; LLVM IR from Illurin/VulkanGraphicsEngine :: Third-Party/Include/imgui/imgui.ll (ZN5ImGui8NewFrameEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, [4 x i8], ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i8, i8, i8, i8, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImVector.3, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i8, [3 x i8], i32, float, float, i32, i32, float, i8, i8, i8, i8, i8, [3 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.7, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, [2 x i8], i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, %struct.ImVector.15, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, i8, [3 x i8], float, float, float, i32, %struct.ImVector.2, %struct.ImVector.21, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.22, %struct.ImChunkStream, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], i16, %struct.ImVector }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, float, float, [48 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8] }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.0 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.8] }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.9, %struct.ImVector, %struct.ImVector.10, i32, ptr, ptr, i32, i32, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12, %struct.ImVector.13, %struct.ImDrawListSplitter }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.14 }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.16, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector, %struct.ImVector.2, %struct.ImVector.2, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.19, float, float, %struct.ImVector, %struct.ImVector.20, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.2 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.2 }
%struct.ImFontAtlas = type <{ i8, [3 x i8], i32, ptr, i32, i32, ptr, ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.6, %struct.ImVector.28, %struct.ImVector.29, [1 x i32], [4 x i8] }>
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.21, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32, float, float, [4 x i8], %struct.ImGuiStorage, %struct.ImVector.25, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8] }>
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.3, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.23, %struct.ImVector.19, %struct.ImVector.19, %struct.ImVector.24, [6 x i16], [4 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [98 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() #6

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() #6 {
  %1 = alloca ptr, align 8
  %2 = alloca %struct.ImVec4, align 4
  %3 = alloca i32, align 4
  %4 = alloca %struct.ImVec2, align 4
  %5 = alloca float, align 4
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca %struct.ImVec2, align 4
  %9 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %10 = icmp ne ptr %9, null
  br i1 %10, label %11, label %12

11:                                               ; preds = %0
  br label %12

12:                                               ; preds = %11, %0
  %13 = phi i1 [ false, %0 ], [ true, %11 ]
  br i1 %13, label %14, label %15

14:                                               ; preds = %12
  br label %17

15:                                               ; preds = %12
  call void @__assert_fail(ptr noundef @.str.10, ptr noundef @.str.3, i32 noundef 3756, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

16:                                               ; No predecessors!
  br label %17

17:                                               ; preds = %16, %14
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #11
  %18 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %18, ptr %1, align 8, !tbaa !5
  call void @_ZL20NewFrameSanityChecksv()
  call void @_ZN5ImGuiL14UpdateSettingsEv()
  %19 = load ptr, ptr %1, align 8, !tbaa !5
  %20 = getelementptr inbounds %struct.ImGuiContext, ptr %19, i32 0, i32 3
  %21 = getelementptr inbounds %struct.ImGuiIO, ptr %20, i32 0, i32 3
  %22 = load float, ptr %21, align 8, !tbaa !9
  %23 = fpext float %22 to double
  %24 = load ptr, ptr %1, align 8, !tbaa !5
  %25 = getelementptr inbounds %struct.ImGuiContext, ptr %24, i32 0, i32 10
  %26 = load double, ptr %25, align 8, !tbaa !65
  %27 = fadd double %26, %23
  store double %27, ptr %25, align 8, !tbaa !65
  %28 = load ptr, ptr %1, align 8, !tbaa !5
  %29 = getelementptr inbounds %struct.ImGuiContext, ptr %28, i32 0, i32 14
  store i8 1, ptr %29, align 4, !tbaa !66
  %30 = load ptr, ptr %1, align 8, !tbaa !5
  %31 = getelementptr inbounds %struct.ImGuiContext, ptr %30, i32 0, i32 11
  %32 = load i32, ptr %31, align 8, !tbaa !67
  %33 = add nsw i32 %32, 1
  store i32 %33, ptr %31, align 8, !tbaa !67
  %34 = load ptr, ptr %1, align 8, !tbaa !5
  %35 = getelementptr inbounds %struct.ImGuiContext, ptr %34, i32 0, i32 165
  store i32 0, ptr %35, align 4, !tbaa !68
  %36 = load ptr, ptr %1, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.ImGuiContext, ptr %36, i32 0, i32 23
  store i32 0, ptr %37, align 8, !tbaa !69
  %38 = load ptr, ptr %1, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.ImGuiContext, ptr %38, i32 0, i32 167
  call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %39, i32 noundef 0)
  %40 = load ptr, ptr %1, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.ImGuiContext, ptr %40, i32 0, i32 3
  %42 = getelementptr inbounds %struct.ImGuiIO, ptr %41, i32 0, i32 3
  %43 = load float, ptr %42, align 8, !tbaa !9
  %44 = load ptr, ptr %1, align 8, !tbaa !5
  %45 = getelementptr inbounds %struct.ImGuiContext, ptr %44, i32 0, i32 190
  %46 = load ptr, ptr %1, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiContext, ptr %46, i32 0, i32 191
  %48 = load i32, ptr %47, align 4, !tbaa !70
  %49 = sext i32 %48 to i64
  %50 = getelementptr inbounds [120 x float], ptr %45, i64 0, i64 %49
  %51 = load float, ptr %50, align 4, !tbaa !71
  %52 = fsub float %43, %51
  %53 = load ptr, ptr %1, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ImGuiContext, ptr %53, i32 0, i32 192
  %55 = load float, ptr %54, align 8, !tbaa !72
  %56 = fadd float %55, %52
  store float %56, ptr %54, align 8, !tbaa !72
  %57 = load ptr, ptr %1, align 8, !tbaa !5
  %58 = getelementptr inbounds %struct.ImGuiContext, ptr %57, i32 0, i32 3
  %59 = getelementptr inbounds %struct.ImGuiIO, ptr %58, i32 0, i32 3
  %60 = load float, ptr %59, align 8, !tbaa !9
  %61 = load ptr, ptr %1, align 8, !tbaa !5
  %62 = getelementptr inbounds %struct.ImGuiContext, ptr %61, i32 0, i32 190
  %63 = load ptr, ptr %1, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ImGuiContext, ptr %63, i32 0, i32 191
  %65 = load i32, ptr %64, align 4, !tbaa !70
  %66 = sext i32 %65 to i64
  %67 = getelementptr inbounds [120 x float], ptr %62, i64 0, i64 %66
  store float %60, ptr %67, align 4, !tbaa !71
  %68 = load ptr, ptr %1, align 8, !tbaa !5
  %69 = getelementptr inbounds %struct.ImGuiContext, ptr %68, i32 0, i32 191
  %70 = load i32, ptr %69, align 4, !tbaa !70
  %71 = add nsw i32 %70, 1
  %72 = srem i32 %71, 120
  %73 = load ptr, ptr %1, align 8, !tbaa !5
  %74 = getelementptr inbounds %struct.ImGuiContext, ptr %73, i32 0, i32 191
  store i32 %72, ptr %74, align 4, !tbaa !70
  %75 = load ptr, ptr %1, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.ImGuiContext, ptr %75, i32 0, i32 192
  %77 = load float, ptr %76, align 8, !tbaa !72
  %78 = fcmp ogt float %77, 0.000000e+00
  br i1 %78, label %79, label %85

79:                                               ; preds = %17
  %80 = load ptr, ptr %1, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.ImGuiContext, ptr %80, i32 0, i32 192
  %82 = load float, ptr %81, align 8, !tbaa !72
  %83 = fdiv float %82, 1.200000e+02
  %84 = fdiv float 1.000000e+00, %83
  br label %86

85:                                               ; preds = %17
  br label %86

86:                                               ; preds = %85, %79
  %87 = phi float [ %84, %79 ], [ 0x47EFFFFFE0000000, %85 ]
  %88 = load ptr, ptr %1, align 8, !tbaa !5
  %89 = getelementptr inbounds %struct.ImGuiContext, ptr %88, i32 0, i32 3
  %90 = getelementptr inbounds %struct.ImGuiIO, ptr %89, i32 0, i32 53
  store float %87, ptr %90, align 8, !tbaa !73
  %91 = load ptr, ptr %1, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 3
  %93 = getelementptr inbounds %struct.ImGuiIO, ptr %92, i32 0, i32 14
  %94 = load ptr, ptr %93, align 8, !tbaa !74
  %95 = getelementptr inbounds %struct.ImFontAtlas, ptr %94, i32 0, i32 0
  store i8 1, ptr %95, align 8, !tbaa !75
  %96 = call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %96)
  %97 = load ptr, ptr %1, align 8, !tbaa !5
  %98 = getelementptr inbounds %struct.ImGuiContext, ptr %97, i32 0, i32 6
  %99 = load ptr, ptr %98, align 8, !tbaa !79
  %100 = call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %99)
  br i1 %100, label %101, label %102

101:                                              ; preds = %86
  br label %104

102:                                              ; preds = %86
  call void @__assert_fail(ptr noundef @.str.68, ptr noundef @.str.3, i32 noundef 3785, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

103:                                              ; No predecessors!
  br label %104

104:                                              ; preds = %103, %101
  call void @llvm.lifetime.start.p0(i64 16, ptr %2) #11
  %105 = load ptr, ptr %1, align 8, !tbaa !5
  %106 = getelementptr inbounds %struct.ImGuiContext, ptr %105, i32 0, i32 3
  %107 = getelementptr inbounds %struct.ImGuiIO, ptr %106, i32 0, i32 2
  %108 = getelementptr inbounds %struct.ImVec2, ptr %107, i32 0, i32 0
  %109 = load float, ptr %108, align 8, !tbaa !80
  %110 = load ptr, ptr %1, align 8, !tbaa !5
  %111 = getelementptr inbounds %struct.ImGuiContext, ptr %110, i32 0, i32 3
  %112 = getelementptr inbounds %struct.ImGuiIO, ptr %111, i32 0, i32 2
  %113 = getelementptr inbounds %struct.ImVec2, ptr %112, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !81
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %2, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %109, float noundef %114)
  %115 = load ptr, ptr %1, align 8, !tbaa !5
  %116 = getelementptr inbounds %struct.ImGuiContext, ptr %115, i32 0, i32 9
  %117 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %116, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %117, ptr align 4 %2, i64 16, i1 false), !tbaa.struct !82
  call void @llvm.lifetime.end.p0(i64 16, ptr %2) #11
  %118 = load ptr, ptr %1, align 8, !tbaa !5
  %119 = getelementptr inbounds %struct.ImGuiContext, ptr %118, i32 0, i32 4
  %120 = getelementptr inbounds %struct.ImGuiStyle, ptr %119, i32 0, i32 33
  %121 = load float, ptr %120, align 4, !tbaa !83
  %122 = load ptr, ptr %1, align 8, !tbaa !5
  %123 = getelementptr inbounds %struct.ImGuiContext, ptr %122, i32 0, i32 9
  %124 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %123, i32 0, i32 3
  store float %121, ptr %124, align 4, !tbaa !84
  %125 = load ptr, ptr %1, align 8, !tbaa !5
  %126 = getelementptr inbounds %struct.ImGuiContext, ptr %125, i32 0, i32 9
  %127 = load ptr, ptr %1, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImGuiContext, ptr %127, i32 0, i32 4
  %129 = getelementptr inbounds %struct.ImGuiStyle, ptr %128, i32 0, i32 34
  %130 = load float, ptr %129, align 8, !tbaa !85
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208) %126, float noundef %130)
  %131 = load ptr, ptr %1, align 8, !tbaa !5
  %132 = getelementptr inbounds %struct.ImGuiContext, ptr %131, i32 0, i32 9
  %133 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %132, i32 0, i32 6
  store i32 0, ptr %133, align 4, !tbaa !86
  %134 = load ptr, ptr %1, align 8, !tbaa !5
  %135 = getelementptr inbounds %struct.ImGuiContext, ptr %134, i32 0, i32 4
  %136 = getelementptr inbounds %struct.ImGuiStyle, ptr %135, i32 0, i32 31
  %137 = load i8, ptr %136, align 8, !tbaa !87, !range !88, !noundef !89
  %138 = trunc i8 %137 to i1
  br i1 %138, label %139, label %145

139:                                              ; preds = %104
  %140 = load ptr, ptr %1, align 8, !tbaa !5
  %141 = getelementptr inbounds %struct.ImGuiContext, ptr %140, i32 0, i32 9
  %142 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %141, i32 0, i32 6
  %143 = load i32, ptr %142, align 4, !tbaa !86
  %144 = or i32 %143, 1
  store i32 %144, ptr %142, align 4, !tbaa !86
  br label %145

145:                                              ; preds = %139, %104
  %146 = load ptr, ptr %1, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.ImGuiContext, ptr %146, i32 0, i32 4
  %148 = getelementptr inbounds %struct.ImGuiStyle, ptr %147, i32 0, i32 32
  %149 = load i8, ptr %148, align 1, !tbaa !90, !range !88, !noundef !89
  %150 = trunc i8 %149 to i1
  br i1 %150, label %151, label %157

151:                                              ; preds = %145
  %152 = load ptr, ptr %1, align 8, !tbaa !5
  %153 = getelementptr inbounds %struct.ImGuiContext, ptr %152, i32 0, i32 9
  %154 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %153, i32 0, i32 6
  %155 = load i32, ptr %154, align 4, !tbaa !86
  %156 = or i32 %155, 2
  store i32 %156, ptr %154, align 4, !tbaa !86
  br label %157

157:                                              ; preds = %151, %145
  %158 = load ptr, ptr %1, align 8, !tbaa !5
  %159 = getelementptr inbounds %struct.ImGuiContext, ptr %158, i32 0, i32 3
  %160 = getelementptr inbounds %struct.ImGuiIO, ptr %159, i32 0, i32 1
  %161 = load i32, ptr %160, align 4, !tbaa !91
  %162 = and i32 %161, 8
  %163 = icmp ne i32 %162, 0
  br i1 %163, label %164, label %170

164:                                              ; preds = %157
  %165 = load ptr, ptr %1, align 8, !tbaa !5
  %166 = getelementptr inbounds %struct.ImGuiContext, ptr %165, i32 0, i32 9
  %167 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %166, i32 0, i32 6
  %168 = load i32, ptr %167, align 4, !tbaa !86
  %169 = or i32 %168, 4
  store i32 %169, ptr %167, align 4, !tbaa !86
  br label %170

170:                                              ; preds = %164, %157
  %171 = load ptr, ptr %1, align 8, !tbaa !5
  %172 = getelementptr inbounds %struct.ImGuiContext, ptr %171, i32 0, i32 127
  call void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168) %172)
  %173 = load ptr, ptr %1, align 8, !tbaa !5
  %174 = getelementptr inbounds %struct.ImGuiContext, ptr %173, i32 0, i32 127
  %175 = load ptr, ptr %1, align 8, !tbaa !5
  %176 = getelementptr inbounds %struct.ImGuiContext, ptr %175, i32 0, i32 3
  %177 = getelementptr inbounds %struct.ImGuiIO, ptr %176, i32 0, i32 14
  %178 = load ptr, ptr %177, align 8, !tbaa !74
  %179 = getelementptr inbounds %struct.ImFontAtlas, ptr %178, i32 0, i32 3
  %180 = load ptr, ptr %179, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %174, ptr noundef %180)
  %181 = load ptr, ptr %1, align 8, !tbaa !5
  %182 = getelementptr inbounds %struct.ImGuiContext, ptr %181, i32 0, i32 127
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %182)
  %183 = load ptr, ptr %1, align 8, !tbaa !5
  %184 = getelementptr inbounds %struct.ImGuiContext, ptr %183, i32 0, i32 128
  call void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168) %184)
  %185 = load ptr, ptr %1, align 8, !tbaa !5
  %186 = getelementptr inbounds %struct.ImGuiContext, ptr %185, i32 0, i32 128
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 3
  %189 = getelementptr inbounds %struct.ImGuiIO, ptr %188, i32 0, i32 14
  %190 = load ptr, ptr %189, align 8, !tbaa !74
  %191 = getelementptr inbounds %struct.ImFontAtlas, ptr %190, i32 0, i32 3
  %192 = load ptr, ptr %191, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %186, ptr noundef %192)
  %193 = load ptr, ptr %1, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.ImGuiContext, ptr %193, i32 0, i32 128
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %194)
  %195 = load ptr, ptr %1, align 8, !tbaa !5
  %196 = getelementptr inbounds %struct.ImGuiContext, ptr %195, i32 0, i32 123
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %196)
  %197 = load ptr, ptr %1, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.ImGuiContext, ptr %197, i32 0, i32 130
  %199 = load i8, ptr %198, align 4, !tbaa !93, !range !88, !noundef !89
  %200 = trunc i8 %199 to i1
  br i1 %200, label %201, label %215

201:                                              ; preds = %170
  %202 = load ptr, ptr %1, align 8, !tbaa !5
  %203 = getelementptr inbounds %struct.ImGuiContext, ptr %202, i32 0, i32 137
  %204 = getelementptr inbounds %struct.ImGuiPayload, ptr %203, i32 0, i32 2
  %205 = load i32, ptr %204, align 4, !tbaa !94
  %206 = load ptr, ptr %1, align 8, !tbaa !5
  %207 = getelementptr inbounds %struct.ImGuiContext, ptr %206, i32 0, i32 38
  %208 = load i32, ptr %207, align 8, !tbaa !95
  %209 = icmp eq i32 %205, %208
  br i1 %209, label %210, label %215

210:                                              ; preds = %201
  %211 = load ptr, ptr %1, align 8, !tbaa !5
  %212 = getelementptr inbounds %struct.ImGuiContext, ptr %211, i32 0, i32 137
  %213 = getelementptr inbounds %struct.ImGuiPayload, ptr %212, i32 0, i32 2
  %214 = load i32, ptr %213, align 4, !tbaa !94
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %214)
  br label %215

215:                                              ; preds = %210, %201, %170
  %216 = load ptr, ptr %1, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiContext, ptr %216, i32 0, i32 35
  %218 = load i32, ptr %217, align 4, !tbaa !96
  %219 = icmp ne i32 %218, 0
  br i1 %219, label %223, label %220

220:                                              ; preds = %215
  %221 = load ptr, ptr %1, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiContext, ptr %221, i32 0, i32 36
  store float 0.000000e+00, ptr %222, align 8, !tbaa !97
  br label %223

223:                                              ; preds = %220, %215
  %224 = load ptr, ptr %1, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiContext, ptr %224, i32 0, i32 35
  %226 = load i32, ptr %225, align 4, !tbaa !96
  %227 = icmp ne i32 %226, 0
  br i1 %227, label %228, label %241

228:                                              ; preds = %223
  %229 = load ptr, ptr %1, align 8, !tbaa !5
  %230 = getelementptr inbounds %struct.ImGuiContext, ptr %229, i32 0, i32 32
  %231 = load i32, ptr %230, align 4, !tbaa !98
  %232 = icmp ne i32 %231, 0
  br i1 %232, label %233, label %244

233:                                              ; preds = %228
  %234 = load ptr, ptr %1, align 8, !tbaa !5
  %235 = getelementptr inbounds %struct.ImGuiContext, ptr %234, i32 0, i32 38
  %236 = load i32, ptr %235, align 8, !tbaa !95
  %237 = load ptr, ptr %1, align 8, !tbaa !5
  %238 = getelementptr inbounds %struct.ImGuiContext, ptr %237, i32 0, i32 32
  %239 = load i32, ptr %238, align 4, !tbaa !98
  %240 = icmp eq i32 %236, %239
  br i1 %240, label %241, label %244

241:                                              ; preds = %233, %223
  %242 = load ptr, ptr %1, align 8, !tbaa !5
  %243 = getelementptr inbounds %struct.ImGuiContext, ptr %242, i32 0, i32 37
  store float 0.000000e+00, ptr %243, align 4, !tbaa !99
  br label %244

244:                                              ; preds = %241, %233, %228
  %245 = load ptr, ptr %1, align 8, !tbaa !5
  %246 = getelementptr inbounds %struct.ImGuiContext, ptr %245, i32 0, i32 32
  %247 = load i32, ptr %246, align 4, !tbaa !98
  %248 = icmp ne i32 %247, 0
  br i1 %248, label %249, label %258

249:                                              ; preds = %244
  %250 = load ptr, ptr %1, align 8, !tbaa !5
  %251 = getelementptr inbounds %struct.ImGuiContext, ptr %250, i32 0, i32 3
  %252 = getelementptr inbounds %struct.ImGuiIO, ptr %251, i32 0, i32 3
  %253 = load float, ptr %252, align 8, !tbaa !9
  %254 = load ptr, ptr %1, align 8, !tbaa !5
  %255 = getelementptr inbounds %struct.ImGuiContext, ptr %254, i32 0, i32 36
  %256 = load float, ptr %255, align 8, !tbaa !97
  %257 = fadd float %256, %253
  store float %257, ptr %255, align 8, !tbaa !97
  br label %258

258:                                              ; preds = %249, %244
  %259 = load ptr, ptr %1, align 8, !tbaa !5
  %260 = getelementptr inbounds %struct.ImGuiContext, ptr %259, i32 0, i32 32
  %261 = load i32, ptr %260, align 4, !tbaa !98
  %262 = icmp ne i32 %261, 0
  br i1 %262, label %263, label %280

263:                                              ; preds = %258
  %264 = load ptr, ptr %1, align 8, !tbaa !5
  %265 = getelementptr inbounds %struct.ImGuiContext, ptr %264, i32 0, i32 38
  %266 = load i32, ptr %265, align 8, !tbaa !95
  %267 = load ptr, ptr %1, align 8, !tbaa !5
  %268 = getelementptr inbounds %struct.ImGuiContext, ptr %267, i32 0, i32 32
  %269 = load i32, ptr %268, align 4, !tbaa !98
  %270 = icmp ne i32 %266, %269
  br i1 %270, label %271, label %280

271:                                              ; preds = %263
  %272 = load ptr, ptr %1, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 3
  %274 = getelementptr inbounds %struct.ImGuiIO, ptr %273, i32 0, i32 3
  %275 = load float, ptr %274, align 8, !tbaa !9
  %276 = load ptr, ptr %1, align 8, !tbaa !5
  %277 = getelementptr inbounds %struct.ImGuiContext, ptr %276, i32 0, i32 37
  %278 = load float, ptr %277, align 4, !tbaa !99
  %279 = fadd float %278, %275
  store float %279, ptr %277, align 4, !tbaa !99
  br label %280

280:                                              ; preds = %271, %263, %258
  %281 = load ptr, ptr %1, align 8, !tbaa !5
  %282 = getelementptr inbounds %struct.ImGuiContext, ptr %281, i32 0, i32 32
  %283 = load i32, ptr %282, align 4, !tbaa !98
  %284 = load ptr, ptr %1, align 8, !tbaa !5
  %285 = getelementptr inbounds %struct.ImGuiContext, ptr %284, i32 0, i32 35
  store i32 %283, ptr %285, align 4, !tbaa !96
  %286 = load ptr, ptr %1, align 8, !tbaa !5
  %287 = getelementptr inbounds %struct.ImGuiContext, ptr %286, i32 0, i32 32
  store i32 0, ptr %287, align 4, !tbaa !98
  %288 = load ptr, ptr %1, align 8, !tbaa !5
  %289 = getelementptr inbounds %struct.ImGuiContext, ptr %288, i32 0, i32 33
  store i8 0, ptr %289, align 8, !tbaa !100
  %290 = load ptr, ptr %1, align 8, !tbaa !5
  %291 = getelementptr inbounds %struct.ImGuiContext, ptr %290, i32 0, i32 39
  %292 = load i32, ptr %291, align 4, !tbaa !101
  %293 = load ptr, ptr %1, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 38
  %295 = load i32, ptr %294, align 8, !tbaa !95
  %296 = icmp ne i32 %292, %295
  br i1 %296, label %297, label %311

297:                                              ; preds = %280
  %298 = load ptr, ptr %1, align 8, !tbaa !5
  %299 = getelementptr inbounds %struct.ImGuiContext, ptr %298, i32 0, i32 55
  %300 = load i32, ptr %299, align 8, !tbaa !102
  %301 = load ptr, ptr %1, align 8, !tbaa !5
  %302 = getelementptr inbounds %struct.ImGuiContext, ptr %301, i32 0, i32 38
  %303 = load i32, ptr %302, align 8, !tbaa !95
  %304 = icmp eq i32 %300, %303
  br i1 %304, label %305, label %311

305:                                              ; preds = %297
  %306 = load ptr, ptr %1, align 8, !tbaa !5
  %307 = getelementptr inbounds %struct.ImGuiContext, ptr %306, i32 0, i32 38
  %308 = load i32, ptr %307, align 8, !tbaa !95
  %309 = icmp ne i32 %308, 0
  br i1 %309, label %310, label %311

310:                                              ; preds = %305
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %311

311:                                              ; preds = %310, %305, %297, %280
  %312 = load ptr, ptr %1, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiContext, ptr %312, i32 0, i32 38
  %314 = load i32, ptr %313, align 8, !tbaa !95
  %315 = icmp ne i32 %314, 0
  br i1 %315, label %316, label %325

316:                                              ; preds = %311
  %317 = load ptr, ptr %1, align 8, !tbaa !5
  %318 = getelementptr inbounds %struct.ImGuiContext, ptr %317, i32 0, i32 3
  %319 = getelementptr inbounds %struct.ImGuiIO, ptr %318, i32 0, i32 3
  %320 = load float, ptr %319, align 8, !tbaa !9
  %321 = load ptr, ptr %1, align 8, !tbaa !5
  %322 = getelementptr inbounds %struct.ImGuiContext, ptr %321, i32 0, i32 40
  %323 = load float, ptr %322, align 8, !tbaa !103
  %324 = fadd float %323, %320
  store float %324, ptr %322, align 8, !tbaa !103
  br label %325

325:                                              ; preds = %316, %311
  %326 = load ptr, ptr %1, align 8, !tbaa !5
  %327 = getelementptr inbounds %struct.ImGuiContext, ptr %326, i32 0, i32 3
  %328 = getelementptr inbounds %struct.ImGuiIO, ptr %327, i32 0, i32 3
  %329 = load float, ptr %328, align 8, !tbaa !9
  %330 = load ptr, ptr %1, align 8, !tbaa !5
  %331 = getelementptr inbounds %struct.ImGuiContext, ptr %330, i32 0, i32 61
  %332 = load float, ptr %331, align 4, !tbaa !104
  %333 = fadd float %332, %329
  store float %333, ptr %331, align 4, !tbaa !104
  %334 = load ptr, ptr %1, align 8, !tbaa !5
  %335 = getelementptr inbounds %struct.ImGuiContext, ptr %334, i32 0, i32 38
  %336 = load i32, ptr %335, align 8, !tbaa !95
  %337 = load ptr, ptr %1, align 8, !tbaa !5
  %338 = getelementptr inbounds %struct.ImGuiContext, ptr %337, i32 0, i32 55
  store i32 %336, ptr %338, align 8, !tbaa !102
  %339 = load ptr, ptr %1, align 8, !tbaa !5
  %340 = getelementptr inbounds %struct.ImGuiContext, ptr %339, i32 0, i32 52
  %341 = load ptr, ptr %340, align 8, !tbaa !105
  %342 = load ptr, ptr %1, align 8, !tbaa !5
  %343 = getelementptr inbounds %struct.ImGuiContext, ptr %342, i32 0, i32 59
  store ptr %341, ptr %343, align 8, !tbaa !106
  %344 = load ptr, ptr %1, align 8, !tbaa !5
  %345 = getelementptr inbounds %struct.ImGuiContext, ptr %344, i32 0, i32 44
  %346 = load i8, ptr %345, align 1, !tbaa !107, !range !88, !noundef !89
  %347 = trunc i8 %346 to i1
  %348 = load ptr, ptr %1, align 8, !tbaa !5
  %349 = getelementptr inbounds %struct.ImGuiContext, ptr %348, i32 0, i32 57
  %350 = zext i1 %347 to i8
  store i8 %350, ptr %349, align 1, !tbaa !108
  %351 = load ptr, ptr %1, align 8, !tbaa !5
  %352 = getelementptr inbounds %struct.ImGuiContext, ptr %351, i32 0, i32 39
  store i32 0, ptr %352, align 4, !tbaa !101
  %353 = load ptr, ptr %1, align 8, !tbaa !5
  %354 = getelementptr inbounds %struct.ImGuiContext, ptr %353, i32 0, i32 45
  store i8 0, ptr %354, align 8, !tbaa !109
  %355 = load ptr, ptr %1, align 8, !tbaa !5
  %356 = getelementptr inbounds %struct.ImGuiContext, ptr %355, i32 0, i32 56
  store i8 0, ptr %356, align 4, !tbaa !110
  %357 = load ptr, ptr %1, align 8, !tbaa !5
  %358 = getelementptr inbounds %struct.ImGuiContext, ptr %357, i32 0, i32 41
  store i8 0, ptr %358, align 4, !tbaa !111
  %359 = load ptr, ptr %1, align 8, !tbaa !5
  %360 = getelementptr inbounds %struct.ImGuiContext, ptr %359, i32 0, i32 154
  %361 = load i32, ptr %360, align 8, !tbaa !112
  %362 = icmp ne i32 %361, 0
  br i1 %362, label %363, label %374

363:                                              ; preds = %325
  %364 = load ptr, ptr %1, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiContext, ptr %364, i32 0, i32 38
  %366 = load i32, ptr %365, align 8, !tbaa !95
  %367 = load ptr, ptr %1, align 8, !tbaa !5
  %368 = getelementptr inbounds %struct.ImGuiContext, ptr %367, i32 0, i32 154
  %369 = load i32, ptr %368, align 8, !tbaa !112
  %370 = icmp ne i32 %366, %369
  br i1 %370, label %371, label %374

371:                                              ; preds = %363
  %372 = load ptr, ptr %1, align 8, !tbaa !5
  %373 = getelementptr inbounds %struct.ImGuiContext, ptr %372, i32 0, i32 154
  store i32 0, ptr %373, align 8, !tbaa !112
  br label %374

374:                                              ; preds = %371, %363, %325
  %375 = load ptr, ptr %1, align 8, !tbaa !5
  %376 = getelementptr inbounds %struct.ImGuiContext, ptr %375, i32 0, i32 38
  %377 = load i32, ptr %376, align 8, !tbaa !95
  %378 = icmp eq i32 %377, 0
  br i1 %378, label %379, label %386

379:                                              ; preds = %374
  %380 = load ptr, ptr %1, align 8, !tbaa !5
  %381 = getelementptr inbounds %struct.ImGuiContext, ptr %380, i32 0, i32 47
  store i32 0, ptr %381, align 4, !tbaa !113
  %382 = load ptr, ptr %1, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 48
  store i32 0, ptr %383, align 8, !tbaa !114
  %384 = load ptr, ptr %1, align 8, !tbaa !5
  %385 = getelementptr inbounds %struct.ImGuiContext, ptr %384, i32 0, i32 50
  store i64 0, ptr %385, align 8, !tbaa !115
  br label %386

386:                                              ; preds = %379, %374
  %387 = load ptr, ptr %1, align 8, !tbaa !5
  %388 = getelementptr inbounds %struct.ImGuiContext, ptr %387, i32 0, i32 142
  %389 = load i32, ptr %388, align 4, !tbaa !116
  %390 = load ptr, ptr %1, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiContext, ptr %390, i32 0, i32 143
  store i32 %389, ptr %391, align 8, !tbaa !117
  %392 = load ptr, ptr %1, align 8, !tbaa !5
  %393 = getelementptr inbounds %struct.ImGuiContext, ptr %392, i32 0, i32 142
  store i32 0, ptr %393, align 4, !tbaa !116
  %394 = load ptr, ptr %1, align 8, !tbaa !5
  %395 = getelementptr inbounds %struct.ImGuiContext, ptr %394, i32 0, i32 141
  store float 0x47EFFFFFE0000000, ptr %395, align 8, !tbaa !118
  %396 = load ptr, ptr %1, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 131
  store i8 0, ptr %397, align 1, !tbaa !119
  %398 = load ptr, ptr %1, align 8, !tbaa !5
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 3
  %400 = getelementptr inbounds %struct.ImGuiIO, ptr %399, i32 0, i32 73
  %401 = getelementptr inbounds [512 x float], ptr %400, i64 0, i64 0
  %402 = load ptr, ptr %1, align 8, !tbaa !5
  %403 = getelementptr inbounds %struct.ImGuiContext, ptr %402, i32 0, i32 3
  %404 = getelementptr inbounds %struct.ImGuiIO, ptr %403, i32 0, i32 72
  %405 = getelementptr inbounds [512 x float], ptr %404, i64 0, i64 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %401, ptr align 8 %405, i64 2048, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #11
  store i32 0, ptr %3, align 4, !tbaa !120
  br label %406

406:                                              ; preds = %453, %386
  %407 = load i32, ptr %3, align 4, !tbaa !120
  %408 = icmp slt i32 %407, 512
  br i1 %408, label %410, label %409

409:                                              ; preds = %406
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #11
  br label %456

410:                                              ; preds = %406
  %411 = load ptr, ptr %1, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 3
  %413 = getelementptr inbounds %struct.ImGuiIO, ptr %412, i32 0, i32 44
  %414 = load i32, ptr %3, align 4, !tbaa !120
  %415 = sext i32 %414 to i64
  %416 = getelementptr inbounds [512 x i8], ptr %413, i64 0, i64 %415
  %417 = load i8, ptr %416, align 1, !tbaa !121, !range !88, !noundef !89
  %418 = trunc i8 %417 to i1
  br i1 %418, label %419, label %444

419:                                              ; preds = %410
  %420 = load ptr, ptr %1, align 8, !tbaa !5
  %421 = getelementptr inbounds %struct.ImGuiContext, ptr %420, i32 0, i32 3
  %422 = getelementptr inbounds %struct.ImGuiIO, ptr %421, i32 0, i32 72
  %423 = load i32, ptr %3, align 4, !tbaa !120
  %424 = sext i32 %423 to i64
  %425 = getelementptr inbounds [512 x float], ptr %422, i64 0, i64 %424
  %426 = load float, ptr %425, align 4, !tbaa !71
  %427 = fcmp olt float %426, 0.000000e+00
  br i1 %427, label %428, label %429

428:                                              ; preds = %419
  br label %442

429:                                              ; preds = %419
  %430 = load ptr, ptr %1, align 8, !tbaa !5
  %431 = getelementptr inbounds %struct.ImGuiContext, ptr %430, i32 0, i32 3
  %432 = getelementptr inbounds %struct.ImGuiIO, ptr %431, i32 0, i32 72
  %433 = load i32, ptr %3, align 4, !tbaa !120
  %434 = sext i32 %433 to i64
  %435 = getelementptr inbounds [512 x float], ptr %432, i64 0, i64 %434
  %436 = load float, ptr %435, align 4, !tbaa !71
  %437 = load ptr, ptr %1, align 8, !tbaa !5
  %438 = getelementptr inbounds %struct.ImGuiContext, ptr %437, i32 0, i32 3
  %439 = getelementptr inbounds %struct.ImGuiIO, ptr %438, i32 0, i32 3
  %440 = load float, ptr %439, align 8, !tbaa !9
  %441 = fadd float %436, %440
  br label %442

442:                                              ; preds = %429, %428
  %443 = phi float [ 0.000000e+00, %428 ], [ %441, %429 ]
  br label %445

444:                                              ; preds = %410
  br label %445

445:                                              ; preds = %444, %442
  %446 = phi float [ %443, %442 ], [ -1.000000e+00, %444 ]
  %447 = load ptr, ptr %1, align 8, !tbaa !5
  %448 = getelementptr inbounds %struct.ImGuiContext, ptr %447, i32 0, i32 3
  %449 = getelementptr inbounds %struct.ImGuiIO, ptr %448, i32 0, i32 72
  %450 = load i32, ptr %3, align 4, !tbaa !120
  %451 = sext i32 %450 to i64
  %452 = getelementptr inbounds [512 x float], ptr %449, i64 0, i64 %451
  store float %446, ptr %452, align 4, !tbaa !71
  br label %453

453:                                              ; preds = %445
  %454 = load i32, ptr %3, align 4, !tbaa !120
  %455 = add nsw i32 %454, 1
  store i32 %455, ptr %3, align 4, !tbaa !120
  br label %406, !llvm.loop !122

456:                                              ; preds = %409
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %457 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %458 = icmp ne ptr %457, null
  br i1 %458, label %469, label %459

459:                                              ; preds = %456
  %460 = load ptr, ptr %1, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiContext, ptr %460, i32 0, i32 108
  %462 = load ptr, ptr %461, align 8, !tbaa !124
  %463 = icmp ne ptr %462, null
  br i1 %463, label %464, label %481

464:                                              ; preds = %459
  %465 = load ptr, ptr %1, align 8, !tbaa !5
  %466 = getelementptr inbounds %struct.ImGuiContext, ptr %465, i32 0, i32 112
  %467 = load float, ptr %466, align 4, !tbaa !125
  %468 = fcmp ogt float %467, 0.000000e+00
  br i1 %468, label %469, label %481

469:                                              ; preds = %464, %456
  %470 = load ptr, ptr %1, align 8, !tbaa !5
  %471 = getelementptr inbounds %struct.ImGuiContext, ptr %470, i32 0, i32 125
  %472 = load float, ptr %471, align 8, !tbaa !126
  %473 = load ptr, ptr %1, align 8, !tbaa !5
  %474 = getelementptr inbounds %struct.ImGuiContext, ptr %473, i32 0, i32 3
  %475 = getelementptr inbounds %struct.ImGuiIO, ptr %474, i32 0, i32 3
  %476 = load float, ptr %475, align 8, !tbaa !9
  %477 = call float @llvm.fmuladd.f32(float %476, float 6.000000e+00, float %472)
  %478 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %477, float noundef 1.000000e+00)
  %479 = load ptr, ptr %1, align 8, !tbaa !5
  %480 = getelementptr inbounds %struct.ImGuiContext, ptr %479, i32 0, i32 125
  store float %478, ptr %480, align 8, !tbaa !126
  br label %494

481:                                              ; preds = %464, %459
  %482 = load ptr, ptr %1, align 8, !tbaa !5
  %483 = getelementptr inbounds %struct.ImGuiContext, ptr %482, i32 0, i32 125
  %484 = load float, ptr %483, align 8, !tbaa !126
  %485 = load ptr, ptr %1, align 8, !tbaa !5
  %486 = getelementptr inbounds %struct.ImGuiContext, ptr %485, i32 0, i32 3
  %487 = getelementptr inbounds %struct.ImGuiIO, ptr %486, i32 0, i32 3
  %488 = load float, ptr %487, align 8, !tbaa !9
  %489 = fneg float %488
  %490 = call float @llvm.fmuladd.f32(float %489, float 1.000000e+01, float %484)
  %491 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %490, float noundef 0.000000e+00)
  %492 = load ptr, ptr %1, align 8, !tbaa !5
  %493 = getelementptr inbounds %struct.ImGuiContext, ptr %492, i32 0, i32 125
  store float %491, ptr %493, align 8, !tbaa !126
  br label %494

494:                                              ; preds = %481, %469
  %495 = load ptr, ptr %1, align 8, !tbaa !5
  %496 = getelementptr inbounds %struct.ImGuiContext, ptr %495, i32 0, i32 129
  store i32 0, ptr %496, align 8, !tbaa !127
  %497 = load ptr, ptr %1, align 8, !tbaa !5
  %498 = getelementptr inbounds %struct.ImGuiContext, ptr %497, i32 0, i32 195
  store i32 -1, ptr %498, align 4, !tbaa !128
  %499 = load ptr, ptr %1, align 8, !tbaa !5
  %500 = getelementptr inbounds %struct.ImGuiContext, ptr %499, i32 0, i32 194
  store i32 -1, ptr %500, align 8, !tbaa !129
  %501 = load ptr, ptr %1, align 8, !tbaa !5
  %502 = getelementptr inbounds %struct.ImGuiContext, ptr %501, i32 0, i32 193
  store i32 -1, ptr %502, align 4, !tbaa !130
  call void @llvm.lifetime.start.p0(i64 8, ptr %4) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %4, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %503 = load ptr, ptr %1, align 8, !tbaa !5
  %504 = getelementptr inbounds %struct.ImGuiContext, ptr %503, i32 0, i32 168
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %504, ptr align 4 %4, i64 8, i1 false), !tbaa.struct !131
  call void @llvm.lifetime.end.p0(i64 8, ptr %4) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %505 = load ptr, ptr %1, align 8, !tbaa !5
  %506 = getelementptr inbounds %struct.ImGuiContext, ptr %505, i32 0, i32 19
  %507 = getelementptr inbounds %struct.ImVector.3, ptr %506, i32 0, i32 0
  %508 = load i32, ptr %507, align 8, !tbaa !132
  %509 = load ptr, ptr %1, align 8, !tbaa !5
  %510 = getelementptr inbounds %struct.ImGuiContext, ptr %509, i32 0, i32 18
  %511 = getelementptr inbounds %struct.ImVector.3, ptr %510, i32 0, i32 0
  %512 = load i32, ptr %511, align 8, !tbaa !133
  %513 = icmp eq i32 %508, %512
  br i1 %513, label %514, label %515

514:                                              ; preds = %494
  br label %517

515:                                              ; preds = %494
  call void @__assert_fail(ptr noundef @.str.69, ptr noundef @.str.3, i32 noundef 3888, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

516:                                              ; No predecessors!
  br label %517

517:                                              ; preds = %516, %514
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #11
  %518 = load ptr, ptr %1, align 8, !tbaa !5
  %519 = getelementptr inbounds %struct.ImGuiContext, ptr %518, i32 0, i32 3
  %520 = getelementptr inbounds %struct.ImGuiIO, ptr %519, i32 0, i32 24
  %521 = load float, ptr %520, align 8, !tbaa !134
  %522 = fcmp oge float %521, 0.000000e+00
  br i1 %522, label %523, label %533

523:                                              ; preds = %517
  %524 = load ptr, ptr %1, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImGuiContext, ptr %524, i32 0, i32 10
  %526 = load double, ptr %525, align 8, !tbaa !65
  %527 = fptrunc double %526 to float
  %528 = load ptr, ptr %1, align 8, !tbaa !5
  %529 = getelementptr inbounds %struct.ImGuiContext, ptr %528, i32 0, i32 3
  %530 = getelementptr inbounds %struct.ImGuiIO, ptr %529, i32 0, i32 24
  %531 = load float, ptr %530, align 8, !tbaa !134
  %532 = fsub float %527, %531
  br label %534

533:                                              ; preds = %517
  br label %534

534:                                              ; preds = %533, %523
  %535 = phi float [ %532, %523 ], [ 0x47EFFFFFE0000000, %533 ]
  store float %535, ptr %5, align 4, !tbaa !71
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #11
  store i32 0, ptr %6, align 4, !tbaa !120
  br label %536

536:                                              ; preds = %581, %534
  %537 = load i32, ptr %6, align 4, !tbaa !120
  %538 = load ptr, ptr %1, align 8, !tbaa !5
  %539 = getelementptr inbounds %struct.ImGuiContext, ptr %538, i32 0, i32 18
  %540 = getelementptr inbounds %struct.ImVector.3, ptr %539, i32 0, i32 0
  %541 = load i32, ptr %540, align 8, !tbaa !133
  %542 = icmp ne i32 %537, %541
  br i1 %542, label %544, label %543

543:                                              ; preds = %536
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #11
  br label %584

544:                                              ; preds = %536
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #11
  %545 = load ptr, ptr %1, align 8, !tbaa !5
  %546 = getelementptr inbounds %struct.ImGuiContext, ptr %545, i32 0, i32 18
  %547 = load i32, ptr %6, align 4, !tbaa !120
  %548 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %546, i32 noundef %547)
  %549 = load ptr, ptr %548, align 8, !tbaa !5
  store ptr %549, ptr %7, align 8, !tbaa !5
  %550 = load ptr, ptr %7, align 8, !tbaa !5
  %551 = getelementptr inbounds %struct.ImGuiWindow, ptr %550, i32 0, i32 21
  %552 = load i8, ptr %551, align 2, !tbaa !135, !range !88, !noundef !89
  %553 = trunc i8 %552 to i1
  %554 = load ptr, ptr %7, align 8, !tbaa !5
  %555 = getelementptr inbounds %struct.ImGuiWindow, ptr %554, i32 0, i32 22
  %556 = zext i1 %553 to i8
  store i8 %556, ptr %555, align 1, !tbaa !143
  %557 = load ptr, ptr %7, align 8, !tbaa !5
  %558 = getelementptr inbounds %struct.ImGuiWindow, ptr %557, i32 0, i32 33
  store i16 0, ptr %558, align 2, !tbaa !144
  %559 = load ptr, ptr %7, align 8, !tbaa !5
  %560 = getelementptr inbounds %struct.ImGuiWindow, ptr %559, i32 0, i32 21
  store i8 0, ptr %560, align 2, !tbaa !135
  %561 = load ptr, ptr %7, align 8, !tbaa !5
  %562 = getelementptr inbounds %struct.ImGuiWindow, ptr %561, i32 0, i32 23
  store i8 0, ptr %562, align 8, !tbaa !145
  %563 = load ptr, ptr %7, align 8, !tbaa !5
  %564 = getelementptr inbounds %struct.ImGuiWindow, ptr %563, i32 0, i32 22
  %565 = load i8, ptr %564, align 1, !tbaa !143, !range !88, !noundef !89
  %566 = trunc i8 %565 to i1
  br i1 %566, label %580, label %567

567:                                              ; preds = %544
  %568 = load ptr, ptr %7, align 8, !tbaa !5
  %569 = getelementptr inbounds %struct.ImGuiWindow, ptr %568, i32 0, i32 74
  %570 = load i8, ptr %569, align 8, !tbaa !146, !range !88, !noundef !89
  %571 = trunc i8 %570 to i1
  br i1 %571, label %580, label %572

572:                                              ; preds = %567
  %573 = load ptr, ptr %7, align 8, !tbaa !5
  %574 = getelementptr inbounds %struct.ImGuiWindow, ptr %573, i32 0, i32 58
  %575 = load float, ptr %574, align 4, !tbaa !147
  %576 = load float, ptr %5, align 4, !tbaa !71
  %577 = fcmp olt float %575, %576
  br i1 %577, label %578, label %580

578:                                              ; preds = %572
  %579 = load ptr, ptr %7, align 8, !tbaa !5
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef %579)
  br label %580

580:                                              ; preds = %578, %572, %567, %544
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #11
  br label %581

581:                                              ; preds = %580
  %582 = load i32, ptr %6, align 4, !tbaa !120
  %583 = add nsw i32 %582, 1
  store i32 %583, ptr %6, align 4, !tbaa !120
  br label %536, !llvm.loop !148

584:                                              ; preds = %543
  %585 = load ptr, ptr %1, align 8, !tbaa !5
  %586 = getelementptr inbounds %struct.ImGuiContext, ptr %585, i32 0, i32 70
  %587 = load ptr, ptr %586, align 8, !tbaa !149
  %588 = icmp ne ptr %587, null
  br i1 %588, label %589, label %597

589:                                              ; preds = %584
  %590 = load ptr, ptr %1, align 8, !tbaa !5
  %591 = getelementptr inbounds %struct.ImGuiContext, ptr %590, i32 0, i32 70
  %592 = load ptr, ptr %591, align 8, !tbaa !149
  %593 = getelementptr inbounds %struct.ImGuiWindow, ptr %592, i32 0, i32 22
  %594 = load i8, ptr %593, align 1, !tbaa !143, !range !88, !noundef !89
  %595 = trunc i8 %594 to i1
  br i1 %595, label %597, label %596

596:                                              ; preds = %589
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %597

597:                                              ; preds = %596, %589, %584
  %598 = load ptr, ptr %1, align 8, !tbaa !5
  %599 = getelementptr inbounds %struct.ImGuiContext, ptr %598, i32 0, i32 21
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %599, i32 noundef 0)
  %600 = load ptr, ptr %1, align 8, !tbaa !5
  %601 = getelementptr inbounds %struct.ImGuiContext, ptr %600, i32 0, i32 69
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %601, i32 noundef 0)
  %602 = load ptr, ptr %1, align 8, !tbaa !5
  %603 = getelementptr inbounds %struct.ImGuiContext, ptr %602, i32 0, i32 70
  %604 = load ptr, ptr %603, align 8, !tbaa !149
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %604, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %605 = load ptr, ptr %1, align 8, !tbaa !5
  %606 = getelementptr inbounds %struct.ImGuiContext, ptr %605, i32 0, i32 15
  store i8 1, ptr %606, align 1, !tbaa !150
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %8, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #11
  %607 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef @.str.70, ptr noundef null, i32 noundef 0)
  %608 = load ptr, ptr %1, align 8, !tbaa !5
  %609 = getelementptr inbounds %struct.ImGuiContext, ptr %608, i32 0, i32 25
  %610 = load ptr, ptr %609, align 8, !tbaa !151
  %611 = getelementptr inbounds %struct.ImGuiWindow, ptr %610, i32 0, i32 29
  %612 = load i8, ptr %611, align 2, !tbaa !152, !range !88, !noundef !89
  %613 = trunc i8 %612 to i1
  %614 = zext i1 %613 to i32
  %615 = icmp eq i32 %614, 1
  br i1 %615, label %616, label %617

616:                                              ; preds = %597
  br label %619

617:                                              ; preds = %597
  call void @__assert_fail(ptr noundef @.str.71, ptr noundef @.str.3, i32 noundef 3922, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

618:                                              ; No predecessors!
  br label %619

619:                                              ; preds = %618, %616
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #11
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #11
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL20NewFrameSanityChecksv() #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) #6

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208), float noundef) #9

declare void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168)) #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef) #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168)) #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) #7

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5472, !6, i64 6424, !15, i64 6432, !15, i64 6436, !19, i64 6440, !21, i64 6648, !13, i64 6656, !13, i64 6660, !13, i64 6664, !11, i64 6668, !11, i64 6669, !11, i64 6670, !22, i64 6672, !22, i64 6688, !22, i64 6704, !22, i64 6720, !23, i64 6736, !13, i64 6752, !6, i64 6760, !6, i64 6768, !6, i64 6776, !6, i64 6784, !6, i64 6792, !14, i64 6800, !15, i64 6808, !13, i64 6812, !11, i64 6816, !13, i64 6820, !15, i64 6824, !15, i64 6828, !13, i64 6832, !13, i64 6836, !15, i64 6840, !11, i64 6844, !11, i64 6845, !11, i64 6846, !11, i64 6847, !11, i64 6848, !13, i64 6852, !13, i64 6856, !25, i64 6864, !14, i64 6872, !6, i64 6880, !26, i64 6888, !13, i64 6892, !13, i64 6896, !11, i64 6900, !11, i64 6901, !6, i64 6904, !13, i64 6912, !15, i64 6916, !27, i64 6920, !29, i64 7024, !30, i64 7048, !31, i64 7064, !32, i64 7080, !33, i64 7096, !33, i64 7112, !6, i64 7128, !13, i64 7136, !13, i64 7140, !13, i64 7144, !13, i64 7148, !13, i64 7152, !13, i64 7156, !13, i64 7160, !13, i64 7164, !13, i64 7168, !13, i64 7172, !26, i64 7176, !28, i64 7180, !13, i64 7196, !34, i64 7200, !13, i64 7204, !11, i64 7208, !11, i64 7209, !11, i64 7210, !11, i64 7211, !11, i64 7212, !11, i64 7213, !11, i64 7214, !13, i64 7216, !28, i64 7220, !11, i64 7236, !11, i64 7237, !13, i64 7240, !35, i64 7244, !13, i64 7248, !13, i64 7252, !13, i64 7256, !36, i64 7264, !36, i64 7312, !36, i64 7360, !6, i64 7408, !6, i64 7416, !6, i64 7424, !15, i64 7432, !15, i64 7436, !11, i64 7440, !6, i64 7448, !6, i64 7456, !13, i64 7464, !13, i64 7468, !13, i64 7472, !13, i64 7476, !11, i64 7480, !37, i64 7488, !38, i64 7544, !15, i64 7576, !39, i64 7584, !39, i64 7752, !13, i64 7920, !11, i64 7924, !11, i64 7925, !13, i64 7928, !13, i64 7932, !13, i64 7936, !47, i64 7944, !28, i64 8008, !13, i64 8024, !13, i64 8028, !15, i64 8032, !13, i64 8036, !13, i64 8040, !13, i64 8044, !48, i64 8048, !7, i64 8064, !6, i64 8080, !49, i64 8088, !51, i64 8128, !52, i64 8144, !14, i64 8160, !53, i64 8168, !57, i64 11896, !13, i64 12016, !13, i64 12020, !15, i64 12024, !15, i64 12028, !7, i64 12032, !20, i64 12044, !11, i64 12060, !15, i64 12064, !15, i64 12068, !15, i64 12072, !13, i64 12076, !54, i64 12080, !60, i64 12096, !14, i64 12112, !14, i64 12120, !11, i64 12128, !15, i64 12132, !61, i64 12136, !62, i64 12152, !63, i64 12168, !11, i64 12184, !64, i64 12188, !6, i64 12192, !61, i64 12200, !15, i64 12216, !11, i64 12220, !13, i64 12224, !13, i64 12228, !13, i64 12232, !11, i64 12236, !13, i64 12240, !7, i64 12244, !13, i64 12724, !15, i64 12728, !13, i64 12732, !13, i64 12736, !13, i64 12740, !7, i64 12744}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !14, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !16, i64 5440, !17, i64 5448}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !13, i64 128, !14, i64 132, !14, i64 140, !14, i64 148, !14, i64 156, !15, i64 164, !11, i64 168, !11, i64 169, !15, i64 172, !15, i64 176, !7, i64 180}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !11, i64 48, !28, i64 52, !6, i64 72, !6, i64 80, !15, i64 88, !14, i64 92}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !13, i64 76, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !46, i64 8}
!46 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!48 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !50, i64 0, !23, i64 16, !13, i64 32}
!50 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !54, i64 32, !54, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !55, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!54 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !56, i64 24}
!56 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!57 = !{!"_ZTS6ImFont", !58, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !59, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!58 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS15ImGuiTextBuffer", !54, i64 0}
!62 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !54, i64 0}
!64 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!65 = !{!10, !21, i64 6648}
!66 = !{!10, !11, i64 6668}
!67 = !{!10, !13, i64 6656}
!68 = !{!10, !13, i64 12076}
!69 = !{!10, !13, i64 6752}
!70 = !{!10, !13, i64 12724}
!71 = !{!15, !15, i64 0}
!72 = !{!10, !15, i64 12728}
!73 = !{!10, !15, i64 936}
!74 = !{!10, !6, i64 168}
!75 = !{!76, !11, i64 0}
!76 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !77, i64 80, !78, i64 96, !7, i64 112}
!77 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!10, !6, i64 6424}
!80 = !{!10, !15, i64 16}
!81 = !{!10, !15, i64 20}
!82 = !{i64 0, i64 4, !71, i64 4, i64 4, !71, i64 8, i64 4, !71, i64 12, i64 4, !71}
!83 = !{!10, !15, i64 5644}
!84 = !{!10, !15, i64 6460}
!85 = !{!10, !15, i64 5648}
!86 = !{!10, !13, i64 6484}
!87 = !{!10, !11, i64 5640}
!88 = !{i8 0, i8 2}
!89 = !{}
!90 = !{!10, !11, i64 5641}
!91 = !{!10, !13, i64 12}
!92 = !{!76, !6, i64 8}
!93 = !{!10, !11, i64 7924}
!94 = !{!10, !13, i64 7956}
!95 = !{!10, !13, i64 6832}
!96 = !{!10, !13, i64 6820}
!97 = !{!10, !15, i64 6824}
!98 = !{!10, !13, i64 6812}
!99 = !{!10, !15, i64 6828}
!100 = !{!10, !11, i64 6816}
!101 = !{!10, !13, i64 6836}
!102 = !{!10, !13, i64 6896}
!103 = !{!10, !15, i64 6840}
!104 = !{!10, !15, i64 6916}
!105 = !{!10, !6, i64 6880}
!106 = !{!10, !6, i64 6904}
!107 = !{!10, !11, i64 6847}
!108 = !{!10, !11, i64 6901}
!109 = !{!10, !11, i64 6848}
!110 = !{!10, !11, i64 6900}
!111 = !{!10, !11, i64 6844}
!112 = !{!10, !13, i64 12016}
!113 = !{!10, !13, i64 6852}
!114 = !{!10, !13, i64 6856}
!115 = !{!10, !25, i64 6864}
!116 = !{!10, !13, i64 8036}
!117 = !{!10, !13, i64 8040}
!118 = !{!10, !15, i64 8032}
!119 = !{!10, !11, i64 7925}
!120 = !{!13, !13, i64 0}
!121 = !{!11, !11, i64 0}
!122 = distinct !{!122, !123}
!123 = !{!"llvm.loop.mustprogress"}
!124 = !{!10, !6, i64 7408}
!125 = !{!10, !15, i64 7436}
!126 = !{!10, !15, i64 7576}
!127 = !{!10, !13, i64 7920}
!128 = !{!10, !13, i64 12740}
!129 = !{!10, !13, i64 12736}
!130 = !{!10, !13, i64 12732}
!131 = !{i64 0, i64 4, !71, i64 4, i64 4, !71}
!132 = !{!10, !13, i64 6688}
!133 = !{!10, !13, i64 6672}
!134 = !{!10, !15, i64 208}
!135 = !{!136, !11, i64 126}
!136 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !7, i64 136, !16, i64 138, !16, i64 140, !16, i64 142, !13, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !11, i64 151, !13, i64 152, !13, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !14, i64 176, !14, i64 184, !60, i64 192, !137, i64 208, !28, i64 536, !28, i64 552, !28, i64 568, !28, i64 584, !28, i64 600, !28, i64 616, !13, i64 632, !15, i64 636, !15, i64 640, !23, i64 648, !142, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !39, i64 696, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !11, i64 944, !13, i64 948, !13, i64 952}
!137 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !138, i64 56, !138, i64 60, !138, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !139, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !140, i64 248, !58, i64 264, !58, i64 280, !141, i64 296, !7, i64 312}
!138 = !{!"_ZTS6ImVec1", !15, i64 0}
!139 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!140 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!141 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!142 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!143 = !{!136, !11, i64 127}
!144 = !{!136, !16, i64 138}
!145 = !{!136, !11, i64 128}
!146 = !{!136, !11, i64 944}
!147 = !{!136, !15, i64 636}
!148 = distinct !{!148, !123}
!149 = !{!10, !6, i64 7128}
!150 = !{!10, !11, i64 6669}
!151 = !{!10, !6, i64 6760}
!152 = !{!136, !11, i64 134}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec4 = type { float, float, float, float }
%struct.ImVec2 = type { float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [98 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.68 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.69 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.70 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.71 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() local_unnamed_addr #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() local_unnamed_addr #6 {
  %1 = alloca %struct.ImVec4, align 4
  %2 = alloca %struct.ImVec2, align 8
  %3 = alloca %struct.ImVec2, align 4
  %4 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %.not = icmp eq ptr %4, null
  br i1 %.not, label %5, label %6

5:                                                ; preds = %0
  tail call void @__assert_fail(ptr noundef nonnull @.str.10, ptr noundef nonnull @.str.3, i32 noundef 3756, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

6:                                                ; preds = %0
  tail call void @_ZL20NewFrameSanityChecksv()
  tail call void @_ZN5ImGuiL14UpdateSettingsEv()
  %7 = getelementptr inbounds i8, ptr %4, i64 24
  %8 = load float, ptr %7, align 8, !tbaa !9
  %9 = fpext float %8 to double
  %10 = getelementptr inbounds i8, ptr %4, i64 6648
  %11 = load double, ptr %10, align 8, !tbaa !65
  %12 = fadd double %11, %9
  store double %12, ptr %10, align 8, !tbaa !65
  %13 = getelementptr inbounds i8, ptr %4, i64 6668
  store i8 1, ptr %13, align 4, !tbaa !66
  %14 = getelementptr inbounds i8, ptr %4, i64 6656
  %15 = load i32, ptr %14, align 8, !tbaa !67
  %16 = add nsw i32 %15, 1
  store i32 %16, ptr %14, align 8, !tbaa !67
  %17 = getelementptr inbounds i8, ptr %4, i64 12076
  store i32 0, ptr %17, align 4, !tbaa !68
  %18 = getelementptr inbounds i8, ptr %4, i64 6752
  store i32 0, ptr %18, align 8, !tbaa !69
  %19 = getelementptr inbounds i8, ptr %4, i64 12096
  tail call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %19, i32 noundef 0)
  %20 = load float, ptr %7, align 8, !tbaa !9
  %21 = getelementptr inbounds i8, ptr %4, i64 12244
  %22 = getelementptr inbounds i8, ptr %4, i64 12724
  %23 = load i32, ptr %22, align 4, !tbaa !70
  %24 = sext i32 %23 to i64
  %25 = getelementptr inbounds [120 x float], ptr %21, i64 0, i64 %24
  %26 = load float, ptr %25, align 4, !tbaa !71
  %27 = fsub float %20, %26
  %28 = getelementptr inbounds i8, ptr %4, i64 12728
  %29 = load float, ptr %28, align 8, !tbaa !72
  %30 = fadd float %29, %27
  store float %30, ptr %28, align 8, !tbaa !72
  store float %20, ptr %25, align 4, !tbaa !71
  %31 = add nsw i32 %23, 1
  %32 = srem i32 %31, 120
  store i32 %32, ptr %22, align 4, !tbaa !70
  %33 = load float, ptr %28, align 8, !tbaa !72
  %34 = fcmp ogt float %33, 0.000000e+00
  %35 = fdiv float %33, 1.200000e+02
  %36 = fdiv float 1.000000e+00, %35
  %37 = select i1 %34, float %36, float 0x47EFFFFFE0000000
  %38 = getelementptr inbounds i8, ptr %4, i64 936
  store float %37, ptr %38, align 8, !tbaa !73
  %39 = getelementptr inbounds i8, ptr %4, i64 168
  %40 = load ptr, ptr %39, align 8, !tbaa !74
  store i8 1, ptr %40, align 8, !tbaa !75
  %41 = tail call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  tail call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %41)
  %42 = getelementptr inbounds i8, ptr %4, i64 6424
  %43 = load ptr, ptr %42, align 8, !tbaa !79
  %44 = tail call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %43)
  br i1 %44, label %46, label %45

45:                                               ; preds = %6
  tail call void @__assert_fail(ptr noundef nonnull @.str.68, ptr noundef nonnull @.str.3, i32 noundef 3785, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

46:                                               ; preds = %6
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #11
  %47 = getelementptr inbounds i8, ptr %4, i64 16
  %48 = load float, ptr %47, align 8, !tbaa !80
  %49 = getelementptr inbounds i8, ptr %4, i64 20
  %50 = load float, ptr %49, align 4, !tbaa !81
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef %48, float noundef %50)
  %51 = getelementptr inbounds i8, ptr %4, i64 6440
  %52 = getelementptr inbounds i8, ptr %4, i64 6468
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %52, ptr noundef nonnull align 4 dereferenceable(16) %1, i64 16, i1 false), !tbaa.struct !82
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #11
  %53 = getelementptr inbounds i8, ptr %4, i64 5644
  %54 = load float, ptr %53, align 4, !tbaa !83
  %55 = getelementptr inbounds i8, ptr %4, i64 6460
  store float %54, ptr %55, align 4, !tbaa !84
  %56 = getelementptr inbounds i8, ptr %4, i64 5648
  %57 = load float, ptr %56, align 8, !tbaa !85
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208) %51, float noundef %57)
  %58 = getelementptr inbounds i8, ptr %4, i64 6484
  %59 = getelementptr inbounds i8, ptr %4, i64 5640
  %60 = load i8, ptr %59, align 8, !tbaa !86, !range !87, !noundef !88
  %spec.store.select = zext nneg i8 %60 to i32
  store i32 %spec.store.select, ptr %58, align 4
  %61 = getelementptr inbounds i8, ptr %4, i64 5641
  %62 = load i8, ptr %61, align 1, !tbaa !89, !range !87, !noundef !88
  %63 = trunc nuw i8 %62 to i1
  br i1 %63, label %64, label %66

64:                                               ; preds = %46
  %65 = or disjoint i32 %spec.store.select, 2
  store i32 %65, ptr %58, align 4, !tbaa !90
  br label %66

66:                                               ; preds = %64, %46
  %67 = phi i32 [ %65, %64 ], [ %spec.store.select, %46 ]
  %68 = getelementptr inbounds i8, ptr %4, i64 12
  %69 = load i32, ptr %68, align 4, !tbaa !91
  %70 = and i32 %69, 8
  %.not163 = icmp eq i32 %70, 0
  br i1 %.not163, label %73, label %71

71:                                               ; preds = %66
  %72 = or i32 %67, 4
  store i32 %72, ptr %58, align 4, !tbaa !90
  br label %73

73:                                               ; preds = %71, %66
  %74 = getelementptr inbounds i8, ptr %4, i64 7584
  call void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168) %74)
  %75 = load ptr, ptr %39, align 8, !tbaa !74
  %76 = getelementptr inbounds i8, ptr %75, i64 8
  %77 = load ptr, ptr %76, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef %77)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %74)
  %78 = getelementptr inbounds i8, ptr %4, i64 7752
  call void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168) %78)
  %79 = load ptr, ptr %39, align 8, !tbaa !74
  %80 = getelementptr inbounds i8, ptr %79, i64 8
  %81 = load ptr, ptr %80, align 8, !tbaa !92
  call void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168) %78, ptr noundef %81)
  call void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168) %78)
  %82 = getelementptr inbounds i8, ptr %4, i64 7488
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52) %82)
  %83 = getelementptr inbounds i8, ptr %4, i64 7924
  %84 = load i8, ptr %83, align 4, !tbaa !93, !range !87, !noundef !88
  %85 = trunc nuw i8 %84 to i1
  br i1 %85, label %86, label %93

86:                                               ; preds = %73
  %87 = getelementptr inbounds i8, ptr %4, i64 7956
  %88 = load i32, ptr %87, align 4, !tbaa !94
  %89 = getelementptr inbounds i8, ptr %4, i64 6832
  %90 = load i32, ptr %89, align 8, !tbaa !95
  %91 = icmp eq i32 %88, %90
  br i1 %91, label %92, label %93

92:                                               ; preds = %86
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %88)
  br label %93

93:                                               ; preds = %92, %86, %73
  %94 = getelementptr inbounds i8, ptr %4, i64 6820
  %95 = load i32, ptr %94, align 4, !tbaa !96
  %.not164 = icmp eq i32 %95, 0
  br i1 %.not164, label %107, label %96

96:                                               ; preds = %93
  %97 = getelementptr inbounds i8, ptr %4, i64 6812
  %98 = load i32, ptr %97, align 4, !tbaa !97
  %.not166 = icmp eq i32 %98, 0
  br i1 %.not166, label %.thread190, label %100

.thread190:                                       ; preds = %96
  %99 = getelementptr inbounds i8, ptr %4, i64 6812
  br label %..thread179_crit_edge

100:                                              ; preds = %96
  %101 = getelementptr inbounds i8, ptr %4, i64 6832
  %102 = load i32, ptr %101, align 8, !tbaa !95
  %103 = icmp eq i32 %102, %98
  br i1 %103, label %.thread194, label %.thread192

.thread194:                                       ; preds = %100
  %104 = getelementptr inbounds i8, ptr %4, i64 6828
  store float 0.000000e+00, ptr %104, align 4, !tbaa !98
  %105 = getelementptr inbounds i8, ptr %4, i64 6812
  br label %111

.thread192:                                       ; preds = %100
  %106 = getelementptr inbounds i8, ptr %4, i64 6812
  br label %111

107:                                              ; preds = %93
  %108 = getelementptr inbounds i8, ptr %4, i64 6824
  %.phi.trans.insert.phi.trans.insert = getelementptr inbounds i8, ptr %4, i64 6812
  %.pre.pre = load i32, ptr %.phi.trans.insert.phi.trans.insert, align 4, !tbaa !97
  store <2 x float> zeroinitializer, ptr %108, align 8, !tbaa !71
  %109 = getelementptr inbounds i8, ptr %4, i64 6812
  %.not167 = icmp eq i32 %.pre.pre, 0
  br i1 %.not167, label %..thread179_crit_edge, label %111

..thread179_crit_edge:                            ; preds = %.thread190, %107
  %110 = phi ptr [ %99, %.thread190 ], [ %109, %107 ]
  %.phi.trans.insert185 = getelementptr inbounds i8, ptr %4, i64 6832
  %.pre186 = load i32, ptr %.phi.trans.insert185, align 8, !tbaa !95
  br label %.thread179

111:                                              ; preds = %.thread194, %.thread192, %107
  %112 = phi ptr [ %106, %.thread192 ], [ %109, %107 ], [ %105, %.thread194 ]
  %113 = phi i32 [ %98, %.thread192 ], [ %.pre.pre, %107 ], [ %98, %.thread194 ]
  %114 = load float, ptr %7, align 8, !tbaa !9
  %115 = getelementptr inbounds i8, ptr %4, i64 6824
  %116 = load float, ptr %115, align 8, !tbaa !99
  %117 = fadd float %114, %116
  store float %117, ptr %115, align 8, !tbaa !99
  %118 = getelementptr inbounds i8, ptr %4, i64 6832
  %119 = load i32, ptr %118, align 8, !tbaa !95
  %.not169 = icmp eq i32 %119, %113
  br i1 %.not169, label %.thread179, label %120

120:                                              ; preds = %111
  %121 = getelementptr inbounds i8, ptr %4, i64 6828
  %122 = load float, ptr %121, align 4, !tbaa !98
  %123 = fadd float %114, %122
  store float %123, ptr %121, align 4, !tbaa !98
  br label %.thread179

.thread179:                                       ; preds = %..thread179_crit_edge, %120, %111
  %124 = phi ptr [ %110, %..thread179_crit_edge ], [ %112, %120 ], [ %112, %111 ]
  %125 = phi i32 [ 0, %..thread179_crit_edge ], [ %113, %120 ], [ %113, %111 ]
  %126 = phi i32 [ %.pre186, %..thread179_crit_edge ], [ %119, %120 ], [ %113, %111 ]
  store i32 %125, ptr %94, align 4, !tbaa !96
  store i32 0, ptr %124, align 4, !tbaa !97
  %127 = getelementptr inbounds i8, ptr %4, i64 6816
  store i8 0, ptr %127, align 8, !tbaa !100
  %128 = getelementptr inbounds i8, ptr %4, i64 6836
  %129 = load i32, ptr %128, align 4, !tbaa !101
  %130 = getelementptr inbounds i8, ptr %4, i64 6832
  %.not170 = icmp eq i32 %129, %126
  br i1 %.not170, label %thread-pre-split, label %131

131:                                              ; preds = %.thread179
  %132 = getelementptr inbounds i8, ptr %4, i64 6896
  %133 = load i32, ptr %132, align 8, !tbaa !102
  %134 = icmp ne i32 %133, %126
  %.not171 = icmp eq i32 %126, 0
  %or.cond = or i1 %.not171, %134
  br i1 %or.cond, label %thread-pre-split, label %135

135:                                              ; preds = %131
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pr.pre = load i32, ptr %130, align 8, !tbaa !95
  br label %thread-pre-split

thread-pre-split:                                 ; preds = %135, %131, %.thread179
  %136 = phi i32 [ %126, %.thread179 ], [ %126, %131 ], [ %.pr.pre, %135 ]
  %.not172 = icmp eq i32 %136, 0
  %.pre188 = load float, ptr %7, align 8, !tbaa !9
  br i1 %.not172, label %141, label %137

137:                                              ; preds = %thread-pre-split
  %138 = getelementptr inbounds i8, ptr %4, i64 6840
  %139 = load float, ptr %138, align 8, !tbaa !103
  %140 = fadd float %.pre188, %139
  store float %140, ptr %138, align 8, !tbaa !103
  br label %141

141:                                              ; preds = %137, %thread-pre-split
  %142 = getelementptr inbounds i8, ptr %4, i64 6916
  %143 = load float, ptr %142, align 4, !tbaa !104
  %144 = fadd float %.pre188, %143
  store float %144, ptr %142, align 4, !tbaa !104
  %145 = getelementptr inbounds i8, ptr %4, i64 6896
  store i32 %136, ptr %145, align 8, !tbaa !102
  %146 = getelementptr inbounds i8, ptr %4, i64 6880
  %147 = load ptr, ptr %146, align 8, !tbaa !105
  %148 = getelementptr inbounds i8, ptr %4, i64 6904
  store ptr %147, ptr %148, align 8, !tbaa !106
  %149 = getelementptr inbounds i8, ptr %4, i64 6847
  %150 = load i8, ptr %149, align 1, !tbaa !107, !range !87, !noundef !88
  %151 = getelementptr inbounds i8, ptr %4, i64 6901
  store i8 %150, ptr %151, align 1, !tbaa !108
  store i32 0, ptr %128, align 4, !tbaa !101
  %152 = getelementptr inbounds i8, ptr %4, i64 6848
  store i8 0, ptr %152, align 8, !tbaa !109
  %153 = getelementptr inbounds i8, ptr %4, i64 6900
  store i8 0, ptr %153, align 4, !tbaa !110
  %154 = getelementptr inbounds i8, ptr %4, i64 6844
  store i8 0, ptr %154, align 4, !tbaa !111
  %155 = getelementptr inbounds i8, ptr %4, i64 12016
  %156 = load i32, ptr %155, align 8, !tbaa !112
  %.not173 = icmp eq i32 %156, 0
  br i1 %.not173, label %159, label %157

157:                                              ; preds = %141
  %.not174 = icmp eq i32 %136, %156
  br i1 %.not174, label %.thread180, label %158

158:                                              ; preds = %157
  store i32 0, ptr %155, align 8, !tbaa !112
  br label %159

159:                                              ; preds = %158, %141
  br i1 %.not172, label %160, label %.thread180

160:                                              ; preds = %159
  %161 = getelementptr inbounds i8, ptr %4, i64 6852
  store i32 0, ptr %161, align 4, !tbaa !113
  %162 = getelementptr inbounds i8, ptr %4, i64 6856
  store i32 0, ptr %162, align 8, !tbaa !114
  %163 = getelementptr inbounds i8, ptr %4, i64 6864
  store i64 0, ptr %163, align 8, !tbaa !115
  br label %.thread180

.thread180:                                       ; preds = %157, %160, %159
  %164 = getelementptr inbounds i8, ptr %4, i64 8036
  %165 = load i32, ptr %164, align 4, !tbaa !116
  %166 = getelementptr inbounds i8, ptr %4, i64 8040
  store i32 %165, ptr %166, align 8, !tbaa !117
  store i32 0, ptr %164, align 4, !tbaa !116
  %167 = getelementptr inbounds i8, ptr %4, i64 8032
  store float 0x47EFFFFFE0000000, ptr %167, align 8, !tbaa !118
  %168 = getelementptr inbounds i8, ptr %4, i64 7925
  store i8 0, ptr %168, align 1, !tbaa !119
  %169 = getelementptr inbounds i8, ptr %4, i64 3232
  %170 = getelementptr inbounds i8, ptr %4, i64 1184
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(2048) %169, ptr noundef nonnull align 8 dereferenceable(2048) %170, i64 2048, i1 false)
  %171 = getelementptr inbounds i8, ptr %4, i64 332
  br label %174

172:                                              ; preds = %196
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %173 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %.not175 = icmp eq ptr %173, null
  br i1 %.not175, label %199, label %206

174:                                              ; preds = %196, %.thread180
  %indvars.iv = phi i64 [ 0, %.thread180 ], [ %indvars.iv.next.1, %196 ]
  %175 = getelementptr inbounds [512 x i8], ptr %171, i64 0, i64 %indvars.iv
  %176 = load i8, ptr %175, align 1, !tbaa !120, !range !87, !noundef !88
  %177 = trunc nuw i8 %176 to i1
  br i1 %177, label %178, label %184

178:                                              ; preds = %174
  %179 = getelementptr inbounds [512 x float], ptr %170, i64 0, i64 %indvars.iv
  %180 = load float, ptr %179, align 4, !tbaa !71
  %181 = fcmp olt float %180, 0.000000e+00
  br i1 %181, label %184, label %182

182:                                              ; preds = %178
  %183 = fadd float %180, %.pre188
  br label %184

184:                                              ; preds = %174, %182, %178
  %185 = phi float [ %183, %182 ], [ 0.000000e+00, %178 ], [ -1.000000e+00, %174 ]
  %186 = getelementptr inbounds [512 x float], ptr %170, i64 0, i64 %indvars.iv
  store float %185, ptr %186, align 4, !tbaa !71
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %187 = getelementptr inbounds [512 x i8], ptr %171, i64 0, i64 %indvars.iv.next
  %188 = load i8, ptr %187, align 1, !tbaa !120, !range !87, !noundef !88
  %189 = trunc nuw i8 %188 to i1
  br i1 %189, label %190, label %196

190:                                              ; preds = %184
  %191 = getelementptr inbounds [512 x float], ptr %170, i64 0, i64 %indvars.iv.next
  %192 = load float, ptr %191, align 4, !tbaa !71
  %193 = fcmp olt float %192, 0.000000e+00
  br i1 %193, label %196, label %194

194:                                              ; preds = %190
  %195 = fadd float %192, %.pre188
  br label %196

196:                                              ; preds = %194, %190, %184
  %197 = phi float [ %195, %194 ], [ 0.000000e+00, %190 ], [ -1.000000e+00, %184 ]
  %198 = getelementptr inbounds [512 x float], ptr %170, i64 0, i64 %indvars.iv.next
  store float %197, ptr %198, align 4, !tbaa !71
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %exitcond.not.1 = icmp eq i64 %indvars.iv.next.1, 512
  br i1 %exitcond.not.1, label %172, label %174, !llvm.loop !121

199:                                              ; preds = %172
  %200 = getelementptr inbounds i8, ptr %4, i64 7408
  %201 = load ptr, ptr %200, align 8, !tbaa !123
  %.not176 = icmp eq ptr %201, null
  br i1 %.not176, label %212, label %202

202:                                              ; preds = %199
  %203 = getelementptr inbounds i8, ptr %4, i64 7436
  %204 = load float, ptr %203, align 4, !tbaa !124
  %205 = fcmp ogt float %204, 0.000000e+00
  br i1 %205, label %206, label %212

206:                                              ; preds = %202, %172
  %207 = getelementptr inbounds i8, ptr %4, i64 7576
  %208 = load float, ptr %207, align 8, !tbaa !125
  %209 = load float, ptr %7, align 8, !tbaa !9
  %210 = call float @llvm.fmuladd.f32(float %209, float 6.000000e+00, float %208)
  %211 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %210, float noundef 1.000000e+00)
  store float %211, ptr %207, align 8, !tbaa !125
  br label %219

212:                                              ; preds = %202, %199
  %213 = getelementptr inbounds i8, ptr %4, i64 7576
  %214 = load float, ptr %213, align 8, !tbaa !125
  %215 = load float, ptr %7, align 8, !tbaa !9
  %216 = fneg float %215
  %217 = call float @llvm.fmuladd.f32(float %216, float 1.000000e+01, float %214)
  %218 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %217, float noundef 0.000000e+00)
  store float %218, ptr %213, align 8, !tbaa !125
  br label %219

219:                                              ; preds = %212, %206
  %220 = getelementptr inbounds i8, ptr %4, i64 7920
  store i32 0, ptr %220, align 8, !tbaa !126
  %221 = getelementptr inbounds i8, ptr %4, i64 12740
  store i32 -1, ptr %221, align 4, !tbaa !127
  %222 = getelementptr inbounds i8, ptr %4, i64 12736
  store i32 -1, ptr %222, align 8, !tbaa !128
  %223 = getelementptr inbounds i8, ptr %4, i64 12732
  store i32 -1, ptr %223, align 4, !tbaa !129
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %2, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %224 = getelementptr inbounds i8, ptr %4, i64 12112
  %225 = load i64, ptr %2, align 8
  store i64 %225, ptr %224, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %2) #11
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %226 = getelementptr inbounds i8, ptr %4, i64 6688
  %227 = load i32, ptr %226, align 8, !tbaa !130
  %228 = getelementptr inbounds i8, ptr %4, i64 6672
  %229 = load i32, ptr %228, align 8, !tbaa !131
  %230 = icmp eq i32 %227, %229
  br i1 %230, label %232, label %231

231:                                              ; preds = %219
  call void @__assert_fail(ptr noundef nonnull @.str.69, ptr noundef nonnull @.str.3, i32 noundef 3888, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

232:                                              ; preds = %219
  %233 = getelementptr inbounds i8, ptr %4, i64 208
  %234 = load float, ptr %233, align 8, !tbaa !132
  %235 = fcmp ult float %234, 0.000000e+00
  br i1 %235, label %240, label %236

236:                                              ; preds = %232
  %237 = load double, ptr %10, align 8, !tbaa !65
  %238 = fptrunc double %237 to float
  %239 = fsub float %238, %234
  br label %240

240:                                              ; preds = %232, %236
  %241 = phi float [ %239, %236 ], [ 0x47EFFFFFE0000000, %232 ]
  %.not177182 = icmp eq i32 %227, 0
  br i1 %.not177182, label %._crit_edge, label %.lr.ph

._crit_edge:                                      ; preds = %261, %240
  %242 = getelementptr inbounds i8, ptr %4, i64 7128
  %243 = load ptr, ptr %242, align 8, !tbaa !133
  %.not178 = icmp eq ptr %243, null
  br i1 %.not178, label %269, label %264

.lr.ph:                                           ; preds = %240, %261
  %.0152183 = phi i32 [ %262, %261 ], [ 0, %240 ]
  %244 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %228, i32 noundef %.0152183)
  %245 = load ptr, ptr %244, align 8, !tbaa !5
  %246 = getelementptr inbounds i8, ptr %245, i64 126
  %247 = load i8, ptr %246, align 2, !tbaa !134, !range !87, !noundef !88
  %248 = getelementptr inbounds i8, ptr %245, i64 127
  store i8 %247, ptr %248, align 1, !tbaa !142
  %249 = getelementptr inbounds i8, ptr %245, i64 138
  store i16 0, ptr %249, align 2, !tbaa !143
  store i8 0, ptr %246, align 2, !tbaa !134
  %250 = getelementptr inbounds i8, ptr %245, i64 128
  store i8 0, ptr %250, align 8, !tbaa !144
  %251 = trunc nuw i8 %247 to i1
  br i1 %251, label %261, label %252

252:                                              ; preds = %.lr.ph
  %253 = getelementptr inbounds i8, ptr %245, i64 944
  %254 = load i8, ptr %253, align 8, !tbaa !145, !range !87, !noundef !88
  %255 = trunc nuw i8 %254 to i1
  br i1 %255, label %261, label %256

256:                                              ; preds = %252
  %257 = getelementptr inbounds i8, ptr %245, i64 636
  %258 = load float, ptr %257, align 4, !tbaa !146
  %259 = fcmp olt float %258, %241
  br i1 %259, label %260, label %261

260:                                              ; preds = %256
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef nonnull %245)
  br label %261

261:                                              ; preds = %260, %256, %252, %.lr.ph
  %262 = add nuw nsw i32 %.0152183, 1
  %263 = load i32, ptr %228, align 8, !tbaa !131
  %.not177 = icmp eq i32 %262, %263
  br i1 %.not177, label %._crit_edge, label %.lr.ph, !llvm.loop !147

264:                                              ; preds = %._crit_edge
  %265 = getelementptr inbounds i8, ptr %243, i64 127
  %266 = load i8, ptr %265, align 1, !tbaa !142, !range !87, !noundef !88
  %267 = trunc nuw i8 %266 to i1
  br i1 %267, label %269, label %268

268:                                              ; preds = %264
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %269

269:                                              ; preds = %268, %264, %._crit_edge
  %270 = getelementptr inbounds i8, ptr %4, i64 6720
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %270, i32 noundef 0)
  %271 = getelementptr inbounds i8, ptr %4, i64 7112
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %271, i32 noundef 0)
  %272 = load ptr, ptr %242, align 8, !tbaa !133
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %272, i1 noundef zeroext false)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %273 = getelementptr inbounds i8, ptr %4, i64 6669
  store i8 1, ptr %273, align 1, !tbaa !148
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %3) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %3, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %3, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %3) #11
  %274 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef nonnull @.str.70, ptr noundef null, i32 noundef 0)
  %275 = getelementptr inbounds i8, ptr %4, i64 6760
  %276 = load ptr, ptr %275, align 8, !tbaa !149
  %277 = getelementptr inbounds i8, ptr %276, i64 134
  %278 = load i8, ptr %277, align 2, !tbaa !150, !range !87, !noundef !88
  %279 = trunc nuw i8 %278 to i1
  br i1 %279, label %281, label %280

280:                                              ; preds = %269
  call void @__assert_fail(ptr noundef nonnull @.str.71, ptr noundef nonnull @.str.3, i32 noundef 3922, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

281:                                              ; preds = %269
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL20NewFrameSanityChecksv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) local_unnamed_addr #1 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(208), float noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList5ClearEv(ptr noundef nonnull align 8 dereferenceable(168)) local_unnamed_addr #9

declare void @_ZN10ImDrawList13PushTextureIDEPv(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList22PushClipRectFullScreenEv(ptr noundef nonnull align 8 dereferenceable(168)) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(52)) local_unnamed_addr #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #7

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !15, i64 24}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5472, !6, i64 6424, !15, i64 6432, !15, i64 6436, !19, i64 6440, !21, i64 6648, !13, i64 6656, !13, i64 6660, !13, i64 6664, !11, i64 6668, !11, i64 6669, !11, i64 6670, !22, i64 6672, !22, i64 6688, !22, i64 6704, !22, i64 6720, !23, i64 6736, !13, i64 6752, !6, i64 6760, !6, i64 6768, !6, i64 6776, !6, i64 6784, !6, i64 6792, !14, i64 6800, !15, i64 6808, !13, i64 6812, !11, i64 6816, !13, i64 6820, !15, i64 6824, !15, i64 6828, !13, i64 6832, !13, i64 6836, !15, i64 6840, !11, i64 6844, !11, i64 6845, !11, i64 6846, !11, i64 6847, !11, i64 6848, !13, i64 6852, !13, i64 6856, !25, i64 6864, !14, i64 6872, !6, i64 6880, !26, i64 6888, !13, i64 6892, !13, i64 6896, !11, i64 6900, !11, i64 6901, !6, i64 6904, !13, i64 6912, !15, i64 6916, !27, i64 6920, !29, i64 7024, !30, i64 7048, !31, i64 7064, !32, i64 7080, !33, i64 7096, !33, i64 7112, !6, i64 7128, !13, i64 7136, !13, i64 7140, !13, i64 7144, !13, i64 7148, !13, i64 7152, !13, i64 7156, !13, i64 7160, !13, i64 7164, !13, i64 7168, !13, i64 7172, !26, i64 7176, !28, i64 7180, !13, i64 7196, !34, i64 7200, !13, i64 7204, !11, i64 7208, !11, i64 7209, !11, i64 7210, !11, i64 7211, !11, i64 7212, !11, i64 7213, !11, i64 7214, !13, i64 7216, !28, i64 7220, !11, i64 7236, !11, i64 7237, !13, i64 7240, !35, i64 7244, !13, i64 7248, !13, i64 7252, !13, i64 7256, !36, i64 7264, !36, i64 7312, !36, i64 7360, !6, i64 7408, !6, i64 7416, !6, i64 7424, !15, i64 7432, !15, i64 7436, !11, i64 7440, !6, i64 7448, !6, i64 7456, !13, i64 7464, !13, i64 7468, !13, i64 7472, !13, i64 7476, !11, i64 7480, !37, i64 7488, !38, i64 7544, !15, i64 7576, !39, i64 7584, !39, i64 7752, !13, i64 7920, !11, i64 7924, !11, i64 7925, !13, i64 7928, !13, i64 7932, !13, i64 7936, !47, i64 7944, !28, i64 8008, !13, i64 8024, !13, i64 8028, !15, i64 8032, !13, i64 8036, !13, i64 8040, !13, i64 8044, !48, i64 8048, !7, i64 8064, !6, i64 8080, !49, i64 8088, !51, i64 8128, !52, i64 8144, !14, i64 8160, !53, i64 8168, !57, i64 11896, !13, i64 12016, !13, i64 12020, !15, i64 12024, !15, i64 12028, !7, i64 12032, !20, i64 12044, !11, i64 12060, !15, i64 12064, !15, i64 12068, !15, i64 12072, !13, i64 12076, !54, i64 12080, !60, i64 12096, !14, i64 12112, !14, i64 12120, !11, i64 12128, !15, i64 12132, !61, i64 12136, !62, i64 12152, !63, i64 12168, !11, i64 12184, !64, i64 12188, !6, i64 12192, !61, i64 12200, !15, i64 12216, !11, i64 12220, !13, i64 12224, !13, i64 12228, !13, i64 12232, !11, i64 12236, !13, i64 12240, !7, i64 12244, !13, i64 12724, !15, i64 12728, !13, i64 12732, !13, i64 12736, !13, i64 12740, !7, i64 12744}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !15, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !14, i64 296, !7, i64 304, !15, i64 312, !15, i64 316, !11, i64 320, !11, i64 321, !11, i64 322, !11, i64 323, !7, i64 324, !7, i64 836, !11, i64 920, !11, i64 921, !11, i64 922, !11, i64 923, !11, i64 924, !11, i64 925, !11, i64 926, !15, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !13, i64 948, !14, i64 952, !14, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !16, i64 5440, !17, i64 5448}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !13, i64 128, !14, i64 132, !14, i64 140, !14, i64 148, !14, i64 156, !15, i64 164, !11, i64 168, !11, i64 169, !15, i64 172, !15, i64 176, !7, i64 180}
!19 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !20, i64 28, !13, i64 44, !7, i64 48, !7, i64 144}
!20 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!21 = !{!"double", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!25 = !{!"long long", !7, i64 0}
!26 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!27 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !11, i64 48, !28, i64 52, !6, i64 72, !6, i64 80, !15, i64 88, !14, i64 92}
!28 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!29 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!30 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!34 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!35 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!36 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !28, i64 28}
!37 = !{!"_ZTS10ImDrawData", !11, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !14, i64 28, !14, i64 36, !14, i64 44}
!38 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!39 = !{!"_ZTS10ImDrawList", !40, i64 0, !17, i64 16, !41, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !13, i64 76, !6, i64 80, !6, i64 88, !42, i64 96, !43, i64 112, !44, i64 128, !45, i64 144}
!40 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!41 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!42 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!43 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!45 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !46, i64 8}
!46 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!48 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !50, i64 0, !23, i64 16, !13, i64 32}
!50 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !54, i64 32, !54, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !55, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!54 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !56, i64 24}
!56 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!57 = !{!"_ZTS6ImFont", !58, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !59, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!58 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS15ImGuiTextBuffer", !54, i64 0}
!62 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!63 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !54, i64 0}
!64 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!65 = !{!10, !21, i64 6648}
!66 = !{!10, !11, i64 6668}
!67 = !{!10, !13, i64 6656}
!68 = !{!10, !13, i64 12076}
!69 = !{!10, !13, i64 6752}
!70 = !{!10, !13, i64 12724}
!71 = !{!15, !15, i64 0}
!72 = !{!10, !15, i64 12728}
!73 = !{!10, !15, i64 936}
!74 = !{!10, !6, i64 168}
!75 = !{!76, !11, i64 0}
!76 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !32, i64 64, !77, i64 80, !78, i64 96, !7, i64 112}
!77 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!10, !6, i64 6424}
!80 = !{!10, !15, i64 16}
!81 = !{!10, !15, i64 20}
!82 = !{i64 0, i64 4, !71, i64 4, i64 4, !71, i64 8, i64 4, !71, i64 12, i64 4, !71}
!83 = !{!10, !15, i64 5644}
!84 = !{!10, !15, i64 6460}
!85 = !{!10, !15, i64 5648}
!86 = !{!10, !11, i64 5640}
!87 = !{i8 0, i8 2}
!88 = !{}
!89 = !{!10, !11, i64 5641}
!90 = !{!10, !13, i64 6484}
!91 = !{!10, !13, i64 12}
!92 = !{!76, !6, i64 8}
!93 = !{!10, !11, i64 7924}
!94 = !{!10, !13, i64 7956}
!95 = !{!10, !13, i64 6832}
!96 = !{!10, !13, i64 6820}
!97 = !{!10, !13, i64 6812}
!98 = !{!10, !15, i64 6828}
!99 = !{!10, !15, i64 6824}
!100 = !{!10, !11, i64 6816}
!101 = !{!10, !13, i64 6836}
!102 = !{!10, !13, i64 6896}
!103 = !{!10, !15, i64 6840}
!104 = !{!10, !15, i64 6916}
!105 = !{!10, !6, i64 6880}
!106 = !{!10, !6, i64 6904}
!107 = !{!10, !11, i64 6847}
!108 = !{!10, !11, i64 6901}
!109 = !{!10, !11, i64 6848}
!110 = !{!10, !11, i64 6900}
!111 = !{!10, !11, i64 6844}
!112 = !{!10, !13, i64 12016}
!113 = !{!10, !13, i64 6852}
!114 = !{!10, !13, i64 6856}
!115 = !{!10, !25, i64 6864}
!116 = !{!10, !13, i64 8036}
!117 = !{!10, !13, i64 8040}
!118 = !{!10, !15, i64 8032}
!119 = !{!10, !11, i64 7925}
!120 = !{!11, !11, i64 0}
!121 = distinct !{!121, !122}
!122 = !{!"llvm.loop.mustprogress"}
!123 = !{!10, !6, i64 7408}
!124 = !{!10, !15, i64 7436}
!125 = !{!10, !15, i64 7576}
!126 = !{!10, !13, i64 7920}
!127 = !{!10, !13, i64 12740}
!128 = !{!10, !13, i64 12736}
!129 = !{!10, !13, i64 12732}
!130 = !{!10, !13, i64 6688}
!131 = !{!10, !13, i64 6672}
!132 = !{!10, !15, i64 208}
!133 = !{!10, !6, i64 7128}
!134 = !{!135, !11, i64 126}
!135 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !14, i64 56, !15, i64 64, !15, i64 68, !13, i64 72, !13, i64 76, !13, i64 80, !14, i64 84, !14, i64 92, !14, i64 100, !14, i64 108, !14, i64 116, !11, i64 124, !11, i64 125, !11, i64 126, !11, i64 127, !11, i64 128, !11, i64 129, !11, i64 130, !11, i64 131, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !7, i64 136, !16, i64 138, !16, i64 140, !16, i64 142, !13, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !11, i64 151, !13, i64 152, !13, i64 156, !13, i64 160, !13, i64 164, !13, i64 168, !13, i64 172, !14, i64 176, !14, i64 184, !60, i64 192, !136, i64 208, !28, i64 536, !28, i64 552, !28, i64 568, !28, i64 584, !28, i64 600, !28, i64 616, !13, i64 632, !15, i64 636, !15, i64 640, !23, i64 648, !141, i64 664, !15, i64 680, !13, i64 684, !6, i64 688, !39, i64 696, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !6, i64 896, !7, i64 904, !7, i64 912, !11, i64 944, !13, i64 948, !13, i64 952}
!136 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !137, i64 56, !137, i64 60, !137, i64 64, !13, i64 68, !13, i64 72, !28, i64 76, !28, i64 92, !34, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !138, i64 140, !13, i64 176, !13, i64 180, !22, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !139, i64 248, !58, i64 264, !58, i64 280, !140, i64 296, !7, i64 312}
!137 = !{!"_ZTS6ImVec1", !15, i64 0}
!138 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!139 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!140 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!141 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!142 = !{!135, !11, i64 127}
!143 = !{!135, !16, i64 138}
!144 = !{!135, !11, i64 128}
!145 = !{!135, !11, i64 944}
!146 = !{!135, !15, i64 636}
!147 = distinct !{!147, !122}
!148 = !{!10, !11, i64 6669}
!149 = !{!10, !6, i64 6760}
!150 = !{!135, !11, i64 134}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass