; LLVM IR from paroj/gltut :: Tut 04 Objects at Rest/AspectRatio.ll (Z17InitializeProgramv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }
%"class.std::allocator.0" = type { i8 }

@theProgram = external dso_local global i32, align 4
@offsetUniform = external dso_local global i32, align 4
@perspectiveMatrixUnif = external dso_local global i32, align 4
@perspectiveMatrix = external dso_local global [16 x float], align 16
@.str = external hidden unnamed_addr constant [23 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [20 x i8], align 1
@_funcptr_glGetUniformLocation = external global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.3 = external hidden unnamed_addr constant [18 x i8], align 1
@_funcptr_glUseProgram = external global ptr, align 8
@_funcptr_glUniformMatrix4fv = external global ptr, align 8

; Function Attrs: mustprogress uwtable
define dso_local void @_Z17InitializeProgramv() #0 personality ptr @__gxx_personality_v0 {
  %1 = alloca %"class.std::vector", align 8
  %2 = alloca i32, align 4
  %3 = alloca %"class.std::__cxx11::basic_string", align 8
  %4 = alloca %"class.std::allocator.0", align 1
  %5 = alloca ptr, align 8
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca %"class.std::__cxx11::basic_string", align 8
  %9 = alloca %"class.std::allocator.0", align 1
  %10 = alloca float, align 4
  %11 = alloca float, align 4
  call void @llvm.lifetime.start.p0(i64 24, ptr %1) #5
  call void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24) %1) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %2) #5
  call void @llvm.lifetime.start.p0(i64 32, ptr %3) #5
  call void @llvm.lifetime.start.p0(i64 1, ptr %4) #5
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %4) #5
  invoke void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32) %3, ptr noundef @.str, ptr noundef nonnull align 1 dereferenceable(1) %4)
          to label %12 unwind label %53

12:                                               ; preds = %0
  %13 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35633, ptr noundef nonnull align 8 dereferenceable(32) %3)
          to label %14 unwind label %57

14:                                               ; preds = %12
  store i32 %13, ptr %2, align 4, !tbaa !5
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %1, ptr noundef nonnull align 4 dereferenceable(4) %2)
          to label %15 unwind label %57

15:                                               ; preds = %14
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %3) #5
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %4) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %4) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr %3) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %2) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #5
  call void @llvm.lifetime.start.p0(i64 32, ptr %8) #5
  call void @llvm.lifetime.start.p0(i64 1, ptr %9) #5
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %9) #5
  invoke void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32) %8, ptr noundef @.str.1, ptr noundef nonnull align 1 dereferenceable(1) %9)
          to label %16 unwind label %62

16:                                               ; preds = %15
  %17 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35632, ptr noundef nonnull align 8 dereferenceable(32) %8)
          to label %18 unwind label %66

18:                                               ; preds = %16
  store i32 %17, ptr %7, align 4, !tbaa !5
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %1, ptr noundef nonnull align 4 dereferenceable(4) %7)
          to label %19 unwind label %66

19:                                               ; preds = %18
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %8) #5
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %9) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %9) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr %8) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #5
  %20 = invoke noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24) %1)
          to label %21 unwind label %71

21:                                               ; preds = %19
  store i32 %20, ptr @theProgram, align 4, !tbaa !5
  %22 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !9
  %23 = load i32, ptr @theProgram, align 4, !tbaa !5
  %24 = invoke i32 %22(i32 noundef %23, ptr noundef @.str.2)
          to label %25 unwind label %71

25:                                               ; preds = %21
  store i32 %24, ptr @offsetUniform, align 4, !tbaa !5
  %26 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !9
  %27 = load i32, ptr @theProgram, align 4, !tbaa !5
  %28 = invoke i32 %26(i32 noundef %27, ptr noundef @.str.3)
          to label %29 unwind label %71

29:                                               ; preds = %25
  store i32 %28, ptr @perspectiveMatrixUnif, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #5
  store float 5.000000e-01, ptr %10, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #5
  store float 3.000000e+00, ptr %11, align 4, !tbaa !11
  call void @llvm.memset.p0.i64(ptr align 16 @perspectiveMatrix, i8 0, i64 64, i1 false)
  store float 1.000000e+00, ptr @perspectiveMatrix, align 16, !tbaa !11
  store float 1.000000e+00, ptr getelementptr inbounds ([16 x float], ptr @perspectiveMatrix, i64 0, i64 5), align 4, !tbaa !11
  %30 = load float, ptr %11, align 4, !tbaa !11
  %31 = load float, ptr %10, align 4, !tbaa !11
  %32 = fadd float %30, %31
  %33 = load float, ptr %10, align 4, !tbaa !11
  %34 = load float, ptr %11, align 4, !tbaa !11
  %35 = fsub float %33, %34
  %36 = fdiv float %32, %35
  store float %36, ptr getelementptr inbounds ([16 x float], ptr @perspectiveMatrix, i64 0, i64 10), align 8, !tbaa !11
  %37 = load float, ptr %11, align 4, !tbaa !11
  %38 = fmul float 2.000000e+00, %37
  %39 = load float, ptr %10, align 4, !tbaa !11
  %40 = fmul float %38, %39
  %41 = load float, ptr %10, align 4, !tbaa !11
  %42 = load float, ptr %11, align 4, !tbaa !11
  %43 = fsub float %41, %42
  %44 = fdiv float %40, %43
  store float %44, ptr getelementptr inbounds ([16 x float], ptr @perspectiveMatrix, i64 0, i64 14), align 8, !tbaa !11
  store float -1.000000e+00, ptr getelementptr inbounds ([16 x float], ptr @perspectiveMatrix, i64 0, i64 11), align 4, !tbaa !11
  %45 = load ptr, ptr @_funcptr_glUseProgram, align 8, !tbaa !9
  %46 = load i32, ptr @theProgram, align 4, !tbaa !5
  invoke void %45(i32 noundef %46)
          to label %47 unwind label %75

47:                                               ; preds = %29
  %48 = load ptr, ptr @_funcptr_glUniformMatrix4fv, align 8, !tbaa !9
  %49 = load i32, ptr @perspectiveMatrixUnif, align 4, !tbaa !5
  invoke void %48(i32 noundef %49, i32 noundef 1, i8 noundef zeroext 0, ptr noundef @perspectiveMatrix)
          to label %50 unwind label %75

50:                                               ; preds = %47
  %51 = load ptr, ptr @_funcptr_glUseProgram, align 8, !tbaa !9
  invoke void %51(i32 noundef 0)
          to label %52 unwind label %75

52:                                               ; preds = %50
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #5
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %1) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr %1) #5
  ret void

53:                                               ; preds = %0
  %54 = landingpad { ptr, i32 }
          cleanup
  %55 = extractvalue { ptr, i32 } %54, 0
  store ptr %55, ptr %5, align 8
  %56 = extractvalue { ptr, i32 } %54, 1
  store i32 %56, ptr %6, align 4
  br label %61

57:                                               ; preds = %14, %12
  %58 = landingpad { ptr, i32 }
          cleanup
  %59 = extractvalue { ptr, i32 } %58, 0
  store ptr %59, ptr %5, align 8
  %60 = extractvalue { ptr, i32 } %58, 1
  store i32 %60, ptr %6, align 4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %3) #5
  br label %61

61:                                               ; preds = %57, %53
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %4) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %4) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr %3) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %2) #5
  br label %79

62:                                               ; preds = %15
  %63 = landingpad { ptr, i32 }
          cleanup
  %64 = extractvalue { ptr, i32 } %63, 0
  store ptr %64, ptr %5, align 8
  %65 = extractvalue { ptr, i32 } %63, 1
  store i32 %65, ptr %6, align 4
  br label %70

66:                                               ; preds = %18, %16
  %67 = landingpad { ptr, i32 }
          cleanup
  %68 = extractvalue { ptr, i32 } %67, 0
  store ptr %68, ptr %5, align 8
  %69 = extractvalue { ptr, i32 } %67, 1
  store i32 %69, ptr %6, align 4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %8) #5
  br label %70

70:                                               ; preds = %66, %62
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %9) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %9) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr %8) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #5
  br label %79

71:                                               ; preds = %25, %21, %19
  %72 = landingpad { ptr, i32 }
          cleanup
  %73 = extractvalue { ptr, i32 } %72, 0
  store ptr %73, ptr %5, align 8
  %74 = extractvalue { ptr, i32 } %72, 1
  store i32 %74, ptr %6, align 4
  br label %79

75:                                               ; preds = %50, %47, %29
  %76 = landingpad { ptr, i32 }
          cleanup
  %77 = extractvalue { ptr, i32 } %76, 0
  store ptr %77, ptr %5, align 8
  %78 = extractvalue { ptr, i32 } %76, 1
  store i32 %78, ptr %6, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #5
  br label %79

79:                                               ; preds = %75, %71, %70, %61
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %1) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr %1) #5
  br label %80

80:                                               ; preds = %79
  %81 = load ptr, ptr %5, align 8
  %82 = load i32, ptr %6, align 4
  %83 = insertvalue { ptr, i32 } poison, ptr %81, 0
  %84 = insertvalue { ptr, i32 } %83, i32 %82, 1
  resume { ptr, i32 } %84
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef nonnull align 4 dereferenceable(4)) #0 align 2

declare noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef, ptr noundef nonnull align 8 dereferenceable(32)) #3

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32), ptr noundef, ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #0 align 2

declare i32 @__gxx_personality_v0(...)

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #2 align 2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

declare noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24)) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }
%"class.std::allocator.0" = type { i8 }

@theProgram = external dso_local local_unnamed_addr global i32, align 4
@offsetUniform = external dso_local local_unnamed_addr global i32, align 4
@perspectiveMatrixUnif = external dso_local local_unnamed_addr global i32, align 4
@perspectiveMatrix = external dso_local global [16 x float], align 16
@.str = external hidden unnamed_addr constant [23 x i8], align 1
@.str.1 = external hidden unnamed_addr constant [20 x i8], align 1
@_funcptr_glGetUniformLocation = external local_unnamed_addr global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [7 x i8], align 1
@.str.3 = external hidden unnamed_addr constant [18 x i8], align 1
@_funcptr_glUseProgram = external local_unnamed_addr global ptr, align 8
@_funcptr_glUniformMatrix4fv = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress uwtable
define dso_local void @_Z17InitializeProgramv() local_unnamed_addr #0 personality ptr @__gxx_personality_v0 {
  %1 = alloca %"class.std::vector", align 8
  %2 = alloca i32, align 4
  %3 = alloca %"class.std::__cxx11::basic_string", align 8
  %4 = alloca %"class.std::allocator.0", align 1
  %5 = alloca i32, align 4
  %6 = alloca %"class.std::__cxx11::basic_string", align 8
  %7 = alloca %"class.std::allocator.0", align 1
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %1) #5
  call void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24) %1) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %2) #5
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %3) #5
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %4) #5
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %4) #5
  invoke void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32) %3, ptr noundef nonnull @.str, ptr noundef nonnull align 1 dereferenceable(1) %4)
          to label %8 unwind label %33

8:                                                ; preds = %0
  %9 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35633, ptr noundef nonnull align 8 dereferenceable(32) %3)
          to label %10 unwind label %35

10:                                               ; preds = %8
  store i32 %9, ptr %2, align 4, !tbaa !5
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %1, ptr noundef nonnull align 4 dereferenceable(4) %2)
          to label %11 unwind label %35

11:                                               ; preds = %10
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %3) #5
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %4) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %4) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %3) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %2) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %5) #5
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %6) #5
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %7) #5
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %7) #5
  invoke void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32) %6, ptr noundef nonnull @.str.1, ptr noundef nonnull align 1 dereferenceable(1) %7)
          to label %12 unwind label %38

12:                                               ; preds = %11
  %13 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35632, ptr noundef nonnull align 8 dereferenceable(32) %6)
          to label %14 unwind label %40

14:                                               ; preds = %12
  store i32 %13, ptr %5, align 4, !tbaa !5
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %1, ptr noundef nonnull align 4 dereferenceable(4) %5)
          to label %15 unwind label %40

15:                                               ; preds = %14
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %6) #5
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %7) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %7) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %6) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %5) #5
  %16 = invoke noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24) %1)
          to label %17 unwind label %43

17:                                               ; preds = %15
  store i32 %16, ptr @theProgram, align 4, !tbaa !5
  %18 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !9
  %19 = invoke i32 %18(i32 noundef %16, ptr noundef nonnull @.str.2)
          to label %20 unwind label %43

20:                                               ; preds = %17
  store i32 %19, ptr @offsetUniform, align 4, !tbaa !5
  %21 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !9
  %22 = load i32, ptr @theProgram, align 4, !tbaa !5
  %23 = invoke i32 %21(i32 noundef %22, ptr noundef nonnull @.str.3)
          to label %24 unwind label %43

24:                                               ; preds = %20
  store i32 %23, ptr @perspectiveMatrixUnif, align 4, !tbaa !5
  call void @llvm.memset.p0.i64(ptr noundef nonnull align 16 dereferenceable(64) @perspectiveMatrix, i8 0, i64 64, i1 false)
  store float 1.000000e+00, ptr @perspectiveMatrix, align 16, !tbaa !11
  store float 1.000000e+00, ptr getelementptr inbounds (i8, ptr @perspectiveMatrix, i64 20), align 4, !tbaa !11
  store float 0xBFF3333340000000, ptr getelementptr inbounds (i8, ptr @perspectiveMatrix, i64 56), align 8, !tbaa !11
  store <2 x float> <float 0xBFF6666660000000, float -1.000000e+00>, ptr getelementptr inbounds (i8, ptr @perspectiveMatrix, i64 40), align 8, !tbaa !11
  %25 = load ptr, ptr @_funcptr_glUseProgram, align 8, !tbaa !9
  %26 = load i32, ptr @theProgram, align 4, !tbaa !5
  invoke void %25(i32 noundef %26)
          to label %27 unwind label %45

27:                                               ; preds = %24
  %28 = load ptr, ptr @_funcptr_glUniformMatrix4fv, align 8, !tbaa !9
  %29 = load i32, ptr @perspectiveMatrixUnif, align 4, !tbaa !5
  invoke void %28(i32 noundef %29, i32 noundef 1, i8 noundef zeroext 0, ptr noundef nonnull @perspectiveMatrix)
          to label %30 unwind label %45

30:                                               ; preds = %27
  %31 = load ptr, ptr @_funcptr_glUseProgram, align 8, !tbaa !9
  invoke void %31(i32 noundef 0)
          to label %32 unwind label %45

32:                                               ; preds = %30
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %1) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %1) #5
  ret void

33:                                               ; preds = %0
  %34 = landingpad { ptr, i32 }
          cleanup
  br label %37

35:                                               ; preds = %10, %8
  %36 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %3) #5
  br label %37

37:                                               ; preds = %35, %33
  %.pn = phi { ptr, i32 } [ %36, %35 ], [ %34, %33 ]
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %4) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %4) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %3) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %2) #5
  br label %47

38:                                               ; preds = %11
  %39 = landingpad { ptr, i32 }
          cleanup
  br label %42

40:                                               ; preds = %14, %12
  %41 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %6) #5
  br label %42

42:                                               ; preds = %40, %38
  %.pn13 = phi { ptr, i32 } [ %41, %40 ], [ %39, %38 ]
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %7) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %7) #5
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %6) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %5) #5
  br label %47

43:                                               ; preds = %20, %17, %15
  %44 = landingpad { ptr, i32 }
          cleanup
  br label %47

45:                                               ; preds = %30, %27, %24
  %46 = landingpad { ptr, i32 }
          cleanup
  br label %47

47:                                               ; preds = %45, %43, %42, %37
  %.pn15 = phi { ptr, i32 } [ %46, %45 ], [ %44, %43 ], [ %.pn13, %42 ], [ %.pn, %37 ]
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %1) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %1) #5
  resume { ptr, i32 } %.pn15
}

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #0 align 2

declare noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef, ptr noundef nonnull align 8 dereferenceable(32)) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32), ptr noundef, ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #0 align 2

declare i32 @__gxx_personality_v0(...)

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #2 align 2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

declare noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24)) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: write)
declare void @llvm.memset.p0.i64(ptr nocapture writeonly, i8, i64, i1 immarg) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: write) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass