; LLVM IR from Dragons-Lake/REI :: sources/REI/3rdParty/spirv_reflect (spirv_reflect)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.SpvReflectShaderModule = type { i32, ptr, i32, i32, ptr, i32, i32, ptr, ptr, i32, i32, i32, ptr, i32, [64 x %struct.SpvReflectDescriptorSet], i32, ptr, i32, ptr, i32, ptr, ptr }
%struct.SpvReflectDescriptorSet = type { i32, i32, ptr }
%struct.SpvReflectDescriptorBinding = type { i32, ptr, i32, i32, i32, i32, i32, %struct.SpvReflectImageTraits, %struct.SpvReflectBlockVariable, %struct.SpvReflectBindingArrayTraits, i32, i32, i32, ptr, ptr, %struct.anon }
%struct.SpvReflectImageTraits = type { i32, i32, i32, i32, i32, i32 }
%struct.SpvReflectBlockVariable = type { i32, ptr, i32, i32, i32, i32, i32, %struct.SpvReflectNumericTraits, %struct.SpvReflectArrayTraits, i32, i32, ptr, ptr }
%struct.SpvReflectNumericTraits = type { %struct.Scalar, %struct.Vector, %struct.Matrix }
%struct.Scalar = type { i32, i32 }
%struct.Vector = type { i32 }
%struct.Matrix = type { i32, i32, i32 }
%struct.SpvReflectArrayTraits = type { i32, [32 x i32], i32 }
%struct.SpvReflectBindingArrayTraits = type { i32, [32 x i32] }
%struct.anon = type { i32, i32 }
%struct.Internal = type { i64, ptr, i32, i64, ptr }

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nounwind uwtable
declare hidden i32 @SynchronizeDescriptorSets(ptr noundef) #1

; Function Attrs: nounwind uwtable
define dso_local i32 @spvReflectChangeDescriptorBindingNumbers(ptr noundef %0, ptr noundef %1, i32 noundef %2, i32 noundef %3) #1 {
  %5 = alloca i32, align 4
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca i32, align 4
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca i32, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  store ptr %1, ptr %7, align 8, !tbaa !5
  store i32 %2, ptr %8, align 4, !tbaa !9
  store i32 %3, ptr %9, align 4, !tbaa !9
  %16 = load ptr, ptr %6, align 8, !tbaa !5
  %17 = icmp eq ptr %16, null
  br i1 %17, label %18, label %19

18:                                               ; preds = %4
  store i32 5, ptr %5, align 4
  br label %118

19:                                               ; preds = %4
  %20 = load ptr, ptr %7, align 8, !tbaa !5
  %21 = icmp eq ptr %20, null
  br i1 %21, label %22, label %23

22:                                               ; preds = %19
  store i32 5, ptr %5, align 4
  br label %118

23:                                               ; preds = %19
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #2
  store ptr null, ptr %10, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #2
  store i32 0, ptr %11, align 4, !tbaa !9
  br label %24

24:                                               ; preds = %48, %23
  %25 = load i32, ptr %11, align 4, !tbaa !9
  %26 = load ptr, ptr %6, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %26, i32 0, i32 11
  %28 = load i32, ptr %27, align 8, !tbaa !11
  %29 = icmp ult i32 %25, %28
  br i1 %29, label %31, label %30

30:                                               ; preds = %24
  store i32 2, ptr %12, align 4
  br label %51

31:                                               ; preds = %24
  %32 = load ptr, ptr %6, align 8, !tbaa !5
  %33 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %32, i32 0, i32 12
  %34 = load ptr, ptr %33, align 8, !tbaa !13
  %35 = load i32, ptr %11, align 4, !tbaa !9
  %36 = zext i32 %35 to i64
  %37 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %34, i64 %36
  %38 = load ptr, ptr %7, align 8, !tbaa !5
  %39 = icmp eq ptr %37, %38
  br i1 %39, label %40, label %47

40:                                               ; preds = %31
  %41 = load ptr, ptr %6, align 8, !tbaa !5
  %42 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %41, i32 0, i32 12
  %43 = load ptr, ptr %42, align 8, !tbaa !13
  %44 = load i32, ptr %11, align 4, !tbaa !9
  %45 = zext i32 %44 to i64
  %46 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %43, i64 %45
  store ptr %46, ptr %10, align 8, !tbaa !5
  store i32 2, ptr %12, align 4
  br label %51

47:                                               ; preds = %31
  br label %48

48:                                               ; preds = %47
  %49 = load i32, ptr %11, align 4, !tbaa !9
  %50 = add i32 %49, 1
  store i32 %50, ptr %11, align 4, !tbaa !9
  br label %24, !llvm.loop !14

51:                                               ; preds = %40, %30
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #2
  br label %52

52:                                               ; preds = %51
  %53 = load ptr, ptr %10, align 8, !tbaa !5
  %54 = icmp ne ptr %53, null
  br i1 %54, label %55, label %109

55:                                               ; preds = %52
  %56 = load ptr, ptr %10, align 8, !tbaa !5
  %57 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %56, i32 0, i32 15
  %58 = getelementptr inbounds %struct.anon, ptr %57, i32 0, i32 0
  %59 = load i32, ptr %58, align 8, !tbaa !16
  %60 = load ptr, ptr %6, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %60, i32 0, i32 21
  %62 = load ptr, ptr %61, align 8, !tbaa !27
  %63 = getelementptr inbounds %struct.Internal, ptr %62, i32 0, i32 2
  %64 = load i32, ptr %63, align 8, !tbaa !28
  %65 = sub i32 %64, 1
  %66 = icmp ugt i32 %59, %65
  br i1 %66, label %67, label %68

67:                                               ; preds = %55
  store i32 4, ptr %5, align 4
  store i32 1, ptr %12, align 4
  br label %117

68:                                               ; preds = %55
  %69 = load i32, ptr %8, align 4, !tbaa !9
  %70 = icmp ne i32 %69, -1
  br i1 %70, label %71, label %88

71:                                               ; preds = %68
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #2
  %72 = load ptr, ptr %6, align 8, !tbaa !5
  %73 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %72, i32 0, i32 21
  %74 = load ptr, ptr %73, align 8, !tbaa !27
  %75 = getelementptr inbounds %struct.Internal, ptr %74, i32 0, i32 1
  %76 = load ptr, ptr %75, align 8, !tbaa !31
  %77 = load ptr, ptr %10, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %77, i32 0, i32 15
  %79 = getelementptr inbounds %struct.anon, ptr %78, i32 0, i32 0
  %80 = load i32, ptr %79, align 8, !tbaa !16
  %81 = zext i32 %80 to i64
  %82 = getelementptr inbounds i32, ptr %76, i64 %81
  store ptr %82, ptr %13, align 8, !tbaa !5
  %83 = load i32, ptr %8, align 4, !tbaa !9
  %84 = load ptr, ptr %13, align 8, !tbaa !5
  store i32 %83, ptr %84, align 4, !tbaa !9
  %85 = load i32, ptr %8, align 4, !tbaa !9
  %86 = load ptr, ptr %10, align 8, !tbaa !5
  %87 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %86, i32 0, i32 2
  store i32 %85, ptr %87, align 8, !tbaa !32
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #2
  br label %88

88:                                               ; preds = %71, %68
  %89 = load i32, ptr %9, align 4, !tbaa !9
  %90 = icmp ne i32 %89, -1
  br i1 %90, label %91, label %108

91:                                               ; preds = %88
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #2
  %92 = load ptr, ptr %6, align 8, !tbaa !5
  %93 = getelementptr inbounds %struct.SpvReflectShaderModule, ptr %92, i32 0, i32 21
  %94 = load ptr, ptr %93, align 8, !tbaa !27
  %95 = getelementptr inbounds %struct.Internal, ptr %94, i32 0, i32 1
  %96 = load ptr, ptr %95, align 8, !tbaa !31
  %97 = load ptr, ptr %10, align 8, !tbaa !5
  %98 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %97, i32 0, i32 15
  %99 = getelementptr inbounds %struct.anon, ptr %98, i32 0, i32 1
  %100 = load i32, ptr %99, align 4, !tbaa !33
  %101 = zext i32 %100 to i64
  %102 = getelementptr inbounds i32, ptr %96, i64 %101
  store ptr %102, ptr %14, align 8, !tbaa !5
  %103 = load i32, ptr %9, align 4, !tbaa !9
  %104 = load ptr, ptr %14, align 8, !tbaa !5
  store i32 %103, ptr %104, align 4, !tbaa !9
  %105 = load i32, ptr %9, align 4, !tbaa !9
  %106 = load ptr, ptr %10, align 8, !tbaa !5
  %107 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %106, i32 0, i32 4
  store i32 %105, ptr %107, align 8, !tbaa !34
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #2
  br label %108

108:                                              ; preds = %91, %88
  br label %109

109:                                              ; preds = %108, %52
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #2
  store i32 0, ptr %15, align 4, !tbaa !9
  %110 = load i32, ptr %9, align 4, !tbaa !9
  %111 = icmp ne i32 %110, -1
  br i1 %111, label %112, label %115

112:                                              ; preds = %109
  %113 = load ptr, ptr %6, align 8, !tbaa !5
  %114 = call i32 @SynchronizeDescriptorSets(ptr noundef %113)
  store i32 %114, ptr %15, align 4, !tbaa !9
  br label %115

115:                                              ; preds = %112, %109
  %116 = load i32, ptr %15, align 4, !tbaa !9
  store i32 %116, ptr %5, align 4
  store i32 1, ptr %12, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #2
  br label %117

117:                                              ; preds = %115, %67
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #2
  br label %118

118:                                              ; preds = %117, %22, %18
  %119 = load i32, ptr %5, align 4
  ret i32 %119
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C/C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 64}
!12 = !{!"SpvReflectShaderModule", !10, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !6, i64 24, !10, i64 32, !10, i64 36, !6, i64 40, !6, i64 48, !10, i64 56, !10, i64 60, !10, i64 64, !6, i64 72, !10, i64 80, !7, i64 88, !10, i64 1112, !6, i64 1120, !10, i64 1128, !6, i64 1136, !10, i64 1144, !6, i64 1152, !6, i64 1160}
!13 = !{!12, !6, i64 72}
!14 = distinct !{!14, !15}
!15 = !{!"llvm.loop.mustprogress"}
!16 = !{!17, !10, i64 448}
!17 = !{!"SpvReflectDescriptorBinding", !10, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !10, i64 32, !18, i64 36, !19, i64 64, !25, i64 288, !10, i64 420, !10, i64 424, !10, i64 428, !6, i64 432, !6, i64 440, !26, i64 448}
!18 = !{!"SpvReflectImageTraits", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20}
!19 = !{!"SpvReflectBlockVariable", !10, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !10, i64 32, !20, i64 36, !24, i64 60, !10, i64 196, !10, i64 200, !6, i64 208, !6, i64 216}
!20 = !{!"SpvReflectNumericTraits", !21, i64 0, !22, i64 8, !23, i64 12}
!21 = !{!"Scalar", !10, i64 0, !10, i64 4}
!22 = !{!"Vector", !10, i64 0}
!23 = !{!"Matrix", !10, i64 0, !10, i64 4, !10, i64 8}
!24 = !{!"SpvReflectArrayTraits", !10, i64 0, !7, i64 4, !10, i64 132}
!25 = !{!"SpvReflectBindingArrayTraits", !10, i64 0, !7, i64 4}
!26 = !{!"", !10, i64 0, !10, i64 4}
!27 = !{!12, !6, i64 1160}
!28 = !{!29, !10, i64 16}
!29 = !{!"Internal", !30, i64 0, !6, i64 8, !10, i64 16, !30, i64 24, !6, i64 32}
!30 = !{!"long", !7, i64 0}
!31 = !{!29, !6, i64 8}
!32 = !{!17, !10, i64 16}
!33 = !{!17, !10, i64 452}
!34 = !{!17, !10, i64 24}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.SpvReflectDescriptorBinding = type { i32, ptr, i32, i32, i32, i32, i32, %struct.SpvReflectImageTraits, %struct.SpvReflectBlockVariable, %struct.SpvReflectBindingArrayTraits, i32, i32, i32, ptr, ptr, %struct.anon }
%struct.SpvReflectImageTraits = type { i32, i32, i32, i32, i32, i32 }
%struct.SpvReflectBlockVariable = type { i32, ptr, i32, i32, i32, i32, i32, %struct.SpvReflectNumericTraits, %struct.SpvReflectArrayTraits, i32, i32, ptr, ptr }
%struct.SpvReflectNumericTraits = type { %struct.Scalar, %struct.Vector, %struct.Matrix }
%struct.Scalar = type { i32, i32 }
%struct.Vector = type { i32 }
%struct.Matrix = type { i32, i32, i32 }
%struct.SpvReflectArrayTraits = type { i32, [32 x i32], i32 }
%struct.SpvReflectBindingArrayTraits = type { i32, [32 x i32] }
%struct.anon = type { i32, i32 }

; Function Attrs: nounwind uwtable
declare hidden i32 @SynchronizeDescriptorSets(ptr noundef) local_unnamed_addr #0

; Function Attrs: nounwind uwtable
define dso_local i32 @spvReflectChangeDescriptorBindingNumbers(ptr noundef %0, ptr noundef readnone %1, i32 noundef %2, i32 noundef %3) local_unnamed_addr #0 {
  %5 = icmp eq ptr %0, null
  %6 = icmp eq ptr %1, null
  %or.cond = or i1 %5, %6
  br i1 %or.cond, label %42, label %.preheader

.preheader:                                       ; preds = %4
  %7 = getelementptr inbounds i8, ptr %0, i64 64
  %8 = load i32, ptr %7, align 8, !tbaa !5
  %.not48 = icmp eq i32 %8, 0
  br i1 %.not48, label %.thread, label %.lr.ph

.lr.ph:                                           ; preds = %.preheader
  %9 = getelementptr inbounds i8, ptr %0, i64 72
  %10 = load ptr, ptr %9, align 8, !tbaa !11
  %wide.trip.count = zext i32 %8 to i64
  br label %12

11:                                               ; preds = %12
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %.thread, label %12, !llvm.loop !12

12:                                               ; preds = %.lr.ph, %11
  %indvars.iv = phi i64 [ 0, %.lr.ph ], [ %indvars.iv.next, %11 ]
  %13 = getelementptr inbounds %struct.SpvReflectDescriptorBinding, ptr %10, i64 %indvars.iv
  %14 = icmp eq ptr %13, %1
  br i1 %14, label %15, label %11

15:                                               ; preds = %12
  %.not = icmp eq ptr %10, null
  br i1 %.not, label %.thread, label %16

16:                                               ; preds = %15
  %17 = getelementptr inbounds i8, ptr %13, i64 448
  %18 = load i32, ptr %17, align 8, !tbaa !14
  %19 = getelementptr inbounds i8, ptr %0, i64 1160
  %20 = load ptr, ptr %19, align 8, !tbaa !25
  %21 = getelementptr inbounds i8, ptr %20, i64 16
  %22 = load i32, ptr %21, align 8, !tbaa !26
  %23 = add i32 %22, -1
  %24 = icmp ugt i32 %18, %23
  br i1 %24, label %42, label %25

25:                                               ; preds = %16
  %.not39 = icmp eq i32 %2, -1
  br i1 %.not39, label %32, label %26

26:                                               ; preds = %25
  %27 = getelementptr inbounds i8, ptr %20, i64 8
  %28 = load ptr, ptr %27, align 8, !tbaa !29
  %29 = zext i32 %18 to i64
  %30 = getelementptr inbounds i32, ptr %28, i64 %29
  store i32 %2, ptr %30, align 4, !tbaa !30
  %31 = getelementptr inbounds i8, ptr %13, i64 16
  store i32 %2, ptr %31, align 8, !tbaa !31
  br label %32

32:                                               ; preds = %26, %25
  %cond = icmp eq i32 %3, -1
  br i1 %cond, label %42, label %.thread44

.thread44:                                        ; preds = %32
  %33 = getelementptr inbounds i8, ptr %20, i64 8
  %34 = load ptr, ptr %33, align 8, !tbaa !29
  %35 = getelementptr inbounds i8, ptr %13, i64 452
  %36 = load i32, ptr %35, align 4, !tbaa !32
  %37 = zext i32 %36 to i64
  %38 = getelementptr inbounds i32, ptr %34, i64 %37
  store i32 %3, ptr %38, align 4, !tbaa !30
  %39 = getelementptr inbounds i8, ptr %13, i64 24
  store i32 %3, ptr %39, align 8, !tbaa !33
  br label %40

.thread:                                          ; preds = %11, %.preheader, %15
  %.not41 = icmp eq i32 %3, -1
  br i1 %.not41, label %42, label %40

40:                                               ; preds = %.thread44, %.thread
  %41 = tail call i32 @SynchronizeDescriptorSets(ptr noundef nonnull %0)
  br label %42

42:                                               ; preds = %32, %16, %40, %.thread, %4
  %.1 = phi i32 [ 5, %4 ], [ 4, %16 ], [ %41, %40 ], [ 0, %.thread ], [ 0, %32 ]
  ret i32 %.1
}

attributes #0 = { nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 64}
!6 = !{!"SpvReflectShaderModule", !7, i64 0, !10, i64 8, !7, i64 16, !7, i64 20, !10, i64 24, !7, i64 32, !7, i64 36, !10, i64 40, !10, i64 48, !7, i64 56, !7, i64 60, !7, i64 64, !10, i64 72, !7, i64 80, !8, i64 88, !7, i64 1112, !10, i64 1120, !7, i64 1128, !10, i64 1136, !7, i64 1144, !10, i64 1152, !10, i64 1160}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C/C++ TBAA"}
!10 = !{!"any pointer", !8, i64 0}
!11 = !{!6, !10, i64 72}
!12 = distinct !{!12, !13}
!13 = !{!"llvm.loop.mustprogress"}
!14 = !{!15, !7, i64 448}
!15 = !{!"SpvReflectDescriptorBinding", !7, i64 0, !10, i64 8, !7, i64 16, !7, i64 20, !7, i64 24, !7, i64 28, !7, i64 32, !16, i64 36, !17, i64 64, !23, i64 288, !7, i64 420, !7, i64 424, !7, i64 428, !10, i64 432, !10, i64 440, !24, i64 448}
!16 = !{!"SpvReflectImageTraits", !7, i64 0, !7, i64 4, !7, i64 8, !7, i64 12, !7, i64 16, !7, i64 20}
!17 = !{!"SpvReflectBlockVariable", !7, i64 0, !10, i64 8, !7, i64 16, !7, i64 20, !7, i64 24, !7, i64 28, !7, i64 32, !18, i64 36, !22, i64 60, !7, i64 196, !7, i64 200, !10, i64 208, !10, i64 216}
!18 = !{!"SpvReflectNumericTraits", !19, i64 0, !20, i64 8, !21, i64 12}
!19 = !{!"Scalar", !7, i64 0, !7, i64 4}
!20 = !{!"Vector", !7, i64 0}
!21 = !{!"Matrix", !7, i64 0, !7, i64 4, !7, i64 8}
!22 = !{!"SpvReflectArrayTraits", !7, i64 0, !8, i64 4, !7, i64 132}
!23 = !{!"SpvReflectBindingArrayTraits", !7, i64 0, !8, i64 4}
!24 = !{!"", !7, i64 0, !7, i64 4}
!25 = !{!6, !10, i64 1160}
!26 = !{!27, !7, i64 16}
!27 = !{!"Internal", !28, i64 0, !10, i64 8, !7, i64 16, !28, i64 24, !10, i64 32}
!28 = !{!"long", !8, i64 0}
!29 = !{!27, !10, i64 8}
!30 = !{!7, !7, i64 0}
!31 = !{!15, !7, i64 16}
!32 = !{!15, !7, i64 452}
!33 = !{!15, !7, i64 24}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass,TailCallElimPass