; LLVM IR from niuyishuai/PDCABB :: LAPACK_BLAS/LAPACK (dlarfx)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@.str = external hidden unnamed_addr constant [2 x i8], align 1
@c__1 = external hidden global i64, align 8

; Function Attrs: nounwind uwtable
define dso_local i32 @dlarfx_(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5, ptr noundef %6, ptr noundef %7) #0 {
  %9 = alloca i32, align 4
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca ptr, align 8
  %16 = alloca ptr, align 8
  %17 = alloca ptr, align 8
  %18 = alloca i64, align 8
  %19 = alloca i64, align 8
  %20 = alloca i64, align 8
  %21 = alloca i64, align 8
  %22 = alloca double, align 8
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca double, align 8
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca double, align 8
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca i32, align 4
  store ptr %0, ptr %10, align 8, !tbaa !5
  store ptr %1, ptr %11, align 8, !tbaa !5
  store ptr %2, ptr %12, align 8, !tbaa !5
  store ptr %3, ptr %13, align 8, !tbaa !5
  store ptr %4, ptr %14, align 8, !tbaa !5
  store ptr %5, ptr %15, align 8, !tbaa !5
  store ptr %6, ptr %16, align 8, !tbaa !5
  store ptr %7, ptr %17, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #4
  %44 = load ptr, ptr %13, align 8, !tbaa !5
  %45 = getelementptr inbounds double, ptr %44, i32 -1
  store ptr %45, ptr %13, align 8, !tbaa !5
  %46 = load ptr, ptr %16, align 8, !tbaa !5
  %47 = load i64, ptr %46, align 8, !tbaa !9
  store i64 %47, ptr %18, align 8, !tbaa !9
  %48 = load i64, ptr %18, align 8, !tbaa !9
  %49 = add nsw i64 1, %48
  store i64 %49, ptr %19, align 8, !tbaa !9
  %50 = load i64, ptr %19, align 8, !tbaa !9
  %51 = load ptr, ptr %15, align 8, !tbaa !5
  %52 = sub i64 0, %50
  %53 = getelementptr inbounds double, ptr %51, i64 %52
  store ptr %53, ptr %15, align 8, !tbaa !5
  %54 = load ptr, ptr %17, align 8, !tbaa !5
  %55 = getelementptr inbounds double, ptr %54, i32 -1
  store ptr %55, ptr %17, align 8, !tbaa !5
  %56 = load ptr, ptr %14, align 8, !tbaa !5
  %57 = load double, ptr %56, align 8, !tbaa !11
  %58 = fcmp oeq double %57, 0.000000e+00
  br i1 %58, label %59, label %60

59:                                               ; preds = %8
  store i32 0, ptr %9, align 4
  store i32 1, ptr %43, align 4
  br label %3307

60:                                               ; preds = %8
  %61 = load ptr, ptr %10, align 8, !tbaa !5
  %62 = call i64 @lsame_(ptr noundef %61, ptr noundef @.str)
  %63 = icmp ne i64 %62, 0
  br i1 %63, label %64, label %1695

64:                                               ; preds = %60
  %65 = load ptr, ptr %11, align 8, !tbaa !5
  %66 = load i64, ptr %65, align 8, !tbaa !9
  switch i64 %66, label %77 [
    i64 1, label %67
    i64 2, label %68
    i64 3, label %69
    i64 4, label %70
    i64 5, label %71
    i64 6, label %72
    i64 7, label %73
    i64 8, label %74
    i64 9, label %75
    i64 10, label %76
  ]

67:                                               ; preds = %64
  br label %91

68:                                               ; preds = %64
  br label %129

69:                                               ; preds = %64
  br label %195

70:                                               ; preds = %64
  br label %288

71:                                               ; preds = %64
  br label %408

72:                                               ; preds = %64
  br label %555

73:                                               ; preds = %64
  br label %729

74:                                               ; preds = %64
  br label %930

75:                                               ; preds = %64
  br label %1158

76:                                               ; preds = %64
  br label %1413

77:                                               ; preds = %64
  %78 = load ptr, ptr %10, align 8, !tbaa !5
  %79 = load ptr, ptr %11, align 8, !tbaa !5
  %80 = load ptr, ptr %12, align 8, !tbaa !5
  %81 = load ptr, ptr %13, align 8, !tbaa !5
  %82 = getelementptr inbounds double, ptr %81, i64 1
  %83 = load ptr, ptr %14, align 8, !tbaa !5
  %84 = load ptr, ptr %15, align 8, !tbaa !5
  %85 = load i64, ptr %19, align 8, !tbaa !9
  %86 = getelementptr inbounds double, ptr %84, i64 %85
  %87 = load ptr, ptr %16, align 8, !tbaa !5
  %88 = load ptr, ptr %17, align 8, !tbaa !5
  %89 = getelementptr inbounds double, ptr %88, i64 1
  %90 = call i32 @dlarf_(ptr noundef %78, ptr noundef %79, ptr noundef %80, ptr noundef %82, ptr noundef @c__1, ptr noundef %83, ptr noundef %86, ptr noundef %87, ptr noundef %89)
  br label %3306

91:                                               ; preds = %67
  %92 = load ptr, ptr %14, align 8, !tbaa !5
  %93 = load double, ptr %92, align 8, !tbaa !11
  %94 = load ptr, ptr %13, align 8, !tbaa !5
  %95 = getelementptr inbounds double, ptr %94, i64 1
  %96 = load double, ptr %95, align 8, !tbaa !11
  %97 = fmul double %93, %96
  %98 = load ptr, ptr %13, align 8, !tbaa !5
  %99 = getelementptr inbounds double, ptr %98, i64 1
  %100 = load double, ptr %99, align 8, !tbaa !11
  %101 = fneg double %97
  %102 = call double @llvm.fmuladd.f64(double %101, double %100, double 1.000000e+00)
  store double %102, ptr %22, align 8, !tbaa !11
  %103 = load ptr, ptr %12, align 8, !tbaa !5
  %104 = load i64, ptr %103, align 8, !tbaa !9
  store i64 %104, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %105

105:                                              ; preds = %125, %91
  %106 = load i64, ptr %21, align 8, !tbaa !9
  %107 = load i64, ptr %20, align 8, !tbaa !9
  %108 = icmp sle i64 %106, %107
  br i1 %108, label %109, label %128

109:                                              ; preds = %105
  %110 = load double, ptr %22, align 8, !tbaa !11
  %111 = load ptr, ptr %15, align 8, !tbaa !5
  %112 = load i64, ptr %21, align 8, !tbaa !9
  %113 = load i64, ptr %18, align 8, !tbaa !9
  %114 = mul nsw i64 %112, %113
  %115 = add nsw i64 %114, 1
  %116 = getelementptr inbounds double, ptr %111, i64 %115
  %117 = load double, ptr %116, align 8, !tbaa !11
  %118 = fmul double %110, %117
  %119 = load ptr, ptr %15, align 8, !tbaa !5
  %120 = load i64, ptr %21, align 8, !tbaa !9
  %121 = load i64, ptr %18, align 8, !tbaa !9
  %122 = mul nsw i64 %120, %121
  %123 = add nsw i64 %122, 1
  %124 = getelementptr inbounds double, ptr %119, i64 %123
  store double %118, ptr %124, align 8, !tbaa !11
  br label %125

125:                                              ; preds = %109
  %126 = load i64, ptr %21, align 8, !tbaa !9
  %127 = add nsw i64 %126, 1
  store i64 %127, ptr %21, align 8, !tbaa !9
  br label %105, !llvm.loop !13

128:                                              ; preds = %105
  br label %3306

129:                                              ; preds = %68
  %130 = load ptr, ptr %13, align 8, !tbaa !5
  %131 = getelementptr inbounds double, ptr %130, i64 1
  %132 = load double, ptr %131, align 8, !tbaa !11
  store double %132, ptr %31, align 8, !tbaa !11
  %133 = load ptr, ptr %14, align 8, !tbaa !5
  %134 = load double, ptr %133, align 8, !tbaa !11
  %135 = load double, ptr %31, align 8, !tbaa !11
  %136 = fmul double %134, %135
  store double %136, ptr %22, align 8, !tbaa !11
  %137 = load ptr, ptr %13, align 8, !tbaa !5
  %138 = getelementptr inbounds double, ptr %137, i64 2
  %139 = load double, ptr %138, align 8, !tbaa !11
  store double %139, ptr %32, align 8, !tbaa !11
  %140 = load ptr, ptr %14, align 8, !tbaa !5
  %141 = load double, ptr %140, align 8, !tbaa !11
  %142 = load double, ptr %32, align 8, !tbaa !11
  %143 = fmul double %141, %142
  store double %143, ptr %23, align 8, !tbaa !11
  %144 = load ptr, ptr %12, align 8, !tbaa !5
  %145 = load i64, ptr %144, align 8, !tbaa !9
  store i64 %145, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %146

146:                                              ; preds = %191, %129
  %147 = load i64, ptr %21, align 8, !tbaa !9
  %148 = load i64, ptr %20, align 8, !tbaa !9
  %149 = icmp sle i64 %147, %148
  br i1 %149, label %150, label %194

150:                                              ; preds = %146
  %151 = load double, ptr %31, align 8, !tbaa !11
  %152 = load ptr, ptr %15, align 8, !tbaa !5
  %153 = load i64, ptr %21, align 8, !tbaa !9
  %154 = load i64, ptr %18, align 8, !tbaa !9
  %155 = mul nsw i64 %153, %154
  %156 = add nsw i64 %155, 1
  %157 = getelementptr inbounds double, ptr %152, i64 %156
  %158 = load double, ptr %157, align 8, !tbaa !11
  %159 = load double, ptr %32, align 8, !tbaa !11
  %160 = load ptr, ptr %15, align 8, !tbaa !5
  %161 = load i64, ptr %21, align 8, !tbaa !9
  %162 = load i64, ptr %18, align 8, !tbaa !9
  %163 = mul nsw i64 %161, %162
  %164 = add nsw i64 %163, 2
  %165 = getelementptr inbounds double, ptr %160, i64 %164
  %166 = load double, ptr %165, align 8, !tbaa !11
  %167 = fmul double %159, %166
  %168 = call double @llvm.fmuladd.f64(double %151, double %158, double %167)
  store double %168, ptr %42, align 8, !tbaa !11
  %169 = load double, ptr %42, align 8, !tbaa !11
  %170 = load double, ptr %22, align 8, !tbaa !11
  %171 = load ptr, ptr %15, align 8, !tbaa !5
  %172 = load i64, ptr %21, align 8, !tbaa !9
  %173 = load i64, ptr %18, align 8, !tbaa !9
  %174 = mul nsw i64 %172, %173
  %175 = add nsw i64 %174, 1
  %176 = getelementptr inbounds double, ptr %171, i64 %175
  %177 = load double, ptr %176, align 8, !tbaa !11
  %178 = fneg double %169
  %179 = call double @llvm.fmuladd.f64(double %178, double %170, double %177)
  store double %179, ptr %176, align 8, !tbaa !11
  %180 = load double, ptr %42, align 8, !tbaa !11
  %181 = load double, ptr %23, align 8, !tbaa !11
  %182 = load ptr, ptr %15, align 8, !tbaa !5
  %183 = load i64, ptr %21, align 8, !tbaa !9
  %184 = load i64, ptr %18, align 8, !tbaa !9
  %185 = mul nsw i64 %183, %184
  %186 = add nsw i64 %185, 2
  %187 = getelementptr inbounds double, ptr %182, i64 %186
  %188 = load double, ptr %187, align 8, !tbaa !11
  %189 = fneg double %180
  %190 = call double @llvm.fmuladd.f64(double %189, double %181, double %188)
  store double %190, ptr %187, align 8, !tbaa !11
  br label %191

191:                                              ; preds = %150
  %192 = load i64, ptr %21, align 8, !tbaa !9
  %193 = add nsw i64 %192, 1
  store i64 %193, ptr %21, align 8, !tbaa !9
  br label %146, !llvm.loop !15

194:                                              ; preds = %146
  br label %3306

195:                                              ; preds = %69
  %196 = load ptr, ptr %13, align 8, !tbaa !5
  %197 = getelementptr inbounds double, ptr %196, i64 1
  %198 = load double, ptr %197, align 8, !tbaa !11
  store double %198, ptr %31, align 8, !tbaa !11
  %199 = load ptr, ptr %14, align 8, !tbaa !5
  %200 = load double, ptr %199, align 8, !tbaa !11
  %201 = load double, ptr %31, align 8, !tbaa !11
  %202 = fmul double %200, %201
  store double %202, ptr %22, align 8, !tbaa !11
  %203 = load ptr, ptr %13, align 8, !tbaa !5
  %204 = getelementptr inbounds double, ptr %203, i64 2
  %205 = load double, ptr %204, align 8, !tbaa !11
  store double %205, ptr %32, align 8, !tbaa !11
  %206 = load ptr, ptr %14, align 8, !tbaa !5
  %207 = load double, ptr %206, align 8, !tbaa !11
  %208 = load double, ptr %32, align 8, !tbaa !11
  %209 = fmul double %207, %208
  store double %209, ptr %23, align 8, !tbaa !11
  %210 = load ptr, ptr %13, align 8, !tbaa !5
  %211 = getelementptr inbounds double, ptr %210, i64 3
  %212 = load double, ptr %211, align 8, !tbaa !11
  store double %212, ptr %33, align 8, !tbaa !11
  %213 = load ptr, ptr %14, align 8, !tbaa !5
  %214 = load double, ptr %213, align 8, !tbaa !11
  %215 = load double, ptr %33, align 8, !tbaa !11
  %216 = fmul double %214, %215
  store double %216, ptr %24, align 8, !tbaa !11
  %217 = load ptr, ptr %12, align 8, !tbaa !5
  %218 = load i64, ptr %217, align 8, !tbaa !9
  store i64 %218, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %219

219:                                              ; preds = %284, %195
  %220 = load i64, ptr %21, align 8, !tbaa !9
  %221 = load i64, ptr %20, align 8, !tbaa !9
  %222 = icmp sle i64 %220, %221
  br i1 %222, label %223, label %287

223:                                              ; preds = %219
  %224 = load double, ptr %31, align 8, !tbaa !11
  %225 = load ptr, ptr %15, align 8, !tbaa !5
  %226 = load i64, ptr %21, align 8, !tbaa !9
  %227 = load i64, ptr %18, align 8, !tbaa !9
  %228 = mul nsw i64 %226, %227
  %229 = add nsw i64 %228, 1
  %230 = getelementptr inbounds double, ptr %225, i64 %229
  %231 = load double, ptr %230, align 8, !tbaa !11
  %232 = load double, ptr %32, align 8, !tbaa !11
  %233 = load ptr, ptr %15, align 8, !tbaa !5
  %234 = load i64, ptr %21, align 8, !tbaa !9
  %235 = load i64, ptr %18, align 8, !tbaa !9
  %236 = mul nsw i64 %234, %235
  %237 = add nsw i64 %236, 2
  %238 = getelementptr inbounds double, ptr %233, i64 %237
  %239 = load double, ptr %238, align 8, !tbaa !11
  %240 = fmul double %232, %239
  %241 = call double @llvm.fmuladd.f64(double %224, double %231, double %240)
  %242 = load double, ptr %33, align 8, !tbaa !11
  %243 = load ptr, ptr %15, align 8, !tbaa !5
  %244 = load i64, ptr %21, align 8, !tbaa !9
  %245 = load i64, ptr %18, align 8, !tbaa !9
  %246 = mul nsw i64 %244, %245
  %247 = add nsw i64 %246, 3
  %248 = getelementptr inbounds double, ptr %243, i64 %247
  %249 = load double, ptr %248, align 8, !tbaa !11
  %250 = call double @llvm.fmuladd.f64(double %242, double %249, double %241)
  store double %250, ptr %42, align 8, !tbaa !11
  %251 = load double, ptr %42, align 8, !tbaa !11
  %252 = load double, ptr %22, align 8, !tbaa !11
  %253 = load ptr, ptr %15, align 8, !tbaa !5
  %254 = load i64, ptr %21, align 8, !tbaa !9
  %255 = load i64, ptr %18, align 8, !tbaa !9
  %256 = mul nsw i64 %254, %255
  %257 = add nsw i64 %256, 1
  %258 = getelementptr inbounds double, ptr %253, i64 %257
  %259 = load double, ptr %258, align 8, !tbaa !11
  %260 = fneg double %251
  %261 = call double @llvm.fmuladd.f64(double %260, double %252, double %259)
  store double %261, ptr %258, align 8, !tbaa !11
  %262 = load double, ptr %42, align 8, !tbaa !11
  %263 = load double, ptr %23, align 8, !tbaa !11
  %264 = load ptr, ptr %15, align 8, !tbaa !5
  %265 = load i64, ptr %21, align 8, !tbaa !9
  %266 = load i64, ptr %18, align 8, !tbaa !9
  %267 = mul nsw i64 %265, %266
  %268 = add nsw i64 %267, 2
  %269 = getelementptr inbounds double, ptr %264, i64 %268
  %270 = load double, ptr %269, align 8, !tbaa !11
  %271 = fneg double %262
  %272 = call double @llvm.fmuladd.f64(double %271, double %263, double %270)
  store double %272, ptr %269, align 8, !tbaa !11
  %273 = load double, ptr %42, align 8, !tbaa !11
  %274 = load double, ptr %24, align 8, !tbaa !11
  %275 = load ptr, ptr %15, align 8, !tbaa !5
  %276 = load i64, ptr %21, align 8, !tbaa !9
  %277 = load i64, ptr %18, align 8, !tbaa !9
  %278 = mul nsw i64 %276, %277
  %279 = add nsw i64 %278, 3
  %280 = getelementptr inbounds double, ptr %275, i64 %279
  %281 = load double, ptr %280, align 8, !tbaa !11
  %282 = fneg double %273
  %283 = call double @llvm.fmuladd.f64(double %282, double %274, double %281)
  store double %283, ptr %280, align 8, !tbaa !11
  br label %284

284:                                              ; preds = %223
  %285 = load i64, ptr %21, align 8, !tbaa !9
  %286 = add nsw i64 %285, 1
  store i64 %286, ptr %21, align 8, !tbaa !9
  br label %219, !llvm.loop !16

287:                                              ; preds = %219
  br label %3306

288:                                              ; preds = %70
  %289 = load ptr, ptr %13, align 8, !tbaa !5
  %290 = getelementptr inbounds double, ptr %289, i64 1
  %291 = load double, ptr %290, align 8, !tbaa !11
  store double %291, ptr %31, align 8, !tbaa !11
  %292 = load ptr, ptr %14, align 8, !tbaa !5
  %293 = load double, ptr %292, align 8, !tbaa !11
  %294 = load double, ptr %31, align 8, !tbaa !11
  %295 = fmul double %293, %294
  store double %295, ptr %22, align 8, !tbaa !11
  %296 = load ptr, ptr %13, align 8, !tbaa !5
  %297 = getelementptr inbounds double, ptr %296, i64 2
  %298 = load double, ptr %297, align 8, !tbaa !11
  store double %298, ptr %32, align 8, !tbaa !11
  %299 = load ptr, ptr %14, align 8, !tbaa !5
  %300 = load double, ptr %299, align 8, !tbaa !11
  %301 = load double, ptr %32, align 8, !tbaa !11
  %302 = fmul double %300, %301
  store double %302, ptr %23, align 8, !tbaa !11
  %303 = load ptr, ptr %13, align 8, !tbaa !5
  %304 = getelementptr inbounds double, ptr %303, i64 3
  %305 = load double, ptr %304, align 8, !tbaa !11
  store double %305, ptr %33, align 8, !tbaa !11
  %306 = load ptr, ptr %14, align 8, !tbaa !5
  %307 = load double, ptr %306, align 8, !tbaa !11
  %308 = load double, ptr %33, align 8, !tbaa !11
  %309 = fmul double %307, %308
  store double %309, ptr %24, align 8, !tbaa !11
  %310 = load ptr, ptr %13, align 8, !tbaa !5
  %311 = getelementptr inbounds double, ptr %310, i64 4
  %312 = load double, ptr %311, align 8, !tbaa !11
  store double %312, ptr %34, align 8, !tbaa !11
  %313 = load ptr, ptr %14, align 8, !tbaa !5
  %314 = load double, ptr %313, align 8, !tbaa !11
  %315 = load double, ptr %34, align 8, !tbaa !11
  %316 = fmul double %314, %315
  store double %316, ptr %25, align 8, !tbaa !11
  %317 = load ptr, ptr %12, align 8, !tbaa !5
  %318 = load i64, ptr %317, align 8, !tbaa !9
  store i64 %318, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %319

319:                                              ; preds = %404, %288
  %320 = load i64, ptr %21, align 8, !tbaa !9
  %321 = load i64, ptr %20, align 8, !tbaa !9
  %322 = icmp sle i64 %320, %321
  br i1 %322, label %323, label %407

323:                                              ; preds = %319
  %324 = load double, ptr %31, align 8, !tbaa !11
  %325 = load ptr, ptr %15, align 8, !tbaa !5
  %326 = load i64, ptr %21, align 8, !tbaa !9
  %327 = load i64, ptr %18, align 8, !tbaa !9
  %328 = mul nsw i64 %326, %327
  %329 = add nsw i64 %328, 1
  %330 = getelementptr inbounds double, ptr %325, i64 %329
  %331 = load double, ptr %330, align 8, !tbaa !11
  %332 = load double, ptr %32, align 8, !tbaa !11
  %333 = load ptr, ptr %15, align 8, !tbaa !5
  %334 = load i64, ptr %21, align 8, !tbaa !9
  %335 = load i64, ptr %18, align 8, !tbaa !9
  %336 = mul nsw i64 %334, %335
  %337 = add nsw i64 %336, 2
  %338 = getelementptr inbounds double, ptr %333, i64 %337
  %339 = load double, ptr %338, align 8, !tbaa !11
  %340 = fmul double %332, %339
  %341 = call double @llvm.fmuladd.f64(double %324, double %331, double %340)
  %342 = load double, ptr %33, align 8, !tbaa !11
  %343 = load ptr, ptr %15, align 8, !tbaa !5
  %344 = load i64, ptr %21, align 8, !tbaa !9
  %345 = load i64, ptr %18, align 8, !tbaa !9
  %346 = mul nsw i64 %344, %345
  %347 = add nsw i64 %346, 3
  %348 = getelementptr inbounds double, ptr %343, i64 %347
  %349 = load double, ptr %348, align 8, !tbaa !11
  %350 = call double @llvm.fmuladd.f64(double %342, double %349, double %341)
  %351 = load double, ptr %34, align 8, !tbaa !11
  %352 = load ptr, ptr %15, align 8, !tbaa !5
  %353 = load i64, ptr %21, align 8, !tbaa !9
  %354 = load i64, ptr %18, align 8, !tbaa !9
  %355 = mul nsw i64 %353, %354
  %356 = add nsw i64 %355, 4
  %357 = getelementptr inbounds double, ptr %352, i64 %356
  %358 = load double, ptr %357, align 8, !tbaa !11
  %359 = call double @llvm.fmuladd.f64(double %351, double %358, double %350)
  store double %359, ptr %42, align 8, !tbaa !11
  %360 = load double, ptr %42, align 8, !tbaa !11
  %361 = load double, ptr %22, align 8, !tbaa !11
  %362 = load ptr, ptr %15, align 8, !tbaa !5
  %363 = load i64, ptr %21, align 8, !tbaa !9
  %364 = load i64, ptr %18, align 8, !tbaa !9
  %365 = mul nsw i64 %363, %364
  %366 = add nsw i64 %365, 1
  %367 = getelementptr inbounds double, ptr %362, i64 %366
  %368 = load double, ptr %367, align 8, !tbaa !11
  %369 = fneg double %360
  %370 = call double @llvm.fmuladd.f64(double %369, double %361, double %368)
  store double %370, ptr %367, align 8, !tbaa !11
  %371 = load double, ptr %42, align 8, !tbaa !11
  %372 = load double, ptr %23, align 8, !tbaa !11
  %373 = load ptr, ptr %15, align 8, !tbaa !5
  %374 = load i64, ptr %21, align 8, !tbaa !9
  %375 = load i64, ptr %18, align 8, !tbaa !9
  %376 = mul nsw i64 %374, %375
  %377 = add nsw i64 %376, 2
  %378 = getelementptr inbounds double, ptr %373, i64 %377
  %379 = load double, ptr %378, align 8, !tbaa !11
  %380 = fneg double %371
  %381 = call double @llvm.fmuladd.f64(double %380, double %372, double %379)
  store double %381, ptr %378, align 8, !tbaa !11
  %382 = load double, ptr %42, align 8, !tbaa !11
  %383 = load double, ptr %24, align 8, !tbaa !11
  %384 = load ptr, ptr %15, align 8, !tbaa !5
  %385 = load i64, ptr %21, align 8, !tbaa !9
  %386 = load i64, ptr %18, align 8, !tbaa !9
  %387 = mul nsw i64 %385, %386
  %388 = add nsw i64 %387, 3
  %389 = getelementptr inbounds double, ptr %384, i64 %388
  %390 = load double, ptr %389, align 8, !tbaa !11
  %391 = fneg double %382
  %392 = call double @llvm.fmuladd.f64(double %391, double %383, double %390)
  store double %392, ptr %389, align 8, !tbaa !11
  %393 = load double, ptr %42, align 8, !tbaa !11
  %394 = load double, ptr %25, align 8, !tbaa !11
  %395 = load ptr, ptr %15, align 8, !tbaa !5
  %396 = load i64, ptr %21, align 8, !tbaa !9
  %397 = load i64, ptr %18, align 8, !tbaa !9
  %398 = mul nsw i64 %396, %397
  %399 = add nsw i64 %398, 4
  %400 = getelementptr inbounds double, ptr %395, i64 %399
  %401 = load double, ptr %400, align 8, !tbaa !11
  %402 = fneg double %393
  %403 = call double @llvm.fmuladd.f64(double %402, double %394, double %401)
  store double %403, ptr %400, align 8, !tbaa !11
  br label %404

404:                                              ; preds = %323
  %405 = load i64, ptr %21, align 8, !tbaa !9
  %406 = add nsw i64 %405, 1
  store i64 %406, ptr %21, align 8, !tbaa !9
  br label %319, !llvm.loop !17

407:                                              ; preds = %319
  br label %3306

408:                                              ; preds = %71
  %409 = load ptr, ptr %13, align 8, !tbaa !5
  %410 = getelementptr inbounds double, ptr %409, i64 1
  %411 = load double, ptr %410, align 8, !tbaa !11
  store double %411, ptr %31, align 8, !tbaa !11
  %412 = load ptr, ptr %14, align 8, !tbaa !5
  %413 = load double, ptr %412, align 8, !tbaa !11
  %414 = load double, ptr %31, align 8, !tbaa !11
  %415 = fmul double %413, %414
  store double %415, ptr %22, align 8, !tbaa !11
  %416 = load ptr, ptr %13, align 8, !tbaa !5
  %417 = getelementptr inbounds double, ptr %416, i64 2
  %418 = load double, ptr %417, align 8, !tbaa !11
  store double %418, ptr %32, align 8, !tbaa !11
  %419 = load ptr, ptr %14, align 8, !tbaa !5
  %420 = load double, ptr %419, align 8, !tbaa !11
  %421 = load double, ptr %32, align 8, !tbaa !11
  %422 = fmul double %420, %421
  store double %422, ptr %23, align 8, !tbaa !11
  %423 = load ptr, ptr %13, align 8, !tbaa !5
  %424 = getelementptr inbounds double, ptr %423, i64 3
  %425 = load double, ptr %424, align 8, !tbaa !11
  store double %425, ptr %33, align 8, !tbaa !11
  %426 = load ptr, ptr %14, align 8, !tbaa !5
  %427 = load double, ptr %426, align 8, !tbaa !11
  %428 = load double, ptr %33, align 8, !tbaa !11
  %429 = fmul double %427, %428
  store double %429, ptr %24, align 8, !tbaa !11
  %430 = load ptr, ptr %13, align 8, !tbaa !5
  %431 = getelementptr inbounds double, ptr %430, i64 4
  %432 = load double, ptr %431, align 8, !tbaa !11
  store double %432, ptr %34, align 8, !tbaa !11
  %433 = load ptr, ptr %14, align 8, !tbaa !5
  %434 = load double, ptr %433, align 8, !tbaa !11
  %435 = load double, ptr %34, align 8, !tbaa !11
  %436 = fmul double %434, %435
  store double %436, ptr %25, align 8, !tbaa !11
  %437 = load ptr, ptr %13, align 8, !tbaa !5
  %438 = getelementptr inbounds double, ptr %437, i64 5
  %439 = load double, ptr %438, align 8, !tbaa !11
  store double %439, ptr %35, align 8, !tbaa !11
  %440 = load ptr, ptr %14, align 8, !tbaa !5
  %441 = load double, ptr %440, align 8, !tbaa !11
  %442 = load double, ptr %35, align 8, !tbaa !11
  %443 = fmul double %441, %442
  store double %443, ptr %26, align 8, !tbaa !11
  %444 = load ptr, ptr %12, align 8, !tbaa !5
  %445 = load i64, ptr %444, align 8, !tbaa !9
  store i64 %445, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %446

446:                                              ; preds = %551, %408
  %447 = load i64, ptr %21, align 8, !tbaa !9
  %448 = load i64, ptr %20, align 8, !tbaa !9
  %449 = icmp sle i64 %447, %448
  br i1 %449, label %450, label %554

450:                                              ; preds = %446
  %451 = load double, ptr %31, align 8, !tbaa !11
  %452 = load ptr, ptr %15, align 8, !tbaa !5
  %453 = load i64, ptr %21, align 8, !tbaa !9
  %454 = load i64, ptr %18, align 8, !tbaa !9
  %455 = mul nsw i64 %453, %454
  %456 = add nsw i64 %455, 1
  %457 = getelementptr inbounds double, ptr %452, i64 %456
  %458 = load double, ptr %457, align 8, !tbaa !11
  %459 = load double, ptr %32, align 8, !tbaa !11
  %460 = load ptr, ptr %15, align 8, !tbaa !5
  %461 = load i64, ptr %21, align 8, !tbaa !9
  %462 = load i64, ptr %18, align 8, !tbaa !9
  %463 = mul nsw i64 %461, %462
  %464 = add nsw i64 %463, 2
  %465 = getelementptr inbounds double, ptr %460, i64 %464
  %466 = load double, ptr %465, align 8, !tbaa !11
  %467 = fmul double %459, %466
  %468 = call double @llvm.fmuladd.f64(double %451, double %458, double %467)
  %469 = load double, ptr %33, align 8, !tbaa !11
  %470 = load ptr, ptr %15, align 8, !tbaa !5
  %471 = load i64, ptr %21, align 8, !tbaa !9
  %472 = load i64, ptr %18, align 8, !tbaa !9
  %473 = mul nsw i64 %471, %472
  %474 = add nsw i64 %473, 3
  %475 = getelementptr inbounds double, ptr %470, i64 %474
  %476 = load double, ptr %475, align 8, !tbaa !11
  %477 = call double @llvm.fmuladd.f64(double %469, double %476, double %468)
  %478 = load double, ptr %34, align 8, !tbaa !11
  %479 = load ptr, ptr %15, align 8, !tbaa !5
  %480 = load i64, ptr %21, align 8, !tbaa !9
  %481 = load i64, ptr %18, align 8, !tbaa !9
  %482 = mul nsw i64 %480, %481
  %483 = add nsw i64 %482, 4
  %484 = getelementptr inbounds double, ptr %479, i64 %483
  %485 = load double, ptr %484, align 8, !tbaa !11
  %486 = call double @llvm.fmuladd.f64(double %478, double %485, double %477)
  %487 = load double, ptr %35, align 8, !tbaa !11
  %488 = load ptr, ptr %15, align 8, !tbaa !5
  %489 = load i64, ptr %21, align 8, !tbaa !9
  %490 = load i64, ptr %18, align 8, !tbaa !9
  %491 = mul nsw i64 %489, %490
  %492 = add nsw i64 %491, 5
  %493 = getelementptr inbounds double, ptr %488, i64 %492
  %494 = load double, ptr %493, align 8, !tbaa !11
  %495 = call double @llvm.fmuladd.f64(double %487, double %494, double %486)
  store double %495, ptr %42, align 8, !tbaa !11
  %496 = load double, ptr %42, align 8, !tbaa !11
  %497 = load double, ptr %22, align 8, !tbaa !11
  %498 = load ptr, ptr %15, align 8, !tbaa !5
  %499 = load i64, ptr %21, align 8, !tbaa !9
  %500 = load i64, ptr %18, align 8, !tbaa !9
  %501 = mul nsw i64 %499, %500
  %502 = add nsw i64 %501, 1
  %503 = getelementptr inbounds double, ptr %498, i64 %502
  %504 = load double, ptr %503, align 8, !tbaa !11
  %505 = fneg double %496
  %506 = call double @llvm.fmuladd.f64(double %505, double %497, double %504)
  store double %506, ptr %503, align 8, !tbaa !11
  %507 = load double, ptr %42, align 8, !tbaa !11
  %508 = load double, ptr %23, align 8, !tbaa !11
  %509 = load ptr, ptr %15, align 8, !tbaa !5
  %510 = load i64, ptr %21, align 8, !tbaa !9
  %511 = load i64, ptr %18, align 8, !tbaa !9
  %512 = mul nsw i64 %510, %511
  %513 = add nsw i64 %512, 2
  %514 = getelementptr inbounds double, ptr %509, i64 %513
  %515 = load double, ptr %514, align 8, !tbaa !11
  %516 = fneg double %507
  %517 = call double @llvm.fmuladd.f64(double %516, double %508, double %515)
  store double %517, ptr %514, align 8, !tbaa !11
  %518 = load double, ptr %42, align 8, !tbaa !11
  %519 = load double, ptr %24, align 8, !tbaa !11
  %520 = load ptr, ptr %15, align 8, !tbaa !5
  %521 = load i64, ptr %21, align 8, !tbaa !9
  %522 = load i64, ptr %18, align 8, !tbaa !9
  %523 = mul nsw i64 %521, %522
  %524 = add nsw i64 %523, 3
  %525 = getelementptr inbounds double, ptr %520, i64 %524
  %526 = load double, ptr %525, align 8, !tbaa !11
  %527 = fneg double %518
  %528 = call double @llvm.fmuladd.f64(double %527, double %519, double %526)
  store double %528, ptr %525, align 8, !tbaa !11
  %529 = load double, ptr %42, align 8, !tbaa !11
  %530 = load double, ptr %25, align 8, !tbaa !11
  %531 = load ptr, ptr %15, align 8, !tbaa !5
  %532 = load i64, ptr %21, align 8, !tbaa !9
  %533 = load i64, ptr %18, align 8, !tbaa !9
  %534 = mul nsw i64 %532, %533
  %535 = add nsw i64 %534, 4
  %536 = getelementptr inbounds double, ptr %531, i64 %535
  %537 = load double, ptr %536, align 8, !tbaa !11
  %538 = fneg double %529
  %539 = call double @llvm.fmuladd.f64(double %538, double %530, double %537)
  store double %539, ptr %536, align 8, !tbaa !11
  %540 = load double, ptr %42, align 8, !tbaa !11
  %541 = load double, ptr %26, align 8, !tbaa !11
  %542 = load ptr, ptr %15, align 8, !tbaa !5
  %543 = load i64, ptr %21, align 8, !tbaa !9
  %544 = load i64, ptr %18, align 8, !tbaa !9
  %545 = mul nsw i64 %543, %544
  %546 = add nsw i64 %545, 5
  %547 = getelementptr inbounds double, ptr %542, i64 %546
  %548 = load double, ptr %547, align 8, !tbaa !11
  %549 = fneg double %540
  %550 = call double @llvm.fmuladd.f64(double %549, double %541, double %548)
  store double %550, ptr %547, align 8, !tbaa !11
  br label %551

551:                                              ; preds = %450
  %552 = load i64, ptr %21, align 8, !tbaa !9
  %553 = add nsw i64 %552, 1
  store i64 %553, ptr %21, align 8, !tbaa !9
  br label %446, !llvm.loop !18

554:                                              ; preds = %446
  br label %3306

555:                                              ; preds = %72
  %556 = load ptr, ptr %13, align 8, !tbaa !5
  %557 = getelementptr inbounds double, ptr %556, i64 1
  %558 = load double, ptr %557, align 8, !tbaa !11
  store double %558, ptr %31, align 8, !tbaa !11
  %559 = load ptr, ptr %14, align 8, !tbaa !5
  %560 = load double, ptr %559, align 8, !tbaa !11
  %561 = load double, ptr %31, align 8, !tbaa !11
  %562 = fmul double %560, %561
  store double %562, ptr %22, align 8, !tbaa !11
  %563 = load ptr, ptr %13, align 8, !tbaa !5
  %564 = getelementptr inbounds double, ptr %563, i64 2
  %565 = load double, ptr %564, align 8, !tbaa !11
  store double %565, ptr %32, align 8, !tbaa !11
  %566 = load ptr, ptr %14, align 8, !tbaa !5
  %567 = load double, ptr %566, align 8, !tbaa !11
  %568 = load double, ptr %32, align 8, !tbaa !11
  %569 = fmul double %567, %568
  store double %569, ptr %23, align 8, !tbaa !11
  %570 = load ptr, ptr %13, align 8, !tbaa !5
  %571 = getelementptr inbounds double, ptr %570, i64 3
  %572 = load double, ptr %571, align 8, !tbaa !11
  store double %572, ptr %33, align 8, !tbaa !11
  %573 = load ptr, ptr %14, align 8, !tbaa !5
  %574 = load double, ptr %573, align 8, !tbaa !11
  %575 = load double, ptr %33, align 8, !tbaa !11
  %576 = fmul double %574, %575
  store double %576, ptr %24, align 8, !tbaa !11
  %577 = load ptr, ptr %13, align 8, !tbaa !5
  %578 = getelementptr inbounds double, ptr %577, i64 4
  %579 = load double, ptr %578, align 8, !tbaa !11
  store double %579, ptr %34, align 8, !tbaa !11
  %580 = load ptr, ptr %14, align 8, !tbaa !5
  %581 = load double, ptr %580, align 8, !tbaa !11
  %582 = load double, ptr %34, align 8, !tbaa !11
  %583 = fmul double %581, %582
  store double %583, ptr %25, align 8, !tbaa !11
  %584 = load ptr, ptr %13, align 8, !tbaa !5
  %585 = getelementptr inbounds double, ptr %584, i64 5
  %586 = load double, ptr %585, align 8, !tbaa !11
  store double %586, ptr %35, align 8, !tbaa !11
  %587 = load ptr, ptr %14, align 8, !tbaa !5
  %588 = load double, ptr %587, align 8, !tbaa !11
  %589 = load double, ptr %35, align 8, !tbaa !11
  %590 = fmul double %588, %589
  store double %590, ptr %26, align 8, !tbaa !11
  %591 = load ptr, ptr %13, align 8, !tbaa !5
  %592 = getelementptr inbounds double, ptr %591, i64 6
  %593 = load double, ptr %592, align 8, !tbaa !11
  store double %593, ptr %36, align 8, !tbaa !11
  %594 = load ptr, ptr %14, align 8, !tbaa !5
  %595 = load double, ptr %594, align 8, !tbaa !11
  %596 = load double, ptr %36, align 8, !tbaa !11
  %597 = fmul double %595, %596
  store double %597, ptr %27, align 8, !tbaa !11
  %598 = load ptr, ptr %12, align 8, !tbaa !5
  %599 = load i64, ptr %598, align 8, !tbaa !9
  store i64 %599, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %600

600:                                              ; preds = %725, %555
  %601 = load i64, ptr %21, align 8, !tbaa !9
  %602 = load i64, ptr %20, align 8, !tbaa !9
  %603 = icmp sle i64 %601, %602
  br i1 %603, label %604, label %728

604:                                              ; preds = %600
  %605 = load double, ptr %31, align 8, !tbaa !11
  %606 = load ptr, ptr %15, align 8, !tbaa !5
  %607 = load i64, ptr %21, align 8, !tbaa !9
  %608 = load i64, ptr %18, align 8, !tbaa !9
  %609 = mul nsw i64 %607, %608
  %610 = add nsw i64 %609, 1
  %611 = getelementptr inbounds double, ptr %606, i64 %610
  %612 = load double, ptr %611, align 8, !tbaa !11
  %613 = load double, ptr %32, align 8, !tbaa !11
  %614 = load ptr, ptr %15, align 8, !tbaa !5
  %615 = load i64, ptr %21, align 8, !tbaa !9
  %616 = load i64, ptr %18, align 8, !tbaa !9
  %617 = mul nsw i64 %615, %616
  %618 = add nsw i64 %617, 2
  %619 = getelementptr inbounds double, ptr %614, i64 %618
  %620 = load double, ptr %619, align 8, !tbaa !11
  %621 = fmul double %613, %620
  %622 = call double @llvm.fmuladd.f64(double %605, double %612, double %621)
  %623 = load double, ptr %33, align 8, !tbaa !11
  %624 = load ptr, ptr %15, align 8, !tbaa !5
  %625 = load i64, ptr %21, align 8, !tbaa !9
  %626 = load i64, ptr %18, align 8, !tbaa !9
  %627 = mul nsw i64 %625, %626
  %628 = add nsw i64 %627, 3
  %629 = getelementptr inbounds double, ptr %624, i64 %628
  %630 = load double, ptr %629, align 8, !tbaa !11
  %631 = call double @llvm.fmuladd.f64(double %623, double %630, double %622)
  %632 = load double, ptr %34, align 8, !tbaa !11
  %633 = load ptr, ptr %15, align 8, !tbaa !5
  %634 = load i64, ptr %21, align 8, !tbaa !9
  %635 = load i64, ptr %18, align 8, !tbaa !9
  %636 = mul nsw i64 %634, %635
  %637 = add nsw i64 %636, 4
  %638 = getelementptr inbounds double, ptr %633, i64 %637
  %639 = load double, ptr %638, align 8, !tbaa !11
  %640 = call double @llvm.fmuladd.f64(double %632, double %639, double %631)
  %641 = load double, ptr %35, align 8, !tbaa !11
  %642 = load ptr, ptr %15, align 8, !tbaa !5
  %643 = load i64, ptr %21, align 8, !tbaa !9
  %644 = load i64, ptr %18, align 8, !tbaa !9
  %645 = mul nsw i64 %643, %644
  %646 = add nsw i64 %645, 5
  %647 = getelementptr inbounds double, ptr %642, i64 %646
  %648 = load double, ptr %647, align 8, !tbaa !11
  %649 = call double @llvm.fmuladd.f64(double %641, double %648, double %640)
  %650 = load double, ptr %36, align 8, !tbaa !11
  %651 = load ptr, ptr %15, align 8, !tbaa !5
  %652 = load i64, ptr %21, align 8, !tbaa !9
  %653 = load i64, ptr %18, align 8, !tbaa !9
  %654 = mul nsw i64 %652, %653
  %655 = add nsw i64 %654, 6
  %656 = getelementptr inbounds double, ptr %651, i64 %655
  %657 = load double, ptr %656, align 8, !tbaa !11
  %658 = call double @llvm.fmuladd.f64(double %650, double %657, double %649)
  store double %658, ptr %42, align 8, !tbaa !11
  %659 = load double, ptr %42, align 8, !tbaa !11
  %660 = load double, ptr %22, align 8, !tbaa !11
  %661 = load ptr, ptr %15, align 8, !tbaa !5
  %662 = load i64, ptr %21, align 8, !tbaa !9
  %663 = load i64, ptr %18, align 8, !tbaa !9
  %664 = mul nsw i64 %662, %663
  %665 = add nsw i64 %664, 1
  %666 = getelementptr inbounds double, ptr %661, i64 %665
  %667 = load double, ptr %666, align 8, !tbaa !11
  %668 = fneg double %659
  %669 = call double @llvm.fmuladd.f64(double %668, double %660, double %667)
  store double %669, ptr %666, align 8, !tbaa !11
  %670 = load double, ptr %42, align 8, !tbaa !11
  %671 = load double, ptr %23, align 8, !tbaa !11
  %672 = load ptr, ptr %15, align 8, !tbaa !5
  %673 = load i64, ptr %21, align 8, !tbaa !9
  %674 = load i64, ptr %18, align 8, !tbaa !9
  %675 = mul nsw i64 %673, %674
  %676 = add nsw i64 %675, 2
  %677 = getelementptr inbounds double, ptr %672, i64 %676
  %678 = load double, ptr %677, align 8, !tbaa !11
  %679 = fneg double %670
  %680 = call double @llvm.fmuladd.f64(double %679, double %671, double %678)
  store double %680, ptr %677, align 8, !tbaa !11
  %681 = load double, ptr %42, align 8, !tbaa !11
  %682 = load double, ptr %24, align 8, !tbaa !11
  %683 = load ptr, ptr %15, align 8, !tbaa !5
  %684 = load i64, ptr %21, align 8, !tbaa !9
  %685 = load i64, ptr %18, align 8, !tbaa !9
  %686 = mul nsw i64 %684, %685
  %687 = add nsw i64 %686, 3
  %688 = getelementptr inbounds double, ptr %683, i64 %687
  %689 = load double, ptr %688, align 8, !tbaa !11
  %690 = fneg double %681
  %691 = call double @llvm.fmuladd.f64(double %690, double %682, double %689)
  store double %691, ptr %688, align 8, !tbaa !11
  %692 = load double, ptr %42, align 8, !tbaa !11
  %693 = load double, ptr %25, align 8, !tbaa !11
  %694 = load ptr, ptr %15, align 8, !tbaa !5
  %695 = load i64, ptr %21, align 8, !tbaa !9
  %696 = load i64, ptr %18, align 8, !tbaa !9
  %697 = mul nsw i64 %695, %696
  %698 = add nsw i64 %697, 4
  %699 = getelementptr inbounds double, ptr %694, i64 %698
  %700 = load double, ptr %699, align 8, !tbaa !11
  %701 = fneg double %692
  %702 = call double @llvm.fmuladd.f64(double %701, double %693, double %700)
  store double %702, ptr %699, align 8, !tbaa !11
  %703 = load double, ptr %42, align 8, !tbaa !11
  %704 = load double, ptr %26, align 8, !tbaa !11
  %705 = load ptr, ptr %15, align 8, !tbaa !5
  %706 = load i64, ptr %21, align 8, !tbaa !9
  %707 = load i64, ptr %18, align 8, !tbaa !9
  %708 = mul nsw i64 %706, %707
  %709 = add nsw i64 %708, 5
  %710 = getelementptr inbounds double, ptr %705, i64 %709
  %711 = load double, ptr %710, align 8, !tbaa !11
  %712 = fneg double %703
  %713 = call double @llvm.fmuladd.f64(double %712, double %704, double %711)
  store double %713, ptr %710, align 8, !tbaa !11
  %714 = load double, ptr %42, align 8, !tbaa !11
  %715 = load double, ptr %27, align 8, !tbaa !11
  %716 = load ptr, ptr %15, align 8, !tbaa !5
  %717 = load i64, ptr %21, align 8, !tbaa !9
  %718 = load i64, ptr %18, align 8, !tbaa !9
  %719 = mul nsw i64 %717, %718
  %720 = add nsw i64 %719, 6
  %721 = getelementptr inbounds double, ptr %716, i64 %720
  %722 = load double, ptr %721, align 8, !tbaa !11
  %723 = fneg double %714
  %724 = call double @llvm.fmuladd.f64(double %723, double %715, double %722)
  store double %724, ptr %721, align 8, !tbaa !11
  br label %725

725:                                              ; preds = %604
  %726 = load i64, ptr %21, align 8, !tbaa !9
  %727 = add nsw i64 %726, 1
  store i64 %727, ptr %21, align 8, !tbaa !9
  br label %600, !llvm.loop !19

728:                                              ; preds = %600
  br label %3306

729:                                              ; preds = %73
  %730 = load ptr, ptr %13, align 8, !tbaa !5
  %731 = getelementptr inbounds double, ptr %730, i64 1
  %732 = load double, ptr %731, align 8, !tbaa !11
  store double %732, ptr %31, align 8, !tbaa !11
  %733 = load ptr, ptr %14, align 8, !tbaa !5
  %734 = load double, ptr %733, align 8, !tbaa !11
  %735 = load double, ptr %31, align 8, !tbaa !11
  %736 = fmul double %734, %735
  store double %736, ptr %22, align 8, !tbaa !11
  %737 = load ptr, ptr %13, align 8, !tbaa !5
  %738 = getelementptr inbounds double, ptr %737, i64 2
  %739 = load double, ptr %738, align 8, !tbaa !11
  store double %739, ptr %32, align 8, !tbaa !11
  %740 = load ptr, ptr %14, align 8, !tbaa !5
  %741 = load double, ptr %740, align 8, !tbaa !11
  %742 = load double, ptr %32, align 8, !tbaa !11
  %743 = fmul double %741, %742
  store double %743, ptr %23, align 8, !tbaa !11
  %744 = load ptr, ptr %13, align 8, !tbaa !5
  %745 = getelementptr inbounds double, ptr %744, i64 3
  %746 = load double, ptr %745, align 8, !tbaa !11
  store double %746, ptr %33, align 8, !tbaa !11
  %747 = load ptr, ptr %14, align 8, !tbaa !5
  %748 = load double, ptr %747, align 8, !tbaa !11
  %749 = load double, ptr %33, align 8, !tbaa !11
  %750 = fmul double %748, %749
  store double %750, ptr %24, align 8, !tbaa !11
  %751 = load ptr, ptr %13, align 8, !tbaa !5
  %752 = getelementptr inbounds double, ptr %751, i64 4
  %753 = load double, ptr %752, align 8, !tbaa !11
  store double %753, ptr %34, align 8, !tbaa !11
  %754 = load ptr, ptr %14, align 8, !tbaa !5
  %755 = load double, ptr %754, align 8, !tbaa !11
  %756 = load double, ptr %34, align 8, !tbaa !11
  %757 = fmul double %755, %756
  store double %757, ptr %25, align 8, !tbaa !11
  %758 = load ptr, ptr %13, align 8, !tbaa !5
  %759 = getelementptr inbounds double, ptr %758, i64 5
  %760 = load double, ptr %759, align 8, !tbaa !11
  store double %760, ptr %35, align 8, !tbaa !11
  %761 = load ptr, ptr %14, align 8, !tbaa !5
  %762 = load double, ptr %761, align 8, !tbaa !11
  %763 = load double, ptr %35, align 8, !tbaa !11
  %764 = fmul double %762, %763
  store double %764, ptr %26, align 8, !tbaa !11
  %765 = load ptr, ptr %13, align 8, !tbaa !5
  %766 = getelementptr inbounds double, ptr %765, i64 6
  %767 = load double, ptr %766, align 8, !tbaa !11
  store double %767, ptr %36, align 8, !tbaa !11
  %768 = load ptr, ptr %14, align 8, !tbaa !5
  %769 = load double, ptr %768, align 8, !tbaa !11
  %770 = load double, ptr %36, align 8, !tbaa !11
  %771 = fmul double %769, %770
  store double %771, ptr %27, align 8, !tbaa !11
  %772 = load ptr, ptr %13, align 8, !tbaa !5
  %773 = getelementptr inbounds double, ptr %772, i64 7
  %774 = load double, ptr %773, align 8, !tbaa !11
  store double %774, ptr %37, align 8, !tbaa !11
  %775 = load ptr, ptr %14, align 8, !tbaa !5
  %776 = load double, ptr %775, align 8, !tbaa !11
  %777 = load double, ptr %37, align 8, !tbaa !11
  %778 = fmul double %776, %777
  store double %778, ptr %28, align 8, !tbaa !11
  %779 = load ptr, ptr %12, align 8, !tbaa !5
  %780 = load i64, ptr %779, align 8, !tbaa !9
  store i64 %780, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %781

781:                                              ; preds = %926, %729
  %782 = load i64, ptr %21, align 8, !tbaa !9
  %783 = load i64, ptr %20, align 8, !tbaa !9
  %784 = icmp sle i64 %782, %783
  br i1 %784, label %785, label %929

785:                                              ; preds = %781
  %786 = load double, ptr %31, align 8, !tbaa !11
  %787 = load ptr, ptr %15, align 8, !tbaa !5
  %788 = load i64, ptr %21, align 8, !tbaa !9
  %789 = load i64, ptr %18, align 8, !tbaa !9
  %790 = mul nsw i64 %788, %789
  %791 = add nsw i64 %790, 1
  %792 = getelementptr inbounds double, ptr %787, i64 %791
  %793 = load double, ptr %792, align 8, !tbaa !11
  %794 = load double, ptr %32, align 8, !tbaa !11
  %795 = load ptr, ptr %15, align 8, !tbaa !5
  %796 = load i64, ptr %21, align 8, !tbaa !9
  %797 = load i64, ptr %18, align 8, !tbaa !9
  %798 = mul nsw i64 %796, %797
  %799 = add nsw i64 %798, 2
  %800 = getelementptr inbounds double, ptr %795, i64 %799
  %801 = load double, ptr %800, align 8, !tbaa !11
  %802 = fmul double %794, %801
  %803 = call double @llvm.fmuladd.f64(double %786, double %793, double %802)
  %804 = load double, ptr %33, align 8, !tbaa !11
  %805 = load ptr, ptr %15, align 8, !tbaa !5
  %806 = load i64, ptr %21, align 8, !tbaa !9
  %807 = load i64, ptr %18, align 8, !tbaa !9
  %808 = mul nsw i64 %806, %807
  %809 = add nsw i64 %808, 3
  %810 = getelementptr inbounds double, ptr %805, i64 %809
  %811 = load double, ptr %810, align 8, !tbaa !11
  %812 = call double @llvm.fmuladd.f64(double %804, double %811, double %803)
  %813 = load double, ptr %34, align 8, !tbaa !11
  %814 = load ptr, ptr %15, align 8, !tbaa !5
  %815 = load i64, ptr %21, align 8, !tbaa !9
  %816 = load i64, ptr %18, align 8, !tbaa !9
  %817 = mul nsw i64 %815, %816
  %818 = add nsw i64 %817, 4
  %819 = getelementptr inbounds double, ptr %814, i64 %818
  %820 = load double, ptr %819, align 8, !tbaa !11
  %821 = call double @llvm.fmuladd.f64(double %813, double %820, double %812)
  %822 = load double, ptr %35, align 8, !tbaa !11
  %823 = load ptr, ptr %15, align 8, !tbaa !5
  %824 = load i64, ptr %21, align 8, !tbaa !9
  %825 = load i64, ptr %18, align 8, !tbaa !9
  %826 = mul nsw i64 %824, %825
  %827 = add nsw i64 %826, 5
  %828 = getelementptr inbounds double, ptr %823, i64 %827
  %829 = load double, ptr %828, align 8, !tbaa !11
  %830 = call double @llvm.fmuladd.f64(double %822, double %829, double %821)
  %831 = load double, ptr %36, align 8, !tbaa !11
  %832 = load ptr, ptr %15, align 8, !tbaa !5
  %833 = load i64, ptr %21, align 8, !tbaa !9
  %834 = load i64, ptr %18, align 8, !tbaa !9
  %835 = mul nsw i64 %833, %834
  %836 = add nsw i64 %835, 6
  %837 = getelementptr inbounds double, ptr %832, i64 %836
  %838 = load double, ptr %837, align 8, !tbaa !11
  %839 = call double @llvm.fmuladd.f64(double %831, double %838, double %830)
  %840 = load double, ptr %37, align 8, !tbaa !11
  %841 = load ptr, ptr %15, align 8, !tbaa !5
  %842 = load i64, ptr %21, align 8, !tbaa !9
  %843 = load i64, ptr %18, align 8, !tbaa !9
  %844 = mul nsw i64 %842, %843
  %845 = add nsw i64 %844, 7
  %846 = getelementptr inbounds double, ptr %841, i64 %845
  %847 = load double, ptr %846, align 8, !tbaa !11
  %848 = call double @llvm.fmuladd.f64(double %840, double %847, double %839)
  store double %848, ptr %42, align 8, !tbaa !11
  %849 = load double, ptr %42, align 8, !tbaa !11
  %850 = load double, ptr %22, align 8, !tbaa !11
  %851 = load ptr, ptr %15, align 8, !tbaa !5
  %852 = load i64, ptr %21, align 8, !tbaa !9
  %853 = load i64, ptr %18, align 8, !tbaa !9
  %854 = mul nsw i64 %852, %853
  %855 = add nsw i64 %854, 1
  %856 = getelementptr inbounds double, ptr %851, i64 %855
  %857 = load double, ptr %856, align 8, !tbaa !11
  %858 = fneg double %849
  %859 = call double @llvm.fmuladd.f64(double %858, double %850, double %857)
  store double %859, ptr %856, align 8, !tbaa !11
  %860 = load double, ptr %42, align 8, !tbaa !11
  %861 = load double, ptr %23, align 8, !tbaa !11
  %862 = load ptr, ptr %15, align 8, !tbaa !5
  %863 = load i64, ptr %21, align 8, !tbaa !9
  %864 = load i64, ptr %18, align 8, !tbaa !9
  %865 = mul nsw i64 %863, %864
  %866 = add nsw i64 %865, 2
  %867 = getelementptr inbounds double, ptr %862, i64 %866
  %868 = load double, ptr %867, align 8, !tbaa !11
  %869 = fneg double %860
  %870 = call double @llvm.fmuladd.f64(double %869, double %861, double %868)
  store double %870, ptr %867, align 8, !tbaa !11
  %871 = load double, ptr %42, align 8, !tbaa !11
  %872 = load double, ptr %24, align 8, !tbaa !11
  %873 = load ptr, ptr %15, align 8, !tbaa !5
  %874 = load i64, ptr %21, align 8, !tbaa !9
  %875 = load i64, ptr %18, align 8, !tbaa !9
  %876 = mul nsw i64 %874, %875
  %877 = add nsw i64 %876, 3
  %878 = getelementptr inbounds double, ptr %873, i64 %877
  %879 = load double, ptr %878, align 8, !tbaa !11
  %880 = fneg double %871
  %881 = call double @llvm.fmuladd.f64(double %880, double %872, double %879)
  store double %881, ptr %878, align 8, !tbaa !11
  %882 = load double, ptr %42, align 8, !tbaa !11
  %883 = load double, ptr %25, align 8, !tbaa !11
  %884 = load ptr, ptr %15, align 8, !tbaa !5
  %885 = load i64, ptr %21, align 8, !tbaa !9
  %886 = load i64, ptr %18, align 8, !tbaa !9
  %887 = mul nsw i64 %885, %886
  %888 = add nsw i64 %887, 4
  %889 = getelementptr inbounds double, ptr %884, i64 %888
  %890 = load double, ptr %889, align 8, !tbaa !11
  %891 = fneg double %882
  %892 = call double @llvm.fmuladd.f64(double %891, double %883, double %890)
  store double %892, ptr %889, align 8, !tbaa !11
  %893 = load double, ptr %42, align 8, !tbaa !11
  %894 = load double, ptr %26, align 8, !tbaa !11
  %895 = load ptr, ptr %15, align 8, !tbaa !5
  %896 = load i64, ptr %21, align 8, !tbaa !9
  %897 = load i64, ptr %18, align 8, !tbaa !9
  %898 = mul nsw i64 %896, %897
  %899 = add nsw i64 %898, 5
  %900 = getelementptr inbounds double, ptr %895, i64 %899
  %901 = load double, ptr %900, align 8, !tbaa !11
  %902 = fneg double %893
  %903 = call double @llvm.fmuladd.f64(double %902, double %894, double %901)
  store double %903, ptr %900, align 8, !tbaa !11
  %904 = load double, ptr %42, align 8, !tbaa !11
  %905 = load double, ptr %27, align 8, !tbaa !11
  %906 = load ptr, ptr %15, align 8, !tbaa !5
  %907 = load i64, ptr %21, align 8, !tbaa !9
  %908 = load i64, ptr %18, align 8, !tbaa !9
  %909 = mul nsw i64 %907, %908
  %910 = add nsw i64 %909, 6
  %911 = getelementptr inbounds double, ptr %906, i64 %910
  %912 = load double, ptr %911, align 8, !tbaa !11
  %913 = fneg double %904
  %914 = call double @llvm.fmuladd.f64(double %913, double %905, double %912)
  store double %914, ptr %911, align 8, !tbaa !11
  %915 = load double, ptr %42, align 8, !tbaa !11
  %916 = load double, ptr %28, align 8, !tbaa !11
  %917 = load ptr, ptr %15, align 8, !tbaa !5
  %918 = load i64, ptr %21, align 8, !tbaa !9
  %919 = load i64, ptr %18, align 8, !tbaa !9
  %920 = mul nsw i64 %918, %919
  %921 = add nsw i64 %920, 7
  %922 = getelementptr inbounds double, ptr %917, i64 %921
  %923 = load double, ptr %922, align 8, !tbaa !11
  %924 = fneg double %915
  %925 = call double @llvm.fmuladd.f64(double %924, double %916, double %923)
  store double %925, ptr %922, align 8, !tbaa !11
  br label %926

926:                                              ; preds = %785
  %927 = load i64, ptr %21, align 8, !tbaa !9
  %928 = add nsw i64 %927, 1
  store i64 %928, ptr %21, align 8, !tbaa !9
  br label %781, !llvm.loop !20

929:                                              ; preds = %781
  br label %3306

930:                                              ; preds = %74
  %931 = load ptr, ptr %13, align 8, !tbaa !5
  %932 = getelementptr inbounds double, ptr %931, i64 1
  %933 = load double, ptr %932, align 8, !tbaa !11
  store double %933, ptr %31, align 8, !tbaa !11
  %934 = load ptr, ptr %14, align 8, !tbaa !5
  %935 = load double, ptr %934, align 8, !tbaa !11
  %936 = load double, ptr %31, align 8, !tbaa !11
  %937 = fmul double %935, %936
  store double %937, ptr %22, align 8, !tbaa !11
  %938 = load ptr, ptr %13, align 8, !tbaa !5
  %939 = getelementptr inbounds double, ptr %938, i64 2
  %940 = load double, ptr %939, align 8, !tbaa !11
  store double %940, ptr %32, align 8, !tbaa !11
  %941 = load ptr, ptr %14, align 8, !tbaa !5
  %942 = load double, ptr %941, align 8, !tbaa !11
  %943 = load double, ptr %32, align 8, !tbaa !11
  %944 = fmul double %942, %943
  store double %944, ptr %23, align 8, !tbaa !11
  %945 = load ptr, ptr %13, align 8, !tbaa !5
  %946 = getelementptr inbounds double, ptr %945, i64 3
  %947 = load double, ptr %946, align 8, !tbaa !11
  store double %947, ptr %33, align 8, !tbaa !11
  %948 = load ptr, ptr %14, align 8, !tbaa !5
  %949 = load double, ptr %948, align 8, !tbaa !11
  %950 = load double, ptr %33, align 8, !tbaa !11
  %951 = fmul double %949, %950
  store double %951, ptr %24, align 8, !tbaa !11
  %952 = load ptr, ptr %13, align 8, !tbaa !5
  %953 = getelementptr inbounds double, ptr %952, i64 4
  %954 = load double, ptr %953, align 8, !tbaa !11
  store double %954, ptr %34, align 8, !tbaa !11
  %955 = load ptr, ptr %14, align 8, !tbaa !5
  %956 = load double, ptr %955, align 8, !tbaa !11
  %957 = load double, ptr %34, align 8, !tbaa !11
  %958 = fmul double %956, %957
  store double %958, ptr %25, align 8, !tbaa !11
  %959 = load ptr, ptr %13, align 8, !tbaa !5
  %960 = getelementptr inbounds double, ptr %959, i64 5
  %961 = load double, ptr %960, align 8, !tbaa !11
  store double %961, ptr %35, align 8, !tbaa !11
  %962 = load ptr, ptr %14, align 8, !tbaa !5
  %963 = load double, ptr %962, align 8, !tbaa !11
  %964 = load double, ptr %35, align 8, !tbaa !11
  %965 = fmul double %963, %964
  store double %965, ptr %26, align 8, !tbaa !11
  %966 = load ptr, ptr %13, align 8, !tbaa !5
  %967 = getelementptr inbounds double, ptr %966, i64 6
  %968 = load double, ptr %967, align 8, !tbaa !11
  store double %968, ptr %36, align 8, !tbaa !11
  %969 = load ptr, ptr %14, align 8, !tbaa !5
  %970 = load double, ptr %969, align 8, !tbaa !11
  %971 = load double, ptr %36, align 8, !tbaa !11
  %972 = fmul double %970, %971
  store double %972, ptr %27, align 8, !tbaa !11
  %973 = load ptr, ptr %13, align 8, !tbaa !5
  %974 = getelementptr inbounds double, ptr %973, i64 7
  %975 = load double, ptr %974, align 8, !tbaa !11
  store double %975, ptr %37, align 8, !tbaa !11
  %976 = load ptr, ptr %14, align 8, !tbaa !5
  %977 = load double, ptr %976, align 8, !tbaa !11
  %978 = load double, ptr %37, align 8, !tbaa !11
  %979 = fmul double %977, %978
  store double %979, ptr %28, align 8, !tbaa !11
  %980 = load ptr, ptr %13, align 8, !tbaa !5
  %981 = getelementptr inbounds double, ptr %980, i64 8
  %982 = load double, ptr %981, align 8, !tbaa !11
  store double %982, ptr %38, align 8, !tbaa !11
  %983 = load ptr, ptr %14, align 8, !tbaa !5
  %984 = load double, ptr %983, align 8, !tbaa !11
  %985 = load double, ptr %38, align 8, !tbaa !11
  %986 = fmul double %984, %985
  store double %986, ptr %29, align 8, !tbaa !11
  %987 = load ptr, ptr %12, align 8, !tbaa !5
  %988 = load i64, ptr %987, align 8, !tbaa !9
  store i64 %988, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %989

989:                                              ; preds = %1154, %930
  %990 = load i64, ptr %21, align 8, !tbaa !9
  %991 = load i64, ptr %20, align 8, !tbaa !9
  %992 = icmp sle i64 %990, %991
  br i1 %992, label %993, label %1157

993:                                              ; preds = %989
  %994 = load double, ptr %31, align 8, !tbaa !11
  %995 = load ptr, ptr %15, align 8, !tbaa !5
  %996 = load i64, ptr %21, align 8, !tbaa !9
  %997 = load i64, ptr %18, align 8, !tbaa !9
  %998 = mul nsw i64 %996, %997
  %999 = add nsw i64 %998, 1
  %1000 = getelementptr inbounds double, ptr %995, i64 %999
  %1001 = load double, ptr %1000, align 8, !tbaa !11
  %1002 = load double, ptr %32, align 8, !tbaa !11
  %1003 = load ptr, ptr %15, align 8, !tbaa !5
  %1004 = load i64, ptr %21, align 8, !tbaa !9
  %1005 = load i64, ptr %18, align 8, !tbaa !9
  %1006 = mul nsw i64 %1004, %1005
  %1007 = add nsw i64 %1006, 2
  %1008 = getelementptr inbounds double, ptr %1003, i64 %1007
  %1009 = load double, ptr %1008, align 8, !tbaa !11
  %1010 = fmul double %1002, %1009
  %1011 = call double @llvm.fmuladd.f64(double %994, double %1001, double %1010)
  %1012 = load double, ptr %33, align 8, !tbaa !11
  %1013 = load ptr, ptr %15, align 8, !tbaa !5
  %1014 = load i64, ptr %21, align 8, !tbaa !9
  %1015 = load i64, ptr %18, align 8, !tbaa !9
  %1016 = mul nsw i64 %1014, %1015
  %1017 = add nsw i64 %1016, 3
  %1018 = getelementptr inbounds double, ptr %1013, i64 %1017
  %1019 = load double, ptr %1018, align 8, !tbaa !11
  %1020 = call double @llvm.fmuladd.f64(double %1012, double %1019, double %1011)
  %1021 = load double, ptr %34, align 8, !tbaa !11
  %1022 = load ptr, ptr %15, align 8, !tbaa !5
  %1023 = load i64, ptr %21, align 8, !tbaa !9
  %1024 = load i64, ptr %18, align 8, !tbaa !9
  %1025 = mul nsw i64 %1023, %1024
  %1026 = add nsw i64 %1025, 4
  %1027 = getelementptr inbounds double, ptr %1022, i64 %1026
  %1028 = load double, ptr %1027, align 8, !tbaa !11
  %1029 = call double @llvm.fmuladd.f64(double %1021, double %1028, double %1020)
  %1030 = load double, ptr %35, align 8, !tbaa !11
  %1031 = load ptr, ptr %15, align 8, !tbaa !5
  %1032 = load i64, ptr %21, align 8, !tbaa !9
  %1033 = load i64, ptr %18, align 8, !tbaa !9
  %1034 = mul nsw i64 %1032, %1033
  %1035 = add nsw i64 %1034, 5
  %1036 = getelementptr inbounds double, ptr %1031, i64 %1035
  %1037 = load double, ptr %1036, align 8, !tbaa !11
  %1038 = call double @llvm.fmuladd.f64(double %1030, double %1037, double %1029)
  %1039 = load double, ptr %36, align 8, !tbaa !11
  %1040 = load ptr, ptr %15, align 8, !tbaa !5
  %1041 = load i64, ptr %21, align 8, !tbaa !9
  %1042 = load i64, ptr %18, align 8, !tbaa !9
  %1043 = mul nsw i64 %1041, %1042
  %1044 = add nsw i64 %1043, 6
  %1045 = getelementptr inbounds double, ptr %1040, i64 %1044
  %1046 = load double, ptr %1045, align 8, !tbaa !11
  %1047 = call double @llvm.fmuladd.f64(double %1039, double %1046, double %1038)
  %1048 = load double, ptr %37, align 8, !tbaa !11
  %1049 = load ptr, ptr %15, align 8, !tbaa !5
  %1050 = load i64, ptr %21, align 8, !tbaa !9
  %1051 = load i64, ptr %18, align 8, !tbaa !9
  %1052 = mul nsw i64 %1050, %1051
  %1053 = add nsw i64 %1052, 7
  %1054 = getelementptr inbounds double, ptr %1049, i64 %1053
  %1055 = load double, ptr %1054, align 8, !tbaa !11
  %1056 = call double @llvm.fmuladd.f64(double %1048, double %1055, double %1047)
  %1057 = load double, ptr %38, align 8, !tbaa !11
  %1058 = load ptr, ptr %15, align 8, !tbaa !5
  %1059 = load i64, ptr %21, align 8, !tbaa !9
  %1060 = load i64, ptr %18, align 8, !tbaa !9
  %1061 = mul nsw i64 %1059, %1060
  %1062 = add nsw i64 %1061, 8
  %1063 = getelementptr inbounds double, ptr %1058, i64 %1062
  %1064 = load double, ptr %1063, align 8, !tbaa !11
  %1065 = call double @llvm.fmuladd.f64(double %1057, double %1064, double %1056)
  store double %1065, ptr %42, align 8, !tbaa !11
  %1066 = load double, ptr %42, align 8, !tbaa !11
  %1067 = load double, ptr %22, align 8, !tbaa !11
  %1068 = load ptr, ptr %15, align 8, !tbaa !5
  %1069 = load i64, ptr %21, align 8, !tbaa !9
  %1070 = load i64, ptr %18, align 8, !tbaa !9
  %1071 = mul nsw i64 %1069, %1070
  %1072 = add nsw i64 %1071, 1
  %1073 = getelementptr inbounds double, ptr %1068, i64 %1072
  %1074 = load double, ptr %1073, align 8, !tbaa !11
  %1075 = fneg double %1066
  %1076 = call double @llvm.fmuladd.f64(double %1075, double %1067, double %1074)
  store double %1076, ptr %1073, align 8, !tbaa !11
  %1077 = load double, ptr %42, align 8, !tbaa !11
  %1078 = load double, ptr %23, align 8, !tbaa !11
  %1079 = load ptr, ptr %15, align 8, !tbaa !5
  %1080 = load i64, ptr %21, align 8, !tbaa !9
  %1081 = load i64, ptr %18, align 8, !tbaa !9
  %1082 = mul nsw i64 %1080, %1081
  %1083 = add nsw i64 %1082, 2
  %1084 = getelementptr inbounds double, ptr %1079, i64 %1083
  %1085 = load double, ptr %1084, align 8, !tbaa !11
  %1086 = fneg double %1077
  %1087 = call double @llvm.fmuladd.f64(double %1086, double %1078, double %1085)
  store double %1087, ptr %1084, align 8, !tbaa !11
  %1088 = load double, ptr %42, align 8, !tbaa !11
  %1089 = load double, ptr %24, align 8, !tbaa !11
  %1090 = load ptr, ptr %15, align 8, !tbaa !5
  %1091 = load i64, ptr %21, align 8, !tbaa !9
  %1092 = load i64, ptr %18, align 8, !tbaa !9
  %1093 = mul nsw i64 %1091, %1092
  %1094 = add nsw i64 %1093, 3
  %1095 = getelementptr inbounds double, ptr %1090, i64 %1094
  %1096 = load double, ptr %1095, align 8, !tbaa !11
  %1097 = fneg double %1088
  %1098 = call double @llvm.fmuladd.f64(double %1097, double %1089, double %1096)
  store double %1098, ptr %1095, align 8, !tbaa !11
  %1099 = load double, ptr %42, align 8, !tbaa !11
  %1100 = load double, ptr %25, align 8, !tbaa !11
  %1101 = load ptr, ptr %15, align 8, !tbaa !5
  %1102 = load i64, ptr %21, align 8, !tbaa !9
  %1103 = load i64, ptr %18, align 8, !tbaa !9
  %1104 = mul nsw i64 %1102, %1103
  %1105 = add nsw i64 %1104, 4
  %1106 = getelementptr inbounds double, ptr %1101, i64 %1105
  %1107 = load double, ptr %1106, align 8, !tbaa !11
  %1108 = fneg double %1099
  %1109 = call double @llvm.fmuladd.f64(double %1108, double %1100, double %1107)
  store double %1109, ptr %1106, align 8, !tbaa !11
  %1110 = load double, ptr %42, align 8, !tbaa !11
  %1111 = load double, ptr %26, align 8, !tbaa !11
  %1112 = load ptr, ptr %15, align 8, !tbaa !5
  %1113 = load i64, ptr %21, align 8, !tbaa !9
  %1114 = load i64, ptr %18, align 8, !tbaa !9
  %1115 = mul nsw i64 %1113, %1114
  %1116 = add nsw i64 %1115, 5
  %1117 = getelementptr inbounds double, ptr %1112, i64 %1116
  %1118 = load double, ptr %1117, align 8, !tbaa !11
  %1119 = fneg double %1110
  %1120 = call double @llvm.fmuladd.f64(double %1119, double %1111, double %1118)
  store double %1120, ptr %1117, align 8, !tbaa !11
  %1121 = load double, ptr %42, align 8, !tbaa !11
  %1122 = load double, ptr %27, align 8, !tbaa !11
  %1123 = load ptr, ptr %15, align 8, !tbaa !5
  %1124 = load i64, ptr %21, align 8, !tbaa !9
  %1125 = load i64, ptr %18, align 8, !tbaa !9
  %1126 = mul nsw i64 %1124, %1125
  %1127 = add nsw i64 %1126, 6
  %1128 = getelementptr inbounds double, ptr %1123, i64 %1127
  %1129 = load double, ptr %1128, align 8, !tbaa !11
  %1130 = fneg double %1121
  %1131 = call double @llvm.fmuladd.f64(double %1130, double %1122, double %1129)
  store double %1131, ptr %1128, align 8, !tbaa !11
  %1132 = load double, ptr %42, align 8, !tbaa !11
  %1133 = load double, ptr %28, align 8, !tbaa !11
  %1134 = load ptr, ptr %15, align 8, !tbaa !5
  %1135 = load i64, ptr %21, align 8, !tbaa !9
  %1136 = load i64, ptr %18, align 8, !tbaa !9
  %1137 = mul nsw i64 %1135, %1136
  %1138 = add nsw i64 %1137, 7
  %1139 = getelementptr inbounds double, ptr %1134, i64 %1138
  %1140 = load double, ptr %1139, align 8, !tbaa !11
  %1141 = fneg double %1132
  %1142 = call double @llvm.fmuladd.f64(double %1141, double %1133, double %1140)
  store double %1142, ptr %1139, align 8, !tbaa !11
  %1143 = load double, ptr %42, align 8, !tbaa !11
  %1144 = load double, ptr %29, align 8, !tbaa !11
  %1145 = load ptr, ptr %15, align 8, !tbaa !5
  %1146 = load i64, ptr %21, align 8, !tbaa !9
  %1147 = load i64, ptr %18, align 8, !tbaa !9
  %1148 = mul nsw i64 %1146, %1147
  %1149 = add nsw i64 %1148, 8
  %1150 = getelementptr inbounds double, ptr %1145, i64 %1149
  %1151 = load double, ptr %1150, align 8, !tbaa !11
  %1152 = fneg double %1143
  %1153 = call double @llvm.fmuladd.f64(double %1152, double %1144, double %1151)
  store double %1153, ptr %1150, align 8, !tbaa !11
  br label %1154

1154:                                             ; preds = %993
  %1155 = load i64, ptr %21, align 8, !tbaa !9
  %1156 = add nsw i64 %1155, 1
  store i64 %1156, ptr %21, align 8, !tbaa !9
  br label %989, !llvm.loop !21

1157:                                             ; preds = %989
  br label %3306

1158:                                             ; preds = %75
  %1159 = load ptr, ptr %13, align 8, !tbaa !5
  %1160 = getelementptr inbounds double, ptr %1159, i64 1
  %1161 = load double, ptr %1160, align 8, !tbaa !11
  store double %1161, ptr %31, align 8, !tbaa !11
  %1162 = load ptr, ptr %14, align 8, !tbaa !5
  %1163 = load double, ptr %1162, align 8, !tbaa !11
  %1164 = load double, ptr %31, align 8, !tbaa !11
  %1165 = fmul double %1163, %1164
  store double %1165, ptr %22, align 8, !tbaa !11
  %1166 = load ptr, ptr %13, align 8, !tbaa !5
  %1167 = getelementptr inbounds double, ptr %1166, i64 2
  %1168 = load double, ptr %1167, align 8, !tbaa !11
  store double %1168, ptr %32, align 8, !tbaa !11
  %1169 = load ptr, ptr %14, align 8, !tbaa !5
  %1170 = load double, ptr %1169, align 8, !tbaa !11
  %1171 = load double, ptr %32, align 8, !tbaa !11
  %1172 = fmul double %1170, %1171
  store double %1172, ptr %23, align 8, !tbaa !11
  %1173 = load ptr, ptr %13, align 8, !tbaa !5
  %1174 = getelementptr inbounds double, ptr %1173, i64 3
  %1175 = load double, ptr %1174, align 8, !tbaa !11
  store double %1175, ptr %33, align 8, !tbaa !11
  %1176 = load ptr, ptr %14, align 8, !tbaa !5
  %1177 = load double, ptr %1176, align 8, !tbaa !11
  %1178 = load double, ptr %33, align 8, !tbaa !11
  %1179 = fmul double %1177, %1178
  store double %1179, ptr %24, align 8, !tbaa !11
  %1180 = load ptr, ptr %13, align 8, !tbaa !5
  %1181 = getelementptr inbounds double, ptr %1180, i64 4
  %1182 = load double, ptr %1181, align 8, !tbaa !11
  store double %1182, ptr %34, align 8, !tbaa !11
  %1183 = load ptr, ptr %14, align 8, !tbaa !5
  %1184 = load double, ptr %1183, align 8, !tbaa !11
  %1185 = load double, ptr %34, align 8, !tbaa !11
  %1186 = fmul double %1184, %1185
  store double %1186, ptr %25, align 8, !tbaa !11
  %1187 = load ptr, ptr %13, align 8, !tbaa !5
  %1188 = getelementptr inbounds double, ptr %1187, i64 5
  %1189 = load double, ptr %1188, align 8, !tbaa !11
  store double %1189, ptr %35, align 8, !tbaa !11
  %1190 = load ptr, ptr %14, align 8, !tbaa !5
  %1191 = load double, ptr %1190, align 8, !tbaa !11
  %1192 = load double, ptr %35, align 8, !tbaa !11
  %1193 = fmul double %1191, %1192
  store double %1193, ptr %26, align 8, !tbaa !11
  %1194 = load ptr, ptr %13, align 8, !tbaa !5
  %1195 = getelementptr inbounds double, ptr %1194, i64 6
  %1196 = load double, ptr %1195, align 8, !tbaa !11
  store double %1196, ptr %36, align 8, !tbaa !11
  %1197 = load ptr, ptr %14, align 8, !tbaa !5
  %1198 = load double, ptr %1197, align 8, !tbaa !11
  %1199 = load double, ptr %36, align 8, !tbaa !11
  %1200 = fmul double %1198, %1199
  store double %1200, ptr %27, align 8, !tbaa !11
  %1201 = load ptr, ptr %13, align 8, !tbaa !5
  %1202 = getelementptr inbounds double, ptr %1201, i64 7
  %1203 = load double, ptr %1202, align 8, !tbaa !11
  store double %1203, ptr %37, align 8, !tbaa !11
  %1204 = load ptr, ptr %14, align 8, !tbaa !5
  %1205 = load double, ptr %1204, align 8, !tbaa !11
  %1206 = load double, ptr %37, align 8, !tbaa !11
  %1207 = fmul double %1205, %1206
  store double %1207, ptr %28, align 8, !tbaa !11
  %1208 = load ptr, ptr %13, align 8, !tbaa !5
  %1209 = getelementptr inbounds double, ptr %1208, i64 8
  %1210 = load double, ptr %1209, align 8, !tbaa !11
  store double %1210, ptr %38, align 8, !tbaa !11
  %1211 = load ptr, ptr %14, align 8, !tbaa !5
  %1212 = load double, ptr %1211, align 8, !tbaa !11
  %1213 = load double, ptr %38, align 8, !tbaa !11
  %1214 = fmul double %1212, %1213
  store double %1214, ptr %29, align 8, !tbaa !11
  %1215 = load ptr, ptr %13, align 8, !tbaa !5
  %1216 = getelementptr inbounds double, ptr %1215, i64 9
  %1217 = load double, ptr %1216, align 8, !tbaa !11
  store double %1217, ptr %39, align 8, !tbaa !11
  %1218 = load ptr, ptr %14, align 8, !tbaa !5
  %1219 = load double, ptr %1218, align 8, !tbaa !11
  %1220 = load double, ptr %39, align 8, !tbaa !11
  %1221 = fmul double %1219, %1220
  store double %1221, ptr %30, align 8, !tbaa !11
  %1222 = load ptr, ptr %12, align 8, !tbaa !5
  %1223 = load i64, ptr %1222, align 8, !tbaa !9
  store i64 %1223, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %1224

1224:                                             ; preds = %1409, %1158
  %1225 = load i64, ptr %21, align 8, !tbaa !9
  %1226 = load i64, ptr %20, align 8, !tbaa !9
  %1227 = icmp sle i64 %1225, %1226
  br i1 %1227, label %1228, label %1412

1228:                                             ; preds = %1224
  %1229 = load double, ptr %31, align 8, !tbaa !11
  %1230 = load ptr, ptr %15, align 8, !tbaa !5
  %1231 = load i64, ptr %21, align 8, !tbaa !9
  %1232 = load i64, ptr %18, align 8, !tbaa !9
  %1233 = mul nsw i64 %1231, %1232
  %1234 = add nsw i64 %1233, 1
  %1235 = getelementptr inbounds double, ptr %1230, i64 %1234
  %1236 = load double, ptr %1235, align 8, !tbaa !11
  %1237 = load double, ptr %32, align 8, !tbaa !11
  %1238 = load ptr, ptr %15, align 8, !tbaa !5
  %1239 = load i64, ptr %21, align 8, !tbaa !9
  %1240 = load i64, ptr %18, align 8, !tbaa !9
  %1241 = mul nsw i64 %1239, %1240
  %1242 = add nsw i64 %1241, 2
  %1243 = getelementptr inbounds double, ptr %1238, i64 %1242
  %1244 = load double, ptr %1243, align 8, !tbaa !11
  %1245 = fmul double %1237, %1244
  %1246 = call double @llvm.fmuladd.f64(double %1229, double %1236, double %1245)
  %1247 = load double, ptr %33, align 8, !tbaa !11
  %1248 = load ptr, ptr %15, align 8, !tbaa !5
  %1249 = load i64, ptr %21, align 8, !tbaa !9
  %1250 = load i64, ptr %18, align 8, !tbaa !9
  %1251 = mul nsw i64 %1249, %1250
  %1252 = add nsw i64 %1251, 3
  %1253 = getelementptr inbounds double, ptr %1248, i64 %1252
  %1254 = load double, ptr %1253, align 8, !tbaa !11
  %1255 = call double @llvm.fmuladd.f64(double %1247, double %1254, double %1246)
  %1256 = load double, ptr %34, align 8, !tbaa !11
  %1257 = load ptr, ptr %15, align 8, !tbaa !5
  %1258 = load i64, ptr %21, align 8, !tbaa !9
  %1259 = load i64, ptr %18, align 8, !tbaa !9
  %1260 = mul nsw i64 %1258, %1259
  %1261 = add nsw i64 %1260, 4
  %1262 = getelementptr inbounds double, ptr %1257, i64 %1261
  %1263 = load double, ptr %1262, align 8, !tbaa !11
  %1264 = call double @llvm.fmuladd.f64(double %1256, double %1263, double %1255)
  %1265 = load double, ptr %35, align 8, !tbaa !11
  %1266 = load ptr, ptr %15, align 8, !tbaa !5
  %1267 = load i64, ptr %21, align 8, !tbaa !9
  %1268 = load i64, ptr %18, align 8, !tbaa !9
  %1269 = mul nsw i64 %1267, %1268
  %1270 = add nsw i64 %1269, 5
  %1271 = getelementptr inbounds double, ptr %1266, i64 %1270
  %1272 = load double, ptr %1271, align 8, !tbaa !11
  %1273 = call double @llvm.fmuladd.f64(double %1265, double %1272, double %1264)
  %1274 = load double, ptr %36, align 8, !tbaa !11
  %1275 = load ptr, ptr %15, align 8, !tbaa !5
  %1276 = load i64, ptr %21, align 8, !tbaa !9
  %1277 = load i64, ptr %18, align 8, !tbaa !9
  %1278 = mul nsw i64 %1276, %1277
  %1279 = add nsw i64 %1278, 6
  %1280 = getelementptr inbounds double, ptr %1275, i64 %1279
  %1281 = load double, ptr %1280, align 8, !tbaa !11
  %1282 = call double @llvm.fmuladd.f64(double %1274, double %1281, double %1273)
  %1283 = load double, ptr %37, align 8, !tbaa !11
  %1284 = load ptr, ptr %15, align 8, !tbaa !5
  %1285 = load i64, ptr %21, align 8, !tbaa !9
  %1286 = load i64, ptr %18, align 8, !tbaa !9
  %1287 = mul nsw i64 %1285, %1286
  %1288 = add nsw i64 %1287, 7
  %1289 = getelementptr inbounds double, ptr %1284, i64 %1288
  %1290 = load double, ptr %1289, align 8, !tbaa !11
  %1291 = call double @llvm.fmuladd.f64(double %1283, double %1290, double %1282)
  %1292 = load double, ptr %38, align 8, !tbaa !11
  %1293 = load ptr, ptr %15, align 8, !tbaa !5
  %1294 = load i64, ptr %21, align 8, !tbaa !9
  %1295 = load i64, ptr %18, align 8, !tbaa !9
  %1296 = mul nsw i64 %1294, %1295
  %1297 = add nsw i64 %1296, 8
  %1298 = getelementptr inbounds double, ptr %1293, i64 %1297
  %1299 = load double, ptr %1298, align 8, !tbaa !11
  %1300 = call double @llvm.fmuladd.f64(double %1292, double %1299, double %1291)
  %1301 = load double, ptr %39, align 8, !tbaa !11
  %1302 = load ptr, ptr %15, align 8, !tbaa !5
  %1303 = load i64, ptr %21, align 8, !tbaa !9
  %1304 = load i64, ptr %18, align 8, !tbaa !9
  %1305 = mul nsw i64 %1303, %1304
  %1306 = add nsw i64 %1305, 9
  %1307 = getelementptr inbounds double, ptr %1302, i64 %1306
  %1308 = load double, ptr %1307, align 8, !tbaa !11
  %1309 = call double @llvm.fmuladd.f64(double %1301, double %1308, double %1300)
  store double %1309, ptr %42, align 8, !tbaa !11
  %1310 = load double, ptr %42, align 8, !tbaa !11
  %1311 = load double, ptr %22, align 8, !tbaa !11
  %1312 = load ptr, ptr %15, align 8, !tbaa !5
  %1313 = load i64, ptr %21, align 8, !tbaa !9
  %1314 = load i64, ptr %18, align 8, !tbaa !9
  %1315 = mul nsw i64 %1313, %1314
  %1316 = add nsw i64 %1315, 1
  %1317 = getelementptr inbounds double, ptr %1312, i64 %1316
  %1318 = load double, ptr %1317, align 8, !tbaa !11
  %1319 = fneg double %1310
  %1320 = call double @llvm.fmuladd.f64(double %1319, double %1311, double %1318)
  store double %1320, ptr %1317, align 8, !tbaa !11
  %1321 = load double, ptr %42, align 8, !tbaa !11
  %1322 = load double, ptr %23, align 8, !tbaa !11
  %1323 = load ptr, ptr %15, align 8, !tbaa !5
  %1324 = load i64, ptr %21, align 8, !tbaa !9
  %1325 = load i64, ptr %18, align 8, !tbaa !9
  %1326 = mul nsw i64 %1324, %1325
  %1327 = add nsw i64 %1326, 2
  %1328 = getelementptr inbounds double, ptr %1323, i64 %1327
  %1329 = load double, ptr %1328, align 8, !tbaa !11
  %1330 = fneg double %1321
  %1331 = call double @llvm.fmuladd.f64(double %1330, double %1322, double %1329)
  store double %1331, ptr %1328, align 8, !tbaa !11
  %1332 = load double, ptr %42, align 8, !tbaa !11
  %1333 = load double, ptr %24, align 8, !tbaa !11
  %1334 = load ptr, ptr %15, align 8, !tbaa !5
  %1335 = load i64, ptr %21, align 8, !tbaa !9
  %1336 = load i64, ptr %18, align 8, !tbaa !9
  %1337 = mul nsw i64 %1335, %1336
  %1338 = add nsw i64 %1337, 3
  %1339 = getelementptr inbounds double, ptr %1334, i64 %1338
  %1340 = load double, ptr %1339, align 8, !tbaa !11
  %1341 = fneg double %1332
  %1342 = call double @llvm.fmuladd.f64(double %1341, double %1333, double %1340)
  store double %1342, ptr %1339, align 8, !tbaa !11
  %1343 = load double, ptr %42, align 8, !tbaa !11
  %1344 = load double, ptr %25, align 8, !tbaa !11
  %1345 = load ptr, ptr %15, align 8, !tbaa !5
  %1346 = load i64, ptr %21, align 8, !tbaa !9
  %1347 = load i64, ptr %18, align 8, !tbaa !9
  %1348 = mul nsw i64 %1346, %1347
  %1349 = add nsw i64 %1348, 4
  %1350 = getelementptr inbounds double, ptr %1345, i64 %1349
  %1351 = load double, ptr %1350, align 8, !tbaa !11
  %1352 = fneg double %1343
  %1353 = call double @llvm.fmuladd.f64(double %1352, double %1344, double %1351)
  store double %1353, ptr %1350, align 8, !tbaa !11
  %1354 = load double, ptr %42, align 8, !tbaa !11
  %1355 = load double, ptr %26, align 8, !tbaa !11
  %1356 = load ptr, ptr %15, align 8, !tbaa !5
  %1357 = load i64, ptr %21, align 8, !tbaa !9
  %1358 = load i64, ptr %18, align 8, !tbaa !9
  %1359 = mul nsw i64 %1357, %1358
  %1360 = add nsw i64 %1359, 5
  %1361 = getelementptr inbounds double, ptr %1356, i64 %1360
  %1362 = load double, ptr %1361, align 8, !tbaa !11
  %1363 = fneg double %1354
  %1364 = call double @llvm.fmuladd.f64(double %1363, double %1355, double %1362)
  store double %1364, ptr %1361, align 8, !tbaa !11
  %1365 = load double, ptr %42, align 8, !tbaa !11
  %1366 = load double, ptr %27, align 8, !tbaa !11
  %1367 = load ptr, ptr %15, align 8, !tbaa !5
  %1368 = load i64, ptr %21, align 8, !tbaa !9
  %1369 = load i64, ptr %18, align 8, !tbaa !9
  %1370 = mul nsw i64 %1368, %1369
  %1371 = add nsw i64 %1370, 6
  %1372 = getelementptr inbounds double, ptr %1367, i64 %1371
  %1373 = load double, ptr %1372, align 8, !tbaa !11
  %1374 = fneg double %1365
  %1375 = call double @llvm.fmuladd.f64(double %1374, double %1366, double %1373)
  store double %1375, ptr %1372, align 8, !tbaa !11
  %1376 = load double, ptr %42, align 8, !tbaa !11
  %1377 = load double, ptr %28, align 8, !tbaa !11
  %1378 = load ptr, ptr %15, align 8, !tbaa !5
  %1379 = load i64, ptr %21, align 8, !tbaa !9
  %1380 = load i64, ptr %18, align 8, !tbaa !9
  %1381 = mul nsw i64 %1379, %1380
  %1382 = add nsw i64 %1381, 7
  %1383 = getelementptr inbounds double, ptr %1378, i64 %1382
  %1384 = load double, ptr %1383, align 8, !tbaa !11
  %1385 = fneg double %1376
  %1386 = call double @llvm.fmuladd.f64(double %1385, double %1377, double %1384)
  store double %1386, ptr %1383, align 8, !tbaa !11
  %1387 = load double, ptr %42, align 8, !tbaa !11
  %1388 = load double, ptr %29, align 8, !tbaa !11
  %1389 = load ptr, ptr %15, align 8, !tbaa !5
  %1390 = load i64, ptr %21, align 8, !tbaa !9
  %1391 = load i64, ptr %18, align 8, !tbaa !9
  %1392 = mul nsw i64 %1390, %1391
  %1393 = add nsw i64 %1392, 8
  %1394 = getelementptr inbounds double, ptr %1389, i64 %1393
  %1395 = load double, ptr %1394, align 8, !tbaa !11
  %1396 = fneg double %1387
  %1397 = call double @llvm.fmuladd.f64(double %1396, double %1388, double %1395)
  store double %1397, ptr %1394, align 8, !tbaa !11
  %1398 = load double, ptr %42, align 8, !tbaa !11
  %1399 = load double, ptr %30, align 8, !tbaa !11
  %1400 = load ptr, ptr %15, align 8, !tbaa !5
  %1401 = load i64, ptr %21, align 8, !tbaa !9
  %1402 = load i64, ptr %18, align 8, !tbaa !9
  %1403 = mul nsw i64 %1401, %1402
  %1404 = add nsw i64 %1403, 9
  %1405 = getelementptr inbounds double, ptr %1400, i64 %1404
  %1406 = load double, ptr %1405, align 8, !tbaa !11
  %1407 = fneg double %1398
  %1408 = call double @llvm.fmuladd.f64(double %1407, double %1399, double %1406)
  store double %1408, ptr %1405, align 8, !tbaa !11
  br label %1409

1409:                                             ; preds = %1228
  %1410 = load i64, ptr %21, align 8, !tbaa !9
  %1411 = add nsw i64 %1410, 1
  store i64 %1411, ptr %21, align 8, !tbaa !9
  br label %1224, !llvm.loop !22

1412:                                             ; preds = %1224
  br label %3306

1413:                                             ; preds = %76
  %1414 = load ptr, ptr %13, align 8, !tbaa !5
  %1415 = getelementptr inbounds double, ptr %1414, i64 1
  %1416 = load double, ptr %1415, align 8, !tbaa !11
  store double %1416, ptr %31, align 8, !tbaa !11
  %1417 = load ptr, ptr %14, align 8, !tbaa !5
  %1418 = load double, ptr %1417, align 8, !tbaa !11
  %1419 = load double, ptr %31, align 8, !tbaa !11
  %1420 = fmul double %1418, %1419
  store double %1420, ptr %22, align 8, !tbaa !11
  %1421 = load ptr, ptr %13, align 8, !tbaa !5
  %1422 = getelementptr inbounds double, ptr %1421, i64 2
  %1423 = load double, ptr %1422, align 8, !tbaa !11
  store double %1423, ptr %32, align 8, !tbaa !11
  %1424 = load ptr, ptr %14, align 8, !tbaa !5
  %1425 = load double, ptr %1424, align 8, !tbaa !11
  %1426 = load double, ptr %32, align 8, !tbaa !11
  %1427 = fmul double %1425, %1426
  store double %1427, ptr %23, align 8, !tbaa !11
  %1428 = load ptr, ptr %13, align 8, !tbaa !5
  %1429 = getelementptr inbounds double, ptr %1428, i64 3
  %1430 = load double, ptr %1429, align 8, !tbaa !11
  store double %1430, ptr %33, align 8, !tbaa !11
  %1431 = load ptr, ptr %14, align 8, !tbaa !5
  %1432 = load double, ptr %1431, align 8, !tbaa !11
  %1433 = load double, ptr %33, align 8, !tbaa !11
  %1434 = fmul double %1432, %1433
  store double %1434, ptr %24, align 8, !tbaa !11
  %1435 = load ptr, ptr %13, align 8, !tbaa !5
  %1436 = getelementptr inbounds double, ptr %1435, i64 4
  %1437 = load double, ptr %1436, align 8, !tbaa !11
  store double %1437, ptr %34, align 8, !tbaa !11
  %1438 = load ptr, ptr %14, align 8, !tbaa !5
  %1439 = load double, ptr %1438, align 8, !tbaa !11
  %1440 = load double, ptr %34, align 8, !tbaa !11
  %1441 = fmul double %1439, %1440
  store double %1441, ptr %25, align 8, !tbaa !11
  %1442 = load ptr, ptr %13, align 8, !tbaa !5
  %1443 = getelementptr inbounds double, ptr %1442, i64 5
  %1444 = load double, ptr %1443, align 8, !tbaa !11
  store double %1444, ptr %35, align 8, !tbaa !11
  %1445 = load ptr, ptr %14, align 8, !tbaa !5
  %1446 = load double, ptr %1445, align 8, !tbaa !11
  %1447 = load double, ptr %35, align 8, !tbaa !11
  %1448 = fmul double %1446, %1447
  store double %1448, ptr %26, align 8, !tbaa !11
  %1449 = load ptr, ptr %13, align 8, !tbaa !5
  %1450 = getelementptr inbounds double, ptr %1449, i64 6
  %1451 = load double, ptr %1450, align 8, !tbaa !11
  store double %1451, ptr %36, align 8, !tbaa !11
  %1452 = load ptr, ptr %14, align 8, !tbaa !5
  %1453 = load double, ptr %1452, align 8, !tbaa !11
  %1454 = load double, ptr %36, align 8, !tbaa !11
  %1455 = fmul double %1453, %1454
  store double %1455, ptr %27, align 8, !tbaa !11
  %1456 = load ptr, ptr %13, align 8, !tbaa !5
  %1457 = getelementptr inbounds double, ptr %1456, i64 7
  %1458 = load double, ptr %1457, align 8, !tbaa !11
  store double %1458, ptr %37, align 8, !tbaa !11
  %1459 = load ptr, ptr %14, align 8, !tbaa !5
  %1460 = load double, ptr %1459, align 8, !tbaa !11
  %1461 = load double, ptr %37, align 8, !tbaa !11
  %1462 = fmul double %1460, %1461
  store double %1462, ptr %28, align 8, !tbaa !11
  %1463 = load ptr, ptr %13, align 8, !tbaa !5
  %1464 = getelementptr inbounds double, ptr %1463, i64 8
  %1465 = load double, ptr %1464, align 8, !tbaa !11
  store double %1465, ptr %38, align 8, !tbaa !11
  %1466 = load ptr, ptr %14, align 8, !tbaa !5
  %1467 = load double, ptr %1466, align 8, !tbaa !11
  %1468 = load double, ptr %38, align 8, !tbaa !11
  %1469 = fmul double %1467, %1468
  store double %1469, ptr %29, align 8, !tbaa !11
  %1470 = load ptr, ptr %13, align 8, !tbaa !5
  %1471 = getelementptr inbounds double, ptr %1470, i64 9
  %1472 = load double, ptr %1471, align 8, !tbaa !11
  store double %1472, ptr %39, align 8, !tbaa !11
  %1473 = load ptr, ptr %14, align 8, !tbaa !5
  %1474 = load double, ptr %1473, align 8, !tbaa !11
  %1475 = load double, ptr %39, align 8, !tbaa !11
  %1476 = fmul double %1474, %1475
  store double %1476, ptr %30, align 8, !tbaa !11
  %1477 = load ptr, ptr %13, align 8, !tbaa !5
  %1478 = getelementptr inbounds double, ptr %1477, i64 10
  %1479 = load double, ptr %1478, align 8, !tbaa !11
  store double %1479, ptr %41, align 8, !tbaa !11
  %1480 = load ptr, ptr %14, align 8, !tbaa !5
  %1481 = load double, ptr %1480, align 8, !tbaa !11
  %1482 = load double, ptr %41, align 8, !tbaa !11
  %1483 = fmul double %1481, %1482
  store double %1483, ptr %40, align 8, !tbaa !11
  %1484 = load ptr, ptr %12, align 8, !tbaa !5
  %1485 = load i64, ptr %1484, align 8, !tbaa !9
  store i64 %1485, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %1486

1486:                                             ; preds = %1691, %1413
  %1487 = load i64, ptr %21, align 8, !tbaa !9
  %1488 = load i64, ptr %20, align 8, !tbaa !9
  %1489 = icmp sle i64 %1487, %1488
  br i1 %1489, label %1490, label %1694

1490:                                             ; preds = %1486
  %1491 = load double, ptr %31, align 8, !tbaa !11
  %1492 = load ptr, ptr %15, align 8, !tbaa !5
  %1493 = load i64, ptr %21, align 8, !tbaa !9
  %1494 = load i64, ptr %18, align 8, !tbaa !9
  %1495 = mul nsw i64 %1493, %1494
  %1496 = add nsw i64 %1495, 1
  %1497 = getelementptr inbounds double, ptr %1492, i64 %1496
  %1498 = load double, ptr %1497, align 8, !tbaa !11
  %1499 = load double, ptr %32, align 8, !tbaa !11
  %1500 = load ptr, ptr %15, align 8, !tbaa !5
  %1501 = load i64, ptr %21, align 8, !tbaa !9
  %1502 = load i64, ptr %18, align 8, !tbaa !9
  %1503 = mul nsw i64 %1501, %1502
  %1504 = add nsw i64 %1503, 2
  %1505 = getelementptr inbounds double, ptr %1500, i64 %1504
  %1506 = load double, ptr %1505, align 8, !tbaa !11
  %1507 = fmul double %1499, %1506
  %1508 = call double @llvm.fmuladd.f64(double %1491, double %1498, double %1507)
  %1509 = load double, ptr %33, align 8, !tbaa !11
  %1510 = load ptr, ptr %15, align 8, !tbaa !5
  %1511 = load i64, ptr %21, align 8, !tbaa !9
  %1512 = load i64, ptr %18, align 8, !tbaa !9
  %1513 = mul nsw i64 %1511, %1512
  %1514 = add nsw i64 %1513, 3
  %1515 = getelementptr inbounds double, ptr %1510, i64 %1514
  %1516 = load double, ptr %1515, align 8, !tbaa !11
  %1517 = call double @llvm.fmuladd.f64(double %1509, double %1516, double %1508)
  %1518 = load double, ptr %34, align 8, !tbaa !11
  %1519 = load ptr, ptr %15, align 8, !tbaa !5
  %1520 = load i64, ptr %21, align 8, !tbaa !9
  %1521 = load i64, ptr %18, align 8, !tbaa !9
  %1522 = mul nsw i64 %1520, %1521
  %1523 = add nsw i64 %1522, 4
  %1524 = getelementptr inbounds double, ptr %1519, i64 %1523
  %1525 = load double, ptr %1524, align 8, !tbaa !11
  %1526 = call double @llvm.fmuladd.f64(double %1518, double %1525, double %1517)
  %1527 = load double, ptr %35, align 8, !tbaa !11
  %1528 = load ptr, ptr %15, align 8, !tbaa !5
  %1529 = load i64, ptr %21, align 8, !tbaa !9
  %1530 = load i64, ptr %18, align 8, !tbaa !9
  %1531 = mul nsw i64 %1529, %1530
  %1532 = add nsw i64 %1531, 5
  %1533 = getelementptr inbounds double, ptr %1528, i64 %1532
  %1534 = load double, ptr %1533, align 8, !tbaa !11
  %1535 = call double @llvm.fmuladd.f64(double %1527, double %1534, double %1526)
  %1536 = load double, ptr %36, align 8, !tbaa !11
  %1537 = load ptr, ptr %15, align 8, !tbaa !5
  %1538 = load i64, ptr %21, align 8, !tbaa !9
  %1539 = load i64, ptr %18, align 8, !tbaa !9
  %1540 = mul nsw i64 %1538, %1539
  %1541 = add nsw i64 %1540, 6
  %1542 = getelementptr inbounds double, ptr %1537, i64 %1541
  %1543 = load double, ptr %1542, align 8, !tbaa !11
  %1544 = call double @llvm.fmuladd.f64(double %1536, double %1543, double %1535)
  %1545 = load double, ptr %37, align 8, !tbaa !11
  %1546 = load ptr, ptr %15, align 8, !tbaa !5
  %1547 = load i64, ptr %21, align 8, !tbaa !9
  %1548 = load i64, ptr %18, align 8, !tbaa !9
  %1549 = mul nsw i64 %1547, %1548
  %1550 = add nsw i64 %1549, 7
  %1551 = getelementptr inbounds double, ptr %1546, i64 %1550
  %1552 = load double, ptr %1551, align 8, !tbaa !11
  %1553 = call double @llvm.fmuladd.f64(double %1545, double %1552, double %1544)
  %1554 = load double, ptr %38, align 8, !tbaa !11
  %1555 = load ptr, ptr %15, align 8, !tbaa !5
  %1556 = load i64, ptr %21, align 8, !tbaa !9
  %1557 = load i64, ptr %18, align 8, !tbaa !9
  %1558 = mul nsw i64 %1556, %1557
  %1559 = add nsw i64 %1558, 8
  %1560 = getelementptr inbounds double, ptr %1555, i64 %1559
  %1561 = load double, ptr %1560, align 8, !tbaa !11
  %1562 = call double @llvm.fmuladd.f64(double %1554, double %1561, double %1553)
  %1563 = load double, ptr %39, align 8, !tbaa !11
  %1564 = load ptr, ptr %15, align 8, !tbaa !5
  %1565 = load i64, ptr %21, align 8, !tbaa !9
  %1566 = load i64, ptr %18, align 8, !tbaa !9
  %1567 = mul nsw i64 %1565, %1566
  %1568 = add nsw i64 %1567, 9
  %1569 = getelementptr inbounds double, ptr %1564, i64 %1568
  %1570 = load double, ptr %1569, align 8, !tbaa !11
  %1571 = call double @llvm.fmuladd.f64(double %1563, double %1570, double %1562)
  %1572 = load double, ptr %41, align 8, !tbaa !11
  %1573 = load ptr, ptr %15, align 8, !tbaa !5
  %1574 = load i64, ptr %21, align 8, !tbaa !9
  %1575 = load i64, ptr %18, align 8, !tbaa !9
  %1576 = mul nsw i64 %1574, %1575
  %1577 = add nsw i64 %1576, 10
  %1578 = getelementptr inbounds double, ptr %1573, i64 %1577
  %1579 = load double, ptr %1578, align 8, !tbaa !11
  %1580 = call double @llvm.fmuladd.f64(double %1572, double %1579, double %1571)
  store double %1580, ptr %42, align 8, !tbaa !11
  %1581 = load double, ptr %42, align 8, !tbaa !11
  %1582 = load double, ptr %22, align 8, !tbaa !11
  %1583 = load ptr, ptr %15, align 8, !tbaa !5
  %1584 = load i64, ptr %21, align 8, !tbaa !9
  %1585 = load i64, ptr %18, align 8, !tbaa !9
  %1586 = mul nsw i64 %1584, %1585
  %1587 = add nsw i64 %1586, 1
  %1588 = getelementptr inbounds double, ptr %1583, i64 %1587
  %1589 = load double, ptr %1588, align 8, !tbaa !11
  %1590 = fneg double %1581
  %1591 = call double @llvm.fmuladd.f64(double %1590, double %1582, double %1589)
  store double %1591, ptr %1588, align 8, !tbaa !11
  %1592 = load double, ptr %42, align 8, !tbaa !11
  %1593 = load double, ptr %23, align 8, !tbaa !11
  %1594 = load ptr, ptr %15, align 8, !tbaa !5
  %1595 = load i64, ptr %21, align 8, !tbaa !9
  %1596 = load i64, ptr %18, align 8, !tbaa !9
  %1597 = mul nsw i64 %1595, %1596
  %1598 = add nsw i64 %1597, 2
  %1599 = getelementptr inbounds double, ptr %1594, i64 %1598
  %1600 = load double, ptr %1599, align 8, !tbaa !11
  %1601 = fneg double %1592
  %1602 = call double @llvm.fmuladd.f64(double %1601, double %1593, double %1600)
  store double %1602, ptr %1599, align 8, !tbaa !11
  %1603 = load double, ptr %42, align 8, !tbaa !11
  %1604 = load double, ptr %24, align 8, !tbaa !11
  %1605 = load ptr, ptr %15, align 8, !tbaa !5
  %1606 = load i64, ptr %21, align 8, !tbaa !9
  %1607 = load i64, ptr %18, align 8, !tbaa !9
  %1608 = mul nsw i64 %1606, %1607
  %1609 = add nsw i64 %1608, 3
  %1610 = getelementptr inbounds double, ptr %1605, i64 %1609
  %1611 = load double, ptr %1610, align 8, !tbaa !11
  %1612 = fneg double %1603
  %1613 = call double @llvm.fmuladd.f64(double %1612, double %1604, double %1611)
  store double %1613, ptr %1610, align 8, !tbaa !11
  %1614 = load double, ptr %42, align 8, !tbaa !11
  %1615 = load double, ptr %25, align 8, !tbaa !11
  %1616 = load ptr, ptr %15, align 8, !tbaa !5
  %1617 = load i64, ptr %21, align 8, !tbaa !9
  %1618 = load i64, ptr %18, align 8, !tbaa !9
  %1619 = mul nsw i64 %1617, %1618
  %1620 = add nsw i64 %1619, 4
  %1621 = getelementptr inbounds double, ptr %1616, i64 %1620
  %1622 = load double, ptr %1621, align 8, !tbaa !11
  %1623 = fneg double %1614
  %1624 = call double @llvm.fmuladd.f64(double %1623, double %1615, double %1622)
  store double %1624, ptr %1621, align 8, !tbaa !11
  %1625 = load double, ptr %42, align 8, !tbaa !11
  %1626 = load double, ptr %26, align 8, !tbaa !11
  %1627 = load ptr, ptr %15, align 8, !tbaa !5
  %1628 = load i64, ptr %21, align 8, !tbaa !9
  %1629 = load i64, ptr %18, align 8, !tbaa !9
  %1630 = mul nsw i64 %1628, %1629
  %1631 = add nsw i64 %1630, 5
  %1632 = getelementptr inbounds double, ptr %1627, i64 %1631
  %1633 = load double, ptr %1632, align 8, !tbaa !11
  %1634 = fneg double %1625
  %1635 = call double @llvm.fmuladd.f64(double %1634, double %1626, double %1633)
  store double %1635, ptr %1632, align 8, !tbaa !11
  %1636 = load double, ptr %42, align 8, !tbaa !11
  %1637 = load double, ptr %27, align 8, !tbaa !11
  %1638 = load ptr, ptr %15, align 8, !tbaa !5
  %1639 = load i64, ptr %21, align 8, !tbaa !9
  %1640 = load i64, ptr %18, align 8, !tbaa !9
  %1641 = mul nsw i64 %1639, %1640
  %1642 = add nsw i64 %1641, 6
  %1643 = getelementptr inbounds double, ptr %1638, i64 %1642
  %1644 = load double, ptr %1643, align 8, !tbaa !11
  %1645 = fneg double %1636
  %1646 = call double @llvm.fmuladd.f64(double %1645, double %1637, double %1644)
  store double %1646, ptr %1643, align 8, !tbaa !11
  %1647 = load double, ptr %42, align 8, !tbaa !11
  %1648 = load double, ptr %28, align 8, !tbaa !11
  %1649 = load ptr, ptr %15, align 8, !tbaa !5
  %1650 = load i64, ptr %21, align 8, !tbaa !9
  %1651 = load i64, ptr %18, align 8, !tbaa !9
  %1652 = mul nsw i64 %1650, %1651
  %1653 = add nsw i64 %1652, 7
  %1654 = getelementptr inbounds double, ptr %1649, i64 %1653
  %1655 = load double, ptr %1654, align 8, !tbaa !11
  %1656 = fneg double %1647
  %1657 = call double @llvm.fmuladd.f64(double %1656, double %1648, double %1655)
  store double %1657, ptr %1654, align 8, !tbaa !11
  %1658 = load double, ptr %42, align 8, !tbaa !11
  %1659 = load double, ptr %29, align 8, !tbaa !11
  %1660 = load ptr, ptr %15, align 8, !tbaa !5
  %1661 = load i64, ptr %21, align 8, !tbaa !9
  %1662 = load i64, ptr %18, align 8, !tbaa !9
  %1663 = mul nsw i64 %1661, %1662
  %1664 = add nsw i64 %1663, 8
  %1665 = getelementptr inbounds double, ptr %1660, i64 %1664
  %1666 = load double, ptr %1665, align 8, !tbaa !11
  %1667 = fneg double %1658
  %1668 = call double @llvm.fmuladd.f64(double %1667, double %1659, double %1666)
  store double %1668, ptr %1665, align 8, !tbaa !11
  %1669 = load double, ptr %42, align 8, !tbaa !11
  %1670 = load double, ptr %30, align 8, !tbaa !11
  %1671 = load ptr, ptr %15, align 8, !tbaa !5
  %1672 = load i64, ptr %21, align 8, !tbaa !9
  %1673 = load i64, ptr %18, align 8, !tbaa !9
  %1674 = mul nsw i64 %1672, %1673
  %1675 = add nsw i64 %1674, 9
  %1676 = getelementptr inbounds double, ptr %1671, i64 %1675
  %1677 = load double, ptr %1676, align 8, !tbaa !11
  %1678 = fneg double %1669
  %1679 = call double @llvm.fmuladd.f64(double %1678, double %1670, double %1677)
  store double %1679, ptr %1676, align 8, !tbaa !11
  %1680 = load double, ptr %42, align 8, !tbaa !11
  %1681 = load double, ptr %40, align 8, !tbaa !11
  %1682 = load ptr, ptr %15, align 8, !tbaa !5
  %1683 = load i64, ptr %21, align 8, !tbaa !9
  %1684 = load i64, ptr %18, align 8, !tbaa !9
  %1685 = mul nsw i64 %1683, %1684
  %1686 = add nsw i64 %1685, 10
  %1687 = getelementptr inbounds double, ptr %1682, i64 %1686
  %1688 = load double, ptr %1687, align 8, !tbaa !11
  %1689 = fneg double %1680
  %1690 = call double @llvm.fmuladd.f64(double %1689, double %1681, double %1688)
  store double %1690, ptr %1687, align 8, !tbaa !11
  br label %1691

1691:                                             ; preds = %1490
  %1692 = load i64, ptr %21, align 8, !tbaa !9
  %1693 = add nsw i64 %1692, 1
  store i64 %1693, ptr %21, align 8, !tbaa !9
  br label %1486, !llvm.loop !23

1694:                                             ; preds = %1486
  br label %3306

1695:                                             ; preds = %60
  %1696 = load ptr, ptr %12, align 8, !tbaa !5
  %1697 = load i64, ptr %1696, align 8, !tbaa !9
  switch i64 %1697, label %1708 [
    i64 1, label %1698
    i64 2, label %1699
    i64 3, label %1700
    i64 4, label %1701
    i64 5, label %1702
    i64 6, label %1703
    i64 7, label %1704
    i64 8, label %1705
    i64 9, label %1706
    i64 10, label %1707
  ]

1698:                                             ; preds = %1695
  br label %1722

1699:                                             ; preds = %1695
  br label %1758

1700:                                             ; preds = %1695
  br label %1822

1701:                                             ; preds = %1695
  br label %1913

1702:                                             ; preds = %1695
  br label %2031

1703:                                             ; preds = %1695
  br label %2176

1704:                                             ; preds = %1695
  br label %2348

1705:                                             ; preds = %1695
  br label %2547

1706:                                             ; preds = %1695
  br label %2773

1707:                                             ; preds = %1695
  br label %3026

1708:                                             ; preds = %1695
  %1709 = load ptr, ptr %10, align 8, !tbaa !5
  %1710 = load ptr, ptr %11, align 8, !tbaa !5
  %1711 = load ptr, ptr %12, align 8, !tbaa !5
  %1712 = load ptr, ptr %13, align 8, !tbaa !5
  %1713 = getelementptr inbounds double, ptr %1712, i64 1
  %1714 = load ptr, ptr %14, align 8, !tbaa !5
  %1715 = load ptr, ptr %15, align 8, !tbaa !5
  %1716 = load i64, ptr %19, align 8, !tbaa !9
  %1717 = getelementptr inbounds double, ptr %1715, i64 %1716
  %1718 = load ptr, ptr %16, align 8, !tbaa !5
  %1719 = load ptr, ptr %17, align 8, !tbaa !5
  %1720 = getelementptr inbounds double, ptr %1719, i64 1
  %1721 = call i32 @dlarf_(ptr noundef %1709, ptr noundef %1710, ptr noundef %1711, ptr noundef %1713, ptr noundef @c__1, ptr noundef %1714, ptr noundef %1717, ptr noundef %1718, ptr noundef %1720)
  br label %3306

1722:                                             ; preds = %1698
  %1723 = load ptr, ptr %14, align 8, !tbaa !5
  %1724 = load double, ptr %1723, align 8, !tbaa !11
  %1725 = load ptr, ptr %13, align 8, !tbaa !5
  %1726 = getelementptr inbounds double, ptr %1725, i64 1
  %1727 = load double, ptr %1726, align 8, !tbaa !11
  %1728 = fmul double %1724, %1727
  %1729 = load ptr, ptr %13, align 8, !tbaa !5
  %1730 = getelementptr inbounds double, ptr %1729, i64 1
  %1731 = load double, ptr %1730, align 8, !tbaa !11
  %1732 = fneg double %1728
  %1733 = call double @llvm.fmuladd.f64(double %1732, double %1731, double 1.000000e+00)
  store double %1733, ptr %22, align 8, !tbaa !11
  %1734 = load ptr, ptr %11, align 8, !tbaa !5
  %1735 = load i64, ptr %1734, align 8, !tbaa !9
  store i64 %1735, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %1736

1736:                                             ; preds = %1754, %1722
  %1737 = load i64, ptr %21, align 8, !tbaa !9
  %1738 = load i64, ptr %20, align 8, !tbaa !9
  %1739 = icmp sle i64 %1737, %1738
  br i1 %1739, label %1740, label %1757

1740:                                             ; preds = %1736
  %1741 = load double, ptr %22, align 8, !tbaa !11
  %1742 = load ptr, ptr %15, align 8, !tbaa !5
  %1743 = load i64, ptr %21, align 8, !tbaa !9
  %1744 = load i64, ptr %18, align 8, !tbaa !9
  %1745 = add nsw i64 %1743, %1744
  %1746 = getelementptr inbounds double, ptr %1742, i64 %1745
  %1747 = load double, ptr %1746, align 8, !tbaa !11
  %1748 = fmul double %1741, %1747
  %1749 = load ptr, ptr %15, align 8, !tbaa !5
  %1750 = load i64, ptr %21, align 8, !tbaa !9
  %1751 = load i64, ptr %18, align 8, !tbaa !9
  %1752 = add nsw i64 %1750, %1751
  %1753 = getelementptr inbounds double, ptr %1749, i64 %1752
  store double %1748, ptr %1753, align 8, !tbaa !11
  br label %1754

1754:                                             ; preds = %1740
  %1755 = load i64, ptr %21, align 8, !tbaa !9
  %1756 = add nsw i64 %1755, 1
  store i64 %1756, ptr %21, align 8, !tbaa !9
  br label %1736, !llvm.loop !24

1757:                                             ; preds = %1736
  br label %3306

1758:                                             ; preds = %1699
  %1759 = load ptr, ptr %13, align 8, !tbaa !5
  %1760 = getelementptr inbounds double, ptr %1759, i64 1
  %1761 = load double, ptr %1760, align 8, !tbaa !11
  store double %1761, ptr %31, align 8, !tbaa !11
  %1762 = load ptr, ptr %14, align 8, !tbaa !5
  %1763 = load double, ptr %1762, align 8, !tbaa !11
  %1764 = load double, ptr %31, align 8, !tbaa !11
  %1765 = fmul double %1763, %1764
  store double %1765, ptr %22, align 8, !tbaa !11
  %1766 = load ptr, ptr %13, align 8, !tbaa !5
  %1767 = getelementptr inbounds double, ptr %1766, i64 2
  %1768 = load double, ptr %1767, align 8, !tbaa !11
  store double %1768, ptr %32, align 8, !tbaa !11
  %1769 = load ptr, ptr %14, align 8, !tbaa !5
  %1770 = load double, ptr %1769, align 8, !tbaa !11
  %1771 = load double, ptr %32, align 8, !tbaa !11
  %1772 = fmul double %1770, %1771
  store double %1772, ptr %23, align 8, !tbaa !11
  %1773 = load ptr, ptr %11, align 8, !tbaa !5
  %1774 = load i64, ptr %1773, align 8, !tbaa !9
  store i64 %1774, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %1775

1775:                                             ; preds = %1818, %1758
  %1776 = load i64, ptr %21, align 8, !tbaa !9
  %1777 = load i64, ptr %20, align 8, !tbaa !9
  %1778 = icmp sle i64 %1776, %1777
  br i1 %1778, label %1779, label %1821

1779:                                             ; preds = %1775
  %1780 = load double, ptr %31, align 8, !tbaa !11
  %1781 = load ptr, ptr %15, align 8, !tbaa !5
  %1782 = load i64, ptr %21, align 8, !tbaa !9
  %1783 = load i64, ptr %18, align 8, !tbaa !9
  %1784 = add nsw i64 %1782, %1783
  %1785 = getelementptr inbounds double, ptr %1781, i64 %1784
  %1786 = load double, ptr %1785, align 8, !tbaa !11
  %1787 = load double, ptr %32, align 8, !tbaa !11
  %1788 = load ptr, ptr %15, align 8, !tbaa !5
  %1789 = load i64, ptr %21, align 8, !tbaa !9
  %1790 = load i64, ptr %18, align 8, !tbaa !9
  %1791 = shl i64 %1790, 1
  %1792 = add nsw i64 %1789, %1791
  %1793 = getelementptr inbounds double, ptr %1788, i64 %1792
  %1794 = load double, ptr %1793, align 8, !tbaa !11
  %1795 = fmul double %1787, %1794
  %1796 = call double @llvm.fmuladd.f64(double %1780, double %1786, double %1795)
  store double %1796, ptr %42, align 8, !tbaa !11
  %1797 = load double, ptr %42, align 8, !tbaa !11
  %1798 = load double, ptr %22, align 8, !tbaa !11
  %1799 = load ptr, ptr %15, align 8, !tbaa !5
  %1800 = load i64, ptr %21, align 8, !tbaa !9
  %1801 = load i64, ptr %18, align 8, !tbaa !9
  %1802 = add nsw i64 %1800, %1801
  %1803 = getelementptr inbounds double, ptr %1799, i64 %1802
  %1804 = load double, ptr %1803, align 8, !tbaa !11
  %1805 = fneg double %1797
  %1806 = call double @llvm.fmuladd.f64(double %1805, double %1798, double %1804)
  store double %1806, ptr %1803, align 8, !tbaa !11
  %1807 = load double, ptr %42, align 8, !tbaa !11
  %1808 = load double, ptr %23, align 8, !tbaa !11
  %1809 = load ptr, ptr %15, align 8, !tbaa !5
  %1810 = load i64, ptr %21, align 8, !tbaa !9
  %1811 = load i64, ptr %18, align 8, !tbaa !9
  %1812 = shl i64 %1811, 1
  %1813 = add nsw i64 %1810, %1812
  %1814 = getelementptr inbounds double, ptr %1809, i64 %1813
  %1815 = load double, ptr %1814, align 8, !tbaa !11
  %1816 = fneg double %1807
  %1817 = call double @llvm.fmuladd.f64(double %1816, double %1808, double %1815)
  store double %1817, ptr %1814, align 8, !tbaa !11
  br label %1818

1818:                                             ; preds = %1779
  %1819 = load i64, ptr %21, align 8, !tbaa !9
  %1820 = add nsw i64 %1819, 1
  store i64 %1820, ptr %21, align 8, !tbaa !9
  br label %1775, !llvm.loop !25

1821:                                             ; preds = %1775
  br label %3306

1822:                                             ; preds = %1700
  %1823 = load ptr, ptr %13, align 8, !tbaa !5
  %1824 = getelementptr inbounds double, ptr %1823, i64 1
  %1825 = load double, ptr %1824, align 8, !tbaa !11
  store double %1825, ptr %31, align 8, !tbaa !11
  %1826 = load ptr, ptr %14, align 8, !tbaa !5
  %1827 = load double, ptr %1826, align 8, !tbaa !11
  %1828 = load double, ptr %31, align 8, !tbaa !11
  %1829 = fmul double %1827, %1828
  store double %1829, ptr %22, align 8, !tbaa !11
  %1830 = load ptr, ptr %13, align 8, !tbaa !5
  %1831 = getelementptr inbounds double, ptr %1830, i64 2
  %1832 = load double, ptr %1831, align 8, !tbaa !11
  store double %1832, ptr %32, align 8, !tbaa !11
  %1833 = load ptr, ptr %14, align 8, !tbaa !5
  %1834 = load double, ptr %1833, align 8, !tbaa !11
  %1835 = load double, ptr %32, align 8, !tbaa !11
  %1836 = fmul double %1834, %1835
  store double %1836, ptr %23, align 8, !tbaa !11
  %1837 = load ptr, ptr %13, align 8, !tbaa !5
  %1838 = getelementptr inbounds double, ptr %1837, i64 3
  %1839 = load double, ptr %1838, align 8, !tbaa !11
  store double %1839, ptr %33, align 8, !tbaa !11
  %1840 = load ptr, ptr %14, align 8, !tbaa !5
  %1841 = load double, ptr %1840, align 8, !tbaa !11
  %1842 = load double, ptr %33, align 8, !tbaa !11
  %1843 = fmul double %1841, %1842
  store double %1843, ptr %24, align 8, !tbaa !11
  %1844 = load ptr, ptr %11, align 8, !tbaa !5
  %1845 = load i64, ptr %1844, align 8, !tbaa !9
  store i64 %1845, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %1846

1846:                                             ; preds = %1909, %1822
  %1847 = load i64, ptr %21, align 8, !tbaa !9
  %1848 = load i64, ptr %20, align 8, !tbaa !9
  %1849 = icmp sle i64 %1847, %1848
  br i1 %1849, label %1850, label %1912

1850:                                             ; preds = %1846
  %1851 = load double, ptr %31, align 8, !tbaa !11
  %1852 = load ptr, ptr %15, align 8, !tbaa !5
  %1853 = load i64, ptr %21, align 8, !tbaa !9
  %1854 = load i64, ptr %18, align 8, !tbaa !9
  %1855 = add nsw i64 %1853, %1854
  %1856 = getelementptr inbounds double, ptr %1852, i64 %1855
  %1857 = load double, ptr %1856, align 8, !tbaa !11
  %1858 = load double, ptr %32, align 8, !tbaa !11
  %1859 = load ptr, ptr %15, align 8, !tbaa !5
  %1860 = load i64, ptr %21, align 8, !tbaa !9
  %1861 = load i64, ptr %18, align 8, !tbaa !9
  %1862 = shl i64 %1861, 1
  %1863 = add nsw i64 %1860, %1862
  %1864 = getelementptr inbounds double, ptr %1859, i64 %1863
  %1865 = load double, ptr %1864, align 8, !tbaa !11
  %1866 = fmul double %1858, %1865
  %1867 = call double @llvm.fmuladd.f64(double %1851, double %1857, double %1866)
  %1868 = load double, ptr %33, align 8, !tbaa !11
  %1869 = load ptr, ptr %15, align 8, !tbaa !5
  %1870 = load i64, ptr %21, align 8, !tbaa !9
  %1871 = load i64, ptr %18, align 8, !tbaa !9
  %1872 = mul nsw i64 %1871, 3
  %1873 = add nsw i64 %1870, %1872
  %1874 = getelementptr inbounds double, ptr %1869, i64 %1873
  %1875 = load double, ptr %1874, align 8, !tbaa !11
  %1876 = call double @llvm.fmuladd.f64(double %1868, double %1875, double %1867)
  store double %1876, ptr %42, align 8, !tbaa !11
  %1877 = load double, ptr %42, align 8, !tbaa !11
  %1878 = load double, ptr %22, align 8, !tbaa !11
  %1879 = load ptr, ptr %15, align 8, !tbaa !5
  %1880 = load i64, ptr %21, align 8, !tbaa !9
  %1881 = load i64, ptr %18, align 8, !tbaa !9
  %1882 = add nsw i64 %1880, %1881
  %1883 = getelementptr inbounds double, ptr %1879, i64 %1882
  %1884 = load double, ptr %1883, align 8, !tbaa !11
  %1885 = fneg double %1877
  %1886 = call double @llvm.fmuladd.f64(double %1885, double %1878, double %1884)
  store double %1886, ptr %1883, align 8, !tbaa !11
  %1887 = load double, ptr %42, align 8, !tbaa !11
  %1888 = load double, ptr %23, align 8, !tbaa !11
  %1889 = load ptr, ptr %15, align 8, !tbaa !5
  %1890 = load i64, ptr %21, align 8, !tbaa !9
  %1891 = load i64, ptr %18, align 8, !tbaa !9
  %1892 = shl i64 %1891, 1
  %1893 = add nsw i64 %1890, %1892
  %1894 = getelementptr inbounds double, ptr %1889, i64 %1893
  %1895 = load double, ptr %1894, align 8, !tbaa !11
  %1896 = fneg double %1887
  %1897 = call double @llvm.fmuladd.f64(double %1896, double %1888, double %1895)
  store double %1897, ptr %1894, align 8, !tbaa !11
  %1898 = load double, ptr %42, align 8, !tbaa !11
  %1899 = load double, ptr %24, align 8, !tbaa !11
  %1900 = load ptr, ptr %15, align 8, !tbaa !5
  %1901 = load i64, ptr %21, align 8, !tbaa !9
  %1902 = load i64, ptr %18, align 8, !tbaa !9
  %1903 = mul nsw i64 %1902, 3
  %1904 = add nsw i64 %1901, %1903
  %1905 = getelementptr inbounds double, ptr %1900, i64 %1904
  %1906 = load double, ptr %1905, align 8, !tbaa !11
  %1907 = fneg double %1898
  %1908 = call double @llvm.fmuladd.f64(double %1907, double %1899, double %1906)
  store double %1908, ptr %1905, align 8, !tbaa !11
  br label %1909

1909:                                             ; preds = %1850
  %1910 = load i64, ptr %21, align 8, !tbaa !9
  %1911 = add nsw i64 %1910, 1
  store i64 %1911, ptr %21, align 8, !tbaa !9
  br label %1846, !llvm.loop !26

1912:                                             ; preds = %1846
  br label %3306

1913:                                             ; preds = %1701
  %1914 = load ptr, ptr %13, align 8, !tbaa !5
  %1915 = getelementptr inbounds double, ptr %1914, i64 1
  %1916 = load double, ptr %1915, align 8, !tbaa !11
  store double %1916, ptr %31, align 8, !tbaa !11
  %1917 = load ptr, ptr %14, align 8, !tbaa !5
  %1918 = load double, ptr %1917, align 8, !tbaa !11
  %1919 = load double, ptr %31, align 8, !tbaa !11
  %1920 = fmul double %1918, %1919
  store double %1920, ptr %22, align 8, !tbaa !11
  %1921 = load ptr, ptr %13, align 8, !tbaa !5
  %1922 = getelementptr inbounds double, ptr %1921, i64 2
  %1923 = load double, ptr %1922, align 8, !tbaa !11
  store double %1923, ptr %32, align 8, !tbaa !11
  %1924 = load ptr, ptr %14, align 8, !tbaa !5
  %1925 = load double, ptr %1924, align 8, !tbaa !11
  %1926 = load double, ptr %32, align 8, !tbaa !11
  %1927 = fmul double %1925, %1926
  store double %1927, ptr %23, align 8, !tbaa !11
  %1928 = load ptr, ptr %13, align 8, !tbaa !5
  %1929 = getelementptr inbounds double, ptr %1928, i64 3
  %1930 = load double, ptr %1929, align 8, !tbaa !11
  store double %1930, ptr %33, align 8, !tbaa !11
  %1931 = load ptr, ptr %14, align 8, !tbaa !5
  %1932 = load double, ptr %1931, align 8, !tbaa !11
  %1933 = load double, ptr %33, align 8, !tbaa !11
  %1934 = fmul double %1932, %1933
  store double %1934, ptr %24, align 8, !tbaa !11
  %1935 = load ptr, ptr %13, align 8, !tbaa !5
  %1936 = getelementptr inbounds double, ptr %1935, i64 4
  %1937 = load double, ptr %1936, align 8, !tbaa !11
  store double %1937, ptr %34, align 8, !tbaa !11
  %1938 = load ptr, ptr %14, align 8, !tbaa !5
  %1939 = load double, ptr %1938, align 8, !tbaa !11
  %1940 = load double, ptr %34, align 8, !tbaa !11
  %1941 = fmul double %1939, %1940
  store double %1941, ptr %25, align 8, !tbaa !11
  %1942 = load ptr, ptr %11, align 8, !tbaa !5
  %1943 = load i64, ptr %1942, align 8, !tbaa !9
  store i64 %1943, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %1944

1944:                                             ; preds = %2027, %1913
  %1945 = load i64, ptr %21, align 8, !tbaa !9
  %1946 = load i64, ptr %20, align 8, !tbaa !9
  %1947 = icmp sle i64 %1945, %1946
  br i1 %1947, label %1948, label %2030

1948:                                             ; preds = %1944
  %1949 = load double, ptr %31, align 8, !tbaa !11
  %1950 = load ptr, ptr %15, align 8, !tbaa !5
  %1951 = load i64, ptr %21, align 8, !tbaa !9
  %1952 = load i64, ptr %18, align 8, !tbaa !9
  %1953 = add nsw i64 %1951, %1952
  %1954 = getelementptr inbounds double, ptr %1950, i64 %1953
  %1955 = load double, ptr %1954, align 8, !tbaa !11
  %1956 = load double, ptr %32, align 8, !tbaa !11
  %1957 = load ptr, ptr %15, align 8, !tbaa !5
  %1958 = load i64, ptr %21, align 8, !tbaa !9
  %1959 = load i64, ptr %18, align 8, !tbaa !9
  %1960 = shl i64 %1959, 1
  %1961 = add nsw i64 %1958, %1960
  %1962 = getelementptr inbounds double, ptr %1957, i64 %1961
  %1963 = load double, ptr %1962, align 8, !tbaa !11
  %1964 = fmul double %1956, %1963
  %1965 = call double @llvm.fmuladd.f64(double %1949, double %1955, double %1964)
  %1966 = load double, ptr %33, align 8, !tbaa !11
  %1967 = load ptr, ptr %15, align 8, !tbaa !5
  %1968 = load i64, ptr %21, align 8, !tbaa !9
  %1969 = load i64, ptr %18, align 8, !tbaa !9
  %1970 = mul nsw i64 %1969, 3
  %1971 = add nsw i64 %1968, %1970
  %1972 = getelementptr inbounds double, ptr %1967, i64 %1971
  %1973 = load double, ptr %1972, align 8, !tbaa !11
  %1974 = call double @llvm.fmuladd.f64(double %1966, double %1973, double %1965)
  %1975 = load double, ptr %34, align 8, !tbaa !11
  %1976 = load ptr, ptr %15, align 8, !tbaa !5
  %1977 = load i64, ptr %21, align 8, !tbaa !9
  %1978 = load i64, ptr %18, align 8, !tbaa !9
  %1979 = shl i64 %1978, 2
  %1980 = add nsw i64 %1977, %1979
  %1981 = getelementptr inbounds double, ptr %1976, i64 %1980
  %1982 = load double, ptr %1981, align 8, !tbaa !11
  %1983 = call double @llvm.fmuladd.f64(double %1975, double %1982, double %1974)
  store double %1983, ptr %42, align 8, !tbaa !11
  %1984 = load double, ptr %42, align 8, !tbaa !11
  %1985 = load double, ptr %22, align 8, !tbaa !11
  %1986 = load ptr, ptr %15, align 8, !tbaa !5
  %1987 = load i64, ptr %21, align 8, !tbaa !9
  %1988 = load i64, ptr %18, align 8, !tbaa !9
  %1989 = add nsw i64 %1987, %1988
  %1990 = getelementptr inbounds double, ptr %1986, i64 %1989
  %1991 = load double, ptr %1990, align 8, !tbaa !11
  %1992 = fneg double %1984
  %1993 = call double @llvm.fmuladd.f64(double %1992, double %1985, double %1991)
  store double %1993, ptr %1990, align 8, !tbaa !11
  %1994 = load double, ptr %42, align 8, !tbaa !11
  %1995 = load double, ptr %23, align 8, !tbaa !11
  %1996 = load ptr, ptr %15, align 8, !tbaa !5
  %1997 = load i64, ptr %21, align 8, !tbaa !9
  %1998 = load i64, ptr %18, align 8, !tbaa !9
  %1999 = shl i64 %1998, 1
  %2000 = add nsw i64 %1997, %1999
  %2001 = getelementptr inbounds double, ptr %1996, i64 %2000
  %2002 = load double, ptr %2001, align 8, !tbaa !11
  %2003 = fneg double %1994
  %2004 = call double @llvm.fmuladd.f64(double %2003, double %1995, double %2002)
  store double %2004, ptr %2001, align 8, !tbaa !11
  %2005 = load double, ptr %42, align 8, !tbaa !11
  %2006 = load double, ptr %24, align 8, !tbaa !11
  %2007 = load ptr, ptr %15, align 8, !tbaa !5
  %2008 = load i64, ptr %21, align 8, !tbaa !9
  %2009 = load i64, ptr %18, align 8, !tbaa !9
  %2010 = mul nsw i64 %2009, 3
  %2011 = add nsw i64 %2008, %2010
  %2012 = getelementptr inbounds double, ptr %2007, i64 %2011
  %2013 = load double, ptr %2012, align 8, !tbaa !11
  %2014 = fneg double %2005
  %2015 = call double @llvm.fmuladd.f64(double %2014, double %2006, double %2013)
  store double %2015, ptr %2012, align 8, !tbaa !11
  %2016 = load double, ptr %42, align 8, !tbaa !11
  %2017 = load double, ptr %25, align 8, !tbaa !11
  %2018 = load ptr, ptr %15, align 8, !tbaa !5
  %2019 = load i64, ptr %21, align 8, !tbaa !9
  %2020 = load i64, ptr %18, align 8, !tbaa !9
  %2021 = shl i64 %2020, 2
  %2022 = add nsw i64 %2019, %2021
  %2023 = getelementptr inbounds double, ptr %2018, i64 %2022
  %2024 = load double, ptr %2023, align 8, !tbaa !11
  %2025 = fneg double %2016
  %2026 = call double @llvm.fmuladd.f64(double %2025, double %2017, double %2024)
  store double %2026, ptr %2023, align 8, !tbaa !11
  br label %2027

2027:                                             ; preds = %1948
  %2028 = load i64, ptr %21, align 8, !tbaa !9
  %2029 = add nsw i64 %2028, 1
  store i64 %2029, ptr %21, align 8, !tbaa !9
  br label %1944, !llvm.loop !27

2030:                                             ; preds = %1944
  br label %3306

2031:                                             ; preds = %1702
  %2032 = load ptr, ptr %13, align 8, !tbaa !5
  %2033 = getelementptr inbounds double, ptr %2032, i64 1
  %2034 = load double, ptr %2033, align 8, !tbaa !11
  store double %2034, ptr %31, align 8, !tbaa !11
  %2035 = load ptr, ptr %14, align 8, !tbaa !5
  %2036 = load double, ptr %2035, align 8, !tbaa !11
  %2037 = load double, ptr %31, align 8, !tbaa !11
  %2038 = fmul double %2036, %2037
  store double %2038, ptr %22, align 8, !tbaa !11
  %2039 = load ptr, ptr %13, align 8, !tbaa !5
  %2040 = getelementptr inbounds double, ptr %2039, i64 2
  %2041 = load double, ptr %2040, align 8, !tbaa !11
  store double %2041, ptr %32, align 8, !tbaa !11
  %2042 = load ptr, ptr %14, align 8, !tbaa !5
  %2043 = load double, ptr %2042, align 8, !tbaa !11
  %2044 = load double, ptr %32, align 8, !tbaa !11
  %2045 = fmul double %2043, %2044
  store double %2045, ptr %23, align 8, !tbaa !11
  %2046 = load ptr, ptr %13, align 8, !tbaa !5
  %2047 = getelementptr inbounds double, ptr %2046, i64 3
  %2048 = load double, ptr %2047, align 8, !tbaa !11
  store double %2048, ptr %33, align 8, !tbaa !11
  %2049 = load ptr, ptr %14, align 8, !tbaa !5
  %2050 = load double, ptr %2049, align 8, !tbaa !11
  %2051 = load double, ptr %33, align 8, !tbaa !11
  %2052 = fmul double %2050, %2051
  store double %2052, ptr %24, align 8, !tbaa !11
  %2053 = load ptr, ptr %13, align 8, !tbaa !5
  %2054 = getelementptr inbounds double, ptr %2053, i64 4
  %2055 = load double, ptr %2054, align 8, !tbaa !11
  store double %2055, ptr %34, align 8, !tbaa !11
  %2056 = load ptr, ptr %14, align 8, !tbaa !5
  %2057 = load double, ptr %2056, align 8, !tbaa !11
  %2058 = load double, ptr %34, align 8, !tbaa !11
  %2059 = fmul double %2057, %2058
  store double %2059, ptr %25, align 8, !tbaa !11
  %2060 = load ptr, ptr %13, align 8, !tbaa !5
  %2061 = getelementptr inbounds double, ptr %2060, i64 5
  %2062 = load double, ptr %2061, align 8, !tbaa !11
  store double %2062, ptr %35, align 8, !tbaa !11
  %2063 = load ptr, ptr %14, align 8, !tbaa !5
  %2064 = load double, ptr %2063, align 8, !tbaa !11
  %2065 = load double, ptr %35, align 8, !tbaa !11
  %2066 = fmul double %2064, %2065
  store double %2066, ptr %26, align 8, !tbaa !11
  %2067 = load ptr, ptr %11, align 8, !tbaa !5
  %2068 = load i64, ptr %2067, align 8, !tbaa !9
  store i64 %2068, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %2069

2069:                                             ; preds = %2172, %2031
  %2070 = load i64, ptr %21, align 8, !tbaa !9
  %2071 = load i64, ptr %20, align 8, !tbaa !9
  %2072 = icmp sle i64 %2070, %2071
  br i1 %2072, label %2073, label %2175

2073:                                             ; preds = %2069
  %2074 = load double, ptr %31, align 8, !tbaa !11
  %2075 = load ptr, ptr %15, align 8, !tbaa !5
  %2076 = load i64, ptr %21, align 8, !tbaa !9
  %2077 = load i64, ptr %18, align 8, !tbaa !9
  %2078 = add nsw i64 %2076, %2077
  %2079 = getelementptr inbounds double, ptr %2075, i64 %2078
  %2080 = load double, ptr %2079, align 8, !tbaa !11
  %2081 = load double, ptr %32, align 8, !tbaa !11
  %2082 = load ptr, ptr %15, align 8, !tbaa !5
  %2083 = load i64, ptr %21, align 8, !tbaa !9
  %2084 = load i64, ptr %18, align 8, !tbaa !9
  %2085 = shl i64 %2084, 1
  %2086 = add nsw i64 %2083, %2085
  %2087 = getelementptr inbounds double, ptr %2082, i64 %2086
  %2088 = load double, ptr %2087, align 8, !tbaa !11
  %2089 = fmul double %2081, %2088
  %2090 = call double @llvm.fmuladd.f64(double %2074, double %2080, double %2089)
  %2091 = load double, ptr %33, align 8, !tbaa !11
  %2092 = load ptr, ptr %15, align 8, !tbaa !5
  %2093 = load i64, ptr %21, align 8, !tbaa !9
  %2094 = load i64, ptr %18, align 8, !tbaa !9
  %2095 = mul nsw i64 %2094, 3
  %2096 = add nsw i64 %2093, %2095
  %2097 = getelementptr inbounds double, ptr %2092, i64 %2096
  %2098 = load double, ptr %2097, align 8, !tbaa !11
  %2099 = call double @llvm.fmuladd.f64(double %2091, double %2098, double %2090)
  %2100 = load double, ptr %34, align 8, !tbaa !11
  %2101 = load ptr, ptr %15, align 8, !tbaa !5
  %2102 = load i64, ptr %21, align 8, !tbaa !9
  %2103 = load i64, ptr %18, align 8, !tbaa !9
  %2104 = shl i64 %2103, 2
  %2105 = add nsw i64 %2102, %2104
  %2106 = getelementptr inbounds double, ptr %2101, i64 %2105
  %2107 = load double, ptr %2106, align 8, !tbaa !11
  %2108 = call double @llvm.fmuladd.f64(double %2100, double %2107, double %2099)
  %2109 = load double, ptr %35, align 8, !tbaa !11
  %2110 = load ptr, ptr %15, align 8, !tbaa !5
  %2111 = load i64, ptr %21, align 8, !tbaa !9
  %2112 = load i64, ptr %18, align 8, !tbaa !9
  %2113 = mul nsw i64 %2112, 5
  %2114 = add nsw i64 %2111, %2113
  %2115 = getelementptr inbounds double, ptr %2110, i64 %2114
  %2116 = load double, ptr %2115, align 8, !tbaa !11
  %2117 = call double @llvm.fmuladd.f64(double %2109, double %2116, double %2108)
  store double %2117, ptr %42, align 8, !tbaa !11
  %2118 = load double, ptr %42, align 8, !tbaa !11
  %2119 = load double, ptr %22, align 8, !tbaa !11
  %2120 = load ptr, ptr %15, align 8, !tbaa !5
  %2121 = load i64, ptr %21, align 8, !tbaa !9
  %2122 = load i64, ptr %18, align 8, !tbaa !9
  %2123 = add nsw i64 %2121, %2122
  %2124 = getelementptr inbounds double, ptr %2120, i64 %2123
  %2125 = load double, ptr %2124, align 8, !tbaa !11
  %2126 = fneg double %2118
  %2127 = call double @llvm.fmuladd.f64(double %2126, double %2119, double %2125)
  store double %2127, ptr %2124, align 8, !tbaa !11
  %2128 = load double, ptr %42, align 8, !tbaa !11
  %2129 = load double, ptr %23, align 8, !tbaa !11
  %2130 = load ptr, ptr %15, align 8, !tbaa !5
  %2131 = load i64, ptr %21, align 8, !tbaa !9
  %2132 = load i64, ptr %18, align 8, !tbaa !9
  %2133 = shl i64 %2132, 1
  %2134 = add nsw i64 %2131, %2133
  %2135 = getelementptr inbounds double, ptr %2130, i64 %2134
  %2136 = load double, ptr %2135, align 8, !tbaa !11
  %2137 = fneg double %2128
  %2138 = call double @llvm.fmuladd.f64(double %2137, double %2129, double %2136)
  store double %2138, ptr %2135, align 8, !tbaa !11
  %2139 = load double, ptr %42, align 8, !tbaa !11
  %2140 = load double, ptr %24, align 8, !tbaa !11
  %2141 = load ptr, ptr %15, align 8, !tbaa !5
  %2142 = load i64, ptr %21, align 8, !tbaa !9
  %2143 = load i64, ptr %18, align 8, !tbaa !9
  %2144 = mul nsw i64 %2143, 3
  %2145 = add nsw i64 %2142, %2144
  %2146 = getelementptr inbounds double, ptr %2141, i64 %2145
  %2147 = load double, ptr %2146, align 8, !tbaa !11
  %2148 = fneg double %2139
  %2149 = call double @llvm.fmuladd.f64(double %2148, double %2140, double %2147)
  store double %2149, ptr %2146, align 8, !tbaa !11
  %2150 = load double, ptr %42, align 8, !tbaa !11
  %2151 = load double, ptr %25, align 8, !tbaa !11
  %2152 = load ptr, ptr %15, align 8, !tbaa !5
  %2153 = load i64, ptr %21, align 8, !tbaa !9
  %2154 = load i64, ptr %18, align 8, !tbaa !9
  %2155 = shl i64 %2154, 2
  %2156 = add nsw i64 %2153, %2155
  %2157 = getelementptr inbounds double, ptr %2152, i64 %2156
  %2158 = load double, ptr %2157, align 8, !tbaa !11
  %2159 = fneg double %2150
  %2160 = call double @llvm.fmuladd.f64(double %2159, double %2151, double %2158)
  store double %2160, ptr %2157, align 8, !tbaa !11
  %2161 = load double, ptr %42, align 8, !tbaa !11
  %2162 = load double, ptr %26, align 8, !tbaa !11
  %2163 = load ptr, ptr %15, align 8, !tbaa !5
  %2164 = load i64, ptr %21, align 8, !tbaa !9
  %2165 = load i64, ptr %18, align 8, !tbaa !9
  %2166 = mul nsw i64 %2165, 5
  %2167 = add nsw i64 %2164, %2166
  %2168 = getelementptr inbounds double, ptr %2163, i64 %2167
  %2169 = load double, ptr %2168, align 8, !tbaa !11
  %2170 = fneg double %2161
  %2171 = call double @llvm.fmuladd.f64(double %2170, double %2162, double %2169)
  store double %2171, ptr %2168, align 8, !tbaa !11
  br label %2172

2172:                                             ; preds = %2073
  %2173 = load i64, ptr %21, align 8, !tbaa !9
  %2174 = add nsw i64 %2173, 1
  store i64 %2174, ptr %21, align 8, !tbaa !9
  br label %2069, !llvm.loop !28

2175:                                             ; preds = %2069
  br label %3306

2176:                                             ; preds = %1703
  %2177 = load ptr, ptr %13, align 8, !tbaa !5
  %2178 = getelementptr inbounds double, ptr %2177, i64 1
  %2179 = load double, ptr %2178, align 8, !tbaa !11
  store double %2179, ptr %31, align 8, !tbaa !11
  %2180 = load ptr, ptr %14, align 8, !tbaa !5
  %2181 = load double, ptr %2180, align 8, !tbaa !11
  %2182 = load double, ptr %31, align 8, !tbaa !11
  %2183 = fmul double %2181, %2182
  store double %2183, ptr %22, align 8, !tbaa !11
  %2184 = load ptr, ptr %13, align 8, !tbaa !5
  %2185 = getelementptr inbounds double, ptr %2184, i64 2
  %2186 = load double, ptr %2185, align 8, !tbaa !11
  store double %2186, ptr %32, align 8, !tbaa !11
  %2187 = load ptr, ptr %14, align 8, !tbaa !5
  %2188 = load double, ptr %2187, align 8, !tbaa !11
  %2189 = load double, ptr %32, align 8, !tbaa !11
  %2190 = fmul double %2188, %2189
  store double %2190, ptr %23, align 8, !tbaa !11
  %2191 = load ptr, ptr %13, align 8, !tbaa !5
  %2192 = getelementptr inbounds double, ptr %2191, i64 3
  %2193 = load double, ptr %2192, align 8, !tbaa !11
  store double %2193, ptr %33, align 8, !tbaa !11
  %2194 = load ptr, ptr %14, align 8, !tbaa !5
  %2195 = load double, ptr %2194, align 8, !tbaa !11
  %2196 = load double, ptr %33, align 8, !tbaa !11
  %2197 = fmul double %2195, %2196
  store double %2197, ptr %24, align 8, !tbaa !11
  %2198 = load ptr, ptr %13, align 8, !tbaa !5
  %2199 = getelementptr inbounds double, ptr %2198, i64 4
  %2200 = load double, ptr %2199, align 8, !tbaa !11
  store double %2200, ptr %34, align 8, !tbaa !11
  %2201 = load ptr, ptr %14, align 8, !tbaa !5
  %2202 = load double, ptr %2201, align 8, !tbaa !11
  %2203 = load double, ptr %34, align 8, !tbaa !11
  %2204 = fmul double %2202, %2203
  store double %2204, ptr %25, align 8, !tbaa !11
  %2205 = load ptr, ptr %13, align 8, !tbaa !5
  %2206 = getelementptr inbounds double, ptr %2205, i64 5
  %2207 = load double, ptr %2206, align 8, !tbaa !11
  store double %2207, ptr %35, align 8, !tbaa !11
  %2208 = load ptr, ptr %14, align 8, !tbaa !5
  %2209 = load double, ptr %2208, align 8, !tbaa !11
  %2210 = load double, ptr %35, align 8, !tbaa !11
  %2211 = fmul double %2209, %2210
  store double %2211, ptr %26, align 8, !tbaa !11
  %2212 = load ptr, ptr %13, align 8, !tbaa !5
  %2213 = getelementptr inbounds double, ptr %2212, i64 6
  %2214 = load double, ptr %2213, align 8, !tbaa !11
  store double %2214, ptr %36, align 8, !tbaa !11
  %2215 = load ptr, ptr %14, align 8, !tbaa !5
  %2216 = load double, ptr %2215, align 8, !tbaa !11
  %2217 = load double, ptr %36, align 8, !tbaa !11
  %2218 = fmul double %2216, %2217
  store double %2218, ptr %27, align 8, !tbaa !11
  %2219 = load ptr, ptr %11, align 8, !tbaa !5
  %2220 = load i64, ptr %2219, align 8, !tbaa !9
  store i64 %2220, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %2221

2221:                                             ; preds = %2344, %2176
  %2222 = load i64, ptr %21, align 8, !tbaa !9
  %2223 = load i64, ptr %20, align 8, !tbaa !9
  %2224 = icmp sle i64 %2222, %2223
  br i1 %2224, label %2225, label %2347

2225:                                             ; preds = %2221
  %2226 = load double, ptr %31, align 8, !tbaa !11
  %2227 = load ptr, ptr %15, align 8, !tbaa !5
  %2228 = load i64, ptr %21, align 8, !tbaa !9
  %2229 = load i64, ptr %18, align 8, !tbaa !9
  %2230 = add nsw i64 %2228, %2229
  %2231 = getelementptr inbounds double, ptr %2227, i64 %2230
  %2232 = load double, ptr %2231, align 8, !tbaa !11
  %2233 = load double, ptr %32, align 8, !tbaa !11
  %2234 = load ptr, ptr %15, align 8, !tbaa !5
  %2235 = load i64, ptr %21, align 8, !tbaa !9
  %2236 = load i64, ptr %18, align 8, !tbaa !9
  %2237 = shl i64 %2236, 1
  %2238 = add nsw i64 %2235, %2237
  %2239 = getelementptr inbounds double, ptr %2234, i64 %2238
  %2240 = load double, ptr %2239, align 8, !tbaa !11
  %2241 = fmul double %2233, %2240
  %2242 = call double @llvm.fmuladd.f64(double %2226, double %2232, double %2241)
  %2243 = load double, ptr %33, align 8, !tbaa !11
  %2244 = load ptr, ptr %15, align 8, !tbaa !5
  %2245 = load i64, ptr %21, align 8, !tbaa !9
  %2246 = load i64, ptr %18, align 8, !tbaa !9
  %2247 = mul nsw i64 %2246, 3
  %2248 = add nsw i64 %2245, %2247
  %2249 = getelementptr inbounds double, ptr %2244, i64 %2248
  %2250 = load double, ptr %2249, align 8, !tbaa !11
  %2251 = call double @llvm.fmuladd.f64(double %2243, double %2250, double %2242)
  %2252 = load double, ptr %34, align 8, !tbaa !11
  %2253 = load ptr, ptr %15, align 8, !tbaa !5
  %2254 = load i64, ptr %21, align 8, !tbaa !9
  %2255 = load i64, ptr %18, align 8, !tbaa !9
  %2256 = shl i64 %2255, 2
  %2257 = add nsw i64 %2254, %2256
  %2258 = getelementptr inbounds double, ptr %2253, i64 %2257
  %2259 = load double, ptr %2258, align 8, !tbaa !11
  %2260 = call double @llvm.fmuladd.f64(double %2252, double %2259, double %2251)
  %2261 = load double, ptr %35, align 8, !tbaa !11
  %2262 = load ptr, ptr %15, align 8, !tbaa !5
  %2263 = load i64, ptr %21, align 8, !tbaa !9
  %2264 = load i64, ptr %18, align 8, !tbaa !9
  %2265 = mul nsw i64 %2264, 5
  %2266 = add nsw i64 %2263, %2265
  %2267 = getelementptr inbounds double, ptr %2262, i64 %2266
  %2268 = load double, ptr %2267, align 8, !tbaa !11
  %2269 = call double @llvm.fmuladd.f64(double %2261, double %2268, double %2260)
  %2270 = load double, ptr %36, align 8, !tbaa !11
  %2271 = load ptr, ptr %15, align 8, !tbaa !5
  %2272 = load i64, ptr %21, align 8, !tbaa !9
  %2273 = load i64, ptr %18, align 8, !tbaa !9
  %2274 = mul nsw i64 %2273, 6
  %2275 = add nsw i64 %2272, %2274
  %2276 = getelementptr inbounds double, ptr %2271, i64 %2275
  %2277 = load double, ptr %2276, align 8, !tbaa !11
  %2278 = call double @llvm.fmuladd.f64(double %2270, double %2277, double %2269)
  store double %2278, ptr %42, align 8, !tbaa !11
  %2279 = load double, ptr %42, align 8, !tbaa !11
  %2280 = load double, ptr %22, align 8, !tbaa !11
  %2281 = load ptr, ptr %15, align 8, !tbaa !5
  %2282 = load i64, ptr %21, align 8, !tbaa !9
  %2283 = load i64, ptr %18, align 8, !tbaa !9
  %2284 = add nsw i64 %2282, %2283
  %2285 = getelementptr inbounds double, ptr %2281, i64 %2284
  %2286 = load double, ptr %2285, align 8, !tbaa !11
  %2287 = fneg double %2279
  %2288 = call double @llvm.fmuladd.f64(double %2287, double %2280, double %2286)
  store double %2288, ptr %2285, align 8, !tbaa !11
  %2289 = load double, ptr %42, align 8, !tbaa !11
  %2290 = load double, ptr %23, align 8, !tbaa !11
  %2291 = load ptr, ptr %15, align 8, !tbaa !5
  %2292 = load i64, ptr %21, align 8, !tbaa !9
  %2293 = load i64, ptr %18, align 8, !tbaa !9
  %2294 = shl i64 %2293, 1
  %2295 = add nsw i64 %2292, %2294
  %2296 = getelementptr inbounds double, ptr %2291, i64 %2295
  %2297 = load double, ptr %2296, align 8, !tbaa !11
  %2298 = fneg double %2289
  %2299 = call double @llvm.fmuladd.f64(double %2298, double %2290, double %2297)
  store double %2299, ptr %2296, align 8, !tbaa !11
  %2300 = load double, ptr %42, align 8, !tbaa !11
  %2301 = load double, ptr %24, align 8, !tbaa !11
  %2302 = load ptr, ptr %15, align 8, !tbaa !5
  %2303 = load i64, ptr %21, align 8, !tbaa !9
  %2304 = load i64, ptr %18, align 8, !tbaa !9
  %2305 = mul nsw i64 %2304, 3
  %2306 = add nsw i64 %2303, %2305
  %2307 = getelementptr inbounds double, ptr %2302, i64 %2306
  %2308 = load double, ptr %2307, align 8, !tbaa !11
  %2309 = fneg double %2300
  %2310 = call double @llvm.fmuladd.f64(double %2309, double %2301, double %2308)
  store double %2310, ptr %2307, align 8, !tbaa !11
  %2311 = load double, ptr %42, align 8, !tbaa !11
  %2312 = load double, ptr %25, align 8, !tbaa !11
  %2313 = load ptr, ptr %15, align 8, !tbaa !5
  %2314 = load i64, ptr %21, align 8, !tbaa !9
  %2315 = load i64, ptr %18, align 8, !tbaa !9
  %2316 = shl i64 %2315, 2
  %2317 = add nsw i64 %2314, %2316
  %2318 = getelementptr inbounds double, ptr %2313, i64 %2317
  %2319 = load double, ptr %2318, align 8, !tbaa !11
  %2320 = fneg double %2311
  %2321 = call double @llvm.fmuladd.f64(double %2320, double %2312, double %2319)
  store double %2321, ptr %2318, align 8, !tbaa !11
  %2322 = load double, ptr %42, align 8, !tbaa !11
  %2323 = load double, ptr %26, align 8, !tbaa !11
  %2324 = load ptr, ptr %15, align 8, !tbaa !5
  %2325 = load i64, ptr %21, align 8, !tbaa !9
  %2326 = load i64, ptr %18, align 8, !tbaa !9
  %2327 = mul nsw i64 %2326, 5
  %2328 = add nsw i64 %2325, %2327
  %2329 = getelementptr inbounds double, ptr %2324, i64 %2328
  %2330 = load double, ptr %2329, align 8, !tbaa !11
  %2331 = fneg double %2322
  %2332 = call double @llvm.fmuladd.f64(double %2331, double %2323, double %2330)
  store double %2332, ptr %2329, align 8, !tbaa !11
  %2333 = load double, ptr %42, align 8, !tbaa !11
  %2334 = load double, ptr %27, align 8, !tbaa !11
  %2335 = load ptr, ptr %15, align 8, !tbaa !5
  %2336 = load i64, ptr %21, align 8, !tbaa !9
  %2337 = load i64, ptr %18, align 8, !tbaa !9
  %2338 = mul nsw i64 %2337, 6
  %2339 = add nsw i64 %2336, %2338
  %2340 = getelementptr inbounds double, ptr %2335, i64 %2339
  %2341 = load double, ptr %2340, align 8, !tbaa !11
  %2342 = fneg double %2333
  %2343 = call double @llvm.fmuladd.f64(double %2342, double %2334, double %2341)
  store double %2343, ptr %2340, align 8, !tbaa !11
  br label %2344

2344:                                             ; preds = %2225
  %2345 = load i64, ptr %21, align 8, !tbaa !9
  %2346 = add nsw i64 %2345, 1
  store i64 %2346, ptr %21, align 8, !tbaa !9
  br label %2221, !llvm.loop !29

2347:                                             ; preds = %2221
  br label %3306

2348:                                             ; preds = %1704
  %2349 = load ptr, ptr %13, align 8, !tbaa !5
  %2350 = getelementptr inbounds double, ptr %2349, i64 1
  %2351 = load double, ptr %2350, align 8, !tbaa !11
  store double %2351, ptr %31, align 8, !tbaa !11
  %2352 = load ptr, ptr %14, align 8, !tbaa !5
  %2353 = load double, ptr %2352, align 8, !tbaa !11
  %2354 = load double, ptr %31, align 8, !tbaa !11
  %2355 = fmul double %2353, %2354
  store double %2355, ptr %22, align 8, !tbaa !11
  %2356 = load ptr, ptr %13, align 8, !tbaa !5
  %2357 = getelementptr inbounds double, ptr %2356, i64 2
  %2358 = load double, ptr %2357, align 8, !tbaa !11
  store double %2358, ptr %32, align 8, !tbaa !11
  %2359 = load ptr, ptr %14, align 8, !tbaa !5
  %2360 = load double, ptr %2359, align 8, !tbaa !11
  %2361 = load double, ptr %32, align 8, !tbaa !11
  %2362 = fmul double %2360, %2361
  store double %2362, ptr %23, align 8, !tbaa !11
  %2363 = load ptr, ptr %13, align 8, !tbaa !5
  %2364 = getelementptr inbounds double, ptr %2363, i64 3
  %2365 = load double, ptr %2364, align 8, !tbaa !11
  store double %2365, ptr %33, align 8, !tbaa !11
  %2366 = load ptr, ptr %14, align 8, !tbaa !5
  %2367 = load double, ptr %2366, align 8, !tbaa !11
  %2368 = load double, ptr %33, align 8, !tbaa !11
  %2369 = fmul double %2367, %2368
  store double %2369, ptr %24, align 8, !tbaa !11
  %2370 = load ptr, ptr %13, align 8, !tbaa !5
  %2371 = getelementptr inbounds double, ptr %2370, i64 4
  %2372 = load double, ptr %2371, align 8, !tbaa !11
  store double %2372, ptr %34, align 8, !tbaa !11
  %2373 = load ptr, ptr %14, align 8, !tbaa !5
  %2374 = load double, ptr %2373, align 8, !tbaa !11
  %2375 = load double, ptr %34, align 8, !tbaa !11
  %2376 = fmul double %2374, %2375
  store double %2376, ptr %25, align 8, !tbaa !11
  %2377 = load ptr, ptr %13, align 8, !tbaa !5
  %2378 = getelementptr inbounds double, ptr %2377, i64 5
  %2379 = load double, ptr %2378, align 8, !tbaa !11
  store double %2379, ptr %35, align 8, !tbaa !11
  %2380 = load ptr, ptr %14, align 8, !tbaa !5
  %2381 = load double, ptr %2380, align 8, !tbaa !11
  %2382 = load double, ptr %35, align 8, !tbaa !11
  %2383 = fmul double %2381, %2382
  store double %2383, ptr %26, align 8, !tbaa !11
  %2384 = load ptr, ptr %13, align 8, !tbaa !5
  %2385 = getelementptr inbounds double, ptr %2384, i64 6
  %2386 = load double, ptr %2385, align 8, !tbaa !11
  store double %2386, ptr %36, align 8, !tbaa !11
  %2387 = load ptr, ptr %14, align 8, !tbaa !5
  %2388 = load double, ptr %2387, align 8, !tbaa !11
  %2389 = load double, ptr %36, align 8, !tbaa !11
  %2390 = fmul double %2388, %2389
  store double %2390, ptr %27, align 8, !tbaa !11
  %2391 = load ptr, ptr %13, align 8, !tbaa !5
  %2392 = getelementptr inbounds double, ptr %2391, i64 7
  %2393 = load double, ptr %2392, align 8, !tbaa !11
  store double %2393, ptr %37, align 8, !tbaa !11
  %2394 = load ptr, ptr %14, align 8, !tbaa !5
  %2395 = load double, ptr %2394, align 8, !tbaa !11
  %2396 = load double, ptr %37, align 8, !tbaa !11
  %2397 = fmul double %2395, %2396
  store double %2397, ptr %28, align 8, !tbaa !11
  %2398 = load ptr, ptr %11, align 8, !tbaa !5
  %2399 = load i64, ptr %2398, align 8, !tbaa !9
  store i64 %2399, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %2400

2400:                                             ; preds = %2543, %2348
  %2401 = load i64, ptr %21, align 8, !tbaa !9
  %2402 = load i64, ptr %20, align 8, !tbaa !9
  %2403 = icmp sle i64 %2401, %2402
  br i1 %2403, label %2404, label %2546

2404:                                             ; preds = %2400
  %2405 = load double, ptr %31, align 8, !tbaa !11
  %2406 = load ptr, ptr %15, align 8, !tbaa !5
  %2407 = load i64, ptr %21, align 8, !tbaa !9
  %2408 = load i64, ptr %18, align 8, !tbaa !9
  %2409 = add nsw i64 %2407, %2408
  %2410 = getelementptr inbounds double, ptr %2406, i64 %2409
  %2411 = load double, ptr %2410, align 8, !tbaa !11
  %2412 = load double, ptr %32, align 8, !tbaa !11
  %2413 = load ptr, ptr %15, align 8, !tbaa !5
  %2414 = load i64, ptr %21, align 8, !tbaa !9
  %2415 = load i64, ptr %18, align 8, !tbaa !9
  %2416 = shl i64 %2415, 1
  %2417 = add nsw i64 %2414, %2416
  %2418 = getelementptr inbounds double, ptr %2413, i64 %2417
  %2419 = load double, ptr %2418, align 8, !tbaa !11
  %2420 = fmul double %2412, %2419
  %2421 = call double @llvm.fmuladd.f64(double %2405, double %2411, double %2420)
  %2422 = load double, ptr %33, align 8, !tbaa !11
  %2423 = load ptr, ptr %15, align 8, !tbaa !5
  %2424 = load i64, ptr %21, align 8, !tbaa !9
  %2425 = load i64, ptr %18, align 8, !tbaa !9
  %2426 = mul nsw i64 %2425, 3
  %2427 = add nsw i64 %2424, %2426
  %2428 = getelementptr inbounds double, ptr %2423, i64 %2427
  %2429 = load double, ptr %2428, align 8, !tbaa !11
  %2430 = call double @llvm.fmuladd.f64(double %2422, double %2429, double %2421)
  %2431 = load double, ptr %34, align 8, !tbaa !11
  %2432 = load ptr, ptr %15, align 8, !tbaa !5
  %2433 = load i64, ptr %21, align 8, !tbaa !9
  %2434 = load i64, ptr %18, align 8, !tbaa !9
  %2435 = shl i64 %2434, 2
  %2436 = add nsw i64 %2433, %2435
  %2437 = getelementptr inbounds double, ptr %2432, i64 %2436
  %2438 = load double, ptr %2437, align 8, !tbaa !11
  %2439 = call double @llvm.fmuladd.f64(double %2431, double %2438, double %2430)
  %2440 = load double, ptr %35, align 8, !tbaa !11
  %2441 = load ptr, ptr %15, align 8, !tbaa !5
  %2442 = load i64, ptr %21, align 8, !tbaa !9
  %2443 = load i64, ptr %18, align 8, !tbaa !9
  %2444 = mul nsw i64 %2443, 5
  %2445 = add nsw i64 %2442, %2444
  %2446 = getelementptr inbounds double, ptr %2441, i64 %2445
  %2447 = load double, ptr %2446, align 8, !tbaa !11
  %2448 = call double @llvm.fmuladd.f64(double %2440, double %2447, double %2439)
  %2449 = load double, ptr %36, align 8, !tbaa !11
  %2450 = load ptr, ptr %15, align 8, !tbaa !5
  %2451 = load i64, ptr %21, align 8, !tbaa !9
  %2452 = load i64, ptr %18, align 8, !tbaa !9
  %2453 = mul nsw i64 %2452, 6
  %2454 = add nsw i64 %2451, %2453
  %2455 = getelementptr inbounds double, ptr %2450, i64 %2454
  %2456 = load double, ptr %2455, align 8, !tbaa !11
  %2457 = call double @llvm.fmuladd.f64(double %2449, double %2456, double %2448)
  %2458 = load double, ptr %37, align 8, !tbaa !11
  %2459 = load ptr, ptr %15, align 8, !tbaa !5
  %2460 = load i64, ptr %21, align 8, !tbaa !9
  %2461 = load i64, ptr %18, align 8, !tbaa !9
  %2462 = mul nsw i64 %2461, 7
  %2463 = add nsw i64 %2460, %2462
  %2464 = getelementptr inbounds double, ptr %2459, i64 %2463
  %2465 = load double, ptr %2464, align 8, !tbaa !11
  %2466 = call double @llvm.fmuladd.f64(double %2458, double %2465, double %2457)
  store double %2466, ptr %42, align 8, !tbaa !11
  %2467 = load double, ptr %42, align 8, !tbaa !11
  %2468 = load double, ptr %22, align 8, !tbaa !11
  %2469 = load ptr, ptr %15, align 8, !tbaa !5
  %2470 = load i64, ptr %21, align 8, !tbaa !9
  %2471 = load i64, ptr %18, align 8, !tbaa !9
  %2472 = add nsw i64 %2470, %2471
  %2473 = getelementptr inbounds double, ptr %2469, i64 %2472
  %2474 = load double, ptr %2473, align 8, !tbaa !11
  %2475 = fneg double %2467
  %2476 = call double @llvm.fmuladd.f64(double %2475, double %2468, double %2474)
  store double %2476, ptr %2473, align 8, !tbaa !11
  %2477 = load double, ptr %42, align 8, !tbaa !11
  %2478 = load double, ptr %23, align 8, !tbaa !11
  %2479 = load ptr, ptr %15, align 8, !tbaa !5
  %2480 = load i64, ptr %21, align 8, !tbaa !9
  %2481 = load i64, ptr %18, align 8, !tbaa !9
  %2482 = shl i64 %2481, 1
  %2483 = add nsw i64 %2480, %2482
  %2484 = getelementptr inbounds double, ptr %2479, i64 %2483
  %2485 = load double, ptr %2484, align 8, !tbaa !11
  %2486 = fneg double %2477
  %2487 = call double @llvm.fmuladd.f64(double %2486, double %2478, double %2485)
  store double %2487, ptr %2484, align 8, !tbaa !11
  %2488 = load double, ptr %42, align 8, !tbaa !11
  %2489 = load double, ptr %24, align 8, !tbaa !11
  %2490 = load ptr, ptr %15, align 8, !tbaa !5
  %2491 = load i64, ptr %21, align 8, !tbaa !9
  %2492 = load i64, ptr %18, align 8, !tbaa !9
  %2493 = mul nsw i64 %2492, 3
  %2494 = add nsw i64 %2491, %2493
  %2495 = getelementptr inbounds double, ptr %2490, i64 %2494
  %2496 = load double, ptr %2495, align 8, !tbaa !11
  %2497 = fneg double %2488
  %2498 = call double @llvm.fmuladd.f64(double %2497, double %2489, double %2496)
  store double %2498, ptr %2495, align 8, !tbaa !11
  %2499 = load double, ptr %42, align 8, !tbaa !11
  %2500 = load double, ptr %25, align 8, !tbaa !11
  %2501 = load ptr, ptr %15, align 8, !tbaa !5
  %2502 = load i64, ptr %21, align 8, !tbaa !9
  %2503 = load i64, ptr %18, align 8, !tbaa !9
  %2504 = shl i64 %2503, 2
  %2505 = add nsw i64 %2502, %2504
  %2506 = getelementptr inbounds double, ptr %2501, i64 %2505
  %2507 = load double, ptr %2506, align 8, !tbaa !11
  %2508 = fneg double %2499
  %2509 = call double @llvm.fmuladd.f64(double %2508, double %2500, double %2507)
  store double %2509, ptr %2506, align 8, !tbaa !11
  %2510 = load double, ptr %42, align 8, !tbaa !11
  %2511 = load double, ptr %26, align 8, !tbaa !11
  %2512 = load ptr, ptr %15, align 8, !tbaa !5
  %2513 = load i64, ptr %21, align 8, !tbaa !9
  %2514 = load i64, ptr %18, align 8, !tbaa !9
  %2515 = mul nsw i64 %2514, 5
  %2516 = add nsw i64 %2513, %2515
  %2517 = getelementptr inbounds double, ptr %2512, i64 %2516
  %2518 = load double, ptr %2517, align 8, !tbaa !11
  %2519 = fneg double %2510
  %2520 = call double @llvm.fmuladd.f64(double %2519, double %2511, double %2518)
  store double %2520, ptr %2517, align 8, !tbaa !11
  %2521 = load double, ptr %42, align 8, !tbaa !11
  %2522 = load double, ptr %27, align 8, !tbaa !11
  %2523 = load ptr, ptr %15, align 8, !tbaa !5
  %2524 = load i64, ptr %21, align 8, !tbaa !9
  %2525 = load i64, ptr %18, align 8, !tbaa !9
  %2526 = mul nsw i64 %2525, 6
  %2527 = add nsw i64 %2524, %2526
  %2528 = getelementptr inbounds double, ptr %2523, i64 %2527
  %2529 = load double, ptr %2528, align 8, !tbaa !11
  %2530 = fneg double %2521
  %2531 = call double @llvm.fmuladd.f64(double %2530, double %2522, double %2529)
  store double %2531, ptr %2528, align 8, !tbaa !11
  %2532 = load double, ptr %42, align 8, !tbaa !11
  %2533 = load double, ptr %28, align 8, !tbaa !11
  %2534 = load ptr, ptr %15, align 8, !tbaa !5
  %2535 = load i64, ptr %21, align 8, !tbaa !9
  %2536 = load i64, ptr %18, align 8, !tbaa !9
  %2537 = mul nsw i64 %2536, 7
  %2538 = add nsw i64 %2535, %2537
  %2539 = getelementptr inbounds double, ptr %2534, i64 %2538
  %2540 = load double, ptr %2539, align 8, !tbaa !11
  %2541 = fneg double %2532
  %2542 = call double @llvm.fmuladd.f64(double %2541, double %2533, double %2540)
  store double %2542, ptr %2539, align 8, !tbaa !11
  br label %2543

2543:                                             ; preds = %2404
  %2544 = load i64, ptr %21, align 8, !tbaa !9
  %2545 = add nsw i64 %2544, 1
  store i64 %2545, ptr %21, align 8, !tbaa !9
  br label %2400, !llvm.loop !30

2546:                                             ; preds = %2400
  br label %3306

2547:                                             ; preds = %1705
  %2548 = load ptr, ptr %13, align 8, !tbaa !5
  %2549 = getelementptr inbounds double, ptr %2548, i64 1
  %2550 = load double, ptr %2549, align 8, !tbaa !11
  store double %2550, ptr %31, align 8, !tbaa !11
  %2551 = load ptr, ptr %14, align 8, !tbaa !5
  %2552 = load double, ptr %2551, align 8, !tbaa !11
  %2553 = load double, ptr %31, align 8, !tbaa !11
  %2554 = fmul double %2552, %2553
  store double %2554, ptr %22, align 8, !tbaa !11
  %2555 = load ptr, ptr %13, align 8, !tbaa !5
  %2556 = getelementptr inbounds double, ptr %2555, i64 2
  %2557 = load double, ptr %2556, align 8, !tbaa !11
  store double %2557, ptr %32, align 8, !tbaa !11
  %2558 = load ptr, ptr %14, align 8, !tbaa !5
  %2559 = load double, ptr %2558, align 8, !tbaa !11
  %2560 = load double, ptr %32, align 8, !tbaa !11
  %2561 = fmul double %2559, %2560
  store double %2561, ptr %23, align 8, !tbaa !11
  %2562 = load ptr, ptr %13, align 8, !tbaa !5
  %2563 = getelementptr inbounds double, ptr %2562, i64 3
  %2564 = load double, ptr %2563, align 8, !tbaa !11
  store double %2564, ptr %33, align 8, !tbaa !11
  %2565 = load ptr, ptr %14, align 8, !tbaa !5
  %2566 = load double, ptr %2565, align 8, !tbaa !11
  %2567 = load double, ptr %33, align 8, !tbaa !11
  %2568 = fmul double %2566, %2567
  store double %2568, ptr %24, align 8, !tbaa !11
  %2569 = load ptr, ptr %13, align 8, !tbaa !5
  %2570 = getelementptr inbounds double, ptr %2569, i64 4
  %2571 = load double, ptr %2570, align 8, !tbaa !11
  store double %2571, ptr %34, align 8, !tbaa !11
  %2572 = load ptr, ptr %14, align 8, !tbaa !5
  %2573 = load double, ptr %2572, align 8, !tbaa !11
  %2574 = load double, ptr %34, align 8, !tbaa !11
  %2575 = fmul double %2573, %2574
  store double %2575, ptr %25, align 8, !tbaa !11
  %2576 = load ptr, ptr %13, align 8, !tbaa !5
  %2577 = getelementptr inbounds double, ptr %2576, i64 5
  %2578 = load double, ptr %2577, align 8, !tbaa !11
  store double %2578, ptr %35, align 8, !tbaa !11
  %2579 = load ptr, ptr %14, align 8, !tbaa !5
  %2580 = load double, ptr %2579, align 8, !tbaa !11
  %2581 = load double, ptr %35, align 8, !tbaa !11
  %2582 = fmul double %2580, %2581
  store double %2582, ptr %26, align 8, !tbaa !11
  %2583 = load ptr, ptr %13, align 8, !tbaa !5
  %2584 = getelementptr inbounds double, ptr %2583, i64 6
  %2585 = load double, ptr %2584, align 8, !tbaa !11
  store double %2585, ptr %36, align 8, !tbaa !11
  %2586 = load ptr, ptr %14, align 8, !tbaa !5
  %2587 = load double, ptr %2586, align 8, !tbaa !11
  %2588 = load double, ptr %36, align 8, !tbaa !11
  %2589 = fmul double %2587, %2588
  store double %2589, ptr %27, align 8, !tbaa !11
  %2590 = load ptr, ptr %13, align 8, !tbaa !5
  %2591 = getelementptr inbounds double, ptr %2590, i64 7
  %2592 = load double, ptr %2591, align 8, !tbaa !11
  store double %2592, ptr %37, align 8, !tbaa !11
  %2593 = load ptr, ptr %14, align 8, !tbaa !5
  %2594 = load double, ptr %2593, align 8, !tbaa !11
  %2595 = load double, ptr %37, align 8, !tbaa !11
  %2596 = fmul double %2594, %2595
  store double %2596, ptr %28, align 8, !tbaa !11
  %2597 = load ptr, ptr %13, align 8, !tbaa !5
  %2598 = getelementptr inbounds double, ptr %2597, i64 8
  %2599 = load double, ptr %2598, align 8, !tbaa !11
  store double %2599, ptr %38, align 8, !tbaa !11
  %2600 = load ptr, ptr %14, align 8, !tbaa !5
  %2601 = load double, ptr %2600, align 8, !tbaa !11
  %2602 = load double, ptr %38, align 8, !tbaa !11
  %2603 = fmul double %2601, %2602
  store double %2603, ptr %29, align 8, !tbaa !11
  %2604 = load ptr, ptr %11, align 8, !tbaa !5
  %2605 = load i64, ptr %2604, align 8, !tbaa !9
  store i64 %2605, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %2606

2606:                                             ; preds = %2769, %2547
  %2607 = load i64, ptr %21, align 8, !tbaa !9
  %2608 = load i64, ptr %20, align 8, !tbaa !9
  %2609 = icmp sle i64 %2607, %2608
  br i1 %2609, label %2610, label %2772

2610:                                             ; preds = %2606
  %2611 = load double, ptr %31, align 8, !tbaa !11
  %2612 = load ptr, ptr %15, align 8, !tbaa !5
  %2613 = load i64, ptr %21, align 8, !tbaa !9
  %2614 = load i64, ptr %18, align 8, !tbaa !9
  %2615 = add nsw i64 %2613, %2614
  %2616 = getelementptr inbounds double, ptr %2612, i64 %2615
  %2617 = load double, ptr %2616, align 8, !tbaa !11
  %2618 = load double, ptr %32, align 8, !tbaa !11
  %2619 = load ptr, ptr %15, align 8, !tbaa !5
  %2620 = load i64, ptr %21, align 8, !tbaa !9
  %2621 = load i64, ptr %18, align 8, !tbaa !9
  %2622 = shl i64 %2621, 1
  %2623 = add nsw i64 %2620, %2622
  %2624 = getelementptr inbounds double, ptr %2619, i64 %2623
  %2625 = load double, ptr %2624, align 8, !tbaa !11
  %2626 = fmul double %2618, %2625
  %2627 = call double @llvm.fmuladd.f64(double %2611, double %2617, double %2626)
  %2628 = load double, ptr %33, align 8, !tbaa !11
  %2629 = load ptr, ptr %15, align 8, !tbaa !5
  %2630 = load i64, ptr %21, align 8, !tbaa !9
  %2631 = load i64, ptr %18, align 8, !tbaa !9
  %2632 = mul nsw i64 %2631, 3
  %2633 = add nsw i64 %2630, %2632
  %2634 = getelementptr inbounds double, ptr %2629, i64 %2633
  %2635 = load double, ptr %2634, align 8, !tbaa !11
  %2636 = call double @llvm.fmuladd.f64(double %2628, double %2635, double %2627)
  %2637 = load double, ptr %34, align 8, !tbaa !11
  %2638 = load ptr, ptr %15, align 8, !tbaa !5
  %2639 = load i64, ptr %21, align 8, !tbaa !9
  %2640 = load i64, ptr %18, align 8, !tbaa !9
  %2641 = shl i64 %2640, 2
  %2642 = add nsw i64 %2639, %2641
  %2643 = getelementptr inbounds double, ptr %2638, i64 %2642
  %2644 = load double, ptr %2643, align 8, !tbaa !11
  %2645 = call double @llvm.fmuladd.f64(double %2637, double %2644, double %2636)
  %2646 = load double, ptr %35, align 8, !tbaa !11
  %2647 = load ptr, ptr %15, align 8, !tbaa !5
  %2648 = load i64, ptr %21, align 8, !tbaa !9
  %2649 = load i64, ptr %18, align 8, !tbaa !9
  %2650 = mul nsw i64 %2649, 5
  %2651 = add nsw i64 %2648, %2650
  %2652 = getelementptr inbounds double, ptr %2647, i64 %2651
  %2653 = load double, ptr %2652, align 8, !tbaa !11
  %2654 = call double @llvm.fmuladd.f64(double %2646, double %2653, double %2645)
  %2655 = load double, ptr %36, align 8, !tbaa !11
  %2656 = load ptr, ptr %15, align 8, !tbaa !5
  %2657 = load i64, ptr %21, align 8, !tbaa !9
  %2658 = load i64, ptr %18, align 8, !tbaa !9
  %2659 = mul nsw i64 %2658, 6
  %2660 = add nsw i64 %2657, %2659
  %2661 = getelementptr inbounds double, ptr %2656, i64 %2660
  %2662 = load double, ptr %2661, align 8, !tbaa !11
  %2663 = call double @llvm.fmuladd.f64(double %2655, double %2662, double %2654)
  %2664 = load double, ptr %37, align 8, !tbaa !11
  %2665 = load ptr, ptr %15, align 8, !tbaa !5
  %2666 = load i64, ptr %21, align 8, !tbaa !9
  %2667 = load i64, ptr %18, align 8, !tbaa !9
  %2668 = mul nsw i64 %2667, 7
  %2669 = add nsw i64 %2666, %2668
  %2670 = getelementptr inbounds double, ptr %2665, i64 %2669
  %2671 = load double, ptr %2670, align 8, !tbaa !11
  %2672 = call double @llvm.fmuladd.f64(double %2664, double %2671, double %2663)
  %2673 = load double, ptr %38, align 8, !tbaa !11
  %2674 = load ptr, ptr %15, align 8, !tbaa !5
  %2675 = load i64, ptr %21, align 8, !tbaa !9
  %2676 = load i64, ptr %18, align 8, !tbaa !9
  %2677 = shl i64 %2676, 3
  %2678 = add nsw i64 %2675, %2677
  %2679 = getelementptr inbounds double, ptr %2674, i64 %2678
  %2680 = load double, ptr %2679, align 8, !tbaa !11
  %2681 = call double @llvm.fmuladd.f64(double %2673, double %2680, double %2672)
  store double %2681, ptr %42, align 8, !tbaa !11
  %2682 = load double, ptr %42, align 8, !tbaa !11
  %2683 = load double, ptr %22, align 8, !tbaa !11
  %2684 = load ptr, ptr %15, align 8, !tbaa !5
  %2685 = load i64, ptr %21, align 8, !tbaa !9
  %2686 = load i64, ptr %18, align 8, !tbaa !9
  %2687 = add nsw i64 %2685, %2686
  %2688 = getelementptr inbounds double, ptr %2684, i64 %2687
  %2689 = load double, ptr %2688, align 8, !tbaa !11
  %2690 = fneg double %2682
  %2691 = call double @llvm.fmuladd.f64(double %2690, double %2683, double %2689)
  store double %2691, ptr %2688, align 8, !tbaa !11
  %2692 = load double, ptr %42, align 8, !tbaa !11
  %2693 = load double, ptr %23, align 8, !tbaa !11
  %2694 = load ptr, ptr %15, align 8, !tbaa !5
  %2695 = load i64, ptr %21, align 8, !tbaa !9
  %2696 = load i64, ptr %18, align 8, !tbaa !9
  %2697 = shl i64 %2696, 1
  %2698 = add nsw i64 %2695, %2697
  %2699 = getelementptr inbounds double, ptr %2694, i64 %2698
  %2700 = load double, ptr %2699, align 8, !tbaa !11
  %2701 = fneg double %2692
  %2702 = call double @llvm.fmuladd.f64(double %2701, double %2693, double %2700)
  store double %2702, ptr %2699, align 8, !tbaa !11
  %2703 = load double, ptr %42, align 8, !tbaa !11
  %2704 = load double, ptr %24, align 8, !tbaa !11
  %2705 = load ptr, ptr %15, align 8, !tbaa !5
  %2706 = load i64, ptr %21, align 8, !tbaa !9
  %2707 = load i64, ptr %18, align 8, !tbaa !9
  %2708 = mul nsw i64 %2707, 3
  %2709 = add nsw i64 %2706, %2708
  %2710 = getelementptr inbounds double, ptr %2705, i64 %2709
  %2711 = load double, ptr %2710, align 8, !tbaa !11
  %2712 = fneg double %2703
  %2713 = call double @llvm.fmuladd.f64(double %2712, double %2704, double %2711)
  store double %2713, ptr %2710, align 8, !tbaa !11
  %2714 = load double, ptr %42, align 8, !tbaa !11
  %2715 = load double, ptr %25, align 8, !tbaa !11
  %2716 = load ptr, ptr %15, align 8, !tbaa !5
  %2717 = load i64, ptr %21, align 8, !tbaa !9
  %2718 = load i64, ptr %18, align 8, !tbaa !9
  %2719 = shl i64 %2718, 2
  %2720 = add nsw i64 %2717, %2719
  %2721 = getelementptr inbounds double, ptr %2716, i64 %2720
  %2722 = load double, ptr %2721, align 8, !tbaa !11
  %2723 = fneg double %2714
  %2724 = call double @llvm.fmuladd.f64(double %2723, double %2715, double %2722)
  store double %2724, ptr %2721, align 8, !tbaa !11
  %2725 = load double, ptr %42, align 8, !tbaa !11
  %2726 = load double, ptr %26, align 8, !tbaa !11
  %2727 = load ptr, ptr %15, align 8, !tbaa !5
  %2728 = load i64, ptr %21, align 8, !tbaa !9
  %2729 = load i64, ptr %18, align 8, !tbaa !9
  %2730 = mul nsw i64 %2729, 5
  %2731 = add nsw i64 %2728, %2730
  %2732 = getelementptr inbounds double, ptr %2727, i64 %2731
  %2733 = load double, ptr %2732, align 8, !tbaa !11
  %2734 = fneg double %2725
  %2735 = call double @llvm.fmuladd.f64(double %2734, double %2726, double %2733)
  store double %2735, ptr %2732, align 8, !tbaa !11
  %2736 = load double, ptr %42, align 8, !tbaa !11
  %2737 = load double, ptr %27, align 8, !tbaa !11
  %2738 = load ptr, ptr %15, align 8, !tbaa !5
  %2739 = load i64, ptr %21, align 8, !tbaa !9
  %2740 = load i64, ptr %18, align 8, !tbaa !9
  %2741 = mul nsw i64 %2740, 6
  %2742 = add nsw i64 %2739, %2741
  %2743 = getelementptr inbounds double, ptr %2738, i64 %2742
  %2744 = load double, ptr %2743, align 8, !tbaa !11
  %2745 = fneg double %2736
  %2746 = call double @llvm.fmuladd.f64(double %2745, double %2737, double %2744)
  store double %2746, ptr %2743, align 8, !tbaa !11
  %2747 = load double, ptr %42, align 8, !tbaa !11
  %2748 = load double, ptr %28, align 8, !tbaa !11
  %2749 = load ptr, ptr %15, align 8, !tbaa !5
  %2750 = load i64, ptr %21, align 8, !tbaa !9
  %2751 = load i64, ptr %18, align 8, !tbaa !9
  %2752 = mul nsw i64 %2751, 7
  %2753 = add nsw i64 %2750, %2752
  %2754 = getelementptr inbounds double, ptr %2749, i64 %2753
  %2755 = load double, ptr %2754, align 8, !tbaa !11
  %2756 = fneg double %2747
  %2757 = call double @llvm.fmuladd.f64(double %2756, double %2748, double %2755)
  store double %2757, ptr %2754, align 8, !tbaa !11
  %2758 = load double, ptr %42, align 8, !tbaa !11
  %2759 = load double, ptr %29, align 8, !tbaa !11
  %2760 = load ptr, ptr %15, align 8, !tbaa !5
  %2761 = load i64, ptr %21, align 8, !tbaa !9
  %2762 = load i64, ptr %18, align 8, !tbaa !9
  %2763 = shl i64 %2762, 3
  %2764 = add nsw i64 %2761, %2763
  %2765 = getelementptr inbounds double, ptr %2760, i64 %2764
  %2766 = load double, ptr %2765, align 8, !tbaa !11
  %2767 = fneg double %2758
  %2768 = call double @llvm.fmuladd.f64(double %2767, double %2759, double %2766)
  store double %2768, ptr %2765, align 8, !tbaa !11
  br label %2769

2769:                                             ; preds = %2610
  %2770 = load i64, ptr %21, align 8, !tbaa !9
  %2771 = add nsw i64 %2770, 1
  store i64 %2771, ptr %21, align 8, !tbaa !9
  br label %2606, !llvm.loop !31

2772:                                             ; preds = %2606
  br label %3306

2773:                                             ; preds = %1706
  %2774 = load ptr, ptr %13, align 8, !tbaa !5
  %2775 = getelementptr inbounds double, ptr %2774, i64 1
  %2776 = load double, ptr %2775, align 8, !tbaa !11
  store double %2776, ptr %31, align 8, !tbaa !11
  %2777 = load ptr, ptr %14, align 8, !tbaa !5
  %2778 = load double, ptr %2777, align 8, !tbaa !11
  %2779 = load double, ptr %31, align 8, !tbaa !11
  %2780 = fmul double %2778, %2779
  store double %2780, ptr %22, align 8, !tbaa !11
  %2781 = load ptr, ptr %13, align 8, !tbaa !5
  %2782 = getelementptr inbounds double, ptr %2781, i64 2
  %2783 = load double, ptr %2782, align 8, !tbaa !11
  store double %2783, ptr %32, align 8, !tbaa !11
  %2784 = load ptr, ptr %14, align 8, !tbaa !5
  %2785 = load double, ptr %2784, align 8, !tbaa !11
  %2786 = load double, ptr %32, align 8, !tbaa !11
  %2787 = fmul double %2785, %2786
  store double %2787, ptr %23, align 8, !tbaa !11
  %2788 = load ptr, ptr %13, align 8, !tbaa !5
  %2789 = getelementptr inbounds double, ptr %2788, i64 3
  %2790 = load double, ptr %2789, align 8, !tbaa !11
  store double %2790, ptr %33, align 8, !tbaa !11
  %2791 = load ptr, ptr %14, align 8, !tbaa !5
  %2792 = load double, ptr %2791, align 8, !tbaa !11
  %2793 = load double, ptr %33, align 8, !tbaa !11
  %2794 = fmul double %2792, %2793
  store double %2794, ptr %24, align 8, !tbaa !11
  %2795 = load ptr, ptr %13, align 8, !tbaa !5
  %2796 = getelementptr inbounds double, ptr %2795, i64 4
  %2797 = load double, ptr %2796, align 8, !tbaa !11
  store double %2797, ptr %34, align 8, !tbaa !11
  %2798 = load ptr, ptr %14, align 8, !tbaa !5
  %2799 = load double, ptr %2798, align 8, !tbaa !11
  %2800 = load double, ptr %34, align 8, !tbaa !11
  %2801 = fmul double %2799, %2800
  store double %2801, ptr %25, align 8, !tbaa !11
  %2802 = load ptr, ptr %13, align 8, !tbaa !5
  %2803 = getelementptr inbounds double, ptr %2802, i64 5
  %2804 = load double, ptr %2803, align 8, !tbaa !11
  store double %2804, ptr %35, align 8, !tbaa !11
  %2805 = load ptr, ptr %14, align 8, !tbaa !5
  %2806 = load double, ptr %2805, align 8, !tbaa !11
  %2807 = load double, ptr %35, align 8, !tbaa !11
  %2808 = fmul double %2806, %2807
  store double %2808, ptr %26, align 8, !tbaa !11
  %2809 = load ptr, ptr %13, align 8, !tbaa !5
  %2810 = getelementptr inbounds double, ptr %2809, i64 6
  %2811 = load double, ptr %2810, align 8, !tbaa !11
  store double %2811, ptr %36, align 8, !tbaa !11
  %2812 = load ptr, ptr %14, align 8, !tbaa !5
  %2813 = load double, ptr %2812, align 8, !tbaa !11
  %2814 = load double, ptr %36, align 8, !tbaa !11
  %2815 = fmul double %2813, %2814
  store double %2815, ptr %27, align 8, !tbaa !11
  %2816 = load ptr, ptr %13, align 8, !tbaa !5
  %2817 = getelementptr inbounds double, ptr %2816, i64 7
  %2818 = load double, ptr %2817, align 8, !tbaa !11
  store double %2818, ptr %37, align 8, !tbaa !11
  %2819 = load ptr, ptr %14, align 8, !tbaa !5
  %2820 = load double, ptr %2819, align 8, !tbaa !11
  %2821 = load double, ptr %37, align 8, !tbaa !11
  %2822 = fmul double %2820, %2821
  store double %2822, ptr %28, align 8, !tbaa !11
  %2823 = load ptr, ptr %13, align 8, !tbaa !5
  %2824 = getelementptr inbounds double, ptr %2823, i64 8
  %2825 = load double, ptr %2824, align 8, !tbaa !11
  store double %2825, ptr %38, align 8, !tbaa !11
  %2826 = load ptr, ptr %14, align 8, !tbaa !5
  %2827 = load double, ptr %2826, align 8, !tbaa !11
  %2828 = load double, ptr %38, align 8, !tbaa !11
  %2829 = fmul double %2827, %2828
  store double %2829, ptr %29, align 8, !tbaa !11
  %2830 = load ptr, ptr %13, align 8, !tbaa !5
  %2831 = getelementptr inbounds double, ptr %2830, i64 9
  %2832 = load double, ptr %2831, align 8, !tbaa !11
  store double %2832, ptr %39, align 8, !tbaa !11
  %2833 = load ptr, ptr %14, align 8, !tbaa !5
  %2834 = load double, ptr %2833, align 8, !tbaa !11
  %2835 = load double, ptr %39, align 8, !tbaa !11
  %2836 = fmul double %2834, %2835
  store double %2836, ptr %30, align 8, !tbaa !11
  %2837 = load ptr, ptr %11, align 8, !tbaa !5
  %2838 = load i64, ptr %2837, align 8, !tbaa !9
  store i64 %2838, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %2839

2839:                                             ; preds = %3022, %2773
  %2840 = load i64, ptr %21, align 8, !tbaa !9
  %2841 = load i64, ptr %20, align 8, !tbaa !9
  %2842 = icmp sle i64 %2840, %2841
  br i1 %2842, label %2843, label %3025

2843:                                             ; preds = %2839
  %2844 = load double, ptr %31, align 8, !tbaa !11
  %2845 = load ptr, ptr %15, align 8, !tbaa !5
  %2846 = load i64, ptr %21, align 8, !tbaa !9
  %2847 = load i64, ptr %18, align 8, !tbaa !9
  %2848 = add nsw i64 %2846, %2847
  %2849 = getelementptr inbounds double, ptr %2845, i64 %2848
  %2850 = load double, ptr %2849, align 8, !tbaa !11
  %2851 = load double, ptr %32, align 8, !tbaa !11
  %2852 = load ptr, ptr %15, align 8, !tbaa !5
  %2853 = load i64, ptr %21, align 8, !tbaa !9
  %2854 = load i64, ptr %18, align 8, !tbaa !9
  %2855 = shl i64 %2854, 1
  %2856 = add nsw i64 %2853, %2855
  %2857 = getelementptr inbounds double, ptr %2852, i64 %2856
  %2858 = load double, ptr %2857, align 8, !tbaa !11
  %2859 = fmul double %2851, %2858
  %2860 = call double @llvm.fmuladd.f64(double %2844, double %2850, double %2859)
  %2861 = load double, ptr %33, align 8, !tbaa !11
  %2862 = load ptr, ptr %15, align 8, !tbaa !5
  %2863 = load i64, ptr %21, align 8, !tbaa !9
  %2864 = load i64, ptr %18, align 8, !tbaa !9
  %2865 = mul nsw i64 %2864, 3
  %2866 = add nsw i64 %2863, %2865
  %2867 = getelementptr inbounds double, ptr %2862, i64 %2866
  %2868 = load double, ptr %2867, align 8, !tbaa !11
  %2869 = call double @llvm.fmuladd.f64(double %2861, double %2868, double %2860)
  %2870 = load double, ptr %34, align 8, !tbaa !11
  %2871 = load ptr, ptr %15, align 8, !tbaa !5
  %2872 = load i64, ptr %21, align 8, !tbaa !9
  %2873 = load i64, ptr %18, align 8, !tbaa !9
  %2874 = shl i64 %2873, 2
  %2875 = add nsw i64 %2872, %2874
  %2876 = getelementptr inbounds double, ptr %2871, i64 %2875
  %2877 = load double, ptr %2876, align 8, !tbaa !11
  %2878 = call double @llvm.fmuladd.f64(double %2870, double %2877, double %2869)
  %2879 = load double, ptr %35, align 8, !tbaa !11
  %2880 = load ptr, ptr %15, align 8, !tbaa !5
  %2881 = load i64, ptr %21, align 8, !tbaa !9
  %2882 = load i64, ptr %18, align 8, !tbaa !9
  %2883 = mul nsw i64 %2882, 5
  %2884 = add nsw i64 %2881, %2883
  %2885 = getelementptr inbounds double, ptr %2880, i64 %2884
  %2886 = load double, ptr %2885, align 8, !tbaa !11
  %2887 = call double @llvm.fmuladd.f64(double %2879, double %2886, double %2878)
  %2888 = load double, ptr %36, align 8, !tbaa !11
  %2889 = load ptr, ptr %15, align 8, !tbaa !5
  %2890 = load i64, ptr %21, align 8, !tbaa !9
  %2891 = load i64, ptr %18, align 8, !tbaa !9
  %2892 = mul nsw i64 %2891, 6
  %2893 = add nsw i64 %2890, %2892
  %2894 = getelementptr inbounds double, ptr %2889, i64 %2893
  %2895 = load double, ptr %2894, align 8, !tbaa !11
  %2896 = call double @llvm.fmuladd.f64(double %2888, double %2895, double %2887)
  %2897 = load double, ptr %37, align 8, !tbaa !11
  %2898 = load ptr, ptr %15, align 8, !tbaa !5
  %2899 = load i64, ptr %21, align 8, !tbaa !9
  %2900 = load i64, ptr %18, align 8, !tbaa !9
  %2901 = mul nsw i64 %2900, 7
  %2902 = add nsw i64 %2899, %2901
  %2903 = getelementptr inbounds double, ptr %2898, i64 %2902
  %2904 = load double, ptr %2903, align 8, !tbaa !11
  %2905 = call double @llvm.fmuladd.f64(double %2897, double %2904, double %2896)
  %2906 = load double, ptr %38, align 8, !tbaa !11
  %2907 = load ptr, ptr %15, align 8, !tbaa !5
  %2908 = load i64, ptr %21, align 8, !tbaa !9
  %2909 = load i64, ptr %18, align 8, !tbaa !9
  %2910 = shl i64 %2909, 3
  %2911 = add nsw i64 %2908, %2910
  %2912 = getelementptr inbounds double, ptr %2907, i64 %2911
  %2913 = load double, ptr %2912, align 8, !tbaa !11
  %2914 = call double @llvm.fmuladd.f64(double %2906, double %2913, double %2905)
  %2915 = load double, ptr %39, align 8, !tbaa !11
  %2916 = load ptr, ptr %15, align 8, !tbaa !5
  %2917 = load i64, ptr %21, align 8, !tbaa !9
  %2918 = load i64, ptr %18, align 8, !tbaa !9
  %2919 = mul nsw i64 %2918, 9
  %2920 = add nsw i64 %2917, %2919
  %2921 = getelementptr inbounds double, ptr %2916, i64 %2920
  %2922 = load double, ptr %2921, align 8, !tbaa !11
  %2923 = call double @llvm.fmuladd.f64(double %2915, double %2922, double %2914)
  store double %2923, ptr %42, align 8, !tbaa !11
  %2924 = load double, ptr %42, align 8, !tbaa !11
  %2925 = load double, ptr %22, align 8, !tbaa !11
  %2926 = load ptr, ptr %15, align 8, !tbaa !5
  %2927 = load i64, ptr %21, align 8, !tbaa !9
  %2928 = load i64, ptr %18, align 8, !tbaa !9
  %2929 = add nsw i64 %2927, %2928
  %2930 = getelementptr inbounds double, ptr %2926, i64 %2929
  %2931 = load double, ptr %2930, align 8, !tbaa !11
  %2932 = fneg double %2924
  %2933 = call double @llvm.fmuladd.f64(double %2932, double %2925, double %2931)
  store double %2933, ptr %2930, align 8, !tbaa !11
  %2934 = load double, ptr %42, align 8, !tbaa !11
  %2935 = load double, ptr %23, align 8, !tbaa !11
  %2936 = load ptr, ptr %15, align 8, !tbaa !5
  %2937 = load i64, ptr %21, align 8, !tbaa !9
  %2938 = load i64, ptr %18, align 8, !tbaa !9
  %2939 = shl i64 %2938, 1
  %2940 = add nsw i64 %2937, %2939
  %2941 = getelementptr inbounds double, ptr %2936, i64 %2940
  %2942 = load double, ptr %2941, align 8, !tbaa !11
  %2943 = fneg double %2934
  %2944 = call double @llvm.fmuladd.f64(double %2943, double %2935, double %2942)
  store double %2944, ptr %2941, align 8, !tbaa !11
  %2945 = load double, ptr %42, align 8, !tbaa !11
  %2946 = load double, ptr %24, align 8, !tbaa !11
  %2947 = load ptr, ptr %15, align 8, !tbaa !5
  %2948 = load i64, ptr %21, align 8, !tbaa !9
  %2949 = load i64, ptr %18, align 8, !tbaa !9
  %2950 = mul nsw i64 %2949, 3
  %2951 = add nsw i64 %2948, %2950
  %2952 = getelementptr inbounds double, ptr %2947, i64 %2951
  %2953 = load double, ptr %2952, align 8, !tbaa !11
  %2954 = fneg double %2945
  %2955 = call double @llvm.fmuladd.f64(double %2954, double %2946, double %2953)
  store double %2955, ptr %2952, align 8, !tbaa !11
  %2956 = load double, ptr %42, align 8, !tbaa !11
  %2957 = load double, ptr %25, align 8, !tbaa !11
  %2958 = load ptr, ptr %15, align 8, !tbaa !5
  %2959 = load i64, ptr %21, align 8, !tbaa !9
  %2960 = load i64, ptr %18, align 8, !tbaa !9
  %2961 = shl i64 %2960, 2
  %2962 = add nsw i64 %2959, %2961
  %2963 = getelementptr inbounds double, ptr %2958, i64 %2962
  %2964 = load double, ptr %2963, align 8, !tbaa !11
  %2965 = fneg double %2956
  %2966 = call double @llvm.fmuladd.f64(double %2965, double %2957, double %2964)
  store double %2966, ptr %2963, align 8, !tbaa !11
  %2967 = load double, ptr %42, align 8, !tbaa !11
  %2968 = load double, ptr %26, align 8, !tbaa !11
  %2969 = load ptr, ptr %15, align 8, !tbaa !5
  %2970 = load i64, ptr %21, align 8, !tbaa !9
  %2971 = load i64, ptr %18, align 8, !tbaa !9
  %2972 = mul nsw i64 %2971, 5
  %2973 = add nsw i64 %2970, %2972
  %2974 = getelementptr inbounds double, ptr %2969, i64 %2973
  %2975 = load double, ptr %2974, align 8, !tbaa !11
  %2976 = fneg double %2967
  %2977 = call double @llvm.fmuladd.f64(double %2976, double %2968, double %2975)
  store double %2977, ptr %2974, align 8, !tbaa !11
  %2978 = load double, ptr %42, align 8, !tbaa !11
  %2979 = load double, ptr %27, align 8, !tbaa !11
  %2980 = load ptr, ptr %15, align 8, !tbaa !5
  %2981 = load i64, ptr %21, align 8, !tbaa !9
  %2982 = load i64, ptr %18, align 8, !tbaa !9
  %2983 = mul nsw i64 %2982, 6
  %2984 = add nsw i64 %2981, %2983
  %2985 = getelementptr inbounds double, ptr %2980, i64 %2984
  %2986 = load double, ptr %2985, align 8, !tbaa !11
  %2987 = fneg double %2978
  %2988 = call double @llvm.fmuladd.f64(double %2987, double %2979, double %2986)
  store double %2988, ptr %2985, align 8, !tbaa !11
  %2989 = load double, ptr %42, align 8, !tbaa !11
  %2990 = load double, ptr %28, align 8, !tbaa !11
  %2991 = load ptr, ptr %15, align 8, !tbaa !5
  %2992 = load i64, ptr %21, align 8, !tbaa !9
  %2993 = load i64, ptr %18, align 8, !tbaa !9
  %2994 = mul nsw i64 %2993, 7
  %2995 = add nsw i64 %2992, %2994
  %2996 = getelementptr inbounds double, ptr %2991, i64 %2995
  %2997 = load double, ptr %2996, align 8, !tbaa !11
  %2998 = fneg double %2989
  %2999 = call double @llvm.fmuladd.f64(double %2998, double %2990, double %2997)
  store double %2999, ptr %2996, align 8, !tbaa !11
  %3000 = load double, ptr %42, align 8, !tbaa !11
  %3001 = load double, ptr %29, align 8, !tbaa !11
  %3002 = load ptr, ptr %15, align 8, !tbaa !5
  %3003 = load i64, ptr %21, align 8, !tbaa !9
  %3004 = load i64, ptr %18, align 8, !tbaa !9
  %3005 = shl i64 %3004, 3
  %3006 = add nsw i64 %3003, %3005
  %3007 = getelementptr inbounds double, ptr %3002, i64 %3006
  %3008 = load double, ptr %3007, align 8, !tbaa !11
  %3009 = fneg double %3000
  %3010 = call double @llvm.fmuladd.f64(double %3009, double %3001, double %3008)
  store double %3010, ptr %3007, align 8, !tbaa !11
  %3011 = load double, ptr %42, align 8, !tbaa !11
  %3012 = load double, ptr %30, align 8, !tbaa !11
  %3013 = load ptr, ptr %15, align 8, !tbaa !5
  %3014 = load i64, ptr %21, align 8, !tbaa !9
  %3015 = load i64, ptr %18, align 8, !tbaa !9
  %3016 = mul nsw i64 %3015, 9
  %3017 = add nsw i64 %3014, %3016
  %3018 = getelementptr inbounds double, ptr %3013, i64 %3017
  %3019 = load double, ptr %3018, align 8, !tbaa !11
  %3020 = fneg double %3011
  %3021 = call double @llvm.fmuladd.f64(double %3020, double %3012, double %3019)
  store double %3021, ptr %3018, align 8, !tbaa !11
  br label %3022

3022:                                             ; preds = %2843
  %3023 = load i64, ptr %21, align 8, !tbaa !9
  %3024 = add nsw i64 %3023, 1
  store i64 %3024, ptr %21, align 8, !tbaa !9
  br label %2839, !llvm.loop !32

3025:                                             ; preds = %2839
  br label %3306

3026:                                             ; preds = %1707
  %3027 = load ptr, ptr %13, align 8, !tbaa !5
  %3028 = getelementptr inbounds double, ptr %3027, i64 1
  %3029 = load double, ptr %3028, align 8, !tbaa !11
  store double %3029, ptr %31, align 8, !tbaa !11
  %3030 = load ptr, ptr %14, align 8, !tbaa !5
  %3031 = load double, ptr %3030, align 8, !tbaa !11
  %3032 = load double, ptr %31, align 8, !tbaa !11
  %3033 = fmul double %3031, %3032
  store double %3033, ptr %22, align 8, !tbaa !11
  %3034 = load ptr, ptr %13, align 8, !tbaa !5
  %3035 = getelementptr inbounds double, ptr %3034, i64 2
  %3036 = load double, ptr %3035, align 8, !tbaa !11
  store double %3036, ptr %32, align 8, !tbaa !11
  %3037 = load ptr, ptr %14, align 8, !tbaa !5
  %3038 = load double, ptr %3037, align 8, !tbaa !11
  %3039 = load double, ptr %32, align 8, !tbaa !11
  %3040 = fmul double %3038, %3039
  store double %3040, ptr %23, align 8, !tbaa !11
  %3041 = load ptr, ptr %13, align 8, !tbaa !5
  %3042 = getelementptr inbounds double, ptr %3041, i64 3
  %3043 = load double, ptr %3042, align 8, !tbaa !11
  store double %3043, ptr %33, align 8, !tbaa !11
  %3044 = load ptr, ptr %14, align 8, !tbaa !5
  %3045 = load double, ptr %3044, align 8, !tbaa !11
  %3046 = load double, ptr %33, align 8, !tbaa !11
  %3047 = fmul double %3045, %3046
  store double %3047, ptr %24, align 8, !tbaa !11
  %3048 = load ptr, ptr %13, align 8, !tbaa !5
  %3049 = getelementptr inbounds double, ptr %3048, i64 4
  %3050 = load double, ptr %3049, align 8, !tbaa !11
  store double %3050, ptr %34, align 8, !tbaa !11
  %3051 = load ptr, ptr %14, align 8, !tbaa !5
  %3052 = load double, ptr %3051, align 8, !tbaa !11
  %3053 = load double, ptr %34, align 8, !tbaa !11
  %3054 = fmul double %3052, %3053
  store double %3054, ptr %25, align 8, !tbaa !11
  %3055 = load ptr, ptr %13, align 8, !tbaa !5
  %3056 = getelementptr inbounds double, ptr %3055, i64 5
  %3057 = load double, ptr %3056, align 8, !tbaa !11
  store double %3057, ptr %35, align 8, !tbaa !11
  %3058 = load ptr, ptr %14, align 8, !tbaa !5
  %3059 = load double, ptr %3058, align 8, !tbaa !11
  %3060 = load double, ptr %35, align 8, !tbaa !11
  %3061 = fmul double %3059, %3060
  store double %3061, ptr %26, align 8, !tbaa !11
  %3062 = load ptr, ptr %13, align 8, !tbaa !5
  %3063 = getelementptr inbounds double, ptr %3062, i64 6
  %3064 = load double, ptr %3063, align 8, !tbaa !11
  store double %3064, ptr %36, align 8, !tbaa !11
  %3065 = load ptr, ptr %14, align 8, !tbaa !5
  %3066 = load double, ptr %3065, align 8, !tbaa !11
  %3067 = load double, ptr %36, align 8, !tbaa !11
  %3068 = fmul double %3066, %3067
  store double %3068, ptr %27, align 8, !tbaa !11
  %3069 = load ptr, ptr %13, align 8, !tbaa !5
  %3070 = getelementptr inbounds double, ptr %3069, i64 7
  %3071 = load double, ptr %3070, align 8, !tbaa !11
  store double %3071, ptr %37, align 8, !tbaa !11
  %3072 = load ptr, ptr %14, align 8, !tbaa !5
  %3073 = load double, ptr %3072, align 8, !tbaa !11
  %3074 = load double, ptr %37, align 8, !tbaa !11
  %3075 = fmul double %3073, %3074
  store double %3075, ptr %28, align 8, !tbaa !11
  %3076 = load ptr, ptr %13, align 8, !tbaa !5
  %3077 = getelementptr inbounds double, ptr %3076, i64 8
  %3078 = load double, ptr %3077, align 8, !tbaa !11
  store double %3078, ptr %38, align 8, !tbaa !11
  %3079 = load ptr, ptr %14, align 8, !tbaa !5
  %3080 = load double, ptr %3079, align 8, !tbaa !11
  %3081 = load double, ptr %38, align 8, !tbaa !11
  %3082 = fmul double %3080, %3081
  store double %3082, ptr %29, align 8, !tbaa !11
  %3083 = load ptr, ptr %13, align 8, !tbaa !5
  %3084 = getelementptr inbounds double, ptr %3083, i64 9
  %3085 = load double, ptr %3084, align 8, !tbaa !11
  store double %3085, ptr %39, align 8, !tbaa !11
  %3086 = load ptr, ptr %14, align 8, !tbaa !5
  %3087 = load double, ptr %3086, align 8, !tbaa !11
  %3088 = load double, ptr %39, align 8, !tbaa !11
  %3089 = fmul double %3087, %3088
  store double %3089, ptr %30, align 8, !tbaa !11
  %3090 = load ptr, ptr %13, align 8, !tbaa !5
  %3091 = getelementptr inbounds double, ptr %3090, i64 10
  %3092 = load double, ptr %3091, align 8, !tbaa !11
  store double %3092, ptr %41, align 8, !tbaa !11
  %3093 = load ptr, ptr %14, align 8, !tbaa !5
  %3094 = load double, ptr %3093, align 8, !tbaa !11
  %3095 = load double, ptr %41, align 8, !tbaa !11
  %3096 = fmul double %3094, %3095
  store double %3096, ptr %40, align 8, !tbaa !11
  %3097 = load ptr, ptr %11, align 8, !tbaa !5
  %3098 = load i64, ptr %3097, align 8, !tbaa !9
  store i64 %3098, ptr %20, align 8, !tbaa !9
  store i64 1, ptr %21, align 8, !tbaa !9
  br label %3099

3099:                                             ; preds = %3302, %3026
  %3100 = load i64, ptr %21, align 8, !tbaa !9
  %3101 = load i64, ptr %20, align 8, !tbaa !9
  %3102 = icmp sle i64 %3100, %3101
  br i1 %3102, label %3103, label %3305

3103:                                             ; preds = %3099
  %3104 = load double, ptr %31, align 8, !tbaa !11
  %3105 = load ptr, ptr %15, align 8, !tbaa !5
  %3106 = load i64, ptr %21, align 8, !tbaa !9
  %3107 = load i64, ptr %18, align 8, !tbaa !9
  %3108 = add nsw i64 %3106, %3107
  %3109 = getelementptr inbounds double, ptr %3105, i64 %3108
  %3110 = load double, ptr %3109, align 8, !tbaa !11
  %3111 = load double, ptr %32, align 8, !tbaa !11
  %3112 = load ptr, ptr %15, align 8, !tbaa !5
  %3113 = load i64, ptr %21, align 8, !tbaa !9
  %3114 = load i64, ptr %18, align 8, !tbaa !9
  %3115 = shl i64 %3114, 1
  %3116 = add nsw i64 %3113, %3115
  %3117 = getelementptr inbounds double, ptr %3112, i64 %3116
  %3118 = load double, ptr %3117, align 8, !tbaa !11
  %3119 = fmul double %3111, %3118
  %3120 = call double @llvm.fmuladd.f64(double %3104, double %3110, double %3119)
  %3121 = load double, ptr %33, align 8, !tbaa !11
  %3122 = load ptr, ptr %15, align 8, !tbaa !5
  %3123 = load i64, ptr %21, align 8, !tbaa !9
  %3124 = load i64, ptr %18, align 8, !tbaa !9
  %3125 = mul nsw i64 %3124, 3
  %3126 = add nsw i64 %3123, %3125
  %3127 = getelementptr inbounds double, ptr %3122, i64 %3126
  %3128 = load double, ptr %3127, align 8, !tbaa !11
  %3129 = call double @llvm.fmuladd.f64(double %3121, double %3128, double %3120)
  %3130 = load double, ptr %34, align 8, !tbaa !11
  %3131 = load ptr, ptr %15, align 8, !tbaa !5
  %3132 = load i64, ptr %21, align 8, !tbaa !9
  %3133 = load i64, ptr %18, align 8, !tbaa !9
  %3134 = shl i64 %3133, 2
  %3135 = add nsw i64 %3132, %3134
  %3136 = getelementptr inbounds double, ptr %3131, i64 %3135
  %3137 = load double, ptr %3136, align 8, !tbaa !11
  %3138 = call double @llvm.fmuladd.f64(double %3130, double %3137, double %3129)
  %3139 = load double, ptr %35, align 8, !tbaa !11
  %3140 = load ptr, ptr %15, align 8, !tbaa !5
  %3141 = load i64, ptr %21, align 8, !tbaa !9
  %3142 = load i64, ptr %18, align 8, !tbaa !9
  %3143 = mul nsw i64 %3142, 5
  %3144 = add nsw i64 %3141, %3143
  %3145 = getelementptr inbounds double, ptr %3140, i64 %3144
  %3146 = load double, ptr %3145, align 8, !tbaa !11
  %3147 = call double @llvm.fmuladd.f64(double %3139, double %3146, double %3138)
  %3148 = load double, ptr %36, align 8, !tbaa !11
  %3149 = load ptr, ptr %15, align 8, !tbaa !5
  %3150 = load i64, ptr %21, align 8, !tbaa !9
  %3151 = load i64, ptr %18, align 8, !tbaa !9
  %3152 = mul nsw i64 %3151, 6
  %3153 = add nsw i64 %3150, %3152
  %3154 = getelementptr inbounds double, ptr %3149, i64 %3153
  %3155 = load double, ptr %3154, align 8, !tbaa !11
  %3156 = call double @llvm.fmuladd.f64(double %3148, double %3155, double %3147)
  %3157 = load double, ptr %37, align 8, !tbaa !11
  %3158 = load ptr, ptr %15, align 8, !tbaa !5
  %3159 = load i64, ptr %21, align 8, !tbaa !9
  %3160 = load i64, ptr %18, align 8, !tbaa !9
  %3161 = mul nsw i64 %3160, 7
  %3162 = add nsw i64 %3159, %3161
  %3163 = getelementptr inbounds double, ptr %3158, i64 %3162
  %3164 = load double, ptr %3163, align 8, !tbaa !11
  %3165 = call double @llvm.fmuladd.f64(double %3157, double %3164, double %3156)
  %3166 = load double, ptr %38, align 8, !tbaa !11
  %3167 = load ptr, ptr %15, align 8, !tbaa !5
  %3168 = load i64, ptr %21, align 8, !tbaa !9
  %3169 = load i64, ptr %18, align 8, !tbaa !9
  %3170 = shl i64 %3169, 3
  %3171 = add nsw i64 %3168, %3170
  %3172 = getelementptr inbounds double, ptr %3167, i64 %3171
  %3173 = load double, ptr %3172, align 8, !tbaa !11
  %3174 = call double @llvm.fmuladd.f64(double %3166, double %3173, double %3165)
  %3175 = load double, ptr %39, align 8, !tbaa !11
  %3176 = load ptr, ptr %15, align 8, !tbaa !5
  %3177 = load i64, ptr %21, align 8, !tbaa !9
  %3178 = load i64, ptr %18, align 8, !tbaa !9
  %3179 = mul nsw i64 %3178, 9
  %3180 = add nsw i64 %3177, %3179
  %3181 = getelementptr inbounds double, ptr %3176, i64 %3180
  %3182 = load double, ptr %3181, align 8, !tbaa !11
  %3183 = call double @llvm.fmuladd.f64(double %3175, double %3182, double %3174)
  %3184 = load double, ptr %41, align 8, !tbaa !11
  %3185 = load ptr, ptr %15, align 8, !tbaa !5
  %3186 = load i64, ptr %21, align 8, !tbaa !9
  %3187 = load i64, ptr %18, align 8, !tbaa !9
  %3188 = mul nsw i64 %3187, 10
  %3189 = add nsw i64 %3186, %3188
  %3190 = getelementptr inbounds double, ptr %3185, i64 %3189
  %3191 = load double, ptr %3190, align 8, !tbaa !11
  %3192 = call double @llvm.fmuladd.f64(double %3184, double %3191, double %3183)
  store double %3192, ptr %42, align 8, !tbaa !11
  %3193 = load double, ptr %42, align 8, !tbaa !11
  %3194 = load double, ptr %22, align 8, !tbaa !11
  %3195 = load ptr, ptr %15, align 8, !tbaa !5
  %3196 = load i64, ptr %21, align 8, !tbaa !9
  %3197 = load i64, ptr %18, align 8, !tbaa !9
  %3198 = add nsw i64 %3196, %3197
  %3199 = getelementptr inbounds double, ptr %3195, i64 %3198
  %3200 = load double, ptr %3199, align 8, !tbaa !11
  %3201 = fneg double %3193
  %3202 = call double @llvm.fmuladd.f64(double %3201, double %3194, double %3200)
  store double %3202, ptr %3199, align 8, !tbaa !11
  %3203 = load double, ptr %42, align 8, !tbaa !11
  %3204 = load double, ptr %23, align 8, !tbaa !11
  %3205 = load ptr, ptr %15, align 8, !tbaa !5
  %3206 = load i64, ptr %21, align 8, !tbaa !9
  %3207 = load i64, ptr %18, align 8, !tbaa !9
  %3208 = shl i64 %3207, 1
  %3209 = add nsw i64 %3206, %3208
  %3210 = getelementptr inbounds double, ptr %3205, i64 %3209
  %3211 = load double, ptr %3210, align 8, !tbaa !11
  %3212 = fneg double %3203
  %3213 = call double @llvm.fmuladd.f64(double %3212, double %3204, double %3211)
  store double %3213, ptr %3210, align 8, !tbaa !11
  %3214 = load double, ptr %42, align 8, !tbaa !11
  %3215 = load double, ptr %24, align 8, !tbaa !11
  %3216 = load ptr, ptr %15, align 8, !tbaa !5
  %3217 = load i64, ptr %21, align 8, !tbaa !9
  %3218 = load i64, ptr %18, align 8, !tbaa !9
  %3219 = mul nsw i64 %3218, 3
  %3220 = add nsw i64 %3217, %3219
  %3221 = getelementptr inbounds double, ptr %3216, i64 %3220
  %3222 = load double, ptr %3221, align 8, !tbaa !11
  %3223 = fneg double %3214
  %3224 = call double @llvm.fmuladd.f64(double %3223, double %3215, double %3222)
  store double %3224, ptr %3221, align 8, !tbaa !11
  %3225 = load double, ptr %42, align 8, !tbaa !11
  %3226 = load double, ptr %25, align 8, !tbaa !11
  %3227 = load ptr, ptr %15, align 8, !tbaa !5
  %3228 = load i64, ptr %21, align 8, !tbaa !9
  %3229 = load i64, ptr %18, align 8, !tbaa !9
  %3230 = shl i64 %3229, 2
  %3231 = add nsw i64 %3228, %3230
  %3232 = getelementptr inbounds double, ptr %3227, i64 %3231
  %3233 = load double, ptr %3232, align 8, !tbaa !11
  %3234 = fneg double %3225
  %3235 = call double @llvm.fmuladd.f64(double %3234, double %3226, double %3233)
  store double %3235, ptr %3232, align 8, !tbaa !11
  %3236 = load double, ptr %42, align 8, !tbaa !11
  %3237 = load double, ptr %26, align 8, !tbaa !11
  %3238 = load ptr, ptr %15, align 8, !tbaa !5
  %3239 = load i64, ptr %21, align 8, !tbaa !9
  %3240 = load i64, ptr %18, align 8, !tbaa !9
  %3241 = mul nsw i64 %3240, 5
  %3242 = add nsw i64 %3239, %3241
  %3243 = getelementptr inbounds double, ptr %3238, i64 %3242
  %3244 = load double, ptr %3243, align 8, !tbaa !11
  %3245 = fneg double %3236
  %3246 = call double @llvm.fmuladd.f64(double %3245, double %3237, double %3244)
  store double %3246, ptr %3243, align 8, !tbaa !11
  %3247 = load double, ptr %42, align 8, !tbaa !11
  %3248 = load double, ptr %27, align 8, !tbaa !11
  %3249 = load ptr, ptr %15, align 8, !tbaa !5
  %3250 = load i64, ptr %21, align 8, !tbaa !9
  %3251 = load i64, ptr %18, align 8, !tbaa !9
  %3252 = mul nsw i64 %3251, 6
  %3253 = add nsw i64 %3250, %3252
  %3254 = getelementptr inbounds double, ptr %3249, i64 %3253
  %3255 = load double, ptr %3254, align 8, !tbaa !11
  %3256 = fneg double %3247
  %3257 = call double @llvm.fmuladd.f64(double %3256, double %3248, double %3255)
  store double %3257, ptr %3254, align 8, !tbaa !11
  %3258 = load double, ptr %42, align 8, !tbaa !11
  %3259 = load double, ptr %28, align 8, !tbaa !11
  %3260 = load ptr, ptr %15, align 8, !tbaa !5
  %3261 = load i64, ptr %21, align 8, !tbaa !9
  %3262 = load i64, ptr %18, align 8, !tbaa !9
  %3263 = mul nsw i64 %3262, 7
  %3264 = add nsw i64 %3261, %3263
  %3265 = getelementptr inbounds double, ptr %3260, i64 %3264
  %3266 = load double, ptr %3265, align 8, !tbaa !11
  %3267 = fneg double %3258
  %3268 = call double @llvm.fmuladd.f64(double %3267, double %3259, double %3266)
  store double %3268, ptr %3265, align 8, !tbaa !11
  %3269 = load double, ptr %42, align 8, !tbaa !11
  %3270 = load double, ptr %29, align 8, !tbaa !11
  %3271 = load ptr, ptr %15, align 8, !tbaa !5
  %3272 = load i64, ptr %21, align 8, !tbaa !9
  %3273 = load i64, ptr %18, align 8, !tbaa !9
  %3274 = shl i64 %3273, 3
  %3275 = add nsw i64 %3272, %3274
  %3276 = getelementptr inbounds double, ptr %3271, i64 %3275
  %3277 = load double, ptr %3276, align 8, !tbaa !11
  %3278 = fneg double %3269
  %3279 = call double @llvm.fmuladd.f64(double %3278, double %3270, double %3277)
  store double %3279, ptr %3276, align 8, !tbaa !11
  %3280 = load double, ptr %42, align 8, !tbaa !11
  %3281 = load double, ptr %30, align 8, !tbaa !11
  %3282 = load ptr, ptr %15, align 8, !tbaa !5
  %3283 = load i64, ptr %21, align 8, !tbaa !9
  %3284 = load i64, ptr %18, align 8, !tbaa !9
  %3285 = mul nsw i64 %3284, 9
  %3286 = add nsw i64 %3283, %3285
  %3287 = getelementptr inbounds double, ptr %3282, i64 %3286
  %3288 = load double, ptr %3287, align 8, !tbaa !11
  %3289 = fneg double %3280
  %3290 = call double @llvm.fmuladd.f64(double %3289, double %3281, double %3288)
  store double %3290, ptr %3287, align 8, !tbaa !11
  %3291 = load double, ptr %42, align 8, !tbaa !11
  %3292 = load double, ptr %40, align 8, !tbaa !11
  %3293 = load ptr, ptr %15, align 8, !tbaa !5
  %3294 = load i64, ptr %21, align 8, !tbaa !9
  %3295 = load i64, ptr %18, align 8, !tbaa !9
  %3296 = mul nsw i64 %3295, 10
  %3297 = add nsw i64 %3294, %3296
  %3298 = getelementptr inbounds double, ptr %3293, i64 %3297
  %3299 = load double, ptr %3298, align 8, !tbaa !11
  %3300 = fneg double %3291
  %3301 = call double @llvm.fmuladd.f64(double %3300, double %3292, double %3299)
  store double %3301, ptr %3298, align 8, !tbaa !11
  br label %3302

3302:                                             ; preds = %3103
  %3303 = load i64, ptr %21, align 8, !tbaa !9
  %3304 = add nsw i64 %3303, 1
  store i64 %3304, ptr %21, align 8, !tbaa !9
  br label %3099, !llvm.loop !33

3305:                                             ; preds = %3099
  br label %3306

3306:                                             ; preds = %3305, %3025, %2772, %2546, %2347, %2175, %2030, %1912, %1821, %1757, %1708, %1694, %1412, %1157, %929, %728, %554, %407, %287, %194, %128, %77
  store i32 0, ptr %9, align 4
  store i32 1, ptr %43, align 4
  br label %3307

3307:                                             ; preds = %3306, %59
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #4
  %3308 = load i32, ptr %9, align 4
  ret i32 %3308
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

declare i64 @lsame_(ptr noundef, ptr noundef) #2

declare i32 @dlarf_(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"long", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}
!16 = distinct !{!16, !14}
!17 = distinct !{!17, !14}
!18 = distinct !{!18, !14}
!19 = distinct !{!19, !14}
!20 = distinct !{!20, !14}
!21 = distinct !{!21, !14}
!22 = distinct !{!22, !14}
!23 = distinct !{!23, !14}
!24 = distinct !{!24, !14}
!25 = distinct !{!25, !14}
!26 = distinct !{!26, !14}
!27 = distinct !{!27, !14}
!28 = distinct !{!28, !14}
!29 = distinct !{!29, !14}
!30 = distinct !{!30, !14}
!31 = distinct !{!31, !14}
!32 = distinct !{!32, !14}
!33 = distinct !{!33, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@.str = external hidden unnamed_addr constant [2 x i8], align 1
@c__1 = external hidden global i64, align 8

; Function Attrs: nounwind uwtable
define dso_local noundef i32 @dlarfx_(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5, ptr noundef %6, ptr noundef %7) local_unnamed_addr #0 {
  %9 = load i64, ptr %6, align 8, !tbaa !5
  %10 = xor i64 %9, -1
  %11 = getelementptr inbounds double, ptr %5, i64 %10
  %12 = load double, ptr %4, align 8, !tbaa !9
  %13 = fcmp oeq double %12, 0.000000e+00
  br i1 %13, label %.loopexit, label %14

14:                                               ; preds = %8
  %15 = tail call i64 @lsame_(ptr noundef %0, ptr noundef nonnull @.str) #4
  %.not = icmp eq i64 %15, 0
  br i1 %.not, label %476, label %16

16:                                               ; preds = %14
  %17 = load i64, ptr %1, align 8, !tbaa !5
  switch i64 %17, label %18 [
    i64 1, label %20
    i64 2, label %56
    i64 3, label %88
    i64 4, label %116
    i64 5, label %149
    i64 6, label %189
    i64 7, label %234
    i64 8, label %286
    i64 9, label %343
    i64 10, label %407
  ]

18:                                               ; preds = %16
  %19 = tail call i32 @dlarf_(ptr noundef %0, ptr noundef nonnull %1, ptr noundef %2, ptr noundef %3, ptr noundef nonnull @c__1, ptr noundef nonnull %4, ptr noundef %5, ptr noundef nonnull %6, ptr noundef %7) #4
  br label %.loopexit

20:                                               ; preds = %16
  %21 = load double, ptr %4, align 8, !tbaa !9
  %22 = load double, ptr %3, align 8, !tbaa !9
  %23 = fneg double %21
  %24 = fmul double %22, %23
  %25 = tail call double @llvm.fmuladd.f64(double %24, double %22, double 1.000000e+00)
  %26 = load i64, ptr %2, align 8, !tbaa !5
  %invariant.gep = getelementptr i8, ptr %11, i64 8
  %.not14881534 = icmp slt i64 %26, 1
  br i1 %.not14881534, label %.loopexit, label %.lr.ph1536.preheader

.lr.ph1536.preheader:                             ; preds = %20
  %min.iters.check = icmp ugt i64 %26, 3
  %ident.check.not = icmp eq i64 %9, 1
  %or.cond = select i1 %min.iters.check, i1 %ident.check.not, i1 false
  br i1 %or.cond, label %vector.ph, label %.lr.ph1536.preheader2923

vector.ph:                                        ; preds = %.lr.ph1536.preheader
  %n.vec = and i64 %26, 9223372036854775804
  %ind.end = or disjoint i64 %n.vec, 1
  %broadcast.splatinsert = insertelement <2 x double> poison, double %25, i64 0
  %broadcast.splat = shufflevector <2 x double> %broadcast.splatinsert, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body

vector.body:                                      ; preds = %vector.body, %vector.ph
  %index = phi i64 [ 0, %vector.ph ], [ %index.next, %vector.body ]
  %offset.idx = or disjoint i64 %index, 1
  %27 = getelementptr double, ptr %invariant.gep, i64 %offset.idx
  %28 = getelementptr i8, ptr %27, i64 16
  %wide.load = load <2 x double>, ptr %27, align 8, !tbaa !9
  %wide.load1645 = load <2 x double>, ptr %28, align 8, !tbaa !9
  %29 = fmul <2 x double> %broadcast.splat, %wide.load
  %30 = fmul <2 x double> %broadcast.splat, %wide.load1645
  store <2 x double> %29, ptr %27, align 8, !tbaa !9
  store <2 x double> %30, ptr %28, align 8, !tbaa !9
  %index.next = add nuw i64 %index, 4
  %31 = icmp eq i64 %index.next, %n.vec
  br i1 %31, label %middle.block, label %vector.body, !llvm.loop !11

middle.block:                                     ; preds = %vector.body
  %cmp.n = icmp eq i64 %26, %n.vec
  br i1 %cmp.n, label %.loopexit, label %.lr.ph1536.preheader2923

.lr.ph1536.preheader2923:                         ; preds = %middle.block, %.lr.ph1536.preheader
  %.01535.ph = phi i64 [ 1, %.lr.ph1536.preheader ], [ %ind.end, %middle.block ]
  %32 = add nuw i64 %26, 1
  %33 = sub i64 %32, %.01535.ph
  %34 = sub i64 %26, %.01535.ph
  %xtraiter2934 = and i64 %33, 3
  %lcmp.mod2935.not = icmp eq i64 %xtraiter2934, 0
  br i1 %lcmp.mod2935.not, label %.lr.ph1536.prol.loopexit, label %.lr.ph1536.prol

.lr.ph1536.prol:                                  ; preds = %.lr.ph1536.preheader2923, %.lr.ph1536.prol
  %.01535.prol = phi i64 [ %38, %.lr.ph1536.prol ], [ %.01535.ph, %.lr.ph1536.preheader2923 ]
  %prol.iter = phi i64 [ %prol.iter.next, %.lr.ph1536.prol ], [ 0, %.lr.ph1536.preheader2923 ]
  %35 = mul nsw i64 %.01535.prol, %9
  %gep.prol = getelementptr double, ptr %invariant.gep, i64 %35
  %36 = load double, ptr %gep.prol, align 8, !tbaa !9
  %37 = fmul double %25, %36
  store double %37, ptr %gep.prol, align 8, !tbaa !9
  %38 = add nuw i64 %.01535.prol, 1
  %prol.iter.next = add i64 %prol.iter, 1
  %prol.iter.cmp.not = icmp eq i64 %prol.iter.next, %xtraiter2934
  br i1 %prol.iter.cmp.not, label %.lr.ph1536.prol.loopexit, label %.lr.ph1536.prol, !llvm.loop !15

.lr.ph1536.prol.loopexit:                         ; preds = %.lr.ph1536.prol, %.lr.ph1536.preheader2923
  %.01535.unr = phi i64 [ %.01535.ph, %.lr.ph1536.preheader2923 ], [ %38, %.lr.ph1536.prol ]
  %39 = icmp ult i64 %34, 3
  br i1 %39, label %.loopexit, label %.lr.ph1536

.lr.ph1536:                                       ; preds = %.lr.ph1536.prol.loopexit, %.lr.ph1536
  %.01535 = phi i64 [ %55, %.lr.ph1536 ], [ %.01535.unr, %.lr.ph1536.prol.loopexit ]
  %40 = mul nsw i64 %.01535, %9
  %gep = getelementptr double, ptr %invariant.gep, i64 %40
  %41 = load double, ptr %gep, align 8, !tbaa !9
  %42 = fmul double %25, %41
  store double %42, ptr %gep, align 8, !tbaa !9
  %43 = add nuw i64 %.01535, 1
  %44 = mul nsw i64 %43, %9
  %gep.1 = getelementptr double, ptr %invariant.gep, i64 %44
  %45 = load double, ptr %gep.1, align 8, !tbaa !9
  %46 = fmul double %25, %45
  store double %46, ptr %gep.1, align 8, !tbaa !9
  %47 = add nuw i64 %.01535, 2
  %48 = mul nsw i64 %47, %9
  %gep.2 = getelementptr double, ptr %invariant.gep, i64 %48
  %49 = load double, ptr %gep.2, align 8, !tbaa !9
  %50 = fmul double %25, %49
  store double %50, ptr %gep.2, align 8, !tbaa !9
  %51 = add nuw i64 %.01535, 3
  %52 = mul nsw i64 %51, %9
  %gep.3 = getelementptr double, ptr %invariant.gep, i64 %52
  %53 = load double, ptr %gep.3, align 8, !tbaa !9
  %54 = fmul double %25, %53
  store double %54, ptr %gep.3, align 8, !tbaa !9
  %55 = add nuw i64 %.01535, 4
  %exitcond1596.not.3 = icmp eq i64 %51, %26
  br i1 %exitcond1596.not.3, label %.loopexit, label %.lr.ph1536, !llvm.loop !17

56:                                               ; preds = %16
  %57 = load double, ptr %4, align 8, !tbaa !9
  %58 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %59 = insertelement <2 x double> poison, double %57, i64 0
  %60 = shufflevector <2 x double> %59, <2 x double> poison, <2 x i32> zeroinitializer
  %61 = fmul <2 x double> %60, %58
  %62 = load i64, ptr %2, align 8, !tbaa !5
  %.not14871531 = icmp slt i64 %62, 1
  br i1 %.not14871531, label %.loopexit, label %.lr.ph1533.preheader

.lr.ph1533.preheader:                             ; preds = %56
  %xtraiter = and i64 %62, 1
  %63 = icmp eq i64 %62, 1
  br i1 %63, label %.loopexit.loopexit2925.unr-lcssa, label %.lr.ph1533.preheader.new

.lr.ph1533.preheader.new:                         ; preds = %.lr.ph1533.preheader
  %unroll_iter = and i64 %62, 9223372036854775806
  %invariant.gep2937 = getelementptr i8, ptr %11, i64 8
  %64 = extractelement <2 x double> %58, i64 0
  %invariant.gep2939 = getelementptr i8, ptr %11, i64 8
  %65 = extractelement <2 x double> %58, i64 0
  br label %.lr.ph1533

.lr.ph1533:                                       ; preds = %.lr.ph1533, %.lr.ph1533.preheader.new
  %.11532 = phi i64 [ 1, %.lr.ph1533.preheader.new ], [ %87, %.lr.ph1533 ]
  %niter = phi i64 [ 0, %.lr.ph1533.preheader.new ], [ %niter.next.1, %.lr.ph1533 ]
  %66 = mul nsw i64 %.11532, %9
  %gep2938 = getelementptr double, ptr %invariant.gep2937, i64 %66
  %67 = load <2 x double>, ptr %gep2938, align 8, !tbaa !9
  %68 = fmul <2 x double> %58, %67
  %69 = extractelement <2 x double> %68, i64 1
  %70 = extractelement <2 x double> %67, i64 0
  %71 = tail call double @llvm.fmuladd.f64(double %64, double %70, double %69)
  %72 = fneg double %71
  %73 = insertelement <2 x double> poison, double %72, i64 0
  %74 = shufflevector <2 x double> %73, <2 x double> poison, <2 x i32> zeroinitializer
  %75 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %74, <2 x double> %61, <2 x double> %67)
  store <2 x double> %75, ptr %gep2938, align 8, !tbaa !9
  %76 = add nuw i64 %.11532, 1
  %77 = mul nsw i64 %76, %9
  %gep2940 = getelementptr double, ptr %invariant.gep2939, i64 %77
  %78 = load <2 x double>, ptr %gep2940, align 8, !tbaa !9
  %79 = fmul <2 x double> %58, %78
  %80 = extractelement <2 x double> %79, i64 1
  %81 = extractelement <2 x double> %78, i64 0
  %82 = tail call double @llvm.fmuladd.f64(double %65, double %81, double %80)
  %83 = fneg double %82
  %84 = insertelement <2 x double> poison, double %83, i64 0
  %85 = shufflevector <2 x double> %84, <2 x double> poison, <2 x i32> zeroinitializer
  %86 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %85, <2 x double> %61, <2 x double> %78)
  store <2 x double> %86, ptr %gep2940, align 8, !tbaa !9
  %87 = add nuw i64 %.11532, 2
  %niter.next.1 = add nuw i64 %niter, 2
  %niter.ncmp.1 = icmp eq i64 %niter.next.1, %unroll_iter
  br i1 %niter.ncmp.1, label %.loopexit.loopexit2925.unr-lcssa, label %.lr.ph1533, !llvm.loop !18

88:                                               ; preds = %16
  %89 = load double, ptr %4, align 8, !tbaa !9
  %90 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %91 = insertelement <2 x double> poison, double %89, i64 0
  %92 = shufflevector <2 x double> %91, <2 x double> poison, <2 x i32> zeroinitializer
  %93 = fmul <2 x double> %92, %90
  %94 = getelementptr inbounds i8, ptr %3, i64 16
  %95 = load double, ptr %94, align 8, !tbaa !9
  %96 = fmul double %89, %95
  %97 = load i64, ptr %2, align 8, !tbaa !5
  %.not14861528 = icmp slt i64 %97, 1
  br i1 %.not14861528, label %.loopexit, label %.lr.ph1530.preheader

.lr.ph1530.preheader:                             ; preds = %88
  %98 = extractelement <2 x double> %90, i64 0
  br label %.lr.ph1530

.lr.ph1530:                                       ; preds = %.lr.ph1530.preheader, %.lr.ph1530
  %.21529 = phi i64 [ %115, %.lr.ph1530 ], [ 1, %.lr.ph1530.preheader ]
  %99 = mul nsw i64 %.21529, %9
  %100 = getelementptr double, ptr %11, i64 %99
  %101 = getelementptr i8, ptr %100, i64 8
  %102 = getelementptr i8, ptr %100, i64 24
  %103 = load double, ptr %102, align 8, !tbaa !9
  %104 = load <2 x double>, ptr %101, align 8, !tbaa !9
  %105 = fmul <2 x double> %90, %104
  %106 = extractelement <2 x double> %105, i64 1
  %107 = extractelement <2 x double> %104, i64 0
  %108 = tail call double @llvm.fmuladd.f64(double %98, double %107, double %106)
  %109 = tail call double @llvm.fmuladd.f64(double %95, double %103, double %108)
  %110 = fneg double %109
  %111 = insertelement <2 x double> poison, double %110, i64 0
  %112 = shufflevector <2 x double> %111, <2 x double> poison, <2 x i32> zeroinitializer
  %113 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %112, <2 x double> %93, <2 x double> %104)
  store <2 x double> %113, ptr %101, align 8, !tbaa !9
  %114 = tail call double @llvm.fmuladd.f64(double %110, double %96, double %103)
  store double %114, ptr %102, align 8, !tbaa !9
  %115 = add nuw i64 %.21529, 1
  %exitcond1594.not = icmp eq i64 %.21529, %97
  br i1 %exitcond1594.not, label %.loopexit, label %.lr.ph1530, !llvm.loop !19

116:                                              ; preds = %16
  %117 = load double, ptr %4, align 8, !tbaa !9
  %118 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %119 = insertelement <2 x double> poison, double %117, i64 0
  %120 = shufflevector <2 x double> %119, <2 x double> poison, <2 x i32> zeroinitializer
  %121 = fmul <2 x double> %120, %118
  %122 = getelementptr inbounds i8, ptr %3, i64 16
  %123 = load <2 x double>, ptr %122, align 8, !tbaa !9
  %124 = fmul <2 x double> %120, %123
  %125 = load i64, ptr %2, align 8, !tbaa !5
  %.not14851525 = icmp slt i64 %125, 1
  br i1 %.not14851525, label %.loopexit, label %.lr.ph1527.preheader

.lr.ph1527.preheader:                             ; preds = %116
  %126 = extractelement <2 x double> %118, i64 0
  %127 = extractelement <2 x double> %123, i64 0
  %128 = extractelement <2 x double> %123, i64 1
  br label %.lr.ph1527

.lr.ph1527:                                       ; preds = %.lr.ph1527.preheader, %.lr.ph1527
  %.31526 = phi i64 [ %148, %.lr.ph1527 ], [ 1, %.lr.ph1527.preheader ]
  %129 = mul nsw i64 %.31526, %9
  %130 = getelementptr double, ptr %11, i64 %129
  %131 = getelementptr i8, ptr %130, i64 8
  %132 = getelementptr i8, ptr %130, i64 24
  %133 = load <2 x double>, ptr %131, align 8, !tbaa !9
  %134 = fmul <2 x double> %118, %133
  %135 = extractelement <2 x double> %134, i64 1
  %136 = extractelement <2 x double> %133, i64 0
  %137 = tail call double @llvm.fmuladd.f64(double %126, double %136, double %135)
  %138 = load <2 x double>, ptr %132, align 8, !tbaa !9
  %139 = extractelement <2 x double> %138, i64 0
  %140 = tail call double @llvm.fmuladd.f64(double %127, double %139, double %137)
  %141 = extractelement <2 x double> %138, i64 1
  %142 = tail call double @llvm.fmuladd.f64(double %128, double %141, double %140)
  %143 = fneg double %142
  %144 = insertelement <2 x double> poison, double %143, i64 0
  %145 = shufflevector <2 x double> %144, <2 x double> poison, <2 x i32> zeroinitializer
  %146 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %145, <2 x double> %121, <2 x double> %133)
  store <2 x double> %146, ptr %131, align 8, !tbaa !9
  %147 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %145, <2 x double> %124, <2 x double> %138)
  store <2 x double> %147, ptr %132, align 8, !tbaa !9
  %148 = add nuw i64 %.31526, 1
  %exitcond1593.not = icmp eq i64 %.31526, %125
  br i1 %exitcond1593.not, label %.loopexit, label %.lr.ph1527, !llvm.loop !20

149:                                              ; preds = %16
  %150 = load double, ptr %4, align 8, !tbaa !9
  %151 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %152 = insertelement <2 x double> poison, double %150, i64 0
  %153 = shufflevector <2 x double> %152, <2 x double> poison, <2 x i32> zeroinitializer
  %154 = fmul <2 x double> %153, %151
  %155 = getelementptr inbounds i8, ptr %3, i64 16
  %156 = load <2 x double>, ptr %155, align 8, !tbaa !9
  %157 = fmul <2 x double> %153, %156
  %158 = getelementptr inbounds i8, ptr %3, i64 32
  %159 = load double, ptr %158, align 8, !tbaa !9
  %160 = fmul double %150, %159
  %161 = load i64, ptr %2, align 8, !tbaa !5
  %.not14841522 = icmp slt i64 %161, 1
  br i1 %.not14841522, label %.loopexit, label %.lr.ph1524.preheader

.lr.ph1524.preheader:                             ; preds = %149
  %162 = extractelement <2 x double> %151, i64 0
  %163 = extractelement <2 x double> %156, i64 0
  %164 = extractelement <2 x double> %156, i64 1
  br label %.lr.ph1524

.lr.ph1524:                                       ; preds = %.lr.ph1524.preheader, %.lr.ph1524
  %.41523 = phi i64 [ %188, %.lr.ph1524 ], [ 1, %.lr.ph1524.preheader ]
  %165 = mul nsw i64 %.41523, %9
  %166 = getelementptr double, ptr %11, i64 %165
  %167 = getelementptr i8, ptr %166, i64 8
  %168 = getelementptr i8, ptr %166, i64 24
  %169 = getelementptr i8, ptr %166, i64 40
  %170 = load double, ptr %169, align 8, !tbaa !9
  %171 = load <2 x double>, ptr %167, align 8, !tbaa !9
  %172 = fmul <2 x double> %151, %171
  %173 = extractelement <2 x double> %172, i64 1
  %174 = extractelement <2 x double> %171, i64 0
  %175 = tail call double @llvm.fmuladd.f64(double %162, double %174, double %173)
  %176 = load <2 x double>, ptr %168, align 8, !tbaa !9
  %177 = extractelement <2 x double> %176, i64 0
  %178 = tail call double @llvm.fmuladd.f64(double %163, double %177, double %175)
  %179 = extractelement <2 x double> %176, i64 1
  %180 = tail call double @llvm.fmuladd.f64(double %164, double %179, double %178)
  %181 = tail call double @llvm.fmuladd.f64(double %159, double %170, double %180)
  %182 = fneg double %181
  %183 = insertelement <2 x double> poison, double %182, i64 0
  %184 = shufflevector <2 x double> %183, <2 x double> poison, <2 x i32> zeroinitializer
  %185 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %184, <2 x double> %154, <2 x double> %171)
  store <2 x double> %185, ptr %167, align 8, !tbaa !9
  %186 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %184, <2 x double> %157, <2 x double> %176)
  store <2 x double> %186, ptr %168, align 8, !tbaa !9
  %187 = tail call double @llvm.fmuladd.f64(double %182, double %160, double %170)
  store double %187, ptr %169, align 8, !tbaa !9
  %188 = add nuw i64 %.41523, 1
  %exitcond1592.not = icmp eq i64 %.41523, %161
  br i1 %exitcond1592.not, label %.loopexit, label %.lr.ph1524, !llvm.loop !21

189:                                              ; preds = %16
  %190 = load double, ptr %4, align 8, !tbaa !9
  %191 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %192 = insertelement <2 x double> poison, double %190, i64 0
  %193 = shufflevector <2 x double> %192, <2 x double> poison, <2 x i32> zeroinitializer
  %194 = fmul <2 x double> %193, %191
  %195 = getelementptr inbounds i8, ptr %3, i64 16
  %196 = load <2 x double>, ptr %195, align 8, !tbaa !9
  %197 = fmul <2 x double> %193, %196
  %198 = getelementptr inbounds i8, ptr %3, i64 32
  %199 = load <2 x double>, ptr %198, align 8, !tbaa !9
  %200 = fmul <2 x double> %193, %199
  %201 = load i64, ptr %2, align 8, !tbaa !5
  %.not14831519 = icmp slt i64 %201, 1
  br i1 %.not14831519, label %.loopexit, label %.lr.ph1521.preheader

.lr.ph1521.preheader:                             ; preds = %189
  %202 = extractelement <2 x double> %191, i64 0
  %203 = extractelement <2 x double> %196, i64 0
  %204 = extractelement <2 x double> %196, i64 1
  %205 = extractelement <2 x double> %199, i64 0
  %206 = extractelement <2 x double> %199, i64 1
  br label %.lr.ph1521

.lr.ph1521:                                       ; preds = %.lr.ph1521.preheader, %.lr.ph1521
  %.51520 = phi i64 [ %233, %.lr.ph1521 ], [ 1, %.lr.ph1521.preheader ]
  %207 = mul nsw i64 %.51520, %9
  %208 = getelementptr double, ptr %11, i64 %207
  %209 = getelementptr i8, ptr %208, i64 8
  %210 = getelementptr i8, ptr %208, i64 24
  %211 = getelementptr i8, ptr %208, i64 40
  %212 = load <2 x double>, ptr %209, align 8, !tbaa !9
  %213 = fmul <2 x double> %191, %212
  %214 = extractelement <2 x double> %213, i64 1
  %215 = extractelement <2 x double> %212, i64 0
  %216 = tail call double @llvm.fmuladd.f64(double %202, double %215, double %214)
  %217 = load <2 x double>, ptr %210, align 8, !tbaa !9
  %218 = extractelement <2 x double> %217, i64 0
  %219 = tail call double @llvm.fmuladd.f64(double %203, double %218, double %216)
  %220 = extractelement <2 x double> %217, i64 1
  %221 = tail call double @llvm.fmuladd.f64(double %204, double %220, double %219)
  %222 = load <2 x double>, ptr %211, align 8, !tbaa !9
  %223 = extractelement <2 x double> %222, i64 0
  %224 = tail call double @llvm.fmuladd.f64(double %205, double %223, double %221)
  %225 = extractelement <2 x double> %222, i64 1
  %226 = tail call double @llvm.fmuladd.f64(double %206, double %225, double %224)
  %227 = fneg double %226
  %228 = insertelement <2 x double> poison, double %227, i64 0
  %229 = shufflevector <2 x double> %228, <2 x double> poison, <2 x i32> zeroinitializer
  %230 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %229, <2 x double> %194, <2 x double> %212)
  store <2 x double> %230, ptr %209, align 8, !tbaa !9
  %231 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %229, <2 x double> %197, <2 x double> %217)
  store <2 x double> %231, ptr %210, align 8, !tbaa !9
  %232 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %229, <2 x double> %200, <2 x double> %222)
  store <2 x double> %232, ptr %211, align 8, !tbaa !9
  %233 = add nuw i64 %.51520, 1
  %exitcond1591.not = icmp eq i64 %.51520, %201
  br i1 %exitcond1591.not, label %.loopexit, label %.lr.ph1521, !llvm.loop !22

234:                                              ; preds = %16
  %235 = load double, ptr %4, align 8, !tbaa !9
  %236 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %237 = insertelement <2 x double> poison, double %235, i64 0
  %238 = shufflevector <2 x double> %237, <2 x double> poison, <2 x i32> zeroinitializer
  %239 = fmul <2 x double> %238, %236
  %240 = getelementptr inbounds i8, ptr %3, i64 16
  %241 = load <2 x double>, ptr %240, align 8, !tbaa !9
  %242 = fmul <2 x double> %238, %241
  %243 = getelementptr inbounds i8, ptr %3, i64 32
  %244 = load <2 x double>, ptr %243, align 8, !tbaa !9
  %245 = fmul <2 x double> %238, %244
  %246 = getelementptr inbounds i8, ptr %3, i64 48
  %247 = load double, ptr %246, align 8, !tbaa !9
  %248 = fmul double %235, %247
  %249 = load i64, ptr %2, align 8, !tbaa !5
  %.not14821516 = icmp slt i64 %249, 1
  br i1 %.not14821516, label %.loopexit, label %.lr.ph1518.preheader

.lr.ph1518.preheader:                             ; preds = %234
  %250 = extractelement <2 x double> %236, i64 0
  %251 = extractelement <2 x double> %241, i64 0
  %252 = extractelement <2 x double> %241, i64 1
  %253 = extractelement <2 x double> %244, i64 0
  %254 = extractelement <2 x double> %244, i64 1
  br label %.lr.ph1518

.lr.ph1518:                                       ; preds = %.lr.ph1518.preheader, %.lr.ph1518
  %.61517 = phi i64 [ %285, %.lr.ph1518 ], [ 1, %.lr.ph1518.preheader ]
  %255 = mul nsw i64 %.61517, %9
  %256 = getelementptr double, ptr %11, i64 %255
  %257 = getelementptr i8, ptr %256, i64 8
  %258 = getelementptr i8, ptr %256, i64 24
  %259 = getelementptr i8, ptr %256, i64 40
  %260 = getelementptr i8, ptr %256, i64 56
  %261 = load double, ptr %260, align 8, !tbaa !9
  %262 = load <2 x double>, ptr %257, align 8, !tbaa !9
  %263 = fmul <2 x double> %236, %262
  %264 = extractelement <2 x double> %263, i64 1
  %265 = extractelement <2 x double> %262, i64 0
  %266 = tail call double @llvm.fmuladd.f64(double %250, double %265, double %264)
  %267 = load <2 x double>, ptr %258, align 8, !tbaa !9
  %268 = extractelement <2 x double> %267, i64 0
  %269 = tail call double @llvm.fmuladd.f64(double %251, double %268, double %266)
  %270 = extractelement <2 x double> %267, i64 1
  %271 = tail call double @llvm.fmuladd.f64(double %252, double %270, double %269)
  %272 = load <2 x double>, ptr %259, align 8, !tbaa !9
  %273 = extractelement <2 x double> %272, i64 0
  %274 = tail call double @llvm.fmuladd.f64(double %253, double %273, double %271)
  %275 = extractelement <2 x double> %272, i64 1
  %276 = tail call double @llvm.fmuladd.f64(double %254, double %275, double %274)
  %277 = tail call double @llvm.fmuladd.f64(double %247, double %261, double %276)
  %278 = fneg double %277
  %279 = insertelement <2 x double> poison, double %278, i64 0
  %280 = shufflevector <2 x double> %279, <2 x double> poison, <2 x i32> zeroinitializer
  %281 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %280, <2 x double> %239, <2 x double> %262)
  store <2 x double> %281, ptr %257, align 8, !tbaa !9
  %282 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %280, <2 x double> %242, <2 x double> %267)
  store <2 x double> %282, ptr %258, align 8, !tbaa !9
  %283 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %280, <2 x double> %245, <2 x double> %272)
  store <2 x double> %283, ptr %259, align 8, !tbaa !9
  %284 = tail call double @llvm.fmuladd.f64(double %278, double %248, double %261)
  store double %284, ptr %260, align 8, !tbaa !9
  %285 = add nuw i64 %.61517, 1
  %exitcond1590.not = icmp eq i64 %.61517, %249
  br i1 %exitcond1590.not, label %.loopexit, label %.lr.ph1518, !llvm.loop !23

286:                                              ; preds = %16
  %287 = load double, ptr %4, align 8, !tbaa !9
  %288 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %289 = insertelement <2 x double> poison, double %287, i64 0
  %290 = shufflevector <2 x double> %289, <2 x double> poison, <2 x i32> zeroinitializer
  %291 = fmul <2 x double> %290, %288
  %292 = getelementptr inbounds i8, ptr %3, i64 16
  %293 = load <2 x double>, ptr %292, align 8, !tbaa !9
  %294 = fmul <2 x double> %290, %293
  %295 = getelementptr inbounds i8, ptr %3, i64 32
  %296 = load <2 x double>, ptr %295, align 8, !tbaa !9
  %297 = fmul <2 x double> %290, %296
  %298 = getelementptr inbounds i8, ptr %3, i64 48
  %299 = load <2 x double>, ptr %298, align 8, !tbaa !9
  %300 = fmul <2 x double> %290, %299
  %301 = load i64, ptr %2, align 8, !tbaa !5
  %.not14811513 = icmp slt i64 %301, 1
  br i1 %.not14811513, label %.loopexit, label %.lr.ph1515.preheader

.lr.ph1515.preheader:                             ; preds = %286
  %302 = extractelement <2 x double> %288, i64 0
  %303 = extractelement <2 x double> %293, i64 0
  %304 = extractelement <2 x double> %293, i64 1
  %305 = extractelement <2 x double> %296, i64 0
  %306 = extractelement <2 x double> %296, i64 1
  %307 = extractelement <2 x double> %299, i64 0
  %308 = extractelement <2 x double> %299, i64 1
  br label %.lr.ph1515

.lr.ph1515:                                       ; preds = %.lr.ph1515.preheader, %.lr.ph1515
  %.71514 = phi i64 [ %342, %.lr.ph1515 ], [ 1, %.lr.ph1515.preheader ]
  %309 = mul nsw i64 %.71514, %9
  %310 = getelementptr double, ptr %11, i64 %309
  %311 = getelementptr i8, ptr %310, i64 8
  %312 = getelementptr i8, ptr %310, i64 24
  %313 = getelementptr i8, ptr %310, i64 40
  %314 = getelementptr i8, ptr %310, i64 56
  %315 = load <2 x double>, ptr %311, align 8, !tbaa !9
  %316 = fmul <2 x double> %288, %315
  %317 = extractelement <2 x double> %316, i64 1
  %318 = extractelement <2 x double> %315, i64 0
  %319 = tail call double @llvm.fmuladd.f64(double %302, double %318, double %317)
  %320 = load <2 x double>, ptr %312, align 8, !tbaa !9
  %321 = extractelement <2 x double> %320, i64 0
  %322 = tail call double @llvm.fmuladd.f64(double %303, double %321, double %319)
  %323 = extractelement <2 x double> %320, i64 1
  %324 = tail call double @llvm.fmuladd.f64(double %304, double %323, double %322)
  %325 = load <2 x double>, ptr %313, align 8, !tbaa !9
  %326 = extractelement <2 x double> %325, i64 0
  %327 = tail call double @llvm.fmuladd.f64(double %305, double %326, double %324)
  %328 = extractelement <2 x double> %325, i64 1
  %329 = tail call double @llvm.fmuladd.f64(double %306, double %328, double %327)
  %330 = load <2 x double>, ptr %314, align 8, !tbaa !9
  %331 = extractelement <2 x double> %330, i64 0
  %332 = tail call double @llvm.fmuladd.f64(double %307, double %331, double %329)
  %333 = extractelement <2 x double> %330, i64 1
  %334 = tail call double @llvm.fmuladd.f64(double %308, double %333, double %332)
  %335 = fneg double %334
  %336 = insertelement <2 x double> poison, double %335, i64 0
  %337 = shufflevector <2 x double> %336, <2 x double> poison, <2 x i32> zeroinitializer
  %338 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %337, <2 x double> %291, <2 x double> %315)
  store <2 x double> %338, ptr %311, align 8, !tbaa !9
  %339 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %337, <2 x double> %294, <2 x double> %320)
  store <2 x double> %339, ptr %312, align 8, !tbaa !9
  %340 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %337, <2 x double> %297, <2 x double> %325)
  store <2 x double> %340, ptr %313, align 8, !tbaa !9
  %341 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %337, <2 x double> %300, <2 x double> %330)
  store <2 x double> %341, ptr %314, align 8, !tbaa !9
  %342 = add nuw i64 %.71514, 1
  %exitcond1589.not = icmp eq i64 %.71514, %301
  br i1 %exitcond1589.not, label %.loopexit, label %.lr.ph1515, !llvm.loop !24

343:                                              ; preds = %16
  %344 = load double, ptr %4, align 8, !tbaa !9
  %345 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %346 = insertelement <2 x double> poison, double %344, i64 0
  %347 = shufflevector <2 x double> %346, <2 x double> poison, <2 x i32> zeroinitializer
  %348 = fmul <2 x double> %347, %345
  %349 = getelementptr inbounds i8, ptr %3, i64 16
  %350 = load <2 x double>, ptr %349, align 8, !tbaa !9
  %351 = fmul <2 x double> %347, %350
  %352 = getelementptr inbounds i8, ptr %3, i64 32
  %353 = load <2 x double>, ptr %352, align 8, !tbaa !9
  %354 = fmul <2 x double> %347, %353
  %355 = getelementptr inbounds i8, ptr %3, i64 48
  %356 = load <2 x double>, ptr %355, align 8, !tbaa !9
  %357 = fmul <2 x double> %347, %356
  %358 = getelementptr inbounds i8, ptr %3, i64 64
  %359 = load double, ptr %358, align 8, !tbaa !9
  %360 = fmul double %344, %359
  %361 = load i64, ptr %2, align 8, !tbaa !5
  %.not14801510 = icmp slt i64 %361, 1
  br i1 %.not14801510, label %.loopexit, label %.lr.ph1512.preheader

.lr.ph1512.preheader:                             ; preds = %343
  %362 = extractelement <2 x double> %345, i64 0
  %363 = extractelement <2 x double> %350, i64 0
  %364 = extractelement <2 x double> %350, i64 1
  %365 = extractelement <2 x double> %353, i64 0
  %366 = extractelement <2 x double> %353, i64 1
  %367 = extractelement <2 x double> %356, i64 0
  %368 = extractelement <2 x double> %356, i64 1
  br label %.lr.ph1512

.lr.ph1512:                                       ; preds = %.lr.ph1512.preheader, %.lr.ph1512
  %.81511 = phi i64 [ %406, %.lr.ph1512 ], [ 1, %.lr.ph1512.preheader ]
  %369 = mul nsw i64 %.81511, %9
  %370 = getelementptr double, ptr %11, i64 %369
  %371 = getelementptr i8, ptr %370, i64 8
  %372 = getelementptr i8, ptr %370, i64 24
  %373 = getelementptr i8, ptr %370, i64 40
  %374 = getelementptr i8, ptr %370, i64 56
  %375 = getelementptr i8, ptr %370, i64 72
  %376 = load double, ptr %375, align 8, !tbaa !9
  %377 = load <2 x double>, ptr %371, align 8, !tbaa !9
  %378 = fmul <2 x double> %345, %377
  %379 = extractelement <2 x double> %378, i64 1
  %380 = extractelement <2 x double> %377, i64 0
  %381 = tail call double @llvm.fmuladd.f64(double %362, double %380, double %379)
  %382 = load <2 x double>, ptr %372, align 8, !tbaa !9
  %383 = extractelement <2 x double> %382, i64 0
  %384 = tail call double @llvm.fmuladd.f64(double %363, double %383, double %381)
  %385 = extractelement <2 x double> %382, i64 1
  %386 = tail call double @llvm.fmuladd.f64(double %364, double %385, double %384)
  %387 = load <2 x double>, ptr %373, align 8, !tbaa !9
  %388 = extractelement <2 x double> %387, i64 0
  %389 = tail call double @llvm.fmuladd.f64(double %365, double %388, double %386)
  %390 = extractelement <2 x double> %387, i64 1
  %391 = tail call double @llvm.fmuladd.f64(double %366, double %390, double %389)
  %392 = load <2 x double>, ptr %374, align 8, !tbaa !9
  %393 = extractelement <2 x double> %392, i64 0
  %394 = tail call double @llvm.fmuladd.f64(double %367, double %393, double %391)
  %395 = extractelement <2 x double> %392, i64 1
  %396 = tail call double @llvm.fmuladd.f64(double %368, double %395, double %394)
  %397 = tail call double @llvm.fmuladd.f64(double %359, double %376, double %396)
  %398 = fneg double %397
  %399 = insertelement <2 x double> poison, double %398, i64 0
  %400 = shufflevector <2 x double> %399, <2 x double> poison, <2 x i32> zeroinitializer
  %401 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %400, <2 x double> %348, <2 x double> %377)
  store <2 x double> %401, ptr %371, align 8, !tbaa !9
  %402 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %400, <2 x double> %351, <2 x double> %382)
  store <2 x double> %402, ptr %372, align 8, !tbaa !9
  %403 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %400, <2 x double> %354, <2 x double> %387)
  store <2 x double> %403, ptr %373, align 8, !tbaa !9
  %404 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %400, <2 x double> %357, <2 x double> %392)
  store <2 x double> %404, ptr %374, align 8, !tbaa !9
  %405 = tail call double @llvm.fmuladd.f64(double %398, double %360, double %376)
  store double %405, ptr %375, align 8, !tbaa !9
  %406 = add nuw i64 %.81511, 1
  %exitcond1588.not = icmp eq i64 %.81511, %361
  br i1 %exitcond1588.not, label %.loopexit, label %.lr.ph1512, !llvm.loop !25

407:                                              ; preds = %16
  %408 = load double, ptr %4, align 8, !tbaa !9
  %409 = load <2 x double>, ptr %3, align 8, !tbaa !9
  %410 = insertelement <2 x double> poison, double %408, i64 0
  %411 = shufflevector <2 x double> %410, <2 x double> poison, <2 x i32> zeroinitializer
  %412 = fmul <2 x double> %411, %409
  %413 = getelementptr inbounds i8, ptr %3, i64 16
  %414 = load <2 x double>, ptr %413, align 8, !tbaa !9
  %415 = fmul <2 x double> %411, %414
  %416 = getelementptr inbounds i8, ptr %3, i64 32
  %417 = load <2 x double>, ptr %416, align 8, !tbaa !9
  %418 = fmul <2 x double> %411, %417
  %419 = getelementptr inbounds i8, ptr %3, i64 48
  %420 = load <2 x double>, ptr %419, align 8, !tbaa !9
  %421 = fmul <2 x double> %411, %420
  %422 = getelementptr inbounds i8, ptr %3, i64 64
  %423 = load <2 x double>, ptr %422, align 8, !tbaa !9
  %424 = fmul <2 x double> %411, %423
  %425 = load i64, ptr %2, align 8, !tbaa !5
  %.not14791508 = icmp slt i64 %425, 1
  br i1 %.not14791508, label %.loopexit, label %.lr.ph.preheader

.lr.ph.preheader:                                 ; preds = %407
  %426 = extractelement <2 x double> %409, i64 0
  %427 = extractelement <2 x double> %414, i64 0
  %428 = extractelement <2 x double> %414, i64 1
  %429 = extractelement <2 x double> %417, i64 0
  %430 = extractelement <2 x double> %417, i64 1
  %431 = extractelement <2 x double> %420, i64 0
  %432 = extractelement <2 x double> %420, i64 1
  %433 = extractelement <2 x double> %423, i64 0
  %434 = extractelement <2 x double> %423, i64 1
  br label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph.preheader, %.lr.ph
  %.91509 = phi i64 [ %475, %.lr.ph ], [ 1, %.lr.ph.preheader ]
  %435 = mul nsw i64 %.91509, %9
  %436 = getelementptr double, ptr %11, i64 %435
  %437 = getelementptr i8, ptr %436, i64 8
  %438 = getelementptr i8, ptr %436, i64 24
  %439 = getelementptr i8, ptr %436, i64 40
  %440 = getelementptr i8, ptr %436, i64 56
  %441 = getelementptr i8, ptr %436, i64 72
  %442 = load <2 x double>, ptr %437, align 8, !tbaa !9
  %443 = fmul <2 x double> %409, %442
  %444 = extractelement <2 x double> %443, i64 1
  %445 = extractelement <2 x double> %442, i64 0
  %446 = tail call double @llvm.fmuladd.f64(double %426, double %445, double %444)
  %447 = load <2 x double>, ptr %438, align 8, !tbaa !9
  %448 = extractelement <2 x double> %447, i64 0
  %449 = tail call double @llvm.fmuladd.f64(double %427, double %448, double %446)
  %450 = extractelement <2 x double> %447, i64 1
  %451 = tail call double @llvm.fmuladd.f64(double %428, double %450, double %449)
  %452 = load <2 x double>, ptr %439, align 8, !tbaa !9
  %453 = extractelement <2 x double> %452, i64 0
  %454 = tail call double @llvm.fmuladd.f64(double %429, double %453, double %451)
  %455 = extractelement <2 x double> %452, i64 1
  %456 = tail call double @llvm.fmuladd.f64(double %430, double %455, double %454)
  %457 = load <2 x double>, ptr %440, align 8, !tbaa !9
  %458 = extractelement <2 x double> %457, i64 0
  %459 = tail call double @llvm.fmuladd.f64(double %431, double %458, double %456)
  %460 = extractelement <2 x double> %457, i64 1
  %461 = tail call double @llvm.fmuladd.f64(double %432, double %460, double %459)
  %462 = load <2 x double>, ptr %441, align 8, !tbaa !9
  %463 = extractelement <2 x double> %462, i64 0
  %464 = tail call double @llvm.fmuladd.f64(double %433, double %463, double %461)
  %465 = extractelement <2 x double> %462, i64 1
  %466 = tail call double @llvm.fmuladd.f64(double %434, double %465, double %464)
  %467 = fneg double %466
  %468 = insertelement <2 x double> poison, double %467, i64 0
  %469 = shufflevector <2 x double> %468, <2 x double> poison, <2 x i32> zeroinitializer
  %470 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %469, <2 x double> %412, <2 x double> %442)
  store <2 x double> %470, ptr %437, align 8, !tbaa !9
  %471 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %469, <2 x double> %415, <2 x double> %447)
  store <2 x double> %471, ptr %438, align 8, !tbaa !9
  %472 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %469, <2 x double> %418, <2 x double> %452)
  store <2 x double> %472, ptr %439, align 8, !tbaa !9
  %473 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %469, <2 x double> %421, <2 x double> %457)
  store <2 x double> %473, ptr %440, align 8, !tbaa !9
  %474 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %469, <2 x double> %424, <2 x double> %462)
  store <2 x double> %474, ptr %441, align 8, !tbaa !9
  %475 = add nuw i64 %.91509, 1
  %exitcond.not = icmp eq i64 %.91509, %425
  br i1 %exitcond.not, label %.loopexit, label %.lr.ph, !llvm.loop !26

476:                                              ; preds = %14
  %477 = load i64, ptr %2, align 8, !tbaa !5
  switch i64 %477, label %478 [
    i64 1, label %480
    i64 2, label %495
    i64 3, label %527
    i64 4, label %571
    i64 5, label %627
    i64 6, label %695
    i64 7, label %775
    i64 8, label %867
    i64 9, label %971
    i64 10, label %1205
  ]

478:                                              ; preds = %476
  %479 = tail call i32 @dlarf_(ptr noundef %0, ptr noundef %1, ptr noundef nonnull %2, ptr noundef %3, ptr noundef nonnull @c__1, ptr noundef nonnull %4, ptr noundef %5, ptr noundef nonnull %6, ptr noundef %7) #4
  br label %.loopexit

480:                                              ; preds = %476
  %481 = load double, ptr %4, align 8, !tbaa !9
  %482 = load double, ptr %3, align 8, !tbaa !9
  %483 = fneg double %481
  %484 = fmul double %482, %483
  %485 = tail call double @llvm.fmuladd.f64(double %484, double %482, double 1.000000e+00)
  %486 = load i64, ptr %1, align 8, !tbaa !5
  %invariant.gep1564 = getelementptr i8, ptr %5, i64 -8
  %.not14781566 = icmp slt i64 %486, 1
  br i1 %.not14781566, label %.loopexit, label %.lr.ph1568.preheader

.lr.ph1568.preheader:                             ; preds = %480
  %min.iters.check2833 = icmp ult i64 %486, 4
  br i1 %min.iters.check2833, label %.lr.ph1568.preheader2913, label %vector.ph2834

vector.ph2834:                                    ; preds = %.lr.ph1568.preheader
  %n.vec2836 = and i64 %486, 9223372036854775804
  %ind.end2837 = or disjoint i64 %n.vec2836, 1
  %broadcast.splatinsert2844 = insertelement <2 x double> poison, double %485, i64 0
  %broadcast.splat2845 = shufflevector <2 x double> %broadcast.splatinsert2844, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2839

vector.body2839:                                  ; preds = %vector.body2839, %vector.ph2834
  %index2840 = phi i64 [ 0, %vector.ph2834 ], [ %index.next2846, %vector.body2839 ]
  %487 = getelementptr double, ptr %5, i64 %index2840
  %488 = getelementptr i8, ptr %487, i64 16
  %wide.load2842 = load <2 x double>, ptr %487, align 8, !tbaa !9
  %wide.load2843 = load <2 x double>, ptr %488, align 8, !tbaa !9
  %489 = fmul <2 x double> %broadcast.splat2845, %wide.load2842
  %490 = fmul <2 x double> %broadcast.splat2845, %wide.load2843
  store <2 x double> %489, ptr %487, align 8, !tbaa !9
  store <2 x double> %490, ptr %488, align 8, !tbaa !9
  %index.next2846 = add nuw i64 %index2840, 4
  %491 = icmp eq i64 %index.next2846, %n.vec2836
  br i1 %491, label %middle.block2831, label %vector.body2839, !llvm.loop !27

middle.block2831:                                 ; preds = %vector.body2839
  %cmp.n2847 = icmp eq i64 %486, %n.vec2836
  br i1 %cmp.n2847, label %.loopexit, label %.lr.ph1568.preheader2913

.lr.ph1568.preheader2913:                         ; preds = %middle.block2831, %.lr.ph1568.preheader
  %.101567.ph = phi i64 [ 1, %.lr.ph1568.preheader ], [ %ind.end2837, %middle.block2831 ]
  br label %.lr.ph1568

.lr.ph1568:                                       ; preds = %.lr.ph1568.preheader2913, %.lr.ph1568
  %.101567 = phi i64 [ %494, %.lr.ph1568 ], [ %.101567.ph, %.lr.ph1568.preheader2913 ]
  %gep1565 = getelementptr double, ptr %invariant.gep1564, i64 %.101567
  %492 = load double, ptr %gep1565, align 8, !tbaa !9
  %493 = fmul double %485, %492
  store double %493, ptr %gep1565, align 8, !tbaa !9
  %494 = add nuw i64 %.101567, 1
  %exitcond1606.not = icmp eq i64 %.101567, %486
  br i1 %exitcond1606.not, label %.loopexit, label %.lr.ph1568, !llvm.loop !28

495:                                              ; preds = %476
  %496 = load double, ptr %3, align 8, !tbaa !9
  %497 = load double, ptr %4, align 8, !tbaa !9
  %498 = fmul double %496, %497
  %499 = getelementptr inbounds i8, ptr %3, i64 8
  %500 = load double, ptr %499, align 8, !tbaa !9
  %501 = fmul double %497, %500
  %502 = load i64, ptr %1, align 8, !tbaa !5
  %.not14761561 = icmp slt i64 %502, 1
  br i1 %.not14761561, label %.loopexit, label %.lr.ph1563

.lr.ph1563:                                       ; preds = %495
  %.idx1477 = shl i64 %9, 4
  %min.iters.check2809 = icmp ult i64 %502, 4
  br i1 %min.iters.check2809, label %scalar.ph2808.preheader, label %vector.memcheck2800

vector.memcheck2800:                              ; preds = %.lr.ph1563
  %503 = shl i64 %502, 3
  %scevgep2801 = getelementptr i8, ptr %5, i64 %503
  %504 = shl i64 %9, 3
  %scevgep2802 = getelementptr i8, ptr %5, i64 %504
  %505 = getelementptr i8, ptr %5, i64 %503
  %scevgep2803 = getelementptr i8, ptr %505, i64 %504
  %bound02804 = icmp ugt ptr %scevgep2803, %5
  %bound12805 = icmp ult ptr %scevgep2802, %scevgep2801
  %found.conflict2806 = and i1 %bound02804, %bound12805
  br i1 %found.conflict2806, label %scalar.ph2808.preheader, label %vector.ph2810

vector.ph2810:                                    ; preds = %vector.memcheck2800
  %n.vec2812 = and i64 %502, 9223372036854775806
  %ind.end2813 = or i64 %502, 1
  %broadcast.splatinsert2820 = insertelement <2 x double> poison, double %500, i64 0
  %broadcast.splat2821 = shufflevector <2 x double> %broadcast.splatinsert2820, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2822 = insertelement <2 x double> poison, double %496, i64 0
  %broadcast.splat2823 = shufflevector <2 x double> %broadcast.splatinsert2822, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2824 = insertelement <2 x double> poison, double %498, i64 0
  %broadcast.splat2825 = shufflevector <2 x double> %broadcast.splatinsert2824, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2827 = insertelement <2 x double> poison, double %501, i64 0
  %broadcast.splat2828 = shufflevector <2 x double> %broadcast.splatinsert2827, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2815

vector.body2815:                                  ; preds = %vector.body2815, %vector.ph2810
  %index2816 = phi i64 [ 0, %vector.ph2810 ], [ %index.next2829, %vector.body2815 ]
  %offset.idx2817 = or disjoint i64 %index2816, 1
  %506 = getelementptr double, ptr %11, i64 %offset.idx2817
  %507 = getelementptr double, ptr %506, i64 %9
  %wide.load2818 = load <2 x double>, ptr %507, align 8, !tbaa !9, !alias.scope !29, !noalias !32
  %508 = getelementptr i8, ptr %506, i64 %.idx1477
  %wide.load2819 = load <2 x double>, ptr %508, align 8, !tbaa !9, !alias.scope !32
  %509 = fmul <2 x double> %broadcast.splat2821, %wide.load2819
  %510 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2823, <2 x double> %wide.load2818, <2 x double> %509)
  %511 = fneg <2 x double> %510
  %512 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %511, <2 x double> %broadcast.splat2825, <2 x double> %wide.load2818)
  store <2 x double> %512, ptr %507, align 8, !tbaa !9, !alias.scope !29, !noalias !32
  %513 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %511, <2 x double> %broadcast.splat2828, <2 x double> %wide.load2819)
  store <2 x double> %513, ptr %508, align 8, !tbaa !9, !alias.scope !32
  %index.next2829 = add nuw i64 %index2816, 2
  %514 = icmp eq i64 %index.next2829, %n.vec2812
  br i1 %514, label %middle.block2807, label %vector.body2815, !llvm.loop !34

middle.block2807:                                 ; preds = %vector.body2815
  %cmp.n2830 = icmp eq i64 %502, %n.vec2812
  br i1 %cmp.n2830, label %.loopexit, label %scalar.ph2808.preheader

scalar.ph2808.preheader:                          ; preds = %middle.block2807, %vector.memcheck2800, %.lr.ph1563
  %.111562.ph = phi i64 [ 1, %vector.memcheck2800 ], [ 1, %.lr.ph1563 ], [ %ind.end2813, %middle.block2807 ]
  br label %scalar.ph2808

scalar.ph2808:                                    ; preds = %scalar.ph2808.preheader, %scalar.ph2808
  %.111562 = phi i64 [ %526, %scalar.ph2808 ], [ %.111562.ph, %scalar.ph2808.preheader ]
  %515 = getelementptr double, ptr %11, i64 %.111562
  %516 = getelementptr double, ptr %515, i64 %9
  %517 = load double, ptr %516, align 8, !tbaa !9
  %518 = getelementptr i8, ptr %515, i64 %.idx1477
  %519 = load double, ptr %518, align 8, !tbaa !9
  %520 = fmul double %500, %519
  %521 = tail call double @llvm.fmuladd.f64(double %496, double %517, double %520)
  %522 = fneg double %521
  %523 = tail call double @llvm.fmuladd.f64(double %522, double %498, double %517)
  store double %523, ptr %516, align 8, !tbaa !9
  %524 = load double, ptr %518, align 8, !tbaa !9
  %525 = tail call double @llvm.fmuladd.f64(double %522, double %501, double %524)
  store double %525, ptr %518, align 8, !tbaa !9
  %526 = add nuw i64 %.111562, 1
  %exitcond1605.not = icmp eq i64 %.111562, %502
  br i1 %exitcond1605.not, label %.loopexit, label %scalar.ph2808, !llvm.loop !35

527:                                              ; preds = %476
  %528 = load double, ptr %3, align 8, !tbaa !9
  %529 = load double, ptr %4, align 8, !tbaa !9
  %530 = fmul double %528, %529
  %531 = getelementptr inbounds i8, ptr %3, i64 8
  %532 = load double, ptr %531, align 8, !tbaa !9
  %533 = fmul double %529, %532
  %534 = getelementptr inbounds i8, ptr %3, i64 16
  %535 = load double, ptr %534, align 8, !tbaa !9
  %536 = fmul double %529, %535
  %537 = load i64, ptr %1, align 8, !tbaa !5
  %.not14731558 = icmp slt i64 %537, 1
  br i1 %.not14731558, label %.loopexit, label %.lr.ph1560

.lr.ph1560:                                       ; preds = %527
  %.idx1474 = shl i64 %9, 4
  %.idx1475 = mul i64 %9, 24
  %min.iters.check2772 = icmp ult i64 %537, 6
  br i1 %min.iters.check2772, label %scalar.ph2771.preheader, label %vector.memcheck2753

vector.memcheck2753:                              ; preds = %.lr.ph1560
  %538 = shl i64 %537, 3
  %scevgep2754 = getelementptr i8, ptr %5, i64 %538
  %539 = shl i64 %9, 3
  %scevgep2755 = getelementptr i8, ptr %5, i64 %539
  %540 = getelementptr i8, ptr %5, i64 %538
  %scevgep2756 = getelementptr i8, ptr %540, i64 %539
  %scevgep2757 = getelementptr i8, ptr %5, i64 %.idx1474
  %541 = getelementptr i8, ptr %5, i64 %.idx1474
  %scevgep2758 = getelementptr i8, ptr %541, i64 %538
  %bound02759 = icmp ugt ptr %scevgep2756, %5
  %bound12760 = icmp ult ptr %scevgep2755, %scevgep2754
  %found.conflict2761 = and i1 %bound02759, %bound12760
  %bound02762 = icmp ugt ptr %scevgep2758, %5
  %bound12763 = icmp ult ptr %scevgep2757, %scevgep2754
  %found.conflict2764 = and i1 %bound02762, %bound12763
  %conflict.rdx2765 = or i1 %found.conflict2761, %found.conflict2764
  %bound02766 = icmp ult ptr %scevgep2755, %scevgep2758
  %bound12767 = icmp ult ptr %scevgep2757, %scevgep2756
  %found.conflict2768 = and i1 %bound02766, %bound12767
  %conflict.rdx2769 = or i1 %conflict.rdx2765, %found.conflict2768
  br i1 %conflict.rdx2769, label %scalar.ph2771.preheader, label %vector.ph2773

vector.ph2773:                                    ; preds = %vector.memcheck2753
  %n.vec2775 = and i64 %537, 9223372036854775806
  %ind.end2776 = or i64 %537, 1
  %broadcast.splatinsert2783 = insertelement <2 x double> poison, double %532, i64 0
  %broadcast.splat2784 = shufflevector <2 x double> %broadcast.splatinsert2783, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2785 = insertelement <2 x double> poison, double %528, i64 0
  %broadcast.splat2786 = shufflevector <2 x double> %broadcast.splatinsert2785, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2788 = insertelement <2 x double> poison, double %535, i64 0
  %broadcast.splat2789 = shufflevector <2 x double> %broadcast.splatinsert2788, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2790 = insertelement <2 x double> poison, double %530, i64 0
  %broadcast.splat2791 = shufflevector <2 x double> %broadcast.splatinsert2790, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2793 = insertelement <2 x double> poison, double %533, i64 0
  %broadcast.splat2794 = shufflevector <2 x double> %broadcast.splatinsert2793, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2796 = insertelement <2 x double> poison, double %536, i64 0
  %broadcast.splat2797 = shufflevector <2 x double> %broadcast.splatinsert2796, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2778

vector.body2778:                                  ; preds = %vector.body2778, %vector.ph2773
  %index2779 = phi i64 [ 0, %vector.ph2773 ], [ %index.next2798, %vector.body2778 ]
  %offset.idx2780 = or disjoint i64 %index2779, 1
  %542 = getelementptr double, ptr %11, i64 %offset.idx2780
  %543 = getelementptr double, ptr %542, i64 %9
  %wide.load2781 = load <2 x double>, ptr %543, align 8, !tbaa !9, !alias.scope !36, !noalias !39
  %544 = getelementptr i8, ptr %542, i64 %.idx1474
  %wide.load2782 = load <2 x double>, ptr %544, align 8, !tbaa !9, !alias.scope !42, !noalias !43
  %545 = fmul <2 x double> %broadcast.splat2784, %wide.load2782
  %546 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2786, <2 x double> %wide.load2781, <2 x double> %545)
  %547 = getelementptr i8, ptr %542, i64 %.idx1475
  %wide.load2787 = load <2 x double>, ptr %547, align 8, !tbaa !9, !alias.scope !43
  %548 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2789, <2 x double> %wide.load2787, <2 x double> %546)
  %549 = fneg <2 x double> %548
  %550 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %549, <2 x double> %broadcast.splat2791, <2 x double> %wide.load2781)
  store <2 x double> %550, ptr %543, align 8, !tbaa !9, !alias.scope !36, !noalias !39
  %wide.load2792 = load <2 x double>, ptr %544, align 8, !tbaa !9, !alias.scope !42, !noalias !43
  %551 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %549, <2 x double> %broadcast.splat2794, <2 x double> %wide.load2792)
  store <2 x double> %551, ptr %544, align 8, !tbaa !9, !alias.scope !42, !noalias !43
  %wide.load2795 = load <2 x double>, ptr %547, align 8, !tbaa !9, !alias.scope !43
  %552 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %549, <2 x double> %broadcast.splat2797, <2 x double> %wide.load2795)
  store <2 x double> %552, ptr %547, align 8, !tbaa !9, !alias.scope !43
  %index.next2798 = add nuw i64 %index2779, 2
  %553 = icmp eq i64 %index.next2798, %n.vec2775
  br i1 %553, label %middle.block2770, label %vector.body2778, !llvm.loop !44

middle.block2770:                                 ; preds = %vector.body2778
  %cmp.n2799 = icmp eq i64 %537, %n.vec2775
  br i1 %cmp.n2799, label %.loopexit, label %scalar.ph2771.preheader

scalar.ph2771.preheader:                          ; preds = %middle.block2770, %vector.memcheck2753, %.lr.ph1560
  %.121559.ph = phi i64 [ 1, %vector.memcheck2753 ], [ 1, %.lr.ph1560 ], [ %ind.end2776, %middle.block2770 ]
  br label %scalar.ph2771

scalar.ph2771:                                    ; preds = %scalar.ph2771.preheader, %scalar.ph2771
  %.121559 = phi i64 [ %570, %scalar.ph2771 ], [ %.121559.ph, %scalar.ph2771.preheader ]
  %554 = getelementptr double, ptr %11, i64 %.121559
  %555 = getelementptr double, ptr %554, i64 %9
  %556 = load double, ptr %555, align 8, !tbaa !9
  %557 = getelementptr i8, ptr %554, i64 %.idx1474
  %558 = load double, ptr %557, align 8, !tbaa !9
  %559 = fmul double %532, %558
  %560 = tail call double @llvm.fmuladd.f64(double %528, double %556, double %559)
  %561 = getelementptr i8, ptr %554, i64 %.idx1475
  %562 = load double, ptr %561, align 8, !tbaa !9
  %563 = tail call double @llvm.fmuladd.f64(double %535, double %562, double %560)
  %564 = fneg double %563
  %565 = tail call double @llvm.fmuladd.f64(double %564, double %530, double %556)
  store double %565, ptr %555, align 8, !tbaa !9
  %566 = load double, ptr %557, align 8, !tbaa !9
  %567 = tail call double @llvm.fmuladd.f64(double %564, double %533, double %566)
  store double %567, ptr %557, align 8, !tbaa !9
  %568 = load double, ptr %561, align 8, !tbaa !9
  %569 = tail call double @llvm.fmuladd.f64(double %564, double %536, double %568)
  store double %569, ptr %561, align 8, !tbaa !9
  %570 = add nuw i64 %.121559, 1
  %exitcond1604.not = icmp eq i64 %.121559, %537
  br i1 %exitcond1604.not, label %.loopexit, label %scalar.ph2771, !llvm.loop !45

571:                                              ; preds = %476
  %572 = load double, ptr %3, align 8, !tbaa !9
  %573 = load double, ptr %4, align 8, !tbaa !9
  %574 = fmul double %572, %573
  %575 = getelementptr inbounds i8, ptr %3, i64 8
  %576 = load double, ptr %575, align 8, !tbaa !9
  %577 = fmul double %573, %576
  %578 = getelementptr inbounds i8, ptr %3, i64 16
  %579 = load double, ptr %578, align 8, !tbaa !9
  %580 = fmul double %573, %579
  %581 = getelementptr inbounds i8, ptr %3, i64 24
  %582 = load double, ptr %581, align 8, !tbaa !9
  %583 = fmul double %573, %582
  %584 = load i64, ptr %1, align 8, !tbaa !5
  %.not14691555 = icmp slt i64 %584, 1
  br i1 %.not14691555, label %.loopexit, label %.lr.ph1557

.lr.ph1557:                                       ; preds = %571
  %.idx1470 = shl i64 %9, 4
  %.idx1471 = mul i64 %9, 24
  %.idx1472 = shl i64 %9, 5
  %min.iters.check2719 = icmp ult i64 %584, 8
  br i1 %min.iters.check2719, label %scalar.ph2718.preheader, label %vector.memcheck2686

vector.memcheck2686:                              ; preds = %.lr.ph1557
  %585 = shl i64 %584, 3
  %scevgep2687 = getelementptr i8, ptr %5, i64 %585
  %586 = shl i64 %9, 3
  %scevgep2688 = getelementptr i8, ptr %5, i64 %586
  %587 = getelementptr i8, ptr %5, i64 %585
  %scevgep2689 = getelementptr i8, ptr %587, i64 %586
  %scevgep2690 = getelementptr i8, ptr %5, i64 %.idx1470
  %588 = getelementptr i8, ptr %5, i64 %.idx1470
  %scevgep2691 = getelementptr i8, ptr %588, i64 %585
  %scevgep2692 = getelementptr i8, ptr %5, i64 %.idx1471
  %589 = getelementptr i8, ptr %5, i64 %.idx1471
  %scevgep2693 = getelementptr i8, ptr %589, i64 %585
  %bound02694 = icmp ugt ptr %scevgep2689, %5
  %bound12695 = icmp ult ptr %scevgep2688, %scevgep2687
  %found.conflict2696 = and i1 %bound02694, %bound12695
  %bound02697 = icmp ugt ptr %scevgep2691, %5
  %bound12698 = icmp ult ptr %scevgep2690, %scevgep2687
  %found.conflict2699 = and i1 %bound02697, %bound12698
  %conflict.rdx2700 = or i1 %found.conflict2696, %found.conflict2699
  %bound02701 = icmp ugt ptr %scevgep2693, %5
  %bound12702 = icmp ult ptr %scevgep2692, %scevgep2687
  %found.conflict2703 = and i1 %bound02701, %bound12702
  %conflict.rdx2704 = or i1 %conflict.rdx2700, %found.conflict2703
  %bound02705 = icmp ult ptr %scevgep2688, %scevgep2691
  %bound12706 = icmp ult ptr %scevgep2690, %scevgep2689
  %found.conflict2707 = and i1 %bound02705, %bound12706
  %conflict.rdx2708 = or i1 %conflict.rdx2704, %found.conflict2707
  %bound02709 = icmp ult ptr %scevgep2688, %scevgep2693
  %bound12710 = icmp ult ptr %scevgep2692, %scevgep2689
  %found.conflict2711 = and i1 %bound02709, %bound12710
  %conflict.rdx2712 = or i1 %conflict.rdx2708, %found.conflict2711
  %bound02713 = icmp ult ptr %scevgep2690, %scevgep2693
  %bound12714 = icmp ult ptr %scevgep2692, %scevgep2691
  %found.conflict2715 = and i1 %bound02713, %bound12714
  %conflict.rdx2716 = or i1 %conflict.rdx2712, %found.conflict2715
  br i1 %conflict.rdx2716, label %scalar.ph2718.preheader, label %vector.ph2720

vector.ph2720:                                    ; preds = %vector.memcheck2686
  %n.vec2722 = and i64 %584, 9223372036854775806
  %ind.end2723 = or i64 %584, 1
  %broadcast.splatinsert2730 = insertelement <2 x double> poison, double %576, i64 0
  %broadcast.splat2731 = shufflevector <2 x double> %broadcast.splatinsert2730, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2732 = insertelement <2 x double> poison, double %572, i64 0
  %broadcast.splat2733 = shufflevector <2 x double> %broadcast.splatinsert2732, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2735 = insertelement <2 x double> poison, double %579, i64 0
  %broadcast.splat2736 = shufflevector <2 x double> %broadcast.splatinsert2735, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2738 = insertelement <2 x double> poison, double %582, i64 0
  %broadcast.splat2739 = shufflevector <2 x double> %broadcast.splatinsert2738, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2740 = insertelement <2 x double> poison, double %574, i64 0
  %broadcast.splat2741 = shufflevector <2 x double> %broadcast.splatinsert2740, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2743 = insertelement <2 x double> poison, double %577, i64 0
  %broadcast.splat2744 = shufflevector <2 x double> %broadcast.splatinsert2743, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2746 = insertelement <2 x double> poison, double %580, i64 0
  %broadcast.splat2747 = shufflevector <2 x double> %broadcast.splatinsert2746, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2749 = insertelement <2 x double> poison, double %583, i64 0
  %broadcast.splat2750 = shufflevector <2 x double> %broadcast.splatinsert2749, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2725

vector.body2725:                                  ; preds = %vector.body2725, %vector.ph2720
  %index2726 = phi i64 [ 0, %vector.ph2720 ], [ %index.next2751, %vector.body2725 ]
  %offset.idx2727 = or disjoint i64 %index2726, 1
  %590 = getelementptr double, ptr %11, i64 %offset.idx2727
  %591 = getelementptr double, ptr %590, i64 %9
  %wide.load2728 = load <2 x double>, ptr %591, align 8, !tbaa !9, !alias.scope !46, !noalias !49
  %592 = getelementptr i8, ptr %590, i64 %.idx1470
  %wide.load2729 = load <2 x double>, ptr %592, align 8, !tbaa !9, !alias.scope !53, !noalias !54
  %593 = fmul <2 x double> %broadcast.splat2731, %wide.load2729
  %594 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2733, <2 x double> %wide.load2728, <2 x double> %593)
  %595 = getelementptr i8, ptr %590, i64 %.idx1471
  %wide.load2734 = load <2 x double>, ptr %595, align 8, !tbaa !9, !alias.scope !55, !noalias !56
  %596 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2736, <2 x double> %wide.load2734, <2 x double> %594)
  %597 = getelementptr i8, ptr %590, i64 %.idx1472
  %wide.load2737 = load <2 x double>, ptr %597, align 8, !tbaa !9, !alias.scope !56
  %598 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2739, <2 x double> %wide.load2737, <2 x double> %596)
  %599 = fneg <2 x double> %598
  %600 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %599, <2 x double> %broadcast.splat2741, <2 x double> %wide.load2728)
  store <2 x double> %600, ptr %591, align 8, !tbaa !9, !alias.scope !46, !noalias !49
  %wide.load2742 = load <2 x double>, ptr %592, align 8, !tbaa !9, !alias.scope !53, !noalias !54
  %601 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %599, <2 x double> %broadcast.splat2744, <2 x double> %wide.load2742)
  store <2 x double> %601, ptr %592, align 8, !tbaa !9, !alias.scope !53, !noalias !54
  %wide.load2745 = load <2 x double>, ptr %595, align 8, !tbaa !9, !alias.scope !55, !noalias !56
  %602 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %599, <2 x double> %broadcast.splat2747, <2 x double> %wide.load2745)
  store <2 x double> %602, ptr %595, align 8, !tbaa !9, !alias.scope !55, !noalias !56
  %wide.load2748 = load <2 x double>, ptr %597, align 8, !tbaa !9, !alias.scope !56
  %603 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %599, <2 x double> %broadcast.splat2750, <2 x double> %wide.load2748)
  store <2 x double> %603, ptr %597, align 8, !tbaa !9, !alias.scope !56
  %index.next2751 = add nuw i64 %index2726, 2
  %604 = icmp eq i64 %index.next2751, %n.vec2722
  br i1 %604, label %middle.block2717, label %vector.body2725, !llvm.loop !57

middle.block2717:                                 ; preds = %vector.body2725
  %cmp.n2752 = icmp eq i64 %584, %n.vec2722
  br i1 %cmp.n2752, label %.loopexit, label %scalar.ph2718.preheader

scalar.ph2718.preheader:                          ; preds = %middle.block2717, %vector.memcheck2686, %.lr.ph1557
  %.131556.ph = phi i64 [ 1, %vector.memcheck2686 ], [ 1, %.lr.ph1557 ], [ %ind.end2723, %middle.block2717 ]
  br label %scalar.ph2718

scalar.ph2718:                                    ; preds = %scalar.ph2718.preheader, %scalar.ph2718
  %.131556 = phi i64 [ %626, %scalar.ph2718 ], [ %.131556.ph, %scalar.ph2718.preheader ]
  %605 = getelementptr double, ptr %11, i64 %.131556
  %606 = getelementptr double, ptr %605, i64 %9
  %607 = load double, ptr %606, align 8, !tbaa !9
  %608 = getelementptr i8, ptr %605, i64 %.idx1470
  %609 = load double, ptr %608, align 8, !tbaa !9
  %610 = fmul double %576, %609
  %611 = tail call double @llvm.fmuladd.f64(double %572, double %607, double %610)
  %612 = getelementptr i8, ptr %605, i64 %.idx1471
  %613 = load double, ptr %612, align 8, !tbaa !9
  %614 = tail call double @llvm.fmuladd.f64(double %579, double %613, double %611)
  %615 = getelementptr i8, ptr %605, i64 %.idx1472
  %616 = load double, ptr %615, align 8, !tbaa !9
  %617 = tail call double @llvm.fmuladd.f64(double %582, double %616, double %614)
  %618 = fneg double %617
  %619 = tail call double @llvm.fmuladd.f64(double %618, double %574, double %607)
  store double %619, ptr %606, align 8, !tbaa !9
  %620 = load double, ptr %608, align 8, !tbaa !9
  %621 = tail call double @llvm.fmuladd.f64(double %618, double %577, double %620)
  store double %621, ptr %608, align 8, !tbaa !9
  %622 = load double, ptr %612, align 8, !tbaa !9
  %623 = tail call double @llvm.fmuladd.f64(double %618, double %580, double %622)
  store double %623, ptr %612, align 8, !tbaa !9
  %624 = load double, ptr %615, align 8, !tbaa !9
  %625 = tail call double @llvm.fmuladd.f64(double %618, double %583, double %624)
  store double %625, ptr %615, align 8, !tbaa !9
  %626 = add nuw i64 %.131556, 1
  %exitcond1603.not = icmp eq i64 %.131556, %584
  br i1 %exitcond1603.not, label %.loopexit, label %scalar.ph2718, !llvm.loop !58

627:                                              ; preds = %476
  %628 = load double, ptr %3, align 8, !tbaa !9
  %629 = load double, ptr %4, align 8, !tbaa !9
  %630 = fmul double %628, %629
  %631 = getelementptr inbounds i8, ptr %3, i64 8
  %632 = load double, ptr %631, align 8, !tbaa !9
  %633 = fmul double %629, %632
  %634 = getelementptr inbounds i8, ptr %3, i64 16
  %635 = load double, ptr %634, align 8, !tbaa !9
  %636 = fmul double %629, %635
  %637 = getelementptr inbounds i8, ptr %3, i64 24
  %638 = load double, ptr %637, align 8, !tbaa !9
  %639 = fmul double %629, %638
  %640 = getelementptr inbounds i8, ptr %3, i64 32
  %641 = load double, ptr %640, align 8, !tbaa !9
  %642 = fmul double %629, %641
  %643 = load i64, ptr %1, align 8, !tbaa !5
  %.not14641552 = icmp slt i64 %643, 1
  br i1 %.not14641552, label %.loopexit, label %.lr.ph1554

.lr.ph1554:                                       ; preds = %627
  %.idx1465 = shl i64 %9, 4
  %.idx1466 = mul i64 %9, 24
  %.idx1467 = shl i64 %9, 5
  %.idx1468 = mul i64 %9, 40
  %min.iters.check2646 = icmp ult i64 %643, 10
  br i1 %min.iters.check2646, label %scalar.ph2645.preheader, label %vector.memcheck2595

vector.memcheck2595:                              ; preds = %.lr.ph1554
  %644 = shl i64 %643, 3
  %scevgep2596 = getelementptr i8, ptr %5, i64 %644
  %645 = shl i64 %9, 3
  %scevgep2597 = getelementptr i8, ptr %5, i64 %645
  %646 = getelementptr i8, ptr %5, i64 %644
  %scevgep2598 = getelementptr i8, ptr %646, i64 %645
  %scevgep2599 = getelementptr i8, ptr %5, i64 %.idx1465
  %647 = getelementptr i8, ptr %5, i64 %.idx1465
  %scevgep2600 = getelementptr i8, ptr %647, i64 %644
  %scevgep2601 = getelementptr i8, ptr %5, i64 %.idx1466
  %648 = getelementptr i8, ptr %5, i64 %.idx1466
  %scevgep2602 = getelementptr i8, ptr %648, i64 %644
  %scevgep2603 = getelementptr i8, ptr %5, i64 %.idx1467
  %649 = getelementptr i8, ptr %5, i64 %.idx1467
  %scevgep2604 = getelementptr i8, ptr %649, i64 %644
  %bound02605 = icmp ugt ptr %scevgep2598, %5
  %bound12606 = icmp ult ptr %scevgep2597, %scevgep2596
  %found.conflict2607 = and i1 %bound02605, %bound12606
  %bound02608 = icmp ugt ptr %scevgep2600, %5
  %bound12609 = icmp ult ptr %scevgep2599, %scevgep2596
  %found.conflict2610 = and i1 %bound02608, %bound12609
  %conflict.rdx2611 = or i1 %found.conflict2607, %found.conflict2610
  %bound02612 = icmp ugt ptr %scevgep2602, %5
  %bound12613 = icmp ult ptr %scevgep2601, %scevgep2596
  %found.conflict2614 = and i1 %bound02612, %bound12613
  %conflict.rdx2615 = or i1 %conflict.rdx2611, %found.conflict2614
  %bound02616 = icmp ugt ptr %scevgep2604, %5
  %bound12617 = icmp ult ptr %scevgep2603, %scevgep2596
  %found.conflict2618 = and i1 %bound02616, %bound12617
  %conflict.rdx2619 = or i1 %conflict.rdx2615, %found.conflict2618
  %bound02620 = icmp ult ptr %scevgep2597, %scevgep2600
  %bound12621 = icmp ult ptr %scevgep2599, %scevgep2598
  %found.conflict2622 = and i1 %bound02620, %bound12621
  %conflict.rdx2623 = or i1 %conflict.rdx2619, %found.conflict2622
  %bound02624 = icmp ult ptr %scevgep2597, %scevgep2602
  %bound12625 = icmp ult ptr %scevgep2601, %scevgep2598
  %found.conflict2626 = and i1 %bound02624, %bound12625
  %conflict.rdx2627 = or i1 %conflict.rdx2623, %found.conflict2626
  %bound02628 = icmp ult ptr %scevgep2597, %scevgep2604
  %bound12629 = icmp ult ptr %scevgep2603, %scevgep2598
  %found.conflict2630 = and i1 %bound02628, %bound12629
  %conflict.rdx2631 = or i1 %conflict.rdx2627, %found.conflict2630
  %bound02632 = icmp ult ptr %scevgep2599, %scevgep2602
  %bound12633 = icmp ult ptr %scevgep2601, %scevgep2600
  %found.conflict2634 = and i1 %bound02632, %bound12633
  %conflict.rdx2635 = or i1 %conflict.rdx2631, %found.conflict2634
  %bound02636 = icmp ult ptr %scevgep2599, %scevgep2604
  %bound12637 = icmp ult ptr %scevgep2603, %scevgep2600
  %found.conflict2638 = and i1 %bound02636, %bound12637
  %conflict.rdx2639 = or i1 %conflict.rdx2635, %found.conflict2638
  %bound02640 = icmp ult ptr %scevgep2601, %scevgep2604
  %bound12641 = icmp ult ptr %scevgep2603, %scevgep2602
  %found.conflict2642 = and i1 %bound02640, %bound12641
  %conflict.rdx2643 = or i1 %conflict.rdx2639, %found.conflict2642
  br i1 %conflict.rdx2643, label %scalar.ph2645.preheader, label %vector.ph2647

vector.ph2647:                                    ; preds = %vector.memcheck2595
  %n.vec2649 = and i64 %643, 9223372036854775806
  %ind.end2650 = or i64 %643, 1
  %broadcast.splatinsert2657 = insertelement <2 x double> poison, double %632, i64 0
  %broadcast.splat2658 = shufflevector <2 x double> %broadcast.splatinsert2657, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2659 = insertelement <2 x double> poison, double %628, i64 0
  %broadcast.splat2660 = shufflevector <2 x double> %broadcast.splatinsert2659, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2662 = insertelement <2 x double> poison, double %635, i64 0
  %broadcast.splat2663 = shufflevector <2 x double> %broadcast.splatinsert2662, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2665 = insertelement <2 x double> poison, double %638, i64 0
  %broadcast.splat2666 = shufflevector <2 x double> %broadcast.splatinsert2665, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2668 = insertelement <2 x double> poison, double %641, i64 0
  %broadcast.splat2669 = shufflevector <2 x double> %broadcast.splatinsert2668, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2670 = insertelement <2 x double> poison, double %630, i64 0
  %broadcast.splat2671 = shufflevector <2 x double> %broadcast.splatinsert2670, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2673 = insertelement <2 x double> poison, double %633, i64 0
  %broadcast.splat2674 = shufflevector <2 x double> %broadcast.splatinsert2673, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2676 = insertelement <2 x double> poison, double %636, i64 0
  %broadcast.splat2677 = shufflevector <2 x double> %broadcast.splatinsert2676, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2679 = insertelement <2 x double> poison, double %639, i64 0
  %broadcast.splat2680 = shufflevector <2 x double> %broadcast.splatinsert2679, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2682 = insertelement <2 x double> poison, double %642, i64 0
  %broadcast.splat2683 = shufflevector <2 x double> %broadcast.splatinsert2682, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2652

vector.body2652:                                  ; preds = %vector.body2652, %vector.ph2647
  %index2653 = phi i64 [ 0, %vector.ph2647 ], [ %index.next2684, %vector.body2652 ]
  %offset.idx2654 = or disjoint i64 %index2653, 1
  %650 = getelementptr double, ptr %11, i64 %offset.idx2654
  %651 = getelementptr double, ptr %650, i64 %9
  %wide.load2655 = load <2 x double>, ptr %651, align 8, !tbaa !9, !alias.scope !59, !noalias !62
  %652 = getelementptr i8, ptr %650, i64 %.idx1465
  %wide.load2656 = load <2 x double>, ptr %652, align 8, !tbaa !9, !alias.scope !67, !noalias !68
  %653 = fmul <2 x double> %broadcast.splat2658, %wide.load2656
  %654 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2660, <2 x double> %wide.load2655, <2 x double> %653)
  %655 = getelementptr i8, ptr %650, i64 %.idx1466
  %wide.load2661 = load <2 x double>, ptr %655, align 8, !tbaa !9, !alias.scope !69, !noalias !70
  %656 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2663, <2 x double> %wide.load2661, <2 x double> %654)
  %657 = getelementptr i8, ptr %650, i64 %.idx1467
  %wide.load2664 = load <2 x double>, ptr %657, align 8, !tbaa !9, !alias.scope !71, !noalias !72
  %658 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2666, <2 x double> %wide.load2664, <2 x double> %656)
  %659 = getelementptr i8, ptr %650, i64 %.idx1468
  %wide.load2667 = load <2 x double>, ptr %659, align 8, !tbaa !9, !alias.scope !72
  %660 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2669, <2 x double> %wide.load2667, <2 x double> %658)
  %661 = fneg <2 x double> %660
  %662 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %661, <2 x double> %broadcast.splat2671, <2 x double> %wide.load2655)
  store <2 x double> %662, ptr %651, align 8, !tbaa !9, !alias.scope !59, !noalias !62
  %wide.load2672 = load <2 x double>, ptr %652, align 8, !tbaa !9, !alias.scope !67, !noalias !68
  %663 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %661, <2 x double> %broadcast.splat2674, <2 x double> %wide.load2672)
  store <2 x double> %663, ptr %652, align 8, !tbaa !9, !alias.scope !67, !noalias !68
  %wide.load2675 = load <2 x double>, ptr %655, align 8, !tbaa !9, !alias.scope !69, !noalias !70
  %664 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %661, <2 x double> %broadcast.splat2677, <2 x double> %wide.load2675)
  store <2 x double> %664, ptr %655, align 8, !tbaa !9, !alias.scope !69, !noalias !70
  %wide.load2678 = load <2 x double>, ptr %657, align 8, !tbaa !9, !alias.scope !71, !noalias !72
  %665 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %661, <2 x double> %broadcast.splat2680, <2 x double> %wide.load2678)
  store <2 x double> %665, ptr %657, align 8, !tbaa !9, !alias.scope !71, !noalias !72
  %wide.load2681 = load <2 x double>, ptr %659, align 8, !tbaa !9, !alias.scope !72
  %666 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %661, <2 x double> %broadcast.splat2683, <2 x double> %wide.load2681)
  store <2 x double> %666, ptr %659, align 8, !tbaa !9, !alias.scope !72
  %index.next2684 = add nuw i64 %index2653, 2
  %667 = icmp eq i64 %index.next2684, %n.vec2649
  br i1 %667, label %middle.block2644, label %vector.body2652, !llvm.loop !73

middle.block2644:                                 ; preds = %vector.body2652
  %cmp.n2685 = icmp eq i64 %643, %n.vec2649
  br i1 %cmp.n2685, label %.loopexit, label %scalar.ph2645.preheader

scalar.ph2645.preheader:                          ; preds = %middle.block2644, %vector.memcheck2595, %.lr.ph1554
  %.141553.ph = phi i64 [ 1, %vector.memcheck2595 ], [ 1, %.lr.ph1554 ], [ %ind.end2650, %middle.block2644 ]
  br label %scalar.ph2645

scalar.ph2645:                                    ; preds = %scalar.ph2645.preheader, %scalar.ph2645
  %.141553 = phi i64 [ %694, %scalar.ph2645 ], [ %.141553.ph, %scalar.ph2645.preheader ]
  %668 = getelementptr double, ptr %11, i64 %.141553
  %669 = getelementptr double, ptr %668, i64 %9
  %670 = load double, ptr %669, align 8, !tbaa !9
  %671 = getelementptr i8, ptr %668, i64 %.idx1465
  %672 = load double, ptr %671, align 8, !tbaa !9
  %673 = fmul double %632, %672
  %674 = tail call double @llvm.fmuladd.f64(double %628, double %670, double %673)
  %675 = getelementptr i8, ptr %668, i64 %.idx1466
  %676 = load double, ptr %675, align 8, !tbaa !9
  %677 = tail call double @llvm.fmuladd.f64(double %635, double %676, double %674)
  %678 = getelementptr i8, ptr %668, i64 %.idx1467
  %679 = load double, ptr %678, align 8, !tbaa !9
  %680 = tail call double @llvm.fmuladd.f64(double %638, double %679, double %677)
  %681 = getelementptr i8, ptr %668, i64 %.idx1468
  %682 = load double, ptr %681, align 8, !tbaa !9
  %683 = tail call double @llvm.fmuladd.f64(double %641, double %682, double %680)
  %684 = fneg double %683
  %685 = tail call double @llvm.fmuladd.f64(double %684, double %630, double %670)
  store double %685, ptr %669, align 8, !tbaa !9
  %686 = load double, ptr %671, align 8, !tbaa !9
  %687 = tail call double @llvm.fmuladd.f64(double %684, double %633, double %686)
  store double %687, ptr %671, align 8, !tbaa !9
  %688 = load double, ptr %675, align 8, !tbaa !9
  %689 = tail call double @llvm.fmuladd.f64(double %684, double %636, double %688)
  store double %689, ptr %675, align 8, !tbaa !9
  %690 = load double, ptr %678, align 8, !tbaa !9
  %691 = tail call double @llvm.fmuladd.f64(double %684, double %639, double %690)
  store double %691, ptr %678, align 8, !tbaa !9
  %692 = load double, ptr %681, align 8, !tbaa !9
  %693 = tail call double @llvm.fmuladd.f64(double %684, double %642, double %692)
  store double %693, ptr %681, align 8, !tbaa !9
  %694 = add nuw i64 %.141553, 1
  %exitcond1602.not = icmp eq i64 %.141553, %643
  br i1 %exitcond1602.not, label %.loopexit, label %scalar.ph2645, !llvm.loop !74

695:                                              ; preds = %476
  %696 = load double, ptr %3, align 8, !tbaa !9
  %697 = load double, ptr %4, align 8, !tbaa !9
  %698 = fmul double %696, %697
  %699 = getelementptr inbounds i8, ptr %3, i64 8
  %700 = load double, ptr %699, align 8, !tbaa !9
  %701 = fmul double %697, %700
  %702 = getelementptr inbounds i8, ptr %3, i64 16
  %703 = load double, ptr %702, align 8, !tbaa !9
  %704 = fmul double %697, %703
  %705 = getelementptr inbounds i8, ptr %3, i64 24
  %706 = load double, ptr %705, align 8, !tbaa !9
  %707 = fmul double %697, %706
  %708 = getelementptr inbounds i8, ptr %3, i64 32
  %709 = load double, ptr %708, align 8, !tbaa !9
  %710 = fmul double %697, %709
  %711 = getelementptr inbounds i8, ptr %3, i64 40
  %712 = load double, ptr %711, align 8, !tbaa !9
  %713 = fmul double %697, %712
  %714 = load i64, ptr %1, align 8, !tbaa !5
  %.not14581549 = icmp slt i64 %714, 1
  br i1 %.not14581549, label %.loopexit, label %.lr.ph1551

.lr.ph1551:                                       ; preds = %695
  %.idx1459 = shl i64 %9, 4
  %.idx1460 = mul i64 %9, 24
  %.idx1461 = shl i64 %9, 5
  %.idx1462 = mul i64 %9, 40
  %.idx1463 = mul i64 %9, 48
  %min.iters.check2549 = icmp ult i64 %714, 10
  br i1 %min.iters.check2549, label %scalar.ph2548.preheader, label %vector.memcheck2476

vector.memcheck2476:                              ; preds = %.lr.ph1551
  %715 = shl i64 %714, 3
  %scevgep2477 = getelementptr i8, ptr %5, i64 %715
  %716 = shl i64 %9, 3
  %scevgep2478 = getelementptr i8, ptr %5, i64 %716
  %717 = getelementptr i8, ptr %5, i64 %715
  %scevgep2479 = getelementptr i8, ptr %717, i64 %716
  %scevgep2480 = getelementptr i8, ptr %5, i64 %.idx1459
  %718 = getelementptr i8, ptr %5, i64 %.idx1459
  %scevgep2481 = getelementptr i8, ptr %718, i64 %715
  %scevgep2482 = getelementptr i8, ptr %5, i64 %.idx1460
  %719 = getelementptr i8, ptr %5, i64 %.idx1460
  %scevgep2483 = getelementptr i8, ptr %719, i64 %715
  %scevgep2484 = getelementptr i8, ptr %5, i64 %.idx1461
  %720 = getelementptr i8, ptr %5, i64 %.idx1461
  %scevgep2485 = getelementptr i8, ptr %720, i64 %715
  %scevgep2486 = getelementptr i8, ptr %5, i64 %.idx1462
  %721 = getelementptr i8, ptr %5, i64 %.idx1462
  %scevgep2487 = getelementptr i8, ptr %721, i64 %715
  %bound02488 = icmp ugt ptr %scevgep2479, %5
  %bound12489 = icmp ult ptr %scevgep2478, %scevgep2477
  %found.conflict2490 = and i1 %bound02488, %bound12489
  %bound02491 = icmp ugt ptr %scevgep2481, %5
  %bound12492 = icmp ult ptr %scevgep2480, %scevgep2477
  %found.conflict2493 = and i1 %bound02491, %bound12492
  %conflict.rdx2494 = or i1 %found.conflict2490, %found.conflict2493
  %bound02495 = icmp ugt ptr %scevgep2483, %5
  %bound12496 = icmp ult ptr %scevgep2482, %scevgep2477
  %found.conflict2497 = and i1 %bound02495, %bound12496
  %conflict.rdx2498 = or i1 %conflict.rdx2494, %found.conflict2497
  %bound02499 = icmp ugt ptr %scevgep2485, %5
  %bound12500 = icmp ult ptr %scevgep2484, %scevgep2477
  %found.conflict2501 = and i1 %bound02499, %bound12500
  %conflict.rdx2502 = or i1 %conflict.rdx2498, %found.conflict2501
  %bound02503 = icmp ugt ptr %scevgep2487, %5
  %bound12504 = icmp ult ptr %scevgep2486, %scevgep2477
  %found.conflict2505 = and i1 %bound02503, %bound12504
  %conflict.rdx2506 = or i1 %conflict.rdx2502, %found.conflict2505
  %bound02507 = icmp ult ptr %scevgep2478, %scevgep2481
  %bound12508 = icmp ult ptr %scevgep2480, %scevgep2479
  %found.conflict2509 = and i1 %bound02507, %bound12508
  %conflict.rdx2510 = or i1 %conflict.rdx2506, %found.conflict2509
  %bound02511 = icmp ult ptr %scevgep2478, %scevgep2483
  %bound12512 = icmp ult ptr %scevgep2482, %scevgep2479
  %found.conflict2513 = and i1 %bound02511, %bound12512
  %conflict.rdx2514 = or i1 %conflict.rdx2510, %found.conflict2513
  %bound02515 = icmp ult ptr %scevgep2478, %scevgep2485
  %bound12516 = icmp ult ptr %scevgep2484, %scevgep2479
  %found.conflict2517 = and i1 %bound02515, %bound12516
  %conflict.rdx2518 = or i1 %conflict.rdx2514, %found.conflict2517
  %bound02519 = icmp ult ptr %scevgep2478, %scevgep2487
  %bound12520 = icmp ult ptr %scevgep2486, %scevgep2479
  %found.conflict2521 = and i1 %bound02519, %bound12520
  %conflict.rdx2522 = or i1 %conflict.rdx2518, %found.conflict2521
  %bound02523 = icmp ult ptr %scevgep2480, %scevgep2483
  %bound12524 = icmp ult ptr %scevgep2482, %scevgep2481
  %found.conflict2525 = and i1 %bound02523, %bound12524
  %conflict.rdx2526 = or i1 %conflict.rdx2522, %found.conflict2525
  %bound02527 = icmp ult ptr %scevgep2480, %scevgep2485
  %bound12528 = icmp ult ptr %scevgep2484, %scevgep2481
  %found.conflict2529 = and i1 %bound02527, %bound12528
  %conflict.rdx2530 = or i1 %conflict.rdx2526, %found.conflict2529
  %bound02531 = icmp ult ptr %scevgep2480, %scevgep2487
  %bound12532 = icmp ult ptr %scevgep2486, %scevgep2481
  %found.conflict2533 = and i1 %bound02531, %bound12532
  %conflict.rdx2534 = or i1 %conflict.rdx2530, %found.conflict2533
  %bound02535 = icmp ult ptr %scevgep2482, %scevgep2485
  %bound12536 = icmp ult ptr %scevgep2484, %scevgep2483
  %found.conflict2537 = and i1 %bound02535, %bound12536
  %conflict.rdx2538 = or i1 %conflict.rdx2534, %found.conflict2537
  %bound02539 = icmp ult ptr %scevgep2482, %scevgep2487
  %bound12540 = icmp ult ptr %scevgep2486, %scevgep2483
  %found.conflict2541 = and i1 %bound02539, %bound12540
  %conflict.rdx2542 = or i1 %conflict.rdx2538, %found.conflict2541
  %bound02543 = icmp ult ptr %scevgep2484, %scevgep2487
  %bound12544 = icmp ult ptr %scevgep2486, %scevgep2485
  %found.conflict2545 = and i1 %bound02543, %bound12544
  %conflict.rdx2546 = or i1 %conflict.rdx2542, %found.conflict2545
  br i1 %conflict.rdx2546, label %scalar.ph2548.preheader, label %vector.ph2550

vector.ph2550:                                    ; preds = %vector.memcheck2476
  %n.vec2552 = and i64 %714, 9223372036854775806
  %ind.end2553 = or i64 %714, 1
  %broadcast.splatinsert2560 = insertelement <2 x double> poison, double %700, i64 0
  %broadcast.splat2561 = shufflevector <2 x double> %broadcast.splatinsert2560, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2562 = insertelement <2 x double> poison, double %696, i64 0
  %broadcast.splat2563 = shufflevector <2 x double> %broadcast.splatinsert2562, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2565 = insertelement <2 x double> poison, double %703, i64 0
  %broadcast.splat2566 = shufflevector <2 x double> %broadcast.splatinsert2565, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2568 = insertelement <2 x double> poison, double %706, i64 0
  %broadcast.splat2569 = shufflevector <2 x double> %broadcast.splatinsert2568, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2571 = insertelement <2 x double> poison, double %709, i64 0
  %broadcast.splat2572 = shufflevector <2 x double> %broadcast.splatinsert2571, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2574 = insertelement <2 x double> poison, double %712, i64 0
  %broadcast.splat2575 = shufflevector <2 x double> %broadcast.splatinsert2574, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2576 = insertelement <2 x double> poison, double %698, i64 0
  %broadcast.splat2577 = shufflevector <2 x double> %broadcast.splatinsert2576, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2579 = insertelement <2 x double> poison, double %701, i64 0
  %broadcast.splat2580 = shufflevector <2 x double> %broadcast.splatinsert2579, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2582 = insertelement <2 x double> poison, double %704, i64 0
  %broadcast.splat2583 = shufflevector <2 x double> %broadcast.splatinsert2582, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2585 = insertelement <2 x double> poison, double %707, i64 0
  %broadcast.splat2586 = shufflevector <2 x double> %broadcast.splatinsert2585, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2588 = insertelement <2 x double> poison, double %710, i64 0
  %broadcast.splat2589 = shufflevector <2 x double> %broadcast.splatinsert2588, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2591 = insertelement <2 x double> poison, double %713, i64 0
  %broadcast.splat2592 = shufflevector <2 x double> %broadcast.splatinsert2591, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2555

vector.body2555:                                  ; preds = %vector.body2555, %vector.ph2550
  %index2556 = phi i64 [ 0, %vector.ph2550 ], [ %index.next2593, %vector.body2555 ]
  %offset.idx2557 = or disjoint i64 %index2556, 1
  %722 = getelementptr double, ptr %11, i64 %offset.idx2557
  %723 = getelementptr double, ptr %722, i64 %9
  %wide.load2558 = load <2 x double>, ptr %723, align 8, !tbaa !9, !alias.scope !75, !noalias !78
  %724 = getelementptr i8, ptr %722, i64 %.idx1459
  %wide.load2559 = load <2 x double>, ptr %724, align 8, !tbaa !9, !alias.scope !84, !noalias !85
  %725 = fmul <2 x double> %broadcast.splat2561, %wide.load2559
  %726 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2563, <2 x double> %wide.load2558, <2 x double> %725)
  %727 = getelementptr i8, ptr %722, i64 %.idx1460
  %wide.load2564 = load <2 x double>, ptr %727, align 8, !tbaa !9, !alias.scope !86, !noalias !87
  %728 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2566, <2 x double> %wide.load2564, <2 x double> %726)
  %729 = getelementptr i8, ptr %722, i64 %.idx1461
  %wide.load2567 = load <2 x double>, ptr %729, align 8, !tbaa !9, !alias.scope !88, !noalias !89
  %730 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2569, <2 x double> %wide.load2567, <2 x double> %728)
  %731 = getelementptr i8, ptr %722, i64 %.idx1462
  %wide.load2570 = load <2 x double>, ptr %731, align 8, !tbaa !9, !alias.scope !90, !noalias !91
  %732 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2572, <2 x double> %wide.load2570, <2 x double> %730)
  %733 = getelementptr i8, ptr %722, i64 %.idx1463
  %wide.load2573 = load <2 x double>, ptr %733, align 8, !tbaa !9, !alias.scope !91
  %734 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2575, <2 x double> %wide.load2573, <2 x double> %732)
  %735 = fneg <2 x double> %734
  %736 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %735, <2 x double> %broadcast.splat2577, <2 x double> %wide.load2558)
  store <2 x double> %736, ptr %723, align 8, !tbaa !9, !alias.scope !75, !noalias !78
  %wide.load2578 = load <2 x double>, ptr %724, align 8, !tbaa !9, !alias.scope !84, !noalias !85
  %737 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %735, <2 x double> %broadcast.splat2580, <2 x double> %wide.load2578)
  store <2 x double> %737, ptr %724, align 8, !tbaa !9, !alias.scope !84, !noalias !85
  %wide.load2581 = load <2 x double>, ptr %727, align 8, !tbaa !9, !alias.scope !86, !noalias !87
  %738 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %735, <2 x double> %broadcast.splat2583, <2 x double> %wide.load2581)
  store <2 x double> %738, ptr %727, align 8, !tbaa !9, !alias.scope !86, !noalias !87
  %wide.load2584 = load <2 x double>, ptr %729, align 8, !tbaa !9, !alias.scope !88, !noalias !89
  %739 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %735, <2 x double> %broadcast.splat2586, <2 x double> %wide.load2584)
  store <2 x double> %739, ptr %729, align 8, !tbaa !9, !alias.scope !88, !noalias !89
  %wide.load2587 = load <2 x double>, ptr %731, align 8, !tbaa !9, !alias.scope !90, !noalias !91
  %740 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %735, <2 x double> %broadcast.splat2589, <2 x double> %wide.load2587)
  store <2 x double> %740, ptr %731, align 8, !tbaa !9, !alias.scope !90, !noalias !91
  %wide.load2590 = load <2 x double>, ptr %733, align 8, !tbaa !9, !alias.scope !91
  %741 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %735, <2 x double> %broadcast.splat2592, <2 x double> %wide.load2590)
  store <2 x double> %741, ptr %733, align 8, !tbaa !9, !alias.scope !91
  %index.next2593 = add nuw i64 %index2556, 2
  %742 = icmp eq i64 %index.next2593, %n.vec2552
  br i1 %742, label %middle.block2547, label %vector.body2555, !llvm.loop !92

middle.block2547:                                 ; preds = %vector.body2555
  %cmp.n2594 = icmp eq i64 %714, %n.vec2552
  br i1 %cmp.n2594, label %.loopexit, label %scalar.ph2548.preheader

scalar.ph2548.preheader:                          ; preds = %middle.block2547, %vector.memcheck2476, %.lr.ph1551
  %.151550.ph = phi i64 [ 1, %vector.memcheck2476 ], [ 1, %.lr.ph1551 ], [ %ind.end2553, %middle.block2547 ]
  br label %scalar.ph2548

scalar.ph2548:                                    ; preds = %scalar.ph2548.preheader, %scalar.ph2548
  %.151550 = phi i64 [ %774, %scalar.ph2548 ], [ %.151550.ph, %scalar.ph2548.preheader ]
  %743 = getelementptr double, ptr %11, i64 %.151550
  %744 = getelementptr double, ptr %743, i64 %9
  %745 = load double, ptr %744, align 8, !tbaa !9
  %746 = getelementptr i8, ptr %743, i64 %.idx1459
  %747 = load double, ptr %746, align 8, !tbaa !9
  %748 = fmul double %700, %747
  %749 = tail call double @llvm.fmuladd.f64(double %696, double %745, double %748)
  %750 = getelementptr i8, ptr %743, i64 %.idx1460
  %751 = load double, ptr %750, align 8, !tbaa !9
  %752 = tail call double @llvm.fmuladd.f64(double %703, double %751, double %749)
  %753 = getelementptr i8, ptr %743, i64 %.idx1461
  %754 = load double, ptr %753, align 8, !tbaa !9
  %755 = tail call double @llvm.fmuladd.f64(double %706, double %754, double %752)
  %756 = getelementptr i8, ptr %743, i64 %.idx1462
  %757 = load double, ptr %756, align 8, !tbaa !9
  %758 = tail call double @llvm.fmuladd.f64(double %709, double %757, double %755)
  %759 = getelementptr i8, ptr %743, i64 %.idx1463
  %760 = load double, ptr %759, align 8, !tbaa !9
  %761 = tail call double @llvm.fmuladd.f64(double %712, double %760, double %758)
  %762 = fneg double %761
  %763 = tail call double @llvm.fmuladd.f64(double %762, double %698, double %745)
  store double %763, ptr %744, align 8, !tbaa !9
  %764 = load double, ptr %746, align 8, !tbaa !9
  %765 = tail call double @llvm.fmuladd.f64(double %762, double %701, double %764)
  store double %765, ptr %746, align 8, !tbaa !9
  %766 = load double, ptr %750, align 8, !tbaa !9
  %767 = tail call double @llvm.fmuladd.f64(double %762, double %704, double %766)
  store double %767, ptr %750, align 8, !tbaa !9
  %768 = load double, ptr %753, align 8, !tbaa !9
  %769 = tail call double @llvm.fmuladd.f64(double %762, double %707, double %768)
  store double %769, ptr %753, align 8, !tbaa !9
  %770 = load double, ptr %756, align 8, !tbaa !9
  %771 = tail call double @llvm.fmuladd.f64(double %762, double %710, double %770)
  store double %771, ptr %756, align 8, !tbaa !9
  %772 = load double, ptr %759, align 8, !tbaa !9
  %773 = tail call double @llvm.fmuladd.f64(double %762, double %713, double %772)
  store double %773, ptr %759, align 8, !tbaa !9
  %774 = add nuw i64 %.151550, 1
  %exitcond1601.not = icmp eq i64 %.151550, %714
  br i1 %exitcond1601.not, label %.loopexit, label %scalar.ph2548, !llvm.loop !93

775:                                              ; preds = %476
  %776 = load double, ptr %3, align 8, !tbaa !9
  %777 = load double, ptr %4, align 8, !tbaa !9
  %778 = fmul double %776, %777
  %779 = getelementptr inbounds i8, ptr %3, i64 8
  %780 = load double, ptr %779, align 8, !tbaa !9
  %781 = fmul double %777, %780
  %782 = getelementptr inbounds i8, ptr %3, i64 16
  %783 = load double, ptr %782, align 8, !tbaa !9
  %784 = fmul double %777, %783
  %785 = getelementptr inbounds i8, ptr %3, i64 24
  %786 = load double, ptr %785, align 8, !tbaa !9
  %787 = fmul double %777, %786
  %788 = getelementptr inbounds i8, ptr %3, i64 32
  %789 = load double, ptr %788, align 8, !tbaa !9
  %790 = fmul double %777, %789
  %791 = getelementptr inbounds i8, ptr %3, i64 40
  %792 = load double, ptr %791, align 8, !tbaa !9
  %793 = fmul double %777, %792
  %794 = getelementptr inbounds i8, ptr %3, i64 48
  %795 = load double, ptr %794, align 8, !tbaa !9
  %796 = fmul double %777, %795
  %797 = load i64, ptr %1, align 8, !tbaa !5
  %.not14511546 = icmp slt i64 %797, 1
  br i1 %.not14511546, label %.loopexit, label %.lr.ph1548

.lr.ph1548:                                       ; preds = %775
  %.idx1452 = shl i64 %9, 4
  %.idx1453 = mul i64 %9, 24
  %.idx1454 = shl i64 %9, 5
  %.idx1455 = mul i64 %9, 40
  %.idx1456 = mul i64 %9, 48
  %.idx1457 = mul i64 %9, 56
  %min.iters.check2424 = icmp ult i64 %797, 12
  br i1 %min.iters.check2424, label %scalar.ph2423.preheader, label %vector.memcheck2325

vector.memcheck2325:                              ; preds = %.lr.ph1548
  %798 = shl i64 %797, 3
  %scevgep2326 = getelementptr i8, ptr %5, i64 %798
  %799 = shl i64 %9, 3
  %scevgep2327 = getelementptr i8, ptr %5, i64 %799
  %800 = getelementptr i8, ptr %5, i64 %798
  %scevgep2328 = getelementptr i8, ptr %800, i64 %799
  %scevgep2329 = getelementptr i8, ptr %5, i64 %.idx1452
  %801 = getelementptr i8, ptr %5, i64 %.idx1452
  %scevgep2330 = getelementptr i8, ptr %801, i64 %798
  %scevgep2331 = getelementptr i8, ptr %5, i64 %.idx1453
  %802 = getelementptr i8, ptr %5, i64 %.idx1453
  %scevgep2332 = getelementptr i8, ptr %802, i64 %798
  %scevgep2333 = getelementptr i8, ptr %5, i64 %.idx1454
  %803 = getelementptr i8, ptr %5, i64 %.idx1454
  %scevgep2334 = getelementptr i8, ptr %803, i64 %798
  %scevgep2335 = getelementptr i8, ptr %5, i64 %.idx1455
  %804 = getelementptr i8, ptr %5, i64 %.idx1455
  %scevgep2336 = getelementptr i8, ptr %804, i64 %798
  %scevgep2337 = getelementptr i8, ptr %5, i64 %.idx1456
  %805 = getelementptr i8, ptr %5, i64 %.idx1456
  %scevgep2338 = getelementptr i8, ptr %805, i64 %798
  %bound02339 = icmp ugt ptr %scevgep2328, %5
  %bound12340 = icmp ult ptr %scevgep2327, %scevgep2326
  %found.conflict2341 = and i1 %bound02339, %bound12340
  %bound02342 = icmp ugt ptr %scevgep2330, %5
  %bound12343 = icmp ult ptr %scevgep2329, %scevgep2326
  %found.conflict2344 = and i1 %bound02342, %bound12343
  %conflict.rdx2345 = or i1 %found.conflict2341, %found.conflict2344
  %bound02346 = icmp ugt ptr %scevgep2332, %5
  %bound12347 = icmp ult ptr %scevgep2331, %scevgep2326
  %found.conflict2348 = and i1 %bound02346, %bound12347
  %conflict.rdx2349 = or i1 %conflict.rdx2345, %found.conflict2348
  %bound02350 = icmp ugt ptr %scevgep2334, %5
  %bound12351 = icmp ult ptr %scevgep2333, %scevgep2326
  %found.conflict2352 = and i1 %bound02350, %bound12351
  %conflict.rdx2353 = or i1 %conflict.rdx2349, %found.conflict2352
  %bound02354 = icmp ugt ptr %scevgep2336, %5
  %bound12355 = icmp ult ptr %scevgep2335, %scevgep2326
  %found.conflict2356 = and i1 %bound02354, %bound12355
  %conflict.rdx2357 = or i1 %conflict.rdx2353, %found.conflict2356
  %bound02358 = icmp ugt ptr %scevgep2338, %5
  %bound12359 = icmp ult ptr %scevgep2337, %scevgep2326
  %found.conflict2360 = and i1 %bound02358, %bound12359
  %conflict.rdx2361 = or i1 %conflict.rdx2357, %found.conflict2360
  %bound02362 = icmp ult ptr %scevgep2327, %scevgep2330
  %bound12363 = icmp ult ptr %scevgep2329, %scevgep2328
  %found.conflict2364 = and i1 %bound02362, %bound12363
  %conflict.rdx2365 = or i1 %conflict.rdx2361, %found.conflict2364
  %bound02366 = icmp ult ptr %scevgep2327, %scevgep2332
  %bound12367 = icmp ult ptr %scevgep2331, %scevgep2328
  %found.conflict2368 = and i1 %bound02366, %bound12367
  %conflict.rdx2369 = or i1 %conflict.rdx2365, %found.conflict2368
  %bound02370 = icmp ult ptr %scevgep2327, %scevgep2334
  %bound12371 = icmp ult ptr %scevgep2333, %scevgep2328
  %found.conflict2372 = and i1 %bound02370, %bound12371
  %conflict.rdx2373 = or i1 %conflict.rdx2369, %found.conflict2372
  %bound02374 = icmp ult ptr %scevgep2327, %scevgep2336
  %bound12375 = icmp ult ptr %scevgep2335, %scevgep2328
  %found.conflict2376 = and i1 %bound02374, %bound12375
  %conflict.rdx2377 = or i1 %conflict.rdx2373, %found.conflict2376
  %bound02378 = icmp ult ptr %scevgep2327, %scevgep2338
  %bound12379 = icmp ult ptr %scevgep2337, %scevgep2328
  %found.conflict2380 = and i1 %bound02378, %bound12379
  %conflict.rdx2381 = or i1 %conflict.rdx2377, %found.conflict2380
  %bound02382 = icmp ult ptr %scevgep2329, %scevgep2332
  %bound12383 = icmp ult ptr %scevgep2331, %scevgep2330
  %found.conflict2384 = and i1 %bound02382, %bound12383
  %conflict.rdx2385 = or i1 %conflict.rdx2381, %found.conflict2384
  %bound02386 = icmp ult ptr %scevgep2329, %scevgep2334
  %bound12387 = icmp ult ptr %scevgep2333, %scevgep2330
  %found.conflict2388 = and i1 %bound02386, %bound12387
  %conflict.rdx2389 = or i1 %conflict.rdx2385, %found.conflict2388
  %bound02390 = icmp ult ptr %scevgep2329, %scevgep2336
  %bound12391 = icmp ult ptr %scevgep2335, %scevgep2330
  %found.conflict2392 = and i1 %bound02390, %bound12391
  %conflict.rdx2393 = or i1 %conflict.rdx2389, %found.conflict2392
  %bound02394 = icmp ult ptr %scevgep2329, %scevgep2338
  %bound12395 = icmp ult ptr %scevgep2337, %scevgep2330
  %found.conflict2396 = and i1 %bound02394, %bound12395
  %conflict.rdx2397 = or i1 %conflict.rdx2393, %found.conflict2396
  %bound02398 = icmp ult ptr %scevgep2331, %scevgep2334
  %bound12399 = icmp ult ptr %scevgep2333, %scevgep2332
  %found.conflict2400 = and i1 %bound02398, %bound12399
  %conflict.rdx2401 = or i1 %conflict.rdx2397, %found.conflict2400
  %bound02402 = icmp ult ptr %scevgep2331, %scevgep2336
  %bound12403 = icmp ult ptr %scevgep2335, %scevgep2332
  %found.conflict2404 = and i1 %bound02402, %bound12403
  %conflict.rdx2405 = or i1 %conflict.rdx2401, %found.conflict2404
  %bound02406 = icmp ult ptr %scevgep2331, %scevgep2338
  %bound12407 = icmp ult ptr %scevgep2337, %scevgep2332
  %found.conflict2408 = and i1 %bound02406, %bound12407
  %conflict.rdx2409 = or i1 %conflict.rdx2405, %found.conflict2408
  %bound02410 = icmp ult ptr %scevgep2333, %scevgep2336
  %bound12411 = icmp ult ptr %scevgep2335, %scevgep2334
  %found.conflict2412 = and i1 %bound02410, %bound12411
  %conflict.rdx2413 = or i1 %conflict.rdx2409, %found.conflict2412
  %bound02414 = icmp ult ptr %scevgep2333, %scevgep2338
  %bound12415 = icmp ult ptr %scevgep2337, %scevgep2334
  %found.conflict2416 = and i1 %bound02414, %bound12415
  %conflict.rdx2417 = or i1 %conflict.rdx2413, %found.conflict2416
  %bound02418 = icmp ult ptr %scevgep2335, %scevgep2338
  %bound12419 = icmp ult ptr %scevgep2337, %scevgep2336
  %found.conflict2420 = and i1 %bound02418, %bound12419
  %conflict.rdx2421 = or i1 %conflict.rdx2417, %found.conflict2420
  br i1 %conflict.rdx2421, label %scalar.ph2423.preheader, label %vector.ph2425

vector.ph2425:                                    ; preds = %vector.memcheck2325
  %n.vec2427 = and i64 %797, 9223372036854775806
  %ind.end2428 = or i64 %797, 1
  %broadcast.splatinsert2435 = insertelement <2 x double> poison, double %780, i64 0
  %broadcast.splat2436 = shufflevector <2 x double> %broadcast.splatinsert2435, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2437 = insertelement <2 x double> poison, double %776, i64 0
  %broadcast.splat2438 = shufflevector <2 x double> %broadcast.splatinsert2437, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2440 = insertelement <2 x double> poison, double %783, i64 0
  %broadcast.splat2441 = shufflevector <2 x double> %broadcast.splatinsert2440, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2443 = insertelement <2 x double> poison, double %786, i64 0
  %broadcast.splat2444 = shufflevector <2 x double> %broadcast.splatinsert2443, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2446 = insertelement <2 x double> poison, double %789, i64 0
  %broadcast.splat2447 = shufflevector <2 x double> %broadcast.splatinsert2446, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2449 = insertelement <2 x double> poison, double %792, i64 0
  %broadcast.splat2450 = shufflevector <2 x double> %broadcast.splatinsert2449, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2452 = insertelement <2 x double> poison, double %795, i64 0
  %broadcast.splat2453 = shufflevector <2 x double> %broadcast.splatinsert2452, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2454 = insertelement <2 x double> poison, double %778, i64 0
  %broadcast.splat2455 = shufflevector <2 x double> %broadcast.splatinsert2454, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2457 = insertelement <2 x double> poison, double %781, i64 0
  %broadcast.splat2458 = shufflevector <2 x double> %broadcast.splatinsert2457, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2460 = insertelement <2 x double> poison, double %784, i64 0
  %broadcast.splat2461 = shufflevector <2 x double> %broadcast.splatinsert2460, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2463 = insertelement <2 x double> poison, double %787, i64 0
  %broadcast.splat2464 = shufflevector <2 x double> %broadcast.splatinsert2463, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2466 = insertelement <2 x double> poison, double %790, i64 0
  %broadcast.splat2467 = shufflevector <2 x double> %broadcast.splatinsert2466, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2469 = insertelement <2 x double> poison, double %793, i64 0
  %broadcast.splat2470 = shufflevector <2 x double> %broadcast.splatinsert2469, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2472 = insertelement <2 x double> poison, double %796, i64 0
  %broadcast.splat2473 = shufflevector <2 x double> %broadcast.splatinsert2472, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2430

vector.body2430:                                  ; preds = %vector.body2430, %vector.ph2425
  %index2431 = phi i64 [ 0, %vector.ph2425 ], [ %index.next2474, %vector.body2430 ]
  %offset.idx2432 = or disjoint i64 %index2431, 1
  %806 = getelementptr double, ptr %11, i64 %offset.idx2432
  %807 = getelementptr double, ptr %806, i64 %9
  %wide.load2433 = load <2 x double>, ptr %807, align 8, !tbaa !9, !alias.scope !94, !noalias !97
  %808 = getelementptr i8, ptr %806, i64 %.idx1452
  %wide.load2434 = load <2 x double>, ptr %808, align 8, !tbaa !9, !alias.scope !104, !noalias !105
  %809 = fmul <2 x double> %broadcast.splat2436, %wide.load2434
  %810 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2438, <2 x double> %wide.load2433, <2 x double> %809)
  %811 = getelementptr i8, ptr %806, i64 %.idx1453
  %wide.load2439 = load <2 x double>, ptr %811, align 8, !tbaa !9, !alias.scope !106, !noalias !107
  %812 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2441, <2 x double> %wide.load2439, <2 x double> %810)
  %813 = getelementptr i8, ptr %806, i64 %.idx1454
  %wide.load2442 = load <2 x double>, ptr %813, align 8, !tbaa !9, !alias.scope !108, !noalias !109
  %814 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2444, <2 x double> %wide.load2442, <2 x double> %812)
  %815 = getelementptr i8, ptr %806, i64 %.idx1455
  %wide.load2445 = load <2 x double>, ptr %815, align 8, !tbaa !9, !alias.scope !110, !noalias !111
  %816 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2447, <2 x double> %wide.load2445, <2 x double> %814)
  %817 = getelementptr i8, ptr %806, i64 %.idx1456
  %wide.load2448 = load <2 x double>, ptr %817, align 8, !tbaa !9, !alias.scope !112, !noalias !113
  %818 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2450, <2 x double> %wide.load2448, <2 x double> %816)
  %819 = getelementptr i8, ptr %806, i64 %.idx1457
  %wide.load2451 = load <2 x double>, ptr %819, align 8, !tbaa !9, !alias.scope !113
  %820 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2453, <2 x double> %wide.load2451, <2 x double> %818)
  %821 = fneg <2 x double> %820
  %822 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %821, <2 x double> %broadcast.splat2455, <2 x double> %wide.load2433)
  store <2 x double> %822, ptr %807, align 8, !tbaa !9, !alias.scope !94, !noalias !97
  %wide.load2456 = load <2 x double>, ptr %808, align 8, !tbaa !9, !alias.scope !104, !noalias !105
  %823 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %821, <2 x double> %broadcast.splat2458, <2 x double> %wide.load2456)
  store <2 x double> %823, ptr %808, align 8, !tbaa !9, !alias.scope !104, !noalias !105
  %wide.load2459 = load <2 x double>, ptr %811, align 8, !tbaa !9, !alias.scope !106, !noalias !107
  %824 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %821, <2 x double> %broadcast.splat2461, <2 x double> %wide.load2459)
  store <2 x double> %824, ptr %811, align 8, !tbaa !9, !alias.scope !106, !noalias !107
  %wide.load2462 = load <2 x double>, ptr %813, align 8, !tbaa !9, !alias.scope !108, !noalias !109
  %825 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %821, <2 x double> %broadcast.splat2464, <2 x double> %wide.load2462)
  store <2 x double> %825, ptr %813, align 8, !tbaa !9, !alias.scope !108, !noalias !109
  %wide.load2465 = load <2 x double>, ptr %815, align 8, !tbaa !9, !alias.scope !110, !noalias !111
  %826 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %821, <2 x double> %broadcast.splat2467, <2 x double> %wide.load2465)
  store <2 x double> %826, ptr %815, align 8, !tbaa !9, !alias.scope !110, !noalias !111
  %wide.load2468 = load <2 x double>, ptr %817, align 8, !tbaa !9, !alias.scope !112, !noalias !113
  %827 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %821, <2 x double> %broadcast.splat2470, <2 x double> %wide.load2468)
  store <2 x double> %827, ptr %817, align 8, !tbaa !9, !alias.scope !112, !noalias !113
  %wide.load2471 = load <2 x double>, ptr %819, align 8, !tbaa !9, !alias.scope !113
  %828 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %821, <2 x double> %broadcast.splat2473, <2 x double> %wide.load2471)
  store <2 x double> %828, ptr %819, align 8, !tbaa !9, !alias.scope !113
  %index.next2474 = add nuw i64 %index2431, 2
  %829 = icmp eq i64 %index.next2474, %n.vec2427
  br i1 %829, label %middle.block2422, label %vector.body2430, !llvm.loop !114

middle.block2422:                                 ; preds = %vector.body2430
  %cmp.n2475 = icmp eq i64 %797, %n.vec2427
  br i1 %cmp.n2475, label %.loopexit, label %scalar.ph2423.preheader

scalar.ph2423.preheader:                          ; preds = %middle.block2422, %vector.memcheck2325, %.lr.ph1548
  %.161547.ph = phi i64 [ 1, %vector.memcheck2325 ], [ 1, %.lr.ph1548 ], [ %ind.end2428, %middle.block2422 ]
  br label %scalar.ph2423

scalar.ph2423:                                    ; preds = %scalar.ph2423.preheader, %scalar.ph2423
  %.161547 = phi i64 [ %866, %scalar.ph2423 ], [ %.161547.ph, %scalar.ph2423.preheader ]
  %830 = getelementptr double, ptr %11, i64 %.161547
  %831 = getelementptr double, ptr %830, i64 %9
  %832 = load double, ptr %831, align 8, !tbaa !9
  %833 = getelementptr i8, ptr %830, i64 %.idx1452
  %834 = load double, ptr %833, align 8, !tbaa !9
  %835 = fmul double %780, %834
  %836 = tail call double @llvm.fmuladd.f64(double %776, double %832, double %835)
  %837 = getelementptr i8, ptr %830, i64 %.idx1453
  %838 = load double, ptr %837, align 8, !tbaa !9
  %839 = tail call double @llvm.fmuladd.f64(double %783, double %838, double %836)
  %840 = getelementptr i8, ptr %830, i64 %.idx1454
  %841 = load double, ptr %840, align 8, !tbaa !9
  %842 = tail call double @llvm.fmuladd.f64(double %786, double %841, double %839)
  %843 = getelementptr i8, ptr %830, i64 %.idx1455
  %844 = load double, ptr %843, align 8, !tbaa !9
  %845 = tail call double @llvm.fmuladd.f64(double %789, double %844, double %842)
  %846 = getelementptr i8, ptr %830, i64 %.idx1456
  %847 = load double, ptr %846, align 8, !tbaa !9
  %848 = tail call double @llvm.fmuladd.f64(double %792, double %847, double %845)
  %849 = getelementptr i8, ptr %830, i64 %.idx1457
  %850 = load double, ptr %849, align 8, !tbaa !9
  %851 = tail call double @llvm.fmuladd.f64(double %795, double %850, double %848)
  %852 = fneg double %851
  %853 = tail call double @llvm.fmuladd.f64(double %852, double %778, double %832)
  store double %853, ptr %831, align 8, !tbaa !9
  %854 = load double, ptr %833, align 8, !tbaa !9
  %855 = tail call double @llvm.fmuladd.f64(double %852, double %781, double %854)
  store double %855, ptr %833, align 8, !tbaa !9
  %856 = load double, ptr %837, align 8, !tbaa !9
  %857 = tail call double @llvm.fmuladd.f64(double %852, double %784, double %856)
  store double %857, ptr %837, align 8, !tbaa !9
  %858 = load double, ptr %840, align 8, !tbaa !9
  %859 = tail call double @llvm.fmuladd.f64(double %852, double %787, double %858)
  store double %859, ptr %840, align 8, !tbaa !9
  %860 = load double, ptr %843, align 8, !tbaa !9
  %861 = tail call double @llvm.fmuladd.f64(double %852, double %790, double %860)
  store double %861, ptr %843, align 8, !tbaa !9
  %862 = load double, ptr %846, align 8, !tbaa !9
  %863 = tail call double @llvm.fmuladd.f64(double %852, double %793, double %862)
  store double %863, ptr %846, align 8, !tbaa !9
  %864 = load double, ptr %849, align 8, !tbaa !9
  %865 = tail call double @llvm.fmuladd.f64(double %852, double %796, double %864)
  store double %865, ptr %849, align 8, !tbaa !9
  %866 = add nuw i64 %.161547, 1
  %exitcond1600.not = icmp eq i64 %.161547, %797
  br i1 %exitcond1600.not, label %.loopexit, label %scalar.ph2423, !llvm.loop !115

867:                                              ; preds = %476
  %868 = load double, ptr %3, align 8, !tbaa !9
  %869 = load double, ptr %4, align 8, !tbaa !9
  %870 = fmul double %868, %869
  %871 = getelementptr inbounds i8, ptr %3, i64 8
  %872 = load double, ptr %871, align 8, !tbaa !9
  %873 = fmul double %869, %872
  %874 = getelementptr inbounds i8, ptr %3, i64 16
  %875 = load double, ptr %874, align 8, !tbaa !9
  %876 = fmul double %869, %875
  %877 = getelementptr inbounds i8, ptr %3, i64 24
  %878 = load double, ptr %877, align 8, !tbaa !9
  %879 = fmul double %869, %878
  %880 = getelementptr inbounds i8, ptr %3, i64 32
  %881 = load double, ptr %880, align 8, !tbaa !9
  %882 = fmul double %869, %881
  %883 = getelementptr inbounds i8, ptr %3, i64 40
  %884 = load double, ptr %883, align 8, !tbaa !9
  %885 = fmul double %869, %884
  %886 = getelementptr inbounds i8, ptr %3, i64 48
  %887 = load double, ptr %886, align 8, !tbaa !9
  %888 = fmul double %869, %887
  %889 = getelementptr inbounds i8, ptr %3, i64 56
  %890 = load double, ptr %889, align 8, !tbaa !9
  %891 = fmul double %869, %890
  %892 = load i64, ptr %1, align 8, !tbaa !5
  %.not14431543 = icmp slt i64 %892, 1
  br i1 %.not14431543, label %.loopexit, label %.lr.ph1545

.lr.ph1545:                                       ; preds = %867
  %.idx1444 = shl i64 %9, 4
  %.idx1445 = mul i64 %9, 24
  %.idx1446 = shl i64 %9, 5
  %.idx1447 = mul i64 %9, 40
  %.idx1448 = mul i64 %9, 48
  %.idx1449 = mul i64 %9, 56
  %.idx1450 = shl i64 %9, 6
  %min.iters.check2267 = icmp ult i64 %892, 14
  br i1 %min.iters.check2267, label %scalar.ph2266.preheader, label %vector.memcheck2138

vector.memcheck2138:                              ; preds = %.lr.ph1545
  %893 = shl i64 %892, 3
  %scevgep2139 = getelementptr i8, ptr %5, i64 %893
  %894 = shl i64 %9, 3
  %scevgep2140 = getelementptr i8, ptr %5, i64 %894
  %895 = getelementptr i8, ptr %5, i64 %893
  %scevgep2141 = getelementptr i8, ptr %895, i64 %894
  %scevgep2142 = getelementptr i8, ptr %5, i64 %.idx1444
  %896 = getelementptr i8, ptr %5, i64 %.idx1444
  %scevgep2143 = getelementptr i8, ptr %896, i64 %893
  %scevgep2144 = getelementptr i8, ptr %5, i64 %.idx1445
  %897 = getelementptr i8, ptr %5, i64 %.idx1445
  %scevgep2145 = getelementptr i8, ptr %897, i64 %893
  %scevgep2146 = getelementptr i8, ptr %5, i64 %.idx1446
  %898 = getelementptr i8, ptr %5, i64 %.idx1446
  %scevgep2147 = getelementptr i8, ptr %898, i64 %893
  %scevgep2148 = getelementptr i8, ptr %5, i64 %.idx1447
  %899 = getelementptr i8, ptr %5, i64 %.idx1447
  %scevgep2149 = getelementptr i8, ptr %899, i64 %893
  %scevgep2150 = getelementptr i8, ptr %5, i64 %.idx1448
  %900 = getelementptr i8, ptr %5, i64 %.idx1448
  %scevgep2151 = getelementptr i8, ptr %900, i64 %893
  %scevgep2152 = getelementptr i8, ptr %5, i64 %.idx1449
  %901 = getelementptr i8, ptr %5, i64 %.idx1449
  %scevgep2153 = getelementptr i8, ptr %901, i64 %893
  %bound02154 = icmp ugt ptr %scevgep2141, %5
  %bound12155 = icmp ult ptr %scevgep2140, %scevgep2139
  %found.conflict2156 = and i1 %bound02154, %bound12155
  %bound02157 = icmp ugt ptr %scevgep2143, %5
  %bound12158 = icmp ult ptr %scevgep2142, %scevgep2139
  %found.conflict2159 = and i1 %bound02157, %bound12158
  %conflict.rdx2160 = or i1 %found.conflict2156, %found.conflict2159
  %bound02161 = icmp ugt ptr %scevgep2145, %5
  %bound12162 = icmp ult ptr %scevgep2144, %scevgep2139
  %found.conflict2163 = and i1 %bound02161, %bound12162
  %conflict.rdx2164 = or i1 %conflict.rdx2160, %found.conflict2163
  %bound02165 = icmp ugt ptr %scevgep2147, %5
  %bound12166 = icmp ult ptr %scevgep2146, %scevgep2139
  %found.conflict2167 = and i1 %bound02165, %bound12166
  %conflict.rdx2168 = or i1 %conflict.rdx2164, %found.conflict2167
  %bound02169 = icmp ugt ptr %scevgep2149, %5
  %bound12170 = icmp ult ptr %scevgep2148, %scevgep2139
  %found.conflict2171 = and i1 %bound02169, %bound12170
  %conflict.rdx2172 = or i1 %conflict.rdx2168, %found.conflict2171
  %bound02173 = icmp ugt ptr %scevgep2151, %5
  %bound12174 = icmp ult ptr %scevgep2150, %scevgep2139
  %found.conflict2175 = and i1 %bound02173, %bound12174
  %conflict.rdx2176 = or i1 %conflict.rdx2172, %found.conflict2175
  %bound02177 = icmp ugt ptr %scevgep2153, %5
  %bound12178 = icmp ult ptr %scevgep2152, %scevgep2139
  %found.conflict2179 = and i1 %bound02177, %bound12178
  %conflict.rdx2180 = or i1 %conflict.rdx2176, %found.conflict2179
  %bound02181 = icmp ult ptr %scevgep2140, %scevgep2143
  %bound12182 = icmp ult ptr %scevgep2142, %scevgep2141
  %found.conflict2183 = and i1 %bound02181, %bound12182
  %conflict.rdx2184 = or i1 %conflict.rdx2180, %found.conflict2183
  %bound02185 = icmp ult ptr %scevgep2140, %scevgep2145
  %bound12186 = icmp ult ptr %scevgep2144, %scevgep2141
  %found.conflict2187 = and i1 %bound02185, %bound12186
  %conflict.rdx2188 = or i1 %conflict.rdx2184, %found.conflict2187
  %bound02189 = icmp ult ptr %scevgep2140, %scevgep2147
  %bound12190 = icmp ult ptr %scevgep2146, %scevgep2141
  %found.conflict2191 = and i1 %bound02189, %bound12190
  %conflict.rdx2192 = or i1 %conflict.rdx2188, %found.conflict2191
  %bound02193 = icmp ult ptr %scevgep2140, %scevgep2149
  %bound12194 = icmp ult ptr %scevgep2148, %scevgep2141
  %found.conflict2195 = and i1 %bound02193, %bound12194
  %conflict.rdx2196 = or i1 %conflict.rdx2192, %found.conflict2195
  %bound02197 = icmp ult ptr %scevgep2140, %scevgep2151
  %bound12198 = icmp ult ptr %scevgep2150, %scevgep2141
  %found.conflict2199 = and i1 %bound02197, %bound12198
  %conflict.rdx2200 = or i1 %conflict.rdx2196, %found.conflict2199
  %bound02201 = icmp ult ptr %scevgep2140, %scevgep2153
  %bound12202 = icmp ult ptr %scevgep2152, %scevgep2141
  %found.conflict2203 = and i1 %bound02201, %bound12202
  %conflict.rdx2204 = or i1 %conflict.rdx2200, %found.conflict2203
  %bound02205 = icmp ult ptr %scevgep2142, %scevgep2145
  %bound12206 = icmp ult ptr %scevgep2144, %scevgep2143
  %found.conflict2207 = and i1 %bound02205, %bound12206
  %conflict.rdx2208 = or i1 %conflict.rdx2204, %found.conflict2207
  %bound02209 = icmp ult ptr %scevgep2142, %scevgep2147
  %bound12210 = icmp ult ptr %scevgep2146, %scevgep2143
  %found.conflict2211 = and i1 %bound02209, %bound12210
  %conflict.rdx2212 = or i1 %conflict.rdx2208, %found.conflict2211
  %bound02213 = icmp ult ptr %scevgep2142, %scevgep2149
  %bound12214 = icmp ult ptr %scevgep2148, %scevgep2143
  %found.conflict2215 = and i1 %bound02213, %bound12214
  %conflict.rdx2216 = or i1 %conflict.rdx2212, %found.conflict2215
  %bound02217 = icmp ult ptr %scevgep2142, %scevgep2151
  %bound12218 = icmp ult ptr %scevgep2150, %scevgep2143
  %found.conflict2219 = and i1 %bound02217, %bound12218
  %conflict.rdx2220 = or i1 %conflict.rdx2216, %found.conflict2219
  %bound02221 = icmp ult ptr %scevgep2142, %scevgep2153
  %bound12222 = icmp ult ptr %scevgep2152, %scevgep2143
  %found.conflict2223 = and i1 %bound02221, %bound12222
  %conflict.rdx2224 = or i1 %conflict.rdx2220, %found.conflict2223
  %bound02225 = icmp ult ptr %scevgep2144, %scevgep2147
  %bound12226 = icmp ult ptr %scevgep2146, %scevgep2145
  %found.conflict2227 = and i1 %bound02225, %bound12226
  %conflict.rdx2228 = or i1 %conflict.rdx2224, %found.conflict2227
  %bound02229 = icmp ult ptr %scevgep2144, %scevgep2149
  %bound12230 = icmp ult ptr %scevgep2148, %scevgep2145
  %found.conflict2231 = and i1 %bound02229, %bound12230
  %conflict.rdx2232 = or i1 %conflict.rdx2228, %found.conflict2231
  %bound02233 = icmp ult ptr %scevgep2144, %scevgep2151
  %bound12234 = icmp ult ptr %scevgep2150, %scevgep2145
  %found.conflict2235 = and i1 %bound02233, %bound12234
  %conflict.rdx2236 = or i1 %conflict.rdx2232, %found.conflict2235
  %bound02237 = icmp ult ptr %scevgep2144, %scevgep2153
  %bound12238 = icmp ult ptr %scevgep2152, %scevgep2145
  %found.conflict2239 = and i1 %bound02237, %bound12238
  %conflict.rdx2240 = or i1 %conflict.rdx2236, %found.conflict2239
  %bound02241 = icmp ult ptr %scevgep2146, %scevgep2149
  %bound12242 = icmp ult ptr %scevgep2148, %scevgep2147
  %found.conflict2243 = and i1 %bound02241, %bound12242
  %conflict.rdx2244 = or i1 %conflict.rdx2240, %found.conflict2243
  %bound02245 = icmp ult ptr %scevgep2146, %scevgep2151
  %bound12246 = icmp ult ptr %scevgep2150, %scevgep2147
  %found.conflict2247 = and i1 %bound02245, %bound12246
  %conflict.rdx2248 = or i1 %conflict.rdx2244, %found.conflict2247
  %bound02249 = icmp ult ptr %scevgep2146, %scevgep2153
  %bound12250 = icmp ult ptr %scevgep2152, %scevgep2147
  %found.conflict2251 = and i1 %bound02249, %bound12250
  %conflict.rdx2252 = or i1 %conflict.rdx2248, %found.conflict2251
  %bound02253 = icmp ult ptr %scevgep2148, %scevgep2151
  %bound12254 = icmp ult ptr %scevgep2150, %scevgep2149
  %found.conflict2255 = and i1 %bound02253, %bound12254
  %conflict.rdx2256 = or i1 %conflict.rdx2252, %found.conflict2255
  %bound02257 = icmp ult ptr %scevgep2148, %scevgep2153
  %bound12258 = icmp ult ptr %scevgep2152, %scevgep2149
  %found.conflict2259 = and i1 %bound02257, %bound12258
  %conflict.rdx2260 = or i1 %conflict.rdx2256, %found.conflict2259
  %bound02261 = icmp ult ptr %scevgep2150, %scevgep2153
  %bound12262 = icmp ult ptr %scevgep2152, %scevgep2151
  %found.conflict2263 = and i1 %bound02261, %bound12262
  %conflict.rdx2264 = or i1 %conflict.rdx2260, %found.conflict2263
  br i1 %conflict.rdx2264, label %scalar.ph2266.preheader, label %vector.ph2268

vector.ph2268:                                    ; preds = %vector.memcheck2138
  %n.vec2270 = and i64 %892, 9223372036854775806
  %ind.end2271 = or i64 %892, 1
  %broadcast.splatinsert2278 = insertelement <2 x double> poison, double %872, i64 0
  %broadcast.splat2279 = shufflevector <2 x double> %broadcast.splatinsert2278, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2280 = insertelement <2 x double> poison, double %868, i64 0
  %broadcast.splat2281 = shufflevector <2 x double> %broadcast.splatinsert2280, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2283 = insertelement <2 x double> poison, double %875, i64 0
  %broadcast.splat2284 = shufflevector <2 x double> %broadcast.splatinsert2283, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2286 = insertelement <2 x double> poison, double %878, i64 0
  %broadcast.splat2287 = shufflevector <2 x double> %broadcast.splatinsert2286, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2289 = insertelement <2 x double> poison, double %881, i64 0
  %broadcast.splat2290 = shufflevector <2 x double> %broadcast.splatinsert2289, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2292 = insertelement <2 x double> poison, double %884, i64 0
  %broadcast.splat2293 = shufflevector <2 x double> %broadcast.splatinsert2292, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2295 = insertelement <2 x double> poison, double %887, i64 0
  %broadcast.splat2296 = shufflevector <2 x double> %broadcast.splatinsert2295, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2298 = insertelement <2 x double> poison, double %890, i64 0
  %broadcast.splat2299 = shufflevector <2 x double> %broadcast.splatinsert2298, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2300 = insertelement <2 x double> poison, double %870, i64 0
  %broadcast.splat2301 = shufflevector <2 x double> %broadcast.splatinsert2300, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2303 = insertelement <2 x double> poison, double %873, i64 0
  %broadcast.splat2304 = shufflevector <2 x double> %broadcast.splatinsert2303, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2306 = insertelement <2 x double> poison, double %876, i64 0
  %broadcast.splat2307 = shufflevector <2 x double> %broadcast.splatinsert2306, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2309 = insertelement <2 x double> poison, double %879, i64 0
  %broadcast.splat2310 = shufflevector <2 x double> %broadcast.splatinsert2309, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2312 = insertelement <2 x double> poison, double %882, i64 0
  %broadcast.splat2313 = shufflevector <2 x double> %broadcast.splatinsert2312, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2315 = insertelement <2 x double> poison, double %885, i64 0
  %broadcast.splat2316 = shufflevector <2 x double> %broadcast.splatinsert2315, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2318 = insertelement <2 x double> poison, double %888, i64 0
  %broadcast.splat2319 = shufflevector <2 x double> %broadcast.splatinsert2318, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2321 = insertelement <2 x double> poison, double %891, i64 0
  %broadcast.splat2322 = shufflevector <2 x double> %broadcast.splatinsert2321, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2273

vector.body2273:                                  ; preds = %vector.body2273, %vector.ph2268
  %index2274 = phi i64 [ 0, %vector.ph2268 ], [ %index.next2323, %vector.body2273 ]
  %offset.idx2275 = or disjoint i64 %index2274, 1
  %902 = getelementptr double, ptr %11, i64 %offset.idx2275
  %903 = getelementptr double, ptr %902, i64 %9
  %wide.load2276 = load <2 x double>, ptr %903, align 8, !tbaa !9, !alias.scope !116, !noalias !119
  %904 = getelementptr i8, ptr %902, i64 %.idx1444
  %wide.load2277 = load <2 x double>, ptr %904, align 8, !tbaa !9, !alias.scope !127, !noalias !128
  %905 = fmul <2 x double> %broadcast.splat2279, %wide.load2277
  %906 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2281, <2 x double> %wide.load2276, <2 x double> %905)
  %907 = getelementptr i8, ptr %902, i64 %.idx1445
  %wide.load2282 = load <2 x double>, ptr %907, align 8, !tbaa !9, !alias.scope !129, !noalias !130
  %908 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2284, <2 x double> %wide.load2282, <2 x double> %906)
  %909 = getelementptr i8, ptr %902, i64 %.idx1446
  %wide.load2285 = load <2 x double>, ptr %909, align 8, !tbaa !9, !alias.scope !131, !noalias !132
  %910 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2287, <2 x double> %wide.load2285, <2 x double> %908)
  %911 = getelementptr i8, ptr %902, i64 %.idx1447
  %wide.load2288 = load <2 x double>, ptr %911, align 8, !tbaa !9, !alias.scope !133, !noalias !134
  %912 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2290, <2 x double> %wide.load2288, <2 x double> %910)
  %913 = getelementptr i8, ptr %902, i64 %.idx1448
  %wide.load2291 = load <2 x double>, ptr %913, align 8, !tbaa !9, !alias.scope !135, !noalias !136
  %914 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2293, <2 x double> %wide.load2291, <2 x double> %912)
  %915 = getelementptr i8, ptr %902, i64 %.idx1449
  %wide.load2294 = load <2 x double>, ptr %915, align 8, !tbaa !9, !alias.scope !137, !noalias !138
  %916 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2296, <2 x double> %wide.load2294, <2 x double> %914)
  %917 = getelementptr i8, ptr %902, i64 %.idx1450
  %wide.load2297 = load <2 x double>, ptr %917, align 8, !tbaa !9, !alias.scope !138
  %918 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2299, <2 x double> %wide.load2297, <2 x double> %916)
  %919 = fneg <2 x double> %918
  %920 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2301, <2 x double> %wide.load2276)
  store <2 x double> %920, ptr %903, align 8, !tbaa !9, !alias.scope !116, !noalias !119
  %wide.load2302 = load <2 x double>, ptr %904, align 8, !tbaa !9, !alias.scope !127, !noalias !128
  %921 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2304, <2 x double> %wide.load2302)
  store <2 x double> %921, ptr %904, align 8, !tbaa !9, !alias.scope !127, !noalias !128
  %wide.load2305 = load <2 x double>, ptr %907, align 8, !tbaa !9, !alias.scope !129, !noalias !130
  %922 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2307, <2 x double> %wide.load2305)
  store <2 x double> %922, ptr %907, align 8, !tbaa !9, !alias.scope !129, !noalias !130
  %wide.load2308 = load <2 x double>, ptr %909, align 8, !tbaa !9, !alias.scope !131, !noalias !132
  %923 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2310, <2 x double> %wide.load2308)
  store <2 x double> %923, ptr %909, align 8, !tbaa !9, !alias.scope !131, !noalias !132
  %wide.load2311 = load <2 x double>, ptr %911, align 8, !tbaa !9, !alias.scope !133, !noalias !134
  %924 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2313, <2 x double> %wide.load2311)
  store <2 x double> %924, ptr %911, align 8, !tbaa !9, !alias.scope !133, !noalias !134
  %wide.load2314 = load <2 x double>, ptr %913, align 8, !tbaa !9, !alias.scope !135, !noalias !136
  %925 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2316, <2 x double> %wide.load2314)
  store <2 x double> %925, ptr %913, align 8, !tbaa !9, !alias.scope !135, !noalias !136
  %wide.load2317 = load <2 x double>, ptr %915, align 8, !tbaa !9, !alias.scope !137, !noalias !138
  %926 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2319, <2 x double> %wide.load2317)
  store <2 x double> %926, ptr %915, align 8, !tbaa !9, !alias.scope !137, !noalias !138
  %wide.load2320 = load <2 x double>, ptr %917, align 8, !tbaa !9, !alias.scope !138
  %927 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %919, <2 x double> %broadcast.splat2322, <2 x double> %wide.load2320)
  store <2 x double> %927, ptr %917, align 8, !tbaa !9, !alias.scope !138
  %index.next2323 = add nuw i64 %index2274, 2
  %928 = icmp eq i64 %index.next2323, %n.vec2270
  br i1 %928, label %middle.block2265, label %vector.body2273, !llvm.loop !139

middle.block2265:                                 ; preds = %vector.body2273
  %cmp.n2324 = icmp eq i64 %892, %n.vec2270
  br i1 %cmp.n2324, label %.loopexit, label %scalar.ph2266.preheader

scalar.ph2266.preheader:                          ; preds = %middle.block2265, %vector.memcheck2138, %.lr.ph1545
  %.171544.ph = phi i64 [ 1, %vector.memcheck2138 ], [ 1, %.lr.ph1545 ], [ %ind.end2271, %middle.block2265 ]
  br label %scalar.ph2266

scalar.ph2266:                                    ; preds = %scalar.ph2266.preheader, %scalar.ph2266
  %.171544 = phi i64 [ %970, %scalar.ph2266 ], [ %.171544.ph, %scalar.ph2266.preheader ]
  %929 = getelementptr double, ptr %11, i64 %.171544
  %930 = getelementptr double, ptr %929, i64 %9
  %931 = load double, ptr %930, align 8, !tbaa !9
  %932 = getelementptr i8, ptr %929, i64 %.idx1444
  %933 = load double, ptr %932, align 8, !tbaa !9
  %934 = fmul double %872, %933
  %935 = tail call double @llvm.fmuladd.f64(double %868, double %931, double %934)
  %936 = getelementptr i8, ptr %929, i64 %.idx1445
  %937 = load double, ptr %936, align 8, !tbaa !9
  %938 = tail call double @llvm.fmuladd.f64(double %875, double %937, double %935)
  %939 = getelementptr i8, ptr %929, i64 %.idx1446
  %940 = load double, ptr %939, align 8, !tbaa !9
  %941 = tail call double @llvm.fmuladd.f64(double %878, double %940, double %938)
  %942 = getelementptr i8, ptr %929, i64 %.idx1447
  %943 = load double, ptr %942, align 8, !tbaa !9
  %944 = tail call double @llvm.fmuladd.f64(double %881, double %943, double %941)
  %945 = getelementptr i8, ptr %929, i64 %.idx1448
  %946 = load double, ptr %945, align 8, !tbaa !9
  %947 = tail call double @llvm.fmuladd.f64(double %884, double %946, double %944)
  %948 = getelementptr i8, ptr %929, i64 %.idx1449
  %949 = load double, ptr %948, align 8, !tbaa !9
  %950 = tail call double @llvm.fmuladd.f64(double %887, double %949, double %947)
  %951 = getelementptr i8, ptr %929, i64 %.idx1450
  %952 = load double, ptr %951, align 8, !tbaa !9
  %953 = tail call double @llvm.fmuladd.f64(double %890, double %952, double %950)
  %954 = fneg double %953
  %955 = tail call double @llvm.fmuladd.f64(double %954, double %870, double %931)
  store double %955, ptr %930, align 8, !tbaa !9
  %956 = load double, ptr %932, align 8, !tbaa !9
  %957 = tail call double @llvm.fmuladd.f64(double %954, double %873, double %956)
  store double %957, ptr %932, align 8, !tbaa !9
  %958 = load double, ptr %936, align 8, !tbaa !9
  %959 = tail call double @llvm.fmuladd.f64(double %954, double %876, double %958)
  store double %959, ptr %936, align 8, !tbaa !9
  %960 = load double, ptr %939, align 8, !tbaa !9
  %961 = tail call double @llvm.fmuladd.f64(double %954, double %879, double %960)
  store double %961, ptr %939, align 8, !tbaa !9
  %962 = load double, ptr %942, align 8, !tbaa !9
  %963 = tail call double @llvm.fmuladd.f64(double %954, double %882, double %962)
  store double %963, ptr %942, align 8, !tbaa !9
  %964 = load double, ptr %945, align 8, !tbaa !9
  %965 = tail call double @llvm.fmuladd.f64(double %954, double %885, double %964)
  store double %965, ptr %945, align 8, !tbaa !9
  %966 = load double, ptr %948, align 8, !tbaa !9
  %967 = tail call double @llvm.fmuladd.f64(double %954, double %888, double %966)
  store double %967, ptr %948, align 8, !tbaa !9
  %968 = load double, ptr %951, align 8, !tbaa !9
  %969 = tail call double @llvm.fmuladd.f64(double %954, double %891, double %968)
  store double %969, ptr %951, align 8, !tbaa !9
  %970 = add nuw i64 %.171544, 1
  %exitcond1599.not = icmp eq i64 %.171544, %892
  br i1 %exitcond1599.not, label %.loopexit, label %scalar.ph2266, !llvm.loop !140

971:                                              ; preds = %476
  %972 = load double, ptr %3, align 8, !tbaa !9
  %973 = load double, ptr %4, align 8, !tbaa !9
  %974 = fmul double %972, %973
  %975 = getelementptr inbounds i8, ptr %3, i64 8
  %976 = load double, ptr %975, align 8, !tbaa !9
  %977 = fmul double %973, %976
  %978 = getelementptr inbounds i8, ptr %3, i64 16
  %979 = load double, ptr %978, align 8, !tbaa !9
  %980 = fmul double %973, %979
  %981 = getelementptr inbounds i8, ptr %3, i64 24
  %982 = load double, ptr %981, align 8, !tbaa !9
  %983 = fmul double %973, %982
  %984 = getelementptr inbounds i8, ptr %3, i64 32
  %985 = load double, ptr %984, align 8, !tbaa !9
  %986 = fmul double %973, %985
  %987 = getelementptr inbounds i8, ptr %3, i64 40
  %988 = load double, ptr %987, align 8, !tbaa !9
  %989 = fmul double %973, %988
  %990 = getelementptr inbounds i8, ptr %3, i64 48
  %991 = load double, ptr %990, align 8, !tbaa !9
  %992 = fmul double %973, %991
  %993 = getelementptr inbounds i8, ptr %3, i64 56
  %994 = load double, ptr %993, align 8, !tbaa !9
  %995 = fmul double %973, %994
  %996 = getelementptr inbounds i8, ptr %3, i64 64
  %997 = load double, ptr %996, align 8, !tbaa !9
  %998 = fmul double %973, %997
  %999 = load i64, ptr %1, align 8, !tbaa !5
  %.not14341540 = icmp slt i64 %999, 1
  br i1 %.not14341540, label %.loopexit, label %.lr.ph1542

.lr.ph1542:                                       ; preds = %971
  %.idx1435 = shl i64 %9, 4
  %.idx1436 = mul i64 %9, 24
  %.idx1437 = shl i64 %9, 5
  %.idx1438 = mul i64 %9, 40
  %.idx1439 = mul i64 %9, 48
  %.idx1440 = mul i64 %9, 56
  %.idx1441 = shl i64 %9, 6
  %.idx1442 = mul i64 %9, 72
  %min.iters.check2074 = icmp ult i64 %999, 16
  br i1 %min.iters.check2074, label %scalar.ph2073.preheader, label %vector.memcheck1911

vector.memcheck1911:                              ; preds = %.lr.ph1542
  %1000 = shl i64 %999, 3
  %scevgep1912 = getelementptr i8, ptr %5, i64 %1000
  %1001 = shl i64 %9, 3
  %scevgep1913 = getelementptr i8, ptr %5, i64 %1001
  %1002 = getelementptr i8, ptr %5, i64 %1000
  %scevgep1914 = getelementptr i8, ptr %1002, i64 %1001
  %scevgep1915 = getelementptr i8, ptr %5, i64 %.idx1435
  %1003 = getelementptr i8, ptr %5, i64 %.idx1435
  %scevgep1916 = getelementptr i8, ptr %1003, i64 %1000
  %scevgep1917 = getelementptr i8, ptr %5, i64 %.idx1436
  %1004 = getelementptr i8, ptr %5, i64 %.idx1436
  %scevgep1918 = getelementptr i8, ptr %1004, i64 %1000
  %scevgep1919 = getelementptr i8, ptr %5, i64 %.idx1437
  %1005 = getelementptr i8, ptr %5, i64 %.idx1437
  %scevgep1920 = getelementptr i8, ptr %1005, i64 %1000
  %scevgep1921 = getelementptr i8, ptr %5, i64 %.idx1438
  %1006 = getelementptr i8, ptr %5, i64 %.idx1438
  %scevgep1922 = getelementptr i8, ptr %1006, i64 %1000
  %scevgep1923 = getelementptr i8, ptr %5, i64 %.idx1439
  %1007 = getelementptr i8, ptr %5, i64 %.idx1439
  %scevgep1924 = getelementptr i8, ptr %1007, i64 %1000
  %scevgep1925 = getelementptr i8, ptr %5, i64 %.idx1440
  %1008 = getelementptr i8, ptr %5, i64 %.idx1440
  %scevgep1926 = getelementptr i8, ptr %1008, i64 %1000
  %scevgep1927 = getelementptr i8, ptr %5, i64 %.idx1441
  %1009 = getelementptr i8, ptr %5, i64 %.idx1441
  %scevgep1928 = getelementptr i8, ptr %1009, i64 %1000
  %1010 = insertelement <8 x ptr> poison, ptr %scevgep1914, i64 0
  %1011 = insertelement <8 x ptr> %1010, ptr %scevgep1916, i64 1
  %1012 = insertelement <8 x ptr> %1011, ptr %scevgep1918, i64 2
  %1013 = insertelement <8 x ptr> %1012, ptr %scevgep1920, i64 3
  %1014 = insertelement <8 x ptr> %1013, ptr %scevgep1922, i64 4
  %1015 = insertelement <8 x ptr> %1014, ptr %scevgep1924, i64 5
  %1016 = insertelement <8 x ptr> %1015, ptr %scevgep1926, i64 6
  %1017 = insertelement <8 x ptr> %1016, ptr %scevgep1928, i64 7
  %1018 = insertelement <8 x ptr> poison, ptr %5, i64 0
  %1019 = shufflevector <8 x ptr> %1018, <8 x ptr> poison, <8 x i32> zeroinitializer
  %1020 = icmp ugt <8 x ptr> %1017, %1019
  %1021 = insertelement <8 x ptr> poison, ptr %scevgep1913, i64 0
  %1022 = insertelement <8 x ptr> %1021, ptr %scevgep1915, i64 1
  %1023 = insertelement <8 x ptr> %1022, ptr %scevgep1917, i64 2
  %1024 = insertelement <8 x ptr> %1023, ptr %scevgep1919, i64 3
  %1025 = insertelement <8 x ptr> %1024, ptr %scevgep1921, i64 4
  %1026 = insertelement <8 x ptr> %1025, ptr %scevgep1923, i64 5
  %1027 = insertelement <8 x ptr> %1026, ptr %scevgep1925, i64 6
  %1028 = insertelement <8 x ptr> %1027, ptr %scevgep1927, i64 7
  %1029 = insertelement <8 x ptr> poison, ptr %scevgep1912, i64 0
  %1030 = shufflevector <8 x ptr> %1029, <8 x ptr> poison, <8 x i32> zeroinitializer
  %1031 = icmp ult <8 x ptr> %1028, %1030
  %1032 = and <8 x i1> %1020, %1031
  %bound02004 = icmp ult ptr %scevgep1915, %scevgep1926
  %bound12005 = icmp ult ptr %scevgep1925, %scevgep1916
  %found.conflict2006 = and i1 %bound02004, %bound12005
  %bound02008 = icmp ult ptr %scevgep1915, %scevgep1928
  %bound12009 = icmp ult ptr %scevgep1927, %scevgep1916
  %found.conflict2010 = and i1 %bound02008, %bound12009
  %bound02012 = icmp ult ptr %scevgep1917, %scevgep1920
  %bound12013 = icmp ult ptr %scevgep1919, %scevgep1918
  %found.conflict2014 = and i1 %bound02012, %bound12013
  %bound02016 = icmp ult ptr %scevgep1917, %scevgep1922
  %bound12017 = icmp ult ptr %scevgep1921, %scevgep1918
  %found.conflict2018 = and i1 %bound02016, %bound12017
  %bound02028 = icmp ult ptr %scevgep1917, %scevgep1928
  %bound12029 = icmp ult ptr %scevgep1927, %scevgep1918
  %found.conflict2030 = and i1 %bound02028, %bound12029
  %bound02068 = icmp ult ptr %scevgep1925, %scevgep1928
  %bound12069 = icmp ult ptr %scevgep1927, %scevgep1926
  %found.conflict2070 = and i1 %bound02068, %bound12069
  %1033 = bitcast <8 x i1> %1032 to i8
  %1034 = icmp ne i8 %1033, 0
  %op.rdx2853 = or i1 %found.conflict2006, %found.conflict2010
  %op.rdx2854 = or i1 %found.conflict2014, %found.conflict2018
  %op.rdx2864 = or i1 %op.rdx2853, %op.rdx2854
  %1035 = insertelement <2 x ptr> poison, ptr %scevgep1913, i64 0
  %1036 = insertelement <2 x ptr> %1035, ptr %scevgep1917, i64 1
  %1037 = insertelement <2 x ptr> poison, ptr %scevgep1918, i64 0
  %1038 = insertelement <2 x ptr> %1037, ptr %scevgep1924, i64 1
  %1039 = icmp ult <2 x ptr> %1036, %1038
  %1040 = insertelement <2 x ptr> poison, ptr %scevgep1917, i64 0
  %1041 = insertelement <2 x ptr> %1040, ptr %scevgep1923, i64 1
  %1042 = insertelement <2 x ptr> poison, ptr %scevgep1914, i64 0
  %1043 = insertelement <2 x ptr> %1042, ptr %scevgep1918, i64 1
  %1044 = icmp ult <2 x ptr> %1041, %1043
  %1045 = and <2 x i1> %1039, %1044
  %1046 = insertelement <2 x ptr> poison, ptr %scevgep1920, i64 0
  %1047 = insertelement <2 x ptr> %1046, ptr %scevgep1926, i64 1
  %1048 = icmp ult <2 x ptr> %1036, %1047
  %1049 = insertelement <2 x ptr> poison, ptr %scevgep1919, i64 0
  %1050 = insertelement <2 x ptr> %1049, ptr %scevgep1925, i64 1
  %1051 = icmp ult <2 x ptr> %1050, %1043
  %1052 = and <2 x i1> %1048, %1051
  %1053 = insertelement <2 x ptr> %1035, ptr %scevgep1919, i64 1
  %1054 = insertelement <2 x ptr> poison, ptr %scevgep1916, i64 0
  %1055 = insertelement <2 x ptr> %1054, ptr %scevgep1922, i64 1
  %1056 = icmp ult <2 x ptr> %1053, %1055
  %1057 = insertelement <2 x ptr> poison, ptr %scevgep1915, i64 0
  %1058 = insertelement <2 x ptr> %1057, ptr %scevgep1921, i64 1
  %1059 = insertelement <2 x ptr> %1042, ptr %scevgep1920, i64 1
  %1060 = icmp ult <2 x ptr> %1058, %1059
  %1061 = and <2 x i1> %1056, %1060
  %1062 = insertelement <2 x ptr> %1038, ptr %scevgep1922, i64 0
  %1063 = icmp ult <2 x ptr> %1053, %1062
  %1064 = insertelement <2 x ptr> %1041, ptr %scevgep1921, i64 0
  %1065 = icmp ult <2 x ptr> %1064, %1059
  %1066 = and <2 x i1> %1063, %1065
  %1067 = insertelement <2 x ptr> %1047, ptr %scevgep1924, i64 0
  %1068 = icmp ult <2 x ptr> %1053, %1067
  %1069 = insertelement <2 x ptr> %1050, ptr %scevgep1923, i64 0
  %1070 = icmp ult <2 x ptr> %1069, %1059
  %1071 = and <2 x i1> %1068, %1070
  %1072 = insertelement <2 x ptr> poison, ptr %scevgep1926, i64 0
  %1073 = insertelement <2 x ptr> %1072, ptr %scevgep1928, i64 1
  %1074 = icmp ult <2 x ptr> %1053, %1073
  %1075 = insertelement <2 x ptr> poison, ptr %scevgep1925, i64 0
  %1076 = insertelement <2 x ptr> %1075, ptr %scevgep1927, i64 1
  %1077 = icmp ult <2 x ptr> %1076, %1059
  %1078 = and <2 x i1> %1074, %1077
  %1079 = insertelement <2 x ptr> %1058, ptr %scevgep1913, i64 0
  %1080 = insertelement <2 x ptr> %1038, ptr %scevgep1928, i64 0
  %1081 = icmp ult <2 x ptr> %1079, %1080
  %1082 = insertelement <2 x ptr> %1041, ptr %scevgep1927, i64 0
  %1083 = insertelement <2 x ptr> %1055, ptr %scevgep1914, i64 0
  %1084 = icmp ult <2 x ptr> %1082, %1083
  %1085 = and <2 x i1> %1081, %1084
  %1086 = insertelement <2 x ptr> %1037, ptr %scevgep1926, i64 1
  %1087 = icmp ult <2 x ptr> %1058, %1086
  %1088 = insertelement <2 x ptr> poison, ptr %scevgep1917, i64 0
  %1089 = insertelement <2 x ptr> %1088, ptr %scevgep1925, i64 1
  %1090 = icmp ult <2 x ptr> %1089, %1055
  %1091 = and <2 x i1> %1087, %1090
  %1092 = insertelement <2 x ptr> %1046, ptr %scevgep1928, i64 1
  %1093 = icmp ult <2 x ptr> %1058, %1092
  %1094 = insertelement <2 x ptr> %1049, ptr %scevgep1927, i64 1
  %1095 = icmp ult <2 x ptr> %1094, %1055
  %1096 = and <2 x i1> %1093, %1095
  %1097 = insertelement <2 x ptr> %1041, ptr %scevgep1915, i64 0
  %1098 = insertelement <2 x ptr> poison, ptr %scevgep1922, i64 0
  %1099 = insertelement <2 x ptr> %1098, ptr %scevgep1926, i64 1
  %1100 = icmp ult <2 x ptr> %1097, %1099
  %1101 = insertelement <2 x ptr> poison, ptr %scevgep1921, i64 0
  %1102 = insertelement <2 x ptr> %1101, ptr %scevgep1925, i64 1
  %1103 = insertelement <2 x ptr> %1038, ptr %scevgep1916, i64 0
  %1104 = icmp ult <2 x ptr> %1102, %1103
  %1105 = and <2 x i1> %1100, %1104
  %1106 = shufflevector <2 x ptr> %1080, <2 x ptr> poison, <2 x i32> <i32 1, i32 0>
  %1107 = icmp ult <2 x ptr> %1097, %1106
  %1108 = shufflevector <2 x ptr> %1082, <2 x ptr> poison, <2 x i32> <i32 1, i32 0>
  %1109 = icmp ult <2 x ptr> %1108, %1103
  %1110 = and <2 x i1> %1107, %1109
  %1111 = or <2 x i1> %1045, %1052
  %1112 = insertelement <2 x i1> poison, i1 %1034, i64 0
  %1113 = insertelement <2 x i1> %1112, i1 %found.conflict2030, i64 1
  %1114 = or <2 x i1> %1113, %1061
  %1115 = or <2 x i1> %1066, %1071
  %1116 = or <2 x i1> %1078, %1085
  %1117 = or <2 x i1> %1091, %1096
  %1118 = or <2 x i1> %1105, %1110
  %1119 = or <2 x i1> %1111, %1114
  %1120 = or <2 x i1> %1115, %1116
  %1121 = or <2 x i1> %1117, %1118
  %1122 = or <2 x i1> %1119, %1120
  %1123 = insertelement <2 x i1> poison, i1 %op.rdx2864, i64 0
  %1124 = insertelement <2 x i1> %1123, i1 %found.conflict2070, i64 1
  %1125 = or <2 x i1> %1121, %1124
  %1126 = or <2 x i1> %1122, %1125
  %shift = shufflevector <2 x i1> %1126, <2 x i1> poison, <2 x i32> <i32 1, i32 poison>
  %1127 = or <2 x i1> %1126, %shift
  %op.rdx2874 = extractelement <2 x i1> %1127, i64 0
  br i1 %op.rdx2874, label %scalar.ph2073.preheader, label %vector.ph2075

vector.ph2075:                                    ; preds = %vector.memcheck1911
  %n.vec2077 = and i64 %999, 9223372036854775806
  %ind.end2078 = or i64 %999, 1
  %broadcast.splatinsert2085 = insertelement <2 x double> poison, double %976, i64 0
  %broadcast.splat2086 = shufflevector <2 x double> %broadcast.splatinsert2085, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2087 = insertelement <2 x double> poison, double %972, i64 0
  %broadcast.splat2088 = shufflevector <2 x double> %broadcast.splatinsert2087, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2090 = insertelement <2 x double> poison, double %979, i64 0
  %broadcast.splat2091 = shufflevector <2 x double> %broadcast.splatinsert2090, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2093 = insertelement <2 x double> poison, double %982, i64 0
  %broadcast.splat2094 = shufflevector <2 x double> %broadcast.splatinsert2093, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2096 = insertelement <2 x double> poison, double %985, i64 0
  %broadcast.splat2097 = shufflevector <2 x double> %broadcast.splatinsert2096, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2099 = insertelement <2 x double> poison, double %988, i64 0
  %broadcast.splat2100 = shufflevector <2 x double> %broadcast.splatinsert2099, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2102 = insertelement <2 x double> poison, double %991, i64 0
  %broadcast.splat2103 = shufflevector <2 x double> %broadcast.splatinsert2102, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2105 = insertelement <2 x double> poison, double %994, i64 0
  %broadcast.splat2106 = shufflevector <2 x double> %broadcast.splatinsert2105, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2108 = insertelement <2 x double> poison, double %997, i64 0
  %broadcast.splat2109 = shufflevector <2 x double> %broadcast.splatinsert2108, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2110 = insertelement <2 x double> poison, double %974, i64 0
  %broadcast.splat2111 = shufflevector <2 x double> %broadcast.splatinsert2110, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2113 = insertelement <2 x double> poison, double %977, i64 0
  %broadcast.splat2114 = shufflevector <2 x double> %broadcast.splatinsert2113, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2116 = insertelement <2 x double> poison, double %980, i64 0
  %broadcast.splat2117 = shufflevector <2 x double> %broadcast.splatinsert2116, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2119 = insertelement <2 x double> poison, double %983, i64 0
  %broadcast.splat2120 = shufflevector <2 x double> %broadcast.splatinsert2119, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2122 = insertelement <2 x double> poison, double %986, i64 0
  %broadcast.splat2123 = shufflevector <2 x double> %broadcast.splatinsert2122, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2125 = insertelement <2 x double> poison, double %989, i64 0
  %broadcast.splat2126 = shufflevector <2 x double> %broadcast.splatinsert2125, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2128 = insertelement <2 x double> poison, double %992, i64 0
  %broadcast.splat2129 = shufflevector <2 x double> %broadcast.splatinsert2128, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2131 = insertelement <2 x double> poison, double %995, i64 0
  %broadcast.splat2132 = shufflevector <2 x double> %broadcast.splatinsert2131, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert2134 = insertelement <2 x double> poison, double %998, i64 0
  %broadcast.splat2135 = shufflevector <2 x double> %broadcast.splatinsert2134, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body2080

vector.body2080:                                  ; preds = %vector.body2080, %vector.ph2075
  %index2081 = phi i64 [ 0, %vector.ph2075 ], [ %index.next2136, %vector.body2080 ]
  %offset.idx2082 = or disjoint i64 %index2081, 1
  %1128 = getelementptr double, ptr %11, i64 %offset.idx2082
  %1129 = getelementptr double, ptr %1128, i64 %9
  %wide.load2083 = load <2 x double>, ptr %1129, align 8, !tbaa !9, !alias.scope !141, !noalias !144
  %1130 = getelementptr i8, ptr %1128, i64 %.idx1435
  %wide.load2084 = load <2 x double>, ptr %1130, align 8, !tbaa !9, !alias.scope !153, !noalias !154
  %1131 = fmul <2 x double> %broadcast.splat2086, %wide.load2084
  %1132 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2088, <2 x double> %wide.load2083, <2 x double> %1131)
  %1133 = getelementptr i8, ptr %1128, i64 %.idx1436
  %wide.load2089 = load <2 x double>, ptr %1133, align 8, !tbaa !9, !alias.scope !155, !noalias !156
  %1134 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2091, <2 x double> %wide.load2089, <2 x double> %1132)
  %1135 = getelementptr i8, ptr %1128, i64 %.idx1437
  %wide.load2092 = load <2 x double>, ptr %1135, align 8, !tbaa !9, !alias.scope !157, !noalias !158
  %1136 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2094, <2 x double> %wide.load2092, <2 x double> %1134)
  %1137 = getelementptr i8, ptr %1128, i64 %.idx1438
  %wide.load2095 = load <2 x double>, ptr %1137, align 8, !tbaa !9, !alias.scope !159, !noalias !160
  %1138 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2097, <2 x double> %wide.load2095, <2 x double> %1136)
  %1139 = getelementptr i8, ptr %1128, i64 %.idx1439
  %wide.load2098 = load <2 x double>, ptr %1139, align 8, !tbaa !9, !alias.scope !161, !noalias !162
  %1140 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2100, <2 x double> %wide.load2098, <2 x double> %1138)
  %1141 = getelementptr i8, ptr %1128, i64 %.idx1440
  %wide.load2101 = load <2 x double>, ptr %1141, align 8, !tbaa !9, !alias.scope !163, !noalias !164
  %1142 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2103, <2 x double> %wide.load2101, <2 x double> %1140)
  %1143 = getelementptr i8, ptr %1128, i64 %.idx1441
  %wide.load2104 = load <2 x double>, ptr %1143, align 8, !tbaa !9, !alias.scope !165, !noalias !166
  %1144 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2106, <2 x double> %wide.load2104, <2 x double> %1142)
  %1145 = getelementptr i8, ptr %1128, i64 %.idx1442
  %wide.load2107 = load <2 x double>, ptr %1145, align 8, !tbaa !9, !alias.scope !166
  %1146 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat2109, <2 x double> %wide.load2107, <2 x double> %1144)
  %1147 = fneg <2 x double> %1146
  %1148 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2111, <2 x double> %wide.load2083)
  store <2 x double> %1148, ptr %1129, align 8, !tbaa !9, !alias.scope !141, !noalias !144
  %wide.load2112 = load <2 x double>, ptr %1130, align 8, !tbaa !9, !alias.scope !153, !noalias !154
  %1149 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2114, <2 x double> %wide.load2112)
  store <2 x double> %1149, ptr %1130, align 8, !tbaa !9, !alias.scope !153, !noalias !154
  %wide.load2115 = load <2 x double>, ptr %1133, align 8, !tbaa !9, !alias.scope !155, !noalias !156
  %1150 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2117, <2 x double> %wide.load2115)
  store <2 x double> %1150, ptr %1133, align 8, !tbaa !9, !alias.scope !155, !noalias !156
  %wide.load2118 = load <2 x double>, ptr %1135, align 8, !tbaa !9, !alias.scope !157, !noalias !158
  %1151 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2120, <2 x double> %wide.load2118)
  store <2 x double> %1151, ptr %1135, align 8, !tbaa !9, !alias.scope !157, !noalias !158
  %wide.load2121 = load <2 x double>, ptr %1137, align 8, !tbaa !9, !alias.scope !159, !noalias !160
  %1152 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2123, <2 x double> %wide.load2121)
  store <2 x double> %1152, ptr %1137, align 8, !tbaa !9, !alias.scope !159, !noalias !160
  %wide.load2124 = load <2 x double>, ptr %1139, align 8, !tbaa !9, !alias.scope !161, !noalias !162
  %1153 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2126, <2 x double> %wide.load2124)
  store <2 x double> %1153, ptr %1139, align 8, !tbaa !9, !alias.scope !161, !noalias !162
  %wide.load2127 = load <2 x double>, ptr %1141, align 8, !tbaa !9, !alias.scope !163, !noalias !164
  %1154 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2129, <2 x double> %wide.load2127)
  store <2 x double> %1154, ptr %1141, align 8, !tbaa !9, !alias.scope !163, !noalias !164
  %wide.load2130 = load <2 x double>, ptr %1143, align 8, !tbaa !9, !alias.scope !165, !noalias !166
  %1155 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2132, <2 x double> %wide.load2130)
  store <2 x double> %1155, ptr %1143, align 8, !tbaa !9, !alias.scope !165, !noalias !166
  %wide.load2133 = load <2 x double>, ptr %1145, align 8, !tbaa !9, !alias.scope !166
  %1156 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1147, <2 x double> %broadcast.splat2135, <2 x double> %wide.load2133)
  store <2 x double> %1156, ptr %1145, align 8, !tbaa !9, !alias.scope !166
  %index.next2136 = add nuw i64 %index2081, 2
  %1157 = icmp eq i64 %index.next2136, %n.vec2077
  br i1 %1157, label %middle.block2072, label %vector.body2080, !llvm.loop !167

middle.block2072:                                 ; preds = %vector.body2080
  %cmp.n2137 = icmp eq i64 %999, %n.vec2077
  br i1 %cmp.n2137, label %.loopexit, label %scalar.ph2073.preheader

scalar.ph2073.preheader:                          ; preds = %middle.block2072, %vector.memcheck1911, %.lr.ph1542
  %.181541.ph = phi i64 [ 1, %vector.memcheck1911 ], [ 1, %.lr.ph1542 ], [ %ind.end2078, %middle.block2072 ]
  br label %scalar.ph2073

scalar.ph2073:                                    ; preds = %scalar.ph2073.preheader, %scalar.ph2073
  %.181541 = phi i64 [ %1204, %scalar.ph2073 ], [ %.181541.ph, %scalar.ph2073.preheader ]
  %1158 = getelementptr double, ptr %11, i64 %.181541
  %1159 = getelementptr double, ptr %1158, i64 %9
  %1160 = load double, ptr %1159, align 8, !tbaa !9
  %1161 = getelementptr i8, ptr %1158, i64 %.idx1435
  %1162 = load double, ptr %1161, align 8, !tbaa !9
  %1163 = fmul double %976, %1162
  %1164 = tail call double @llvm.fmuladd.f64(double %972, double %1160, double %1163)
  %1165 = getelementptr i8, ptr %1158, i64 %.idx1436
  %1166 = load double, ptr %1165, align 8, !tbaa !9
  %1167 = tail call double @llvm.fmuladd.f64(double %979, double %1166, double %1164)
  %1168 = getelementptr i8, ptr %1158, i64 %.idx1437
  %1169 = load double, ptr %1168, align 8, !tbaa !9
  %1170 = tail call double @llvm.fmuladd.f64(double %982, double %1169, double %1167)
  %1171 = getelementptr i8, ptr %1158, i64 %.idx1438
  %1172 = load double, ptr %1171, align 8, !tbaa !9
  %1173 = tail call double @llvm.fmuladd.f64(double %985, double %1172, double %1170)
  %1174 = getelementptr i8, ptr %1158, i64 %.idx1439
  %1175 = load double, ptr %1174, align 8, !tbaa !9
  %1176 = tail call double @llvm.fmuladd.f64(double %988, double %1175, double %1173)
  %1177 = getelementptr i8, ptr %1158, i64 %.idx1440
  %1178 = load double, ptr %1177, align 8, !tbaa !9
  %1179 = tail call double @llvm.fmuladd.f64(double %991, double %1178, double %1176)
  %1180 = getelementptr i8, ptr %1158, i64 %.idx1441
  %1181 = load double, ptr %1180, align 8, !tbaa !9
  %1182 = tail call double @llvm.fmuladd.f64(double %994, double %1181, double %1179)
  %1183 = getelementptr i8, ptr %1158, i64 %.idx1442
  %1184 = load double, ptr %1183, align 8, !tbaa !9
  %1185 = tail call double @llvm.fmuladd.f64(double %997, double %1184, double %1182)
  %1186 = fneg double %1185
  %1187 = tail call double @llvm.fmuladd.f64(double %1186, double %974, double %1160)
  store double %1187, ptr %1159, align 8, !tbaa !9
  %1188 = load double, ptr %1161, align 8, !tbaa !9
  %1189 = tail call double @llvm.fmuladd.f64(double %1186, double %977, double %1188)
  store double %1189, ptr %1161, align 8, !tbaa !9
  %1190 = load double, ptr %1165, align 8, !tbaa !9
  %1191 = tail call double @llvm.fmuladd.f64(double %1186, double %980, double %1190)
  store double %1191, ptr %1165, align 8, !tbaa !9
  %1192 = load double, ptr %1168, align 8, !tbaa !9
  %1193 = tail call double @llvm.fmuladd.f64(double %1186, double %983, double %1192)
  store double %1193, ptr %1168, align 8, !tbaa !9
  %1194 = load double, ptr %1171, align 8, !tbaa !9
  %1195 = tail call double @llvm.fmuladd.f64(double %1186, double %986, double %1194)
  store double %1195, ptr %1171, align 8, !tbaa !9
  %1196 = load double, ptr %1174, align 8, !tbaa !9
  %1197 = tail call double @llvm.fmuladd.f64(double %1186, double %989, double %1196)
  store double %1197, ptr %1174, align 8, !tbaa !9
  %1198 = load double, ptr %1177, align 8, !tbaa !9
  %1199 = tail call double @llvm.fmuladd.f64(double %1186, double %992, double %1198)
  store double %1199, ptr %1177, align 8, !tbaa !9
  %1200 = load double, ptr %1180, align 8, !tbaa !9
  %1201 = tail call double @llvm.fmuladd.f64(double %1186, double %995, double %1200)
  store double %1201, ptr %1180, align 8, !tbaa !9
  %1202 = load double, ptr %1183, align 8, !tbaa !9
  %1203 = tail call double @llvm.fmuladd.f64(double %1186, double %998, double %1202)
  store double %1203, ptr %1183, align 8, !tbaa !9
  %1204 = add nuw i64 %.181541, 1
  %exitcond1598.not = icmp eq i64 %.181541, %999
  br i1 %exitcond1598.not, label %.loopexit, label %scalar.ph2073, !llvm.loop !168

1205:                                             ; preds = %476
  %1206 = load double, ptr %3, align 8, !tbaa !9
  %1207 = load double, ptr %4, align 8, !tbaa !9
  %1208 = fmul double %1206, %1207
  %1209 = getelementptr inbounds i8, ptr %3, i64 8
  %1210 = load double, ptr %1209, align 8, !tbaa !9
  %1211 = fmul double %1207, %1210
  %1212 = getelementptr inbounds i8, ptr %3, i64 16
  %1213 = load double, ptr %1212, align 8, !tbaa !9
  %1214 = fmul double %1207, %1213
  %1215 = getelementptr inbounds i8, ptr %3, i64 24
  %1216 = load double, ptr %1215, align 8, !tbaa !9
  %1217 = fmul double %1207, %1216
  %1218 = getelementptr inbounds i8, ptr %3, i64 32
  %1219 = load double, ptr %1218, align 8, !tbaa !9
  %1220 = fmul double %1207, %1219
  %1221 = getelementptr inbounds i8, ptr %3, i64 40
  %1222 = load double, ptr %1221, align 8, !tbaa !9
  %1223 = fmul double %1207, %1222
  %1224 = getelementptr inbounds i8, ptr %3, i64 48
  %1225 = load double, ptr %1224, align 8, !tbaa !9
  %1226 = fmul double %1207, %1225
  %1227 = getelementptr inbounds i8, ptr %3, i64 56
  %1228 = load double, ptr %1227, align 8, !tbaa !9
  %1229 = fmul double %1207, %1228
  %1230 = getelementptr inbounds i8, ptr %3, i64 64
  %1231 = load double, ptr %1230, align 8, !tbaa !9
  %1232 = fmul double %1207, %1231
  %1233 = getelementptr inbounds i8, ptr %3, i64 72
  %1234 = load double, ptr %1233, align 8, !tbaa !9
  %1235 = fmul double %1207, %1234
  %1236 = load i64, ptr %1, align 8, !tbaa !5
  %.not14251537 = icmp slt i64 %1236, 1
  br i1 %.not14251537, label %.loopexit, label %.lr.ph1539

.lr.ph1539:                                       ; preds = %1205
  %.idx = shl i64 %9, 4
  %.idx1426 = mul i64 %9, 24
  %.idx1427 = shl i64 %9, 5
  %.idx1428 = mul i64 %9, 40
  %.idx1429 = mul i64 %9, 48
  %.idx1430 = mul i64 %9, 56
  %.idx1431 = shl i64 %9, 6
  %.idx1432 = mul i64 %9, 72
  %.idx1433 = mul i64 %9, 80
  %min.iters.check1841 = icmp ult i64 %1236, 18
  br i1 %min.iters.check1841, label %scalar.ph1840.preheader, label %vector.memcheck

vector.memcheck:                                  ; preds = %.lr.ph1539
  %1237 = shl i64 %1236, 3
  %scevgep = getelementptr i8, ptr %5, i64 %1237
  %1238 = shl i64 %9, 3
  %scevgep1646 = getelementptr i8, ptr %5, i64 %1238
  %1239 = getelementptr i8, ptr %5, i64 %1237
  %scevgep1647 = getelementptr i8, ptr %1239, i64 %1238
  %scevgep1648 = getelementptr i8, ptr %5, i64 %.idx
  %1240 = getelementptr i8, ptr %5, i64 %.idx
  %scevgep1649 = getelementptr i8, ptr %1240, i64 %1237
  %scevgep1650 = getelementptr i8, ptr %5, i64 %.idx1426
  %1241 = getelementptr i8, ptr %5, i64 %.idx1426
  %scevgep1651 = getelementptr i8, ptr %1241, i64 %1237
  %scevgep1652 = getelementptr i8, ptr %5, i64 %.idx1427
  %1242 = getelementptr i8, ptr %5, i64 %.idx1427
  %scevgep1653 = getelementptr i8, ptr %1242, i64 %1237
  %scevgep1654 = getelementptr i8, ptr %5, i64 %.idx1428
  %1243 = getelementptr i8, ptr %5, i64 %.idx1428
  %scevgep1655 = getelementptr i8, ptr %1243, i64 %1237
  %scevgep1656 = getelementptr i8, ptr %5, i64 %.idx1429
  %1244 = getelementptr i8, ptr %5, i64 %.idx1429
  %scevgep1657 = getelementptr i8, ptr %1244, i64 %1237
  %scevgep1658 = getelementptr i8, ptr %5, i64 %.idx1430
  %1245 = getelementptr i8, ptr %5, i64 %.idx1430
  %scevgep1659 = getelementptr i8, ptr %1245, i64 %1237
  %scevgep1660 = getelementptr i8, ptr %5, i64 %.idx1431
  %1246 = getelementptr i8, ptr %5, i64 %.idx1431
  %scevgep1661 = getelementptr i8, ptr %1246, i64 %1237
  %scevgep1662 = getelementptr i8, ptr %5, i64 %.idx1432
  %1247 = getelementptr i8, ptr %5, i64 %.idx1432
  %scevgep1663 = getelementptr i8, ptr %1247, i64 %1237
  %1248 = insertelement <8 x ptr> poison, ptr %scevgep1647, i64 0
  %1249 = insertelement <8 x ptr> %1248, ptr %scevgep1649, i64 1
  %1250 = insertelement <8 x ptr> %1249, ptr %scevgep1651, i64 2
  %1251 = insertelement <8 x ptr> %1250, ptr %scevgep1653, i64 3
  %1252 = insertelement <8 x ptr> %1251, ptr %scevgep1655, i64 4
  %1253 = insertelement <8 x ptr> %1252, ptr %scevgep1657, i64 5
  %1254 = insertelement <8 x ptr> %1253, ptr %scevgep1659, i64 6
  %1255 = insertelement <8 x ptr> %1254, ptr %scevgep1661, i64 7
  %1256 = insertelement <8 x ptr> poison, ptr %5, i64 0
  %1257 = shufflevector <8 x ptr> %1256, <8 x ptr> poison, <8 x i32> zeroinitializer
  %1258 = icmp ugt <8 x ptr> %1255, %1257
  %1259 = insertelement <8 x ptr> poison, ptr %scevgep1646, i64 0
  %1260 = insertelement <8 x ptr> %1259, ptr %scevgep1648, i64 1
  %1261 = insertelement <8 x ptr> %1260, ptr %scevgep1650, i64 2
  %1262 = insertelement <8 x ptr> %1261, ptr %scevgep1652, i64 3
  %1263 = insertelement <8 x ptr> %1262, ptr %scevgep1654, i64 4
  %1264 = insertelement <8 x ptr> %1263, ptr %scevgep1656, i64 5
  %1265 = insertelement <8 x ptr> %1264, ptr %scevgep1658, i64 6
  %1266 = insertelement <8 x ptr> %1265, ptr %scevgep1660, i64 7
  %1267 = insertelement <8 x ptr> poison, ptr %scevgep, i64 0
  %1268 = shufflevector <8 x ptr> %1267, <8 x ptr> poison, <8 x i32> zeroinitializer
  %1269 = icmp ult <8 x ptr> %1266, %1268
  %1270 = and <8 x i1> %1258, %1269
  %bound01759 = icmp ult ptr %scevgep1650, %scevgep1655
  %bound11760 = icmp ult ptr %scevgep1654, %scevgep1651
  %found.conflict1761 = and i1 %bound01759, %bound11760
  %bound01815 = icmp ult ptr %scevgep1656, %scevgep1659
  %bound11816 = icmp ult ptr %scevgep1658, %scevgep1657
  %found.conflict1817 = and i1 %bound01815, %bound11816
  %bound01819 = icmp ult ptr %scevgep1656, %scevgep1661
  %bound11820 = icmp ult ptr %scevgep1660, %scevgep1657
  %found.conflict1821 = and i1 %bound01819, %bound11820
  %bound01823 = icmp ult ptr %scevgep1656, %scevgep1663
  %bound11824 = icmp ult ptr %scevgep1662, %scevgep1657
  %found.conflict1825 = and i1 %bound01823, %bound11824
  %bound01827 = icmp ult ptr %scevgep1658, %scevgep1661
  %bound11828 = icmp ult ptr %scevgep1660, %scevgep1659
  %found.conflict1829 = and i1 %bound01827, %bound11828
  %bound01831 = icmp ult ptr %scevgep1658, %scevgep1663
  %bound11832 = icmp ult ptr %scevgep1662, %scevgep1659
  %found.conflict1833 = and i1 %bound01831, %bound11832
  %bound01835 = icmp ult ptr %scevgep1660, %scevgep1663
  %bound11836 = icmp ult ptr %scevgep1662, %scevgep1661
  %found.conflict1837 = and i1 %bound01835, %bound11836
  %1271 = bitcast <8 x i1> %1270 to i8
  %1272 = icmp ne i8 %1271, 0
  %op.rdx2890 = or i1 %found.conflict1817, %found.conflict1821
  %op.rdx2891 = or i1 %found.conflict1825, %found.conflict1829
  %op.rdx2892 = or i1 %found.conflict1833, %found.conflict1837
  %op.rdx2901 = or i1 %op.rdx2890, %op.rdx2891
  %op.rdx2906 = or i1 %op.rdx2901, %op.rdx2892
  %1273 = insertelement <2 x ptr> poison, ptr %scevgep1646, i64 0
  %1274 = insertelement <2 x ptr> %1273, ptr %scevgep1648, i64 1
  %1275 = insertelement <2 x ptr> poison, ptr %scevgep1649, i64 0
  %1276 = insertelement <2 x ptr> %1275, ptr %scevgep1663, i64 1
  %1277 = icmp ult <2 x ptr> %1274, %1276
  %1278 = insertelement <2 x ptr> poison, ptr %scevgep1648, i64 0
  %1279 = insertelement <2 x ptr> %1278, ptr %scevgep1662, i64 1
  %1280 = insertelement <2 x ptr> poison, ptr %scevgep1647, i64 0
  %1281 = insertelement <2 x ptr> %1280, ptr %scevgep1649, i64 1
  %1282 = icmp ult <2 x ptr> %1279, %1281
  %1283 = and <2 x i1> %1277, %1282
  %1284 = insertelement <2 x ptr> %1274, ptr %scevgep1650, i64 1
  %1285 = insertelement <2 x ptr> poison, ptr %scevgep1651, i64 0
  %1286 = insertelement <2 x ptr> %1285, ptr %scevgep1653, i64 1
  %1287 = icmp ult <2 x ptr> %1284, %1286
  %1288 = insertelement <2 x ptr> poison, ptr %scevgep1650, i64 0
  %1289 = insertelement <2 x ptr> %1288, ptr %scevgep1652, i64 1
  %1290 = insertelement <2 x ptr> %1280, ptr %scevgep1651, i64 1
  %1291 = icmp ult <2 x ptr> %1289, %1290
  %1292 = and <2 x i1> %1287, %1291
  %1293 = insertelement <2 x ptr> poison, ptr %scevgep1662, i64 0
  %1294 = insertelement <2 x ptr> %1293, ptr %scevgep1650, i64 1
  %1295 = insertelement <2 x ptr> poison, ptr %scevgep, i64 0
  %1296 = insertelement <2 x ptr> %1295, ptr %scevgep1657, i64 1
  %1297 = icmp ult <2 x ptr> %1294, %1296
  %1298 = insertelement <2 x ptr> poison, ptr %scevgep1663, i64 0
  %1299 = insertelement <2 x ptr> %1298, ptr %scevgep1651, i64 1
  %1300 = insertelement <2 x ptr> poison, ptr %5, i64 0
  %1301 = insertelement <2 x ptr> %1300, ptr %scevgep1656, i64 1
  %1302 = icmp ugt <2 x ptr> %1299, %1301
  %1303 = and <2 x i1> %1297, %1302
  %1304 = insertelement <2 x ptr> poison, ptr %scevgep1653, i64 0
  %1305 = insertelement <2 x ptr> %1304, ptr %scevgep1659, i64 1
  %1306 = icmp ult <2 x ptr> %1284, %1305
  %1307 = insertelement <2 x ptr> poison, ptr %scevgep1652, i64 0
  %1308 = insertelement <2 x ptr> %1307, ptr %scevgep1658, i64 1
  %1309 = icmp ult <2 x ptr> %1308, %1290
  %1310 = and <2 x i1> %1306, %1309
  %1311 = insertelement <2 x ptr> poison, ptr %scevgep1655, i64 0
  %1312 = insertelement <2 x ptr> %1311, ptr %scevgep1661, i64 1
  %1313 = icmp ult <2 x ptr> %1284, %1312
  %1314 = insertelement <2 x ptr> poison, ptr %scevgep1654, i64 0
  %1315 = insertelement <2 x ptr> %1314, ptr %scevgep1660, i64 1
  %1316 = icmp ult <2 x ptr> %1315, %1290
  %1317 = and <2 x i1> %1313, %1316
  %1318 = insertelement <2 x ptr> poison, ptr %scevgep1657, i64 0
  %1319 = insertelement <2 x ptr> %1318, ptr %scevgep1663, i64 1
  %1320 = icmp ult <2 x ptr> %1284, %1319
  %1321 = insertelement <2 x ptr> poison, ptr %scevgep1656, i64 0
  %1322 = insertelement <2 x ptr> %1321, ptr %scevgep1662, i64 1
  %1323 = icmp ult <2 x ptr> %1322, %1290
  %1324 = and <2 x i1> %1320, %1323
  %1325 = insertelement <2 x ptr> %1289, ptr %scevgep1646, i64 0
  %1326 = insertelement <2 x ptr> poison, ptr %scevgep1659, i64 0
  %1327 = insertelement <2 x ptr> %1326, ptr %scevgep1655, i64 1
  %1328 = icmp ult <2 x ptr> %1325, %1327
  %1329 = insertelement <2 x ptr> poison, ptr %scevgep1658, i64 0
  %1330 = insertelement <2 x ptr> %1329, ptr %scevgep1654, i64 1
  %1331 = insertelement <2 x ptr> %1286, ptr %scevgep1647, i64 0
  %1332 = icmp ult <2 x ptr> %1330, %1331
  %1333 = and <2 x i1> %1328, %1332
  %1334 = insertelement <2 x ptr> poison, ptr %scevgep1661, i64 0
  %1335 = insertelement <2 x ptr> %1334, ptr %scevgep1657, i64 1
  %1336 = icmp ult <2 x ptr> %1325, %1335
  %1337 = insertelement <2 x ptr> poison, ptr %scevgep1660, i64 0
  %1338 = insertelement <2 x ptr> %1337, ptr %scevgep1656, i64 1
  %1339 = icmp ult <2 x ptr> %1338, %1331
  %1340 = and <2 x i1> %1336, %1339
  %1341 = insertelement <2 x ptr> %1298, ptr %scevgep1659, i64 1
  %1342 = icmp ult <2 x ptr> %1325, %1341
  %1343 = insertelement <2 x ptr> %1293, ptr %scevgep1658, i64 1
  %1344 = icmp ult <2 x ptr> %1343, %1331
  %1345 = and <2 x i1> %1342, %1344
  %1346 = insertelement <2 x ptr> %1289, ptr %scevgep1648, i64 0
  %1347 = insertelement <2 x ptr> %1285, ptr %scevgep1661, i64 1
  %1348 = icmp ult <2 x ptr> %1346, %1347
  %1349 = insertelement <2 x ptr> poison, ptr %scevgep1650, i64 0
  %1350 = insertelement <2 x ptr> %1349, ptr %scevgep1660, i64 1
  %1351 = insertelement <2 x ptr> %1286, ptr %scevgep1649, i64 0
  %1352 = icmp ult <2 x ptr> %1350, %1351
  %1353 = and <2 x i1> %1348, %1352
  %1354 = insertelement <2 x ptr> %1276, ptr %scevgep1653, i64 0
  %1355 = icmp ult <2 x ptr> %1346, %1354
  %1356 = insertelement <2 x ptr> %1279, ptr %scevgep1652, i64 0
  %1357 = icmp ult <2 x ptr> %1356, %1351
  %1358 = and <2 x i1> %1355, %1357
  %1359 = shufflevector <2 x ptr> %1274, <2 x ptr> %1314, <2 x i32> <i32 1, i32 2>
  %1360 = insertelement <2 x ptr> %1311, ptr %scevgep1657, i64 1
  %1361 = icmp ult <2 x ptr> %1359, %1360
  %1362 = insertelement <2 x ptr> %1314, ptr %scevgep1656, i64 1
  %1363 = insertelement <2 x ptr> %1275, ptr %scevgep1655, i64 1
  %1364 = icmp ult <2 x ptr> %1362, %1363
  %1365 = and <2 x i1> %1361, %1364
  %1366 = insertelement <2 x ptr> %1318, ptr %scevgep1659, i64 1
  %1367 = icmp ult <2 x ptr> %1359, %1366
  %1368 = insertelement <2 x ptr> %1321, ptr %scevgep1658, i64 1
  %1369 = icmp ult <2 x ptr> %1368, %1363
  %1370 = and <2 x i1> %1367, %1369
  %1371 = insertelement <2 x ptr> %1326, ptr %scevgep1661, i64 1
  %1372 = icmp ult <2 x ptr> %1359, %1371
  %1373 = insertelement <2 x ptr> %1329, ptr %scevgep1660, i64 1
  %1374 = icmp ult <2 x ptr> %1373, %1363
  %1375 = and <2 x i1> %1372, %1374
  %1376 = insertelement <2 x ptr> %1334, ptr %scevgep1663, i64 1
  %1377 = icmp ult <2 x ptr> %1359, %1376
  %1378 = insertelement <2 x ptr> %1337, ptr %scevgep1662, i64 1
  %1379 = icmp ult <2 x ptr> %1378, %1363
  %1380 = and <2 x i1> %1377, %1379
  %1381 = or <2 x i1> %1283, %1292
  %1382 = insertelement <2 x i1> poison, i1 %1272, i64 0
  %1383 = insertelement <2 x i1> %1382, i1 %found.conflict1761, i64 1
  %1384 = or <2 x i1> %1383, %1303
  %1385 = or <2 x i1> %1310, %1317
  %1386 = or <2 x i1> %1324, %1333
  %1387 = or <2 x i1> %1340, %1345
  %1388 = or <2 x i1> %1353, %1358
  %1389 = or <2 x i1> %1365, %1370
  %1390 = or <2 x i1> %1375, %1380
  %1391 = or <2 x i1> %1381, %1384
  %1392 = or <2 x i1> %1385, %1386
  %1393 = or <2 x i1> %1387, %1388
  %1394 = or <2 x i1> %1389, %1390
  %1395 = or <2 x i1> %1391, %1392
  %1396 = or <2 x i1> %1393, %1394
  %1397 = or <2 x i1> %1395, %1396
  %shift2912 = shufflevector <2 x i1> %1397, <2 x i1> poison, <2 x i32> <i32 1, i32 poison>
  %1398 = or <2 x i1> %1397, %shift2912
  %op.rdx2909 = extractelement <2 x i1> %1398, i64 0
  %op.rdx2910 = or i1 %op.rdx2909, %op.rdx2906
  br i1 %op.rdx2910, label %scalar.ph1840.preheader, label %vector.ph1842

vector.ph1842:                                    ; preds = %vector.memcheck
  %n.vec1844 = and i64 %1236, 9223372036854775806
  %ind.end1845 = or i64 %1236, 1
  %broadcast.splatinsert1852 = insertelement <2 x double> poison, double %1210, i64 0
  %broadcast.splat1853 = shufflevector <2 x double> %broadcast.splatinsert1852, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1854 = insertelement <2 x double> poison, double %1206, i64 0
  %broadcast.splat1855 = shufflevector <2 x double> %broadcast.splatinsert1854, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1857 = insertelement <2 x double> poison, double %1213, i64 0
  %broadcast.splat1858 = shufflevector <2 x double> %broadcast.splatinsert1857, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1860 = insertelement <2 x double> poison, double %1216, i64 0
  %broadcast.splat1861 = shufflevector <2 x double> %broadcast.splatinsert1860, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1863 = insertelement <2 x double> poison, double %1219, i64 0
  %broadcast.splat1864 = shufflevector <2 x double> %broadcast.splatinsert1863, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1866 = insertelement <2 x double> poison, double %1222, i64 0
  %broadcast.splat1867 = shufflevector <2 x double> %broadcast.splatinsert1866, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1869 = insertelement <2 x double> poison, double %1225, i64 0
  %broadcast.splat1870 = shufflevector <2 x double> %broadcast.splatinsert1869, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1872 = insertelement <2 x double> poison, double %1228, i64 0
  %broadcast.splat1873 = shufflevector <2 x double> %broadcast.splatinsert1872, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1875 = insertelement <2 x double> poison, double %1231, i64 0
  %broadcast.splat1876 = shufflevector <2 x double> %broadcast.splatinsert1875, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1878 = insertelement <2 x double> poison, double %1234, i64 0
  %broadcast.splat1879 = shufflevector <2 x double> %broadcast.splatinsert1878, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1880 = insertelement <2 x double> poison, double %1208, i64 0
  %broadcast.splat1881 = shufflevector <2 x double> %broadcast.splatinsert1880, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1883 = insertelement <2 x double> poison, double %1211, i64 0
  %broadcast.splat1884 = shufflevector <2 x double> %broadcast.splatinsert1883, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1886 = insertelement <2 x double> poison, double %1214, i64 0
  %broadcast.splat1887 = shufflevector <2 x double> %broadcast.splatinsert1886, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1889 = insertelement <2 x double> poison, double %1217, i64 0
  %broadcast.splat1890 = shufflevector <2 x double> %broadcast.splatinsert1889, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1892 = insertelement <2 x double> poison, double %1220, i64 0
  %broadcast.splat1893 = shufflevector <2 x double> %broadcast.splatinsert1892, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1895 = insertelement <2 x double> poison, double %1223, i64 0
  %broadcast.splat1896 = shufflevector <2 x double> %broadcast.splatinsert1895, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1898 = insertelement <2 x double> poison, double %1226, i64 0
  %broadcast.splat1899 = shufflevector <2 x double> %broadcast.splatinsert1898, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1901 = insertelement <2 x double> poison, double %1229, i64 0
  %broadcast.splat1902 = shufflevector <2 x double> %broadcast.splatinsert1901, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1904 = insertelement <2 x double> poison, double %1232, i64 0
  %broadcast.splat1905 = shufflevector <2 x double> %broadcast.splatinsert1904, <2 x double> poison, <2 x i32> zeroinitializer
  %broadcast.splatinsert1907 = insertelement <2 x double> poison, double %1235, i64 0
  %broadcast.splat1908 = shufflevector <2 x double> %broadcast.splatinsert1907, <2 x double> poison, <2 x i32> zeroinitializer
  br label %vector.body1847

vector.body1847:                                  ; preds = %vector.body1847, %vector.ph1842
  %index1848 = phi i64 [ 0, %vector.ph1842 ], [ %index.next1909, %vector.body1847 ]
  %offset.idx1849 = or disjoint i64 %index1848, 1
  %1399 = getelementptr double, ptr %11, i64 %offset.idx1849
  %1400 = getelementptr double, ptr %1399, i64 %9
  %wide.load1850 = load <2 x double>, ptr %1400, align 8, !tbaa !9, !alias.scope !169, !noalias !172
  %1401 = getelementptr i8, ptr %1399, i64 %.idx
  %wide.load1851 = load <2 x double>, ptr %1401, align 8, !tbaa !9, !alias.scope !182, !noalias !183
  %1402 = fmul <2 x double> %broadcast.splat1853, %wide.load1851
  %1403 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1855, <2 x double> %wide.load1850, <2 x double> %1402)
  %1404 = getelementptr i8, ptr %1399, i64 %.idx1426
  %wide.load1856 = load <2 x double>, ptr %1404, align 8, !tbaa !9, !alias.scope !184, !noalias !185
  %1405 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1858, <2 x double> %wide.load1856, <2 x double> %1403)
  %1406 = getelementptr i8, ptr %1399, i64 %.idx1427
  %wide.load1859 = load <2 x double>, ptr %1406, align 8, !tbaa !9, !alias.scope !186, !noalias !187
  %1407 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1861, <2 x double> %wide.load1859, <2 x double> %1405)
  %1408 = getelementptr i8, ptr %1399, i64 %.idx1428
  %wide.load1862 = load <2 x double>, ptr %1408, align 8, !tbaa !9, !alias.scope !188, !noalias !189
  %1409 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1864, <2 x double> %wide.load1862, <2 x double> %1407)
  %1410 = getelementptr i8, ptr %1399, i64 %.idx1429
  %wide.load1865 = load <2 x double>, ptr %1410, align 8, !tbaa !9, !alias.scope !190, !noalias !191
  %1411 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1867, <2 x double> %wide.load1865, <2 x double> %1409)
  %1412 = getelementptr i8, ptr %1399, i64 %.idx1430
  %wide.load1868 = load <2 x double>, ptr %1412, align 8, !tbaa !9, !alias.scope !192, !noalias !193
  %1413 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1870, <2 x double> %wide.load1868, <2 x double> %1411)
  %1414 = getelementptr i8, ptr %1399, i64 %.idx1431
  %wide.load1871 = load <2 x double>, ptr %1414, align 8, !tbaa !9, !alias.scope !194, !noalias !195
  %1415 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1873, <2 x double> %wide.load1871, <2 x double> %1413)
  %1416 = getelementptr i8, ptr %1399, i64 %.idx1432
  %wide.load1874 = load <2 x double>, ptr %1416, align 8, !tbaa !9, !alias.scope !196, !noalias !197
  %1417 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1876, <2 x double> %wide.load1874, <2 x double> %1415)
  %1418 = getelementptr i8, ptr %1399, i64 %.idx1433
  %wide.load1877 = load <2 x double>, ptr %1418, align 8, !tbaa !9, !alias.scope !197
  %1419 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %broadcast.splat1879, <2 x double> %wide.load1877, <2 x double> %1417)
  %1420 = fneg <2 x double> %1419
  %1421 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1881, <2 x double> %wide.load1850)
  store <2 x double> %1421, ptr %1400, align 8, !tbaa !9, !alias.scope !169, !noalias !172
  %wide.load1882 = load <2 x double>, ptr %1401, align 8, !tbaa !9, !alias.scope !182, !noalias !183
  %1422 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1884, <2 x double> %wide.load1882)
  store <2 x double> %1422, ptr %1401, align 8, !tbaa !9, !alias.scope !182, !noalias !183
  %wide.load1885 = load <2 x double>, ptr %1404, align 8, !tbaa !9, !alias.scope !184, !noalias !185
  %1423 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1887, <2 x double> %wide.load1885)
  store <2 x double> %1423, ptr %1404, align 8, !tbaa !9, !alias.scope !184, !noalias !185
  %wide.load1888 = load <2 x double>, ptr %1406, align 8, !tbaa !9, !alias.scope !186, !noalias !187
  %1424 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1890, <2 x double> %wide.load1888)
  store <2 x double> %1424, ptr %1406, align 8, !tbaa !9, !alias.scope !186, !noalias !187
  %wide.load1891 = load <2 x double>, ptr %1408, align 8, !tbaa !9, !alias.scope !188, !noalias !189
  %1425 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1893, <2 x double> %wide.load1891)
  store <2 x double> %1425, ptr %1408, align 8, !tbaa !9, !alias.scope !188, !noalias !189
  %wide.load1894 = load <2 x double>, ptr %1410, align 8, !tbaa !9, !alias.scope !190, !noalias !191
  %1426 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1896, <2 x double> %wide.load1894)
  store <2 x double> %1426, ptr %1410, align 8, !tbaa !9, !alias.scope !190, !noalias !191
  %wide.load1897 = load <2 x double>, ptr %1412, align 8, !tbaa !9, !alias.scope !192, !noalias !193
  %1427 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1899, <2 x double> %wide.load1897)
  store <2 x double> %1427, ptr %1412, align 8, !tbaa !9, !alias.scope !192, !noalias !193
  %wide.load1900 = load <2 x double>, ptr %1414, align 8, !tbaa !9, !alias.scope !194, !noalias !195
  %1428 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1902, <2 x double> %wide.load1900)
  store <2 x double> %1428, ptr %1414, align 8, !tbaa !9, !alias.scope !194, !noalias !195
  %wide.load1903 = load <2 x double>, ptr %1416, align 8, !tbaa !9, !alias.scope !196, !noalias !197
  %1429 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1905, <2 x double> %wide.load1903)
  store <2 x double> %1429, ptr %1416, align 8, !tbaa !9, !alias.scope !196, !noalias !197
  %wide.load1906 = load <2 x double>, ptr %1418, align 8, !tbaa !9, !alias.scope !197
  %1430 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1420, <2 x double> %broadcast.splat1908, <2 x double> %wide.load1906)
  store <2 x double> %1430, ptr %1418, align 8, !tbaa !9, !alias.scope !197
  %index.next1909 = add nuw i64 %index1848, 2
  %1431 = icmp eq i64 %index.next1909, %n.vec1844
  br i1 %1431, label %middle.block1839, label %vector.body1847, !llvm.loop !198

middle.block1839:                                 ; preds = %vector.body1847
  %cmp.n1910 = icmp eq i64 %1236, %n.vec1844
  br i1 %cmp.n1910, label %.loopexit, label %scalar.ph1840.preheader

scalar.ph1840.preheader:                          ; preds = %middle.block1839, %vector.memcheck, %.lr.ph1539
  %.191538.ph = phi i64 [ 1, %vector.memcheck ], [ 1, %.lr.ph1539 ], [ %ind.end1845, %middle.block1839 ]
  br label %scalar.ph1840

scalar.ph1840:                                    ; preds = %scalar.ph1840.preheader, %scalar.ph1840
  %.191538 = phi i64 [ %1483, %scalar.ph1840 ], [ %.191538.ph, %scalar.ph1840.preheader ]
  %1432 = getelementptr double, ptr %11, i64 %.191538
  %1433 = getelementptr double, ptr %1432, i64 %9
  %1434 = load double, ptr %1433, align 8, !tbaa !9
  %1435 = getelementptr i8, ptr %1432, i64 %.idx
  %1436 = load double, ptr %1435, align 8, !tbaa !9
  %1437 = fmul double %1210, %1436
  %1438 = tail call double @llvm.fmuladd.f64(double %1206, double %1434, double %1437)
  %1439 = getelementptr i8, ptr %1432, i64 %.idx1426
  %1440 = load double, ptr %1439, align 8, !tbaa !9
  %1441 = tail call double @llvm.fmuladd.f64(double %1213, double %1440, double %1438)
  %1442 = getelementptr i8, ptr %1432, i64 %.idx1427
  %1443 = load double, ptr %1442, align 8, !tbaa !9
  %1444 = tail call double @llvm.fmuladd.f64(double %1216, double %1443, double %1441)
  %1445 = getelementptr i8, ptr %1432, i64 %.idx1428
  %1446 = load double, ptr %1445, align 8, !tbaa !9
  %1447 = tail call double @llvm.fmuladd.f64(double %1219, double %1446, double %1444)
  %1448 = getelementptr i8, ptr %1432, i64 %.idx1429
  %1449 = load double, ptr %1448, align 8, !tbaa !9
  %1450 = tail call double @llvm.fmuladd.f64(double %1222, double %1449, double %1447)
  %1451 = getelementptr i8, ptr %1432, i64 %.idx1430
  %1452 = load double, ptr %1451, align 8, !tbaa !9
  %1453 = tail call double @llvm.fmuladd.f64(double %1225, double %1452, double %1450)
  %1454 = getelementptr i8, ptr %1432, i64 %.idx1431
  %1455 = load double, ptr %1454, align 8, !tbaa !9
  %1456 = tail call double @llvm.fmuladd.f64(double %1228, double %1455, double %1453)
  %1457 = getelementptr i8, ptr %1432, i64 %.idx1432
  %1458 = load double, ptr %1457, align 8, !tbaa !9
  %1459 = tail call double @llvm.fmuladd.f64(double %1231, double %1458, double %1456)
  %1460 = getelementptr i8, ptr %1432, i64 %.idx1433
  %1461 = load double, ptr %1460, align 8, !tbaa !9
  %1462 = tail call double @llvm.fmuladd.f64(double %1234, double %1461, double %1459)
  %1463 = fneg double %1462
  %1464 = tail call double @llvm.fmuladd.f64(double %1463, double %1208, double %1434)
  store double %1464, ptr %1433, align 8, !tbaa !9
  %1465 = load double, ptr %1435, align 8, !tbaa !9
  %1466 = tail call double @llvm.fmuladd.f64(double %1463, double %1211, double %1465)
  store double %1466, ptr %1435, align 8, !tbaa !9
  %1467 = load double, ptr %1439, align 8, !tbaa !9
  %1468 = tail call double @llvm.fmuladd.f64(double %1463, double %1214, double %1467)
  store double %1468, ptr %1439, align 8, !tbaa !9
  %1469 = load double, ptr %1442, align 8, !tbaa !9
  %1470 = tail call double @llvm.fmuladd.f64(double %1463, double %1217, double %1469)
  store double %1470, ptr %1442, align 8, !tbaa !9
  %1471 = load double, ptr %1445, align 8, !tbaa !9
  %1472 = tail call double @llvm.fmuladd.f64(double %1463, double %1220, double %1471)
  store double %1472, ptr %1445, align 8, !tbaa !9
  %1473 = load double, ptr %1448, align 8, !tbaa !9
  %1474 = tail call double @llvm.fmuladd.f64(double %1463, double %1223, double %1473)
  store double %1474, ptr %1448, align 8, !tbaa !9
  %1475 = load double, ptr %1451, align 8, !tbaa !9
  %1476 = tail call double @llvm.fmuladd.f64(double %1463, double %1226, double %1475)
  store double %1476, ptr %1451, align 8, !tbaa !9
  %1477 = load double, ptr %1454, align 8, !tbaa !9
  %1478 = tail call double @llvm.fmuladd.f64(double %1463, double %1229, double %1477)
  store double %1478, ptr %1454, align 8, !tbaa !9
  %1479 = load double, ptr %1457, align 8, !tbaa !9
  %1480 = tail call double @llvm.fmuladd.f64(double %1463, double %1232, double %1479)
  store double %1480, ptr %1457, align 8, !tbaa !9
  %1481 = load double, ptr %1460, align 8, !tbaa !9
  %1482 = tail call double @llvm.fmuladd.f64(double %1463, double %1235, double %1481)
  store double %1482, ptr %1460, align 8, !tbaa !9
  %1483 = add nuw i64 %.191538, 1
  %exitcond1597.not = icmp eq i64 %.191538, %1236
  br i1 %exitcond1597.not, label %.loopexit, label %scalar.ph1840, !llvm.loop !199

.loopexit.loopexit2925.unr-lcssa:                 ; preds = %.lr.ph1533, %.lr.ph1533.preheader
  %.11532.unr = phi i64 [ 1, %.lr.ph1533.preheader ], [ %87, %.lr.ph1533 ]
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br i1 %lcmp.mod.not, label %.loopexit, label %.lr.ph1533.epil

.lr.ph1533.epil:                                  ; preds = %.loopexit.loopexit2925.unr-lcssa
  %1484 = mul nsw i64 %.11532.unr, %9
  %1485 = getelementptr double, ptr %11, i64 %1484
  %1486 = getelementptr i8, ptr %1485, i64 8
  %1487 = load <2 x double>, ptr %1486, align 8, !tbaa !9
  %1488 = fmul <2 x double> %58, %1487
  %1489 = extractelement <2 x double> %1488, i64 1
  %1490 = extractelement <2 x double> %58, i64 0
  %1491 = extractelement <2 x double> %1487, i64 0
  %1492 = tail call double @llvm.fmuladd.f64(double %1490, double %1491, double %1489)
  %1493 = fneg double %1492
  %1494 = insertelement <2 x double> poison, double %1493, i64 0
  %1495 = shufflevector <2 x double> %1494, <2 x double> poison, <2 x i32> zeroinitializer
  %1496 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %1495, <2 x double> %61, <2 x double> %1487)
  store <2 x double> %1496, ptr %1486, align 8, !tbaa !9
  br label %.loopexit

.loopexit:                                        ; preds = %.lr.ph, %.lr.ph1512, %.lr.ph1515, %.lr.ph1518, %.lr.ph1521, %.lr.ph1524, %.lr.ph1527, %.lr.ph1530, %.lr.ph1533.epil, %.loopexit.loopexit2925.unr-lcssa, %.lr.ph1536.prol.loopexit, %.lr.ph1536, %scalar.ph1840, %scalar.ph2073, %scalar.ph2266, %scalar.ph2423, %scalar.ph2548, %scalar.ph2645, %scalar.ph2718, %scalar.ph2771, %scalar.ph2808, %.lr.ph1568, %middle.block, %middle.block1839, %middle.block2072, %middle.block2265, %middle.block2422, %middle.block2547, %middle.block2644, %middle.block2717, %middle.block2770, %middle.block2807, %middle.block2831, %407, %343, %286, %234, %189, %149, %116, %88, %56, %20, %1205, %971, %867, %775, %695, %627, %571, %527, %495, %480, %18, %478, %8
  ret i32 0
}

declare i64 @lsame_(ptr noundef, ptr noundef) local_unnamed_addr #1

declare i32 @dlarf_(ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #3

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"long", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}
!11 = distinct !{!11, !12, !13, !14}
!12 = !{!"llvm.loop.mustprogress"}
!13 = !{!"llvm.loop.isvectorized", i32 1}
!14 = !{!"llvm.loop.unroll.runtime.disable"}
!15 = distinct !{!15, !16}
!16 = !{!"llvm.loop.unroll.disable"}
!17 = distinct !{!17, !12, !13}
!18 = distinct !{!18, !12}
!19 = distinct !{!19, !12}
!20 = distinct !{!20, !12}
!21 = distinct !{!21, !12}
!22 = distinct !{!22, !12}
!23 = distinct !{!23, !12}
!24 = distinct !{!24, !12}
!25 = distinct !{!25, !12}
!26 = distinct !{!26, !12}
!27 = distinct !{!27, !12, !13, !14}
!28 = distinct !{!28, !12, !14, !13}
!29 = !{!30}
!30 = distinct !{!30, !31}
!31 = distinct !{!31, !"LVerDomain"}
!32 = !{!33}
!33 = distinct !{!33, !31}
!34 = distinct !{!34, !12, !13, !14}
!35 = distinct !{!35, !12, !13}
!36 = !{!37}
!37 = distinct !{!37, !38}
!38 = distinct !{!38, !"LVerDomain"}
!39 = !{!40, !41}
!40 = distinct !{!40, !38}
!41 = distinct !{!41, !38}
!42 = !{!40}
!43 = !{!41}
!44 = distinct !{!44, !12, !13, !14}
!45 = distinct !{!45, !12, !13}
!46 = !{!47}
!47 = distinct !{!47, !48}
!48 = distinct !{!48, !"LVerDomain"}
!49 = !{!50, !51, !52}
!50 = distinct !{!50, !48}
!51 = distinct !{!51, !48}
!52 = distinct !{!52, !48}
!53 = !{!50}
!54 = !{!51, !52}
!55 = !{!51}
!56 = !{!52}
!57 = distinct !{!57, !12, !13, !14}
!58 = distinct !{!58, !12, !13}
!59 = !{!60}
!60 = distinct !{!60, !61}
!61 = distinct !{!61, !"LVerDomain"}
!62 = !{!63, !64, !65, !66}
!63 = distinct !{!63, !61}
!64 = distinct !{!64, !61}
!65 = distinct !{!65, !61}
!66 = distinct !{!66, !61}
!67 = !{!63}
!68 = !{!64, !65, !66}
!69 = !{!64}
!70 = !{!65, !66}
!71 = !{!65}
!72 = !{!66}
!73 = distinct !{!73, !12, !13, !14}
!74 = distinct !{!74, !12, !13}
!75 = !{!76}
!76 = distinct !{!76, !77}
!77 = distinct !{!77, !"LVerDomain"}
!78 = !{!79, !80, !81, !82, !83}
!79 = distinct !{!79, !77}
!80 = distinct !{!80, !77}
!81 = distinct !{!81, !77}
!82 = distinct !{!82, !77}
!83 = distinct !{!83, !77}
!84 = !{!79}
!85 = !{!80, !81, !82, !83}
!86 = !{!80}
!87 = !{!81, !82, !83}
!88 = !{!81}
!89 = !{!82, !83}
!90 = !{!82}
!91 = !{!83}
!92 = distinct !{!92, !12, !13, !14}
!93 = distinct !{!93, !12, !13}
!94 = !{!95}
!95 = distinct !{!95, !96}
!96 = distinct !{!96, !"LVerDomain"}
!97 = !{!98, !99, !100, !101, !102, !103}
!98 = distinct !{!98, !96}
!99 = distinct !{!99, !96}
!100 = distinct !{!100, !96}
!101 = distinct !{!101, !96}
!102 = distinct !{!102, !96}
!103 = distinct !{!103, !96}
!104 = !{!98}
!105 = !{!99, !100, !101, !102, !103}
!106 = !{!99}
!107 = !{!100, !101, !102, !103}
!108 = !{!100}
!109 = !{!101, !102, !103}
!110 = !{!101}
!111 = !{!102, !103}
!112 = !{!102}
!113 = !{!103}
!114 = distinct !{!114, !12, !13, !14}
!115 = distinct !{!115, !12, !13}
!116 = !{!117}
!117 = distinct !{!117, !118}
!118 = distinct !{!118, !"LVerDomain"}
!119 = !{!120, !121, !122, !123, !124, !125, !126}
!120 = distinct !{!120, !118}
!121 = distinct !{!121, !118}
!122 = distinct !{!122, !118}
!123 = distinct !{!123, !118}
!124 = distinct !{!124, !118}
!125 = distinct !{!125, !118}
!126 = distinct !{!126, !118}
!127 = !{!120}
!128 = !{!121, !122, !123, !124, !125, !126}
!129 = !{!121}
!130 = !{!122, !123, !124, !125, !126}
!131 = !{!122}
!132 = !{!123, !124, !125, !126}
!133 = !{!123}
!134 = !{!124, !125, !126}
!135 = !{!124}
!136 = !{!125, !126}
!137 = !{!125}
!138 = !{!126}
!139 = distinct !{!139, !12, !13, !14}
!140 = distinct !{!140, !12, !13}
!141 = !{!142}
!142 = distinct !{!142, !143}
!143 = distinct !{!143, !"LVerDomain"}
!144 = !{!145, !146, !147, !148, !149, !150, !151, !152}
!145 = distinct !{!145, !143}
!146 = distinct !{!146, !143}
!147 = distinct !{!147, !143}
!148 = distinct !{!148, !143}
!149 = distinct !{!149, !143}
!150 = distinct !{!150, !143}
!151 = distinct !{!151, !143}
!152 = distinct !{!152, !143}
!153 = !{!145}
!154 = !{!146, !147, !148, !149, !150, !151, !152}
!155 = !{!146}
!156 = !{!147, !148, !149, !150, !151, !152}
!157 = !{!147}
!158 = !{!148, !149, !150, !151, !152}
!159 = !{!148}
!160 = !{!149, !150, !151, !152}
!161 = !{!149}
!162 = !{!150, !151, !152}
!163 = !{!150}
!164 = !{!151, !152}
!165 = !{!151}
!166 = !{!152}
!167 = distinct !{!167, !12, !13, !14}
!168 = distinct !{!168, !12, !13}
!169 = !{!170}
!170 = distinct !{!170, !171}
!171 = distinct !{!171, !"LVerDomain"}
!172 = !{!173, !174, !175, !176, !177, !178, !179, !180, !181}
!173 = distinct !{!173, !171}
!174 = distinct !{!174, !171}
!175 = distinct !{!175, !171}
!176 = distinct !{!176, !171}
!177 = distinct !{!177, !171}
!178 = distinct !{!178, !171}
!179 = distinct !{!179, !171}
!180 = distinct !{!180, !171}
!181 = distinct !{!181, !171}
!182 = !{!173}
!183 = !{!174, !175, !176, !177, !178, !179, !180, !181}
!184 = !{!174}
!185 = !{!175, !176, !177, !178, !179, !180, !181}
!186 = !{!175}
!187 = !{!176, !177, !178, !179, !180, !181}
!188 = !{!176}
!189 = !{!177, !178, !179, !180, !181}
!190 = !{!177}
!191 = !{!178, !179, !180, !181}
!192 = !{!178}
!193 = !{!179, !180, !181}
!194 = !{!179}
!195 = !{!180, !181}
!196 = !{!180}
!197 = !{!181}
!198 = distinct !{!198, !12, !13, !14}
!199 = distinct !{!199, !12, !13}


; Effective O3 passes: EarlyCSEPass,GlobalDCEPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopLoadEliminationPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,LoopVectorizePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass