; LLVM IR from jingweizhanghuai/Morn :: src/math (morn_matrix)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.MMatrix = type { i32, i32, ptr }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #1

; Function Attrs: nounwind uwtable
define dso_local void @m_MatrixMul0(ptr noundef %0, ptr noundef %1, ptr noundef %2) #2 {
  %4 = alloca ptr, align 8
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca float, align 4
  %12 = alloca float, align 4
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca ptr, align 8
  %16 = alloca ptr, align 8
  %17 = alloca ptr, align 8
  %18 = alloca ptr, align 8
  %19 = alloca ptr, align 8
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i32, align 4
  %23 = alloca i32, align 4
  %24 = alloca i32, align 4
  %25 = alloca i32, align 4
  %26 = alloca i32, align 4
  store ptr %0, ptr %4, align 8, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !5
  store ptr %2, ptr %6, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #3
  %27 = load ptr, ptr %4, align 8, !tbaa !5
  %28 = getelementptr inbounds %struct.MMatrix, ptr %27, i32 0, i32 1
  %29 = load i32, ptr %28, align 4, !tbaa !9
  store i32 %29, ptr %7, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #3
  %30 = load ptr, ptr %5, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.MMatrix, ptr %30, i32 0, i32 1
  %32 = load i32, ptr %31, align 4, !tbaa !9
  store i32 %32, ptr %8, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #3
  %33 = load ptr, ptr %4, align 8, !tbaa !5
  %34 = getelementptr inbounds %struct.MMatrix, ptr %33, i32 0, i32 0
  %35 = load i32, ptr %34, align 8, !tbaa !13
  store i32 %35, ptr %9, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #3
  %36 = load i32, ptr %7, align 4, !tbaa !12
  %37 = and i32 %36, 3
  store i32 %37, ptr %10, align 4, !tbaa !12
  %38 = load i32, ptr %10, align 4, !tbaa !12
  %39 = icmp eq i32 %38, 0
  br i1 %39, label %40, label %41

40:                                               ; preds = %3
  store i32 4, ptr %10, align 4, !tbaa !12
  br label %41

41:                                               ; preds = %40, %3
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #3
  store i32 0, ptr %20, align 4, !tbaa !12
  br label %42

42:                                               ; preds = %273, %41
  %43 = load i32, ptr %20, align 4, !tbaa !12
  %44 = load i32, ptr %9, align 4, !tbaa !12
  %45 = icmp slt i32 %43, %44
  br i1 %45, label %47, label %46

46:                                               ; preds = %42
  store i32 2, ptr %21, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #3
  br label %276

47:                                               ; preds = %42
  %48 = load ptr, ptr %6, align 8, !tbaa !5
  %49 = getelementptr inbounds %struct.MMatrix, ptr %48, i32 0, i32 2
  %50 = load ptr, ptr %49, align 8, !tbaa !14
  %51 = load i32, ptr %20, align 4, !tbaa !12
  %52 = sext i32 %51 to i64
  %53 = getelementptr inbounds ptr, ptr %50, i64 %52
  %54 = load ptr, ptr %53, align 8, !tbaa !5
  store ptr %54, ptr %19, align 8, !tbaa !5
  %55 = load ptr, ptr %4, align 8, !tbaa !5
  %56 = getelementptr inbounds %struct.MMatrix, ptr %55, i32 0, i32 2
  %57 = load ptr, ptr %56, align 8, !tbaa !14
  %58 = load i32, ptr %20, align 4, !tbaa !12
  %59 = sext i32 %58 to i64
  %60 = getelementptr inbounds ptr, ptr %57, i64 %59
  %61 = load ptr, ptr %60, align 8, !tbaa !5
  %62 = getelementptr inbounds float, ptr %61, i64 0
  %63 = load float, ptr %62, align 4, !tbaa !15
  store float %63, ptr %11, align 4, !tbaa !15
  %64 = load ptr, ptr %5, align 8, !tbaa !5
  %65 = getelementptr inbounds %struct.MMatrix, ptr %64, i32 0, i32 2
  %66 = load ptr, ptr %65, align 8, !tbaa !14
  %67 = getelementptr inbounds ptr, ptr %66, i64 0
  %68 = load ptr, ptr %67, align 8, !tbaa !5
  store ptr %68, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #3
  store i32 0, ptr %22, align 4, !tbaa !12
  br label %69

69:                                               ; preds = %86, %47
  %70 = load i32, ptr %22, align 4, !tbaa !12
  %71 = load i32, ptr %8, align 4, !tbaa !12
  %72 = icmp slt i32 %70, %71
  br i1 %72, label %74, label %73

73:                                               ; preds = %69
  store i32 5, ptr %21, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #3
  br label %89

74:                                               ; preds = %69
  %75 = load float, ptr %11, align 4, !tbaa !15
  %76 = load ptr, ptr %15, align 8, !tbaa !5
  %77 = load i32, ptr %22, align 4, !tbaa !12
  %78 = sext i32 %77 to i64
  %79 = getelementptr inbounds float, ptr %76, i64 %78
  %80 = load float, ptr %79, align 4, !tbaa !15
  %81 = fmul float %75, %80
  %82 = load ptr, ptr %19, align 8, !tbaa !5
  %83 = load i32, ptr %22, align 4, !tbaa !12
  %84 = sext i32 %83 to i64
  %85 = getelementptr inbounds float, ptr %82, i64 %84
  store float %81, ptr %85, align 4, !tbaa !15
  br label %86

86:                                               ; preds = %74
  %87 = load i32, ptr %22, align 4, !tbaa !12
  %88 = add nsw i32 %87, 1
  store i32 %88, ptr %22, align 4, !tbaa !12
  br label %69, !llvm.loop !17

89:                                               ; preds = %73
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #3
  store i32 1, ptr %23, align 4, !tbaa !12
  br label %90

90:                                               ; preds = %136, %89
  %91 = load i32, ptr %23, align 4, !tbaa !12
  %92 = load i32, ptr %10, align 4, !tbaa !12
  %93 = icmp slt i32 %91, %92
  br i1 %93, label %95, label %94

94:                                               ; preds = %90
  store i32 8, ptr %21, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #3
  br label %139

95:                                               ; preds = %90
  %96 = load ptr, ptr %4, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.MMatrix, ptr %96, i32 0, i32 2
  %98 = load ptr, ptr %97, align 8, !tbaa !14
  %99 = load i32, ptr %20, align 4, !tbaa !12
  %100 = sext i32 %99 to i64
  %101 = getelementptr inbounds ptr, ptr %98, i64 %100
  %102 = load ptr, ptr %101, align 8, !tbaa !5
  %103 = load i32, ptr %23, align 4, !tbaa !12
  %104 = sext i32 %103 to i64
  %105 = getelementptr inbounds float, ptr %102, i64 %104
  %106 = load float, ptr %105, align 4, !tbaa !15
  store float %106, ptr %11, align 4, !tbaa !15
  %107 = load ptr, ptr %5, align 8, !tbaa !5
  %108 = getelementptr inbounds %struct.MMatrix, ptr %107, i32 0, i32 2
  %109 = load ptr, ptr %108, align 8, !tbaa !14
  %110 = load i32, ptr %23, align 4, !tbaa !12
  %111 = sext i32 %110 to i64
  %112 = getelementptr inbounds ptr, ptr %109, i64 %111
  %113 = load ptr, ptr %112, align 8, !tbaa !5
  store ptr %113, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #3
  store i32 0, ptr %24, align 4, !tbaa !12
  br label %114

114:                                              ; preds = %132, %95
  %115 = load i32, ptr %24, align 4, !tbaa !12
  %116 = load i32, ptr %8, align 4, !tbaa !12
  %117 = icmp slt i32 %115, %116
  br i1 %117, label %119, label %118

118:                                              ; preds = %114
  store i32 11, ptr %21, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #3
  br label %135

119:                                              ; preds = %114
  %120 = load float, ptr %11, align 4, !tbaa !15
  %121 = load ptr, ptr %15, align 8, !tbaa !5
  %122 = load i32, ptr %24, align 4, !tbaa !12
  %123 = sext i32 %122 to i64
  %124 = getelementptr inbounds float, ptr %121, i64 %123
  %125 = load float, ptr %124, align 4, !tbaa !15
  %126 = load ptr, ptr %19, align 8, !tbaa !5
  %127 = load i32, ptr %24, align 4, !tbaa !12
  %128 = sext i32 %127 to i64
  %129 = getelementptr inbounds float, ptr %126, i64 %128
  %130 = load float, ptr %129, align 4, !tbaa !15
  %131 = call float @llvm.fmuladd.f32(float %120, float %125, float %130)
  store float %131, ptr %129, align 4, !tbaa !15
  br label %132

132:                                              ; preds = %119
  %133 = load i32, ptr %24, align 4, !tbaa !12
  %134 = add nsw i32 %133, 1
  store i32 %134, ptr %24, align 4, !tbaa !12
  br label %114, !llvm.loop !19

135:                                              ; preds = %118
  br label %136

136:                                              ; preds = %135
  %137 = load i32, ptr %23, align 4, !tbaa !12
  %138 = add nsw i32 %137, 1
  store i32 %138, ptr %23, align 4, !tbaa !12
  br label %90, !llvm.loop !20

139:                                              ; preds = %94
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #3
  %140 = load i32, ptr %10, align 4, !tbaa !12
  store i32 %140, ptr %25, align 4, !tbaa !12
  br label %141

141:                                              ; preds = %269, %139
  %142 = load i32, ptr %25, align 4, !tbaa !12
  %143 = load i32, ptr %7, align 4, !tbaa !12
  %144 = icmp slt i32 %142, %143
  br i1 %144, label %146, label %145

145:                                              ; preds = %141
  store i32 14, ptr %21, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #3
  br label %272

146:                                              ; preds = %141
  %147 = load ptr, ptr %4, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.MMatrix, ptr %147, i32 0, i32 2
  %149 = load ptr, ptr %148, align 8, !tbaa !14
  %150 = load i32, ptr %20, align 4, !tbaa !12
  %151 = sext i32 %150 to i64
  %152 = getelementptr inbounds ptr, ptr %149, i64 %151
  %153 = load ptr, ptr %152, align 8, !tbaa !5
  %154 = load i32, ptr %25, align 4, !tbaa !12
  %155 = sext i32 %154 to i64
  %156 = getelementptr inbounds float, ptr %153, i64 %155
  %157 = load float, ptr %156, align 4, !tbaa !15
  store float %157, ptr %11, align 4, !tbaa !15
  %158 = load ptr, ptr %5, align 8, !tbaa !5
  %159 = getelementptr inbounds %struct.MMatrix, ptr %158, i32 0, i32 2
  %160 = load ptr, ptr %159, align 8, !tbaa !14
  %161 = load i32, ptr %25, align 4, !tbaa !12
  %162 = sext i32 %161 to i64
  %163 = getelementptr inbounds ptr, ptr %160, i64 %162
  %164 = load ptr, ptr %163, align 8, !tbaa !5
  store ptr %164, ptr %15, align 8, !tbaa !5
  %165 = load ptr, ptr %4, align 8, !tbaa !5
  %166 = getelementptr inbounds %struct.MMatrix, ptr %165, i32 0, i32 2
  %167 = load ptr, ptr %166, align 8, !tbaa !14
  %168 = load i32, ptr %20, align 4, !tbaa !12
  %169 = sext i32 %168 to i64
  %170 = getelementptr inbounds ptr, ptr %167, i64 %169
  %171 = load ptr, ptr %170, align 8, !tbaa !5
  %172 = load i32, ptr %25, align 4, !tbaa !12
  %173 = add nsw i32 %172, 1
  %174 = sext i32 %173 to i64
  %175 = getelementptr inbounds float, ptr %171, i64 %174
  %176 = load float, ptr %175, align 4, !tbaa !15
  store float %176, ptr %12, align 4, !tbaa !15
  %177 = load ptr, ptr %5, align 8, !tbaa !5
  %178 = getelementptr inbounds %struct.MMatrix, ptr %177, i32 0, i32 2
  %179 = load ptr, ptr %178, align 8, !tbaa !14
  %180 = load i32, ptr %25, align 4, !tbaa !12
  %181 = add nsw i32 %180, 1
  %182 = sext i32 %181 to i64
  %183 = getelementptr inbounds ptr, ptr %179, i64 %182
  %184 = load ptr, ptr %183, align 8, !tbaa !5
  store ptr %184, ptr %16, align 8, !tbaa !5
  %185 = load ptr, ptr %4, align 8, !tbaa !5
  %186 = getelementptr inbounds %struct.MMatrix, ptr %185, i32 0, i32 2
  %187 = load ptr, ptr %186, align 8, !tbaa !14
  %188 = load i32, ptr %20, align 4, !tbaa !12
  %189 = sext i32 %188 to i64
  %190 = getelementptr inbounds ptr, ptr %187, i64 %189
  %191 = load ptr, ptr %190, align 8, !tbaa !5
  %192 = load i32, ptr %25, align 4, !tbaa !12
  %193 = add nsw i32 %192, 2
  %194 = sext i32 %193 to i64
  %195 = getelementptr inbounds float, ptr %191, i64 %194
  %196 = load float, ptr %195, align 4, !tbaa !15
  store float %196, ptr %13, align 4, !tbaa !15
  %197 = load ptr, ptr %5, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.MMatrix, ptr %197, i32 0, i32 2
  %199 = load ptr, ptr %198, align 8, !tbaa !14
  %200 = load i32, ptr %25, align 4, !tbaa !12
  %201 = add nsw i32 %200, 2
  %202 = sext i32 %201 to i64
  %203 = getelementptr inbounds ptr, ptr %199, i64 %202
  %204 = load ptr, ptr %203, align 8, !tbaa !5
  store ptr %204, ptr %17, align 8, !tbaa !5
  %205 = load ptr, ptr %4, align 8, !tbaa !5
  %206 = getelementptr inbounds %struct.MMatrix, ptr %205, i32 0, i32 2
  %207 = load ptr, ptr %206, align 8, !tbaa !14
  %208 = load i32, ptr %20, align 4, !tbaa !12
  %209 = sext i32 %208 to i64
  %210 = getelementptr inbounds ptr, ptr %207, i64 %209
  %211 = load ptr, ptr %210, align 8, !tbaa !5
  %212 = load i32, ptr %25, align 4, !tbaa !12
  %213 = add nsw i32 %212, 3
  %214 = sext i32 %213 to i64
  %215 = getelementptr inbounds float, ptr %211, i64 %214
  %216 = load float, ptr %215, align 4, !tbaa !15
  store float %216, ptr %14, align 4, !tbaa !15
  %217 = load ptr, ptr %5, align 8, !tbaa !5
  %218 = getelementptr inbounds %struct.MMatrix, ptr %217, i32 0, i32 2
  %219 = load ptr, ptr %218, align 8, !tbaa !14
  %220 = load i32, ptr %25, align 4, !tbaa !12
  %221 = add nsw i32 %220, 3
  %222 = sext i32 %221 to i64
  %223 = getelementptr inbounds ptr, ptr %219, i64 %222
  %224 = load ptr, ptr %223, align 8, !tbaa !5
  store ptr %224, ptr %18, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #3
  store i32 0, ptr %26, align 4, !tbaa !12
  br label %225

225:                                              ; preds = %265, %146
  %226 = load i32, ptr %26, align 4, !tbaa !12
  %227 = load i32, ptr %8, align 4, !tbaa !12
  %228 = icmp slt i32 %226, %227
  br i1 %228, label %230, label %229

229:                                              ; preds = %225
  store i32 17, ptr %21, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #3
  br label %268

230:                                              ; preds = %225
  %231 = load float, ptr %11, align 4, !tbaa !15
  %232 = load ptr, ptr %15, align 8, !tbaa !5
  %233 = load i32, ptr %26, align 4, !tbaa !12
  %234 = sext i32 %233 to i64
  %235 = getelementptr inbounds float, ptr %232, i64 %234
  %236 = load float, ptr %235, align 4, !tbaa !15
  %237 = load float, ptr %12, align 4, !tbaa !15
  %238 = load ptr, ptr %16, align 8, !tbaa !5
  %239 = load i32, ptr %26, align 4, !tbaa !12
  %240 = sext i32 %239 to i64
  %241 = getelementptr inbounds float, ptr %238, i64 %240
  %242 = load float, ptr %241, align 4, !tbaa !15
  %243 = fmul float %237, %242
  %244 = call float @llvm.fmuladd.f32(float %231, float %236, float %243)
  %245 = load float, ptr %13, align 4, !tbaa !15
  %246 = load ptr, ptr %17, align 8, !tbaa !5
  %247 = load i32, ptr %26, align 4, !tbaa !12
  %248 = sext i32 %247 to i64
  %249 = getelementptr inbounds float, ptr %246, i64 %248
  %250 = load float, ptr %249, align 4, !tbaa !15
  %251 = call float @llvm.fmuladd.f32(float %245, float %250, float %244)
  %252 = load float, ptr %14, align 4, !tbaa !15
  %253 = load ptr, ptr %18, align 8, !tbaa !5
  %254 = load i32, ptr %26, align 4, !tbaa !12
  %255 = sext i32 %254 to i64
  %256 = getelementptr inbounds float, ptr %253, i64 %255
  %257 = load float, ptr %256, align 4, !tbaa !15
  %258 = call float @llvm.fmuladd.f32(float %252, float %257, float %251)
  %259 = load ptr, ptr %19, align 8, !tbaa !5
  %260 = load i32, ptr %26, align 4, !tbaa !12
  %261 = sext i32 %260 to i64
  %262 = getelementptr inbounds float, ptr %259, i64 %261
  %263 = load float, ptr %262, align 4, !tbaa !15
  %264 = fadd float %263, %258
  store float %264, ptr %262, align 4, !tbaa !15
  br label %265

265:                                              ; preds = %230
  %266 = load i32, ptr %26, align 4, !tbaa !12
  %267 = add nsw i32 %266, 1
  store i32 %267, ptr %26, align 4, !tbaa !12
  br label %225, !llvm.loop !21

268:                                              ; preds = %229
  br label %269

269:                                              ; preds = %268
  %270 = load i32, ptr %25, align 4, !tbaa !12
  %271 = add nsw i32 %270, 4
  store i32 %271, ptr %25, align 4, !tbaa !12
  br label %141, !llvm.loop !22

272:                                              ; preds = %145
  br label %273

273:                                              ; preds = %272
  %274 = load i32, ptr %20, align 4, !tbaa !12
  %275 = add nsw i32 %274, 1
  store i32 %275, ptr %20, align 4, !tbaa !12
  br label %42, !llvm.loop !23

276:                                              ; preds = %46
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #3
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !11, i64 4}
!10 = !{!"MMatrix", !11, i64 0, !11, i64 4, !6, i64 8}
!11 = !{!"int", !7, i64 0}
!12 = !{!11, !11, i64 0}
!13 = !{!10, !11, i64 0}
!14 = !{!10, !6, i64 8}
!15 = !{!16, !16, i64 0}
!16 = !{!"float", !7, i64 0}
!17 = distinct !{!17, !18}
!18 = !{!"llvm.loop.mustprogress"}
!19 = distinct !{!19, !18}
!20 = distinct !{!20, !18}
!21 = distinct !{!21, !18}
!22 = distinct !{!22, !18}
!23 = distinct !{!23, !18}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #0

; Function Attrs: nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable
define dso_local void @m_MatrixMul0(ptr nocapture noundef readonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2) local_unnamed_addr #1 {
  %4 = getelementptr inbounds i8, ptr %0, i64 4
  %5 = load i32, ptr %4, align 4, !tbaa !5
  %6 = getelementptr inbounds i8, ptr %1, i64 4
  %7 = load i32, ptr %6, align 4, !tbaa !5
  %8 = load i32, ptr %0, align 8, !tbaa !11
  %9 = and i32 %5, 3
  %10 = icmp eq i32 %9, 0
  %spec.store.select = select i1 %10, i32 4, i32 %9
  %11 = icmp sgt i32 %8, 0
  br i1 %11, label %.lr.ph96, label %._crit_edge97

.lr.ph96:                                         ; preds = %3
  %12 = getelementptr inbounds i8, ptr %2, i64 8
  %13 = load ptr, ptr %12, align 8, !tbaa !12
  %14 = getelementptr inbounds i8, ptr %0, i64 8
  %15 = load ptr, ptr %14, align 8, !tbaa !12
  %16 = getelementptr inbounds i8, ptr %1, i64 8
  %17 = load ptr, ptr %16, align 8, !tbaa !12
  %18 = load ptr, ptr %17, align 8, !tbaa !13
  %19 = ptrtoint ptr %18 to i64
  %20 = icmp slt i32 %7, 1
  %21 = icmp ult i32 %spec.store.select, 2
  %22 = icmp slt i32 %spec.store.select, %5
  br i1 %22, label %.lr.ph96.split.us.preheader, label %.lr.ph96.split

.lr.ph96.split.us.preheader:                      ; preds = %.lr.ph96
  %23 = zext nneg i32 %spec.store.select to i64
  %24 = zext nneg i32 %5 to i64
  %wide.trip.count186 = zext nneg i32 %8 to i64
  %wide.trip.count163 = zext i32 %7 to i64
  %wide.trip.count168 = zext nneg i32 %7 to i64
  %wide.trip.count178 = zext nneg i32 %7 to i64
  %25 = shl nuw nsw i64 %wide.trip.count163, 2
  %26 = shl nuw nsw i64 %wide.trip.count163, 2
  %min.iters.check301 = icmp ult i32 %7, 8
  %n.vec304 = and i64 %wide.trip.count163, 2147483640
  %cmp.n313 = icmp eq i64 %n.vec304, %wide.trip.count163
  %xtraiter329 = and i64 %wide.trip.count163, 3
  %lcmp.mod330.not = icmp eq i64 %xtraiter329, 0
  %brmerge = select i1 %21, i1 true, i1 %20
  %min.iters.check282 = icmp ult i32 %7, 8
  %n.vec285 = and i64 %wide.trip.count163, 2147483640
  %cmp.n296 = icmp eq i64 %n.vec285, %wide.trip.count163
  %xtraiter332 = and i64 %wide.trip.count163, 1
  %lcmp.mod333.not = icmp eq i64 %xtraiter332, 0
  %27 = add nsw i64 %wide.trip.count163, -1
  %min.iters.check252 = icmp ult i32 %7, 4
  %n.vec255 = and i64 %wide.trip.count163, 2147483644
  %cmp.n273 = icmp eq i64 %n.vec255, %wide.trip.count163
  br label %.lr.ph96.split.us

.lr.ph96.split.us:                                ; preds = %.lr.ph96.split.us.preheader, %._crit_edge93.us
  %indvars.iv183 = phi i64 [ 0, %.lr.ph96.split.us.preheader ], [ %indvars.iv.next184, %._crit_edge93.us ]
  %28 = getelementptr inbounds ptr, ptr %13, i64 %indvars.iv183
  %29 = load ptr, ptr %28, align 8, !tbaa !13
  %30 = getelementptr inbounds ptr, ptr %15, i64 %indvars.iv183
  %31 = load ptr, ptr %30, align 8, !tbaa !13
  %32 = load float, ptr %31, align 4, !tbaa !14
  br i1 %20, label %.preheader.us, label %.lr.ph.us.preheader

.lr.ph.us.preheader:                              ; preds = %.lr.ph96.split.us
  %33 = ptrtoint ptr %29 to i64
  %34 = sub i64 %33, %19
  %diff.check298 = icmp ult i64 %34, 32
  %or.cond = select i1 %min.iters.check301, i1 true, i1 %diff.check298
  br i1 %or.cond, label %.lr.ph.us.preheader319, label %vector.ph302

.lr.ph.us.preheader319:                           ; preds = %middle.block299, %.lr.ph.us.preheader
  %indvars.iv160.ph = phi i64 [ 0, %.lr.ph.us.preheader ], [ %n.vec304, %middle.block299 ]
  br i1 %lcmp.mod330.not, label %.lr.ph.us.prol.loopexit, label %.lr.ph.us.prol

.lr.ph.us.prol:                                   ; preds = %.lr.ph.us.preheader319, %.lr.ph.us.prol
  %indvars.iv160.prol = phi i64 [ %indvars.iv.next161.prol, %.lr.ph.us.prol ], [ %indvars.iv160.ph, %.lr.ph.us.preheader319 ]
  %prol.iter331 = phi i64 [ %prol.iter331.next, %.lr.ph.us.prol ], [ 0, %.lr.ph.us.preheader319 ]
  %35 = getelementptr inbounds float, ptr %18, i64 %indvars.iv160.prol
  %36 = load float, ptr %35, align 4, !tbaa !14
  %37 = fmul float %32, %36
  %38 = getelementptr inbounds float, ptr %29, i64 %indvars.iv160.prol
  store float %37, ptr %38, align 4, !tbaa !14
  %indvars.iv.next161.prol = add nuw nsw i64 %indvars.iv160.prol, 1
  %prol.iter331.next = add i64 %prol.iter331, 1
  %prol.iter331.cmp.not = icmp eq i64 %prol.iter331.next, %xtraiter329
  br i1 %prol.iter331.cmp.not, label %.lr.ph.us.prol.loopexit, label %.lr.ph.us.prol, !llvm.loop !16

.lr.ph.us.prol.loopexit:                          ; preds = %.lr.ph.us.prol, %.lr.ph.us.preheader319
  %indvars.iv160.unr = phi i64 [ %indvars.iv160.ph, %.lr.ph.us.preheader319 ], [ %indvars.iv.next161.prol, %.lr.ph.us.prol ]
  %39 = sub nsw i64 %indvars.iv160.ph, %wide.trip.count163
  %40 = icmp ugt i64 %39, -4
  br i1 %40, label %.preheader83.us, label %.lr.ph.us

vector.ph302:                                     ; preds = %.lr.ph.us.preheader
  %broadcast.splatinsert310 = insertelement <4 x float> poison, float %32, i64 0
  %broadcast.splat311 = shufflevector <4 x float> %broadcast.splatinsert310, <4 x float> poison, <4 x i32> zeroinitializer
  br label %vector.body306

vector.body306:                                   ; preds = %vector.body306, %vector.ph302
  %index307 = phi i64 [ 0, %vector.ph302 ], [ %index.next312, %vector.body306 ]
  %41 = getelementptr inbounds float, ptr %18, i64 %index307
  %42 = getelementptr inbounds i8, ptr %41, i64 16
  %wide.load308 = load <4 x float>, ptr %41, align 4, !tbaa !14
  %wide.load309 = load <4 x float>, ptr %42, align 4, !tbaa !14
  %43 = fmul <4 x float> %broadcast.splat311, %wide.load308
  %44 = fmul <4 x float> %broadcast.splat311, %wide.load309
  %45 = getelementptr inbounds float, ptr %29, i64 %index307
  %46 = getelementptr inbounds i8, ptr %45, i64 16
  store <4 x float> %43, ptr %45, align 4, !tbaa !14
  store <4 x float> %44, ptr %46, align 4, !tbaa !14
  %index.next312 = add nuw i64 %index307, 8
  %47 = icmp eq i64 %index.next312, %n.vec304
  br i1 %47, label %middle.block299, label %vector.body306, !llvm.loop !18

middle.block299:                                  ; preds = %vector.body306
  br i1 %cmp.n313, label %.preheader83.us, label %.lr.ph.us.preheader319

48:                                               ; preds = %.preheader.us, %._crit_edge.us101
  %indvars.iv180 = phi i64 [ %23, %.preheader.us ], [ %indvars.iv.next181, %._crit_edge.us101 ]
  %49 = getelementptr inbounds float, ptr %31, i64 %indvars.iv180
  %50 = load float, ptr %49, align 4, !tbaa !14
  %51 = getelementptr inbounds ptr, ptr %17, i64 %indvars.iv180
  %52 = load ptr, ptr %51, align 8, !tbaa !13
  %53 = add nuw nsw i64 %indvars.iv180, 1
  %54 = getelementptr inbounds float, ptr %31, i64 %53
  %55 = load float, ptr %54, align 4, !tbaa !14
  %56 = getelementptr inbounds ptr, ptr %17, i64 %53
  %57 = load ptr, ptr %56, align 8, !tbaa !13
  %58 = add nuw nsw i64 %indvars.iv180, 2
  %59 = getelementptr inbounds float, ptr %31, i64 %58
  %60 = load float, ptr %59, align 4, !tbaa !14
  %61 = getelementptr inbounds ptr, ptr %17, i64 %58
  %62 = load ptr, ptr %61, align 8, !tbaa !13
  %63 = add nuw nsw i64 %indvars.iv180, 3
  %64 = getelementptr inbounds float, ptr %31, i64 %63
  %65 = load float, ptr %64, align 4, !tbaa !14
  %66 = getelementptr inbounds ptr, ptr %17, i64 %63
  %67 = load ptr, ptr %66, align 8, !tbaa !13
  br i1 %20, label %._crit_edge.us101, label %.lr.ph90.us.preheader

.lr.ph90.us.preheader:                            ; preds = %48
  br i1 %min.iters.check252, label %.lr.ph90.us.preheader318, label %vector.memcheck230

.lr.ph90.us.preheader318:                         ; preds = %middle.block250, %vector.memcheck230, %.lr.ph90.us.preheader
  %indvars.iv175.ph = phi i64 [ 0, %vector.memcheck230 ], [ 0, %.lr.ph90.us.preheader ], [ %n.vec255, %middle.block250 ]
  br label %.lr.ph90.us

vector.memcheck230:                               ; preds = %.lr.ph90.us.preheader
  %scevgep232 = getelementptr i8, ptr %52, i64 %25
  %scevgep233 = getelementptr i8, ptr %57, i64 %25
  %scevgep234 = getelementptr i8, ptr %62, i64 %25
  %scevgep235 = getelementptr i8, ptr %67, i64 %25
  %bound0236 = icmp ult ptr %29, %scevgep232
  %bound1237 = icmp ult ptr %52, %scevgep231
  %found.conflict238 = and i1 %bound0236, %bound1237
  %bound0239 = icmp ult ptr %29, %scevgep233
  %bound1240 = icmp ult ptr %57, %scevgep231
  %found.conflict241 = and i1 %bound0239, %bound1240
  %conflict.rdx = or i1 %found.conflict238, %found.conflict241
  %bound0242 = icmp ult ptr %29, %scevgep234
  %bound1243 = icmp ult ptr %62, %scevgep231
  %found.conflict244 = and i1 %bound0242, %bound1243
  %conflict.rdx245 = or i1 %conflict.rdx, %found.conflict244
  %bound0246 = icmp ult ptr %29, %scevgep235
  %bound1247 = icmp ult ptr %67, %scevgep231
  %found.conflict248 = and i1 %bound0246, %bound1247
  %conflict.rdx249 = or i1 %conflict.rdx245, %found.conflict248
  br i1 %conflict.rdx249, label %.lr.ph90.us.preheader318, label %vector.ph253

vector.ph253:                                     ; preds = %vector.memcheck230
  %broadcast.splatinsert261 = insertelement <4 x float> poison, float %55, i64 0
  %broadcast.splat262 = shufflevector <4 x float> %broadcast.splatinsert261, <4 x float> poison, <4 x i32> zeroinitializer
  %broadcast.splatinsert263 = insertelement <4 x float> poison, float %50, i64 0
  %broadcast.splat264 = shufflevector <4 x float> %broadcast.splatinsert263, <4 x float> poison, <4 x i32> zeroinitializer
  %broadcast.splatinsert266 = insertelement <4 x float> poison, float %60, i64 0
  %broadcast.splat267 = shufflevector <4 x float> %broadcast.splatinsert266, <4 x float> poison, <4 x i32> zeroinitializer
  %broadcast.splatinsert269 = insertelement <4 x float> poison, float %65, i64 0
  %broadcast.splat270 = shufflevector <4 x float> %broadcast.splatinsert269, <4 x float> poison, <4 x i32> zeroinitializer
  br label %vector.body257

vector.body257:                                   ; preds = %vector.body257, %vector.ph253
  %index258 = phi i64 [ 0, %vector.ph253 ], [ %index.next272, %vector.body257 ]
  %68 = getelementptr inbounds float, ptr %52, i64 %index258
  %wide.load259 = load <4 x float>, ptr %68, align 4, !tbaa !14, !alias.scope !22
  %69 = getelementptr inbounds float, ptr %57, i64 %index258
  %wide.load260 = load <4 x float>, ptr %69, align 4, !tbaa !14, !alias.scope !25
  %70 = fmul <4 x float> %broadcast.splat262, %wide.load260
  %71 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat264, <4 x float> %wide.load259, <4 x float> %70)
  %72 = getelementptr inbounds float, ptr %62, i64 %index258
  %wide.load265 = load <4 x float>, ptr %72, align 4, !tbaa !14, !alias.scope !27
  %73 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat267, <4 x float> %wide.load265, <4 x float> %71)
  %74 = getelementptr inbounds float, ptr %67, i64 %index258
  %wide.load268 = load <4 x float>, ptr %74, align 4, !tbaa !14, !alias.scope !29
  %75 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat270, <4 x float> %wide.load268, <4 x float> %73)
  %76 = getelementptr inbounds float, ptr %29, i64 %index258
  %wide.load271 = load <4 x float>, ptr %76, align 4, !tbaa !14, !alias.scope !31, !noalias !33
  %77 = fadd <4 x float> %wide.load271, %75
  store <4 x float> %77, ptr %76, align 4, !tbaa !14, !alias.scope !31, !noalias !33
  %index.next272 = add nuw i64 %index258, 4
  %78 = icmp eq i64 %index.next272, %n.vec255
  br i1 %78, label %middle.block250, label %vector.body257, !llvm.loop !34

middle.block250:                                  ; preds = %vector.body257
  br i1 %cmp.n273, label %._crit_edge.us101, label %.lr.ph90.us.preheader318

._crit_edge.us101:                                ; preds = %.lr.ph90.us, %middle.block250, %48
  %indvars.iv.next181 = add nuw nsw i64 %indvars.iv180, 4
  %79 = icmp ult i64 %indvars.iv.next181, %24
  br i1 %79, label %48, label %._crit_edge93.us, !llvm.loop !35

.lr.ph90.us:                                      ; preds = %.lr.ph90.us.preheader318, %.lr.ph90.us
  %indvars.iv175 = phi i64 [ %indvars.iv.next176, %.lr.ph90.us ], [ %indvars.iv175.ph, %.lr.ph90.us.preheader318 ]
  %80 = getelementptr inbounds float, ptr %52, i64 %indvars.iv175
  %81 = load float, ptr %80, align 4, !tbaa !14
  %82 = getelementptr inbounds float, ptr %57, i64 %indvars.iv175
  %83 = load float, ptr %82, align 4, !tbaa !14
  %84 = fmul float %55, %83
  %85 = tail call float @llvm.fmuladd.f32(float %50, float %81, float %84)
  %86 = getelementptr inbounds float, ptr %62, i64 %indvars.iv175
  %87 = load float, ptr %86, align 4, !tbaa !14
  %88 = tail call float @llvm.fmuladd.f32(float %60, float %87, float %85)
  %89 = getelementptr inbounds float, ptr %67, i64 %indvars.iv175
  %90 = load float, ptr %89, align 4, !tbaa !14
  %91 = tail call float @llvm.fmuladd.f32(float %65, float %90, float %88)
  %92 = getelementptr inbounds float, ptr %29, i64 %indvars.iv175
  %93 = load float, ptr %92, align 4, !tbaa !14
  %94 = fadd float %93, %91
  store float %94, ptr %92, align 4, !tbaa !14
  %indvars.iv.next176 = add nuw nsw i64 %indvars.iv175, 1
  %exitcond179.not = icmp eq i64 %indvars.iv.next176, %wide.trip.count178
  br i1 %exitcond179.not, label %._crit_edge.us101, label %.lr.ph90.us, !llvm.loop !36

.lr.ph.us:                                        ; preds = %.lr.ph.us.prol.loopexit, %.lr.ph.us
  %indvars.iv160 = phi i64 [ %indvars.iv.next161.3, %.lr.ph.us ], [ %indvars.iv160.unr, %.lr.ph.us.prol.loopexit ]
  %95 = getelementptr inbounds float, ptr %18, i64 %indvars.iv160
  %96 = load float, ptr %95, align 4, !tbaa !14
  %97 = fmul float %32, %96
  %98 = getelementptr inbounds float, ptr %29, i64 %indvars.iv160
  store float %97, ptr %98, align 4, !tbaa !14
  %indvars.iv.next161 = add nuw nsw i64 %indvars.iv160, 1
  %99 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next161
  %100 = load float, ptr %99, align 4, !tbaa !14
  %101 = fmul float %32, %100
  %102 = getelementptr inbounds float, ptr %29, i64 %indvars.iv.next161
  store float %101, ptr %102, align 4, !tbaa !14
  %indvars.iv.next161.1 = add nuw nsw i64 %indvars.iv160, 2
  %103 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next161.1
  %104 = load float, ptr %103, align 4, !tbaa !14
  %105 = fmul float %32, %104
  %106 = getelementptr inbounds float, ptr %29, i64 %indvars.iv.next161.1
  store float %105, ptr %106, align 4, !tbaa !14
  %indvars.iv.next161.2 = add nuw nsw i64 %indvars.iv160, 3
  %107 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next161.2
  %108 = load float, ptr %107, align 4, !tbaa !14
  %109 = fmul float %32, %108
  %110 = getelementptr inbounds float, ptr %29, i64 %indvars.iv.next161.2
  store float %109, ptr %110, align 4, !tbaa !14
  %indvars.iv.next161.3 = add nuw nsw i64 %indvars.iv160, 4
  %exitcond164.not.3 = icmp eq i64 %indvars.iv.next161.3, %wide.trip.count163
  br i1 %exitcond164.not.3, label %.preheader83.us, label %.lr.ph.us, !llvm.loop !37

.preheader.us:                                    ; preds = %._crit_edge.us.us, %.preheader83.us, %.lr.ph96.split.us
  %scevgep231 = getelementptr i8, ptr %29, i64 %25
  br label %48

.preheader83.us:                                  ; preds = %.lr.ph.us.prol.loopexit, %.lr.ph.us, %middle.block299
  br i1 %brmerge, label %.preheader.us, label %.lr.ph86.us.us.preheader

.lr.ph86.us.us.preheader:                         ; preds = %.preheader83.us
  %scevgep275 = getelementptr i8, ptr %29, i64 %26
  br label %.lr.ph86.us.us

.lr.ph86.us.us:                                   ; preds = %.lr.ph86.us.us.preheader, %._crit_edge.us.us
  %indvars.iv170 = phi i64 [ %indvars.iv.next171, %._crit_edge.us.us ], [ 1, %.lr.ph86.us.us.preheader ]
  %111 = getelementptr inbounds float, ptr %31, i64 %indvars.iv170
  %112 = load float, ptr %111, align 4, !tbaa !14
  %113 = getelementptr inbounds ptr, ptr %17, i64 %indvars.iv170
  %114 = load ptr, ptr %113, align 8, !tbaa !13
  br i1 %min.iters.check282, label %scalar.ph281.preheader, label %vector.memcheck274

vector.memcheck274:                               ; preds = %.lr.ph86.us.us
  %scevgep276 = getelementptr i8, ptr %114, i64 %26
  %bound0277 = icmp ult ptr %29, %scevgep276
  %bound1278 = icmp ult ptr %114, %scevgep275
  %found.conflict279 = and i1 %bound0277, %bound1278
  br i1 %found.conflict279, label %scalar.ph281.preheader, label %vector.ph283

vector.ph283:                                     ; preds = %vector.memcheck274
  %broadcast.splatinsert293 = insertelement <4 x float> poison, float %112, i64 0
  %broadcast.splat294 = shufflevector <4 x float> %broadcast.splatinsert293, <4 x float> poison, <4 x i32> zeroinitializer
  br label %vector.body287

vector.body287:                                   ; preds = %vector.body287, %vector.ph283
  %index288 = phi i64 [ 0, %vector.ph283 ], [ %index.next295, %vector.body287 ]
  %115 = getelementptr inbounds float, ptr %114, i64 %index288
  %116 = getelementptr inbounds i8, ptr %115, i64 16
  %wide.load289 = load <4 x float>, ptr %115, align 4, !tbaa !14, !alias.scope !38
  %wide.load290 = load <4 x float>, ptr %116, align 4, !tbaa !14, !alias.scope !38
  %117 = getelementptr inbounds float, ptr %29, i64 %index288
  %118 = getelementptr inbounds i8, ptr %117, i64 16
  %wide.load291 = load <4 x float>, ptr %117, align 4, !tbaa !14, !alias.scope !41, !noalias !38
  %wide.load292 = load <4 x float>, ptr %118, align 4, !tbaa !14, !alias.scope !41, !noalias !38
  %119 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat294, <4 x float> %wide.load289, <4 x float> %wide.load291)
  %120 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat294, <4 x float> %wide.load290, <4 x float> %wide.load292)
  store <4 x float> %119, ptr %117, align 4, !tbaa !14, !alias.scope !41, !noalias !38
  store <4 x float> %120, ptr %118, align 4, !tbaa !14, !alias.scope !41, !noalias !38
  %index.next295 = add nuw i64 %index288, 8
  %121 = icmp eq i64 %index.next295, %n.vec285
  br i1 %121, label %middle.block280, label %vector.body287, !llvm.loop !43

middle.block280:                                  ; preds = %vector.body287
  br i1 %cmp.n296, label %._crit_edge.us.us, label %scalar.ph281.preheader

scalar.ph281.preheader:                           ; preds = %middle.block280, %vector.memcheck274, %.lr.ph86.us.us
  %indvars.iv165.ph = phi i64 [ 0, %vector.memcheck274 ], [ 0, %.lr.ph86.us.us ], [ %n.vec285, %middle.block280 ]
  br i1 %lcmp.mod333.not, label %scalar.ph281.prol.loopexit, label %scalar.ph281.prol

scalar.ph281.prol:                                ; preds = %scalar.ph281.preheader
  %122 = getelementptr inbounds float, ptr %114, i64 %indvars.iv165.ph
  %123 = load float, ptr %122, align 4, !tbaa !14
  %124 = getelementptr inbounds float, ptr %29, i64 %indvars.iv165.ph
  %125 = load float, ptr %124, align 4, !tbaa !14
  %126 = tail call float @llvm.fmuladd.f32(float %112, float %123, float %125)
  store float %126, ptr %124, align 4, !tbaa !14
  %indvars.iv.next166.prol = or disjoint i64 %indvars.iv165.ph, 1
  br label %scalar.ph281.prol.loopexit

scalar.ph281.prol.loopexit:                       ; preds = %scalar.ph281.prol, %scalar.ph281.preheader
  %indvars.iv165.unr = phi i64 [ %indvars.iv165.ph, %scalar.ph281.preheader ], [ %indvars.iv.next166.prol, %scalar.ph281.prol ]
  %127 = icmp eq i64 %indvars.iv165.ph, %27
  br i1 %127, label %._crit_edge.us.us, label %scalar.ph281

scalar.ph281:                                     ; preds = %scalar.ph281.prol.loopexit, %scalar.ph281
  %indvars.iv165 = phi i64 [ %indvars.iv.next166.1, %scalar.ph281 ], [ %indvars.iv165.unr, %scalar.ph281.prol.loopexit ]
  %128 = getelementptr inbounds float, ptr %114, i64 %indvars.iv165
  %129 = load float, ptr %128, align 4, !tbaa !14
  %130 = getelementptr inbounds float, ptr %29, i64 %indvars.iv165
  %131 = load float, ptr %130, align 4, !tbaa !14
  %132 = tail call float @llvm.fmuladd.f32(float %112, float %129, float %131)
  store float %132, ptr %130, align 4, !tbaa !14
  %indvars.iv.next166 = add nuw nsw i64 %indvars.iv165, 1
  %133 = getelementptr inbounds float, ptr %114, i64 %indvars.iv.next166
  %134 = load float, ptr %133, align 4, !tbaa !14
  %135 = getelementptr inbounds float, ptr %29, i64 %indvars.iv.next166
  %136 = load float, ptr %135, align 4, !tbaa !14
  %137 = tail call float @llvm.fmuladd.f32(float %112, float %134, float %136)
  store float %137, ptr %135, align 4, !tbaa !14
  %indvars.iv.next166.1 = add nuw nsw i64 %indvars.iv165, 2
  %exitcond169.not.1 = icmp eq i64 %indvars.iv.next166.1, %wide.trip.count168
  br i1 %exitcond169.not.1, label %._crit_edge.us.us, label %scalar.ph281, !llvm.loop !44

._crit_edge.us.us:                                ; preds = %scalar.ph281.prol.loopexit, %scalar.ph281, %middle.block280
  %indvars.iv.next171 = add nuw nsw i64 %indvars.iv170, 1
  %exitcond174.not = icmp eq i64 %indvars.iv.next171, %23
  br i1 %exitcond174.not, label %.preheader.us, label %.lr.ph86.us.us, !llvm.loop !45

._crit_edge93.us:                                 ; preds = %._crit_edge.us101
  %indvars.iv.next184 = add nuw nsw i64 %indvars.iv183, 1
  %exitcond187.not = icmp eq i64 %indvars.iv.next184, %wide.trip.count186
  br i1 %exitcond187.not, label %._crit_edge97, label %.lr.ph96.split.us, !llvm.loop !46

.lr.ph96.split:                                   ; preds = %.lr.ph96
  br i1 %21, label %.lr.ph96.split.split, label %.lr.ph96.split.split.us

.lr.ph96.split.split.us:                          ; preds = %.lr.ph96.split
  br i1 %20, label %._crit_edge97, label %.lr.ph96.split.split.us.split.us.preheader

.lr.ph96.split.split.us.split.us.preheader:       ; preds = %.lr.ph96.split.split.us
  %wide.trip.count158 = zext nneg i32 %8 to i64
  %wide.trip.count143 = zext nneg i32 %7 to i64
  %wide.trip.count153 = zext nneg i32 %spec.store.select to i64
  %wide.trip.count148 = zext nneg i32 %7 to i64
  %138 = shl nuw nsw i64 %wide.trip.count143, 2
  %min.iters.check200 = icmp ult i32 %7, 8
  %n.vec203 = and i64 %wide.trip.count143, 2147483640
  %cmp.n212 = icmp eq i64 %n.vec203, %wide.trip.count143
  %xtraiter = and i64 %wide.trip.count143, 3
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  %min.iters.check = icmp ult i32 %7, 8
  %n.vec = and i64 %wide.trip.count143, 2147483640
  %cmp.n = icmp eq i64 %n.vec, %wide.trip.count143
  %xtraiter323 = and i64 %wide.trip.count143, 1
  %lcmp.mod324.not = icmp eq i64 %xtraiter323, 0
  %139 = add nsw i64 %wide.trip.count143, -1
  br label %.lr.ph.us107.us.preheader

.lr.ph.us107.us.preheader:                        ; preds = %..preheader_crit_edge.split.us.us118.us, %.lr.ph96.split.split.us.split.us.preheader
  %indvars.iv155 = phi i64 [ 0, %.lr.ph96.split.split.us.split.us.preheader ], [ %indvars.iv.next156, %..preheader_crit_edge.split.us.us118.us ]
  %140 = getelementptr inbounds ptr, ptr %13, i64 %indvars.iv155
  %141 = load ptr, ptr %140, align 8, !tbaa !13
  %142 = getelementptr inbounds ptr, ptr %15, i64 %indvars.iv155
  %143 = load ptr, ptr %142, align 8, !tbaa !13
  %144 = load float, ptr %143, align 4, !tbaa !14
  %145 = ptrtoint ptr %141 to i64
  %146 = sub i64 %145, %19
  %diff.check = icmp ult i64 %146, 32
  %or.cond315 = select i1 %min.iters.check200, i1 true, i1 %diff.check
  br i1 %or.cond315, label %.lr.ph.us107.us.preheader321, label %vector.ph201

vector.ph201:                                     ; preds = %.lr.ph.us107.us.preheader
  %broadcast.splatinsert209 = insertelement <4 x float> poison, float %144, i64 0
  %broadcast.splat210 = shufflevector <4 x float> %broadcast.splatinsert209, <4 x float> poison, <4 x i32> zeroinitializer
  br label %vector.body205

vector.body205:                                   ; preds = %vector.body205, %vector.ph201
  %index206 = phi i64 [ 0, %vector.ph201 ], [ %index.next211, %vector.body205 ]
  %147 = getelementptr inbounds float, ptr %18, i64 %index206
  %148 = getelementptr inbounds i8, ptr %147, i64 16
  %wide.load207 = load <4 x float>, ptr %147, align 4, !tbaa !14
  %wide.load208 = load <4 x float>, ptr %148, align 4, !tbaa !14
  %149 = fmul <4 x float> %broadcast.splat210, %wide.load207
  %150 = fmul <4 x float> %broadcast.splat210, %wide.load208
  %151 = getelementptr inbounds float, ptr %141, i64 %index206
  %152 = getelementptr inbounds i8, ptr %151, i64 16
  store <4 x float> %149, ptr %151, align 4, !tbaa !14
  store <4 x float> %150, ptr %152, align 4, !tbaa !14
  %index.next211 = add nuw i64 %index206, 8
  %153 = icmp eq i64 %index.next211, %n.vec203
  br i1 %153, label %middle.block198, label %vector.body205, !llvm.loop !47

middle.block198:                                  ; preds = %vector.body205
  br i1 %cmp.n212, label %.lr.ph86.us.us114.us.preheader, label %.lr.ph.us107.us.preheader321

.lr.ph.us107.us.preheader321:                     ; preds = %middle.block198, %.lr.ph.us107.us.preheader
  %indvars.iv140.ph = phi i64 [ 0, %.lr.ph.us107.us.preheader ], [ %n.vec203, %middle.block198 ]
  br i1 %lcmp.mod.not, label %.lr.ph.us107.us.prol.loopexit, label %.lr.ph.us107.us.prol

.lr.ph.us107.us.prol:                             ; preds = %.lr.ph.us107.us.preheader321, %.lr.ph.us107.us.prol
  %indvars.iv140.prol = phi i64 [ %indvars.iv.next141.prol, %.lr.ph.us107.us.prol ], [ %indvars.iv140.ph, %.lr.ph.us107.us.preheader321 ]
  %prol.iter = phi i64 [ %prol.iter.next, %.lr.ph.us107.us.prol ], [ 0, %.lr.ph.us107.us.preheader321 ]
  %154 = getelementptr inbounds float, ptr %18, i64 %indvars.iv140.prol
  %155 = load float, ptr %154, align 4, !tbaa !14
  %156 = fmul float %144, %155
  %157 = getelementptr inbounds float, ptr %141, i64 %indvars.iv140.prol
  store float %156, ptr %157, align 4, !tbaa !14
  %indvars.iv.next141.prol = add nuw nsw i64 %indvars.iv140.prol, 1
  %prol.iter.next = add i64 %prol.iter, 1
  %prol.iter.cmp.not = icmp eq i64 %prol.iter.next, %xtraiter
  br i1 %prol.iter.cmp.not, label %.lr.ph.us107.us.prol.loopexit, label %.lr.ph.us107.us.prol, !llvm.loop !48

.lr.ph.us107.us.prol.loopexit:                    ; preds = %.lr.ph.us107.us.prol, %.lr.ph.us107.us.preheader321
  %indvars.iv140.unr = phi i64 [ %indvars.iv140.ph, %.lr.ph.us107.us.preheader321 ], [ %indvars.iv.next141.prol, %.lr.ph.us107.us.prol ]
  %158 = sub nsw i64 %indvars.iv140.ph, %wide.trip.count143
  %159 = icmp ugt i64 %158, -4
  br i1 %159, label %.lr.ph86.us.us114.us.preheader, label %.lr.ph.us107.us

.lr.ph.us107.us:                                  ; preds = %.lr.ph.us107.us.prol.loopexit, %.lr.ph.us107.us
  %indvars.iv140 = phi i64 [ %indvars.iv.next141.3, %.lr.ph.us107.us ], [ %indvars.iv140.unr, %.lr.ph.us107.us.prol.loopexit ]
  %160 = getelementptr inbounds float, ptr %18, i64 %indvars.iv140
  %161 = load float, ptr %160, align 4, !tbaa !14
  %162 = fmul float %144, %161
  %163 = getelementptr inbounds float, ptr %141, i64 %indvars.iv140
  store float %162, ptr %163, align 4, !tbaa !14
  %indvars.iv.next141 = add nuw nsw i64 %indvars.iv140, 1
  %164 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next141
  %165 = load float, ptr %164, align 4, !tbaa !14
  %166 = fmul float %144, %165
  %167 = getelementptr inbounds float, ptr %141, i64 %indvars.iv.next141
  store float %166, ptr %167, align 4, !tbaa !14
  %indvars.iv.next141.1 = add nuw nsw i64 %indvars.iv140, 2
  %168 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next141.1
  %169 = load float, ptr %168, align 4, !tbaa !14
  %170 = fmul float %144, %169
  %171 = getelementptr inbounds float, ptr %141, i64 %indvars.iv.next141.1
  store float %170, ptr %171, align 4, !tbaa !14
  %indvars.iv.next141.2 = add nuw nsw i64 %indvars.iv140, 3
  %172 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next141.2
  %173 = load float, ptr %172, align 4, !tbaa !14
  %174 = fmul float %144, %173
  %175 = getelementptr inbounds float, ptr %141, i64 %indvars.iv.next141.2
  store float %174, ptr %175, align 4, !tbaa !14
  %indvars.iv.next141.3 = add nuw nsw i64 %indvars.iv140, 4
  %exitcond144.not.3 = icmp eq i64 %indvars.iv.next141.3, %wide.trip.count143
  br i1 %exitcond144.not.3, label %.lr.ph86.us.us114.us.preheader, label %.lr.ph.us107.us, !llvm.loop !49

.lr.ph86.us.us114.us.preheader:                   ; preds = %.lr.ph.us107.us.prol.loopexit, %.lr.ph.us107.us, %middle.block198
  %scevgep = getelementptr i8, ptr %141, i64 %138
  br label %.lr.ph86.us.us114.us

.lr.ph86.us.us114.us:                             ; preds = %.lr.ph86.us.us114.us.preheader, %._crit_edge.us.us117.us
  %indvars.iv150 = phi i64 [ %indvars.iv.next151, %._crit_edge.us.us117.us ], [ 1, %.lr.ph86.us.us114.us.preheader ]
  %176 = getelementptr inbounds float, ptr %143, i64 %indvars.iv150
  %177 = load float, ptr %176, align 4, !tbaa !14
  %178 = getelementptr inbounds ptr, ptr %17, i64 %indvars.iv150
  %179 = load ptr, ptr %178, align 8, !tbaa !13
  br i1 %min.iters.check, label %scalar.ph.preheader, label %vector.memcheck

vector.memcheck:                                  ; preds = %.lr.ph86.us.us114.us
  %scevgep193 = getelementptr i8, ptr %179, i64 %138
  %bound0 = icmp ult ptr %141, %scevgep193
  %bound1 = icmp ult ptr %179, %scevgep
  %found.conflict = and i1 %bound0, %bound1
  br i1 %found.conflict, label %scalar.ph.preheader, label %vector.ph

vector.ph:                                        ; preds = %vector.memcheck
  %broadcast.splatinsert = insertelement <4 x float> poison, float %177, i64 0
  %broadcast.splat = shufflevector <4 x float> %broadcast.splatinsert, <4 x float> poison, <4 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %180 = getelementptr inbounds float, ptr %179, i64 %index
  %181 = getelementptr inbounds i8, ptr %180, i64 16
  %wide.load = load <4 x float>, ptr %180, align 4, !tbaa !14, !alias.scope !50
  %wide.load194 = load <4 x float>, ptr %181, align 4, !tbaa !14, !alias.scope !50
  %182 = getelementptr inbounds float, ptr %141, i64 %index
  %183 = getelementptr inbounds i8, ptr %182, i64 16
  %wide.load195 = load <4 x float>, ptr %182, align 4, !tbaa !14, !alias.scope !53, !noalias !50
  %wide.load196 = load <4 x float>, ptr %183, align 4, !tbaa !14, !alias.scope !53, !noalias !50
  %184 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat, <4 x float> %wide.load, <4 x float> %wide.load195)
  %185 = tail call <4 x float> @llvm.fmuladd.v4f32(<4 x float> %broadcast.splat, <4 x float> %wide.load194, <4 x float> %wide.load196)
  store <4 x float> %184, ptr %182, align 4, !tbaa !14, !alias.scope !53, !noalias !50
  store <4 x float> %185, ptr %183, align 4, !tbaa !14, !alias.scope !53, !noalias !50
  %index.next = add nuw i64 %index, 8
  %186 = icmp eq i64 %index.next, %n.vec
  br i1 %186, label %middle.block, label %vector.body, !llvm.loop !55

middle.block:                                     ; preds = %vector.body
  br i1 %cmp.n, label %._crit_edge.us.us117.us, label %scalar.ph.preheader

scalar.ph.preheader:                              ; preds = %middle.block, %vector.memcheck, %.lr.ph86.us.us114.us
  %indvars.iv145.ph = phi i64 [ 0, %vector.memcheck ], [ 0, %.lr.ph86.us.us114.us ], [ %n.vec, %middle.block ]
  br i1 %lcmp.mod324.not, label %scalar.ph.prol.loopexit, label %scalar.ph.prol

scalar.ph.prol:                                   ; preds = %scalar.ph.preheader
  %187 = getelementptr inbounds float, ptr %179, i64 %indvars.iv145.ph
  %188 = load float, ptr %187, align 4, !tbaa !14
  %189 = getelementptr inbounds float, ptr %141, i64 %indvars.iv145.ph
  %190 = load float, ptr %189, align 4, !tbaa !14
  %191 = tail call float @llvm.fmuladd.f32(float %177, float %188, float %190)
  store float %191, ptr %189, align 4, !tbaa !14
  %indvars.iv.next146.prol = or disjoint i64 %indvars.iv145.ph, 1
  br label %scalar.ph.prol.loopexit

scalar.ph.prol.loopexit:                          ; preds = %scalar.ph.prol, %scalar.ph.preheader
  %indvars.iv145.unr = phi i64 [ %indvars.iv145.ph, %scalar.ph.preheader ], [ %indvars.iv.next146.prol, %scalar.ph.prol ]
  %192 = icmp eq i64 %indvars.iv145.ph, %139
  br i1 %192, label %._crit_edge.us.us117.us, label %scalar.ph

scalar.ph:                                        ; preds = %scalar.ph.prol.loopexit, %scalar.ph
  %indvars.iv145 = phi i64 [ %indvars.iv.next146.1, %scalar.ph ], [ %indvars.iv145.unr, %scalar.ph.prol.loopexit ]
  %193 = getelementptr inbounds float, ptr %179, i64 %indvars.iv145
  %194 = load float, ptr %193, align 4, !tbaa !14
  %195 = getelementptr inbounds float, ptr %141, i64 %indvars.iv145
  %196 = load float, ptr %195, align 4, !tbaa !14
  %197 = tail call float @llvm.fmuladd.f32(float %177, float %194, float %196)
  store float %197, ptr %195, align 4, !tbaa !14
  %indvars.iv.next146 = add nuw nsw i64 %indvars.iv145, 1
  %198 = getelementptr inbounds float, ptr %179, i64 %indvars.iv.next146
  %199 = load float, ptr %198, align 4, !tbaa !14
  %200 = getelementptr inbounds float, ptr %141, i64 %indvars.iv.next146
  %201 = load float, ptr %200, align 4, !tbaa !14
  %202 = tail call float @llvm.fmuladd.f32(float %177, float %199, float %201)
  store float %202, ptr %200, align 4, !tbaa !14
  %indvars.iv.next146.1 = add nuw nsw i64 %indvars.iv145, 2
  %exitcond149.not.1 = icmp eq i64 %indvars.iv.next146.1, %wide.trip.count148
  br i1 %exitcond149.not.1, label %._crit_edge.us.us117.us, label %scalar.ph, !llvm.loop !56

._crit_edge.us.us117.us:                          ; preds = %scalar.ph.prol.loopexit, %scalar.ph, %middle.block
  %indvars.iv.next151 = add nuw nsw i64 %indvars.iv150, 1
  %exitcond154.not = icmp eq i64 %indvars.iv.next151, %wide.trip.count153
  br i1 %exitcond154.not, label %..preheader_crit_edge.split.us.us118.us, label %.lr.ph86.us.us114.us, !llvm.loop !45

..preheader_crit_edge.split.us.us118.us:          ; preds = %._crit_edge.us.us117.us
  %indvars.iv.next156 = add nuw nsw i64 %indvars.iv155, 1
  %exitcond159.not = icmp eq i64 %indvars.iv.next156, %wide.trip.count158
  br i1 %exitcond159.not, label %._crit_edge97, label %.lr.ph.us107.us.preheader, !llvm.loop !46

.lr.ph96.split.split:                             ; preds = %.lr.ph96.split
  br i1 %20, label %._crit_edge97, label %.lr.ph.us122.preheader

.lr.ph.us122.preheader:                           ; preds = %.lr.ph96.split.split
  %wide.trip.count138 = zext nneg i32 %8 to i64
  %wide.trip.count = zext nneg i32 %7 to i64
  %min.iters.check217 = icmp ult i32 %7, 8
  %n.vec220 = and i64 %wide.trip.count, 2147483640
  %cmp.n229 = icmp eq i64 %n.vec220, %wide.trip.count
  %xtraiter326 = and i64 %wide.trip.count, 3
  %lcmp.mod327.not = icmp eq i64 %xtraiter326, 0
  br label %.lr.ph.us122

.lr.ph.us122:                                     ; preds = %.lr.ph.us122.preheader, %..preheader83_crit_edge.us123
  %indvars.iv135 = phi i64 [ 0, %.lr.ph.us122.preheader ], [ %indvars.iv.next136, %..preheader83_crit_edge.us123 ]
  %203 = getelementptr inbounds ptr, ptr %13, i64 %indvars.iv135
  %204 = load ptr, ptr %203, align 8, !tbaa !13
  %205 = getelementptr inbounds ptr, ptr %15, i64 %indvars.iv135
  %206 = load ptr, ptr %205, align 8, !tbaa !13
  %207 = load float, ptr %206, align 4, !tbaa !14
  %208 = ptrtoint ptr %204 to i64
  %209 = sub i64 %208, %19
  %diff.check214 = icmp ult i64 %209, 32
  %or.cond317 = select i1 %min.iters.check217, i1 true, i1 %diff.check214
  br i1 %or.cond317, label %scalar.ph216.preheader, label %vector.ph218

vector.ph218:                                     ; preds = %.lr.ph.us122
  %broadcast.splatinsert226 = insertelement <4 x float> poison, float %207, i64 0
  %broadcast.splat227 = shufflevector <4 x float> %broadcast.splatinsert226, <4 x float> poison, <4 x i32> zeroinitializer
  br label %vector.body222

vector.body222:                                   ; preds = %vector.body222, %vector.ph218
  %index223 = phi i64 [ 0, %vector.ph218 ], [ %index.next228, %vector.body222 ]
  %210 = getelementptr inbounds float, ptr %18, i64 %index223
  %211 = getelementptr inbounds i8, ptr %210, i64 16
  %wide.load224 = load <4 x float>, ptr %210, align 4, !tbaa !14
  %wide.load225 = load <4 x float>, ptr %211, align 4, !tbaa !14
  %212 = fmul <4 x float> %broadcast.splat227, %wide.load224
  %213 = fmul <4 x float> %broadcast.splat227, %wide.load225
  %214 = getelementptr inbounds float, ptr %204, i64 %index223
  %215 = getelementptr inbounds i8, ptr %214, i64 16
  store <4 x float> %212, ptr %214, align 4, !tbaa !14
  store <4 x float> %213, ptr %215, align 4, !tbaa !14
  %index.next228 = add nuw i64 %index223, 8
  %216 = icmp eq i64 %index.next228, %n.vec220
  br i1 %216, label %middle.block215, label %vector.body222, !llvm.loop !57

middle.block215:                                  ; preds = %vector.body222
  br i1 %cmp.n229, label %..preheader83_crit_edge.us123, label %scalar.ph216.preheader

scalar.ph216.preheader:                           ; preds = %middle.block215, %.lr.ph.us122
  %indvars.iv.ph = phi i64 [ 0, %.lr.ph.us122 ], [ %n.vec220, %middle.block215 ]
  br i1 %lcmp.mod327.not, label %scalar.ph216.prol.loopexit, label %scalar.ph216.prol

scalar.ph216.prol:                                ; preds = %scalar.ph216.preheader, %scalar.ph216.prol
  %indvars.iv.prol = phi i64 [ %indvars.iv.next.prol, %scalar.ph216.prol ], [ %indvars.iv.ph, %scalar.ph216.preheader ]
  %prol.iter328 = phi i64 [ %prol.iter328.next, %scalar.ph216.prol ], [ 0, %scalar.ph216.preheader ]
  %217 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.prol
  %218 = load float, ptr %217, align 4, !tbaa !14
  %219 = fmul float %207, %218
  %220 = getelementptr inbounds float, ptr %204, i64 %indvars.iv.prol
  store float %219, ptr %220, align 4, !tbaa !14
  %indvars.iv.next.prol = add nuw nsw i64 %indvars.iv.prol, 1
  %prol.iter328.next = add i64 %prol.iter328, 1
  %prol.iter328.cmp.not = icmp eq i64 %prol.iter328.next, %xtraiter326
  br i1 %prol.iter328.cmp.not, label %scalar.ph216.prol.loopexit, label %scalar.ph216.prol, !llvm.loop !58

scalar.ph216.prol.loopexit:                       ; preds = %scalar.ph216.prol, %scalar.ph216.preheader
  %indvars.iv.unr = phi i64 [ %indvars.iv.ph, %scalar.ph216.preheader ], [ %indvars.iv.next.prol, %scalar.ph216.prol ]
  %221 = sub nsw i64 %indvars.iv.ph, %wide.trip.count
  %222 = icmp ugt i64 %221, -4
  br i1 %222, label %..preheader83_crit_edge.us123, label %scalar.ph216

scalar.ph216:                                     ; preds = %scalar.ph216.prol.loopexit, %scalar.ph216
  %indvars.iv = phi i64 [ %indvars.iv.next.3, %scalar.ph216 ], [ %indvars.iv.unr, %scalar.ph216.prol.loopexit ]
  %223 = getelementptr inbounds float, ptr %18, i64 %indvars.iv
  %224 = load float, ptr %223, align 4, !tbaa !14
  %225 = fmul float %207, %224
  %226 = getelementptr inbounds float, ptr %204, i64 %indvars.iv
  store float %225, ptr %226, align 4, !tbaa !14
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %227 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next
  %228 = load float, ptr %227, align 4, !tbaa !14
  %229 = fmul float %207, %228
  %230 = getelementptr inbounds float, ptr %204, i64 %indvars.iv.next
  store float %229, ptr %230, align 4, !tbaa !14
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %231 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next.1
  %232 = load float, ptr %231, align 4, !tbaa !14
  %233 = fmul float %207, %232
  %234 = getelementptr inbounds float, ptr %204, i64 %indvars.iv.next.1
  store float %233, ptr %234, align 4, !tbaa !14
  %indvars.iv.next.2 = add nuw nsw i64 %indvars.iv, 3
  %235 = getelementptr inbounds float, ptr %18, i64 %indvars.iv.next.2
  %236 = load float, ptr %235, align 4, !tbaa !14
  %237 = fmul float %207, %236
  %238 = getelementptr inbounds float, ptr %204, i64 %indvars.iv.next.2
  store float %237, ptr %238, align 4, !tbaa !14
  %indvars.iv.next.3 = add nuw nsw i64 %indvars.iv, 4
  %exitcond.not.3 = icmp eq i64 %indvars.iv.next.3, %wide.trip.count
  br i1 %exitcond.not.3, label %..preheader83_crit_edge.us123, label %scalar.ph216, !llvm.loop !59

..preheader83_crit_edge.us123:                    ; preds = %scalar.ph216.prol.loopexit, %scalar.ph216, %middle.block215
  %indvars.iv.next136 = add nuw nsw i64 %indvars.iv135, 1
  %exitcond139.not = icmp eq i64 %indvars.iv.next136, %wide.trip.count138
  br i1 %exitcond139.not, label %._crit_edge97, label %.lr.ph.us122, !llvm.loop !46

._crit_edge97:                                    ; preds = %..preheader_crit_edge.split.us.us118.us, %..preheader83_crit_edge.us123, %._crit_edge93.us, %.lr.ph96.split.split, %.lr.ph96.split.split.us, %3
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <4 x float> @llvm.fmuladd.v4f32(<4 x float>, <4 x float>, <4 x float>) #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nofree norecurse nosync nounwind memory(readwrite, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 4}
!6 = !{!"MMatrix", !7, i64 0, !7, i64 4, !10, i64 8}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"any pointer", !8, i64 0}
!11 = !{!6, !7, i64 0}
!12 = !{!6, !10, i64 8}
!13 = !{!10, !10, i64 0}
!14 = !{!15, !15, i64 0}
!15 = !{!"float", !8, i64 0}
!16 = distinct !{!16, !17}
!17 = !{!"llvm.loop.unroll.disable"}
!18 = distinct !{!18, !19, !20, !21}
!19 = !{!"llvm.loop.mustprogress"}
!20 = !{!"llvm.loop.isvectorized", i32 1}
!21 = !{!"llvm.loop.unroll.runtime.disable"}
!22 = !{!23}
!23 = distinct !{!23, !24}
!24 = distinct !{!24, !"LVerDomain"}
!25 = !{!26}
!26 = distinct !{!26, !24}
!27 = !{!28}
!28 = distinct !{!28, !24}
!29 = !{!30}
!30 = distinct !{!30, !24}
!31 = !{!32}
!32 = distinct !{!32, !24}
!33 = !{!23, !26, !28, !30}
!34 = distinct !{!34, !19, !20, !21}
!35 = distinct !{!35, !19}
!36 = distinct !{!36, !19, !20}
!37 = distinct !{!37, !19, !20}
!38 = !{!39}
!39 = distinct !{!39, !40}
!40 = distinct !{!40, !"LVerDomain"}
!41 = !{!42}
!42 = distinct !{!42, !40}
!43 = distinct !{!43, !19, !20, !21}
!44 = distinct !{!44, !19, !20}
!45 = distinct !{!45, !19}
!46 = distinct !{!46, !19}
!47 = distinct !{!47, !19, !20, !21}
!48 = distinct !{!48, !17}
!49 = distinct !{!49, !19, !20}
!50 = !{!51}
!51 = distinct !{!51, !52}
!52 = distinct !{!52, !"LVerDomain"}
!53 = !{!54}
!54 = distinct !{!54, !52}
!55 = distinct !{!55, !19, !20, !21}
!56 = distinct !{!56, !19, !20}
!57 = distinct !{!57, !19, !20, !21}
!58 = distinct !{!58, !17}
!59 = distinct !{!59, !19, !20}


; Effective O3 passes: ADCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopInstSimplifyPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass