; LLVM IR from lichen-community-systems/signaletic :: libsignaletic/src (libsignaletic)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.sig_dsp_Bob = type { %struct.sig_dsp_Signal, %struct.sig_dsp_FourPoleFilter_Inputs, %struct.sig_dsp_FourPoleFilter_Outputs, [4 x float], [4 x float], [4 x float], [4 x float], [4 x float], [4 x float], float, float, i8, float }
%struct.sig_dsp_Signal = type { ptr, ptr }
%struct.sig_dsp_FourPoleFilter_Inputs = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }
%struct.sig_dsp_FourPoleFilter_Outputs = type { ptr, ptr, ptr }
%struct.sig_AudioSettings = type { float, i64, i64 }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #1

; Function Attrs: nounwind uwtable
define dso_local void @sig_dsp_Bob_generate(ptr noundef %0) #2 {
  %2 = alloca ptr, align 8
  %3 = alloca ptr, align 8
  %4 = alloca i8, align 1
  %5 = alloca i64, align 8
  %6 = alloca i32, align 4
  %7 = alloca float, align 4
  %8 = alloca float, align 4
  %9 = alloca float, align 4
  %10 = alloca i8, align 1
  store ptr %0, ptr %2, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %3) #4
  %11 = load ptr, ptr %2, align 8, !tbaa !5
  store ptr %11, ptr %3, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %4) #4
  %12 = load ptr, ptr %3, align 8, !tbaa !5
  %13 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %12, i32 0, i32 11
  %14 = load i8, ptr %13, align 8, !tbaa !9
  store i8 %14, ptr %4, align 1, !tbaa !15
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #4
  store i64 0, ptr %5, align 8, !tbaa !16
  br label %15

15:                                               ; preds = %154, %1
  %16 = load i64, ptr %5, align 8, !tbaa !16
  %17 = load ptr, ptr %3, align 8, !tbaa !5
  %18 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %17, i32 0, i32 0
  %19 = getelementptr inbounds %struct.sig_dsp_Signal, ptr %18, i32 0, i32 0
  %20 = load ptr, ptr %19, align 8, !tbaa !18
  %21 = getelementptr inbounds %struct.sig_AudioSettings, ptr %20, i32 0, i32 2
  %22 = load i64, ptr %21, align 8, !tbaa !19
  %23 = icmp ult i64 %16, %22
  br i1 %23, label %25, label %24

24:                                               ; preds = %15
  store i32 2, ptr %6, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #4
  br label %157

25:                                               ; preds = %15
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #4
  %26 = load ptr, ptr %3, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %26, i32 0, i32 1
  %28 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %27, i32 0, i32 0
  %29 = load ptr, ptr %28, align 8, !tbaa !21
  %30 = load i64, ptr %5, align 8, !tbaa !16
  %31 = getelementptr inbounds float, ptr %29, i64 %30
  %32 = load float, ptr %31, align 4, !tbaa !22
  store float %32, ptr %7, align 4, !tbaa !22
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #4
  %33 = load ptr, ptr %3, align 8, !tbaa !5
  %34 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %33, i32 0, i32 1
  %35 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %34, i32 0, i32 1
  %36 = load ptr, ptr %35, align 8, !tbaa !23
  %37 = load i64, ptr %5, align 8, !tbaa !16
  %38 = getelementptr inbounds float, ptr %36, i64 %37
  %39 = load float, ptr %38, align 4, !tbaa !22
  %40 = fmul float 0x401921FB60000000, %39
  store float %40, ptr %8, align 4, !tbaa !22
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #4
  %41 = load ptr, ptr %3, align 8, !tbaa !5
  %42 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %41, i32 0, i32 1
  %43 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %42, i32 0, i32 2
  %44 = load ptr, ptr %43, align 8, !tbaa !24
  %45 = load i64, ptr %5, align 8, !tbaa !16
  %46 = getelementptr inbounds float, ptr %44, i64 %45
  %47 = load float, ptr %46, align 4, !tbaa !22
  store float %47, ptr %9, align 4, !tbaa !22
  %48 = load float, ptr %9, align 4, !tbaa !22
  %49 = fcmp olt float %48, 0.000000e+00
  br i1 %49, label %50, label %51

50:                                               ; preds = %25
  br label %53

51:                                               ; preds = %25
  %52 = load float, ptr %9, align 4, !tbaa !22
  br label %53

53:                                               ; preds = %51, %50
  %54 = phi float [ 0.000000e+00, %50 ], [ %52, %51 ]
  store float %54, ptr %9, align 4, !tbaa !22
  call void @llvm.lifetime.start.p0(i64 1, ptr %10) #4
  store i8 0, ptr %10, align 1, !tbaa !15
  br label %55

55:                                               ; preds = %67, %53
  %56 = load i8, ptr %10, align 1, !tbaa !15
  %57 = zext i8 %56 to i32
  %58 = load i8, ptr %4, align 1, !tbaa !15
  %59 = zext i8 %58 to i32
  %60 = icmp slt i32 %57, %59
  br i1 %60, label %62, label %61

61:                                               ; preds = %55
  store i32 5, ptr %6, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %10) #4
  br label %70

62:                                               ; preds = %55
  %63 = load ptr, ptr %3, align 8, !tbaa !5
  %64 = load float, ptr %7, align 4, !tbaa !22
  %65 = load float, ptr %8, align 4, !tbaa !22
  %66 = load float, ptr %9, align 4, !tbaa !22
  call void @sig_dsp_Bob_solve(ptr noundef %63, float noundef %64, float noundef %65, float noundef %66)
  br label %67

67:                                               ; preds = %62
  %68 = load i8, ptr %10, align 1, !tbaa !15
  %69 = add i8 %68, 1
  store i8 %69, ptr %10, align 1, !tbaa !15
  br label %55, !llvm.loop !25

70:                                               ; preds = %61
  %71 = load float, ptr %7, align 4, !tbaa !22
  %72 = load ptr, ptr %3, align 8, !tbaa !5
  %73 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %72, i32 0, i32 1
  %74 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %73, i32 0, i32 3
  %75 = load ptr, ptr %74, align 8, !tbaa !27
  %76 = load i64, ptr %5, align 8, !tbaa !16
  %77 = getelementptr inbounds float, ptr %75, i64 %76
  %78 = load float, ptr %77, align 4, !tbaa !22
  %79 = load ptr, ptr %3, align 8, !tbaa !5
  %80 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %79, i32 0, i32 3
  %81 = getelementptr inbounds [4 x float], ptr %80, i64 0, i64 0
  %82 = load float, ptr %81, align 8, !tbaa !22
  %83 = load ptr, ptr %3, align 8, !tbaa !5
  %84 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %83, i32 0, i32 1
  %85 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %84, i32 0, i32 4
  %86 = load ptr, ptr %85, align 8, !tbaa !28
  %87 = load i64, ptr %5, align 8, !tbaa !16
  %88 = getelementptr inbounds float, ptr %86, i64 %87
  %89 = load float, ptr %88, align 4, !tbaa !22
  %90 = fmul float %82, %89
  %91 = call float @llvm.fmuladd.f32(float %71, float %78, float %90)
  %92 = load ptr, ptr %3, align 8, !tbaa !5
  %93 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %92, i32 0, i32 3
  %94 = getelementptr inbounds [4 x float], ptr %93, i64 0, i64 1
  %95 = load float, ptr %94, align 4, !tbaa !22
  %96 = load ptr, ptr %3, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %96, i32 0, i32 1
  %98 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %97, i32 0, i32 5
  %99 = load ptr, ptr %98, align 8, !tbaa !29
  %100 = load i64, ptr %5, align 8, !tbaa !16
  %101 = getelementptr inbounds float, ptr %99, i64 %100
  %102 = load float, ptr %101, align 4, !tbaa !22
  %103 = call float @llvm.fmuladd.f32(float %95, float %102, float %91)
  %104 = load ptr, ptr %3, align 8, !tbaa !5
  %105 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %104, i32 0, i32 3
  %106 = getelementptr inbounds [4 x float], ptr %105, i64 0, i64 2
  %107 = load float, ptr %106, align 8, !tbaa !22
  %108 = load ptr, ptr %3, align 8, !tbaa !5
  %109 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %108, i32 0, i32 1
  %110 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %109, i32 0, i32 6
  %111 = load ptr, ptr %110, align 8, !tbaa !30
  %112 = load i64, ptr %5, align 8, !tbaa !16
  %113 = getelementptr inbounds float, ptr %111, i64 %112
  %114 = load float, ptr %113, align 4, !tbaa !22
  %115 = call float @llvm.fmuladd.f32(float %107, float %114, float %103)
  %116 = load ptr, ptr %3, align 8, !tbaa !5
  %117 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %116, i32 0, i32 3
  %118 = getelementptr inbounds [4 x float], ptr %117, i64 0, i64 3
  %119 = load float, ptr %118, align 4, !tbaa !22
  %120 = load ptr, ptr %3, align 8, !tbaa !5
  %121 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %120, i32 0, i32 1
  %122 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Inputs, ptr %121, i32 0, i32 7
  %123 = load ptr, ptr %122, align 8, !tbaa !31
  %124 = load i64, ptr %5, align 8, !tbaa !16
  %125 = getelementptr inbounds float, ptr %123, i64 %124
  %126 = load float, ptr %125, align 4, !tbaa !22
  %127 = call float @llvm.fmuladd.f32(float %119, float %126, float %115)
  %128 = load ptr, ptr %3, align 8, !tbaa !5
  %129 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %128, i32 0, i32 2
  %130 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Outputs, ptr %129, i32 0, i32 0
  %131 = load ptr, ptr %130, align 8, !tbaa !32
  %132 = load i64, ptr %5, align 8, !tbaa !16
  %133 = getelementptr inbounds float, ptr %131, i64 %132
  store float %127, ptr %133, align 4, !tbaa !22
  %134 = load ptr, ptr %3, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %134, i32 0, i32 3
  %136 = getelementptr inbounds [4 x float], ptr %135, i64 0, i64 3
  %137 = load float, ptr %136, align 4, !tbaa !22
  %138 = load ptr, ptr %3, align 8, !tbaa !5
  %139 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %138, i32 0, i32 2
  %140 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Outputs, ptr %139, i32 0, i32 2
  %141 = load ptr, ptr %140, align 8, !tbaa !33
  %142 = load i64, ptr %5, align 8, !tbaa !16
  %143 = getelementptr inbounds float, ptr %141, i64 %142
  store float %137, ptr %143, align 4, !tbaa !22
  %144 = load ptr, ptr %3, align 8, !tbaa !5
  %145 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %144, i32 0, i32 3
  %146 = getelementptr inbounds [4 x float], ptr %145, i64 0, i64 1
  %147 = load float, ptr %146, align 4, !tbaa !22
  %148 = load ptr, ptr %3, align 8, !tbaa !5
  %149 = getelementptr inbounds %struct.sig_dsp_Bob, ptr %148, i32 0, i32 2
  %150 = getelementptr inbounds %struct.sig_dsp_FourPoleFilter_Outputs, ptr %149, i32 0, i32 1
  %151 = load ptr, ptr %150, align 8, !tbaa !34
  %152 = load i64, ptr %5, align 8, !tbaa !16
  %153 = getelementptr inbounds float, ptr %151, i64 %152
  store float %147, ptr %153, align 4, !tbaa !22
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #4
  br label %154

154:                                              ; preds = %70
  %155 = load i64, ptr %5, align 8, !tbaa !16
  %156 = add i64 %155, 1
  store i64 %156, ptr %5, align 8, !tbaa !16
  br label %15, !llvm.loop !35

157:                                              ; preds = %24
  call void @llvm.lifetime.end.p0(i64 1, ptr %4) #4
  call void @llvm.lifetime.end.p0(i64 8, ptr %3) #4
  ret void
}

; Function Attrs: inlinehint nounwind uwtable
declare hidden void @sig_dsp_Bob_solve(ptr noundef, float noundef, float noundef, float noundef) #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #2 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !7, i64 208}
!10 = !{!"sig_dsp_Bob", !11, i64 0, !12, i64 16, !13, i64 80, !7, i64 104, !7, i64 120, !7, i64 136, !7, i64 152, !7, i64 168, !7, i64 184, !14, i64 200, !14, i64 204, !7, i64 208, !14, i64 212}
!11 = !{!"sig_dsp_Signal", !6, i64 0, !6, i64 8}
!12 = !{!"sig_dsp_FourPoleFilter_Inputs", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56}
!13 = !{!"sig_dsp_FourPoleFilter_Outputs", !6, i64 0, !6, i64 8, !6, i64 16}
!14 = !{!"float", !7, i64 0}
!15 = !{!7, !7, i64 0}
!16 = !{!17, !17, i64 0}
!17 = !{!"long", !7, i64 0}
!18 = !{!10, !6, i64 0}
!19 = !{!20, !17, i64 16}
!20 = !{!"sig_AudioSettings", !14, i64 0, !17, i64 8, !17, i64 16}
!21 = !{!10, !6, i64 16}
!22 = !{!14, !14, i64 0}
!23 = !{!10, !6, i64 24}
!24 = !{!10, !6, i64 32}
!25 = distinct !{!25, !26}
!26 = !{!"llvm.loop.mustprogress"}
!27 = !{!10, !6, i64 40}
!28 = !{!10, !6, i64 48}
!29 = !{!10, !6, i64 56}
!30 = !{!10, !6, i64 64}
!31 = !{!10, !6, i64 72}
!32 = !{!10, !6, i64 80}
!33 = !{!10, !6, i64 96}
!34 = !{!10, !6, i64 88}
!35 = distinct !{!35, !26}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #0

; Function Attrs: nounwind uwtable
define dso_local void @sig_dsp_Bob_generate(ptr noundef %0) local_unnamed_addr #1 {
  %2 = getelementptr inbounds i8, ptr %0, i64 208
  %3 = load i8, ptr %2, align 8, !tbaa !5
  %4 = load ptr, ptr %0, align 8, !tbaa !14
  %5 = getelementptr inbounds i8, ptr %4, i64 16
  %6 = load i64, ptr %5, align 8, !tbaa !15
  %.not = icmp eq i64 %6, 0
  br i1 %.not, label %._crit_edge47, label %.lr.ph46

.lr.ph46:                                         ; preds = %1
  %7 = getelementptr inbounds i8, ptr %0, i64 16
  %8 = getelementptr inbounds i8, ptr %0, i64 24
  %9 = getelementptr inbounds i8, ptr %0, i64 32
  %.not48 = icmp eq i8 %3, 0
  %10 = getelementptr inbounds i8, ptr %0, i64 40
  %11 = getelementptr inbounds i8, ptr %0, i64 104
  %12 = getelementptr inbounds i8, ptr %0, i64 48
  %13 = getelementptr inbounds i8, ptr %0, i64 108
  %14 = getelementptr inbounds i8, ptr %0, i64 56
  %15 = getelementptr inbounds i8, ptr %0, i64 112
  %16 = getelementptr inbounds i8, ptr %0, i64 64
  %17 = getelementptr inbounds i8, ptr %0, i64 116
  %18 = getelementptr inbounds i8, ptr %0, i64 72
  %19 = getelementptr inbounds i8, ptr %0, i64 80
  %20 = getelementptr inbounds i8, ptr %0, i64 96
  %21 = getelementptr inbounds i8, ptr %0, i64 88
  br label %22

._crit_edge47:                                    ; preds = %._crit_edge, %1
  ret void

22:                                               ; preds = %.lr.ph46, %._crit_edge
  %23 = phi ptr [ %4, %.lr.ph46 ], [ %36, %._crit_edge ]
  %.04244 = phi i64 [ 0, %.lr.ph46 ], [ %69, %._crit_edge ]
  %24 = load ptr, ptr %7, align 8, !tbaa !18
  %25 = getelementptr inbounds float, ptr %24, i64 %.04244
  %26 = load float, ptr %25, align 4, !tbaa !19
  %27 = load ptr, ptr %8, align 8, !tbaa !20
  %28 = getelementptr inbounds float, ptr %27, i64 %.04244
  %29 = load float, ptr %28, align 4, !tbaa !19
  %30 = fmul float %29, 0x401921FB60000000
  %31 = load ptr, ptr %9, align 8, !tbaa !21
  %32 = getelementptr inbounds float, ptr %31, i64 %.04244
  %33 = load float, ptr %32, align 4, !tbaa !19
  %34 = fcmp olt float %33, 0.000000e+00
  %35 = select i1 %34, float 0.000000e+00, float %33
  br i1 %.not48, label %._crit_edge, label %.lr.ph

._crit_edge.loopexit:                             ; preds = %.lr.ph
  %.pre = load ptr, ptr %0, align 8, !tbaa !14
  br label %._crit_edge

._crit_edge:                                      ; preds = %._crit_edge.loopexit, %22
  %36 = phi ptr [ %.pre, %._crit_edge.loopexit ], [ %23, %22 ]
  %37 = load ptr, ptr %10, align 8, !tbaa !22
  %38 = getelementptr inbounds float, ptr %37, i64 %.04244
  %39 = load float, ptr %38, align 4, !tbaa !19
  %40 = load float, ptr %11, align 8, !tbaa !19
  %41 = load ptr, ptr %12, align 8, !tbaa !23
  %42 = getelementptr inbounds float, ptr %41, i64 %.04244
  %43 = load float, ptr %42, align 4, !tbaa !19
  %44 = fmul float %40, %43
  %45 = tail call float @llvm.fmuladd.f32(float %26, float %39, float %44)
  %46 = load float, ptr %13, align 4, !tbaa !19
  %47 = load ptr, ptr %14, align 8, !tbaa !24
  %48 = getelementptr inbounds float, ptr %47, i64 %.04244
  %49 = load float, ptr %48, align 4, !tbaa !19
  %50 = tail call float @llvm.fmuladd.f32(float %46, float %49, float %45)
  %51 = load float, ptr %15, align 8, !tbaa !19
  %52 = load ptr, ptr %16, align 8, !tbaa !25
  %53 = getelementptr inbounds float, ptr %52, i64 %.04244
  %54 = load float, ptr %53, align 4, !tbaa !19
  %55 = tail call float @llvm.fmuladd.f32(float %51, float %54, float %50)
  %56 = load float, ptr %17, align 4, !tbaa !19
  %57 = load ptr, ptr %18, align 8, !tbaa !26
  %58 = getelementptr inbounds float, ptr %57, i64 %.04244
  %59 = load float, ptr %58, align 4, !tbaa !19
  %60 = tail call float @llvm.fmuladd.f32(float %56, float %59, float %55)
  %61 = load ptr, ptr %19, align 8, !tbaa !27
  %62 = getelementptr inbounds float, ptr %61, i64 %.04244
  store float %60, ptr %62, align 4, !tbaa !19
  %63 = load float, ptr %17, align 4, !tbaa !19
  %64 = load ptr, ptr %20, align 8, !tbaa !28
  %65 = getelementptr inbounds float, ptr %64, i64 %.04244
  store float %63, ptr %65, align 4, !tbaa !19
  %66 = load float, ptr %13, align 4, !tbaa !19
  %67 = load ptr, ptr %21, align 8, !tbaa !29
  %68 = getelementptr inbounds float, ptr %67, i64 %.04244
  store float %66, ptr %68, align 4, !tbaa !19
  %69 = add nuw i64 %.04244, 1
  %70 = getelementptr inbounds i8, ptr %36, i64 16
  %71 = load i64, ptr %70, align 8, !tbaa !15
  %72 = icmp ult i64 %69, %71
  br i1 %72, label %22, label %._crit_edge47, !llvm.loop !30

.lr.ph:                                           ; preds = %22, %.lr.ph
  %.043 = phi i8 [ %73, %.lr.ph ], [ 0, %22 ]
  tail call void @sig_dsp_Bob_solve(ptr noundef nonnull %0, float noundef %26, float noundef %30, float noundef %35)
  %73 = add nuw i8 %.043, 1
  %exitcond.not = icmp eq i8 %73, %3
  br i1 %exitcond.not, label %._crit_edge.loopexit, label %.lr.ph, !llvm.loop !32
}

; Function Attrs: inlinehint nounwind uwtable
declare hidden void @sig_dsp_Bob_solve(ptr noundef, float noundef, float noundef, float noundef) local_unnamed_addr #2

attributes #0 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !9, i64 208}
!6 = !{!"sig_dsp_Bob", !7, i64 0, !11, i64 16, !12, i64 80, !9, i64 104, !9, i64 120, !9, i64 136, !9, i64 152, !9, i64 168, !9, i64 184, !13, i64 200, !13, i64 204, !9, i64 208, !13, i64 212}
!7 = !{!"sig_dsp_Signal", !8, i64 0, !8, i64 8}
!8 = !{!"any pointer", !9, i64 0}
!9 = !{!"omnipotent char", !10, i64 0}
!10 = !{!"Simple C/C++ TBAA"}
!11 = !{!"sig_dsp_FourPoleFilter_Inputs", !8, i64 0, !8, i64 8, !8, i64 16, !8, i64 24, !8, i64 32, !8, i64 40, !8, i64 48, !8, i64 56}
!12 = !{!"sig_dsp_FourPoleFilter_Outputs", !8, i64 0, !8, i64 8, !8, i64 16}
!13 = !{!"float", !9, i64 0}
!14 = !{!6, !8, i64 0}
!15 = !{!16, !17, i64 16}
!16 = !{!"sig_AudioSettings", !13, i64 0, !17, i64 8, !17, i64 16}
!17 = !{!"long", !9, i64 0}
!18 = !{!6, !8, i64 16}
!19 = !{!13, !13, i64 0}
!20 = !{!6, !8, i64 24}
!21 = !{!6, !8, i64 32}
!22 = !{!6, !8, i64 40}
!23 = !{!6, !8, i64 48}
!24 = !{!6, !8, i64 56}
!25 = !{!6, !8, i64 64}
!26 = !{!6, !8, i64 72}
!27 = !{!6, !8, i64 80}
!28 = !{!6, !8, i64 96}
!29 = !{!6, !8, i64 88}
!30 = distinct !{!30, !31}
!31 = !{!"llvm.loop.mustprogress"}
!32 = distinct !{!32, !31}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,SROAPass,SimplifyCFGPass,TailCallElimPass