; LLVM IR from Angelo1211/HybridRenderingEngine :: libs/imgui/imgui.ll (ZN5ImGui8NewFrameEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, i8, [5 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, [4 x i8], %class.ImVector, %class.ImVector, %class.ImVector, %class.ImVector, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, i32, i8, [3 x i8], i32, float, i32, i32, i32, float, i8, i8, i8, i8, i8, [3 x i8], i32, %struct.ImVec2, [4 x i8], ptr, ptr, i32, i32, float, [4 x i8], ptr, %class.ImVector.1, %class.ImVector.2, %class.ImVector.3, %class.ImVector.4, %class.ImVector.4, %struct.ImGuiNextWindowData, i8, [3 x i8], i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, ptr, ptr, ptr, float, float, i8, [3 x i8], i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, i32, i8, i8, [2 x i8], i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, %class.ImVector.13, [8 x i8], %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, %struct.ImVec4, i8, [3 x i8], float, float, %struct.ImVec2, i32, %class.ImVector.14, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], float, %struct.ImGuiTextBuffer, %class.ImVector.17, %class.ImVector.18, i8, [7 x i8], ptr, %struct.ImGuiTextBuffer, i32, i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [3 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [21 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [17 x i16], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float] }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, float, [43 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, %struct.ImVec4, [12 x %struct.ImVec2] }
%class.ImVector = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %class.ImVector.0 }
%class.ImVector.0 = type { i32, i32, ptr }
%class.ImVector.1 = type { i32, i32, ptr }
%class.ImVector.2 = type { i32, i32, ptr }
%class.ImVector.3 = type { i32, i32, ptr }
%class.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNavMoveResult = type <{ i32, [4 x i8], ptr, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %class.ImVector.5] }
%class.ImVector.5 = type { i32, i32, ptr }
%struct.ImDrawList = type { %class.ImVector.6, %class.ImVector.7, %class.ImVector.8, i32, ptr, ptr, i32, ptr, ptr, %class.ImVector.9, %class.ImVector.10, %class.ImVector.11, i32, i32, %class.ImVector.12 }
%class.ImVector.6 = type { i32, i32, ptr }
%class.ImVector.7 = type { i32, i32, ptr }
%class.ImVector.8 = type { i32, i32, ptr }
%class.ImVector.9 = type { i32, i32, ptr }
%class.ImVector.10 = type { i32, i32, ptr }
%class.ImVector.11 = type { i32, i32, ptr }
%class.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%class.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, %class.ImVector.7, %class.ImVector.14, %class.ImVector.14, i32, i32, i32, float, %"struct.ImGuiStb::STB_TexteditState", float, i8, i8, i32, ptr, ptr }
%"struct.ImGuiStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImGuiStb::StbUndoState" }
%"struct.ImGuiStb::StbUndoState" = type { [99 x %"struct.ImGuiStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImGuiStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type { float, float, %struct.ImVec2, %class.ImVector.15, %class.ImVector.16, %class.ImVector.7, ptr, float, i16, i16, ptr, ptr, float, float, i8, i32 }
%class.ImVector.15 = type { i32, i32, ptr }
%class.ImVector.16 = type { i32, i32, ptr }
%class.ImVector.14 = type { i32, i32, ptr }
%class.ImVector.17 = type { i32, i32, ptr }
%class.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %class.ImVector.14 }
%struct.ImFontAtlas = type <{ i8, [3 x i8], i32, ptr, i32, i32, ptr, ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %class.ImVector.3, %class.ImVector.25, %class.ImVector.26, [1 x i32], [4 x i8] }>
%class.ImVector.25 = type { i32, i32, ptr }
%class.ImVector.26 = type { i32, i32, ptr }
%struct.ImGuiWindow = type { ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, i8, i32, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImGuiWindowTempData, %class.ImVector.22, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32, float, %struct.ImGuiMenuColumns, %struct.ImGuiStorage, %class.ImVector.23, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i32, i32, i32, i32, i32, i32 }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, float, float, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i8, i8, i32, i32, i32, i32, i8, %struct.ImVec2, %class.ImVector, ptr, i32, i32, i32, float, float, %class.ImVector.20, %class.ImVector.16, %class.ImVector.16, %class.ImVector.21, [6 x i32], %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, ptr }
%class.ImVector.20 = type { i32, i32, ptr }
%class.ImVector.21 = type { i32, i32, ptr }
%struct.ImVec1 = type { float }
%class.ImVector.22 = type { i32, i32, ptr }
%struct.ImGuiMenuColumns = type { i32, float, float, float, [4 x float], [4 x float] }
%class.ImVector.23 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [87 x i8], align 1
@.str.25 = external hidden unnamed_addr constant [109 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.27 = external hidden unnamed_addr constant [14 x i8], align 1
@.str.29 = external hidden unnamed_addr constant [108 x i8], align 1
@.str.31 = external hidden unnamed_addr constant [88 x i8], align 1
@.str.33 = external hidden unnamed_addr constant [123 x i8], align 1
@.str.34 = external hidden unnamed_addr constant [129 x i8], align 1
@.str.36 = external hidden unnamed_addr constant [63 x i8], align 1
@.str.38 = external hidden unnamed_addr constant [156 x i8], align 1
@.str.40 = external hidden unnamed_addr constant [134 x i8], align 1
@.str.42 = external hidden unnamed_addr constant [187 x i8], align 1
@.str.44 = external hidden unnamed_addr constant [103 x i8], align 1
@.str.45 = external hidden unnamed_addr constant [26 x i8], align 1
@.str.46 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.47 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.48 = external hidden unnamed_addr constant [15 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #4

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15IsKeyPressedMapEib(i32 noundef, i1 noundef zeroext) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23UpdateMouseMovingWindowEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui22GetFrontMostPopupModalEv() #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() #7 {
  %1 = alloca ptr, align 8
  %2 = alloca i32, align 4
  %3 = alloca %struct.ImVec4, align 4
  %4 = alloca i32, align 4
  %5 = alloca %struct.ImVec2, align 4
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca %struct.ImVec2, align 4
  %9 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %10 = icmp ne ptr %9, null
  br i1 %10, label %11, label %12

11:                                               ; preds = %0
  br label %12

12:                                               ; preds = %11, %0
  %13 = phi i1 [ false, %0 ], [ true, %11 ]
  br i1 %13, label %14, label %15

14:                                               ; preds = %12
  br label %17

15:                                               ; preds = %12
  call void @__assert_fail(ptr noundef @.str.25, ptr noundef @.str.3, i32 noundef 3084, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

16:                                               ; No predecessors!
  br label %17

17:                                               ; preds = %16, %14
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #11
  %18 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %18, ptr %1, align 8, !tbaa !5
  %19 = load ptr, ptr %1, align 8, !tbaa !5
  %20 = getelementptr inbounds %struct.ImGuiContext, ptr %19, i32 0, i32 0
  %21 = load i8, ptr %20, align 8, !tbaa !9, !range !55, !noundef !56
  %22 = trunc i8 %21 to i1
  br i1 %22, label %23, label %24

23:                                               ; preds = %17
  br label %26

24:                                               ; preds = %17
  call void @__assert_fail(ptr noundef @.str.27, ptr noundef @.str.3, i32 noundef 3089, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

25:                                               ; No predecessors!
  br label %26

26:                                               ; preds = %25, %23
  %27 = load ptr, ptr %1, align 8, !tbaa !5
  %28 = getelementptr inbounds %struct.ImGuiContext, ptr %27, i32 0, i32 4
  %29 = getelementptr inbounds %struct.ImGuiIO, ptr %28, i32 0, i32 3
  %30 = load float, ptr %29, align 8, !tbaa !57
  %31 = fcmp oge float %30, 0.000000e+00
  br i1 %31, label %32, label %33

32:                                               ; preds = %26
  br label %33

33:                                               ; preds = %32, %26
  %34 = phi i1 [ false, %26 ], [ true, %32 ]
  br i1 %34, label %35, label %36

35:                                               ; preds = %33
  br label %38

36:                                               ; preds = %33
  call void @__assert_fail(ptr noundef @.str.29, ptr noundef @.str.3, i32 noundef 3090, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

37:                                               ; No predecessors!
  br label %38

38:                                               ; preds = %37, %35
  %39 = load ptr, ptr %1, align 8, !tbaa !5
  %40 = getelementptr inbounds %struct.ImGuiContext, ptr %39, i32 0, i32 4
  %41 = getelementptr inbounds %struct.ImGuiIO, ptr %40, i32 0, i32 2
  %42 = getelementptr inbounds %struct.ImVec2, ptr %41, i32 0, i32 0
  %43 = load float, ptr %42, align 8, !tbaa !58
  %44 = fcmp oge float %43, 0.000000e+00
  br i1 %44, label %45, label %53

45:                                               ; preds = %38
  %46 = load ptr, ptr %1, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiContext, ptr %46, i32 0, i32 4
  %48 = getelementptr inbounds %struct.ImGuiIO, ptr %47, i32 0, i32 2
  %49 = getelementptr inbounds %struct.ImVec2, ptr %48, i32 0, i32 1
  %50 = load float, ptr %49, align 4, !tbaa !59
  %51 = fcmp oge float %50, 0.000000e+00
  br i1 %51, label %52, label %53

52:                                               ; preds = %45
  br label %53

53:                                               ; preds = %52, %45, %38
  %54 = phi i1 [ false, %45 ], [ false, %38 ], [ true, %52 ]
  br i1 %54, label %55, label %56

55:                                               ; preds = %53
  br label %58

56:                                               ; preds = %53
  call void @__assert_fail(ptr noundef @.str.31, ptr noundef @.str.3, i32 noundef 3091, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

57:                                               ; No predecessors!
  br label %58

58:                                               ; preds = %57, %55
  %59 = load ptr, ptr %1, align 8, !tbaa !5
  %60 = getelementptr inbounds %struct.ImGuiContext, ptr %59, i32 0, i32 4
  %61 = getelementptr inbounds %struct.ImGuiIO, ptr %60, i32 0, i32 14
  %62 = load ptr, ptr %61, align 8, !tbaa !60
  %63 = getelementptr inbounds %struct.ImFontAtlas, ptr %62, i32 0, i32 12
  %64 = getelementptr inbounds %class.ImVector.3, ptr %63, i32 0, i32 0
  %65 = load i32, ptr %64, align 8, !tbaa !61
  %66 = icmp sgt i32 %65, 0
  br i1 %66, label %67, label %68

67:                                               ; preds = %58
  br label %68

68:                                               ; preds = %67, %58
  %69 = phi i1 [ false, %58 ], [ true, %67 ]
  br i1 %69, label %70, label %71

70:                                               ; preds = %68
  br label %73

71:                                               ; preds = %68
  call void @__assert_fail(ptr noundef @.str.33, ptr noundef @.str.3, i32 noundef 3092, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

72:                                               ; No predecessors!
  br label %73

73:                                               ; preds = %72, %70
  %74 = load ptr, ptr %1, align 8, !tbaa !5
  %75 = getelementptr inbounds %struct.ImGuiContext, ptr %74, i32 0, i32 4
  %76 = getelementptr inbounds %struct.ImGuiIO, ptr %75, i32 0, i32 14
  %77 = load ptr, ptr %76, align 8, !tbaa !60
  %78 = getelementptr inbounds %struct.ImFontAtlas, ptr %77, i32 0, i32 12
  %79 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP6ImFontEixEi(ptr noundef nonnull align 8 dereferenceable(16) %78, i32 noundef 0)
  %80 = load ptr, ptr %79, align 8, !tbaa !5
  %81 = call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(112) %80)
  br i1 %81, label %82, label %83

82:                                               ; preds = %73
  br label %83

83:                                               ; preds = %82, %73
  %84 = phi i1 [ false, %73 ], [ true, %82 ]
  br i1 %84, label %85, label %86

85:                                               ; preds = %83
  br label %88

86:                                               ; preds = %83
  call void @__assert_fail(ptr noundef @.str.34, ptr noundef @.str.3, i32 noundef 3093, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

87:                                               ; No predecessors!
  br label %88

88:                                               ; preds = %87, %85
  %89 = load ptr, ptr %1, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.ImGuiContext, ptr %89, i32 0, i32 5
  %91 = getelementptr inbounds %struct.ImGuiStyle, ptr %90, i32 0, i32 28
  %92 = load float, ptr %91, align 4, !tbaa !65
  %93 = fcmp ogt float %92, 0.000000e+00
  br i1 %93, label %94, label %95

94:                                               ; preds = %88
  br label %95

95:                                               ; preds = %94, %88
  %96 = phi i1 [ false, %88 ], [ true, %94 ]
  br i1 %96, label %97, label %98

97:                                               ; preds = %95
  br label %100

98:                                               ; preds = %95
  call void @__assert_fail(ptr noundef @.str.36, ptr noundef @.str.3, i32 noundef 3094, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

99:                                               ; No predecessors!
  br label %100

100:                                              ; preds = %99, %97
  %101 = load ptr, ptr %1, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.ImGuiContext, ptr %101, i32 0, i32 5
  %103 = getelementptr inbounds %struct.ImGuiStyle, ptr %102, i32 0, i32 0
  %104 = load float, ptr %103, align 8, !tbaa !66
  %105 = fcmp oge float %104, 0.000000e+00
  br i1 %105, label %106, label %113

106:                                              ; preds = %100
  %107 = load ptr, ptr %1, align 8, !tbaa !5
  %108 = getelementptr inbounds %struct.ImGuiContext, ptr %107, i32 0, i32 5
  %109 = getelementptr inbounds %struct.ImGuiStyle, ptr %108, i32 0, i32 0
  %110 = load float, ptr %109, align 8, !tbaa !66
  %111 = fcmp ole float %110, 1.000000e+00
  br i1 %111, label %112, label %113

112:                                              ; preds = %106
  br label %113

113:                                              ; preds = %112, %106, %100
  %114 = phi i1 [ false, %106 ], [ false, %100 ], [ true, %112 ]
  br i1 %114, label %115, label %116

115:                                              ; preds = %113
  br label %118

116:                                              ; preds = %113
  call void @__assert_fail(ptr noundef @.str.38, ptr noundef @.str.3, i32 noundef 3095, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

117:                                              ; No predecessors!
  br label %118

118:                                              ; preds = %117, %115
  %119 = load ptr, ptr %1, align 8, !tbaa !5
  %120 = getelementptr inbounds %struct.ImGuiContext, ptr %119, i32 0, i32 11
  %121 = load i32, ptr %120, align 8, !tbaa !67
  %122 = icmp eq i32 %121, 0
  br i1 %122, label %131, label %123

123:                                              ; preds = %118
  %124 = load ptr, ptr %1, align 8, !tbaa !5
  %125 = getelementptr inbounds %struct.ImGuiContext, ptr %124, i32 0, i32 12
  %126 = load i32, ptr %125, align 4, !tbaa !68
  %127 = load ptr, ptr %1, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 11
  %129 = load i32, ptr %128, align 8, !tbaa !67
  %130 = icmp eq i32 %126, %129
  br i1 %130, label %131, label %132

131:                                              ; preds = %123, %118
  br label %132

132:                                              ; preds = %131, %123
  %133 = phi i1 [ false, %123 ], [ true, %131 ]
  br i1 %133, label %134, label %135

134:                                              ; preds = %132
  br label %137

135:                                              ; preds = %132
  call void @__assert_fail(ptr noundef @.str.40, ptr noundef @.str.3, i32 noundef 3096, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

136:                                              ; No predecessors!
  br label %137

137:                                              ; preds = %136, %134
  call void @llvm.lifetime.start.p0(i64 4, ptr %2) #11
  store i32 0, ptr %2, align 4, !tbaa !69
  br label %138

138:                                              ; preds = %167, %137
  %139 = load i32, ptr %2, align 4, !tbaa !69
  %140 = icmp slt i32 %139, 21
  br i1 %140, label %142, label %141

141:                                              ; preds = %138
  call void @llvm.lifetime.end.p0(i64 4, ptr %2) #11
  br label %170

142:                                              ; preds = %138
  %143 = load ptr, ptr %1, align 8, !tbaa !5
  %144 = getelementptr inbounds %struct.ImGuiContext, ptr %143, i32 0, i32 4
  %145 = getelementptr inbounds %struct.ImGuiIO, ptr %144, i32 0, i32 10
  %146 = load i32, ptr %2, align 4, !tbaa !69
  %147 = sext i32 %146 to i64
  %148 = getelementptr inbounds [21 x i32], ptr %145, i64 0, i64 %147
  %149 = load i32, ptr %148, align 4, !tbaa !69
  %150 = icmp sge i32 %149, -1
  br i1 %150, label %151, label %161

