; LLVM IR from Mithreindeir/VelocityRaptor :: VelocityRaptor/src (vrManifold)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.vrManifold = type { ptr, ptr, [2 x %struct.vrContactPoint], i32, %struct.vrVec2, %struct.vrVec2, float, float, float, %struct.vrBlockSolverData, i32, i32, i32, i32 }
%struct.vrContactPoint = type { %struct.vrVec2, %struct.vrVec2, float, float, float, float, %struct.vrVec2, %struct.vrVec2, float, float, float, float, %struct.vrLocalPoint }
%struct.vrLocalPoint = type { float, %struct.vrVec2, ptr }
%struct.vrVec2 = type { float, float }
%struct.vrBlockSolverData = type { %struct.vrVec2, %struct.vrMat2, %struct.vrVec2, %struct.vrVec2, %struct.vrVec2, %struct.vrVec2 }
%struct.vrMat2 = type { %struct.vrVec2, %struct.vrVec2 }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @vrManifoldAddContactPoints(ptr noundef %0, ptr noundef byval(%struct.vrManifold) align 8 %1) #2 {
  %3 = alloca ptr, align 8
  %4 = alloca [2 x %struct.vrContactPoint], align 16
  %5 = alloca i32, align 4
  %6 = alloca i32, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  %7 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 11
  %8 = load i32, ptr %7, align 4, !tbaa !9
  %9 = load ptr, ptr %3, align 8, !tbaa !5
  %10 = getelementptr inbounds %struct.vrManifold, ptr %9, i32 0, i32 11
  store i32 %8, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 176, ptr %4) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #3
  store i32 0, ptr %5, align 4, !tbaa !16
  br label %11

11:                                               ; preds = %54, %2
  %12 = load i32, ptr %5, align 4, !tbaa !16
  %13 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 3
  %14 = load i32, ptr %13, align 8, !tbaa !17
  %15 = icmp slt i32 %12, %14
  br i1 %15, label %17, label %16

16:                                               ; preds = %11
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #3
  br label %57

17:                                               ; preds = %11
  %18 = load i32, ptr %5, align 4, !tbaa !16
  %19 = sext i32 %18 to i64
  %20 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %4, i64 0, i64 %19
  %21 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 2
  %22 = load i32, ptr %5, align 4, !tbaa !16
  %23 = sext i32 %22 to i64
  %24 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %21, i64 0, i64 %23
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %20, ptr align 8 %24, i64 88, i1 false), !tbaa.struct !18
  %25 = load i32, ptr %5, align 4, !tbaa !16
  %26 = load ptr, ptr %3, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.vrManifold, ptr %26, i32 0, i32 3
  %28 = load i32, ptr %27, align 8, !tbaa !17
  %29 = icmp slt i32 %25, %28
  br i1 %29, label %30, label %53

30:                                               ; preds = %17
  %31 = load ptr, ptr %3, align 8, !tbaa !5
  %32 = getelementptr inbounds %struct.vrManifold, ptr %31, i32 0, i32 2
  %33 = load i32, ptr %5, align 4, !tbaa !16
  %34 = sext i32 %33 to i64
  %35 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %32, i64 0, i64 %34
  %36 = getelementptr inbounds %struct.vrContactPoint, ptr %35, i32 0, i32 3
  %37 = load float, ptr %36, align 4, !tbaa !20
  %38 = load i32, ptr %5, align 4, !tbaa !16
  %39 = sext i32 %38 to i64
  %40 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %4, i64 0, i64 %39
  %41 = getelementptr inbounds %struct.vrContactPoint, ptr %40, i32 0, i32 3
  store float %37, ptr %41, align 4, !tbaa !20
  %42 = load ptr, ptr %3, align 8, !tbaa !5
  %43 = getelementptr inbounds %struct.vrManifold, ptr %42, i32 0, i32 2
  %44 = load i32, ptr %5, align 4, !tbaa !16
  %45 = sext i32 %44 to i64
  %46 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %43, i64 0, i64 %45
  %47 = getelementptr inbounds %struct.vrContactPoint, ptr %46, i32 0, i32 4
  %48 = load float, ptr %47, align 8, !tbaa !23
  %49 = load i32, ptr %5, align 4, !tbaa !16
  %50 = sext i32 %49 to i64
  %51 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %4, i64 0, i64 %50
  %52 = getelementptr inbounds %struct.vrContactPoint, ptr %51, i32 0, i32 4
  store float %48, ptr %52, align 8, !tbaa !23
  br label %53

53:                                               ; preds = %30, %17
  br label %54

54:                                               ; preds = %53
  %55 = load i32, ptr %5, align 4, !tbaa !16
  %56 = add nsw i32 %55, 1
  store i32 %56, ptr %5, align 4, !tbaa !16
  br label %11, !llvm.loop !24

57:                                               ; preds = %16
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #3
  store i32 0, ptr %6, align 4, !tbaa !16
  br label %58

58:                                               ; preds = %73, %57
  %59 = load i32, ptr %6, align 4, !tbaa !16
  %60 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 3
  %61 = load i32, ptr %60, align 8, !tbaa !17
  %62 = icmp slt i32 %59, %61
  br i1 %62, label %64, label %63

63:                                               ; preds = %58
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #3
  br label %76

64:                                               ; preds = %58
  %65 = load ptr, ptr %3, align 8, !tbaa !5
  %66 = getelementptr inbounds %struct.vrManifold, ptr %65, i32 0, i32 2
  %67 = load i32, ptr %6, align 4, !tbaa !16
  %68 = sext i32 %67 to i64
  %69 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %66, i64 0, i64 %68
  %70 = load i32, ptr %6, align 4, !tbaa !16
  %71 = sext i32 %70 to i64
  %72 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %4, i64 0, i64 %71
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %69, ptr align 8 %72, i64 88, i1 false), !tbaa.struct !18
  br label %73

73:                                               ; preds = %64
  %74 = load i32, ptr %6, align 4, !tbaa !16
  %75 = add nsw i32 %74, 1
  store i32 %75, ptr %6, align 4, !tbaa !16
  br label %58, !llvm.loop !26

76:                                               ; preds = %63
  %77 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 0
  %78 = load ptr, ptr %77, align 8, !tbaa !27
  %79 = load ptr, ptr %3, align 8, !tbaa !5
  %80 = getelementptr inbounds %struct.vrManifold, ptr %79, i32 0, i32 0
  store ptr %78, ptr %80, align 8, !tbaa !27
  %81 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 1
  %82 = load ptr, ptr %81, align 8, !tbaa !28
  %83 = load ptr, ptr %3, align 8, !tbaa !5
  %84 = getelementptr inbounds %struct.vrManifold, ptr %83, i32 0, i32 1
  store ptr %82, ptr %84, align 8, !tbaa !28
  %85 = load ptr, ptr %3, align 8, !tbaa !5
  %86 = getelementptr inbounds %struct.vrManifold, ptr %85, i32 0, i32 4
  %87 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %86, ptr align 4 %87, i64 8, i1 false), !tbaa.struct !29
  %88 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 3
  %89 = load i32, ptr %88, align 8, !tbaa !17
  %90 = load ptr, ptr %3, align 8, !tbaa !5
  %91 = getelementptr inbounds %struct.vrManifold, ptr %90, i32 0, i32 3
  store i32 %89, ptr %91, align 8, !tbaa !17
  %92 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 10
  %93 = load i32, ptr %92, align 8, !tbaa !30
  %94 = load ptr, ptr %3, align 8, !tbaa !5
  %95 = getelementptr inbounds %struct.vrManifold, ptr %94, i32 0, i32 10
  store i32 %93, ptr %95, align 8, !tbaa !30
  %96 = getelementptr inbounds %struct.vrManifold, ptr %1, i32 0, i32 8
  %97 = load float, ptr %96, align 4, !tbaa !31
  %98 = load ptr, ptr %3, align 8, !tbaa !5
  %99 = getelementptr inbounds %struct.vrManifold, ptr %98, i32 0, i32 8
  store float %97, ptr %99, align 4, !tbaa !31
  call void @llvm.lifetime.end.p0(i64 176, ptr %4) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !11, i64 284}
!10 = !{!"vrManifold", !6, i64 0, !6, i64 8, !7, i64 16, !11, i64 192, !12, i64 196, !12, i64 204, !13, i64 212, !13, i64 216, !13, i64 220, !14, i64 224, !11, i64 280, !11, i64 284, !11, i64 288, !11, i64 292}
!11 = !{!"int", !7, i64 0}
!12 = !{!"vrVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"vrBlockSolverData", !12, i64 0, !15, i64 8, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48}
!15 = !{!"vrMat2", !12, i64 0, !12, i64 8}
!16 = !{!11, !11, i64 0}
!17 = !{!10, !11, i64 192}
!18 = !{i64 0, i64 4, !19, i64 4, i64 4, !19, i64 8, i64 4, !19, i64 12, i64 4, !19, i64 16, i64 4, !19, i64 20, i64 4, !19, i64 24, i64 4, !19, i64 28, i64 4, !19, i64 32, i64 4, !19, i64 36, i64 4, !19, i64 40, i64 4, !19, i64 44, i64 4, !19, i64 48, i64 4, !19, i64 52, i64 4, !19, i64 56, i64 4, !19, i64 60, i64 4, !19, i64 64, i64 4, !19, i64 68, i64 4, !19, i64 72, i64 4, !19, i64 80, i64 8, !5}
!19 = !{!13, !13, i64 0}
!20 = !{!21, !13, i64 20}
!21 = !{!"vrContactPoint", !12, i64 0, !12, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !13, i64 28, !12, i64 32, !12, i64 40, !13, i64 48, !13, i64 52, !13, i64 56, !13, i64 60, !22, i64 64}
!22 = !{!"vrLocalPoint", !13, i64 0, !12, i64 4, !6, i64 16}
!23 = !{!21, !13, i64 24}
!24 = distinct !{!24, !25}
!25 = !{!"llvm.loop.mustprogress"}
!26 = distinct !{!26, !25}
!27 = !{!10, !6, i64 0}
!28 = !{!10, !6, i64 8}
!29 = !{i64 0, i64 4, !19, i64 4, i64 4, !19}
!30 = !{!10, !11, i64 280}
!31 = !{!10, !13, i64 220}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.vrManifold = type { ptr, ptr, [2 x %struct.vrContactPoint], i32, %struct.vrVec2, %struct.vrVec2, float, float, float, %struct.vrBlockSolverData, i32, i32, i32, i32 }
%struct.vrContactPoint = type { %struct.vrVec2, %struct.vrVec2, float, float, float, float, %struct.vrVec2, %struct.vrVec2, float, float, float, float, %struct.vrLocalPoint }
%struct.vrLocalPoint = type { float, %struct.vrVec2, ptr }
%struct.vrVec2 = type { float, float }
%struct.vrBlockSolverData = type { %struct.vrVec2, %struct.vrMat2, %struct.vrVec2, %struct.vrVec2, %struct.vrVec2, %struct.vrVec2 }
%struct.vrMat2 = type { %struct.vrVec2, %struct.vrVec2 }

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable
define dso_local void @vrManifoldAddContactPoints(ptr nocapture noundef %0, ptr nocapture noundef readonly byval(%struct.vrManifold) align 8 %1) local_unnamed_addr #2 {
  %3 = alloca [2 x %struct.vrContactPoint], align 16
  %4 = getelementptr inbounds i8, ptr %1, i64 284
  %5 = load i32, ptr %4, align 4, !tbaa !5
  %6 = getelementptr inbounds i8, ptr %0, i64 284
  store i32 %5, ptr %6, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 176, ptr nonnull %3) #3
  %7 = getelementptr inbounds i8, ptr %1, i64 192
  %8 = load i32, ptr %7, align 8, !tbaa !15
  %9 = icmp sgt i32 %8, 0
  br i1 %9, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %2
  %10 = getelementptr inbounds i8, ptr %1, i64 16
  %11 = getelementptr inbounds i8, ptr %0, i64 192
  %12 = load i32, ptr %11, align 8, !tbaa !15
  %13 = getelementptr inbounds i8, ptr %0, i64 16
  %14 = sext i32 %12 to i64
  %wide.trip.count = zext nneg i32 %8 to i64
  %xtraiter = and i64 %wide.trip.count, 1
  %15 = icmp eq i32 %8, 1
  br i1 %15, label %.preheader.unr-lcssa, label %.lr.ph.new

.lr.ph.new:                                       ; preds = %.lr.ph
  %unroll_iter = and i64 %wide.trip.count, 2147483646
  br label %26

.preheader.unr-lcssa:                             ; preds = %42, %.lr.ph
  %indvars.iv.unr = phi i64 [ 0, %.lr.ph ], [ %indvars.iv.next.1, %42 ]
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br i1 %lcmp.mod.not, label %.preheader, label %.epil.preheader

.epil.preheader:                                  ; preds = %.preheader.unr-lcssa
  %16 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %3, i64 0, i64 %indvars.iv.unr
  %17 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %10, i64 0, i64 %indvars.iv.unr
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(88) %16, ptr noundef nonnull align 8 dereferenceable(88) %17, i64 88, i1 false), !tbaa.struct !16
  %18 = icmp slt i64 %indvars.iv.unr, %14
  br i1 %18, label %19, label %.preheader

19:                                               ; preds = %.epil.preheader
  %20 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %13, i64 0, i64 %indvars.iv.unr, i32 3
  %21 = getelementptr inbounds i8, ptr %16, i64 20
  %22 = load <2 x float>, ptr %20, align 4, !tbaa !17
  store <2 x float> %22, ptr %21, align 4, !tbaa !17
  br label %.preheader

.preheader:                                       ; preds = %.epil.preheader, %19, %.preheader.unr-lcssa
  br i1 %9, label %.lr.ph26, label %._crit_edge

.lr.ph26:                                         ; preds = %.preheader
  %23 = getelementptr inbounds i8, ptr %0, i64 16
  %24 = zext nneg i32 %8 to i64
  %25 = mul nuw nsw i64 %24, 88
  call void @llvm.memcpy.p0.p0.i64(ptr nonnull align 8 %23, ptr nonnull align 16 %3, i64 %25, i1 false)
  br label %._crit_edge

26:                                               ; preds = %42, %.lr.ph.new
  %indvars.iv = phi i64 [ 0, %.lr.ph.new ], [ %indvars.iv.next.1, %42 ]
  %niter = phi i64 [ 0, %.lr.ph.new ], [ %niter.next.1, %42 ]
  %27 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %3, i64 0, i64 %indvars.iv
  %28 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %10, i64 0, i64 %indvars.iv
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(88) %27, ptr noundef nonnull align 8 dereferenceable(88) %28, i64 88, i1 false), !tbaa.struct !16
  %29 = icmp slt i64 %indvars.iv, %14
  br i1 %29, label %30, label %34

30:                                               ; preds = %26
  %31 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %13, i64 0, i64 %indvars.iv, i32 3
  %32 = getelementptr inbounds i8, ptr %27, i64 20
  %33 = load <2 x float>, ptr %31, align 4, !tbaa !17
  store <2 x float> %33, ptr %32, align 4, !tbaa !17
  br label %34

34:                                               ; preds = %26, %30
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %35 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %3, i64 0, i64 %indvars.iv.next
  %36 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %10, i64 0, i64 %indvars.iv.next
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(88) %35, ptr noundef nonnull align 8 dereferenceable(88) %36, i64 88, i1 false), !tbaa.struct !16
  %37 = icmp slt i64 %indvars.iv.next, %14
  br i1 %37, label %38, label %42

38:                                               ; preds = %34
  %39 = getelementptr inbounds [2 x %struct.vrContactPoint], ptr %13, i64 0, i64 %indvars.iv.next, i32 3
  %40 = getelementptr inbounds i8, ptr %35, i64 20
  %41 = load <2 x float>, ptr %39, align 4, !tbaa !17
  store <2 x float> %41, ptr %40, align 4, !tbaa !17
  br label %42

42:                                               ; preds = %38, %34
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %niter.next.1 = add i64 %niter, 2
  %niter.ncmp.1 = icmp eq i64 %niter.next.1, %unroll_iter
  br i1 %niter.ncmp.1, label %.preheader.unr-lcssa, label %26, !llvm.loop !19

._crit_edge:                                      ; preds = %2, %.lr.ph26, %.preheader
  %43 = load <2 x ptr>, ptr %1, align 8, !tbaa !18
  store <2 x ptr> %43, ptr %0, align 8, !tbaa !18
  %44 = getelementptr inbounds i8, ptr %0, i64 196
  %45 = getelementptr inbounds i8, ptr %1, i64 196
  %46 = load i64, ptr %45, align 4
  store i64 %46, ptr %44, align 4
  %47 = getelementptr inbounds i8, ptr %0, i64 192
  store i32 %8, ptr %47, align 8, !tbaa !15
  %48 = getelementptr inbounds i8, ptr %1, i64 280
  %49 = load i32, ptr %48, align 8, !tbaa !21
  %50 = getelementptr inbounds i8, ptr %0, i64 280
  store i32 %49, ptr %50, align 8, !tbaa !21
  %51 = getelementptr inbounds i8, ptr %1, i64 220
  %52 = load float, ptr %51, align 4, !tbaa !22
  %53 = getelementptr inbounds i8, ptr %0, i64 220
  store float %52, ptr %53, align 4, !tbaa !22
  call void @llvm.lifetime.end.p0(i64 176, ptr nonnull %3) #3
  ret void
}

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nofree norecurse nosync nounwind memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !10, i64 284}
!6 = !{!"vrManifold", !7, i64 0, !7, i64 8, !8, i64 16, !10, i64 192, !11, i64 196, !11, i64 204, !12, i64 212, !12, i64 216, !12, i64 220, !13, i64 224, !10, i64 280, !10, i64 284, !10, i64 288, !10, i64 292}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"vrVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"vrBlockSolverData", !11, i64 0, !14, i64 8, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48}
!14 = !{!"vrMat2", !11, i64 0, !11, i64 8}
!15 = !{!6, !10, i64 192}
!16 = !{i64 0, i64 4, !17, i64 4, i64 4, !17, i64 8, i64 4, !17, i64 12, i64 4, !17, i64 16, i64 4, !17, i64 20, i64 4, !17, i64 24, i64 4, !17, i64 28, i64 4, !17, i64 32, i64 4, !17, i64 36, i64 4, !17, i64 40, i64 4, !17, i64 44, i64 4, !17, i64 48, i64 4, !17, i64 52, i64 4, !17, i64 56, i64 4, !17, i64 60, i64 4, !17, i64 64, i64 4, !17, i64 68, i64 4, !17, i64 72, i64 4, !17, i64 80, i64 8, !18}
!17 = !{!12, !12, i64 0}
!18 = !{!7, !7, i64 0}
!19 = distinct !{!19, !20}
!20 = !{!"llvm.loop.mustprogress"}
!21 = !{!6, !10, i64 280}
!22 = !{!6, !12, i64 220}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopIdiomRecognizePass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass