; LLVM IR from csabahruska/bullet :: cbits/GLDebugDrawer.ll (ZN15btGLDebugDrawer10drawSphereERK9btVector3fS2_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

declare void @glBegin(i32 noundef) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getXEv(ptr noundef nonnull align 4 dereferenceable(16)) #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getYEv(ptr noundef nonnull align 4 dereferenceable(16)) #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getZEv(ptr noundef nonnull align 4 dereferenceable(16)) #1 align 2

declare void @glEnd() #0

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN15btGLDebugDrawer10drawSphereERK9btVector3fS2_(ptr noundef nonnull align 8 dereferenceable(12) %0, ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef %2, ptr noundef nonnull align 4 dereferenceable(16) %3) unnamed_addr #2 align 2 {
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca float, align 4
  %8 = alloca ptr, align 8
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca float, align 4
  %18 = alloca float, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  store ptr %0, ptr %5, align 8, !tbaa !5
  store ptr %1, ptr %6, align 8, !tbaa !5
  store float %2, ptr %7, align 4, !tbaa !9
  store ptr %3, ptr %8, align 8, !tbaa !5
  %22 = load ptr, ptr %5, align 8
  %23 = load ptr, ptr %8, align 8, !tbaa !5
  %24 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getXEv(ptr noundef nonnull align 4 dereferenceable(16) %23)
  %25 = load float, ptr %24, align 4, !tbaa !9
  %26 = load ptr, ptr %8, align 8, !tbaa !5
  %27 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getYEv(ptr noundef nonnull align 4 dereferenceable(16) %26)
  %28 = load float, ptr %27, align 4, !tbaa !9
  %29 = load ptr, ptr %8, align 8, !tbaa !5
  %30 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getZEv(ptr noundef nonnull align 4 dereferenceable(16) %29)
  %31 = load float, ptr %30, align 4, !tbaa !9
  call void @glColor4f(float noundef %25, float noundef %28, float noundef %31, float noundef 1.000000e+00)
  call void @glPushMatrix()
  %32 = load ptr, ptr %6, align 8, !tbaa !5
  %33 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getXEv(ptr noundef nonnull align 4 dereferenceable(16) %32)
  %34 = load float, ptr %33, align 4, !tbaa !9
  %35 = load ptr, ptr %6, align 8, !tbaa !5
  %36 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getYEv(ptr noundef nonnull align 4 dereferenceable(16) %35)
  %37 = load float, ptr %36, align 4, !tbaa !9
  %38 = load ptr, ptr %6, align 8, !tbaa !5
  %39 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getZEv(ptr noundef nonnull align 4 dereferenceable(16) %38)
  %40 = load float, ptr %39, align 4, !tbaa !9
  call void @glTranslatef(float noundef %34, float noundef %37, float noundef %40)
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #4
  store i32 5, ptr %9, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #4
  store i32 5, ptr %10, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #4
  store i32 0, ptr %11, align 4, !tbaa !11
  br label %41

41:                                               ; preds = %125, %4
  %42 = load i32, ptr %11, align 4, !tbaa !11
  %43 = load i32, ptr %9, align 4, !tbaa !11
  %44 = icmp sle i32 %42, %43
  br i1 %44, label %45, label %128

45:                                               ; preds = %41
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #4
  %46 = load i32, ptr %11, align 4, !tbaa !11
  %47 = sub nsw i32 %46, 1
  %48 = sitofp i32 %47 to float
  %49 = load i32, ptr %9, align 4, !tbaa !11
  %50 = sitofp i32 %49 to float
  %51 = fdiv float %48, %50
  %52 = fadd float -5.000000e-01, %51
  %53 = fmul float 0x400921FB60000000, %52
  store float %53, ptr %13, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #4
  %54 = load float, ptr %7, align 4, !tbaa !9
  %55 = load float, ptr %13, align 4, !tbaa !9
  %56 = call noundef float @_ZSt3sinf(float noundef %55)
  %57 = fmul float %54, %56
  store float %57, ptr %14, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #4
  %58 = load float, ptr %7, align 4, !tbaa !9
  %59 = load float, ptr %13, align 4, !tbaa !9
  %60 = call noundef float @_ZSt3cosf(float noundef %59)
  %61 = fmul float %58, %60
  store float %61, ptr %15, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #4
  %62 = load i32, ptr %11, align 4, !tbaa !11
  %63 = sitofp i32 %62 to float
  %64 = load i32, ptr %9, align 4, !tbaa !11
  %65 = sitofp i32 %64 to float
  %66 = fdiv float %63, %65
  %67 = fadd float -5.000000e-01, %66
  %68 = fmul float 0x400921FB60000000, %67
  store float %68, ptr %16, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #4
  %69 = load float, ptr %7, align 4, !tbaa !9
  %70 = load float, ptr %16, align 4, !tbaa !9
  %71 = call noundef float @_ZSt3sinf(float noundef %70)
  %72 = fmul float %69, %71
  store float %72, ptr %17, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #4
  %73 = load float, ptr %7, align 4, !tbaa !9
  %74 = load float, ptr %16, align 4, !tbaa !9
  %75 = call noundef float @_ZSt3cosf(float noundef %74)
  %76 = fmul float %73, %75
  store float %76, ptr %18, align 4, !tbaa !9
  call void @glBegin(i32 noundef 8)
  store i32 0, ptr %12, align 4, !tbaa !11
  br label %77

77:                                               ; preds = %121, %45
  %78 = load i32, ptr %12, align 4, !tbaa !11
  %79 = load i32, ptr %10, align 4, !tbaa !11
  %80 = icmp sle i32 %78, %79
  br i1 %80, label %81, label %124

81:                                               ; preds = %77
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #4
  %82 = load i32, ptr %12, align 4, !tbaa !11
  %83 = sub nsw i32 %82, 1
  %84 = sitofp i32 %83 to float
  %85 = fmul float 0x401921FB60000000, %84
  %86 = load i32, ptr %10, align 4, !tbaa !11
  %87 = sitofp i32 %86 to float
  %88 = fdiv float %85, %87
  store float %88, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #4
  %89 = load float, ptr %19, align 4, !tbaa !9
  %90 = call noundef float @_ZSt3cosf(float noundef %89)
  store float %90, ptr %20, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #4
  %91 = load float, ptr %19, align 4, !tbaa !9
  %92 = call noundef float @_ZSt3sinf(float noundef %91)
  store float %92, ptr %21, align 4, !tbaa !9
  %93 = load float, ptr %20, align 4, !tbaa !9
  %94 = load float, ptr %15, align 4, !tbaa !9
  %95 = fmul float %93, %94
  %96 = load float, ptr %21, align 4, !tbaa !9
  %97 = load float, ptr %15, align 4, !tbaa !9
  %98 = fmul float %96, %97
  %99 = load float, ptr %14, align 4, !tbaa !9
  call void @glNormal3f(float noundef %95, float noundef %98, float noundef %99)
  %100 = load float, ptr %20, align 4, !tbaa !9
  %101 = load float, ptr %15, align 4, !tbaa !9
  %102 = fmul float %100, %101
  %103 = load float, ptr %21, align 4, !tbaa !9
  %104 = load float, ptr %15, align 4, !tbaa !9
  %105 = fmul float %103, %104
  %106 = load float, ptr %14, align 4, !tbaa !9
  call void @glVertex3f(float noundef %102, float noundef %105, float noundef %106)
  %107 = load float, ptr %20, align 4, !tbaa !9
  %108 = load float, ptr %18, align 4, !tbaa !9
  %109 = fmul float %107, %108
  %110 = load float, ptr %21, align 4, !tbaa !9
  %111 = load float, ptr %18, align 4, !tbaa !9
  %112 = fmul float %110, %111
  %113 = load float, ptr %17, align 4, !tbaa !9
  call void @glNormal3f(float noundef %109, float noundef %112, float noundef %113)
  %114 = load float, ptr %20, align 4, !tbaa !9
  %115 = load float, ptr %18, align 4, !tbaa !9
  %116 = fmul float %114, %115
  %117 = load float, ptr %21, align 4, !tbaa !9
  %118 = load float, ptr %18, align 4, !tbaa !9
  %119 = fmul float %117, %118
  %120 = load float, ptr %17, align 4, !tbaa !9
  call void @glVertex3f(float noundef %116, float noundef %119, float noundef %120)
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #4
  br label %121

121:                                              ; preds = %81
  %122 = load i32, ptr %12, align 4, !tbaa !11
  %123 = add nsw i32 %122, 1
  store i32 %123, ptr %12, align 4, !tbaa !11
  br label %77, !llvm.loop !13

124:                                              ; preds = %77
  call void @glEnd()
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #4
  br label %125

125:                                              ; preds = %124
  %126 = load i32, ptr %11, align 4, !tbaa !11
  %127 = add nsw i32 %126, 1
  store i32 %127, ptr %11, align 4, !tbaa !11
  br label %41, !llvm.loop !15

128:                                              ; preds = %41
  call void @glPopMatrix()
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #4
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #4
  ret void
}

declare void @glColor4f(float noundef, float noundef, float noundef, float noundef) #0

declare void @glPushMatrix() #0

declare void @glTranslatef(float noundef, float noundef, float noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt3sinf(float noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt3cosf(float noundef) #1

declare void @glNormal3f(float noundef, float noundef, float noundef) #0

declare void @glVertex3f(float noundef, float noundef, float noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #3

declare void @glPopMatrix() #0

attributes #0 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = distinct !{!13, !14}
!14 = !{!"llvm.loop.mustprogress"}
!15 = distinct !{!15, !14}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

declare void @glBegin(i32 noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getXEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getYEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getZEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #1 align 2

declare void @glEnd() local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN15btGLDebugDrawer10drawSphereERK9btVector3fS2_(ptr nocapture noundef nonnull readnone align 8 dereferenceable(12) %0, ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef %2, ptr noundef nonnull align 4 dereferenceable(16) %3) unnamed_addr #2 align 2 {
  %5 = tail call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getXEv(ptr noundef nonnull align 4 dereferenceable(16) %3)
  %6 = load float, ptr %5, align 4, !tbaa !5
  %7 = tail call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getYEv(ptr noundef nonnull align 4 dereferenceable(16) %3)
  %8 = load float, ptr %7, align 4, !tbaa !5
  %9 = tail call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getZEv(ptr noundef nonnull align 4 dereferenceable(16) %3)
  %10 = load float, ptr %9, align 4, !tbaa !5
  tail call void @glColor4f(float noundef %6, float noundef %8, float noundef %10, float noundef 1.000000e+00)
  tail call void @glPushMatrix()
  %11 = tail call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getXEv(ptr noundef nonnull align 4 dereferenceable(16) %1)
  %12 = load float, ptr %11, align 4, !tbaa !5
  %13 = tail call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getYEv(ptr noundef nonnull align 4 dereferenceable(16) %1)
  %14 = load float, ptr %13, align 4, !tbaa !5
  %15 = tail call noundef nonnull align 4 dereferenceable(4) ptr @_ZNK9btVector34getZEv(ptr noundef nonnull align 4 dereferenceable(16) %1)
  %16 = load float, ptr %15, align 4, !tbaa !5
  tail call void @glTranslatef(float noundef %12, float noundef %14, float noundef %16)
  br label %17

17:                                               ; preds = %4, %17
  %.050 = phi i32 [ 0, %4 ], [ %71, %17 ]
  %18 = add nsw i32 %.050, -1
  %19 = sitofp i32 %18 to float
  %20 = fdiv float %19, 5.000000e+00
  %21 = fadd float %20, -5.000000e-01
  %22 = fmul float %21, 0x400921FB60000000
  %23 = tail call noundef float @_ZSt3sinf(float noundef %22)
  %24 = fmul float %23, %2
  %25 = tail call noundef float @_ZSt3cosf(float noundef %22)
  %26 = fmul float %25, %2
  %27 = uitofp nneg i32 %.050 to float
  %28 = fdiv float %27, 5.000000e+00
  %29 = fadd float %28, -5.000000e-01
  %30 = fmul float %29, 0x400921FB60000000
  %31 = tail call noundef float @_ZSt3sinf(float noundef %30)
  %32 = fmul float %31, %2
  %33 = tail call noundef float @_ZSt3cosf(float noundef %30)
  %34 = fmul float %33, %2
  tail call void @glBegin(i32 noundef 8)
  %35 = tail call noundef float @_ZSt3cosf(float noundef 0xBFF41B2F80000000)
  %36 = tail call noundef float @_ZSt3sinf(float noundef 0xBFF41B2F80000000)
  %37 = fmul float %26, %35
  %38 = fmul float %26, %36
  tail call void @glNormal3f(float noundef %37, float noundef %38, float noundef %24)
  tail call void @glVertex3f(float noundef %37, float noundef %38, float noundef %24)
  %39 = fmul float %34, %35
  %40 = fmul float %34, %36
  tail call void @glNormal3f(float noundef %39, float noundef %40, float noundef %32)
  tail call void @glVertex3f(float noundef %39, float noundef %40, float noundef %32)
  %41 = tail call noundef float @_ZSt3cosf(float noundef 0.000000e+00)
  %42 = tail call noundef float @_ZSt3sinf(float noundef 0.000000e+00)
  %43 = fmul float %26, %41
  %44 = fmul float %26, %42
  tail call void @glNormal3f(float noundef %43, float noundef %44, float noundef %24)
  tail call void @glVertex3f(float noundef %43, float noundef %44, float noundef %24)
  %45 = fmul float %34, %41
  %46 = fmul float %34, %42
  tail call void @glNormal3f(float noundef %45, float noundef %46, float noundef %32)
  tail call void @glVertex3f(float noundef %45, float noundef %46, float noundef %32)
  %47 = tail call noundef float @_ZSt3cosf(float noundef 0x3FF41B2F80000000)
  %48 = tail call noundef float @_ZSt3sinf(float noundef 0x3FF41B2F80000000)
  %49 = fmul float %26, %47
  %50 = fmul float %26, %48
  tail call void @glNormal3f(float noundef %49, float noundef %50, float noundef %24)
  tail call void @glVertex3f(float noundef %49, float noundef %50, float noundef %24)
  %51 = fmul float %34, %47
  %52 = fmul float %34, %48
  tail call void @glNormal3f(float noundef %51, float noundef %52, float noundef %32)
  tail call void @glVertex3f(float noundef %51, float noundef %52, float noundef %32)
  %53 = tail call noundef float @_ZSt3cosf(float noundef 0x40041B2F80000000)
  %54 = tail call noundef float @_ZSt3sinf(float noundef 0x40041B2F80000000)
  %55 = fmul float %26, %53
  %56 = fmul float %26, %54
  tail call void @glNormal3f(float noundef %55, float noundef %56, float noundef %24)
  tail call void @glVertex3f(float noundef %55, float noundef %56, float noundef %24)
  %57 = fmul float %34, %53
  %58 = fmul float %34, %54
  tail call void @glNormal3f(float noundef %57, float noundef %58, float noundef %32)
  tail call void @glVertex3f(float noundef %57, float noundef %58, float noundef %32)
  %59 = tail call noundef float @_ZSt3cosf(float noundef 0x400E28C740000000)
  %60 = tail call noundef float @_ZSt3sinf(float noundef 0x400E28C740000000)
  %61 = fmul float %26, %59
  %62 = fmul float %26, %60
  tail call void @glNormal3f(float noundef %61, float noundef %62, float noundef %24)
  tail call void @glVertex3f(float noundef %61, float noundef %62, float noundef %24)
  %63 = fmul float %34, %59
  %64 = fmul float %34, %60
  tail call void @glNormal3f(float noundef %63, float noundef %64, float noundef %32)
  tail call void @glVertex3f(float noundef %63, float noundef %64, float noundef %32)
  %65 = tail call noundef float @_ZSt3cosf(float noundef 0x40141B2F80000000)
  %66 = tail call noundef float @_ZSt3sinf(float noundef 0x40141B2F80000000)
  %67 = fmul float %26, %65
  %68 = fmul float %26, %66
  tail call void @glNormal3f(float noundef %67, float noundef %68, float noundef %24)
  tail call void @glVertex3f(float noundef %67, float noundef %68, float noundef %24)
  %69 = fmul float %34, %65
  %70 = fmul float %34, %66
  tail call void @glNormal3f(float noundef %69, float noundef %70, float noundef %32)
  tail call void @glVertex3f(float noundef %69, float noundef %70, float noundef %32)
  tail call void @glEnd()
  %71 = add nuw nsw i32 %.050, 1
  %exitcond.not = icmp eq i32 %71, 6
  br i1 %exitcond.not, label %72, label %17, !llvm.loop !9

72:                                               ; preds = %17
  tail call void @glPopMatrix()
  ret void
}

declare void @glColor4f(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #0

declare void @glPushMatrix() local_unnamed_addr #0

declare void @glTranslatef(float noundef, float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt3sinf(float noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt3cosf(float noundef) local_unnamed_addr #1

declare void @glNormal3f(float noundef, float noundef, float noundef) local_unnamed_addr #0

declare void @glVertex3f(float noundef, float noundef, float noundef) local_unnamed_addr #0

declare void @glPopMatrix() local_unnamed_addr #0

attributes #0 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = distinct !{!9, !10}
!10 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,LoopRotatePass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass