; LLVM IR from VTIvanov20/eight-ball-pool :: src/table.ll (ZN4Ball18DisablePhysicsBodyEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.Vector2 = type { float, float }
%class.Ball = type { %class.Sprite, i32, ptr }
%class.Sprite = type { %"class.DrawableManager::Drawable.base", %struct.Vector2, %struct.Texture, float, float }
%"class.DrawableManager::Drawable.base" = type <{ ptr, i32 }>
%struct.Texture = type { i32, i32, i32, i32, i32 }
%struct.PhysicsBodyData = type { i32, i8, %struct.Vector2, %struct.Vector2, %struct.Vector2, float, float, float, float, float, float, float, float, float, float, i8, i8, i8, %struct.PhysicsShape }
%struct.PhysicsShape = type { i32, ptr, %struct.PhysicsVertexData, float, %struct.Matrix2x2 }
%struct.PhysicsVertexData = type { i32, [24 x %struct.Vector2], [24 x %struct.Vector2] }
%struct.Matrix2x2 = type { float, float, float, float }

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_ZN4Ball18DisablePhysicsBodyEv(ptr noundef nonnull align 8 dereferenceable(64) %0) #0 align 2 {
  %2 = alloca ptr, align 8
  %3 = alloca %struct.Vector2, align 4
  store ptr %0, ptr %2, align 8, !tbaa !5
  %4 = load ptr, ptr %2, align 8
  %5 = getelementptr inbounds %class.Ball, ptr %4, i32 0, i32 2
  %6 = load ptr, ptr %5, align 8, !tbaa !9
  %7 = getelementptr inbounds %struct.PhysicsBodyData, ptr %6, i32 0, i32 1
  store i8 0, ptr %7, align 4, !tbaa !17
  call void @llvm.lifetime.start.p0(i64 8, ptr %3) #3
  %8 = getelementptr inbounds %struct.Vector2, ptr %3, i32 0, i32 0
  store float 0.000000e+00, ptr %8, align 4, !tbaa !24
  %9 = getelementptr inbounds %struct.Vector2, ptr %3, i32 0, i32 1
  store float 0.000000e+00, ptr %9, align 4, !tbaa !25
  %10 = getelementptr inbounds %class.Ball, ptr %4, i32 0, i32 2
  %11 = load ptr, ptr %10, align 8, !tbaa !9
  %12 = getelementptr inbounds %struct.PhysicsBodyData, ptr %11, i32 0, i32 3
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %12, ptr align 4 %3, i64 8, i1 false), !tbaa.struct !26
  call void @llvm.lifetime.end.p0(i64 8, ptr %3) #3
  %13 = getelementptr inbounds %class.Ball, ptr %4, i32 0, i32 2
  %14 = load ptr, ptr %13, align 8, !tbaa !9
  %15 = getelementptr inbounds %struct.PhysicsBodyData, ptr %14, i32 0, i32 7
  store float 0.000000e+00, ptr %15, align 8, !tbaa !28
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 56}
!10 = !{!"_ZTS4Ball", !11, i64 0, !13, i64 48, !6, i64 56}
!11 = !{!"_ZTS6Sprite", !12, i64 0, !14, i64 12, !16, i64 20, !15, i64 40, !15, i64 44}
!12 = !{!"_ZTSN15DrawableManager8DrawableE", !13, i64 8}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS7Vector2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS7Texture", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16}
!17 = !{!18, !19, i64 4}
!18 = !{!"_ZTS15PhysicsBodyData", !13, i64 0, !19, i64 4, !14, i64 8, !14, i64 16, !14, i64 24, !15, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !15, i64 60, !15, i64 64, !15, i64 68, !19, i64 72, !19, i64 73, !19, i64 74, !20, i64 80}
!19 = !{!"bool", !7, i64 0}
!20 = !{!"_ZTS12PhysicsShape", !21, i64 0, !6, i64 8, !22, i64 16, !15, i64 404, !23, i64 408}
!21 = !{!"_ZTS16PhysicsShapeType", !7, i64 0}
!22 = !{!"_ZTS17PhysicsVertexData", !13, i64 0, !7, i64 4, !7, i64 196}
!23 = !{!"_ZTS9Matrix2x2", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!24 = !{!14, !15, i64 0}
!25 = !{!14, !15, i64 4}
!26 = !{i64 0, i64 4, !27, i64 4, i64 4, !27}
!27 = !{!15, !15, i64 0}
!28 = !{!18, !15, i64 40}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nofree norecurse nosync nounwind willreturn memory(write, argmem: readwrite, inaccessiblemem: none) uwtable
define dso_local void @_ZN4Ball18DisablePhysicsBodyEv(ptr nocapture noundef nonnull readonly align 8 dereferenceable(64) %0) local_unnamed_addr #0 align 2 {
  %2 = getelementptr inbounds i8, ptr %0, i64 56
  %3 = load ptr, ptr %2, align 8, !tbaa !5
  %4 = getelementptr inbounds i8, ptr %3, i64 4
  store i8 0, ptr %4, align 4, !tbaa !16
  %5 = getelementptr inbounds i8, ptr %3, i64 16
  store <2 x float> zeroinitializer, ptr %5, align 8, !tbaa !23
  %6 = getelementptr inbounds i8, ptr %3, i64 40
  store float 0.000000e+00, ptr %6, align 8, !tbaa !24
  ret void
}

attributes #0 = { mustprogress nofree norecurse nosync nounwind willreturn memory(write, argmem: readwrite, inaccessiblemem: none) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !15, i64 56}
!6 = !{!"_ZTS4Ball", !7, i64 0, !9, i64 48, !15, i64 56}
!7 = !{!"_ZTS6Sprite", !8, i64 0, !12, i64 12, !14, i64 20, !13, i64 40, !13, i64 44}
!8 = !{!"_ZTSN15DrawableManager8DrawableE", !9, i64 8}
!9 = !{!"int", !10, i64 0}
!10 = !{!"omnipotent char", !11, i64 0}
!11 = !{!"Simple C++ TBAA"}
!12 = !{!"_ZTS7Vector2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !10, i64 0}
!14 = !{!"_ZTS7Texture", !9, i64 0, !9, i64 4, !9, i64 8, !9, i64 12, !9, i64 16}
!15 = !{!"any pointer", !10, i64 0}
!16 = !{!17, !18, i64 4}
!17 = !{!"_ZTS15PhysicsBodyData", !9, i64 0, !18, i64 4, !12, i64 8, !12, i64 16, !12, i64 24, !13, i64 32, !13, i64 36, !13, i64 40, !13, i64 44, !13, i64 48, !13, i64 52, !13, i64 56, !13, i64 60, !13, i64 64, !13, i64 68, !18, i64 72, !18, i64 73, !18, i64 74, !19, i64 80}
!18 = !{!"bool", !10, i64 0}
!19 = !{!"_ZTS12PhysicsShape", !20, i64 0, !15, i64 8, !21, i64 16, !13, i64 404, !22, i64 408}
!20 = !{!"_ZTS16PhysicsShapeType", !10, i64 0}
!21 = !{!"_ZTS17PhysicsVertexData", !9, i64 0, !10, i64 4, !10, i64 196}
!22 = !{!"_ZTS9Matrix2x2", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!23 = !{!13, !13, i64 0}
!24 = !{!17, !13, i64 40}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,SLPVectorizerPass,SROAPass