; LLVM IR from bbenligiray/stag :: src/Ellipse.ll (Z10multMatrixPPdS0_S0_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_Z10multMatrixPPdS0_S0_(ptr noundef %0, ptr noundef %1, ptr noundef %2) #1 {
  %4 = alloca ptr, align 8
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  store ptr %0, ptr %4, align 8, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !5
  store ptr %2, ptr %6, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #3
  store i32 0, ptr %7, align 4, !tbaa !9
  br label %13

13:                                               ; preds = %35, %3
  %14 = load i32, ptr %7, align 4, !tbaa !9
  %15 = icmp slt i32 %14, 4
  br i1 %15, label %17, label %16

16:                                               ; preds = %13
  store i32 2, ptr %8, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #3
  br label %38

17:                                               ; preds = %13
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #3
  store i32 0, ptr %9, align 4, !tbaa !9
  br label %18

18:                                               ; preds = %31, %17
  %19 = load i32, ptr %9, align 4, !tbaa !9
  %20 = icmp slt i32 %19, 2
  br i1 %20, label %22, label %21

21:                                               ; preds = %18
  store i32 5, ptr %8, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #3
  br label %34

22:                                               ; preds = %18
  %23 = load ptr, ptr %6, align 8, !tbaa !5
  %24 = load i32, ptr %7, align 4, !tbaa !9
  %25 = sext i32 %24 to i64
  %26 = getelementptr inbounds ptr, ptr %23, i64 %25
  %27 = load ptr, ptr %26, align 8, !tbaa !5
  %28 = load i32, ptr %9, align 4, !tbaa !9
  %29 = sext i32 %28 to i64
  %30 = getelementptr inbounds double, ptr %27, i64 %29
  store double 0.000000e+00, ptr %30, align 8, !tbaa !11
  br label %31

31:                                               ; preds = %22
  %32 = load i32, ptr %9, align 4, !tbaa !9
  %33 = add nsw i32 %32, 1
  store i32 %33, ptr %9, align 4, !tbaa !9
  br label %18, !llvm.loop !13

34:                                               ; preds = %21
  br label %35

35:                                               ; preds = %34
  %36 = load i32, ptr %7, align 4, !tbaa !9
  %37 = add nsw i32 %36, 1
  store i32 %37, ptr %7, align 4, !tbaa !9
  br label %13, !llvm.loop !15

38:                                               ; preds = %16
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #3
  store i32 0, ptr %10, align 4, !tbaa !9
  br label %39

39:                                               ; preds = %98, %38
  %40 = load i32, ptr %10, align 4, !tbaa !9
  %41 = icmp slt i32 %40, 4
  br i1 %41, label %43, label %42

42:                                               ; preds = %39
  store i32 8, ptr %8, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #3
  br label %101

43:                                               ; preds = %39
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #3
  store i32 0, ptr %11, align 4, !tbaa !9
  br label %44

44:                                               ; preds = %94, %43
  %45 = load i32, ptr %11, align 4, !tbaa !9
  %46 = icmp slt i32 %45, 2
  br i1 %46, label %48, label %47

47:                                               ; preds = %44
  store i32 11, ptr %8, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #3
  br label %97

48:                                               ; preds = %44
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #3
  store i32 0, ptr %12, align 4, !tbaa !9
  br label %49

49:                                               ; preds = %90, %48
  %50 = load i32, ptr %12, align 4, !tbaa !9
  %51 = icmp slt i32 %50, 4
  br i1 %51, label %53, label %52

52:                                               ; preds = %49
  store i32 14, ptr %8, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #3
  br label %93

53:                                               ; preds = %49
  %54 = load ptr, ptr %6, align 8, !tbaa !5
  %55 = load i32, ptr %10, align 4, !tbaa !9
  %56 = sext i32 %55 to i64
  %57 = getelementptr inbounds ptr, ptr %54, i64 %56
  %58 = load ptr, ptr %57, align 8, !tbaa !5
  %59 = load i32, ptr %11, align 4, !tbaa !9
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds double, ptr %58, i64 %60
  %62 = load double, ptr %61, align 8, !tbaa !11
  %63 = load ptr, ptr %4, align 8, !tbaa !5
  %64 = load i32, ptr %10, align 4, !tbaa !9
  %65 = sext i32 %64 to i64
  %66 = getelementptr inbounds ptr, ptr %63, i64 %65
  %67 = load ptr, ptr %66, align 8, !tbaa !5
  %68 = load i32, ptr %12, align 4, !tbaa !9
  %69 = sext i32 %68 to i64
  %70 = getelementptr inbounds double, ptr %67, i64 %69
  %71 = load double, ptr %70, align 8, !tbaa !11
  %72 = load ptr, ptr %5, align 8, !tbaa !5
  %73 = load i32, ptr %12, align 4, !tbaa !9
  %74 = sext i32 %73 to i64
  %75 = getelementptr inbounds ptr, ptr %72, i64 %74
  %76 = load ptr, ptr %75, align 8, !tbaa !5
  %77 = load i32, ptr %11, align 4, !tbaa !9
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds double, ptr %76, i64 %78
  %80 = load double, ptr %79, align 8, !tbaa !11
  %81 = call double @llvm.fmuladd.f64(double %71, double %80, double %62)
  %82 = load ptr, ptr %6, align 8, !tbaa !5
  %83 = load i32, ptr %10, align 4, !tbaa !9
  %84 = sext i32 %83 to i64
  %85 = getelementptr inbounds ptr, ptr %82, i64 %84
  %86 = load ptr, ptr %85, align 8, !tbaa !5
  %87 = load i32, ptr %11, align 4, !tbaa !9
  %88 = sext i32 %87 to i64
  %89 = getelementptr inbounds double, ptr %86, i64 %88
  store double %81, ptr %89, align 8, !tbaa !11
  br label %90

90:                                               ; preds = %53
  %91 = load i32, ptr %12, align 4, !tbaa !9
  %92 = add nsw i32 %91, 1
  store i32 %92, ptr %12, align 4, !tbaa !9
  br label %49, !llvm.loop !16

93:                                               ; preds = %52
  br label %94

94:                                               ; preds = %93
  %95 = load i32, ptr %11, align 4, !tbaa !9
  %96 = add nsw i32 %95, 1
  store i32 %96, ptr %11, align 4, !tbaa !9
  br label %44, !llvm.loop !17

97:                                               ; preds = %47
  br label %98

98:                                               ; preds = %97
  %99 = load i32, ptr %10, align 4, !tbaa !9
  %100 = add nsw i32 %99, 1
  store i32 %100, ptr %10, align 4, !tbaa !9
  br label %39, !llvm.loop !18

101:                                              ; preds = %42
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}
!18 = distinct !{!18, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nofree norecurse nosync nounwind willreturn memory(readwrite, inaccessiblemem: none) uwtable
define dso_local void @_Z10multMatrixPPdS0_S0_(ptr nocapture noundef readonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2) local_unnamed_addr #0 {
.preheader30:
  %3 = load ptr, ptr %2, align 8, !tbaa !5
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 8 dereferenceable(16) %3, i8 0, i64 16, i1 false), !tbaa !9
  %4 = getelementptr inbounds i8, ptr %2, i64 8
  %5 = load ptr, ptr %4, align 8, !tbaa !5
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 8 dereferenceable(16) %5, i8 0, i64 16, i1 false), !tbaa !9
  %6 = getelementptr inbounds i8, ptr %2, i64 16
  %7 = load ptr, ptr %6, align 8, !tbaa !5
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 8 dereferenceable(16) %7, i8 0, i64 16, i1 false), !tbaa !9
  %8 = getelementptr inbounds i8, ptr %2, i64 24
  %9 = load ptr, ptr %8, align 8, !tbaa !5
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 8 dereferenceable(16) %9, i8 0, i64 16, i1 false), !tbaa !9
  %10 = load ptr, ptr %0, align 8, !tbaa !5
  %.promoted = load double, ptr %3, align 8, !tbaa !9
  %11 = load double, ptr %10, align 8, !tbaa !9
  %12 = load ptr, ptr %1, align 8, !tbaa !5
  %13 = load double, ptr %12, align 8, !tbaa !9
  %14 = tail call double @llvm.fmuladd.f64(double %11, double %13, double %.promoted)
  store double %14, ptr %3, align 8, !tbaa !9
  %15 = getelementptr inbounds i8, ptr %10, i64 8
  %16 = load double, ptr %15, align 8, !tbaa !9
  %17 = getelementptr inbounds i8, ptr %1, i64 8
  %18 = load ptr, ptr %17, align 8, !tbaa !5
  %19 = load double, ptr %18, align 8, !tbaa !9
  %20 = tail call double @llvm.fmuladd.f64(double %16, double %19, double %14)
  store double %20, ptr %3, align 8, !tbaa !9
  %21 = getelementptr inbounds i8, ptr %10, i64 16
  %22 = load double, ptr %21, align 8, !tbaa !9
  %23 = getelementptr inbounds i8, ptr %1, i64 16
  %24 = load ptr, ptr %23, align 8, !tbaa !5
  %25 = load double, ptr %24, align 8, !tbaa !9
  %26 = tail call double @llvm.fmuladd.f64(double %22, double %25, double %20)
  store double %26, ptr %3, align 8, !tbaa !9
  %27 = getelementptr inbounds i8, ptr %10, i64 24
  %28 = load double, ptr %27, align 8, !tbaa !9
  %29 = getelementptr inbounds i8, ptr %1, i64 24
  %30 = load ptr, ptr %29, align 8, !tbaa !5
  %31 = load double, ptr %30, align 8, !tbaa !9
  %32 = tail call double @llvm.fmuladd.f64(double %28, double %31, double %26)
  store double %32, ptr %3, align 8, !tbaa !9
  %33 = getelementptr inbounds i8, ptr %3, i64 8
  %.promoted.1 = load double, ptr %33, align 8, !tbaa !9
  %34 = load double, ptr %10, align 8, !tbaa !9
  %35 = getelementptr inbounds i8, ptr %12, i64 8
  %36 = load double, ptr %35, align 8, !tbaa !9
  %37 = tail call double @llvm.fmuladd.f64(double %34, double %36, double %.promoted.1)
  store double %37, ptr %33, align 8, !tbaa !9
  %38 = load double, ptr %15, align 8, !tbaa !9
  %39 = getelementptr inbounds i8, ptr %18, i64 8
  %40 = load double, ptr %39, align 8, !tbaa !9
  %41 = tail call double @llvm.fmuladd.f64(double %38, double %40, double %37)
  store double %41, ptr %33, align 8, !tbaa !9
  %42 = load double, ptr %21, align 8, !tbaa !9
  %43 = getelementptr inbounds i8, ptr %24, i64 8
  %44 = load double, ptr %43, align 8, !tbaa !9
  %45 = tail call double @llvm.fmuladd.f64(double %42, double %44, double %41)
  store double %45, ptr %33, align 8, !tbaa !9
  %46 = load double, ptr %27, align 8, !tbaa !9
  %47 = getelementptr inbounds i8, ptr %30, i64 8
  %48 = load double, ptr %47, align 8, !tbaa !9
  %49 = tail call double @llvm.fmuladd.f64(double %46, double %48, double %45)
  store double %49, ptr %33, align 8, !tbaa !9
  %50 = getelementptr inbounds i8, ptr %0, i64 8
  %51 = load ptr, ptr %50, align 8, !tbaa !5
  %.promoted.141 = load double, ptr %5, align 8, !tbaa !9
  %52 = load double, ptr %51, align 8, !tbaa !9
  %53 = load double, ptr %12, align 8, !tbaa !9
  %54 = tail call double @llvm.fmuladd.f64(double %52, double %53, double %.promoted.141)
  store double %54, ptr %5, align 8, !tbaa !9
  %55 = getelementptr inbounds i8, ptr %51, i64 8
  %56 = load double, ptr %55, align 8, !tbaa !9
  %57 = load double, ptr %18, align 8, !tbaa !9
  %58 = tail call double @llvm.fmuladd.f64(double %56, double %57, double %54)
  store double %58, ptr %5, align 8, !tbaa !9
  %59 = getelementptr inbounds i8, ptr %51, i64 16
  %60 = load double, ptr %59, align 8, !tbaa !9
  %61 = load double, ptr %24, align 8, !tbaa !9
  %62 = tail call double @llvm.fmuladd.f64(double %60, double %61, double %58)
  store double %62, ptr %5, align 8, !tbaa !9
  %63 = getelementptr inbounds i8, ptr %51, i64 24
  %64 = load double, ptr %63, align 8, !tbaa !9
  %65 = load double, ptr %30, align 8, !tbaa !9
  %66 = tail call double @llvm.fmuladd.f64(double %64, double %65, double %62)
  store double %66, ptr %5, align 8, !tbaa !9
  %67 = getelementptr inbounds i8, ptr %5, i64 8
  %.promoted.1.1 = load double, ptr %67, align 8, !tbaa !9
  %68 = load double, ptr %51, align 8, !tbaa !9
  %69 = load double, ptr %35, align 8, !tbaa !9
  %70 = tail call double @llvm.fmuladd.f64(double %68, double %69, double %.promoted.1.1)
  store double %70, ptr %67, align 8, !tbaa !9
  %71 = load double, ptr %55, align 8, !tbaa !9
  %72 = load double, ptr %39, align 8, !tbaa !9
  %73 = tail call double @llvm.fmuladd.f64(double %71, double %72, double %70)
  store double %73, ptr %67, align 8, !tbaa !9
  %74 = load double, ptr %59, align 8, !tbaa !9
  %75 = load double, ptr %43, align 8, !tbaa !9
  %76 = tail call double @llvm.fmuladd.f64(double %74, double %75, double %73)
  store double %76, ptr %67, align 8, !tbaa !9
  %77 = load double, ptr %63, align 8, !tbaa !9
  %78 = load double, ptr %47, align 8, !tbaa !9
  %79 = tail call double @llvm.fmuladd.f64(double %77, double %78, double %76)
  store double %79, ptr %67, align 8, !tbaa !9
  %80 = getelementptr inbounds i8, ptr %0, i64 16
  %81 = load ptr, ptr %80, align 8, !tbaa !5
  %.promoted.2 = load double, ptr %7, align 8, !tbaa !9
  %82 = load double, ptr %81, align 8, !tbaa !9
  %83 = load double, ptr %12, align 8, !tbaa !9
  %84 = tail call double @llvm.fmuladd.f64(double %82, double %83, double %.promoted.2)
  store double %84, ptr %7, align 8, !tbaa !9
  %85 = getelementptr inbounds i8, ptr %81, i64 8
  %86 = load double, ptr %85, align 8, !tbaa !9
  %87 = load double, ptr %18, align 8, !tbaa !9
  %88 = tail call double @llvm.fmuladd.f64(double %86, double %87, double %84)
  store double %88, ptr %7, align 8, !tbaa !9
  %89 = getelementptr inbounds i8, ptr %81, i64 16
  %90 = load double, ptr %89, align 8, !tbaa !9
  %91 = load double, ptr %24, align 8, !tbaa !9
  %92 = tail call double @llvm.fmuladd.f64(double %90, double %91, double %88)
  store double %92, ptr %7, align 8, !tbaa !9
  %93 = getelementptr inbounds i8, ptr %81, i64 24
  %94 = load double, ptr %93, align 8, !tbaa !9
  %95 = load double, ptr %30, align 8, !tbaa !9
  %96 = tail call double @llvm.fmuladd.f64(double %94, double %95, double %92)
  store double %96, ptr %7, align 8, !tbaa !9
  %97 = getelementptr inbounds i8, ptr %7, i64 8
  %.promoted.1.2 = load double, ptr %97, align 8, !tbaa !9
  %98 = load double, ptr %81, align 8, !tbaa !9
  %99 = load ptr, ptr %1, align 8, !tbaa !5
  %100 = getelementptr inbounds i8, ptr %99, i64 8
  %101 = load double, ptr %100, align 8, !tbaa !9
  %102 = tail call double @llvm.fmuladd.f64(double %98, double %101, double %.promoted.1.2)
  store double %102, ptr %97, align 8, !tbaa !9
  %103 = load double, ptr %85, align 8, !tbaa !9
  %104 = load ptr, ptr %17, align 8, !tbaa !5
  %105 = getelementptr inbounds i8, ptr %104, i64 8
  %106 = load double, ptr %105, align 8, !tbaa !9
  %107 = tail call double @llvm.fmuladd.f64(double %103, double %106, double %102)
  store double %107, ptr %97, align 8, !tbaa !9
  %108 = load double, ptr %89, align 8, !tbaa !9
  %109 = load ptr, ptr %23, align 8, !tbaa !5
  %110 = getelementptr inbounds i8, ptr %109, i64 8
  %111 = load double, ptr %110, align 8, !tbaa !9
  %112 = tail call double @llvm.fmuladd.f64(double %108, double %111, double %107)
  store double %112, ptr %97, align 8, !tbaa !9
  %113 = load double, ptr %93, align 8, !tbaa !9
  %114 = load ptr, ptr %29, align 8, !tbaa !5
  %115 = getelementptr inbounds i8, ptr %114, i64 8
  %116 = load double, ptr %115, align 8, !tbaa !9
  %117 = tail call double @llvm.fmuladd.f64(double %113, double %116, double %112)
  store double %117, ptr %97, align 8, !tbaa !9
  %118 = load ptr, ptr %8, align 8, !tbaa !5
  %119 = getelementptr inbounds i8, ptr %0, i64 24
  %120 = load ptr, ptr %119, align 8, !tbaa !5
  %.promoted.3 = load double, ptr %118, align 8, !tbaa !9
  %121 = load double, ptr %120, align 8, !tbaa !9
  %122 = load double, ptr %99, align 8, !tbaa !9
  %123 = tail call double @llvm.fmuladd.f64(double %121, double %122, double %.promoted.3)
  store double %123, ptr %118, align 8, !tbaa !9
  %124 = getelementptr inbounds i8, ptr %120, i64 8
  %125 = load double, ptr %124, align 8, !tbaa !9
  %126 = load double, ptr %104, align 8, !tbaa !9
  %127 = tail call double @llvm.fmuladd.f64(double %125, double %126, double %123)
  store double %127, ptr %118, align 8, !tbaa !9
  %128 = getelementptr inbounds i8, ptr %120, i64 16
  %129 = load double, ptr %128, align 8, !tbaa !9
  %130 = load double, ptr %109, align 8, !tbaa !9
  %131 = tail call double @llvm.fmuladd.f64(double %129, double %130, double %127)
  store double %131, ptr %118, align 8, !tbaa !9
  %132 = getelementptr inbounds i8, ptr %120, i64 24
  %133 = load double, ptr %132, align 8, !tbaa !9
  %134 = load double, ptr %114, align 8, !tbaa !9
  %135 = tail call double @llvm.fmuladd.f64(double %133, double %134, double %131)
  store double %135, ptr %118, align 8, !tbaa !9
  %136 = getelementptr inbounds i8, ptr %118, i64 8
  %.promoted.1.3 = load double, ptr %136, align 8, !tbaa !9
  %137 = load double, ptr %120, align 8, !tbaa !9
  %138 = load double, ptr %100, align 8, !tbaa !9
  %139 = tail call double @llvm.fmuladd.f64(double %137, double %138, double %.promoted.1.3)
  store double %139, ptr %136, align 8, !tbaa !9
  %140 = load double, ptr %124, align 8, !tbaa !9
  %141 = load double, ptr %105, align 8, !tbaa !9
  %142 = tail call double @llvm.fmuladd.f64(double %140, double %141, double %139)
  store double %142, ptr %136, align 8, !tbaa !9
  %143 = load double, ptr %128, align 8, !tbaa !9
  %144 = load double, ptr %110, align 8, !tbaa !9
  %145 = tail call double @llvm.fmuladd.f64(double %143, double %144, double %142)
  store double %145, ptr %136, align 8, !tbaa !9
  %146 = load double, ptr %132, align 8, !tbaa !9
  %147 = load double, ptr %115, align 8, !tbaa !9
  %148 = tail call double @llvm.fmuladd.f64(double %146, double %147, double %145)
  store double %148, ptr %136, align 8, !tbaa !9
  ret void
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #1

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #2

attributes #0 = { mustprogress nofree norecurse nosync nounwind willreturn memory(readwrite, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: write) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,LICMPass,LoopIdiomRecognizePass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass