; LLVM IR from forestLoop/Learning-ITMO-Academy-Pilot-Course :: disjoint-sets-union (1-C)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::basic_istream" = type { ptr, i64, %"class.std::basic_ios" }
%"class.std::basic_ios" = type { %"class.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
%"class.std::ios_base" = type { ptr, i64, i64, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"class.std::locale" }
%"struct.std::ios_base::_Words" = type { ptr, i64 }
%"class.std::locale" = type { ptr }
%"class.std::basic_ostream" = type { ptr, %"class.std::basic_ios" }
%class.Game = type { %"class.std::vector", %"class.std::vector" }
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl" }
%"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl" = type { %"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }

@_ZSt3cin = external global %"class.std::basic_istream", align 8
@.str = external hidden unnamed_addr constant [5 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [4 x i8], align 1
@_ZSt4cout = external global %"class.std::basic_ostream", align 8

; Function Attrs: mustprogress norecurse uwtable
define dso_local noundef i32 @main() #0 personality ptr @__gxx_personality_v0 {
  %1 = alloca i32, align 4
  %2 = alloca i32, align 4
  %3 = alloca i32, align 4
  %4 = alloca %class.Game, align 8
  %5 = alloca %"class.std::__cxx11::basic_string", align 8
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  store i32 0, ptr %1, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %2) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #7
  br label %11

11:                                               ; preds = %67, %0
  %12 = call noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %2)
  %13 = call noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) %12, ptr noundef nonnull align 4 dereferenceable(4) %3)
  %14 = load ptr, ptr %13, align 8, !tbaa !5
  %15 = getelementptr i8, ptr %14, i64 -24
  %16 = load i64, ptr %15, align 8
  %17 = getelementptr inbounds i8, ptr %13, i64 %16
  %18 = call noundef zeroext i1 @_ZNKSt9basic_iosIcSt11char_traitsIcEEcvbEv(ptr noundef nonnull align 8 dereferenceable(264) %17)
  br i1 %18, label %19, label %68

19:                                               ; preds = %11
  call void @llvm.lifetime.start.p0(i64 48, ptr %4) #7
  %20 = load i32, ptr %2, align 4, !tbaa !8
  %21 = add nsw i32 %20, 1
  %22 = sext i32 %21 to i64
  call void @_ZN4GameC2Em(ptr noundef nonnull align 8 dereferenceable(48) %4, i64 noundef %22)
  call void @llvm.lifetime.start.p0(i64 32, ptr %5) #7
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2Ev(ptr noundef nonnull align 8 dereferenceable(32) %5) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #7
  br label %23

23:                                               ; preds = %66, %19
  %24 = load i32, ptr %3, align 4, !tbaa !8
  %25 = add nsw i32 %24, -1
  store i32 %25, ptr %3, align 4, !tbaa !8
  %26 = icmp ne i32 %24, 0
  br i1 %26, label %27, label %67

27:                                               ; preds = %23
  %28 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZStrsIcSt11char_traitsIcESaIcEERSt13basic_istreamIT_T0_ES7_RNSt7__cxx1112basic_stringIS4_S5_T1_EE(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 8 dereferenceable(32) %5)
          to label %29 unwind label %40

29:                                               ; preds = %27
  %30 = invoke noundef zeroext i1 @_ZSteqIcSt11char_traitsIcESaIcEEbRKNSt7__cxx1112basic_stringIT_T0_T1_EEPKS5_(ptr noundef nonnull align 8 dereferenceable(32) %5, ptr noundef @.str)
          to label %31 unwind label %40

31:                                               ; preds = %29
  br i1 %30, label %32, label %44

32:                                               ; preds = %31
  %33 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %6)
          to label %34 unwind label %40

34:                                               ; preds = %32
  %35 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) %33, ptr noundef nonnull align 4 dereferenceable(4) %7)
          to label %36 unwind label %40

36:                                               ; preds = %34
  %37 = load i32, ptr %6, align 4, !tbaa !8
  %38 = load i32, ptr %7, align 4, !tbaa !8
  invoke void @_ZN4Game5UnionEii(ptr noundef nonnull align 8 dereferenceable(48) %4, i32 noundef %37, i32 noundef %38)
          to label %39 unwind label %40

39:                                               ; preds = %36
  br label %66

40:                                               ; preds = %62, %60, %57, %55, %51, %49, %47, %44, %36, %34, %32, %29, %27
  %41 = landingpad { ptr, i32 }
          cleanup
  %42 = extractvalue { ptr, i32 } %41, 0
  store ptr %42, ptr %9, align 8
  %43 = extractvalue { ptr, i32 } %41, 1
  store i32 %43, ptr %10, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #7
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %5) #7
  call void @llvm.lifetime.end.p0(i64 32, ptr %5) #7
  call void @_ZN4GameD2Ev(ptr noundef nonnull align 8 dereferenceable(48) %4) #7
  call void @llvm.lifetime.end.p0(i64 48, ptr %4) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %2) #7
  br label %69

44:                                               ; preds = %31
  %45 = invoke noundef zeroext i1 @_ZSteqIcSt11char_traitsIcESaIcEEbRKNSt7__cxx1112basic_stringIT_T0_T1_EEPKS5_(ptr noundef nonnull align 8 dereferenceable(32) %5, ptr noundef @.str.1)
          to label %46 unwind label %40

46:                                               ; preds = %44
  br i1 %45, label %47, label %55

47:                                               ; preds = %46
  %48 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %6)
          to label %49 unwind label %40

49:                                               ; preds = %47
  %50 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) %48, ptr noundef nonnull align 4 dereferenceable(4) %8)
          to label %51 unwind label %40

51:                                               ; preds = %49
  %52 = load i32, ptr %6, align 4, !tbaa !8
  %53 = load i32, ptr %8, align 4, !tbaa !8
  invoke void @_ZN4Game9AddPointsEii(ptr noundef nonnull align 8 dereferenceable(48) %4, i32 noundef %52, i32 noundef %53)
          to label %54 unwind label %40

54:                                               ; preds = %51
  br label %65

55:                                               ; preds = %46
  %56 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %6)
          to label %57 unwind label %40

57:                                               ; preds = %55
  %58 = load i32, ptr %6, align 4, !tbaa !8
  %59 = invoke noundef i32 @_ZN4Game9GetPointsEi(ptr noundef nonnull align 8 dereferenceable(48) %4, i32 noundef %58)
          to label %60 unwind label %40

60:                                               ; preds = %57
  %61 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEi(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, i32 noundef %59)
          to label %62 unwind label %40

62:                                               ; preds = %60
  %63 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %61, ptr noundef @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %64 unwind label %40

64:                                               ; preds = %62
  br label %65

65:                                               ; preds = %64, %54
  br label %66

66:                                               ; preds = %65, %39
  br label %23, !llvm.loop !11

67:                                               ; preds = %23
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #7
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %5) #7
  call void @llvm.lifetime.end.p0(i64 32, ptr %5) #7
  call void @_ZN4GameD2Ev(ptr noundef nonnull align 8 dereferenceable(48) %4) #7
  call void @llvm.lifetime.end.p0(i64 48, ptr %4) #7
  br label %11, !llvm.loop !13

68:                                               ; preds = %11
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %2) #7
  ret i32 0

69:                                               ; preds = %40
  %70 = load ptr, ptr %9, align 8
  %71 = load i32, ptr %10, align 4
  %72 = insertvalue { ptr, i32 } poison, ptr %70, 0
  %73 = insertvalue { ptr, i32 } %72, i32 %71, 1
  resume { ptr, i32 } %73
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

declare noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(4)) #2

; Function Attrs: mustprogress uwtable
declare noundef zeroext i1 @_ZNKSt9basic_iosIcSt11char_traitsIcEEcvbEv(ptr noundef nonnull align 8 dereferenceable(264)) #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN4GameC2Em(ptr noundef nonnull align 8 dereferenceable(48), i64 noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #4 align 2

declare noundef nonnull align 8 dereferenceable(16) ptr @_ZStrsIcSt11char_traitsIcESaIcEERSt13basic_istreamIT_T0_ES7_RNSt7__cxx1112basic_stringIS4_S5_T1_EE(ptr noundef nonnull align 8 dereferenceable(16), ptr noundef nonnull align 8 dereferenceable(32)) #2

declare i32 @__gxx_personality_v0(...)

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZSteqIcSt11char_traitsIcESaIcEEbRKNSt7__cxx1112basic_stringIT_T0_T1_EEPKS5_(ptr noundef nonnull align 8 dereferenceable(32), ptr noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN4Game5UnionEii(ptr noundef nonnull align 8 dereferenceable(48), i32 noundef, i32 noundef) #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN4Game9AddPointsEii(ptr noundef nonnull align 8 dereferenceable(48), i32 noundef, i32 noundef) #3 align 2

declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEi(ptr noundef nonnull align 8 dereferenceable(8), i32 noundef) #2

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN4Game9GetPointsEi(ptr noundef nonnull align 8 dereferenceable(48), i32 noundef) #3 align 2

; Function Attrs: mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_(ptr noundef nonnull align 8 dereferenceable(8)) #6

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #4 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN4GameD2Ev(ptr noundef nonnull align 8 dereferenceable(48)) unnamed_addr #5 align 2

attributes #0 = { mustprogress norecurse uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"vtable pointer", !7, i64 0}
!7 = !{!"Simple C++ TBAA"}
!8 = !{!9, !9, i64 0}
!9 = !{!"int", !10, i64 0}
!10 = !{!"omnipotent char", !7, i64 0}
!11 = distinct !{!11, !12}
!12 = !{!"llvm.loop.mustprogress"}
!13 = distinct !{!13, !12}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::basic_istream" = type { ptr, i64, %"class.std::basic_ios" }
%"class.std::basic_ios" = type { %"class.std::ios_base", ptr, i8, i8, ptr, ptr, ptr, ptr }
%"class.std::ios_base" = type { ptr, i64, i64, i32, i32, i32, ptr, %"struct.std::ios_base::_Words", [8 x %"struct.std::ios_base::_Words"], i32, ptr, %"class.std::locale" }
%"struct.std::ios_base::_Words" = type { ptr, i64 }
%"class.std::locale" = type { ptr }
%"class.std::basic_ostream" = type { ptr, %"class.std::basic_ios" }
%class.Game = type { %"class.std::vector", %"class.std::vector" }
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl" }
%"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl" = type { %"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<int, std::allocator<int>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }

@_ZSt3cin = external global %"class.std::basic_istream", align 8
@.str = external hidden unnamed_addr constant [5 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [4 x i8], align 1
@_ZSt4cout = external global %"class.std::basic_ostream", align 8

; Function Attrs: mustprogress norecurse uwtable
define dso_local noundef i32 @main() local_unnamed_addr #0 personality ptr @__gxx_personality_v0 {
  %1 = alloca i32, align 4
  %2 = alloca i32, align 4
  %3 = alloca %class.Game, align 8
  %4 = alloca %"class.std::__cxx11::basic_string", align 8
  %5 = alloca i32, align 4
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %1) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %2) #7
  %8 = call noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %1)
  %9 = call noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) %8, ptr noundef nonnull align 4 dereferenceable(4) %2)
  %10 = load ptr, ptr %9, align 8, !tbaa !5
  %11 = getelementptr i8, ptr %10, i64 -24
  %12 = load i64, ptr %11, align 8
  %13 = getelementptr inbounds i8, ptr %9, i64 %12
  %14 = call noundef zeroext i1 @_ZNKSt9basic_iosIcSt11char_traitsIcEEcvbEv(ptr noundef nonnull align 8 dereferenceable(264) %13)
  br i1 %14, label %.lr.ph3, label %._crit_edge4

.lr.ph3:                                          ; preds = %0, %._crit_edge
  call void @llvm.lifetime.start.p0(i64 48, ptr nonnull %3) #7
  %15 = load i32, ptr %1, align 4, !tbaa !8
  %16 = add nsw i32 %15, 1
  %17 = sext i32 %16 to i64
  call void @_ZN4GameC2Em(ptr noundef nonnull align 8 dereferenceable(48) %3, i64 noundef %17)
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %4) #7
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2Ev(ptr noundef nonnull align 8 dereferenceable(32) %4) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %5) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %6) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %7) #7
  %18 = load i32, ptr %2, align 4, !tbaa !8
  %19 = add nsw i32 %18, -1
  store i32 %19, ptr %2, align 4, !tbaa !8
  %.not1 = icmp eq i32 %18, 0
  br i1 %.not1, label %._crit_edge, label %.lr.ph

.lr.ph:                                           ; preds = %.lr.ph3, %50
  %20 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZStrsIcSt11char_traitsIcESaIcEERSt13basic_istreamIT_T0_ES7_RNSt7__cxx1112basic_stringIS4_S5_T1_EE(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 8 dereferenceable(32) %4)
          to label %21 unwind label %30

21:                                               ; preds = %.lr.ph
  %22 = call noundef zeroext i1 @_ZSteqIcSt11char_traitsIcESaIcEEbRKNSt7__cxx1112basic_stringIT_T0_T1_EEPKS5_(ptr noundef nonnull align 8 dereferenceable(32) %4, ptr noundef nonnull @.str)
  br i1 %22, label %23, label %32

23:                                               ; preds = %21
  %24 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %5)
          to label %25 unwind label %30

25:                                               ; preds = %23
  %26 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) %24, ptr noundef nonnull align 4 dereferenceable(4) %6)
          to label %27 unwind label %30

27:                                               ; preds = %25
  %28 = load i32, ptr %5, align 4, !tbaa !8
  %29 = load i32, ptr %6, align 4, !tbaa !8
  invoke void @_ZN4Game5UnionEii(ptr noundef nonnull align 8 dereferenceable(48) %3, i32 noundef %28, i32 noundef %29)
          to label %50 unwind label %30

30:                                               ; preds = %48, %46, %43, %41, %38, %36, %34, %27, %25, %23, %.lr.ph
  %31 = landingpad { ptr, i32 }
          cleanup
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %6) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %5) #7
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %4) #7
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %4) #7
  call void @_ZN4GameD2Ev(ptr noundef nonnull align 8 dereferenceable(48) %3) #7
  call void @llvm.lifetime.end.p0(i64 48, ptr nonnull %3) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %2) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %1) #7
  resume { ptr, i32 } %31

32:                                               ; preds = %21
  %33 = call noundef zeroext i1 @_ZSteqIcSt11char_traitsIcESaIcEEbRKNSt7__cxx1112basic_stringIT_T0_T1_EEPKS5_(ptr noundef nonnull align 8 dereferenceable(32) %4, ptr noundef nonnull @.str.1)
  br i1 %33, label %34, label %41

34:                                               ; preds = %32
  %35 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %5)
          to label %36 unwind label %30

36:                                               ; preds = %34
  %37 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) %35, ptr noundef nonnull align 4 dereferenceable(4) %7)
          to label %38 unwind label %30

38:                                               ; preds = %36
  %39 = load i32, ptr %5, align 4, !tbaa !8
  %40 = load i32, ptr %7, align 4, !tbaa !8
  invoke void @_ZN4Game9AddPointsEii(ptr noundef nonnull align 8 dereferenceable(48) %3, i32 noundef %39, i32 noundef %40)
          to label %50 unwind label %30

41:                                               ; preds = %32
  %42 = invoke noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %5)
          to label %43 unwind label %30

43:                                               ; preds = %41
  %44 = load i32, ptr %5, align 4, !tbaa !8
  %45 = invoke noundef i32 @_ZN4Game9GetPointsEi(ptr noundef nonnull align 8 dereferenceable(48) %3, i32 noundef %44)
          to label %46 unwind label %30

46:                                               ; preds = %43
  %47 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEi(ptr noundef nonnull align 8 dereferenceable(8) @_ZSt4cout, i32 noundef %45)
          to label %48 unwind label %30

48:                                               ; preds = %46
  %49 = invoke noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8) %47, ptr noundef nonnull @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_)
          to label %50 unwind label %30

50:                                               ; preds = %38, %48, %27
  %51 = load i32, ptr %2, align 4, !tbaa !8
  %52 = add nsw i32 %51, -1
  store i32 %52, ptr %2, align 4, !tbaa !8
  %.not = icmp eq i32 %51, 0
  br i1 %.not, label %._crit_edge, label %.lr.ph, !llvm.loop !11

._crit_edge:                                      ; preds = %50, %.lr.ph3
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %6) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %5) #7
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %4) #7
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %4) #7
  call void @_ZN4GameD2Ev(ptr noundef nonnull align 8 dereferenceable(48) %3) #7
  call void @llvm.lifetime.end.p0(i64 48, ptr nonnull %3) #7
  %53 = call noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) @_ZSt3cin, ptr noundef nonnull align 4 dereferenceable(4) %1)
  %54 = call noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16) %53, ptr noundef nonnull align 4 dereferenceable(4) %2)
  %55 = load ptr, ptr %54, align 8, !tbaa !5
  %56 = getelementptr i8, ptr %55, i64 -24
  %57 = load i64, ptr %56, align 8
  %58 = getelementptr inbounds i8, ptr %54, i64 %57
  %59 = call noundef zeroext i1 @_ZNKSt9basic_iosIcSt11char_traitsIcEEcvbEv(ptr noundef nonnull align 8 dereferenceable(264) %58)
  br i1 %59, label %.lr.ph3, label %._crit_edge4, !llvm.loop !13

._crit_edge4:                                     ; preds = %._crit_edge, %0
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %2) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %1) #7
  ret i32 0
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

declare noundef nonnull align 8 dereferenceable(16) ptr @_ZNSirsERi(ptr noundef nonnull align 8 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare noundef zeroext i1 @_ZNKSt9basic_iosIcSt11char_traitsIcEEcvbEv(ptr noundef nonnull align 8 dereferenceable(264)) local_unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN4GameC2Em(ptr noundef nonnull align 8 dereferenceable(48), i64 noundef) unnamed_addr #3 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #4 align 2

declare noundef nonnull align 8 dereferenceable(16) ptr @_ZStrsIcSt11char_traitsIcESaIcEERSt13basic_istreamIT_T0_ES7_RNSt7__cxx1112basic_stringIS4_S5_T1_EE(ptr noundef nonnull align 8 dereferenceable(16), ptr noundef nonnull align 8 dereferenceable(32)) local_unnamed_addr #2

declare i32 @__gxx_personality_v0(...)

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZSteqIcSt11char_traitsIcESaIcEEbRKNSt7__cxx1112basic_stringIT_T0_T1_EEPKS5_(ptr noundef nonnull align 8 dereferenceable(32), ptr noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN4Game5UnionEii(ptr noundef nonnull align 8 dereferenceable(48), i32 noundef, i32 noundef) local_unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN4Game9AddPointsEii(ptr noundef nonnull align 8 dereferenceable(48), i32 noundef, i32 noundef) local_unnamed_addr #3 align 2

declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEi(ptr noundef nonnull align 8 dereferenceable(8), i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN4Game9GetPointsEi(ptr noundef nonnull align 8 dereferenceable(48), i32 noundef) local_unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZNSolsEPFRSoS_E(ptr noundef nonnull align 8 dereferenceable(8), ptr noundef) local_unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare noundef nonnull align 8 dereferenceable(8) ptr @_ZSt4endlIcSt11char_traitsIcEERSt13basic_ostreamIT_T0_ES6_(ptr noundef nonnull align 8 dereferenceable(8)) #6

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #4 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN4GameD2Ev(ptr noundef nonnull align 8 dereferenceable(48)) unnamed_addr #5 align 2

attributes #0 = { mustprogress norecurse uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"vtable pointer", !7, i64 0}
!7 = !{!"Simple C++ TBAA"}
!8 = !{!9, !9, i64 0}
!9 = !{!"int", !10, i64 0}
!10 = !{!"omnipotent char", !7, i64 0}
!11 = distinct !{!11, !12}
!12 = !{!"llvm.loop.mustprogress"}
!13 = distinct !{!13, !12}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,SROAPass,SimplifyCFGPass