; LLVM IR from lichen-community-systems/signaletic :: libsignaletic/tests/vendor/unity/extras/fixture/src (unity_fixture)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.UNITY_FIXTURE_T = type { i32, i32, i32, ptr, ptr }

@UnityFixture = external dso_local global %struct.UNITY_FIXTURE_T, align 8
@.str.1 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.3 = external hidden unnamed_addr constant [29 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [46 x i8], align 1
@.str.5 = external hidden unnamed_addr constant [16 x i8], align 1
@.str.6 = external hidden unnamed_addr constant [72 x i8], align 1
@.str.7 = external hidden unnamed_addr constant [69 x i8], align 1
@.str.8 = external hidden unnamed_addr constant [68 x i8], align 1
@.str.9 = external hidden unnamed_addr constant [65 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [52 x i8], align 1
@.str.11 = external hidden unnamed_addr constant [40 x i8], align 1
@.str.12 = external hidden unnamed_addr constant [67 x i8], align 1
@.str.13 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.14 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.15 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.16 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.17 = external hidden unnamed_addr constant [3 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local i32 @UnityGetCommandLineOptions(i32 noundef %0, ptr noundef %1) #1 {
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  store i32 %0, ptr %4, align 4, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #5
  store i32 0, ptr @UnityFixture, align 8, !tbaa !11
  store i32 0, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 1), align 4, !tbaa !13
  store ptr null, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 4), align 8, !tbaa !14
  store ptr null, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 3), align 8, !tbaa !15
  store i32 1, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 2), align 8, !tbaa !16
  %9 = load i32, ptr %4, align 4, !tbaa !5
  %10 = icmp eq i32 %9, 1
  br i1 %10, label %11, label %12

11:                                               ; preds = %2
  store i32 0, ptr %3, align 4
  store i32 1, ptr %7, align 4
  br label %206

12:                                               ; preds = %2
  store i32 1, ptr %6, align 4, !tbaa !5
  br label %13

13:                                               ; preds = %204, %12
  %14 = load i32, ptr %6, align 4, !tbaa !5
  %15 = load i32, ptr %4, align 4, !tbaa !5
  %16 = icmp slt i32 %14, %15
  br i1 %16, label %17, label %205

17:                                               ; preds = %13
  %18 = load ptr, ptr %5, align 8, !tbaa !9
  %19 = load i32, ptr %6, align 4, !tbaa !5
  %20 = sext i32 %19 to i64
  %21 = getelementptr inbounds ptr, ptr %18, i64 %20
  %22 = load ptr, ptr %21, align 8, !tbaa !9
  %23 = call i32 @strcmp(ptr noundef %22, ptr noundef @.str.1) #6
  %24 = icmp eq i32 %23, 0
  br i1 %24, label %33, label %25

25:                                               ; preds = %17
  %26 = load ptr, ptr %5, align 8, !tbaa !9
  %27 = load i32, ptr %6, align 4, !tbaa !5
  %28 = sext i32 %27 to i64
  %29 = getelementptr inbounds ptr, ptr %26, i64 %28
  %30 = load ptr, ptr %29, align 8, !tbaa !9
  %31 = call i32 @strcmp(ptr noundef %30, ptr noundef @.str.2) #6
  %32 = icmp eq i32 %31, 0
  br i1 %32, label %33, label %47

33:                                               ; preds = %25, %17
  call void @UnityPrint(ptr noundef @.str.3)
  %34 = call i32 @putchar(i32 noundef 10)
  %35 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.4)
  %36 = call i32 @putchar(i32 noundef 10)
  %37 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.5)
  %38 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.6)
  %39 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.7)
  %40 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.8)
  %41 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.9)
  %42 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.10)
  %43 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.11)
  %44 = call i32 @putchar(i32 noundef 10)
  %45 = call i32 @putchar(i32 noundef 10)
  call void @UnityPrint(ptr noundef @.str.12)
  %46 = call i32 @putchar(i32 noundef 10)
  store i32 1, ptr %3, align 4
  store i32 1, ptr %7, align 4
  br label %206

47:                                               ; preds = %25
  %48 = load ptr, ptr %5, align 8, !tbaa !9
  %49 = load i32, ptr %6, align 4, !tbaa !5
  %50 = sext i32 %49 to i64
  %51 = getelementptr inbounds ptr, ptr %48, i64 %50
  %52 = load ptr, ptr %51, align 8, !tbaa !9
  %53 = call i32 @strcmp(ptr noundef %52, ptr noundef @.str.13) #6
  %54 = icmp eq i32 %53, 0
  br i1 %54, label %55, label %58

55:                                               ; preds = %47
  store i32 1, ptr @UnityFixture, align 8, !tbaa !11
  %56 = load i32, ptr %6, align 4, !tbaa !5
  %57 = add nsw i32 %56, 1
  store i32 %57, ptr %6, align 4, !tbaa !5
  br label %203

58:                                               ; preds = %47
  %59 = load ptr, ptr %5, align 8, !tbaa !9
  %60 = load i32, ptr %6, align 4, !tbaa !5
  %61 = sext i32 %60 to i64
  %62 = getelementptr inbounds ptr, ptr %59, i64 %61
  %63 = load ptr, ptr %62, align 8, !tbaa !9
  %64 = call i32 @strcmp(ptr noundef %63, ptr noundef @.str.14) #6
  %65 = icmp eq i32 %64, 0
  br i1 %65, label %66, label %69

66:                                               ; preds = %58
  store i32 1, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 1), align 4, !tbaa !13
  %67 = load i32, ptr %6, align 4, !tbaa !5
  %68 = add nsw i32 %67, 1
  store i32 %68, ptr %6, align 4, !tbaa !5
  br label %202

69:                                               ; preds = %58
  %70 = load ptr, ptr %5, align 8, !tbaa !9
  %71 = load i32, ptr %6, align 4, !tbaa !5
  %72 = sext i32 %71 to i64
  %73 = getelementptr inbounds ptr, ptr %70, i64 %72
  %74 = load ptr, ptr %73, align 8, !tbaa !9
  %75 = call i32 @strcmp(ptr noundef %74, ptr noundef @.str.15) #6
  %76 = icmp eq i32 %75, 0
  br i1 %76, label %77, label %92

77:                                               ; preds = %69
  %78 = load i32, ptr %6, align 4, !tbaa !5
  %79 = add nsw i32 %78, 1
  store i32 %79, ptr %6, align 4, !tbaa !5
  %80 = load i32, ptr %6, align 4, !tbaa !5
  %81 = load i32, ptr %4, align 4, !tbaa !5
  %82 = icmp sge i32 %80, %81
  br i1 %82, label %83, label %84

83:                                               ; preds = %77
  store i32 1, ptr %3, align 4
  store i32 1, ptr %7, align 4
  br label %206

84:                                               ; preds = %77
  %85 = load ptr, ptr %5, align 8, !tbaa !9
  %86 = load i32, ptr %6, align 4, !tbaa !5
  %87 = sext i32 %86 to i64
  %88 = getelementptr inbounds ptr, ptr %85, i64 %87
  %89 = load ptr, ptr %88, align 8, !tbaa !9
  store ptr %89, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 4), align 8, !tbaa !14
  %90 = load i32, ptr %6, align 4, !tbaa !5
  %91 = add nsw i32 %90, 1
  store i32 %91, ptr %6, align 4, !tbaa !5
  br label %201

92:                                               ; preds = %69
  %93 = load ptr, ptr %5, align 8, !tbaa !9
  %94 = load i32, ptr %6, align 4, !tbaa !5
  %95 = sext i32 %94 to i64
  %96 = getelementptr inbounds ptr, ptr %93, i64 %95
  %97 = load ptr, ptr %96, align 8, !tbaa !9
  %98 = call i32 @strcmp(ptr noundef %97, ptr noundef @.str.16) #6
  %99 = icmp eq i32 %98, 0
  br i1 %99, label %100, label %115

100:                                              ; preds = %92
  %101 = load i32, ptr %6, align 4, !tbaa !5
  %102 = add nsw i32 %101, 1
  store i32 %102, ptr %6, align 4, !tbaa !5
  %103 = load i32, ptr %6, align 4, !tbaa !5
  %104 = load i32, ptr %4, align 4, !tbaa !5
  %105 = icmp sge i32 %103, %104
  br i1 %105, label %106, label %107

106:                                              ; preds = %100
  store i32 1, ptr %3, align 4
  store i32 1, ptr %7, align 4
  br label %206

107:                                              ; preds = %100
  %108 = load ptr, ptr %5, align 8, !tbaa !9
  %109 = load i32, ptr %6, align 4, !tbaa !5
  %110 = sext i32 %109 to i64
  %111 = getelementptr inbounds ptr, ptr %108, i64 %110
  %112 = load ptr, ptr %111, align 8, !tbaa !9
  store ptr %112, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 3), align 8, !tbaa !15
  %113 = load i32, ptr %6, align 4, !tbaa !5
  %114 = add nsw i32 %113, 1
  store i32 %114, ptr %6, align 4, !tbaa !5
  br label %200

115:                                              ; preds = %92
  %116 = load ptr, ptr %5, align 8, !tbaa !9
  %117 = load i32, ptr %6, align 4, !tbaa !5
  %118 = sext i32 %117 to i64
  %119 = getelementptr inbounds ptr, ptr %116, i64 %118
  %120 = load ptr, ptr %119, align 8, !tbaa !9
  %121 = call i32 @strcmp(ptr noundef %120, ptr noundef @.str.17) #6
  %122 = icmp eq i32 %121, 0
  br i1 %122, label %123, label %196

123:                                              ; preds = %115
  store i32 2, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 2), align 8, !tbaa !16
  %124 = load i32, ptr %6, align 4, !tbaa !5
  %125 = add nsw i32 %124, 1
  store i32 %125, ptr %6, align 4, !tbaa !5
  %126 = load i32, ptr %6, align 4, !tbaa !5
  %127 = load i32, ptr %4, align 4, !tbaa !5
  %128 = icmp slt i32 %126, %127
  br i1 %128, label %129, label %195

129:                                              ; preds = %123
  %130 = load ptr, ptr %5, align 8, !tbaa !9
  %131 = load i32, ptr %6, align 4, !tbaa !5
  %132 = sext i32 %131 to i64
  %133 = getelementptr inbounds ptr, ptr %130, i64 %132
  %134 = load ptr, ptr %133, align 8, !tbaa !9
  %135 = load i8, ptr %134, align 1, !tbaa !17
  %136 = sext i8 %135 to i32
  %137 = icmp sge i32 %136, 48
  br i1 %137, label %138, label %194

138:                                              ; preds = %129
  %139 = load ptr, ptr %5, align 8, !tbaa !9
  %140 = load i32, ptr %6, align 4, !tbaa !5
  %141 = sext i32 %140 to i64
  %142 = getelementptr inbounds ptr, ptr %139, i64 %141
  %143 = load ptr, ptr %142, align 8, !tbaa !9
  %144 = load i8, ptr %143, align 1, !tbaa !17
  %145 = sext i8 %144 to i32
  %146 = icmp sle i32 %145, 57
  br i1 %146, label %147, label %194

147:                                              ; preds = %138
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #5
  store i32 0, ptr %8, align 4, !tbaa !5
  store i32 0, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 2), align 8, !tbaa !16
  br label %148

148:                                              ; preds = %174, %147
  %149 = load ptr, ptr %5, align 8, !tbaa !9
  %150 = load i32, ptr %6, align 4, !tbaa !5
  %151 = sext i32 %150 to i64
  %152 = getelementptr inbounds ptr, ptr %149, i64 %151
  %153 = load ptr, ptr %152, align 8, !tbaa !9
  %154 = load i32, ptr %8, align 4, !tbaa !5
  %155 = zext i32 %154 to i64
  %156 = getelementptr inbounds i8, ptr %153, i64 %155
  %157 = load i8, ptr %156, align 1, !tbaa !17
  %158 = sext i8 %157 to i32
  %159 = icmp sge i32 %158, 48
  br i1 %159, label %160, label %172

160:                                              ; preds = %148
  %161 = load ptr, ptr %5, align 8, !tbaa !9
  %162 = load i32, ptr %6, align 4, !tbaa !5
  %163 = sext i32 %162 to i64
  %164 = getelementptr inbounds ptr, ptr %161, i64 %163
  %165 = load ptr, ptr %164, align 8, !tbaa !9
  %166 = load i32, ptr %8, align 4, !tbaa !5
  %167 = zext i32 %166 to i64
  %168 = getelementptr inbounds i8, ptr %165, i64 %167
  %169 = load i8, ptr %168, align 1, !tbaa !17
  %170 = sext i8 %169 to i32
  %171 = icmp sle i32 %170, 57
  br label %172

172:                                              ; preds = %160, %148
  %173 = phi i1 [ false, %148 ], [ %171, %160 ]
  br i1 %173, label %174, label %191

174:                                              ; preds = %172
  %175 = load i32, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 2), align 8, !tbaa !16
  %176 = mul i32 %175, 10
  store i32 %176, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 2), align 8, !tbaa !16
  %177 = load ptr, ptr %5, align 8, !tbaa !9
  %178 = load i32, ptr %6, align 4, !tbaa !5
  %179 = sext i32 %178 to i64
  %180 = getelementptr inbounds ptr, ptr %177, i64 %179
  %181 = load ptr, ptr %180, align 8, !tbaa !9
  %182 = load i32, ptr %8, align 4, !tbaa !5
  %183 = add i32 %182, 1
  store i32 %183, ptr %8, align 4, !tbaa !5
  %184 = zext i32 %182 to i64
  %185 = getelementptr inbounds i8, ptr %181, i64 %184
  %186 = load i8, ptr %185, align 1, !tbaa !17
  %187 = sext i8 %186 to i32
  %188 = sub i32 %187, 48
  %189 = load i32, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 2), align 8, !tbaa !16
  %190 = add i32 %189, %188
  store i32 %190, ptr getelementptr inbounds (%struct.UNITY_FIXTURE_T, ptr @UnityFixture, i32 0, i32 2), align 8, !tbaa !16
  br label %148, !llvm.loop !18

191:                                              ; preds = %172
  %192 = load i32, ptr %6, align 4, !tbaa !5
  %193 = add nsw i32 %192, 1
  store i32 %193, ptr %6, align 4, !tbaa !5
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #5
  br label %194

194:                                              ; preds = %191, %138, %129
  br label %195

195:                                              ; preds = %194, %123
  br label %199

196:                                              ; preds = %115
  %197 = load i32, ptr %6, align 4, !tbaa !5
  %198 = add nsw i32 %197, 1
  store i32 %198, ptr %6, align 4, !tbaa !5
  br label %199

199:                                              ; preds = %196, %195
  br label %200

200:                                              ; preds = %199, %107
  br label %201

201:                                              ; preds = %200, %84
  br label %202

202:                                              ; preds = %201, %66
  br label %203

203:                                              ; preds = %202, %55
  br label %204

204:                                              ; preds = %203
  br label %13, !llvm.loop !20

205:                                              ; preds = %13
  store i32 0, ptr %3, align 4
  store i32 1, ptr %7, align 4
  br label %206

206:                                              ; preds = %205, %106, %83, %33, %11
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #5
  %207 = load i32, ptr %3, align 4
  ret i32 %207
}

; Function Attrs: inlinehint nounwind uwtable
declare i32 @putchar(i32 noundef) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @UnityPrint(ptr noundef) #3

; Function Attrs: nounwind willreturn memory(read)
declare i32 @strcmp(ptr noundef, ptr noundef) #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind willreturn memory(read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }
attributes #6 = { nounwind willreturn memory(read) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !6, i64 0}
!12 = !{!"UNITY_FIXTURE_T", !6, i64 0, !6, i64 4, !6, i64 8, !10, i64 16, !10, i64 24}
!13 = !{!12, !6, i64 4}
!14 = !{!12, !10, i64 24}
!15 = !{!12, !10, i64 16}
!16 = !{!12, !6, i64 8}
!17 = !{!7, !7, i64 0}
!18 = distinct !{!18, !19}
!19 = !{!"llvm.loop.mustprogress"}
!20 = distinct !{!20, !19}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.UNITY_FIXTURE_T = type { i32, i32, i32, ptr, ptr }

@UnityFixture = external dso_local local_unnamed_addr global %struct.UNITY_FIXTURE_T, align 8
@.str.1 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.3 = external hidden unnamed_addr constant [29 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [46 x i8], align 1
@.str.5 = external hidden unnamed_addr constant [16 x i8], align 1
@.str.6 = external hidden unnamed_addr constant [72 x i8], align 1
@.str.7 = external hidden unnamed_addr constant [69 x i8], align 1
@.str.8 = external hidden unnamed_addr constant [68 x i8], align 1
@.str.9 = external hidden unnamed_addr constant [65 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [52 x i8], align 1
@.str.11 = external hidden unnamed_addr constant [40 x i8], align 1
@.str.12 = external hidden unnamed_addr constant [67 x i8], align 1
@.str.13 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.14 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.15 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.16 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.17 = external hidden unnamed_addr constant [3 x i8], align 1

; Function Attrs: nounwind uwtable
define dso_local range(i32 0, 2) i32 @UnityGetCommandLineOptions(i32 noundef %0, ptr nocapture noundef readonly %1) local_unnamed_addr #0 {
  store i32 0, ptr @UnityFixture, align 8, !tbaa !5
  store i32 0, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 4), align 4, !tbaa !11
  tail call void @llvm.memset.p0.i64(ptr noundef nonnull align 8 dereferenceable(16) getelementptr inbounds (i8, ptr @UnityFixture, i64 16), i8 0, i64 16, i1 false)
  store i32 1, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 8), align 8, !tbaa !12
  %3 = icmp sgt i32 %0, 1
  br i1 %3, label %.lr.ph65, label %.loopexit

.lr.ph65:                                         ; preds = %2, %84
  %.04964 = phi i32 [ %.1, %84 ], [ 1, %2 ]
  %4 = sext i32 %.04964 to i64
  %5 = getelementptr inbounds ptr, ptr %1, i64 %4
  %6 = load ptr, ptr %5, align 8, !tbaa !13
  %7 = tail call i32 @strcmp(ptr noundef nonnull dereferenceable(1) %6, ptr noundef nonnull dereferenceable(1) @.str.1) #5
  %8 = icmp eq i32 %7, 0
  br i1 %8, label %12, label %9

9:                                                ; preds = %.lr.ph65
  %10 = tail call i32 @strcmp(ptr noundef nonnull dereferenceable(1) %6, ptr noundef nonnull dereferenceable(1) @.str.2) #5
  %11 = icmp eq i32 %10, 0
  br i1 %11, label %12, label %26

12:                                               ; preds = %9, %.lr.ph65
  tail call void @UnityPrint(ptr noundef nonnull @.str.3) #6
  %13 = tail call i32 @putchar(i32 noundef 10)
  %14 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.4) #6
  %15 = tail call i32 @putchar(i32 noundef 10)
  %16 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.5) #6
  %17 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.6) #6
  %18 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.7) #6
  %19 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.8) #6
  %20 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.9) #6
  %21 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.10) #6
  %22 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.11) #6
  %23 = tail call i32 @putchar(i32 noundef 10)
  %24 = tail call i32 @putchar(i32 noundef 10)
  tail call void @UnityPrint(ptr noundef nonnull @.str.12) #6
  %25 = tail call i32 @putchar(i32 noundef 10)
  br label %.loopexit

26:                                               ; preds = %9
  %27 = tail call i32 @strcmp(ptr noundef nonnull dereferenceable(1) %6, ptr noundef nonnull dereferenceable(1) @.str.13) #5
  %28 = icmp eq i32 %27, 0
  br i1 %28, label %29, label %31

29:                                               ; preds = %26
  store i32 1, ptr @UnityFixture, align 8, !tbaa !5
  %30 = add nsw i32 %.04964, 1
  br label %84

31:                                               ; preds = %26
  %32 = tail call i32 @strcmp(ptr noundef nonnull dereferenceable(1) %6, ptr noundef nonnull dereferenceable(1) @.str.14) #5
  %33 = icmp eq i32 %32, 0
  br i1 %33, label %34, label %36

34:                                               ; preds = %31
  store i32 1, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 4), align 4, !tbaa !11
  %35 = add nsw i32 %.04964, 1
  br label %84

36:                                               ; preds = %31
  %37 = tail call i32 @strcmp(ptr noundef nonnull dereferenceable(1) %6, ptr noundef nonnull dereferenceable(1) @.str.15) #5
  %38 = icmp eq i32 %37, 0
  br i1 %38, label %39, label %46

39:                                               ; preds = %36
  %40 = add nsw i32 %.04964, 1
  %.not58 = icmp slt i32 %40, %0
  br i1 %.not58, label %41, label %.loopexit

41:                                               ; preds = %39
  %42 = sext i32 %40 to i64
  %43 = getelementptr inbounds ptr, ptr %1, i64 %42
  %44 = load ptr, ptr %43, align 8, !tbaa !13
  store ptr %44, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 24), align 8, !tbaa !14
  %45 = add nsw i32 %.04964, 2
  br label %84

46:                                               ; preds = %36
  %47 = tail call i32 @strcmp(ptr noundef nonnull dereferenceable(1) %6, ptr noundef nonnull dereferenceable(1) @.str.16) #5
  %48 = icmp eq i32 %47, 0
  br i1 %48, label %49, label %56

49:                                               ; preds = %46
  %50 = add nsw i32 %.04964, 1
  %.not = icmp slt i32 %50, %0
  br i1 %.not, label %51, label %.loopexit

51:                                               ; preds = %49
  %52 = sext i32 %50 to i64
  %53 = getelementptr inbounds ptr, ptr %1, i64 %52
  %54 = load ptr, ptr %53, align 8, !tbaa !13
  store ptr %54, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 16), align 8, !tbaa !15
  %55 = add nsw i32 %.04964, 2
  br label %84

56:                                               ; preds = %46
  %57 = tail call i32 @strcmp(ptr noundef nonnull dereferenceable(1) %6, ptr noundef nonnull dereferenceable(1) @.str.17) #5
  %58 = icmp eq i32 %57, 0
  br i1 %58, label %59, label %82

59:                                               ; preds = %56
  store i32 2, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 8), align 8, !tbaa !12
  %60 = add nsw i32 %.04964, 1
  %61 = icmp slt i32 %60, %0
  br i1 %61, label %62, label %84

62:                                               ; preds = %59
  %63 = sext i32 %60 to i64
  %64 = getelementptr inbounds ptr, ptr %1, i64 %63
  %65 = load ptr, ptr %64, align 8, !tbaa !13
  %66 = load i8, ptr %65, align 1, !tbaa !16
  %67 = add i8 %66, -48
  %or.cond = icmp ult i8 %67, 10
  br i1 %or.cond, label %.preheader, label %84

.preheader:                                       ; preds = %62
  store i32 0, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 8), align 8, !tbaa !12
  %68 = load i8, ptr %65, align 1, !tbaa !16
  %69 = add i8 %68, -48
  %or.cond5961 = icmp ult i8 %69, 10
  br i1 %or.cond5961, label %.lr.ph, label %.critedge

.lr.ph:                                           ; preds = %.preheader, %.lr.ph
  %70 = phi ptr [ %78, %.lr.ph ], [ %65, %.preheader ]
  %.063 = phi i32 [ %72, %.lr.ph ], [ 0, %.preheader ]
  %storemerge62 = phi i32 [ %76, %.lr.ph ], [ 0, %.preheader ]
  %71 = mul i32 %storemerge62, 10
  store i32 %71, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 8), align 8, !tbaa !12
  %72 = add i32 %.063, 1
  %73 = load i8, ptr %70, align 1, !tbaa !16
  %74 = sext i8 %73 to i32
  %75 = add i32 %71, -48
  %76 = add i32 %75, %74
  store i32 %76, ptr getelementptr inbounds (i8, ptr @UnityFixture, i64 8), align 8, !tbaa !12
  %77 = zext i32 %72 to i64
  %78 = getelementptr inbounds i8, ptr %65, i64 %77
  %79 = load i8, ptr %78, align 1, !tbaa !16
  %80 = add i8 %79, -48
  %or.cond59 = icmp ult i8 %80, 10
  br i1 %or.cond59, label %.lr.ph, label %.critedge, !llvm.loop !17

.critedge:                                        ; preds = %.lr.ph, %.preheader
  %81 = add nsw i32 %.04964, 2
  br label %84

82:                                               ; preds = %56
  %83 = add nsw i32 %.04964, 1
  br label %84

84:                                               ; preds = %29, %41, %82, %62, %.critedge, %59, %51, %34
  %.1 = phi i32 [ %30, %29 ], [ %35, %34 ], [ %45, %41 ], [ %55, %51 ], [ %81, %.critedge ], [ %60, %62 ], [ %60, %59 ], [ %83, %82 ]
  %85 = icmp slt i32 %.1, %0
  br i1 %85, label %.lr.ph65, label %.loopexit, !llvm.loop !19

.loopexit:                                        ; preds = %39, %49, %84, %2, %12
  %.050 = phi i32 [ 1, %12 ], [ 0, %2 ], [ 1, %39 ], [ 1, %49 ], [ 0, %84 ]
  ret i32 %.050
}

; Function Attrs: inlinehint nofree nounwind uwtable
declare noundef i32 @putchar(i32 noundef) local_unnamed_addr #1

declare void @UnityPrint(ptr noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nofree nounwind willreturn memory(argmem: read)
declare i32 @strcmp(ptr nocapture noundef, ptr nocapture noundef) local_unnamed_addr #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #4

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint nofree nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nofree nounwind willreturn memory(argmem: read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #5 = { nounwind willreturn memory(read) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"UNITY_FIXTURE_T", !7, i64 0, !7, i64 4, !7, i64 8, !10, i64 16, !10, i64 24}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"any pointer", !8, i64 0}
!11 = !{!6, !7, i64 4}
!12 = !{!6, !7, i64 8}
!13 = !{!10, !10, i64 0}
!14 = !{!6, !10, i64 24}
!15 = !{!6, !10, i64 16}
!16 = !{!8, !8, i64 0}
!17 = distinct !{!17, !18}
!18 = !{!"llvm.loop.mustprogress"}
!19 = distinct !{!19, !18}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MemCpyOptPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass