; LLVM IR from Dragons-Lake/REI :: sources/REI/3rdParty/spirv_reflect (spirv_reflect)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.SpvReflectShaderModule = type { i32, ptr, i32, i32, ptr, i32, i32, ptr, ptr, i32, i32, i32, ptr, i32, [64 x %struct.SpvReflectDescriptorSet], i32, ptr, i32, ptr, i32, ptr, ptr }
%struct.SpvReflectDescriptorSet = type { i32, i32, ptr }
%struct.SpvReflectInterfaceVariable = type { i32, ptr, i32, i32, ptr, i32, i32, %struct.SpvReflectNumericTraits, %struct.SpvReflectArrayTraits, i32, ptr, i32, ptr, %struct.anon.0 }
%struct.SpvReflectNumericTraits = type { %struct.Scalar, %struct.Vector, %struct.Matrix }
%struct.Scalar = type { i32, i32 }
%struct.Vector = type { i32 }
%struct.Matrix = type { i32, i32, i32 }
%struct.SpvReflectArrayTraits = type { i32, [32 x i32], i32 }
%struct.anon.0 = type { i32 }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
define dso_local i32 @spvReflectChangeInputVariableLocation(ptr noundef %0, ptr noundef %1, i32 noundef %2) #1 {
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  store ptr %0, ptr %5, align 8, !tbaa !5
  store ptr %1, ptr %6, align 8, !tbaa !5
  store i32 %2, ptr %7, align 4, !tbaa !9
  %10 = load ptr, ptr %5, align 8, !tbaa !5
  %11 = icmp eq ptr %10, null
  br i1 %11, label %12, label %13

12:                                               ; preds = %3
  store i32 5, ptr %4, align 4
  br label %51

13:                                               ; preds = %3
  %14 = load ptr, ptr %6, align 8, !tbaa !5
  %15 = icmp eq ptr %14, null
  br i1 %15, label %16, label %17

16:                                               ; preds = %13
  store i32 5, ptr %4, align 4
  br label %51

17:                                               ; preds = %13
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #2
  store i32 0, ptr %8, align 4, !tbaa !9
  br label %18

18:                                               ; preds = %45, %17
  %19 = load i32, ptr %8, align 4, !tbaa !9
  %20 = load ptr, ptr %5, align 8, !tbaa !5
  %21 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %20, i32 0, i32 15
  %22 = load i32, ptr %21, align 8, !tbaa !11
  %23 = icmp ult i32 %19, %22
  br i1 %23, label %25, label %24

24:                                               ; preds = %18
  store i32 2, ptr %9, align 4
  br label %48

25:                                               ; preds = %18
  %26 = load ptr, ptr %5, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %26, i32 0, i32 16
  %28 = load ptr, ptr %27, align 8, !tbaa !13
  %29 = load i32, ptr %8, align 4, !tbaa !9
  %30 = zext i32 %29 to i64
  %31 = getelementptr inbounds %struct.SpvReflectInterfaceVariable, ptr %28, i64 %30
  %32 = load ptr, ptr %6, align 8, !tbaa !5
  %33 = icmp eq ptr %31, %32
  br i1 %33, label %34, label %44

34:                                               ; preds = %25
  %35 = load ptr, ptr %5, align 8, !tbaa !5
  %36 = load ptr, ptr %5, align 8, !tbaa !5
  %37 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %36, i32 0, i32 16
  %38 = load ptr, ptr %37, align 8, !tbaa !13
  %39 = load i32, ptr %8, align 4, !tbaa !9
  %40 = zext i32 %39 to i64
  %41 = getelementptr inbounds %struct.SpvReflectInterfaceVariable, ptr %38, i64 %40
  %42 = load i32, ptr %7, align 4, !tbaa !9
  %43 = call i32 @ChangeVariableLocation(ptr noundef %35, ptr noundef %41, i32 noundef %42)
  store i32 %43, ptr %4, align 4
  store i32 1, ptr %9, align 4
  br label %48

44:                                               ; preds = %25
  br label %45

45:                                               ; preds = %44
  %46 = load i32, ptr %8, align 4, !tbaa !9
  %47 = add i32 %46, 1
  store i32 %47, ptr %8, align 4, !tbaa !9
  br label %18, !llvm.loop !14

48:                                               ; preds = %34, %24
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #2
  %49 = load i32, ptr %9, align 4
  switch i32 %49, label %53 [
    i32 2, label %50
    i32 1, label %51
  ]

50:                                               ; preds = %48
  store i32 8, ptr %4, align 4
  br label %51

51:                                               ; preds = %50, %48, %16, %12
  %52 = load i32, ptr %4, align 4
  ret i32 %52

53:                                               ; preds = %48
  unreachable
}

; Function Attrs: nounwind uwtable
declare hidden i32 @ChangeVariableLocation(ptr noundef, ptr noundef, i32 noundef) #1

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 1112}
!12 = !{!"SpvReflectShaderModule", !10, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !6, i64 24, !10, i64 32, !10, i64 36, !6, i64 40, !6, i64 48, !10, i64 56, !10, i64 60, !10, i64 64, !6, i64 72, !10, i64 80, !7, i64 88, !10, i64 1112, !6, i64 1120, !10, i64 1128, !6, i64 1136, !10, i64 1144, !6, i64 1152, !6, i64 1160}
!13 = !{!12, !6, i64 1120}
!14 = distinct !{!14, !15}
!15 = !{!"llvm.loop.mustprogress"}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.SpvReflectInterfaceVariable = type { i32, ptr, i32, i32, ptr, i32, i32, %struct.SpvReflectNumericTraits, %struct.SpvReflectArrayTraits, i32, ptr, i32, ptr, %struct.anon.0 }
%struct.SpvReflectNumericTraits = type { %struct.Scalar, %struct.Vector, %struct.Matrix }
%struct.Scalar = type { i32, i32 }
%struct.Vector = type { i32 }
%struct.Matrix = type { i32, i32, i32 }
%struct.SpvReflectArrayTraits = type { i32, [32 x i32], i32 }
%struct.anon.0 = type { i32 }

; Function Attrs: nounwind uwtable
define dso_local i32 @spvReflectChangeInputVariableLocation(ptr noundef %0, ptr noundef readnone %1, i32 noundef %2) local_unnamed_addr #0 {
  %4 = icmp eq ptr %0, null
  %5 = icmp eq ptr %1, null
  %or.cond = or i1 %4, %5
  br i1 %or.cond, label %.loopexit, label %.preheader

.preheader:                                       ; preds = %3
  %6 = getelementptr inbounds i8, ptr %0, i64 1112
  %7 = load i32, ptr %6, align 8, !tbaa !5
  %.not18.not = icmp eq i32 %7, 0
  br i1 %.not18.not, label %.loopexit, label %.lr.ph

.lr.ph:                                           ; preds = %.preheader
  %8 = getelementptr inbounds i8, ptr %0, i64 1120
  %9 = load ptr, ptr %8, align 8, !tbaa !11
  %wide.trip.count = zext i32 %7 to i64
  br label %11

10:                                               ; preds = %11
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %.loopexit, label %11, !llvm.loop !12

11:                                               ; preds = %.lr.ph, %10
  %indvars.iv = phi i64 [ 0, %.lr.ph ], [ %indvars.iv.next, %10 ]
  %12 = getelementptr inbounds %struct.SpvReflectInterfaceVariable, ptr %9, i64 %indvars.iv
  %13 = icmp eq ptr %12, %1
  br i1 %13, label %14, label %10

14:                                               ; preds = %11
  %15 = tail call i32 @ChangeVariableLocation(ptr noundef nonnull %0, ptr noundef %12, i32 noundef %2)
  br label %.loopexit

.loopexit:                                        ; preds = %10, %.preheader, %14, %3
  %.1 = phi i32 [ 5, %3 ], [ %15, %14 ], [ 8, %.preheader ], [ 8, %10 ]
  ret i32 %.1
}

; Function Attrs: nounwind uwtable
declare hidden i32 @ChangeVariableLocation(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 1112}
!6 = !{!"SpvReflectShaderModule", !7, i64 0, !10, i64 8, !7, i64 16, !7, i64 20, !10, i64 24, !7, i64 32, !7, i64 36, !10, i64 40, !10, i64 48, !7, i64 56, !7, i64 60, !7, i64 64, !10, i64 72, !7, i64 80, !8, i64 88, !7, i64 1112, !10, i64 1120, !7, i64 1128, !10, i64 1136, !7, i64 1144, !10, i64 1152, !10, i64 1160}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"any pointer", !8, i64 0}
!11 = !{!6, !10, i64 1120}
!12 = distinct !{!12, !13}
!13 = !{!"llvm.loop.mustprogress"}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass