; LLVM IR from Dragons-Lake/REI :: sources/REI_Integration/3rdParty/imgui (imgui_widgets)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32, float, float, %struct.ImGuiMenuColumns, %struct.ImGuiStorage, %struct.ImVector.5, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i8, i8, i8, %struct.ImVec2, %struct.ImVector.0, ptr, i32, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, [6 x i16], %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, i32, ptr, ptr, i32, i32, ptr, ptr, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImDrawListSplitter }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.12 }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, i8, i8, [4 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, [4 x i8], %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i8, [3 x i8], i32, float, float, i32, i32, float, i8, i8, i8, i8, i8, [3 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i8, i8, [6 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.16, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [3 x i8], i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, [2 x i8], i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, %struct.ImVector.18, [8 x i8], ptr, %struct.ImPool, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, [3 x float], %struct.ImVec4, i8, [3 x i8], float, float, float, i32, [4 x i8], %struct.ImVector.22, i32, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], float, [4 x i8], %struct.ImGuiTextBuffer, %struct.ImVector.24, %struct.ImVector.25, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], %struct.ImVector.7 }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, float, [48 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [4 x i8] }>
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type { i32, float, i8, i32 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ i32, i32, ptr, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.17] }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.19, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.7, %struct.ImVector.22, %struct.ImVector.22, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.2, float, float, %struct.ImVector.7, %struct.ImVector.23, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, [2 x i8], float, float, float, i32, i8, [7 x i8] }>
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.22 }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [107 x i8], align 1
@.str.63 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.86 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.97 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.98 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.99 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.100 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.101 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.102 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.103 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.104 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.105 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.106 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.107 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.108 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #2

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #7

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) #8

declare noundef float @_ZN5ImGui13CalcItemWidthEv() #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8)) #0

declare noundef float @_ZN5ImGui14GetFrameHeightEv() #9

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) #9

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() #9

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) #4 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #8 align 2

declare void @_ZN5ImGui5PopIDEv() #9

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #9

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) #9

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) #2

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef, i32 noundef, i32 noundef) #2

; Function Attrs: nounwind willreturn memory(read)
declare i32 @memcmp(ptr noundef, ptr noundef, i64 noundef) #10

declare void @_ZN5ImGui10BeginGroupEv() #9

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) #9

declare void @_ZN5ImGui12PopItemWidthEv() #9

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #9

declare void @_ZN5ImGui8EndGroupEv() #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(16)) #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #9

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #9

declare noundef zeroext i1 @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, <2 x float>) #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef %3) #0 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca ptr, align 8
  %12 = alloca i32, align 4
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca ptr, align 8
  %16 = alloca float, align 4
  %17 = alloca i32, align 4
  %18 = alloca i8, align 1
  %19 = alloca %struct.ImVec2, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca [4 x float], align 16
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca %struct.ImVec2, align 4
  %31 = alloca float, align 4
  %32 = alloca %struct.ImVec2, align 4
  %33 = alloca %struct.ImVec2, align 4
  %34 = alloca %struct.ImVec2, align 4
  %35 = alloca float, align 4
  %36 = alloca float, align 4
  %37 = alloca float, align 4
  %38 = alloca float, align 4
  %39 = alloca float, align 4
  %40 = alloca float, align 4
  %41 = alloca i8, align 1
  %42 = alloca i8, align 1
  %43 = alloca i8, align 1
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca %struct.ImVec2, align 4
  %47 = alloca float, align 4
  %48 = alloca float, align 4
  %49 = alloca float, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  %52 = alloca %struct.ImVec2, align 4
  %53 = alloca float, align 4
  %54 = alloca float, align 4
  %55 = alloca float, align 4
  %56 = alloca %struct.ImVec2, align 4
  %57 = alloca %struct.ImVec2, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 4
  %60 = alloca %struct.ImVec2, align 4
  %61 = alloca ptr, align 8
  %62 = alloca %struct.ImVec4, align 4
  %63 = alloca i32, align 4
  %64 = alloca %struct.ImVec2, align 4
  %65 = alloca %struct.ImVec4, align 4
  %66 = alloca %struct.ImVec2, align 4
  %67 = alloca i8, align 1
  %68 = alloca i32, align 4
  %69 = alloca i32, align 4
  %70 = alloca float, align 4
  %71 = alloca float, align 4
  %72 = alloca float, align 4
  %73 = alloca i32, align 4
  %74 = alloca i32, align 4
  %75 = alloca i32, align 4
  %76 = alloca i32, align 4
  %77 = alloca [7 x i32], align 16
  %78 = alloca %struct.ImVec4, align 4
  %79 = alloca i32, align 4
  %80 = alloca i32, align 4
  %81 = alloca %struct.ImVec4, align 4
  %82 = alloca %struct.ImVec2, align 4
  %83 = alloca float, align 4
  %84 = alloca i32, align 4
  %85 = alloca i32, align 4
  %86 = alloca float, align 4
  %87 = alloca float, align 4
  %88 = alloca i32, align 4
  %89 = alloca i32, align 4
  %90 = alloca %struct.ImVec2, align 4
  %91 = alloca %struct.ImVec2, align 4
  %92 = alloca %struct.ImVec2, align 4
  %93 = alloca %struct.ImVec2, align 4
  %94 = alloca float, align 4
  %95 = alloca float, align 4
  %96 = alloca %struct.ImVec2, align 4
  %97 = alloca float, align 4
  %98 = alloca i32, align 4
  %99 = alloca %struct.ImVec2, align 4
  %100 = alloca %struct.ImVec2, align 4
  %101 = alloca %struct.ImVec2, align 4
  %102 = alloca %struct.ImVec2, align 4
  %103 = alloca %struct.ImVec2, align 4
  %104 = alloca %struct.ImVec2, align 4
  %105 = alloca %struct.ImVec2, align 4
  %106 = alloca %struct.ImVec2, align 4
  %107 = alloca %struct.ImVec2, align 4
  %108 = alloca %struct.ImVec2, align 4
  %109 = alloca %struct.ImVec2, align 4
  %110 = alloca %struct.ImVec2, align 4
  %111 = alloca %struct.ImVec2, align 4
  %112 = alloca %struct.ImVec2, align 4
  %113 = alloca %struct.ImVec2, align 4
  %114 = alloca %struct.ImVec2, align 4
  %115 = alloca i32, align 4
  %116 = alloca %struct.ImVec2, align 4
  %117 = alloca %struct.ImVec2, align 4
  %118 = alloca float, align 4
  %119 = alloca %struct.ImVec2, align 4
  %120 = alloca %struct.ImVec2, align 4
  %121 = alloca %struct.ImVec2, align 4
  %122 = alloca %struct.ImVec2, align 4
  %123 = alloca float, align 4
  %124 = alloca float, align 4
  %125 = alloca %struct.ImRect, align 4
  %126 = alloca %struct.ImVec2, align 4
  %127 = alloca %struct.ImVec2, align 4
  %128 = alloca %struct.ImVec2, align 4
  %129 = alloca float, align 4
  %130 = alloca %struct.ImVec2, align 4
  %131 = alloca %struct.ImVec2, align 4
  %132 = alloca %struct.ImVec2, align 4
  %133 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !5
  store i32 %2, ptr %8, align 4, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #12
  %134 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %134, ptr %10, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #12
  %135 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %135, ptr %11, align 8, !tbaa !5
  %136 = load ptr, ptr %11, align 8, !tbaa !5
  %137 = getelementptr inbounds %struct.ImGuiWindow, ptr %136, i32 0, i32 26
  %138 = load i8, ptr %137, align 1, !tbaa !11, !range !39, !noundef !40
  %139 = trunc i8 %138 to i1
  br i1 %139, label %140, label %141

140:                                              ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %12, align 4
  br label %1439

141:                                              ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #12
  %142 = load ptr, ptr %11, align 8, !tbaa !5
  %143 = getelementptr inbounds %struct.ImGuiWindow, ptr %142, i32 0, i32 64
  %144 = load ptr, ptr %143, align 8, !tbaa !41
  store ptr %144, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #12
  %145 = load ptr, ptr %10, align 8, !tbaa !5
  %146 = getelementptr inbounds %struct.ImGuiContext, ptr %145, i32 0, i32 6
  store ptr %146, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #12
  %147 = load ptr, ptr %10, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.ImGuiContext, ptr %147, i32 0, i32 5
  store ptr %148, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #12
  %149 = call noundef float @_ZN5ImGui13CalcItemWidthEv()
  store float %149, ptr %16, align 4, !tbaa !42
  %150 = load ptr, ptr %10, align 8, !tbaa !5
  %151 = getelementptr inbounds %struct.ImGuiContext, ptr %150, i32 0, i32 60
  call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(16) %151)
  %152 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN5ImGui6PushIDEPKc(ptr noundef %152)
  call void @_ZN5ImGui10BeginGroupEv()
  %153 = load i32, ptr %8, align 4, !tbaa !9
  %154 = and i32 %153, 256
  %155 = icmp ne i32 %154, 0
  br i1 %155, label %159, label %156

156:                                              ; preds = %141
  %157 = load i32, ptr %8, align 4, !tbaa !9
  %158 = or i32 %157, 16
  store i32 %158, ptr %8, align 4, !tbaa !9
  br label %159

159:                                              ; preds = %156, %141
  %160 = load i32, ptr %8, align 4, !tbaa !9
  %161 = and i32 %160, 8
  %162 = icmp ne i32 %161, 0
  br i1 %162, label %166, label %163

163:                                              ; preds = %159
  %164 = load ptr, ptr %7, align 8, !tbaa !5
  %165 = load i32, ptr %8, align 4, !tbaa !9
  call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %164, i32 noundef %165)
  br label %166

166:                                              ; preds = %163, %159
  %167 = load i32, ptr %8, align 4, !tbaa !9
  %168 = and i32 %167, 100663296
  %169 = icmp ne i32 %168, 0
  br i1 %169, label %186, label %170

170:                                              ; preds = %166
  %171 = load ptr, ptr %10, align 8, !tbaa !5
  %172 = getelementptr inbounds %struct.ImGuiContext, ptr %171, i32 0, i32 150
  %173 = load i32, ptr %172, align 4, !tbaa !43
  %174 = and i32 %173, 100663296
  %175 = icmp ne i32 %174, 0
  br i1 %175, label %176, label %180

176:                                              ; preds = %170
  %177 = load ptr, ptr %10, align 8, !tbaa !5
  %178 = getelementptr inbounds %struct.ImGuiContext, ptr %177, i32 0, i32 150
  %179 = load i32, ptr %178, align 4, !tbaa !43
  br label %181

180:                                              ; preds = %170
  br label %181

181:                                              ; preds = %180, %176
  %182 = phi i32 [ %179, %176 ], [ 177209344, %180 ]
  %183 = and i32 %182, 100663296
  %184 = load i32, ptr %8, align 4, !tbaa !9
  %185 = or i32 %184, %183
  store i32 %185, ptr %8, align 4, !tbaa !9
  br label %186

186:                                              ; preds = %181, %166
  %187 = load i32, ptr %8, align 4, !tbaa !9
  %188 = and i32 %187, 402653184
  %189 = icmp ne i32 %188, 0
  br i1 %189, label %206, label %190

190:                                              ; preds = %186
  %191 = load ptr, ptr %10, align 8, !tbaa !5
  %192 = getelementptr inbounds %struct.ImGuiContext, ptr %191, i32 0, i32 150
  %193 = load i32, ptr %192, align 4, !tbaa !43
  %194 = and i32 %193, 402653184
  %195 = icmp ne i32 %194, 0
  br i1 %195, label %196, label %200

196:                                              ; preds = %190
  %197 = load ptr, ptr %10, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.ImGuiContext, ptr %197, i32 0, i32 150
  %199 = load i32, ptr %198, align 4, !tbaa !43
  br label %201

200:                                              ; preds = %190
  br label %201

201:                                              ; preds = %200, %196
  %202 = phi i32 [ %199, %196 ], [ 177209344, %200 ]
  %203 = and i32 %202, 402653184
  %204 = load i32, ptr %8, align 4, !tbaa !9
  %205 = or i32 %204, %203
  store i32 %205, ptr %8, align 4, !tbaa !9
  br label %206

206:                                              ; preds = %201, %186
  %207 = load i32, ptr %8, align 4, !tbaa !9
  %208 = and i32 %207, 100663296
  %209 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %208)
  br i1 %209, label %210, label %211

210:                                              ; preds = %206
  br label %213

211:                                              ; preds = %206
  call void @__assert_fail(ptr noundef @.str.97, ptr noundef @.str.1, i32 noundef 4505, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

212:                                              ; No predecessors!
  br label %213

213:                                              ; preds = %212, %210
  %214 = load i32, ptr %8, align 4, !tbaa !9
  %215 = and i32 %214, 402653184
  %216 = call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %215)
  br i1 %216, label %217, label %218

217:                                              ; preds = %213
  br label %220

218:                                              ; preds = %213
  call void @__assert_fail(ptr noundef @.str.63, ptr noundef @.str.1, i32 noundef 4506, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #13
  unreachable

219:                                              ; No predecessors!
  br label %220

220:                                              ; preds = %219, %217
  %221 = load i32, ptr %8, align 4, !tbaa !9
  %222 = and i32 %221, 8
  %223 = icmp ne i32 %222, 0
  br i1 %223, label %231, label %224

224:                                              ; preds = %220
  %225 = load ptr, ptr %10, align 8, !tbaa !5
  %226 = getelementptr inbounds %struct.ImGuiContext, ptr %225, i32 0, i32 150
  %227 = load i32, ptr %226, align 4, !tbaa !43
  %228 = and i32 %227, 65536
  %229 = load i32, ptr %8, align 4, !tbaa !9
  %230 = or i32 %229, %228
  store i32 %230, ptr %8, align 4, !tbaa !9
  br label %231

231:                                              ; preds = %224, %220
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #12
  %232 = load i32, ptr %8, align 4, !tbaa !9
  %233 = and i32 %232, 2
  %234 = icmp ne i32 %233, 0
  %235 = zext i1 %234 to i64
  %236 = select i1 %234, i32 3, i32 4
  store i32 %236, ptr %17, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #12
  %237 = load i32, ptr %8, align 4, !tbaa !9
  %238 = and i32 %237, 65536
  %239 = icmp ne i32 %238, 0
  br i1 %239, label %240, label %245

240:                                              ; preds = %231
  %241 = load i32, ptr %8, align 4, !tbaa !9
  %242 = and i32 %241, 2
  %243 = icmp ne i32 %242, 0
  %244 = xor i1 %243, true
  br label %245

245:                                              ; preds = %240, %231
  %246 = phi i1 [ false, %231 ], [ %244, %240 ]
  %247 = zext i1 %246 to i8
  store i8 %247, ptr %18, align 1, !tbaa !78
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #12
  %248 = load ptr, ptr %11, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiWindow, ptr %248, i32 0, i32 49
  %250 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %249, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %19, ptr align 8 %250, i64 8, i1 false), !tbaa.struct !79
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #12
  %251 = call noundef float @_ZN5ImGui14GetFrameHeightEv()
  store float %251, ptr %20, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #12
  %252 = load float, ptr %20, align 4, !tbaa !42
  store float %252, ptr %21, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #12
  %253 = load float, ptr %21, align 4, !tbaa !42
  %254 = fmul float %253, 1.000000e+00
  %255 = load float, ptr %16, align 4, !tbaa !42
  %256 = load i8, ptr %18, align 1, !tbaa !78, !range !39, !noundef !40
  %257 = trunc i8 %256 to i1
  %258 = zext i1 %257 to i64
  %259 = select i1 %257, i32 2, i32 1
  %260 = sitofp i32 %259 to float
  %261 = load float, ptr %21, align 4, !tbaa !42
  %262 = load ptr, ptr %14, align 8, !tbaa !5
  %263 = getelementptr inbounds %struct.ImGuiStyle, ptr %262, i32 0, i32 15
  %264 = getelementptr inbounds %struct.ImVec2, ptr %263, i32 0, i32 0
  %265 = load float, ptr %264, align 4, !tbaa !80
  %266 = fadd float %261, %265
  %267 = fneg float %260
  %268 = call float @llvm.fmuladd.f32(float %267, float %266, float %255)
  %269 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %254, float noundef %268)
  store float %269, ptr %22, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %23) #12
  %270 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %271 = load float, ptr %270, align 4, !tbaa !81
  %272 = load float, ptr %22, align 4, !tbaa !42
  %273 = fadd float %271, %272
  %274 = load ptr, ptr %14, align 8, !tbaa !5
  %275 = getelementptr inbounds %struct.ImGuiStyle, ptr %274, i32 0, i32 15
  %276 = getelementptr inbounds %struct.ImVec2, ptr %275, i32 0, i32 0
  %277 = load float, ptr %276, align 4, !tbaa !80
  %278 = fadd float %273, %277
  store float %278, ptr %23, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #12
  %279 = load float, ptr %23, align 4, !tbaa !42
  %280 = load float, ptr %21, align 4, !tbaa !42
  %281 = fadd float %279, %280
  %282 = load ptr, ptr %14, align 8, !tbaa !5
  %283 = getelementptr inbounds %struct.ImGuiStyle, ptr %282, i32 0, i32 15
  %284 = getelementptr inbounds %struct.ImVec2, ptr %283, i32 0, i32 0
  %285 = load float, ptr %284, align 4, !tbaa !80
  %286 = fadd float %281, %285
  store float %286, ptr %24, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #12
  %287 = load float, ptr %21, align 4, !tbaa !42
  %288 = fmul float %287, 0x3FC99999A0000000
  %289 = fptosi float %288 to i32
  %290 = sitofp i32 %289 to float
  store float %290, ptr %25, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 16, ptr %26) #12
  %291 = getelementptr inbounds [4 x float], ptr %26, i64 0, i64 0
  %292 = load ptr, ptr %7, align 8, !tbaa !5
  %293 = load i32, ptr %17, align 4, !tbaa !9
  %294 = sext i32 %293 to i64
  %295 = mul i64 %294, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 16 %291, ptr align 4 %292, i64 %295, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #12
  %296 = load float, ptr %22, align 4, !tbaa !42
  %297 = fmul float %296, 0x3FB47AE140000000
  store float %297, ptr %27, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #12
  %298 = load float, ptr %22, align 4, !tbaa !42
  %299 = fmul float %298, 5.000000e-01
  store float %299, ptr %28, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #12
  %300 = load float, ptr %28, align 4, !tbaa !42
  %301 = load float, ptr %27, align 4, !tbaa !42
  %302 = fsub float %300, %301
  store float %302, ptr %29, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 8, ptr %30) #12
  %303 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %304 = load float, ptr %303, align 4, !tbaa !81
  %305 = load float, ptr %22, align 4, !tbaa !42
  %306 = load float, ptr %21, align 4, !tbaa !42
  %307 = fadd float %305, %306
  %308 = call float @llvm.fmuladd.f32(float %307, float 5.000000e-01, float %304)
  %309 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %310 = load float, ptr %309, align 4, !tbaa !82
  %311 = load float, ptr %22, align 4, !tbaa !42
  %312 = call float @llvm.fmuladd.f32(float %311, float 5.000000e-01, float %310)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %30, float noundef %308, float noundef %312)
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #12
  %313 = load float, ptr %29, align 4, !tbaa !42
  %314 = load float, ptr %22, align 4, !tbaa !42
  %315 = fmul float %314, 0x3F9BA5E360000000
  %316 = fptosi float %315 to i32
  %317 = sitofp i32 %316 to float
  %318 = fsub float %313, %317
  store float %318, ptr %31, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 8, ptr %32) #12
  %319 = load float, ptr %31, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %319, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %33) #12
  %320 = load float, ptr %31, align 4, !tbaa !42
  %321 = fmul float %320, -5.000000e-01
  %322 = load float, ptr %31, align 4, !tbaa !42
  %323 = fmul float %322, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %321, float noundef %323)
  call void @llvm.lifetime.start.p0(i64 8, ptr %34) #12
  %324 = load float, ptr %31, align 4, !tbaa !42
  %325 = fmul float %324, -5.000000e-01
  %326 = load float, ptr %31, align 4, !tbaa !42
  %327 = fmul float %326, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %325, float noundef %327)
  call void @llvm.lifetime.start.p0(i64 4, ptr %35) #12
  %328 = load ptr, ptr %7, align 8, !tbaa !5
  %329 = getelementptr inbounds float, ptr %328, i64 0
  %330 = load float, ptr %329, align 4, !tbaa !42
  store float %330, ptr %35, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %36) #12
  %331 = load ptr, ptr %7, align 8, !tbaa !5
  %332 = getelementptr inbounds float, ptr %331, i64 1
  %333 = load float, ptr %332, align 4, !tbaa !42
  store float %333, ptr %36, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %37) #12
  %334 = load ptr, ptr %7, align 8, !tbaa !5
  %335 = getelementptr inbounds float, ptr %334, i64 2
  %336 = load float, ptr %335, align 4, !tbaa !42
  store float %336, ptr %37, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #12
  %337 = load ptr, ptr %7, align 8, !tbaa !5
  %338 = getelementptr inbounds float, ptr %337, i64 0
  %339 = load float, ptr %338, align 4, !tbaa !42
  store float %339, ptr %38, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #12
  %340 = load ptr, ptr %7, align 8, !tbaa !5
  %341 = getelementptr inbounds float, ptr %340, i64 1
  %342 = load float, ptr %341, align 4, !tbaa !42
  store float %342, ptr %39, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #12
  %343 = load ptr, ptr %7, align 8, !tbaa !5
  %344 = getelementptr inbounds float, ptr %343, i64 2
  %345 = load float, ptr %344, align 4, !tbaa !42
  store float %345, ptr %40, align 4, !tbaa !42
  %346 = load i32, ptr %8, align 4, !tbaa !9
  %347 = and i32 %346, 134217728
  %348 = icmp ne i32 %347, 0
  br i1 %348, label %349, label %367

349:                                              ; preds = %245
  %350 = load float, ptr %38, align 4, !tbaa !42
  %351 = load float, ptr %39, align 4, !tbaa !42
  %352 = load float, ptr %40, align 4, !tbaa !42
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %350, float noundef %351, float noundef %352, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37)
  %353 = load float, ptr %36, align 4, !tbaa !42
  %354 = fcmp oeq float %353, 0.000000e+00
  br i1 %354, label %355, label %366

355:                                              ; preds = %349
  %356 = load ptr, ptr %10, align 8, !tbaa !5
  %357 = getelementptr inbounds %struct.ImGuiContext, ptr %356, i32 0, i32 152
  %358 = getelementptr inbounds [3 x float], ptr %357, i64 0, i64 0
  %359 = load ptr, ptr %7, align 8, !tbaa !5
  %360 = call i32 @memcmp(ptr noundef %358, ptr noundef %359, i64 noundef 12) #14
  %361 = icmp eq i32 %360, 0
  br i1 %361, label %362, label %366

362:                                              ; preds = %355
  %363 = load ptr, ptr %10, align 8, !tbaa !5
  %364 = getelementptr inbounds %struct.ImGuiContext, ptr %363, i32 0, i32 151
  %365 = load float, ptr %364, align 8, !tbaa !83
  store float %365, ptr %35, align 4, !tbaa !42
  br label %366

366:                                              ; preds = %362, %355, %349
  br label %376

367:                                              ; preds = %245
  %368 = load i32, ptr %8, align 4, !tbaa !9
  %369 = and i32 %368, 268435456
  %370 = icmp ne i32 %369, 0
  br i1 %370, label %371, label %375

371:                                              ; preds = %367
  %372 = load float, ptr %35, align 4, !tbaa !42
  %373 = load float, ptr %36, align 4, !tbaa !42
  %374 = load float, ptr %37, align 4, !tbaa !42
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %372, float noundef %373, float noundef %374, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39, ptr noundef nonnull align 4 dereferenceable(4) %40)
  br label %375

375:                                              ; preds = %371, %367
  br label %376

376:                                              ; preds = %375, %366
  call void @llvm.lifetime.start.p0(i64 1, ptr %41) #12
  store i8 0, ptr %41, align 1, !tbaa !78
  call void @llvm.lifetime.start.p0(i64 1, ptr %42) #12
  store i8 0, ptr %42, align 1, !tbaa !78
  call void @llvm.lifetime.start.p0(i64 1, ptr %43) #12
  store i8 0, ptr %43, align 1, !tbaa !78
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %377 = load i32, ptr %8, align 4, !tbaa !9
  %378 = and i32 %377, 67108864
  %379 = icmp ne i32 %378, 0
  br i1 %379, label %380, label %470

380:                                              ; preds = %376
  call void @llvm.lifetime.start.p0(i64 8, ptr %44) #12
  %381 = load float, ptr %22, align 4, !tbaa !42
  %382 = load ptr, ptr %14, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiStyle, ptr %382, i32 0, i32 15
  %384 = getelementptr inbounds %struct.ImVec2, ptr %383, i32 0, i32 0
  %385 = load float, ptr %384, align 4, !tbaa !80
  %386 = fadd float %381, %385
  %387 = load float, ptr %21, align 4, !tbaa !42
  %388 = fadd float %386, %387
  %389 = load float, ptr %22, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %388, float noundef %389)
  %390 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef @.str.98, ptr noundef nonnull align 4 dereferenceable(8) %44)
  call void @llvm.lifetime.end.p0(i64 8, ptr %44) #12
  %391 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %391, label %392, label %463

392:                                              ; preds = %380
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #12
  %393 = load ptr, ptr %10, align 8, !tbaa !5
  %394 = getelementptr inbounds %struct.ImGuiContext, ptr %393, i32 0, i32 5
  %395 = getelementptr inbounds %struct.ImGuiIO, ptr %394, i32 0, i32 61
  %396 = getelementptr inbounds [5 x %struct.ImVec2], ptr %395, i64 0, i64 0
  %397 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %396, ptr noundef nonnull align 4 dereferenceable(8) %30)
  store <2 x float> %397, ptr %45, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %46) #12
  %398 = load ptr, ptr %10, align 8, !tbaa !5
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 5
  %400 = getelementptr inbounds %struct.ImGuiIO, ptr %399, i32 0, i32 36
  %401 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %400, ptr noundef nonnull align 4 dereferenceable(8) %30)
  store <2 x float> %401, ptr %46, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %47) #12
  %402 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %45)
  store float %402, ptr %47, align 4, !tbaa !42
  %403 = load float, ptr %47, align 4, !tbaa !42
  %404 = load float, ptr %29, align 4, !tbaa !42
  %405 = fsub float %404, 1.000000e+00
  %406 = load float, ptr %29, align 4, !tbaa !42
  %407 = fsub float %406, 1.000000e+00
  %408 = fmul float %405, %407
  %409 = fcmp oge float %403, %408
  br i1 %409, label %410, label %432

410:                                              ; preds = %392
  %411 = load float, ptr %47, align 4, !tbaa !42
  %412 = load float, ptr %28, align 4, !tbaa !42
  %413 = fadd float %412, 1.000000e+00
  %414 = load float, ptr %28, align 4, !tbaa !42
  %415 = fadd float %414, 1.000000e+00
  %416 = fmul float %413, %415
  %417 = fcmp ole float %411, %416
  br i1 %417, label %418, label %432

418:                                              ; preds = %410
  %419 = getelementptr inbounds %struct.ImVec2, ptr %46, i32 0, i32 1
  %420 = load float, ptr %419, align 4, !tbaa !82
  %421 = getelementptr inbounds %struct.ImVec2, ptr %46, i32 0, i32 0
  %422 = load float, ptr %421, align 4, !tbaa !81
  %423 = call noundef float @_ZL7ImAtan2ff(float noundef %420, float noundef %422)
  %424 = fdiv float %423, 0x400921FB60000000
  %425 = fmul float %424, 5.000000e-01
  store float %425, ptr %35, align 4, !tbaa !42
  %426 = load float, ptr %35, align 4, !tbaa !42
  %427 = fcmp olt float %426, 0.000000e+00
  br i1 %427, label %428, label %431

428:                                              ; preds = %418
  %429 = load float, ptr %35, align 4, !tbaa !42
  %430 = fadd float %429, 1.000000e+00
  store float %430, ptr %35, align 4, !tbaa !42
  br label %431

431:                                              ; preds = %428, %418
  store i8 1, ptr %42, align 1, !tbaa !78
  store i8 1, ptr %41, align 1, !tbaa !78
  br label %432

432:                                              ; preds = %431, %410, %392
  call void @llvm.lifetime.start.p0(i64 4, ptr %48) #12
  %433 = load float, ptr %35, align 4, !tbaa !42
  %434 = fneg float %433
  %435 = fmul float %434, 2.000000e+00
  %436 = fmul float %435, 0x400921FB60000000
  %437 = call noundef float @_ZL5ImCosf(float noundef %436)
  store float %437, ptr %48, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %49) #12
  %438 = load float, ptr %35, align 4, !tbaa !42
  %439 = fneg float %438
  %440 = fmul float %439, 2.000000e+00
  %441 = fmul float %440, 0x400921FB60000000
  %442 = call noundef float @_ZL5ImSinf(float noundef %441)
  store float %442, ptr %49, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 8, ptr %50) #12
  %443 = load float, ptr %48, align 4, !tbaa !42
  %444 = load float, ptr %49, align 4, !tbaa !42
  %445 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef %443, float noundef %444)
  store <2 x float> %445, ptr %50, align 4
  %446 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %50)
  call void @llvm.lifetime.end.p0(i64 8, ptr %50) #12
  br i1 %446, label %447, label %462

447:                                              ; preds = %432
  call void @llvm.lifetime.start.p0(i64 8, ptr %51) #12
  %448 = load float, ptr %48, align 4, !tbaa !42
  %449 = load float, ptr %49, align 4, !tbaa !42
  %450 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %46, float noundef %448, float noundef %449)
  store <2 x float> %450, ptr %51, align 4
  %451 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51)
  br i1 %451, label %454, label %452

452:                                              ; preds = %447
  call void @llvm.lifetime.start.p0(i64 8, ptr %52) #12
  %453 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51)
  store <2 x float> %453, ptr %52, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %52, i64 8, i1 false), !tbaa.struct !79
  call void @llvm.lifetime.end.p0(i64 8, ptr %52) #12
  br label %454

454:                                              ; preds = %452, %447
  call void @llvm.lifetime.start.p0(i64 4, ptr %53) #12
  call void @llvm.lifetime.start.p0(i64 4, ptr %54) #12
  call void @llvm.lifetime.start.p0(i64 4, ptr %55) #12
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %32, ptr noundef nonnull align 4 dereferenceable(8) %33, ptr noundef nonnull align 4 dereferenceable(8) %34, ptr noundef nonnull align 4 dereferenceable(8) %51, ptr noundef nonnull align 4 dereferenceable(4) %53, ptr noundef nonnull align 4 dereferenceable(4) %54, ptr noundef nonnull align 4 dereferenceable(4) %55)
  %455 = load float, ptr %54, align 4, !tbaa !42
  %456 = fsub float 1.000000e+00, %455
  %457 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %456, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %457, ptr %37, align 4, !tbaa !42
  %458 = load float, ptr %53, align 4, !tbaa !42
  %459 = load float, ptr %37, align 4, !tbaa !42
  %460 = fdiv float %458, %459
  %461 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %460, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %461, ptr %36, align 4, !tbaa !42
  store i8 1, ptr %43, align 1, !tbaa !78
  store i8 1, ptr %41, align 1, !tbaa !78
  call void @llvm.lifetime.end.p0(i64 4, ptr %55) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %54) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %53) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %51) #12
  br label %462

462:                                              ; preds = %454, %432
  call void @llvm.lifetime.end.p0(i64 4, ptr %49) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %48) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %47) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %46) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #12
  br label %463

463:                                              ; preds = %462, %380
  %464 = load i32, ptr %8, align 4, !tbaa !9
  %465 = and i32 %464, 8
  %466 = icmp ne i32 %465, 0
  br i1 %466, label %469, label %467

467:                                              ; preds = %463
  %468 = call noundef zeroext i1 @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.86, i32 noundef 1)
  br label %469

469:                                              ; preds = %467, %463
  br label %531

470:                                              ; preds = %376
  %471 = load i32, ptr %8, align 4, !tbaa !9
  %472 = and i32 %471, 33554432
  %473 = icmp ne i32 %472, 0
  br i1 %473, label %474, label %530

474:                                              ; preds = %470
  call void @llvm.lifetime.start.p0(i64 8, ptr %56) #12
  %475 = load float, ptr %22, align 4, !tbaa !42
  %476 = load float, ptr %22, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %56, float noundef %475, float noundef %476)
  %477 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef @.str.99, ptr noundef nonnull align 4 dereferenceable(8) %56)
  call void @llvm.lifetime.end.p0(i64 8, ptr %56) #12
  %478 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %478, label %479, label %503

479:                                              ; preds = %474
  %480 = load ptr, ptr %15, align 8, !tbaa !5
  %481 = getelementptr inbounds %struct.ImGuiIO, ptr %480, i32 0, i32 36
  %482 = getelementptr inbounds %struct.ImVec2, ptr %481, i32 0, i32 0
  %483 = load float, ptr %482, align 8, !tbaa !84
  %484 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %485 = load float, ptr %484, align 4, !tbaa !81
  %486 = fsub float %483, %485
  %487 = load float, ptr %22, align 4, !tbaa !42
  %488 = fsub float %487, 1.000000e+00
  %489 = fdiv float %486, %488
  %490 = call noundef float @_ZL10ImSaturatef(float noundef %489)
  store float %490, ptr %36, align 4, !tbaa !42
  %491 = load ptr, ptr %15, align 8, !tbaa !5
  %492 = getelementptr inbounds %struct.ImGuiIO, ptr %491, i32 0, i32 36
  %493 = getelementptr inbounds %struct.ImVec2, ptr %492, i32 0, i32 1
  %494 = load float, ptr %493, align 4, !tbaa !85
  %495 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %496 = load float, ptr %495, align 4, !tbaa !82
  %497 = fsub float %494, %496
  %498 = load float, ptr %22, align 4, !tbaa !42
  %499 = fsub float %498, 1.000000e+00
  %500 = fdiv float %497, %499
  %501 = call noundef float @_ZL10ImSaturatef(float noundef %500)
  %502 = fsub float 1.000000e+00, %501
  store float %502, ptr %37, align 4, !tbaa !42
  store i8 1, ptr %43, align 1, !tbaa !78
  store i8 1, ptr %41, align 1, !tbaa !78
  br label %503

503:                                              ; preds = %479, %474
  %504 = load i32, ptr %8, align 4, !tbaa !9
  %505 = and i32 %504, 8
  %506 = icmp ne i32 %505, 0
  br i1 %506, label %509, label %507

507:                                              ; preds = %503
  %508 = call noundef zeroext i1 @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef @.str.86, i32 noundef 1)
  br label %509

509:                                              ; preds = %507, %503
  call void @llvm.lifetime.start.p0(i64 8, ptr %57) #12
  %510 = load float, ptr %23, align 4, !tbaa !42
  %511 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %512 = load float, ptr %511, align 4, !tbaa !82
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %510, float noundef %512)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %57)
  call void @llvm.lifetime.end.p0(i64 8, ptr %57) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %58) #12
  %513 = load float, ptr %21, align 4, !tbaa !42
  %514 = load float, ptr %22, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %513, float noundef %514)
  %515 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef @.str.100, ptr noundef nonnull align 4 dereferenceable(8) %58)
  call void @llvm.lifetime.end.p0(i64 8, ptr %58) #12
  %516 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %516, label %517, label %529

517:                                              ; preds = %509
  %518 = load ptr, ptr %15, align 8, !tbaa !5
  %519 = getelementptr inbounds %struct.ImGuiIO, ptr %518, i32 0, i32 36
  %520 = getelementptr inbounds %struct.ImVec2, ptr %519, i32 0, i32 1
  %521 = load float, ptr %520, align 4, !tbaa !85
  %522 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %523 = load float, ptr %522, align 4, !tbaa !82
  %524 = fsub float %521, %523
  %525 = load float, ptr %22, align 4, !tbaa !42
  %526 = fsub float %525, 1.000000e+00
  %527 = fdiv float %524, %526
  %528 = call noundef float @_ZL10ImSaturatef(float noundef %527)
  store float %528, ptr %35, align 4, !tbaa !42
  store i8 1, ptr %42, align 1, !tbaa !78
  store i8 1, ptr %41, align 1, !tbaa !78
  br label %529

529:                                              ; preds = %517, %509
  br label %530

530:                                              ; preds = %529, %470
  br label %531

531:                                              ; preds = %530, %469
  %532 = load i8, ptr %18, align 1, !tbaa !78, !range !39, !noundef !40
  %533 = trunc i8 %532 to i1
  br i1 %533, label %534, label %558

534:                                              ; preds = %531
  call void @llvm.lifetime.start.p0(i64 8, ptr %59) #12
  %535 = load float, ptr %24, align 4, !tbaa !42
  %536 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %537 = load float, ptr %536, align 4, !tbaa !82
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %535, float noundef %537)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %59)
  call void @llvm.lifetime.end.p0(i64 8, ptr %59) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %60) #12
  %538 = load float, ptr %21, align 4, !tbaa !42
  %539 = load float, ptr %22, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %538, float noundef %539)
  %540 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef @.str.101, ptr noundef nonnull align 4 dereferenceable(8) %60)
  call void @llvm.lifetime.end.p0(i64 8, ptr %60) #12
  %541 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %541, label %542, label %557

542:                                              ; preds = %534
  %543 = load ptr, ptr %15, align 8, !tbaa !5
  %544 = getelementptr inbounds %struct.ImGuiIO, ptr %543, i32 0, i32 36
  %545 = getelementptr inbounds %struct.ImVec2, ptr %544, i32 0, i32 1
  %546 = load float, ptr %545, align 4, !tbaa !85
  %547 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %548 = load float, ptr %547, align 4, !tbaa !82
  %549 = fsub float %546, %548
  %550 = load float, ptr %22, align 4, !tbaa !42
  %551 = fsub float %550, 1.000000e+00
  %552 = fdiv float %549, %551
  %553 = call noundef float @_ZL10ImSaturatef(float noundef %552)
  %554 = fsub float 1.000000e+00, %553
  %555 = load ptr, ptr %7, align 8, !tbaa !5
  %556 = getelementptr inbounds float, ptr %555, i64 3
  store float %554, ptr %556, align 4, !tbaa !42
  store i8 1, ptr %41, align 1, !tbaa !78
  br label %557

557:                                              ; preds = %542, %534
  br label %558

558:                                              ; preds = %557, %531
  call void @_ZN5ImGui11PopItemFlagEv()
  %559 = load i32, ptr %8, align 4, !tbaa !9
  %560 = and i32 %559, 256
  %561 = icmp ne i32 %560, 0
  br i1 %561, label %567, label %562

562:                                              ; preds = %558
  %563 = load ptr, ptr %14, align 8, !tbaa !5
  %564 = getelementptr inbounds %struct.ImGuiStyle, ptr %563, i32 0, i32 15
  %565 = getelementptr inbounds %struct.ImVec2, ptr %564, i32 0, i32 0
  %566 = load float, ptr %565, align 4, !tbaa !80
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %566)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %567

567:                                              ; preds = %562, %558
  %568 = load i32, ptr %8, align 4, !tbaa !9
  %569 = and i32 %568, 128
  %570 = icmp ne i32 %569, 0
  br i1 %570, label %590, label %571

571:                                              ; preds = %567
  call void @llvm.lifetime.start.p0(i64 8, ptr %61) #12
  %572 = load ptr, ptr %6, align 8, !tbaa !5
  %573 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %572, ptr noundef null)
  store ptr %573, ptr %61, align 8, !tbaa !5
  %574 = load ptr, ptr %6, align 8, !tbaa !5
  %575 = load ptr, ptr %61, align 8, !tbaa !5
  %576 = icmp ne ptr %574, %575
  br i1 %576, label %577, label %589

577:                                              ; preds = %571
  %578 = load i32, ptr %8, align 4, !tbaa !9
  %579 = and i32 %578, 256
  %580 = icmp ne i32 %579, 0
  br i1 %580, label %581, label %586

581:                                              ; preds = %577
  %582 = load ptr, ptr %14, align 8, !tbaa !5
  %583 = getelementptr inbounds %struct.ImGuiStyle, ptr %582, i32 0, i32 15
  %584 = getelementptr inbounds %struct.ImVec2, ptr %583, i32 0, i32 0
  %585 = load float, ptr %584, align 4, !tbaa !80
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %585)
  br label %586

586:                                              ; preds = %581, %577
  %587 = load ptr, ptr %6, align 8, !tbaa !5
  %588 = load ptr, ptr %61, align 8, !tbaa !5
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %587, ptr noundef %588, i32 noundef 0)
  br label %589

589:                                              ; preds = %586, %571
  call void @llvm.lifetime.end.p0(i64 8, ptr %61) #12
  br label %590

590:                                              ; preds = %589, %567
  %591 = load i32, ptr %8, align 4, !tbaa !9
  %592 = and i32 %591, 256
  %593 = icmp ne i32 %592, 0
  br i1 %593, label %667, label %594

594:                                              ; preds = %590
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr %62) #12
  %595 = load ptr, ptr %7, align 8, !tbaa !5
  %596 = getelementptr inbounds float, ptr %595, i64 0
  %597 = load float, ptr %596, align 4, !tbaa !42
  %598 = load ptr, ptr %7, align 8, !tbaa !5
  %599 = getelementptr inbounds float, ptr %598, i64 1
  %600 = load float, ptr %599, align 4, !tbaa !42
  %601 = load ptr, ptr %7, align 8, !tbaa !5
  %602 = getelementptr inbounds float, ptr %601, i64 2
  %603 = load float, ptr %602, align 4, !tbaa !42
  %604 = load i32, ptr %8, align 4, !tbaa !9
  %605 = and i32 %604, 2
  %606 = icmp ne i32 %605, 0
  br i1 %606, label %607, label %608

607:                                              ; preds = %594
  br label %612

608:                                              ; preds = %594
  %609 = load ptr, ptr %7, align 8, !tbaa !5
  %610 = getelementptr inbounds float, ptr %609, i64 3
  %611 = load float, ptr %610, align 4, !tbaa !42
  br label %612

612:                                              ; preds = %608, %607
  %613 = phi float [ 1.000000e+00, %607 ], [ %611, %608 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %62, float noundef %597, float noundef %600, float noundef %603, float noundef %613)
  %614 = load i32, ptr %8, align 4, !tbaa !9
  %615 = and i32 %614, 128
  %616 = icmp ne i32 %615, 0
  br i1 %616, label %617, label %618

617:                                              ; preds = %612
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.102)
  br label %618

618:                                              ; preds = %617, %612
  call void @llvm.lifetime.start.p0(i64 4, ptr %63) #12
  store i32 403570752, ptr %63, align 4, !tbaa !9
  %619 = load i32, ptr %8, align 4, !tbaa !9
  %620 = load i32, ptr %63, align 4, !tbaa !9
  %621 = and i32 %619, %620
  %622 = load float, ptr %20, align 4, !tbaa !42
  %623 = fmul float %622, 3.000000e+00
  %624 = load float, ptr %20, align 4, !tbaa !42
  %625 = fmul float %624, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %64, float noundef %623, float noundef %625)
  %626 = load <2 x float>, ptr %64, align 4
  %627 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef @.str.103, ptr noundef nonnull align 4 dereferenceable(16) %62, i32 noundef %621, <2 x float> %626)
  %628 = load ptr, ptr %9, align 8, !tbaa !5
  %629 = icmp ne ptr %628, null
  br i1 %629, label %630, label %666

630:                                              ; preds = %618
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef @.str.104)
  call void @llvm.lifetime.start.p0(i64 16, ptr %65) #12
  %631 = load ptr, ptr %9, align 8, !tbaa !5
  %632 = getelementptr inbounds float, ptr %631, i64 0
  %633 = load float, ptr %632, align 4, !tbaa !42
  %634 = load ptr, ptr %9, align 8, !tbaa !5
  %635 = getelementptr inbounds float, ptr %634, i64 1
  %636 = load float, ptr %635, align 4, !tbaa !42
  %637 = load ptr, ptr %9, align 8, !tbaa !5
  %638 = getelementptr inbounds float, ptr %637, i64 2
  %639 = load float, ptr %638, align 4, !tbaa !42
  %640 = load i32, ptr %8, align 4, !tbaa !9
  %641 = and i32 %640, 2
  %642 = icmp ne i32 %641, 0
  br i1 %642, label %643, label %644

643:                                              ; preds = %630
  br label %648

644:                                              ; preds = %630
  %645 = load ptr, ptr %9, align 8, !tbaa !5
  %646 = getelementptr inbounds float, ptr %645, i64 3
  %647 = load float, ptr %646, align 4, !tbaa !42
  br label %648

648:                                              ; preds = %644, %643
  %649 = phi float [ 1.000000e+00, %643 ], [ %647, %644 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %65, float noundef %633, float noundef %636, float noundef %639, float noundef %649)
  %650 = load i32, ptr %8, align 4, !tbaa !9
  %651 = load i32, ptr %63, align 4, !tbaa !9
  %652 = and i32 %650, %651
  %653 = load float, ptr %20, align 4, !tbaa !42
  %654 = fmul float %653, 3.000000e+00
  %655 = load float, ptr %20, align 4, !tbaa !42
  %656 = fmul float %655, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %66, float noundef %654, float noundef %656)
  %657 = load <2 x float>, ptr %66, align 4
  %658 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef @.str.105, ptr noundef nonnull align 4 dereferenceable(16) %65, i32 noundef %652, <2 x float> %657)
  br i1 %658, label %659, label %665

659:                                              ; preds = %648
  %660 = load ptr, ptr %7, align 8, !tbaa !5
  %661 = load ptr, ptr %9, align 8, !tbaa !5
  %662 = load i32, ptr %17, align 4, !tbaa !9
  %663 = sext i32 %662 to i64
  %664 = mul i64 %663, 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %660, ptr align 4 %661, i64 %664, i1 false)
  store i8 1, ptr %41, align 1, !tbaa !78
  br label %665

665:                                              ; preds = %659, %648
  call void @llvm.lifetime.end.p0(i64 16, ptr %65) #12
  br label %666

666:                                              ; preds = %665, %618
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %63) #12
  call void @llvm.lifetime.end.p0(i64 16, ptr %62) #12
  br label %667

667:                                              ; preds = %666, %590
  %668 = load i8, ptr %42, align 1, !tbaa !78, !range !39, !noundef !40
  %669 = trunc i8 %668 to i1
  br i1 %669, label %673, label %670

670:                                              ; preds = %667
  %671 = load i8, ptr %43, align 1, !tbaa !78, !range !39, !noundef !40
  %672 = trunc i8 %671 to i1
  br i1 %672, label %673, label %730

673:                                              ; preds = %670, %667
  %674 = load i32, ptr %8, align 4, !tbaa !9
  %675 = and i32 %674, 134217728
  %676 = icmp ne i32 %675, 0
  br i1 %676, label %677, label %714

677:                                              ; preds = %673
  %678 = load float, ptr %35, align 4, !tbaa !42
  %679 = fcmp oge float %678, 1.000000e+00
  br i1 %679, label %680, label %683

680:                                              ; preds = %677
  %681 = load float, ptr %35, align 4, !tbaa !42
  %682 = fsub float %681, 0x3EE4F8B580000000
  br label %685

683:                                              ; preds = %677
  %684 = load float, ptr %35, align 4, !tbaa !42
  br label %685

685:                                              ; preds = %683, %680
  %686 = phi float [ %682, %680 ], [ %684, %683 ]
  %687 = load float, ptr %36, align 4, !tbaa !42
  %688 = fcmp ogt float %687, 0.000000e+00
  br i1 %688, label %689, label %691

689:                                              ; preds = %685
  %690 = load float, ptr %36, align 4, !tbaa !42
  br label %692

691:                                              ; preds = %685
  br label %692

692:                                              ; preds = %691, %689
  %693 = phi float [ %690, %689 ], [ 0x3EE4F8B580000000, %691 ]
  %694 = load float, ptr %37, align 4, !tbaa !42
  %695 = fcmp ogt float %694, 0.000000e+00
  br i1 %695, label %696, label %698

696:                                              ; preds = %692
  %697 = load float, ptr %37, align 4, !tbaa !42
  br label %699

698:                                              ; preds = %692
  br label %699

699:                                              ; preds = %698, %696
  %700 = phi float [ %697, %696 ], [ 0x3EB0C6F7A0000000, %698 ]
  %701 = load ptr, ptr %7, align 8, !tbaa !5
  %702 = getelementptr inbounds float, ptr %701, i64 0
  %703 = load ptr, ptr %7, align 8, !tbaa !5
  %704 = getelementptr inbounds float, ptr %703, i64 1
  %705 = load ptr, ptr %7, align 8, !tbaa !5
  %706 = getelementptr inbounds float, ptr %705, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %686, float noundef %693, float noundef %700, ptr noundef nonnull align 4 dereferenceable(4) %702, ptr noundef nonnull align 4 dereferenceable(4) %704, ptr noundef nonnull align 4 dereferenceable(4) %706)
  %707 = load float, ptr %35, align 4, !tbaa !42
  %708 = load ptr, ptr %10, align 8, !tbaa !5
  %709 = getelementptr inbounds %struct.ImGuiContext, ptr %708, i32 0, i32 151
  store float %707, ptr %709, align 8, !tbaa !83
  %710 = load ptr, ptr %10, align 8, !tbaa !5
  %711 = getelementptr inbounds %struct.ImGuiContext, ptr %710, i32 0, i32 152
  %712 = getelementptr inbounds [3 x float], ptr %711, i64 0, i64 0
  %713 = load ptr, ptr %7, align 8, !tbaa !5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %712, ptr align 4 %713, i64 12, i1 false)
  br label %729

714:                                              ; preds = %673
  %715 = load i32, ptr %8, align 4, !tbaa !9
  %716 = and i32 %715, 268435456
  %717 = icmp ne i32 %716, 0
  br i1 %717, label %718, label %728

718:                                              ; preds = %714
  %719 = load float, ptr %35, align 4, !tbaa !42
  %720 = load ptr, ptr %7, align 8, !tbaa !5
  %721 = getelementptr inbounds float, ptr %720, i64 0
  store float %719, ptr %721, align 4, !tbaa !42
  %722 = load float, ptr %36, align 4, !tbaa !42
  %723 = load ptr, ptr %7, align 8, !tbaa !5
  %724 = getelementptr inbounds float, ptr %723, i64 1
  store float %722, ptr %724, align 4, !tbaa !42
  %725 = load float, ptr %37, align 4, !tbaa !42
  %726 = load ptr, ptr %7, align 8, !tbaa !5
  %727 = getelementptr inbounds float, ptr %726, i64 2
  store float %725, ptr %727, align 4, !tbaa !42
  br label %728

728:                                              ; preds = %718, %714
  br label %729

729:                                              ; preds = %728, %699
  br label %730

730:                                              ; preds = %729, %670
  call void @llvm.lifetime.start.p0(i64 1, ptr %67) #12
  store i8 0, ptr %67, align 1, !tbaa !78
  %731 = load i32, ptr %8, align 4, !tbaa !9
  %732 = and i32 %731, 32
  %733 = icmp eq i32 %732, 0
  br i1 %733, label %734, label %820

734:                                              ; preds = %730
  %735 = load i8, ptr %18, align 1, !tbaa !78, !range !39, !noundef !40
  %736 = trunc i8 %735 to i1
  br i1 %736, label %737, label %739

737:                                              ; preds = %734
  %738 = load float, ptr %24, align 4, !tbaa !42
  br label %741

739:                                              ; preds = %734
  %740 = load float, ptr %23, align 4, !tbaa !42
  br label %741

741:                                              ; preds = %739, %737
  %742 = phi float [ %738, %737 ], [ %740, %739 ]
  %743 = load float, ptr %21, align 4, !tbaa !42
  %744 = fadd float %742, %743
  %745 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %746 = load float, ptr %745, align 4, !tbaa !81
  %747 = fsub float %744, %746
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %747)
  call void @llvm.lifetime.start.p0(i64 4, ptr %68) #12
  store i32 428736538, ptr %68, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %69) #12
  %748 = load i32, ptr %8, align 4, !tbaa !9
  %749 = load i32, ptr %68, align 4, !tbaa !9
  %750 = and i32 %748, %749
  %751 = or i32 %750, 4
  store i32 %751, ptr %69, align 4, !tbaa !9
  %752 = load i32, ptr %8, align 4, !tbaa !9
  %753 = and i32 %752, 1048576
  %754 = icmp ne i32 %753, 0
  br i1 %754, label %759, label %755

755:                                              ; preds = %741
  %756 = load i32, ptr %8, align 4, !tbaa !9
  %757 = and i32 %756, 7340032
  %758 = icmp eq i32 %757, 0
  br i1 %758, label %759, label %779

759:                                              ; preds = %755, %741
  %760 = load ptr, ptr %7, align 8, !tbaa !5
  %761 = load i32, ptr %69, align 4, !tbaa !9
  %762 = or i32 %761, 1048576
  %763 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.106, ptr noundef %760, i32 noundef %762)
  br i1 %763, label %764, label %778

764:                                              ; preds = %759
  %765 = load ptr, ptr %10, align 8, !tbaa !5
  %766 = getelementptr inbounds %struct.ImGuiContext, ptr %765, i32 0, i32 36
  %767 = load i32, ptr %766, align 8, !tbaa !86
  %768 = icmp ne i32 %767, 0
  br i1 %768, label %769, label %775

769:                                              ; preds = %764
  %770 = load ptr, ptr %10, align 8, !tbaa !5
  %771 = getelementptr inbounds %struct.ImGuiContext, ptr %770, i32 0, i32 40
  %772 = load i8, ptr %771, align 1, !tbaa !87, !range !39, !noundef !40
  %773 = trunc i8 %772 to i1
  %774 = xor i1 %773, true
  br label %775

775:                                              ; preds = %769, %764
  %776 = phi i1 [ false, %764 ], [ %774, %769 ]
  %777 = zext i1 %776 to i8
  store i8 %777, ptr %67, align 1, !tbaa !78
  store i8 1, ptr %41, align 1, !tbaa !78
  br label %778

778:                                              ; preds = %775, %759
  br label %779

779:                                              ; preds = %778, %755
  %780 = load i32, ptr %8, align 4, !tbaa !9
  %781 = and i32 %780, 2097152
  %782 = icmp ne i32 %781, 0
  br i1 %782, label %787, label %783

783:                                              ; preds = %779
  %784 = load i32, ptr %8, align 4, !tbaa !9
  %785 = and i32 %784, 7340032
  %786 = icmp eq i32 %785, 0
  br i1 %786, label %787, label %799

787:                                              ; preds = %783, %779
  %788 = load ptr, ptr %7, align 8, !tbaa !5
  %789 = load i32, ptr %69, align 4, !tbaa !9
  %790 = or i32 %789, 2097152
  %791 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.107, ptr noundef %788, i32 noundef %790)
  %792 = zext i1 %791 to i32
  %793 = load i8, ptr %41, align 1, !tbaa !78, !range !39, !noundef !40
  %794 = trunc i8 %793 to i1
  %795 = zext i1 %794 to i32
  %796 = or i32 %795, %792
  %797 = icmp ne i32 %796, 0
  %798 = zext i1 %797 to i8
  store i8 %798, ptr %41, align 1, !tbaa !78
  br label %799

799:                                              ; preds = %787, %783
  %800 = load i32, ptr %8, align 4, !tbaa !9
  %801 = and i32 %800, 4194304
  %802 = icmp ne i32 %801, 0
  br i1 %802, label %807, label %803

803:                                              ; preds = %799
  %804 = load i32, ptr %8, align 4, !tbaa !9
  %805 = and i32 %804, 7340032
  %806 = icmp eq i32 %805, 0
  br i1 %806, label %807, label %819

807:                                              ; preds = %803, %799
  %808 = load ptr, ptr %7, align 8, !tbaa !5
  %809 = load i32, ptr %69, align 4, !tbaa !9
  %810 = or i32 %809, 4194304
  %811 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef @.str.108, ptr noundef %808, i32 noundef %810)
  %812 = zext i1 %811 to i32
  %813 = load i8, ptr %41, align 1, !tbaa !78, !range !39, !noundef !40
  %814 = trunc i8 %813 to i1
  %815 = zext i1 %814 to i32
  %816 = or i32 %815, %812
  %817 = icmp ne i32 %816, 0
  %818 = zext i1 %817 to i8
  store i8 %818, ptr %41, align 1, !tbaa !78
  br label %819

819:                                              ; preds = %807, %803
  call void @_ZN5ImGui12PopItemWidthEv()
  call void @llvm.lifetime.end.p0(i64 4, ptr %69) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %68) #12
  br label %820

820:                                              ; preds = %819, %730
  %821 = load i8, ptr %67, align 1, !tbaa !78, !range !39, !noundef !40
  %822 = trunc i8 %821 to i1
  br i1 %822, label %823, label %891

823:                                              ; preds = %820
  %824 = load i32, ptr %8, align 4, !tbaa !9
  %825 = and i32 %824, 134217728
  %826 = icmp ne i32 %825, 0
  br i1 %826, label %827, label %891

827:                                              ; preds = %823
  call void @llvm.lifetime.start.p0(i64 4, ptr %70) #12
  call void @llvm.lifetime.start.p0(i64 4, ptr %71) #12
  call void @llvm.lifetime.start.p0(i64 4, ptr %72) #12
  %828 = load ptr, ptr %7, align 8, !tbaa !5
  %829 = getelementptr inbounds float, ptr %828, i64 0
  %830 = load float, ptr %829, align 4, !tbaa !42
  %831 = load ptr, ptr %7, align 8, !tbaa !5
  %832 = getelementptr inbounds float, ptr %831, i64 1
  %833 = load float, ptr %832, align 4, !tbaa !42
  %834 = load ptr, ptr %7, align 8, !tbaa !5
  %835 = getelementptr inbounds float, ptr %834, i64 2
  %836 = load float, ptr %835, align 4, !tbaa !42
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %830, float noundef %833, float noundef %836, ptr noundef nonnull align 4 dereferenceable(4) %70, ptr noundef nonnull align 4 dereferenceable(4) %71, ptr noundef nonnull align 4 dereferenceable(4) %72)
  %837 = load float, ptr %70, align 4, !tbaa !42
  %838 = fcmp ole float %837, 0.000000e+00
  br i1 %838, label %839, label %890

839:                                              ; preds = %827
  %840 = load float, ptr %35, align 4, !tbaa !42
  %841 = fcmp ogt float %840, 0.000000e+00
  br i1 %841, label %842, label %890

842:                                              ; preds = %839
  %843 = load float, ptr %72, align 4, !tbaa !42
  %844 = fcmp ole float %843, 0.000000e+00
  br i1 %844, label %845, label %867

845:                                              ; preds = %842
  %846 = load float, ptr %37, align 4, !tbaa !42
  %847 = load float, ptr %72, align 4, !tbaa !42
  %848 = fcmp une float %846, %847
  br i1 %848, label %849, label %867

849:                                              ; preds = %845
  %850 = load float, ptr %35, align 4, !tbaa !42
  %851 = load float, ptr %36, align 4, !tbaa !42
  %852 = load float, ptr %72, align 4, !tbaa !42
  %853 = fcmp ole float %852, 0.000000e+00
  br i1 %853, label %854, label %857

854:                                              ; preds = %849
  %855 = load float, ptr %37, align 4, !tbaa !42
  %856 = fmul float %855, 5.000000e-01
  br label %859

857:                                              ; preds = %849
  %858 = load float, ptr %72, align 4, !tbaa !42
  br label %859

859:                                              ; preds = %857, %854
  %860 = phi float [ %856, %854 ], [ %858, %857 ]
  %861 = load ptr, ptr %7, align 8, !tbaa !5
  %862 = getelementptr inbounds float, ptr %861, i64 0
  %863 = load ptr, ptr %7, align 8, !tbaa !5
  %864 = getelementptr inbounds float, ptr %863, i64 1
  %865 = load ptr, ptr %7, align 8, !tbaa !5
  %866 = getelementptr inbounds float, ptr %865, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %850, float noundef %851, float noundef %860, ptr noundef nonnull align 4 dereferenceable(4) %862, ptr noundef nonnull align 4 dereferenceable(4) %864, ptr noundef nonnull align 4 dereferenceable(4) %866)
  br label %889

867:                                              ; preds = %845, %842
  %868 = load float, ptr %71, align 4, !tbaa !42
  %869 = fcmp ole float %868, 0.000000e+00
  br i1 %869, label %870, label %888

870:                                              ; preds = %867
  %871 = load float, ptr %35, align 4, !tbaa !42
  %872 = load float, ptr %71, align 4, !tbaa !42
  %873 = fcmp ole float %872, 0.000000e+00
  br i1 %873, label %874, label %877

874:                                              ; preds = %870
  %875 = load float, ptr %36, align 4, !tbaa !42
  %876 = fmul float %875, 5.000000e-01
  br label %879

877:                                              ; preds = %870
  %878 = load float, ptr %71, align 4, !tbaa !42
  br label %879

879:                                              ; preds = %877, %874
  %880 = phi float [ %876, %874 ], [ %878, %877 ]
  %881 = load float, ptr %72, align 4, !tbaa !42
  %882 = load ptr, ptr %7, align 8, !tbaa !5
  %883 = getelementptr inbounds float, ptr %882, i64 0
  %884 = load ptr, ptr %7, align 8, !tbaa !5
  %885 = getelementptr inbounds float, ptr %884, i64 1
  %886 = load ptr, ptr %7, align 8, !tbaa !5
  %887 = getelementptr inbounds float, ptr %886, i64 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %871, float noundef %880, float noundef %881, ptr noundef nonnull align 4 dereferenceable(4) %883, ptr noundef nonnull align 4 dereferenceable(4) %885, ptr noundef nonnull align 4 dereferenceable(4) %887)
  br label %888

888:                                              ; preds = %879, %867
  br label %889

889:                                              ; preds = %888, %859
  br label %890

890:                                              ; preds = %889, %839, %827
  call void @llvm.lifetime.end.p0(i64 4, ptr %72) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %71) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %70) #12
  br label %891

891:                                              ; preds = %890, %823, %820
  %892 = load i8, ptr %41, align 1, !tbaa !78, !range !39, !noundef !40
  %893 = trunc i8 %892 to i1
  br i1 %893, label %894, label %944

894:                                              ; preds = %891
  %895 = load i32, ptr %8, align 4, !tbaa !9
  %896 = and i32 %895, 134217728
  %897 = icmp ne i32 %896, 0
  br i1 %897, label %898, label %925

898:                                              ; preds = %894
  %899 = load ptr, ptr %7, align 8, !tbaa !5
  %900 = getelementptr inbounds float, ptr %899, i64 0
  %901 = load float, ptr %900, align 4, !tbaa !42
  store float %901, ptr %38, align 4, !tbaa !42
  %902 = load ptr, ptr %7, align 8, !tbaa !5
  %903 = getelementptr inbounds float, ptr %902, i64 1
  %904 = load float, ptr %903, align 4, !tbaa !42
  store float %904, ptr %39, align 4, !tbaa !42
  %905 = load ptr, ptr %7, align 8, !tbaa !5
  %906 = getelementptr inbounds float, ptr %905, i64 2
  %907 = load float, ptr %906, align 4, !tbaa !42
  store float %907, ptr %40, align 4, !tbaa !42
  %908 = load float, ptr %38, align 4, !tbaa !42
  %909 = load float, ptr %39, align 4, !tbaa !42
  %910 = load float, ptr %40, align 4, !tbaa !42
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %908, float noundef %909, float noundef %910, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36, ptr noundef nonnull align 4 dereferenceable(4) %37)
  %911 = load float, ptr %36, align 4, !tbaa !42
  %912 = fcmp oeq float %911, 0.000000e+00
  br i1 %912, label %913, label %924

913:                                              ; preds = %898
  %914 = load ptr, ptr %10, align 8, !tbaa !5
  %915 = getelementptr inbounds %struct.ImGuiContext, ptr %914, i32 0, i32 152
  %916 = getelementptr inbounds [3 x float], ptr %915, i64 0, i64 0
  %917 = load ptr, ptr %7, align 8, !tbaa !5
  %918 = call i32 @memcmp(ptr noundef %916, ptr noundef %917, i64 noundef 12) #14
  %919 = icmp eq i32 %918, 0
  br i1 %919, label %920, label %924

920:                                              ; preds = %913
  %921 = load ptr, ptr %10, align 8, !tbaa !5
  %922 = getelementptr inbounds %struct.ImGuiContext, ptr %921, i32 0, i32 151
  %923 = load float, ptr %922, align 8, !tbaa !83
  store float %923, ptr %35, align 4, !tbaa !42
  br label %924

924:                                              ; preds = %920, %913, %898
  br label %943

925:                                              ; preds = %894
  %926 = load i32, ptr %8, align 4, !tbaa !9
  %927 = and i32 %926, 268435456
  %928 = icmp ne i32 %927, 0
  br i1 %928, label %929, label %942

929:                                              ; preds = %925
  %930 = load ptr, ptr %7, align 8, !tbaa !5
  %931 = getelementptr inbounds float, ptr %930, i64 0
  %932 = load float, ptr %931, align 4, !tbaa !42
  store float %932, ptr %35, align 4, !tbaa !42
  %933 = load ptr, ptr %7, align 8, !tbaa !5
  %934 = getelementptr inbounds float, ptr %933, i64 1
  %935 = load float, ptr %934, align 4, !tbaa !42
  store float %935, ptr %36, align 4, !tbaa !42
  %936 = load ptr, ptr %7, align 8, !tbaa !5
  %937 = getelementptr inbounds float, ptr %936, i64 2
  %938 = load float, ptr %937, align 4, !tbaa !42
  store float %938, ptr %37, align 4, !tbaa !42
  %939 = load float, ptr %35, align 4, !tbaa !42
  %940 = load float, ptr %36, align 4, !tbaa !42
  %941 = load float, ptr %37, align 4, !tbaa !42
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %939, float noundef %940, float noundef %941, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %39, ptr noundef nonnull align 4 dereferenceable(4) %40)
  br label %942

942:                                              ; preds = %929, %925
  br label %943

943:                                              ; preds = %942, %924
  br label %944

944:                                              ; preds = %943, %891
  call void @llvm.lifetime.start.p0(i64 4, ptr %73) #12
  %945 = load ptr, ptr %14, align 8, !tbaa !5
  %946 = getelementptr inbounds %struct.ImGuiStyle, ptr %945, i32 0, i32 0
  %947 = load float, ptr %946, align 4, !tbaa !88
  %948 = call noundef float @_ZL10ImSaturatef(float noundef %947)
  %949 = call float @llvm.fmuladd.f32(float %948, float 2.550000e+02, float 5.000000e-01)
  %950 = fptosi float %949 to i32
  store i32 %950, ptr %73, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %74) #12
  %951 = load i32, ptr %73, align 4, !tbaa !9
  %952 = shl i32 %951, 24
  %953 = or i32 %952, 0
  %954 = or i32 %953, 0
  %955 = or i32 %954, 0
  store i32 %955, ptr %74, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %75) #12
  %956 = load i32, ptr %73, align 4, !tbaa !9
  %957 = shl i32 %956, 24
  %958 = or i32 %957, 16711680
  %959 = or i32 %958, 65280
  %960 = or i32 %959, 255
  store i32 %960, ptr %75, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %76) #12
  %961 = load i32, ptr %73, align 4, !tbaa !9
  %962 = shl i32 %961, 24
  %963 = or i32 %962, 8388608
  %964 = or i32 %963, 32768
  %965 = or i32 %964, 128
  store i32 %965, ptr %76, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 28, ptr %77) #12
  %966 = load i32, ptr %73, align 4, !tbaa !9
  %967 = shl i32 %966, 24
  %968 = or i32 %967, 0
  %969 = or i32 %968, 0
  %970 = or i32 %969, 255
  store i32 %970, ptr %77, align 4, !tbaa !9
  %971 = getelementptr inbounds i32, ptr %77, i64 1
  %972 = load i32, ptr %73, align 4, !tbaa !9
  %973 = shl i32 %972, 24
  %974 = or i32 %973, 0
  %975 = or i32 %974, 65280
  %976 = or i32 %975, 255
  store i32 %976, ptr %971, align 4, !tbaa !9
  %977 = getelementptr inbounds i32, ptr %77, i64 2
  %978 = load i32, ptr %73, align 4, !tbaa !9
  %979 = shl i32 %978, 24
  %980 = or i32 %979, 0
  %981 = or i32 %980, 65280
  %982 = or i32 %981, 0
  store i32 %982, ptr %977, align 4, !tbaa !9
  %983 = getelementptr inbounds i32, ptr %77, i64 3
  %984 = load i32, ptr %73, align 4, !tbaa !9
  %985 = shl i32 %984, 24
  %986 = or i32 %985, 16711680
  %987 = or i32 %986, 65280
  %988 = or i32 %987, 0
  store i32 %988, ptr %983, align 4, !tbaa !9
  %989 = getelementptr inbounds i32, ptr %77, i64 4
  %990 = load i32, ptr %73, align 4, !tbaa !9
  %991 = shl i32 %990, 24
  %992 = or i32 %991, 16711680
  %993 = or i32 %992, 0
  %994 = or i32 %993, 0
  store i32 %994, ptr %989, align 4, !tbaa !9
  %995 = getelementptr inbounds i32, ptr %77, i64 5
  %996 = load i32, ptr %73, align 4, !tbaa !9
  %997 = shl i32 %996, 24
  %998 = or i32 %997, 16711680
  %999 = or i32 %998, 0
  %1000 = or i32 %999, 255
  store i32 %1000, ptr %995, align 4, !tbaa !9
  %1001 = getelementptr inbounds i32, ptr %77, i64 6
  %1002 = load i32, ptr %73, align 4, !tbaa !9
  %1003 = shl i32 %1002, 24
  %1004 = or i32 %1003, 0
  %1005 = or i32 %1004, 0
  %1006 = or i32 %1005, 255
  store i32 %1006, ptr %1001, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 16, ptr %78) #12
  %1007 = load ptr, ptr %14, align 8, !tbaa !5
  %1008 = getelementptr inbounds %struct.ImGuiStyle, ptr %1007, i32 0, i32 0
  %1009 = load float, ptr %1008, align 4, !tbaa !88
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %78, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %1009)
  %1010 = load float, ptr %35, align 4, !tbaa !42
  %1011 = getelementptr inbounds %struct.ImVec4, ptr %78, i32 0, i32 0
  %1012 = getelementptr inbounds %struct.ImVec4, ptr %78, i32 0, i32 1
  %1013 = getelementptr inbounds %struct.ImVec4, ptr %78, i32 0, i32 2
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %1010, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %1011, ptr noundef nonnull align 4 dereferenceable(4) %1012, ptr noundef nonnull align 4 dereferenceable(4) %1013)
  call void @llvm.lifetime.start.p0(i64 4, ptr %79) #12
  %1014 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %78)
  store i32 %1014, ptr %79, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %80) #12
  call void @llvm.lifetime.start.p0(i64 16, ptr %81) #12
  %1015 = load float, ptr %38, align 4, !tbaa !42
  %1016 = load float, ptr %39, align 4, !tbaa !42
  %1017 = load float, ptr %40, align 4, !tbaa !42
  %1018 = load ptr, ptr %14, align 8, !tbaa !5
  %1019 = getelementptr inbounds %struct.ImGuiStyle, ptr %1018, i32 0, i32 0
  %1020 = load float, ptr %1019, align 4, !tbaa !88
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %81, float noundef %1015, float noundef %1016, float noundef %1017, float noundef %1020)
  %1021 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %81)
  call void @llvm.lifetime.end.p0(i64 16, ptr %81) #12
  store i32 %1021, ptr %80, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %82) #12
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %82)
  %1022 = load i32, ptr %8, align 4, !tbaa !9
  %1023 = and i32 %1022, 67108864
  %1024 = icmp ne i32 %1023, 0
  br i1 %1024, label %1025, label %1196

1025:                                             ; preds = %944
  call void @llvm.lifetime.start.p0(i64 4, ptr %83) #12
  %1026 = load float, ptr %28, align 4, !tbaa !42
  %1027 = fdiv float 5.000000e-01, %1026
  store float %1027, ptr %83, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %84) #12
  %1028 = load float, ptr %28, align 4, !tbaa !42
  %1029 = fptosi float %1028 to i32
  %1030 = sdiv i32 %1029, 12
  %1031 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %1030)
  store i32 %1031, ptr %84, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %85) #12
  store i32 0, ptr %85, align 4, !tbaa !9
  br label %1032

1032:                                             ; preds = %1108, %1025
  %1033 = load i32, ptr %85, align 4, !tbaa !9
  %1034 = icmp slt i32 %1033, 6
  br i1 %1034, label %1036, label %1035

1035:                                             ; preds = %1032
  store i32 2, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %85) #12
  br label %1111

1036:                                             ; preds = %1032
  call void @llvm.lifetime.start.p0(i64 4, ptr %86) #12
  %1037 = load i32, ptr %85, align 4, !tbaa !9
  %1038 = sitofp i32 %1037 to float
  %1039 = fdiv float %1038, 6.000000e+00
  %1040 = fmul float %1039, 2.000000e+00
  %1041 = load float, ptr %83, align 4, !tbaa !42
  %1042 = fneg float %1041
  %1043 = call float @llvm.fmuladd.f32(float %1040, float 0x400921FB60000000, float %1042)
  store float %1043, ptr %86, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %87) #12
  %1044 = load i32, ptr %85, align 4, !tbaa !9
  %1045 = sitofp i32 %1044 to float
  %1046 = fadd float %1045, 1.000000e+00
  %1047 = fdiv float %1046, 6.000000e+00
  %1048 = fmul float %1047, 2.000000e+00
  %1049 = load float, ptr %83, align 4, !tbaa !42
  %1050 = call float @llvm.fmuladd.f32(float %1048, float 0x400921FB60000000, float %1049)
  store float %1050, ptr %87, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %88) #12
  %1051 = load ptr, ptr %13, align 8, !tbaa !5
  %1052 = getelementptr inbounds %struct.ImDrawList, ptr %1051, i32 0, i32 2
  %1053 = getelementptr inbounds %struct.ImVector.8, ptr %1052, i32 0, i32 0
  %1054 = load i32, ptr %1053, align 8, !tbaa !89
  store i32 %1054, ptr %88, align 4, !tbaa !9
  %1055 = load ptr, ptr %13, align 8, !tbaa !5
  %1056 = load float, ptr %29, align 4, !tbaa !42
  %1057 = load float, ptr %28, align 4, !tbaa !42
  %1058 = fadd float %1056, %1057
  %1059 = fmul float %1058, 5.000000e-01
  %1060 = load float, ptr %86, align 4, !tbaa !42
  %1061 = load float, ptr %87, align 4, !tbaa !42
  %1062 = load i32, ptr %84, align 4, !tbaa !9
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(168) %1055, ptr noundef nonnull align 4 dereferenceable(8) %30, float noundef %1059, float noundef %1060, float noundef %1061, i32 noundef %1062)
  %1063 = load ptr, ptr %13, align 8, !tbaa !5
  %1064 = load i32, ptr %75, align 4, !tbaa !9
  %1065 = load float, ptr %27, align 4, !tbaa !42
  call void @_ZN10ImDrawList10PathStrokeEjbf(ptr noundef nonnull align 8 dereferenceable(168) %1063, i32 noundef %1064, i1 noundef zeroext false, float noundef %1065)
  call void @llvm.lifetime.start.p0(i64 4, ptr %89) #12
  %1066 = load ptr, ptr %13, align 8, !tbaa !5
  %1067 = getelementptr inbounds %struct.ImDrawList, ptr %1066, i32 0, i32 2
  %1068 = getelementptr inbounds %struct.ImVector.8, ptr %1067, i32 0, i32 0
  %1069 = load i32, ptr %1068, align 8, !tbaa !89
  store i32 %1069, ptr %89, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %90) #12
  %1070 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1071 = load float, ptr %1070, align 4, !tbaa !81
  %1072 = load float, ptr %86, align 4, !tbaa !42
  %1073 = call noundef float @_ZL5ImCosf(float noundef %1072)
  %1074 = load float, ptr %29, align 4, !tbaa !42
  %1075 = call float @llvm.fmuladd.f32(float %1073, float %1074, float %1071)
  %1076 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1077 = load float, ptr %1076, align 4, !tbaa !82
  %1078 = load float, ptr %86, align 4, !tbaa !42
  %1079 = call noundef float @_ZL5ImSinf(float noundef %1078)
  %1080 = load float, ptr %29, align 4, !tbaa !42
  %1081 = call float @llvm.fmuladd.f32(float %1079, float %1080, float %1077)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %90, float noundef %1075, float noundef %1081)
  call void @llvm.lifetime.start.p0(i64 8, ptr %91) #12
  %1082 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1083 = load float, ptr %1082, align 4, !tbaa !81
  %1084 = load float, ptr %87, align 4, !tbaa !42
  %1085 = call noundef float @_ZL5ImCosf(float noundef %1084)
  %1086 = load float, ptr %29, align 4, !tbaa !42
  %1087 = call float @llvm.fmuladd.f32(float %1085, float %1086, float %1083)
  %1088 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1089 = load float, ptr %1088, align 4, !tbaa !82
  %1090 = load float, ptr %87, align 4, !tbaa !42
  %1091 = call noundef float @_ZL5ImSinf(float noundef %1090)
  %1092 = load float, ptr %29, align 4, !tbaa !42
  %1093 = call float @llvm.fmuladd.f32(float %1091, float %1092, float %1089)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %91, float noundef %1087, float noundef %1093)
  %1094 = load ptr, ptr %13, align 8, !tbaa !5
  %1095 = load i32, ptr %88, align 4, !tbaa !9
  %1096 = load i32, ptr %89, align 4, !tbaa !9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %92, ptr align 4 %90, i64 8, i1 false), !tbaa.struct !79
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %93, ptr align 4 %91, i64 8, i1 false), !tbaa.struct !79
  %1097 = load i32, ptr %85, align 4, !tbaa !9
  %1098 = sext i32 %1097 to i64
  %1099 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1098
  %1100 = load i32, ptr %1099, align 4, !tbaa !9
  %1101 = load i32, ptr %85, align 4, !tbaa !9
  %1102 = add nsw i32 %1101, 1
  %1103 = sext i32 %1102 to i64
  %1104 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1103
  %1105 = load i32, ptr %1104, align 4, !tbaa !9
  %1106 = load <2 x float>, ptr %92, align 4
  %1107 = load <2 x float>, ptr %93, align 4
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef %1094, i32 noundef %1095, i32 noundef %1096, <2 x float> %1106, <2 x float> %1107, i32 noundef %1100, i32 noundef %1105)
  call void @llvm.lifetime.end.p0(i64 8, ptr %91) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %90) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %89) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %88) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %87) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %86) #12
  br label %1108

1108:                                             ; preds = %1036
  %1109 = load i32, ptr %85, align 4, !tbaa !9
  %1110 = add nsw i32 %1109, 1
  store i32 %1110, ptr %85, align 4, !tbaa !9
  br label %1032, !llvm.loop !90

1111:                                             ; preds = %1035
  call void @llvm.lifetime.start.p0(i64 4, ptr %94) #12
  %1112 = load float, ptr %35, align 4, !tbaa !42
  %1113 = fmul float %1112, 2.000000e+00
  %1114 = fmul float %1113, 0x400921FB60000000
  %1115 = call noundef float @_ZL5ImCosf(float noundef %1114)
  store float %1115, ptr %94, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %95) #12
  %1116 = load float, ptr %35, align 4, !tbaa !42
  %1117 = fmul float %1116, 2.000000e+00
  %1118 = fmul float %1117, 0x400921FB60000000
  %1119 = call noundef float @_ZL5ImSinf(float noundef %1118)
  store float %1119, ptr %95, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 8, ptr %96) #12
  %1120 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 0
  %1121 = load float, ptr %1120, align 4, !tbaa !81
  %1122 = load float, ptr %94, align 4, !tbaa !42
  %1123 = load float, ptr %29, align 4, !tbaa !42
  %1124 = load float, ptr %28, align 4, !tbaa !42
  %1125 = fadd float %1123, %1124
  %1126 = fmul float %1122, %1125
  %1127 = call float @llvm.fmuladd.f32(float %1126, float 5.000000e-01, float %1121)
  %1128 = getelementptr inbounds %struct.ImVec2, ptr %30, i32 0, i32 1
  %1129 = load float, ptr %1128, align 4, !tbaa !82
  %1130 = load float, ptr %95, align 4, !tbaa !42
  %1131 = load float, ptr %29, align 4, !tbaa !42
  %1132 = load float, ptr %28, align 4, !tbaa !42
  %1133 = fadd float %1131, %1132
  %1134 = fmul float %1130, %1133
  %1135 = call float @llvm.fmuladd.f32(float %1134, float 5.000000e-01, float %1129)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1127, float noundef %1135)
  call void @llvm.lifetime.start.p0(i64 4, ptr %97) #12
  %1136 = load i8, ptr %42, align 1, !tbaa !78, !range !39, !noundef !40
  %1137 = trunc i8 %1136 to i1
  br i1 %1137, label %1138, label %1141

1138:                                             ; preds = %1111
  %1139 = load float, ptr %27, align 4, !tbaa !42
  %1140 = fmul float %1139, 0x3FE4CCCCC0000000
  br label %1144

1141:                                             ; preds = %1111
  %1142 = load float, ptr %27, align 4, !tbaa !42
  %1143 = fmul float %1142, 0x3FE19999A0000000
  br label %1144

1144:                                             ; preds = %1141, %1138
  %1145 = phi float [ %1140, %1138 ], [ %1143, %1141 ]
  store float %1145, ptr %97, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 4, ptr %98) #12
  %1146 = load float, ptr %97, align 4, !tbaa !42
  %1147 = fdiv float %1146, 0x3FF6666660000000
  %1148 = fptosi float %1147 to i32
  %1149 = call noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef %1148, i32 noundef 9, i32 noundef 32)
  store i32 %1149, ptr %98, align 4, !tbaa !9
  %1150 = load ptr, ptr %13, align 8, !tbaa !5
  %1151 = load float, ptr %97, align 4, !tbaa !42
  %1152 = load i32, ptr %79, align 4, !tbaa !9
  %1153 = load i32, ptr %98, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(168) %1150, ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1151, i32 noundef %1152, i32 noundef %1153)
  %1154 = load ptr, ptr %13, align 8, !tbaa !5
  %1155 = load float, ptr %97, align 4, !tbaa !42
  %1156 = fadd float %1155, 1.000000e+00
  %1157 = load i32, ptr %76, align 4, !tbaa !9
  %1158 = load i32, ptr %98, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %1154, ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1156, i32 noundef %1157, i32 noundef %1158, float noundef 1.000000e+00)
  %1159 = load ptr, ptr %13, align 8, !tbaa !5
  %1160 = load float, ptr %97, align 4, !tbaa !42
  %1161 = load i32, ptr %75, align 4, !tbaa !9
  %1162 = load i32, ptr %98, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %1159, ptr noundef nonnull align 4 dereferenceable(8) %96, float noundef %1160, i32 noundef %1161, i32 noundef %1162, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %99) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %100) #12
  %1163 = load float, ptr %94, align 4, !tbaa !42
  %1164 = load float, ptr %95, align 4, !tbaa !42
  %1165 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %32, float noundef %1163, float noundef %1164)
  store <2 x float> %1165, ptr %100, align 4
  %1166 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %100)
  store <2 x float> %1166, ptr %99, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %100) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %101) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %102) #12
  %1167 = load float, ptr %94, align 4, !tbaa !42
  %1168 = load float, ptr %95, align 4, !tbaa !42
  %1169 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %1167, float noundef %1168)
  store <2 x float> %1169, ptr %102, align 4
  %1170 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %102)
  store <2 x float> %1170, ptr %101, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %102) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %103) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %104) #12
  %1171 = load float, ptr %94, align 4, !tbaa !42
  %1172 = load float, ptr %95, align 4, !tbaa !42
  %1173 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %34, float noundef %1171, float noundef %1172)
  store <2 x float> %1173, ptr %104, align 4
  %1174 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %30, ptr noundef nonnull align 4 dereferenceable(8) %104)
  store <2 x float> %1174, ptr %103, align 4
  call void @llvm.lifetime.end.p0(i64 8, ptr %104) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %105) #12
  %1175 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %1175, ptr %105, align 4
  %1176 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(168) %1176, i32 noundef 6, i32 noundef 6)
  %1177 = load ptr, ptr %13, align 8, !tbaa !5
  %1178 = load i32, ptr %79, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %1177, ptr noundef nonnull align 4 dereferenceable(8) %99, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1178)
  %1179 = load ptr, ptr %13, align 8, !tbaa !5
  %1180 = load i32, ptr %79, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %1179, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1180)
  %1181 = load ptr, ptr %13, align 8, !tbaa !5
  %1182 = load i32, ptr %75, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %1181, ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1182)
  %1183 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %1183, ptr noundef nonnull align 4 dereferenceable(8) %99, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef 0)
  %1184 = load ptr, ptr %13, align 8, !tbaa !5
  %1185 = load i32, ptr %74, align 4, !tbaa !9
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %1184, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef %1185)
  %1186 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %1186, ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %105, i32 noundef 0)
  %1187 = load ptr, ptr %13, align 8, !tbaa !5
  %1188 = load i32, ptr %76, align 4, !tbaa !9
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(168) %1187, ptr noundef nonnull align 4 dereferenceable(8) %99, ptr noundef nonnull align 4 dereferenceable(8) %101, ptr noundef nonnull align 4 dereferenceable(8) %103, i32 noundef %1188, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %106) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %107) #12
  %1189 = load float, ptr %36, align 4, !tbaa !42
  %1190 = call noundef float @_ZL10ImSaturatef(float noundef %1189)
  %1191 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %103, ptr noundef nonnull align 4 dereferenceable(8) %99, float noundef %1190)
  store <2 x float> %1191, ptr %107, align 4
  %1192 = load float, ptr %37, align 4, !tbaa !42
  %1193 = fsub float 1.000000e+00, %1192
  %1194 = call noundef float @_ZL10ImSaturatef(float noundef %1193)
  %1195 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %107, ptr noundef nonnull align 4 dereferenceable(8) %101, float noundef %1194)
  store <2 x float> %1195, ptr %106, align 4
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %82, ptr align 4 %106, i64 8, i1 false), !tbaa.struct !79
  call void @llvm.lifetime.end.p0(i64 8, ptr %107) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %106) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %105) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %103) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %101) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %99) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %98) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %97) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %96) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %95) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %94) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %84) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %83) #12
  br label %1341

1196:                                             ; preds = %944
  %1197 = load i32, ptr %8, align 4, !tbaa !9
  %1198 = and i32 %1197, 33554432
  %1199 = icmp ne i32 %1198, 0
  br i1 %1199, label %1200, label %1340

1200:                                             ; preds = %1196
  %1201 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %108) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %109) #12
  %1202 = load float, ptr %22, align 4, !tbaa !42
  %1203 = load float, ptr %22, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %109, float noundef %1202, float noundef %1203)
  %1204 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %109)
  store <2 x float> %1204, ptr %108, align 4
  %1205 = load i32, ptr %75, align 4, !tbaa !9
  %1206 = load i32, ptr %79, align 4, !tbaa !9
  %1207 = load i32, ptr %79, align 4, !tbaa !9
  %1208 = load i32, ptr %75, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %1201, ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %108, i32 noundef %1205, i32 noundef %1206, i32 noundef %1207, i32 noundef %1208)
  call void @llvm.lifetime.end.p0(i64 8, ptr %109) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %108) #12
  %1209 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %110) #12
  call void @llvm.lifetime.start.p0(i64 8, ptr %111) #12
  %1210 = load float, ptr %22, align 4, !tbaa !42
  %1211 = load float, ptr %22, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %111, float noundef %1210, float noundef %1211)
  %1212 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %111)
  store <2 x float> %1212, ptr %110, align 4
  %1213 = load i32, ptr %74, align 4, !tbaa !9
  %1214 = load i32, ptr %74, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %1209, ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %110, i32 noundef 0, i32 noundef 0, i32 noundef %1213, i32 noundef %1214)
  call void @llvm.lifetime.end.p0(i64 8, ptr %111) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %110) #12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %112, ptr align 4 %19, i64 8, i1 false), !tbaa.struct !79
  call void @llvm.lifetime.start.p0(i64 8, ptr %114) #12
  %1215 = load float, ptr %22, align 4, !tbaa !42
  %1216 = load float, ptr %22, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %114, float noundef %1215, float noundef %1216)
  %1217 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %19, ptr noundef nonnull align 4 dereferenceable(8) %114)
  store <2 x float> %1217, ptr %113, align 4
  %1218 = load <2 x float>, ptr %112, align 4
  %1219 = load <2 x float>, ptr %113, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1218, <2 x float> %1219, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr %114) #12
  %1220 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1221 = load float, ptr %1220, align 4, !tbaa !81
  %1222 = load float, ptr %36, align 4, !tbaa !42
  %1223 = call noundef float @_ZL10ImSaturatef(float noundef %1222)
  %1224 = load float, ptr %22, align 4, !tbaa !42
  %1225 = call float @llvm.fmuladd.f32(float %1223, float %1224, float %1221)
  %1226 = fadd float %1225, 5.000000e-01
  %1227 = fptosi float %1226 to i32
  %1228 = sitofp i32 %1227 to float
  %1229 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1230 = load float, ptr %1229, align 4, !tbaa !81
  %1231 = fadd float %1230, 2.000000e+00
  %1232 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 0
  %1233 = load float, ptr %1232, align 4, !tbaa !81
  %1234 = load float, ptr %22, align 4, !tbaa !42
  %1235 = fadd float %1233, %1234
  %1236 = fsub float %1235, 2.000000e+00
  %1237 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1228, float noundef %1231, float noundef %1236)
  %1238 = getelementptr inbounds %struct.ImVec2, ptr %82, i32 0, i32 0
  store float %1237, ptr %1238, align 4, !tbaa !81
  %1239 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1240 = load float, ptr %1239, align 4, !tbaa !82
  %1241 = load float, ptr %37, align 4, !tbaa !42
  %1242 = fsub float 1.000000e+00, %1241
  %1243 = call noundef float @_ZL10ImSaturatef(float noundef %1242)
  %1244 = load float, ptr %22, align 4, !tbaa !42
  %1245 = call float @llvm.fmuladd.f32(float %1243, float %1244, float %1240)
  %1246 = fadd float %1245, 5.000000e-01
  %1247 = fptosi float %1246 to i32
  %1248 = sitofp i32 %1247 to float
  %1249 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1250 = load float, ptr %1249, align 4, !tbaa !82
  %1251 = fadd float %1250, 2.000000e+00
  %1252 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1253 = load float, ptr %1252, align 4, !tbaa !82
  %1254 = load float, ptr %22, align 4, !tbaa !42
  %1255 = fadd float %1253, %1254
  %1256 = fsub float %1255, 2.000000e+00
  %1257 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %1248, float noundef %1251, float noundef %1256)
  %1258 = getelementptr inbounds %struct.ImVec2, ptr %82, i32 0, i32 1
  store float %1257, ptr %1258, align 4, !tbaa !82
  call void @llvm.lifetime.start.p0(i64 4, ptr %115) #12
  store i32 0, ptr %115, align 4, !tbaa !9
  br label %1259

1259:                                             ; preds = %1302, %1200
  %1260 = load i32, ptr %115, align 4, !tbaa !9
  %1261 = icmp slt i32 %1260, 6
  br i1 %1261, label %1263, label %1262

1262:                                             ; preds = %1259
  store i32 5, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %115) #12
  br label %1305

1263:                                             ; preds = %1259
  %1264 = load ptr, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %116) #12
  %1265 = load float, ptr %23, align 4, !tbaa !42
  %1266 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1267 = load float, ptr %1266, align 4, !tbaa !82
  %1268 = load i32, ptr %115, align 4, !tbaa !9
  %1269 = sitofp i32 %1268 to float
  %1270 = load float, ptr %22, align 4, !tbaa !42
  %1271 = fdiv float %1270, 6.000000e+00
  %1272 = call float @llvm.fmuladd.f32(float %1269, float %1271, float %1267)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %116, float noundef %1265, float noundef %1272)
  call void @llvm.lifetime.start.p0(i64 8, ptr %117) #12
  %1273 = load float, ptr %23, align 4, !tbaa !42
  %1274 = load float, ptr %21, align 4, !tbaa !42
  %1275 = fadd float %1273, %1274
  %1276 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1277 = load float, ptr %1276, align 4, !tbaa !82
  %1278 = load i32, ptr %115, align 4, !tbaa !9
  %1279 = add nsw i32 %1278, 1
  %1280 = sitofp i32 %1279 to float
  %1281 = load float, ptr %22, align 4, !tbaa !42
  %1282 = fdiv float %1281, 6.000000e+00
  %1283 = call float @llvm.fmuladd.f32(float %1280, float %1282, float %1277)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %117, float noundef %1275, float noundef %1283)
  %1284 = load i32, ptr %115, align 4, !tbaa !9
  %1285 = sext i32 %1284 to i64
  %1286 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1285
  %1287 = load i32, ptr %1286, align 4, !tbaa !9
  %1288 = load i32, ptr %115, align 4, !tbaa !9
  %1289 = sext i32 %1288 to i64
  %1290 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1289
  %1291 = load i32, ptr %1290, align 4, !tbaa !9
  %1292 = load i32, ptr %115, align 4, !tbaa !9
  %1293 = add nsw i32 %1292, 1
  %1294 = sext i32 %1293 to i64
  %1295 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1294
  %1296 = load i32, ptr %1295, align 4, !tbaa !9
  %1297 = load i32, ptr %115, align 4, !tbaa !9
  %1298 = add nsw i32 %1297, 1
  %1299 = sext i32 %1298 to i64
  %1300 = getelementptr inbounds [7 x i32], ptr %77, i64 0, i64 %1299
  %1301 = load i32, ptr %1300, align 4, !tbaa !9
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %1264, ptr noundef nonnull align 4 dereferenceable(8) %116, ptr noundef nonnull align 4 dereferenceable(8) %117, i32 noundef %1287, i32 noundef %1291, i32 noundef %1296, i32 noundef %1301)
  call void @llvm.lifetime.end.p0(i64 8, ptr %117) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %116) #12
  br label %1302

1302:                                             ; preds = %1263
  %1303 = load i32, ptr %115, align 4, !tbaa !9
  %1304 = add nsw i32 %1303, 1
  store i32 %1304, ptr %115, align 4, !tbaa !9
  br label %1259, !llvm.loop !92

1305:                                             ; preds = %1262
  call void @llvm.lifetime.start.p0(i64 4, ptr %118) #12
  %1306 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1307 = load float, ptr %1306, align 4, !tbaa !82
  %1308 = load float, ptr %35, align 4, !tbaa !42
  %1309 = load float, ptr %22, align 4, !tbaa !42
  %1310 = call float @llvm.fmuladd.f32(float %1308, float %1309, float %1307)
  %1311 = fadd float %1310, 5.000000e-01
  %1312 = fptosi float %1311 to i32
  %1313 = sitofp i32 %1312 to float
  store float %1313, ptr %118, align 4, !tbaa !42
  %1314 = load float, ptr %23, align 4, !tbaa !42
  %1315 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1316 = load float, ptr %1315, align 4, !tbaa !82
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %119, float noundef %1314, float noundef %1316)
  %1317 = load float, ptr %23, align 4, !tbaa !42
  %1318 = load float, ptr %21, align 4, !tbaa !42
  %1319 = fadd float %1317, %1318
  %1320 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1321 = load float, ptr %1320, align 4, !tbaa !82
  %1322 = load float, ptr %22, align 4, !tbaa !42
  %1323 = fadd float %1321, %1322
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %120, float noundef %1319, float noundef %1323)
  %1324 = load <2 x float>, ptr %119, align 4
  %1325 = load <2 x float>, ptr %120, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1324, <2 x float> %1325, float noundef 0.000000e+00)
  %1326 = load ptr, ptr %13, align 8, !tbaa !5
  %1327 = load float, ptr %23, align 4, !tbaa !42
  %1328 = fsub float %1327, 1.000000e+00
  %1329 = load float, ptr %118, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %121, float noundef %1328, float noundef %1329)
  %1330 = load float, ptr %25, align 4, !tbaa !42
  %1331 = fadd float %1330, 1.000000e+00
  %1332 = load float, ptr %25, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %122, float noundef %1331, float noundef %1332)
  %1333 = load float, ptr %21, align 4, !tbaa !42
  %1334 = fadd float %1333, 2.000000e+00
  %1335 = load ptr, ptr %14, align 8, !tbaa !5
  %1336 = getelementptr inbounds %struct.ImGuiStyle, ptr %1335, i32 0, i32 0
  %1337 = load float, ptr %1336, align 4, !tbaa !88
  %1338 = load <2 x float>, ptr %121, align 4
  %1339 = load <2 x float>, ptr %122, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1326, <2 x float> %1338, <2 x float> %1339, float noundef %1334, float noundef %1337)
  call void @llvm.lifetime.end.p0(i64 4, ptr %118) #12
  br label %1340

1340:                                             ; preds = %1305, %1196
  br label %1341

1341:                                             ; preds = %1340, %1144
  call void @llvm.lifetime.start.p0(i64 4, ptr %123) #12
  %1342 = load i8, ptr %43, align 1, !tbaa !78, !range !39, !noundef !40
  %1343 = trunc i8 %1342 to i1
  %1344 = zext i1 %1343 to i64
  %1345 = select i1 %1343, float 1.000000e+01, float 6.000000e+00
  store float %1345, ptr %123, align 4, !tbaa !42
  %1346 = load ptr, ptr %13, align 8, !tbaa !5
  %1347 = load float, ptr %123, align 4, !tbaa !42
  %1348 = load i32, ptr %80, align 4, !tbaa !9
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(168) %1346, ptr noundef nonnull align 4 dereferenceable(8) %82, float noundef %1347, i32 noundef %1348, i32 noundef 12)
  %1349 = load ptr, ptr %13, align 8, !tbaa !5
  %1350 = load float, ptr %123, align 4, !tbaa !42
  %1351 = fadd float %1350, 1.000000e+00
  %1352 = load i32, ptr %76, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %1349, ptr noundef nonnull align 4 dereferenceable(8) %82, float noundef %1351, i32 noundef %1352, i32 noundef 12, float noundef 1.000000e+00)
  %1353 = load ptr, ptr %13, align 8, !tbaa !5
  %1354 = load float, ptr %123, align 4, !tbaa !42
  %1355 = load i32, ptr %75, align 4, !tbaa !9
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %1353, ptr noundef nonnull align 4 dereferenceable(8) %82, float noundef %1354, i32 noundef %1355, i32 noundef 12, float noundef 1.000000e+00)
  %1356 = load i8, ptr %18, align 1, !tbaa !78, !range !39, !noundef !40
  %1357 = trunc i8 %1356 to i1
  br i1 %1357, label %1358, label %1416

1358:                                             ; preds = %1341
  call void @llvm.lifetime.start.p0(i64 4, ptr %124) #12
  %1359 = load ptr, ptr %7, align 8, !tbaa !5
  %1360 = getelementptr inbounds float, ptr %1359, i64 3
  %1361 = load float, ptr %1360, align 4, !tbaa !42
  %1362 = call noundef float @_ZL10ImSaturatef(float noundef %1361)
  store float %1362, ptr %124, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 16, ptr %125) #12
  %1363 = load float, ptr %24, align 4, !tbaa !42
  %1364 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1365 = load float, ptr %1364, align 4, !tbaa !82
  %1366 = load float, ptr %24, align 4, !tbaa !42
  %1367 = load float, ptr %21, align 4, !tbaa !42
  %1368 = fadd float %1366, %1367
  %1369 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1370 = load float, ptr %1369, align 4, !tbaa !82
  %1371 = load float, ptr %22, align 4, !tbaa !42
  %1372 = fadd float %1370, %1371
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %125, float noundef %1363, float noundef %1365, float noundef %1368, float noundef %1372)
  %1373 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %126, ptr align 4 %1373, i64 8, i1 false), !tbaa.struct !79
  %1374 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %127, ptr align 4 %1374, i64 8, i1 false), !tbaa.struct !79
  %1375 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %125)
  %1376 = fdiv float %1375, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %128, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %1377 = load <2 x float>, ptr %126, align 4
  %1378 = load <2 x float>, ptr %127, align 4
  %1379 = load <2 x float>, ptr %128, align 4
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardE6ImVec2S0_jfS0_fi(<2 x float> %1377, <2 x float> %1378, i32 noundef 0, float noundef %1376, <2 x float> %1379, float noundef 0.000000e+00, i32 noundef -1)
  %1380 = load ptr, ptr %13, align 8, !tbaa !5
  %1381 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 0
  %1382 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 1
  %1383 = load i32, ptr %80, align 4, !tbaa !9
  %1384 = load i32, ptr %80, align 4, !tbaa !9
  %1385 = load i32, ptr %80, align 4, !tbaa !9
  %1386 = and i32 %1385, 16777215
  %1387 = load i32, ptr %80, align 4, !tbaa !9
  %1388 = and i32 %1387, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %1380, ptr noundef nonnull align 4 dereferenceable(8) %1381, ptr noundef nonnull align 4 dereferenceable(8) %1382, i32 noundef %1383, i32 noundef %1384, i32 noundef %1386, i32 noundef %1388)
  call void @llvm.lifetime.start.p0(i64 4, ptr %129) #12
  %1389 = getelementptr inbounds %struct.ImVec2, ptr %19, i32 0, i32 1
  %1390 = load float, ptr %1389, align 4, !tbaa !82
  %1391 = load float, ptr %124, align 4, !tbaa !42
  %1392 = fsub float 1.000000e+00, %1391
  %1393 = load float, ptr %22, align 4, !tbaa !42
  %1394 = call float @llvm.fmuladd.f32(float %1392, float %1393, float %1390)
  %1395 = fadd float %1394, 5.000000e-01
  %1396 = fptosi float %1395 to i32
  %1397 = sitofp i32 %1396 to float
  store float %1397, ptr %129, align 4, !tbaa !42
  %1398 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %130, ptr align 4 %1398, i64 8, i1 false), !tbaa.struct !79
  %1399 = getelementptr inbounds %struct.ImRect, ptr %125, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %131, ptr align 4 %1399, i64 8, i1 false), !tbaa.struct !79
  %1400 = load <2 x float>, ptr %130, align 4
  %1401 = load <2 x float>, ptr %131, align 4
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %1400, <2 x float> %1401, float noundef 0.000000e+00)
  %1402 = load ptr, ptr %13, align 8, !tbaa !5
  %1403 = load float, ptr %24, align 4, !tbaa !42
  %1404 = fsub float %1403, 1.000000e+00
  %1405 = load float, ptr %129, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %132, float noundef %1404, float noundef %1405)
  %1406 = load float, ptr %25, align 4, !tbaa !42
  %1407 = fadd float %1406, 1.000000e+00
  %1408 = load float, ptr %25, align 4, !tbaa !42
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %133, float noundef %1407, float noundef %1408)
  %1409 = load float, ptr %21, align 4, !tbaa !42
  %1410 = fadd float %1409, 2.000000e+00
  %1411 = load ptr, ptr %14, align 8, !tbaa !5
  %1412 = getelementptr inbounds %struct.ImGuiStyle, ptr %1411, i32 0, i32 0
  %1413 = load float, ptr %1412, align 4, !tbaa !88
  %1414 = load <2 x float>, ptr %132, align 4
  %1415 = load <2 x float>, ptr %133, align 4
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef %1402, <2 x float> %1414, <2 x float> %1415, float noundef %1410, float noundef %1413)
  call void @llvm.lifetime.end.p0(i64 4, ptr %129) #12
  call void @llvm.lifetime.end.p0(i64 16, ptr %125) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %124) #12
  br label %1416

1416:                                             ; preds = %1358, %1341
  call void @_ZN5ImGui8EndGroupEv()
  %1417 = load i8, ptr %41, align 1, !tbaa !78, !range !39, !noundef !40
  %1418 = trunc i8 %1417 to i1
  br i1 %1418, label %1419, label %1428

1419:                                             ; preds = %1416
  %1420 = getelementptr inbounds [4 x float], ptr %26, i64 0, i64 0
  %1421 = load ptr, ptr %7, align 8, !tbaa !5
  %1422 = load i32, ptr %17, align 4, !tbaa !9
  %1423 = sext i32 %1422 to i64
  %1424 = mul i64 %1423, 4
  %1425 = call i32 @memcmp(ptr noundef %1420, ptr noundef %1421, i64 noundef %1424) #14
  %1426 = icmp eq i32 %1425, 0
  br i1 %1426, label %1427, label %1428

1427:                                             ; preds = %1419
  store i8 0, ptr %41, align 1, !tbaa !78
  br label %1428

1428:                                             ; preds = %1427, %1419, %1416
  %1429 = load i8, ptr %41, align 1, !tbaa !78, !range !39, !noundef !40
  %1430 = trunc i8 %1429 to i1
  br i1 %1430, label %1431, label %1436

1431:                                             ; preds = %1428
  %1432 = load ptr, ptr %11, align 8, !tbaa !5
  %1433 = getelementptr inbounds %struct.ImGuiWindow, ptr %1432, i32 0, i32 49
  %1434 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %1433, i32 0, i32 10
  %1435 = load i32, ptr %1434, align 8, !tbaa !93
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %1435)
  br label %1436

1436:                                             ; preds = %1431, %1428
  call void @_ZN5ImGui5PopIDEv()
  %1437 = load i8, ptr %41, align 1, !tbaa !78, !range !39, !noundef !40
  %1438 = trunc i8 %1437 to i1
  store i1 %1438, ptr %5, align 1
  store i32 1, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %123) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %82) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %80) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %79) #12
  call void @llvm.lifetime.end.p0(i64 16, ptr %78) #12
  call void @llvm.lifetime.end.p0(i64 28, ptr %77) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %76) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %75) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %74) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %73) #12
  call void @llvm.lifetime.end.p0(i64 1, ptr %67) #12
  call void @llvm.lifetime.end.p0(i64 1, ptr %43) #12
  call void @llvm.lifetime.end.p0(i64 1, ptr %42) #12
  call void @llvm.lifetime.end.p0(i64 1, ptr %41) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %37) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %36) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %35) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %34) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %33) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %32) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %30) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #12
  call void @llvm.lifetime.end.p0(i64 16, ptr %26) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %23) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #12
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #12
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #12
  br label %1439

1439:                                             ; preds = %1436, %140
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #12
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #12
  %1440 = load i1, ptr %5, align 1
  ret i1 %1440
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardE6ImVec2S0_jfS0_fi(<2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) #0

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImAtan2ff(float noundef, float noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImCosf(float noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImSinf(float noundef) #2

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) #7

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #9

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) #9

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) #9

declare void @_ZN5ImGui11PopItemFlagEv() #9

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) #9

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) #9

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjbf(ptr noundef nonnull align 8 dereferenceable(168), i32 noundef, i1 noundef zeroext, float noundef) #11 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) #9

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() #9

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(168), i32 noundef, i32 noundef) #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #11 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) #7

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) #9

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) #0

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { nounwind willreturn memory(read) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #12 = { nounwind }
attributes #13 = { noreturn nounwind }
attributes #14 = { nounwind willreturn memory(read) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !15, i64 131}
!12 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !13, i64 56, !14, i64 64, !14, i64 68, !10, i64 72, !10, i64 76, !10, i64 80, !13, i64 84, !13, i64 92, !13, i64 100, !13, i64 108, !13, i64 116, !15, i64 124, !15, i64 125, !15, i64 126, !15, i64 127, !15, i64 128, !15, i64 129, !15, i64 130, !15, i64 131, !15, i64 132, !15, i64 133, !15, i64 134, !7, i64 135, !16, i64 136, !16, i64 138, !16, i64 140, !10, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !15, i64 151, !10, i64 152, !10, i64 156, !10, i64 160, !10, i64 164, !10, i64 168, !10, i64 172, !13, i64 176, !13, i64 184, !17, i64 192, !18, i64 208, !19, i64 496, !19, i64 512, !19, i64 528, !19, i64 544, !19, i64 560, !19, i64 576, !10, i64 592, !14, i64 596, !14, i64 600, !26, i64 604, !27, i64 640, !29, i64 656, !14, i64 672, !10, i64 676, !6, i64 680, !30, i64 688, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !7, i64 896, !7, i64 904, !15, i64 936, !10, i64 940, !10, i64 944}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !7, i64 0}
!15 = !{!"bool", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!18 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !14, i64 48, !14, i64 52, !10, i64 56, !10, i64 60, !10, i64 64, !10, i64 68, !19, i64 72, !19, i64 88, !20, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !15, i64 120, !15, i64 121, !15, i64 122, !13, i64 124, !21, i64 136, !6, i64 152, !10, i64 160, !10, i64 164, !10, i64 168, !10, i64 172, !10, i64 176, !14, i64 180, !14, i64 184, !22, i64 192, !23, i64 208, !23, i64 224, !24, i64 240, !7, i64 256, !25, i64 268, !25, i64 272, !25, i64 276, !6, i64 280}
!19 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!20 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!25 = !{!"_ZTS6ImVec1", !14, i64 0}
!26 = !{!"_ZTS16ImGuiMenuColumns", !14, i64 0, !14, i64 4, !14, i64 8, !7, i64 12, !7, i64 24}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !10, i64 48, !6, i64 56, !6, i64 64, !10, i64 72, !10, i64 76, !6, i64 80, !6, i64 88, !34, i64 96, !35, i64 112, !36, i64 128, !37, i64 144}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!39 = !{i8 0, i8 2}
!40 = !{}
!41 = !{!12, !6, i64 680}
!42 = !{!14, !14, i64 0}
!43 = !{!44, !10, i64 11916}
!44 = !{!"_ZTS12ImGuiContext", !15, i64 0, !15, i64 1, !15, i64 2, !15, i64 3, !45, i64 8, !46, i64 5464, !6, i64 6408, !14, i64 6416, !14, i64 6420, !47, i64 6424, !49, i64 6568, !10, i64 6576, !10, i64 6580, !10, i64 6584, !21, i64 6592, !21, i64 6608, !21, i64 6624, !21, i64 6640, !27, i64 6656, !10, i64 6672, !6, i64 6680, !6, i64 6688, !6, i64 6696, !6, i64 6704, !6, i64 6712, !13, i64 6720, !14, i64 6728, !10, i64 6732, !15, i64 6736, !10, i64 6740, !14, i64 6744, !14, i64 6748, !10, i64 6752, !10, i64 6756, !14, i64 6760, !15, i64 6764, !15, i64 6765, !15, i64 6766, !15, i64 6767, !15, i64 6768, !10, i64 6772, !10, i64 6776, !50, i64 6784, !13, i64 6792, !6, i64 6800, !51, i64 6808, !10, i64 6812, !15, i64 6816, !15, i64 6817, !6, i64 6824, !10, i64 6832, !14, i64 6836, !52, i64 6840, !53, i64 6944, !54, i64 6960, !55, i64 6976, !56, i64 6992, !57, i64 7008, !57, i64 7024, !6, i64 7040, !10, i64 7048, !10, i64 7052, !10, i64 7056, !10, i64 7060, !10, i64 7064, !10, i64 7068, !10, i64 7072, !10, i64 7076, !10, i64 7080, !51, i64 7084, !19, i64 7088, !10, i64 7104, !6, i64 7112, !6, i64 7120, !6, i64 7128, !14, i64 7136, !14, i64 7140, !15, i64 7144, !20, i64 7148, !10, i64 7152, !15, i64 7156, !15, i64 7157, !15, i64 7158, !15, i64 7159, !15, i64 7160, !15, i64 7161, !15, i64 7162, !10, i64 7164, !19, i64 7168, !15, i64 7184, !15, i64 7185, !10, i64 7188, !58, i64 7192, !10, i64 7196, !10, i64 7200, !10, i64 7204, !59, i64 7208, !59, i64 7256, !59, i64 7304, !6, i64 7352, !6, i64 7360, !10, i64 7368, !10, i64 7372, !10, i64 7376, !10, i64 7380, !15, i64 7384, !60, i64 7392, !61, i64 7448, !14, i64 7480, !30, i64 7488, !30, i64 7656, !10, i64 7824, !15, i64 7828, !15, i64 7829, !10, i64 7832, !10, i64 7836, !10, i64 7840, !62, i64 7848, !19, i64 7912, !10, i64 7928, !10, i64 7932, !14, i64 7936, !10, i64 7940, !10, i64 7944, !10, i64 7948, !63, i64 7952, !7, i64 7968, !6, i64 7976, !64, i64 7984, !66, i64 8024, !67, i64 8040, !13, i64 8056, !68, i64 8064, !72, i64 11792, !10, i64 11912, !10, i64 11916, !14, i64 11920, !7, i64 11924, !48, i64 11936, !15, i64 11952, !14, i64 11956, !14, i64 11960, !14, i64 11964, !10, i64 11968, !69, i64 11976, !10, i64 11992, !13, i64 11996, !13, i64 12004, !15, i64 12012, !14, i64 12016, !74, i64 12024, !75, i64 12040, !76, i64 12056, !15, i64 12072, !77, i64 12076, !6, i64 12080, !74, i64 12088, !14, i64 12104, !15, i64 12108, !10, i64 12112, !10, i64 12116, !10, i64 12120, !15, i64 12124, !10, i64 12128, !7, i64 12132, !10, i64 12612, !14, i64 12616, !10, i64 12620, !10, i64 12624, !10, i64 12628, !7, i64 12632}
!45 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !6, i64 24, !6, i64 32, !14, i64 40, !14, i64 44, !14, i64 48, !7, i64 52, !14, i64 140, !14, i64 144, !6, i64 152, !6, i64 160, !14, i64 168, !15, i64 172, !6, i64 176, !13, i64 184, !15, i64 192, !15, i64 193, !15, i64 194, !15, i64 195, !15, i64 196, !14, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !13, i64 296, !7, i64 304, !14, i64 312, !14, i64 316, !15, i64 320, !15, i64 321, !15, i64 322, !15, i64 323, !7, i64 324, !7, i64 836, !15, i64 920, !15, i64 921, !15, i64 922, !15, i64 923, !15, i64 924, !15, i64 925, !15, i64 926, !14, i64 928, !10, i64 932, !10, i64 936, !10, i64 940, !10, i64 944, !10, i64 948, !13, i64 952, !13, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !32, i64 5440}
!46 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !13, i64 4, !14, i64 12, !14, i64 16, !13, i64 20, !13, i64 28, !10, i64 36, !14, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !13, i64 56, !14, i64 64, !14, i64 68, !13, i64 72, !13, i64 80, !13, i64 88, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !10, i64 128, !13, i64 132, !13, i64 140, !13, i64 148, !13, i64 156, !14, i64 164, !15, i64 168, !15, i64 169, !14, i64 172, !7, i64 176}
!47 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !6, i64 8, !14, i64 16, !14, i64 20, !48, i64 24, !10, i64 40, !7, i64 44}
!48 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!49 = !{!"double", !7, i64 0}
!50 = !{!"long long", !7, i64 0}
!51 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!52 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !15, i64 48, !19, i64 52, !6, i64 72, !6, i64 80, !14, i64 88, !13, i64 92}
!53 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !14, i64 4, !15, i64 8, !10, i64 12}
!54 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!59 = !{!"_ZTS18ImGuiNavMoveResult", !10, i64 0, !10, i64 4, !6, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !19, i64 28}
!60 = !{!"_ZTS10ImDrawData", !15, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !13, i64 28, !13, i64 36, !13, i64 44}
!61 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!62 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !15, i64 57, !15, i64 58}
!63 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!64 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !65, i64 0, !27, i64 16, !10, i64 32}
!65 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!68 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !32, i64 16, !69, i64 32, !69, i64 48, !15, i64 64, !10, i64 68, !14, i64 72, !70, i64 76, !14, i64 3696, !15, i64 3700, !15, i64 3701, !10, i64 3704, !6, i64 3712, !6, i64 3720}
!69 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!70 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !14, i64 20, !71, i64 24}
!71 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !10, i64 3588, !10, i64 3592}
!72 = !{!"_ZTS6ImFont", !23, i64 0, !14, i64 16, !14, i64 20, !32, i64 24, !73, i64 40, !6, i64 56, !13, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !14, i64 96, !14, i64 100, !14, i64 104, !10, i64 108, !15, i64 112}
!73 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!74 = !{!"_ZTS15ImGuiTextBuffer", !69, i64 0}
!75 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!76 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !10, i64 0, !10, i64 4, !6, i64 8}
!77 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!78 = !{!15, !15, i64 0}
!79 = !{i64 0, i64 4, !42, i64 4, i64 4, !42}
!80 = !{!46, !14, i64 80}
!81 = !{!13, !14, i64 0}
!82 = !{!13, !14, i64 4}
!83 = !{!44, !14, i64 11920}
!84 = !{!45, !14, i64 296}
!85 = !{!45, !14, i64 300}
!86 = !{!44, !10, i64 6752}
!87 = !{!44, !15, i64 6765}
!88 = !{!46, !14, i64 0}
!89 = !{!30, !10, i64 32}
!90 = distinct !{!90, !91}
!91 = !{!"llvm.loop.mustprogress"}
!92 = distinct !{!92, !91}
!93 = !{!12, !10, i64 272}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [107 x i8], align 1
@.str.63 = external hidden unnamed_addr constant [55 x i8], align 1
@.str.86 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.97 = external hidden unnamed_addr constant [56 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf = external hidden unnamed_addr constant [84 x i8], align 1
@.str.98 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.99 = external hidden unnamed_addr constant [3 x i8], align 1
@.str.100 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.101 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.102 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.103 = external hidden unnamed_addr constant [10 x i8], align 1
@.str.104 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.105 = external hidden unnamed_addr constant [11 x i8], align 1
@.str.106 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.107 = external hidden unnamed_addr constant [6 x i8], align 1
@.str.108 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #2

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #6

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #7

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui4TextEPKcz(ptr noundef, ...) local_unnamed_addr #8

declare noundef float @_ZN5ImGui13CalcItemWidthEv() local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #0

declare noundef float @_ZN5ImGui14GetFrameHeightEv() local_unnamed_addr #9

declare void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef) local_unnamed_addr #9

declare noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv() local_unnamed_addr #9

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #4 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL10ImSaturatef(float noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef, float noundef, float noundef) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #8 align 2

declare void @_ZN5ImGui5PopIDEv() local_unnamed_addr #9

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #9

declare void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), float noundef, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #9

declare void @_ZN5ImGui8SameLineEff(float noundef, float noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef) local_unnamed_addr #2

declare void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float>, <2 x float>, float noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #2

declare void @_ZN5ImGui10BeginGroupEv() local_unnamed_addr #9

declare void @_ZN5ImGui6PushIDEPKc(ptr noundef) local_unnamed_addr #9

declare void @_ZN5ImGui12PopItemWidthEv() local_unnamed_addr #9

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #9

declare void @_ZN5ImGui8EndGroupEv() local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef, i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #4 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #2 align 2

declare void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #9

declare void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef, float noundef, float noundef, ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #9

declare noundef zeroext i1 @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, <2 x float>) local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui12ColorPicker4EPKcPfiPKf(ptr noundef %0, ptr noundef %1, i32 noundef %2, ptr noundef readonly %3) local_unnamed_addr #0 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca [4 x float], align 16
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImVec2, align 4
  %11 = alloca float, align 4
  %12 = alloca float, align 4
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca %struct.ImVec2, align 8
  %19 = alloca %struct.ImVec2, align 8
  %20 = alloca %struct.ImVec2, align 8
  %21 = alloca %struct.ImVec2, align 8
  %22 = alloca float, align 4
  %23 = alloca float, align 4
  %24 = alloca float, align 4
  %25 = alloca %struct.ImVec2, align 4
  %26 = alloca %struct.ImVec2, align 4
  %27 = alloca %struct.ImVec2, align 4
  %28 = alloca %struct.ImVec2, align 4
  %29 = alloca %struct.ImVec2, align 4
  %30 = alloca %struct.ImVec4, align 4
  %31 = alloca %struct.ImVec2, align 8
  %32 = alloca %struct.ImVec4, align 4
  %33 = alloca %struct.ImVec2, align 8
  %34 = alloca float, align 4
  %35 = alloca float, align 4
  %36 = alloca float, align 4
  %37 = alloca [7 x i32], align 16
  %38 = alloca %struct.ImVec4, align 4
  %39 = alloca %struct.ImVec4, align 4
  %40 = alloca %struct.ImVec2, align 8
  %41 = alloca %struct.ImVec2, align 8
  %42 = alloca %struct.ImVec2, align 8
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 8
  %45 = alloca %struct.ImVec2, align 8
  %46 = alloca %struct.ImVec2, align 8
  %47 = alloca %struct.ImVec2, align 8
  %48 = alloca %struct.ImVec2, align 8
  %49 = alloca %struct.ImVec2, align 8
  %50 = alloca %struct.ImVec2, align 8
  %51 = alloca %struct.ImVec2, align 8
  %52 = alloca %struct.ImVec2, align 8
  %53 = alloca %struct.ImVec2, align 4
  %54 = alloca %struct.ImVec2, align 8
  %55 = alloca %struct.ImVec2, align 4
  %56 = alloca %struct.ImVec2, align 4
  %57 = alloca %struct.ImVec2, align 4
  %58 = alloca %struct.ImVec2, align 4
  %59 = alloca %struct.ImVec2, align 8
  %60 = alloca %struct.ImVec2, align 8
  %61 = alloca %struct.ImVec2, align 8
  %62 = alloca %struct.ImVec2, align 8
  %63 = alloca %struct.ImRect, align 8
  %64 = alloca %struct.ImVec2, align 8
  %65 = alloca %struct.ImVec2, align 8
  %66 = alloca %struct.ImVec2, align 8
  %67 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %68 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %69 = getelementptr inbounds i8, ptr %68, i64 131
  %70 = load i8, ptr %69, align 1, !tbaa !9, !range !38, !noundef !39
  %71 = trunc nuw i8 %70 to i1
  br i1 %71, label %647, label %72

72:                                               ; preds = %4
  %73 = getelementptr inbounds i8, ptr %68, i64 680
  %74 = load ptr, ptr %73, align 8, !tbaa !40
  %75 = getelementptr inbounds i8, ptr %67, i64 5464
  %76 = tail call noundef float @_ZN5ImGui13CalcItemWidthEv()
  %77 = getelementptr inbounds i8, ptr %67, i64 6944
  tail call void @_ZN17ImGuiNextItemData10ClearFlagsEv(ptr noundef nonnull align 4 dereferenceable(16) %77)
  tail call void @_ZN5ImGui6PushIDEPKc(ptr noundef %0)
  tail call void @_ZN5ImGui10BeginGroupEv()
  %78 = lshr i32 %2, 4
  %79 = and i32 %78, 16
  %80 = xor i32 %79, 16
  %spec.select = or i32 %80, %2
  %81 = and i32 %2, 8
  %.not400 = icmp eq i32 %81, 0
  br i1 %.not400, label %82, label %83

82:                                               ; preds = %72
  tail call void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef %1, i32 noundef %spec.select)
  br label %83

83:                                               ; preds = %82, %72
  %84 = and i32 %2, 100663296
  %.not401 = icmp eq i32 %84, 0
  br i1 %.not401, label %85, label %91

85:                                               ; preds = %83
  %86 = getelementptr inbounds i8, ptr %67, i64 11916
  %87 = load i32, ptr %86, align 4, !tbaa !41
  %88 = and i32 %87, 100663296
  %.not402 = icmp eq i32 %88, 0
  %89 = select i1 %.not402, i32 33554432, i32 %88
  %90 = or disjoint i32 %89, %spec.select
  br label %91

91:                                               ; preds = %85, %83
  %.1 = phi i32 [ %spec.select, %83 ], [ %90, %85 ]
  %92 = and i32 %.1, 402653184
  %.not403 = icmp eq i32 %92, 0
  br i1 %.not403, label %93, label %99

93:                                               ; preds = %91
  %94 = getelementptr inbounds i8, ptr %67, i64 11916
  %95 = load i32, ptr %94, align 4, !tbaa !41
  %96 = and i32 %95, 402653184
  %.not404 = icmp eq i32 %96, 0
  %97 = select i1 %.not404, i32 134217728, i32 %96
  %98 = or disjoint i32 %97, %.1
  br label %99

99:                                               ; preds = %93, %91
  %.2 = phi i32 [ %.1, %91 ], [ %98, %93 ]
  %100 = and i32 %.2, 100663296
  %101 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %100)
  br i1 %101, label %103, label %102

102:                                              ; preds = %99
  tail call void @__assert_fail(ptr noundef nonnull @.str.97, ptr noundef nonnull @.str.1, i32 noundef 4505, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #12
  unreachable

103:                                              ; preds = %99
  %104 = and i32 %.2, 402653184
  %105 = tail call noundef zeroext i1 @_ZL14ImIsPowerOfTwoi(i32 noundef %104)
  br i1 %105, label %107, label %106

106:                                              ; preds = %103
  tail call void @__assert_fail(ptr noundef nonnull @.str.63, ptr noundef nonnull @.str.1, i32 noundef 4506, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui12ColorPicker4EPKcPfiPKf) #12
  unreachable

107:                                              ; preds = %103
  %108 = and i32 %.2, 8
  %.not405 = icmp eq i32 %108, 0
  br i1 %.not405, label %109, label %114

109:                                              ; preds = %107
  %110 = getelementptr inbounds i8, ptr %67, i64 11916
  %111 = load i32, ptr %110, align 4, !tbaa !41
  %112 = and i32 %111, 65536
  %113 = or i32 %112, %.2
  br label %114

114:                                              ; preds = %109, %107
  %.3 = phi i32 [ %.2, %107 ], [ %113, %109 ]
  %115 = and i32 %.3, 2
  %.not406 = icmp eq i32 %115, 0
  %116 = and i32 %.3, 65538
  %117 = icmp eq i32 %116, 65536
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #13
  %118 = getelementptr inbounds i8, ptr %68, i64 208
  %119 = load i64, ptr %118, align 8
  store i64 %119, ptr %5, align 8
  %120 = tail call noundef float @_ZN5ImGui14GetFrameHeightEv()
  %121 = select i1 %117, i32 2, i32 1
  %122 = uitofp nneg i32 %121 to float
  %123 = getelementptr inbounds i8, ptr %67, i64 5544
  %124 = load float, ptr %123, align 4, !tbaa !76
  %125 = fadd float %120, %124
  %126 = fneg float %122
  %127 = tail call float @llvm.fmuladd.f32(float %126, float %125, float %76)
  %128 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %120, float noundef %127)
  %129 = trunc i64 %119 to i32
  %130 = bitcast i32 %129 to float
  %131 = fadd float %128, %130
  %132 = load float, ptr %123, align 4, !tbaa !76
  %133 = fadd float %131, %132
  %134 = fadd float %120, %133
  %135 = fadd float %132, %134
  %136 = fmul float %120, 0x3FC99999A0000000
  %137 = fptosi float %136 to i32
  %138 = sitofp i32 %137 to float
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %6) #13
  %139 = select i1 %.not406, i64 16, i64 12
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 16 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %1, i64 %139, i1 false)
  %140 = fmul float %128, 0x3FB47AE140000000
  %141 = fmul float %128, 5.000000e-01
  %142 = fsub float %141, %140
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #13
  %143 = fadd float %120, %128
  %144 = tail call float @llvm.fmuladd.f32(float %143, float 5.000000e-01, float %130)
  %145 = getelementptr inbounds i8, ptr %5, i64 4
  %146 = lshr i64 %119, 32
  %147 = trunc nuw i64 %146 to i32
  %148 = bitcast i32 %147 to float
  %149 = tail call float @llvm.fmuladd.f32(float %128, float 5.000000e-01, float %148)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %144, float noundef %149)
  %150 = fmul float %128, 0x3F9BA5E360000000
  %151 = fptosi float %150 to i32
  %152 = sitofp i32 %151 to float
  %153 = fsub float %142, %152
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %153, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #13
  %154 = fmul float %153, -5.000000e-01
  %155 = fmul float %153, 0xBFEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %154, float noundef %155)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #13
  %156 = fmul float %153, 0x3FEBB67A00000000
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %154, float noundef %156)
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %11) #13
  %157 = load float, ptr %1, align 4, !tbaa !77
  store float %157, ptr %11, align 4, !tbaa !77
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %12) #13
  %158 = getelementptr inbounds i8, ptr %1, i64 4
  %159 = load float, ptr %158, align 4, !tbaa !77
  store float %159, ptr %12, align 4, !tbaa !77
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %13) #13
  %160 = getelementptr inbounds i8, ptr %1, i64 8
  %161 = load float, ptr %160, align 4, !tbaa !77
  store float %161, ptr %13, align 4, !tbaa !77
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %14) #13
  store float %157, ptr %14, align 4, !tbaa !77
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %15) #13
  store float %159, ptr %15, align 4, !tbaa !77
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %16) #13
  store float %161, ptr %16, align 4, !tbaa !77
  %162 = and i32 %.3, 134217728
  %.not407 = icmp ne i32 %162, 0
  br i1 %.not407, label %163, label %172

163:                                              ; preds = %114
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %157, float noundef %159, float noundef %161, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  %164 = load float, ptr %12, align 4, !tbaa !77
  %165 = fcmp oeq float %164, 0.000000e+00
  br i1 %165, label %166, label %175

166:                                              ; preds = %163
  %167 = getelementptr inbounds i8, ptr %67, i64 11924
  %bcmp = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %167, ptr noundef nonnull dereferenceable(12) %1, i64 12)
  %168 = icmp eq i32 %bcmp, 0
  br i1 %168, label %169, label %175

169:                                              ; preds = %166
  %170 = getelementptr inbounds i8, ptr %67, i64 11920
  %171 = load float, ptr %170, align 8, !tbaa !78
  store float %171, ptr %11, align 4, !tbaa !77
  br label %175

172:                                              ; preds = %114
  %173 = and i32 %.3, 268435456
  %.not408 = icmp eq i32 %173, 0
  br i1 %.not408, label %175, label %174

174:                                              ; preds = %172
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %157, float noundef %159, float noundef %161, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %175

175:                                              ; preds = %172, %174, %163, %166, %169
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 8, i1 noundef zeroext true)
  %176 = and i32 %.3, 67108864
  %.not409 = icmp eq i32 %176, 0
  br i1 %.not409, label %233, label %177

177:                                              ; preds = %175
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %17) #13
  %178 = load float, ptr %123, align 4, !tbaa !76
  %179 = fadd float %128, %178
  %180 = fadd float %120, %179
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %180, float noundef %128)
  %181 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef nonnull @.str.98, ptr noundef nonnull align 4 dereferenceable(8) %17)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %17) #13
  %182 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %182, label %183, label %229

183:                                              ; preds = %177
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %18) #13
  %184 = getelementptr inbounds i8, ptr %67, i64 976
  %185 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %184, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %185, ptr %18, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %19) #13
  %186 = getelementptr inbounds i8, ptr %67, i64 304
  %187 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %186, ptr noundef nonnull align 4 dereferenceable(8) %7)
  store <2 x float> %187, ptr %19, align 8
  %188 = call noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %18)
  %189 = fadd float %142, -1.000000e+00
  %190 = fmul float %189, %189
  %191 = fcmp ult float %188, %190
  br i1 %191, label %205, label %192

192:                                              ; preds = %183
  %193 = fadd float %141, 1.000000e+00
  %194 = fmul float %193, %193
  %195 = fcmp ugt float %188, %194
  br i1 %195, label %205, label %196

196:                                              ; preds = %192
  %197 = getelementptr inbounds i8, ptr %19, i64 4
  %198 = load float, ptr %197, align 4, !tbaa !79
  %199 = load float, ptr %19, align 8, !tbaa !80
  %200 = call noundef float @_ZL7ImAtan2ff(float noundef %198, float noundef %199)
  %201 = fdiv float %200, 0x400921FB60000000
  %202 = fmul float %201, 5.000000e-01
  %203 = fcmp olt float %202, 0.000000e+00
  %204 = fadd float %202, 1.000000e+00
  %storemerge = select i1 %203, float %204, float %202
  store float %storemerge, ptr %11, align 4, !tbaa !77
  br label %205

205:                                              ; preds = %196, %192, %183
  %.0377 = phi i8 [ 1, %196 ], [ 0, %192 ], [ 0, %183 ]
  %206 = load float, ptr %11, align 4, !tbaa !77
  %207 = fmul float %206, -2.000000e+00
  %208 = fmul float %207, 0x400921FB60000000
  %209 = call noundef float @_ZL5ImCosf(float noundef %208)
  %210 = load float, ptr %11, align 4, !tbaa !77
  %211 = fmul float %210, -2.000000e+00
  %212 = fmul float %211, 0x400921FB60000000
  %213 = call noundef float @_ZL5ImSinf(float noundef %212)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %20) #13
  %214 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %18, float noundef %209, float noundef %213)
  store <2 x float> %214, ptr %20, align 8
  %215 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %20)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %20) #13
  br i1 %215, label %216, label %228

216:                                              ; preds = %205
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %21) #13
  %217 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %19, float noundef %209, float noundef %213)
  store <2 x float> %217, ptr %21, align 8
  %218 = call noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  br i1 %218, label %221, label %219

219:                                              ; preds = %216
  %220 = call <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21)
  store <2 x float> %220, ptr %21, align 8
  br label %221

221:                                              ; preds = %219, %216
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %22) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %23) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %24) #13
  call void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %9, ptr noundef nonnull align 4 dereferenceable(8) %10, ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(4) %22, ptr noundef nonnull align 4 dereferenceable(4) %23, ptr noundef nonnull align 4 dereferenceable(4) %24)
  %222 = load float, ptr %23, align 4, !tbaa !77
  %223 = fsub float 1.000000e+00, %222
  %224 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %223, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %224, ptr %13, align 4, !tbaa !77
  %225 = load float, ptr %22, align 4, !tbaa !77
  %226 = fdiv float %225, %224
  %227 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %226, float noundef 0x3F1A36E2E0000000, float noundef 1.000000e+00)
  store float %227, ptr %12, align 4, !tbaa !77
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %24) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %23) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %22) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %21) #13
  br label %228

228:                                              ; preds = %221, %205
  %.0384 = phi i8 [ 1, %221 ], [ 0, %205 ]
  %.1378 = phi i8 [ 1, %221 ], [ %.0377, %205 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %19) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %18) #13
  br label %229

229:                                              ; preds = %228, %177
  %.1385 = phi i8 [ %.0384, %228 ], [ 0, %177 ]
  %.1382 = phi i8 [ %.0377, %228 ], [ 0, %177 ]
  %.2379 = phi i8 [ %.1378, %228 ], [ 0, %177 ]
  %230 = and i32 %.3, 8
  %.not412 = icmp eq i32 %230, 0
  br i1 %.not412, label %231, label %265

231:                                              ; preds = %229
  %232 = call noundef zeroext i1 @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.86, i32 noundef 1)
  br label %265

233:                                              ; preds = %175
  %234 = and i32 %.3, 33554432
  %.not410 = icmp eq i32 %234, 0
  br i1 %.not410, label %265, label %235

235:                                              ; preds = %233
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %25) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %25, float noundef %128, float noundef %128)
  %236 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef nonnull @.str.99, ptr noundef nonnull align 4 dereferenceable(8) %25)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %25) #13
  %237 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %237, label %238, label %251

238:                                              ; preds = %235
  %239 = getelementptr inbounds i8, ptr %67, i64 304
  %240 = load float, ptr %239, align 8, !tbaa !81
  %241 = fsub float %240, %130
  %242 = fadd float %128, -1.000000e+00
  %243 = fdiv float %241, %242
  %244 = call noundef float @_ZL10ImSaturatef(float noundef %243)
  store float %244, ptr %12, align 4, !tbaa !77
  %245 = getelementptr inbounds i8, ptr %67, i64 308
  %246 = load float, ptr %245, align 4, !tbaa !82
  %247 = fsub float %246, %148
  %248 = fdiv float %247, %242
  %249 = call noundef float @_ZL10ImSaturatef(float noundef %248)
  %250 = fsub float 1.000000e+00, %249
  store float %250, ptr %13, align 4, !tbaa !77
  br label %251

251:                                              ; preds = %238, %235
  %.3380 = phi i8 [ 1, %238 ], [ 0, %235 ]
  %252 = and i32 %.3, 8
  %.not411 = icmp eq i32 %252, 0
  br i1 %.not411, label %253, label %255

253:                                              ; preds = %251
  %254 = call noundef zeroext i1 @_ZN5ImGui20OpenPopupOnItemClickEPKci(ptr noundef nonnull @.str.86, i32 noundef 1)
  br label %255

255:                                              ; preds = %253, %251
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %26) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %26, float noundef %133, float noundef %148)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %26)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %26) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %27) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %27, float noundef %120, float noundef %128)
  %256 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef nonnull @.str.100, ptr noundef nonnull align 4 dereferenceable(8) %27)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %27) #13
  %257 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %257, label %258, label %265

258:                                              ; preds = %255
  %259 = getelementptr inbounds i8, ptr %67, i64 308
  %260 = load float, ptr %259, align 4, !tbaa !82
  %261 = fsub float %260, %148
  %262 = fadd float %128, -1.000000e+00
  %263 = fdiv float %261, %262
  %264 = call noundef float @_ZL10ImSaturatef(float noundef %263)
  store float %264, ptr %11, align 4, !tbaa !77
  br label %265

265:                                              ; preds = %233, %258, %255, %229, %231
  %.3387 = phi i8 [ %.1385, %229 ], [ %.1385, %231 ], [ %.3380, %258 ], [ %.3380, %255 ], [ 0, %233 ]
  %.2383 = phi i8 [ %.1382, %229 ], [ %.1382, %231 ], [ 1, %258 ], [ 0, %255 ], [ 0, %233 ]
  %.4 = phi i8 [ %.2379, %229 ], [ %.2379, %231 ], [ 1, %258 ], [ %.3380, %255 ], [ 0, %233 ]
  br i1 %117, label %266, label %278

266:                                              ; preds = %265
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %28) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %28, float noundef %135, float noundef %148)
  call void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8) %28)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %28) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %29) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %29, float noundef %120, float noundef %128)
  %267 = call noundef zeroext i1 @_ZN5ImGui15InvisibleButtonEPKcRK6ImVec2(ptr noundef nonnull @.str.101, ptr noundef nonnull align 4 dereferenceable(8) %29)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %29) #13
  %268 = call noundef zeroext i1 @_ZN5ImGui12IsItemActiveEv()
  br i1 %268, label %269, label %278

269:                                              ; preds = %266
  %270 = getelementptr inbounds i8, ptr %67, i64 308
  %271 = load float, ptr %270, align 4, !tbaa !82
  %272 = fsub float %271, %148
  %273 = fadd float %128, -1.000000e+00
  %274 = fdiv float %272, %273
  %275 = call noundef float @_ZL10ImSaturatef(float noundef %274)
  %276 = fsub float 1.000000e+00, %275
  %277 = getelementptr inbounds i8, ptr %1, i64 12
  store float %276, ptr %277, align 4, !tbaa !77
  br label %278

278:                                              ; preds = %266, %269, %265
  %.5 = phi i8 [ 1, %269 ], [ %.4, %266 ], [ %.4, %265 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  %279 = and i32 %.3, 256
  %.not413 = icmp eq i32 %279, 0
  br i1 %.not413, label %280, label %282

280:                                              ; preds = %278
  %281 = load float, ptr %123, align 4, !tbaa !76
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %281)
  call void @_ZN5ImGui10BeginGroupEv()
  br label %282

282:                                              ; preds = %280, %278
  %283 = and i32 %.3, 128
  %.not414 = icmp eq i32 %283, 0
  br i1 %.not414, label %284, label %290

284:                                              ; preds = %282
  %285 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %0, ptr noundef null)
  %.not415 = icmp eq ptr %285, %0
  br i1 %.not415, label %290, label %286

286:                                              ; preds = %284
  br i1 %.not413, label %289, label %287

287:                                              ; preds = %286
  %288 = load float, ptr %123, align 4, !tbaa !76
  call void @_ZN5ImGui8SameLineEff(float noundef 0.000000e+00, float noundef %288)
  br label %289

289:                                              ; preds = %287, %286
  call void @_ZN5ImGui6TextExEPKcS1_i(ptr noundef %0, ptr noundef %285, i32 noundef 0)
  br label %290

290:                                              ; preds = %284, %289, %282
  br i1 %.not413, label %291, label %323

291:                                              ; preds = %290
  call void @_ZN5ImGui12PushItemFlagEib(i32 noundef 16, i1 noundef zeroext true)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %30) #13
  %292 = load float, ptr %1, align 4, !tbaa !77
  %293 = load float, ptr %158, align 4, !tbaa !77
  %294 = load float, ptr %160, align 4, !tbaa !77
  br i1 %.not406, label %295, label %298

295:                                              ; preds = %291
  %296 = getelementptr inbounds i8, ptr %1, i64 12
  %297 = load float, ptr %296, align 4, !tbaa !77
  br label %298

298:                                              ; preds = %291, %295
  %299 = phi float [ %297, %295 ], [ 1.000000e+00, %291 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %30, float noundef %292, float noundef %293, float noundef %294, float noundef %299)
  br i1 %.not414, label %301, label %300

300:                                              ; preds = %298
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.102)
  br label %301

301:                                              ; preds = %300, %298
  %302 = and i32 %.3, 403570752
  %303 = fmul float %120, 3.000000e+00
  %304 = fmul float %120, 2.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %31, float noundef %303, float noundef %304)
  %305 = load <2 x float>, ptr %31, align 8
  %306 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef nonnull @.str.103, ptr noundef nonnull align 4 dereferenceable(16) %30, i32 noundef %302, <2 x float> %305)
  %.not416 = icmp eq ptr %3, null
  br i1 %.not416, label %322, label %307

307:                                              ; preds = %301
  call void (ptr, ...) @_ZN5ImGui4TextEPKcz(ptr noundef nonnull @.str.104)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %32) #13
  %308 = load float, ptr %3, align 4, !tbaa !77
  %309 = getelementptr inbounds i8, ptr %3, i64 4
  %310 = load float, ptr %309, align 4, !tbaa !77
  %311 = getelementptr inbounds i8, ptr %3, i64 8
  %312 = load float, ptr %311, align 4, !tbaa !77
  br i1 %.not406, label %313, label %316

313:                                              ; preds = %307
  %314 = getelementptr inbounds i8, ptr %3, i64 12
  %315 = load float, ptr %314, align 4, !tbaa !77
  br label %316

316:                                              ; preds = %307, %313
  %317 = phi float [ %315, %313 ], [ 1.000000e+00, %307 ]
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %32, float noundef %308, float noundef %310, float noundef %312, float noundef %317)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %33, float noundef %303, float noundef %304)
  %318 = load <2 x float>, ptr %33, align 8
  %319 = call noundef zeroext i1 @_ZN5ImGui11ColorButtonEPKcRK6ImVec4i6ImVec2(ptr noundef nonnull @.str.105, ptr noundef nonnull align 4 dereferenceable(16) %32, i32 noundef %302, <2 x float> %318)
  br i1 %319, label %320, label %321

320:                                              ; preds = %316
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(12) %1, ptr noundef nonnull align 4 dereferenceable(12) %3, i64 %139, i1 false)
  br label %321

321:                                              ; preds = %320, %316
  %.6 = phi i8 [ 1, %320 ], [ %.5, %316 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %32) #13
  br label %322

322:                                              ; preds = %321, %301
  %.7 = phi i8 [ %.6, %321 ], [ %.5, %301 ]
  call void @_ZN5ImGui11PopItemFlagEv()
  call void @_ZN5ImGui8EndGroupEv()
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %30) #13
  br label %323

323:                                              ; preds = %322, %290
  %.8 = phi i8 [ %.5, %290 ], [ %.7, %322 ]
  %324 = trunc nuw i8 %.2383 to i1
  br i1 %324, label %327, label %325

325:                                              ; preds = %323
  %326 = trunc nuw i8 %.3387 to i1
  br i1 %326, label %327, label %348

327:                                              ; preds = %325, %323
  br i1 %.not407, label %328, label %342

328:                                              ; preds = %327
  %329 = load float, ptr %11, align 4
  %330 = fcmp oge float %329, 1.000000e+00
  %331 = fadd float %329, 0xBEE4F8B580000000
  %332 = select i1 %330, float %331, float %329
  %333 = load float, ptr %12, align 4
  %334 = fcmp ogt float %333, 0.000000e+00
  %335 = select i1 %334, float %333, float 0x3EE4F8B580000000
  %336 = load float, ptr %13, align 4
  %337 = fcmp ogt float %336, 0.000000e+00
  %338 = select i1 %337, float %336, float 0x3EB0C6F7A0000000
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %332, float noundef %335, float noundef %338, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %158, ptr noundef nonnull align 4 dereferenceable(4) %160)
  %339 = load float, ptr %11, align 4, !tbaa !77
  %340 = getelementptr inbounds i8, ptr %67, i64 11920
  store float %339, ptr %340, align 8, !tbaa !78
  %341 = getelementptr inbounds i8, ptr %67, i64 11924
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(12) %341, ptr noundef nonnull align 4 dereferenceable(12) %1, i64 12, i1 false)
  br label %348

342:                                              ; preds = %327
  %343 = and i32 %.3, 268435456
  %.not417 = icmp eq i32 %343, 0
  br i1 %.not417, label %348, label %344

344:                                              ; preds = %342
  %345 = load float, ptr %11, align 4, !tbaa !77
  store float %345, ptr %1, align 4, !tbaa !77
  %346 = load float, ptr %12, align 4, !tbaa !77
  store float %346, ptr %158, align 4, !tbaa !77
  %347 = load float, ptr %13, align 4, !tbaa !77
  store float %347, ptr %160, align 4, !tbaa !77
  br label %348

348:                                              ; preds = %328, %344, %342, %325
  %349 = and i32 %.3, 32
  %350 = icmp eq i32 %349, 0
  br i1 %350, label %351, label %.thread

351:                                              ; preds = %348
  %352 = select i1 %117, float %135, float %133
  %353 = fadd float %120, %352
  %354 = fsub float %353, %130
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %354)
  %355 = and i32 %.3, 428736538
  %356 = and i32 %.3, 1048576
  %.not418 = icmp ne i32 %356, 0
  %357 = and i32 %.3, 6291456
  %358 = icmp eq i32 %357, 0
  %or.cond429 = or i1 %.not418, %358
  br i1 %or.cond429, label %359, label %369

359:                                              ; preds = %351
  %360 = or disjoint i32 %355, 1048580
  %361 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.106, ptr noundef nonnull %1, i32 noundef %360)
  br i1 %361, label %362, label %369

362:                                              ; preds = %359
  %363 = getelementptr inbounds i8, ptr %67, i64 6752
  %364 = load i32, ptr %363, align 8, !tbaa !83
  %.not419 = icmp eq i32 %364, 0
  br i1 %.not419, label %369, label %365

365:                                              ; preds = %362
  %366 = getelementptr inbounds i8, ptr %67, i64 6765
  %367 = load i8, ptr %366, align 1, !tbaa !84, !range !38, !noundef !39
  %368 = xor i8 %367, 1
  br label %369

369:                                              ; preds = %362, %365, %351, %359
  %.0388 = phi i8 [ 0, %359 ], [ 0, %351 ], [ 0, %362 ], [ %368, %365 ]
  %.9 = phi i8 [ %.8, %359 ], [ %.8, %351 ], [ 1, %362 ], [ 1, %365 ]
  %370 = and i32 %.3, 2097152
  %.not420 = icmp ne i32 %370, 0
  %371 = and i32 %.3, 5242880
  %372 = icmp eq i32 %371, 0
  %or.cond431 = or i1 %.not420, %372
  br i1 %or.cond431, label %373, label %378

373:                                              ; preds = %369
  %374 = or disjoint i32 %355, 2097156
  %375 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.107, ptr noundef nonnull %1, i32 noundef %374)
  %376 = zext i1 %375 to i8
  %377 = or i8 %.9, %376
  br label %378

378:                                              ; preds = %369, %373
  %.10 = phi i8 [ %377, %373 ], [ %.9, %369 ]
  %379 = and i32 %.3, 4194304
  %.not421 = icmp ne i32 %379, 0
  %380 = and i32 %.3, 3145728
  %381 = icmp eq i32 %380, 0
  %or.cond433 = or i1 %.not421, %381
  br i1 %or.cond433, label %382, label %387

382:                                              ; preds = %378
  %383 = or disjoint i32 %355, 4194308
  %384 = call noundef zeroext i1 @_ZN5ImGui10ColorEdit4EPKcPfi(ptr noundef nonnull @.str.108, ptr noundef nonnull %1, i32 noundef %383)
  %385 = zext i1 %384 to i8
  %386 = or i8 %.10, %385
  br label %387

387:                                              ; preds = %382, %378
  %.11 = phi i8 [ %386, %382 ], [ %.10, %378 ]
  call void @_ZN5ImGui12PopItemWidthEv()
  %388 = trunc nuw i8 %.0388 to i1
  %brmerge.not = and i1 %.not407, %388
  br i1 %brmerge.not, label %389, label %.thread

389:                                              ; preds = %387
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %34) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %35) #13
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %36) #13
  %390 = load float, ptr %1, align 4, !tbaa !77
  %391 = load float, ptr %158, align 4, !tbaa !77
  %392 = load float, ptr %160, align 4, !tbaa !77
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %390, float noundef %391, float noundef %392, ptr noundef nonnull align 4 dereferenceable(4) %34, ptr noundef nonnull align 4 dereferenceable(4) %35, ptr noundef nonnull align 4 dereferenceable(4) %36)
  %393 = load float, ptr %34, align 4, !tbaa !77
  %394 = fcmp ole float %393, 0.000000e+00
  %395 = load float, ptr %11, align 4
  %396 = fcmp ogt float %395, 0.000000e+00
  %or.cond = select i1 %394, i1 %396, i1 false
  br i1 %or.cond, label %397, label %412

397:                                              ; preds = %389
  %398 = load float, ptr %36, align 4
  %399 = fcmp ugt float %398, 0.000000e+00
  br i1 %399, label %406, label %400

400:                                              ; preds = %397
  %401 = load float, ptr %13, align 4
  %402 = fcmp une float %401, %398
  br i1 %402, label %403, label %406

403:                                              ; preds = %400
  %404 = load float, ptr %12, align 4, !tbaa !77
  %405 = fmul float %401, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %395, float noundef %404, float noundef %405, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %158, ptr noundef nonnull align 4 dereferenceable(4) %160)
  br label %412

406:                                              ; preds = %400, %397
  %407 = load float, ptr %35, align 4
  %408 = fcmp ugt float %407, 0.000000e+00
  br i1 %408, label %412, label %409

409:                                              ; preds = %406
  %410 = load float, ptr %12, align 4
  %411 = fmul float %410, 5.000000e-01
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %395, float noundef %411, float noundef %398, ptr noundef nonnull align 4 dereferenceable(4) %1, ptr noundef nonnull align 4 dereferenceable(4) %158, ptr noundef nonnull align 4 dereferenceable(4) %160)
  br label %412

412:                                              ; preds = %403, %409, %406, %389
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %36) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %35) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %34) #13
  br label %.thread

.thread:                                          ; preds = %348, %387, %412
  %.12440 = phi i8 [ %.11, %387 ], [ %.11, %412 ], [ %.8, %348 ]
  %413 = trunc nuw i8 %.12440 to i1
  br i1 %413, label %414, label %433

414:                                              ; preds = %.thread
  br i1 %.not407, label %415, label %427

415:                                              ; preds = %414
  %416 = load float, ptr %1, align 4, !tbaa !77
  store float %416, ptr %14, align 4, !tbaa !77
  %417 = load float, ptr %158, align 4, !tbaa !77
  store float %417, ptr %15, align 4, !tbaa !77
  %418 = load float, ptr %160, align 4, !tbaa !77
  store float %418, ptr %16, align 4, !tbaa !77
  call void @_ZN5ImGui20ColorConvertRGBtoHSVEfffRfS0_S0_(float noundef %416, float noundef %417, float noundef %418, ptr noundef nonnull align 4 dereferenceable(4) %11, ptr noundef nonnull align 4 dereferenceable(4) %12, ptr noundef nonnull align 4 dereferenceable(4) %13)
  %419 = load float, ptr %12, align 4, !tbaa !77
  %420 = fcmp oeq float %419, 0.000000e+00
  br i1 %420, label %421, label %433

421:                                              ; preds = %415
  %422 = getelementptr inbounds i8, ptr %67, i64 11924
  %bcmp423 = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %422, ptr noundef nonnull dereferenceable(12) %1, i64 12)
  %423 = icmp eq i32 %bcmp423, 0
  br i1 %423, label %424, label %433

424:                                              ; preds = %421
  %425 = getelementptr inbounds i8, ptr %67, i64 11920
  %426 = load float, ptr %425, align 8, !tbaa !78
  store float %426, ptr %11, align 4, !tbaa !77
  br label %433

427:                                              ; preds = %414
  %428 = and i32 %.3, 268435456
  %.not422 = icmp eq i32 %428, 0
  br i1 %.not422, label %433, label %429

429:                                              ; preds = %427
  %430 = load float, ptr %1, align 4, !tbaa !77
  store float %430, ptr %11, align 4, !tbaa !77
  %431 = load float, ptr %158, align 4, !tbaa !77
  store float %431, ptr %12, align 4, !tbaa !77
  %432 = load float, ptr %160, align 4, !tbaa !77
  store float %432, ptr %13, align 4, !tbaa !77
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %430, float noundef %431, float noundef %432, ptr noundef nonnull align 4 dereferenceable(4) %14, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef nonnull align 4 dereferenceable(4) %16)
  br label %433

433:                                              ; preds = %424, %421, %415, %429, %427, %.thread
  %434 = load float, ptr %75, align 4, !tbaa !85
  %435 = call noundef float @_ZL10ImSaturatef(float noundef %434)
  %436 = call float @llvm.fmuladd.f32(float %435, float 2.550000e+02, float 5.000000e-01)
  %437 = fptosi float %436 to i32
  %438 = shl i32 %437, 24
  %439 = or disjoint i32 %438, 16711680
  %440 = or disjoint i32 %438, 16776960
  %441 = or disjoint i32 %438, 16777215
  %442 = or disjoint i32 %438, 8421504
  call void @llvm.lifetime.start.p0(i64 28, ptr nonnull %37) #13
  %443 = or disjoint i32 %438, 255
  store i32 %443, ptr %37, align 16, !tbaa !86
  %444 = getelementptr inbounds i8, ptr %37, i64 4
  %445 = or disjoint i32 %438, 65280
  %446 = or disjoint i32 %438, 65535
  store i32 %446, ptr %444, align 4, !tbaa !86
  %447 = getelementptr inbounds i8, ptr %37, i64 8
  store i32 %445, ptr %447, align 8, !tbaa !86
  %448 = getelementptr inbounds i8, ptr %37, i64 12
  store i32 %440, ptr %448, align 4, !tbaa !86
  %449 = getelementptr inbounds i8, ptr %37, i64 16
  store i32 %439, ptr %449, align 16, !tbaa !86
  %450 = getelementptr inbounds i8, ptr %37, i64 20
  %451 = or disjoint i32 %438, 16711935
  store i32 %451, ptr %450, align 4, !tbaa !86
  %452 = getelementptr inbounds i8, ptr %37, i64 24
  store i32 %443, ptr %452, align 8, !tbaa !86
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %38) #13
  %453 = load float, ptr %75, align 4, !tbaa !85
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %38, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef 1.000000e+00, float noundef %453)
  %454 = load float, ptr %11, align 4, !tbaa !77
  %455 = getelementptr inbounds i8, ptr %38, i64 4
  %456 = getelementptr inbounds i8, ptr %38, i64 8
  call void @_ZN5ImGui20ColorConvertHSVtoRGBEfffRfS0_S0_(float noundef %454, float noundef 1.000000e+00, float noundef 1.000000e+00, ptr noundef nonnull align 4 dereferenceable(4) %38, ptr noundef nonnull align 4 dereferenceable(4) %455, ptr noundef nonnull align 4 dereferenceable(4) %456)
  %457 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %38)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %39) #13
  %458 = load float, ptr %14, align 4, !tbaa !77
  %459 = load float, ptr %15, align 4, !tbaa !77
  %460 = load float, ptr %16, align 4, !tbaa !77
  %461 = load float, ptr %75, align 4, !tbaa !85
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %39, float noundef %458, float noundef %459, float noundef %460, float noundef %461)
  %462 = call noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16) %39)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %39) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %40) #13
  call void @_ZN6ImVec2C2Ev(ptr noundef nonnull align 4 dereferenceable(8) %40)
  br i1 %.not409, label %534, label %463

463:                                              ; preds = %433
  %464 = fdiv float 5.000000e-01, %141
  %465 = fptosi float %141 to i32
  %466 = sdiv i32 %465, 12
  %467 = call noundef i32 @_ZL5ImMaxIiET_S0_S0_(i32 noundef 4, i32 noundef %466)
  %468 = fneg float %464
  %469 = getelementptr inbounds i8, ptr %74, i64 32
  %470 = fadd float %141, %142
  %471 = fmul float %470, 5.000000e-01
  %472 = getelementptr inbounds i8, ptr %7, i64 4
  br label %507

473:                                              ; preds = %507
  %474 = load float, ptr %11, align 4, !tbaa !77
  %475 = fmul float %474, 2.000000e+00
  %476 = fmul float %475, 0x400921FB60000000
  %477 = call noundef float @_ZL5ImCosf(float noundef %476)
  %478 = load float, ptr %11, align 4, !tbaa !77
  %479 = fmul float %478, 2.000000e+00
  %480 = fmul float %479, 0x400921FB60000000
  %481 = call noundef float @_ZL5ImSinf(float noundef %480)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %43) #13
  %482 = load float, ptr %7, align 4, !tbaa !80
  %483 = fmul float %470, %477
  %484 = call float @llvm.fmuladd.f32(float %483, float 5.000000e-01, float %482)
  %485 = load float, ptr %472, align 4, !tbaa !79
  %486 = fmul float %470, %481
  %487 = call float @llvm.fmuladd.f32(float %486, float 5.000000e-01, float %485)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %484, float noundef %487)
  %.v = select i1 %324, float 0x3FE4CCCCC0000000, float 0x3FE19999A0000000
  %488 = fmul float %140, %.v
  %489 = fdiv float %488, 0x3FF6666660000000
  %490 = fptosi float %489 to i32
  %491 = call noundef i32 @_ZL7ImClampIiET_S0_S0_S0_(i32 noundef %490, i32 noundef 9, i32 noundef 32)
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %488, i32 noundef %457, i32 noundef %491)
  %492 = fadd float %488, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %492, i32 noundef %442, i32 noundef %491, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %488, i32 noundef %441, i32 noundef %491, float noundef 1.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %44) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %45) #13
  %493 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %477, float noundef %481)
  store <2 x float> %493, ptr %45, align 8
  %494 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %45)
  store <2 x float> %494, ptr %44, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %45) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %46) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %47) #13
  %495 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %477, float noundef %481)
  store <2 x float> %495, ptr %47, align 8
  %496 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %47)
  store <2 x float> %496, ptr %46, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %47) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %48) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %49) #13
  %497 = call <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %477, float noundef %481)
  store <2 x float> %497, ptr %49, align 8
  %498 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %49)
  store <2 x float> %498, ptr %48, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %49) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %50) #13
  %499 = call <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv()
  store <2 x float> %499, ptr %50, align 8
  call void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(168) %74, i32 noundef 6, i32 noundef 6)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %44, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %457)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %457)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %441)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %44, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef 0)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef %438)
  call void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %50, i32 noundef 0)
  call void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %44, ptr noundef nonnull align 4 dereferenceable(8) %46, ptr noundef nonnull align 4 dereferenceable(8) %48, i32 noundef %442, float noundef 1.500000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %51) #13
  %500 = load float, ptr %12, align 4, !tbaa !77
  %501 = call noundef float @_ZL10ImSaturatef(float noundef %500)
  %502 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %48, ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %501)
  store <2 x float> %502, ptr %51, align 8
  %503 = load float, ptr %13, align 4, !tbaa !77
  %504 = fsub float 1.000000e+00, %503
  %505 = call noundef float @_ZL10ImSaturatef(float noundef %504)
  %506 = call <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8) %51, ptr noundef nonnull align 4 dereferenceable(8) %46, float noundef %505)
  store <2 x float> %506, ptr %40, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %51) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %50) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %48) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %46) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %44) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %43) #13
  br label %610

507:                                              ; preds = %463, %507
  %508 = phi i32 [ %443, %463 ], [ %533, %507 ]
  %indvars.iv = phi i64 [ 0, %463 ], [ %indvars.iv.next, %507 ]
  %509 = trunc nuw nsw i64 %indvars.iv to i32
  %510 = uitofp nneg i32 %509 to float
  %511 = fdiv float %510, 6.000000e+00
  %512 = fmul float %511, 2.000000e+00
  %513 = call float @llvm.fmuladd.f32(float %512, float 0x400921FB60000000, float %468)
  %514 = fadd float %510, 1.000000e+00
  %515 = fdiv float %514, 6.000000e+00
  %516 = fmul float %515, 2.000000e+00
  %517 = call float @llvm.fmuladd.f32(float %516, float 0x400921FB60000000, float %464)
  %518 = load i32, ptr %469, align 8, !tbaa !87
  call void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %471, float noundef %513, float noundef %517, i32 noundef %467)
  call void @_ZN10ImDrawList10PathStrokeEjbf(ptr noundef nonnull align 8 dereferenceable(168) %74, i32 noundef %441, i1 noundef zeroext false, float noundef %140)
  %519 = load i32, ptr %469, align 8, !tbaa !87
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %41) #13
  %520 = load float, ptr %7, align 4, !tbaa !80
  %521 = call noundef float @_ZL5ImCosf(float noundef %513)
  %522 = call float @llvm.fmuladd.f32(float %521, float %142, float %520)
  %523 = load float, ptr %472, align 4, !tbaa !79
  %524 = call noundef float @_ZL5ImSinf(float noundef %513)
  %525 = call float @llvm.fmuladd.f32(float %524, float %142, float %523)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %41, float noundef %522, float noundef %525)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %42) #13
  %526 = load float, ptr %7, align 4, !tbaa !80
  %527 = call noundef float @_ZL5ImCosf(float noundef %517)
  %528 = call float @llvm.fmuladd.f32(float %527, float %142, float %526)
  %529 = load float, ptr %472, align 4, !tbaa !79
  %530 = call noundef float @_ZL5ImSinf(float noundef %517)
  %531 = call float @llvm.fmuladd.f32(float %530, float %142, float %529)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %42, float noundef %528, float noundef %531)
  %.sroa.036.0.copyload = load <2 x float>, ptr %41, align 8
  %.sroa.035.0.copyload = load <2 x float>, ptr %42, align 8
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %532 = getelementptr inbounds [7 x i32], ptr %37, i64 0, i64 %indvars.iv.next
  %533 = load i32, ptr %532, align 4, !tbaa !86
  call void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef nonnull %74, i32 noundef %518, i32 noundef %519, <2 x float> %.sroa.036.0.copyload, <2 x float> %.sroa.035.0.copyload, i32 noundef %508, i32 noundef %533)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %42) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %41) #13
  %exitcond.not = icmp eq i64 %indvars.iv.next, 6
  br i1 %exitcond.not, label %473, label %507, !llvm.loop !88

534:                                              ; preds = %433
  %535 = and i32 %.3, 33554432
  %.not424 = icmp eq i32 %535, 0
  br i1 %.not424, label %610, label %536

536:                                              ; preds = %534
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %52) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %53) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %53, float noundef %128, float noundef %128)
  %537 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %53)
  store <2 x float> %537, ptr %52, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %52, i32 noundef %441, i32 noundef %457, i32 noundef %457, i32 noundef %441)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %53) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %52) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %54) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %55) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %55, float noundef %128, float noundef %128)
  %538 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %55)
  store <2 x float> %538, ptr %54, align 8
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %54, i32 noundef 0, i32 noundef 0, i32 noundef %438, i32 noundef %438)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %55) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %54) #13
  %.sroa.018.0.copyload = load <2 x float>, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %56) #13
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %56, float noundef %128, float noundef %128)
  %539 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %5, ptr noundef nonnull align 4 dereferenceable(8) %56)
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.018.0.copyload, <2 x float> %539, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %56) #13
  %540 = load float, ptr %5, align 8, !tbaa !80
  %541 = load float, ptr %12, align 4, !tbaa !77
  %542 = call noundef float @_ZL10ImSaturatef(float noundef %541)
  %543 = call float @llvm.fmuladd.f32(float %542, float %128, float %540)
  %544 = fadd float %543, 5.000000e-01
  %545 = fptosi float %544 to i32
  %546 = sitofp i32 %545 to float
  %547 = load float, ptr %5, align 8, !tbaa !80
  %548 = fadd float %547, 2.000000e+00
  %549 = fadd float %128, %547
  %550 = fadd float %549, -2.000000e+00
  %551 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %546, float noundef %548, float noundef %550)
  store float %551, ptr %40, align 8, !tbaa !80
  %552 = load float, ptr %145, align 4, !tbaa !79
  %553 = load float, ptr %13, align 4, !tbaa !77
  %554 = fsub float 1.000000e+00, %553
  %555 = call noundef float @_ZL10ImSaturatef(float noundef %554)
  %556 = call float @llvm.fmuladd.f32(float %555, float %128, float %552)
  %557 = fadd float %556, 5.000000e-01
  %558 = fptosi float %557 to i32
  %559 = sitofp i32 %558 to float
  %560 = load float, ptr %145, align 4, !tbaa !79
  %561 = fadd float %560, 2.000000e+00
  %562 = fadd float %128, %560
  %563 = fadd float %562, -2.000000e+00
  %564 = call noundef float @_ZL7ImClampIfET_S0_S0_S0_(float noundef %559, float noundef %561, float noundef %563)
  %565 = getelementptr inbounds i8, ptr %40, i64 4
  store float %564, ptr %565, align 4, !tbaa !79
  %566 = fdiv float %128, 6.000000e+00
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #13
  %567 = load float, ptr %145, align 4, !tbaa !79
  %568 = call float @llvm.fmuladd.f32(float %566, float 0.000000e+00, float %567)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %568)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #13
  %569 = load float, ptr %145, align 4, !tbaa !79
  %570 = fadd float %566, %569
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %570)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %443, i32 noundef %443, i32 noundef %446, i32 noundef %446)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #13
  %571 = load float, ptr %145, align 4, !tbaa !79
  %572 = fadd float %566, %571
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %572)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #13
  %573 = load float, ptr %145, align 4, !tbaa !79
  %574 = call float @llvm.fmuladd.f32(float %566, float 2.000000e+00, float %573)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %574)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %446, i32 noundef %446, i32 noundef %445, i32 noundef %445)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #13
  %575 = load float, ptr %145, align 4, !tbaa !79
  %576 = call float @llvm.fmuladd.f32(float %566, float 2.000000e+00, float %575)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %576)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #13
  %577 = load float, ptr %145, align 4, !tbaa !79
  %578 = call float @llvm.fmuladd.f32(float %566, float 3.000000e+00, float %577)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %578)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %445, i32 noundef %445, i32 noundef %440, i32 noundef %440)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #13
  %579 = load float, ptr %145, align 4, !tbaa !79
  %580 = call float @llvm.fmuladd.f32(float %566, float 3.000000e+00, float %579)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %580)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #13
  %581 = load float, ptr %145, align 4, !tbaa !79
  %582 = call float @llvm.fmuladd.f32(float %566, float 4.000000e+00, float %581)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %582)
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %440, i32 noundef %440, i32 noundef %439, i32 noundef %439)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #13
  %583 = load float, ptr %145, align 4, !tbaa !79
  %584 = call float @llvm.fmuladd.f32(float %566, float 4.000000e+00, float %583)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %584)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #13
  %585 = load float, ptr %145, align 4, !tbaa !79
  %586 = call float @llvm.fmuladd.f32(float %566, float 5.000000e+00, float %585)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %586)
  %587 = load i32, ptr %449, align 16, !tbaa !86
  %588 = load i32, ptr %450, align 4, !tbaa !86
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %587, i32 noundef %587, i32 noundef %588, i32 noundef %588)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #13
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %57) #13
  %589 = load float, ptr %145, align 4, !tbaa !79
  %590 = call float @llvm.fmuladd.f32(float %566, float 5.000000e+00, float %589)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %57, float noundef %133, float noundef %590)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %58) #13
  %591 = load float, ptr %145, align 4, !tbaa !79
  %592 = call float @llvm.fmuladd.f32(float %566, float 6.000000e+00, float %591)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %58, float noundef %134, float noundef %592)
  %593 = load i32, ptr %452, align 8, !tbaa !86
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %57, ptr noundef nonnull align 4 dereferenceable(8) %58, i32 noundef %588, i32 noundef %588, i32 noundef %593, i32 noundef %593)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %58) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %57) #13
  %594 = load float, ptr %145, align 4, !tbaa !79
  %595 = load float, ptr %11, align 4, !tbaa !77
  %596 = call float @llvm.fmuladd.f32(float %595, float %128, float %594)
  %597 = fadd float %596, 5.000000e-01
  %598 = fptosi float %597 to i32
  %599 = sitofp i32 %598 to float
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %59, float noundef %133, float noundef %594)
  %600 = load float, ptr %145, align 4, !tbaa !79
  %601 = fadd float %128, %600
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %60, float noundef %134, float noundef %601)
  %602 = load <2 x float>, ptr %59, align 8
  %603 = load <2 x float>, ptr %60, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %602, <2 x float> %603, float noundef 0.000000e+00)
  %604 = fadd float %133, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %61, float noundef %604, float noundef %599)
  %605 = fadd float %138, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %62, float noundef %605, float noundef %138)
  %606 = fadd float %120, 2.000000e+00
  %607 = load float, ptr %75, align 4, !tbaa !85
  %608 = load <2 x float>, ptr %61, align 8
  %609 = load <2 x float>, ptr %62, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %74, <2 x float> %608, <2 x float> %609, float noundef %606, float noundef %607)
  br label %610

610:                                              ; preds = %534, %536, %473
  %611 = trunc nuw i8 %.3387 to i1
  %612 = select i1 %611, float 1.000000e+01, float 6.000000e+00
  call void @_ZN10ImDrawList15AddCircleFilledERK6ImVec2fji(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %40, float noundef %612, i32 noundef %462, i32 noundef 12)
  %613 = fadd float %612, 1.000000e+00
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %40, float noundef %613, i32 noundef %442, i32 noundef 12, float noundef 1.000000e+00)
  call void @_ZN10ImDrawList9AddCircleERK6ImVec2fjif(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %40, float noundef %612, i32 noundef %441, i32 noundef 12, float noundef 1.000000e+00)
  br i1 %117, label %614, label %638

614:                                              ; preds = %610
  %615 = getelementptr inbounds i8, ptr %1, i64 12
  %616 = load float, ptr %615, align 4, !tbaa !77
  %617 = call noundef float @_ZL10ImSaturatef(float noundef %616)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %63) #13
  %618 = load float, ptr %145, align 4, !tbaa !79
  %619 = fadd float %120, %135
  %620 = fadd float %128, %618
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %63, float noundef %135, float noundef %618, float noundef %619, float noundef %620)
  %.sroa.04.0.copyload = load <2 x float>, ptr %63, align 8
  %621 = getelementptr inbounds i8, ptr %63, i64 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %621, align 8
  %622 = call noundef float @_ZNK6ImRect8GetWidthEv(ptr noundef nonnull align 4 dereferenceable(16) %63)
  %623 = fmul float %622, 5.000000e-01
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %64, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %624 = load <2 x float>, ptr %64, align 8
  call void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardE6ImVec2S0_jfS0_fi(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef 0, float noundef %623, <2 x float> %624, float noundef 0.000000e+00, i32 noundef -1)
  %625 = and i32 %462, 16777215
  call void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168) %74, ptr noundef nonnull align 4 dereferenceable(8) %63, ptr noundef nonnull align 4 dereferenceable(8) %621, i32 noundef %462, i32 noundef %462, i32 noundef %625, i32 noundef %625)
  %626 = load float, ptr %145, align 4, !tbaa !79
  %627 = fsub float 1.000000e+00, %617
  %628 = call float @llvm.fmuladd.f32(float %627, float %128, float %626)
  %629 = fadd float %628, 5.000000e-01
  %630 = fptosi float %629 to i32
  %631 = sitofp i32 %630 to float
  %.sroa.02.0.copyload = load <2 x float>, ptr %63, align 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %621, align 8
  call void @_ZN5ImGui17RenderFrameBorderE6ImVec2S0_f(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.0.0.copyload, float noundef 0.000000e+00)
  %632 = fadd float %135, -1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %65, float noundef %632, float noundef %631)
  %633 = fadd float %138, 1.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %66, float noundef %633, float noundef %138)
  %634 = fadd float %120, 2.000000e+00
  %635 = load float, ptr %75, align 4, !tbaa !85
  %636 = load <2 x float>, ptr %65, align 8
  %637 = load <2 x float>, ptr %66, align 8
  call void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef nonnull %74, <2 x float> %636, <2 x float> %637, float noundef %634, float noundef %635)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %63) #13
  br label %638

638:                                              ; preds = %614, %610
  call void @_ZN5ImGui8EndGroupEv()
  br i1 %413, label %639, label %641

639:                                              ; preds = %638
  %bcmp425 = call i32 @bcmp(ptr noundef nonnull dereferenceable(12) %6, ptr noundef nonnull dereferenceable(12) %1, i64 %139)
  %640 = icmp eq i32 %bcmp425, 0
  %spec.select435 = select i1 %640, i8 0, i8 %.12440
  br label %641

641:                                              ; preds = %639, %638
  %.13 = phi i8 [ %.12440, %638 ], [ %spec.select435, %639 ]
  %642 = trunc nuw i8 %.13 to i1
  br i1 %642, label %643, label %646

643:                                              ; preds = %641
  %644 = getelementptr inbounds i8, ptr %68, i64 272
  %645 = load i32, ptr %644, align 8, !tbaa !90
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %645)
  br label %646

646:                                              ; preds = %643, %641
  call void @_ZN5ImGui5PopIDEv()
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %40) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %38) #13
  call void @llvm.lifetime.end.p0(i64 28, ptr nonnull %37) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %16) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %15) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %14) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %13) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %12) #13
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %11) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #13
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %6) #13
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #13
  br label %647

647:                                              ; preds = %4, %646
  %.0 = phi i1 [ %642, %646 ], [ false, %4 ]
  ret i1 %.0
}

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui36RenderColorRectWithAlphaCheckerboardE6ImVec2S0_jfS0_fi(<2 x float>, <2 x float>, i32 noundef, float noundef, <2 x float>, float noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui23ColorPickerOptionsPopupEPKfi(ptr noundef, i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui12PushItemFlagEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL11ImLengthSqrRK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImAtan2ff(float noundef, float noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImCosf(float noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImSinf(float noundef) local_unnamed_addr #2

declare noundef zeroext i1 @_Z23ImTriangleContainsPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL8ImRotateRK6ImVec2ff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) local_unnamed_addr #7

declare <2 x float> @_Z22ImTriangleClosestPointRK6ImVec2S1_S1_S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #9

declare void @_Z27ImTriangleBarycentricCoordsRK6ImVec2S1_S1_S1_RfS2_S2_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #9

declare void @_ZN5ImGui18SetCursorScreenPosERK6ImVec2(ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #9

declare void @_ZN5ImGui11PopItemFlagEv() local_unnamed_addr #9

declare void @_ZN5ImGui13PushItemWidthEf(float noundef) local_unnamed_addr #9

declare noundef i32 @_ZN5ImGui23ColorConvertFloat4ToU32ERK6ImVec4(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #9

declare void @_ZN10ImDrawList9PathArcToERK6ImVec2fffi(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef, float noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList10PathStrokeEjbf(ptr noundef nonnull align 8 dereferenceable(168), i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #10 align 2

declare void @_ZN5ImGui38ShadeVertsLinearColorGradientKeepAlphaEP10ImDrawListii6ImVec2S2_jj(ptr noundef, i32 noundef, i32 noundef, <2 x float>, <2 x float>, i32 noundef, i32 noundef) local_unnamed_addr #9

declare <2 x float> @_ZN5ImGui22GetFontTexUvWhitePixelEv() local_unnamed_addr #9

declare void @_ZN10ImDrawList11PrimReserveEii(ptr noundef nonnull align 8 dereferenceable(168), i32 noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7PrimVtxERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #10 align 2

declare void @_ZN10ImDrawList11AddTriangleERK6ImVec2S2_S2_jf(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, float noundef) local_unnamed_addr #9

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZL6ImLerpRK6ImVec2S1_f(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #7

declare void @_ZN10ImDrawList23AddRectFilledMultiColorERK6ImVec2S2_jjjj(ptr noundef nonnull align 8 dereferenceable(168), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef, i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL26RenderArrowsForVerticalBarP10ImDrawList6ImVec2S1_ff(ptr noundef, <2 x float>, <2 x float>, float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: nofree nounwind willreturn memory(argmem: read)
declare i32 @bcmp(ptr nocapture, ptr nocapture, i64) local_unnamed_addr #11

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #6 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #11 = { nofree nounwind willreturn memory(argmem: read) }
attributes #12 = { noreturn nounwind }
attributes #13 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !14, i64 131}
!10 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !12, i64 56, !13, i64 64, !13, i64 68, !11, i64 72, !11, i64 76, !11, i64 80, !12, i64 84, !12, i64 92, !12, i64 100, !12, i64 108, !12, i64 116, !14, i64 124, !14, i64 125, !14, i64 126, !14, i64 127, !14, i64 128, !14, i64 129, !14, i64 130, !14, i64 131, !14, i64 132, !14, i64 133, !14, i64 134, !7, i64 135, !15, i64 136, !15, i64 138, !15, i64 140, !11, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !14, i64 151, !11, i64 152, !11, i64 156, !11, i64 160, !11, i64 164, !11, i64 168, !11, i64 172, !12, i64 176, !12, i64 184, !16, i64 192, !17, i64 208, !18, i64 496, !18, i64 512, !18, i64 528, !18, i64 544, !18, i64 560, !18, i64 576, !11, i64 592, !13, i64 596, !13, i64 600, !25, i64 604, !26, i64 640, !28, i64 656, !13, i64 672, !11, i64 676, !6, i64 680, !29, i64 688, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !7, i64 896, !7, i64 904, !14, i64 936, !11, i64 940, !11, i64 944}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"short", !7, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !11, i64 0, !11, i64 4, !6, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !12, i64 0, !12, i64 8, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !13, i64 48, !13, i64 52, !11, i64 56, !11, i64 60, !11, i64 64, !11, i64 68, !18, i64 72, !18, i64 88, !19, i64 104, !11, i64 108, !11, i64 112, !11, i64 116, !14, i64 120, !14, i64 121, !14, i64 122, !12, i64 124, !20, i64 136, !6, i64 152, !11, i64 160, !11, i64 164, !11, i64 168, !11, i64 172, !11, i64 176, !13, i64 180, !13, i64 184, !21, i64 192, !22, i64 208, !22, i64 224, !23, i64 240, !7, i64 256, !24, i64 268, !24, i64 272, !24, i64 276, !6, i64 280}
!18 = !{!"_ZTS6ImRect", !12, i64 0, !12, i64 8}
!19 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!20 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !11, i64 0, !11, i64 4, !6, i64 8}
!21 = !{!"_ZTS8ImVectorIiE", !11, i64 0, !11, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !11, i64 0, !11, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!24 = !{!"_ZTS6ImVec1", !13, i64 0}
!25 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 24}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !11, i64 0, !11, i64 4, !6, i64 8}
!28 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !11, i64 0, !11, i64 4, !6, i64 8}
!29 = !{!"_ZTS10ImDrawList", !30, i64 0, !31, i64 16, !32, i64 32, !11, i64 48, !6, i64 56, !6, i64 64, !11, i64 72, !11, i64 76, !6, i64 80, !6, i64 88, !33, i64 96, !34, i64 112, !35, i64 128, !36, i64 144}
!30 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !11, i64 0, !11, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !6, i64 8}
!32 = !{!"_ZTS8ImVectorI10ImDrawVertE", !11, i64 0, !11, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorI6ImVec4E", !11, i64 0, !11, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorIPvE", !11, i64 0, !11, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec2E", !11, i64 0, !11, i64 4, !6, i64 8}
!36 = !{!"_ZTS18ImDrawListSplitter", !11, i64 0, !11, i64 4, !37, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !11, i64 0, !11, i64 4, !6, i64 8}
!38 = !{i8 0, i8 2}
!39 = !{}
!40 = !{!10, !6, i64 680}
!41 = !{!42, !11, i64 11916}
!42 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !43, i64 8, !44, i64 5464, !6, i64 6408, !13, i64 6416, !13, i64 6420, !45, i64 6424, !47, i64 6568, !11, i64 6576, !11, i64 6580, !11, i64 6584, !20, i64 6592, !20, i64 6608, !20, i64 6624, !20, i64 6640, !26, i64 6656, !11, i64 6672, !6, i64 6680, !6, i64 6688, !6, i64 6696, !6, i64 6704, !6, i64 6712, !12, i64 6720, !13, i64 6728, !11, i64 6732, !14, i64 6736, !11, i64 6740, !13, i64 6744, !13, i64 6748, !11, i64 6752, !11, i64 6756, !13, i64 6760, !14, i64 6764, !14, i64 6765, !14, i64 6766, !14, i64 6767, !14, i64 6768, !11, i64 6772, !11, i64 6776, !48, i64 6784, !12, i64 6792, !6, i64 6800, !49, i64 6808, !11, i64 6812, !14, i64 6816, !14, i64 6817, !6, i64 6824, !11, i64 6832, !13, i64 6836, !50, i64 6840, !51, i64 6944, !52, i64 6960, !53, i64 6976, !54, i64 6992, !55, i64 7008, !55, i64 7024, !6, i64 7040, !11, i64 7048, !11, i64 7052, !11, i64 7056, !11, i64 7060, !11, i64 7064, !11, i64 7068, !11, i64 7072, !11, i64 7076, !11, i64 7080, !49, i64 7084, !18, i64 7088, !11, i64 7104, !6, i64 7112, !6, i64 7120, !6, i64 7128, !13, i64 7136, !13, i64 7140, !14, i64 7144, !19, i64 7148, !11, i64 7152, !14, i64 7156, !14, i64 7157, !14, i64 7158, !14, i64 7159, !14, i64 7160, !14, i64 7161, !14, i64 7162, !11, i64 7164, !18, i64 7168, !14, i64 7184, !14, i64 7185, !11, i64 7188, !56, i64 7192, !11, i64 7196, !11, i64 7200, !11, i64 7204, !57, i64 7208, !57, i64 7256, !57, i64 7304, !6, i64 7352, !6, i64 7360, !11, i64 7368, !11, i64 7372, !11, i64 7376, !11, i64 7380, !14, i64 7384, !58, i64 7392, !59, i64 7448, !13, i64 7480, !29, i64 7488, !29, i64 7656, !11, i64 7824, !14, i64 7828, !14, i64 7829, !11, i64 7832, !11, i64 7836, !11, i64 7840, !60, i64 7848, !18, i64 7912, !11, i64 7928, !11, i64 7932, !13, i64 7936, !11, i64 7940, !11, i64 7944, !11, i64 7948, !61, i64 7952, !7, i64 7968, !6, i64 7976, !62, i64 7984, !64, i64 8024, !65, i64 8040, !12, i64 8056, !66, i64 8064, !70, i64 11792, !11, i64 11912, !11, i64 11916, !13, i64 11920, !7, i64 11924, !46, i64 11936, !14, i64 11952, !13, i64 11956, !13, i64 11960, !13, i64 11964, !11, i64 11968, !67, i64 11976, !11, i64 11992, !12, i64 11996, !12, i64 12004, !14, i64 12012, !13, i64 12016, !72, i64 12024, !73, i64 12040, !74, i64 12056, !14, i64 12072, !75, i64 12076, !6, i64 12080, !72, i64 12088, !13, i64 12104, !14, i64 12108, !11, i64 12112, !11, i64 12116, !11, i64 12120, !14, i64 12124, !11, i64 12128, !7, i64 12132, !11, i64 12612, !13, i64 12616, !11, i64 12620, !11, i64 12624, !11, i64 12628, !7, i64 12632}
!43 = !{!"_ZTS7ImGuiIO", !11, i64 0, !11, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !13, i64 48, !7, i64 52, !13, i64 140, !13, i64 144, !6, i64 152, !6, i64 160, !13, i64 168, !14, i64 172, !6, i64 176, !12, i64 184, !14, i64 192, !14, i64 193, !14, i64 194, !14, i64 195, !14, i64 196, !13, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !12, i64 296, !7, i64 304, !13, i64 312, !13, i64 316, !14, i64 320, !14, i64 321, !14, i64 322, !14, i64 323, !7, i64 324, !7, i64 836, !14, i64 920, !14, i64 921, !14, i64 922, !14, i64 923, !14, i64 924, !14, i64 925, !14, i64 926, !13, i64 928, !11, i64 932, !11, i64 936, !11, i64 940, !11, i64 944, !11, i64 948, !12, i64 952, !12, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !31, i64 5440}
!44 = !{!"_ZTS10ImGuiStyle", !13, i64 0, !12, i64 4, !13, i64 12, !13, i64 16, !12, i64 20, !12, i64 28, !11, i64 36, !13, i64 40, !13, i64 44, !13, i64 48, !13, i64 52, !12, i64 56, !13, i64 64, !13, i64 68, !12, i64 72, !12, i64 80, !12, i64 88, !13, i64 96, !13, i64 100, !13, i64 104, !13, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !12, i64 132, !12, i64 140, !12, i64 148, !12, i64 156, !13, i64 164, !14, i64 168, !14, i64 169, !13, i64 172, !7, i64 176}
!45 = !{!"_ZTS20ImDrawListSharedData", !12, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !46, i64 24, !11, i64 40, !7, i64 44}
!46 = !{!"_ZTS6ImVec4", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12}
!47 = !{!"double", !7, i64 0}
!48 = !{!"long long", !7, i64 0}
!49 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!50 = !{!"_ZTS19ImGuiNextWindowData", !11, i64 0, !11, i64 4, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !14, i64 48, !18, i64 52, !6, i64 72, !6, i64 80, !13, i64 88, !12, i64 92}
!51 = !{!"_ZTS17ImGuiNextItemData", !11, i64 0, !13, i64 4, !14, i64 8, !11, i64 12}
!52 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !11, i64 0, !11, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !11, i64 0, !11, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorIP6ImFontE", !11, i64 0, !11, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !11, i64 0, !11, i64 4, !6, i64 8}
!56 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!57 = !{!"_ZTS18ImGuiNavMoveResult", !11, i64 0, !11, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !18, i64 28}
!58 = !{!"_ZTS10ImDrawData", !14, i64 0, !6, i64 8, !11, i64 16, !11, i64 20, !11, i64 24, !12, i64 28, !12, i64 36, !12, i64 44}
!59 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!60 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !11, i64 8, !11, i64 12, !11, i64 16, !11, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!61 = !{!"_ZTS8ImVectorIhE", !11, i64 0, !11, i64 4, !6, i64 8}
!62 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !63, i64 0, !26, i64 16, !11, i64 32}
!63 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !11, i64 0, !11, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !11, i64 0, !11, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !11, i64 0, !11, i64 4, !6, i64 8}
!66 = !{!"_ZTS19ImGuiInputTextState", !11, i64 0, !11, i64 4, !11, i64 8, !31, i64 16, !67, i64 32, !67, i64 48, !14, i64 64, !11, i64 68, !13, i64 72, !68, i64 76, !13, i64 3696, !14, i64 3700, !14, i64 3701, !11, i64 3704, !6, i64 3712, !6, i64 3720}
!67 = !{!"_ZTS8ImVectorIcE", !11, i64 0, !11, i64 4, !6, i64 8}
!68 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !11, i64 0, !11, i64 4, !11, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !13, i64 20, !69, i64 24}
!69 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !15, i64 3582, !15, i64 3584, !11, i64 3588, !11, i64 3592}
!70 = !{!"_ZTS6ImFont", !22, i64 0, !13, i64 16, !13, i64 20, !31, i64 24, !71, i64 40, !6, i64 56, !12, i64 64, !6, i64 72, !6, i64 80, !15, i64 88, !15, i64 90, !15, i64 92, !13, i64 96, !13, i64 100, !13, i64 104, !11, i64 108, !14, i64 112}
!71 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !11, i64 0, !11, i64 4, !6, i64 8}
!72 = !{!"_ZTS15ImGuiTextBuffer", !67, i64 0}
!73 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !11, i64 0, !11, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !11, i64 0, !11, i64 4, !6, i64 8}
!75 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!76 = !{!44, !13, i64 80}
!77 = !{!13, !13, i64 0}
!78 = !{!42, !13, i64 11920}
!79 = !{!12, !13, i64 4}
!80 = !{!12, !13, i64 0}
!81 = !{!43, !13, i64 296}
!82 = !{!43, !13, i64 300}
!83 = !{!42, !11, i64 6752}
!84 = !{!42, !14, i64 6765}
!85 = !{!44, !13, i64 0}
!86 = !{!11, !11, i64 0}
!87 = !{!29, !11, i64 32}
!88 = distinct !{!88, !89}
!89 = !{!"llvm.loop.mustprogress"}
!90 = !{!10, !11, i64 272}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass