; LLVM IR from SourangshuGhosh/Fluid-Simulation-for-Computer-Graphics :: src/fluidbrickgrid.ll (ZN14FluidBrickGrid14_updateDensityEiiid)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.FluidBrickGrid = type <{ i32, i32, i32, [4 x i8], double, %class.AABB, %class.Array3d, %class.Array3d.0, [3 x %class.Array3d.0], i32, [4 x i8], %class.Array3d.0, i8, [3 x i8], i32, i32, float, float, float, i32, i32, i8, [7 x i8] }>
%class.AABB = type { %"class.vmath::vec3", double, double, double }
%"class.vmath::vec3" = type { float, float, float }
%class.Array3d = type <{ i32, i32, i32, [4 x i8], ptr, i8, [3 x i8], %"struct.FluidBrickGrid::DensityNode", i32, [4 x i8] }>
%"struct.FluidBrickGrid::DensityNode" = type { float, float, float }
%class.Array3d.0 = type { i32, i32, i32, ptr, i8, [3 x i8], %struct.Brick, i32 }
%struct.Brick = type <{ float, i8, [3 x i8] }>

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress uwtable
declare dso_local noundef ptr @_ZN7Array3dIN14FluidBrickGrid11DensityNodeEE10getPointerEiii(ptr noundef nonnull align 8 dereferenceable(44), i32 noundef, i32 noundef, i32 noundef) #1 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN14FluidBrickGrid14_updateDensityEiiid(ptr noundef nonnull align 8 dereferenceable(353) %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, double noundef %4) #1 align 2 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca double, align 8
  %11 = alloca ptr, align 8
  %12 = alloca float, align 4
  %13 = alloca float, align 4
  %14 = alloca float, align 4
  %15 = alloca float, align 4
  %16 = alloca float, align 4
  %17 = alloca float, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !9
  store i32 %3, ptr %9, align 4, !tbaa !9
  store double %4, ptr %10, align 8, !tbaa !11
  %18 = load ptr, ptr %6, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #5
  %19 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 6
  %20 = load i32, ptr %7, align 4, !tbaa !9
  %21 = load i32, ptr %8, align 4, !tbaa !9
  %22 = load i32, ptr %9, align 4, !tbaa !9
  %23 = call noundef ptr @_ZN7Array3dIN14FluidBrickGrid11DensityNodeEE10getPointerEiii(ptr noundef nonnull align 8 dereferenceable(44) %19, i32 noundef %20, i32 noundef %21, i32 noundef %22)
  store ptr %23, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #5
  %24 = load ptr, ptr %11, align 8, !tbaa !5
  %25 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %24, i32 0, i32 1
  %26 = load float, ptr %25, align 4, !tbaa !13
  store float %26, ptr %12, align 4, !tbaa !16
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #5
  %27 = load ptr, ptr %11, align 8, !tbaa !5
  %28 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %27, i32 0, i32 0
  %29 = load float, ptr %28, align 4, !tbaa !17
  store float %29, ptr %13, align 4, !tbaa !16
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #5
  %30 = load float, ptr %12, align 4, !tbaa !16
  %31 = load float, ptr %13, align 4, !tbaa !16
  %32 = fsub float %30, %31
  store float %32, ptr %14, align 4, !tbaa !16
  %33 = load float, ptr %14, align 4, !tbaa !16
  %34 = call noundef float @_ZSt4fabsf(float noundef %33)
  %35 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 18
  %36 = load float, ptr %35, align 4, !tbaa !18
  %37 = fcmp olt float %34, %36
  br i1 %37, label %38, label %57

38:                                               ; preds = %5
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #5
  %39 = load float, ptr %14, align 4, !tbaa !16
  %40 = call noundef float @_ZSt4fabsf(float noundef %39)
  %41 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 18
  %42 = load float, ptr %41, align 4, !tbaa !18
  %43 = fdiv float %40, %42
  store float %43, ptr %15, align 4, !tbaa !16
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #5
  %44 = load float, ptr %15, align 4, !tbaa !16
  %45 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 16
  %46 = load float, ptr %45, align 4, !tbaa !26
  %47 = fmul float %44, %46
  store float %47, ptr %16, align 4, !tbaa !16
  %48 = load float, ptr %14, align 4, !tbaa !16
  %49 = fcmp ogt float %48, 0.000000e+00
  br i1 %49, label %50, label %52

50:                                               ; preds = %38
  %51 = load float, ptr %16, align 4, !tbaa !16
  br label %55

52:                                               ; preds = %38
  %53 = load float, ptr %16, align 4, !tbaa !16
  %54 = fneg float %53
  br label %55

55:                                               ; preds = %52, %50
  %56 = phi float [ %51, %50 ], [ %54, %52 ]
  store float %56, ptr %14, align 4, !tbaa !16
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #5
  br label %69

57:                                               ; preds = %5
  %58 = load float, ptr %14, align 4, !tbaa !16
  %59 = fcmp ogt float %58, 0.000000e+00
  br i1 %59, label %60, label %63

60:                                               ; preds = %57
  %61 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 16
  %62 = load float, ptr %61, align 4, !tbaa !26
  br label %67

63:                                               ; preds = %57
  %64 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 16
  %65 = load float, ptr %64, align 4, !tbaa !26
  %66 = fneg float %65
  br label %67

67:                                               ; preds = %63, %60
  %68 = phi float [ %62, %60 ], [ %66, %63 ]
  store float %68, ptr %14, align 4, !tbaa !16
  br label %69

69:                                               ; preds = %67, %55
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #5
  %70 = load float, ptr %14, align 4, !tbaa !16
  %71 = load ptr, ptr %11, align 8, !tbaa !5
  %72 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %71, i32 0, i32 2
  %73 = load float, ptr %72, align 4, !tbaa !27
  %74 = fsub float %70, %73
  store float %74, ptr %17, align 4, !tbaa !16
  %75 = load float, ptr %17, align 4, !tbaa !16
  %76 = call noundef float @_ZSt4fabsf(float noundef %75)
  %77 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 17
  %78 = load float, ptr %77, align 8, !tbaa !28
  %79 = fcmp ogt float %76, %78
  br i1 %79, label %80, label %92

80:                                               ; preds = %69
  %81 = load float, ptr %17, align 4, !tbaa !16
  %82 = fcmp ogt float %81, 0.000000e+00
  br i1 %82, label %83, label %86

83:                                               ; preds = %80
  %84 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 17
  %85 = load float, ptr %84, align 8, !tbaa !28
  br label %90

86:                                               ; preds = %80
  %87 = getelementptr inbounds %class.FluidBrickGrid, ptr %18, i32 0, i32 17
  %88 = load float, ptr %87, align 8, !tbaa !28
  %89 = fneg float %88
  br label %90

90:                                               ; preds = %86, %83
  %91 = phi float [ %85, %83 ], [ %89, %86 ]
  store float %91, ptr %17, align 4, !tbaa !16
  br label %92

92:                                               ; preds = %90, %69
  %93 = load float, ptr %17, align 4, !tbaa !16
  %94 = load double, ptr %10, align 8, !tbaa !11
  %95 = fptrunc double %94 to float
  %96 = load ptr, ptr %11, align 8, !tbaa !5
  %97 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %96, i32 0, i32 2
  %98 = load float, ptr %97, align 4, !tbaa !27
  %99 = call float @llvm.fmuladd.f32(float %93, float %95, float %98)
  store float %99, ptr %97, align 4, !tbaa !27
  %100 = load ptr, ptr %11, align 8, !tbaa !5
  %101 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %100, i32 0, i32 2
  %102 = load float, ptr %101, align 4, !tbaa !27
  %103 = load double, ptr %10, align 8, !tbaa !11
  %104 = fptrunc double %103 to float
  %105 = load ptr, ptr %11, align 8, !tbaa !5
  %106 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %105, i32 0, i32 0
  %107 = load float, ptr %106, align 4, !tbaa !17
  %108 = call float @llvm.fmuladd.f32(float %102, float %104, float %107)
  store float %108, ptr %106, align 4, !tbaa !17
  %109 = load ptr, ptr %11, align 8, !tbaa !5
  %110 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %109, i32 0, i32 0
  %111 = load float, ptr %110, align 4, !tbaa !17
  %112 = call noundef float @_ZSt4fmaxff(float noundef 0.000000e+00, float noundef %111)
  %113 = load ptr, ptr %11, align 8, !tbaa !5
  %114 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %113, i32 0, i32 0
  store float %112, ptr %114, align 4, !tbaa !17
  %115 = load ptr, ptr %11, align 8, !tbaa !5
  %116 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %115, i32 0, i32 0
  %117 = load float, ptr %116, align 4, !tbaa !17
  %118 = call noundef float @_ZSt4fminff(float noundef 1.000000e+00, float noundef %117)
  %119 = load ptr, ptr %11, align 8, !tbaa !5
  %120 = getelementptr inbounds %"struct.FluidBrickGrid::DensityNode", ptr %119, i32 0, i32 0
  store float %118, ptr %120, align 4, !tbaa !17
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #5
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fabsf(float noundef) #2

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fmaxff(float noundef, float noundef) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fminff(float noundef, float noundef) #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #4 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"double", !7, i64 0}
!13 = !{!14, !15, i64 4}
!14 = !{!"_ZTSN14FluidBrickGrid11DensityNodeE", !15, i64 0, !15, i64 4, !15, i64 8}
!15 = !{!"float", !7, i64 0}
!16 = !{!15, !15, i64 0}
!17 = !{!14, !15, i64 0}
!18 = !{!19, !15, i64 340}
!19 = !{!"_ZTS14FluidBrickGrid", !10, i64 0, !10, i64 4, !10, i64 8, !12, i64 16, !20, i64 24, !22, i64 64, !24, i64 112, !7, i64 152, !10, i64 272, !24, i64 280, !23, i64 320, !10, i64 324, !10, i64 328, !15, i64 332, !15, i64 336, !15, i64 340, !10, i64 344, !10, i64 348, !23, i64 352}
!20 = !{!"_ZTS4AABB", !21, i64 0, !12, i64 16, !12, i64 24, !12, i64 32}
!21 = !{!"_ZTSN5vmath4vec3E", !15, i64 0, !15, i64 4, !15, i64 8}
!22 = !{!"_ZTS7Array3dIN14FluidBrickGrid11DensityNodeEE", !10, i64 0, !10, i64 4, !10, i64 8, !6, i64 16, !23, i64 24, !14, i64 28, !10, i64 40}
!23 = !{!"bool", !7, i64 0}
!24 = !{!"_ZTS7Array3dI5BrickE", !10, i64 0, !10, i64 4, !10, i64 8, !6, i64 16, !23, i64 24, !25, i64 28, !10, i64 36}
!25 = !{!"_ZTS5Brick", !15, i64 0, !23, i64 4}
!26 = !{!19, !15, i64 332}
!27 = !{!14, !15, i64 8}
!28 = !{!19, !15, i64 336}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress uwtable
declare dso_local noundef ptr @_ZN7Array3dIN14FluidBrickGrid11DensityNodeEE10getPointerEiii(ptr noundef nonnull align 8 dereferenceable(44), i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #0 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN14FluidBrickGrid14_updateDensityEiiid(ptr noundef nonnull align 8 dereferenceable(353) %0, i32 noundef %1, i32 noundef %2, i32 noundef %3, double noundef %4) local_unnamed_addr #0 align 2 {
  %6 = getelementptr inbounds i8, ptr %0, i64 64
  %7 = tail call noundef ptr @_ZN7Array3dIN14FluidBrickGrid11DensityNodeEE10getPointerEiii(ptr noundef nonnull align 8 dereferenceable(44) %6, i32 noundef %1, i32 noundef %2, i32 noundef %3)
  %8 = getelementptr inbounds i8, ptr %7, i64 4
  %9 = load float, ptr %8, align 4, !tbaa !5
  %10 = load float, ptr %7, align 4, !tbaa !10
  %11 = fsub float %9, %10
  %12 = tail call noundef float @_ZSt4fabsf(float noundef %11)
  %13 = getelementptr inbounds i8, ptr %0, i64 340
  %14 = load float, ptr %13, align 4, !tbaa !11
  %15 = fcmp olt float %12, %14
  br i1 %15, label %16, label %26

16:                                               ; preds = %5
  %17 = tail call noundef float @_ZSt4fabsf(float noundef %11)
  %18 = load float, ptr %13, align 4, !tbaa !11
  %19 = fdiv float %17, %18
  %20 = getelementptr inbounds i8, ptr %0, i64 332
  %21 = load float, ptr %20, align 4, !tbaa !22
  %22 = fmul float %19, %21
  %23 = fcmp ogt float %11, 0.000000e+00
  %24 = fneg float %22
  %25 = select i1 %23, float %22, float %24
  br label %32

26:                                               ; preds = %5
  %27 = fcmp ogt float %11, 0.000000e+00
  %28 = getelementptr inbounds i8, ptr %0, i64 332
  %29 = load float, ptr %28, align 4
  %30 = fneg float %29
  %31 = select i1 %27, float %29, float %30
  br label %32

32:                                               ; preds = %26, %16
  %.028 = phi float [ %25, %16 ], [ %31, %26 ]
  %33 = getelementptr inbounds i8, ptr %7, i64 8
  %34 = load float, ptr %33, align 4, !tbaa !23
  %35 = fsub float %.028, %34
  %36 = tail call noundef float @_ZSt4fabsf(float noundef %35)
  %37 = getelementptr inbounds i8, ptr %0, i64 336
  %38 = load float, ptr %37, align 8, !tbaa !24
  %39 = fcmp ogt float %36, %38
  br i1 %39, label %40, label %44

40:                                               ; preds = %32
  %41 = fcmp ogt float %35, 0.000000e+00
  %42 = fneg float %38
  %43 = select i1 %41, float %38, float %42
  br label %44

44:                                               ; preds = %40, %32
  %.0 = phi float [ %43, %40 ], [ %35, %32 ]
  %45 = fptrunc double %4 to float
  %46 = load float, ptr %33, align 4, !tbaa !23
  %47 = tail call float @llvm.fmuladd.f32(float %.0, float %45, float %46)
  store float %47, ptr %33, align 4, !tbaa !23
  %48 = load float, ptr %7, align 4, !tbaa !10
  %49 = tail call float @llvm.fmuladd.f32(float %47, float %45, float %48)
  store float %49, ptr %7, align 4, !tbaa !10
  %50 = tail call noundef float @_ZSt4fmaxff(float noundef 0.000000e+00, float noundef %49)
  store float %50, ptr %7, align 4, !tbaa !10
  %51 = tail call noundef float @_ZSt4fminff(float noundef 1.000000e+00, float noundef %50)
  store float %51, ptr %7, align 4, !tbaa !10
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fabsf(float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fmaxff(float noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef float @_ZSt4fminff(float noundef, float noundef) local_unnamed_addr #3

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 4}
!6 = !{!"_ZTSN14FluidBrickGrid11DensityNodeE", !7, i64 0, !7, i64 4, !7, i64 8}
!7 = !{!"float", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!6, !7, i64 0}
!11 = !{!12, !7, i64 340}
!12 = !{!"_ZTS14FluidBrickGrid", !13, i64 0, !13, i64 4, !13, i64 8, !14, i64 16, !15, i64 24, !17, i64 64, !20, i64 112, !8, i64 152, !13, i64 272, !20, i64 280, !19, i64 320, !13, i64 324, !13, i64 328, !7, i64 332, !7, i64 336, !7, i64 340, !13, i64 344, !13, i64 348, !19, i64 352}
!13 = !{!"int", !8, i64 0}
!14 = !{!"double", !8, i64 0}
!15 = !{!"_ZTS4AABB", !16, i64 0, !14, i64 16, !14, i64 24, !14, i64 32}
!16 = !{!"_ZTSN5vmath4vec3E", !7, i64 0, !7, i64 4, !7, i64 8}
!17 = !{!"_ZTS7Array3dIN14FluidBrickGrid11DensityNodeEE", !13, i64 0, !13, i64 4, !13, i64 8, !18, i64 16, !19, i64 24, !6, i64 28, !13, i64 40}
!18 = !{!"any pointer", !8, i64 0}
!19 = !{!"bool", !8, i64 0}
!20 = !{!"_ZTS7Array3dI5BrickE", !13, i64 0, !13, i64 4, !13, i64 8, !18, i64 16, !19, i64 24, !21, i64 28, !13, i64 36}
!21 = !{!"_ZTS5Brick", !7, i64 0, !19, i64 4}
!22 = !{!12, !7, i64 332}
!23 = !{!6, !7, i64 8}
!24 = !{!12, !7, i64 336}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,SROAPass,SimplifyCFGPass,TailCallElimPass