; LLVM IR from niuyishuai/PDCABB :: LAPACK_BLAS/LAPACK (cla_lin_berr)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

@.str = external hidden unnamed_addr constant [13 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local i32 @cla_lin_berr__(ptr noundef %0, ptr noundef %1, ptr noundef %2, ptr noundef %3, ptr noundef %4, ptr noundef %5) #0 {
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i64, align 8
  %14 = alloca i64, align 8
  %15 = alloca i64, align 8
  %16 = alloca i64, align 8
  %17 = alloca i64, align 8
  %18 = alloca i64, align 8
  %19 = alloca i64, align 8
  %20 = alloca i64, align 8
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca %struct.complex, align 4
  %25 = alloca %struct.complex, align 4
  %26 = alloca %struct.complex, align 4
  %27 = alloca i64, align 8
  %28 = alloca i64, align 8
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  store ptr %0, ptr %7, align 8, !tbaa !5
  store ptr %1, ptr %8, align 8, !tbaa !5
  store ptr %2, ptr %9, align 8, !tbaa !5
  store ptr %3, ptr %10, align 8, !tbaa !5
  store ptr %4, ptr %11, align 8, !tbaa !5
  store ptr %5, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #3
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #3
  %31 = load ptr, ptr %12, align 8, !tbaa !5
  %32 = getelementptr inbounds float, ptr %31, i32 -1
  store ptr %32, ptr %12, align 8, !tbaa !5
  %33 = load ptr, ptr %7, align 8, !tbaa !5
  %34 = load i64, ptr %33, align 8, !tbaa !9
  store i64 %34, ptr %13, align 8, !tbaa !9
  %35 = load i64, ptr %13, align 8, !tbaa !9
  %36 = add nsw i64 1, %35
  store i64 %36, ptr %14, align 8, !tbaa !9
  %37 = load i64, ptr %14, align 8, !tbaa !9
  %38 = load ptr, ptr %11, align 8, !tbaa !5
  %39 = sub i64 0, %37
  %40 = getelementptr inbounds float, ptr %38, i64 %39
  store ptr %40, ptr %11, align 8, !tbaa !5
  %41 = load ptr, ptr %7, align 8, !tbaa !5
  %42 = load i64, ptr %41, align 8, !tbaa !9
  store i64 %42, ptr %15, align 8, !tbaa !9
  %43 = load i64, ptr %15, align 8, !tbaa !9
  %44 = add nsw i64 1, %43
  store i64 %44, ptr %16, align 8, !tbaa !9
  %45 = load i64, ptr %16, align 8, !tbaa !9
  %46 = load ptr, ptr %10, align 8, !tbaa !5
  %47 = sub i64 0, %45
  %48 = getelementptr inbounds %struct.complex, ptr %46, i64 %47
  store ptr %48, ptr %10, align 8, !tbaa !5
  %49 = call double @slamch_(ptr noundef @.str)
  %50 = fptrunc double %49 to float
  store float %50, ptr %30, align 4, !tbaa !11
  %51 = load ptr, ptr %8, align 8, !tbaa !5
  %52 = load i64, ptr %51, align 8, !tbaa !9
  %53 = add nsw i64 %52, 1
  %54 = sitofp i64 %53 to float
  %55 = load float, ptr %30, align 4, !tbaa !11
  %56 = fmul float %54, %55
  store float %56, ptr %30, align 4, !tbaa !11
  %57 = load ptr, ptr %9, align 8, !tbaa !5
  %58 = load i64, ptr %57, align 8, !tbaa !9
  store i64 %58, ptr %17, align 8, !tbaa !9
  store i64 1, ptr %28, align 8, !tbaa !9
  br label %59

59:                                               ; preds = %182, %6
  %60 = load i64, ptr %28, align 8, !tbaa !9
  %61 = load i64, ptr %17, align 8, !tbaa !9
  %62 = icmp sle i64 %60, %61
  br i1 %62, label %63, label %185

63:                                               ; preds = %59
  %64 = load ptr, ptr %12, align 8, !tbaa !5
  %65 = load i64, ptr %28, align 8, !tbaa !9
  %66 = getelementptr inbounds float, ptr %64, i64 %65
  store float 0.000000e+00, ptr %66, align 4, !tbaa !11
  %67 = load ptr, ptr %7, align 8, !tbaa !5
  %68 = load i64, ptr %67, align 8, !tbaa !9
  store i64 %68, ptr %18, align 8, !tbaa !9
  store i64 1, ptr %27, align 8, !tbaa !9
  br label %69

69:                                               ; preds = %178, %63
  %70 = load i64, ptr %27, align 8, !tbaa !9
  %71 = load i64, ptr %18, align 8, !tbaa !9
  %72 = icmp sle i64 %70, %71
  br i1 %72, label %73, label %181

73:                                               ; preds = %69
  %74 = load ptr, ptr %11, align 8, !tbaa !5
  %75 = load i64, ptr %27, align 8, !tbaa !9
  %76 = load i64, ptr %28, align 8, !tbaa !9
  %77 = load i64, ptr %13, align 8, !tbaa !9
  %78 = mul nsw i64 %76, %77
  %79 = add nsw i64 %75, %78
  %80 = getelementptr inbounds float, ptr %74, i64 %79
  %81 = load float, ptr %80, align 4, !tbaa !11
  %82 = fcmp une float %81, 0.000000e+00
  br i1 %82, label %83, label %177

83:                                               ; preds = %73
  %84 = load i64, ptr %27, align 8, !tbaa !9
  %85 = load i64, ptr %28, align 8, !tbaa !9
  %86 = load i64, ptr %15, align 8, !tbaa !9
  %87 = mul nsw i64 %85, %86
  %88 = add nsw i64 %84, %87
  store i64 %88, ptr %19, align 8, !tbaa !9
  %89 = load ptr, ptr %10, align 8, !tbaa !5
  %90 = load i64, ptr %19, align 8, !tbaa !9
  %91 = getelementptr inbounds %struct.complex, ptr %89, i64 %90
  %92 = getelementptr inbounds %struct.complex, ptr %91, i32 0, i32 0
  %93 = load float, ptr %92, align 4, !tbaa !13
  store float %93, ptr %21, align 4, !tbaa !11
  %94 = load float, ptr %21, align 4, !tbaa !11
  %95 = fcmp oge float %94, 0.000000e+00
  br i1 %95, label %96, label %98

96:                                               ; preds = %83
  %97 = load float, ptr %21, align 4, !tbaa !11
  br label %101

98:                                               ; preds = %83
  %99 = load float, ptr %21, align 4, !tbaa !11
  %100 = fneg float %99
  br label %101

101:                                              ; preds = %98, %96
  %102 = phi float [ %97, %96 ], [ %100, %98 ]
  %103 = fpext float %102 to double
  %104 = load ptr, ptr %10, align 8, !tbaa !5
  %105 = load i64, ptr %27, align 8, !tbaa !9
  %106 = load i64, ptr %28, align 8, !tbaa !9
  %107 = load i64, ptr %15, align 8, !tbaa !9
  %108 = mul nsw i64 %106, %107
  %109 = add nsw i64 %105, %108
  %110 = getelementptr inbounds %struct.complex, ptr %104, i64 %109
  %111 = call double @r_imag(ptr noundef %110)
  %112 = fptrunc double %111 to float
  store float %112, ptr %22, align 4, !tbaa !11
  %113 = load float, ptr %22, align 4, !tbaa !11
  %114 = fcmp oge float %113, 0.000000e+00
  br i1 %114, label %115, label %117

115:                                              ; preds = %101
  %116 = load float, ptr %22, align 4, !tbaa !11
  br label %120

117:                                              ; preds = %101
  %118 = load float, ptr %22, align 4, !tbaa !11
  %119 = fneg float %118
  br label %120

120:                                              ; preds = %117, %115
  %121 = phi float [ %116, %115 ], [ %119, %117 ]
  %122 = fpext float %121 to double
  %123 = fadd double %103, %122
  %124 = fptrunc double %123 to float
  store float %124, ptr %23, align 4, !tbaa !11
  %125 = load float, ptr %23, align 4, !tbaa !11
  %126 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 0
  store float %125, ptr %126, align 4, !tbaa !13
  %127 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 1
  store float 0.000000e+00, ptr %127, align 4, !tbaa !15
  %128 = load float, ptr %30, align 4, !tbaa !11
  %129 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 0
  %130 = load float, ptr %129, align 4, !tbaa !13
  %131 = fadd float %128, %130
  %132 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 0
  store float %131, ptr %132, align 4, !tbaa !13
  %133 = getelementptr inbounds %struct.complex, ptr %26, i32 0, i32 1
  %134 = load float, ptr %133, align 4, !tbaa !15
  %135 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 1
  store float %134, ptr %135, align 4, !tbaa !15
  %136 = load i64, ptr %27, align 8, !tbaa !9
  %137 = load i64, ptr %28, align 8, !tbaa !9
  %138 = load i64, ptr %13, align 8, !tbaa !9
  %139 = mul nsw i64 %137, %138
  %140 = add nsw i64 %136, %139
  store i64 %140, ptr %20, align 8, !tbaa !9
  %141 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 0
  %142 = load float, ptr %141, align 4, !tbaa !13
  %143 = load ptr, ptr %11, align 8, !tbaa !5
  %144 = load i64, ptr %20, align 8, !tbaa !9
  %145 = getelementptr inbounds float, ptr %143, i64 %144
  %146 = load float, ptr %145, align 4, !tbaa !11
  %147 = fdiv float %142, %146
  %148 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 0
  store float %147, ptr %148, align 4, !tbaa !13
  %149 = getelementptr inbounds %struct.complex, ptr %25, i32 0, i32 1
  %150 = load float, ptr %149, align 4, !tbaa !15
  %151 = load ptr, ptr %11, align 8, !tbaa !5
  %152 = load i64, ptr %20, align 8, !tbaa !9
  %153 = getelementptr inbounds float, ptr %151, i64 %152
  %154 = load float, ptr %153, align 4, !tbaa !11
  %155 = fdiv float %150, %154
  %156 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 1
  store float %155, ptr %156, align 4, !tbaa !15
  %157 = getelementptr inbounds %struct.complex, ptr %24, i32 0, i32 0
  %158 = load float, ptr %157, align 4, !tbaa !13
  store float %158, ptr %29, align 4, !tbaa !11
  %159 = load ptr, ptr %12, align 8, !tbaa !5
  %160 = load i64, ptr %28, align 8, !tbaa !9
  %161 = getelementptr inbounds float, ptr %159, i64 %160
  %162 = load float, ptr %161, align 4, !tbaa !11
  store float %162, ptr %21, align 4, !tbaa !11
  %163 = load float, ptr %21, align 4, !tbaa !11
  %164 = load float, ptr %29, align 4, !tbaa !11
  %165 = fcmp oge float %163, %164
  br i1 %165, label %166, label %168

166:                                              ; preds = %120
  %167 = load float, ptr %21, align 4, !tbaa !11
  br label %170

168:                                              ; preds = %120
  %169 = load float, ptr %29, align 4, !tbaa !11
  br label %170

170:                                              ; preds = %168, %166
  %171 = phi float [ %167, %166 ], [ %169, %168 ]
  %172 = fpext float %171 to double
  %173 = fptrunc double %172 to float
  %174 = load ptr, ptr %12, align 8, !tbaa !5
  %175 = load i64, ptr %28, align 8, !tbaa !9
  %176 = getelementptr inbounds float, ptr %174, i64 %175
  store float %173, ptr %176, align 4, !tbaa !11
  br label %177

177:                                              ; preds = %170, %73
  br label %178

178:                                              ; preds = %177
  %179 = load i64, ptr %27, align 8, !tbaa !9
  %180 = add nsw i64 %179, 1
  store i64 %180, ptr %27, align 8, !tbaa !9
  br label %69, !llvm.loop !16

181:                                              ; preds = %69
  br label %182

182:                                              ; preds = %181
  %183 = load i64, ptr %28, align 8, !tbaa !9
  %184 = add nsw i64 %183, 1
  store i64 %184, ptr %28, align 8, !tbaa !9
  br label %59, !llvm.loop !18

185:                                              ; preds = %59
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #3
  ret i32 0
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

declare double @slamch_(ptr noundef) #2

declare double @r_imag(ptr noundef) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"long", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = !{!14, !12, i64 0}
!14 = !{!"", !12, i64 0, !12, i64 4}
!15 = !{!14, !12, i64 4}
!16 = distinct !{!16, !17}
!17 = !{!"llvm.loop.mustprogress"}
!18 = distinct !{!18, !17}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.complex = type { float, float }

@.str = external hidden unnamed_addr constant [13 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local noundef i32 @cla_lin_berr__(ptr nocapture noundef readonly %0, ptr nocapture noundef readonly %1, ptr nocapture noundef readonly %2, ptr noundef %3, ptr nocapture noundef readonly %4, ptr nocapture noundef %5) local_unnamed_addr #0 {
  %7 = getelementptr inbounds i8, ptr %5, i64 -4
  %8 = load i64, ptr %0, align 8, !tbaa !5
  %9 = xor i64 %8, -1
  %10 = getelementptr inbounds float, ptr %4, i64 %9
  %11 = getelementptr inbounds %struct.complex, ptr %3, i64 %9
  %12 = tail call double @slamch_(ptr noundef nonnull @.str) #3
  %13 = fptrunc double %12 to float
  %14 = load i64, ptr %1, align 8, !tbaa !5
  %15 = add nsw i64 %14, 1
  %16 = sitofp i64 %15 to float
  %17 = fmul float %13, %16
  %18 = load i64, ptr %2, align 8, !tbaa !5
  %.not64 = icmp slt i64 %18, 1
  br i1 %.not64, label %._crit_edge68, label %.lr.ph67

.lr.ph67:                                         ; preds = %6
  %19 = load i64, ptr %0, align 8, !tbaa !5
  %20 = icmp slt i64 %19, 1
  br i1 %20, label %.lr.ph67.split.us.preheader, label %.lr.ph67.split

.lr.ph67.split.us.preheader:                      ; preds = %.lr.ph67
  %21 = shl nuw i64 %18, 2
  tail call void @llvm.memset.p0.i64(ptr align 4 %5, i8 0, i64 %21, i1 false), !tbaa !9
  br label %._crit_edge68

.lr.ph67.splitthread-pre-split:                   ; preds = %._crit_edge
  %22 = add nuw i64 %.065, 1
  %.pr = load i64, ptr %0, align 8, !tbaa !5
  br label %.lr.ph67.split

.lr.ph67.split:                                   ; preds = %.lr.ph67, %.lr.ph67.splitthread-pre-split
  %23 = phi i64 [ %.pr, %.lr.ph67.splitthread-pre-split ], [ %19, %.lr.ph67 ]
  %.065 = phi i64 [ %22, %.lr.ph67.splitthread-pre-split ], [ 1, %.lr.ph67 ]
  %24 = getelementptr inbounds float, ptr %7, i64 %.065
  store float 0.000000e+00, ptr %24, align 4, !tbaa !9
  %.not6162 = icmp slt i64 %23, 1
  br i1 %.not6162, label %._crit_edge, label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph67.split
  %25 = mul nsw i64 %.065, %8
  br label %26

26:                                               ; preds = %.lr.ph, %49
  %.06063 = phi i64 [ 1, %.lr.ph ], [ %50, %49 ]
  %27 = add nsw i64 %.06063, %25
  %28 = getelementptr inbounds float, ptr %10, i64 %27
  %29 = load float, ptr %28, align 4, !tbaa !9
  %30 = fcmp une float %29, 0.000000e+00
  br i1 %30, label %31, label %49

31:                                               ; preds = %26
  %32 = getelementptr inbounds %struct.complex, ptr %11, i64 %27
  %33 = load float, ptr %32, align 4, !tbaa !11
  %34 = tail call double @r_imag(ptr noundef nonnull %32) #3
  %35 = fptrunc double %34 to float
  %36 = insertelement <2 x float> poison, float %33, i64 0
  %37 = insertelement <2 x float> %36, float %35, i64 1
  %38 = fcmp oge <2 x float> %37, zeroinitializer
  %39 = fneg <2 x float> %37
  %40 = select <2 x i1> %38, <2 x float> %37, <2 x float> %39
  %shift = shufflevector <2 x float> %40, <2 x float> poison, <2 x i32> <i32 1, i32 poison>
  %41 = fadd <2 x float> %40, %shift
  %42 = extractelement <2 x float> %41, i64 0
  %43 = fadd float %17, %42
  %44 = load float, ptr %28, align 4, !tbaa !9
  %45 = fdiv float %43, %44
  %46 = load float, ptr %24, align 4, !tbaa !9
  %47 = fcmp oge float %46, %45
  %48 = select i1 %47, float %46, float %45
  store float %48, ptr %24, align 4, !tbaa !9
  br label %49

49:                                               ; preds = %26, %31
  %50 = add nuw i64 %.06063, 1
  %exitcond.not = icmp eq i64 %.06063, %23
  br i1 %exitcond.not, label %._crit_edge, label %26, !llvm.loop !13

._crit_edge:                                      ; preds = %49, %.lr.ph67.split
  %exitcond70.not = icmp eq i64 %.065, %18
  br i1 %exitcond70.not, label %._crit_edge68, label %.lr.ph67.splitthread-pre-split, !llvm.loop !15

._crit_edge68:                                    ; preds = %._crit_edge, %.lr.ph67.split.us.preheader, %6
  ret i32 0
}

declare double @slamch_(ptr noundef) local_unnamed_addr #1

declare double @r_imag(ptr noundef) local_unnamed_addr #1

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #2

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"long", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}
!11 = !{!12, !10, i64 0}
!12 = !{!"", !10, i64 0, !10, i64 4}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14, !16}
!16 = !{!"llvm.loop.unswitch.partial.disable"}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopIdiomRecognizePass,LoopRotatePass,LoopSimplifyCFGPass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimpleLoopUnswitchPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass