; LLVM IR from vertver/Fresponze-old :: modules/imgui/imgui.ll (ZN5ImGui8NewFrameEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, i32, [4 x i8], ptr, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i8, [3 x i8], i32, float, float, i32, i32, float, i8, i8, i8, i8, i8, [3 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.7, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.15, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, i8, [3 x i8], float, float, float, i32, %struct.ImVector.2, %struct.ImVector.21, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.22, %struct.ImChunkStream, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], float, i16, %struct.ImVector }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [48 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8], ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.0 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.8] }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.9, %struct.ImVector, %struct.ImVector.10, i32, ptr, ptr, i32, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.13, %struct.ImDrawCmd, %struct.ImDrawListSplitter }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImDrawCmd = type { %struct.ImVec4, ptr, i32, i32, i32, ptr, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.14 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.16, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector, %struct.ImVector.2, %struct.ImVector.2, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.20, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.2 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.2 }
%struct.ImFontAtlas = type { i8, i32, ptr, i32, i32, ptr, ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.6, %struct.ImVector.28, %struct.ImVector.29, [64 x %struct.ImVec4], i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.21, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.25, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8] }>
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.3, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.23, %struct.ImVector.19, %struct.ImVector.19, %struct.ImVector.24, [6 x i16], [4 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [79 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() #6 {
  %1 = alloca ptr, align 8
  %2 = alloca %struct.ImVec4, align 4
  %3 = alloca i32, align 4
  %4 = alloca %struct.ImVec2, align 4
  %5 = alloca float, align 4
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca %struct.ImVec2, align 4
  %9 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %10 = icmp ne ptr %9, null
  br i1 %10, label %11, label %12

11:                                               ; preds = %0
  br label %12

12:                                               ; preds = %11, %0
  %13 = phi i1 [ false, %0 ], [ true, %11 ]
  br i1 %13, label %14, label %15

14:                                               ; preds = %12
  br label %17

15:                                               ; preds = %12
  call void @__assert_fail(ptr noundef @.str.10, ptr noundef @.str.3, i32 noundef 3656, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

16:                                               ; No predecessors!
  br label %17

17:                                               ; preds = %16, %14
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #11
  %18 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %18, ptr %1, align 8, !tbaa !5
  call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  call void @_ZN5ImGuiL14UpdateSettingsEv()
  %19 = load ptr, ptr %1, align 8, !tbaa !5
  %20 = getelementptr inbounds %struct.ImGuiContext, ptr %19, i32 0, i32 3
  %21 = getelementptr inbounds %struct.ImGuiIO, ptr %20, i32 0, i32 3
  %22 = load float, ptr %21, align 8, !tbaa !9
  %23 = fpext float %22 to double
  %24 = load ptr, ptr %1, align 8, !tbaa !5
  %25 = getelementptr inbounds %struct.ImGuiContext, ptr %24, i32 0, i32 9
  %26 = load double, ptr %25, align 8, !tbaa !66
  %27 = fadd double %26, %23
  store double %27, ptr %25, align 8, !tbaa !66
  %28 = load ptr, ptr %1, align 8, !tbaa !5
  %29 = getelementptr inbounds %struct.ImGuiContext, ptr %28, i32 0, i32 13
  store i8 1, ptr %29, align 4, !tbaa !67
  %30 = load ptr, ptr %1, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.ImGuiContext, ptr %30, i32 0, i32 10
  %32 = load i32, ptr %31, align 8, !tbaa !68
  %33 = add nsw i32 %32, 1
  store i32 %33, ptr %31, align 8, !tbaa !68
  %34 = load ptr, ptr %1, align 8, !tbaa !5
  %35 = getelementptr inbounds %struct.ImGuiContext, ptr %34, i32 0, i32 175
  store i32 0, ptr %35, align 4, !tbaa !69
  %36 = load ptr, ptr %1, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.ImGuiContext, ptr %36, i32 0, i32 25
  store i32 0, ptr %37, align 8, !tbaa !70
  %38 = load ptr, ptr %1, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.ImGuiContext, ptr %38, i32 0, i32 177
  call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %39, i32 noundef 0)
  %40 = load ptr, ptr %1, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.ImGuiContext, ptr %40, i32 0, i32 3
  %42 = getelementptr inbounds %struct.ImGuiIO, ptr %41, i32 0, i32 3
  %43 = load float, ptr %42, align 8, !tbaa !9
  %44 = load ptr, ptr %1, align 8, !tbaa !5
  %45 = getelementptr inbounds %struct.ImGuiContext, ptr %44, i32 0, i32 200
  %46 = load ptr, ptr %1, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiContext, ptr %46, i32 0, i32 201
  %48 = load i32, ptr %47, align 4, !tbaa !71
  %49 = sext i32 %48 to i64
  %50 = getelementptr inbounds [120 x float], ptr %45, i64 0, i64 %49
  %51 = load float, ptr %50, align 4, !tbaa !72
  %52 = fsub float %43, %51
  %53 = load ptr, ptr %1, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 202
  %55 = load float, ptr %54, align 8, !tbaa !73
  %56 = fadd float %55, %52
  store float %56, ptr %54, align 8, !tbaa !73
  %57 = load ptr, ptr %1, align 8, !tbaa !5
  %58 = getelementptr inbounds %struct.ImGuiContext, ptr %57, i32 0, i32 3
  %59 = getelementptr inbounds %struct.ImGuiIO, ptr %58, i32 0, i32 3
  %60 = load float, ptr %59, align 8, !tbaa !9
  %61 = load ptr, ptr %1, align 8, !tbaa !5
  %62 = getelementptr inbounds %struct.ImGuiContext, ptr %61, i32 0, i32 200
  %63 = load ptr, ptr %1, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ImGuiContext, ptr %63, i32 0, i32 201
  %65 = load i32, ptr %64, align 4, !tbaa !71
  %66 = sext i32 %65 to i64
  %67 = getelementptr inbounds [120 x float], ptr %62, i64 0, i64 %66
  store float %60, ptr %67, align 4, !tbaa !72
  %68 = load ptr, ptr %1, align 8, !tbaa !5
  %69 = getelementptr inbounds %struct.ImGuiContext, ptr %68, i32 0, i32 201
  %70 = load i32, ptr %69, align 4, !tbaa !71
  %71 = add nsw i32 %70, 1
  %72 = srem i32 %71, 120
  %73 = load ptr, ptr %1, align 8, !tbaa !5
  %74 = getelementptr inbounds %struct.ImGuiContext, ptr %73, i32 0, i32 201
  store i32 %72, ptr %74, align 4, !tbaa !71
  %75 = load ptr, ptr %1, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.ImGuiContext, ptr %75, i32 0, i32 202
  %77 = load float, ptr %76, align 8, !tbaa !73
  %78 = fcmp ogt float %77, 0.000000e+00
  br i1 %78, label %79, label %85

79:                                               ; preds = %17
  %80 = load ptr, ptr %1, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.ImGuiContext, ptr %80, i32 0, i32 202
  %82 = load float, ptr %81, align 8, !tbaa !73
  %83 = fdiv float %82, 1.200000e+02
  %84 = fdiv float 1.000000e+00, %83
  br label %86

85:                                               ; preds = %17
  br label %86

86:                                               ; preds = %85, %79
  %87 = phi float [ %84, %79 ], [ 0x47EFFFFFE0000000, %85 ]
  %88 = load ptr, ptr %1, align 8, !tbaa !5
  %89 = getelementptr inbounds %struct.ImGuiContext, ptr %88, i32 0, i32 3
  %90 = getelementptr inbounds %struct.ImGuiIO, ptr %89, i32 0, i32 53
  store float %87, ptr %90, align 8, !tbaa !74
  %91 = load ptr, ptr %1, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 3
  %93 = getelementptr inbounds %struct.ImGuiIO, ptr %92, i32 0, i32 14
  %94 = load ptr, ptr %93, align 8, !tbaa !75
  %95 = getelementptr inbounds %struct.ImFontAtlas, ptr %94, i32 0, i32 0
  store i8 1, ptr %95, align 8, !tbaa !76
  %96 = call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %96)
  %97 = load ptr, ptr %1, align 8, !tbaa !5
  %98 = getelementptr inbounds %struct.ImGuiContext, ptr %97, i32 0, i32 5
  %99 = load ptr, ptr %98, align 8, !tbaa !80
  %100 = call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %99)
  br i1 %100, label %101, label %102

101:                                              ; preds = %86
  br label %104

102:                                              ; preds = %86
  call void @__assert_fail(ptr noundef @.str.68, ptr noundef @.str.3, i32 noundef 3685, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

103:                                              ; No predecessors!
  br label %104

104:                                              ; preds = %103, %101
  call void @llvm.lifetime.start.p0(i64 16, ptr %2) #11
  %105 = load ptr, ptr %1, align 8, !tbaa !5
  %106 = getelementptr inbounds %struct.ImGuiContext, ptr %105, i32 0, i32 3
  %107 = getelementptr inbounds %struct.ImGuiIO, ptr %106, i32 0, i32 2
  %108 = getelementptr inbounds %struct.ImVec2, ptr %107, i32 0, i32 0
  %109 = load float, ptr %108, align 8, !tbaa !81
  %110 = load ptr, ptr %1, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.ImGuiContext, ptr %110, i32 0, i32 3
  %112 = getelementptr inbounds %struct.ImGuiIO, ptr %111, i32 0, i32 2
  %113 = getelementptr inbounds %struct.ImVec2, ptr %112, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !82
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %2, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %109, float noundef %114)
  %115 = load ptr, ptr %1, align 8, !tbaa !5
  %116 = getelementptr inbounds %struct.ImGuiContext, ptr %115, i32 0, i32 8
  %117 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %116, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %117, ptr align 4 %2, i64 16, i1 false), !tbaa.struct !83
  call void @llvm.lifetime.end.p0(i64 16, ptr %2) #11
  %118 = load ptr, ptr %1, align 8, !tbaa !5
  %119 = getelementptr inbounds %struct.ImGuiContext, ptr %118, i32 0, i32 4
  %120 = getelementptr inbounds %struct.ImGuiStyle, ptr %119, i32 0, i32 35
  %121 = load float, ptr %120, align 8, !tbaa !84
  %122 = load ptr, ptr %1, align 8, !tbaa !5
  %123 = getelementptr inbounds %struct.ImGuiContext, ptr %122, i32 0, i32 8
  %124 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %123, i32 0, i32 3
  store float %121, ptr %124, align 4, !tbaa !85
  %125 = load ptr, ptr %1, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 8
  %127 = load ptr, ptr %1, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 4
  %129 = getelementptr inbounds %struct.ImGuiStyle, ptr %128, i32 0, i32 36
  %130 = load float, ptr %129, align 4, !tbaa !86
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216) %126, float noundef %130)
  %131 = load ptr, ptr %1, align 8, !tbaa !5
  %132 = getelementptr inbounds %struct.ImGuiContext, ptr %131, i32 0, i32 8
  %133 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %132, i32 0, i32 6
  store i32 0, ptr %133, align 4, !tbaa !87
  %134 = load ptr, ptr %1, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiContext, ptr %134, i32 0, i32 4
  %136 = getelementptr inbounds %struct.ImGuiStyle, ptr %135, i32 0, i32 32
  %137 = load i8, ptr %136, align 4, !tbaa !88, !range !89, !noundef !90
  %138 = trunc i8 %137 to i1
  br i1 %138, label %139, label %145

139:                                              ; preds = %104
  %140 = load ptr, ptr %1, align 8, !tbaa !5
  %141 = getelementptr inbounds %struct.ImGuiContext, ptr %140, i32 0, i32 8
  %142 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %141, i32 0, i32 6
  %143 = load i32, ptr %142, align 4, !tbaa !87
  %144 = or i32 %143, 1
  store i32 %144, ptr %142, align 4, !tbaa !87
  br label %145

145:                                              ; preds = %139, %104
  %146 = load ptr, ptr %1, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.ImGuiContext, ptr %146, i32 0, i32 4
  %148 = getelementptr inbounds %struct.ImGuiStyle, ptr %147, i32 0, i32 33
  %149 = load i8, ptr %148, align 1, !tbaa !91, !range !89, !noundef !90
  %150 = trunc i8 %149 to i1
  br i1 %150, label %151, label %167

151:                                              ; preds = %145
  %152 = load ptr, ptr %1, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiContext, ptr %152, i32 0, i32 5
  %154 = load ptr, ptr %153, align 8, !tbaa !80
  %155 = getelementptr inbounds %struct.ImFont, ptr %154, i32 0, i32 7
  %156 = load ptr, ptr %155, align 8, !tbaa !92
  %157 = getelementptr inbounds %struct.ImFontAtlas, ptr %156, i32 0, i32 1
  %158 = load i32, ptr %157, align 4, !tbaa !93
  %159 = and i32 %158, 4
  %160 = icmp ne i32 %159, 0
  br i1 %160, label %167, label %161

161:                                              ; preds = %151
  %162 = load ptr, ptr %1, align 8, !tbaa !5
  %163 = getelementptr inbounds %struct.ImGuiContext, ptr %162, i32 0, i32 8
  %164 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %163, i32 0, i32 6
  %165 = load i32, ptr %164, align 4, !tbaa !87
  %166 = or i32 %165, 2
  store i32 %166, ptr %164, align 4, !tbaa !87
  br label %167

167:                                              ; preds = %161, %151, %145
  %168 = load ptr, ptr %1, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.ImGuiContext, ptr %168, i32 0, i32 4
  %170 = getelementptr inbounds %struct.ImGuiStyle, ptr %169, i32 0, i32 34
  %171 = load i8, ptr %170, align 2, !tbaa !94, !range !89, !noundef !90
  %172 = trunc i8 %171 to i1
  br i1 %172, label %173, label %179

173:                                              ; preds = %167
  %174 = load ptr, ptr %1, align 8, !tbaa !5
  %175 = getelementptr inbounds %struct.ImGuiContext, ptr %174, i32 0, i32 8
  %176 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %175, i32 0, i32 6
  %177 = load i32, ptr %176, align 4, !tbaa !87
  %178 = or i32 %177, 4
  store i32 %178, ptr %176, align 4, !tbaa !87
  br label %179

179:                                              ; preds = %173, %167
  %180 = load ptr, ptr %1, align 8, !tbaa !5
  %181 = getelementptr inbounds %struct.ImGuiContext, ptr %180, i32 0, i32 3
  %182 = getelementptr inbounds %struct.ImGuiIO, ptr %181, i32 0, i32 1
  %183 = load i32, ptr %182, align 4, !tbaa !95
  %184 = and i32 %183, 8
  %185 = icmp ne i32 %184, 0
  br i1 %185, label %186, label %192

186:                                              ; preds = %179
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 8
  %189 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %188, i32 0, i32 6
  %190 = load i32, ptr %189, align 4, !tbaa !87
  %191 = or i32 %190, 8
  store i32 %191, ptr %189, align 4, !tbaa !87
  br label %192

192:                                              ; preds = %186, %179
  %193 = load ptr, ptr %1, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.ImGuiContext, ptr %193, i32 0, i32 134
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %194)
  %195 = load ptr, ptr %1, align 8, !tbaa !5
  %196 = getelementptr inbounds %struct.ImGuiContext, ptr %195, i32 0, i32 134
  %197 = load ptr, ptr %1, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.ImGuiContext, ptr %197, i32 0, i32 3
  %199 = getelementptr inbounds %struct.ImGuiIO, ptr %198, i32 0, i32 14
  %200 = load ptr, ptr %199, align 8, !tbaa !75
  %201 = getelementptr inbounds %struct.ImFontAtlas, ptr %200, i32 0, i32 2
  %202 = load ptr, ptr %201, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %196, ptr noundef %202)
  %203 = load ptr, ptr %1, align 8, !tbaa !5
  %204 = getelementptr inbounds %struct.ImGuiContext, ptr %203, i32 0, i32 134
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %204)
  %205 = load ptr, ptr %1, align 8, !tbaa !5
  %206 = getelementptr inbounds %struct.ImGuiContext, ptr %205, i32 0, i32 135
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %206)
  %207 = load ptr, ptr %1, align 8, !tbaa !5
  %208 = getelementptr inbounds %struct.ImGuiContext, ptr %207, i32 0, i32 135
  %209 = load ptr, ptr %1, align 8, !tbaa !5
  %210 = getelementptr inbounds %struct.ImGuiContext, ptr %209, i32 0, i32 3
  %211 = getelementptr inbounds %struct.ImGuiIO, ptr %210, i32 0, i32 14
  %212 = load ptr, ptr %211, align 8, !tbaa !75
  %213 = getelementptr inbounds %struct.ImFontAtlas, ptr %212, i32 0, i32 2
  %214 = load ptr, ptr %213, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %208, ptr noundef %214)
  %215 = load ptr, ptr %1, align 8, !tbaa !5
  %216 = getelementptr inbounds %struct.ImGuiContext, ptr %215, i32 0, i32 135
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %216)
  %217 = load ptr, ptr %1, align 8, !tbaa !5
  %218 = getelementptr inbounds %struct.ImGuiContext, ptr %217, i32 0, i32 130
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %218)
  %219 = load ptr, ptr %1, align 8, !tbaa !5
  %220 = getelementptr inbounds %struct.ImGuiContext, ptr %219, i32 0, i32 137
  %221 = load i8, ptr %220, align 4, !tbaa !97, !range !89, !noundef !90
  %222 = trunc i8 %221 to i1
  br i1 %222, label %223, label %237

223:                                              ; preds = %192
  %224 = load ptr, ptr %1, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 145
  %226 = getelementptr inbounds %struct.ImGuiPayload, ptr %225, i32 0, i32 2
  %227 = load i32, ptr %226, align 4, !tbaa !98
  %228 = load ptr, ptr %1, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 40
  %230 = load i32, ptr %229, align 8, !tbaa !99
  %231 = icmp eq i32 %227, %230
  br i1 %231, label %232, label %237

232:                                              ; preds = %223
  %233 = load ptr, ptr %1, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.ImGuiContext, ptr %233, i32 0, i32 145
  %235 = getelementptr inbounds %struct.ImGuiPayload, ptr %234, i32 0, i32 2
  %236 = load i32, ptr %235, align 4, !tbaa !98
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %236)
  br label %237

237:                                              ; preds = %232, %223, %192
  %238 = load ptr, ptr %1, align 8, !tbaa !5
  %239 = getelementptr inbounds %struct.ImGuiContext, ptr %238, i32 0, i32 37
  %240 = load i32, ptr %239, align 4, !tbaa !100
  %241 = icmp ne i32 %240, 0
  br i1 %241, label %245, label %242

242:                                              ; preds = %237
  %243 = load ptr, ptr %1, align 8, !tbaa !5
  %244 = getelementptr inbounds %struct.ImGuiContext, ptr %243, i32 0, i32 38
  store float 0.000000e+00, ptr %244, align 8, !tbaa !101
  br label %245

245:                                              ; preds = %242, %237
  %246 = load ptr, ptr %1, align 8, !tbaa !5
  %247 = getelementptr inbounds %struct.ImGuiContext, ptr %246, i32 0, i32 37
  %248 = load i32, ptr %247, align 4, !tbaa !100
  %249 = icmp ne i32 %248, 0
  br i1 %249, label %250, label %263

250:                                              ; preds = %245
  %251 = load ptr, ptr %1, align 8, !tbaa !5
  %252 = getelementptr inbounds %struct.ImGuiContext, ptr %251, i32 0, i32 34
  %253 = load i32, ptr %252, align 4, !tbaa !102
  %254 = icmp ne i32 %253, 0
  br i1 %254, label %255, label %266

255:                                              ; preds = %250
  %256 = load ptr, ptr %1, align 8, !tbaa !5
  %257 = getelementptr inbounds %struct.ImGuiContext, ptr %256, i32 0, i32 40
  %258 = load i32, ptr %257, align 8, !tbaa !99
  %259 = load ptr, ptr %1, align 8, !tbaa !5
  %260 = getelementptr inbounds %struct.ImGuiContext, ptr %259, i32 0, i32 34
  %261 = load i32, ptr %260, align 4, !tbaa !102
  %262 = icmp eq i32 %258, %261
  br i1 %262, label %263, label %266

263:                                              ; preds = %255, %245
  %264 = load ptr, ptr %1, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiContext, ptr %264, i32 0, i32 39
  store float 0.000000e+00, ptr %265, align 4, !tbaa !103
  br label %266

266:                                              ; preds = %263, %255, %250
  %267 = load ptr, ptr %1, align 8, !tbaa !5
  %268 = getelementptr inbounds %struct.ImGuiContext, ptr %267, i32 0, i32 34
  %269 = load i32, ptr %268, align 4, !tbaa !102
  %270 = icmp ne i32 %269, 0
  br i1 %270, label %271, label %280

271:                                              ; preds = %266
  %272 = load ptr, ptr %1, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 3
  %274 = getelementptr inbounds %struct.ImGuiIO, ptr %273, i32 0, i32 3
  %275 = load float, ptr %274, align 8, !tbaa !9
  %276 = load ptr, ptr %1, align 8, !tbaa !5
  %277 = getelementptr inbounds %struct.ImGuiContext, ptr %276, i32 0, i32 38
  %278 = load float, ptr %277, align 8, !tbaa !101
  %279 = fadd float %278, %275
  store float %279, ptr %277, align 8, !tbaa !101
  br label %280

280:                                              ; preds = %271, %266
  %281 = load ptr, ptr %1, align 8, !tbaa !5
  %282 = getelementptr inbounds %struct.ImGuiContext, ptr %281, i32 0, i32 34
  %283 = load i32, ptr %282, align 4, !tbaa !102
  %284 = icmp ne i32 %283, 0
  br i1 %284, label %285, label %302

285:                                              ; preds = %280
  %286 = load ptr, ptr %1, align 8, !tbaa !5
  %287 = getelementptr inbounds %struct.ImGuiContext, ptr %286, i32 0, i32 40
  %288 = load i32, ptr %287, align 8, !tbaa !99
  %289 = load ptr, ptr %1, align 8, !tbaa !5
  %290 = getelementptr inbounds %struct.ImGuiContext, ptr %289, i32 0, i32 34
  %291 = load i32, ptr %290, align 4, !tbaa !102
  %292 = icmp ne i32 %288, %291
  br i1 %292, label %293, label %302

293:                                              ; preds = %285
  %294 = load ptr, ptr %1, align 8, !tbaa !5
  %295 = getelementptr inbounds %struct.ImGuiContext, ptr %294, i32 0, i32 3
  %296 = getelementptr inbounds %struct.ImGuiIO, ptr %295, i32 0, i32 3
  %297 = load float, ptr %296, align 8, !tbaa !9
  %298 = load ptr, ptr %1, align 8, !tbaa !5
  %299 = getelementptr inbounds %struct.ImGuiContext, ptr %298, i32 0, i32 39
  %300 = load float, ptr %299, align 4, !tbaa !103
  %301 = fadd float %300, %297
  store float %301, ptr %299, align 4, !tbaa !103
  br label %302

302:                                              ; preds = %293, %285, %280
  %303 = load ptr, ptr %1, align 8, !tbaa !5
  %304 = getelementptr inbounds %struct.ImGuiContext, ptr %303, i32 0, i32 34
  %305 = load i32, ptr %304, align 4, !tbaa !102
  %306 = load ptr, ptr %1, align 8, !tbaa !5
  %307 = getelementptr inbounds %struct.ImGuiContext, ptr %306, i32 0, i32 37
  store i32 %305, ptr %307, align 4, !tbaa !100
  %308 = load ptr, ptr %1, align 8, !tbaa !5
  %309 = getelementptr inbounds %struct.ImGuiContext, ptr %308, i32 0, i32 34
  store i32 0, ptr %309, align 4, !tbaa !102
  %310 = load ptr, ptr %1, align 8, !tbaa !5
  %311 = getelementptr inbounds %struct.ImGuiContext, ptr %310, i32 0, i32 35
  store i8 0, ptr %311, align 8, !tbaa !104
  %312 = load ptr, ptr %1, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiContext, ptr %312, i32 0, i32 41
  %314 = load i32, ptr %313, align 4, !tbaa !105
  %315 = load ptr, ptr %1, align 8, !tbaa !5
  %316 = getelementptr inbounds %struct.ImGuiContext, ptr %315, i32 0, i32 40
  %317 = load i32, ptr %316, align 8, !tbaa !99
  %318 = icmp ne i32 %314, %317
  br i1 %318, label %319, label %333

319:                                              ; preds = %302
  %320 = load ptr, ptr %1, align 8, !tbaa !5
  %321 = getelementptr inbounds %struct.ImGuiContext, ptr %320, i32 0, i32 57
  %322 = load i32, ptr %321, align 8, !tbaa !106
  %323 = load ptr, ptr %1, align 8, !tbaa !5
  %324 = getelementptr inbounds %struct.ImGuiContext, ptr %323, i32 0, i32 40
  %325 = load i32, ptr %324, align 8, !tbaa !99
  %326 = icmp eq i32 %322, %325
  br i1 %326, label %327, label %333

327:                                              ; preds = %319
  %328 = load ptr, ptr %1, align 8, !tbaa !5
  %329 = getelementptr inbounds %struct.ImGuiContext, ptr %328, i32 0, i32 40
  %330 = load i32, ptr %329, align 8, !tbaa !99
  %331 = icmp ne i32 %330, 0
  br i1 %331, label %332, label %333

332:                                              ; preds = %327
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %333

333:                                              ; preds = %332, %327, %319, %302
  %334 = load ptr, ptr %1, align 8, !tbaa !5
  %335 = getelementptr inbounds %struct.ImGuiContext, ptr %334, i32 0, i32 40
  %336 = load i32, ptr %335, align 8, !tbaa !99
  %337 = icmp ne i32 %336, 0
  br i1 %337, label %338, label %347

338:                                              ; preds = %333
  %339 = load ptr, ptr %1, align 8, !tbaa !5
  %340 = getelementptr inbounds %struct.ImGuiContext, ptr %339, i32 0, i32 3
  %341 = getelementptr inbounds %struct.ImGuiIO, ptr %340, i32 0, i32 3
  %342 = load float, ptr %341, align 8, !tbaa !9
  %343 = load ptr, ptr %1, align 8, !tbaa !5
  %344 = getelementptr inbounds %struct.ImGuiContext, ptr %343, i32 0, i32 42
  %345 = load float, ptr %344, align 8, !tbaa !107
  %346 = fadd float %345, %342
  store float %346, ptr %344, align 8, !tbaa !107
  br label %347

347:                                              ; preds = %338, %333
  %348 = load ptr, ptr %1, align 8, !tbaa !5
  %349 = getelementptr inbounds %struct.ImGuiContext, ptr %348, i32 0, i32 3
  %350 = getelementptr inbounds %struct.ImGuiIO, ptr %349, i32 0, i32 3
  %351 = load float, ptr %350, align 8, !tbaa !9
  %352 = load ptr, ptr %1, align 8, !tbaa !5
  %353 = getelementptr inbounds %struct.ImGuiContext, ptr %352, i32 0, i32 63
  %354 = load float, ptr %353, align 4, !tbaa !108
  %355 = fadd float %354, %351
  store float %355, ptr %353, align 4, !tbaa !108
  %356 = load ptr, ptr %1, align 8, !tbaa !5
  %357 = getelementptr inbounds %struct.ImGuiContext, ptr %356, i32 0, i32 40
  %358 = load i32, ptr %357, align 8, !tbaa !99
  %359 = load ptr, ptr %1, align 8, !tbaa !5
  %360 = getelementptr inbounds %struct.ImGuiContext, ptr %359, i32 0, i32 57
  store i32 %358, ptr %360, align 8, !tbaa !106
  %361 = load ptr, ptr %1, align 8, !tbaa !5
  %362 = getelementptr inbounds %struct.ImGuiContext, ptr %361, i32 0, i32 54
  %363 = load ptr, ptr %362, align 8, !tbaa !109
  %364 = load ptr, ptr %1, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiContext, ptr %364, i32 0, i32 61
  store ptr %363, ptr %365, align 8, !tbaa !110
  %366 = load ptr, ptr %1, align 8, !tbaa !5
  %367 = getelementptr inbounds %struct.ImGuiContext, ptr %366, i32 0, i32 46
  %368 = load i8, ptr %367, align 1, !tbaa !111, !range !89, !noundef !90
  %369 = trunc i8 %368 to i1
  %370 = load ptr, ptr %1, align 8, !tbaa !5
  %371 = getelementptr inbounds %struct.ImGuiContext, ptr %370, i32 0, i32 59
  %372 = zext i1 %369 to i8
  store i8 %372, ptr %371, align 1, !tbaa !112
  %373 = load ptr, ptr %1, align 8, !tbaa !5
  %374 = getelementptr inbounds %struct.ImGuiContext, ptr %373, i32 0, i32 41
  store i32 0, ptr %374, align 4, !tbaa !105
  %375 = load ptr, ptr %1, align 8, !tbaa !5
  %376 = getelementptr inbounds %struct.ImGuiContext, ptr %375, i32 0, i32 47
  store i8 0, ptr %376, align 8, !tbaa !113
  %377 = load ptr, ptr %1, align 8, !tbaa !5
  %378 = getelementptr inbounds %struct.ImGuiContext, ptr %377, i32 0, i32 58
  store i8 0, ptr %378, align 4, !tbaa !114
  %379 = load ptr, ptr %1, align 8, !tbaa !5
  %380 = getelementptr inbounds %struct.ImGuiContext, ptr %379, i32 0, i32 43
  store i8 0, ptr %380, align 4, !tbaa !115
  %381 = load ptr, ptr %1, align 8, !tbaa !5
  %382 = getelementptr inbounds %struct.ImGuiContext, ptr %381, i32 0, i32 164
  %383 = load i32, ptr %382, align 8, !tbaa !116
  %384 = icmp ne i32 %383, 0
  br i1 %384, label %385, label %396

385:                                              ; preds = %347
  %386 = load ptr, ptr %1, align 8, !tbaa !5
  %387 = getelementptr inbounds %struct.ImGuiContext, ptr %386, i32 0, i32 40
  %388 = load i32, ptr %387, align 8, !tbaa !99
  %389 = load ptr, ptr %1, align 8, !tbaa !5
  %390 = getelementptr inbounds %struct.ImGuiContext, ptr %389, i32 0, i32 164
  %391 = load i32, ptr %390, align 8, !tbaa !116
  %392 = icmp ne i32 %388, %391
  br i1 %392, label %393, label %396

393:                                              ; preds = %385
  %394 = load ptr, ptr %1, align 8, !tbaa !5
  %395 = getelementptr inbounds %struct.ImGuiContext, ptr %394, i32 0, i32 164
  store i32 0, ptr %395, align 8, !tbaa !116
  br label %396

396:                                              ; preds = %393, %385, %347
  %397 = load ptr, ptr %1, align 8, !tbaa !5
  %398 = getelementptr inbounds %struct.ImGuiContext, ptr %397, i32 0, i32 40
  %399 = load i32, ptr %398, align 8, !tbaa !99
  %400 = icmp eq i32 %399, 0
  br i1 %400, label %401, label %408

401:                                              ; preds = %396
  %402 = load ptr, ptr %1, align 8, !tbaa !5
  %403 = getelementptr inbounds %struct.ImGuiContext, ptr %402, i32 0, i32 49
  store i32 0, ptr %403, align 4, !tbaa !117
  %404 = load ptr, ptr %1, align 8, !tbaa !5
  %405 = getelementptr inbounds %struct.ImGuiContext, ptr %404, i32 0, i32 50
  store i32 0, ptr %405, align 8, !tbaa !118
  %406 = load ptr, ptr %1, align 8, !tbaa !5
  %407 = getelementptr inbounds %struct.ImGuiContext, ptr %406, i32 0, i32 52
  store i64 0, ptr %407, align 8, !tbaa !119
  br label %408

408:                                              ; preds = %401, %396
  %409 = load ptr, ptr %1, align 8, !tbaa !5
  %410 = getelementptr inbounds %struct.ImGuiContext, ptr %409, i32 0, i32 150
  %411 = load i32, ptr %410, align 4, !tbaa !120
  %412 = load ptr, ptr %1, align 8, !tbaa !5
  %413 = getelementptr inbounds %struct.ImGuiContext, ptr %412, i32 0, i32 151
  store i32 %411, ptr %413, align 8, !tbaa !121
  %414 = load ptr, ptr %1, align 8, !tbaa !5
  %415 = getelementptr inbounds %struct.ImGuiContext, ptr %414, i32 0, i32 150
  store i32 0, ptr %415, align 4, !tbaa !120
  %416 = load ptr, ptr %1, align 8, !tbaa !5
  %417 = getelementptr inbounds %struct.ImGuiContext, ptr %416, i32 0, i32 149
  store float 0x47EFFFFFE0000000, ptr %417, align 8, !tbaa !122
  %418 = load ptr, ptr %1, align 8, !tbaa !5
  %419 = getelementptr inbounds %struct.ImGuiContext, ptr %418, i32 0, i32 138
  store i8 0, ptr %419, align 1, !tbaa !123
  %420 = load ptr, ptr %1, align 8, !tbaa !5
  %421 = getelementptr inbounds %struct.ImGuiContext, ptr %420, i32 0, i32 139
  store i8 0, ptr %421, align 2, !tbaa !124
  %422 = load ptr, ptr %1, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 153
  store i32 0, ptr %423, align 8, !tbaa !125
  %424 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %425 = load ptr, ptr %1, align 8, !tbaa !5
  %426 = getelementptr inbounds %struct.ImGuiContext, ptr %425, i32 0, i32 3
  %427 = getelementptr inbounds %struct.ImGuiIO, ptr %426, i32 0, i32 60
  store i32 %424, ptr %427, align 8, !tbaa !126
  %428 = load ptr, ptr %1, align 8, !tbaa !5
  %429 = getelementptr inbounds %struct.ImGuiContext, ptr %428, i32 0, i32 3
  %430 = getelementptr inbounds %struct.ImGuiIO, ptr %429, i32 0, i32 74
  %431 = getelementptr inbounds [512 x float], ptr %430, i64 0, i64 0
  %432 = load ptr, ptr %1, align 8, !tbaa !5
  %433 = getelementptr inbounds %struct.ImGuiContext, ptr %432, i32 0, i32 3
  %434 = getelementptr inbounds %struct.ImGuiIO, ptr %433, i32 0, i32 73
  %435 = getelementptr inbounds [512 x float], ptr %434, i64 0, i64 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %431, ptr align 8 %435, i64 2048, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #11
  store i32 0, ptr %3, align 4, !tbaa !127
  br label %436

436:                                              ; preds = %483, %408
  %437 = load i32, ptr %3, align 4, !tbaa !127
  %438 = icmp slt i32 %437, 512
  br i1 %438, label %440, label %439

439:                                              ; preds = %436
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #11
  br label %486

440:                                              ; preds = %436
  %441 = load ptr, ptr %1, align 8, !tbaa !5
  %442 = getelementptr inbounds %struct.ImGuiContext, ptr %441, i32 0, i32 3
  %443 = getelementptr inbounds %struct.ImGuiIO, ptr %442, i32 0, i32 44
  %444 = load i32, ptr %3, align 4, !tbaa !127
  %445 = sext i32 %444 to i64
  %446 = getelementptr inbounds [512 x i8], ptr %443, i64 0, i64 %445
  %447 = load i8, ptr %446, align 1, !tbaa !128, !range !89, !noundef !90
  %448 = trunc i8 %447 to i1
  br i1 %448, label %449, label %474

449:                                              ; preds = %440
  %450 = load ptr, ptr %1, align 8, !tbaa !5
  %451 = getelementptr inbounds %struct.ImGuiContext, ptr %450, i32 0, i32 3
  %452 = getelementptr inbounds %struct.ImGuiIO, ptr %451, i32 0, i32 73
  %453 = load i32, ptr %3, align 4, !tbaa !127
  %454 = sext i32 %453 to i64
  %455 = getelementptr inbounds [512 x float], ptr %452, i64 0, i64 %454
  %456 = load float, ptr %455, align 4, !tbaa !72
  %457 = fcmp olt float %456, 0.000000e+00
  br i1 %457, label %458, label %459

458:                                              ; preds = %449
  br label %472

459:                                              ; preds = %449
  %460 = load ptr, ptr %1, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiContext, ptr %460, i32 0, i32 3
  %462 = getelementptr inbounds %struct.ImGuiIO, ptr %461, i32 0, i32 73
  %463 = load i32, ptr %3, align 4, !tbaa !127
  %464 = sext i32 %463 to i64
  %465 = getelementptr inbounds [512 x float], ptr %462, i64 0, i64 %464
  %466 = load float, ptr %465, align 4, !tbaa !72
  %467 = load ptr, ptr %1, align 8, !tbaa !5
  %468 = getelementptr inbounds %struct.ImGuiContext, ptr %467, i32 0, i32 3
  %469 = getelementptr inbounds %struct.ImGuiIO, ptr %468, i32 0, i32 3
  %470 = load float, ptr %469, align 8, !tbaa !9
  %471 = fadd float %466, %470
  br label %472

472:                                              ; preds = %459, %458
  %473 = phi float [ 0.000000e+00, %458 ], [ %471, %459 ]
  br label %475

474:                                              ; preds = %440
  br label %475

475:                                              ; preds = %474, %472
  %476 = phi float [ %473, %472 ], [ -1.000000e+00, %474 ]
  %477 = load ptr, ptr %1, align 8, !tbaa !5
  %478 = getelementptr inbounds %struct.ImGuiContext, ptr %477, i32 0, i32 3
  %479 = getelementptr inbounds %struct.ImGuiIO, ptr %478, i32 0, i32 73
  %480 = load i32, ptr %3, align 4, !tbaa !127
  %481 = sext i32 %480 to i64
  %482 = getelementptr inbounds [512 x float], ptr %479, i64 0, i64 %481
  store float %476, ptr %482, align 4, !tbaa !72
  br label %483

483:                                              ; preds = %475
  %484 = load i32, ptr %3, align 4, !tbaa !127
  %485 = add nsw i32 %484, 1
  store i32 %485, ptr %3, align 4, !tbaa !127
  br label %436, !llvm.loop !129

486:                                              ; preds = %439
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %487 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %488 = icmp ne ptr %487, null
  br i1 %488, label %499, label %489

489:                                              ; preds = %486
  %490 = load ptr, ptr %1, align 8, !tbaa !5
  %491 = getelementptr inbounds %struct.ImGuiContext, ptr %490, i32 0, i32 115
  %492 = load ptr, ptr %491, align 8, !tbaa !131
  %493 = icmp ne ptr %492, null
  br i1 %493, label %494, label %511

494:                                              ; preds = %489
  %495 = load ptr, ptr %1, align 8, !tbaa !5
  %496 = getelementptr inbounds %struct.ImGuiContext, ptr %495, i32 0, i32 119
  %497 = load float, ptr %496, align 4, !tbaa !132
  %498 = fcmp ogt float %497, 0.000000e+00
  br i1 %498, label %499, label %511

499:                                              ; preds = %494, %486
  %500 = load ptr, ptr %1, align 8, !tbaa !5
  %501 = getelementptr inbounds %struct.ImGuiContext, ptr %500, i32 0, i32 132
  %502 = load float, ptr %501, align 8, !tbaa !133
  %503 = load ptr, ptr %1, align 8, !tbaa !5
  %504 = getelementptr inbounds %struct.ImGuiContext, ptr %503, i32 0, i32 3
  %505 = getelementptr inbounds %struct.ImGuiIO, ptr %504, i32 0, i32 3
  %506 = load float, ptr %505, align 8, !tbaa !9
  %507 = call float @llvm.fmuladd.f32(float %506, float 6.000000e+00, float %502)
  %508 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %507, float noundef 1.000000e+00)
  %509 = load ptr, ptr %1, align 8, !tbaa !5
  %510 = getelementptr inbounds %struct.ImGuiContext, ptr %509, i32 0, i32 132
  store float %508, ptr %510, align 8, !tbaa !133
  br label %524

511:                                              ; preds = %494, %489
  %512 = load ptr, ptr %1, align 8, !tbaa !5
  %513 = getelementptr inbounds %struct.ImGuiContext, ptr %512, i32 0, i32 132
  %514 = load float, ptr %513, align 8, !tbaa !133
  %515 = load ptr, ptr %1, align 8, !tbaa !5
  %516 = getelementptr inbounds %struct.ImGuiContext, ptr %515, i32 0, i32 3
  %517 = getelementptr inbounds %struct.ImGuiIO, ptr %516, i32 0, i32 3
  %518 = load float, ptr %517, align 8, !tbaa !9
  %519 = fneg float %518
  %520 = call float @llvm.fmuladd.f32(float %519, float 1.000000e+01, float %514)
  %521 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %520, float noundef 0.000000e+00)
  %522 = load ptr, ptr %1, align 8, !tbaa !5
  %523 = getelementptr inbounds %struct.ImGuiContext, ptr %522, i32 0, i32 132
  store float %521, ptr %523, align 8, !tbaa !133
  br label %524

524:                                              ; preds = %511, %499
  %525 = load ptr, ptr %1, align 8, !tbaa !5
  %526 = getelementptr inbounds %struct.ImGuiContext, ptr %525, i32 0, i32 136
  store i32 0, ptr %526, align 8, !tbaa !134
  %527 = load ptr, ptr %1, align 8, !tbaa !5
  %528 = getelementptr inbounds %struct.ImGuiContext, ptr %527, i32 0, i32 205
  store i32 -1, ptr %528, align 4, !tbaa !135
  %529 = load ptr, ptr %1, align 8, !tbaa !5
  %530 = getelementptr inbounds %struct.ImGuiContext, ptr %529, i32 0, i32 204
  store i32 -1, ptr %530, align 8, !tbaa !136
  %531 = load ptr, ptr %1, align 8, !tbaa !5
  %532 = getelementptr inbounds %struct.ImGuiContext, ptr %531, i32 0, i32 203
  store i32 -1, ptr %532, align 4, !tbaa !137
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %4, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %533 = load ptr, ptr %1, align 8, !tbaa !5
  %534 = getelementptr inbounds %struct.ImGuiContext, ptr %533, i32 0, i32 178
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %534, ptr align 4 %4, i64 8, i1 false), !tbaa.struct !138
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %535 = load ptr, ptr %1, align 8, !tbaa !5
  %536 = getelementptr inbounds %struct.ImGuiContext, ptr %535, i32 0, i32 21
  %537 = getelementptr inbounds %struct.ImVector.3, ptr %536, i32 0, i32 0
  %538 = load i32, ptr %537, align 8, !tbaa !139
  %539 = load ptr, ptr %1, align 8, !tbaa !5
  %540 = getelementptr inbounds %struct.ImGuiContext, ptr %539, i32 0, i32 20
  %541 = getelementptr inbounds %struct.ImVector.3, ptr %540, i32 0, i32 0
  %542 = load i32, ptr %541, align 8, !tbaa !140
  %543 = icmp eq i32 %538, %542
  br i1 %543, label %544, label %545

544:                                              ; preds = %524
  br label %547

545:                                              ; preds = %524
  call void @__assert_fail(ptr noundef @.str.69, ptr noundef @.str.3, i32 noundef 3794, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

546:                                              ; No predecessors!
  br label %547

547:                                              ; preds = %546, %544
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #11
  %548 = load ptr, ptr %1, align 8, !tbaa !5
  %549 = getelementptr inbounds %struct.ImGuiContext, ptr %548, i32 0, i32 3
  %550 = getelementptr inbounds %struct.ImGuiIO, ptr %549, i32 0, i32 24
  %551 = load float, ptr %550, align 8, !tbaa !141
  %552 = fcmp oge float %551, 0.000000e+00
  br i1 %552, label %553, label %563

553:                                              ; preds = %547
  %554 = load ptr, ptr %1, align 8, !tbaa !5
  %555 = getelementptr inbounds %struct.ImGuiContext, ptr %554, i32 0, i32 9
  %556 = load double, ptr %555, align 8, !tbaa !66
  %557 = fptrunc double %556 to float
  %558 = load ptr, ptr %1, align 8, !tbaa !5
  %559 = getelementptr inbounds %struct.ImGuiContext, ptr %558, i32 0, i32 3
  %560 = getelementptr inbounds %struct.ImGuiIO, ptr %559, i32 0, i32 24
  %561 = load float, ptr %560, align 8, !tbaa !141
  %562 = fsub float %557, %561
  br label %564

563:                                              ; preds = %547
  br label %564

564:                                              ; preds = %563, %553
  %565 = phi float [ %562, %553 ], [ 0x47EFFFFFE0000000, %563 ]
  store float %565, ptr %5, align 4, !tbaa !72
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #11
  store i32 0, ptr %6, align 4, !tbaa !127
  br label %566

566:                                              ; preds = %611, %564
  %567 = load i32, ptr %6, align 4, !tbaa !127
  %568 = load ptr, ptr %1, align 8, !tbaa !5
  %569 = getelementptr inbounds %struct.ImGuiContext, ptr %568, i32 0, i32 20
  %570 = getelementptr inbounds %struct.ImVector.3, ptr %569, i32 0, i32 0
  %571 = load i32, ptr %570, align 8, !tbaa !140
  %572 = icmp ne i32 %567, %571
  br i1 %572, label %574, label %573

573:                                              ; preds = %566
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #11
  br label %614

574:                                              ; preds = %566
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #11
  %575 = load ptr, ptr %1, align 8, !tbaa !5
  %576 = getelementptr inbounds %struct.ImGuiContext, ptr %575, i32 0, i32 20
  %577 = load i32, ptr %6, align 4, !tbaa !127
  %578 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %576, i32 noundef %577)
  %579 = load ptr, ptr %578, align 8, !tbaa !5
  store ptr %579, ptr %7, align 8, !tbaa !5
  %580 = load ptr, ptr %7, align 8, !tbaa !5
  %581 = getelementptr inbounds %struct.ImGuiWindow, ptr %580, i32 0, i32 21
  %582 = load i8, ptr %581, align 2, !tbaa !142, !range !89, !noundef !90
  %583 = trunc i8 %582 to i1
  %584 = load ptr, ptr %7, align 8, !tbaa !5
  %585 = getelementptr inbounds %struct.ImGuiWindow, ptr %584, i32 0, i32 22
  %586 = zext i1 %583 to i8
  store i8 %586, ptr %585, align 1, !tbaa !150
  %587 = load ptr, ptr %7, align 8, !tbaa !5
  %588 = getelementptr inbounds %struct.ImGuiWindow, ptr %587, i32 0, i32 33
  store i16 0, ptr %588, align 2, !tbaa !151
  %589 = load ptr, ptr %7, align 8, !tbaa !5
  %590 = getelementptr inbounds %struct.ImGuiWindow, ptr %589, i32 0, i32 21
  store i8 0, ptr %590, align 2, !tbaa !142
  %591 = load ptr, ptr %7, align 8, !tbaa !5
  %592 = getelementptr inbounds %struct.ImGuiWindow, ptr %591, i32 0, i32 23
  store i8 0, ptr %592, align 8, !tbaa !152
  %593 = load ptr, ptr %7, align 8, !tbaa !5
  %594 = getelementptr inbounds %struct.ImGuiWindow, ptr %593, i32 0, i32 22
  %595 = load i8, ptr %594, align 1, !tbaa !150, !range !89, !noundef !90
  %596 = trunc i8 %595 to i1
  br i1 %596, label %610, label %597

597:                                              ; preds = %574
  %598 = load ptr, ptr %7, align 8, !tbaa !5
  %599 = getelementptr inbounds %struct.ImGuiWindow, ptr %598, i32 0, i32 74
  %600 = load i8, ptr %599, align 8, !tbaa !153, !range !89, !noundef !90
  %601 = trunc i8 %600 to i1
  br i1 %601, label %610, label %602

602:                                              ; preds = %597
  %603 = load ptr, ptr %7, align 8, !tbaa !5
  %604 = getelementptr inbounds %struct.ImGuiWindow, ptr %603, i32 0, i32 58
  %605 = load float, ptr %604, align 4, !tbaa !154
  %606 = load float, ptr %5, align 4, !tbaa !72
  %607 = fcmp olt float %605, %606
  br i1 %607, label %608, label %610

608:                                              ; preds = %602
  %609 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef %609)
  br label %610

610:                                              ; preds = %608, %602, %597, %574
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #11
  br label %611

611:                                              ; preds = %610
  %612 = load i32, ptr %6, align 4, !tbaa !127
  %613 = add nsw i32 %612, 1
  store i32 %613, ptr %6, align 4, !tbaa !127
  br label %566, !llvm.loop !155

614:                                              ; preds = %573
  %615 = load ptr, ptr %1, align 8, !tbaa !5
  %616 = getelementptr inbounds %struct.ImGuiContext, ptr %615, i32 0, i32 72
  %617 = load ptr, ptr %616, align 8, !tbaa !156
  %618 = icmp ne ptr %617, null
  br i1 %618, label %619, label %627

619:                                              ; preds = %614
  %620 = load ptr, ptr %1, align 8, !tbaa !5
  %621 = getelementptr inbounds %struct.ImGuiContext, ptr %620, i32 0, i32 72
  %622 = load ptr, ptr %621, align 8, !tbaa !156
  %623 = getelementptr inbounds %struct.ImGuiWindow, ptr %622, i32 0, i32 22
  %624 = load i8, ptr %623, align 1, !tbaa !150, !range !89, !noundef !90
  %625 = trunc i8 %624 to i1
  br i1 %625, label %627, label %626

626:                                              ; preds = %619
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %627

627:                                              ; preds = %626, %619, %614
  %628 = load ptr, ptr %1, align 8, !tbaa !5
  %629 = getelementptr inbounds %struct.ImGuiContext, ptr %628, i32 0, i32 23
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %629, i32 noundef 0)
  %630 = load ptr, ptr %1, align 8, !tbaa !5
  %631 = getelementptr inbounds %struct.ImGuiContext, ptr %630, i32 0, i32 71
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %631, i32 noundef 0)
  %632 = load ptr, ptr %1, align 8, !tbaa !5
  %633 = getelementptr inbounds %struct.ImGuiContext, ptr %632, i32 0, i32 72
  %634 = load ptr, ptr %633, align 8, !tbaa !156
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %634, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %635 = load ptr, ptr %1, align 8, !tbaa !5
  %636 = getelementptr inbounds %struct.ImGuiContext, ptr %635, i32 0, i32 14
  store i8 1, ptr %636, align 1, !tbaa !157
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %8, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #11
  %637 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef @.str.70, ptr noundef null, i32 noundef 0)
  %638 = load ptr, ptr %1, align 8, !tbaa !5
  %639 = getelementptr inbounds %struct.ImGuiContext, ptr %638, i32 0, i32 27
  %640 = load ptr, ptr %639, align 8, !tbaa !158
  %641 = getelementptr inbounds %struct.ImGuiWindow, ptr %640, i32 0, i32 29
  %642 = load i8, ptr %641, align 2, !tbaa !159, !range !89, !noundef !90
  %643 = trunc i8 %642 to i1
  %644 = zext i1 %643 to i32
  %645 = icmp eq i32 %644, 1
  br i1 %645, label %646, label %647

646:                                              ; preds = %627
  br label %649

647:                                              ; preds = %627
  call void @__assert_fail(ptr noundef @.str.71, ptr noundef @.str.3, i32 noundef 3828, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

648:                                              ; No predecessors!
  br label %649

649:                                              ; preds = %648, %646
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #11
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #11
  ret void
}

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() #1

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216), float noundef) #9

declare void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224)) #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224), ptr noundef) #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224)) #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) #7

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5480, !6, i64 6432, !15, i64 6440, !15, i64 6444, !19, i64 6448, !21, i64 6664, !13, i64 6672, !13, i64 6676, !13, i64 6680, !11, i64 6684, !11, i64 6685, !11, i64 6686, !11, i64 6687, !13, i64 6688, !6, i64 6696, !22, i64 6704, !22, i64 6720, !22, i64 6736, !22, i64 6752, !23, i64 6768, !13, i64 6784, !6, i64 6792, !6, i64 6800, !6, i64 6808, !6, i64 6816, !6, i64 6824, !14, i64 6832, !15, i64 6840, !13, i64 6844, !11, i64 6848, !13, i64 6852, !15, i64 6856, !15, i64 6860, !13, i64 6864, !13, i64 6868, !15, i64 6872, !11, i64 6876, !11, i64 6877, !11, i64 6878, !11, i64 6879, !11, i64 6880, !13, i64 6884, !13, i64 6888, !25, i64 6896, !14, i64 6904, !6, i64 6912, !26, i64 6920, !13, i64 6924, !13, i64 6928, !11, i64 6932, !11, i64 6933, !6, i64 6936, !13, i64 6944, !15, i64 6948, !27, i64 6952, !29, i64 7064, !30, i64 7088, !31, i64 7104, !32, i64 7120, !33, i64 7136, !33, i64 7152, !6, i64 7168, !13, i64 7176, !13, i64 7180, !13, i64 7184, !13, i64 7188, !13, i64 7192, !13, i64 7196, !13, i64 7200, !13, i64 7204, !13, i64 7208, !13, i64 7212, !13, i64 7216, !26, i64 7220, !28, i64 7224, !13, i64 7240, !34, i64 7244, !13, i64 7248, !11, i64 7252, !11, i64 7253, !11, i64 7254, !11, i64 7255, !11, i64 7256, !11, i64 7257, !11, i64 7258, !13, i64 7260, !28, i64 7264, !11, i64 7280, !11, i64 7281, !13, i64 7284, !35, i64 7288, !13, i64 7292, !13, i64 7296, !13, i64 7300, !13, i64 7304, !36, i64 7312, !36, i64 7360, !36, i64 7408, !6, i64 7456, !13, i64 7464, !6, i64 7472, !6, i64 7480, !6, i64 7488, !15, i64 7496, !15, i64 7500, !11, i64 7504, !6, i64 7512, !6, i64 7520, !13, i64 7528, !13, i64 7532, !13, i64 7536, !13, i64 7540, !11, i64 7544, !37, i64 7552, !38, i64 7608, !15, i64 7640, !39, i64 7648, !39, i64 7872, !13, i64 8096, !11, i64 8100, !11, i64 8101, !11, i64 8102, !13, i64 8104, !13, i64 8108, !13, i64 8112, !48, i64 8120, !28, i64 8184, !13, i64 8200, !13, i64 8204, !15, i64 8208, !13, i64 8212, !13, i64 8216, !13, i64 8220, !13, i64 8224, !49, i64 8232, !7, i64 8248, !6, i64 8264, !50, i64 8272, !52, i64 8312, !53, i64 8328, !14, i64 8344, !54, i64 8352, !58, i64 12080, !13, i64 12200, !13, i64 12204, !15, i64 12208, !15, i64 12212, !7, i64 12216, !20, i64 12228, !11, i64 12244, !15, i64 12248, !15, i64 12252, !15, i64 12256, !13, i64 12260, !55, i64 12264, !61, i64 12280, !14, i64 12296, !14, i64 12304, !11, i64 12312, !15, i64 12316, !62, i64 12320, !63, i64 12336, !64, i64 12352, !11, i64 12368, !65, i64 12372, !6, i64 12376, !62, i64 12384, !15, i64 12400, !11, i64 12404, !13, i64 12408, !13, i64 12412, !13, i64 12416, !11, i64 12420, !13, i64 12424, !7, i64 12428, !13, i64 12908, !15, i64 12912, !13, i64 12916, !13, i64 12920, !13, i64 12924, !7, i64 12928}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !13, i64 960, !14, i64 964, !7, i64 972, !7, i64 1016, !7, i64 1056, !7, i64 1061, !7, i64 1066, !7, i64 1071, !7, i64 1076, !7, i64 1084, !7, i64 1104, !7, i64 1124, !7, i64 1164, !7, i64 1184, !7, i64 3232, !7, i64 5280, !7, i64 5364, !15, i64 5448, !16, i64 5452, !17, i64 5456}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !13, i64 132, !14, i64 136, !14, i64 144, !14, i64 152, !14, i64 160, !15, i64 168, !11, i64 172, !11, i64 173, !11, i64 174, !15, i64 176, !15, i64 180, !7, i64 184}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !28, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144, !46, i64 200}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS9ImDrawCmd", !20, i64 0, !6, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !6, i64 40, !6, i64 48}
!46 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !47, i64 8}
!47 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!49 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !51, i64 0, !23, i64 16, !13, i64 32}
!51 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !55, i64 32, !55, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !56, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!55 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !57, i64 24}
!57 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!58 = !{!"_ZTS6ImFont", !59, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !60, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!59 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS15ImGuiTextBuffer", !55, i64 0}
!63 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !55, i64 0}
!65 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!66 = !{!10, !21, i64 6664}
!67 = !{!10, !11, i64 6684}
!68 = !{!10, !13, i64 6672}
!69 = !{!10, !13, i64 12260}
!70 = !{!10, !13, i64 6784}
!71 = !{!10, !13, i64 12908}
!72 = !{!15, !15, i64 0}
!73 = !{!10, !15, i64 12912}
!74 = !{!10, !15, i64 936}
!75 = !{!10, !6, i64 168}
!76 = !{!77, !11, i64 0}
!77 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !78, i64 80, !79, i64 96, !7, i64 112, !13, i64 1136, !13, i64 1140}
!78 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!80 = !{!10, !6, i64 6432}
!81 = !{!10, !15, i64 16}
!82 = !{!10, !15, i64 20}
!83 = !{i64 0, i64 4, !72, i64 4, i64 4, !72, i64 8, i64 4, !72, i64 12, i64 4, !72}
!84 = !{!10, !15, i64 5656}
!85 = !{!10, !15, i64 6468}
!86 = !{!10, !15, i64 5660}
!87 = !{!10, !13, i64 6492}
!88 = !{!10, !11, i64 5652}
!89 = !{i8 0, i8 2}
!90 = !{}
!91 = !{!10, !11, i64 5653}
!92 = !{!58, !6, i64 72}
!93 = !{!77, !13, i64 4}
!94 = !{!10, !11, i64 5654}
!95 = !{!10, !13, i64 12}
!96 = !{!77, !6, i64 8}
!97 = !{!10, !11, i64 8100}
!98 = !{!10, !13, i64 8132}
!99 = !{!10, !13, i64 6864}
!100 = !{!10, !13, i64 6852}
!101 = !{!10, !15, i64 6856}
!102 = !{!10, !13, i64 6844}
!103 = !{!10, !15, i64 6860}
!104 = !{!10, !11, i64 6848}
!105 = !{!10, !13, i64 6868}
!106 = !{!10, !13, i64 6928}
!107 = !{!10, !15, i64 6872}
!108 = !{!10, !15, i64 6948}
!109 = !{!10, !6, i64 6912}
!110 = !{!10, !6, i64 6936}
!111 = !{!10, !11, i64 6879}
!112 = !{!10, !11, i64 6933}
!113 = !{!10, !11, i64 6880}
!114 = !{!10, !11, i64 6932}
!115 = !{!10, !11, i64 6876}
!116 = !{!10, !13, i64 12200}
!117 = !{!10, !13, i64 6884}
!118 = !{!10, !13, i64 6888}
!119 = !{!10, !25, i64 6896}
!120 = !{!10, !13, i64 8212}
!121 = !{!10, !13, i64 8216}
!122 = !{!10, !15, i64 8208}
!123 = !{!10, !11, i64 8101}
!124 = !{!10, !11, i64 8102}
!125 = !{!10, !13, i64 8224}
!126 = !{!10, !13, i64 968}
!127 = !{!13, !13, i64 0}
!128 = !{!11, !11, i64 0}
!129 = distinct !{!129, !130}
!130 = !{!"llvm.loop.mustprogress"}
!131 = !{!10, !6, i64 7472}
!132 = !{!10, !15, i64 7500}
!133 = !{!10, !15, i64 7640}
!134 = !{!10, !13, i64 8096}
!135 = !{!10, !13, i64 12924}
!136 = !{!10, !13, i64 12920}
!137 = !{!10, !13, i64 12916}
!138 = !{i64 0, i64 4, !72, i64 4, i64 4, !72}
!139 = !{!10, !13, i64 6720}
!140 = !{!10, !13, i64 6704}
!141 = !{!10, !15, i64 208}
!142 = !{!143, !11, i64 126}
!143 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !7, i64 136, !16, i64 138, !16, i64 140, !16, i64 142, !13, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !11, i64 151, !13, i64 152, !13, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !14, i64 176, !14, i64 184, !61, i64 192, !144, i64 208, !28, i64 536, !28, i64 552, !28, i64 568, !28, i64 584, !28, i64 600, !28, i64 616, !13, i64 632, !15, i64 636, !15, i64 640, !23, i64 648, !149, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !39, i64 696, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !7, i64 960, !7, i64 968, !11, i64 1000, !13, i64 1004, !13, i64 1008}
!144 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !145, i64 56, !145, i64 60, !145, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !146, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !147, i64 248, !59, i64 264, !59, i64 280, !148, i64 296, !7, i64 312}
!145 = !{!"_ZTS6ImVec1", !15, i64 0}
!146 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!147 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!148 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!149 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!150 = !{!143, !11, i64 127}
!151 = !{!143, !16, i64 138}
!152 = !{!143, !11, i64 128}
!153 = !{!143, !11, i64 1000}
!154 = !{!143, !15, i64 636}
!155 = distinct !{!155, !130}
!156 = !{!10, !6, i64 7168}
!157 = !{!10, !11, i64 6685}
!158 = !{!10, !6, i64 6792}
!159 = !{!143, !11, i64 134}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [79 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() local_unnamed_addr #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() local_unnamed_addr #6 {
  %1 = alloca %struct.ImVec4, align 4
  %2 = alloca %struct.ImVec2, align 8
  %3 = alloca %struct.ImVec2, align 4
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %.not = icmp eq ptr %4, null
  br i1 %.not, label %5, label %6

5:                                                ; preds = %0
  tail call void @__assert_fail(ptr noundef nonnull @.str.10, ptr noundef nonnull @.str.3, i32 noundef 3656, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

6:                                                ; preds = %0
  tail call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  tail call void @_ZN5ImGuiL14UpdateSettingsEv()
  %7 = getelementptr inbounds i8, ptr %4, i64 24
  %8 = load float, ptr %7, align 8, !tbaa !9
  %9 = fpext float %8 to double
  %10 = getelementptr inbounds i8, ptr %4, i64 6664
  %11 = load double, ptr %10, align 8, !tbaa !66
  %12 = fadd double %11, %9
  store double %12, ptr %10, align 8, !tbaa !66
  %13 = getelementptr inbounds i8, ptr %4, i64 6684
  store i8 1, ptr %13, align 4, !tbaa !67
  %14 = getelementptr inbounds i8, ptr %4, i64 6672
  %15 = load i32, ptr %14, align 8, !tbaa !68
  %16 = add nsw i32 %15, 1
  store i32 %16, ptr %14, align 8, !tbaa !68
  %17 = getelementptr inbounds i8, ptr %4, i64 12260
  store i32 0, ptr %17, align 4, !tbaa !69
  %18 = getelementptr inbounds i8, ptr %4, i64 6784
  store i32 0, ptr %18, align 8, !tbaa !70
  %19 = getelementptr inbounds i8, ptr %4, i64 12280
  tail call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %19, i32 noundef 0)
  %20 = load float, ptr %7, align 8, !tbaa !9
  %21 = getelementptr inbounds i8, ptr %4, i64 12428
  %22 = getelementptr inbounds i8, ptr %4, i64 12908
  %23 = load i32, ptr %22, align 4, !tbaa !71
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds [120 x float], ptr %21, i64 0, i64 %24
  %26 = load float, ptr %25, align 4, !tbaa !72
  %27 = fsub float %20, %26
  %28 = getelementptr inbounds i8, ptr %4, i64 12912
  %29 = load float, ptr %28, align 8, !tbaa !73
  %30 = fadd float %29, %27
  store float %30, ptr %28, align 8, !tbaa !73
  store float %20, ptr %25, align 4, !tbaa !72
  %31 = add nsw i32 %23, 1
  %32 = srem i32 %31, 120
  store i32 %32, ptr %22, align 4, !tbaa !71
  %33 = load float, ptr %28, align 8, !tbaa !73
  %34 = fcmp ogt float %33, 0.000000e+00
  %35 = fdiv float %33, 1.200000e+02
  %36 = fdiv float 1.000000e+00, %35
  %37 = select i1 %34, float %36, float 0x47EFFFFFE0000000
  %38 = getelementptr inbounds i8, ptr %4, i64 936
  store float %37, ptr %38, align 8, !tbaa !74
  %39 = getelementptr inbounds i8, ptr %4, i64 168
  %40 = load ptr, ptr %39, align 8, !tbaa !75
  store i8 1, ptr %40, align 8, !tbaa !76
  %41 = tail call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  tail call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %41)
  %42 = getelementptr inbounds i8, ptr %4, i64 6432
  %43 = load ptr, ptr %42, align 8, !tbaa !80
  %44 = tail call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %43)
  br i1 %44, label %46, label %45

45:                                               ; preds = %6
  tail call void @__assert_fail(ptr noundef nonnull @.str.68, ptr noundef nonnull @.str.3, i32 noundef 3685, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

46:                                               ; preds = %6
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #11
  %47 = getelementptr inbounds i8, ptr %4, i64 16
  %48 = load float, ptr %47, align 8, !tbaa !81
  %49 = getelementptr inbounds i8, ptr %4, i64 20
  %50 = load float, ptr %49, align 4, !tbaa !82
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %48, float noundef %50)
  %51 = getelementptr inbounds i8, ptr %4, i64 6448
  %52 = getelementptr inbounds i8, ptr %4, i64 6476
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %52, ptr noundef nonnull align 4 dereferenceable(16) %1, i64 16, i1 false), !tbaa.struct !83
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #11
  %53 = getelementptr inbounds i8, ptr %4, i64 5656
  %54 = load float, ptr %53, align 8, !tbaa !84
  %55 = getelementptr inbounds i8, ptr %4, i64 6468
  store float %54, ptr %55, align 4, !tbaa !85
  %56 = getelementptr inbounds i8, ptr %4, i64 5660
  %57 = load float, ptr %56, align 4, !tbaa !86
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216) %51, float noundef %57)
  %58 = getelementptr inbounds i8, ptr %4, i64 6492
  %59 = getelementptr inbounds i8, ptr %4, i64 5652
  %60 = load i8, ptr %59, align 4, !tbaa !87, !range !88, !noundef !89
  %spec.store.select = zext nneg i8 %60 to i32
  store i32 %spec.store.select, ptr %58, align 4
  %61 = getelementptr inbounds i8, ptr %4, i64 5653
  %62 = load i8, ptr %61, align 1, !tbaa !90, !range !88, !noundef !89
  %63 = trunc nuw i8 %62 to i1
  br i1 %63, label %64, label %73

64:                                               ; preds = %46
  %65 = load ptr, ptr %42, align 8, !tbaa !80
  %66 = getelementptr inbounds i8, ptr %65, i64 72
  %67 = load ptr, ptr %66, align 8, !tbaa !91
  %68 = getelementptr inbounds i8, ptr %67, i64 4
  %69 = load i32, ptr %68, align 4, !tbaa !92
  %70 = and i32 %69, 4
  %.not169 = icmp eq i32 %70, 0
  br i1 %.not169, label %71, label %73

71:                                               ; preds = %64
  %72 = or disjoint i32 %spec.store.select, 2
  store i32 %72, ptr %58, align 4, !tbaa !93
  br label %73

73:                                               ; preds = %71, %64, %46
  %74 = phi i32 [ %72, %71 ], [ %spec.store.select, %64 ], [ %spec.store.select, %46 ]
  %75 = getelementptr inbounds i8, ptr %4, i64 5654
  %76 = load i8, ptr %75, align 2, !tbaa !94, !range !88, !noundef !89
  %77 = trunc nuw i8 %76 to i1
  br i1 %77, label %78, label %80

78:                                               ; preds = %73
  %79 = or i32 %74, 4
  store i32 %79, ptr %58, align 4, !tbaa !93
  br label %80

80:                                               ; preds = %78, %73
  %81 = phi i32 [ %79, %78 ], [ %74, %73 ]
  %82 = getelementptr inbounds i8, ptr %4, i64 12
  %83 = load i32, ptr %82, align 4, !tbaa !95
  %84 = and i32 %83, 8
  %.not170 = icmp eq i32 %84, 0
  br i1 %.not170, label %87, label %85

85:                                               ; preds = %80
  %86 = or i32 %81, 8
  store i32 %86, ptr %58, align 4, !tbaa !93
  br label %87

87:                                               ; preds = %85, %80
  %88 = getelementptr inbounds i8, ptr %4, i64 7648
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %88)
  %89 = load ptr, ptr %39, align 8, !tbaa !75
  %90 = getelementptr inbounds i8, ptr %89, i64 8
  %91 = load ptr, ptr %90, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %88, ptr noundef %91)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %88)
  %92 = getelementptr inbounds i8, ptr %4, i64 7872
  call void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224) %92)
  %93 = load ptr, ptr %39, align 8, !tbaa !75
  %94 = getelementptr inbounds i8, ptr %93, i64 8
  %95 = load ptr, ptr %94, align 8, !tbaa !96
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224) %92, ptr noundef %95)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224) %92)
  %96 = getelementptr inbounds i8, ptr %4, i64 7552
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %96)
  %97 = getelementptr inbounds i8, ptr %4, i64 8100
  %98 = load i8, ptr %97, align 4, !tbaa !97, !range !88, !noundef !89
  %99 = trunc nuw i8 %98 to i1
  br i1 %99, label %100, label %107

100:                                              ; preds = %87
  %101 = getelementptr inbounds i8, ptr %4, i64 8132
  %102 = load i32, ptr %101, align 4, !tbaa !98
  %103 = getelementptr inbounds i8, ptr %4, i64 6864
  %104 = load i32, ptr %103, align 8, !tbaa !99
  %105 = icmp eq i32 %102, %104
  br i1 %105, label %106, label %107

106:                                              ; preds = %100
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %102)
  br label %107

107:                                              ; preds = %106, %100, %87
  %108 = getelementptr inbounds i8, ptr %4, i64 6852
  %109 = load i32, ptr %108, align 4, !tbaa !100
  %.not171 = icmp eq i32 %109, 0
  br i1 %.not171, label %121, label %110

110:                                              ; preds = %107
  %111 = getelementptr inbounds i8, ptr %4, i64 6844
  %112 = load i32, ptr %111, align 4, !tbaa !101
  %.not173 = icmp eq i32 %112, 0
  br i1 %.not173, label %.thread197, label %114

.thread197:                                       ; preds = %110
  %113 = getelementptr inbounds i8, ptr %4, i64 6844
  br label %..thread186_crit_edge

114:                                              ; preds = %110
  %115 = getelementptr inbounds i8, ptr %4, i64 6864
  %116 = load i32, ptr %115, align 8, !tbaa !99
  %117 = icmp eq i32 %116, %112
  br i1 %117, label %.thread201, label %.thread199

.thread201:                                       ; preds = %114
  %118 = getelementptr inbounds i8, ptr %4, i64 6860
  store float 0.000000e+00, ptr %118, align 4, !tbaa !102
  %119 = getelementptr inbounds i8, ptr %4, i64 6844
  br label %125

.thread199:                                       ; preds = %114
  %120 = getelementptr inbounds i8, ptr %4, i64 6844
  br label %125

121:                                              ; preds = %107
  %122 = getelementptr inbounds i8, ptr %4, i64 6856
  %.phi.trans.insert.phi.trans.insert = getelementptr inbounds i8, ptr %4, i64 6844
  %.pre.pre = load i32, ptr %.phi.trans.insert.phi.trans.insert, align 4, !tbaa !101
  store <2 x float> zeroinitializer, ptr %122, align 8, !tbaa !72
  %123 = getelementptr inbounds i8, ptr %4, i64 6844
  %.not174 = icmp eq i32 %.pre.pre, 0
  br i1 %.not174, label %..thread186_crit_edge, label %125

..thread186_crit_edge:                            ; preds = %.thread197, %121
  %124 = phi ptr [ %113, %.thread197 ], [ %123, %121 ]
  %.phi.trans.insert192 = getelementptr inbounds i8, ptr %4, i64 6864
  %.pre193 = load i32, ptr %.phi.trans.insert192, align 8, !tbaa !99
  br label %.thread186

125:                                              ; preds = %.thread201, %.thread199, %121
  %126 = phi ptr [ %120, %.thread199 ], [ %123, %121 ], [ %119, %.thread201 ]
  %127 = phi i32 [ %112, %.thread199 ], [ %.pre.pre, %121 ], [ %112, %.thread201 ]
  %128 = load float, ptr %7, align 8, !tbaa !9
  %129 = getelementptr inbounds i8, ptr %4, i64 6856
  %130 = load float, ptr %129, align 8, !tbaa !103
  %131 = fadd float %128, %130
  store float %131, ptr %129, align 8, !tbaa !103
  %132 = getelementptr inbounds i8, ptr %4, i64 6864
  %133 = load i32, ptr %132, align 8, !tbaa !99
  %.not176 = icmp eq i32 %133, %127
  br i1 %.not176, label %.thread186, label %134

134:                                              ; preds = %125
  %135 = getelementptr inbounds i8, ptr %4, i64 6860
  %136 = load float, ptr %135, align 4, !tbaa !102
  %137 = fadd float %128, %136
  store float %137, ptr %135, align 4, !tbaa !102
  br label %.thread186

.thread186:                                       ; preds = %..thread186_crit_edge, %134, %125
  %138 = phi ptr [ %124, %..thread186_crit_edge ], [ %126, %134 ], [ %126, %125 ]
  %139 = phi i32 [ 0, %..thread186_crit_edge ], [ %127, %134 ], [ %127, %125 ]
  %140 = phi i32 [ %.pre193, %..thread186_crit_edge ], [ %133, %134 ], [ %127, %125 ]
  store i32 %139, ptr %108, align 4, !tbaa !100
  store i32 0, ptr %138, align 4, !tbaa !101
  %141 = getelementptr inbounds i8, ptr %4, i64 6848
  store i8 0, ptr %141, align 8, !tbaa !104
  %142 = getelementptr inbounds i8, ptr %4, i64 6868
  %143 = load i32, ptr %142, align 4, !tbaa !105
  %144 = getelementptr inbounds i8, ptr %4, i64 6864
  %.not177 = icmp eq i32 %143, %140
  br i1 %.not177, label %thread-pre-split, label %145

145:                                              ; preds = %.thread186
  %146 = getelementptr inbounds i8, ptr %4, i64 6928
  %147 = load i32, ptr %146, align 8, !tbaa !106
  %148 = icmp ne i32 %147, %140
  %.not178 = icmp eq i32 %140, 0
  %or.cond = or i1 %.not178, %148
  br i1 %or.cond, label %thread-pre-split, label %149

149:                                              ; preds = %145
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pr.pre = load i32, ptr %144, align 8, !tbaa !99
  br label %thread-pre-split

thread-pre-split:                                 ; preds = %149, %145, %.thread186
  %150 = phi i32 [ %140, %.thread186 ], [ %140, %145 ], [ %.pr.pre, %149 ]
  %.not179 = icmp eq i32 %150, 0
  %.pre195 = load float, ptr %7, align 8, !tbaa !9
  br i1 %.not179, label %155, label %151

151:                                              ; preds = %thread-pre-split
  %152 = getelementptr inbounds i8, ptr %4, i64 6872
  %153 = load float, ptr %152, align 8, !tbaa !107
  %154 = fadd float %.pre195, %153
  store float %154, ptr %152, align 8, !tbaa !107
  br label %155

155:                                              ; preds = %151, %thread-pre-split
  %156 = getelementptr inbounds i8, ptr %4, i64 6948
  %157 = load float, ptr %156, align 4, !tbaa !108
  %158 = fadd float %.pre195, %157
  store float %158, ptr %156, align 4, !tbaa !108
  %159 = getelementptr inbounds i8, ptr %4, i64 6928
  store i32 %150, ptr %159, align 8, !tbaa !106
  %160 = getelementptr inbounds i8, ptr %4, i64 6912
  %161 = load ptr, ptr %160, align 8, !tbaa !109
  %162 = getelementptr inbounds i8, ptr %4, i64 6936
  store ptr %161, ptr %162, align 8, !tbaa !110
  %163 = getelementptr inbounds i8, ptr %4, i64 6879
  %164 = load i8, ptr %163, align 1, !tbaa !111, !range !88, !noundef !89
  %165 = getelementptr inbounds i8, ptr %4, i64 6933
  store i8 %164, ptr %165, align 1, !tbaa !112
  store i32 0, ptr %142, align 4, !tbaa !105
  %166 = getelementptr inbounds i8, ptr %4, i64 6880
  store i8 0, ptr %166, align 8, !tbaa !113
  %167 = getelementptr inbounds i8, ptr %4, i64 6932
  store i8 0, ptr %167, align 4, !tbaa !114
  %168 = getelementptr inbounds i8, ptr %4, i64 6876
  store i8 0, ptr %168, align 4, !tbaa !115
  %169 = getelementptr inbounds i8, ptr %4, i64 12200
  %170 = load i32, ptr %169, align 8, !tbaa !116
  %.not180 = icmp eq i32 %170, 0
  br i1 %.not180, label %173, label %171

171:                                              ; preds = %155
  %.not181 = icmp eq i32 %150, %170
  br i1 %.not181, label %.thread187, label %172

172:                                              ; preds = %171
  store i32 0, ptr %169, align 8, !tbaa !116
  br label %173

173:                                              ; preds = %172, %155
  br i1 %.not179, label %174, label %.thread187

174:                                              ; preds = %173
  %175 = getelementptr inbounds i8, ptr %4, i64 6884
  store i32 0, ptr %175, align 4, !tbaa !117
  %176 = getelementptr inbounds i8, ptr %4, i64 6888
  store i32 0, ptr %176, align 8, !tbaa !118
  %177 = getelementptr inbounds i8, ptr %4, i64 6896
  store i64 0, ptr %177, align 8, !tbaa !119
  br label %.thread187

.thread187:                                       ; preds = %171, %174, %173
  %178 = getelementptr inbounds i8, ptr %4, i64 8212
  %179 = load i32, ptr %178, align 4, !tbaa !120
  %180 = getelementptr inbounds i8, ptr %4, i64 8216
  store i32 %179, ptr %180, align 8, !tbaa !121
  store i32 0, ptr %178, align 4, !tbaa !120
  %181 = getelementptr inbounds i8, ptr %4, i64 8208
  store float 0x47EFFFFFE0000000, ptr %181, align 8, !tbaa !122
  %182 = getelementptr inbounds i8, ptr %4, i64 8101
  store i8 0, ptr %182, align 1, !tbaa !123
  %183 = getelementptr inbounds i8, ptr %4, i64 8102
  store i8 0, ptr %183, align 2, !tbaa !124
  %184 = getelementptr inbounds i8, ptr %4, i64 8224
  store i32 0, ptr %184, align 8, !tbaa !125
  %185 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %186 = getelementptr inbounds i8, ptr %4, i64 968
  store i32 %185, ptr %186, align 8, !tbaa !126
  %187 = getelementptr inbounds i8, ptr %4, i64 3240
  %188 = getelementptr inbounds i8, ptr %4, i64 1192
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(2048) %187, ptr noundef nonnull align 8 dereferenceable(2048) %188, i64 2048, i1 false)
  %189 = getelementptr inbounds i8, ptr %4, i64 332
  br label %192

190:                                              ; preds = %216
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %191 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %.not182 = icmp eq ptr %191, null
  br i1 %.not182, label %219, label %226

192:                                              ; preds = %216, %.thread187
  %indvars.iv = phi i64 [ 0, %.thread187 ], [ %indvars.iv.next.1, %216 ]
  %193 = getelementptr inbounds [512 x i8], ptr %189, i64 0, i64 %indvars.iv
  %194 = load i8, ptr %193, align 1, !tbaa !127, !range !88, !noundef !89
  %195 = trunc nuw i8 %194 to i1
  br i1 %195, label %196, label %203

196:                                              ; preds = %192
  %197 = getelementptr inbounds [512 x float], ptr %188, i64 0, i64 %indvars.iv
  %198 = load float, ptr %197, align 4, !tbaa !72
  %199 = fcmp olt float %198, 0.000000e+00
  br i1 %199, label %203, label %200

200:                                              ; preds = %196
  %201 = load float, ptr %7, align 8, !tbaa !9
  %202 = fadd float %198, %201
  br label %203

203:                                              ; preds = %192, %200, %196
  %204 = phi float [ %202, %200 ], [ 0.000000e+00, %196 ], [ -1.000000e+00, %192 ]
  %205 = getelementptr inbounds [512 x float], ptr %188, i64 0, i64 %indvars.iv
  store float %204, ptr %205, align 4, !tbaa !72
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %206 = getelementptr inbounds [512 x i8], ptr %189, i64 0, i64 %indvars.iv.next
  %207 = load i8, ptr %206, align 1, !tbaa !127, !range !88, !noundef !89
  %208 = trunc nuw i8 %207 to i1
  br i1 %208, label %209, label %216

209:                                              ; preds = %203
  %210 = getelementptr inbounds [512 x float], ptr %188, i64 0, i64 %indvars.iv.next
  %211 = load float, ptr %210, align 4, !tbaa !72
  %212 = fcmp olt float %211, 0.000000e+00
  br i1 %212, label %216, label %213

213:                                              ; preds = %209
  %214 = load float, ptr %7, align 8, !tbaa !9
  %215 = fadd float %211, %214
  br label %216

216:                                              ; preds = %213, %209, %203
  %217 = phi float [ %215, %213 ], [ 0.000000e+00, %209 ], [ -1.000000e+00, %203 ]
  %218 = getelementptr inbounds [512 x float], ptr %188, i64 0, i64 %indvars.iv.next
  store float %217, ptr %218, align 4, !tbaa !72
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %exitcond.not.1 = icmp eq i64 %indvars.iv.next.1, 512
  br i1 %exitcond.not.1, label %190, label %192, !llvm.loop !128

219:                                              ; preds = %190
  %220 = getelementptr inbounds i8, ptr %4, i64 7472
  %221 = load ptr, ptr %220, align 8, !tbaa !130
  %.not183 = icmp eq ptr %221, null
  br i1 %.not183, label %232, label %222

222:                                              ; preds = %219
  %223 = getelementptr inbounds i8, ptr %4, i64 7500
  %224 = load float, ptr %223, align 4, !tbaa !131
  %225 = fcmp ogt float %224, 0.000000e+00
  br i1 %225, label %226, label %232

226:                                              ; preds = %222, %190
  %227 = getelementptr inbounds i8, ptr %4, i64 7640
  %228 = load float, ptr %227, align 8, !tbaa !132
  %229 = load float, ptr %7, align 8, !tbaa !9
  %230 = call float @llvm.fmuladd.f32(float %229, float 6.000000e+00, float %228)
  %231 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %230, float noundef 1.000000e+00)
  store float %231, ptr %227, align 8, !tbaa !132
  br label %239

232:                                              ; preds = %222, %219
  %233 = getelementptr inbounds i8, ptr %4, i64 7640
  %234 = load float, ptr %233, align 8, !tbaa !132
  %235 = load float, ptr %7, align 8, !tbaa !9
  %236 = fneg float %235
  %237 = call float @llvm.fmuladd.f32(float %236, float 1.000000e+01, float %234)
  %238 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %237, float noundef 0.000000e+00)
  store float %238, ptr %233, align 8, !tbaa !132
  br label %239

239:                                              ; preds = %232, %226
  %240 = getelementptr inbounds i8, ptr %4, i64 8096
  store i32 0, ptr %240, align 8, !tbaa !133
  %241 = getelementptr inbounds i8, ptr %4, i64 12924
  store i32 -1, ptr %241, align 4, !tbaa !134
  %242 = getelementptr inbounds i8, ptr %4, i64 12920
  store i32 -1, ptr %242, align 8, !tbaa !135
  %243 = getelementptr inbounds i8, ptr %4, i64 12916
  store i32 -1, ptr %243, align 4, !tbaa !136
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %2, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %244 = getelementptr inbounds i8, ptr %4, i64 12296
  %245 = load i64, ptr %2, align 8
  store i64 %245, ptr %244, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %246 = getelementptr inbounds i8, ptr %4, i64 6720
  %247 = load i32, ptr %246, align 8, !tbaa !137
  %248 = getelementptr inbounds i8, ptr %4, i64 6704
  %249 = load i32, ptr %248, align 8, !tbaa !138
  %250 = icmp eq i32 %247, %249
  br i1 %250, label %252, label %251

251:                                              ; preds = %239
  call void @__assert_fail(ptr noundef nonnull @.str.69, ptr noundef nonnull @.str.3, i32 noundef 3794, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

252:                                              ; preds = %239
  %253 = getelementptr inbounds i8, ptr %4, i64 208
  %254 = load float, ptr %253, align 8, !tbaa !139
  %255 = fcmp ult float %254, 0.000000e+00
  br i1 %255, label %260, label %256

256:                                              ; preds = %252
  %257 = load double, ptr %10, align 8, !tbaa !66
  %258 = fptrunc double %257 to float
  %259 = fsub float %258, %254
  br label %260

260:                                              ; preds = %252, %256
  %261 = phi float [ %259, %256 ], [ 0x47EFFFFFE0000000, %252 ]
  %.not184189 = icmp eq i32 %247, 0
  br i1 %.not184189, label %._crit_edge, label %.lr.ph

._crit_edge:                                      ; preds = %281, %260
  %262 = getelementptr inbounds i8, ptr %4, i64 7168
  %263 = load ptr, ptr %262, align 8, !tbaa !140
  %.not185 = icmp eq ptr %263, null
  br i1 %.not185, label %289, label %284

.lr.ph:                                           ; preds = %260, %281
  %.0158190 = phi i32 [ %282, %281 ], [ 0, %260 ]
  %264 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %248, i32 noundef %.0158190)
  %265 = load ptr, ptr %264, align 8, !tbaa !5
  %266 = getelementptr inbounds i8, ptr %265, i64 126
  %267 = load i8, ptr %266, align 2, !tbaa !141, !range !88, !noundef !89
  %268 = getelementptr inbounds i8, ptr %265, i64 127
  store i8 %267, ptr %268, align 1, !tbaa !149
  %269 = getelementptr inbounds i8, ptr %265, i64 138
  store i16 0, ptr %269, align 2, !tbaa !150
  store i8 0, ptr %266, align 2, !tbaa !141
  %270 = getelementptr inbounds i8, ptr %265, i64 128
  store i8 0, ptr %270, align 8, !tbaa !151
  %271 = trunc nuw i8 %267 to i1
  br i1 %271, label %281, label %272

272:                                              ; preds = %.lr.ph
  %273 = getelementptr inbounds i8, ptr %265, i64 1000
  %274 = load i8, ptr %273, align 8, !tbaa !152, !range !88, !noundef !89
  %275 = trunc nuw i8 %274 to i1
  br i1 %275, label %281, label %276

276:                                              ; preds = %272
  %277 = getelementptr inbounds i8, ptr %265, i64 636
  %278 = load float, ptr %277, align 4, !tbaa !153
  %279 = fcmp olt float %278, %261
  br i1 %279, label %280, label %281

280:                                              ; preds = %276
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef nonnull %265)
  br label %281

281:                                              ; preds = %280, %276, %272, %.lr.ph
  %282 = add nuw nsw i32 %.0158190, 1
  %283 = load i32, ptr %248, align 8, !tbaa !138
  %.not184 = icmp eq i32 %282, %283
  br i1 %.not184, label %._crit_edge, label %.lr.ph, !llvm.loop !154

284:                                              ; preds = %._crit_edge
  %285 = getelementptr inbounds i8, ptr %263, i64 127
  %286 = load i8, ptr %285, align 1, !tbaa !149, !range !88, !noundef !89
  %287 = trunc nuw i8 %286 to i1
  br i1 %287, label %289, label %288

288:                                              ; preds = %284
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %289

289:                                              ; preds = %288, %284, %._crit_edge
  %290 = getelementptr inbounds i8, ptr %4, i64 6752
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %290, i32 noundef 0)
  %291 = getelementptr inbounds i8, ptr %4, i64 7152
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %291, i32 noundef 0)
  %292 = load ptr, ptr %262, align 8, !tbaa !140
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %292, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %293 = getelementptr inbounds i8, ptr %4, i64 6685
  store i8 1, ptr %293, align 1, !tbaa !155
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %3) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %3, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %3, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %3) #11
  %294 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef nonnull @.str.70, ptr noundef null, i32 noundef 0)
  %295 = getelementptr inbounds i8, ptr %4, i64 6792
  %296 = load ptr, ptr %295, align 8, !tbaa !156
  %297 = getelementptr inbounds i8, ptr %296, i64 134
  %298 = load i8, ptr %297, align 2, !tbaa !157, !range !88, !noundef !89
  %299 = trunc nuw i8 %298 to i1
  br i1 %299, label %301, label %300

300:                                              ; preds = %289
  call void @__assert_fail(ptr noundef nonnull @.str.71, ptr noundef nonnull @.str.3, i32 noundef 3828, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

301:                                              ; preds = %289
  ret void
}

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() local_unnamed_addr #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) local_unnamed_addr #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216), float noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList17_ResetForNewFrameEv(ptr noundef nonnull align 8 dereferenceable(224)) local_unnamed_addr #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(224), ptr noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(224)) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) local_unnamed_addr #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #7

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5480, !6, i64 6432, !15, i64 6440, !15, i64 6444, !19, i64 6448, !21, i64 6664, !13, i64 6672, !13, i64 6676, !13, i64 6680, !11, i64 6684, !11, i64 6685, !11, i64 6686, !11, i64 6687, !13, i64 6688, !6, i64 6696, !22, i64 6704, !22, i64 6720, !22, i64 6736, !22, i64 6752, !23, i64 6768, !13, i64 6784, !6, i64 6792, !6, i64 6800, !6, i64 6808, !6, i64 6816, !6, i64 6824, !14, i64 6832, !15, i64 6840, !13, i64 6844, !11, i64 6848, !13, i64 6852, !15, i64 6856, !15, i64 6860, !13, i64 6864, !13, i64 6868, !15, i64 6872, !11, i64 6876, !11, i64 6877, !11, i64 6878, !11, i64 6879, !11, i64 6880, !13, i64 6884, !13, i64 6888, !25, i64 6896, !14, i64 6904, !6, i64 6912, !26, i64 6920, !13, i64 6924, !13, i64 6928, !11, i64 6932, !11, i64 6933, !6, i64 6936, !13, i64 6944, !15, i64 6948, !27, i64 6952, !29, i64 7064, !30, i64 7088, !31, i64 7104, !32, i64 7120, !33, i64 7136, !33, i64 7152, !6, i64 7168, !13, i64 7176, !13, i64 7180, !13, i64 7184, !13, i64 7188, !13, i64 7192, !13, i64 7196, !13, i64 7200, !13, i64 7204, !13, i64 7208, !13, i64 7212, !13, i64 7216, !26, i64 7220, !28, i64 7224, !13, i64 7240, !34, i64 7244, !13, i64 7248, !11, i64 7252, !11, i64 7253, !11, i64 7254, !11, i64 7255, !11, i64 7256, !11, i64 7257, !11, i64 7258, !13, i64 7260, !28, i64 7264, !11, i64 7280, !11, i64 7281, !13, i64 7284, !35, i64 7288, !13, i64 7292, !13, i64 7296, !13, i64 7300, !13, i64 7304, !36, i64 7312, !36, i64 7360, !36, i64 7408, !6, i64 7456, !13, i64 7464, !6, i64 7472, !6, i64 7480, !6, i64 7488, !15, i64 7496, !15, i64 7500, !11, i64 7504, !6, i64 7512, !6, i64 7520, !13, i64 7528, !13, i64 7532, !13, i64 7536, !13, i64 7540, !11, i64 7544, !37, i64 7552, !38, i64 7608, !15, i64 7640, !39, i64 7648, !39, i64 7872, !13, i64 8096, !11, i64 8100, !11, i64 8101, !11, i64 8102, !13, i64 8104, !13, i64 8108, !13, i64 8112, !48, i64 8120, !28, i64 8184, !13, i64 8200, !13, i64 8204, !15, i64 8208, !13, i64 8212, !13, i64 8216, !13, i64 8220, !13, i64 8224, !49, i64 8232, !7, i64 8248, !6, i64 8264, !50, i64 8272, !52, i64 8312, !53, i64 8328, !14, i64 8344, !54, i64 8352, !58, i64 12080, !13, i64 12200, !13, i64 12204, !15, i64 12208, !15, i64 12212, !7, i64 12216, !20, i64 12228, !11, i64 12244, !15, i64 12248, !15, i64 12252, !15, i64 12256, !13, i64 12260, !55, i64 12264, !61, i64 12280, !14, i64 12296, !14, i64 12304, !11, i64 12312, !15, i64 12316, !62, i64 12320, !63, i64 12336, !64, i64 12352, !11, i64 12368, !65, i64 12372, !6, i64 12376, !62, i64 12384, !15, i64 12400, !11, i64 12404, !13, i64 12408, !13, i64 12412, !13, i64 12416, !11, i64 12420, !13, i64 12424, !7, i64 12428, !13, i64 12908, !15, i64 12912, !13, i64 12916, !13, i64 12920, !13, i64 12924, !7, i64 12928}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !13, i64 960, !14, i64 964, !7, i64 972, !7, i64 1016, !7, i64 1056, !7, i64 1061, !7, i64 1066, !7, i64 1071, !7, i64 1076, !7, i64 1084, !7, i64 1104, !7, i64 1124, !7, i64 1164, !7, i64 1184, !7, i64 3232, !7, i64 5280, !7, i64 5364, !15, i64 5448, !16, i64 5452, !17, i64 5456}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !13, i64 132, !14, i64 136, !14, i64 144, !14, i64 152, !14, i64 160, !15, i64 168, !11, i64 172, !11, i64 173, !11, i64 174, !15, i64 176, !15, i64 180, !7, i64 184}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !11, i64 56, !28, i64 60, !6, i64 80, !6, i64 88, !15, i64 96, !14, i64 100}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144, !46, i64 200}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS9ImDrawCmd", !20, i64 0, !6, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !6, i64 40, !6, i64 48}
!46 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !47, i64 8}
!47 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!49 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !51, i64 0, !23, i64 16, !13, i64 32}
!51 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !55, i64 32, !55, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !56, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!55 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !57, i64 24}
!57 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!58 = !{!"_ZTS6ImFont", !59, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !60, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!59 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS15ImGuiTextBuffer", !55, i64 0}
!63 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !55, i64 0}
!65 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!66 = !{!10, !21, i64 6664}
!67 = !{!10, !11, i64 6684}
!68 = !{!10, !13, i64 6672}
!69 = !{!10, !13, i64 12260}
!70 = !{!10, !13, i64 6784}
!71 = !{!10, !13, i64 12908}
!72 = !{!15, !15, i64 0}
!73 = !{!10, !15, i64 12912}
!74 = !{!10, !15, i64 936}
!75 = !{!10, !6, i64 168}
!76 = !{!77, !11, i64 0}
!77 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !78, i64 80, !79, i64 96, !7, i64 112, !13, i64 1136, !13, i64 1140}
!78 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!80 = !{!10, !6, i64 6432}
!81 = !{!10, !15, i64 16}
!82 = !{!10, !15, i64 20}
!83 = !{i64 0, i64 4, !72, i64 4, i64 4, !72, i64 8, i64 4, !72, i64 12, i64 4, !72}
!84 = !{!10, !15, i64 5656}
!85 = !{!10, !15, i64 6468}
!86 = !{!10, !15, i64 5660}
!87 = !{!10, !11, i64 5652}
!88 = !{i8 0, i8 2}
!89 = !{}
!90 = !{!10, !11, i64 5653}
!91 = !{!58, !6, i64 72}
!92 = !{!77, !13, i64 4}
!93 = !{!10, !13, i64 6492}
!94 = !{!10, !11, i64 5654}
!95 = !{!10, !13, i64 12}
!96 = !{!77, !6, i64 8}
!97 = !{!10, !11, i64 8100}
!98 = !{!10, !13, i64 8132}
!99 = !{!10, !13, i64 6864}
!100 = !{!10, !13, i64 6852}
!101 = !{!10, !13, i64 6844}
!102 = !{!10, !15, i64 6860}
!103 = !{!10, !15, i64 6856}
!104 = !{!10, !11, i64 6848}
!105 = !{!10, !13, i64 6868}
!106 = !{!10, !13, i64 6928}
!107 = !{!10, !15, i64 6872}
!108 = !{!10, !15, i64 6948}
!109 = !{!10, !6, i64 6912}
!110 = !{!10, !6, i64 6936}
!111 = !{!10, !11, i64 6879}
!112 = !{!10, !11, i64 6933}
!113 = !{!10, !11, i64 6880}
!114 = !{!10, !11, i64 6932}
!115 = !{!10, !11, i64 6876}
!116 = !{!10, !13, i64 12200}
!117 = !{!10, !13, i64 6884}
!118 = !{!10, !13, i64 6888}
!119 = !{!10, !25, i64 6896}
!120 = !{!10, !13, i64 8212}
!121 = !{!10, !13, i64 8216}
!122 = !{!10, !15, i64 8208}
!123 = !{!10, !11, i64 8101}
!124 = !{!10, !11, i64 8102}
!125 = !{!10, !13, i64 8224}
!126 = !{!10, !13, i64 968}
!127 = !{!11, !11, i64 0}
!128 = distinct !{!128, !129}
!129 = !{!"llvm.loop.mustprogress"}
!130 = !{!10, !6, i64 7472}
!131 = !{!10, !15, i64 7500}
!132 = !{!10, !15, i64 7640}
!133 = !{!10, !13, i64 8096}
!134 = !{!10, !13, i64 12924}
!135 = !{!10, !13, i64 12920}
!136 = !{!10, !13, i64 12916}
!137 = !{!10, !13, i64 6720}
!138 = !{!10, !13, i64 6704}
!139 = !{!10, !15, i64 208}
!140 = !{!10, !6, i64 7168}
!141 = !{!142, !11, i64 126}
!142 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !7, i64 136, !16, i64 138, !16, i64 140, !16, i64 142, !13, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !11, i64 151, !13, i64 152, !13, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !14, i64 176, !14, i64 184, !61, i64 192, !143, i64 208, !28, i64 536, !28, i64 552, !28, i64 568, !28, i64 584, !28, i64 600, !28, i64 616, !13, i64 632, !15, i64 636, !15, i64 640, !23, i64 648, !148, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !39, i64 696, !6, i64 920, !6, i64 928, !6, i64 936, !6, i64 944, !6, i64 952, !7, i64 960, !7, i64 968, !11, i64 1000, !13, i64 1004, !13, i64 1008}
!143 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !144, i64 56, !144, i64 60, !144, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !145, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !146, i64 248, !59, i64 264, !59, i64 280, !147, i64 296, !7, i64 312}
!144 = !{!"_ZTS6ImVec1", !15, i64 0}
!145 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!146 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!147 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!148 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!149 = !{!142, !11, i64 127}
!150 = !{!142, !16, i64 138}
!151 = !{!142, !11, i64 128}
!152 = !{!142, !11, i64 1000}
!153 = !{!142, !15, i64 636}
!154 = distinct !{!154, !129}
!155 = !{!10, !11, i64 6685}
!156 = !{!10, !6, i64 6792}
!157 = !{!142, !11, i64 134}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass