; LLVM IR from dartsim/dart :: examples/wam_ikfast/ikfast/ikfast71.Transform6D.4_6_9_10_11_12_f8.ll (Z9ComputeFkPKdPdS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress uwtable
define dso_local void @_Z9ComputeFkPKdPdS1_(ptr noundef %0, ptr noundef %1, ptr noundef %2) #0 {
  %4 = alloca ptr, align 8
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca double, align 8
  %8 = alloca double, align 8
  %9 = alloca double, align 8
  %10 = alloca double, align 8
  %11 = alloca double, align 8
  %12 = alloca double, align 8
  %13 = alloca double, align 8
  %14 = alloca double, align 8
  %15 = alloca double, align 8
  %16 = alloca double, align 8
  %17 = alloca double, align 8
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca double, align 8
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  %30 = alloca double, align 8
  %31 = alloca double, align 8
  %32 = alloca double, align 8
  %33 = alloca double, align 8
  %34 = alloca double, align 8
  %35 = alloca double, align 8
  %36 = alloca double, align 8
  %37 = alloca double, align 8
  %38 = alloca double, align 8
  %39 = alloca double, align 8
  %40 = alloca double, align 8
  %41 = alloca double, align 8
  %42 = alloca double, align 8
  %43 = alloca double, align 8
  %44 = alloca double, align 8
  %45 = alloca double, align 8
  %46 = alloca double, align 8
  %47 = alloca double, align 8
  %48 = alloca double, align 8
  %49 = alloca double, align 8
  %50 = alloca double, align 8
  %51 = alloca double, align 8
  %52 = alloca double, align 8
  %53 = alloca double, align 8
  %54 = alloca double, align 8
  %55 = alloca double, align 8
  %56 = alloca double, align 8
  %57 = alloca double, align 8
  %58 = alloca double, align 8
  %59 = alloca double, align 8
  %60 = alloca double, align 8
  %61 = alloca double, align 8
  %62 = alloca double, align 8
  %63 = alloca double, align 8
  %64 = alloca double, align 8
  %65 = alloca double, align 8
  %66 = alloca double, align 8
  %67 = alloca double, align 8
  %68 = alloca double, align 8
  %69 = alloca double, align 8
  %70 = alloca double, align 8
  store ptr %0, ptr %4, align 8, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !5
  store ptr %2, ptr %6, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.start.p0(i64 8, ptr %70) #4
  %71 = load ptr, ptr %4, align 8, !tbaa !5
  %72 = getelementptr inbounds double, ptr %71, i64 6
  %73 = load double, ptr %72, align 8, !tbaa !9
  %74 = call noundef double @_Z5IKsind(double noundef %73)
  store double %74, ptr %7, align 8, !tbaa !9
  %75 = load ptr, ptr %4, align 8, !tbaa !5
  %76 = getelementptr inbounds double, ptr %75, i64 4
  %77 = load double, ptr %76, align 8, !tbaa !9
  %78 = call noundef double @_Z5IKcosd(double noundef %77)
  store double %78, ptr %8, align 8, !tbaa !9
  %79 = load ptr, ptr %4, align 8, !tbaa !5
  %80 = getelementptr inbounds double, ptr %79, i64 0
  %81 = load double, ptr %80, align 8, !tbaa !9
  %82 = call noundef double @_Z5IKsind(double noundef %81)
  store double %82, ptr %9, align 8, !tbaa !9
  %83 = load ptr, ptr %4, align 8, !tbaa !5
  %84 = getelementptr inbounds double, ptr %83, i64 2
  %85 = load double, ptr %84, align 8, !tbaa !9
  %86 = call noundef double @_Z5IKcosd(double noundef %85)
  store double %86, ptr %10, align 8, !tbaa !9
  %87 = load double, ptr %9, align 8, !tbaa !9
  %88 = load double, ptr %10, align 8, !tbaa !9
  %89 = fmul double %87, %88
  store double %89, ptr %11, align 8, !tbaa !9
  %90 = load double, ptr %11, align 8, !tbaa !9
  %91 = fmul double 1.000000e+00, %90
  store double %91, ptr %12, align 8, !tbaa !9
  %92 = load ptr, ptr %4, align 8, !tbaa !5
  %93 = getelementptr inbounds double, ptr %92, i64 1
  %94 = load double, ptr %93, align 8, !tbaa !9
  %95 = call noundef double @_Z5IKcosd(double noundef %94)
  store double %95, ptr %13, align 8, !tbaa !9
  %96 = load ptr, ptr %4, align 8, !tbaa !5
  %97 = getelementptr inbounds double, ptr %96, i64 2
  %98 = load double, ptr %97, align 8, !tbaa !9
  %99 = call noundef double @_Z5IKsind(double noundef %98)
  store double %99, ptr %14, align 8, !tbaa !9
  %100 = load ptr, ptr %4, align 8, !tbaa !5
  %101 = getelementptr inbounds double, ptr %100, i64 0
  %102 = load double, ptr %101, align 8, !tbaa !9
  %103 = call noundef double @_Z5IKcosd(double noundef %102)
  store double %103, ptr %15, align 8, !tbaa !9
  %104 = load double, ptr %14, align 8, !tbaa !9
  %105 = load double, ptr %15, align 8, !tbaa !9
  %106 = fmul double %104, %105
  store double %106, ptr %16, align 8, !tbaa !9
  %107 = load double, ptr %16, align 8, !tbaa !9
  %108 = fmul double 1.000000e+00, %107
  store double %108, ptr %17, align 8, !tbaa !9
  %109 = load double, ptr %12, align 8, !tbaa !9
  %110 = load double, ptr %17, align 8, !tbaa !9
  %111 = fmul double -1.000000e+00, %110
  %112 = load double, ptr %13, align 8, !tbaa !9
  %113 = fmul double %111, %112
  %114 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %109, double %113)
  store double %114, ptr %18, align 8, !tbaa !9
  %115 = load ptr, ptr %4, align 8, !tbaa !5
  %116 = getelementptr inbounds double, ptr %115, i64 4
  %117 = load double, ptr %116, align 8, !tbaa !9
  %118 = call noundef double @_Z5IKsind(double noundef %117)
  store double %118, ptr %19, align 8, !tbaa !9
  %119 = load ptr, ptr %4, align 8, !tbaa !5
  %120 = getelementptr inbounds double, ptr %119, i64 1
  %121 = load double, ptr %120, align 8, !tbaa !9
  %122 = call noundef double @_Z5IKsind(double noundef %121)
  store double %122, ptr %20, align 8, !tbaa !9
  %123 = load ptr, ptr %4, align 8, !tbaa !5
  %124 = getelementptr inbounds double, ptr %123, i64 3
  %125 = load double, ptr %124, align 8, !tbaa !9
  %126 = call noundef double @_Z5IKsind(double noundef %125)
  store double %126, ptr %21, align 8, !tbaa !9
  %127 = load double, ptr %20, align 8, !tbaa !9
  %128 = load double, ptr %21, align 8, !tbaa !9
  %129 = fmul double %127, %128
  %130 = load double, ptr %15, align 8, !tbaa !9
  %131 = fmul double %129, %130
  store double %131, ptr %22, align 8, !tbaa !9
  %132 = load double, ptr %22, align 8, !tbaa !9
  %133 = fmul double 1.000000e+00, %132
  store double %133, ptr %23, align 8, !tbaa !9
  %134 = load ptr, ptr %4, align 8, !tbaa !5
  %135 = getelementptr inbounds double, ptr %134, i64 3
  %136 = load double, ptr %135, align 8, !tbaa !9
  %137 = call noundef double @_Z5IKcosd(double noundef %136)
  store double %137, ptr %24, align 8, !tbaa !9
  %138 = load double, ptr %24, align 8, !tbaa !9
  %139 = fmul double 1.000000e+00, %138
  store double %139, ptr %25, align 8, !tbaa !9
  %140 = load double, ptr %9, align 8, !tbaa !9
  %141 = load double, ptr %14, align 8, !tbaa !9
  %142 = fmul double %140, %141
  store double %142, ptr %26, align 8, !tbaa !9
  %143 = load double, ptr %26, align 8, !tbaa !9
  %144 = fmul double 1.000000e+00, %143
  store double %144, ptr %27, align 8, !tbaa !9
  %145 = load double, ptr %10, align 8, !tbaa !9
  %146 = load double, ptr %15, align 8, !tbaa !9
  %147 = fmul double %145, %146
  store double %147, ptr %28, align 8, !tbaa !9
  %148 = load double, ptr %28, align 8, !tbaa !9
  %149 = load double, ptr %13, align 8, !tbaa !9
  %150 = fmul double %148, %149
  store double %150, ptr %29, align 8, !tbaa !9
  %151 = load double, ptr %29, align 8, !tbaa !9
  %152 = load double, ptr %27, align 8, !tbaa !9
  %153 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %152, double %151)
  store double %153, ptr %30, align 8, !tbaa !9
  %154 = load double, ptr %19, align 8, !tbaa !9
  %155 = load double, ptr %25, align 8, !tbaa !9
  %156 = fmul double -1.000000e+00, %155
  %157 = load double, ptr %30, align 8, !tbaa !9
  %158 = load double, ptr %23, align 8, !tbaa !9
  %159 = call double @llvm.fmuladd.f64(double %156, double %157, double %158)
  %160 = load double, ptr %8, align 8, !tbaa !9
  %161 = load double, ptr %18, align 8, !tbaa !9
  %162 = fmul double %160, %161
  %163 = call double @llvm.fmuladd.f64(double %154, double %159, double %162)
  store double %163, ptr %31, align 8, !tbaa !9
  %164 = load ptr, ptr %4, align 8, !tbaa !5
  %165 = getelementptr inbounds double, ptr %164, i64 6
  %166 = load double, ptr %165, align 8, !tbaa !9
  %167 = call noundef double @_Z5IKcosd(double noundef %166)
  store double %167, ptr %32, align 8, !tbaa !9
  %168 = load ptr, ptr %4, align 8, !tbaa !5
  %169 = getelementptr inbounds double, ptr %168, i64 5
  %170 = load double, ptr %169, align 8, !tbaa !9
  %171 = call noundef double @_Z5IKsind(double noundef %170)
  store double %171, ptr %33, align 8, !tbaa !9
  %172 = load double, ptr %20, align 8, !tbaa !9
  %173 = load double, ptr %24, align 8, !tbaa !9
  %174 = fmul double %172, %173
  %175 = load double, ptr %15, align 8, !tbaa !9
  %176 = fmul double %174, %175
  store double %176, ptr %34, align 8, !tbaa !9
  %177 = load double, ptr %34, align 8, !tbaa !9
  %178 = fmul double 1.000000e+00, %177
  store double %178, ptr %35, align 8, !tbaa !9
  %179 = load double, ptr %21, align 8, !tbaa !9
  %180 = load double, ptr %27, align 8, !tbaa !9
  %181 = load double, ptr %29, align 8, !tbaa !9
  %182 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %181, double %180)
  %183 = fmul double %179, %182
  store double %183, ptr %36, align 8, !tbaa !9
  %184 = load double, ptr %33, align 8, !tbaa !9
  %185 = load double, ptr %36, align 8, !tbaa !9
  %186 = load double, ptr %35, align 8, !tbaa !9
  %187 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %186, double %185)
  %188 = fmul double %184, %187
  store double %188, ptr %37, align 8, !tbaa !9
  %189 = load ptr, ptr %4, align 8, !tbaa !5
  %190 = getelementptr inbounds double, ptr %189, i64 5
  %191 = load double, ptr %190, align 8, !tbaa !9
  %192 = call noundef double @_Z5IKcosd(double noundef %191)
  store double %192, ptr %38, align 8, !tbaa !9
  %193 = load double, ptr %18, align 8, !tbaa !9
  %194 = load double, ptr %19, align 8, !tbaa !9
  %195 = load double, ptr %8, align 8, !tbaa !9
  %196 = load double, ptr %23, align 8, !tbaa !9
  %197 = load double, ptr %24, align 8, !tbaa !9
  %198 = load double, ptr %30, align 8, !tbaa !9
  %199 = fmul double %197, %198
  %200 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %196, double %199)
  %201 = fmul double %195, %200
  %202 = call double @llvm.fmuladd.f64(double %193, double %194, double %201)
  store double %202, ptr %39, align 8, !tbaa !9
  %203 = load double, ptr %38, align 8, !tbaa !9
  %204 = load double, ptr %39, align 8, !tbaa !9
  %205 = fmul double %203, %204
  store double %205, ptr %40, align 8, !tbaa !9
  %206 = load double, ptr %26, align 8, !tbaa !9
  %207 = fmul double 4.500000e-02, %206
  store double %207, ptr %41, align 8, !tbaa !9
  %208 = load double, ptr %20, align 8, !tbaa !9
  %209 = fmul double 5.500000e-01, %208
  store double %209, ptr %42, align 8, !tbaa !9
  %210 = load double, ptr %29, align 8, !tbaa !9
  %211 = fmul double 4.500000e-02, %210
  store double %211, ptr %43, align 8, !tbaa !9
  %212 = load double, ptr %27, align 8, !tbaa !9
  %213 = fmul double -1.000000e+00, %212
  %214 = load double, ptr %13, align 8, !tbaa !9
  %215 = load double, ptr %28, align 8, !tbaa !9
  %216 = call double @llvm.fmuladd.f64(double %213, double %214, double %215)
  store double %216, ptr %44, align 8, !tbaa !9
  %217 = load double, ptr %20, align 8, !tbaa !9
  %218 = load double, ptr %21, align 8, !tbaa !9
  %219 = fmul double %217, %218
  %220 = load double, ptr %9, align 8, !tbaa !9
  %221 = fmul double %219, %220
  store double %221, ptr %45, align 8, !tbaa !9
  %222 = load double, ptr %45, align 8, !tbaa !9
  %223 = fmul double 1.000000e+00, %222
  store double %223, ptr %46, align 8, !tbaa !9
  %224 = load double, ptr %11, align 8, !tbaa !9
  %225 = load double, ptr %13, align 8, !tbaa !9
  %226 = fmul double %224, %225
  store double %226, ptr %47, align 8, !tbaa !9
  %227 = load double, ptr %16, align 8, !tbaa !9
  %228 = load double, ptr %47, align 8, !tbaa !9
  %229 = fadd double %227, %228
  store double %229, ptr %48, align 8, !tbaa !9
  %230 = load double, ptr %19, align 8, !tbaa !9
  %231 = load double, ptr %46, align 8, !tbaa !9
  %232 = load double, ptr %25, align 8, !tbaa !9
  %233 = fmul double -1.000000e+00, %232
  %234 = load double, ptr %48, align 8, !tbaa !9
  %235 = call double @llvm.fmuladd.f64(double %233, double %234, double %231)
  %236 = load double, ptr %8, align 8, !tbaa !9
  %237 = load double, ptr %44, align 8, !tbaa !9
  %238 = fmul double %236, %237
  %239 = call double @llvm.fmuladd.f64(double %230, double %235, double %238)
  store double %239, ptr %49, align 8, !tbaa !9
  %240 = load double, ptr %20, align 8, !tbaa !9
  %241 = load double, ptr %24, align 8, !tbaa !9
  %242 = fmul double %240, %241
  %243 = load double, ptr %9, align 8, !tbaa !9
  %244 = fmul double %242, %243
  store double %244, ptr %50, align 8, !tbaa !9
  %245 = load double, ptr %50, align 8, !tbaa !9
  %246 = fmul double 1.000000e+00, %245
  store double %246, ptr %51, align 8, !tbaa !9
  %247 = load double, ptr %21, align 8, !tbaa !9
  %248 = load double, ptr %17, align 8, !tbaa !9
  %249 = load double, ptr %12, align 8, !tbaa !9
  %250 = fmul double -1.000000e+00, %249
  %251 = load double, ptr %13, align 8, !tbaa !9
  %252 = fmul double %250, %251
  %253 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %248, double %252)
  %254 = fmul double %247, %253
  store double %254, ptr %52, align 8, !tbaa !9
  %255 = load double, ptr %33, align 8, !tbaa !9
  %256 = load double, ptr %51, align 8, !tbaa !9
  %257 = load double, ptr %52, align 8, !tbaa !9
  %258 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %256, double %257)
  %259 = fmul double %255, %258
  store double %259, ptr %53, align 8, !tbaa !9
  %260 = load double, ptr %8, align 8, !tbaa !9
  %261 = load double, ptr %46, align 8, !tbaa !9
  %262 = load double, ptr %24, align 8, !tbaa !9
  %263 = load double, ptr %48, align 8, !tbaa !9
  %264 = fmul double %262, %263
  %265 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %261, double %264)
  %266 = load double, ptr %19, align 8, !tbaa !9
  %267 = load double, ptr %44, align 8, !tbaa !9
  %268 = fmul double %266, %267
  %269 = call double @llvm.fmuladd.f64(double %260, double %265, double %268)
  store double %269, ptr %54, align 8, !tbaa !9
  %270 = load double, ptr %38, align 8, !tbaa !9
  %271 = load double, ptr %54, align 8, !tbaa !9
  %272 = fmul double %270, %271
  store double %272, ptr %55, align 8, !tbaa !9
  %273 = load double, ptr %16, align 8, !tbaa !9
  %274 = fmul double 4.500000e-02, %273
  store double %274, ptr %56, align 8, !tbaa !9
  %275 = load double, ptr %47, align 8, !tbaa !9
  %276 = fmul double 4.500000e-02, %275
  store double %276, ptr %57, align 8, !tbaa !9
  %277 = load double, ptr %20, align 8, !tbaa !9
  %278 = load double, ptr %14, align 8, !tbaa !9
  %279 = fmul double %277, %278
  store double %279, ptr %58, align 8, !tbaa !9
  %280 = load double, ptr %21, align 8, !tbaa !9
  %281 = load double, ptr %13, align 8, !tbaa !9
  %282 = fmul double %280, %281
  store double %282, ptr %59, align 8, !tbaa !9
  %283 = load double, ptr %59, align 8, !tbaa !9
  %284 = fmul double 1.000000e+00, %283
  store double %284, ptr %60, align 8, !tbaa !9
  %285 = load double, ptr %20, align 8, !tbaa !9
  %286 = load double, ptr %10, align 8, !tbaa !9
  %287 = fmul double %285, %286
  store double %287, ptr %61, align 8, !tbaa !9
  %288 = load double, ptr %25, align 8, !tbaa !9
  %289 = load double, ptr %61, align 8, !tbaa !9
  %290 = fmul double %288, %289
  store double %290, ptr %62, align 8, !tbaa !9
  %291 = load double, ptr %8, align 8, !tbaa !9
  %292 = load double, ptr %58, align 8, !tbaa !9
  %293 = load double, ptr %19, align 8, !tbaa !9
  %294 = load double, ptr %62, align 8, !tbaa !9
  %295 = load double, ptr %60, align 8, !tbaa !9
  %296 = fadd double %294, %295
  %297 = fmul double %293, %296
  %298 = call double @llvm.fmuladd.f64(double %291, double %292, double %297)
  store double %298, ptr %63, align 8, !tbaa !9
  %299 = load double, ptr %24, align 8, !tbaa !9
  %300 = load double, ptr %13, align 8, !tbaa !9
  %301 = fmul double %299, %300
  store double %301, ptr %64, align 8, !tbaa !9
  %302 = load double, ptr %64, align 8, !tbaa !9
  %303 = fmul double 1.000000e+00, %302
  store double %303, ptr %65, align 8, !tbaa !9
  %304 = load double, ptr %21, align 8, !tbaa !9
  %305 = load double, ptr %61, align 8, !tbaa !9
  %306 = fmul double %304, %305
  store double %306, ptr %66, align 8, !tbaa !9
  %307 = load double, ptr %33, align 8, !tbaa !9
  %308 = load double, ptr %65, align 8, !tbaa !9
  %309 = load double, ptr %66, align 8, !tbaa !9
  %310 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %308, double %309)
  %311 = fmul double %307, %310
  store double %311, ptr %67, align 8, !tbaa !9
  %312 = load double, ptr %8, align 8, !tbaa !9
  %313 = load double, ptr %62, align 8, !tbaa !9
  %314 = load double, ptr %60, align 8, !tbaa !9
  %315 = fmul double -1.000000e+00, %314
  %316 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %313, double %315)
  %317 = load double, ptr %19, align 8, !tbaa !9
  %318 = load double, ptr %58, align 8, !tbaa !9
  %319 = fmul double %317, %318
  %320 = call double @llvm.fmuladd.f64(double %312, double %316, double %319)
  store double %320, ptr %68, align 8, !tbaa !9
  %321 = load double, ptr %38, align 8, !tbaa !9
  %322 = load double, ptr %68, align 8, !tbaa !9
  %323 = fmul double %321, %322
  store double %323, ptr %69, align 8, !tbaa !9
  %324 = load double, ptr %61, align 8, !tbaa !9
  %325 = fmul double 4.500000e-02, %324
  store double %325, ptr %70, align 8, !tbaa !9
  %326 = load double, ptr %7, align 8, !tbaa !9
  %327 = load double, ptr %31, align 8, !tbaa !9
  %328 = load double, ptr %32, align 8, !tbaa !9
  %329 = load double, ptr %37, align 8, !tbaa !9
  %330 = load double, ptr %40, align 8, !tbaa !9
  %331 = fadd double %329, %330
  %332 = fmul double %328, %331
  %333 = call double @llvm.fmuladd.f64(double %326, double %327, double %332)
  %334 = load ptr, ptr %6, align 8, !tbaa !5
  %335 = getelementptr inbounds double, ptr %334, i64 0
  store double %333, ptr %335, align 8, !tbaa !9
  %336 = load double, ptr %7, align 8, !tbaa !9
  %337 = load double, ptr %37, align 8, !tbaa !9
  %338 = load double, ptr %40, align 8, !tbaa !9
  %339 = fmul double -1.000000e+00, %338
  %340 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %337, double %339)
  %341 = load double, ptr %31, align 8, !tbaa !9
  %342 = load double, ptr %32, align 8, !tbaa !9
  %343 = fmul double %341, %342
  %344 = call double @llvm.fmuladd.f64(double %336, double %340, double %343)
  %345 = load ptr, ptr %6, align 8, !tbaa !5
  %346 = getelementptr inbounds double, ptr %345, i64 1
  store double %344, ptr %346, align 8, !tbaa !9
  %347 = load double, ptr %33, align 8, !tbaa !9
  %348 = load double, ptr %39, align 8, !tbaa !9
  %349 = load double, ptr %38, align 8, !tbaa !9
  %350 = load double, ptr %35, align 8, !tbaa !9
  %351 = load double, ptr %36, align 8, !tbaa !9
  %352 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %351, double %350)
  %353 = fmul double %349, %352
  %354 = call double @llvm.fmuladd.f64(double %347, double %348, double %353)
  %355 = load ptr, ptr %6, align 8, !tbaa !5
  %356 = getelementptr inbounds double, ptr %355, i64 2
  store double %354, ptr %356, align 8, !tbaa !9
  %357 = load double, ptr %24, align 8, !tbaa !9
  %358 = load double, ptr %41, align 8, !tbaa !9
  %359 = load double, ptr %43, align 8, !tbaa !9
  %360 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %359, double %358)
  %361 = call double @llvm.fmuladd.f64(double %357, double %360, double 2.200000e-01)
  %362 = load double, ptr %43, align 8, !tbaa !9
  %363 = fadd double %361, %362
  %364 = load double, ptr %22, align 8, !tbaa !9
  %365 = call double @llvm.fmuladd.f64(double 4.500000e-02, double %364, double %363)
  %366 = load double, ptr %21, align 8, !tbaa !9
  %367 = load double, ptr %29, align 8, !tbaa !9
  %368 = load double, ptr %26, align 8, !tbaa !9
  %369 = fmul double -3.000000e-01, %368
  %370 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %367, double %369)
  %371 = call double @llvm.fmuladd.f64(double %366, double %370, double %365)
  %372 = load double, ptr %34, align 8, !tbaa !9
  %373 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %372, double %371)
  %374 = load double, ptr %41, align 8, !tbaa !9
  %375 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %374, double %373)
  %376 = load double, ptr %42, align 8, !tbaa !9
  %377 = load double, ptr %15, align 8, !tbaa !9
  %378 = call double @llvm.fmuladd.f64(double %376, double %377, double %375)
  %379 = load ptr, ptr %5, align 8, !tbaa !5
  %380 = getelementptr inbounds double, ptr %379, i64 0
  store double %378, ptr %380, align 8, !tbaa !9
  %381 = load double, ptr %32, align 8, !tbaa !9
  %382 = load double, ptr %55, align 8, !tbaa !9
  %383 = load double, ptr %53, align 8, !tbaa !9
  %384 = fadd double %382, %383
  %385 = load double, ptr %7, align 8, !tbaa !9
  %386 = load double, ptr %49, align 8, !tbaa !9
  %387 = fmul double %385, %386
  %388 = call double @llvm.fmuladd.f64(double %381, double %384, double %387)
  %389 = load ptr, ptr %6, align 8, !tbaa !5
  %390 = getelementptr inbounds double, ptr %389, i64 3
  store double %388, ptr %390, align 8, !tbaa !9
  %391 = load double, ptr %7, align 8, !tbaa !9
  %392 = load double, ptr %55, align 8, !tbaa !9
  %393 = load double, ptr %53, align 8, !tbaa !9
  %394 = fmul double -1.000000e+00, %393
  %395 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %392, double %394)
  %396 = load double, ptr %32, align 8, !tbaa !9
  %397 = load double, ptr %49, align 8, !tbaa !9
  %398 = fmul double %396, %397
  %399 = call double @llvm.fmuladd.f64(double %391, double %395, double %398)
  %400 = load ptr, ptr %6, align 8, !tbaa !5
  %401 = getelementptr inbounds double, ptr %400, i64 4
  store double %399, ptr %401, align 8, !tbaa !9
  %402 = load double, ptr %33, align 8, !tbaa !9
  %403 = load double, ptr %54, align 8, !tbaa !9
  %404 = load double, ptr %38, align 8, !tbaa !9
  %405 = load double, ptr %52, align 8, !tbaa !9
  %406 = load double, ptr %51, align 8, !tbaa !9
  %407 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %405, double %406)
  %408 = fmul double %404, %407
  %409 = call double @llvm.fmuladd.f64(double %402, double %403, double %408)
  %410 = load ptr, ptr %6, align 8, !tbaa !5
  %411 = getelementptr inbounds double, ptr %410, i64 5
  store double %409, ptr %411, align 8, !tbaa !9
  %412 = load double, ptr %9, align 8, !tbaa !9
  %413 = load double, ptr %42, align 8, !tbaa !9
  %414 = call double @llvm.fmuladd.f64(double %412, double %413, double 1.400000e-01)
  %415 = load double, ptr %50, align 8, !tbaa !9
  %416 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %415, double %414)
  %417 = load double, ptr %45, align 8, !tbaa !9
  %418 = call double @llvm.fmuladd.f64(double 4.500000e-02, double %417, double %416)
  %419 = load double, ptr %24, align 8, !tbaa !9
  %420 = load double, ptr %56, align 8, !tbaa !9
  %421 = load double, ptr %57, align 8, !tbaa !9
  %422 = fmul double -1.000000e+00, %421
  %423 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %420, double %422)
  %424 = call double @llvm.fmuladd.f64(double %419, double %423, double %418)
  %425 = load double, ptr %56, align 8, !tbaa !9
  %426 = fadd double %424, %425
  %427 = load double, ptr %57, align 8, !tbaa !9
  %428 = fadd double %426, %427
  %429 = load double, ptr %21, align 8, !tbaa !9
  %430 = load double, ptr %47, align 8, !tbaa !9
  %431 = load double, ptr %16, align 8, !tbaa !9
  %432 = fmul double 3.000000e-01, %431
  %433 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %430, double %432)
  %434 = call double @llvm.fmuladd.f64(double %429, double %433, double %428)
  %435 = load ptr, ptr %5, align 8, !tbaa !5
  %436 = getelementptr inbounds double, ptr %435, i64 1
  store double %434, ptr %436, align 8, !tbaa !9
  %437 = load double, ptr %7, align 8, !tbaa !9
  %438 = load double, ptr %63, align 8, !tbaa !9
  %439 = load double, ptr %32, align 8, !tbaa !9
  %440 = load double, ptr %67, align 8, !tbaa !9
  %441 = load double, ptr %69, align 8, !tbaa !9
  %442 = fadd double %440, %441
  %443 = fmul double %439, %442
  %444 = call double @llvm.fmuladd.f64(double %437, double %438, double %443)
  %445 = load ptr, ptr %6, align 8, !tbaa !5
  %446 = getelementptr inbounds double, ptr %445, i64 6
  store double %444, ptr %446, align 8, !tbaa !9
  %447 = load double, ptr %7, align 8, !tbaa !9
  %448 = load double, ptr %67, align 8, !tbaa !9
  %449 = load double, ptr %69, align 8, !tbaa !9
  %450 = fmul double -1.000000e+00, %449
  %451 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %448, double %450)
  %452 = load double, ptr %32, align 8, !tbaa !9
  %453 = load double, ptr %63, align 8, !tbaa !9
  %454 = fmul double %452, %453
  %455 = call double @llvm.fmuladd.f64(double %447, double %451, double %454)
  %456 = load ptr, ptr %6, align 8, !tbaa !5
  %457 = getelementptr inbounds double, ptr %456, i64 7
  store double %455, ptr %457, align 8, !tbaa !9
  %458 = load double, ptr %33, align 8, !tbaa !9
  %459 = load double, ptr %68, align 8, !tbaa !9
  %460 = load double, ptr %38, align 8, !tbaa !9
  %461 = load double, ptr %66, align 8, !tbaa !9
  %462 = load double, ptr %65, align 8, !tbaa !9
  %463 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %461, double %462)
  %464 = fmul double %460, %463
  %465 = call double @llvm.fmuladd.f64(double %458, double %459, double %464)
  %466 = load ptr, ptr %6, align 8, !tbaa !5
  %467 = getelementptr inbounds double, ptr %466, i64 8
  store double %465, ptr %467, align 8, !tbaa !9
  %468 = load double, ptr %59, align 8, !tbaa !9
  %469 = call double @llvm.fmuladd.f64(double 4.500000e-02, double %468, double 3.460000e-01)
  %470 = load double, ptr %66, align 8, !tbaa !9
  %471 = call double @llvm.fmuladd.f64(double -3.000000e-01, double %470, double %469)
  %472 = load double, ptr %13, align 8, !tbaa !9
  %473 = call double @llvm.fmuladd.f64(double 5.500000e-01, double %472, double %471)
  %474 = load double, ptr %64, align 8, !tbaa !9
  %475 = call double @llvm.fmuladd.f64(double 3.000000e-01, double %474, double %473)
  %476 = load double, ptr %70, align 8, !tbaa !9
  %477 = call double @llvm.fmuladd.f64(double -1.000000e+00, double %476, double %475)
  %478 = load double, ptr %24, align 8, !tbaa !9
  %479 = load double, ptr %70, align 8, !tbaa !9
  %480 = call double @llvm.fmuladd.f64(double %478, double %479, double %477)
  %481 = load ptr, ptr %5, align 8, !tbaa !5
  %482 = getelementptr inbounds double, ptr %481, i64 2
  store double %480, ptr %482, align 8, !tbaa !9
  call void @llvm.lifetime.end.p0(i64 8, ptr %70) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %69) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %68) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %67) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %66) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %65) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %64) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %63) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %62) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %55) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %54) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %53) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %49) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %48) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %47) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %43) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %41) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %40) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %39) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %38) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %37) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %36) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %35) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #4
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef double @_Z5IKsind(double noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef double @_Z5IKcosd(double noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_Z9ComputeFkPKdPdS1_(ptr nocapture noundef readonly %0, ptr nocapture noundef writeonly %1, ptr nocapture noundef writeonly %2) local_unnamed_addr #0 {
  %4 = getelementptr inbounds i8, ptr %0, i64 48
  %5 = load double, ptr %4, align 8, !tbaa !5
  %6 = tail call noundef double @_Z5IKsind(double noundef %5)
  %7 = getelementptr inbounds i8, ptr %0, i64 32
  %8 = load double, ptr %7, align 8, !tbaa !5
  %9 = tail call noundef double @_Z5IKcosd(double noundef %8)
  %10 = load double, ptr %0, align 8, !tbaa !5
  %11 = tail call noundef double @_Z5IKsind(double noundef %10)
  %12 = getelementptr inbounds i8, ptr %0, i64 16
  %13 = load double, ptr %12, align 8, !tbaa !5
  %14 = tail call noundef double @_Z5IKcosd(double noundef %13)
  %15 = fmul double %11, %14
  %16 = getelementptr inbounds i8, ptr %0, i64 8
  %17 = load double, ptr %16, align 8, !tbaa !5
  %18 = tail call noundef double @_Z5IKcosd(double noundef %17)
  %19 = load double, ptr %12, align 8, !tbaa !5
  %20 = tail call noundef double @_Z5IKsind(double noundef %19)
  %21 = load double, ptr %0, align 8, !tbaa !5
  %22 = tail call noundef double @_Z5IKcosd(double noundef %21)
  %23 = fmul double %20, %22
  %24 = fneg double %23
  %25 = fmul double %18, %24
  %26 = tail call double @llvm.fmuladd.f64(double %15, double -1.000000e+00, double %25)
  %27 = load double, ptr %7, align 8, !tbaa !5
  %28 = tail call noundef double @_Z5IKsind(double noundef %27)
  %29 = load double, ptr %16, align 8, !tbaa !5
  %30 = tail call noundef double @_Z5IKsind(double noundef %29)
  %31 = getelementptr inbounds i8, ptr %0, i64 24
  %32 = load double, ptr %31, align 8, !tbaa !5
  %33 = tail call noundef double @_Z5IKsind(double noundef %32)
  %34 = load double, ptr %31, align 8, !tbaa !5
  %35 = tail call noundef double @_Z5IKcosd(double noundef %34)
  %36 = fneg double %35
  %37 = fmul double %9, %26
  %38 = load double, ptr %4, align 8, !tbaa !5
  %39 = tail call noundef double @_Z5IKcosd(double noundef %38)
  %40 = getelementptr inbounds i8, ptr %0, i64 40
  %41 = load double, ptr %40, align 8, !tbaa !5
  %42 = tail call noundef double @_Z5IKsind(double noundef %41)
  %43 = fmul double %30, %35
  %44 = fmul double %22, %43
  %45 = load double, ptr %40, align 8, !tbaa !5
  %46 = tail call noundef double @_Z5IKcosd(double noundef %45)
  %47 = fmul double %11, %20
  %48 = insertelement <2 x double> poison, double %14, i64 0
  %49 = insertelement <2 x double> %48, double %30, i64 1
  %50 = insertelement <2 x double> poison, double %22, i64 0
  %51 = insertelement <2 x double> %50, double %33, i64 1
  %52 = fmul <2 x double> %49, %51
  %53 = shufflevector <2 x double> %51, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %54 = insertelement <2 x double> %53, double %18, i64 0
  %55 = fmul <2 x double> %54, %52
  %56 = extractelement <2 x double> %55, i64 0
  %57 = tail call double @llvm.fmuladd.f64(double %47, double -1.000000e+00, double %56)
  %58 = extractelement <2 x double> %55, i64 1
  %59 = tail call double @llvm.fmuladd.f64(double %36, double %57, double %58)
  %60 = fmul double %57, %35
  %61 = insertelement <2 x double> poison, double %47, i64 0
  %62 = insertelement <2 x double> %61, double %60, i64 1
  %63 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %55, <2 x double> <double -1.000000e+00, double -1.000000e+00>, <2 x double> %62)
  %64 = insertelement <2 x double> %53, double %9, i64 1
  %65 = fmul <2 x double> %64, %63
  %66 = insertelement <2 x double> poison, double %44, i64 0
  %67 = insertelement <2 x double> %66, double %26, i64 1
  %68 = insertelement <2 x double> <double -1.000000e+00, double poison>, double %28, i64 1
  %69 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %67, <2 x double> %68, <2 x double> %65)
  %70 = insertelement <2 x double> poison, double %42, i64 0
  %71 = insertelement <2 x double> %70, double %46, i64 1
  %72 = fmul <2 x double> %69, %71
  %73 = fmul double %47, 4.500000e-02
  %74 = fmul double %30, 5.500000e-01
  %75 = fmul double %56, 4.500000e-02
  %76 = fneg double %47
  %77 = extractelement <2 x double> %52, i64 1
  %78 = fmul double %11, %77
  %79 = fmul double %15, %18
  %80 = fadd double %79, %23
  %81 = tail call double @llvm.fmuladd.f64(double %36, double %80, double %78)
  %82 = fmul double %11, %43
  %83 = fneg double %15
  %84 = fmul double %18, %83
  %85 = fmul double %80, %35
  %86 = tail call double @llvm.fmuladd.f64(double %78, double -1.000000e+00, double %85)
  %87 = insertelement <2 x double> poison, double %23, i64 0
  %88 = insertelement <2 x double> %87, double %76, i64 1
  %89 = insertelement <2 x double> <double -1.000000e+00, double poison>, double %18, i64 1
  %90 = shufflevector <2 x double> %52, <2 x double> poison, <2 x i32> <i32 poison, i32 0>
  %91 = insertelement <2 x double> %90, double %84, i64 0
  %92 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %88, <2 x double> %89, <2 x double> %91)
  %93 = extractelement <2 x double> %92, i64 1
  %94 = fmul double %9, %93
  %95 = tail call double @llvm.fmuladd.f64(double %28, double %81, double %94)
  %96 = insertelement <2 x double> poison, double %33, i64 0
  %97 = insertelement <2 x double> %96, double %28, i64 1
  %98 = fmul <2 x double> %97, %92
  %99 = insertelement <2 x double> poison, double %82, i64 0
  %100 = insertelement <2 x double> %99, double %9, i64 1
  %101 = insertelement <2 x double> <double -1.000000e+00, double poison>, double %86, i64 1
  %102 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %100, <2 x double> %101, <2 x double> %98)
  %103 = fmul <2 x double> %102, %71
  %104 = fmul double %23, 4.500000e-02
  %105 = fmul double %79, 4.500000e-02
  %106 = fmul double %18, %33
  %107 = fmul double %14, %30
  %108 = fmul double %107, %35
  %109 = fadd double %106, %108
  %110 = fmul double %28, %109
  %111 = fmul double %18, %35
  %112 = fmul double %107, %33
  %113 = tail call double @llvm.fmuladd.f64(double %111, double -1.000000e+00, double %112)
  %114 = fneg double %106
  %115 = tail call double @llvm.fmuladd.f64(double %108, double -1.000000e+00, double %114)
  %116 = fmul double %107, 4.500000e-02
  %117 = extractelement <2 x double> %72, i64 0
  %118 = extractelement <2 x double> %72, i64 1
  %119 = fadd double %117, %118
  %120 = insertelement <2 x double> poison, double %28, i64 0
  %121 = shufflevector <2 x double> %120, <2 x double> %72, <2 x i32> <i32 0, i32 2>
  %122 = insertelement <2 x double> <double poison, double -1.000000e+00>, double %59, i64 0
  %123 = fneg <2 x double> %72
  %124 = insertelement <2 x double> %123, double %37, i64 0
  %125 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %121, <2 x double> %122, <2 x double> %124)
  %126 = insertelement <2 x double> poison, double %39, i64 0
  %127 = shufflevector <2 x double> %126, <2 x double> poison, <2 x i32> zeroinitializer
  %128 = shufflevector <2 x double> %125, <2 x double> poison, <2 x i32> <i32 poison, i32 0>
  %129 = insertelement <2 x double> %128, double %119, i64 0
  %130 = fmul <2 x double> %127, %129
  %131 = insertelement <2 x double> poison, double %6, i64 0
  %132 = shufflevector <2 x double> %131, <2 x double> poison, <2 x i32> zeroinitializer
  %133 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %132, <2 x double> %125, <2 x double> %130)
  store <2 x double> %133, ptr %2, align 8, !tbaa !5
  %134 = extractelement <2 x double> %65, i64 0
  %135 = tail call double @llvm.fmuladd.f64(double %134, double -1.000000e+00, double %44)
  %136 = fmul double %135, %46
  %137 = extractelement <2 x double> %69, i64 1
  %138 = tail call double @llvm.fmuladd.f64(double %42, double %137, double %136)
  %139 = getelementptr inbounds i8, ptr %2, i64 16
  store double %138, ptr %139, align 8, !tbaa !5
  %140 = tail call double @llvm.fmuladd.f64(double %75, double -1.000000e+00, double %73)
  %141 = tail call double @llvm.fmuladd.f64(double %35, double %140, double 2.200000e-01)
  %142 = fadd double %75, %141
  %143 = tail call double @llvm.fmuladd.f64(double %58, double 4.500000e-02, double %142)
  %144 = fmul double %47, -3.000000e-01
  %145 = tail call double @llvm.fmuladd.f64(double %56, double 3.000000e-01, double %144)
  %146 = tail call double @llvm.fmuladd.f64(double %33, double %145, double %143)
  %147 = tail call double @llvm.fmuladd.f64(double %44, double 3.000000e-01, double %146)
  %148 = tail call double @llvm.fmuladd.f64(double %73, double -1.000000e+00, double %147)
  %149 = tail call double @llvm.fmuladd.f64(double %74, double %22, double %148)
  store double %149, ptr %1, align 8, !tbaa !5
  %150 = extractelement <2 x double> %103, i64 0
  %151 = extractelement <2 x double> %103, i64 1
  %152 = fadd double %150, %151
  %153 = getelementptr inbounds i8, ptr %2, i64 24
  %154 = fneg double %150
  %155 = tail call double @llvm.fmuladd.f64(double %151, double -1.000000e+00, double %154)
  %156 = insertelement <2 x double> %131, double %39, i64 1
  %157 = insertelement <2 x double> poison, double %95, i64 0
  %158 = shufflevector <2 x double> %157, <2 x double> poison, <2 x i32> zeroinitializer
  %159 = fmul <2 x double> %156, %158
  %160 = shufflevector <2 x double> %156, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %161 = insertelement <2 x double> poison, double %152, i64 0
  %162 = insertelement <2 x double> %161, double %155, i64 1
  %163 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %160, <2 x double> %162, <2 x double> %159)
  store <2 x double> %163, ptr %153, align 8, !tbaa !5
  %164 = extractelement <2 x double> %98, i64 0
  %165 = tail call double @llvm.fmuladd.f64(double %164, double -1.000000e+00, double %82)
  %166 = fmul double %165, %46
  %167 = extractelement <2 x double> %102, i64 1
  %168 = tail call double @llvm.fmuladd.f64(double %42, double %167, double %166)
  %169 = getelementptr inbounds i8, ptr %2, i64 40
  store double %168, ptr %169, align 8, !tbaa !5
  %170 = tail call double @llvm.fmuladd.f64(double %11, double %74, double 1.400000e-01)
  %171 = tail call double @llvm.fmuladd.f64(double %82, double 3.000000e-01, double %170)
  %172 = tail call double @llvm.fmuladd.f64(double %78, double 4.500000e-02, double %171)
  %173 = fneg double %105
  %174 = tail call double @llvm.fmuladd.f64(double %104, double -1.000000e+00, double %173)
  %175 = tail call double @llvm.fmuladd.f64(double %35, double %174, double %172)
  %176 = fadd double %104, %175
  %177 = fadd double %105, %176
  %178 = fmul double %23, 3.000000e-01
  %179 = tail call double @llvm.fmuladd.f64(double %79, double 3.000000e-01, double %178)
  %180 = tail call double @llvm.fmuladd.f64(double %33, double %179, double %177)
  %181 = getelementptr inbounds i8, ptr %1, i64 8
  store double %180, ptr %181, align 8, !tbaa !5
  %182 = getelementptr inbounds i8, ptr %2, i64 48
  %183 = insertelement <2 x double> poison, double %20, i64 0
  %184 = insertelement <2 x double> %183, double %113, i64 1
  %185 = insertelement <2 x double> poison, double %30, i64 0
  %186 = insertelement <2 x double> %185, double %42, i64 1
  %187 = fmul <2 x double> %184, %186
  %188 = extractelement <2 x double> %187, i64 0
  %189 = fmul double %28, %188
  %190 = tail call double @llvm.fmuladd.f64(double %9, double %115, double %189)
  %191 = fmul double %190, %46
  %192 = extractelement <2 x double> %187, i64 1
  %193 = fadd double %192, %191
  %194 = fneg double %191
  %195 = insertelement <2 x double> <double poison, double -1.000000e+00>, double %9, i64 0
  %196 = insertelement <2 x double> poison, double %110, i64 0
  %197 = insertelement <2 x double> %196, double %194, i64 1
  %198 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %195, <2 x double> %187, <2 x double> %197)
  %199 = shufflevector <2 x double> %198, <2 x double> poison, <2 x i32> <i32 poison, i32 0>
  %200 = insertelement <2 x double> %199, double %193, i64 0
  %201 = fmul <2 x double> %127, %200
  %202 = tail call <2 x double> @llvm.fmuladd.v2f64(<2 x double> %132, <2 x double> %198, <2 x double> %201)
  store <2 x double> %202, ptr %182, align 8, !tbaa !5
  %203 = tail call double @llvm.fmuladd.f64(double %112, double -1.000000e+00, double %111)
  %204 = fmul double %203, %46
  %205 = tail call double @llvm.fmuladd.f64(double %42, double %190, double %204)
  %206 = getelementptr inbounds i8, ptr %2, i64 64
  store double %205, ptr %206, align 8, !tbaa !5
  %207 = tail call double @llvm.fmuladd.f64(double %106, double 4.500000e-02, double 3.460000e-01)
  %208 = tail call double @llvm.fmuladd.f64(double %112, double -3.000000e-01, double %207)
  %209 = tail call double @llvm.fmuladd.f64(double %18, double 5.500000e-01, double %208)
  %210 = tail call double @llvm.fmuladd.f64(double %111, double 3.000000e-01, double %209)
  %211 = tail call double @llvm.fmuladd.f64(double %116, double -1.000000e+00, double %210)
  %212 = tail call double @llvm.fmuladd.f64(double %35, double %116, double %211)
  %213 = getelementptr inbounds i8, ptr %1, i64 16
  store double %212, ptr %213, align 8, !tbaa !5
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef double @_Z5IKsind(double noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef double @_Z5IKcosd(double noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare double @llvm.fmuladd.f64(double, double, double) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare <2 x double> @llvm.fmuladd.v2f64(<2 x double>, <2 x double>, <2 x double>) #3

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,TailCallElimPass,VectorCombinePass