; LLVM IR from Dragons-Lake/REI :: sources/REI_Integration/3rdParty/imgui (imgui_widgets)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, [2 x i8], i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32, float, float, %struct.ImGuiMenuColumns, %struct.ImGuiStorage, %struct.ImVector.5, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i8, i8, i8, %struct.ImVec2, %struct.ImVector.0, ptr, i32, i32, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, [6 x i16], %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, i32, ptr, ptr, i32, i32, ptr, ptr, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImDrawListSplitter }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.12 }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiContext = type <{ i8, i8, i8, i8, [4 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, [4 x i8], %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i8, [3 x i8], i32, float, float, i32, i32, float, i8, i8, i8, i8, i8, [3 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i8, i8, [6 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.16, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [3 x i8], i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, ptr, i32, i32, i32, i32, i8, [7 x i8], %struct.ImDrawData, %struct.ImDrawDataBuilder, float, [4 x i8], %struct.ImDrawList, %struct.ImDrawList, i32, i8, i8, [2 x i8], i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, %struct.ImVector.18, [8 x i8], ptr, %struct.ImPool, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, [3 x float], %struct.ImVec4, i8, [3 x i8], float, float, float, i32, [4 x i8], %struct.ImVector.22, i32, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], float, [4 x i8], %struct.ImGuiTextBuffer, %struct.ImVector.24, %struct.ImVector.25, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], %struct.ImVector.7 }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, float, [48 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [4 x i8] }>
%struct.ImGuiNextWindowData = type <{ i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, [3 x i8], %struct.ImRect, [4 x i8], ptr, ptr, float, %struct.ImVec2, [4 x i8] }>
%struct.ImGuiNextItemData = type { i32, float, i8, i32 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ i32, i32, ptr, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImDrawData = type <{ i8, [7 x i8], ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8] }>
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.17] }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.19, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.7, %struct.ImVector.22, %struct.ImVector.22, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.2, float, float, %struct.ImVector.7, %struct.ImVector.23, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, [2 x i8], float, float, float, i32, i8, [7 x i8] }>
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.22 }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #2 align 2

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #4

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef) #4

declare void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #4

declare void @_ZN5ImGui13PopStyleColorEi(i32 noundef) #4

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #4

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(948), ptr noundef, ptr noundef) #4

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #4

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #4

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21PushColumnsBackgroundEv() #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui20PopColumnsBackgroundEv() #7

declare void @_ZN5ImGui19SetItemAllowOverlapEv() #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr noundef nonnull align 4 dereferenceable(8) %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca i8, align 1
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca %struct.ImRect, align 4
  %19 = alloca %struct.ImVec2, align 4
  %20 = alloca %struct.ImVec2, align 4
  %21 = alloca float, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca float, align 4
  %25 = alloca %struct.ImVec2, align 4
  %26 = alloca %struct.ImRect, align 4
  %27 = alloca %struct.ImVec2, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca float, align 4
  %32 = alloca i8, align 1
  %33 = alloca i32, align 4
  %34 = alloca i32, align 4
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i8, align 1
  %39 = alloca i32, align 4
  %40 = alloca %struct.ImVec2, align 4
  %41 = alloca %struct.ImVec2, align 4
  %42 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  %43 = zext i1 %1 to i8
  store i8 %43, ptr %7, align 1, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !11
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #8
  %44 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %44, ptr %10, align 8, !tbaa !5
  %45 = load ptr, ptr %10, align 8, !tbaa !5
  %46 = getelementptr inbounds %struct.ImGuiWindow, ptr %45, i32 0, i32 26
  %47 = load i8, ptr %46, align 1, !tbaa !13, !range !40, !noundef !41
  %48 = trunc i8 %47 to i1
  br i1 %48, label %49, label %50

49:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %480

50:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %51 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %51, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #8
  %52 = load ptr, ptr %12, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 6
  store ptr %53, ptr %13, align 8, !tbaa !5
  %54 = load i32, ptr %8, align 4, !tbaa !11
  %55 = and i32 %54, 2
  %56 = icmp ne i32 %55, 0
  br i1 %56, label %57, label %64

57:                                               ; preds = %50
  %58 = load ptr, ptr %10, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.ImGuiWindow, ptr %58, i32 0, i32 49
  %60 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %59, i32 0, i32 39
  %61 = load ptr, ptr %60, align 8, !tbaa !42
  %62 = icmp ne ptr %61, null
  br i1 %62, label %63, label %64

63:                                               ; preds = %57
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %64

64:                                               ; preds = %63, %57, %50
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #8
  %65 = load ptr, ptr %10, align 8, !tbaa !5
  %66 = load ptr, ptr %6, align 8, !tbaa !5
  %67 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(948) %65, ptr noundef %66, ptr noundef null)
  store i32 %67, ptr %14, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #8
  %68 = load ptr, ptr %6, align 8, !tbaa !5
  %69 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %68, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %69, ptr %15, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #8
  %70 = load ptr, ptr %9, align 8, !tbaa !5
  %71 = getelementptr inbounds %struct.ImVec2, ptr %70, i32 0, i32 0
  %72 = load float, ptr %71, align 4, !tbaa !43
  %73 = fcmp une float %72, 0.000000e+00
  br i1 %73, label %74, label %78

74:                                               ; preds = %64
  %75 = load ptr, ptr %9, align 8, !tbaa !5
  %76 = getelementptr inbounds %struct.ImVec2, ptr %75, i32 0, i32 0
  %77 = load float, ptr %76, align 4, !tbaa !43
  br label %81

78:                                               ; preds = %64
  %79 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %80 = load float, ptr %79, align 4, !tbaa !43
  br label %81

81:                                               ; preds = %78, %74
  %82 = phi float [ %77, %74 ], [ %80, %78 ]
  %83 = load ptr, ptr %9, align 8, !tbaa !5
  %84 = getelementptr inbounds %struct.ImVec2, ptr %83, i32 0, i32 1
  %85 = load float, ptr %84, align 4, !tbaa !44
  %86 = fcmp une float %85, 0.000000e+00
  br i1 %86, label %87, label %91

87:                                               ; preds = %81
  %88 = load ptr, ptr %9, align 8, !tbaa !5
  %89 = getelementptr inbounds %struct.ImVec2, ptr %88, i32 0, i32 1
  %90 = load float, ptr %89, align 4, !tbaa !44
  br label %94

91:                                               ; preds = %81
  %92 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %93 = load float, ptr %92, align 4, !tbaa !44
  br label %94

94:                                               ; preds = %91, %87
  %95 = phi float [ %90, %87 ], [ %93, %91 ]
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %82, float noundef %95)
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #8
  %96 = load ptr, ptr %10, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImGuiWindow, ptr %96, i32 0, i32 49
  %98 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %97, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %17, ptr align 8 %98, i64 8, i1 false), !tbaa.struct !45
  %99 = load ptr, ptr %10, align 8, !tbaa !5
  %100 = getelementptr inbounds %struct.ImGuiWindow, ptr %99, i32 0, i32 49
  %101 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %100, i32 0, i32 6
  %102 = load float, ptr %101, align 8, !tbaa !47
  %103 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %104 = load float, ptr %103, align 4, !tbaa !44
  %105 = fadd float %104, %102
  store float %105, ptr %103, align 4, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 16, ptr %18) #8
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #8
  %106 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef nonnull align 4 dereferenceable(8) %16)
  store <2 x float> %106, ptr %19, align 4
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %18, ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef nonnull align 4 dereferenceable(8) %19)
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #8
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #8
  %107 = load ptr, ptr %10, align 8, !tbaa !5
  %108 = getelementptr inbounds %struct.ImGuiWindow, ptr %107, i32 0, i32 8
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %20, ptr align 8 %108, i64 8, i1 false), !tbaa.struct !45
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #8
  %109 = load i32, ptr %8, align 4, !tbaa !11
  %110 = and i32 %109, 2
  %111 = icmp ne i32 %110, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #8
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #8
  br i1 %111, label %112, label %116

112:                                              ; preds = %94
  %113 = call <2 x float> @_ZN5ImGui25GetWindowContentRegionMaxEv()
  store <2 x float> %113, ptr %22, align 4
  %114 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %115 = load float, ptr %114, align 4, !tbaa !43
  br label %120

116:                                              ; preds = %94
  %117 = call <2 x float> @_ZN5ImGui19GetContentRegionMaxEv()
  store <2 x float> %117, ptr %23, align 4
  %118 = getelementptr inbounds %struct.ImVec2, ptr %23, i32 0, i32 0
  %119 = load float, ptr %118, align 4, !tbaa !43
  br label %120

120:                                              ; preds = %116, %112
  %121 = phi float [ %115, %112 ], [ %119, %116 ]
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #8
  store float %121, ptr %21, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #8
  %122 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %123 = load float, ptr %122, align 4, !tbaa !43
  %124 = load ptr, ptr %10, align 8, !tbaa !5
  %125 = getelementptr inbounds %struct.ImGuiWindow, ptr %124, i32 0, i32 3
  %126 = getelementptr inbounds %struct.ImVec2, ptr %125, i32 0, i32 0
  %127 = load float, ptr %126, align 8, !tbaa !48
  %128 = load float, ptr %21, align 4, !tbaa !46
  %129 = fadd float %127, %128
  %130 = getelementptr inbounds %struct.ImVec2, ptr %20, i32 0, i32 0
  %131 = load float, ptr %130, align 4, !tbaa !43
  %132 = fsub float %129, %131
  %133 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 0
  %134 = load float, ptr %133, align 4, !tbaa !43
  %135 = fsub float %132, %134
  %136 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %123, float noundef %135)
  store float %136, ptr %24, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #8
  %137 = load ptr, ptr %9, align 8, !tbaa !5
  %138 = getelementptr inbounds %struct.ImVec2, ptr %137, i32 0, i32 0
  %139 = load float, ptr %138, align 4, !tbaa !43
  %140 = fcmp une float %139, 0.000000e+00
  br i1 %140, label %141, label %149

141:                                              ; preds = %120
  %142 = load i32, ptr %8, align 4, !tbaa !11
  %143 = and i32 %142, 8388608
  %144 = icmp ne i32 %143, 0
  br i1 %144, label %149, label %145

145:                                              ; preds = %141
  %146 = load ptr, ptr %9, align 8, !tbaa !5
  %147 = getelementptr inbounds %struct.ImVec2, ptr %146, i32 0, i32 0
  %148 = load float, ptr %147, align 4, !tbaa !43
  br label %151

149:                                              ; preds = %141, %120
  %150 = load float, ptr %24, align 4, !tbaa !46
  br label %151

151:                                              ; preds = %149, %145
  %152 = phi float [ %148, %145 ], [ %150, %149 ]
  %153 = load ptr, ptr %9, align 8, !tbaa !5
  %154 = getelementptr inbounds %struct.ImVec2, ptr %153, i32 0, i32 1
  %155 = load float, ptr %154, align 4, !tbaa !44
  %156 = fcmp une float %155, 0.000000e+00
  br i1 %156, label %157, label %161

157:                                              ; preds = %151
  %158 = load ptr, ptr %9, align 8, !tbaa !5
  %159 = getelementptr inbounds %struct.ImVec2, ptr %158, i32 0, i32 1
  %160 = load float, ptr %159, align 4, !tbaa !44
  br label %164

161:                                              ; preds = %151
  %162 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %163 = load float, ptr %162, align 4, !tbaa !44
  br label %164

164:                                              ; preds = %161, %157
  %165 = phi float [ %160, %157 ], [ %163, %161 ]
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %25, float noundef %152, float noundef %165)
  call void @llvm.lifetime.start.p0(i64 16, ptr %26) #8
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #8
  %166 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef nonnull align 4 dereferenceable(8) %25)
  store <2 x float> %166, ptr %27, align 4
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %26, ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef nonnull align 4 dereferenceable(8) %27)
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #8
  %167 = load ptr, ptr %9, align 8, !tbaa !5
  %168 = getelementptr inbounds %struct.ImVec2, ptr %167, i32 0, i32 0
  %169 = load float, ptr %168, align 4, !tbaa !43
  %170 = fcmp oeq float %169, 0.000000e+00
  br i1 %170, label %175, label %171

171:                                              ; preds = %164
  %172 = load i32, ptr %8, align 4, !tbaa !11
  %173 = and i32 %172, 8388608
  %174 = icmp ne i32 %173, 0
  br i1 %174, label %175, label %182

175:                                              ; preds = %171, %164
  %176 = getelementptr inbounds %struct.ImVec2, ptr %20, i32 0, i32 0
  %177 = load float, ptr %176, align 4, !tbaa !43
  %178 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 1
  %179 = getelementptr inbounds %struct.ImVec2, ptr %178, i32 0, i32 0
  %180 = load float, ptr %179, align 4, !tbaa !49
  %181 = fadd float %180, %177
  store float %181, ptr %179, align 4, !tbaa !49
  br label %182

182:                                              ; preds = %175, %171
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #8
  %183 = load ptr, ptr %13, align 8, !tbaa !5
  %184 = getelementptr inbounds %struct.ImGuiStyle, ptr %183, i32 0, i32 14
  %185 = getelementptr inbounds %struct.ImVec2, ptr %184, i32 0, i32 0
  %186 = load float, ptr %185, align 4, !tbaa !50
  store float %186, ptr %28, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #8
  %187 = load ptr, ptr %13, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiStyle, ptr %187, i32 0, i32 14
  %189 = getelementptr inbounds %struct.ImVec2, ptr %188, i32 0, i32 1
  %190 = load float, ptr %189, align 4, !tbaa !52
  store float %190, ptr %29, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #8
  %191 = load float, ptr %28, align 4, !tbaa !46
  %192 = fmul float %191, 5.000000e-01
  %193 = fptosi float %192 to i32
  %194 = sitofp i32 %193 to float
  store float %194, ptr %30, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %31) #8
  %195 = load float, ptr %29, align 4, !tbaa !46
  %196 = fmul float %195, 5.000000e-01
  %197 = fptosi float %196 to i32
  %198 = sitofp i32 %197 to float
  store float %198, ptr %31, align 4, !tbaa !46
  %199 = load float, ptr %30, align 4, !tbaa !46
  %200 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 0
  %201 = getelementptr inbounds %struct.ImVec2, ptr %200, i32 0, i32 0
  %202 = load float, ptr %201, align 4, !tbaa !53
  %203 = fsub float %202, %199
  store float %203, ptr %201, align 4, !tbaa !53
  %204 = load float, ptr %31, align 4, !tbaa !46
  %205 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 0
  %206 = getelementptr inbounds %struct.ImVec2, ptr %205, i32 0, i32 1
  %207 = load float, ptr %206, align 4, !tbaa !54
  %208 = fsub float %207, %204
  store float %208, ptr %206, align 4, !tbaa !54
  %209 = load float, ptr %28, align 4, !tbaa !46
  %210 = load float, ptr %30, align 4, !tbaa !46
  %211 = fsub float %209, %210
  %212 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 1
  %213 = getelementptr inbounds %struct.ImVec2, ptr %212, i32 0, i32 0
  %214 = load float, ptr %213, align 4, !tbaa !49
  %215 = fadd float %214, %211
  store float %215, ptr %213, align 4, !tbaa !49
  %216 = load float, ptr %29, align 4, !tbaa !46
  %217 = load float, ptr %31, align 4, !tbaa !46
  %218 = fsub float %216, %217
  %219 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 1
  %220 = getelementptr inbounds %struct.ImVec2, ptr %219, i32 0, i32 1
  %221 = load float, ptr %220, align 4, !tbaa !55
  %222 = fadd float %221, %218
  store float %222, ptr %220, align 4, !tbaa !55
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #8
  %223 = load i32, ptr %8, align 4, !tbaa !11
  %224 = and i32 %223, 8
  %225 = icmp ne i32 %224, 0
  br i1 %225, label %226, label %243

226:                                              ; preds = %182
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #8
  %227 = load ptr, ptr %10, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiWindow, ptr %227, i32 0, i32 49
  %229 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %228, i32 0, i32 28
  %230 = load i32, ptr %229, align 8, !tbaa !56
  store i32 %230, ptr %33, align 4, !tbaa !11
  %231 = load ptr, ptr %10, align 8, !tbaa !5
  %232 = getelementptr inbounds %struct.ImGuiWindow, ptr %231, i32 0, i32 49
  %233 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %232, i32 0, i32 28
  %234 = load i32, ptr %233, align 8, !tbaa !56
  %235 = or i32 %234, 20
  store i32 %235, ptr %233, align 8, !tbaa !56
  %236 = load i32, ptr %14, align 4, !tbaa !11
  %237 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %26, i32 noundef %236, ptr noundef null)
  %238 = zext i1 %237 to i8
  store i8 %238, ptr %32, align 1, !tbaa !9
  %239 = load i32, ptr %33, align 4, !tbaa !11
  %240 = load ptr, ptr %10, align 8, !tbaa !5
  %241 = getelementptr inbounds %struct.ImGuiWindow, ptr %240, i32 0, i32 49
  %242 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %241, i32 0, i32 28
  store i32 %239, ptr %242, align 8, !tbaa !56
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #8
  br label %247

243:                                              ; preds = %182
  %244 = load i32, ptr %14, align 4, !tbaa !11
  %245 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %26, i32 noundef %244, ptr noundef null)
  %246 = zext i1 %245 to i8
  store i8 %246, ptr %32, align 1, !tbaa !9
  br label %247

247:                                              ; preds = %243, %226
  %248 = load i8, ptr %32, align 1, !tbaa !9, !range !40, !noundef !41
  %249 = trunc i8 %248 to i1
  br i1 %249, label %262, label %250

250:                                              ; preds = %247
  %251 = load i32, ptr %8, align 4, !tbaa !11
  %252 = and i32 %251, 2
  %253 = icmp ne i32 %252, 0
  br i1 %253, label %254, label %261

254:                                              ; preds = %250
  %255 = load ptr, ptr %10, align 8, !tbaa !5
  %256 = getelementptr inbounds %struct.ImGuiWindow, ptr %255, i32 0, i32 49
  %257 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %256, i32 0, i32 39
  %258 = load ptr, ptr %257, align 8, !tbaa !42
  %259 = icmp ne ptr %258, null
  br i1 %259, label %260, label %261

260:                                              ; preds = %254
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %261

261:                                              ; preds = %260, %254, %250
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %479

262:                                              ; preds = %247
  call void @llvm.lifetime.start.p0(i64 4, ptr %34) #8
  store i32 0, ptr %34, align 4, !tbaa !11
  %263 = load i32, ptr %8, align 4, !tbaa !11
  %264 = and i32 %263, 1048576
  %265 = icmp ne i32 %264, 0
  br i1 %265, label %266, label %269

266:                                              ; preds = %262
  %267 = load i32, ptr %34, align 4, !tbaa !11
  %268 = or i32 %267, 2048
  store i32 %268, ptr %34, align 4, !tbaa !11
  br label %269

269:                                              ; preds = %266, %262
  %270 = load i32, ptr %8, align 4, !tbaa !11
  %271 = and i32 %270, 2097152
  %272 = icmp ne i32 %271, 0
  br i1 %272, label %273, label %276

273:                                              ; preds = %269
  %274 = load i32, ptr %34, align 4, !tbaa !11
  %275 = or i32 %274, 4
  store i32 %275, ptr %34, align 4, !tbaa !11
  br label %276

276:                                              ; preds = %273, %269
  %277 = load i32, ptr %8, align 4, !tbaa !11
  %278 = and i32 %277, 4194304
  %279 = icmp ne i32 %278, 0
  br i1 %279, label %280, label %283

280:                                              ; preds = %276
  %281 = load i32, ptr %34, align 4, !tbaa !11
  %282 = or i32 %281, 8
  store i32 %282, ptr %34, align 4, !tbaa !11
  br label %283

283:                                              ; preds = %280, %276
  %284 = load i32, ptr %8, align 4, !tbaa !11
  %285 = and i32 %284, 8
  %286 = icmp ne i32 %285, 0
  br i1 %286, label %287, label %290

287:                                              ; preds = %283
  %288 = load i32, ptr %34, align 4, !tbaa !11
  %289 = or i32 %288, 256
  store i32 %289, ptr %34, align 4, !tbaa !11
  br label %290

290:                                              ; preds = %287, %283
  %291 = load i32, ptr %8, align 4, !tbaa !11
  %292 = and i32 %291, 4
  %293 = icmp ne i32 %292, 0
  br i1 %293, label %294, label %297

294:                                              ; preds = %290
  %295 = load i32, ptr %34, align 4, !tbaa !11
  %296 = or i32 %295, 18
  store i32 %296, ptr %34, align 4, !tbaa !11
  br label %297

297:                                              ; preds = %294, %290
  %298 = load i32, ptr %8, align 4, !tbaa !11
  %299 = and i32 %298, 16
  %300 = icmp ne i32 %299, 0
  br i1 %300, label %301, label %304

301:                                              ; preds = %297
  %302 = load i32, ptr %34, align 4, !tbaa !11
  %303 = or i32 %302, 64
  store i32 %303, ptr %34, align 4, !tbaa !11
  br label %304

304:                                              ; preds = %301, %297
  %305 = load i32, ptr %8, align 4, !tbaa !11
  %306 = and i32 %305, 8
  %307 = icmp ne i32 %306, 0
  br i1 %307, label %308, label %309

308:                                              ; preds = %304
  store i8 0, ptr %7, align 1, !tbaa !9
  br label %309

309:                                              ; preds = %308, %304
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  %310 = load i8, ptr %7, align 1, !tbaa !9, !range !40, !noundef !41
  %311 = trunc i8 %310 to i1
  %312 = zext i1 %311 to i8
  store i8 %312, ptr %35, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %38) #8
  %313 = load i32, ptr %14, align 4, !tbaa !11
  %314 = load i32, ptr %34, align 4, !tbaa !11
  %315 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %26, i32 noundef %313, ptr noundef %36, ptr noundef %37, i32 noundef %314)
  %316 = zext i1 %315 to i8
  store i8 %316, ptr %38, align 1, !tbaa !9
  %317 = load i8, ptr %38, align 1, !tbaa !9, !range !40, !noundef !41
  %318 = trunc i8 %317 to i1
  br i1 %318, label %326, label %319

319:                                              ; preds = %309
  %320 = load i8, ptr %36, align 1, !tbaa !9, !range !40, !noundef !41
  %321 = trunc i8 %320 to i1
  br i1 %321, label %322, label %355

322:                                              ; preds = %319
  %323 = load i32, ptr %8, align 4, !tbaa !11
  %324 = and i32 %323, 33554432
  %325 = icmp ne i32 %324, 0
  br i1 %325, label %326, label %355

326:                                              ; preds = %322, %309
  %327 = load ptr, ptr %12, align 8, !tbaa !5
  %328 = getelementptr inbounds %struct.ImGuiContext, ptr %327, i32 0, i32 92
  %329 = load i8, ptr %328, align 1, !tbaa !57, !range !40, !noundef !41
  %330 = trunc i8 %329 to i1
  br i1 %330, label %354, label %331

331:                                              ; preds = %326
  %332 = load ptr, ptr %12, align 8, !tbaa !5
  %333 = getelementptr inbounds %struct.ImGuiContext, ptr %332, i32 0, i32 66
  %334 = load ptr, ptr %333, align 8, !tbaa !91
  %335 = load ptr, ptr %10, align 8, !tbaa !5
  %336 = icmp eq ptr %334, %335
  br i1 %336, label %337, label %354

337:                                              ; preds = %331
  %338 = load ptr, ptr %12, align 8, !tbaa !5
  %339 = getelementptr inbounds %struct.ImGuiContext, ptr %338, i32 0, i32 87
  %340 = load i32, ptr %339, align 4, !tbaa !92
  %341 = load ptr, ptr %10, align 8, !tbaa !5
  %342 = getelementptr inbounds %struct.ImGuiWindow, ptr %341, i32 0, i32 49
  %343 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %342, i32 0, i32 14
  %344 = load i32, ptr %343, align 8, !tbaa !93
  %345 = icmp eq i32 %340, %344
  br i1 %345, label %346, label %354

346:                                              ; preds = %337
  %347 = load ptr, ptr %12, align 8, !tbaa !5
  %348 = getelementptr inbounds %struct.ImGuiContext, ptr %347, i32 0, i32 91
  store i8 1, ptr %348, align 2, !tbaa !94
  %349 = load i32, ptr %14, align 4, !tbaa !11
  %350 = load ptr, ptr %10, align 8, !tbaa !5
  %351 = getelementptr inbounds %struct.ImGuiWindow, ptr %350, i32 0, i32 49
  %352 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %351, i32 0, i32 14
  %353 = load i32, ptr %352, align 8, !tbaa !93
  call void @_ZN5ImGui8SetNavIDEji(i32 noundef %349, i32 noundef %353)
  br label %354

354:                                              ; preds = %346, %337, %331, %326
  br label %355

355:                                              ; preds = %354, %322, %319
  %356 = load i8, ptr %38, align 1, !tbaa !9, !range !40, !noundef !41
  %357 = trunc i8 %356 to i1
  br i1 %357, label %358, label %360

358:                                              ; preds = %355
  %359 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %359)
  br label %360

360:                                              ; preds = %358, %355
  %361 = load i32, ptr %8, align 4, !tbaa !11
  %362 = and i32 %361, 16
  %363 = icmp ne i32 %362, 0
  br i1 %363, label %364, label %365

364:                                              ; preds = %360
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %365

365:                                              ; preds = %364, %360
  %366 = load i8, ptr %7, align 1, !tbaa !9, !range !40, !noundef !41
  %367 = trunc i8 %366 to i1
  %368 = zext i1 %367 to i32
  %369 = load i8, ptr %35, align 1, !tbaa !9, !range !40, !noundef !41
  %370 = trunc i8 %369 to i1
  %371 = zext i1 %370 to i32
  %372 = icmp ne i32 %368, %371
  br i1 %372, label %373, label %379

373:                                              ; preds = %365
  %374 = load ptr, ptr %10, align 8, !tbaa !5
  %375 = getelementptr inbounds %struct.ImGuiWindow, ptr %374, i32 0, i32 49
  %376 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %375, i32 0, i32 11
  %377 = load i32, ptr %376, align 4, !tbaa !95
  %378 = or i32 %377, 8
  store i32 %378, ptr %376, align 4, !tbaa !95
  br label %379

379:                                              ; preds = %373, %365
  %380 = load i8, ptr %37, align 1, !tbaa !9, !range !40, !noundef !41
  %381 = trunc i8 %380 to i1
  br i1 %381, label %382, label %387

382:                                              ; preds = %379
  %383 = load i32, ptr %8, align 4, !tbaa !11
  %384 = and i32 %383, 16777216
  %385 = icmp ne i32 %384, 0
  br i1 %385, label %386, label %387

386:                                              ; preds = %382
  store i8 1, ptr %36, align 1, !tbaa !9
  br label %387

387:                                              ; preds = %386, %382, %379
  %388 = load i8, ptr %36, align 1, !tbaa !9, !range !40, !noundef !41
  %389 = trunc i8 %388 to i1
  br i1 %389, label %393, label %390

390:                                              ; preds = %387
  %391 = load i8, ptr %7, align 1, !tbaa !9, !range !40, !noundef !41
  %392 = trunc i8 %391 to i1
  br i1 %392, label %393, label %414

393:                                              ; preds = %390, %387
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #8
  %394 = load i8, ptr %37, align 1, !tbaa !9, !range !40, !noundef !41
  %395 = trunc i8 %394 to i1
  br i1 %395, label %396, label %400

396:                                              ; preds = %393
  %397 = load i8, ptr %36, align 1, !tbaa !9, !range !40, !noundef !41
  %398 = trunc i8 %397 to i1
  br i1 %398, label %399, label %400

399:                                              ; preds = %396
  br label %405

400:                                              ; preds = %396, %393
  %401 = load i8, ptr %36, align 1, !tbaa !9, !range !40, !noundef !41
  %402 = trunc i8 %401 to i1
  %403 = zext i1 %402 to i64
  %404 = select i1 %402, i32 25, i32 24
  br label %405

405:                                              ; preds = %400, %399
  %406 = phi i32 [ 26, %399 ], [ %404, %400 ]
  %407 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %406, float noundef 1.000000e+00)
  store i32 %407, ptr %39, align 4, !tbaa !11
  %408 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %40, ptr align 4 %408, i64 8, i1 false), !tbaa.struct !45
  %409 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %409, i64 8, i1 false), !tbaa.struct !45
  %410 = load i32, ptr %39, align 4, !tbaa !11
  %411 = load <2 x float>, ptr %40, align 4
  %412 = load <2 x float>, ptr %41, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %411, <2 x float> %412, i32 noundef %410, i1 noundef zeroext false, float noundef 0.000000e+00)
  %413 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %26, i32 noundef %413, i32 noundef 10)
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #8
  br label %414

414:                                              ; preds = %405, %390
  %415 = load i32, ptr %8, align 4, !tbaa !11
  %416 = and i32 %415, 2
  %417 = icmp ne i32 %416, 0
  br i1 %417, label %418, label %434

418:                                              ; preds = %414
  %419 = load ptr, ptr %10, align 8, !tbaa !5
  %420 = getelementptr inbounds %struct.ImGuiWindow, ptr %419, i32 0, i32 49
  %421 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %420, i32 0, i32 39
  %422 = load ptr, ptr %421, align 8, !tbaa !42
  %423 = icmp ne ptr %422, null
  br i1 %423, label %424, label %434

424:                                              ; preds = %418
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  call void @llvm.lifetime.start.p0(i64 8, ptr %42) #8
  %425 = call <2 x float> @_ZN5ImGui19GetContentRegionMaxEv()
  store <2 x float> %425, ptr %42, align 4
  %426 = getelementptr inbounds %struct.ImVec2, ptr %42, i32 0, i32 0
  %427 = load float, ptr %426, align 4, !tbaa !43
  %428 = load float, ptr %21, align 4, !tbaa !46
  %429 = fsub float %427, %428
  %430 = getelementptr inbounds %struct.ImRect, ptr %26, i32 0, i32 1
  %431 = getelementptr inbounds %struct.ImVec2, ptr %430, i32 0, i32 0
  %432 = load float, ptr %431, align 4, !tbaa !49
  %433 = fsub float %432, %429
  store float %433, ptr %431, align 4, !tbaa !49
  call void @llvm.lifetime.end.p0(i64 8, ptr %42) #8
  br label %434

434:                                              ; preds = %424, %418, %414
  %435 = load i32, ptr %8, align 4, !tbaa !11
  %436 = and i32 %435, 8
  %437 = icmp ne i32 %436, 0
  br i1 %437, label %438, label %442

438:                                              ; preds = %434
  %439 = load ptr, ptr %13, align 8, !tbaa !5
  %440 = getelementptr inbounds %struct.ImGuiStyle, ptr %439, i32 0, i32 34
  %441 = getelementptr inbounds [48 x %struct.ImVec4], ptr %440, i64 0, i64 1
  call void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef 0, ptr noundef nonnull align 4 dereferenceable(16) %441)
  br label %442

442:                                              ; preds = %438, %434
  %443 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %444 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %445 = load ptr, ptr %6, align 8, !tbaa !5
  %446 = load ptr, ptr %13, align 8, !tbaa !5
  %447 = getelementptr inbounds %struct.ImGuiStyle, ptr %446, i32 0, i32 27
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %443, ptr noundef nonnull align 4 dereferenceable(8) %444, ptr noundef %445, ptr noundef null, ptr noundef %15, ptr noundef nonnull align 4 dereferenceable(8) %447, ptr noundef %26)
  %448 = load i32, ptr %8, align 4, !tbaa !11
  %449 = and i32 %448, 8
  %450 = icmp ne i32 %449, 0
  br i1 %450, label %451, label %452

451:                                              ; preds = %442
  call void @_ZN5ImGui13PopStyleColorEi(i32 noundef 1)
  br label %452

452:                                              ; preds = %451, %442
  %453 = load i8, ptr %38, align 1, !tbaa !9, !range !40, !noundef !41
  %454 = trunc i8 %453 to i1
  br i1 %454, label %455, label %473

455:                                              ; preds = %452
  %456 = load ptr, ptr %10, align 8, !tbaa !5
  %457 = getelementptr inbounds %struct.ImGuiWindow, ptr %456, i32 0, i32 2
  %458 = load i32, ptr %457, align 4, !tbaa !96
  %459 = and i32 %458, 67108864
  %460 = icmp ne i32 %459, 0
  br i1 %460, label %461, label %473

461:                                              ; preds = %455
  %462 = load i32, ptr %8, align 4, !tbaa !11
  %463 = and i32 %462, 1
  %464 = icmp ne i32 %463, 0
  br i1 %464, label %473, label %465

465:                                              ; preds = %461
  %466 = load ptr, ptr %10, align 8, !tbaa !5
  %467 = getelementptr inbounds %struct.ImGuiWindow, ptr %466, i32 0, i32 49
  %468 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %467, i32 0, i32 28
  %469 = load i32, ptr %468, align 8, !tbaa !56
  %470 = and i32 %469, 32
  %471 = icmp ne i32 %470, 0
  br i1 %471, label %473, label %472

472:                                              ; preds = %465
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %473

473:                                              ; preds = %472, %465, %461, %455, %452
  br label %474

474:                                              ; preds = %473
  br label %475

475:                                              ; preds = %474
  br label %476

476:                                              ; preds = %475
  %477 = load i8, ptr %38, align 1, !tbaa !9, !range !40, !noundef !41
  %478 = trunc i8 %477 to i1
  store i1 %478, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %38) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %34) #8
  br label %479

479:                                              ; preds = %476, %261
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %31) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %26) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  br label %480

480:                                              ; preds = %479, %49
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #8
  %481 = load i1, ptr %5, align 1
  ret i1 %481
}

declare void @_ZN5ImGui8SetNavIDEji(i32 noundef, i32 noundef) #4

declare <2 x float> @_ZN5ImGui25GetWindowContentRegionMaxEv() #4

declare <2 x float> @_ZN5ImGui19GetContentRegionMaxEv() #4

declare void @_ZN5ImGui17CloseCurrentPopupEv() #4

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !10, i64 131}
!14 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !15, i64 56, !16, i64 64, !16, i64 68, !12, i64 72, !12, i64 76, !12, i64 80, !15, i64 84, !15, i64 92, !15, i64 100, !15, i64 108, !15, i64 116, !10, i64 124, !10, i64 125, !10, i64 126, !10, i64 127, !10, i64 128, !10, i64 129, !10, i64 130, !10, i64 131, !10, i64 132, !10, i64 133, !10, i64 134, !7, i64 135, !17, i64 136, !17, i64 138, !17, i64 140, !12, i64 144, !7, i64 148, !7, i64 149, !7, i64 150, !10, i64 151, !12, i64 152, !12, i64 156, !12, i64 160, !12, i64 164, !12, i64 168, !12, i64 172, !15, i64 176, !15, i64 184, !18, i64 192, !19, i64 208, !20, i64 496, !20, i64 512, !20, i64 528, !20, i64 544, !20, i64 560, !20, i64 576, !12, i64 592, !16, i64 596, !16, i64 600, !27, i64 604, !28, i64 640, !30, i64 656, !16, i64 672, !12, i64 676, !6, i64 680, !31, i64 688, !6, i64 856, !6, i64 864, !6, i64 872, !6, i64 880, !6, i64 888, !7, i64 896, !7, i64 904, !10, i64 936, !12, i64 940, !12, i64 944}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !12, i64 0, !12, i64 4, !6, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !16, i64 48, !16, i64 52, !12, i64 56, !12, i64 60, !12, i64 64, !12, i64 68, !20, i64 72, !20, i64 88, !21, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !10, i64 120, !10, i64 121, !10, i64 122, !15, i64 124, !22, i64 136, !6, i64 152, !12, i64 160, !12, i64 164, !12, i64 168, !12, i64 172, !12, i64 176, !16, i64 180, !16, i64 184, !23, i64 192, !24, i64 208, !24, i64 224, !25, i64 240, !7, i64 256, !26, i64 268, !26, i64 272, !26, i64 276, !6, i64 280}
!20 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !12, i64 0, !12, i64 4, !6, i64 8}
!23 = !{!"_ZTS8ImVectorIiE", !12, i64 0, !12, i64 4, !6, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !12, i64 0, !12, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!26 = !{!"_ZTS6ImVec1", !16, i64 0}
!27 = !{!"_ZTS16ImGuiMenuColumns", !16, i64 0, !16, i64 4, !16, i64 8, !7, i64 12, !7, i64 24}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !12, i64 0, !12, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !12, i64 0, !12, i64 4, !6, i64 8}
!31 = !{!"_ZTS10ImDrawList", !32, i64 0, !33, i64 16, !34, i64 32, !12, i64 48, !6, i64 56, !6, i64 64, !12, i64 72, !12, i64 76, !6, i64 80, !6, i64 88, !35, i64 96, !36, i64 112, !37, i64 128, !38, i64 144}
!32 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !12, i64 0, !12, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorItE", !12, i64 0, !12, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI10ImDrawVertE", !12, i64 0, !12, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec4E", !12, i64 0, !12, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIPvE", !12, i64 0, !12, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI6ImVec2E", !12, i64 0, !12, i64 4, !6, i64 8}
!38 = !{!"_ZTS18ImDrawListSplitter", !12, i64 0, !12, i64 4, !39, i64 8}
!39 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !12, i64 0, !12, i64 4, !6, i64 8}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!14, !6, i64 488}
!43 = !{!15, !16, i64 0}
!44 = !{!15, !16, i64 4}
!45 = !{i64 0, i64 4, !46, i64 4, i64 4, !46}
!46 = !{!16, !16, i64 0}
!47 = !{!14, !16, i64 256}
!48 = !{!14, !16, i64 16}
!49 = !{!20, !16, i64 8}
!50 = !{!51, !16, i64 72}
!51 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !15, i64 4, !16, i64 12, !16, i64 16, !15, i64 20, !15, i64 28, !12, i64 36, !16, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !15, i64 56, !16, i64 64, !16, i64 68, !15, i64 72, !15, i64 80, !15, i64 88, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !12, i64 128, !15, i64 132, !15, i64 140, !15, i64 148, !15, i64 156, !16, i64 164, !10, i64 168, !10, i64 169, !16, i64 172, !7, i64 176}
!52 = !{!51, !16, i64 76}
!53 = !{!20, !16, i64 0}
!54 = !{!20, !16, i64 4}
!55 = !{!20, !16, i64 12}
!56 = !{!14, !12, i64 384}
!57 = !{!58, !10, i64 7159}
!58 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !10, i64 2, !10, i64 3, !59, i64 8, !51, i64 5464, !6, i64 6408, !16, i64 6416, !16, i64 6420, !60, i64 6424, !62, i64 6568, !12, i64 6576, !12, i64 6580, !12, i64 6584, !22, i64 6592, !22, i64 6608, !22, i64 6624, !22, i64 6640, !28, i64 6656, !12, i64 6672, !6, i64 6680, !6, i64 6688, !6, i64 6696, !6, i64 6704, !6, i64 6712, !15, i64 6720, !16, i64 6728, !12, i64 6732, !10, i64 6736, !12, i64 6740, !16, i64 6744, !16, i64 6748, !12, i64 6752, !12, i64 6756, !16, i64 6760, !10, i64 6764, !10, i64 6765, !10, i64 6766, !10, i64 6767, !10, i64 6768, !12, i64 6772, !12, i64 6776, !63, i64 6784, !15, i64 6792, !6, i64 6800, !64, i64 6808, !12, i64 6812, !10, i64 6816, !10, i64 6817, !6, i64 6824, !12, i64 6832, !16, i64 6836, !65, i64 6840, !66, i64 6944, !67, i64 6960, !68, i64 6976, !69, i64 6992, !70, i64 7008, !70, i64 7024, !6, i64 7040, !12, i64 7048, !12, i64 7052, !12, i64 7056, !12, i64 7060, !12, i64 7064, !12, i64 7068, !12, i64 7072, !12, i64 7076, !12, i64 7080, !64, i64 7084, !20, i64 7088, !12, i64 7104, !6, i64 7112, !6, i64 7120, !6, i64 7128, !16, i64 7136, !16, i64 7140, !10, i64 7144, !21, i64 7148, !12, i64 7152, !10, i64 7156, !10, i64 7157, !10, i64 7158, !10, i64 7159, !10, i64 7160, !10, i64 7161, !10, i64 7162, !12, i64 7164, !20, i64 7168, !10, i64 7184, !10, i64 7185, !12, i64 7188, !71, i64 7192, !12, i64 7196, !12, i64 7200, !12, i64 7204, !72, i64 7208, !72, i64 7256, !72, i64 7304, !6, i64 7352, !6, i64 7360, !12, i64 7368, !12, i64 7372, !12, i64 7376, !12, i64 7380, !10, i64 7384, !73, i64 7392, !74, i64 7448, !16, i64 7480, !31, i64 7488, !31, i64 7656, !12, i64 7824, !10, i64 7828, !10, i64 7829, !12, i64 7832, !12, i64 7836, !12, i64 7840, !75, i64 7848, !20, i64 7912, !12, i64 7928, !12, i64 7932, !16, i64 7936, !12, i64 7940, !12, i64 7944, !12, i64 7948, !76, i64 7952, !7, i64 7968, !6, i64 7976, !77, i64 7984, !79, i64 8024, !80, i64 8040, !15, i64 8056, !81, i64 8064, !85, i64 11792, !12, i64 11912, !12, i64 11916, !16, i64 11920, !7, i64 11924, !61, i64 11936, !10, i64 11952, !16, i64 11956, !16, i64 11960, !16, i64 11964, !12, i64 11968, !82, i64 11976, !12, i64 11992, !15, i64 11996, !15, i64 12004, !10, i64 12012, !16, i64 12016, !87, i64 12024, !88, i64 12040, !89, i64 12056, !10, i64 12072, !90, i64 12076, !6, i64 12080, !87, i64 12088, !16, i64 12104, !10, i64 12108, !12, i64 12112, !12, i64 12116, !12, i64 12120, !10, i64 12124, !12, i64 12128, !7, i64 12132, !12, i64 12612, !16, i64 12616, !12, i64 12620, !12, i64 12624, !12, i64 12628, !7, i64 12632}
!59 = !{!"_ZTS7ImGuiIO", !12, i64 0, !12, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 140, !16, i64 144, !6, i64 152, !6, i64 160, !16, i64 168, !10, i64 172, !6, i64 176, !15, i64 184, !10, i64 192, !10, i64 193, !10, i64 194, !10, i64 195, !10, i64 196, !16, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !6, i64 288, !15, i64 296, !7, i64 304, !16, i64 312, !16, i64 316, !10, i64 320, !10, i64 321, !10, i64 322, !10, i64 323, !7, i64 324, !7, i64 836, !10, i64 920, !10, i64 921, !10, i64 922, !10, i64 923, !10, i64 924, !10, i64 925, !10, i64 926, !16, i64 928, !12, i64 932, !12, i64 936, !12, i64 940, !12, i64 944, !12, i64 948, !15, i64 952, !15, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !33, i64 5440}
!60 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !61, i64 24, !12, i64 40, !7, i64 44}
!61 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!62 = !{!"double", !7, i64 0}
!63 = !{!"long long", !7, i64 0}
!64 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!65 = !{!"_ZTS19ImGuiNextWindowData", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !10, i64 48, !20, i64 52, !6, i64 72, !6, i64 80, !16, i64 88, !15, i64 92}
!66 = !{!"_ZTS17ImGuiNextItemData", !12, i64 0, !16, i64 4, !10, i64 8, !12, i64 12}
!67 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !12, i64 0, !12, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !12, i64 0, !12, i64 4, !6, i64 8}
!69 = !{!"_ZTS8ImVectorIP6ImFontE", !12, i64 0, !12, i64 4, !6, i64 8}
!70 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!71 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!72 = !{!"_ZTS18ImGuiNavMoveResult", !12, i64 0, !12, i64 4, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !20, i64 28}
!73 = !{!"_ZTS10ImDrawData", !10, i64 0, !6, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !15, i64 28, !15, i64 36, !15, i64 44}
!74 = !{!"_ZTS17ImDrawDataBuilder", !7, i64 0}
!75 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!76 = !{!"_ZTS8ImVectorIhE", !12, i64 0, !12, i64 4, !6, i64 8}
!77 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !78, i64 0, !28, i64 16, !12, i64 32}
!78 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !12, i64 0, !12, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !12, i64 0, !12, i64 4, !6, i64 8}
!80 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !12, i64 0, !12, i64 4, !6, i64 8}
!81 = !{!"_ZTS19ImGuiInputTextState", !12, i64 0, !12, i64 4, !12, i64 8, !33, i64 16, !82, i64 32, !82, i64 48, !10, i64 64, !12, i64 68, !16, i64 72, !83, i64 76, !16, i64 3696, !10, i64 3700, !10, i64 3701, !12, i64 3704, !6, i64 3712, !6, i64 3720}
!82 = !{!"_ZTS8ImVectorIcE", !12, i64 0, !12, i64 4, !6, i64 8}
!83 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !12, i64 0, !12, i64 4, !12, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !16, i64 20, !84, i64 24}
!84 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !12, i64 3588, !12, i64 3592}
!85 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !33, i64 24, !86, i64 40, !6, i64 56, !15, i64 64, !6, i64 72, !6, i64 80, !17, i64 88, !17, i64 90, !17, i64 92, !16, i64 96, !16, i64 100, !16, i64 104, !12, i64 108, !10, i64 112}
!86 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !12, i64 0, !12, i64 4, !6, i64 8}
!87 = !{!"_ZTS15ImGuiTextBuffer", !82, i64 0}
!88 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !12, i64 0, !12, i64 4, !6, i64 8}
!89 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !12, i64 0, !12, i64 4, !6, i64 8}
!90 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!91 = !{!58, !6, i64 7040}
!92 = !{!58, !21, i64 7148}
!93 = !{!14, !21, i64 312}
!94 = !{!58, !10, i64 7158}
!95 = !{!14, !12, i64 276}
!96 = !{!14, !12, i64 12}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #2 align 2

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

declare void @_ZN5ImGui13PopStyleColorEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #5

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(948), ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21PushColumnsBackgroundEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui20PopColumnsBackgroundEv() local_unnamed_addr #6

declare void @_ZN5ImGui19SetItemAllowOverlapEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr nocapture noundef nonnull readonly align 4 dereferenceable(8) %3) local_unnamed_addr #5 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca %struct.ImVec2, align 8
  %8 = alloca %struct.ImRect, align 4
  %9 = alloca %struct.ImVec2, align 8
  %10 = alloca %struct.ImVec2, align 4
  %11 = alloca %struct.ImRect, align 16
  %12 = alloca %struct.ImVec2, align 8
  %13 = alloca i8, align 1
  %14 = alloca i8, align 1
  %15 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %16 = getelementptr inbounds i8, ptr %15, i64 131
  %17 = load i8, ptr %16, align 1, !tbaa !5, !range !37, !noundef !38
  %18 = trunc nuw i8 %17 to i1
  br i1 %18, label %181, label %19

19:                                               ; preds = %4
  %20 = load ptr, ptr @GImGui, align 8, !tbaa !39
  %21 = and i32 %2, 2
  %.not = icmp eq i32 %21, 0
  br i1 %.not, label %26, label %22

22:                                               ; preds = %19
  %23 = getelementptr inbounds i8, ptr %15, i64 488
  %24 = load ptr, ptr %23, align 8, !tbaa !40
  %.not108 = icmp eq ptr %24, null
  br i1 %.not108, label %26, label %25

25:                                               ; preds = %22
  tail call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %26

26:                                               ; preds = %25, %22, %19
  %27 = tail call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(948) %15, ptr noundef %0, ptr noundef null)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #7
  %28 = tail call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %0, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %28, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #7
  %29 = load float, ptr %3, align 4, !tbaa !41
  %30 = fcmp une float %29, 0.000000e+00
  %31 = extractelement <2 x float> %28, i64 0
  %32 = select i1 %30, float %29, float %31
  %33 = getelementptr inbounds i8, ptr %3, i64 4
  %34 = load float, ptr %33, align 4, !tbaa !42
  %35 = fcmp une float %34, 0.000000e+00
  %36 = extractelement <2 x float> %28, i64 1
  %37 = select i1 %35, float %34, float %36
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef %32, float noundef %37)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #7
  %38 = getelementptr inbounds i8, ptr %15, i64 208
  %39 = load i64, ptr %38, align 8
  store i64 %39, ptr %7, align 8
  %40 = getelementptr inbounds i8, ptr %15, i64 256
  %41 = load float, ptr %40, align 8, !tbaa !43
  %42 = getelementptr inbounds i8, ptr %7, i64 4
  %43 = lshr i64 %39, 32
  %44 = trunc nuw i64 %43 to i32
  %45 = bitcast i32 %44 to float
  %46 = fadd float %41, %45
  store float %46, ptr %42, align 4, !tbaa !42
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %8) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #7
  %47 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %6)
  store <2 x float> %47, ptr %9, align 8
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %8, ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %9)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #7
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef 0.000000e+00)
  %48 = getelementptr inbounds i8, ptr %15, i64 56
  %.sroa.029.0.copyload = load float, ptr %48, align 8, !tbaa !44
  br i1 %.not, label %51, label %49

49:                                               ; preds = %26
  %50 = call <2 x float> @_ZN5ImGui25GetWindowContentRegionMaxEv()
  br label %53

51:                                               ; preds = %26
  %52 = call <2 x float> @_ZN5ImGui19GetContentRegionMaxEv()
  br label %53

53:                                               ; preds = %51, %49
  %.sink = phi <2 x float> [ %52, %51 ], [ %50, %49 ]
  %.sroa.025.0.vec.extract = extractelement <2 x float> %.sink, i64 0
  %54 = getelementptr inbounds i8, ptr %15, i64 16
  %55 = load float, ptr %54, align 8, !tbaa !45
  %56 = fadd float %.sroa.025.0.vec.extract, %55
  %57 = fsub float %56, %.sroa.029.0.copyload
  %58 = load float, ptr %7, align 8, !tbaa !41
  %59 = fsub float %57, %58
  %60 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %31, float noundef %59)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %10) #7
  %61 = load float, ptr %3, align 4, !tbaa !41
  %62 = fcmp une float %61, 0.000000e+00
  %63 = and i32 %2, 8388608
  %.not109 = icmp eq i32 %63, 0
  %or.cond = and i1 %.not109, %62
  %64 = select i1 %or.cond, float %61, float %60
  %65 = load float, ptr %33, align 4, !tbaa !42
  %66 = fcmp une float %65, 0.000000e+00
  %67 = getelementptr inbounds i8, ptr %6, i64 4
  %68 = load float, ptr %67, align 4
  %69 = select i1 %66, float %65, float %68
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %10, float noundef %64, float noundef %69)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %11) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %12) #7
  %70 = call <2 x float> @_ZplRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %10)
  store <2 x float> %70, ptr %12, align 8
  call void @_ZN6ImRectC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %11, ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %12)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %12) #7
  %71 = load float, ptr %3, align 4, !tbaa !41
  %72 = fcmp une float %71, 0.000000e+00
  %or.cond124 = and i1 %.not109, %72
  %.phi.trans.insert = getelementptr inbounds i8, ptr %11, i64 8
  %.pre = load float, ptr %.phi.trans.insert, align 8
  %73 = fadd float %.sroa.029.0.copyload, %.pre
  %74 = select i1 %or.cond124, float %.pre, float %73
  %75 = getelementptr inbounds i8, ptr %20, i64 5536
  %76 = load <2 x float>, ptr %75, align 4, !tbaa !44
  %77 = fmul <2 x float> %76, <float 5.000000e-01, float 5.000000e-01>
  %78 = fptosi <2 x float> %77 to <2 x i32>
  %79 = sitofp <2 x i32> %78 to <2 x float>
  %80 = load <4 x float>, ptr %11, align 16
  %81 = getelementptr inbounds i8, ptr %11, i64 8
  %82 = fsub <2 x float> %76, %79
  %83 = getelementptr inbounds i8, ptr %11, i64 12
  %84 = load float, ptr %83, align 4, !tbaa !46
  %85 = shufflevector <2 x float> %82, <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
  %86 = shufflevector <4 x float> %80, <4 x float> %85, <4 x i32> <i32 0, i32 1, i32 4, i32 5>
  %87 = shufflevector <2 x float> %79, <2 x float> poison, <4 x i32> <i32 0, i32 1, i32 poison, i32 poison>
  %88 = insertelement <4 x float> %87, float %74, i64 2
  %89 = insertelement <4 x float> %88, float %84, i64 3
  %90 = fsub <4 x float> %86, %89
  %91 = fadd <4 x float> %86, %89
  %92 = shufflevector <4 x float> %90, <4 x float> %91, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
  store <4 x float> %92, ptr %11, align 16, !tbaa !44
  %93 = and i32 %2, 8
  %.not111 = icmp eq i32 %93, 0
  br i1 %.not111, label %99, label %94

94:                                               ; preds = %53
  %95 = getelementptr inbounds i8, ptr %15, i64 384
  %96 = load i32, ptr %95, align 8, !tbaa !47
  %97 = or i32 %96, 20
  store i32 %97, ptr %95, align 8, !tbaa !47
  %98 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %11, i32 noundef %27, ptr noundef null)
  store i32 %96, ptr %95, align 8, !tbaa !47
  br i1 %98, label %106, label %101

99:                                               ; preds = %53
  %100 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_(ptr noundef nonnull align 4 dereferenceable(16) %11, i32 noundef %27, ptr noundef null)
  br i1 %100, label %106, label %101

101:                                              ; preds = %94, %99
  br i1 %.not, label %180, label %102

102:                                              ; preds = %101
  %103 = getelementptr inbounds i8, ptr %15, i64 488
  %104 = load ptr, ptr %103, align 8, !tbaa !40
  %.not112 = icmp eq ptr %104, null
  br i1 %.not112, label %180, label %105

105:                                              ; preds = %102
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %180

106:                                              ; preds = %94, %99
  %107 = lshr i32 %2, 9
  %spec.select = and i32 %107, 2048
  %108 = lshr i32 %2, 19
  %109 = and i32 %108, 12
  %.2 = or disjoint i32 %spec.select, %109
  %110 = shl nuw nsw i32 %93, 5
  %.3 = or disjoint i32 %.2, %110
  %111 = and i32 %2, 4
  %.not116 = icmp eq i32 %111, 0
  %112 = or disjoint i32 %.3, 18
  %.4 = select i1 %.not116, i32 %.3, i32 %112
  %113 = and i32 %2, 16
  %.not117 = icmp eq i32 %113, 0
  %114 = shl nuw nsw i32 %113, 2
  %.5 = or disjoint i32 %.4, %114
  %.0100 = and i1 %.not111, %1
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %13) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %14) #7
  %115 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %11, i32 noundef %27, ptr noundef nonnull %13, ptr noundef nonnull %14, i32 noundef %.5)
  br i1 %115, label %120, label %116

116:                                              ; preds = %106
  %117 = load i8, ptr %13, align 1, !tbaa !48, !range !37, !noundef !38
  %118 = trunc nuw i8 %117 to i1
  %119 = and i32 %2, 33554432
  %.not118 = icmp ne i32 %119, 0
  %or.cond126.not = and i1 %.not118, %118
  br i1 %or.cond126.not, label %120, label %.thread

120:                                              ; preds = %116, %106
  %121 = getelementptr inbounds i8, ptr %20, i64 7159
  %122 = load i8, ptr %121, align 1, !tbaa !49, !range !37, !noundef !38
  %123 = trunc nuw i8 %122 to i1
  br i1 %123, label %136, label %124

124:                                              ; preds = %120
  %125 = getelementptr inbounds i8, ptr %20, i64 7040
  %126 = load ptr, ptr %125, align 8, !tbaa !84
  %127 = icmp eq ptr %126, %15
  br i1 %127, label %128, label %136

128:                                              ; preds = %124
  %129 = getelementptr inbounds i8, ptr %20, i64 7148
  %130 = load i32, ptr %129, align 4, !tbaa !85
  %131 = getelementptr inbounds i8, ptr %15, i64 312
  %132 = load i32, ptr %131, align 8, !tbaa !86
  %133 = icmp eq i32 %130, %132
  br i1 %133, label %134, label %136

134:                                              ; preds = %128
  %135 = getelementptr inbounds i8, ptr %20, i64 7158
  store i8 1, ptr %135, align 2, !tbaa !87
  call void @_ZN5ImGui8SetNavIDEji(i32 noundef %27, i32 noundef %130)
  br label %136

136:                                              ; preds = %120, %124, %128, %134
  br i1 %115, label %137, label %.thread

137:                                              ; preds = %136
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %27)
  br label %.thread

.thread:                                          ; preds = %116, %137, %136
  br i1 %.not117, label %139, label %138

138:                                              ; preds = %.thread
  call void @_ZN5ImGui19SetItemAllowOverlapEv()
  br label %139

139:                                              ; preds = %.thread, %138
  %140 = load i8, ptr %14, align 1, !tbaa !48, !range !37, !noundef !38
  %141 = trunc nuw i8 %140 to i1
  %142 = and i32 %2, 16777216
  %.not119 = icmp ne i32 %142, 0
  %or.cond128.not = and i1 %.not119, %141
  br i1 %or.cond128.not, label %.thread140, label %144

.thread140:                                       ; preds = %139
  store i8 1, ptr %13, align 1, !tbaa !48
  %143 = select i1 %141, i32 26, i32 25
  br label %148

144:                                              ; preds = %139
  %.pre134 = load i8, ptr %13, align 1, !tbaa !48, !range !37
  %.pre134.fr = freeze i8 %.pre134
  %145 = trunc i8 %.pre134.fr to i1
  %brmerge = or i1 %.0100, %145
  br i1 %brmerge, label %146, label %151

146:                                              ; preds = %144
  %147 = select i1 %141, i32 26, i32 25
  %spec.select142 = select i1 %145, i32 %147, i32 24
  br label %148

148:                                              ; preds = %146, %.thread140
  %149 = phi i32 [ %143, %.thread140 ], [ %spec.select142, %146 ]
  %150 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %149, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %11, align 16
  %.sroa.01.0.copyload = load <2 x float>, ptr %81, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %150, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %11, i32 noundef %27, i32 noundef 10)
  br label %151

151:                                              ; preds = %144, %148
  br i1 %.not, label %161, label %152

152:                                              ; preds = %151
  %153 = getelementptr inbounds i8, ptr %15, i64 488
  %154 = load ptr, ptr %153, align 8, !tbaa !40
  %.not120 = icmp eq ptr %154, null
  br i1 %.not120, label %161, label %155

155:                                              ; preds = %152
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  %156 = call <2 x float> @_ZN5ImGui19GetContentRegionMaxEv()
  %157 = fsub <2 x float> %156, %.sink
  %158 = extractelement <2 x float> %157, i64 0
  %159 = load float, ptr %81, align 8, !tbaa !88
  %160 = fsub float %159, %158
  store float %160, ptr %81, align 8, !tbaa !88
  br label %161

161:                                              ; preds = %155, %152, %151
  br i1 %.not111, label %.critedge, label %162

162:                                              ; preds = %161
  %163 = getelementptr inbounds i8, ptr %20, i64 5656
  call void @_ZN5ImGui14PushStyleColorEiRK6ImVec4(i32 noundef 0, ptr noundef nonnull align 4 dereferenceable(16) %163)
  %164 = getelementptr inbounds i8, ptr %8, i64 8
  %165 = getelementptr inbounds i8, ptr %20, i64 5604
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %164, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %165, ptr noundef nonnull %11)
  call void @_ZN5ImGui13PopStyleColorEi(i32 noundef 1)
  br label %168

.critedge:                                        ; preds = %161
  %166 = getelementptr inbounds i8, ptr %8, i64 8
  %167 = getelementptr inbounds i8, ptr %20, i64 5604
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %166, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %167, ptr noundef nonnull %11)
  br label %168

168:                                              ; preds = %.critedge, %162
  br i1 %115, label %169, label %179

169:                                              ; preds = %168
  %170 = getelementptr inbounds i8, ptr %15, i64 12
  %171 = load i32, ptr %170, align 4, !tbaa !89
  %172 = and i32 %171, 67108864
  %.not121 = icmp ne i32 %172, 0
  %173 = and i32 %2, 1
  %.not122 = icmp eq i32 %173, 0
  %or.cond129 = and i1 %.not122, %.not121
  br i1 %or.cond129, label %174, label %179

174:                                              ; preds = %169
  %175 = getelementptr inbounds i8, ptr %15, i64 384
  %176 = load i32, ptr %175, align 8, !tbaa !47
  %177 = and i32 %176, 32
  %.not123 = icmp eq i32 %177, 0
  br i1 %.not123, label %178, label %179

178:                                              ; preds = %174
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %179

179:                                              ; preds = %168, %169, %174, %178
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %14) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %13) #7
  br label %180

180:                                              ; preds = %101, %102, %105, %179
  %.0 = phi i1 [ %115, %179 ], [ false, %105 ], [ false, %102 ], [ false, %101 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %11) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %10) #7
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %8) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #7
  br label %181

181:                                              ; preds = %4, %180
  %.1 = phi i1 [ %.0, %180 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN5ImGui8SetNavIDEji(i32 noundef, i32 noundef) local_unnamed_addr #3

declare <2 x float> @_ZN5ImGui25GetWindowContentRegionMaxEv() local_unnamed_addr #3

declare <2 x float> @_ZN5ImGui19GetContentRegionMaxEv() local_unnamed_addr #3

declare void @_ZN5ImGui17CloseCurrentPopupEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !13, i64 131}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !11, i64 48, !11, i64 56, !12, i64 64, !12, i64 68, !10, i64 72, !10, i64 76, !10, i64 80, !11, i64 84, !11, i64 92, !11, i64 100, !11, i64 108, !11, i64 116, !13, i64 124, !13, i64 125, !13, i64 126, !13, i64 127, !13, i64 128, !13, i64 129, !13, i64 130, !13, i64 131, !13, i64 132, !13, i64 133, !13, i64 134, !8, i64 135, !14, i64 136, !14, i64 138, !14, i64 140, !10, i64 144, !8, i64 148, !8, i64 149, !8, i64 150, !13, i64 151, !10, i64 152, !10, i64 156, !10, i64 160, !10, i64 164, !10, i64 168, !10, i64 172, !11, i64 176, !11, i64 184, !15, i64 192, !16, i64 208, !17, i64 496, !17, i64 512, !17, i64 528, !17, i64 544, !17, i64 560, !17, i64 576, !10, i64 592, !12, i64 596, !12, i64 600, !24, i64 604, !25, i64 640, !27, i64 656, !12, i64 672, !10, i64 676, !7, i64 680, !28, i64 688, !7, i64 856, !7, i64 864, !7, i64 872, !7, i64 880, !7, i64 888, !8, i64 896, !8, i64 904, !13, i64 936, !10, i64 940, !10, i64 944}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS6ImVec2", !12, i64 0, !12, i64 4}
!12 = !{!"float", !8, i64 0}
!13 = !{!"bool", !8, i64 0}
!14 = !{!"short", !8, i64 0}
!15 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!16 = !{!"_ZTS19ImGuiWindowTempData", !11, i64 0, !11, i64 8, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !12, i64 48, !12, i64 52, !10, i64 56, !10, i64 60, !10, i64 64, !10, i64 68, !17, i64 72, !17, i64 88, !18, i64 104, !10, i64 108, !10, i64 112, !10, i64 116, !13, i64 120, !13, i64 121, !13, i64 122, !11, i64 124, !19, i64 136, !7, i64 152, !10, i64 160, !10, i64 164, !10, i64 168, !10, i64 172, !10, i64 176, !12, i64 180, !12, i64 184, !20, i64 192, !21, i64 208, !21, i64 224, !22, i64 240, !8, i64 256, !23, i64 268, !23, i64 272, !23, i64 276, !7, i64 280}
!17 = !{!"_ZTS6ImRect", !11, i64 0, !11, i64 8}
!18 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!19 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!20 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!21 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS6ImVec1", !12, i64 0}
!24 = !{!"_ZTS16ImGuiMenuColumns", !12, i64 0, !12, i64 4, !12, i64 8, !8, i64 12, !8, i64 24}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !7, i64 56, !7, i64 64, !10, i64 72, !10, i64 76, !7, i64 80, !7, i64 88, !32, i64 96, !33, i64 112, !34, i64 128, !35, i64 144}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !36, i64 8}
!36 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!37 = !{i8 0, i8 2}
!38 = !{}
!39 = !{!7, !7, i64 0}
!40 = !{!6, !7, i64 488}
!41 = !{!11, !12, i64 0}
!42 = !{!11, !12, i64 4}
!43 = !{!6, !12, i64 256}
!44 = !{!12, !12, i64 0}
!45 = !{!6, !12, i64 16}
!46 = !{!17, !12, i64 12}
!47 = !{!6, !10, i64 384}
!48 = !{!13, !13, i64 0}
!49 = !{!50, !13, i64 7159}
!50 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !51, i64 8, !52, i64 5464, !7, i64 6408, !12, i64 6416, !12, i64 6420, !53, i64 6424, !55, i64 6568, !10, i64 6576, !10, i64 6580, !10, i64 6584, !19, i64 6592, !19, i64 6608, !19, i64 6624, !19, i64 6640, !25, i64 6656, !10, i64 6672, !7, i64 6680, !7, i64 6688, !7, i64 6696, !7, i64 6704, !7, i64 6712, !11, i64 6720, !12, i64 6728, !10, i64 6732, !13, i64 6736, !10, i64 6740, !12, i64 6744, !12, i64 6748, !10, i64 6752, !10, i64 6756, !12, i64 6760, !13, i64 6764, !13, i64 6765, !13, i64 6766, !13, i64 6767, !13, i64 6768, !10, i64 6772, !10, i64 6776, !56, i64 6784, !11, i64 6792, !7, i64 6800, !57, i64 6808, !10, i64 6812, !13, i64 6816, !13, i64 6817, !7, i64 6824, !10, i64 6832, !12, i64 6836, !58, i64 6840, !59, i64 6944, !60, i64 6960, !61, i64 6976, !62, i64 6992, !63, i64 7008, !63, i64 7024, !7, i64 7040, !10, i64 7048, !10, i64 7052, !10, i64 7056, !10, i64 7060, !10, i64 7064, !10, i64 7068, !10, i64 7072, !10, i64 7076, !10, i64 7080, !57, i64 7084, !17, i64 7088, !10, i64 7104, !7, i64 7112, !7, i64 7120, !7, i64 7128, !12, i64 7136, !12, i64 7140, !13, i64 7144, !18, i64 7148, !10, i64 7152, !13, i64 7156, !13, i64 7157, !13, i64 7158, !13, i64 7159, !13, i64 7160, !13, i64 7161, !13, i64 7162, !10, i64 7164, !17, i64 7168, !13, i64 7184, !13, i64 7185, !10, i64 7188, !64, i64 7192, !10, i64 7196, !10, i64 7200, !10, i64 7204, !65, i64 7208, !65, i64 7256, !65, i64 7304, !7, i64 7352, !7, i64 7360, !10, i64 7368, !10, i64 7372, !10, i64 7376, !10, i64 7380, !13, i64 7384, !66, i64 7392, !67, i64 7448, !12, i64 7480, !28, i64 7488, !28, i64 7656, !10, i64 7824, !13, i64 7828, !13, i64 7829, !10, i64 7832, !10, i64 7836, !10, i64 7840, !68, i64 7848, !17, i64 7912, !10, i64 7928, !10, i64 7932, !12, i64 7936, !10, i64 7940, !10, i64 7944, !10, i64 7948, !69, i64 7952, !8, i64 7968, !7, i64 7976, !70, i64 7984, !72, i64 8024, !73, i64 8040, !11, i64 8056, !74, i64 8064, !78, i64 11792, !10, i64 11912, !10, i64 11916, !12, i64 11920, !8, i64 11924, !54, i64 11936, !13, i64 11952, !12, i64 11956, !12, i64 11960, !12, i64 11964, !10, i64 11968, !75, i64 11976, !10, i64 11992, !11, i64 11996, !11, i64 12004, !13, i64 12012, !12, i64 12016, !80, i64 12024, !81, i64 12040, !82, i64 12056, !13, i64 12072, !83, i64 12076, !7, i64 12080, !80, i64 12088, !12, i64 12104, !13, i64 12108, !10, i64 12112, !10, i64 12116, !10, i64 12120, !13, i64 12124, !10, i64 12128, !8, i64 12132, !10, i64 12612, !12, i64 12616, !10, i64 12620, !10, i64 12624, !10, i64 12628, !8, i64 12632}
!51 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !11, i64 8, !12, i64 16, !12, i64 20, !7, i64 24, !7, i64 32, !12, i64 40, !12, i64 44, !12, i64 48, !8, i64 52, !12, i64 140, !12, i64 144, !7, i64 152, !7, i64 160, !12, i64 168, !13, i64 172, !7, i64 176, !11, i64 184, !13, i64 192, !13, i64 193, !13, i64 194, !13, i64 195, !13, i64 196, !12, i64 200, !7, i64 208, !7, i64 216, !7, i64 224, !7, i64 232, !7, i64 240, !7, i64 248, !7, i64 256, !7, i64 264, !7, i64 272, !7, i64 280, !7, i64 288, !11, i64 296, !8, i64 304, !12, i64 312, !12, i64 316, !13, i64 320, !13, i64 321, !13, i64 322, !13, i64 323, !8, i64 324, !8, i64 836, !13, i64 920, !13, i64 921, !13, i64 922, !13, i64 923, !13, i64 924, !13, i64 925, !13, i64 926, !12, i64 928, !10, i64 932, !10, i64 936, !10, i64 940, !10, i64 944, !10, i64 948, !11, i64 952, !11, i64 960, !8, i64 968, !8, i64 1008, !8, i64 1048, !8, i64 1053, !8, i64 1058, !8, i64 1063, !8, i64 1068, !8, i64 1076, !8, i64 1096, !8, i64 1116, !8, i64 1156, !8, i64 1176, !8, i64 3224, !8, i64 5272, !8, i64 5356, !30, i64 5440}
!52 = !{!"_ZTS10ImGuiStyle", !12, i64 0, !11, i64 4, !12, i64 12, !12, i64 16, !11, i64 20, !11, i64 28, !10, i64 36, !12, i64 40, !12, i64 44, !12, i64 48, !12, i64 52, !11, i64 56, !12, i64 64, !12, i64 68, !11, i64 72, !11, i64 80, !11, i64 88, !12, i64 96, !12, i64 100, !12, i64 104, !12, i64 108, !12, i64 112, !12, i64 116, !12, i64 120, !12, i64 124, !10, i64 128, !11, i64 132, !11, i64 140, !11, i64 148, !11, i64 156, !12, i64 164, !13, i64 168, !13, i64 169, !12, i64 172, !8, i64 176}
!53 = !{!"_ZTS20ImDrawListSharedData", !11, i64 0, !7, i64 8, !12, i64 16, !12, i64 20, !54, i64 24, !10, i64 40, !8, i64 44}
!54 = !{!"_ZTS6ImVec4", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!55 = !{!"double", !8, i64 0}
!56 = !{!"long long", !8, i64 0}
!57 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!58 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !11, i64 16, !11, i64 24, !11, i64 32, !11, i64 40, !13, i64 48, !17, i64 52, !7, i64 72, !7, i64 80, !12, i64 88, !11, i64 92}
!59 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !12, i64 4, !13, i64 8, !10, i64 12}
!60 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!61 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!62 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!63 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS15ImGuiNavForward", !8, i64 0}
!65 = !{!"_ZTS18ImGuiNavMoveResult", !10, i64 0, !10, i64 4, !7, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !17, i64 28}
!66 = !{!"_ZTS10ImDrawData", !13, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !11, i64 28, !11, i64 36, !11, i64 44}
!67 = !{!"_ZTS17ImDrawDataBuilder", !8, i64 0}
!68 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !13, i64 57, !13, i64 58}
!69 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !71, i64 0, !25, i64 16, !10, i64 32}
!71 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !30, i64 16, !75, i64 32, !75, i64 48, !13, i64 64, !10, i64 68, !12, i64 72, !76, i64 76, !12, i64 3696, !13, i64 3700, !13, i64 3701, !10, i64 3704, !7, i64 3712, !7, i64 3720}
!75 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !8, i64 13, !8, i64 14, !8, i64 15, !8, i64 16, !8, i64 17, !8, i64 18, !8, i64 19, !12, i64 20, !77, i64 24}
!77 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !14, i64 3582, !14, i64 3584, !10, i64 3588, !10, i64 3592}
!78 = !{!"_ZTS6ImFont", !21, i64 0, !12, i64 16, !12, i64 20, !30, i64 24, !79, i64 40, !7, i64 56, !11, i64 64, !7, i64 72, !7, i64 80, !14, i64 88, !14, i64 90, !14, i64 92, !12, i64 96, !12, i64 100, !12, i64 104, !10, i64 108, !13, i64 112}
!79 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS15ImGuiTextBuffer", !75, i64 0}
!81 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS8ImVectorI19ImGuiWindowSettingsE", !10, i64 0, !10, i64 4, !7, i64 8}
!83 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!84 = !{!50, !7, i64 7040}
!85 = !{!50, !18, i64 7148}
!86 = !{!6, !18, i64 312}
!87 = !{!50, !13, i64 7158}
!88 = !{!17, !12, i64 8}
!89 = !{!6, !10, i64 12}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass