; LLVM IR from Overload-Technologies/Overload :: Dependencies/assimp/code/Common (ScenePreprocessor)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.aiVector3t = type { float, float, float }
%struct.aiMesh = type { i32, i32, i32, ptr, ptr, ptr, ptr, [8 x ptr], [8 x ptr], [8 x i32], ptr, i32, ptr, i32, %struct.aiString, i32, ptr, i32, %struct.aiAABB, ptr }
%struct.aiString = type { i32, [1024 x i8] }
%struct.aiAABB = type { %class.aiVector3t, %class.aiVector3t }
%struct.aiFace = type { i32, ptr }

@.str.1 = external hidden unnamed_addr constant [118 x i8], align 1
@.str.6 = external hidden unnamed_addr constant [89 x i8], align 1
@.str.7 = external hidden unnamed_addr constant [24 x i8], align 1

declare void @_ZN6Assimp17aiAssertViolationEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN6Assimp17ScenePreprocessor11ProcessMeshEP6aiMesh(ptr noundef nonnull align 8 dereferenceable(8) %0, ptr noundef %1) #2 align 2 {
  %3 = alloca ptr, align 8
  %4 = alloca ptr, align 8
  %5 = alloca i32, align 4
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca %class.aiVector3t, align 4
  %12 = alloca { <2 x float>, float }, align 8
  store ptr %0, ptr %3, align 8, !tbaa !5
  store ptr %1, ptr %4, align 8, !tbaa !5
  %13 = load ptr, ptr %3, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %5) #8
  store i32 0, ptr %5, align 4, !tbaa !9
  br label %14

14:                                               ; preds = %138, %2
  %15 = load i32, ptr %5, align 4, !tbaa !9
  %16 = icmp ult i32 %15, 8
  br i1 %16, label %18, label %17

17:                                               ; preds = %14
  call void @llvm.lifetime.end.p0(i64 4, ptr %5) #8
  br label %141

18:                                               ; preds = %14
  %19 = load ptr, ptr %4, align 8, !tbaa !5
  %20 = getelementptr inbounds %struct.aiMesh, ptr %19, i32 0, i32 8
  %21 = load i32, ptr %5, align 4, !tbaa !9
  %22 = zext i32 %21 to i64
  %23 = getelementptr inbounds [8 x ptr], ptr %20, i64 0, i64 %22
  %24 = load ptr, ptr %23, align 8, !tbaa !5
  %25 = icmp ne ptr %24, null
  br i1 %25, label %32, label %26

26:                                               ; preds = %18
  %27 = load ptr, ptr %4, align 8, !tbaa !5
  %28 = getelementptr inbounds %struct.aiMesh, ptr %27, i32 0, i32 9
  %29 = load i32, ptr %5, align 4, !tbaa !9
  %30 = zext i32 %29 to i64
  %31 = getelementptr inbounds [8 x i32], ptr %28, i64 0, i64 %30
  store i32 0, ptr %31, align 4, !tbaa !9
  br label %138

32:                                               ; preds = %18
  %33 = load ptr, ptr %4, align 8, !tbaa !5
  %34 = getelementptr inbounds %struct.aiMesh, ptr %33, i32 0, i32 9
  %35 = load i32, ptr %5, align 4, !tbaa !9
  %36 = zext i32 %35 to i64
  %37 = getelementptr inbounds [8 x i32], ptr %34, i64 0, i64 %36
  %38 = load i32, ptr %37, align 4, !tbaa !9
  %39 = icmp ne i32 %38, 0
  br i1 %39, label %46, label %40

40:                                               ; preds = %32
  %41 = load ptr, ptr %4, align 8, !tbaa !5
  %42 = getelementptr inbounds %struct.aiMesh, ptr %41, i32 0, i32 9
  %43 = load i32, ptr %5, align 4, !tbaa !9
  %44 = zext i32 %43 to i64
  %45 = getelementptr inbounds [8 x i32], ptr %42, i64 0, i64 %44
  store i32 2, ptr %45, align 4, !tbaa !9
  br label %46

46:                                               ; preds = %40, %32
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #8
  %47 = load ptr, ptr %4, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.aiMesh, ptr %47, i32 0, i32 8
  %49 = load i32, ptr %5, align 4, !tbaa !9
  %50 = zext i32 %49 to i64
  %51 = getelementptr inbounds [8 x ptr], ptr %48, i64 0, i64 %50
  %52 = load ptr, ptr %51, align 8, !tbaa !5
  store ptr %52, ptr %6, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #8
  %53 = load ptr, ptr %6, align 8, !tbaa !5
  %54 = load ptr, ptr %4, align 8, !tbaa !5
  %55 = getelementptr inbounds %struct.aiMesh, ptr %54, i32 0, i32 1
  %56 = load i32, ptr %55, align 4, !tbaa !11
  %57 = zext i32 %56 to i64
  %58 = getelementptr inbounds %class.aiVector3t, ptr %53, i64 %57
  store ptr %58, ptr %7, align 8, !tbaa !5
  %59 = load ptr, ptr %4, align 8, !tbaa !5
  %60 = getelementptr inbounds %struct.aiMesh, ptr %59, i32 0, i32 9
  %61 = load i32, ptr %5, align 4, !tbaa !9
  %62 = zext i32 %61 to i64
  %63 = getelementptr inbounds [8 x i32], ptr %60, i64 0, i64 %62
  %64 = load i32, ptr %63, align 4, !tbaa !9
  %65 = icmp eq i32 2, %64
  br i1 %65, label %66, label %78

66:                                               ; preds = %46
  br label %67

67:                                               ; preds = %74, %66
  %68 = load ptr, ptr %6, align 8, !tbaa !5
  %69 = load ptr, ptr %7, align 8, !tbaa !5
  %70 = icmp ne ptr %68, %69
  br i1 %70, label %71, label %77

71:                                               ; preds = %67
  %72 = load ptr, ptr %6, align 8, !tbaa !5
  %73 = getelementptr inbounds %class.aiVector3t, ptr %72, i32 0, i32 2
  store float 0.000000e+00, ptr %73, align 4, !tbaa !18
  br label %74

74:                                               ; preds = %71
  %75 = load ptr, ptr %6, align 8, !tbaa !5
  %76 = getelementptr inbounds %class.aiVector3t, ptr %75, i32 1
  store ptr %76, ptr %6, align 8, !tbaa !5
  br label %67, !llvm.loop !19

77:                                               ; preds = %67
  br label %137

78:                                               ; preds = %46
  %79 = load ptr, ptr %4, align 8, !tbaa !5
  %80 = getelementptr inbounds %struct.aiMesh, ptr %79, i32 0, i32 9
  %81 = load i32, ptr %5, align 4, !tbaa !9
  %82 = zext i32 %81 to i64
  %83 = getelementptr inbounds [8 x i32], ptr %80, i64 0, i64 %82
  %84 = load i32, ptr %83, align 4, !tbaa !9
  %85 = icmp eq i32 1, %84
  br i1 %85, label %86, label %100

86:                                               ; preds = %78
  br label %87

87:                                               ; preds = %96, %86
  %88 = load ptr, ptr %6, align 8, !tbaa !5
  %89 = load ptr, ptr %7, align 8, !tbaa !5
  %90 = icmp ne ptr %88, %89
  br i1 %90, label %91, label %99

91:                                               ; preds = %87
  %92 = load ptr, ptr %6, align 8, !tbaa !5
  %93 = getelementptr inbounds %class.aiVector3t, ptr %92, i32 0, i32 1
  store float 0.000000e+00, ptr %93, align 4, !tbaa !21
  %94 = load ptr, ptr %6, align 8, !tbaa !5
  %95 = getelementptr inbounds %class.aiVector3t, ptr %94, i32 0, i32 2
  store float 0.000000e+00, ptr %95, align 4, !tbaa !18
  br label %96

96:                                               ; preds = %91
  %97 = load ptr, ptr %6, align 8, !tbaa !5
  %98 = getelementptr inbounds %class.aiVector3t, ptr %97, i32 1
  store ptr %98, ptr %6, align 8, !tbaa !5
  br label %87, !llvm.loop !22

99:                                               ; preds = %87
  br label %136

100:                                              ; preds = %78
  %101 = load ptr, ptr %4, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.aiMesh, ptr %101, i32 0, i32 9
  %103 = load i32, ptr %5, align 4, !tbaa !9
  %104 = zext i32 %103 to i64
  %105 = getelementptr inbounds [8 x i32], ptr %102, i64 0, i64 %104
  %106 = load i32, ptr %105, align 4, !tbaa !9
  %107 = icmp eq i32 3, %106
  br i1 %107, label %108, label %135

108:                                              ; preds = %100
  br label %109

109:                                              ; preds = %120, %108
  %110 = load ptr, ptr %6, align 8, !tbaa !5
  %111 = load ptr, ptr %7, align 8, !tbaa !5
  %112 = icmp ne ptr %110, %111
  br i1 %112, label %113, label %123

113:                                              ; preds = %109
  %114 = load ptr, ptr %6, align 8, !tbaa !5
  %115 = getelementptr inbounds %class.aiVector3t, ptr %114, i32 0, i32 2
  %116 = load float, ptr %115, align 4, !tbaa !18
  %117 = fcmp une float %116, 0.000000e+00
  br i1 %117, label %118, label %119

118:                                              ; preds = %113
  br label %123

119:                                              ; preds = %113
  br label %120

120:                                              ; preds = %119
  %121 = load ptr, ptr %6, align 8, !tbaa !5
  %122 = getelementptr inbounds %class.aiVector3t, ptr %121, i32 1
  store ptr %122, ptr %6, align 8, !tbaa !5
  br label %109, !llvm.loop !23

123:                                              ; preds = %118, %109
  %124 = load ptr, ptr %6, align 8, !tbaa !5
  %125 = load ptr, ptr %7, align 8, !tbaa !5
  %126 = icmp eq ptr %124, %125
  br i1 %126, label %127, label %134

127:                                              ; preds = %123
  %128 = call noundef ptr @_ZN6Assimp13DefaultLogger3getEv()
  call void @_ZN6Assimp6Logger4warnEPKc(ptr noundef nonnull align 8 dereferenceable(12) %128, ptr noundef @.str.6)
  %129 = load ptr, ptr %4, align 8, !tbaa !5
  %130 = getelementptr inbounds %struct.aiMesh, ptr %129, i32 0, i32 9
  %131 = load i32, ptr %5, align 4, !tbaa !9
  %132 = zext i32 %131 to i64
  %133 = getelementptr inbounds [8 x i32], ptr %130, i64 0, i64 %132
  store i32 2, ptr %133, align 4, !tbaa !9
  br label %134

134:                                              ; preds = %127, %123
  br label %135

135:                                              ; preds = %134, %100
  br label %136

136:                                              ; preds = %135, %99
  br label %137

137:                                              ; preds = %136, %77
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #8
  br label %138

138:                                              ; preds = %137, %26
  %139 = load i32, ptr %5, align 4, !tbaa !9
  %140 = add i32 %139, 1
  store i32 %140, ptr %5, align 4, !tbaa !9
  br label %14, !llvm.loop !24

141:                                              ; preds = %17
  %142 = load ptr, ptr %4, align 8, !tbaa !5
  %143 = getelementptr inbounds %struct.aiMesh, ptr %142, i32 0, i32 0
  %144 = load i32, ptr %143, align 8, !tbaa !25
  %145 = icmp ne i32 %144, 0
  br i1 %145, label %196, label %146

146:                                              ; preds = %141
  %147 = load ptr, ptr %4, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.aiMesh, ptr %147, i32 0, i32 10
  %149 = load ptr, ptr %148, align 8, !tbaa !26
  %150 = icmp ne ptr %149, null
  br i1 %150, label %152, label %151

151:                                              ; preds = %146
  call void @_ZN6Assimp17aiAssertViolationEPKcS1_i(ptr noundef @.str.7, ptr noundef @.str.1, i32 noundef 145)
  br label %152

152:                                              ; preds = %151, %146
  %153 = phi i1 [ true, %146 ], [ false, %151 ]
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #8
  store i32 0, ptr %8, align 4, !tbaa !9
  br label %154

154:                                              ; preds = %192, %152
  %155 = load i32, ptr %8, align 4, !tbaa !9
  %156 = load ptr, ptr %4, align 8, !tbaa !5
  %157 = getelementptr inbounds %struct.aiMesh, ptr %156, i32 0, i32 2
  %158 = load i32, ptr %157, align 8, !tbaa !27
  %159 = icmp ult i32 %155, %158
  br i1 %159, label %161, label %160

160:                                              ; preds = %154
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #8
  br label %195

161:                                              ; preds = %154
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #8
  %162 = load ptr, ptr %4, align 8, !tbaa !5
  %163 = getelementptr inbounds %struct.aiMesh, ptr %162, i32 0, i32 10
  %164 = load ptr, ptr %163, align 8, !tbaa !26
  %165 = load i32, ptr %8, align 4, !tbaa !9
  %166 = zext i32 %165 to i64
  %167 = getelementptr inbounds %struct.aiFace, ptr %164, i64 %166
  store ptr %167, ptr %9, align 8, !tbaa !5
  %168 = load ptr, ptr %9, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.aiFace, ptr %168, i32 0, i32 0
  %170 = load i32, ptr %169, align 8, !tbaa !28
  switch i32 %170, label %186 [
    i32 3, label %171
    i32 2, label %176
    i32 1, label %181
  ]

171:                                              ; preds = %161
  %172 = load ptr, ptr %4, align 8, !tbaa !5
  %173 = getelementptr inbounds %struct.aiMesh, ptr %172, i32 0, i32 0
  %174 = load i32, ptr %173, align 8, !tbaa !25
  %175 = or i32 %174, 4
  store i32 %175, ptr %173, align 8, !tbaa !25
  br label %191

176:                                              ; preds = %161
  %177 = load ptr, ptr %4, align 8, !tbaa !5
  %178 = getelementptr inbounds %struct.aiMesh, ptr %177, i32 0, i32 0
  %179 = load i32, ptr %178, align 8, !tbaa !25
  %180 = or i32 %179, 2
  store i32 %180, ptr %178, align 8, !tbaa !25
  br label %191

181:                                              ; preds = %161
  %182 = load ptr, ptr %4, align 8, !tbaa !5
  %183 = getelementptr inbounds %struct.aiMesh, ptr %182, i32 0, i32 0
  %184 = load i32, ptr %183, align 8, !tbaa !25
  %185 = or i32 %184, 1
  store i32 %185, ptr %183, align 8, !tbaa !25
  br label %191

186:                                              ; preds = %161
  %187 = load ptr, ptr %4, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.aiMesh, ptr %187, i32 0, i32 0
  %189 = load i32, ptr %188, align 8, !tbaa !25
  %190 = or i32 %189, 8
  store i32 %190, ptr %188, align 8, !tbaa !25
  br label %191

191:                                              ; preds = %186, %181, %176, %171
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #8
  br label %192

192:                                              ; preds = %191
  %193 = load i32, ptr %8, align 4, !tbaa !9
  %194 = add i32 %193, 1
  store i32 %194, ptr %8, align 4, !tbaa !9
  br label %154, !llvm.loop !30

195:                                              ; preds = %160
  br label %196

196:                                              ; preds = %195, %141
  %197 = load ptr, ptr %4, align 8, !tbaa !5
  %198 = getelementptr inbounds %struct.aiMesh, ptr %197, i32 0, i32 5
  %199 = load ptr, ptr %198, align 8, !tbaa !31
  %200 = icmp ne ptr %199, null
  br i1 %200, label %201, label %262

201:                                              ; preds = %196
  %202 = load ptr, ptr %4, align 8, !tbaa !5
  %203 = getelementptr inbounds %struct.aiMesh, ptr %202, i32 0, i32 4
  %204 = load ptr, ptr %203, align 8, !tbaa !32
  %205 = icmp ne ptr %204, null
  br i1 %205, label %206, label %262

206:                                              ; preds = %201
  %207 = load ptr, ptr %4, align 8, !tbaa !5
  %208 = getelementptr inbounds %struct.aiMesh, ptr %207, i32 0, i32 6
  %209 = load ptr, ptr %208, align 8, !tbaa !33
  %210 = icmp ne ptr %209, null
  br i1 %210, label %262, label %211

211:                                              ; preds = %206
  %212 = load ptr, ptr %4, align 8, !tbaa !5
  %213 = getelementptr inbounds %struct.aiMesh, ptr %212, i32 0, i32 1
  %214 = load i32, ptr %213, align 4, !tbaa !11
  %215 = zext i32 %214 to i64
  %216 = call { i64, i1 } @llvm.umul.with.overflow.i64(i64 %215, i64 12)
  %217 = extractvalue { i64, i1 } %216, 1
  %218 = extractvalue { i64, i1 } %216, 0
  %219 = select i1 %217, i64 -1, i64 %218
  %220 = call noalias noundef nonnull ptr @_Znam(i64 noundef %219) #9
  %221 = icmp eq i64 %215, 0
  br i1 %221, label %228, label %222

222:                                              ; preds = %211
  %223 = getelementptr inbounds %class.aiVector3t, ptr %220, i64 %215
  br label %224

224:                                              ; preds = %224, %222
  %225 = phi ptr [ %220, %222 ], [ %226, %224 ]
  call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %225) #8
  %226 = getelementptr inbounds %class.aiVector3t, ptr %225, i64 1
  %227 = icmp eq ptr %226, %223
  br i1 %227, label %228, label %224

228:                                              ; preds = %224, %211
  %229 = load ptr, ptr %4, align 8, !tbaa !5
  %230 = getelementptr inbounds %struct.aiMesh, ptr %229, i32 0, i32 6
  store ptr %220, ptr %230, align 8, !tbaa !33
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #8
  store i32 0, ptr %10, align 4, !tbaa !9
  br label %231

231:                                              ; preds = %258, %228
  %232 = load i32, ptr %10, align 4, !tbaa !9
  %233 = load ptr, ptr %4, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.aiMesh, ptr %233, i32 0, i32 1
  %235 = load i32, ptr %234, align 4, !tbaa !11
  %236 = icmp ult i32 %232, %235
  br i1 %236, label %238, label %237

237:                                              ; preds = %231
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #8
  br label %261

238:                                              ; preds = %231
  call void @llvm.lifetime.start.p0(i64 12, ptr %11) #8
  %239 = load ptr, ptr %4, align 8, !tbaa !5
  %240 = getelementptr inbounds %struct.aiMesh, ptr %239, i32 0, i32 4
  %241 = load ptr, ptr %240, align 8, !tbaa !32
  %242 = load i32, ptr %10, align 4, !tbaa !9
  %243 = zext i32 %242 to i64
  %244 = getelementptr inbounds %class.aiVector3t, ptr %241, i64 %243
  %245 = load ptr, ptr %4, align 8, !tbaa !5
  %246 = getelementptr inbounds %struct.aiMesh, ptr %245, i32 0, i32 5
  %247 = load ptr, ptr %246, align 8, !tbaa !31
  %248 = load i32, ptr %10, align 4, !tbaa !9
  %249 = zext i32 %248 to i64
  %250 = getelementptr inbounds %class.aiVector3t, ptr %247, i64 %249
  %251 = call { <2 x float>, float } @_ZeoIfE10aiVector3tIT_ERKS2_S4_(ptr noundef nonnull align 4 dereferenceable(12) %244, ptr noundef nonnull align 4 dereferenceable(12) %250)
  store { <2 x float>, float } %251, ptr %12, align 8
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %11, ptr align 8 %12, i64 12, i1 false)
  %252 = load ptr, ptr %4, align 8, !tbaa !5
  %253 = getelementptr inbounds %struct.aiMesh, ptr %252, i32 0, i32 6
  %254 = load ptr, ptr %253, align 8, !tbaa !33
  %255 = load i32, ptr %10, align 4, !tbaa !9
  %256 = zext i32 %255 to i64
  %257 = getelementptr inbounds %class.aiVector3t, ptr %254, i64 %256
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %257, ptr align 4 %11, i64 12, i1 false), !tbaa.struct !34
  call void @llvm.lifetime.end.p0(i64 12, ptr %11) #8
  br label %258

258:                                              ; preds = %238
  %259 = load i32, ptr %10, align 4, !tbaa !9
  %260 = add i32 %259, 1
  store i32 %260, ptr %10, align 4, !tbaa !9
  br label %231, !llvm.loop !36

261:                                              ; preds = %237
  br label %262

262:                                              ; preds = %261, %206, %201, %196
  ret void
}

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nobuiltin allocsize(0)
declare noundef nonnull ptr @_Znam(i64 noundef) #3

declare noundef ptr @_ZN6Assimp13DefaultLogger3getEv() #0

declare void @_ZN6Assimp6Logger4warnEPKc(ptr noundef nonnull align 8 dereferenceable(12), ptr noundef) #0

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare { i64, i1 } @llvm.umul.with.overflow.i64(i64, i64) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12)) unnamed_addr #5 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, float } @_ZeoIfE10aiVector3tIT_ERKS2_S4_(ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12)) #6

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #7

attributes #0 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nobuiltin allocsize(0) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #8 = { nounwind }
attributes #9 = { builtin allocsize(0) }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 4}
!12 = !{!"_ZTS6aiMesh", !10, i64 0, !10, i64 4, !10, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !7, i64 48, !7, i64 112, !7, i64 176, !6, i64 208, !10, i64 216, !6, i64 224, !10, i64 232, !13, i64 236, !10, i64 1264, !6, i64 1272, !14, i64 1280, !15, i64 1284, !6, i64 1312}
!13 = !{!"_ZTS8aiString", !10, i64 0, !7, i64 4}
!14 = !{!"_ZTS16aiMorphingMethod", !7, i64 0}
!15 = !{!"_ZTS6aiAABB", !16, i64 0, !16, i64 12}
!16 = !{!"_ZTS10aiVector3tIfE", !17, i64 0, !17, i64 4, !17, i64 8}
!17 = !{!"float", !7, i64 0}
!18 = !{!16, !17, i64 8}
!19 = distinct !{!19, !20}
!20 = !{!"llvm.loop.mustprogress"}
!21 = !{!16, !17, i64 4}
!22 = distinct !{!22, !20}
!23 = distinct !{!23, !20}
!24 = distinct !{!24, !20}
!25 = !{!12, !10, i64 0}
!26 = !{!12, !6, i64 208}
!27 = !{!12, !10, i64 8}
!28 = !{!29, !10, i64 0}
!29 = !{!"_ZTS6aiFace", !10, i64 0, !6, i64 8}
!30 = distinct !{!30, !20}
!31 = !{!12, !6, i64 32}
!32 = !{!12, !6, i64 24}
!33 = !{!12, !6, i64 40}
!34 = !{i64 0, i64 4, !35, i64 4, i64 4, !35, i64 8, i64 4, !35}
!35 = !{!17, !17, i64 0}
!36 = distinct !{!36, !20}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.aiVector3t = type { float, float, float }
%struct.aiFace = type { i32, ptr }

@.str.1 = external hidden unnamed_addr constant [118 x i8], align 1
@.str.6 = external hidden unnamed_addr constant [89 x i8], align 1
@.str.7 = external hidden unnamed_addr constant [24 x i8], align 1
@switch.table._ZN6Assimp17ScenePreprocessor11ProcessMeshEP6aiMesh = private unnamed_addr constant [3 x i32] [i32 1, i32 2, i32 4], align 4

declare void @_ZN6Assimp17aiAssertViolationEPKcS1_i(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN6Assimp17ScenePreprocessor11ProcessMeshEP6aiMesh(ptr nocapture noundef nonnull readnone align 8 dereferenceable(8) %0, ptr nocapture noundef %1) local_unnamed_addr #1 align 2 {
  %3 = getelementptr inbounds i8, ptr %1, i64 112
  %4 = getelementptr inbounds i8, ptr %1, i64 176
  %5 = getelementptr inbounds i8, ptr %1, i64 4
  br label %8

6:                                                ; preds = %.loopexit80
  %7 = load i32, ptr %1, align 8, !tbaa !5
  %.not = icmp eq i32 %7, 0
  br i1 %.not, label %33, label %.loopexit79

8:                                                ; preds = %2, %.loopexit80
  %indvars.iv = phi i64 [ 0, %2 ], [ %indvars.iv.next, %.loopexit80 ]
  %9 = getelementptr inbounds [8 x ptr], ptr %3, i64 0, i64 %indvars.iv
  %10 = load ptr, ptr %9, align 8, !tbaa !16
  %.not73 = icmp eq ptr %10, null
  %11 = getelementptr inbounds [8 x i32], ptr %4, i64 0, i64 %indvars.iv
  br i1 %.not73, label %.loopexit80.sink.split, label %12

12:                                               ; preds = %8
  %13 = load i32, ptr %11, align 4, !tbaa !17
  %.not74 = icmp eq i32 %13, 0
  br i1 %.not74, label %.thread, label %17

.thread:                                          ; preds = %12
  store i32 2, ptr %11, align 4, !tbaa !17
  %14 = load i32, ptr %5, align 4, !tbaa !18
  %15 = zext i32 %14 to i64
  %16 = getelementptr inbounds %class.aiVector3t, ptr %10, i64 %15
  br label %.preheader

17:                                               ; preds = %12
  %18 = load i32, ptr %5, align 4, !tbaa !18
  %19 = zext i32 %18 to i64
  %20 = getelementptr inbounds %class.aiVector3t, ptr %10, i64 %19
  switch i32 %13, label %.loopexit80 [
    i32 2, label %.preheader
    i32 1, label %.preheader81
    i32 3, label %.preheader83
  ]

.preheader83:                                     ; preds = %17
  %.not7585 = icmp eq i32 %18, 0
  br i1 %.not7585, label %._crit_edge, label %.lr.ph

.preheader81:                                     ; preds = %17
  %.not7687 = icmp eq i32 %18, 0
  br i1 %.not7687, label %.loopexit80, label %.lr.ph89

.preheader:                                       ; preds = %.thread, %17
  %21 = phi ptr [ %16, %.thread ], [ %20, %17 ]
  %22 = phi i32 [ %14, %.thread ], [ %18, %17 ]
  %.not7790 = icmp eq i32 %22, 0
  br i1 %.not7790, label %.loopexit80, label %.lr.ph92

.lr.ph92:                                         ; preds = %.preheader, %.lr.ph92
  %.06491 = phi ptr [ %24, %.lr.ph92 ], [ %10, %.preheader ]
  %23 = getelementptr inbounds i8, ptr %.06491, i64 8
  store float 0.000000e+00, ptr %23, align 4, !tbaa !19
  %24 = getelementptr inbounds i8, ptr %.06491, i64 12
  %.not77 = icmp eq ptr %24, %21
  br i1 %.not77, label %.loopexit80, label %.lr.ph92, !llvm.loop !20

.lr.ph89:                                         ; preds = %.preheader81, %.lr.ph89
  %.188 = phi ptr [ %26, %.lr.ph89 ], [ %10, %.preheader81 ]
  %25 = getelementptr inbounds i8, ptr %.188, i64 4
  store <2 x float> zeroinitializer, ptr %25, align 4, !tbaa !22
  %26 = getelementptr inbounds i8, ptr %.188, i64 12
  %.not76 = icmp eq ptr %26, %20
  br i1 %.not76, label %.loopexit80, label %.lr.ph89, !llvm.loop !23

27:                                               ; preds = %.lr.ph
  %28 = getelementptr inbounds i8, ptr %.286, i64 12
  %.not75 = icmp eq ptr %28, %20
  br i1 %.not75, label %._crit_edge, label %.lr.ph, !llvm.loop !24

.lr.ph:                                           ; preds = %.preheader83, %27
  %.286 = phi ptr [ %28, %27 ], [ %10, %.preheader83 ]
  %29 = getelementptr inbounds i8, ptr %.286, i64 8
  %30 = load float, ptr %29, align 4, !tbaa !19
  %31 = fcmp une float %30, 0.000000e+00
  br i1 %31, label %.loopexit80, label %27

._crit_edge:                                      ; preds = %27, %.preheader83
  %32 = tail call noundef ptr @_ZN6Assimp13DefaultLogger3getEv()
  tail call void @_ZN6Assimp6Logger4warnEPKc(ptr noundef nonnull align 8 dereferenceable(12) %32, ptr noundef nonnull @.str.6)
  br label %.loopexit80.sink.split

.loopexit80.sink.split:                           ; preds = %8, %._crit_edge
  %.sink = phi i32 [ 2, %._crit_edge ], [ 0, %8 ]
  store i32 %.sink, ptr %11, align 4, !tbaa !17
  br label %.loopexit80

.loopexit80:                                      ; preds = %.lr.ph, %.lr.ph89, %.lr.ph92, %.loopexit80.sink.split, %.preheader81, %.preheader, %17
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, 8
  br i1 %exitcond.not, label %6, label %8, !llvm.loop !25

33:                                               ; preds = %6
  %34 = getelementptr inbounds i8, ptr %1, i64 208
  %35 = load ptr, ptr %34, align 8, !tbaa !26
  %.not69 = icmp eq ptr %35, null
  br i1 %.not69, label %36, label %37

36:                                               ; preds = %33
  tail call void @_ZN6Assimp17aiAssertViolationEPKcS1_i(ptr noundef nonnull @.str.7, ptr noundef nonnull @.str.1, i32 noundef 145)
  br label %37

37:                                               ; preds = %36, %33
  %38 = getelementptr inbounds i8, ptr %1, i64 8
  %39 = load i32, ptr %38, align 8, !tbaa !27
  %.not100 = icmp eq i32 %39, 0
  br i1 %.not100, label %.loopexit79, label %.lr.ph96

.lr.ph96:                                         ; preds = %37
  %40 = load ptr, ptr %34, align 8, !tbaa !26
  %wide.trip.count = zext i32 %39 to i64
  %xtraiter = and i64 %wide.trip.count, 1
  %41 = icmp eq i32 %39, 1
  br i1 %41, label %.loopexit79.loopexit.unr-lcssa, label %.lr.ph96.new

.lr.ph96.new:                                     ; preds = %.lr.ph96
  %unroll_iter = and i64 %wide.trip.count, 4294967294
  %.promoted = load i32, ptr %1, align 8, !tbaa !5
  br label %42

42:                                               ; preds = %54, %.lr.ph96.new
  %43 = phi i32 [ %.promoted, %.lr.ph96.new ], [ %55, %54 ]
  %indvars.iv105 = phi i64 [ 0, %.lr.ph96.new ], [ %indvars.iv.next106.1, %54 ]
  %niter = phi i64 [ 0, %.lr.ph96.new ], [ %niter.next.1, %54 ]
  %44 = getelementptr inbounds %struct.aiFace, ptr %40, i64 %indvars.iv105
  %45 = load i32, ptr %44, align 8, !tbaa !28
  %switch.tableidx = add i32 %45, -1
  %46 = icmp ult i32 %switch.tableidx, 3
  br i1 %46, label %switch.lookup, label %48

switch.lookup:                                    ; preds = %42
  %47 = zext nneg i32 %switch.tableidx to i64
  %switch.gep = getelementptr inbounds [3 x i32], ptr @switch.table._ZN6Assimp17ScenePreprocessor11ProcessMeshEP6aiMesh, i64 0, i64 %47
  %switch.load = load i32, ptr %switch.gep, align 4
  br label %48

48:                                               ; preds = %42, %switch.lookup
  %.sink116 = phi i32 [ %switch.load, %switch.lookup ], [ 8, %42 ]
  %49 = or i32 %43, %.sink116
  store i32 %49, ptr %1, align 8, !tbaa !5
  %indvars.iv.next106 = or disjoint i64 %indvars.iv105, 1
  %50 = getelementptr inbounds %struct.aiFace, ptr %40, i64 %indvars.iv.next106
  %51 = load i32, ptr %50, align 8, !tbaa !28
  %switch.tableidx.1 = add i32 %51, -1
  %52 = icmp ult i32 %switch.tableidx.1, 3
  br i1 %52, label %switch.lookup.1, label %54

switch.lookup.1:                                  ; preds = %48
  %53 = zext nneg i32 %switch.tableidx.1 to i64
  %switch.gep.1 = getelementptr inbounds [3 x i32], ptr @switch.table._ZN6Assimp17ScenePreprocessor11ProcessMeshEP6aiMesh, i64 0, i64 %53
  %switch.load.1 = load i32, ptr %switch.gep.1, align 4
  br label %54

54:                                               ; preds = %switch.lookup.1, %48
  %.sink116.1 = phi i32 [ %switch.load.1, %switch.lookup.1 ], [ 8, %48 ]
  %55 = or i32 %49, %.sink116.1
  store i32 %55, ptr %1, align 8, !tbaa !5
  %indvars.iv.next106.1 = add nuw nsw i64 %indvars.iv105, 2
  %niter.next.1 = add i64 %niter, 2
  %niter.ncmp.1 = icmp eq i64 %niter.next.1, %unroll_iter
  br i1 %niter.ncmp.1, label %.loopexit79.loopexit.unr-lcssa, label %42, !llvm.loop !30

.loopexit79.loopexit.unr-lcssa:                   ; preds = %54, %.lr.ph96
  %indvars.iv105.unr = phi i64 [ 0, %.lr.ph96 ], [ %indvars.iv.next106.1, %54 ]
  %lcmp.mod.not = icmp eq i64 %xtraiter, 0
  br i1 %lcmp.mod.not, label %.loopexit79, label %.epil.preheader

.epil.preheader:                                  ; preds = %.loopexit79.loopexit.unr-lcssa
  %56 = getelementptr inbounds %struct.aiFace, ptr %40, i64 %indvars.iv105.unr
  %57 = load i32, ptr %56, align 8, !tbaa !28
  %58 = load i32, ptr %1, align 8, !tbaa !5
  %switch.tableidx.epil = add i32 %57, -1
  %59 = icmp ult i32 %switch.tableidx.epil, 3
  br i1 %59, label %switch.lookup.epil, label %.loopexit79.loopexit.epilog-lcssa

switch.lookup.epil:                               ; preds = %.epil.preheader
  %60 = zext nneg i32 %switch.tableidx.epil to i64
  %switch.gep.epil = getelementptr inbounds [3 x i32], ptr @switch.table._ZN6Assimp17ScenePreprocessor11ProcessMeshEP6aiMesh, i64 0, i64 %60
  %switch.load.epil = load i32, ptr %switch.gep.epil, align 4
  br label %.loopexit79.loopexit.epilog-lcssa

.loopexit79.loopexit.epilog-lcssa:                ; preds = %switch.lookup.epil, %.epil.preheader
  %.sink116.epil = phi i32 [ %switch.load.epil, %switch.lookup.epil ], [ 8, %.epil.preheader ]
  %61 = or i32 %58, %.sink116.epil
  store i32 %61, ptr %1, align 8, !tbaa !5
  br label %.loopexit79

.loopexit79:                                      ; preds = %.loopexit79.loopexit.epilog-lcssa, %.loopexit79.loopexit.unr-lcssa, %37, %6
  %62 = getelementptr inbounds i8, ptr %1, i64 32
  %63 = load ptr, ptr %62, align 8, !tbaa !31
  %.not70 = icmp eq ptr %63, null
  br i1 %.not70, label %.loopexit, label %64

64:                                               ; preds = %.loopexit79
  %65 = getelementptr inbounds i8, ptr %1, i64 24
  %66 = load ptr, ptr %65, align 8, !tbaa !32
  %.not71 = icmp eq ptr %66, null
  br i1 %.not71, label %.loopexit, label %67

67:                                               ; preds = %64
  %68 = getelementptr inbounds i8, ptr %1, i64 40
  %69 = load ptr, ptr %68, align 8, !tbaa !33
  %.not72 = icmp eq ptr %69, null
  br i1 %.not72, label %70, label %.loopexit

70:                                               ; preds = %67
  %71 = load i32, ptr %5, align 4, !tbaa !18
  %72 = zext i32 %71 to i64
  %73 = mul nuw nsw i64 %72, 12
  %74 = tail call noalias noundef nonnull ptr @_Znam(i64 noundef %73) #5
  %75 = icmp eq i32 %71, 0
  br i1 %75, label %.loopexit78.thread, label %76

.loopexit78.thread:                               ; preds = %70
  store ptr %74, ptr %68, align 8, !tbaa !33
  br label %.loopexit

76:                                               ; preds = %70
  %77 = getelementptr inbounds %class.aiVector3t, ptr %74, i64 %72
  br label %78

78:                                               ; preds = %78, %76
  %79 = phi ptr [ %74, %76 ], [ %80, %78 ]
  tail call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %79) #6
  %80 = getelementptr inbounds i8, ptr %79, i64 12
  %81 = icmp eq ptr %80, %77
  br i1 %81, label %.loopexit78, label %78

.loopexit78:                                      ; preds = %78
  %.pre = load i32, ptr %5, align 4, !tbaa !18
  %82 = icmp eq i32 %.pre, 0
  store ptr %74, ptr %68, align 8, !tbaa !33
  br i1 %82, label %.loopexit, label %.lr.ph99

.lr.ph99:                                         ; preds = %.loopexit78, %.lr.ph99
  %indvars.iv109 = phi i64 [ %indvars.iv.next110, %.lr.ph99 ], [ 0, %.loopexit78 ]
  %83 = load ptr, ptr %65, align 8, !tbaa !32
  %84 = getelementptr inbounds %class.aiVector3t, ptr %83, i64 %indvars.iv109
  %85 = load ptr, ptr %62, align 8, !tbaa !31
  %86 = getelementptr inbounds %class.aiVector3t, ptr %85, i64 %indvars.iv109
  %87 = tail call { <2 x float>, float } @_ZeoIfE10aiVector3tIT_ERKS2_S4_(ptr noundef nonnull align 4 dereferenceable(12) %84, ptr noundef nonnull align 4 dereferenceable(12) %86)
  %.fca.0.extract = extractvalue { <2 x float>, float } %87, 0
  %.fca.1.extract = extractvalue { <2 x float>, float } %87, 1
  %88 = load ptr, ptr %68, align 8, !tbaa !33
  %89 = getelementptr inbounds %class.aiVector3t, ptr %88, i64 %indvars.iv109
  store <2 x float> %.fca.0.extract, ptr %89, align 4
  %.sroa.4.0..sroa_idx = getelementptr inbounds i8, ptr %89, i64 8
  store float %.fca.1.extract, ptr %.sroa.4.0..sroa_idx, align 4, !tbaa !22
  %indvars.iv.next110 = add nuw nsw i64 %indvars.iv109, 1
  %90 = load i32, ptr %5, align 4, !tbaa !18
  %91 = zext i32 %90 to i64
  %92 = icmp ult i64 %indvars.iv.next110, %91
  br i1 %92, label %.lr.ph99, label %.loopexit, !llvm.loop !34

.loopexit:                                        ; preds = %.lr.ph99, %.loopexit78.thread, %.loopexit78, %67, %64, %.loopexit79
  ret void
}

; Function Attrs: nobuiltin allocsize(0)
declare noundef nonnull ptr @_Znam(i64 noundef) local_unnamed_addr #2

declare noundef ptr @_ZN6Assimp13DefaultLogger3getEv() local_unnamed_addr #0

declare void @_ZN6Assimp6Logger4warnEPKc(ptr noundef nonnull align 8 dereferenceable(12), ptr noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12)) unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, float } @_ZeoIfE10aiVector3tIT_ERKS2_S4_(ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12)) local_unnamed_addr #4

attributes #0 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nobuiltin allocsize(0) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { builtin allocsize(0) }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"_ZTS6aiMesh", !7, i64 0, !7, i64 4, !7, i64 8, !10, i64 16, !10, i64 24, !10, i64 32, !10, i64 40, !8, i64 48, !8, i64 112, !8, i64 176, !10, i64 208, !7, i64 216, !10, i64 224, !7, i64 232, !11, i64 236, !7, i64 1264, !10, i64 1272, !12, i64 1280, !13, i64 1284, !10, i64 1312}
!7 = !{!"int", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"any pointer", !8, i64 0}
!11 = !{!"_ZTS8aiString", !7, i64 0, !8, i64 4}
!12 = !{!"_ZTS16aiMorphingMethod", !8, i64 0}
!13 = !{!"_ZTS6aiAABB", !14, i64 0, !14, i64 12}
!14 = !{!"_ZTS10aiVector3tIfE", !15, i64 0, !15, i64 4, !15, i64 8}
!15 = !{!"float", !8, i64 0}
!16 = !{!10, !10, i64 0}
!17 = !{!7, !7, i64 0}
!18 = !{!6, !7, i64 4}
!19 = !{!14, !15, i64 8}
!20 = distinct !{!20, !21}
!21 = !{!"llvm.loop.mustprogress"}
!22 = !{!15, !15, i64 0}
!23 = distinct !{!23, !21}
!24 = distinct !{!24, !21}
!25 = distinct !{!25, !21}
!26 = !{!6, !10, i64 208}
!27 = !{!6, !7, i64 8}
!28 = !{!29, !7, i64 0}
!29 = !{!"_ZTS6aiFace", !7, i64 0, !10, i64 8}
!30 = distinct !{!30, !21}
!31 = !{!6, !10, i64 32}
!32 = !{!6, !10, i64 24}
!33 = !{!6, !10, i64 40}
!34 = distinct !{!34, !21}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopInstSimplifyPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass