; LLVM IR from Dragons-Lake/REI :: sources/REI_Integration/3rdParty/nanovg (nanovg)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.NVGcontext = type { %struct.NVGparams, ptr, i32, i32, float, float, [32 x %struct.NVGstate], i32, ptr, float, float, float, float, ptr, [4 x i32], i32, i32, i32, i32, i32 }
%struct.NVGparams = type { ptr, i32, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr }
%struct.NVGstate = type { %struct.NVGcompositeOperationState, %struct.NVGpaint, %struct.NVGpaint, float, float, i32, i32, float, [6 x float], %struct.NVGscissor, float, float, float, float, i32, i32 }
%struct.NVGcompositeOperationState = type { i32, i32, i32, i32 }
%struct.NVGpaint = type { [6 x float], [2 x float], float, float, %struct.NVGcolor, %struct.NVGcolor, i32 }
%struct.NVGcolor = type { %union.anon }
%union.anon = type { [4 x float] }
%struct.NVGscissor = type { [6 x float], [2 x float] }
%struct.NVGpathCache = type { ptr, i32, i32, ptr, i32, i32, ptr, i32, i32, [4 x float] }
%struct.NVGpath = type { i32, i32, i8, i32, ptr, i32, ptr, i32, i32, i32 }
%struct.NVGvertex = type { float, float, float, float }

@.str = external hidden unnamed_addr constant [25 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [12 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.3 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [17 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local void @nvgDebugDumpPathCache(ptr noundef %0) #1 {
  %2 = alloca ptr, align 8
  %3 = alloca ptr, align 8
  %4 = alloca i32, align 4
  %5 = alloca i32, align 4
  store ptr %0, ptr %2, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %3) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %4) #3
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #3
  %6 = load ptr, ptr %2, align 8, !tbaa !5
  %7 = getelementptr inbounds %struct.NVGcontext, ptr %6, i32 0, i32 8
  %8 = load ptr, ptr %7, align 8, !tbaa !9
  %9 = getelementptr inbounds %struct.NVGpathCache, ptr %8, i32 0, i32 4
  %10 = load i32, ptr %9, align 8, !tbaa !14
  %11 = call i32 (ptr, ...) @printf(ptr noundef @.str, i32 noundef %10)
  store i32 0, ptr %4, align 4, !tbaa !16
  br label %12

12:                                               ; preds = %111, %1
  %13 = load i32, ptr %4, align 4, !tbaa !16
  %14 = load ptr, ptr %2, align 8, !tbaa !5
  %15 = getelementptr inbounds %struct.NVGcontext, ptr %14, i32 0, i32 8
  %16 = load ptr, ptr %15, align 8, !tbaa !9
  %17 = getelementptr inbounds %struct.NVGpathCache, ptr %16, i32 0, i32 4
  %18 = load i32, ptr %17, align 8, !tbaa !14
  %19 = icmp slt i32 %13, %18
  br i1 %19, label %20, label %114

20:                                               ; preds = %12
  %21 = load ptr, ptr %2, align 8, !tbaa !5
  %22 = getelementptr inbounds %struct.NVGcontext, ptr %21, i32 0, i32 8
  %23 = load ptr, ptr %22, align 8, !tbaa !9
  %24 = getelementptr inbounds %struct.NVGpathCache, ptr %23, i32 0, i32 3
  %25 = load ptr, ptr %24, align 8, !tbaa !17
  %26 = load i32, ptr %4, align 4, !tbaa !16
  %27 = sext i32 %26 to i64
  %28 = getelementptr inbounds %struct.NVGpath, ptr %25, i64 %27
  store ptr %28, ptr %3, align 8, !tbaa !5
  %29 = load i32, ptr %4, align 4, !tbaa !16
  %30 = call i32 (ptr, ...) @printf(ptr noundef @.str.1, i32 noundef %29)
  %31 = load ptr, ptr %3, align 8, !tbaa !5
  %32 = getelementptr inbounds %struct.NVGpath, ptr %31, i32 0, i32 5
  %33 = load i32, ptr %32, align 8, !tbaa !18
  %34 = icmp ne i32 %33, 0
  br i1 %34, label %35, label %70

35:                                               ; preds = %20
  %36 = load ptr, ptr %3, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.NVGpath, ptr %36, i32 0, i32 5
  %38 = load i32, ptr %37, align 8, !tbaa !18
  %39 = call i32 (ptr, ...) @printf(ptr noundef @.str.2, i32 noundef %38)
  store i32 0, ptr %5, align 4, !tbaa !16
  br label %40

40:                                               ; preds = %66, %35
  %41 = load i32, ptr %5, align 4, !tbaa !16
  %42 = load ptr, ptr %3, align 8, !tbaa !5
  %43 = getelementptr inbounds %struct.NVGpath, ptr %42, i32 0, i32 5
  %44 = load i32, ptr %43, align 8, !tbaa !18
  %45 = icmp slt i32 %41, %44
  br i1 %45, label %46, label %69

46:                                               ; preds = %40
  %47 = load ptr, ptr %3, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.NVGpath, ptr %47, i32 0, i32 4
  %49 = load ptr, ptr %48, align 8, !tbaa !20
  %50 = load i32, ptr %5, align 4, !tbaa !16
  %51 = sext i32 %50 to i64
  %52 = getelementptr inbounds %struct.NVGvertex, ptr %49, i64 %51
  %53 = getelementptr inbounds %struct.NVGvertex, ptr %52, i32 0, i32 0
  %54 = load float, ptr %53, align 4, !tbaa !21
  %55 = fpext float %54 to double
  %56 = load ptr, ptr %3, align 8, !tbaa !5
  %57 = getelementptr inbounds %struct.NVGpath, ptr %56, i32 0, i32 4
  %58 = load ptr, ptr %57, align 8, !tbaa !20
  %59 = load i32, ptr %5, align 4, !tbaa !16
  %60 = sext i32 %59 to i64
  %61 = getelementptr inbounds %struct.NVGvertex, ptr %58, i64 %60
  %62 = getelementptr inbounds %struct.NVGvertex, ptr %61, i32 0, i32 1
  %63 = load float, ptr %62, align 4, !tbaa !23
  %64 = fpext float %63 to double
  %65 = call i32 (ptr, ...) @printf(ptr noundef @.str.3, double noundef %55, double noundef %64)
  br label %66

66:                                               ; preds = %46
  %67 = load i32, ptr %5, align 4, !tbaa !16
  %68 = add nsw i32 %67, 1
  store i32 %68, ptr %5, align 4, !tbaa !16
  br label %40, !llvm.loop !24

69:                                               ; preds = %40
  br label %70

70:                                               ; preds = %69, %20
  %71 = load ptr, ptr %3, align 8, !tbaa !5
  %72 = getelementptr inbounds %struct.NVGpath, ptr %71, i32 0, i32 7
  %73 = load i32, ptr %72, align 8, !tbaa !26
  %74 = icmp ne i32 %73, 0
  br i1 %74, label %75, label %110

75:                                               ; preds = %70
  %76 = load ptr, ptr %3, align 8, !tbaa !5
  %77 = getelementptr inbounds %struct.NVGpath, ptr %76, i32 0, i32 7
  %78 = load i32, ptr %77, align 8, !tbaa !26
  %79 = call i32 (ptr, ...) @printf(ptr noundef @.str.4, i32 noundef %78)
  store i32 0, ptr %5, align 4, !tbaa !16
  br label %80

80:                                               ; preds = %106, %75
  %81 = load i32, ptr %5, align 4, !tbaa !16
  %82 = load ptr, ptr %3, align 8, !tbaa !5
  %83 = getelementptr inbounds %struct.NVGpath, ptr %82, i32 0, i32 7
  %84 = load i32, ptr %83, align 8, !tbaa !26
  %85 = icmp slt i32 %81, %84
  br i1 %85, label %86, label %109

86:                                               ; preds = %80
  %87 = load ptr, ptr %3, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.NVGpath, ptr %87, i32 0, i32 6
  %89 = load ptr, ptr %88, align 8, !tbaa !27
  %90 = load i32, ptr %5, align 4, !tbaa !16
  %91 = sext i32 %90 to i64
  %92 = getelementptr inbounds %struct.NVGvertex, ptr %89, i64 %91
  %93 = getelementptr inbounds %struct.NVGvertex, ptr %92, i32 0, i32 0
  %94 = load float, ptr %93, align 4, !tbaa !21
  %95 = fpext float %94 to double
  %96 = load ptr, ptr %3, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.NVGpath, ptr %96, i32 0, i32 6
  %98 = load ptr, ptr %97, align 8, !tbaa !27
  %99 = load i32, ptr %5, align 4, !tbaa !16
  %100 = sext i32 %99 to i64
  %101 = getelementptr inbounds %struct.NVGvertex, ptr %98, i64 %100
  %102 = getelementptr inbounds %struct.NVGvertex, ptr %101, i32 0, i32 1
  %103 = load float, ptr %102, align 4, !tbaa !23
  %104 = fpext float %103 to double
  %105 = call i32 (ptr, ...) @printf(ptr noundef @.str.3, double noundef %95, double noundef %104)
  br label %106

106:                                              ; preds = %86
  %107 = load i32, ptr %5, align 4, !tbaa !16
  %108 = add nsw i32 %107, 1
  store i32 %108, ptr %5, align 4, !tbaa !16
  br label %80, !llvm.loop !28

109:                                              ; preds = %80
  br label %110

110:                                              ; preds = %109, %70
  br label %111

111:                                              ; preds = %110
  %112 = load i32, ptr %4, align 4, !tbaa !16
  %113 = add nsw i32 %112, 1
  store i32 %113, ptr %4, align 4, !tbaa !16
  br label %12, !llvm.loop !29

114:                                              ; preds = %12
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #3
  call void @llvm.lifetime.end.p0(i64 4, ptr %4) #3
  call void @llvm.lifetime.end.p0(i64 8, ptr %3) #3
  ret void
}

declare i32 @printf(ptr noundef, ...) #2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !6, i64 8720}
!10 = !{!"NVGcontext", !11, i64 0, !6, i64 112, !12, i64 120, !12, i64 124, !13, i64 128, !13, i64 132, !7, i64 136, !12, i64 8712, !6, i64 8720, !13, i64 8728, !13, i64 8732, !13, i64 8736, !13, i64 8740, !6, i64 8744, !7, i64 8752, !12, i64 8768, !12, i64 8772, !12, i64 8776, !12, i64 8780, !12, i64 8784}
!11 = !{!"NVGparams", !6, i64 0, !12, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104}
!12 = !{!"int", !7, i64 0}
!13 = !{!"float", !7, i64 0}
!14 = !{!15, !12, i64 24}
!15 = !{!"NVGpathCache", !6, i64 0, !12, i64 8, !12, i64 12, !6, i64 16, !12, i64 24, !12, i64 28, !6, i64 32, !12, i64 40, !12, i64 44, !7, i64 48}
!16 = !{!12, !12, i64 0}
!17 = !{!15, !6, i64 16}
!18 = !{!19, !12, i64 24}
!19 = !{!"NVGpath", !12, i64 0, !12, i64 4, !7, i64 8, !12, i64 12, !6, i64 16, !12, i64 24, !6, i64 32, !12, i64 40, !12, i64 44, !12, i64 48}
!20 = !{!19, !6, i64 16}
!21 = !{!22, !13, i64 0}
!22 = !{!"NVGvertex", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!23 = !{!22, !13, i64 4}
!24 = distinct !{!24, !25}
!25 = !{!"llvm.loop.mustprogress"}
!26 = !{!19, !12, i64 40}
!27 = !{!19, !6, i64 32}
!28 = distinct !{!28, !25}
!29 = distinct !{!29, !25}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.NVGpath = type { i32, i32, i8, i32, ptr, i32, ptr, i32, i32, i32 }
%struct.NVGvertex = type { float, float, float, float }

@.str = external hidden unnamed_addr constant [25 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [12 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.3 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [17 x i8], align 1

; Function Attrs: nofree nounwind uwtable
define dso_local void @nvgDebugDumpPathCache(ptr nocapture noundef readonly %0) local_unnamed_addr #0 {
  %2 = getelementptr inbounds i8, ptr %0, i64 8720
  %3 = load ptr, ptr %2, align 8, !tbaa !5
  %4 = getelementptr inbounds i8, ptr %3, i64 24
  %5 = load i32, ptr %4, align 8, !tbaa !13
  %6 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str, i32 noundef %5)
  %7 = load ptr, ptr %2, align 8, !tbaa !5
  %8 = getelementptr inbounds i8, ptr %7, i64 24
  %9 = load i32, ptr %8, align 8, !tbaa !13
  %10 = icmp sgt i32 %9, 0
  br i1 %10, label %.lr.ph33, label %._crit_edge

.lr.ph33:                                         ; preds = %1, %.loopexit
  %indvars.iv38 = phi i64 [ %indvars.iv.next39, %.loopexit ], [ 0, %1 ]
  %11 = phi ptr [ %55, %.loopexit ], [ %7, %1 ]
  %12 = getelementptr inbounds i8, ptr %11, i64 16
  %13 = load ptr, ptr %12, align 8, !tbaa !15
  %14 = getelementptr inbounds %struct.NVGpath, ptr %13, i64 %indvars.iv38
  %15 = trunc nuw nsw i64 %indvars.iv38 to i32
  %16 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.1, i32 noundef %15)
  %17 = getelementptr inbounds i8, ptr %14, i64 24
  %18 = load i32, ptr %17, align 8, !tbaa !16
  %.not = icmp eq i32 %18, 0
  br i1 %.not, label %.loopexit28, label %19

19:                                               ; preds = %.lr.ph33
  %20 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.2, i32 noundef %18)
  %21 = load i32, ptr %17, align 8, !tbaa !16
  %22 = icmp sgt i32 %21, 0
  br i1 %22, label %.lr.ph, label %.loopexit28

.lr.ph:                                           ; preds = %19
  %23 = getelementptr inbounds i8, ptr %14, i64 16
  br label %24

24:                                               ; preds = %.lr.ph, %24
  %indvars.iv = phi i64 [ 0, %.lr.ph ], [ %indvars.iv.next, %24 ]
  %25 = load ptr, ptr %23, align 8, !tbaa !18
  %26 = getelementptr inbounds %struct.NVGvertex, ptr %25, i64 %indvars.iv
  %27 = load float, ptr %26, align 4, !tbaa !19
  %28 = fpext float %27 to double
  %29 = getelementptr inbounds i8, ptr %26, i64 4
  %30 = load float, ptr %29, align 4, !tbaa !21
  %31 = fpext float %30 to double
  %32 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.3, double noundef %28, double noundef %31)
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %33 = load i32, ptr %17, align 8, !tbaa !16
  %34 = sext i32 %33 to i64
  %35 = icmp slt i64 %indvars.iv.next, %34
  br i1 %35, label %24, label %.loopexit28, !llvm.loop !22

.loopexit28:                                      ; preds = %24, %19, %.lr.ph33
  %36 = getelementptr inbounds i8, ptr %14, i64 40
  %37 = load i32, ptr %36, align 8, !tbaa !24
  %.not27 = icmp eq i32 %37, 0
  br i1 %.not27, label %.loopexit, label %38

38:                                               ; preds = %.loopexit28
  %39 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.4, i32 noundef %37)
  %40 = load i32, ptr %36, align 8, !tbaa !24
  %41 = icmp sgt i32 %40, 0
  br i1 %41, label %.lr.ph31, label %.loopexit

.lr.ph31:                                         ; preds = %38
  %42 = getelementptr inbounds i8, ptr %14, i64 32
  br label %43

43:                                               ; preds = %.lr.ph31, %43
  %indvars.iv35 = phi i64 [ 0, %.lr.ph31 ], [ %indvars.iv.next36, %43 ]
  %44 = load ptr, ptr %42, align 8, !tbaa !25
  %45 = getelementptr inbounds %struct.NVGvertex, ptr %44, i64 %indvars.iv35
  %46 = load float, ptr %45, align 4, !tbaa !19
  %47 = fpext float %46 to double
  %48 = getelementptr inbounds i8, ptr %45, i64 4
  %49 = load float, ptr %48, align 4, !tbaa !21
  %50 = fpext float %49 to double
  %51 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.3, double noundef %47, double noundef %50)
  %indvars.iv.next36 = add nuw nsw i64 %indvars.iv35, 1
  %52 = load i32, ptr %36, align 8, !tbaa !24
  %53 = sext i32 %52 to i64
  %54 = icmp slt i64 %indvars.iv.next36, %53
  br i1 %54, label %43, label %.loopexit, !llvm.loop !26

.loopexit:                                        ; preds = %43, %38, %.loopexit28
  %indvars.iv.next39 = add nuw nsw i64 %indvars.iv38, 1
  %55 = load ptr, ptr %2, align 8, !tbaa !5
  %56 = getelementptr inbounds i8, ptr %55, i64 24
  %57 = load i32, ptr %56, align 8, !tbaa !13
  %58 = sext i32 %57 to i64
  %59 = icmp slt i64 %indvars.iv.next39, %58
  br i1 %59, label %.lr.ph33, label %._crit_edge, !llvm.loop !27

._crit_edge:                                      ; preds = %.loopexit, %1
  ret void
}

; Function Attrs: nofree nounwind
declare noundef i32 @printf(ptr nocapture noundef readonly, ...) local_unnamed_addr #1

attributes #0 = { nofree nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nofree nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !8, i64 8720}
!6 = !{!"NVGcontext", !7, i64 0, !8, i64 112, !11, i64 120, !11, i64 124, !12, i64 128, !12, i64 132, !9, i64 136, !11, i64 8712, !8, i64 8720, !12, i64 8728, !12, i64 8732, !12, i64 8736, !12, i64 8740, !8, i64 8744, !9, i64 8752, !11, i64 8768, !11, i64 8772, !11, i64 8776, !11, i64 8780, !11, i64 8784}
!7 = !{!"NVGparams", !8, i64 0, !11, i64 8, !8, i64 16, !8, i64 24, !8, i64 32, !8, i64 40, !8, i64 48, !8, i64 56, !8, i64 64, !8, i64 72, !8, i64 80, !8, i64 88, !8, i64 96, !8, i64 104}
!8 = !{!"any pointer", !9, i64 0}
!9 = !{!"omnipotent char", !10, i64 0}
!10 = !{!"Simple C/C++ TBAA"}
!11 = !{!"int", !9, i64 0}
!12 = !{!"float", !9, i64 0}
!13 = !{!14, !11, i64 24}
!14 = !{!"NVGpathCache", !8, i64 0, !11, i64 8, !11, i64 12, !8, i64 16, !11, i64 24, !11, i64 28, !8, i64 32, !11, i64 40, !11, i64 44, !9, i64 48}
!15 = !{!14, !8, i64 16}
!16 = !{!17, !11, i64 24}
!17 = !{!"NVGpath", !11, i64 0, !11, i64 4, !9, i64 8, !11, i64 12, !8, i64 16, !11, i64 24, !8, i64 32, !11, i64 40, !11, i64 44, !11, i64 48}
!18 = !{!17, !8, i64 16}
!19 = !{!20, !12, i64 0}
!20 = !{!"NVGvertex", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!21 = !{!20, !12, i64 4}
!22 = distinct !{!22, !23}
!23 = !{!"llvm.loop.mustprogress"}
!24 = !{!17, !11, i64 40}
!25 = !{!17, !8, i64 32}
!26 = distinct !{!26, !23}
!27 = distinct !{!27, !23}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass