; LLVM IR from VTIvanov20/eight-ball-pool :: src/sprite.ll (ZN6Sprite11GetPositionEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.Vector2 = type { float, float }
%class.Sprite = type { %"class.DrawableManager::Drawable.base", %struct.Vector2, %struct.Texture, float, float }
%"class.DrawableManager::Drawable.base" = type <{ ptr, i32 }>
%struct.Texture = type { i32, i32, i32, i32, i32 }

; Function Attrs: mustprogress nounwind uwtable
define dso_local <2 x float> @_ZN6Sprite11GetPositionEv(ptr noundef nonnull align 8 dereferenceable(48) %0) #0 align 2 {
  %2 = alloca %struct.Vector2, align 4
  %3 = alloca ptr, align 8
  store ptr %0, ptr %3, align 8, !tbaa !5
  %4 = load ptr, ptr %3, align 8
  %5 = getelementptr inbounds %struct.Vector2, ptr %2, i32 0, i32 0
  %6 = getelementptr inbounds %class.Sprite, ptr %4, i32 0, i32 1
  %7 = getelementptr inbounds %struct.Vector2, ptr %6, i32 0, i32 0
  %8 = load float, ptr %7, align 4, !tbaa !9
  store float %8, ptr %5, align 4, !tbaa !16
  %9 = getelementptr inbounds %struct.Vector2, ptr %2, i32 0, i32 1
  %10 = getelementptr inbounds %class.Sprite, ptr %4, i32 0, i32 1
  %11 = getelementptr inbounds %struct.Vector2, ptr %10, i32 0, i32 1
  %12 = load float, ptr %11, align 4, !tbaa !17
  store float %12, ptr %9, align 4, !tbaa !18
  %13 = load <2 x float>, ptr %2, align 4
  ret <2 x float> %13
}

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !14, i64 12}
!10 = !{!"_ZTS6Sprite", !11, i64 0, !13, i64 12, !15, i64 20, !14, i64 40, !14, i64 44}
!11 = !{!"_ZTSN15DrawableManager8DrawableE", !12, i64 8}
!12 = !{!"int", !7, i64 0}
!13 = !{!"_ZTS7Vector2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"_ZTS7Texture", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16}
!16 = !{!13, !14, i64 0}
!17 = !{!10, !14, i64 16}
!18 = !{!13, !14, i64 4}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nofree norecurse nosync nounwind willreturn memory(argmem: read) uwtable
define dso_local <2 x float> @_ZN6Sprite11GetPositionEv(ptr nocapture noundef nonnull readonly align 8 dereferenceable(48) %0) local_unnamed_addr #0 align 2 {
  %2 = getelementptr inbounds i8, ptr %0, i64 12
  %3 = load <4 x float>, ptr %2, align 4
  %.sroa.0.4.vec.insert = shufflevector <4 x float> %3, <4 x float> poison, <2 x i32> <i32 0, i32 1>
  ret <2 x float> %.sroa.0.4.vec.insert
}

attributes #0 = { mustprogress nofree norecurse nosync nounwind willreturn memory(argmem: read) uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}


; Effective O3 passes: BDCEPass,EarlyCSEPass,GVNPass,GlobalOptPass,InstCombinePass,PostOrderFunctionAttrsPass,SROAPass,VectorCombinePass