151:                                              ; preds = %142
  %152 = load ptr, ptr %1, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiContext, ptr %152, i32 0, i32 4
  %154 = getelementptr inbounds %struct.ImGuiIO, ptr %153, i32 0, i32 10
  %155 = load i32, ptr %2, align 4, !tbaa !69
  %156 = sext i32 %155 to i64
  %157 = getelementptr inbounds [21 x i32], ptr %154, i64 0, i64 %156
  %158 = load i32, ptr %157, align 4, !tbaa !69
  %159 = icmp slt i32 %158, 512
  br i1 %159, label %160, label %161

160:                                              ; preds = %151
  br label %161

161:                                              ; preds = %160, %151, %142
  %162 = phi i1 [ false, %151 ], [ false, %142 ], [ true, %160 ]
  br i1 %162, label %163, label %164

163:                                              ; preds = %161
  br label %166

164:                                              ; preds = %161
  call void @__assert_fail(ptr noundef @.str.42, ptr noundef @.str.3, i32 noundef 3098, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

165:                                              ; No predecessors!
  br label %166

166:                                              ; preds = %165, %163
  br label %167

167:                                              ; preds = %166
  %168 = load i32, ptr %2, align 4, !tbaa !69
  %169 = add nsw i32 %168, 1
  store i32 %169, ptr %2, align 4, !tbaa !69
  br label %138, !llvm.loop !70

170:                                              ; preds = %141
  %171 = load ptr, ptr %1, align 8, !tbaa !5
  %172 = getelementptr inbounds %struct.ImGuiContext, ptr %171, i32 0, i32 4
  %173 = getelementptr inbounds %struct.ImGuiIO, ptr %172, i32 0, i32 0
  %174 = load i32, ptr %173, align 8, !tbaa !72
  %175 = and i32 %174, 1
  %176 = icmp ne i32 %175, 0
  br i1 %176, label %177, label %191

177:                                              ; preds = %170
  %178 = load ptr, ptr %1, align 8, !tbaa !5
  %179 = getelementptr inbounds %struct.ImGuiContext, ptr %178, i32 0, i32 4
  %180 = getelementptr inbounds %struct.ImGuiIO, ptr %179, i32 0, i32 10
  %181 = getelementptr inbounds [21 x i32], ptr %180, i64 0, i64 12
  %182 = load i32, ptr %181, align 4, !tbaa !69
  %183 = icmp ne i32 %182, -1
  br i1 %183, label %184, label %185

184:                                              ; preds = %177
  br label %185

185:                                              ; preds = %184, %177
  %186 = phi i1 [ false, %177 ], [ true, %184 ]
  br i1 %186, label %187, label %188

187:                                              ; preds = %185
  br label %190

188:                                              ; preds = %185
  call void @__assert_fail(ptr noundef @.str.44, ptr noundef @.str.3, i32 noundef 3102, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

189:                                              ; No predecessors!
  br label %190

190:                                              ; preds = %189, %187
  br label %191

191:                                              ; preds = %190, %170
  %192 = load ptr, ptr %1, align 8, !tbaa !5
  %193 = getelementptr inbounds %struct.ImGuiContext, ptr %192, i32 0, i32 4
  %194 = getelementptr inbounds %struct.ImGuiIO, ptr %193, i32 0, i32 24
  %195 = load i8, ptr %194, align 1, !tbaa !73, !range !55, !noundef !56
  %196 = trunc i8 %195 to i1
  br i1 %196, label %197, label %208

197:                                              ; preds = %191
  %198 = load ptr, ptr %1, align 8, !tbaa !5
  %199 = getelementptr inbounds %struct.ImGuiContext, ptr %198, i32 0, i32 4
  %200 = getelementptr inbounds %struct.ImGuiIO, ptr %199, i32 0, i32 1
  %201 = load i32, ptr %200, align 4, !tbaa !74
  %202 = and i32 %201, 2
  %203 = icmp ne i32 %202, 0
  br i1 %203, label %208, label %204

204:                                              ; preds = %197
  %205 = load ptr, ptr %1, align 8, !tbaa !5
  %206 = getelementptr inbounds %struct.ImGuiContext, ptr %205, i32 0, i32 4
  %207 = getelementptr inbounds %struct.ImGuiIO, ptr %206, i32 0, i32 24
  store i8 0, ptr %207, align 1, !tbaa !73
  br label %208

208:                                              ; preds = %204, %197, %191
  %209 = load ptr, ptr %1, align 8, !tbaa !5
  %210 = getelementptr inbounds %struct.ImGuiContext, ptr %209, i32 0, i32 138
  %211 = load i8, ptr %210, align 8, !tbaa !75, !range !55, !noundef !56
  %212 = trunc i8 %211 to i1
  br i1 %212, label %234, label %213

213:                                              ; preds = %208
  %214 = load ptr, ptr %1, align 8, !tbaa !5
  %215 = getelementptr inbounds %struct.ImGuiContext, ptr %214, i32 0, i32 143
  %216 = call noundef zeroext i1 @_ZNK8ImVectorI19ImGuiWindowSettingsE5emptyEv(ptr noundef nonnull align 8 dereferenceable(16) %215)
  br i1 %216, label %217, label %218

217:                                              ; preds = %213
  br label %220

218:                                              ; preds = %213
  call void @__assert_fail(ptr noundef @.str.45, ptr noundef @.str.3, i32 noundef 3111, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

219:                                              ; No predecessors!
  br label %220

220:                                              ; preds = %219, %217
  %221 = load ptr, ptr %1, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiContext, ptr %221, i32 0, i32 4
  %223 = getelementptr inbounds %struct.ImGuiIO, ptr %222, i32 0, i32 5
  %224 = load ptr, ptr %223, align 8, !tbaa !76
  %225 = icmp ne ptr %224, null
  br i1 %225, label %226, label %231

226:                                              ; preds = %220
  %227 = load ptr, ptr %1, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiContext, ptr %227, i32 0, i32 4
  %229 = getelementptr inbounds %struct.ImGuiIO, ptr %228, i32 0, i32 5
  %230 = load ptr, ptr %229, align 8, !tbaa !76
  call void @_ZN5ImGui23LoadIniSettingsFromDiskEPKc(ptr noundef %230)
  br label %231

231:                                              ; preds = %226, %220
  %232 = load ptr, ptr %1, align 8, !tbaa !5
  %233 = getelementptr inbounds %struct.ImGuiContext, ptr %232, i32 0, i32 138
  store i8 1, ptr %233, align 8, !tbaa !75
  br label %234

234:                                              ; preds = %231, %208
  %235 = load ptr, ptr %1, align 8, !tbaa !5
  %236 = getelementptr inbounds %struct.ImGuiContext, ptr %235, i32 0, i32 140
  %237 = load float, ptr %236, align 4, !tbaa !77
  %238 = fcmp ogt float %237, 0.000000e+00
  br i1 %238, label %239, label %271

239:                                              ; preds = %234
  %240 = load ptr, ptr %1, align 8, !tbaa !5
  %241 = getelementptr inbounds %struct.ImGuiContext, ptr %240, i32 0, i32 4
  %242 = getelementptr inbounds %struct.ImGuiIO, ptr %241, i32 0, i32 3
  %243 = load float, ptr %242, align 8, !tbaa !57
  %244 = load ptr, ptr %1, align 8, !tbaa !5
  %245 = getelementptr inbounds %struct.ImGuiContext, ptr %244, i32 0, i32 140
  %246 = load float, ptr %245, align 4, !tbaa !77
  %247 = fsub float %246, %243
  store float %247, ptr %245, align 4, !tbaa !77
  %248 = load ptr, ptr %1, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiContext, ptr %248, i32 0, i32 140
  %250 = load float, ptr %249, align 4, !tbaa !77
  %251 = fcmp ole float %250, 0.000000e+00
  br i1 %251, label %252, label %270

252:                                              ; preds = %239
  %253 = load ptr, ptr %1, align 8, !tbaa !5
  %254 = getelementptr inbounds %struct.ImGuiContext, ptr %253, i32 0, i32 4
  %255 = getelementptr inbounds %struct.ImGuiIO, ptr %254, i32 0, i32 5
  %256 = load ptr, ptr %255, align 8, !tbaa !76
  %257 = icmp ne ptr %256, null
  br i1 %257, label %258, label %263

258:                                              ; preds = %252
  %259 = load ptr, ptr %1, align 8, !tbaa !5
  %260 = getelementptr inbounds %struct.ImGuiContext, ptr %259, i32 0, i32 4
  %261 = getelementptr inbounds %struct.ImGuiIO, ptr %260, i32 0, i32 5
  %262 = load ptr, ptr %261, align 8, !tbaa !76
  call void @_ZN5ImGui21SaveIniSettingsToDiskEPKc(ptr noundef %262)
  br label %267

263:                                              ; preds = %252
  %264 = load ptr, ptr %1, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiContext, ptr %264, i32 0, i32 4
  %266 = getelementptr inbounds %struct.ImGuiIO, ptr %265, i32 0, i32 46
  store i8 1, ptr %266, align 8, !tbaa !78
  br label %267

267:                                              ; preds = %263, %258
  %268 = load ptr, ptr %1, align 8, !tbaa !5
  %269 = getelementptr inbounds %struct.ImGuiContext, ptr %268, i32 0, i32 140
  store float 0.000000e+00, ptr %269, align 4, !tbaa !77
  br label %270

270:                                              ; preds = %267, %239
  br label %271

271:                                              ; preds = %270, %234
  %272 = load ptr, ptr %1, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 4
  %274 = getelementptr inbounds %struct.ImGuiIO, ptr %273, i32 0, i32 3
  %275 = load float, ptr %274, align 8, !tbaa !57
  %276 = fpext float %275 to double
  %277 = load ptr, ptr %1, align 8, !tbaa !5
  %278 = getelementptr inbounds %struct.ImGuiContext, ptr %277, i32 0, i32 10
  %279 = load double, ptr %278, align 8, !tbaa !79
  %280 = fadd double %279, %276
  store double %280, ptr %278, align 8, !tbaa !79
  %281 = load ptr, ptr %1, align 8, !tbaa !5
  %282 = getelementptr inbounds %struct.ImGuiContext, ptr %281, i32 0, i32 1
  store i8 1, ptr %282, align 1, !tbaa !80
  %283 = load ptr, ptr %1, align 8, !tbaa !5
  %284 = getelementptr inbounds %struct.ImGuiContext, ptr %283, i32 0, i32 11
  %285 = load i32, ptr %284, align 8, !tbaa !67
  %286 = add nsw i32 %285, 1
  store i32 %286, ptr %284, align 8, !tbaa !67
  %287 = load ptr, ptr %1, align 8, !tbaa !5
  %288 = getelementptr inbounds %struct.ImGuiContext, ptr %287, i32 0, i32 134
  store i32 0, ptr %288, align 4, !tbaa !81
  %289 = load ptr, ptr %1, align 8, !tbaa !5
  %290 = getelementptr inbounds %struct.ImGuiContext, ptr %289, i32 0, i32 20
  store i32 0, ptr %290, align 8, !tbaa !82
  %291 = load ptr, ptr %1, align 8, !tbaa !5
  %292 = getelementptr inbounds %struct.ImGuiContext, ptr %291, i32 0, i32 4
  %293 = getelementptr inbounds %struct.ImGuiIO, ptr %292, i32 0, i32 14
  %294 = load ptr, ptr %293, align 8, !tbaa !60
  %295 = getelementptr inbounds %struct.ImFontAtlas, ptr %294, i32 0, i32 0
  store i8 1, ptr %295, align 8, !tbaa !83
  %296 = call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %296)
  %297 = load ptr, ptr %1, align 8, !tbaa !5
  %298 = getelementptr inbounds %struct.ImGuiContext, ptr %297, i32 0, i32 6
  %299 = load ptr, ptr %298, align 8, !tbaa !84
  %300 = call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(112) %299)
  br i1 %300, label %301, label %302

301:                                              ; preds = %271
  br label %304

302:                                              ; preds = %271
  call void @__assert_fail(ptr noundef @.str.46, ptr noundef @.str.3, i32 noundef 3140, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

303:                                              ; No predecessors!
  br label %304

304:                                              ; preds = %303, %301
  call void @llvm.lifetime.start.p0(i64 16, ptr %3) #11
  %305 = load ptr, ptr %1, align 8, !tbaa !5
  %306 = getelementptr inbounds %struct.ImGuiContext, ptr %305, i32 0, i32 4
  %307 = getelementptr inbounds %struct.ImGuiIO, ptr %306, i32 0, i32 2
  %308 = getelementptr inbounds %struct.ImVec2, ptr %307, i32 0, i32 0
  %309 = load float, ptr %308, align 8, !tbaa !58
  %310 = load ptr, ptr %1, align 8, !tbaa !5
  %311 = getelementptr inbounds %struct.ImGuiContext, ptr %310, i32 0, i32 4
  %312 = getelementptr inbounds %struct.ImGuiIO, ptr %311, i32 0, i32 2
  %313 = getelementptr inbounds %struct.ImVec2, ptr %312, i32 0, i32 1
  %314 = load float, ptr %313, align 4, !tbaa !59
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %3, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %309, float noundef %314)
  %315 = load ptr, ptr %1, align 8, !tbaa !5
  %316 = getelementptr inbounds %struct.ImGuiContext, ptr %315, i32 0, i32 9
  %317 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %316, i32 0, i32 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %317, ptr align 4 %3, i64 16, i1 false), !tbaa.struct !85
  call void @llvm.lifetime.end.p0(i64 16, ptr %3) #11
  %318 = load ptr, ptr %1, align 8, !tbaa !5
  %319 = getelementptr inbounds %struct.ImGuiContext, ptr %318, i32 0, i32 5
  %320 = getelementptr inbounds %struct.ImGuiStyle, ptr %319, i32 0, i32 28
  %321 = load float, ptr %320, align 4, !tbaa !65
  %322 = load ptr, ptr %1, align 8, !tbaa !5
  %323 = getelementptr inbounds %struct.ImGuiContext, ptr %322, i32 0, i32 9
  %324 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %323, i32 0, i32 3
  store float %321, ptr %324, align 4, !tbaa !87
  %325 = load ptr, ptr %1, align 8, !tbaa !5
  %326 = getelementptr inbounds %struct.ImGuiContext, ptr %325, i32 0, i32 105
  call void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168) %326)
  %327 = load ptr, ptr %1, align 8, !tbaa !5
  %328 = getelementptr inbounds %struct.ImGuiContext, ptr %327, i32 0, i32 105
  %329 = load ptr, ptr %1, align 8, !tbaa !5
  %330 = getelementptr inbounds %struct.ImGuiContext, ptr %329, i32 0, i32 4
  %331 = getelementptr inbounds %struct.ImGuiIO, ptr %330, i32 0, i32 14
  %332 = load ptr, ptr %331, align 8, !tbaa !60
  %333 = getelementptr inbounds %struct.ImFontAtlas, ptr %332, i32 0, i32 3
  %334 = load ptr, ptr %333, align 8, !tbaa !88
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %328, ptr noundef %334)
  %335 = load ptr, ptr %1, align 8, !tbaa !5
  %336 = getelementptr inbounds %struct.ImGuiContext, ptr %335, i32 0, i32 105
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %336)
  %337 = load ptr, ptr %1, align 8, !tbaa !5
  %338 = getelementptr inbounds %struct.ImGuiContext, ptr %337, i32 0, i32 5
  %339 = getelementptr inbounds %struct.ImGuiStyle, ptr %338, i32 0, i32 26
  %340 = load i8, ptr %339, align 8, !tbaa !89, !range !55, !noundef !56
  %341 = trunc i8 %340 to i1
  %342 = zext i1 %341 to i64
  %343 = select i1 %341, i32 1, i32 0
  %344 = load ptr, ptr %1, align 8, !tbaa !5
  %345 = getelementptr inbounds %struct.ImGuiContext, ptr %344, i32 0, i32 5
  %346 = getelementptr inbounds %struct.ImGuiStyle, ptr %345, i32 0, i32 27
  %347 = load i8, ptr %346, align 1, !tbaa !90, !range !55, !noundef !56
  %348 = trunc i8 %347 to i1
  %349 = zext i1 %348 to i64
  %350 = select i1 %348, i32 2, i32 0
  %351 = or i32 %343, %350
  %352 = load ptr, ptr %1, align 8, !tbaa !5
  %353 = getelementptr inbounds %struct.ImGuiContext, ptr %352, i32 0, i32 105
  %354 = getelementptr inbounds %struct.ImDrawList, ptr %353, i32 0, i32 3
  store i32 %351, ptr %354, align 8, !tbaa !91
  %355 = load ptr, ptr %1, align 8, !tbaa !5
  %356 = getelementptr inbounds %struct.ImGuiContext, ptr %355, i32 0, i32 101
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(44) %356)
  %357 = load ptr, ptr %1, align 8, !tbaa !5
  %358 = getelementptr inbounds %struct.ImGuiContext, ptr %357, i32 0, i32 107
  %359 = load i8, ptr %358, align 4, !tbaa !92, !range !55, !noundef !56
  %360 = trunc i8 %359 to i1
  br i1 %360, label %361, label %375

361:                                              ; preds = %304
  %362 = load ptr, ptr %1, align 8, !tbaa !5
  %363 = getelementptr inbounds %struct.ImGuiContext, ptr %362, i32 0, i32 114
  %364 = getelementptr inbounds %struct.ImGuiPayload, ptr %363, i32 0, i32 2
  %365 = load i32, ptr %364, align 4, !tbaa !93
  %366 = load ptr, ptr %1, align 8, !tbaa !5
  %367 = getelementptr inbounds %struct.ImGuiContext, ptr %366, i32 0, i32 30
  %368 = load i32, ptr %367, align 8, !tbaa !94
  %369 = icmp eq i32 %365, %368
  br i1 %369, label %370, label %375

370:                                              ; preds = %361
  %371 = load ptr, ptr %1, align 8, !tbaa !5
  %372 = getelementptr inbounds %struct.ImGuiContext, ptr %371, i32 0, i32 114
  %373 = getelementptr inbounds %struct.ImGuiPayload, ptr %372, i32 0, i32 2
  %374 = load i32, ptr %373, align 4, !tbaa !93
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %374)
  br label %375

375:                                              ; preds = %370, %361, %304
  %376 = load ptr, ptr %1, align 8, !tbaa !5
  %377 = getelementptr inbounds %struct.ImGuiContext, ptr %376, i32 0, i32 28
  %378 = load i32, ptr %377, align 8, !tbaa !95
  %379 = icmp ne i32 %378, 0
  br i1 %379, label %383, label %380

380:                                              ; preds = %375
  %381 = load ptr, ptr %1, align 8, !tbaa !5
  %382 = getelementptr inbounds %struct.ImGuiContext, ptr %381, i32 0, i32 29
  store float 0.000000e+00, ptr %382, align 4, !tbaa !96
  br label %383

383:                                              ; preds = %380, %375
  %384 = load ptr, ptr %1, align 8, !tbaa !5
  %385 = getelementptr inbounds %struct.ImGuiContext, ptr %384, i32 0, i32 25
  %386 = load i32, ptr %385, align 8, !tbaa !97
  %387 = icmp ne i32 %386, 0
  br i1 %387, label %388, label %397

388:                                              ; preds = %383
  %389 = load ptr, ptr %1, align 8, !tbaa !5
  %390 = getelementptr inbounds %struct.ImGuiContext, ptr %389, i32 0, i32 4
  %391 = getelementptr inbounds %struct.ImGuiIO, ptr %390, i32 0, i32 3
  %392 = load float, ptr %391, align 8, !tbaa !57
  %393 = load ptr, ptr %1, align 8, !tbaa !5
  %394 = getelementptr inbounds %struct.ImGuiContext, ptr %393, i32 0, i32 29
  %395 = load float, ptr %394, align 4, !tbaa !96
  %396 = fadd float %395, %392
  store float %396, ptr %394, align 4, !tbaa !96
  br label %397

397:                                              ; preds = %388, %383
  %398 = load ptr, ptr %1, align 8, !tbaa !5
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 25
  %400 = load i32, ptr %399, align 8, !tbaa !97
  %401 = load ptr, ptr %1, align 8, !tbaa !5
  %402 = getelementptr inbounds %struct.ImGuiContext, ptr %401, i32 0, i32 28
  store i32 %400, ptr %402, align 8, !tbaa !95
  %403 = load ptr, ptr %1, align 8, !tbaa !5
  %404 = getelementptr inbounds %struct.ImGuiContext, ptr %403, i32 0, i32 25
  store i32 0, ptr %404, align 8, !tbaa !97
  %405 = load ptr, ptr %1, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImGuiContext, ptr %405, i32 0, i32 26
  store i8 0, ptr %406, align 4, !tbaa !98
  %407 = load ptr, ptr %1, align 8, !tbaa !5
  %408 = getelementptr inbounds %struct.ImGuiContext, ptr %407, i32 0, i32 32
  %409 = load i32, ptr %408, align 8, !tbaa !99
  %410 = load ptr, ptr %1, align 8, !tbaa !5
  %411 = getelementptr inbounds %struct.ImGuiContext, ptr %410, i32 0, i32 30
  %412 = load i32, ptr %411, align 8, !tbaa !94
  %413 = icmp ne i32 %409, %412
  br i1 %413, label %414, label %428

414:                                              ; preds = %397
  %415 = load ptr, ptr %1, align 8, !tbaa !5
  %416 = getelementptr inbounds %struct.ImGuiContext, ptr %415, i32 0, i32 31
  %417 = load i32, ptr %416, align 4, !tbaa !100
  %418 = load ptr, ptr %1, align 8, !tbaa !5
  %419 = getelementptr inbounds %struct.ImGuiContext, ptr %418, i32 0, i32 30
  %420 = load i32, ptr %419, align 8, !tbaa !94
  %421 = icmp eq i32 %417, %420
  br i1 %421, label %422, label %428

422:                                              ; preds = %414
  %423 = load ptr, ptr %1, align 8, !tbaa !5
  %424 = getelementptr inbounds %struct.ImGuiContext, ptr %423, i32 0, i32 30
  %425 = load i32, ptr %424, align 8, !tbaa !94
  %426 = icmp ne i32 %425, 0
  br i1 %426, label %427, label %428

427:                                              ; preds = %422
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %428

428:                                              ; preds = %427, %422, %414, %397
  %429 = load ptr, ptr %1, align 8, !tbaa !5
  %430 = getelementptr inbounds %struct.ImGuiContext, ptr %429, i32 0, i32 30
  %431 = load i32, ptr %430, align 8, !tbaa !94
  %432 = icmp ne i32 %431, 0
  br i1 %432, label %433, label %442

433:                                              ; preds = %428
  %434 = load ptr, ptr %1, align 8, !tbaa !5
  %435 = getelementptr inbounds %struct.ImGuiContext, ptr %434, i32 0, i32 4
  %436 = getelementptr inbounds %struct.ImGuiIO, ptr %435, i32 0, i32 3
  %437 = load float, ptr %436, align 8, !tbaa !57
  %438 = load ptr, ptr %1, align 8, !tbaa !5
  %439 = getelementptr inbounds %struct.ImGuiContext, ptr %438, i32 0, i32 33
  %440 = load float, ptr %439, align 4, !tbaa !101
  %441 = fadd float %440, %437
  store float %441, ptr %439, align 4, !tbaa !101
  br label %442

442:                                              ; preds = %433, %428
  %443 = load ptr, ptr %1, align 8, !tbaa !5
  %444 = getelementptr inbounds %struct.ImGuiContext, ptr %443, i32 0, i32 4
  %445 = getelementptr inbounds %struct.ImGuiIO, ptr %444, i32 0, i32 3
  %446 = load float, ptr %445, align 8, !tbaa !57
  %447 = load ptr, ptr %1, align 8, !tbaa !5
  %448 = getelementptr inbounds %struct.ImGuiContext, ptr %447, i32 0, i32 47
  %449 = load float, ptr %448, align 8, !tbaa !102
  %450 = fadd float %449, %446
  store float %450, ptr %448, align 8, !tbaa !102
  %451 = load ptr, ptr %1, align 8, !tbaa !5
  %452 = getelementptr inbounds %struct.ImGuiContext, ptr %451, i32 0, i32 30
  %453 = load i32, ptr %452, align 8, !tbaa !94
  %454 = load ptr, ptr %1, align 8, !tbaa !5
  %455 = getelementptr inbounds %struct.ImGuiContext, ptr %454, i32 0, i32 31
  store i32 %453, ptr %455, align 4, !tbaa !100
  %456 = load ptr, ptr %1, align 8, !tbaa !5
  %457 = getelementptr inbounds %struct.ImGuiContext, ptr %456, i32 0, i32 43
  %458 = load ptr, ptr %457, align 8, !tbaa !103
  %459 = load ptr, ptr %1, align 8, !tbaa !5
  %460 = getelementptr inbounds %struct.ImGuiContext, ptr %459, i32 0, i32 44
  store ptr %458, ptr %460, align 8, !tbaa !104
  %461 = load ptr, ptr %1, align 8, !tbaa !5
  %462 = getelementptr inbounds %struct.ImGuiContext, ptr %461, i32 0, i32 36
  %463 = load i8, ptr %462, align 2, !tbaa !105, !range !55, !noundef !56
  %464 = trunc i8 %463 to i1
  %465 = load ptr, ptr %1, align 8, !tbaa !5
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 38
  %467 = zext i1 %464 to i8
  store i8 %467, ptr %466, align 4, !tbaa !106
  %468 = load ptr, ptr %1, align 8, !tbaa !5
  %469 = getelementptr inbounds %struct.ImGuiContext, ptr %468, i32 0, i32 32
  store i32 0, ptr %469, align 8, !tbaa !99
  %470 = load ptr, ptr %1, align 8, !tbaa !5
  %471 = getelementptr inbounds %struct.ImGuiContext, ptr %470, i32 0, i32 37
  store i8 0, ptr %471, align 1, !tbaa !107
  %472 = load ptr, ptr %1, align 8, !tbaa !5
  %473 = getelementptr inbounds %struct.ImGuiContext, ptr %472, i32 0, i32 34
  store i8 0, ptr %473, align 8, !tbaa !108
  %474 = load ptr, ptr %1, align 8, !tbaa !5
  %475 = getelementptr inbounds %struct.ImGuiContext, ptr %474, i32 0, i32 126
  %476 = load i32, ptr %475, align 8, !tbaa !109
  %477 = icmp ne i32 %476, 0
  br i1 %477, label %478, label %489

478:                                              ; preds = %442
  %479 = load ptr, ptr %1, align 8, !tbaa !5
  %480 = getelementptr inbounds %struct.ImGuiContext, ptr %479, i32 0, i32 30
  %481 = load i32, ptr %480, align 8, !tbaa !94
  %482 = load ptr, ptr %1, align 8, !tbaa !5
  %483 = getelementptr inbounds %struct.ImGuiContext, ptr %482, i32 0, i32 126
  %484 = load i32, ptr %483, align 8, !tbaa !109
  %485 = icmp ne i32 %481, %484
  br i1 %485, label %486, label %489

486:                                              ; preds = %478
  %487 = load ptr, ptr %1, align 8, !tbaa !5
  %488 = getelementptr inbounds %struct.ImGuiContext, ptr %487, i32 0, i32 126
  store i32 0, ptr %488, align 8, !tbaa !109
  br label %489

489:                                              ; preds = %486, %478, %442
  %490 = load ptr, ptr %1, align 8, !tbaa !5
  %491 = getelementptr inbounds %struct.ImGuiContext, ptr %490, i32 0, i32 119
  %492 = load i32, ptr %491, align 4, !tbaa !110
  %493 = load ptr, ptr %1, align 8, !tbaa !5
  %494 = getelementptr inbounds %struct.ImGuiContext, ptr %493, i32 0, i32 120
  store i32 %492, ptr %494, align 8, !tbaa !111
  %495 = load ptr, ptr %1, align 8, !tbaa !5
  %496 = getelementptr inbounds %struct.ImGuiContext, ptr %495, i32 0, i32 119
  store i32 0, ptr %496, align 4, !tbaa !110
  %497 = load ptr, ptr %1, align 8, !tbaa !5
  %498 = getelementptr inbounds %struct.ImGuiContext, ptr %497, i32 0, i32 118
  store float 0x47EFFFFFE0000000, ptr %498, align 8, !tbaa !112
  %499 = load ptr, ptr %1, align 8, !tbaa !5
  %500 = getelementptr inbounds %struct.ImGuiContext, ptr %499, i32 0, i32 108
  store i8 0, ptr %500, align 1, !tbaa !113
  %501 = load ptr, ptr %1, align 8, !tbaa !5
  %502 = getelementptr inbounds %struct.ImGuiContext, ptr %501, i32 0, i32 4
  %503 = getelementptr inbounds %struct.ImGuiIO, ptr %502, i32 0, i32 68
  %504 = getelementptr inbounds [512 x float], ptr %503, i64 0, i64 0
  %505 = load ptr, ptr %1, align 8, !tbaa !5
  %506 = getelementptr inbounds %struct.ImGuiContext, ptr %505, i32 0, i32 4
  %507 = getelementptr inbounds %struct.ImGuiIO, ptr %506, i32 0, i32 67
  %508 = getelementptr inbounds [512 x float], ptr %507, i64 0, i64 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %504, ptr align 8 %508, i64 2048, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %4) #11
  store i32 0, ptr %4, align 4, !tbaa !69
  br label %509

509:                                              ; preds = %556, %489
  %510 = load i32, ptr %4, align 4, !tbaa !69
  %511 = icmp slt i32 %510, 512
  br i1 %511, label %513, label %512

512:                                              ; preds = %509
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #11
  br label %559

513:                                              ; preds = %509
  %514 = load ptr, ptr %1, align 8, !tbaa !5
  %515 = getelementptr inbounds %struct.ImGuiContext, ptr %514, i32 0, i32 4
  %516 = getelementptr inbounds %struct.ImGuiIO, ptr %515, i32 0, i32 39
  %517 = load i32, ptr %4, align 4, !tbaa !69
  %518 = sext i32 %517 to i64
  %519 = getelementptr inbounds [512 x i8], ptr %516, i64 0, i64 %518
  %520 = load i8, ptr %519, align 1, !tbaa !114, !range !55, !noundef !56
  %521 = trunc i8 %520 to i1
  br i1 %521, label %522, label %547

522:                                              ; preds = %513
  %523 = load ptr, ptr %1, align 8, !tbaa !5
  %524 = getelementptr inbounds %struct.ImGuiContext, ptr %523, i32 0, i32 4
  %525 = getelementptr inbounds %struct.ImGuiIO, ptr %524, i32 0, i32 67
  %526 = load i32, ptr %4, align 4, !tbaa !69
  %527 = sext i32 %526 to i64
  %528 = getelementptr inbounds [512 x float], ptr %525, i64 0, i64 %527
  %529 = load float, ptr %528, align 4, !tbaa !86
  %530 = fcmp olt float %529, 0.000000e+00
  br i1 %530, label %531, label %532

531:                                              ; preds = %522
  br label %545

532:                                              ; preds = %522
  %533 = load ptr, ptr %1, align 8, !tbaa !5
  %534 = getelementptr inbounds %struct.ImGuiContext, ptr %533, i32 0, i32 4
  %535 = getelementptr inbounds %struct.ImGuiIO, ptr %534, i32 0, i32 67
  %536 = load i32, ptr %4, align 4, !tbaa !69
  %537 = sext i32 %536 to i64
  %538 = getelementptr inbounds [512 x float], ptr %535, i64 0, i64 %537
  %539 = load float, ptr %538, align 4, !tbaa !86
  %540 = load ptr, ptr %1, align 8, !tbaa !5
  %541 = getelementptr inbounds %struct.ImGuiContext, ptr %540, i32 0, i32 4
  %542 = getelementptr inbounds %struct.ImGuiIO, ptr %541, i32 0, i32 3
  %543 = load float, ptr %542, align 8, !tbaa !57
  %544 = fadd float %539, %543
  br label %545

545:                                              ; preds = %532, %531
  %546 = phi float [ 0.000000e+00, %531 ], [ %544, %532 ]
  br label %548

547:                                              ; preds = %513
  br label %548

548:                                              ; preds = %547, %545
  %549 = phi float [ %546, %545 ], [ -1.000000e+00, %547 ]
  %550 = load ptr, ptr %1, align 8, !tbaa !5
  %551 = getelementptr inbounds %struct.ImGuiContext, ptr %550, i32 0, i32 4
  %552 = getelementptr inbounds %struct.ImGuiIO, ptr %551, i32 0, i32 67
  %553 = load i32, ptr %4, align 4, !tbaa !69
  %554 = sext i32 %553 to i64
  %555 = getelementptr inbounds [512 x float], ptr %552, i64 0, i64 %554
  store float %549, ptr %555, align 4, !tbaa !86
  br label %556

556:                                              ; preds = %548
  %557 = load i32, ptr %4, align 4, !tbaa !69
  %558 = add nsw i32 %557, 1
  store i32 %558, ptr %4, align 4, !tbaa !69
  br label %509, !llvm.loop !115

559:                                              ; preds = %512
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  %560 = load ptr, ptr %1, align 8, !tbaa !5
  %561 = getelementptr inbounds %struct.ImGuiContext, ptr %560, i32 0, i32 4
  %562 = getelementptr inbounds %struct.ImGuiIO, ptr %561, i32 0, i32 3
  %563 = load float, ptr %562, align 8, !tbaa !57
  %564 = load ptr, ptr %1, align 8, !tbaa !5
  %565 = getelementptr inbounds %struct.ImGuiContext, ptr %564, i32 0, i32 150
  %566 = load ptr, ptr %1, align 8, !tbaa !5
  %567 = getelementptr inbounds %struct.ImGuiContext, ptr %566, i32 0, i32 151
  %568 = load i32, ptr %567, align 8, !tbaa !116
  %569 = sext i32 %568 to i64
  %570 = getelementptr inbounds [120 x float], ptr %565, i64 0, i64 %569
  %571 = load float, ptr %570, align 4, !tbaa !86
  %572 = fsub float %563, %571
  %573 = load ptr, ptr %1, align 8, !tbaa !5
  %574 = getelementptr inbounds %struct.ImGuiContext, ptr %573, i32 0, i32 152
  %575 = load float, ptr %574, align 4, !tbaa !117
  %576 = fadd float %575, %572
  store float %576, ptr %574, align 4, !tbaa !117
  %577 = load ptr, ptr %1, align 8, !tbaa !5
  %578 = getelementptr inbounds %struct.ImGuiContext, ptr %577, i32 0, i32 4
  %579 = getelementptr inbounds %struct.ImGuiIO, ptr %578, i32 0, i32 3
  %580 = load float, ptr %579, align 8, !tbaa !57
  %581 = load ptr, ptr %1, align 8, !tbaa !5
  %582 = getelementptr inbounds %struct.ImGuiContext, ptr %581, i32 0, i32 150
  %583 = load ptr, ptr %1, align 8, !tbaa !5
  %584 = getelementptr inbounds %struct.ImGuiContext, ptr %583, i32 0, i32 151
  %585 = load i32, ptr %584, align 8, !tbaa !116
  %586 = sext i32 %585 to i64
  %587 = getelementptr inbounds [120 x float], ptr %582, i64 0, i64 %586
  store float %580, ptr %587, align 4, !tbaa !86
  %588 = load ptr, ptr %1, align 8, !tbaa !5
  %589 = getelementptr inbounds %struct.ImGuiContext, ptr %588, i32 0, i32 151
  %590 = load i32, ptr %589, align 8, !tbaa !116
  %591 = add nsw i32 %590, 1
  %592 = srem i32 %591, 120
  %593 = load ptr, ptr %1, align 8, !tbaa !5
  %594 = getelementptr inbounds %struct.ImGuiContext, ptr %593, i32 0, i32 151
  store i32 %592, ptr %594, align 8, !tbaa !116
  %595 = load ptr, ptr %1, align 8, !tbaa !5
  %596 = getelementptr inbounds %struct.ImGuiContext, ptr %595, i32 0, i32 152
  %597 = load float, ptr %596, align 4, !tbaa !117
  %598 = fcmp ogt float %597, 0.000000e+00
  br i1 %598, label %599, label %605

599:                                              ; preds = %559
  %600 = load ptr, ptr %1, align 8, !tbaa !5
  %601 = getelementptr inbounds %struct.ImGuiContext, ptr %600, i32 0, i32 152
  %602 = load float, ptr %601, align 4, !tbaa !117
  %603 = fdiv float %602, 1.200000e+02
  %604 = fdiv float 1.000000e+00, %603
  br label %606

605:                                              ; preds = %559
  br label %606

606:                                              ; preds = %605, %599
  %607 = phi float [ %604, %599 ], [ 0x47EFFFFFE0000000, %605 ]
  %608 = load ptr, ptr %1, align 8, !tbaa !5
  %609 = getelementptr inbounds %struct.ImGuiContext, ptr %608, i32 0, i32 4
  %610 = getelementptr inbounds %struct.ImGuiIO, ptr %609, i32 0, i32 49
  store float %607, ptr %610, align 4, !tbaa !118
  call void @_ZN5ImGui23UpdateMouseMovingWindowEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  %611 = call noundef ptr @_ZN5ImGui22GetFrontMostPopupModalEv()
  %612 = icmp ne ptr %611, null
  br i1 %612, label %623, label %613

613:                                              ; preds = %606
  %614 = load ptr, ptr %1, align 8, !tbaa !5
  %615 = getelementptr inbounds %struct.ImGuiContext, ptr %614, i32 0, i32 71
  %616 = load ptr, ptr %615, align 8, !tbaa !119
  %617 = icmp ne ptr %616, null
  br i1 %617, label %618, label %635

618:                                              ; preds = %613
  %619 = load ptr, ptr %1, align 8, !tbaa !5
  %620 = getelementptr inbounds %struct.ImGuiContext, ptr %619, i32 0, i32 75
  %621 = load float, ptr %620, align 4, !tbaa !120
  %622 = fcmp ogt float %621, 0.000000e+00
  br i1 %622, label %623, label %635

623:                                              ; preds = %618, %606
  %624 = load ptr, ptr %1, align 8, !tbaa !5
  %625 = getelementptr inbounds %struct.ImGuiContext, ptr %624, i32 0, i32 103
  %626 = load float, ptr %625, align 8, !tbaa !121
  %627 = load ptr, ptr %1, align 8, !tbaa !5
  %628 = getelementptr inbounds %struct.ImGuiContext, ptr %627, i32 0, i32 4
  %629 = getelementptr inbounds %struct.ImGuiIO, ptr %628, i32 0, i32 3
  %630 = load float, ptr %629, align 8, !tbaa !57
  %631 = call float @llvm.fmuladd.f32(float %630, float 6.000000e+00, float %626)
  %632 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %631, float noundef 1.000000e+00)
  %633 = load ptr, ptr %1, align 8, !tbaa !5
  %634 = getelementptr inbounds %struct.ImGuiContext, ptr %633, i32 0, i32 103
  store float %632, ptr %634, align 8, !tbaa !121
  br label %648

635:                                              ; preds = %618, %613
  %636 = load ptr, ptr %1, align 8, !tbaa !5
  %637 = getelementptr inbounds %struct.ImGuiContext, ptr %636, i32 0, i32 103
  %638 = load float, ptr %637, align 8, !tbaa !121
  %639 = load ptr, ptr %1, align 8, !tbaa !5
  %640 = getelementptr inbounds %struct.ImGuiContext, ptr %639, i32 0, i32 4
  %641 = getelementptr inbounds %struct.ImGuiIO, ptr %640, i32 0, i32 3
  %642 = load float, ptr %641, align 8, !tbaa !57
  %643 = fneg float %642
  %644 = call float @llvm.fmuladd.f32(float %643, float 1.000000e+01, float %638)
  %645 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %644, float noundef 0.000000e+00)
  %646 = load ptr, ptr %1, align 8, !tbaa !5
  %647 = getelementptr inbounds %struct.ImGuiContext, ptr %646, i32 0, i32 103
  store float %645, ptr %647, align 8, !tbaa !121
  br label %648

648:                                              ; preds = %635, %623
  %649 = load ptr, ptr %1, align 8, !tbaa !5
  %650 = getelementptr inbounds %struct.ImGuiContext, ptr %649, i32 0, i32 106
  store i32 0, ptr %650, align 8, !tbaa !122
  %651 = load ptr, ptr %1, align 8, !tbaa !5
  %652 = getelementptr inbounds %struct.ImGuiContext, ptr %651, i32 0, i32 155
  store i32 -1, ptr %652, align 8, !tbaa !123
  %653 = load ptr, ptr %1, align 8, !tbaa !5
  %654 = getelementptr inbounds %struct.ImGuiContext, ptr %653, i32 0, i32 154
  store i32 -1, ptr %654, align 4, !tbaa !124
  %655 = load ptr, ptr %1, align 8, !tbaa !5
  %656 = getelementptr inbounds %struct.ImGuiContext, ptr %655, i32 0, i32 153
  store i32 -1, ptr %656, align 8, !tbaa !125
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %657 = load ptr, ptr %1, align 8, !tbaa !5
  %658 = getelementptr inbounds %struct.ImGuiContext, ptr %657, i32 0, i32 136
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %658, ptr align 4 %5, i64 8, i1 false), !tbaa.struct !126
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  %659 = load ptr, ptr %1, align 8, !tbaa !5
  %660 = getelementptr inbounds %struct.ImGuiContext, ptr %659, i32 0, i32 30
  %661 = load i32, ptr %660, align 8, !tbaa !94
  %662 = icmp eq i32 %661, 0
  br i1 %662, label %663, label %731

663:                                              ; preds = %648
  %664 = load ptr, ptr %1, align 8, !tbaa !5
  %665 = getelementptr inbounds %struct.ImGuiContext, ptr %664, i32 0, i32 59
  %666 = load ptr, ptr %665, align 8, !tbaa !127
  %667 = icmp ne ptr %666, null
  br i1 %667, label %668, label %731

668:                                              ; preds = %663
  %669 = load ptr, ptr %1, align 8, !tbaa !5
  %670 = getelementptr inbounds %struct.ImGuiContext, ptr %669, i32 0, i32 59
  %671 = load ptr, ptr %670, align 8, !tbaa !127
  %672 = getelementptr inbounds %struct.ImGuiWindow, ptr %671, i32 0, i32 20
  %673 = load i8, ptr %672, align 2, !tbaa !128, !range !55, !noundef !56
  %674 = trunc i8 %673 to i1
  br i1 %674, label %675, label %731

675:                                              ; preds = %668
  %676 = load ptr, ptr %1, align 8, !tbaa !5
  %677 = getelementptr inbounds %struct.ImGuiContext, ptr %676, i32 0, i32 59
  %678 = load ptr, ptr %677, align 8, !tbaa !127
  %679 = getelementptr inbounds %struct.ImGuiWindow, ptr %678, i32 0, i32 2
  %680 = load i32, ptr %679, align 4, !tbaa !137
  %681 = and i32 %680, 262144
  %682 = icmp ne i32 %681, 0
  br i1 %682, label %731, label %683

683:                                              ; preds = %675
  %684 = load ptr, ptr %1, align 8, !tbaa !5
  %685 = getelementptr inbounds %struct.ImGuiContext, ptr %684, i32 0, i32 4
  %686 = getelementptr inbounds %struct.ImGuiIO, ptr %685, i32 0, i32 35
  %687 = load i8, ptr %686, align 8, !tbaa !138, !range !55, !noundef !56
  %688 = trunc i8 %687 to i1
  br i1 %688, label %731, label %689

689:                                              ; preds = %683
  %690 = call noundef zeroext i1 @_ZN5ImGui15IsKeyPressedMapEib(i32 noundef 0, i1 noundef zeroext false)
  br i1 %690, label %691, label %731

691:                                              ; preds = %689
  %692 = load ptr, ptr %1, align 8, !tbaa !5
  %693 = getelementptr inbounds %struct.ImGuiContext, ptr %692, i32 0, i32 60
  %694 = load i32, ptr %693, align 8, !tbaa !139
  %695 = icmp ne i32 %694, 0
  br i1 %695, label %696, label %718

696:                                              ; preds = %691
  %697 = load ptr, ptr %1, align 8, !tbaa !5
  %698 = getelementptr inbounds %struct.ImGuiContext, ptr %697, i32 0, i32 79
  %699 = load i32, ptr %698, align 8, !tbaa !140
  %700 = icmp ne i32 %699, 2147483647
  br i1 %700, label %701, label %718

701:                                              ; preds = %696
  %702 = load ptr, ptr %1, align 8, !tbaa !5
  %703 = getelementptr inbounds %struct.ImGuiContext, ptr %702, i32 0, i32 79
  %704 = load i32, ptr %703, align 8, !tbaa !140
  %705 = add nsw i32 %704, 1
  %706 = load ptr, ptr %1, align 8, !tbaa !5
  %707 = getelementptr inbounds %struct.ImGuiContext, ptr %706, i32 0, i32 4
  %708 = getelementptr inbounds %struct.ImGuiIO, ptr %707, i32 0, i32 36
  %709 = load i8, ptr %708, align 1, !tbaa !141, !range !55, !noundef !56
  %710 = trunc i8 %709 to i1
  %711 = zext i1 %710 to i64
  %712 = select i1 %710, i32 -1, i32 1
  %713 = add nsw i32 %705, %712
  %714 = load ptr, ptr %1, align 8, !tbaa !5
  %715 = getelementptr inbounds %struct.ImGuiContext, ptr %714, i32 0, i32 59
  %716 = load ptr, ptr %715, align 8, !tbaa !127
  %717 = getelementptr inbounds %struct.ImGuiWindow, ptr %716, i32 0, i32 73
  store i32 %713, ptr %717, align 4, !tbaa !142
  br label %730

718:                                              ; preds = %696, %691
  %719 = load ptr, ptr %1, align 8, !tbaa !5
  %720 = getelementptr inbounds %struct.ImGuiContext, ptr %719, i32 0, i32 4
  %721 = getelementptr inbounds %struct.ImGuiIO, ptr %720, i32 0, i32 36
  %722 = load i8, ptr %721, align 1, !tbaa !141, !range !55, !noundef !56
  %723 = trunc i8 %722 to i1
  %724 = zext i1 %723 to i64
  %725 = select i1 %723, i32 -1, i32 0
  %726 = load ptr, ptr %1, align 8, !tbaa !5
  %727 = getelementptr inbounds %struct.ImGuiContext, ptr %726, i32 0, i32 59
  %728 = load ptr, ptr %727, align 8, !tbaa !127
  %729 = getelementptr inbounds %struct.ImGuiWindow, ptr %728, i32 0, i32 73
  store i32 %725, ptr %729, align 4, !tbaa !142
  br label %730

730:                                              ; preds = %718, %701
  br label %731

731:                                              ; preds = %730, %689, %683, %675, %668, %663, %648
  %732 = load ptr, ptr %1, align 8, !tbaa !5
  %733 = getelementptr inbounds %struct.ImGuiContext, ptr %732, i32 0, i32 79
  store i32 2147483647, ptr %733, align 8, !tbaa !140
  %734 = load ptr, ptr %1, align 8, !tbaa !5
  %735 = getelementptr inbounds %struct.ImGuiContext, ptr %734, i32 0, i32 16
  %736 = getelementptr inbounds %class.ImVector, ptr %735, i32 0, i32 0
  %737 = load i32, ptr %736, align 8, !tbaa !143
  %738 = load ptr, ptr %1, align 8, !tbaa !5
  %739 = getelementptr inbounds %struct.ImGuiContext, ptr %738, i32 0, i32 15
  %740 = getelementptr inbounds %class.ImVector, ptr %739, i32 0, i32 0
  %741 = load i32, ptr %740, align 8, !tbaa !144
  %742 = icmp eq i32 %737, %741
  br i1 %742, label %743, label %744

743:                                              ; preds = %731
  br label %746

744:                                              ; preds = %731
  call void @__assert_fail(ptr noundef @.str.47, ptr noundef @.str.3, i32 noundef 3229, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

745:                                              ; No predecessors!
  br label %746

746:                                              ; preds = %745, %743
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #11
  store i32 0, ptr %6, align 4, !tbaa !69
  br label %747

747:                                              ; preds = %772, %746
  %748 = load i32, ptr %6, align 4, !tbaa !69
  %749 = load ptr, ptr %1, align 8, !tbaa !5
  %750 = getelementptr inbounds %struct.ImGuiContext, ptr %749, i32 0, i32 15
  %751 = getelementptr inbounds %class.ImVector, ptr %750, i32 0, i32 0
  %752 = load i32, ptr %751, align 8, !tbaa !144
  %753 = icmp ne i32 %748, %752
  br i1 %753, label %755, label %754

754:                                              ; preds = %747
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #11
  br label %775

755:                                              ; preds = %747
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #11
  %756 = load ptr, ptr %1, align 8, !tbaa !5
  %757 = getelementptr inbounds %struct.ImGuiContext, ptr %756, i32 0, i32 15
  %758 = load i32, ptr %6, align 4, !tbaa !69
  %759 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %757, i32 noundef %758)
  %760 = load ptr, ptr %759, align 8, !tbaa !5
  store ptr %760, ptr %7, align 8, !tbaa !5
  %761 = load ptr, ptr %7, align 8, !tbaa !5
  %762 = getelementptr inbounds %struct.ImGuiWindow, ptr %761, i32 0, i32 20
  %763 = load i8, ptr %762, align 2, !tbaa !128, !range !55, !noundef !56
  %764 = trunc i8 %763 to i1
  %765 = load ptr, ptr %7, align 8, !tbaa !5
  %766 = getelementptr inbounds %struct.ImGuiWindow, ptr %765, i32 0, i32 21
  %767 = zext i1 %764 to i8
  store i8 %767, ptr %766, align 1, !tbaa !145
  %768 = load ptr, ptr %7, align 8, !tbaa !5
  %769 = getelementptr inbounds %struct.ImGuiWindow, ptr %768, i32 0, i32 20
  store i8 0, ptr %769, align 2, !tbaa !128
  %770 = load ptr, ptr %7, align 8, !tbaa !5
  %771 = getelementptr inbounds %struct.ImGuiWindow, ptr %770, i32 0, i32 22
  store i8 0, ptr %771, align 4, !tbaa !146
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #11
  br label %772

772:                                              ; preds = %755
  %773 = load i32, ptr %6, align 4, !tbaa !69
  %774 = add nsw i32 %773, 1
  store i32 %774, ptr %6, align 4, !tbaa !69
  br label %747, !llvm.loop !147

775:                                              ; preds = %754
  %776 = load ptr, ptr %1, align 8, !tbaa !5
  %777 = getelementptr inbounds %struct.ImGuiContext, ptr %776, i32 0, i32 59
  %778 = load ptr, ptr %777, align 8, !tbaa !127
  %779 = icmp ne ptr %778, null
  br i1 %779, label %780, label %788

780:                                              ; preds = %775
  %781 = load ptr, ptr %1, align 8, !tbaa !5
  %782 = getelementptr inbounds %struct.ImGuiContext, ptr %781, i32 0, i32 59
  %783 = load ptr, ptr %782, align 8, !tbaa !127
  %784 = getelementptr inbounds %struct.ImGuiWindow, ptr %783, i32 0, i32 21
  %785 = load i8, ptr %784, align 1, !tbaa !145, !range !55, !noundef !56
  %786 = trunc i8 %785 to i1
  br i1 %786, label %788, label %787

787:                                              ; preds = %780
  call void @_ZN5ImGui30FocusPreviousWindowIgnoringOneEP11ImGuiWindow(ptr noundef null)
  br label %788

788:                                              ; preds = %787, %780, %775
  %789 = load ptr, ptr %1, align 8, !tbaa !5
  %790 = getelementptr inbounds %struct.ImGuiContext, ptr %789, i32 0, i32 18
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %790, i32 noundef 0)
  %791 = load ptr, ptr %1, align 8, !tbaa !5
  %792 = getelementptr inbounds %struct.ImGuiContext, ptr %791, i32 0, i32 54
  call void @_ZN8ImVectorI13ImGuiPopupRefE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %792, i32 noundef 0)
  %793 = load ptr, ptr %1, align 8, !tbaa !5
  %794 = getelementptr inbounds %struct.ImGuiContext, ptr %793, i32 0, i32 59
  %795 = load ptr, ptr %794, align 8, !tbaa !127
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindow(ptr noundef %795)
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %8, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #11
  %796 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef @.str.48, ptr noundef null, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #11
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP6ImFontEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #4 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(112)) #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK8ImVectorI19ImGuiWindowSettingsE5emptyEv(ptr noundef nonnull align 8 dereferenceable(16)) #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23LoadIniSettingsFromDiskEPKc(ptr noundef) #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21SaveIniSettingsToDiskEPKc(ptr noundef) #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) #7

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() #8

declare void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168)) #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef) #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168)) #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(44)) #7 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() #6

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui30FocusPreviousWindowIgnoringOneEP11ImGuiWindow(ptr noundef) #7

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI13ImGuiPopupRefE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindow(ptr noundef) #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #7

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) #6

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 0}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !11, i64 2, !12, i64 8, !16, i64 5440, !6, i64 6280, !15, i64 6288, !15, i64 6292, !17, i64 6296, !19, i64 6432, !13, i64 6440, !13, i64 6444, !13, i64 6448, !20, i64 6456, !20, i64 6472, !20, i64 6488, !20, i64 6504, !21, i64 6520, !13, i64 6536, !6, i64 6544, !6, i64 6552, !6, i64 6560, !13, i64 6568, !11, i64 6572, !13, i64 6576, !15, i64 6580, !13, i64 6584, !13, i64 6588, !13, i64 6592, !15, i64 6596, !11, i64 6600, !11, i64 6601, !11, i64 6602, !11, i64 6603, !11, i64 6604, !13, i64 6608, !14, i64 6612, !6, i64 6624, !6, i64 6632, !23, i64 6640, !13, i64 6644, !15, i64 6648, !6, i64 6656, !24, i64 6664, !25, i64 6680, !26, i64 6696, !27, i64 6712, !27, i64 6728, !28, i64 6744, !11, i64 6856, !13, i64 6860, !6, i64 6864, !13, i64 6872, !13, i64 6876, !13, i64 6880, !13, i64 6884, !13, i64 6888, !13, i64 6892, !13, i64 6896, !13, i64 6900, !23, i64 6904, !29, i64 6908, !13, i64 6924, !6, i64 6928, !6, i64 6936, !6, i64 6944, !15, i64 6952, !15, i64 6956, !11, i64 6960, !13, i64 6964, !13, i64 6968, !11, i64 6972, !11, i64 6973, !11, i64 6974, !11, i64 6975, !11, i64 6976, !11, i64 6977, !11, i64 6978, !13, i64 6980, !29, i64 6984, !11, i64 7000, !11, i64 7001, !13, i64 7004, !30, i64 7008, !13, i64 7012, !13, i64 7016, !13, i64 7020, !31, i64 7024, !31, i64 7072, !31, i64 7120, !32, i64 7168, !33, i64 7216, !15, i64 7248, !34, i64 7256, !13, i64 7424, !11, i64 7428, !11, i64 7429, !13, i64 7432, !13, i64 7436, !13, i64 7440, !42, i64 7448, !29, i64 7512, !13, i64 7528, !13, i64 7532, !15, i64 7536, !13, i64 7540, !13, i64 7544, !13, i64 7548, !43, i64 7552, !7, i64 7568, !44, i64 7576, !49, i64 11296, !13, i64 11408, !13, i64 11412, !18, i64 11416, !11, i64 11432, !15, i64 11436, !15, i64 11440, !14, i64 11444, !13, i64 11452, !45, i64 11456, !14, i64 11472, !14, i64 11480, !11, i64 11488, !15, i64 11492, !52, i64 11496, !53, i64 11512, !54, i64 11528, !11, i64 11544, !6, i64 11552, !52, i64 11560, !13, i64 11576, !13, i64 11580, !7, i64 11584, !13, i64 12064, !15, i64 12068, !13, i64 12072, !13, i64 12076, !13, i64 12080, !7, i64 12084}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 136, !15, i64 140, !6, i64 144, !6, i64 152, !15, i64 160, !11, i64 164, !6, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !14, i64 256, !7, i64 264, !15, i64 272, !15, i64 276, !11, i64 280, !11, i64 281, !11, i64 282, !11, i64 283, !7, i64 284, !7, i64 796, !7, i64 832, !11, i64 916, !11, i64 917, !11, i64 918, !11, i64 919, !11, i64 920, !11, i64 921, !11, i64 922, !15, i64 924, !13, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !14, i64 948, !14, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1088, !7, i64 1108, !7, i64 1148, !7, i64 1168, !7, i64 3216, !7, i64 5264, !7, i64 5348}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !15, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !14, i64 52, !15, i64 60, !15, i64 64, !14, i64 68, !14, i64 76, !14, i64 84, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !14, i64 116, !14, i64 124, !14, i64 132, !15, i64 140, !11, i64 144, !11, i64 145, !15, i64 148, !7, i64 152}
!17 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !18, i64 24, !7, i64 40}
!18 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!19 = !{!"double", !7, i64 0}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!21 = !{!"_ZTS12ImGuiStorage", !22, i64 0}
!22 = !{!"_ZTS8ImVectorIN12ImGuiStorage4PairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!24 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI13ImGuiPopupRefE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !11, i64 60, !29, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!29 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!30 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!31 = !{!"_ZTS18ImGuiNavMoveResult", !13, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !29, i64 28}
!32 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36}
!33 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!34 = !{!"_ZTS10ImDrawList", !35, i64 0, !36, i64 16, !37, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !38, i64 96, !39, i64 112, !40, i64 128, !13, i64 144, !13, i64 148, !41, i64 152}
!35 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!43 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !36, i64 8, !45, i64 24, !45, i64 40, !13, i64 56, !13, i64 60, !13, i64 64, !15, i64 68, !46, i64 72, !15, i64 3692, !11, i64 3696, !11, i64 3697, !13, i64 3700, !6, i64 3704, !6, i64 3712}
!45 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTSN8ImGuiStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !47, i64 24}
!47 = !{!"_ZTSN8ImGuiStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !48, i64 3582, !48, i64 3584, !13, i64 3588, !13, i64 3592}
!48 = !{!"short", !7, i64 0}
!49 = !{!"_ZTS6ImFont", !15, i64 0, !15, i64 4, !14, i64 8, !50, i64 16, !51, i64 32, !36, i64 48, !6, i64 64, !15, i64 72, !48, i64 76, !48, i64 78, !6, i64 80, !6, i64 88, !15, i64 96, !15, i64 100, !11, i64 104, !13, i64 108}
!50 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS15ImGuiTextBuffer", !45, i64 0}
!53 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{i8 0, i8 2}
!56 = !{}
!57 = !{!10, !15, i64 24}
!58 = !{!10, !15, i64 16}
!59 = !{!10, !15, i64 20}
!60 = !{!10, !6, i64 160}
!61 = !{!62, !13, i64 64}
!62 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !26, i64 64, !63, i64 80, !64, i64 96, !7, i64 112}
!63 = !{!"_ZTS8ImVectorIN11ImFontAtlas10CustomRectEE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!10, !15, i64 5588}
!66 = !{!10, !15, i64 5440}
!67 = !{!10, !13, i64 6440}
!68 = !{!10, !13, i64 6444}
!69 = !{!13, !13, i64 0}
!70 = distinct !{!70, !71}
!71 = !{!"llvm.loop.mustprogress"}
!72 = !{!10, !13, i64 8}
!73 = !{!10, !11, i64 211}
!74 = !{!10, !13, i64 12}
!75 = !{!10, !11, i64 11488}
!76 = !{!10, !6, i64 32}
!77 = !{!10, !15, i64 11492}
!78 = !{!10, !11, i64 928}
!79 = !{!10, !19, i64 6432}
!80 = !{!10, !11, i64 1}
!81 = !{!10, !13, i64 11452}
!82 = !{!10, !13, i64 6536}
!83 = !{!62, !11, i64 0}
!84 = !{!10, !6, i64 6280}
!85 = !{i64 0, i64 4, !86, i64 4, i64 4, !86, i64 8, i64 4, !86, i64 12, i64 4, !86}
!86 = !{!15, !15, i64 0}
!87 = !{!10, !15, i64 6316}
!88 = !{!62, !6, i64 8}
!89 = !{!10, !11, i64 5584}
!90 = !{!10, !11, i64 5585}
!91 = !{!10, !13, i64 7304}
!92 = !{!10, !11, i64 7428}
!93 = !{!10, !13, i64 7460}
!94 = !{!10, !13, i64 6584}
!95 = !{!10, !13, i64 6576}
!96 = !{!10, !15, i64 6580}
!97 = !{!10, !13, i64 6568}
!98 = !{!10, !11, i64 6572}
!99 = !{!10, !13, i64 6592}
!100 = !{!10, !13, i64 6588}
!101 = !{!10, !15, i64 6596}
!102 = !{!10, !15, i64 6648}
!103 = !{!10, !6, i64 6624}
!104 = !{!10, !6, i64 6632}
!105 = !{!10, !11, i64 6602}
!106 = !{!10, !11, i64 6604}
!107 = !{!10, !11, i64 6603}
!108 = !{!10, !11, i64 6600}
!109 = !{!10, !13, i64 11408}
!110 = !{!10, !13, i64 7540}
!111 = !{!10, !13, i64 7544}
!112 = !{!10, !15, i64 7536}
!113 = !{!10, !11, i64 7429}
!114 = !{!11, !11, i64 0}
!115 = distinct !{!115, !71}
!116 = !{!10, !13, i64 12064}
!117 = !{!10, !15, i64 12068}
!118 = !{!10, !15, i64 932}
!119 = !{!10, !6, i64 6928}
!120 = !{!10, !15, i64 6956}
!121 = !{!10, !15, i64 7248}
!122 = !{!10, !13, i64 7424}
!123 = !{!10, !13, i64 12080}
!124 = !{!10, !13, i64 12076}
!125 = !{!10, !13, i64 12072}
!126 = !{i64 0, i64 4, !86, i64 4, i64 4, !86}
!127 = !{!10, !6, i64 6864}
!128 = !{!129, !11, i64 122}
!129 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !15, i64 72, !15, i64 76, !13, i64 80, !13, i64 84, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !11, i64 120, !11, i64 121, !11, i64 122, !11, i64 123, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !13, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !13, i64 152, !11, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !13, i64 176, !13, i64 180, !13, i64 184, !14, i64 188, !14, i64 196, !130, i64 208, !134, i64 512, !29, i64 528, !29, i64 544, !29, i64 560, !29, i64 576, !29, i64 592, !13, i64 608, !15, i64 612, !135, i64 616, !21, i64 664, !136, i64 680, !15, i64 696, !13, i64 700, !6, i64 704, !34, i64 712, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !6, i64 912, !7, i64 920, !7, i64 928, !13, i64 960, !13, i64 964, !13, i64 968, !13, i64 972, !13, i64 976, !13, i64 980}
!130 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !14, i64 44, !15, i64 52, !15, i64 56, !13, i64 60, !13, i64 64, !13, i64 68, !13, i64 72, !29, i64 76, !29, i64 92, !11, i64 108, !11, i64 109, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !14, i64 132, !20, i64 144, !6, i64 160, !13, i64 168, !13, i64 172, !13, i64 176, !15, i64 180, !15, i64 184, !131, i64 192, !51, i64 208, !51, i64 224, !132, i64 240, !7, i64 256, !133, i64 280, !133, i64 284, !133, i64 288, !6, i64 296}
!131 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!132 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!133 = !{!"_ZTS6ImVec1", !15, i64 0}
!134 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!135 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !15, i64 4, !15, i64 8, !15, i64 12, !7, i64 16, !7, i64 32}
!136 = !{!"_ZTS8ImVectorI15ImGuiColumnsSetE", !13, i64 0, !13, i64 4, !6, i64 8}
!137 = !{!129, !13, i64 12}
!138 = !{!10, !11, i64 288}
!139 = !{!10, !13, i64 6872}
!140 = !{!10, !13, i64 6968}
!141 = !{!10, !11, i64 289}
!142 = !{!129, !13, i64 980}
!143 = !{!10, !13, i64 6472}
!144 = !{!10, !13, i64 6456}
!145 = !{!129, !11, i64 123}
!146 = !{!129, !11, i64 124}
!147 = distinct !{!147, !71}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [87 x i8], align 1
@.str.25 = external hidden unnamed_addr constant [109 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.27 = external hidden unnamed_addr constant [14 x i8], align 1
@.str.29 = external hidden unnamed_addr constant [108 x i8], align 1
@.str.31 = external hidden unnamed_addr constant [88 x i8], align 1
@.str.33 = external hidden unnamed_addr constant [123 x i8], align 1
@.str.34 = external hidden unnamed_addr constant [129 x i8], align 1
@.str.36 = external hidden unnamed_addr constant [63 x i8], align 1
@.str.38 = external hidden unnamed_addr constant [156 x i8], align 1
@.str.40 = external hidden unnamed_addr constant [134 x i8], align 1
@.str.42 = external hidden unnamed_addr constant [187 x i8], align 1
@.str.44 = external hidden unnamed_addr constant [103 x i8], align 1
@.str.45 = external hidden unnamed_addr constant [26 x i8], align 1
@.str.46 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.47 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.48 = external hidden unnamed_addr constant [15 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #4

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15IsKeyPressedMapEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23UpdateMouseMovingWindowEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() local_unnamed_addr #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui22GetFrontMostPopupModalEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() local_unnamed_addr #7 {
  %1 = alloca %struct.ImVec4, align 4
  %2 = alloca %struct.ImVec2, align 8
  %3 = alloca %struct.ImVec2, align 4
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %.not = icmp eq ptr %4, null
  br i1 %.not, label %5, label %6

5:                                                ; preds = %0
  tail call void @__assert_fail(ptr noundef nonnull @.str.25, ptr noundef nonnull @.str.3, i32 noundef 3084, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

6:                                                ; preds = %0
  %7 = load i8, ptr %4, align 8, !tbaa !9, !range !55, !noundef !56
  %8 = trunc nuw i8 %7 to i1
  br i1 %8, label %10, label %9

9:                                                ; preds = %6
  tail call void @__assert_fail(ptr noundef nonnull @.str.27, ptr noundef nonnull @.str.3, i32 noundef 3089, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

10:                                               ; preds = %6
  %11 = getelementptr inbounds i8, ptr %4, i64 8
  %12 = getelementptr inbounds i8, ptr %4, i64 24
  %13 = load float, ptr %12, align 8, !tbaa !57
  %14 = fcmp ult float %13, 0.000000e+00
  br i1 %14, label %15, label %16

15:                                               ; preds = %10
  tail call void @__assert_fail(ptr noundef nonnull @.str.29, ptr noundef nonnull @.str.3, i32 noundef 3090, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

16:                                               ; preds = %10
  %17 = getelementptr inbounds i8, ptr %4, i64 16
  %18 = load float, ptr %17, align 8, !tbaa !58
  %19 = fcmp ult float %18, 0.000000e+00
  br i1 %19, label %.critedge, label %20

20:                                               ; preds = %16
  %21 = getelementptr inbounds i8, ptr %4, i64 20
  %22 = load float, ptr %21, align 4, !tbaa !59
  %23 = fcmp ult float %22, 0.000000e+00
  br i1 %23, label %.critedge, label %24

24:                                               ; preds = %20
  %25 = getelementptr inbounds i8, ptr %4, i64 160
  %26 = load ptr, ptr %25, align 8, !tbaa !60
  %27 = getelementptr inbounds i8, ptr %26, i64 64
  %28 = load i32, ptr %27, align 8, !tbaa !61
  %29 = icmp sgt i32 %28, 0
  br i1 %29, label %31, label %30

.critedge:                                        ; preds = %20, %16
  tail call void @__assert_fail(ptr noundef nonnull @.str.31, ptr noundef nonnull @.str.3, i32 noundef 3091, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

30:                                               ; preds = %24
  tail call void @__assert_fail(ptr noundef nonnull @.str.33, ptr noundef nonnull @.str.3, i32 noundef 3092, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

31:                                               ; preds = %24
  %32 = tail call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP6ImFontEixEi(ptr noundef nonnull align 8 dereferenceable(16) %27, i32 noundef 0)
  %33 = load ptr, ptr %32, align 8, !tbaa !5
  %34 = tail call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(112) %33)
  br i1 %34, label %36, label %35

35:                                               ; preds = %31
  tail call void @__assert_fail(ptr noundef nonnull @.str.34, ptr noundef nonnull @.str.3, i32 noundef 3093, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

36:                                               ; preds = %31
  %37 = getelementptr inbounds i8, ptr %4, i64 5588
  %38 = load float, ptr %37, align 4, !tbaa !65
  %39 = fcmp ogt float %38, 0.000000e+00
  br i1 %39, label %41, label %40

40:                                               ; preds = %36
  tail call void @__assert_fail(ptr noundef nonnull @.str.36, ptr noundef nonnull @.str.3, i32 noundef 3094, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

41:                                               ; preds = %36
  %42 = getelementptr inbounds i8, ptr %4, i64 5440
  %43 = load float, ptr %42, align 8, !tbaa !66
  %44 = fcmp ult float %43, 0.000000e+00
  %45 = fcmp ugt float %43, 1.000000e+00
  %or.cond = or i1 %44, %45
  br i1 %or.cond, label %.critedge3, label %46

46:                                               ; preds = %41
  %47 = getelementptr inbounds i8, ptr %4, i64 6440
  %48 = load i32, ptr %47, align 8, !tbaa !67
  %49 = icmp eq i32 %48, 0
  br i1 %49, label %54, label %50

.critedge3:                                       ; preds = %41
  tail call void @__assert_fail(ptr noundef nonnull @.str.38, ptr noundef nonnull @.str.3, i32 noundef 3095, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

50:                                               ; preds = %46
  %51 = getelementptr inbounds i8, ptr %4, i64 6444
  %52 = load i32, ptr %51, align 4, !tbaa !68
  %53 = icmp eq i32 %52, %48
  br i1 %53, label %54, label %.critedge5

54:                                               ; preds = %50, %46
  %55 = getelementptr inbounds i8, ptr %4, i64 60
  %56 = load i32, ptr %55, align 4, !tbaa !69
  %57 = add i32 %56, 1
  %or.cond210 = icmp ult i32 %57, 513
  br i1 %or.cond210, label %58, label %.critedge8

.critedge5:                                       ; preds = %50
  tail call void @__assert_fail(ptr noundef nonnull @.str.40, ptr noundef nonnull @.str.3, i32 noundef 3096, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

58:                                               ; preds = %54
  %59 = getelementptr inbounds i8, ptr %4, i64 64
  %60 = load i32, ptr %59, align 4, !tbaa !69
  %61 = add i32 %60, 1
  %or.cond210.1 = icmp ult i32 %61, 513
  br i1 %or.cond210.1, label %62, label %.critedge8

62:                                               ; preds = %58
  %63 = getelementptr inbounds i8, ptr %4, i64 68
  %64 = load i32, ptr %63, align 4, !tbaa !69
  %65 = add i32 %64, 1
  %or.cond210.2 = icmp ult i32 %65, 513
  br i1 %or.cond210.2, label %66, label %.critedge8

66:                                               ; preds = %62
  %67 = getelementptr inbounds i8, ptr %4, i64 72
  %68 = load i32, ptr %67, align 4, !tbaa !69
  %69 = add i32 %68, 1
  %or.cond210.3 = icmp ult i32 %69, 513
  br i1 %or.cond210.3, label %70, label %.critedge8

70:                                               ; preds = %66
  %71 = getelementptr inbounds i8, ptr %4, i64 76
  %72 = load i32, ptr %71, align 4, !tbaa !69
  %73 = add i32 %72, 1
  %or.cond210.4 = icmp ult i32 %73, 513
  br i1 %or.cond210.4, label %74, label %.critedge8

74:                                               ; preds = %70
  %75 = getelementptr inbounds i8, ptr %4, i64 80
  %76 = load i32, ptr %75, align 4, !tbaa !69
  %77 = add i32 %76, 1
  %or.cond210.5 = icmp ult i32 %77, 513
  br i1 %or.cond210.5, label %78, label %.critedge8

78:                                               ; preds = %74
  %79 = getelementptr inbounds i8, ptr %4, i64 84
  %80 = load i32, ptr %79, align 4, !tbaa !69
  %81 = add i32 %80, 1
  %or.cond210.6 = icmp ult i32 %81, 513
  br i1 %or.cond210.6, label %82, label %.critedge8

82:                                               ; preds = %78
  %83 = getelementptr inbounds i8, ptr %4, i64 88
  %84 = load i32, ptr %83, align 4, !tbaa !69
  %85 = add i32 %84, 1
  %or.cond210.7 = icmp ult i32 %85, 513
  br i1 %or.cond210.7, label %86, label %.critedge8

86:                                               ; preds = %82
  %87 = getelementptr inbounds i8, ptr %4, i64 92
  %88 = load i32, ptr %87, align 4, !tbaa !69
  %89 = add i32 %88, 1
  %or.cond210.8 = icmp ult i32 %89, 513
  br i1 %or.cond210.8, label %90, label %.critedge8

90:                                               ; preds = %86
  %91 = getelementptr inbounds i8, ptr %4, i64 96
  %92 = load i32, ptr %91, align 4, !tbaa !69
  %93 = add i32 %92, 1
  %or.cond210.9 = icmp ult i32 %93, 513
  br i1 %or.cond210.9, label %94, label %.critedge8

94:                                               ; preds = %90
  %95 = getelementptr inbounds i8, ptr %4, i64 100
  %96 = load i32, ptr %95, align 4, !tbaa !69
  %97 = add i32 %96, 1
  %or.cond210.10 = icmp ult i32 %97, 513
  br i1 %or.cond210.10, label %98, label %.critedge8

98:                                               ; preds = %94
  %99 = getelementptr inbounds i8, ptr %4, i64 104
  %100 = load i32, ptr %99, align 4, !tbaa !69
  %101 = add i32 %100, 1
  %or.cond210.11 = icmp ult i32 %101, 513
  br i1 %or.cond210.11, label %102, label %.critedge8

102:                                              ; preds = %98
  %103 = getelementptr inbounds i8, ptr %4, i64 108
  %104 = load i32, ptr %103, align 4, !tbaa !69
  %105 = add i32 %104, 1
  %or.cond210.12 = icmp ult i32 %105, 513
  br i1 %or.cond210.12, label %106, label %.critedge8

106:                                              ; preds = %102
  %107 = getelementptr inbounds i8, ptr %4, i64 112
  %108 = load i32, ptr %107, align 4, !tbaa !69
  %109 = add i32 %108, 1
  %or.cond210.13 = icmp ult i32 %109, 513
  br i1 %or.cond210.13, label %110, label %.critedge8

110:                                              ; preds = %106
  %111 = getelementptr inbounds i8, ptr %4, i64 116
  %112 = load i32, ptr %111, align 4, !tbaa !69
  %113 = add i32 %112, 1
  %or.cond210.14 = icmp ult i32 %113, 513
  br i1 %or.cond210.14, label %114, label %.critedge8

114:                                              ; preds = %110
  %115 = getelementptr inbounds i8, ptr %4, i64 120
  %116 = load i32, ptr %115, align 4, !tbaa !69
  %117 = add i32 %116, 1
  %or.cond210.15 = icmp ult i32 %117, 513
  br i1 %or.cond210.15, label %118, label %.critedge8

118:                                              ; preds = %114
  %119 = getelementptr inbounds i8, ptr %4, i64 124
  %120 = load i32, ptr %119, align 4, !tbaa !69
  %121 = add i32 %120, 1
  %or.cond210.16 = icmp ult i32 %121, 513
  br i1 %or.cond210.16, label %122, label %.critedge8

122:                                              ; preds = %118
  %123 = getelementptr inbounds i8, ptr %4, i64 128
  %124 = load i32, ptr %123, align 4, !tbaa !69
  %125 = add i32 %124, 1
  %or.cond210.17 = icmp ult i32 %125, 513
  br i1 %or.cond210.17, label %126, label %.critedge8

126:                                              ; preds = %122
  %127 = getelementptr inbounds i8, ptr %4, i64 132
  %128 = load i32, ptr %127, align 4, !tbaa !69
  %129 = add i32 %128, 1
  %or.cond210.18 = icmp ult i32 %129, 513
  br i1 %or.cond210.18, label %130, label %.critedge8

130:                                              ; preds = %126
  %131 = getelementptr inbounds i8, ptr %4, i64 136
  %132 = load i32, ptr %131, align 4, !tbaa !69
  %133 = add i32 %132, 1
  %or.cond210.19 = icmp ult i32 %133, 513
  br i1 %or.cond210.19, label %134, label %.critedge8

134:                                              ; preds = %130
  %135 = getelementptr inbounds i8, ptr %4, i64 140
  %136 = load i32, ptr %135, align 4, !tbaa !69
  %137 = add i32 %136, 1
  %or.cond210.20 = icmp ult i32 %137, 513
  br i1 %or.cond210.20, label %138, label %.critedge8

138:                                              ; preds = %134
  %139 = load i32, ptr %11, align 8, !tbaa !70
  %140 = and i32 %139, 1
  %.not190 = icmp ne i32 %140, 0
  %.not191 = icmp eq i32 %104, -1
  %or.cond223 = and i1 %.not190, %.not191
  br i1 %or.cond223, label %141, label %142

.critedge8:                                       ; preds = %134, %130, %126, %122, %118, %114, %110, %106, %102, %98, %94, %90, %86, %82, %78, %74, %70, %66, %62, %58, %54
  tail call void @__assert_fail(ptr noundef nonnull @.str.42, ptr noundef nonnull @.str.3, i32 noundef 3098, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

141:                                              ; preds = %138
  tail call void @__assert_fail(ptr noundef nonnull @.str.44, ptr noundef nonnull @.str.3, i32 noundef 3102, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

142:                                              ; preds = %138
  %143 = getelementptr inbounds i8, ptr %4, i64 211
  %144 = load i8, ptr %143, align 1, !tbaa !71, !range !55, !noundef !56
  %145 = trunc nuw i8 %144 to i1
  br i1 %145, label %146, label %151

146:                                              ; preds = %142
  %147 = getelementptr inbounds i8, ptr %4, i64 12
  %148 = load i32, ptr %147, align 4, !tbaa !72
  %149 = and i32 %148, 2
  %.not192 = icmp eq i32 %149, 0
  br i1 %.not192, label %150, label %151

150:                                              ; preds = %146
  store i8 0, ptr %143, align 1, !tbaa !71
  br label %151

151:                                              ; preds = %150, %146, %142
  %152 = getelementptr inbounds i8, ptr %4, i64 11488
  %153 = load i8, ptr %152, align 8, !tbaa !73, !range !55, !noundef !56
  %154 = trunc nuw i8 %153 to i1
  br i1 %154, label %164, label %155

155:                                              ; preds = %151
  %156 = getelementptr inbounds i8, ptr %4, i64 11528
  %157 = tail call noundef zeroext i1 @_ZNK8ImVectorI19ImGuiWindowSettingsE5emptyEv(ptr noundef nonnull align 8 dereferenceable(16) %156)
  br i1 %157, label %159, label %158

158:                                              ; preds = %155
  tail call void @__assert_fail(ptr noundef nonnull @.str.45, ptr noundef nonnull @.str.3, i32 noundef 3111, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

159:                                              ; preds = %155
  %160 = getelementptr inbounds i8, ptr %4, i64 32
  %161 = load ptr, ptr %160, align 8, !tbaa !74
  %.not193 = icmp eq ptr %161, null
  br i1 %.not193, label %163, label %162

162:                                              ; preds = %159
  tail call void @_ZN5ImGui23LoadIniSettingsFromDiskEPKc(ptr noundef nonnull %161)
  br label %163

163:                                              ; preds = %162, %159
  store i8 1, ptr %152, align 8, !tbaa !73
  br label %164

164:                                              ; preds = %163, %151
  %165 = getelementptr inbounds i8, ptr %4, i64 11492
  %166 = load float, ptr %165, align 4, !tbaa !75
  %167 = fcmp ogt float %166, 0.000000e+00
  %.pre219 = load float, ptr %12, align 8, !tbaa !57
  br i1 %167, label %168, label %178

168:                                              ; preds = %164
  %169 = fsub float %166, %.pre219
  store float %169, ptr %165, align 4, !tbaa !75
  %170 = fcmp ugt float %169, 0.000000e+00
  br i1 %170, label %178, label %171

171:                                              ; preds = %168
  %172 = getelementptr inbounds i8, ptr %4, i64 32
  %173 = load ptr, ptr %172, align 8, !tbaa !74
  %.not194 = icmp eq ptr %173, null
  br i1 %.not194, label %175, label %174

174:                                              ; preds = %171
  tail call void @_ZN5ImGui21SaveIniSettingsToDiskEPKc(ptr noundef nonnull %173)
  %.pre.pre = load float, ptr %12, align 8, !tbaa !57
  br label %177

175:                                              ; preds = %171
  %176 = getelementptr inbounds i8, ptr %4, i64 928
  store i8 1, ptr %176, align 8, !tbaa !76
  br label %177

177:                                              ; preds = %175, %174
  %.pre = phi float [ %.pre219, %175 ], [ %.pre.pre, %174 ]
  store float 0.000000e+00, ptr %165, align 4, !tbaa !75
  br label %178

178:                                              ; preds = %168, %177, %164
  %179 = phi float [ %.pre219, %168 ], [ %.pre, %177 ], [ %.pre219, %164 ]
  %180 = fpext float %179 to double
  %181 = getelementptr inbounds i8, ptr %4, i64 6432
  %182 = load double, ptr %181, align 8, !tbaa !77
  %183 = fadd double %182, %180
  store double %183, ptr %181, align 8, !tbaa !77
  %184 = getelementptr inbounds i8, ptr %4, i64 1
  store i8 1, ptr %184, align 1, !tbaa !78
  %185 = load i32, ptr %47, align 8, !tbaa !67
  %186 = add nsw i32 %185, 1
  store i32 %186, ptr %47, align 8, !tbaa !67
  %187 = getelementptr inbounds i8, ptr %4, i64 11452
  store i32 0, ptr %187, align 4, !tbaa !79
  %188 = getelementptr inbounds i8, ptr %4, i64 6536
  store i32 0, ptr %188, align 8, !tbaa !80
  %189 = load ptr, ptr %25, align 8, !tbaa !60
  store i8 1, ptr %189, align 8, !tbaa !81
  %190 = tail call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  tail call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %190)
  %191 = getelementptr inbounds i8, ptr %4, i64 6280
  %192 = load ptr, ptr %191, align 8, !tbaa !82
  %193 = tail call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(112) %192)
  br i1 %193, label %195, label %194

194:                                              ; preds = %178
  tail call void @__assert_fail(ptr noundef nonnull @.str.46, ptr noundef nonnull @.str.3, i32 noundef 3140, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

195:                                              ; preds = %178
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #11
  %196 = load float, ptr %17, align 8, !tbaa !58
  %197 = load float, ptr %21, align 4, !tbaa !59
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %196, float noundef %197)
  %198 = getelementptr inbounds i8, ptr %4, i64 6320
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(16) %198, ptr noundef nonnull align 4 dereferenceable(16) %1, i64 16, i1 false), !tbaa.struct !83
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #11
  %199 = load float, ptr %37, align 4, !tbaa !65
  %200 = getelementptr inbounds i8, ptr %4, i64 6316
  store float %199, ptr %200, align 4, !tbaa !85
  %201 = getelementptr inbounds i8, ptr %4, i64 7256
  call void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168) %201)
  %202 = load ptr, ptr %25, align 8, !tbaa !60
  %203 = getelementptr inbounds i8, ptr %202, i64 8
  %204 = load ptr, ptr %203, align 8, !tbaa !86
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %201, ptr noundef %204)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %201)
  %205 = getelementptr inbounds i8, ptr %4, i64 5584
  %206 = load i8, ptr %205, align 8, !tbaa !87, !range !55, !noundef !56
  %207 = zext nneg i8 %206 to i32
  %208 = getelementptr inbounds i8, ptr %4, i64 5585
  %209 = load i8, ptr %208, align 1, !tbaa !88, !range !55, !noundef !56
  %210 = trunc nuw i8 %209 to i1
  %211 = select i1 %210, i32 2, i32 0
  %212 = or disjoint i32 %211, %207
  %213 = getelementptr inbounds i8, ptr %4, i64 7304
  store i32 %212, ptr %213, align 8, !tbaa !89
  %214 = getelementptr inbounds i8, ptr %4, i64 7168
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(44) %214)
  %215 = getelementptr inbounds i8, ptr %4, i64 7428
  %216 = load i8, ptr %215, align 4, !tbaa !90, !range !55, !noundef !56
  %217 = trunc nuw i8 %216 to i1
  br i1 %217, label %218, label %225

218:                                              ; preds = %195
  %219 = getelementptr inbounds i8, ptr %4, i64 7460
  %220 = load i32, ptr %219, align 4, !tbaa !91
  %221 = getelementptr inbounds i8, ptr %4, i64 6584
  %222 = load i32, ptr %221, align 8, !tbaa !92
  %223 = icmp eq i32 %220, %222
  br i1 %223, label %224, label %225

224:                                              ; preds = %218
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %220)
  br label %225

225:                                              ; preds = %224, %218, %195
  %226 = getelementptr inbounds i8, ptr %4, i64 6576
  %227 = load i32, ptr %226, align 8, !tbaa !93
  %.not195 = icmp eq i32 %227, 0
  br i1 %.not195, label %228, label %230

228:                                              ; preds = %225
  %229 = getelementptr inbounds i8, ptr %4, i64 6580
  store float 0.000000e+00, ptr %229, align 4, !tbaa !94
  br label %230

230:                                              ; preds = %228, %225
  %231 = getelementptr inbounds i8, ptr %4, i64 6568
  %232 = load i32, ptr %231, align 8, !tbaa !95
  %.not196 = icmp eq i32 %232, 0
  br i1 %.not196, label %238, label %233

233:                                              ; preds = %230
  %234 = load float, ptr %12, align 8, !tbaa !57
  %235 = getelementptr inbounds i8, ptr %4, i64 6580
  %236 = load float, ptr %235, align 4, !tbaa !94
  %237 = fadd float %234, %236
  store float %237, ptr %235, align 4, !tbaa !94
  br label %238

238:                                              ; preds = %233, %230
  store i32 %232, ptr %226, align 8, !tbaa !93
  store i32 0, ptr %231, align 8, !tbaa !95
  %239 = getelementptr inbounds i8, ptr %4, i64 6572
  store i8 0, ptr %239, align 4, !tbaa !96
  %240 = getelementptr inbounds i8, ptr %4, i64 6592
  %241 = load i32, ptr %240, align 8, !tbaa !97
  %242 = getelementptr inbounds i8, ptr %4, i64 6584
  %243 = load i32, ptr %242, align 8, !tbaa !92
  %.not197 = icmp eq i32 %241, %243
  br i1 %.not197, label %thread-pre-split, label %244

244:                                              ; preds = %238
  %245 = getelementptr inbounds i8, ptr %4, i64 6588
  %246 = load i32, ptr %245, align 4, !tbaa !98
  %247 = icmp ne i32 %246, %243
  %.not198 = icmp eq i32 %243, 0
  %or.cond211 = or i1 %.not198, %247
  br i1 %or.cond211, label %thread-pre-split, label %248

248:                                              ; preds = %244
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pr.pre = load i32, ptr %242, align 8, !tbaa !92
  br label %thread-pre-split

thread-pre-split:                                 ; preds = %248, %244, %238
  %249 = phi i32 [ %241, %238 ], [ %243, %244 ], [ %.pr.pre, %248 ]
  %.not199 = icmp eq i32 %249, 0
  %.pre221 = load float, ptr %12, align 8, !tbaa !57
  br i1 %.not199, label %254, label %250

250:                                              ; preds = %thread-pre-split
  %251 = getelementptr inbounds i8, ptr %4, i64 6596
  %252 = load float, ptr %251, align 4, !tbaa !99
  %253 = fadd float %.pre221, %252
  store float %253, ptr %251, align 4, !tbaa !99
  br label %254

254:                                              ; preds = %250, %thread-pre-split
  %255 = getelementptr inbounds i8, ptr %4, i64 6648
  %256 = load float, ptr %255, align 8, !tbaa !100
  %257 = fadd float %.pre221, %256
  store float %257, ptr %255, align 8, !tbaa !100
  %258 = getelementptr inbounds i8, ptr %4, i64 6588
  store i32 %249, ptr %258, align 4, !tbaa !98
  %259 = getelementptr inbounds i8, ptr %4, i64 6624
  %260 = load ptr, ptr %259, align 8, !tbaa !101
  %261 = getelementptr inbounds i8, ptr %4, i64 6632
  store ptr %260, ptr %261, align 8, !tbaa !102
  %262 = getelementptr inbounds i8, ptr %4, i64 6602
  %263 = load i8, ptr %262, align 2, !tbaa !103, !range !55, !noundef !56
  %264 = getelementptr inbounds i8, ptr %4, i64 6604
  store i8 %263, ptr %264, align 4, !tbaa !104
  store i32 0, ptr %240, align 8, !tbaa !97
  %265 = getelementptr inbounds i8, ptr %4, i64 6603
  store i8 0, ptr %265, align 1, !tbaa !105
  %266 = getelementptr inbounds i8, ptr %4, i64 6600
  store i8 0, ptr %266, align 8, !tbaa !106
  %267 = getelementptr inbounds i8, ptr %4, i64 11408
  %268 = load i32, ptr %267, align 8, !tbaa !107
  %.not200 = icmp eq i32 %268, 0
  %.not201 = icmp eq i32 %249, %268
  %or.cond212 = or i1 %.not200, %.not201
  br i1 %or.cond212, label %270, label %269

269:                                              ; preds = %254
  store i32 0, ptr %267, align 8, !tbaa !107
  br label %270

270:                                              ; preds = %269, %254
  %271 = getelementptr inbounds i8, ptr %4, i64 7540
  %272 = load i32, ptr %271, align 4, !tbaa !108
  %273 = getelementptr inbounds i8, ptr %4, i64 7544
  store i32 %272, ptr %273, align 8, !tbaa !109
  store i32 0, ptr %271, align 4, !tbaa !108
  %274 = getelementptr inbounds i8, ptr %4, i64 7536
  store float 0x47EFFFFFE0000000, ptr %274, align 8, !tbaa !110
  %275 = getelementptr inbounds i8, ptr %4, i64 7429
  store i8 0, ptr %275, align 1, !tbaa !111
  %276 = getelementptr inbounds i8, ptr %4, i64 3224
  %277 = getelementptr inbounds i8, ptr %4, i64 1176
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(2048) %276, ptr noundef nonnull align 8 dereferenceable(2048) %277, i64 2048, i1 false)
  %278 = getelementptr inbounds i8, ptr %4, i64 292
  br label %300

279:                                              ; preds = %322
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  %280 = load float, ptr %12, align 8, !tbaa !57
  %281 = getelementptr inbounds i8, ptr %4, i64 11584
  %282 = getelementptr inbounds i8, ptr %4, i64 12064
  %283 = load i32, ptr %282, align 8, !tbaa !112
  %284 = sext i32 %283 to i64
  %285 = getelementptr inbounds [120 x float], ptr %281, i64 0, i64 %284
  %286 = load float, ptr %285, align 4, !tbaa !84
  %287 = fsub float %280, %286
  %288 = getelementptr inbounds i8, ptr %4, i64 12068
  %289 = load float, ptr %288, align 4, !tbaa !113
  %290 = fadd float %289, %287
  store float %290, ptr %288, align 4, !tbaa !113
  store float %280, ptr %285, align 4, !tbaa !84
  %291 = add nsw i32 %283, 1
  %292 = srem i32 %291, 120
  store i32 %292, ptr %282, align 8, !tbaa !112
  %293 = load float, ptr %288, align 4, !tbaa !113
  %294 = fcmp ogt float %293, 0.000000e+00
  %295 = fdiv float %293, 1.200000e+02
  %296 = fdiv float 1.000000e+00, %295
  %297 = select i1 %294, float %296, float 0x47EFFFFFE0000000
  %298 = getelementptr inbounds i8, ptr %4, i64 932
  store float %297, ptr %298, align 4, !tbaa !114
  call void @_ZN5ImGui23UpdateMouseMovingWindowEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  %299 = call noundef ptr @_ZN5ImGui22GetFrontMostPopupModalEv()
  %.not202 = icmp eq ptr %299, null
  br i1 %.not202, label %325, label %332

300:                                              ; preds = %322, %270
  %indvars.iv = phi i64 [ 0, %270 ], [ %indvars.iv.next.1, %322 ]
  %301 = getelementptr inbounds [512 x i8], ptr %278, i64 0, i64 %indvars.iv
  %302 = load i8, ptr %301, align 1, !tbaa !115, !range !55, !noundef !56
  %303 = trunc nuw i8 %302 to i1
  br i1 %303, label %304, label %310

304:                                              ; preds = %300
  %305 = getelementptr inbounds [512 x float], ptr %277, i64 0, i64 %indvars.iv
  %306 = load float, ptr %305, align 4, !tbaa !84
  %307 = fcmp olt float %306, 0.000000e+00
  br i1 %307, label %310, label %308

308:                                              ; preds = %304
  %309 = fadd float %306, %.pre221
  br label %310

310:                                              ; preds = %300, %308, %304
  %311 = phi float [ %309, %308 ], [ 0.000000e+00, %304 ], [ -1.000000e+00, %300 ]
  %312 = getelementptr inbounds [512 x float], ptr %277, i64 0, i64 %indvars.iv
  store float %311, ptr %312, align 4, !tbaa !84
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %313 = getelementptr inbounds [512 x i8], ptr %278, i64 0, i64 %indvars.iv.next
  %314 = load i8, ptr %313, align 1, !tbaa !115, !range !55, !noundef !56
  %315 = trunc nuw i8 %314 to i1
  br i1 %315, label %316, label %322

316:                                              ; preds = %310
  %317 = getelementptr inbounds [512 x float], ptr %277, i64 0, i64 %indvars.iv.next
  %318 = load float, ptr %317, align 4, !tbaa !84
  %319 = fcmp olt float %318, 0.000000e+00
  br i1 %319, label %322, label %320

320:                                              ; preds = %316
  %321 = fadd float %318, %.pre221
  br label %322

322:                                              ; preds = %320, %316, %310
  %323 = phi float [ %321, %320 ], [ 0.000000e+00, %316 ], [ -1.000000e+00, %310 ]
  %324 = getelementptr inbounds [512 x float], ptr %277, i64 0, i64 %indvars.iv.next
  store float %323, ptr %324, align 4, !tbaa !84
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %exitcond.not.1 = icmp eq i64 %indvars.iv.next.1, 512
  br i1 %exitcond.not.1, label %279, label %300, !llvm.loop !116

325:                                              ; preds = %279
  %326 = getelementptr inbounds i8, ptr %4, i64 6928
  %327 = load ptr, ptr %326, align 8, !tbaa !118
  %.not203 = icmp eq ptr %327, null
  br i1 %.not203, label %338, label %328

328:                                              ; preds = %325
  %329 = getelementptr inbounds i8, ptr %4, i64 6956
  %330 = load float, ptr %329, align 4, !tbaa !119
  %331 = fcmp ogt float %330, 0.000000e+00
  br i1 %331, label %332, label %338

332:                                              ; preds = %328, %279
  %333 = getelementptr inbounds i8, ptr %4, i64 7248
  %334 = load float, ptr %333, align 8, !tbaa !120
  %335 = load float, ptr %12, align 8, !tbaa !57
  %336 = call float @llvm.fmuladd.f32(float %335, float 6.000000e+00, float %334)
  %337 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %336, float noundef 1.000000e+00)
  store float %337, ptr %333, align 8, !tbaa !120
  br label %345

338:                                              ; preds = %328, %325
  %339 = getelementptr inbounds i8, ptr %4, i64 7248
  %340 = load float, ptr %339, align 8, !tbaa !120
  %341 = load float, ptr %12, align 8, !tbaa !57
  %342 = fneg float %341
  %343 = call float @llvm.fmuladd.f32(float %342, float 1.000000e+01, float %340)
  %344 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %343, float noundef 0.000000e+00)
  store float %344, ptr %339, align 8, !tbaa !120
  br label %345

345:                                              ; preds = %338, %332
  %346 = getelementptr inbounds i8, ptr %4, i64 7424
  store i32 0, ptr %346, align 8, !tbaa !121
  %347 = getelementptr inbounds i8, ptr %4, i64 12080
  store i32 -1, ptr %347, align 8, !tbaa !122
  %348 = getelementptr inbounds i8, ptr %4, i64 12076
  store i32 -1, ptr %348, align 4, !tbaa !123
  %349 = getelementptr inbounds i8, ptr %4, i64 12072
  store i32 -1, ptr %349, align 8, !tbaa !124
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %2, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %350 = getelementptr inbounds i8, ptr %4, i64 11472
  %351 = load i64, ptr %2, align 8
  store i64 %351, ptr %350, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  %352 = load i32, ptr %242, align 8, !tbaa !92
  %353 = icmp eq i32 %352, 0
  br i1 %353, label %354, label %391

354:                                              ; preds = %345
  %355 = getelementptr inbounds i8, ptr %4, i64 6864
  %356 = load ptr, ptr %355, align 8, !tbaa !125
  %.not204 = icmp eq ptr %356, null
  br i1 %.not204, label %391, label %357

357:                                              ; preds = %354
  %358 = getelementptr inbounds i8, ptr %356, i64 122
  %359 = load i8, ptr %358, align 2, !tbaa !126, !range !55, !noundef !56
  %360 = trunc nuw i8 %359 to i1
  br i1 %360, label %361, label %391

361:                                              ; preds = %357
  %362 = getelementptr inbounds i8, ptr %356, i64 12
  %363 = load i32, ptr %362, align 4, !tbaa !135
  %364 = and i32 %363, 262144
  %.not205 = icmp eq i32 %364, 0
  br i1 %.not205, label %365, label %391

365:                                              ; preds = %361
  %366 = getelementptr inbounds i8, ptr %4, i64 288
  %367 = load i8, ptr %366, align 8, !tbaa !136, !range !55, !noundef !56
  %368 = trunc nuw i8 %367 to i1
  br i1 %368, label %391, label %369

369:                                              ; preds = %365
  %370 = call noundef zeroext i1 @_ZN5ImGui15IsKeyPressedMapEib(i32 noundef 0, i1 noundef zeroext false)
  br i1 %370, label %371, label %391

371:                                              ; preds = %369
  %372 = getelementptr inbounds i8, ptr %4, i64 6872
  %373 = load i32, ptr %372, align 8, !tbaa !137
  %.not206 = icmp eq i32 %373, 0
  br i1 %.not206, label %384, label %374

374:                                              ; preds = %371
  %375 = getelementptr inbounds i8, ptr %4, i64 6968
  %376 = load i32, ptr %375, align 8, !tbaa !138
  %.not207 = icmp eq i32 %376, 2147483647
  br i1 %.not207, label %384, label %377

377:                                              ; preds = %374
  %378 = add nsw i32 %376, 1
  %379 = getelementptr inbounds i8, ptr %4, i64 289
  %380 = load i8, ptr %379, align 1, !tbaa !139, !range !55, !noundef !56
  %381 = trunc nuw i8 %380 to i1
  %382 = select i1 %381, i32 -1, i32 1
  %383 = add nsw i32 %378, %382
  br label %.sink.split

384:                                              ; preds = %374, %371
  %385 = getelementptr inbounds i8, ptr %4, i64 289
  %386 = load i8, ptr %385, align 1, !tbaa !139, !range !55, !noundef !56
  %387 = zext nneg i8 %386 to i32
  %388 = sub nsw i32 0, %387
  br label %.sink.split

.sink.split:                                      ; preds = %384, %377
  %.sink = phi i32 [ %383, %377 ], [ %388, %384 ]
  %389 = load ptr, ptr %355, align 8, !tbaa !125
  %390 = getelementptr inbounds i8, ptr %389, i64 980
  store i32 %.sink, ptr %390, align 4, !tbaa !140
  br label %391

391:                                              ; preds = %.sink.split, %369, %365, %361, %357, %354, %345
  %392 = getelementptr inbounds i8, ptr %4, i64 6968
  store i32 2147483647, ptr %392, align 8, !tbaa !138
  %393 = getelementptr inbounds i8, ptr %4, i64 6472
  %394 = load i32, ptr %393, align 8, !tbaa !141
  %395 = getelementptr inbounds i8, ptr %4, i64 6456
  %396 = load i32, ptr %395, align 8, !tbaa !142
  %397 = icmp eq i32 %394, %396
  br i1 %397, label %.preheader, label %398

.preheader:                                       ; preds = %391
  %.not208215 = icmp eq i32 %394, 0
  br i1 %.not208215, label %._crit_edge, label %.lr.ph

398:                                              ; preds = %391
  call void @__assert_fail(ptr noundef nonnull @.str.47, ptr noundef nonnull @.str.3, i32 noundef 3229, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

._crit_edge:                                      ; preds = %.lr.ph, %.preheader
  %399 = getelementptr inbounds i8, ptr %4, i64 6864
  %400 = load ptr, ptr %399, align 8, !tbaa !125
  %.not209 = icmp eq ptr %400, null
  br i1 %.not209, label %414, label %409

.lr.ph:                                           ; preds = %.preheader, %.lr.ph
  %.0173216 = phi i32 [ %407, %.lr.ph ], [ 0, %.preheader ]
  %401 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %395, i32 noundef %.0173216)
  %402 = load ptr, ptr %401, align 8, !tbaa !5
  %403 = getelementptr inbounds i8, ptr %402, i64 122
  %404 = load i8, ptr %403, align 2, !tbaa !126, !range !55, !noundef !56
  %405 = getelementptr inbounds i8, ptr %402, i64 123
  store i8 %404, ptr %405, align 1, !tbaa !143
  store i8 0, ptr %403, align 2, !tbaa !126
  %406 = getelementptr inbounds i8, ptr %402, i64 124
  store i8 0, ptr %406, align 4, !tbaa !144
  %407 = add nuw nsw i32 %.0173216, 1
  %408 = load i32, ptr %395, align 8, !tbaa !142
  %.not208 = icmp eq i32 %407, %408
  br i1 %.not208, label %._crit_edge, label %.lr.ph, !llvm.loop !145

409:                                              ; preds = %._crit_edge
  %410 = getelementptr inbounds i8, ptr %400, i64 123
  %411 = load i8, ptr %410, align 1, !tbaa !143, !range !55, !noundef !56
  %412 = trunc nuw i8 %411 to i1
  br i1 %412, label %414, label %413

413:                                              ; preds = %409
  call void @_ZN5ImGui30FocusPreviousWindowIgnoringOneEP11ImGuiWindow(ptr noundef null)
  br label %414

414:                                              ; preds = %413, %409, %._crit_edge
  %415 = getelementptr inbounds i8, ptr %4, i64 6504
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %415, i32 noundef 0)
  %416 = getelementptr inbounds i8, ptr %4, i64 6728
  call void @_ZN8ImVectorI13ImGuiPopupRefE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %416, i32 noundef 0)
  %417 = load ptr, ptr %399, align 8, !tbaa !125
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindow(ptr noundef %417)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %3) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %3, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %3, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %3) #11
  %418 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef nonnull @.str.48, ptr noundef null, i32 noundef 0)
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP6ImFontEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #4 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(112)) local_unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK8ImVectorI19ImGuiWindowSettingsE5emptyEv(ptr noundef nonnull align 8 dereferenceable(16)) local_unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23LoadIniSettingsFromDiskEPKc(ptr noundef) local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21SaveIniSettingsToDiskEPKc(ptr noundef) local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) local_unnamed_addr #7

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() local_unnamed_addr #8

declare void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168)) local_unnamed_addr #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168)) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(44)) local_unnamed_addr #7 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui30FocusPreviousWindowIgnoringOneEP11ImGuiWindow(ptr noundef) local_unnamed_addr #7

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI13ImGuiPopupRefE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindow(ptr noundef) local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 0}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !11, i64 2, !12, i64 8, !16, i64 5440, !6, i64 6280, !15, i64 6288, !15, i64 6292, !17, i64 6296, !19, i64 6432, !13, i64 6440, !13, i64 6444, !13, i64 6448, !20, i64 6456, !20, i64 6472, !20, i64 6488, !20, i64 6504, !21, i64 6520, !13, i64 6536, !6, i64 6544, !6, i64 6552, !6, i64 6560, !13, i64 6568, !11, i64 6572, !13, i64 6576, !15, i64 6580, !13, i64 6584, !13, i64 6588, !13, i64 6592, !15, i64 6596, !11, i64 6600, !11, i64 6601, !11, i64 6602, !11, i64 6603, !11, i64 6604, !13, i64 6608, !14, i64 6612, !6, i64 6624, !6, i64 6632, !23, i64 6640, !13, i64 6644, !15, i64 6648, !6, i64 6656, !24, i64 6664, !25, i64 6680, !26, i64 6696, !27, i64 6712, !27, i64 6728, !28, i64 6744, !11, i64 6856, !13, i64 6860, !6, i64 6864, !13, i64 6872, !13, i64 6876, !13, i64 6880, !13, i64 6884, !13, i64 6888, !13, i64 6892, !13, i64 6896, !13, i64 6900, !23, i64 6904, !29, i64 6908, !13, i64 6924, !6, i64 6928, !6, i64 6936, !6, i64 6944, !15, i64 6952, !15, i64 6956, !11, i64 6960, !13, i64 6964, !13, i64 6968, !11, i64 6972, !11, i64 6973, !11, i64 6974, !11, i64 6975, !11, i64 6976, !11, i64 6977, !11, i64 6978, !13, i64 6980, !29, i64 6984, !11, i64 7000, !11, i64 7001, !13, i64 7004, !30, i64 7008, !13, i64 7012, !13, i64 7016, !13, i64 7020, !31, i64 7024, !31, i64 7072, !31, i64 7120, !32, i64 7168, !33, i64 7216, !15, i64 7248, !34, i64 7256, !13, i64 7424, !11, i64 7428, !11, i64 7429, !13, i64 7432, !13, i64 7436, !13, i64 7440, !42, i64 7448, !29, i64 7512, !13, i64 7528, !13, i64 7532, !15, i64 7536, !13, i64 7540, !13, i64 7544, !13, i64 7548, !43, i64 7552, !7, i64 7568, !44, i64 7576, !49, i64 11296, !13, i64 11408, !13, i64 11412, !18, i64 11416, !11, i64 11432, !15, i64 11436, !15, i64 11440, !14, i64 11444, !13, i64 11452, !45, i64 11456, !14, i64 11472, !14, i64 11480, !11, i64 11488, !15, i64 11492, !52, i64 11496, !53, i64 11512, !54, i64 11528, !11, i64 11544, !6, i64 11552, !52, i64 11560, !13, i64 11576, !13, i64 11580, !7, i64 11584, !13, i64 12064, !15, i64 12068, !13, i64 12072, !13, i64 12076, !13, i64 12080, !7, i64 12084}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 136, !15, i64 140, !6, i64 144, !6, i64 152, !15, i64 160, !11, i64 164, !6, i64 168, !14, i64 176, !14, i64 184, !14, i64 192, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !14, i64 256, !7, i64 264, !15, i64 272, !15, i64 276, !11, i64 280, !11, i64 281, !11, i64 282, !11, i64 283, !7, i64 284, !7, i64 796, !7, i64 832, !11, i64 916, !11, i64 917, !11, i64 918, !11, i64 919, !11, i64 920, !11, i64 921, !11, i64 922, !15, i64 924, !13, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !14, i64 948, !14, i64 956, !7, i64 964, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1088, !7, i64 1108, !7, i64 1148, !7, i64 1168, !7, i64 3216, !7, i64 5264, !7, i64 5348}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !15, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !14, i64 52, !15, i64 60, !15, i64 64, !14, i64 68, !14, i64 76, !14, i64 84, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !14, i64 116, !14, i64 124, !14, i64 132, !15, i64 140, !11, i64 144, !11, i64 145, !15, i64 148, !7, i64 152}
!17 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !18, i64 24, !7, i64 40}
!18 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!19 = !{!"double", !7, i64 0}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!21 = !{!"_ZTS12ImGuiStorage", !22, i64 0}
!22 = !{!"_ZTS8ImVectorIN12ImGuiStorage4PairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!24 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"_ZTS8ImVectorI13ImGuiPopupRefE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !11, i64 60, !29, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!29 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!30 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!31 = !{!"_ZTS18ImGuiNavMoveResult", !13, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !29, i64 28}
!32 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36}
!33 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!34 = !{!"_ZTS10ImDrawList", !35, i64 0, !36, i64 16, !37, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !38, i64 96, !39, i64 112, !40, i64 128, !13, i64 144, !13, i64 148, !41, i64 152}
!35 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!43 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !36, i64 8, !45, i64 24, !45, i64 40, !13, i64 56, !13, i64 60, !13, i64 64, !15, i64 68, !46, i64 72, !15, i64 3692, !11, i64 3696, !11, i64 3697, !13, i64 3700, !6, i64 3704, !6, i64 3712}
!45 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTSN8ImGuiStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !47, i64 24}
!47 = !{!"_ZTSN8ImGuiStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !48, i64 3582, !48, i64 3584, !13, i64 3588, !13, i64 3592}
!48 = !{!"short", !7, i64 0}
!49 = !{!"_ZTS6ImFont", !15, i64 0, !15, i64 4, !14, i64 8, !50, i64 16, !51, i64 32, !36, i64 48, !6, i64 64, !15, i64 72, !48, i64 76, !48, i64 78, !6, i64 80, !6, i64 88, !15, i64 96, !15, i64 100, !11, i64 104, !13, i64 108}
!50 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS15ImGuiTextBuffer", !45, i64 0}
!53 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{i8 0, i8 2}
!56 = !{}
!57 = !{!10, !15, i64 24}
!58 = !{!10, !15, i64 16}
!59 = !{!10, !15, i64 20}
!60 = !{!10, !6, i64 160}
!61 = !{!62, !13, i64 64}
!62 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !26, i64 64, !63, i64 80, !64, i64 96, !7, i64 112}
!63 = !{!"_ZTS8ImVectorIN11ImFontAtlas10CustomRectEE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!10, !15, i64 5588}
!66 = !{!10, !15, i64 5440}
!67 = !{!10, !13, i64 6440}
!68 = !{!10, !13, i64 6444}
!69 = !{!13, !13, i64 0}
!70 = !{!10, !13, i64 8}
!71 = !{!10, !11, i64 211}
!72 = !{!10, !13, i64 12}
!73 = !{!10, !11, i64 11488}
!74 = !{!10, !6, i64 32}
!75 = !{!10, !15, i64 11492}
!76 = !{!10, !11, i64 928}
!77 = !{!10, !19, i64 6432}
!78 = !{!10, !11, i64 1}
!79 = !{!10, !13, i64 11452}
!80 = !{!10, !13, i64 6536}
!81 = !{!62, !11, i64 0}
!82 = !{!10, !6, i64 6280}
!83 = !{i64 0, i64 4, !84, i64 4, i64 4, !84, i64 8, i64 4, !84, i64 12, i64 4, !84}
!84 = !{!15, !15, i64 0}
!85 = !{!10, !15, i64 6316}
!86 = !{!62, !6, i64 8}
!87 = !{!10, !11, i64 5584}
!88 = !{!10, !11, i64 5585}
!89 = !{!10, !13, i64 7304}
!90 = !{!10, !11, i64 7428}
!91 = !{!10, !13, i64 7460}
!92 = !{!10, !13, i64 6584}
!93 = !{!10, !13, i64 6576}
!94 = !{!10, !15, i64 6580}
!95 = !{!10, !13, i64 6568}
!96 = !{!10, !11, i64 6572}
!97 = !{!10, !13, i64 6592}
!98 = !{!10, !13, i64 6588}
!99 = !{!10, !15, i64 6596}
!100 = !{!10, !15, i64 6648}
!101 = !{!10, !6, i64 6624}
!102 = !{!10, !6, i64 6632}
!103 = !{!10, !11, i64 6602}
!104 = !{!10, !11, i64 6604}
!105 = !{!10, !11, i64 6603}
!106 = !{!10, !11, i64 6600}
!107 = !{!10, !13, i64 11408}
!108 = !{!10, !13, i64 7540}
!109 = !{!10, !13, i64 7544}
!110 = !{!10, !15, i64 7536}
!111 = !{!10, !11, i64 7429}
!112 = !{!10, !13, i64 12064}
!113 = !{!10, !15, i64 12068}
!114 = !{!10, !15, i64 932}
!115 = !{!11, !11, i64 0}
!116 = distinct !{!116, !117}
!117 = !{!"llvm.loop.mustprogress"}
!118 = !{!10, !6, i64 6928}
!119 = !{!10, !15, i64 6956}
!120 = !{!10, !15, i64 7248}
!121 = !{!10, !13, i64 7424}
!122 = !{!10, !13, i64 12080}
!123 = !{!10, !13, i64 12076}
!124 = !{!10, !13, i64 12072}
!125 = !{!10, !6, i64 6864}
!126 = !{!127, !11, i64 122}
!127 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !14, i64 64, !15, i64 72, !15, i64 76, !13, i64 80, !13, i64 84, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !11, i64 120, !11, i64 121, !11, i64 122, !11, i64 123, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !13, i64 132, !13, i64 136, !13, i64 140, !13, i64 144, !13, i64 148, !13, i64 152, !11, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !13, i64 176, !13, i64 180, !13, i64 184, !14, i64 188, !14, i64 196, !128, i64 208, !132, i64 512, !29, i64 528, !29, i64 544, !29, i64 560, !29, i64 576, !29, i64 592, !13, i64 608, !15, i64 612, !133, i64 616, !21, i64 664, !134, i64 680, !15, i64 696, !13, i64 700, !6, i64 704, !34, i64 712, !6, i64 880, !6, i64 888, !6, i64 896, !6, i64 904, !6, i64 912, !7, i64 920, !7, i64 928, !13, i64 960, !13, i64 964, !13, i64 968, !13, i64 972, !13, i64 976, !13, i64 980}
!128 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !14, i64 44, !15, i64 52, !15, i64 56, !13, i64 60, !13, i64 64, !13, i64 68, !13, i64 72, !29, i64 76, !29, i64 92, !11, i64 108, !11, i64 109, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !14, i64 132, !20, i64 144, !6, i64 160, !13, i64 168, !13, i64 172, !13, i64 176, !15, i64 180, !15, i64 184, !129, i64 192, !51, i64 208, !51, i64 224, !130, i64 240, !7, i64 256, !131, i64 280, !131, i64 284, !131, i64 288, !6, i64 296}
!129 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!130 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!131 = !{!"_ZTS6ImVec1", !15, i64 0}
!132 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!133 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !15, i64 4, !15, i64 8, !15, i64 12, !7, i64 16, !7, i64 32}
!134 = !{!"_ZTS8ImVectorI15ImGuiColumnsSetE", !13, i64 0, !13, i64 4, !6, i64 8}
!135 = !{!127, !13, i64 12}
!136 = !{!10, !11, i64 288}
!137 = !{!10, !13, i64 6872}
!138 = !{!10, !13, i64 6968}
!139 = !{!10, !11, i64 289}
!140 = !{!127, !13, i64 980}
!141 = !{!10, !13, i64 6472}
!142 = !{!10, !13, i64 6456}
!143 = !{!127, !11, i64 123}
!144 = !{!127, !11, i64 124}
!145 = distinct !{!145, !117}


; Effective O3 passes: BDCEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass