ptr noundef nonnull %21)
  %367 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %362, ptr noundef nonnull %19, i32 noundef %364, ptr noundef nonnull %20, ptr noundef nonnull %22)
  %368 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %367, ptr noundef nonnull %22, i32 noundef %366, ptr noundef nonnull %21, ptr noundef nonnull %26)
  %369 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %322, ptr noundef nonnull %23, i32 noundef %337, ptr noundef nonnull %24, ptr noundef nonnull %27)
  %370 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %354, ptr noundef nonnull %25, i32 noundef %368, ptr noundef nonnull %26, ptr noundef nonnull %28)
  %371 = call i32 @fast_expansion_sum_zeroelim(i32 noundef %369, ptr noundef nonnull %27, i32 noundef %370, ptr noundef nonnull %28, ptr noundef nonnull %29)
  %372 = call double @estimate(i32 noundef %371, ptr noundef nonnull %29)
  %373 = load double, ptr @isperrboundB, align 8, !tbaa !5
  %374 = fmul double %373, %5
  %375 = fcmp ult double %372, %374
  br i1 %375, label %376, label %559

376:                                              ; preds = %6
  %377 = fneg double %372
  %378 = fcmp ugt double %374, %377
  br i1 %378, label %379, label %559

379:                                              ; preds = %376
  %380 = load double, ptr %0, align 8, !tbaa !5
  %381 = load double, ptr %4, align 8, !tbaa !5
  %382 = load double, ptr %33, align 8, !tbaa !5
  %383 = load double, ptr %35, align 8, !tbaa !5
  %384 = load double, ptr %41, align 8, !tbaa !5
  %385 = load double, ptr %43, align 8, !tbaa !5
  %386 = load double, ptr %1, align 8, !tbaa !5
  %387 = load double, ptr %36, align 8, !tbaa !5
  %388 = load double, ptr %45, align 8, !tbaa !5
  %389 = load double, ptr %2, align 8, !tbaa !5
  %390 = load double, ptr %38, align 8, !tbaa !5
  %391 = load double, ptr %47, align 8, !tbaa !5
  %392 = load double, ptr %3, align 8, !tbaa !5
  %393 = load double, ptr %39, align 8, !tbaa !5
  %394 = load double, ptr %49, align 8, !tbaa !5
  %395 = insertelement <2 x double> poison, double %386, i64 0
  %396 = insertelement <2 x double> %395, double %380, i64 1
  %397 = fsub <2 x double> %396, %66
  %398 = fadd <2 x double> %66, %397
  %399 = insertelement <2 x double> poison, double %381, i64 0
  %400 = shufflevector <2 x double> %399, <2 x double> poison, <2 x i32> zeroinitializer
  %401 = fsub <2 x double> %397, %400
  %402 = fsub <2 x double> %396, %398
  %403 = fadd <2 x double> %401, %402
  %404 = insertelement <2 x double> poison, double %387, i64 0
  %405 = insertelement <2 x double> %404, double %382, i64 1
  %406 = fsub <2 x double> %405, %72
  %407 = fadd <2 x double> %72, %406
  %408 = insertelement <2 x double> poison, double %383, i64 0
  %409 = shufflevector <2 x double> %408, <2 x double> poison, <2 x i32> zeroinitializer
  %410 = fsub <2 x double> %406, %409
  %411 = fsub <2 x double> %405, %407
  %412 = fadd <2 x double> %410, %411
  %413 = insertelement <2 x double> poison, double %388, i64 0
  %414 = insertelement <2 x double> %413, double %384, i64 1
  %415 = fsub <2 x double> %414, %81
  %416 = fadd <2 x double> %81, %415
  %417 = insertelement <2 x double> poison, double %385, i64 0
  %418 = shufflevector <2 x double> %417, <2 x double> poison, <2 x i32> zeroinitializer
  %419 = fsub <2 x double> %415, %418
  %420 = fsub <2 x double> %414, %416
  %421 = fadd <2 x double> %419, %420
  %422 = insertelement <2 x double> poison, double %392, i64 0
  %423 = insertelement <2 x double> %422, double %389, i64 1
  %424 = shufflevector <2 x double> %168, <2 x double> %74, <2 x i32> <i32 1, i32 2>
  %425 = fsub <2 x double> %423, %424
  %426 = fadd <2 x double> %424, %425
  %427 = fsub <2 x double> %425, %400
  %428 = fsub <2 x double> %423, %426
  %429 = fadd <2 x double> %427, %428
  %.fr1108 = freeze <2 x double> %429
  %430 = insertelement <2 x double> poison, double %393, i64 0
  %431 = insertelement <2 x double> %430, double %390, i64 1
  %432 = fsub <2 x double> %431, %100
  %433 = fadd <2 x double> %100, %432
  %434 = fsub <2 x double> %432, %409
  %435 = fsub <2 x double> %431, %433
  %436 = fadd <2 x double> %434, %435
  %.fr1114 = freeze <2 x double> %436
  %437 = insertelement <2 x double> poison, double %394, i64 0
  %438 = insertelement <2 x double> %437, double %391, i64 1
  %439 = fsub <2 x double> %438, %84
  %440 = fadd <2 x double> %84, %439
  %441 = fsub <2 x double> %439, %418
  %442 = fsub <2 x double> %438, %440
  %443 = fadd <2 x double> %441, %442
  %.fr1111 = freeze <2 x double> %443
  %444 = shufflevector <2 x double> %403, <2 x double> %412, <2 x i32> <i32 1, i32 3>
  %445 = shufflevector <2 x double> %421, <2 x double> %403, <2 x i32> <i32 1, i32 2>
  %446 = shufflevector <2 x double> %444, <2 x double> %445, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 poison, i32 poison, i32 poison, i32 poison>
  %447 = shufflevector <2 x double> %412, <2 x double> %421, <2 x i32> <i32 0, i32 2>
  %448 = shufflevector <2 x double> %447, <2 x double> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
  %449 = shufflevector <8 x double> %446, <8 x double> %448, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 8, i32 9, i32 poison, i32 poison>
  %450 = shufflevector <2 x double> %.fr1108, <2 x double> %.fr1114, <2 x i32> <i32 1, i32 3>
  %451 = shufflevector <2 x double> %450, <2 x double> poison, <8 x i32> <i32 0, i32 1, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison, i32 poison>
  %452 = shufflevector <8 x double> %449, <8 x double> %451, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 8, i32 9>
  %.fr = freeze <8 x double> %452
  %453 = extractelement <2 x double> %.fr1111, i64 1
  %454 = fcmp oeq double %453, 0.000000e+00
  %455 = extractelement <2 x double> %.fr1108, i64 0
  %456 = fcmp oeq double %455, 0.000000e+00
  %457 = extractelement <2 x double> %.fr1114, i64 0
  %458 = fcmp oeq double %457, 0.000000e+00
  %459 = extractelement <2 x double> %.fr1111, i64 0
  %460 = fcmp oeq double %459, 0.000000e+00
  %461 = fcmp une <8 x double> %.fr, zeroinitializer
  %462 = bitcast <8 x i1> %461 to i8
  %463 = icmp eq i8 %462, 0
  %op.rdx = and i1 %463, %454
  %464 = and i1 %op.rdx, %456
  %op.rdx1104 = and i1 %464, %458
  %op.rdx1105 = and i1 %op.rdx1104, %460
  br i1 %op.rdx1105, label %559, label %465

465:                                              ; preds = %379
  %466 = load double, ptr @isperrboundC, align 8, !tbaa !5
  %467 = load double, ptr @resulterrbound, align 8, !tbaa !5
  %468 = fcmp oge double %372, 0.000000e+00
  %469 = select i1 %468, double %372, double %377
  %470 = fmul double %469, %467
  %471 = call double @llvm.fmuladd.f64(double %466, double %5, double %470)
  %472 = shufflevector <2 x double> %.fr1108, <2 x double> %403, <2 x i32> <i32 1, i32 2>
  %473 = fmul <2 x double> %100, %472
  %474 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %93, <2 x double> %.fr1114, <2 x double> %473)
  %475 = shufflevector <2 x double> %74, <2 x double> poison, <2 x i32> <i32 poison, i32 0>
  %476 = insertelement <2 x double> %475, double %68, i64 0
  %477 = shufflevector <2 x double> %.fr1114, <2 x double> %412, <2 x i32> <i32 1, i32 2>
  %478 = fmul <2 x double> %476, %477
  %479 = shufflevector <2 x double> %74, <2 x double> %72, <2 x i32> <i32 1, i32 2>
  %480 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %479, <2 x double> %.fr1108, <2 x double> %478)
  %481 = fsub <2 x double> %474, %480
  %482 = shufflevector <2 x double> %403, <2 x double> %.fr1108, <2 x i32> <i32 1, i32 2>
  %483 = fmul <2 x double> %72, %482
  %484 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %106, <2 x double> %412, <2 x double> %483)
  %485 = shufflevector <2 x double> %412, <2 x double> %.fr1114, <2 x i32> <i32 1, i32 2>
  %486 = fmul <2 x double> %66, %485
  %487 = shufflevector <2 x double> %72, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %488 = insertelement <2 x double> %487, double %76, i64 1
  %489 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %488, <2 x double> %403, <2 x double> %486)
  %490 = fsub <2 x double> %484, %489
  %491 = fmul <2 x double> %100, %403
  %492 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %66, <2 x double> %.fr1114, <2 x double> %491)
  %493 = fmul <2 x double> %476, %412
  %494 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %72, <2 x double> %.fr1108, <2 x double> %493)
  %495 = fsub <2 x double> %492, %494
  %496 = shufflevector <2 x double> %495, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %497 = fmul <2 x double> %72, %72
  %498 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %66, <2 x double> %66, <2 x double> %497)
  %499 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %81, <2 x double> %81, <2 x double> %498)
  %500 = insertelement <2 x double> %84, double %303, i64 1
  %501 = fmul <2 x double> %500, %496
  %502 = shufflevector <2 x double> %84, <2 x double> %81, <2 x i32> <i32 1, i32 2>
  %503 = shufflevector <2 x double> %490, <2 x double> %481, <2 x i32> <i32 1, i32 2>
  %504 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %502, <2 x double> %503, <2 x double> %501)
  %505 = shufflevector <2 x double> %81, <2 x double> %84, <2 x i32> <i32 1, i32 2>
  %506 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %505, <2 x double> %481, <2 x double> %504)
  %507 = fneg <2 x double> %.fr1111
  %508 = shufflevector <2 x double> %.fr1111, <2 x double> %507, <2 x i32> <i32 0, i32 3>
  %509 = fmul <2 x double> %274, %508
  %510 = shufflevector <2 x double> %.fr1111, <2 x double> %421, <2 x i32> <i32 1, i32 2>
  %511 = shufflevector <2 x double> %154, <2 x double> %198, <2 x i32> <i32 1, i32 2>
  %512 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %510, <2 x double> %511, <2 x double> %509)
  %513 = shufflevector <2 x double> %421, <2 x double> %.fr1111, <2 x i32> <i32 1, i32 2>
  %514 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %513, <2 x double> %198, <2 x double> %512)
  %515 = fadd <2 x double> %514, %506
  %516 = fmul <2 x double> %100, %100
  %517 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %476, <2 x double> %476, <2 x double> %516)
  %518 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %84, <2 x double> %84, <2 x double> %517)
  %519 = insertelement <2 x double> %81, double %356, i64 0
  %520 = fmul <2 x double> %496, %519
  %521 = shufflevector <2 x double> %481, <2 x double> %490, <2 x i32> <i32 1, i32 2>
  %522 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %505, <2 x double> %521, <2 x double> %520)
  %523 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %502, <2 x double> %490, <2 x double> %522)
  %524 = fneg <2 x double> %421
  %525 = shufflevector <2 x double> %524, <2 x double> %421, <2 x i32> <i32 0, i32 3>
  %526 = fmul <2 x double> %274, %525
  %527 = shufflevector <2 x double> %198, <2 x double> %154, <2 x i32> <i32 1, i32 2>
  %528 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %513, <2 x double> %527, <2 x double> %526)
  %529 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %510, <2 x double> %154, <2 x double> %528)
  %530 = fadd <2 x double> %529, %523
  %531 = fmul <2 x double> %518, %530
  %532 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %499, <2 x double> %515, <2 x double> %531)
  %shift = shufflevector <2 x double> %532, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %533 = fsub <2 x double> %532, %shift
  %534 = extractelement <2 x double> %533, i64 0
  %535 = fmul <2 x double> %72, %412
  %536 = fmul <2 x double> %274, %500
  %537 = fmul <2 x double> %100, %.fr1114
  %538 = fmul <2 x double> %274, %519
  %539 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %66, <2 x double> %403, <2 x double> %535)
  %540 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %81, <2 x double> %421, <2 x double> %539)
  %541 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %502, <2 x double> %511, <2 x double> %536)
  %542 = shufflevector <2 x double> %81, <2 x double> %84, <2 x i32> <i32 1, i32 2>
  %543 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %542, <2 x double> %198, <2 x double> %541)
  %544 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %424, <2 x double> %.fr1108, <2 x double> %537)
  %545 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %84, <2 x double> %.fr1111, <2 x double> %544)
  %546 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %542, <2 x double> %527, <2 x double> %538)
  %547 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %502, <2 x double> %154, <2 x double> %546)
  %548 = fmul <2 x double> %547, %545
  %549 = call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %540, <2 x double> %543, <2 x double> %548)
  %shift1106 = shufflevector <2 x double> %549, <2 x double> poison, <2 x i32> <i32 1, i32 poison>
  %550 = fsub <2 x double> %549, %shift1106
  %551 = extractelement <2 x double> %550, i64 0
  %552 = call double @llvm.fmuladd.f64(double %551, double 2.000000e+00, double %534)
  %553 = fadd double %372, %552
  %554 = fcmp ult double %553, %471
  %555 = fneg double %553
  %556 = fcmp ugt double %471, %555
  %or.cond1102 = and i1 %554, %556
  br i1 %or.cond1102, label %557, label %559

557:                                              ; preds = %465
  %558 = call double @insphereexact(ptr noundef nonnull %0, ptr noundef nonnull %1, ptr noundef nonnull %2, ptr noundef nonnull %3, ptr noundef nonnull %4)
  br label %559

559:                                              ; preds = %465, %379, %6, %376, %557
  %.0 = phi double [ %558, %557 ], [ %372, %376 ], [ %372, %6 ], [ %372, %379 ], [ %553, %465 ]
  call void @llvm.lifetime.end.p0(i64 9216, ptr nonnull %29) #4
  call void @llvm.lifetime.end.p0(i64 4608, ptr nonnull %28) #4
  call void @llvm.lifetime.end.p0(i64 4608, ptr nonnull %27) #4
  call void @llvm.lifetime.end.p0(i64 2304, ptr nonnull %26) #4
  call void @llvm.lifetime.end.p0(i64 2304, ptr nonnull %25) #4
  call void @llvm.lifetime.end.p0(i64 2304, ptr nonnull %24) #4
  call void @llvm.lifetime.end.p0(i64 2304, ptr nonnull %23) #4
  call void @llvm.lifetime.end.p0(i64 1536, ptr nonnull %22) #4
  call void @llvm.lifetime.end.p0(i64 768, ptr nonnull %21) #4
  call void @llvm.lifetime.end.p0(i64 768, ptr nonnull %20) #4
  call void @llvm.lifetime.end.p0(i64 768, ptr nonnull %19) #4
  call void @llvm.lifetime.end.p0(i64 384, ptr nonnull %18) #4
  call void @llvm.lifetime.end.p0(i64 192, ptr nonnull %17) #4
  call void @llvm.lifetime.end.p0(i64 128, ptr nonnull %16) #4
  call void @llvm.lifetime.end.p0(i64 64, ptr nonnull %15) #4
  call void @llvm.lifetime.end.p0(i64 64, ptr nonnull %14) #4
  call void @llvm.lifetime.end.p0(i64 64, ptr nonnull %13) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %12) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %11) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %10) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %9) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %8) #4
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %7) #4
  ret double %.0
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}


; Effective O3 passes: EarlyCSEPass,GlobalDCEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass