; LLVM IR from Sonryle/JoePhys :: testbed/src/Renderer.ll (ZN8Renderer11AddTriangleE4vec2S0_S0_6colour)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.vec2 = type { float, float }
%struct.colour = type { float, float, float, float }
%struct.Renderer = type { ptr, ptr }
%struct.GLRenderTriangles = type { i32, i32, i32, i32, i32, [2 x i32], [2048 x %struct.vec2], [2048 x %struct.colour], i32 }

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN8Renderer11AddTriangleE4vec2S0_S0_6colour(ptr noundef nonnull align 8 dereferenceable(16) %0, <2 x float> %1, <2 x float> %2, <2 x float> %3, <2 x float> %4, <2 x float> %5) #0 align 2 {
  %7 = alloca %struct.vec2, align 4
  %8 = alloca %struct.vec2, align 4
  %9 = alloca %struct.vec2, align 4
  %10 = alloca %struct.colour, align 4
  %11 = alloca ptr, align 8
  %12 = alloca %struct.vec2, align 4
  %13 = alloca %struct.colour, align 4
  %14 = alloca %struct.vec2, align 4
  %15 = alloca %struct.colour, align 4
  %16 = alloca %struct.vec2, align 4
  %17 = alloca %struct.colour, align 4
  store <2 x float> %1, ptr %7, align 4
  store <2 x float> %2, ptr %8, align 4
  store <2 x float> %3, ptr %9, align 4
  %18 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %10, i32 0, i32 0
  store <2 x float> %4, ptr %18, align 4
  %19 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %10, i32 0, i32 1
  store <2 x float> %5, ptr %19, align 4
  store ptr %0, ptr %11, align 8, !tbaa !5
  %20 = load ptr, ptr %11, align 8
  %21 = getelementptr inbounds %struct.Renderer, ptr %20, i32 0, i32 1
  %22 = load ptr, ptr %21, align 8, !tbaa !9
  %23 = getelementptr inbounds %struct.GLRenderTriangles, ptr %22, i32 0, i32 8
  %24 = load i32, ptr %23, align 4, !tbaa !11
  %25 = add nsw i32 %24, 3
  %26 = getelementptr inbounds %struct.Renderer, ptr %20, i32 0, i32 1
  %27 = load ptr, ptr %26, align 8, !tbaa !9
  %28 = icmp sge i32 %25, 2048
  br i1 %28, label %29, label %30

29:                                               ; preds = %6
  call void @_ZN8Renderer5FlushEv(ptr noundef nonnull align 8 dereferenceable(16) %20)
  br label %30

30:                                               ; preds = %29, %6
  %31 = getelementptr inbounds %struct.Renderer, ptr %20, i32 0, i32 1
  %32 = load ptr, ptr %31, align 8, !tbaa !9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %12, ptr align 4 %7, i64 8, i1 false), !tbaa.struct !14
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %13, ptr align 4 %10, i64 16, i1 false), !tbaa.struct !17
  %33 = load <2 x float>, ptr %12, align 4
  %34 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %13, i32 0, i32 0
  %35 = load <2 x float>, ptr %34, align 4
  %36 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %13, i32 0, i32 1
  %37 = load <2 x float>, ptr %36, align 4
  call void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184) %32, <2 x float> %33, <2 x float> %35, <2 x float> %37)
  %38 = getelementptr inbounds %struct.Renderer, ptr %20, i32 0, i32 1
  %39 = load ptr, ptr %38, align 8, !tbaa !9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %14, ptr align 4 %8, i64 8, i1 false), !tbaa.struct !14
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %10, i64 16, i1 false), !tbaa.struct !17
  %40 = load <2 x float>, ptr %14, align 4
  %41 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %15, i32 0, i32 0
  %42 = load <2 x float>, ptr %41, align 4
  %43 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %15, i32 0, i32 1
  %44 = load <2 x float>, ptr %43, align 4
  call void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184) %39, <2 x float> %40, <2 x float> %42, <2 x float> %44)
  %45 = getelementptr inbounds %struct.Renderer, ptr %20, i32 0, i32 1
  %46 = load ptr, ptr %45, align 8, !tbaa !9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %16, ptr align 4 %9, i64 8, i1 false), !tbaa.struct !14
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %17, ptr align 4 %10, i64 16, i1 false), !tbaa.struct !17
  %47 = load <2 x float>, ptr %16, align 4
  %48 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %17, i32 0, i32 0
  %49 = load <2 x float>, ptr %48, align 4
  %50 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %17, i32 0, i32 1
  %51 = load <2 x float>, ptr %50, align 4
  call void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184) %46, <2 x float> %47, <2 x float> %49, <2 x float> %51)
  ret void
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN8Renderer5FlushEv(ptr noundef nonnull align 8 dereferenceable(16)) #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184), <2 x float>, <2 x float>, <2 x float>) #0 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 8}
!10 = !{!"_ZTS8Renderer", !6, i64 0, !6, i64 8}
!11 = !{!12, !13, i64 49180}
!12 = !{!"_ZTS17GLRenderTriangles", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !7, i64 20, !7, i64 28, !7, i64 16412, !13, i64 49180}
!13 = !{!"int", !7, i64 0}
!14 = !{i64 0, i64 4, !15, i64 4, i64 4, !15}
!15 = !{!16, !16, i64 0}
!16 = !{!"float", !7, i64 0}
!17 = !{i64 0, i64 4, !15, i64 4, i64 4, !15, i64 8, i64 4, !15, i64 12, i64 4, !15}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN8Renderer11AddTriangleE4vec2S0_S0_6colour(ptr noundef nonnull align 8 dereferenceable(16) %0, <2 x float> %1, <2 x float> %2, <2 x float> %3, <2 x float> %4, <2 x float> %5) local_unnamed_addr #0 align 2 {
  %7 = getelementptr inbounds i8, ptr %0, i64 8
  %8 = load ptr, ptr %7, align 8, !tbaa !5
  %9 = getelementptr inbounds i8, ptr %8, i64 49180
  %10 = load i32, ptr %9, align 4, !tbaa !10
  %11 = icmp sgt i32 %10, 2044
  br i1 %11, label %12, label %13

12:                                               ; preds = %6
  tail call void @_ZN8Renderer5FlushEv(ptr noundef nonnull align 8 dereferenceable(16) %0)
  %.pre = load ptr, ptr %7, align 8, !tbaa !5
  br label %13

13:                                               ; preds = %12, %6
  %14 = phi ptr [ %.pre, %12 ], [ %8, %6 ]
  tail call void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184) %14, <2 x float> %1, <2 x float> %4, <2 x float> %5)
  %15 = load ptr, ptr %7, align 8, !tbaa !5
  tail call void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184) %15, <2 x float> %2, <2 x float> %4, <2 x float> %5)
  %16 = load ptr, ptr %7, align 8, !tbaa !5
  tail call void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184) %16, <2 x float> %3, <2 x float> %4, <2 x float> %5)
  ret void
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN8Renderer5FlushEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN17GLRenderTriangles10AddVerticeE4vec26colour(ptr noundef nonnull align 4 dereferenceable(49184), <2 x float>, <2 x float>, <2 x float>) local_unnamed_addr #0 align 2

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 8}
!6 = !{!"_ZTS8Renderer", !7, i64 0, !7, i64 8}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!11, !12, i64 49180}
!11 = !{!"_ZTS17GLRenderTriangles", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !8, i64 20, !8, i64 28, !8, i64 16412, !12, i64 49180}
!12 = !{!"int", !8, i64 0}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,SROAPass,TailCallElimPass