; LLVM IR from SourangshuGhosh/Fluid-Simulation-for-Computer-Graphics :: src/vmath.ll (ZN5vmathdVERNS_4mat3Ef)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.vmath::mat3" = type { [9 x float] }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
define dso_local noundef nonnull align 4 dereferenceable(36) ptr @_ZN5vmathdVERNS_4mat3Ef(ptr noundef nonnull align 4 dereferenceable(36) %0, float noundef %1) #1 {
  %3 = alloca ptr, align 8
  %4 = alloca float, align 4
  %5 = alloca float, align 4
  store ptr %0, ptr %3, align 8, !tbaa !5
  store float %1, ptr %4, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #2
  %6 = load float, ptr %4, align 4, !tbaa !9
  %7 = fpext float %6 to double
  %8 = fdiv double 1.000000e+00, %7
  %9 = fptrunc double %8 to float
  store float %9, ptr %5, align 4, !tbaa !9
  %10 = load float, ptr %5, align 4, !tbaa !9
  %11 = load ptr, ptr %3, align 8, !tbaa !5
  %12 = getelementptr inbounds %"class.vmath::mat3", ptr %11, i32 0, i32 0
  %13 = getelementptr inbounds [9 x float], ptr %12, i64 0, i64 0
  %14 = load float, ptr %13, align 4, !tbaa !9
  %15 = fmul float %14, %10
  store float %15, ptr %13, align 4, !tbaa !9
  %16 = load float, ptr %5, align 4, !tbaa !9
  %17 = load ptr, ptr %3, align 8, !tbaa !5
  %18 = getelementptr inbounds %"class.vmath::mat3", ptr %17, i32 0, i32 0
  %19 = getelementptr inbounds [9 x float], ptr %18, i64 0, i64 1
  %20 = load float, ptr %19, align 4, !tbaa !9
  %21 = fmul float %20, %16
  store float %21, ptr %19, align 4, !tbaa !9
  %22 = load float, ptr %5, align 4, !tbaa !9
  %23 = load ptr, ptr %3, align 8, !tbaa !5
  %24 = getelementptr inbounds %"class.vmath::mat3", ptr %23, i32 0, i32 0
  %25 = getelementptr inbounds [9 x float], ptr %24, i64 0, i64 2
  %26 = load float, ptr %25, align 4, !tbaa !9
  %27 = fmul float %26, %22
  store float %27, ptr %25, align 4, !tbaa !9
  %28 = load float, ptr %5, align 4, !tbaa !9
  %29 = load ptr, ptr %3, align 8, !tbaa !5
  %30 = getelementptr inbounds %"class.vmath::mat3", ptr %29, i32 0, i32 0
  %31 = getelementptr inbounds [9 x float], ptr %30, i64 0, i64 3
  %32 = load float, ptr %31, align 4, !tbaa !9
  %33 = fmul float %32, %28
  store float %33, ptr %31, align 4, !tbaa !9
  %34 = load float, ptr %5, align 4, !tbaa !9
  %35 = load ptr, ptr %3, align 8, !tbaa !5
  %36 = getelementptr inbounds %"class.vmath::mat3", ptr %35, i32 0, i32 0
  %37 = getelementptr inbounds [9 x float], ptr %36, i64 0, i64 4
  %38 = load float, ptr %37, align 4, !tbaa !9
  %39 = fmul float %38, %34
  store float %39, ptr %37, align 4, !tbaa !9
  %40 = load float, ptr %5, align 4, !tbaa !9
  %41 = load ptr, ptr %3, align 8, !tbaa !5
  %42 = getelementptr inbounds %"class.vmath::mat3", ptr %41, i32 0, i32 0
  %43 = getelementptr inbounds [9 x float], ptr %42, i64 0, i64 5
  %44 = load float, ptr %43, align 4, !tbaa !9
  %45 = fmul float %44, %40
  store float %45, ptr %43, align 4, !tbaa !9
  %46 = load float, ptr %5, align 4, !tbaa !9
  %47 = load ptr, ptr %3, align 8, !tbaa !5
  %48 = getelementptr inbounds %"class.vmath::mat3", ptr %47, i32 0, i32 0
  %49 = getelementptr inbounds [9 x float], ptr %48, i64 0, i64 6
  %50 = load float, ptr %49, align 4, !tbaa !9
  %51 = fmul float %50, %46
  store float %51, ptr %49, align 4, !tbaa !9
  %52 = load float, ptr %5, align 4, !tbaa !9
  %53 = load ptr, ptr %3, align 8, !tbaa !5
  %54 = getelementptr inbounds %"class.vmath::mat3", ptr %53, i32 0, i32 0
  %55 = getelementptr inbounds [9 x float], ptr %54, i64 0, i64 7
  %56 = load float, ptr %55, align 4, !tbaa !9
  %57 = fmul float %56, %52
  store float %57, ptr %55, align 4, !tbaa !9
  %58 = load float, ptr %5, align 4, !tbaa !9
  %59 = load ptr, ptr %3, align 8, !tbaa !5
  %60 = getelementptr inbounds %"class.vmath::mat3", ptr %59, i32 0, i32 0
  %61 = getelementptr inbounds [9 x float], ptr %60, i64 0, i64 8
  %62 = load float, ptr %61, align 4, !tbaa !9
  %63 = fmul float %62, %58
  store float %63, ptr %61, align 4, !tbaa !9
  %64 = load ptr, ptr %3, align 8, !tbaa !5
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #2
  ret ptr %64
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"float", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nofree norecurse nosync nounwind willreturn memory(argmem: readwrite) uwtable
define dso_local noundef nonnull align 4 dereferenceable(36) ptr @_ZN5vmathdVERNS_4mat3Ef(ptr noundef nonnull returned align 4 dereferenceable(36) %0, float noundef %1) local_unnamed_addr #0 {
  %3 = fdiv float 1.000000e+00, %1
  %4 = load <4 x float>, ptr %0, align 4, !tbaa !5
  %5 = insertelement <4 x float> poison, float %3, i64 0
  %6 = shufflevector <4 x float> %5, <4 x float> poison, <4 x i32> zeroinitializer
  %7 = fmul <4 x float> %6, %4
  store <4 x float> %7, ptr %0, align 4, !tbaa !5
  %8 = getelementptr inbounds i8, ptr %0, i64 16
  %9 = load <4 x float>, ptr %8, align 4, !tbaa !5
  %10 = fmul <4 x float> %6, %9
  store <4 x float> %10, ptr %8, align 4, !tbaa !5
  %11 = getelementptr inbounds i8, ptr %0, i64 32
  %12 = load float, ptr %11, align 4, !tbaa !5
  %13 = fmul float %3, %12
  store float %13, ptr %11, align 4, !tbaa !5
  ret ptr %0
}

attributes #0 = { mustprogress nofree norecurse nosync nounwind willreturn memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"float", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass