; LLVM IR from VTIvanov20/eight-ball-pool :: src (main)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.Rectangle = type { float, float, float, float }
%struct.Color = type { i8, i8, i8, i8 }

@_ZL8guiState = external hidden global i32, align 4
@_ZL8guiAlpha = external hidden global float, align 4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #2

; Function Attrs: mustprogress uwtable
declare dso_local i32 @GuiGetStyle(i32 noundef, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float>, <2 x float>, i32 noundef, i32, i32) #4

declare i32 @Fade(i32, float noundef) #5

declare i32 @GetColor(i32 noundef) #5

; Function Attrs: mustprogress uwtable
define dso_local void @GuiLine(<2 x float> %0, <2 x float> %1, ptr noundef %2) #4 {
  %4 = alloca %struct.Rectangle, align 4
  %5 = alloca ptr, align 8
  %6 = alloca i32, align 4
  %7 = alloca %struct.Color, align 1
  %8 = alloca %struct.Color, align 1
  %9 = alloca %struct.Rectangle, align 4
  %10 = alloca %struct.Color, align 1
  %11 = alloca %struct.Color, align 1
  %12 = alloca %struct.Rectangle, align 4
  %13 = alloca %struct.Rectangle, align 4
  %14 = alloca %struct.Color, align 1
  %15 = alloca %struct.Color, align 1
  %16 = alloca %struct.Rectangle, align 4
  %17 = alloca %struct.Rectangle, align 4
  %18 = alloca %struct.Color, align 1
  %19 = alloca %struct.Color, align 1
  %20 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %4, i32 0, i32 0
  store <2 x float> %0, ptr %20, align 4
  %21 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %4, i32 0, i32 1
  store <2 x float> %1, ptr %21, align 4
  store ptr %2, ptr %5, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #6
  %22 = load i32, ptr @_ZL8guiState, align 4, !tbaa !9
  store i32 %22, ptr %6, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #6
  %23 = load i32, ptr %6, align 4, !tbaa !9
  %24 = icmp eq i32 %23, 3
  %25 = zext i1 %24 to i64
  %26 = select i1 %24, i32 9, i32 18
  %27 = call i32 @GuiGetStyle(i32 noundef 0, i32 noundef %26)
  %28 = call i32 @GetColor(i32 noundef %27)
  store i32 %28, ptr %8, align 1
  %29 = load float, ptr @_ZL8guiAlpha, align 4, !tbaa !11
  %30 = load i32, ptr %8, align 1
  %31 = call i32 @Fade(i32 %30, float noundef %29)
  store i32 %31, ptr %7, align 1
  %32 = load ptr, ptr %5, align 8, !tbaa !5
  %33 = icmp eq ptr %32, null
  br i1 %33, label %34, label %59

34:                                               ; preds = %3
  %35 = getelementptr inbounds %struct.Rectangle, ptr %9, i32 0, i32 0
  %36 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 0
  %37 = load float, ptr %36, align 4, !tbaa !13
  store float %37, ptr %35, align 4, !tbaa !13
  %38 = getelementptr inbounds %struct.Rectangle, ptr %9, i32 0, i32 1
  %39 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 1
  %40 = load float, ptr %39, align 4, !tbaa !15
  %41 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 3
  %42 = load float, ptr %41, align 4, !tbaa !16
  %43 = fdiv float %42, 2.000000e+00
  %44 = fadd float %40, %43
  store float %44, ptr %38, align 4, !tbaa !15
  %45 = getelementptr inbounds %struct.Rectangle, ptr %9, i32 0, i32 2
  %46 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 2
  %47 = load float, ptr %46, align 4, !tbaa !17
  store float %47, ptr %45, align 4, !tbaa !17
  %48 = getelementptr inbounds %struct.Rectangle, ptr %9, i32 0, i32 3
  store float 1.000000e+00, ptr %48, align 4, !tbaa !16
  %49 = getelementptr inbounds %struct.Color, ptr %10, i32 0, i32 0
  store i8 0, ptr %49, align 1, !tbaa !18
  %50 = getelementptr inbounds %struct.Color, ptr %10, i32 0, i32 1
  store i8 0, ptr %50, align 1, !tbaa !20
  %51 = getelementptr inbounds %struct.Color, ptr %10, i32 0, i32 2
  store i8 0, ptr %51, align 1, !tbaa !21
  %52 = getelementptr inbounds %struct.Color, ptr %10, i32 0, i32 3
  store i8 0, ptr %52, align 1, !tbaa !22
  call void @llvm.memcpy.p0.p0.i64(ptr align 1 %11, ptr align 1 %7, i64 4, i1 false), !tbaa.struct !23
  %53 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %9, i32 0, i32 0
  %54 = load <2 x float>, ptr %53, align 4
  %55 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %9, i32 0, i32 1
  %56 = load <2 x float>, ptr %55, align 4
  %57 = load i32, ptr %10, align 1
  %58 = load i32, ptr %11, align 1
  call void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float> %54, <2 x float> %56, i32 noundef 0, i32 %57, i32 %58)
  br label %131

59:                                               ; preds = %3
  call void @llvm.lifetime.start.p0(i64 16, ptr %12) #6
  call void @llvm.memset.p0.i64(ptr align 4 %12, i8 0, i64 16, i1 false)
  %60 = load ptr, ptr %5, align 8, !tbaa !5
  %61 = call noundef i32 @_ZL12GetTextWidthPKc(ptr noundef %60)
  %62 = sitofp i32 %61 to float
  %63 = getelementptr inbounds %struct.Rectangle, ptr %12, i32 0, i32 2
  store float %62, ptr %63, align 4, !tbaa !17
  %64 = call i32 @GuiGetStyle(i32 noundef 0, i32 noundef 16)
  %65 = sitofp i32 %64 to float
  %66 = getelementptr inbounds %struct.Rectangle, ptr %12, i32 0, i32 3
  store float %65, ptr %66, align 4, !tbaa !16
  %67 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 0
  %68 = load float, ptr %67, align 4, !tbaa !13
  %69 = fadd float %68, 1.000000e+01
  %70 = getelementptr inbounds %struct.Rectangle, ptr %12, i32 0, i32 0
  store float %69, ptr %70, align 4, !tbaa !13
  %71 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 1
  %72 = load float, ptr %71, align 4, !tbaa !15
  %73 = call i32 @GuiGetStyle(i32 noundef 0, i32 noundef 16)
  %74 = sitofp i32 %73 to float
  %75 = fdiv float %74, 2.000000e+00
  %76 = fsub float %72, %75
  %77 = getelementptr inbounds %struct.Rectangle, ptr %12, i32 0, i32 1
  store float %76, ptr %77, align 4, !tbaa !15
  %78 = getelementptr inbounds %struct.Rectangle, ptr %13, i32 0, i32 0
  %79 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 0
  %80 = load float, ptr %79, align 4, !tbaa !13
  store float %80, ptr %78, align 4, !tbaa !13
  %81 = getelementptr inbounds %struct.Rectangle, ptr %13, i32 0, i32 1
  %82 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 1
  %83 = load float, ptr %82, align 4, !tbaa !15
  store float %83, ptr %81, align 4, !tbaa !15
  %84 = getelementptr inbounds %struct.Rectangle, ptr %13, i32 0, i32 2
  store float 8.000000e+00, ptr %84, align 4, !tbaa !17
  %85 = getelementptr inbounds %struct.Rectangle, ptr %13, i32 0, i32 3
  store float 1.000000e+00, ptr %85, align 4, !tbaa !16
  %86 = getelementptr inbounds %struct.Color, ptr %14, i32 0, i32 0
  store i8 0, ptr %86, align 1, !tbaa !18
  %87 = getelementptr inbounds %struct.Color, ptr %14, i32 0, i32 1
  store i8 0, ptr %87, align 1, !tbaa !20
  %88 = getelementptr inbounds %struct.Color, ptr %14, i32 0, i32 2
  store i8 0, ptr %88, align 1, !tbaa !21
  %89 = getelementptr inbounds %struct.Color, ptr %14, i32 0, i32 3
  store i8 0, ptr %89, align 1, !tbaa !22
  call void @llvm.memcpy.p0.p0.i64(ptr align 1 %15, ptr align 1 %7, i64 4, i1 false), !tbaa.struct !23
  %90 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %13, i32 0, i32 0
  %91 = load <2 x float>, ptr %90, align 4
  %92 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %13, i32 0, i32 1
  %93 = load <2 x float>, ptr %92, align 4
  %94 = load i32, ptr %14, align 1
  %95 = load i32, ptr %15, align 1
  call void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float> %91, <2 x float> %93, i32 noundef 0, i32 %94, i32 %95)
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %16, ptr align 4 %12, i64 16, i1 false), !tbaa.struct !25
  %96 = load ptr, ptr %5, align 8, !tbaa !5
  %97 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %16, i32 0, i32 0
  %98 = load <2 x float>, ptr %97, align 4
  %99 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %16, i32 0, i32 1
  %100 = load <2 x float>, ptr %99, align 4
  call void @GuiLabel(<2 x float> %98, <2 x float> %100, ptr noundef %96)
  %101 = getelementptr inbounds %struct.Rectangle, ptr %17, i32 0, i32 0
  %102 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 0
  %103 = load float, ptr %102, align 4, !tbaa !13
  %104 = fadd float %103, 1.000000e+01
  %105 = getelementptr inbounds %struct.Rectangle, ptr %12, i32 0, i32 2
  %106 = load float, ptr %105, align 4, !tbaa !17
  %107 = fadd float %104, %106
  %108 = fadd float %107, 4.000000e+00
  store float %108, ptr %101, align 4, !tbaa !13
  %109 = getelementptr inbounds %struct.Rectangle, ptr %17, i32 0, i32 1
  %110 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 1
  %111 = load float, ptr %110, align 4, !tbaa !15
  store float %111, ptr %109, align 4, !tbaa !15
  %112 = getelementptr inbounds %struct.Rectangle, ptr %17, i32 0, i32 2
  %113 = getelementptr inbounds %struct.Rectangle, ptr %4, i32 0, i32 2
  %114 = load float, ptr %113, align 4, !tbaa !17
  %115 = getelementptr inbounds %struct.Rectangle, ptr %12, i32 0, i32 2
  %116 = load float, ptr %115, align 4, !tbaa !17
  %117 = fsub float %114, %116
  %118 = fsub float %117, 1.000000e+01
  %119 = fsub float %118, 4.000000e+00
  store float %119, ptr %112, align 4, !tbaa !17
  %120 = getelementptr inbounds %struct.Rectangle, ptr %17, i32 0, i32 3
  store float 1.000000e+00, ptr %120, align 4, !tbaa !16
  %121 = getelementptr inbounds %struct.Color, ptr %18, i32 0, i32 0
  store i8 0, ptr %121, align 1, !tbaa !18
  %122 = getelementptr inbounds %struct.Color, ptr %18, i32 0, i32 1
  store i8 0, ptr %122, align 1, !tbaa !20
  %123 = getelementptr inbounds %struct.Color, ptr %18, i32 0, i32 2
  store i8 0, ptr %123, align 1, !tbaa !21
  %124 = getelementptr inbounds %struct.Color, ptr %18, i32 0, i32 3
  store i8 0, ptr %124, align 1, !tbaa !22
  call void @llvm.memcpy.p0.p0.i64(ptr align 1 %19, ptr align 1 %7, i64 4, i1 false), !tbaa.struct !23
  %125 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %17, i32 0, i32 0
  %126 = load <2 x float>, ptr %125, align 4
  %127 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %17, i32 0, i32 1
  %128 = load <2 x float>, ptr %127, align 4
  %129 = load i32, ptr %18, align 1
  %130 = load i32, ptr %19, align 1
  call void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float> %126, <2 x float> %128, i32 noundef 0, i32 %129, i32 %130)
  call void @llvm.lifetime.end.p0(i64 16, ptr %12) #6
  br label %131

131:                                              ; preds = %59, %34
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #6
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden noundef i32 @_ZL12GetTextWidthPKc(ptr noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @GuiLabel(<2 x float>, <2 x float>, ptr noundef) #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"_ZTS15GuiControlState", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = !{!14, !12, i64 0}
!14 = !{!"_ZTS9Rectangle", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!15 = !{!14, !12, i64 4}
!16 = !{!14, !12, i64 12}
!17 = !{!14, !12, i64 8}
!18 = !{!19, !7, i64 0}
!19 = !{!"_ZTS5Color", !7, i64 0, !7, i64 1, !7, i64 2, !7, i64 3}
!20 = !{!19, !7, i64 1}
!21 = !{!19, !7, i64 2}
!22 = !{!19, !7, i64 3}
!23 = !{i64 0, i64 1, !24, i64 1, i64 1, !24, i64 2, i64 1, !24, i64 3, i64 1, !24}
!24 = !{!7, !7, i64 0}
!25 = !{i64 0, i64 4, !11, i64 4, i64 4, !11, i64 8, i64 4, !11, i64 12, i64 4, !11}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@_ZL8guiState = external hidden local_unnamed_addr global i32, align 4
@_ZL8guiAlpha = external hidden local_unnamed_addr global float, align 4

; Function Attrs: mustprogress uwtable
declare dso_local i32 @GuiGetStyle(i32 noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float>, <2 x float>, i32 noundef, i32, i32) local_unnamed_addr #1

declare i32 @Fade(i32, float noundef) local_unnamed_addr #2

declare i32 @GetColor(i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
define dso_local void @GuiLine(<2 x float> %0, <2 x float> %1, ptr noundef %2) local_unnamed_addr #1 {
  %4 = load i32, ptr @_ZL8guiState, align 4, !tbaa !5
  %5 = icmp eq i32 %4, 3
  %6 = select i1 %5, i32 9, i32 18
  %7 = tail call i32 @GuiGetStyle(i32 noundef 0, i32 noundef %6)
  %8 = tail call i32 @GetColor(i32 noundef %7)
  %9 = load float, ptr @_ZL8guiAlpha, align 4, !tbaa !9
  %10 = tail call i32 @Fade(i32 %8, float noundef %9)
  %11 = icmp eq ptr %2, null
  br i1 %11, label %12, label %15

12:                                               ; preds = %3
  %.sroa.038.4.vec.extract = extractelement <2 x float> %0, i64 1
  %.sroa.9.12.vec.extract = extractelement <2 x float> %1, i64 1
  %13 = fmul float %.sroa.9.12.vec.extract, 5.000000e-01
  %14 = fadd float %.sroa.038.4.vec.extract, %13
  %.sroa.028.4.vec.insert = insertelement <2 x float> %0, float %14, i64 1
  %.sroa.330.12.vec.insert = insertelement <2 x float> %1, float 1.000000e+00, i64 1
  tail call void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float> %.sroa.028.4.vec.insert, <2 x float> %.sroa.330.12.vec.insert, i32 noundef 0, i32 0, i32 %10)
  br label %33

15:                                               ; preds = %3
  %16 = tail call noundef i32 @_ZL12GetTextWidthPKc(ptr noundef nonnull %2)
  %17 = tail call i32 @GuiGetStyle(i32 noundef 0, i32 noundef 16)
  %18 = insertelement <2 x i32> poison, i32 %16, i64 0
  %19 = insertelement <2 x i32> %18, i32 %17, i64 1
  %20 = sitofp <2 x i32> %19 to <2 x float>
  %.sroa.038.0.vec.extract40 = extractelement <2 x float> %0, i64 0
  %21 = fadd float %.sroa.038.0.vec.extract40, 1.000000e+01
  %.sroa.017.0.vec.insert = insertelement <2 x float> poison, float %21, i64 0
  %.sroa.038.4.vec.extract46 = extractelement <2 x float> %0, i64 1
  %22 = tail call i32 @GuiGetStyle(i32 noundef 0, i32 noundef 16)
  %23 = sitofp i32 %22 to float
  %24 = fmul float %23, 5.000000e-01
  %25 = fsub float %.sroa.038.4.vec.extract46, %24
  %.sroa.017.4.vec.insert = insertelement <2 x float> %.sroa.017.0.vec.insert, float %25, i64 1
  tail call void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float> %0, <2 x float> <float 8.000000e+00, float 1.000000e+00>, i32 noundef 0, i32 0, i32 %10)
  tail call void @GuiLabel(<2 x float> %.sroa.017.4.vec.insert, <2 x float> %20, ptr noundef nonnull %2)
  %26 = extractelement <2 x float> %20, i64 0
  %27 = fadd float %21, %26
  %28 = fadd float %27, 4.000000e+00
  %.sroa.02.4.vec.insert = insertelement <2 x float> %0, float %28, i64 0
  %29 = fsub <2 x float> %1, %20
  %30 = extractelement <2 x float> %29, i64 0
  %31 = fadd float %30, -1.000000e+01
  %32 = fadd float %31, -4.000000e+00
  %.sroa.34.12.vec.insert = insertelement <2 x float> <float poison, float 1.000000e+00>, float %32, i64 0
  tail call void @_ZL16GuiDrawRectangle9Rectanglei5ColorS0_(<2 x float> %.sroa.02.4.vec.insert, <2 x float> %.sroa.34.12.vec.insert, i32 noundef 0, i32 0, i32 %10)
  br label %33

33:                                               ; preds = %15, %12
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden noundef i32 @_ZL12GetTextWidthPKc(ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @GuiLabel(<2 x float>, <2 x float>, ptr noundef) local_unnamed_addr #1

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"_ZTS15GuiControlState", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,SLPVectorizerPass,SROAPass,TailCallElimPass,VectorCombinePass