; LLVM IR from JawherBenjeddou/GraphicsRenderer :: Graphics/vendor/ImGui/imgui_widgets.ll (ZN5ImGui16TreeNodeBehaviorEjiPKcS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type { ptr, ptr, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, i32, %struct.ImRect }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiWindowDockStyle = type { [6 x i32] }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.13, %struct.ImVector.13, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.14, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [140 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.21, i32, %struct.ImVector.22, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.23, [16 x i8], i32, %struct.ImVector.24, ptr, i32, %struct.ImVector.25, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.27, %struct.ImVector.29, %struct.ImVector.30, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.31, %struct.ImVector, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, i8, [3 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.35, %struct.ImChunkStream, %struct.ImChunkStream.36, %struct.ImVector.37, i32, [9 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.31 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12 }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [140 x i16], %struct.ImVector.15, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, %struct.ImRect, ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2 }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImPool.27 = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.31, %struct.ImVector.31, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.31 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.32, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.33, %struct.ImVector.34, i8, [7 x i8] }>
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.31 }
%struct.ImChunkStream.36 = type { %struct.ImVector.31 }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.31 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.19, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.38, i8, float }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [106 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.148 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) #6 {
  %5 = alloca i1, align 1
  %6 = alloca i32, align 4
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i8, align 1
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca float, align 4
  %18 = alloca %struct.ImRect, align 4
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca float, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImRect, align 4
  %25 = alloca i8, align 1
  %26 = alloca i8, align 1
  %27 = alloca i8, align 1
  %28 = alloca i32, align 4
  %29 = alloca float, align 4
  %30 = alloca float, align 4
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca i32, align 4
  %39 = alloca i32, align 4
  %40 = alloca i32, align 4
  %41 = alloca %struct.ImVec2, align 4
  %42 = alloca %struct.ImVec2, align 4
  %43 = alloca %struct.ImVec2, align 4
  %44 = alloca %struct.ImVec2, align 4
  %45 = alloca %struct.ImVec2, align 4
  %46 = alloca i32, align 4
  %47 = alloca %struct.ImVec2, align 4
  %48 = alloca %struct.ImVec2, align 4
  %49 = alloca %struct.ImVec2, align 4
  %50 = alloca %struct.ImVec2, align 4
  %51 = alloca %struct.ImVec2, align 4
  store i32 %0, ptr %6, align 4, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !5
  store ptr %2, ptr %8, align 8, !tbaa !9
  store ptr %3, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #9
  %52 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %52, ptr %10, align 8, !tbaa !9
  %53 = load ptr, ptr %10, align 8, !tbaa !9
  %54 = getelementptr inbounds %struct.ImGuiWindow, ptr %53, i32 0, i32 43
  %55 = load i8, ptr %54, align 8, !tbaa !11, !range !42, !noundef !43
  %56 = trunc i8 %55 to i1
  br i1 %56, label %57, label %58

57:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %796

58:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #9
  %59 = load ptr, ptr @GImGui, align 8, !tbaa !9
  store ptr %59, ptr %12, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #9
  %60 = load ptr, ptr %12, align 8, !tbaa !9
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 4
  store ptr %61, ptr %13, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %14) #9
  %62 = load i32, ptr %7, align 4, !tbaa !5
  %63 = and i32 %62, 2
  %64 = icmp ne i32 %63, 0
  %65 = zext i1 %64 to i8
  store i8 %65, ptr %14, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #9
  %66 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %67 = trunc i8 %66 to i1
  br i1 %67, label %72, label %68

68:                                               ; preds = %58
  %69 = load i32, ptr %7, align 4, !tbaa !5
  %70 = and i32 %69, 1024
  %71 = icmp ne i32 %70, 0
  br i1 %71, label %72, label %75

72:                                               ; preds = %68, %58
  %73 = load ptr, ptr %13, align 8, !tbaa !9
  %74 = getelementptr inbounds %struct.ImGuiStyle, ptr %73, i32 0, i32 12
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %15, ptr align 4 %74, i64 8, i1 false), !tbaa.struct !45
  br label %89

75:                                               ; preds = %68
  %76 = load ptr, ptr %13, align 8, !tbaa !9
  %77 = getelementptr inbounds %struct.ImGuiStyle, ptr %76, i32 0, i32 12
  %78 = getelementptr inbounds %struct.ImVec2, ptr %77, i32 0, i32 0
  %79 = load float, ptr %78, align 4, !tbaa !47
  %80 = load ptr, ptr %10, align 8, !tbaa !9
  %81 = getelementptr inbounds %struct.ImGuiWindow, ptr %80, i32 0, i32 69
  %82 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %81, i32 0, i32 7
  %83 = load float, ptr %82, align 8, !tbaa !49
  %84 = load ptr, ptr %13, align 8, !tbaa !9
  %85 = getelementptr inbounds %struct.ImGuiStyle, ptr %84, i32 0, i32 12
  %86 = getelementptr inbounds %struct.ImVec2, ptr %85, i32 0, i32 1
  %87 = load float, ptr %86, align 4, !tbaa !50
  %88 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %83, float noundef %87)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef %79, float noundef %88)
  br label %89

89:                                               ; preds = %75, %72
  %90 = load ptr, ptr %9, align 8, !tbaa !9
  %91 = icmp ne ptr %90, null
  br i1 %91, label %95, label %92

92:                                               ; preds = %89
  %93 = load ptr, ptr %8, align 8, !tbaa !9
  %94 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %93, ptr noundef null)
  store ptr %94, ptr %9, align 8, !tbaa !9
  br label %95

95:                                               ; preds = %92, %89
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #9
  %96 = load ptr, ptr %8, align 8, !tbaa !9
  %97 = load ptr, ptr %9, align 8, !tbaa !9
  %98 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %96, ptr noundef %97, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %98, ptr %16, align 4
  call void @llvm.lifetime.start.p0(i64 4, ptr %17) #9
  %99 = load ptr, ptr %10, align 8, !tbaa !9
  %100 = getelementptr inbounds %struct.ImGuiWindow, ptr %99, i32 0, i32 69
  %101 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %100, i32 0, i32 5
  %102 = getelementptr inbounds %struct.ImVec2, ptr %101, i32 0, i32 1
  %103 = load float, ptr %102, align 4, !tbaa !51
  %104 = load ptr, ptr %12, align 8, !tbaa !9
  %105 = getelementptr inbounds %struct.ImGuiContext, ptr %104, i32 0, i32 8
  %106 = load float, ptr %105, align 8, !tbaa !52
  %107 = load ptr, ptr %13, align 8, !tbaa !9
  %108 = getelementptr inbounds %struct.ImGuiStyle, ptr %107, i32 0, i32 12
  %109 = getelementptr inbounds %struct.ImVec2, ptr %108, i32 0, i32 1
  %110 = load float, ptr %109, align 4, !tbaa !50
  %111 = call float @llvm.fmuladd.f32(float %110, float 2.000000e+00, float %106)
  %112 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %103, float noundef %111)
  %113 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %114 = load float, ptr %113, align 4, !tbaa !110
  %115 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %116 = load float, ptr %115, align 4, !tbaa !110
  %117 = call float @llvm.fmuladd.f32(float %116, float 2.000000e+00, float %114)
  %118 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %112, float noundef %117)
  store float %118, ptr %17, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 16, ptr %18) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %18)
  %119 = load i32, ptr %7, align 4, !tbaa !5
  %120 = and i32 %119, 4096
  %121 = icmp ne i32 %120, 0
  br i1 %121, label %122, label %128

122:                                              ; preds = %95
  %123 = load ptr, ptr %10, align 8, !tbaa !9
  %124 = getelementptr inbounds %struct.ImGuiWindow, ptr %123, i32 0, i32 73
  %125 = getelementptr inbounds %struct.ImRect, ptr %124, i32 0, i32 0
  %126 = getelementptr inbounds %struct.ImVec2, ptr %125, i32 0, i32 0
  %127 = load float, ptr %126, align 8, !tbaa !111
  br label %134

128:                                              ; preds = %95
  %129 = load ptr, ptr %10, align 8, !tbaa !9
  %130 = getelementptr inbounds %struct.ImGuiWindow, ptr %129, i32 0, i32 69
  %131 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %130, i32 0, i32 0
  %132 = getelementptr inbounds %struct.ImVec2, ptr %131, i32 0, i32 0
  %133 = load float, ptr %132, align 8, !tbaa !112
  br label %134

134:                                              ; preds = %128, %122
  %135 = phi float [ %127, %122 ], [ %133, %128 ]
  %136 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %137 = getelementptr inbounds %struct.ImVec2, ptr %136, i32 0, i32 0
  store float %135, ptr %137, align 4, !tbaa !113
  %138 = load ptr, ptr %10, align 8, !tbaa !9
  %139 = getelementptr inbounds %struct.ImGuiWindow, ptr %138, i32 0, i32 69
  %140 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %139, i32 0, i32 0
  %141 = getelementptr inbounds %struct.ImVec2, ptr %140, i32 0, i32 1
  %142 = load float, ptr %141, align 4, !tbaa !114
  %143 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %144 = getelementptr inbounds %struct.ImVec2, ptr %143, i32 0, i32 1
  store float %142, ptr %144, align 4, !tbaa !115
  %145 = load ptr, ptr %10, align 8, !tbaa !9
  %146 = getelementptr inbounds %struct.ImGuiWindow, ptr %145, i32 0, i32 73
  %147 = getelementptr inbounds %struct.ImRect, ptr %146, i32 0, i32 1
  %148 = getelementptr inbounds %struct.ImVec2, ptr %147, i32 0, i32 0
  %149 = load float, ptr %148, align 8, !tbaa !116
  %150 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %151 = getelementptr inbounds %struct.ImVec2, ptr %150, i32 0, i32 0
  store float %149, ptr %151, align 4, !tbaa !117
  %152 = load ptr, ptr %10, align 8, !tbaa !9
  %153 = getelementptr inbounds %struct.ImGuiWindow, ptr %152, i32 0, i32 69
  %154 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %153, i32 0, i32 0
  %155 = getelementptr inbounds %struct.ImVec2, ptr %154, i32 0, i32 1
  %156 = load float, ptr %155, align 4, !tbaa !114
  %157 = load float, ptr %17, align 4, !tbaa !46
  %158 = fadd float %156, %157
  %159 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %160 = getelementptr inbounds %struct.ImVec2, ptr %159, i32 0, i32 1
  store float %158, ptr %160, align 4, !tbaa !118
  %161 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %162 = trunc i8 %161 to i1
  br i1 %162, label %163, label %186

163:                                              ; preds = %134
  %164 = load ptr, ptr %10, align 8, !tbaa !9
  %165 = getelementptr inbounds %struct.ImGuiWindow, ptr %164, i32 0, i32 16
  %166 = getelementptr inbounds %struct.ImVec2, ptr %165, i32 0, i32 0
  %167 = load float, ptr %166, align 8, !tbaa !119
  %168 = call float @llvm.fmuladd.f32(float %167, float 5.000000e-01, float -1.000000e+00)
  %169 = fptosi float %168 to i32
  %170 = sitofp i32 %169 to float
  %171 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %172 = getelementptr inbounds %struct.ImVec2, ptr %171, i32 0, i32 0
  %173 = load float, ptr %172, align 4, !tbaa !113
  %174 = fsub float %173, %170
  store float %174, ptr %172, align 4, !tbaa !113
  %175 = load ptr, ptr %10, align 8, !tbaa !9
  %176 = getelementptr inbounds %struct.ImGuiWindow, ptr %175, i32 0, i32 16
  %177 = getelementptr inbounds %struct.ImVec2, ptr %176, i32 0, i32 0
  %178 = load float, ptr %177, align 8, !tbaa !119
  %179 = fmul float %178, 5.000000e-01
  %180 = fptosi float %179 to i32
  %181 = sitofp i32 %180 to float
  %182 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %183 = getelementptr inbounds %struct.ImVec2, ptr %182, i32 0, i32 0
  %184 = load float, ptr %183, align 4, !tbaa !117
  %185 = fadd float %184, %181
  store float %185, ptr %183, align 4, !tbaa !117
  br label %186

186:                                              ; preds = %163, %134
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #9
  %187 = load ptr, ptr %12, align 8, !tbaa !9
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 8
  %189 = load float, ptr %188, align 8, !tbaa !52
  %190 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %191 = trunc i8 %190 to i1
  br i1 %191, label %192, label %196

192:                                              ; preds = %186
  %193 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %194 = load float, ptr %193, align 4, !tbaa !120
  %195 = fmul float %194, 3.000000e+00
  br label %200

196:                                              ; preds = %186
  %197 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %198 = load float, ptr %197, align 4, !tbaa !120
  %199 = fmul float %198, 2.000000e+00
  br label %200

200:                                              ; preds = %196, %192
  %201 = phi float [ %195, %192 ], [ %199, %196 ]
  %202 = fadd float %189, %201
  store float %202, ptr %19, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #9
  %203 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %204 = load float, ptr %203, align 4, !tbaa !110
  %205 = load ptr, ptr %10, align 8, !tbaa !9
  %206 = getelementptr inbounds %struct.ImGuiWindow, ptr %205, i32 0, i32 69
  %207 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %206, i32 0, i32 7
  %208 = load float, ptr %207, align 8, !tbaa !49
  %209 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %204, float noundef %208)
  store float %209, ptr %20, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #9
  %210 = load ptr, ptr %12, align 8, !tbaa !9
  %211 = getelementptr inbounds %struct.ImGuiContext, ptr %210, i32 0, i32 8
  %212 = load float, ptr %211, align 8, !tbaa !52
  %213 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %214 = load float, ptr %213, align 4, !tbaa !120
  %215 = fcmp ogt float %214, 0.000000e+00
  br i1 %215, label %216, label %222

216:                                              ; preds = %200
  %217 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %218 = load float, ptr %217, align 4, !tbaa !120
  %219 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %220 = load float, ptr %219, align 4, !tbaa !120
  %221 = call float @llvm.fmuladd.f32(float %220, float 2.000000e+00, float %218)
  br label %223

222:                                              ; preds = %200
  br label %223

223:                                              ; preds = %222, %216
  %224 = phi float [ %221, %216 ], [ 0.000000e+00, %222 ]
  %225 = fadd float %212, %224
  store float %225, ptr %21, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #9
  %226 = load ptr, ptr %10, align 8, !tbaa !9
  %227 = getelementptr inbounds %struct.ImGuiWindow, ptr %226, i32 0, i32 69
  %228 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %227, i32 0, i32 0
  %229 = getelementptr inbounds %struct.ImVec2, ptr %228, i32 0, i32 0
  %230 = load float, ptr %229, align 8, !tbaa !112
  %231 = load float, ptr %19, align 4, !tbaa !46
  %232 = fadd float %230, %231
  %233 = load ptr, ptr %10, align 8, !tbaa !9
  %234 = getelementptr inbounds %struct.ImGuiWindow, ptr %233, i32 0, i32 69
  %235 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %234, i32 0, i32 0
  %236 = getelementptr inbounds %struct.ImVec2, ptr %235, i32 0, i32 1
  %237 = load float, ptr %236, align 4, !tbaa !114
  %238 = load float, ptr %20, align 4, !tbaa !46
  %239 = fadd float %237, %238
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %232, float noundef %239)
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #9
  %240 = load float, ptr %21, align 4, !tbaa !46
  %241 = load float, ptr %17, align 4, !tbaa !46
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %240, float noundef %241)
  %242 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %243 = load float, ptr %242, align 4, !tbaa !110
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %243)
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr %24) #9
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %24, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !121
  %244 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %245 = trunc i8 %244 to i1
  br i1 %245, label %263, label %246

246:                                              ; preds = %223
  %247 = load i32, ptr %7, align 4, !tbaa !5
  %248 = and i32 %247, 6144
  %249 = icmp eq i32 %248, 0
  br i1 %249, label %250, label %263

250:                                              ; preds = %246
  %251 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  %252 = getelementptr inbounds %struct.ImVec2, ptr %251, i32 0, i32 0
  %253 = load float, ptr %252, align 4, !tbaa !113
  %254 = load float, ptr %21, align 4, !tbaa !46
  %255 = fadd float %253, %254
  %256 = load ptr, ptr %13, align 8, !tbaa !9
  %257 = getelementptr inbounds %struct.ImGuiStyle, ptr %256, i32 0, i32 15
  %258 = getelementptr inbounds %struct.ImVec2, ptr %257, i32 0, i32 0
  %259 = load float, ptr %258, align 4, !tbaa !122
  %260 = call float @llvm.fmuladd.f32(float %259, float 2.000000e+00, float %255)
  %261 = getelementptr inbounds %struct.ImRect, ptr %24, i32 0, i32 1
  %262 = getelementptr inbounds %struct.ImVec2, ptr %261, i32 0, i32 0
  store float %260, ptr %262, align 4, !tbaa !117
  br label %263

263:                                              ; preds = %250, %246, %223
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #9
  %264 = load i32, ptr %7, align 4, !tbaa !5
  %265 = and i32 %264, 256
  %266 = icmp ne i32 %265, 0
  %267 = zext i1 %266 to i8
  store i8 %267, ptr %25, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %26) #9
  %268 = load i32, ptr %6, align 4, !tbaa !5
  %269 = load i32, ptr %7, align 4, !tbaa !5
  %270 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %268, i32 noundef %269)
  %271 = zext i1 %270 to i8
  store i8 %271, ptr %26, align 1, !tbaa !44
  %272 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %273 = trunc i8 %272 to i1
  br i1 %273, label %274, label %298

274:                                              ; preds = %263
  %275 = load ptr, ptr %12, align 8, !tbaa !9
  %276 = getelementptr inbounds %struct.ImGuiContext, ptr %275, i32 0, i32 113
  %277 = load i8, ptr %276, align 4, !tbaa !123, !range !42, !noundef !43
  %278 = trunc i8 %277 to i1
  br i1 %278, label %298, label %279

279:                                              ; preds = %274
  %280 = load i32, ptr %7, align 4, !tbaa !5
  %281 = and i32 %280, 8192
  %282 = icmp ne i32 %281, 0
  br i1 %282, label %283, label %298

283:                                              ; preds = %279
  %284 = load i32, ptr %7, align 4, !tbaa !5
  %285 = and i32 %284, 8
  %286 = icmp ne i32 %285, 0
  br i1 %286, label %298, label %287

287:                                              ; preds = %283
  %288 = load ptr, ptr %10, align 8, !tbaa !9
  %289 = getelementptr inbounds %struct.ImGuiWindow, ptr %288, i32 0, i32 69
  %290 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %289, i32 0, i32 24
  %291 = load i32, ptr %290, align 8, !tbaa !124
  %292 = shl i32 1, %291
  %293 = load ptr, ptr %10, align 8, !tbaa !9
  %294 = getelementptr inbounds %struct.ImGuiWindow, ptr %293, i32 0, i32 69
  %295 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %294, i32 0, i32 25
  %296 = load i32, ptr %295, align 4, !tbaa !125
  %297 = or i32 %296, %292
  store i32 %297, ptr %295, align 4, !tbaa !125
  br label %298

298:                                              ; preds = %287, %283, %279, %274, %263
  call void @llvm.lifetime.start.p0(i64 1, ptr %27) #9
  %299 = load i32, ptr %6, align 4, !tbaa !5
  %300 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %299, ptr noundef null, i32 noundef 0)
  %301 = zext i1 %300 to i8
  store i8 %301, ptr %27, align 1, !tbaa !44
  %302 = load ptr, ptr %12, align 8, !tbaa !9
  %303 = getelementptr inbounds %struct.ImGuiContext, ptr %302, i32 0, i32 78
  %304 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %303, i32 0, i32 2
  %305 = load i32, ptr %304, align 8, !tbaa !126
  %306 = or i32 %305, 2
  store i32 %306, ptr %304, align 8, !tbaa !126
  %307 = load ptr, ptr %12, align 8, !tbaa !9
  %308 = getelementptr inbounds %struct.ImGuiContext, ptr %307, i32 0, i32 78
  %309 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %308, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %309, ptr align 4 %18, i64 16, i1 false), !tbaa.struct !121
  %310 = load i8, ptr %27, align 1, !tbaa !44, !range !42, !noundef !43
  %311 = trunc i8 %310 to i1
  br i1 %311, label %325, label %312

312:                                              ; preds = %298
  %313 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %314 = trunc i8 %313 to i1
  br i1 %314, label %315, label %321

315:                                              ; preds = %312
  %316 = load i32, ptr %7, align 4, !tbaa !5
  %317 = and i32 %316, 8
  %318 = icmp ne i32 %317, 0
  br i1 %318, label %321, label %319

319:                                              ; preds = %315
  %320 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %320)
  br label %321

321:                                              ; preds = %319, %315, %312
  %322 = load ptr, ptr %12, align 8, !tbaa !9
  %323 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %324 = trunc i8 %323 to i1
  store i1 %324, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %795

325:                                              ; preds = %298
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #9
  store i32 0, ptr %28, align 4, !tbaa !5
  %326 = load i32, ptr %7, align 4, !tbaa !5
  %327 = and i32 %326, 4
  %328 = icmp ne i32 %327, 0
  br i1 %328, label %336, label %329

329:                                              ; preds = %325
  %330 = load ptr, ptr %12, align 8, !tbaa !9
  %331 = getelementptr inbounds %struct.ImGuiContext, ptr %330, i32 0, i32 78
  %332 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %331, i32 0, i32 1
  %333 = load i32, ptr %332, align 4, !tbaa !127
  %334 = and i32 %333, 512
  %335 = icmp ne i32 %334, 0
  br i1 %335, label %336, label %339

336:                                              ; preds = %329, %325
  %337 = load i32, ptr %28, align 4, !tbaa !5
  %338 = or i32 %337, 4096
  store i32 %338, ptr %28, align 4, !tbaa !5
  br label %339

339:                                              ; preds = %336, %329
  %340 = load i8, ptr %25, align 1, !tbaa !44, !range !42, !noundef !43
  %341 = trunc i8 %340 to i1
  br i1 %341, label %345, label %342

342:                                              ; preds = %339
  %343 = load i32, ptr %28, align 4, !tbaa !5
  %344 = or i32 %343, 512
  store i32 %344, ptr %28, align 4, !tbaa !5
  br label %345

345:                                              ; preds = %342, %339
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #9
  %346 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %347 = load float, ptr %346, align 4, !tbaa !120
  %348 = load float, ptr %19, align 4, !tbaa !46
  %349 = fsub float %347, %348
  %350 = load ptr, ptr %13, align 8, !tbaa !9
  %351 = getelementptr inbounds %struct.ImGuiStyle, ptr %350, i32 0, i32 18
  %352 = getelementptr inbounds %struct.ImVec2, ptr %351, i32 0, i32 0
  %353 = load float, ptr %352, align 4, !tbaa !128
  %354 = fsub float %349, %353
  store float %354, ptr %29, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 4, ptr %30) #9
  %355 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %356 = load float, ptr %355, align 4, !tbaa !120
  %357 = load float, ptr %19, align 4, !tbaa !46
  %358 = fsub float %356, %357
  %359 = load ptr, ptr %12, align 8, !tbaa !9
  %360 = getelementptr inbounds %struct.ImGuiContext, ptr %359, i32 0, i32 8
  %361 = load float, ptr %360, align 8, !tbaa !52
  %362 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %363 = load float, ptr %362, align 4, !tbaa !120
  %364 = call float @llvm.fmuladd.f32(float %363, float 2.000000e+00, float %361)
  %365 = fadd float %358, %364
  %366 = load ptr, ptr %13, align 8, !tbaa !9
  %367 = getelementptr inbounds %struct.ImGuiStyle, ptr %366, i32 0, i32 18
  %368 = getelementptr inbounds %struct.ImVec2, ptr %367, i32 0, i32 0
  %369 = load float, ptr %368, align 4, !tbaa !128
  %370 = fadd float %365, %369
  store float %370, ptr %30, align 4, !tbaa !46
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #9
  %371 = load ptr, ptr %12, align 8, !tbaa !9
  %372 = getelementptr inbounds %struct.ImGuiContext, ptr %371, i32 0, i32 2
  %373 = getelementptr inbounds %struct.ImGuiIO, ptr %372, i32 0, i32 67
  %374 = getelementptr inbounds %struct.ImVec2, ptr %373, i32 0, i32 0
  %375 = load float, ptr %374, align 8, !tbaa !129
  %376 = load float, ptr %29, align 4, !tbaa !46
  %377 = fcmp oge float %375, %376
  br i1 %377, label %378, label %386

378:                                              ; preds = %345
  %379 = load ptr, ptr %12, align 8, !tbaa !9
  %380 = getelementptr inbounds %struct.ImGuiContext, ptr %379, i32 0, i32 2
  %381 = getelementptr inbounds %struct.ImGuiIO, ptr %380, i32 0, i32 67
  %382 = getelementptr inbounds %struct.ImVec2, ptr %381, i32 0, i32 0
  %383 = load float, ptr %382, align 8, !tbaa !129
  %384 = load float, ptr %30, align 4, !tbaa !46
  %385 = fcmp olt float %383, %384
  br label %386

386:                                              ; preds = %378, %345
  %387 = phi i1 [ false, %345 ], [ %385, %378 ]
  %388 = zext i1 %387 to i8
  store i8 %388, ptr %31, align 1, !tbaa !44
  %389 = load ptr, ptr %10, align 8, !tbaa !9
  %390 = load ptr, ptr %12, align 8, !tbaa !9
  %391 = getelementptr inbounds %struct.ImGuiContext, ptr %390, i32 0, i32 34
  %392 = load ptr, ptr %391, align 8, !tbaa !130
  %393 = icmp ne ptr %389, %392
  br i1 %393, label %397, label %394

394:                                              ; preds = %386
  %395 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %396 = trunc i8 %395 to i1
  br i1 %396, label %400, label %397

397:                                              ; preds = %394, %386
  %398 = load i32, ptr %28, align 4, !tbaa !5
  %399 = or i32 %398, 65536
  store i32 %399, ptr %28, align 4, !tbaa !5
  br label %400

400:                                              ; preds = %397, %394
  %401 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %402 = trunc i8 %401 to i1
  br i1 %402, label %403, label %406

403:                                              ; preds = %400
  %404 = load i32, ptr %28, align 4, !tbaa !5
  %405 = or i32 %404, 16
  store i32 %405, ptr %28, align 4, !tbaa !5
  br label %417

406:                                              ; preds = %400
  %407 = load i32, ptr %7, align 4, !tbaa !5
  %408 = and i32 %407, 64
  %409 = icmp ne i32 %408, 0
  br i1 %409, label %410, label %413

410:                                              ; preds = %406
  %411 = load i32, ptr %28, align 4, !tbaa !5
  %412 = or i32 %411, 288
  store i32 %412, ptr %28, align 4, !tbaa !5
  br label %416

413:                                              ; preds = %406
  %414 = load i32, ptr %28, align 4, !tbaa !5
  %415 = or i32 %414, 32
  store i32 %415, ptr %28, align 4, !tbaa !5
  br label %416

416:                                              ; preds = %413, %410
  br label %417

417:                                              ; preds = %416, %403
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #9
  %418 = load i32, ptr %7, align 4, !tbaa !5
  %419 = and i32 %418, 1
  %420 = icmp ne i32 %419, 0
  %421 = zext i1 %420 to i8
  store i8 %421, ptr %32, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #9
  %422 = load i8, ptr %32, align 1, !tbaa !44, !range !42, !noundef !43
  %423 = trunc i8 %422 to i1
  %424 = zext i1 %423 to i8
  store i8 %424, ptr %33, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #9
  %425 = load i32, ptr %6, align 4, !tbaa !5
  %426 = load i32, ptr %28, align 4, !tbaa !5
  %427 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %24, i32 noundef %425, ptr noundef %34, ptr noundef %35, i32 noundef %426)
  %428 = zext i1 %427 to i8
  store i8 %428, ptr %36, align 1, !tbaa !44
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #9
  store i8 0, ptr %37, align 1, !tbaa !44
  %429 = load i8, ptr %25, align 1, !tbaa !44, !range !42, !noundef !43
  %430 = trunc i8 %429 to i1
  br i1 %430, label %561, label %431

431:                                              ; preds = %417
  %432 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %433 = trunc i8 %432 to i1
  br i1 %433, label %434, label %487

434:                                              ; preds = %431
  %435 = load ptr, ptr %12, align 8, !tbaa !9
  %436 = getelementptr inbounds %struct.ImGuiContext, ptr %435, i32 0, i32 164
  %437 = load i32, ptr %436, align 8, !tbaa !131
  %438 = load i32, ptr %6, align 4, !tbaa !5
  %439 = icmp ne i32 %437, %438
  br i1 %439, label %440, label %487

440:                                              ; preds = %434
  %441 = load i32, ptr %7, align 4, !tbaa !5
  %442 = and i32 %441, 192
  %443 = icmp eq i32 %442, 0
  br i1 %443, label %450, label %444

444:                                              ; preds = %440
  %445 = load ptr, ptr %12, align 8, !tbaa !9
  %446 = getelementptr inbounds %struct.ImGuiContext, ptr %445, i32 0, i32 102
  %447 = load i32, ptr %446, align 8, !tbaa !132
  %448 = load i32, ptr %6, align 4, !tbaa !5
  %449 = icmp eq i32 %447, %448
  br i1 %449, label %450, label %451

450:                                              ; preds = %444, %440
  store i8 1, ptr %37, align 1, !tbaa !44
  br label %451

451:                                              ; preds = %450, %444
  %452 = load i32, ptr %7, align 4, !tbaa !5
  %453 = and i32 %452, 128
  %454 = icmp ne i32 %453, 0
  br i1 %454, label %455, label %473

455:                                              ; preds = %451
  %456 = load i8, ptr %31, align 1, !tbaa !44, !range !42, !noundef !43
  %457 = trunc i8 %456 to i1
  br i1 %457, label %458, label %464

458:                                              ; preds = %455
  %459 = load ptr, ptr %12, align 8, !tbaa !9
  %460 = getelementptr inbounds %struct.ImGuiContext, ptr %459, i32 0, i32 116
  %461 = load i8, ptr %460, align 1, !tbaa !133, !range !42, !noundef !43
  %462 = trunc i8 %461 to i1
  %463 = xor i1 %462, true
  br label %464

464:                                              ; preds = %458, %455
  %465 = phi i1 [ false, %455 ], [ %463, %458 ]
  %466 = zext i1 %465 to i32
  %467 = load i8, ptr %37, align 1, !tbaa !44, !range !42, !noundef !43
  %468 = trunc i8 %467 to i1
  %469 = zext i1 %468 to i32
  %470 = or i32 %469, %466
  %471 = icmp ne i32 %470, 0
  %472 = zext i1 %471 to i8
  store i8 %472, ptr %37, align 1, !tbaa !44
  br label %473

473:                                              ; preds = %464, %451
  %474 = load i32, ptr %7, align 4, !tbaa !5
  %475 = and i32 %474, 64
  %476 = icmp ne i32 %475, 0
  br i1 %476, label %477, label %486

477:                                              ; preds = %473
  %478 = load ptr, ptr %12, align 8, !tbaa !9
  %479 = getelementptr inbounds %struct.ImGuiContext, ptr %478, i32 0, i32 2
  %480 = getelementptr inbounds %struct.ImGuiIO, ptr %479, i32 0, i32 85
  %481 = getelementptr inbounds [5 x i16], ptr %480, i64 0, i64 0
  %482 = load i16, ptr %481, align 2, !tbaa !134
  %483 = zext i16 %482 to i32
  %484 = icmp eq i32 %483, 2
  br i1 %484, label %485, label %486

485:                                              ; preds = %477
  store i8 1, ptr %37, align 1, !tbaa !44
  br label %486

486:                                              ; preds = %485, %477, %473
  br label %509

487:                                              ; preds = %434, %431
  %488 = load i8, ptr %36, align 1, !tbaa !44, !range !42, !noundef !43
  %489 = trunc i8 %488 to i1
  br i1 %489, label %490, label %508

490:                                              ; preds = %487
  %491 = load ptr, ptr %12, align 8, !tbaa !9
  %492 = getelementptr inbounds %struct.ImGuiContext, ptr %491, i32 0, i32 164
  %493 = load i32, ptr %492, align 8, !tbaa !131
  %494 = load i32, ptr %6, align 4, !tbaa !5
  %495 = icmp eq i32 %493, %494
  br i1 %495, label %496, label %508

496:                                              ; preds = %490
  %497 = load i32, ptr %28, align 4, !tbaa !5
  %498 = and i32 %497, 512
  %499 = icmp ne i32 %498, 0
  br i1 %499, label %500, label %501

500:                                              ; preds = %496
  br label %503

501:                                              ; preds = %496
  call void @__assert_fail(ptr noundef @.str.146, ptr noundef @.str.4, i32 noundef 6235, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

502:                                              ; No predecessors!
  br label %503

503:                                              ; preds = %502, %500
  %504 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %505 = trunc i8 %504 to i1
  br i1 %505, label %507, label %506

506:                                              ; preds = %503
  store i8 1, ptr %37, align 1, !tbaa !44
  br label %507

507:                                              ; preds = %506, %503
  br label %508

508:                                              ; preds = %507, %490, %487
  br label %509

509:                                              ; preds = %508, %486
  %510 = load ptr, ptr %12, align 8, !tbaa !9
  %511 = getelementptr inbounds %struct.ImGuiContext, ptr %510, i32 0, i32 100
  %512 = load i32, ptr %511, align 8, !tbaa !135
  %513 = load i32, ptr %6, align 4, !tbaa !5
  %514 = icmp eq i32 %512, %513
  br i1 %514, label %515, label %524

515:                                              ; preds = %509
  %516 = load ptr, ptr %12, align 8, !tbaa !9
  %517 = getelementptr inbounds %struct.ImGuiContext, ptr %516, i32 0, i32 127
  %518 = load i32, ptr %517, align 8, !tbaa !136
  %519 = icmp eq i32 %518, 0
  br i1 %519, label %520, label %524

520:                                              ; preds = %515
  %521 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %522 = trunc i8 %521 to i1
  br i1 %522, label %523, label %524

523:                                              ; preds = %520
  store i8 1, ptr %37, align 1, !tbaa !44
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %524

524:                                              ; preds = %523, %520, %515, %509
  %525 = load ptr, ptr %12, align 8, !tbaa !9
  %526 = getelementptr inbounds %struct.ImGuiContext, ptr %525, i32 0, i32 100
  %527 = load i32, ptr %526, align 8, !tbaa !135
  %528 = load i32, ptr %6, align 4, !tbaa !5
  %529 = icmp eq i32 %527, %528
  br i1 %529, label %530, label %539

530:                                              ; preds = %524
  %531 = load ptr, ptr %12, align 8, !tbaa !9
  %532 = getelementptr inbounds %struct.ImGuiContext, ptr %531, i32 0, i32 127
  %533 = load i32, ptr %532, align 8, !tbaa !136
  %534 = icmp eq i32 %533, 1
  br i1 %534, label %535, label %539

535:                                              ; preds = %530
  %536 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %537 = trunc i8 %536 to i1
  br i1 %537, label %539, label %538

538:                                              ; preds = %535
  store i8 1, ptr %37, align 1, !tbaa !44
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %539

539:                                              ; preds = %538, %535, %530, %524
  %540 = load i8, ptr %37, align 1, !tbaa !44, !range !42, !noundef !43
  %541 = trunc i8 %540 to i1
  br i1 %541, label %542, label %560

542:                                              ; preds = %539
  %543 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %544 = trunc i8 %543 to i1
  %545 = xor i1 %544, true
  %546 = zext i1 %545 to i8
  store i8 %546, ptr %26, align 1, !tbaa !44
  %547 = load ptr, ptr %10, align 8, !tbaa !9
  %548 = getelementptr inbounds %struct.ImGuiWindow, ptr %547, i32 0, i32 69
  %549 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %548, i32 0, i32 27
  %550 = load ptr, ptr %549, align 8, !tbaa !137
  %551 = load i32, ptr %6, align 4, !tbaa !5
  %552 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %553 = trunc i8 %552 to i1
  %554 = zext i1 %553 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %550, i32 noundef %551, i32 noundef %554)
  %555 = load ptr, ptr %12, align 8, !tbaa !9
  %556 = getelementptr inbounds %struct.ImGuiContext, ptr %555, i32 0, i32 78
  %557 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %556, i32 0, i32 2
  %558 = load i32, ptr %557, align 8, !tbaa !126
  %559 = or i32 %558, 16
  store i32 %559, ptr %557, align 8, !tbaa !126
  br label %560

560:                                              ; preds = %542, %539
  br label %561

561:                                              ; preds = %560, %417
  %562 = load i8, ptr %32, align 1, !tbaa !44, !range !42, !noundef !43
  %563 = trunc i8 %562 to i1
  %564 = zext i1 %563 to i32
  %565 = load i8, ptr %33, align 1, !tbaa !44, !range !42, !noundef !43
  %566 = trunc i8 %565 to i1
  %567 = zext i1 %566 to i32
  %568 = icmp ne i32 %564, %567
  br i1 %568, label %569, label %575

569:                                              ; preds = %561
  %570 = load ptr, ptr %12, align 8, !tbaa !9
  %571 = getelementptr inbounds %struct.ImGuiContext, ptr %570, i32 0, i32 78
  %572 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %571, i32 0, i32 2
  %573 = load i32, ptr %572, align 8, !tbaa !126
  %574 = or i32 %573, 8
  store i32 %574, ptr %572, align 8, !tbaa !126
  br label %575

575:                                              ; preds = %569, %561
  call void @llvm.lifetime.start.p0(i64 4, ptr %38) #9
  %576 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  store i32 %576, ptr %38, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #9
  store i32 2, ptr %39, align 4, !tbaa !5
  %577 = load i8, ptr %14, align 1, !tbaa !44, !range !42, !noundef !43
  %578 = trunc i8 %577 to i1
  br i1 %578, label %579, label %689

579:                                              ; preds = %575
  call void @llvm.lifetime.start.p0(i64 4, ptr %40) #9
  %580 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %581 = trunc i8 %580 to i1
  br i1 %581, label %582, label %586

582:                                              ; preds = %579
  %583 = load i8, ptr %34, align 1, !tbaa !44, !range !42, !noundef !43
  %584 = trunc i8 %583 to i1
  br i1 %584, label %585, label %586

585:                                              ; preds = %582
  br label %591

586:                                              ; preds = %582, %579
  %587 = load i8, ptr %34, align 1, !tbaa !44, !range !42, !noundef !43
  %588 = trunc i8 %587 to i1
  %589 = zext i1 %588 to i64
  %590 = select i1 %588, i32 25, i32 24
  br label %591

591:                                              ; preds = %586, %585
  %592 = phi i32 [ 26, %585 ], [ %590, %586 ]
  %593 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %592, float noundef 1.000000e+00)
  store i32 %593, ptr %40, align 4, !tbaa !5
  %594 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %594, i64 8, i1 false), !tbaa.struct !45
  %595 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %42, ptr align 4 %595, i64 8, i1 false), !tbaa.struct !45
  %596 = load i32, ptr %40, align 4, !tbaa !5
  %597 = load ptr, ptr %13, align 8, !tbaa !9
  %598 = getelementptr inbounds %struct.ImGuiStyle, ptr %597, i32 0, i32 13
  %599 = load float, ptr %598, align 4, !tbaa !138
  %600 = load <2 x float>, ptr %41, align 4
  %601 = load <2 x float>, ptr %42, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %600, <2 x float> %601, i32 noundef %596, i1 noundef zeroext true, float noundef %599)
  %602 = load i32, ptr %6, align 4, !tbaa !5
  %603 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %602, i32 noundef %603)
  %604 = load i32, ptr %7, align 4, !tbaa !5
  %605 = and i32 %604, 512
  %606 = icmp ne i32 %605, 0
  br i1 %606, label %607, label %624

607:                                              ; preds = %591
  %608 = load ptr, ptr %10, align 8, !tbaa !9
  %609 = getelementptr inbounds %struct.ImGuiWindow, ptr %608, i32 0, i32 88
  %610 = load ptr, ptr %609, align 8, !tbaa !139
  %611 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %612 = load float, ptr %611, align 4, !tbaa !120
  %613 = load float, ptr %19, align 4, !tbaa !46
  %614 = fneg float %613
  %615 = call float @llvm.fmuladd.f32(float %614, float 0x3FE3333340000000, float %612)
  %616 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %617 = load float, ptr %616, align 4, !tbaa !110
  %618 = load ptr, ptr %12, align 8, !tbaa !9
  %619 = getelementptr inbounds %struct.ImGuiContext, ptr %618, i32 0, i32 8
  %620 = load float, ptr %619, align 8, !tbaa !52
  %621 = call float @llvm.fmuladd.f32(float %620, float 5.000000e-01, float %617)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %43, float noundef %615, float noundef %621)
  %622 = load i32, ptr %38, align 4, !tbaa !5
  %623 = load <2 x float>, ptr %43, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %610, <2 x float> %623, i32 noundef %622)
  br label %662

624:                                              ; preds = %591
  %625 = load i8, ptr %25, align 1, !tbaa !44, !range !42, !noundef !43
  %626 = trunc i8 %625 to i1
  br i1 %626, label %653, label %627

627:                                              ; preds = %624
  %628 = load ptr, ptr %10, align 8, !tbaa !9
  %629 = getelementptr inbounds %struct.ImGuiWindow, ptr %628, i32 0, i32 88
  %630 = load ptr, ptr %629, align 8, !tbaa !139
  %631 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %632 = load float, ptr %631, align 4, !tbaa !120
  %633 = load float, ptr %19, align 4, !tbaa !46
  %634 = fsub float %632, %633
  %635 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %636 = load float, ptr %635, align 4, !tbaa !120
  %637 = fadd float %634, %636
  %638 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %639 = load float, ptr %638, align 4, !tbaa !110
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %44, float noundef %637, float noundef %639)
  %640 = load i32, ptr %38, align 4, !tbaa !5
  %641 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %642 = trunc i8 %641 to i1
  br i1 %642, label %643, label %649

643:                                              ; preds = %627
  %644 = load i32, ptr %7, align 4, !tbaa !5
  %645 = and i32 %644, 2097152
  %646 = icmp ne i32 %645, 0
  %647 = zext i1 %646 to i64
  %648 = select i1 %646, i32 2, i32 3
  br label %650

649:                                              ; preds = %627
  br label %650

650:                                              ; preds = %649, %643
  %651 = phi i32 [ %648, %643 ], [ 1, %649 ]
  %652 = load <2 x float>, ptr %44, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %630, <2 x float> %652, i32 noundef %640, i32 noundef %651, float noundef 1.000000e+00)
  br label %661

653:                                              ; preds = %624
  %654 = load float, ptr %19, align 4, !tbaa !46
  %655 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %656 = load float, ptr %655, align 4, !tbaa !120
  %657 = fsub float %654, %656
  %658 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %659 = load float, ptr %658, align 4, !tbaa !120
  %660 = fsub float %659, %657
  store float %660, ptr %658, align 4, !tbaa !120
  br label %661

661:                                              ; preds = %653, %650
  br label %662

662:                                              ; preds = %661, %607
  %663 = load i32, ptr %7, align 4, !tbaa !5
  %664 = and i32 %663, 1048576
  %665 = icmp ne i32 %664, 0
  br i1 %665, label %666, label %679

666:                                              ; preds = %662
  %667 = load ptr, ptr %12, align 8, !tbaa !9
  %668 = getelementptr inbounds %struct.ImGuiContext, ptr %667, i32 0, i32 8
  %669 = load float, ptr %668, align 8, !tbaa !52
  %670 = load ptr, ptr %13, align 8, !tbaa !9
  %671 = getelementptr inbounds %struct.ImGuiStyle, ptr %670, i32 0, i32 12
  %672 = getelementptr inbounds %struct.ImVec2, ptr %671, i32 0, i32 0
  %673 = load float, ptr %672, align 4, !tbaa !47
  %674 = fadd float %669, %673
  %675 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %676 = getelementptr inbounds %struct.ImVec2, ptr %675, i32 0, i32 0
  %677 = load float, ptr %676, align 4, !tbaa !117
  %678 = fsub float %677, %674
  store float %678, ptr %676, align 4, !tbaa !117
  br label %679

679:                                              ; preds = %666, %662
  %680 = load ptr, ptr %12, align 8, !tbaa !9
  %681 = getelementptr inbounds %struct.ImGuiContext, ptr %680, i32 0, i32 228
  %682 = load i8, ptr %681, align 8, !tbaa !140, !range !42, !noundef !43
  %683 = trunc i8 %682 to i1
  br i1 %683, label %684, label %685

684:                                              ; preds = %679
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.147, ptr noundef @.str.147)
  br label %685

685:                                              ; preds = %684, %679
  %686 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  %687 = load ptr, ptr %8, align 8, !tbaa !9
  %688 = load ptr, ptr %9, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %45) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %45, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef nonnull align 4 dereferenceable(8) %686, ptr noundef %687, ptr noundef %688, ptr noundef %16, ptr noundef nonnull align 4 dereferenceable(8) %45, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr %45) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %40) #9
  br label %782

689:                                              ; preds = %575
  %690 = load i8, ptr %34, align 1, !tbaa !44, !range !42, !noundef !43
  %691 = trunc i8 %690 to i1
  br i1 %691, label %695, label %692

692:                                              ; preds = %689
  %693 = load i8, ptr %32, align 1, !tbaa !44, !range !42, !noundef !43
  %694 = trunc i8 %693 to i1
  br i1 %694, label %695, label %715

695:                                              ; preds = %692, %689
  call void @llvm.lifetime.start.p0(i64 4, ptr %46) #9
  %696 = load i8, ptr %35, align 1, !tbaa !44, !range !42, !noundef !43
  %697 = trunc i8 %696 to i1
  br i1 %697, label %698, label %702

698:                                              ; preds = %695
  %699 = load i8, ptr %34, align 1, !tbaa !44, !range !42, !noundef !43
  %700 = trunc i8 %699 to i1
  br i1 %700, label %701, label %702

701:                                              ; preds = %698
  br label %707

702:                                              ; preds = %698, %695
  %703 = load i8, ptr %34, align 1, !tbaa !44, !range !42, !noundef !43
  %704 = trunc i8 %703 to i1
  %705 = zext i1 %704 to i64
  %706 = select i1 %704, i32 25, i32 24
  br label %707

707:                                              ; preds = %702, %701
  %708 = phi i32 [ 26, %701 ], [ %706, %702 ]
  %709 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %708, float noundef 1.000000e+00)
  store i32 %709, ptr %46, align 4, !tbaa !5
  %710 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %47, ptr align 4 %710, i64 8, i1 false), !tbaa.struct !45
  %711 = getelementptr inbounds %struct.ImRect, ptr %18, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %48, ptr align 4 %711, i64 8, i1 false), !tbaa.struct !45
  %712 = load i32, ptr %46, align 4, !tbaa !5
  %713 = load <2 x float>, ptr %47, align 4
  %714 = load <2 x float>, ptr %48, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %713, <2 x float> %714, i32 noundef %712, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %46) #9
  br label %715

715:                                              ; preds = %707, %692
  %716 = load i32, ptr %6, align 4, !tbaa !5
  %717 = load i32, ptr %39, align 4, !tbaa !5
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %18, i32 noundef %716, i32 noundef %717)
  %718 = load i32, ptr %7, align 4, !tbaa !5
  %719 = and i32 %718, 512
  %720 = icmp ne i32 %719, 0
  br i1 %720, label %721, label %738

721:                                              ; preds = %715
  %722 = load ptr, ptr %10, align 8, !tbaa !9
  %723 = getelementptr inbounds %struct.ImGuiWindow, ptr %722, i32 0, i32 88
  %724 = load ptr, ptr %723, align 8, !tbaa !139
  %725 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %726 = load float, ptr %725, align 4, !tbaa !120
  %727 = load float, ptr %19, align 4, !tbaa !46
  %728 = fneg float %727
  %729 = call float @llvm.fmuladd.f32(float %728, float 5.000000e-01, float %726)
  %730 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %731 = load float, ptr %730, align 4, !tbaa !110
  %732 = load ptr, ptr %12, align 8, !tbaa !9
  %733 = getelementptr inbounds %struct.ImGuiContext, ptr %732, i32 0, i32 8
  %734 = load float, ptr %733, align 8, !tbaa !52
  %735 = call float @llvm.fmuladd.f32(float %734, float 5.000000e-01, float %731)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %49, float noundef %729, float noundef %735)
  %736 = load i32, ptr %38, align 4, !tbaa !5
  %737 = load <2 x float>, ptr %49, align 4
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %724, <2 x float> %737, i32 noundef %736)
  br label %772

738:                                              ; preds = %715
  %739 = load i8, ptr %25, align 1, !tbaa !44, !range !42, !noundef !43
  %740 = trunc i8 %739 to i1
  br i1 %740, label %771, label %741

741:                                              ; preds = %738
  %742 = load ptr, ptr %10, align 8, !tbaa !9
  %743 = getelementptr inbounds %struct.ImGuiWindow, ptr %742, i32 0, i32 88
  %744 = load ptr, ptr %743, align 8, !tbaa !139
  %745 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %746 = load float, ptr %745, align 4, !tbaa !120
  %747 = load float, ptr %19, align 4, !tbaa !46
  %748 = fsub float %746, %747
  %749 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %750 = load float, ptr %749, align 4, !tbaa !120
  %751 = fadd float %748, %750
  %752 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %753 = load float, ptr %752, align 4, !tbaa !110
  %754 = load ptr, ptr %12, align 8, !tbaa !9
  %755 = getelementptr inbounds %struct.ImGuiContext, ptr %754, i32 0, i32 8
  %756 = load float, ptr %755, align 8, !tbaa !52
  %757 = call float @llvm.fmuladd.f32(float %756, float 0x3FC3333340000000, float %753)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %50, float noundef %751, float noundef %757)
  %758 = load i32, ptr %38, align 4, !tbaa !5
  %759 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %760 = trunc i8 %759 to i1
  br i1 %760, label %761, label %767

761:                                              ; preds = %741
  %762 = load i32, ptr %7, align 4, !tbaa !5
  %763 = and i32 %762, 2097152
  %764 = icmp ne i32 %763, 0
  %765 = zext i1 %764 to i64
  %766 = select i1 %764, i32 2, i32 3
  br label %768

767:                                              ; preds = %741
  br label %768

768:                                              ; preds = %767, %761
  %769 = phi i32 [ %766, %761 ], [ 1, %767 ]
  %770 = load <2 x float>, ptr %50, align 4
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %744, <2 x float> %770, i32 noundef %758, i32 noundef %769, float noundef 0x3FE6666660000000)
  br label %771

771:                                              ; preds = %768, %738
  br label %772

772:                                              ; preds = %771, %721
  %773 = load ptr, ptr %12, align 8, !tbaa !9
  %774 = getelementptr inbounds %struct.ImGuiContext, ptr %773, i32 0, i32 228
  %775 = load i8, ptr %774, align 8, !tbaa !140, !range !42, !noundef !43
  %776 = trunc i8 %775 to i1
  br i1 %776, label %777, label %778

777:                                              ; preds = %772
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef @.str.148, ptr noundef null)
  br label %778

778:                                              ; preds = %777, %772
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %51, ptr align 4 %22, i64 8, i1 false), !tbaa.struct !45
  %779 = load ptr, ptr %8, align 8, !tbaa !9
  %780 = load ptr, ptr %9, align 8, !tbaa !9
  %781 = load <2 x float>, ptr %51, align 4
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %781, ptr noundef %779, ptr noundef %780, i1 noundef zeroext false)
  br label %782

782:                                              ; preds = %778, %685
  %783 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %784 = trunc i8 %783 to i1
  br i1 %784, label %785, label %791

785:                                              ; preds = %782
  %786 = load i32, ptr %7, align 4, !tbaa !5
  %787 = and i32 %786, 8
  %788 = icmp ne i32 %787, 0
  br i1 %788, label %791, label %789

789:                                              ; preds = %785
  %790 = load i32, ptr %6, align 4, !tbaa !5
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %790)
  br label %791

791:                                              ; preds = %789, %785, %782
  %792 = load ptr, ptr %12, align 8, !tbaa !9
  %793 = load i8, ptr %26, align 1, !tbaa !44, !range !42, !noundef !43
  %794 = trunc i8 %793 to i1
  store i1 %794, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %38) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %30) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #9
  br label %795

795:                                              ; preds = %791, %321
  call void @llvm.lifetime.end.p0(i64 1, ptr %27) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %26) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %24) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr %18) #9
  call void @llvm.lifetime.end.p0(i64 4, ptr %17) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr %14) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #9
  br label %796

796:                                              ; preds = %795, %57
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #9
  %797 = load i1, ptr %5, align 1
  ret i1 %797
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) #8

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !14, i64 240}
!12 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !10, i64 8, !6, i64 16, !6, i64 20, !6, i64 24, !13, i64 28, !10, i64 56, !6, i64 64, !15, i64 68, !6, i64 76, !15, i64 80, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !15, i64 120, !15, i64 128, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !6, i64 168, !6, i64 172, !6, i64 176, !6, i64 180, !15, i64 184, !15, i64 192, !15, i64 200, !15, i64 208, !15, i64 216, !15, i64 224, !14, i64 232, !14, i64 233, !14, i64 234, !14, i64 235, !14, i64 236, !14, i64 237, !14, i64 238, !14, i64 239, !14, i64 240, !14, i64 241, !14, i64 242, !14, i64 243, !14, i64 244, !14, i64 245, !7, i64 246, !17, i64 248, !17, i64 250, !17, i64 252, !17, i64 254, !17, i64 256, !6, i64 260, !7, i64 264, !7, i64 265, !7, i64 266, !14, i64 267, !6, i64 268, !7, i64 272, !7, i64 273, !7, i64 274, !7, i64 275, !6, i64 276, !6, i64 277, !6, i64 278, !6, i64 279, !15, i64 280, !15, i64 288, !18, i64 296, !19, i64 312, !25, i64 544, !25, i64 560, !25, i64 576, !25, i64 592, !25, i64 608, !25, i64 624, !25, i64 640, !26, i64 656, !26, i64 660, !6, i64 664, !6, i64 668, !16, i64 672, !16, i64 676, !27, i64 680, !29, i64 696, !16, i64 712, !16, i64 716, !6, i64 720, !10, i64 728, !30, i64 736, !10, i64 936, !10, i64 944, !10, i64 952, !10, i64 960, !10, i64 968, !10, i64 976, !10, i64 984, !10, i64 992, !7, i64 1000, !7, i64 1008, !7, i64 1040, !6, i64 1056, !6, i64 1060, !6, i64 1064, !14, i64 1068, !14, i64 1069, !14, i64 1069, !14, i64 1069, !14, i64 1069, !17, i64 1070, !41, i64 1072, !10, i64 1096, !10, i64 1104, !6, i64 1112, !6, i64 1116, !25, i64 1120}
!13 = !{!"_ZTS16ImGuiWindowClass", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !14, i64 24, !14, i64 25}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorIjE", !6, i64 0, !6, i64 4, !10, i64 8}
!19 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !14, i64 64, !14, i64 65, !20, i64 68, !20, i64 72, !20, i64 76, !15, i64 80, !21, i64 88, !17, i64 92, !17, i64 94, !14, i64 96, !14, i64 97, !14, i64 98, !14, i64 99, !15, i64 100, !22, i64 108, !6, i64 136, !6, i64 140, !23, i64 144, !10, i64 160, !10, i64 168, !6, i64 176, !6, i64 180, !6, i64 184, !16, i64 188, !16, i64 192, !24, i64 200, !24, i64 216}
!20 = !{!"_ZTS6ImVec1", !16, i64 0}
!21 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!22 = !{!"_ZTS16ImGuiMenuColumns", !6, i64 0, !6, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!23 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !6, i64 0, !6, i64 4, !10, i64 8}
!24 = !{!"_ZTS8ImVectorIfE", !6, i64 0, !6, i64 4, !10, i64 8}
!25 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!26 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !6, i64 0, !6, i64 4, !10, i64 8}
!29 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !6, i64 0, !6, i64 4, !10, i64 8}
!30 = !{!"_ZTS10ImDrawList", !31, i64 0, !32, i64 16, !33, i64 32, !6, i64 48, !6, i64 52, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !34, i64 88, !35, i64 104, !36, i64 120, !37, i64 136, !39, i64 168, !16, i64 192}
!31 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !6, i64 0, !6, i64 4, !10, i64 8}
!32 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !10, i64 8}
!33 = !{!"_ZTS8ImVectorI10ImDrawVertE", !6, i64 0, !6, i64 4, !10, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec4E", !6, i64 0, !6, i64 4, !10, i64 8}
!35 = !{!"_ZTS8ImVectorIPvE", !6, i64 0, !6, i64 4, !10, i64 8}
!36 = !{!"_ZTS8ImVectorI6ImVec2E", !6, i64 0, !6, i64 4, !10, i64 8}
!37 = !{!"_ZTS15ImDrawCmdHeader", !38, i64 0, !10, i64 16, !6, i64 24}
!38 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!39 = !{!"_ZTS18ImDrawListSplitter", !6, i64 0, !6, i64 4, !40, i64 8}
!40 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !6, i64 0, !6, i64 4, !10, i64 8}
!41 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!42 = !{i8 0, i8 2}
!43 = !{}
!44 = !{!14, !14, i64 0}
!45 = !{i64 0, i64 4, !46, i64 4, i64 4, !46}
!46 = !{!16, !16, i64 0}
!47 = !{!48, !16, i64 60}
!48 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !15, i64 24, !15, i64 32, !6, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !15, i64 60, !16, i64 68, !16, i64 72, !15, i64 76, !15, i64 84, !15, i64 92, !15, i64 100, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !6, i64 148, !15, i64 152, !15, i64 160, !16, i64 168, !15, i64 172, !15, i64 180, !15, i64 188, !15, i64 196, !16, i64 204, !16, i64 208, !14, i64 212, !14, i64 213, !14, i64 214, !16, i64 216, !16, i64 220, !7, i64 224, !16, i64 1104, !16, i64 1108, !16, i64 1112, !6, i64 1116, !6, i64 1120}
!49 = !{!12, !16, i64 368}
!50 = !{!48, !16, i64 64}
!51 = !{!12, !16, i64 356}
!52 = !{!53, !16, i64 15696}
!53 = !{!"_ZTS12ImGuiContext", !14, i64 0, !14, i64 1, !54, i64 8, !56, i64 14336, !48, i64 14552, !6, i64 15676, !6, i64 15680, !10, i64 15688, !16, i64 15696, !16, i64 15700, !59, i64 15704, !60, i64 16232, !6, i64 16240, !6, i64 16244, !6, i64 16248, !6, i64 16252, !14, i64 16256, !14, i64 16257, !14, i64 16258, !14, i64 16259, !14, i64 16260, !10, i64 16264, !61, i64 16272, !61, i64 16288, !55, i64 16304, !6, i64 16308, !23, i64 16312, !23, i64 16328, !23, i64 16344, !62, i64 16360, !27, i64 16376, !6, i64 16392, !15, i64 16396, !10, i64 16408, !10, i64 16416, !10, i64 16424, !10, i64 16432, !10, i64 16440, !15, i64 16448, !6, i64 16456, !16, i64 16460, !15, i64 16464, !15, i64 16472, !6, i64 16480, !6, i64 16484, !6, i64 16488, !14, i64 16492, !14, i64 16493, !16, i64 16496, !16, i64 16500, !6, i64 16504, !6, i64 16508, !16, i64 16512, !14, i64 16516, !14, i64 16517, !14, i64 16518, !14, i64 16519, !14, i64 16520, !14, i64 16521, !15, i64 16524, !10, i64 16536, !63, i64 16544, !6, i64 16548, !6, i64 16552, !14, i64 16556, !14, i64 16557, !10, i64 16560, !6, i64 16568, !16, i64 16572, !7, i64 16576, !64, i64 18256, !6, i64 18568, !14, i64 18572, !6, i64 18576, !6, i64 18580, !6, i64 18584, !6, i64 18588, !66, i64 18592, !67, i64 18616, !68, i64 18680, !69, i64 18824, !70, i64 18840, !71, i64 18856, !18, i64 18872, !72, i64 18888, !73, i64 18904, !74, i64 18920, !74, i64 18936, !6, i64 18952, !75, i64 18960, !16, i64 18976, !10, i64 18984, !10, i64 18992, !10, i64 19000, !6, i64 19008, !76, i64 19016, !6, i64 19064, !6, i64 19068, !6, i64 19072, !10, i64 19080, !6, i64 19088, !6, i64 19092, !6, i64 19096, !6, i64 19100, !6, i64 19104, !6, i64 19108, !6, i64 19112, !6, i64 19116, !6, i64 19120, !6, i64 19124, !6, i64 19128, !63, i64 19132, !21, i64 19136, !14, i64 19140, !14, i64 19141, !14, i64 19142, !14, i64 19143, !14, i64 19144, !14, i64 19145, !14, i64 19146, !77, i64 19152, !14, i64 19200, !14, i64 19201, !14, i64 19202, !6, i64 19204, !6, i64 19208, !6, i64 19212, !6, i64 19216, !6, i64 19220, !6, i64 19224, !25, i64 19228, !25, i64 19244, !6, i64 19260, !6, i64 19264, !6, i64 19268, !77, i64 19272, !77, i64 19320, !77, i64 19368, !77, i64 19416, !6, i64 19464, !6, i64 19468, !10, i64 19472, !10, i64 19480, !10, i64 19488, !16, i64 19496, !16, i64 19500, !14, i64 19504, !15, i64 19508, !15, i64 19516, !16, i64 19524, !14, i64 19528, !14, i64 19529, !14, i64 19530, !6, i64 19532, !6, i64 19536, !6, i64 19540, !78, i64 19544, !25, i64 19608, !6, i64 19624, !6, i64 19628, !16, i64 19632, !6, i64 19636, !6, i64 19640, !6, i64 19644, !6, i64 19648, !79, i64 19656, !7, i64 19672, !6, i64 19688, !80, i64 19696, !10, i64 19712, !6, i64 19720, !81, i64 19728, !82, i64 19744, !24, i64 19784, !40, i64 19800, !10, i64 19816, !84, i64 19824, !86, i64 19864, !87, i64 19880, !6, i64 19896, !6, i64 19900, !16, i64 19904, !16, i64 19908, !6, i64 19912, !6, i64 19916, !6, i64 19920, !16, i64 19924, !15, i64 19928, !88, i64 19936, !92, i64 23664, !93, i64 23688, !6, i64 23808, !6, i64 23812, !6, i64 23816, !6, i64 23820, !16, i64 23824, !16, i64 23828, !6, i64 23832, !38, i64 23836, !95, i64 23852, !16, i64 23900, !16, i64 23904, !14, i64 23908, !14, i64 23909, !16, i64 23912, !16, i64 23916, !16, i64 23920, !16, i64 23924, !17, i64 23928, !17, i64 23930, !89, i64 23936, !18, i64 23952, !96, i64 23968, !96, i64 23984, !6, i64 24000, !7, i64 24004, !97, i64 24008, !10, i64 24064, !14, i64 24072, !16, i64 24076, !100, i64 24080, !101, i64 24096, !102, i64 24112, !103, i64 24128, !104, i64 24144, !6, i64 24160, !7, i64 24168, !14, i64 24240, !105, i64 24244, !10, i64 24248, !100, i64 24256, !10, i64 24272, !10, i64 24280, !16, i64 24288, !14, i64 24292, !6, i64 24296, !6, i64 24300, !6, i64 24304, !6, i64 24308, !100, i64 24312, !106, i64 24328, !7, i64 24352, !7, i64 24353, !7, i64 24354, !14, i64 24355, !7, i64 24356, !6, i64 24360, !107, i64 24364, !108, i64 24384, !10, i64 24424, !7, i64 24432, !6, i64 24672, !6, i64 24676, !16, i64 24680, !6, i64 24684, !6, i64 24688, !6, i64 24692, !89, i64 24696}
!54 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !16, i64 56, !14, i64 60, !10, i64 64, !15, i64 72, !14, i64 80, !14, i64 81, !14, i64 82, !14, i64 83, !14, i64 84, !14, i64 85, !14, i64 86, !14, i64 87, !14, i64 88, !14, i64 89, !14, i64 90, !14, i64 91, !14, i64 92, !14, i64 93, !14, i64 94, !14, i64 95, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !14, i64 120, !14, i64 121, !14, i64 122, !14, i64 123, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !10, i64 184, !10, i64 192, !10, i64 200, !14, i64 208, !14, i64 209, !14, i64 210, !14, i64 211, !14, i64 212, !14, i64 213, !14, i64 214, !16, i64 216, !6, i64 220, !6, i64 224, !6, i64 228, !6, i64 232, !6, i64 236, !15, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !10, i64 3576, !15, i64 3584, !7, i64 3592, !16, i64 3600, !16, i64 3604, !55, i64 3608, !6, i64 3612, !14, i64 3616, !14, i64 3617, !14, i64 3618, !14, i64 3619, !6, i64 3620, !7, i64 3624, !14, i64 14056, !15, i64 14060, !7, i64 14068, !7, i64 14112, !7, i64 14152, !7, i64 14157, !7, i64 14162, !7, i64 14172, !7, i64 14182, !7, i64 14187, !7, i64 14192, !14, i64 14197, !7, i64 14200, !7, i64 14220, !7, i64 14240, !7, i64 14280, !16, i64 14300, !14, i64 14304, !14, i64 14305, !7, i64 14306, !14, i64 14307, !17, i64 14308, !32, i64 14312}
!55 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!56 = !{!"_ZTS15ImGuiPlatformIO", !10, i64 0, !10, i64 8, !10, i64 16, !10, i64 24, !10, i64 32, !10, i64 40, !10, i64 48, !10, i64 56, !10, i64 64, !10, i64 72, !10, i64 80, !10, i64 88, !10, i64 96, !10, i64 104, !10, i64 112, !10, i64 120, !10, i64 128, !10, i64 136, !10, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !57, i64 184, !58, i64 200}
!57 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !6, i64 0, !6, i64 4, !10, i64 8}
!58 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !6, i64 0, !6, i64 4, !10, i64 8}
!59 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !10, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !38, i64 28, !6, i64 44, !36, i64 48, !7, i64 64, !16, i64 448, !7, i64 452, !10, i64 520}
!60 = !{!"double", !7, i64 0}
!61 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !6, i64 0, !6, i64 4, !10, i64 8}
!62 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!63 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!64 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !65, i64 280, !65, i64 296}
!65 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!66 = !{!"_ZTS17ImGuiNextItemData", !6, i64 0, !6, i64 4, !16, i64 8, !6, i64 12, !6, i64 16, !14, i64 20}
!67 = !{!"_ZTS17ImGuiLastItemData", !6, i64 0, !6, i64 4, !6, i64 8, !25, i64 12, !25, i64 28, !25, i64 44}
!68 = !{!"_ZTS19ImGuiNextWindowData", !6, i64 0, !6, i64 4, !6, i64 8, !6, i64 12, !6, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !14, i64 60, !14, i64 61, !25, i64 64, !10, i64 80, !10, i64 88, !16, i64 96, !6, i64 100, !6, i64 104, !13, i64 108, !15, i64 136}
!69 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !6, i64 0, !6, i64 4, !10, i64 8}
!70 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !6, i64 0, !6, i64 4, !10, i64 8}
!71 = !{!"_ZTS8ImVectorIP6ImFontE", !6, i64 0, !6, i64 4, !10, i64 8}
!72 = !{!"_ZTS8ImVectorIiE", !6, i64 0, !6, i64 4, !10, i64 8}
!73 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!74 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!75 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !6, i64 0, !6, i64 4, !10, i64 8}
!76 = !{!"_ZTS20ImGuiPlatformMonitor", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !10, i64 40}
!77 = !{!"_ZTS16ImGuiNavItemData", !10, i64 0, !6, i64 8, !6, i64 12, !25, i64 16, !6, i64 32, !16, i64 36, !16, i64 40, !16, i64 44}
!78 = !{!"_ZTS12ImGuiPayload", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !6, i64 20, !7, i64 24, !14, i64 57, !14, i64 58}
!79 = !{!"_ZTS8ImVectorIhE", !6, i64 0, !6, i64 4, !10, i64 8}
!80 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!81 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !6, i64 0, !6, i64 4, !10, i64 8}
!82 = !{!"_ZTS6ImPoolI10ImGuiTableE", !83, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!83 = !{!"_ZTS8ImVectorI10ImGuiTableE", !6, i64 0, !6, i64 4, !10, i64 8}
!84 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !85, i64 0, !27, i64 16, !6, i64 32, !6, i64 36}
!85 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !6, i64 0, !6, i64 4, !10, i64 8}
!86 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !6, i64 0, !6, i64 4, !10, i64 8}
!87 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !6, i64 0, !6, i64 4, !10, i64 8}
!88 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !6, i64 8, !6, i64 12, !6, i64 16, !32, i64 24, !89, i64 40, !89, i64 56, !14, i64 72, !6, i64 76, !16, i64 80, !90, i64 84, !16, i64 3712, !14, i64 3716, !14, i64 3717, !14, i64 3718, !6, i64 3720}
!89 = !{!"_ZTS8ImVectorIcE", !6, i64 0, !6, i64 4, !10, i64 8}
!90 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !6, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !16, i64 28, !91, i64 32}
!91 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !6, i64 3588, !6, i64 3592}
!92 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !6, i64 0, !89, i64 8}
!93 = !{!"_ZTS6ImFont", !24, i64 0, !16, i64 16, !16, i64 20, !32, i64 24, !94, i64 40, !10, i64 56, !10, i64 64, !10, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !16, i64 88, !16, i64 92, !14, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !6, i64 112, !7, i64 116}
!94 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !6, i64 0, !6, i64 4, !10, i64 8}
!95 = !{!"_ZTS21ImGuiComboPreviewData", !25, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !6, i64 44}
!96 = !{!"_ZTS20ImGuiPlatformImeData", !14, i64 0, !15, i64 4, !16, i64 12}
!97 = !{!"_ZTS16ImGuiDockContext", !27, i64 0, !98, i64 16, !99, i64 32, !14, i64 48}
!98 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !6, i64 0, !6, i64 4, !10, i64 8}
!99 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !6, i64 0, !6, i64 4, !10, i64 8}
!100 = !{!"_ZTS15ImGuiTextBuffer", !89, i64 0}
!101 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !6, i64 0, !6, i64 4, !10, i64 8}
!102 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !89, i64 0}
!103 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !89, i64 0}
!104 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !6, i64 0, !6, i64 4, !10, i64 8}
!105 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!106 = !{!"_ZTS14ImGuiTextIndex", !72, i64 0, !6, i64 16}
!107 = !{!"_ZTS18ImGuiMetricsConfig", !14, i64 0, !14, i64 1, !14, i64 2, !14, i64 3, !14, i64 4, !14, i64 5, !14, i64 6, !14, i64 7, !14, i64 8, !6, i64 12, !6, i64 16}
!108 = !{!"_ZTS14ImGuiStackTool", !6, i64 0, !6, i64 4, !6, i64 8, !109, i64 16, !14, i64 32, !16, i64 36}
!109 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !6, i64 0, !6, i64 4, !10, i64 8}
!110 = !{!15, !16, i64 4}
!111 = !{!12, !16, i64 592}
!112 = !{!12, !16, i64 312}
!113 = !{!25, !16, i64 0}
!114 = !{!12, !16, i64 316}
!115 = !{!25, !16, i64 4}
!116 = !{!12, !16, i64 600}
!117 = !{!25, !16, i64 8}
!118 = !{!25, !16, i64 12}
!119 = !{!12, !16, i64 128}
!120 = !{!15, !16, i64 0}
!121 = !{i64 0, i64 4, !46, i64 4, i64 4, !46, i64 8, i64 4, !46, i64 12, i64 4, !46}
!122 = !{!48, !16, i64 76}
!123 = !{!53, !14, i64 19140}
!124 = !{!12, !6, i64 448}
!125 = !{!12, !6, i64 452}
!126 = !{!53, !6, i64 18624}
!127 = !{!53, !6, i64 18620}
!128 = !{!48, !16, i64 100}
!129 = !{!53, !16, i64 3592}
!130 = !{!53, !10, i64 16416}
!131 = !{!53, !6, i64 19648}
!132 = !{!53, !6, i64 19096}
!133 = !{!53, !14, i64 19143}
!134 = !{!17, !17, i64 0}
!135 = !{!53, !6, i64 19088}
!136 = !{!53, !6, i64 19216}
!137 = !{!12, !10, i64 472}
!138 = !{!48, !16, i64 68}
!139 = !{!12, !10, i64 728}
!140 = !{!53, !14, i64 24240}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.4 = external hidden unnamed_addr constant [106 x i8], align 1
@.str.146 = external hidden unnamed_addr constant [54 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_ = external hidden unnamed_addr constant [86 x i8], align 1
@.str.147 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.148 = external hidden unnamed_addr constant [2 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #5

declare void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float>, ptr noundef, ptr noundef, i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef, <2 x float>, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #6

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

declare void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #7

declare void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef, <2 x float>, i32 noundef, i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16)) unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui16TreeNodeBehaviorEjiPKcS1_(i32 noundef %0, i32 noundef %1, ptr noundef %2, ptr noundef %3) local_unnamed_addr #6 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 8
  %7 = alloca %struct.ImRect, align 8
  %8 = alloca %struct.ImVec2, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca %struct.ImRect, align 4
  %11 = alloca i8, align 1
  %12 = alloca i8, align 1
  %13 = alloca %struct.ImVec2, align 8
  %14 = alloca %struct.ImVec2, align 8
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 8
  %17 = alloca %struct.ImVec2, align 8
  %18 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %19 = getelementptr inbounds i8, ptr %18, i64 240
  %20 = load i8, ptr %19, align 8, !tbaa !5, !range !40, !noundef !41
  %21 = trunc nuw i8 %20 to i1
  br i1 %21, label %331, label %22

22:                                               ; preds = %4
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !42
  %24 = and i32 %1, 2
  %.not = icmp eq i32 %24, 0
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #9
  %25 = and i32 %1, 1026
  %or.cond = icmp eq i32 %25, 0
  %26 = getelementptr inbounds i8, ptr %23, i64 14612
  br i1 %or.cond, label %29, label %27

27:                                               ; preds = %22
  %28 = load i64, ptr %26, align 4
  store i64 %28, ptr %5, align 8
  br label %36

29:                                               ; preds = %22
  %30 = load float, ptr %26, align 4, !tbaa !43
  %31 = getelementptr inbounds i8, ptr %18, i64 368
  %32 = load float, ptr %31, align 8, !tbaa !45
  %33 = getelementptr inbounds i8, ptr %23, i64 14616
  %34 = load float, ptr %33, align 4, !tbaa !46
  %35 = tail call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %32, float noundef %34)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef %30, float noundef %35)
  br label %36

36:                                               ; preds = %29, %27
  %.not183 = icmp eq ptr %3, null
  br i1 %.not183, label %37, label %39

37:                                               ; preds = %36
  %38 = call noundef ptr @_ZN5ImGui19FindRenderedTextEndEPKcS1_(ptr noundef %2, ptr noundef null)
  br label %39

39:                                               ; preds = %37, %36
  %.0171 = phi ptr [ %3, %36 ], [ %38, %37 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #9
  %40 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %2, ptr noundef %.0171, i1 noundef zeroext false, float noundef -1.000000e+00)
  store <2 x float> %40, ptr %6, align 8
  %41 = getelementptr inbounds i8, ptr %18, i64 312
  %42 = getelementptr inbounds i8, ptr %18, i64 356
  %43 = load float, ptr %42, align 4, !tbaa !47
  %44 = getelementptr inbounds i8, ptr %23, i64 15696
  %45 = load float, ptr %44, align 8, !tbaa !48
  %46 = getelementptr inbounds i8, ptr %23, i64 14612
  %47 = getelementptr inbounds i8, ptr %23, i64 14616
  %48 = load float, ptr %47, align 4, !tbaa !46
  %49 = call float @llvm.fmuladd.f32(float %48, float 2.000000e+00, float %45)
  %50 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %43, float noundef %49)
  %51 = extractelement <2 x float> %40, i64 1
  %52 = getelementptr inbounds i8, ptr %5, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !106
  %54 = call float @llvm.fmuladd.f32(float %53, float 2.000000e+00, float %51)
  %55 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %50, float noundef %54)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %7) #9
  call void @_ZN6ImRectC2Ev(ptr noundef nonnull align 4 dereferenceable(16) %7)
  %56 = and i32 %1, 4096
  %.not184 = icmp eq i32 %56, 0
  %57 = getelementptr inbounds i8, ptr %18, i64 592
  %.in = select i1 %.not184, ptr %41, ptr %57
  %58 = load float, ptr %.in, align 8, !tbaa !107
  store float %58, ptr %7, align 8, !tbaa !108
  %59 = getelementptr inbounds i8, ptr %18, i64 316
  %60 = load float, ptr %59, align 4, !tbaa !109
  %61 = getelementptr inbounds i8, ptr %7, i64 4
  store float %60, ptr %61, align 4, !tbaa !110
  %62 = getelementptr inbounds i8, ptr %18, i64 600
  %63 = load float, ptr %62, align 8, !tbaa !111
  %64 = getelementptr inbounds i8, ptr %7, i64 8
  store float %63, ptr %64, align 8, !tbaa !112
  %65 = fadd float %55, %60
  %66 = getelementptr inbounds i8, ptr %7, i64 12
  store float %65, ptr %66, align 4, !tbaa !113
  %67 = extractelement <2 x float> %40, i64 0
  br i1 %.not, label %79, label %68

68:                                               ; preds = %39
  %69 = getelementptr inbounds i8, ptr %18, i64 128
  %70 = load float, ptr %69, align 8, !tbaa !114
  %71 = call float @llvm.fmuladd.f32(float %70, float 5.000000e-01, float -1.000000e+00)
  %72 = fptosi float %71 to i32
  %73 = sitofp i32 %72 to float
  %74 = fsub float %58, %73
  store float %74, ptr %7, align 8, !tbaa !108
  %75 = fmul float %70, 5.000000e-01
  %76 = fptosi float %75 to i32
  %77 = sitofp i32 %76 to float
  %78 = fadd float %63, %77
  store float %78, ptr %64, align 8, !tbaa !112
  br label %79

79:                                               ; preds = %68, %39
  %.v = phi float [ 3.000000e+00, %68 ], [ 2.000000e+00, %39 ]
  %80 = load float, ptr %44, align 8, !tbaa !48
  %81 = load float, ptr %5, align 8
  %82 = fmul float %.v, %81
  %83 = fadd float %80, %82
  %84 = load float, ptr %52, align 4, !tbaa !106
  %85 = getelementptr inbounds i8, ptr %18, i64 368
  %86 = load float, ptr %85, align 8, !tbaa !45
  %87 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %84, float noundef %86)
  %88 = load float, ptr %44, align 8, !tbaa !48
  %89 = fcmp ogt float %67, 0.000000e+00
  %90 = load float, ptr %5, align 8
  %91 = call float @llvm.fmuladd.f32(float %90, float 2.000000e+00, float %67)
  %92 = select i1 %89, float %91, float 0.000000e+00
  %93 = fadd float %88, %92
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #9
  %94 = load float, ptr %41, align 8, !tbaa !115
  %95 = fadd float %83, %94
  %96 = load float, ptr %59, align 4, !tbaa !109
  %97 = fadd float %87, %96
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %95, float noundef %97)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %9) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %93, float noundef %55)
  %98 = load float, ptr %52, align 4, !tbaa !106
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef %98)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %9) #9
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %10, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !116
  %99 = and i32 %1, 6146
  %or.cond205 = icmp eq i32 %99, 0
  br i1 %or.cond205, label %100, label %107

100:                                              ; preds = %79
  %101 = load float, ptr %7, align 8, !tbaa !108
  %102 = fadd float %93, %101
  %103 = getelementptr inbounds i8, ptr %23, i64 14628
  %104 = load float, ptr %103, align 4, !tbaa !117
  %105 = call float @llvm.fmuladd.f32(float %104, float 2.000000e+00, float %102)
  %106 = getelementptr inbounds i8, ptr %10, i64 8
  store float %105, ptr %106, align 4, !tbaa !112
  br label %107

107:                                              ; preds = %100, %79
  %108 = and i32 %1, 256
  %.not185 = icmp eq i32 %108, 0
  %109 = call noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef %0, i32 noundef %1)
  br i1 %109, label %110, label %123

110:                                              ; preds = %107
  %111 = getelementptr inbounds i8, ptr %23, i64 19140
  %112 = load i8, ptr %111, align 4, !tbaa !118, !range !40, !noundef !41
  %113 = trunc nuw i8 %112 to i1
  %114 = and i32 %1, 8200
  %115 = icmp ne i32 %114, 8192
  %or.cond207.not = or i1 %115, %113
  br i1 %or.cond207.not, label %123, label %116

116:                                              ; preds = %110
  %117 = getelementptr inbounds i8, ptr %18, i64 448
  %118 = load i32, ptr %117, align 8, !tbaa !119
  %119 = shl nuw i32 1, %118
  %120 = getelementptr inbounds i8, ptr %18, i64 452
  %121 = load i32, ptr %120, align 4, !tbaa !120
  %122 = or i32 %121, %119
  store i32 %122, ptr %120, align 4, !tbaa !120
  br label %123

123:                                              ; preds = %116, %110, %107
  %124 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef null, i32 noundef 0)
  %125 = getelementptr inbounds i8, ptr %23, i64 18624
  %126 = load i32, ptr %125, align 8, !tbaa !121
  %127 = or i32 %126, 2
  store i32 %127, ptr %125, align 8, !tbaa !121
  %128 = getelementptr inbounds i8, ptr %23, i64 18660
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %128, ptr noundef nonnull align 8 dereferenceable(16) %7, i64 16, i1 false), !tbaa.struct !116
  br i1 %124, label %132, label %129

129:                                              ; preds = %123
  %130 = and i32 %1, 8
  %.not188 = icmp eq i32 %130, 0
  %or.cond208 = and i1 %.not188, %109
  br i1 %or.cond208, label %131, label %330

131:                                              ; preds = %129
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %330

132:                                              ; preds = %123
  %133 = and i32 %1, 4
  %.not189 = icmp eq i32 %133, 0
  br i1 %.not189, label %134, label %138

134:                                              ; preds = %132
  %135 = getelementptr inbounds i8, ptr %23, i64 18620
  %136 = load i32, ptr %135, align 4, !tbaa !122
  %137 = and i32 %136, 512
  %.not190 = icmp eq i32 %137, 0
  br i1 %.not190, label %139, label %138

138:                                              ; preds = %134, %132
  br label %139

139:                                              ; preds = %138, %134
  %.0173 = phi i32 [ 4096, %138 ], [ 0, %134 ]
  %140 = or disjoint i32 %.0173, 512
  %spec.select = select i1 %.not185, i32 %140, i32 %.0173
  %141 = load float, ptr %8, align 8, !tbaa !123
  %142 = fsub float %141, %83
  %143 = getelementptr inbounds i8, ptr %23, i64 14652
  %144 = load float, ptr %143, align 4, !tbaa !124
  %145 = fsub float %142, %144
  %146 = getelementptr inbounds i8, ptr %23, i64 3592
  %147 = load float, ptr %146, align 8, !tbaa !125
  %148 = fcmp ult float %147, %145
  br i1 %148, label %.thread229, label %150

.thread229:                                       ; preds = %139
  %149 = or disjoint i32 %spec.select, 65536
  br label %162

150:                                              ; preds = %139
  %151 = load float, ptr %5, align 8, !tbaa !123
  %152 = load float, ptr %44, align 8, !tbaa !48
  %153 = call float @llvm.fmuladd.f32(float %151, float 2.000000e+00, float %152)
  %154 = fadd float %142, %153
  %155 = fadd float %144, %154
  %156 = fcmp olt float %147, %155
  %157 = or disjoint i32 %spec.select, 65536
  br i1 %156, label %158, label %162

158:                                              ; preds = %150
  %159 = getelementptr inbounds i8, ptr %23, i64 16416
  %160 = load ptr, ptr %159, align 8, !tbaa !126
  %.not191 = icmp eq ptr %18, %160
  %.2 = select i1 %.not191, i32 %spec.select, i32 %157
  %161 = or i32 %.2, 16
  br label %168

162:                                              ; preds = %.thread229, %150
  %.2233 = phi i32 [ %149, %.thread229 ], [ %157, %150 ]
  %163 = and i32 %1, 64
  %.not192 = icmp eq i32 %163, 0
  br i1 %.not192, label %166, label %164

164:                                              ; preds = %162
  %165 = or i32 %.2233, 288
  br label %168

166:                                              ; preds = %162
  %167 = or i32 %.2233, 32
  br label %168

168:                                              ; preds = %164, %166, %158
  %169 = phi i1 [ true, %158 ], [ false, %164 ], [ false, %166 ]
  %.3 = phi i32 [ %161, %158 ], [ %165, %164 ], [ %167, %166 ]
  %170 = and i32 %1, 1
  %.not193 = icmp ne i32 %170, 0
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #9
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #9
  %171 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %10, i32 noundef %0, ptr noundef nonnull %11, ptr noundef nonnull %12, i32 noundef %.3)
  br i1 %.not185, label %172, label %227

172:                                              ; preds = %168
  br i1 %171, label %173, label %.critedge

173:                                              ; preds = %172
  %174 = getelementptr inbounds i8, ptr %23, i64 19648
  %175 = load i32, ptr %174, align 8, !tbaa !127
  %.not194 = icmp eq i32 %175, %0
  br i1 %.not194, label %200, label %176

176:                                              ; preds = %173
  %177 = and i32 %1, 192
  %178 = icmp eq i32 %177, 0
  br i1 %178, label %183, label %179

179:                                              ; preds = %176
  %180 = getelementptr inbounds i8, ptr %23, i64 19096
  %181 = load i32, ptr %180, align 8, !tbaa !128
  %182 = icmp eq i32 %181, %0
  br i1 %182, label %183, label %184

183:                                              ; preds = %179, %176
  br label %184

184:                                              ; preds = %183, %179
  %.0175 = phi i8 [ 1, %183 ], [ 0, %179 ]
  %185 = and i32 %1, 128
  %.not196 = icmp eq i32 %185, 0
  br i1 %.not196, label %194, label %186

186:                                              ; preds = %184
  br i1 %169, label %187, label %191

187:                                              ; preds = %186
  %188 = getelementptr inbounds i8, ptr %23, i64 19143
  %189 = load i8, ptr %188, align 1, !tbaa !129, !range !40, !noundef !41
  %190 = xor i8 %189, 1
  br label %191

191:                                              ; preds = %187, %186
  %192 = phi i8 [ 0, %186 ], [ %190, %187 ]
  %193 = or i8 %192, %.0175
  br label %194

194:                                              ; preds = %191, %184
  %.1176 = phi i8 [ %193, %191 ], [ %.0175, %184 ]
  %195 = and i32 %1, 64
  %.not197 = icmp eq i32 %195, 0
  br i1 %.not197, label %.critedge, label %196

196:                                              ; preds = %194
  %197 = getelementptr inbounds i8, ptr %23, i64 14170
  %198 = load i16, ptr %197, align 2, !tbaa !130
  %199 = icmp eq i16 %198, 2
  %spec.select210 = select i1 %199, i8 1, i8 %.1176
  br label %.critedge

200:                                              ; preds = %173
  %201 = and i32 %.3, 512
  %.not195 = icmp eq i32 %201, 0
  br i1 %.not195, label %202, label %203

202:                                              ; preds = %200
  call void @__assert_fail(ptr noundef nonnull @.str.146, ptr noundef nonnull @.str.4, i32 noundef 6235, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui16TreeNodeBehaviorEjiPKcS1_) #10
  unreachable

203:                                              ; preds = %200
  %not. = xor i1 %109, true
  %spec.select211 = zext i1 %not. to i8
  br label %.critedge

.critedge:                                        ; preds = %203, %196, %172, %194
  %.2177 = phi i8 [ %.1176, %194 ], [ %spec.select210, %196 ], [ %spec.select211, %203 ], [ 0, %172 ]
  %204 = getelementptr inbounds i8, ptr %23, i64 19088
  %205 = load i32, ptr %204, align 8, !tbaa !131
  %206 = icmp eq i32 %205, %0
  br i1 %206, label %207, label %212

207:                                              ; preds = %.critedge
  %208 = getelementptr inbounds i8, ptr %23, i64 19216
  %209 = load i32, ptr %208, align 8, !tbaa !132
  %210 = icmp eq i32 %209, 0
  %brmerge214.not = and i1 %109, %210
  br i1 %brmerge214.not, label %211, label %.thread234

211:                                              ; preds = %207
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  %.pre = load i32, ptr %204, align 8, !tbaa !131
  br label %212

212:                                              ; preds = %211, %.critedge
  %213 = phi i32 [ %.pre, %211 ], [ %205, %.critedge ]
  %.3178 = phi i8 [ 1, %211 ], [ %.2177, %.critedge ]
  %214 = icmp eq i32 %213, %0
  br i1 %214, label %.thread234, label %218

.thread234:                                       ; preds = %207, %212
  %.3178237 = phi i8 [ %.3178, %212 ], [ %.2177, %207 ]
  %215 = getelementptr inbounds i8, ptr %23, i64 19216
  %216 = load i32, ptr %215, align 8, !tbaa !132
  %217 = icmp ne i32 %216, 1
  %brmerge216 = or i1 %109, %217
  br i1 %brmerge216, label %218, label %.thread

.thread:                                          ; preds = %.thread234
  call void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef 0)
  call void @_ZN5ImGui20NavMoveRequestCancelEv()
  br label %220

218:                                              ; preds = %.thread234, %212
  %.3178236 = phi i8 [ %.3178237, %.thread234 ], [ %.3178, %212 ]
  %219 = trunc nuw i8 %.3178236 to i1
  br i1 %219, label %220, label %227

220:                                              ; preds = %.thread, %218
  %221 = xor i1 %109, true
  %222 = getelementptr inbounds i8, ptr %18, i64 472
  %223 = load ptr, ptr %222, align 8, !tbaa !133
  %224 = zext i1 %221 to i32
  call void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16) %223, i32 noundef %0, i32 noundef %224)
  %225 = load i32, ptr %125, align 8, !tbaa !121
  %226 = or i32 %225, 16
  store i32 %226, ptr %125, align 8, !tbaa !121
  br label %227

227:                                              ; preds = %168, %220, %218
  %.0172.in = phi i1 [ %109, %168 ], [ %221, %220 ], [ %109, %218 ]
  %228 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef 0, float noundef 1.000000e+00)
  br i1 %.not, label %283, label %229

229:                                              ; preds = %227
  %230 = load i8, ptr %12, align 1, !tbaa !134, !range !40, !noundef !41
  %231 = trunc nuw i8 %230 to i1
  %.pre225 = load i8, ptr %11, align 1, !tbaa !134, !range !40
  %232 = trunc nuw i8 %.pre225 to i1
  %.not238 = xor i1 %231, true
  %233 = select i1 %231, i1 %232, i1 false
  %.mux = select i1 %.not238, i1 %232, i1 false
  %234 = select i1 %.mux, i32 25, i32 24
  %235 = select i1 %233, i32 26, i32 %234
  %236 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %235, float noundef 1.000000e+00)
  %.sroa.04.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.03.0.copyload = load <2 x float>, ptr %64, align 8
  %237 = getelementptr inbounds i8, ptr %23, i64 14620
  %238 = load float, ptr %237, align 4, !tbaa !135
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.04.0.copyload, <2 x float> %.sroa.03.0.copyload, i32 noundef %236, i1 noundef zeroext true, float noundef %238)
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %239 = and i32 %1, 512
  %.not200 = icmp eq i32 %239, 0
  br i1 %.not200, label %251, label %240

240:                                              ; preds = %229
  %241 = getelementptr inbounds i8, ptr %18, i64 728
  %242 = load ptr, ptr %241, align 8, !tbaa !136
  %243 = load float, ptr %8, align 8, !tbaa !123
  %244 = fneg float %83
  %245 = call float @llvm.fmuladd.f32(float %244, float 0x3FE3333340000000, float %243)
  %246 = getelementptr inbounds i8, ptr %8, i64 4
  %247 = load float, ptr %246, align 4, !tbaa !106
  %248 = load float, ptr %44, align 8, !tbaa !48
  %249 = call float @llvm.fmuladd.f32(float %248, float 5.000000e-01, float %247)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef %245, float noundef %249)
  %250 = load <2 x float>, ptr %13, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %242, <2 x float> %250, i32 noundef %228)
  br label %269

251:                                              ; preds = %229
  %252 = load float, ptr %8, align 8, !tbaa !123
  br i1 %.not185, label %253, label %265

253:                                              ; preds = %251
  %254 = getelementptr inbounds i8, ptr %18, i64 728
  %255 = load ptr, ptr %254, align 8, !tbaa !136
  %256 = fsub float %252, %83
  %257 = load float, ptr %5, align 8, !tbaa !123
  %258 = fadd float %256, %257
  %259 = getelementptr inbounds i8, ptr %8, i64 4
  %260 = load float, ptr %259, align 4, !tbaa !106
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %14, float noundef %258, float noundef %260)
  %261 = and i32 %1, 2097152
  %.not201 = icmp eq i32 %261, 0
  %262 = select i1 %.not201, i32 3, i32 2
  %263 = select i1 %.0172.in, i32 %262, i32 1
  %264 = load <2 x float>, ptr %14, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %255, <2 x float> %264, i32 noundef %228, i32 noundef %263, float noundef 1.000000e+00)
  br label %269

265:                                              ; preds = %251
  %266 = load float, ptr %5, align 8, !tbaa !123
  %267 = fsub float %83, %266
  %268 = fsub float %252, %267
  store float %268, ptr %8, align 8, !tbaa !123
  br label %269

269:                                              ; preds = %253, %265, %240
  %270 = and i32 %1, 1048576
  %.not202 = icmp eq i32 %270, 0
  br i1 %.not202, label %277, label %271

271:                                              ; preds = %269
  %272 = load float, ptr %44, align 8, !tbaa !48
  %273 = load float, ptr %46, align 4, !tbaa !43
  %274 = fadd float %272, %273
  %275 = load float, ptr %64, align 8, !tbaa !112
  %276 = fsub float %275, %274
  store float %276, ptr %64, align 8, !tbaa !112
  br label %277

277:                                              ; preds = %271, %269
  %278 = getelementptr inbounds i8, ptr %23, i64 24240
  %279 = load i8, ptr %278, align 8, !tbaa !137, !range !40, !noundef !41
  %280 = trunc nuw i8 %279 to i1
  br i1 %280, label %281, label %282

281:                                              ; preds = %277
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.147, ptr noundef nonnull @.str.147)
  br label %282

282:                                              ; preds = %281, %277
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %15) #9
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %15, float noundef 0.000000e+00, float noundef 0.000000e+00)
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef nonnull align 4 dereferenceable(8) %64, ptr noundef %2, ptr noundef %.0171, ptr noundef nonnull %6, ptr noundef nonnull align 4 dereferenceable(8) %15, ptr noundef null)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %15) #9
  br label %326

283:                                              ; preds = %227
  %284 = load i8, ptr %11, align 1, !tbaa !134, !range !40, !noundef !41
  %285 = trunc nuw i8 %284 to i1
  %brmerge217 = or i1 %.not193, %285
  br i1 %brmerge217, label %286, label %291

286:                                              ; preds = %283
  %287 = load i8, ptr %12, align 1, !tbaa !134, !range !40, !noundef !41
  %brmerge222.demorgan224 = and i8 %287, %284
  %brmerge222.demorgan = trunc nuw i8 %brmerge222.demorgan224 to i1
  %288 = select i1 %285, i32 25, i32 24
  %289 = select i1 %brmerge222.demorgan, i32 26, i32 %288
  %290 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %289, float noundef 1.000000e+00)
  %.sroa.02.0.copyload = load <2 x float>, ptr %7, align 8
  %.sroa.01.0.copyload = load <2 x float>, ptr %64, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.02.0.copyload, <2 x float> %.sroa.01.0.copyload, i32 noundef %290, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %291

291:                                              ; preds = %283, %286
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %7, i32 noundef %0, i32 noundef 2)
  %292 = and i32 %1, 512
  %.not198 = icmp eq i32 %292, 0
  br i1 %.not198, label %304, label %293

293:                                              ; preds = %291
  %294 = getelementptr inbounds i8, ptr %18, i64 728
  %295 = load ptr, ptr %294, align 8, !tbaa !136
  %296 = load float, ptr %8, align 8, !tbaa !123
  %297 = fneg float %83
  %298 = call float @llvm.fmuladd.f32(float %297, float 5.000000e-01, float %296)
  %299 = getelementptr inbounds i8, ptr %8, i64 4
  %300 = load float, ptr %299, align 4, !tbaa !106
  %301 = load float, ptr %44, align 8, !tbaa !48
  %302 = call float @llvm.fmuladd.f32(float %301, float 5.000000e-01, float %300)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %298, float noundef %302)
  %303 = load <2 x float>, ptr %16, align 8
  call void @_ZN5ImGui12RenderBulletEP10ImDrawList6ImVec2j(ptr noundef %295, <2 x float> %303, i32 noundef %228)
  br label %320

304:                                              ; preds = %291
  br i1 %.not185, label %305, label %320

305:                                              ; preds = %304
  %306 = getelementptr inbounds i8, ptr %18, i64 728
  %307 = load ptr, ptr %306, align 8, !tbaa !136
  %308 = load float, ptr %8, align 8, !tbaa !123
  %309 = fsub float %308, %83
  %310 = load float, ptr %5, align 8, !tbaa !123
  %311 = fadd float %309, %310
  %312 = getelementptr inbounds i8, ptr %8, i64 4
  %313 = load float, ptr %312, align 4, !tbaa !106
  %314 = load float, ptr %44, align 8, !tbaa !48
  %315 = call float @llvm.fmuladd.f32(float %314, float 0x3FC3333340000000, float %313)
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %311, float noundef %315)
  %316 = and i32 %1, 2097152
  %.not199 = icmp eq i32 %316, 0
  %317 = select i1 %.not199, i32 3, i32 2
  %318 = select i1 %.0172.in, i32 %317, i32 1
  %319 = load <2 x float>, ptr %17, align 8
  call void @_ZN5ImGui11RenderArrowEP10ImDrawList6ImVec2jif(ptr noundef %307, <2 x float> %319, i32 noundef %228, i32 noundef %318, float noundef 0x3FE6666660000000)
  br label %320

320:                                              ; preds = %304, %305, %293
  %321 = getelementptr inbounds i8, ptr %23, i64 24240
  %322 = load i8, ptr %321, align 8, !tbaa !137, !range !40, !noundef !41
  %323 = trunc nuw i8 %322 to i1
  br i1 %323, label %324, label %325

324:                                              ; preds = %320
  call void @_ZN5ImGui24LogSetNextTextDecorationEPKcS1_(ptr noundef nonnull @.str.148, ptr noundef null)
  br label %325

325:                                              ; preds = %324, %320
  %.sroa.0.0.copyload = load <2 x float>, ptr %8, align 8
  call void @_ZN5ImGui10RenderTextE6ImVec2PKcS2_b(<2 x float> %.sroa.0.0.copyload, ptr noundef %2, ptr noundef %.0171, i1 noundef zeroext false)
  br label %326

326:                                              ; preds = %325, %282
  %327 = and i32 %1, 8
  %.not203 = icmp eq i32 %327, 0
  %or.cond218 = and i1 %.not203, %.0172.in
  br i1 %or.cond218, label %328, label %329

328:                                              ; preds = %326
  call void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef %0)
  br label %329

329:                                              ; preds = %328, %326
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #9
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #9
  br label %330

330:                                              ; preds = %129, %131, %329
  %.0 = phi i1 [ %.0172.in, %329 ], [ true, %131 ], [ %109, %129 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %10) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #9
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %7) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #9
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #9
  br label %331

331:                                              ; preds = %4, %330
  %.1 = phi i1 [ %.0, %330 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN12ImGuiStorage6SetIntEji(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui22TreeNodeUpdateNextOpenEji(i32 noundef, i32 noundef) local_unnamed_addr #8

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui18TreePushOverrideIDEj(i32 noundef) local_unnamed_addr #8

declare void @_ZN5ImGui27NavClearPreferredPosForAxisE9ImGuiAxis(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui20NavMoveRequestCancelEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { nounwind }
attributes #10 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !12, i64 240}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !11, i64 28, !7, i64 56, !10, i64 64, !13, i64 68, !10, i64 76, !13, i64 80, !13, i64 88, !13, i64 96, !13, i64 104, !13, i64 112, !13, i64 120, !13, i64 128, !14, i64 136, !14, i64 140, !14, i64 144, !14, i64 148, !14, i64 152, !14, i64 156, !14, i64 160, !14, i64 164, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !13, i64 184, !13, i64 192, !13, i64 200, !13, i64 208, !13, i64 216, !13, i64 224, !12, i64 232, !12, i64 233, !12, i64 234, !12, i64 235, !12, i64 236, !12, i64 237, !12, i64 238, !12, i64 239, !12, i64 240, !12, i64 241, !12, i64 242, !12, i64 243, !12, i64 244, !12, i64 245, !8, i64 246, !15, i64 248, !15, i64 250, !15, i64 252, !15, i64 254, !15, i64 256, !10, i64 260, !8, i64 264, !8, i64 265, !8, i64 266, !12, i64 267, !10, i64 268, !8, i64 272, !8, i64 273, !8, i64 274, !8, i64 275, !10, i64 276, !10, i64 277, !10, i64 278, !10, i64 279, !13, i64 280, !13, i64 288, !16, i64 296, !17, i64 312, !23, i64 544, !23, i64 560, !23, i64 576, !23, i64 592, !23, i64 608, !23, i64 624, !23, i64 640, !24, i64 656, !24, i64 660, !10, i64 664, !10, i64 668, !14, i64 672, !14, i64 676, !25, i64 680, !27, i64 696, !14, i64 712, !14, i64 716, !10, i64 720, !7, i64 728, !28, i64 736, !7, i64 936, !7, i64 944, !7, i64 952, !7, i64 960, !7, i64 968, !7, i64 976, !7, i64 984, !7, i64 992, !8, i64 1000, !8, i64 1008, !8, i64 1040, !10, i64 1056, !10, i64 1060, !10, i64 1064, !12, i64 1068, !12, i64 1069, !12, i64 1069, !12, i64 1069, !12, i64 1069, !15, i64 1070, !39, i64 1072, !7, i64 1096, !7, i64 1104, !10, i64 1112, !10, i64 1116, !23, i64 1120}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !12, i64 24, !12, i64 25}
!12 = !{!"bool", !8, i64 0}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !8, i64 0}
!15 = !{!"short", !8, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !12, i64 64, !12, i64 65, !18, i64 68, !18, i64 72, !18, i64 76, !13, i64 80, !19, i64 88, !15, i64 92, !15, i64 94, !12, i64 96, !12, i64 97, !12, i64 98, !12, i64 99, !13, i64 100, !20, i64 108, !10, i64 136, !10, i64 140, !21, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !14, i64 188, !14, i64 192, !22, i64 200, !22, i64 216}
!18 = !{!"_ZTS6ImVec1", !14, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !8, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !14, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{!"_ZTS20ImGuiWindowDockStyle", !8, i64 0}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!7, !7, i64 0}
!43 = !{!44, !14, i64 60}
!44 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !10, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !10, i64 148, !13, i64 152, !13, i64 160, !14, i64 168, !13, i64 172, !13, i64 180, !13, i64 188, !13, i64 196, !14, i64 204, !14, i64 208, !12, i64 212, !12, i64 213, !12, i64 214, !14, i64 216, !14, i64 220, !8, i64 224, !14, i64 1104, !14, i64 1108, !14, i64 1112, !10, i64 1116, !10, i64 1120}
!45 = !{!6, !14, i64 368}
!46 = !{!44, !14, i64 64}
!47 = !{!6, !14, i64 356}
!48 = !{!49, !14, i64 15696}
!49 = !{!"_ZTS12ImGuiContext", !12, i64 0, !12, i64 1, !50, i64 8, !52, i64 14336, !44, i64 14552, !10, i64 15676, !10, i64 15680, !7, i64 15688, !14, i64 15696, !14, i64 15700, !55, i64 15704, !56, i64 16232, !10, i64 16240, !10, i64 16244, !10, i64 16248, !10, i64 16252, !12, i64 16256, !12, i64 16257, !12, i64 16258, !12, i64 16259, !12, i64 16260, !7, i64 16264, !57, i64 16272, !57, i64 16288, !51, i64 16304, !10, i64 16308, !21, i64 16312, !21, i64 16328, !21, i64 16344, !58, i64 16360, !25, i64 16376, !10, i64 16392, !13, i64 16396, !7, i64 16408, !7, i64 16416, !7, i64 16424, !7, i64 16432, !7, i64 16440, !13, i64 16448, !10, i64 16456, !14, i64 16460, !13, i64 16464, !13, i64 16472, !10, i64 16480, !10, i64 16484, !10, i64 16488, !12, i64 16492, !12, i64 16493, !14, i64 16496, !14, i64 16500, !10, i64 16504, !10, i64 16508, !14, i64 16512, !12, i64 16516, !12, i64 16517, !12, i64 16518, !12, i64 16519, !12, i64 16520, !12, i64 16521, !13, i64 16524, !7, i64 16536, !59, i64 16544, !10, i64 16548, !10, i64 16552, !12, i64 16556, !12, i64 16557, !7, i64 16560, !10, i64 16568, !14, i64 16572, !8, i64 16576, !60, i64 18256, !10, i64 18568, !12, i64 18572, !10, i64 18576, !10, i64 18580, !10, i64 18584, !10, i64 18588, !62, i64 18592, !63, i64 18616, !64, i64 18680, !65, i64 18824, !66, i64 18840, !67, i64 18856, !16, i64 18872, !68, i64 18888, !69, i64 18904, !70, i64 18920, !70, i64 18936, !10, i64 18952, !71, i64 18960, !14, i64 18976, !7, i64 18984, !7, i64 18992, !7, i64 19000, !10, i64 19008, !72, i64 19016, !10, i64 19064, !10, i64 19068, !10, i64 19072, !7, i64 19080, !10, i64 19088, !10, i64 19092, !10, i64 19096, !10, i64 19100, !10, i64 19104, !10, i64 19108, !10, i64 19112, !10, i64 19116, !10, i64 19120, !10, i64 19124, !10, i64 19128, !59, i64 19132, !19, i64 19136, !12, i64 19140, !12, i64 19141, !12, i64 19142, !12, i64 19143, !12, i64 19144, !12, i64 19145, !12, i64 19146, !73, i64 19152, !12, i64 19200, !12, i64 19201, !12, i64 19202, !10, i64 19204, !10, i64 19208, !10, i64 19212, !10, i64 19216, !10, i64 19220, !10, i64 19224, !23, i64 19228, !23, i64 19244, !10, i64 19260, !10, i64 19264, !10, i64 19268, !73, i64 19272, !73, i64 19320, !73, i64 19368, !73, i64 19416, !10, i64 19464, !10, i64 19468, !7, i64 19472, !7, i64 19480, !7, i64 19488, !14, i64 19496, !14, i64 19500, !12, i64 19504, !13, i64 19508, !13, i64 19516, !14, i64 19524, !12, i64 19528, !12, i64 19529, !12, i64 19530, !10, i64 19532, !10, i64 19536, !10, i64 19540, !74, i64 19544, !23, i64 19608, !10, i64 19624, !10, i64 19628, !14, i64 19632, !10, i64 19636, !10, i64 19640, !10, i64 19644, !10, i64 19648, !75, i64 19656, !8, i64 19672, !10, i64 19688, !76, i64 19696, !7, i64 19712, !10, i64 19720, !77, i64 19728, !78, i64 19744, !22, i64 19784, !38, i64 19800, !7, i64 19816, !80, i64 19824, !82, i64 19864, !83, i64 19880, !10, i64 19896, !10, i64 19900, !14, i64 19904, !14, i64 19908, !10, i64 19912, !10, i64 19916, !10, i64 19920, !14, i64 19924, !13, i64 19928, !84, i64 19936, !88, i64 23664, !89, i64 23688, !10, i64 23808, !10, i64 23812, !10, i64 23816, !10, i64 23820, !14, i64 23824, !14, i64 23828, !10, i64 23832, !36, i64 23836, !91, i64 23852, !14, i64 23900, !14, i64 23904, !12, i64 23908, !12, i64 23909, !14, i64 23912, !14, i64 23916, !14, i64 23920, !14, i64 23924, !15, i64 23928, !15, i64 23930, !85, i64 23936, !16, i64 23952, !92, i64 23968, !92, i64 23984, !10, i64 24000, !8, i64 24004, !93, i64 24008, !7, i64 24064, !12, i64 24072, !14, i64 24076, !96, i64 24080, !97, i64 24096, !98, i64 24112, !99, i64 24128, !100, i64 24144, !10, i64 24160, !8, i64 24168, !12, i64 24240, !101, i64 24244, !7, i64 24248, !96, i64 24256, !7, i64 24272, !7, i64 24280, !14, i64 24288, !12, i64 24292, !10, i64 24296, !10, i64 24300, !10, i64 24304, !10, i64 24308, !96, i64 24312, !102, i64 24328, !8, i64 24352, !8, i64 24353, !8, i64 24354, !12, i64 24355, !8, i64 24356, !10, i64 24360, !103, i64 24364, !104, i64 24384, !7, i64 24424, !8, i64 24432, !10, i64 24672, !10, i64 24676, !14, i64 24680, !10, i64 24684, !10, i64 24688, !10, i64 24692, !85, i64 24696}
!50 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !14, i64 56, !12, i64 60, !7, i64 64, !13, i64 72, !12, i64 80, !12, i64 81, !12, i64 82, !12, i64 83, !12, i64 84, !12, i64 85, !12, i64 86, !12, i64 87, !12, i64 88, !12, i64 89, !12, i64 90, !12, i64 91, !12, i64 92, !12, i64 93, !12, i64 94, !12, i64 95, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !12, i64 120, !12, i64 121, !12, i64 122, !12, i64 123, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !7, i64 184, !7, i64 192, !7, i64 200, !12, i64 208, !12, i64 209, !12, i64 210, !12, i64 211, !12, i64 212, !12, i64 213, !12, i64 214, !14, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !13, i64 240, !8, i64 248, !8, i64 2856, !8, i64 3508, !7, i64 3576, !13, i64 3584, !8, i64 3592, !14, i64 3600, !14, i64 3604, !51, i64 3608, !10, i64 3612, !12, i64 3616, !12, i64 3617, !12, i64 3618, !12, i64 3619, !10, i64 3620, !8, i64 3624, !12, i64 14056, !13, i64 14060, !8, i64 14068, !8, i64 14112, !8, i64 14152, !8, i64 14157, !8, i64 14162, !8, i64 14172, !8, i64 14182, !8, i64 14187, !8, i64 14192, !12, i64 14197, !8, i64 14200, !8, i64 14220, !8, i64 14240, !8, i64 14280, !14, i64 14300, !12, i64 14304, !12, i64 14305, !8, i64 14306, !12, i64 14307, !15, i64 14308, !30, i64 14312}
!51 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!52 = !{!"_ZTS15ImGuiPlatformIO", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !7, i64 88, !7, i64 96, !7, i64 104, !7, i64 112, !7, i64 120, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !53, i64 184, !54, i64 200}
!53 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !7, i64 8}
!54 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !7, i64 8}
!55 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !7, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !36, i64 28, !10, i64 44, !34, i64 48, !8, i64 64, !14, i64 448, !8, i64 452, !7, i64 520}
!56 = !{!"double", !8, i64 0}
!57 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !7, i64 8}
!58 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!59 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!60 = !{!"_ZTS20ImGuiKeyRoutingTable", !8, i64 0, !61, i64 280, !61, i64 296}
!61 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!62 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !14, i64 8, !10, i64 12, !10, i64 16, !12, i64 20}
!63 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28, !23, i64 44}
!64 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !13, i64 20, !13, i64 28, !13, i64 36, !13, i64 44, !13, i64 52, !12, i64 60, !12, i64 61, !23, i64 64, !7, i64 80, !7, i64 88, !14, i64 96, !10, i64 100, !10, i64 104, !11, i64 108, !13, i64 136}
!65 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!66 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!67 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!69 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!70 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!71 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS20ImGuiPlatformMonitor", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !14, i64 32, !7, i64 40}
!73 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !10, i64 32, !14, i64 36, !14, i64 40, !14, i64 44}
!74 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !12, i64 57, !12, i64 58}
!75 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!77 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS6ImPoolI10ImGuiTableE", !79, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!79 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!80 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !81, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!81 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!83 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTS19ImGuiInputTextState", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !30, i64 24, !85, i64 40, !85, i64 56, !12, i64 72, !10, i64 76, !14, i64 80, !86, i64 84, !14, i64 3712, !12, i64 3716, !12, i64 3717, !12, i64 3718, !10, i64 3720}
!85 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!86 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !14, i64 28, !87, i64 32}
!87 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !15, i64 3582, !15, i64 3584, !10, i64 3588, !10, i64 3592}
!88 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !85, i64 8}
!89 = !{!"_ZTS6ImFont", !22, i64 0, !14, i64 16, !14, i64 20, !30, i64 24, !90, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !15, i64 80, !15, i64 82, !15, i64 84, !15, i64 86, !14, i64 88, !14, i64 92, !12, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !10, i64 112, !8, i64 116}
!90 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!91 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !10, i64 44}
!92 = !{!"_ZTS20ImGuiPlatformImeData", !12, i64 0, !13, i64 4, !14, i64 12}
!93 = !{!"_ZTS16ImGuiDockContext", !25, i64 0, !94, i64 16, !95, i64 32, !12, i64 48}
!94 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !7, i64 8}
!95 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !7, i64 8}
!96 = !{!"_ZTS15ImGuiTextBuffer", !85, i64 0}
!97 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!98 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !85, i64 0}
!99 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !85, i64 0}
!100 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!101 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!102 = !{!"_ZTS14ImGuiTextIndex", !68, i64 0, !10, i64 16}
!103 = !{!"_ZTS18ImGuiMetricsConfig", !12, i64 0, !12, i64 1, !12, i64 2, !12, i64 3, !12, i64 4, !12, i64 5, !12, i64 6, !12, i64 7, !12, i64 8, !10, i64 12, !10, i64 16}
!104 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !105, i64 16, !12, i64 32, !14, i64 36}
!105 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!106 = !{!13, !14, i64 4}
!107 = !{!14, !14, i64 0}
!108 = !{!23, !14, i64 0}
!109 = !{!6, !14, i64 316}
!110 = !{!23, !14, i64 4}
!111 = !{!6, !14, i64 600}
!112 = !{!23, !14, i64 8}
!113 = !{!23, !14, i64 12}
!114 = !{!6, !14, i64 128}
!115 = !{!6, !14, i64 312}
!116 = !{i64 0, i64 4, !107, i64 4, i64 4, !107, i64 8, i64 4, !107, i64 12, i64 4, !107}
!117 = !{!44, !14, i64 76}
!118 = !{!49, !12, i64 19140}
!119 = !{!6, !10, i64 448}
!120 = !{!6, !10, i64 452}
!121 = !{!49, !10, i64 18624}
!122 = !{!49, !10, i64 18620}
!123 = !{!13, !14, i64 0}
!124 = !{!44, !14, i64 100}
!125 = !{!49, !14, i64 3592}
!126 = !{!49, !7, i64 16416}
!127 = !{!49, !10, i64 19648}
!128 = !{!49, !10, i64 19096}
!129 = !{!49, !12, i64 19143}
!130 = !{!15, !15, i64 0}
!131 = !{!49, !10, i64 19088}
!132 = !{!49, !10, i64 19216}
!133 = !{!6, !7, i64 472}
!134 = !{!12, !12, i64 0}
!135 = !{!44, !14, i64 68}
!136 = !{!6, !7, i64 728}
!137 = !{!49, !12, i64 24240}


; Effective O3 passes: ADCEPass,BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass