; LLVM IR from paroj/gltut :: Tut 12 Dynamic Range/GammaCorrection.ll (Z4initv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.LightManager = type { %"class.Framework::Timer", %"class.Framework::TimedLinearInterpolator", %"class.Framework::TimedLinearInterpolator", %"class.Framework::TimedLinearInterpolator", %"class.Framework::TimedLinearInterpolator.8", %"class.std::vector.15", %"class.std::vector.20", %"class.std::vector.25", %"class.std::map" }
%"class.Framework::Timer" = type { i32, float, i8, i8, float, float }
%"class.Framework::TimedLinearInterpolator" = type { %"class.Framework::WeightedLinearInterpolator" }
%"class.Framework::WeightedLinearInterpolator" = type { %"class.std::vector.3" }
%"class.std::vector.3" = type { %"struct.std::_Vector_base.4" }
%"struct.std::_Vector_base.4" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.Framework::TimedLinearInterpolator.8" = type { %"class.Framework::WeightedLinearInterpolator.9" }
%"class.Framework::WeightedLinearInterpolator.9" = type { %"class.std::vector.10" }
%"class.std::vector.10" = type { %"struct.std::_Vector_base.11" }
%"struct.std::_Vector_base.11" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.15" = type { %"struct.std::_Vector_base.16" }
%"struct.std::_Vector_base.16" = type { %"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.20" = type { %"struct.std::_Vector_base.21" }
%"struct.std::_Vector_base.21" = type { %"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl" }
%"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl" = type { %"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl_data" }
%"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.25" = type { %"struct.std::_Vector_base.26" }
%"struct.std::_Vector_base.26" = type { %"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::map" = type { %"class.std::_Rb_tree" }
%"class.std::_Rb_tree" = type { %"struct.std::_Rb_tree<std::__cxx11::basic_string<char>, std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>, std::_Select1st<std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>>, std::less<std::__cxx11::basic_string<char>>>::_Rb_tree_impl" }
%"struct.std::_Rb_tree<std::__cxx11::basic_string<char>, std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>, std::_Select1st<std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>>, std::less<std::__cxx11::basic_string<char>>>::_Rb_tree_impl" = type { [8 x i8], %"struct.std::_Rb_tree_header" }
%"struct.std::_Rb_tree_header" = type { %"struct.std::_Rb_tree_node_base", i64 }
%"struct.std::_Rb_tree_node_base" = type { i32, ptr, ptr, ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }
%"class.std::allocator.0" = type { i8 }

@g_lights = external dso_local global %class.LightManager, align 8
@g_lightUniformBuffer = external dso_local global i32, align 4
@g_projectionUniformBuffer = external dso_local global i32, align 4
@g_pScene = external dso_local global ptr, align 8
@_ZTISt9exception = external constant ptr
@.str.17 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.18 = external hidden unnamed_addr constant [6 x i8], align 1
@_funcptr_glEnable = external global ptr, align 8
@_funcptr_glCullFace = external global ptr, align 8
@_funcptr_glFrontFace = external global ptr, align 8
@_funcptr_glDepthMask = external global ptr, align 8
@_funcptr_glDepthFunc = external global ptr, align 8
@_funcptr_glDepthRange = external global ptr, align 8
@_funcptr_glGenBuffers = external global ptr, align 8
@_funcptr_glBindBuffer = external global ptr, align 8
@_funcptr_glBufferData = external global ptr, align 8
@_funcptr_glBindBufferRange = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare i32 @__gxx_personality_v0(...)

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress uwtable
declare dso_local void @_Z18InitializeProgramsv() #1

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32), ptr noundef, ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_Z16SetupHDRLightingv() #1

; Function Attrs: mustprogress uwtable
define dso_local void @_Z4initv() #1 personality ptr @__gxx_personality_v0 {
  %1 = alloca ptr, align 8
  %2 = alloca i32, align 4
  %3 = alloca ptr, align 8
  %4 = alloca %"class.std::__cxx11::basic_string", align 8
  %5 = alloca %"class.std::allocator.0", align 1
  %6 = alloca float, align 4
  %7 = alloca float, align 4
  call void @_Z18InitializeProgramsv()
  %8 = invoke noalias noundef nonnull ptr @_Znwm(i64 noundef 48) #8
          to label %9 unwind label %11

9:                                                ; preds = %0
  invoke void @_ZN5SceneC1Ev(ptr noundef nonnull align 8 dereferenceable(48) %8)
          to label %10 unwind label %15

10:                                               ; preds = %9
  store ptr %8, ptr @g_pScene, align 8, !tbaa !5
  br label %38

11:                                               ; preds = %0
  %12 = landingpad { ptr, i32 }
          catch ptr @_ZTISt9exception
  %13 = extractvalue { ptr, i32 } %12, 0
  store ptr %13, ptr %1, align 8
  %14 = extractvalue { ptr, i32 } %12, 1
  store i32 %14, ptr %2, align 4
  br label %19

15:                                               ; preds = %9
  %16 = landingpad { ptr, i32 }
          cleanup
          catch ptr @_ZTISt9exception
  %17 = extractvalue { ptr, i32 } %16, 0
  store ptr %17, ptr %1, align 8
  %18 = extractvalue { ptr, i32 } %16, 1
  store i32 %18, ptr %2, align 4
  call void @_ZdlPvm(ptr noundef %8, i64 noundef 48) #9
  br label %19

19:                                               ; preds = %15, %11
  %20 = load i32, ptr %2, align 4
  %21 = call i32 @llvm.eh.typeid.for.p0(ptr @_ZTISt9exception) #10
  %22 = icmp eq i32 %20, %21
  br i1 %22, label %23, label %71

23:                                               ; preds = %19
  call void @llvm.lifetime.start.p0(i64 8, ptr %3) #10
  %24 = load ptr, ptr %1, align 8
  %25 = call ptr @__cxa_begin_catch(ptr %24) #10
  store ptr %25, ptr %3, align 8
  %26 = load ptr, ptr %3, align 8, !tbaa !5
  %27 = load ptr, ptr %26, align 8, !tbaa !9
  %28 = getelementptr inbounds ptr, ptr %27, i64 2
  %29 = load ptr, ptr %28, align 8
  %30 = call noundef ptr %29(ptr noundef nonnull align 8 dereferenceable(8) %26) #10
  %31 = invoke i32 (ptr, ...) @printf(ptr noundef @.str.17, ptr noundef %30)
          to label %32 unwind label %33

32:                                               ; preds = %23
  invoke void @__cxa_rethrow() #11
          to label %79 unwind label %33

33:                                               ; preds = %32, %23
  %34 = landingpad { ptr, i32 }
          cleanup
  %35 = extractvalue { ptr, i32 } %34, 0
  store ptr %35, ptr %1, align 8
  %36 = extractvalue { ptr, i32 } %34, 1
  store i32 %36, ptr %2, align 4
  invoke void @__cxa_end_catch()
          to label %37 unwind label %76

37:                                               ; preds = %33
  call void @llvm.lifetime.end.p0(i64 8, ptr %3) #10
  br label %71

38:                                               ; preds = %10
  call void @_Z16SetupHDRLightingv()
  call void @llvm.lifetime.start.p0(i64 32, ptr %4) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr %5) #10
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %5) #10
  invoke void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32) %4, ptr noundef @.str.18, ptr noundef nonnull align 1 dereferenceable(1) %5)
          to label %39 unwind label %62

39:                                               ; preds = %38
  invoke void @_ZN12LightManager11CreateTimerERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEN9Framework5Timer4TypeEf(ptr noundef nonnull align 8 dereferenceable(240) @g_lights, ptr noundef nonnull align 8 dereferenceable(32) %4, i32 noundef 0, float noundef 2.500000e+00)
          to label %40 unwind label %66

40:                                               ; preds = %39
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %4) #10
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %5) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %5) #10
  call void @llvm.lifetime.end.p0(i64 32, ptr %4) #10
  call void @glutMouseFunc(ptr noundef @_ZN12_GLOBAL__N_111MouseButtonEiiii)
  call void @glutMotionFunc(ptr noundef @_ZN12_GLOBAL__N_111MouseMotionEii)
  call void @glutMouseWheelFunc(ptr noundef @_ZN12_GLOBAL__N_110MouseWheelEiiii)
  %41 = load ptr, ptr @_funcptr_glEnable, align 8, !tbaa !5
  call void %41(i32 noundef 2884)
  %42 = load ptr, ptr @_funcptr_glCullFace, align 8, !tbaa !5
  call void %42(i32 noundef 1029)
  %43 = load ptr, ptr @_funcptr_glFrontFace, align 8, !tbaa !5
  call void %43(i32 noundef 2304)
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #10
  store float 0.000000e+00, ptr %6, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #10
  store float 1.000000e+00, ptr %7, align 4, !tbaa !11
  %44 = load ptr, ptr @_funcptr_glEnable, align 8, !tbaa !5
  call void %44(i32 noundef 2929)
  %45 = load ptr, ptr @_funcptr_glDepthMask, align 8, !tbaa !5
  call void %45(i8 noundef zeroext 1)
  %46 = load ptr, ptr @_funcptr_glDepthFunc, align 8, !tbaa !5
  call void %46(i32 noundef 515)
  %47 = load ptr, ptr @_funcptr_glDepthRange, align 8, !tbaa !5
  call void %47(double noundef 0.000000e+00, double noundef 1.000000e+00)
  %48 = load ptr, ptr @_funcptr_glEnable, align 8, !tbaa !5
  call void %48(i32 noundef 34383)
  %49 = load ptr, ptr @_funcptr_glGenBuffers, align 8, !tbaa !5
  call void %49(i32 noundef 1, ptr noundef @g_lightUniformBuffer)
  %50 = load ptr, ptr @_funcptr_glBindBuffer, align 8, !tbaa !5
  %51 = load i32, ptr @g_lightUniformBuffer, align 4, !tbaa !13
  call void %50(i32 noundef 35345, i32 noundef %51)
  %52 = load ptr, ptr @_funcptr_glBufferData, align 8, !tbaa !5
  call void %52(i32 noundef 35345, i64 noundef 160, ptr noundef null, i32 noundef 35048)
  %53 = load ptr, ptr @_funcptr_glGenBuffers, align 8, !tbaa !5
  call void %53(i32 noundef 1, ptr noundef @g_projectionUniformBuffer)
  %54 = load ptr, ptr @_funcptr_glBindBuffer, align 8, !tbaa !5
  %55 = load i32, ptr @g_projectionUniformBuffer, align 4, !tbaa !13
  call void %54(i32 noundef 35345, i32 noundef %55)
  %56 = load ptr, ptr @_funcptr_glBufferData, align 8, !tbaa !5
  call void %56(i32 noundef 35345, i64 noundef 64, ptr noundef null, i32 noundef 35048)
  %57 = load ptr, ptr @_funcptr_glBindBufferRange, align 8, !tbaa !5
  %58 = load i32, ptr @g_lightUniformBuffer, align 4, !tbaa !13
  call void %57(i32 noundef 35345, i32 noundef 1, i32 noundef %58, i64 noundef 0, i64 noundef 160)
  %59 = load ptr, ptr @_funcptr_glBindBufferRange, align 8, !tbaa !5
  %60 = load i32, ptr @g_projectionUniformBuffer, align 4, !tbaa !13
  call void %59(i32 noundef 35345, i32 noundef 2, i32 noundef %60, i64 noundef 0, i64 noundef 64)
  %61 = load ptr, ptr @_funcptr_glBindBuffer, align 8, !tbaa !5
  call void %61(i32 noundef 35345, i32 noundef 0)
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #10
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #10
  ret void

62:                                               ; preds = %38
  %63 = landingpad { ptr, i32 }
          cleanup
  %64 = extractvalue { ptr, i32 } %63, 0
  store ptr %64, ptr %1, align 8
  %65 = extractvalue { ptr, i32 } %63, 1
  store i32 %65, ptr %2, align 4
  br label %70

66:                                               ; preds = %39
  %67 = landingpad { ptr, i32 }
          cleanup
  %68 = extractvalue { ptr, i32 } %67, 0
  store ptr %68, ptr %1, align 8
  %69 = extractvalue { ptr, i32 } %67, 1
  store i32 %69, ptr %2, align 4
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %4) #10
  br label %70

70:                                               ; preds = %66, %62
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %5) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr %5) #10
  call void @llvm.lifetime.end.p0(i64 32, ptr %4) #10
  br label %71

71:                                               ; preds = %70, %37, %19
  %72 = load ptr, ptr %1, align 8
  %73 = load i32, ptr %2, align 4
  %74 = insertvalue { ptr, i32 } poison, ptr %72, 0
  %75 = insertvalue { ptr, i32 } %74, i32 %73, 1
  resume { ptr, i32 } %75

76:                                               ; preds = %33
  %77 = landingpad { ptr, i32 }
          catch ptr null
  %78 = extractvalue { ptr, i32 } %77, 0
  call void @__clang_call_terminate(ptr %78) #12
  unreachable

79:                                               ; preds = %32
  unreachable
}

; Function Attrs: nobuiltin allocsize(0)
declare noundef nonnull ptr @_Znwm(i64 noundef) #3

declare void @_ZN5SceneC1Ev(ptr noundef nonnull align 8 dereferenceable(48)) unnamed_addr #4

; Function Attrs: nobuiltin nounwind
declare void @_ZdlPvm(ptr noundef, i64 noundef) #5

; Function Attrs: nounwind memory(none)
declare i32 @llvm.eh.typeid.for.p0(ptr) #6

declare ptr @__cxa_begin_catch(ptr)

declare i32 @printf(ptr noundef, ...) #4

declare void @__cxa_rethrow()

declare void @__cxa_end_catch()

; Function Attrs: noinline noreturn nounwind uwtable
declare hidden void @__clang_call_terminate(ptr noundef) #7

declare void @_ZN12LightManager11CreateTimerERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEN9Framework5Timer4TypeEf(ptr noundef nonnull align 8 dereferenceable(240), ptr noundef nonnull align 8 dereferenceable(32), i32 noundef, float noundef) #4

declare void @glutMouseFunc(ptr noundef) #4

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN12_GLOBAL__N_111MouseButtonEiiii(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1

declare void @glutMotionFunc(ptr noundef) #4

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN12_GLOBAL__N_111MouseMotionEii(i32 noundef, i32 noundef) #1

declare void @glutMouseWheelFunc(ptr noundef) #4

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN12_GLOBAL__N_110MouseWheelEiiii(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nobuiltin allocsize(0) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nobuiltin nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind memory(none) }
attributes #7 = { noinline noreturn nounwind uwtable "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { builtin allocsize(0) }
attributes #9 = { builtin nounwind }
attributes #10 = { nounwind }
attributes #11 = { noreturn }
attributes #12 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"vtable pointer", !8, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"float", !7, i64 0}
!13 = !{!14, !14, i64 0}
!14 = !{!"int", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.LightManager = type { %"class.Framework::Timer", %"class.Framework::TimedLinearInterpolator", %"class.Framework::TimedLinearInterpolator", %"class.Framework::TimedLinearInterpolator", %"class.Framework::TimedLinearInterpolator.8", %"class.std::vector.15", %"class.std::vector.20", %"class.std::vector.25", %"class.std::map" }
%"class.Framework::Timer" = type { i32, float, i8, i8, float, float }
%"class.Framework::TimedLinearInterpolator" = type { %"class.Framework::WeightedLinearInterpolator" }
%"class.Framework::WeightedLinearInterpolator" = type { %"class.std::vector.3" }
%"class.std::vector.3" = type { %"struct.std::_Vector_base.4" }
%"struct.std::_Vector_base.4" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data, std::allocator<Framework::WeightedLinearInterpolator<glm::detail::tvec4<float>>::Data>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.Framework::TimedLinearInterpolator.8" = type { %"class.Framework::WeightedLinearInterpolator.9" }
%"class.Framework::WeightedLinearInterpolator.9" = type { %"class.std::vector.10" }
%"class.std::vector.10" = type { %"struct.std::_Vector_base.11" }
%"struct.std::_Vector_base.11" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::WeightedLinearInterpolator<float>::Data, std::allocator<Framework::WeightedLinearInterpolator<float>::Data>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.15" = type { %"struct.std::_Vector_base.16" }
%"struct.std::_Vector_base.16" = type { %"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>, std::allocator<Framework::ConstVelLinearInterpolator<glm::detail::tvec3<float>>>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.20" = type { %"struct.std::_Vector_base.21" }
%"struct.std::_Vector_base.21" = type { %"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl" }
%"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl" = type { %"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl_data" }
%"struct.std::_Vector_base<glm::detail::tvec4<float>, std::allocator<glm::detail::tvec4<float>>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.25" = type { %"struct.std::_Vector_base.26" }
%"struct.std::_Vector_base.26" = type { %"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl" }
%"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl" = type { %"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Framework::Timer, std::allocator<Framework::Timer>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::map" = type { %"class.std::_Rb_tree" }
%"class.std::_Rb_tree" = type { %"struct.std::_Rb_tree<std::__cxx11::basic_string<char>, std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>, std::_Select1st<std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>>, std::less<std::__cxx11::basic_string<char>>>::_Rb_tree_impl" }
%"struct.std::_Rb_tree<std::__cxx11::basic_string<char>, std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>, std::_Select1st<std::pair<const std::__cxx11::basic_string<char>, Framework::Timer>>, std::less<std::__cxx11::basic_string<char>>>::_Rb_tree_impl" = type { [8 x i8], %"struct.std::_Rb_tree_header" }
%"struct.std::_Rb_tree_header" = type { %"struct.std::_Rb_tree_node_base", i64 }
%"struct.std::_Rb_tree_node_base" = type { i32, ptr, ptr, ptr }
%"class.std::__cxx11::basic_string" = type { %"struct.std::__cxx11::basic_string<char>::_Alloc_hider", i64, %union.anon }
%"struct.std::__cxx11::basic_string<char>::_Alloc_hider" = type { ptr }
%union.anon = type { i64, [8 x i8] }
%"class.std::allocator.0" = type { i8 }

@g_lights = external dso_local global %class.LightManager, align 8
@g_lightUniformBuffer = external dso_local global i32, align 4
@g_projectionUniformBuffer = external dso_local global i32, align 4
@g_pScene = external dso_local local_unnamed_addr global ptr, align 8
@_ZTISt9exception = external constant ptr
@.str.17 = external hidden unnamed_addr constant [4 x i8], align 1
@.str.18 = external hidden unnamed_addr constant [6 x i8], align 1
@_funcptr_glEnable = external local_unnamed_addr global ptr, align 8
@_funcptr_glCullFace = external local_unnamed_addr global ptr, align 8
@_funcptr_glFrontFace = external local_unnamed_addr global ptr, align 8
@_funcptr_glDepthMask = external local_unnamed_addr global ptr, align 8
@_funcptr_glDepthFunc = external local_unnamed_addr global ptr, align 8
@_funcptr_glDepthRange = external local_unnamed_addr global ptr, align 8
@_funcptr_glGenBuffers = external local_unnamed_addr global ptr, align 8
@_funcptr_glBindBuffer = external local_unnamed_addr global ptr, align 8
@_funcptr_glBufferData = external local_unnamed_addr global ptr, align 8
@_funcptr_glBindBufferRange = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

declare i32 @__gxx_personality_v0(...)

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress uwtable
declare dso_local void @_Z18InitializeProgramsv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32), ptr noundef, ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32)) unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_Z16SetupHDRLightingv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_Z4initv() local_unnamed_addr #1 personality ptr @__gxx_personality_v0 {
  %1 = alloca %"class.std::__cxx11::basic_string", align 8
  %2 = alloca %"class.std::allocator.0", align 1
  tail call void @_Z18InitializeProgramsv()
  %3 = invoke noalias noundef nonnull dereferenceable(48) ptr @_Znwm(i64 noundef 48) #9
          to label %4 unwind label %6

4:                                                ; preds = %0
  invoke void @_ZN5SceneC1Ev(ptr noundef nonnull align 8 dereferenceable(48) %3)
          to label %5 unwind label %8

5:                                                ; preds = %4
  store ptr %3, ptr @g_pScene, align 8, !tbaa !5
  tail call void @_Z16SetupHDRLightingv()
  call void @llvm.lifetime.start.p0(i64 32, ptr nonnull %1) #10
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %2) #10
  call void @_ZNSaIcEC2Ev(ptr noundef nonnull align 1 dereferenceable(1) %2) #10
  invoke void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEC2IS3_EEPKcRKS3_(ptr noundef nonnull align 8 dereferenceable(32) %1, ptr noundef nonnull @.str.18, ptr noundef nonnull align 1 dereferenceable(1) %2)
          to label %22 unwind label %45

6:                                                ; preds = %0
  %7 = landingpad { ptr, i32 }
          catch ptr @_ZTISt9exception
  br label %10

8:                                                ; preds = %4
  %9 = landingpad { ptr, i32 }
          cleanup
          catch ptr @_ZTISt9exception
  tail call void @_ZdlPvm(ptr noundef nonnull %3, i64 noundef 48) #11
  br label %10

10:                                               ; preds = %8, %6
  %.pn = phi { ptr, i32 } [ %9, %8 ], [ %7, %6 ]
  %.04 = extractvalue { ptr, i32 } %.pn, 1
  %11 = tail call i32 @llvm.eh.typeid.for.p0(ptr nonnull @_ZTISt9exception) #10
  %12 = icmp eq i32 %.04, %11
  br i1 %12, label %13, label %50

13:                                               ; preds = %10
  %.0 = extractvalue { ptr, i32 } %.pn, 0
  %14 = tail call ptr @__cxa_begin_catch(ptr %.0) #10
  %15 = load ptr, ptr %14, align 8, !tbaa !9
  %16 = getelementptr inbounds i8, ptr %15, i64 16
  %17 = load ptr, ptr %16, align 8
  %18 = tail call noundef ptr %17(ptr noundef nonnull align 8 dereferenceable(8) %14) #10
  %19 = tail call i32 (ptr, ...) @printf(ptr noundef nonnull dereferenceable(1) @.str.17, ptr noundef %18)
  invoke void @__cxa_rethrow() #12
          to label %54 unwind label %20

20:                                               ; preds = %13
  %21 = landingpad { ptr, i32 }
          cleanup
  invoke void @__cxa_end_catch()
          to label %50 unwind label %51

22:                                               ; preds = %5
  invoke void @_ZN12LightManager11CreateTimerERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEN9Framework5Timer4TypeEf(ptr noundef nonnull align 8 dereferenceable(240) @g_lights, ptr noundef nonnull align 8 dereferenceable(32) %1, i32 noundef 0, float noundef 2.500000e+00)
          to label %23 unwind label %47

23:                                               ; preds = %22
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %1) #10
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %2) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %2) #10
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %1) #10
  call void @glutMouseFunc(ptr noundef nonnull @_ZN12_GLOBAL__N_111MouseButtonEiiii)
  call void @glutMotionFunc(ptr noundef nonnull @_ZN12_GLOBAL__N_111MouseMotionEii)
  call void @glutMouseWheelFunc(ptr noundef nonnull @_ZN12_GLOBAL__N_110MouseWheelEiiii)
  %24 = load ptr, ptr @_funcptr_glEnable, align 8, !tbaa !5
  call void %24(i32 noundef 2884)
  %25 = load ptr, ptr @_funcptr_glCullFace, align 8, !tbaa !5
  call void %25(i32 noundef 1029)
  %26 = load ptr, ptr @_funcptr_glFrontFace, align 8, !tbaa !5
  call void %26(i32 noundef 2304)
  %27 = load ptr, ptr @_funcptr_glEnable, align 8, !tbaa !5
  call void %27(i32 noundef 2929)
  %28 = load ptr, ptr @_funcptr_glDepthMask, align 8, !tbaa !5
  call void %28(i8 noundef zeroext 1)
  %29 = load ptr, ptr @_funcptr_glDepthFunc, align 8, !tbaa !5
  call void %29(i32 noundef 515)
  %30 = load ptr, ptr @_funcptr_glDepthRange, align 8, !tbaa !5
  call void %30(double noundef 0.000000e+00, double noundef 1.000000e+00)
  %31 = load ptr, ptr @_funcptr_glEnable, align 8, !tbaa !5
  call void %31(i32 noundef 34383)
  %32 = load ptr, ptr @_funcptr_glGenBuffers, align 8, !tbaa !5
  call void %32(i32 noundef 1, ptr noundef nonnull @g_lightUniformBuffer)
  %33 = load ptr, ptr @_funcptr_glBindBuffer, align 8, !tbaa !5
  %34 = load i32, ptr @g_lightUniformBuffer, align 4, !tbaa !11
  call void %33(i32 noundef 35345, i32 noundef %34)
  %35 = load ptr, ptr @_funcptr_glBufferData, align 8, !tbaa !5
  call void %35(i32 noundef 35345, i64 noundef 160, ptr noundef null, i32 noundef 35048)
  %36 = load ptr, ptr @_funcptr_glGenBuffers, align 8, !tbaa !5
  call void %36(i32 noundef 1, ptr noundef nonnull @g_projectionUniformBuffer)
  %37 = load ptr, ptr @_funcptr_glBindBuffer, align 8, !tbaa !5
  %38 = load i32, ptr @g_projectionUniformBuffer, align 4, !tbaa !11
  call void %37(i32 noundef 35345, i32 noundef %38)
  %39 = load ptr, ptr @_funcptr_glBufferData, align 8, !tbaa !5
  call void %39(i32 noundef 35345, i64 noundef 64, ptr noundef null, i32 noundef 35048)
  %40 = load ptr, ptr @_funcptr_glBindBufferRange, align 8, !tbaa !5
  %41 = load i32, ptr @g_lightUniformBuffer, align 4, !tbaa !11
  call void %40(i32 noundef 35345, i32 noundef 1, i32 noundef %41, i64 noundef 0, i64 noundef 160)
  %42 = load ptr, ptr @_funcptr_glBindBufferRange, align 8, !tbaa !5
  %43 = load i32, ptr @g_projectionUniformBuffer, align 4, !tbaa !11
  call void %42(i32 noundef 35345, i32 noundef 2, i32 noundef %43, i64 noundef 0, i64 noundef 64)
  %44 = load ptr, ptr @_funcptr_glBindBuffer, align 8, !tbaa !5
  call void %44(i32 noundef 35345, i32 noundef 0)
  ret void

45:                                               ; preds = %5
  %46 = landingpad { ptr, i32 }
          cleanup
  br label %49

47:                                               ; preds = %22
  %48 = landingpad { ptr, i32 }
          cleanup
  call void @_ZNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEED2Ev(ptr noundef nonnull align 8 dereferenceable(32) %1) #10
  br label %49

49:                                               ; preds = %47, %45
  %.pn8 = phi { ptr, i32 } [ %48, %47 ], [ %46, %45 ]
  call void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1) %2) #10
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %2) #10
  call void @llvm.lifetime.end.p0(i64 32, ptr nonnull %1) #10
  br label %50

50:                                               ; preds = %20, %49, %10
  %.merged = phi { ptr, i32 } [ %.pn8, %49 ], [ %.pn, %10 ], [ %21, %20 ]
  resume { ptr, i32 } %.merged

51:                                               ; preds = %20
  %52 = landingpad { ptr, i32 }
          catch ptr null
  %53 = extractvalue { ptr, i32 } %52, 0
  tail call void @__clang_call_terminate(ptr %53) #13
  unreachable

54:                                               ; preds = %13
  unreachable
}

; Function Attrs: nobuiltin allocsize(0)
declare noundef nonnull ptr @_Znwm(i64 noundef) local_unnamed_addr #3

declare void @_ZN5SceneC1Ev(ptr noundef nonnull align 8 dereferenceable(48)) unnamed_addr #4

; Function Attrs: nobuiltin nounwind
declare void @_ZdlPvm(ptr noundef, i64 noundef) local_unnamed_addr #5

; Function Attrs: nofree nosync nounwind memory(none)
declare i32 @llvm.eh.typeid.for.p0(ptr) #6

declare ptr @__cxa_begin_catch(ptr) local_unnamed_addr

; Function Attrs: nofree nounwind
declare noundef i32 @printf(ptr nocapture noundef readonly, ...) local_unnamed_addr #7

declare void @__cxa_rethrow() local_unnamed_addr

declare void @__cxa_end_catch() local_unnamed_addr

; Function Attrs: noinline noreturn nounwind uwtable
declare hidden void @__clang_call_terminate(ptr noundef) local_unnamed_addr #8

declare void @_ZN12LightManager11CreateTimerERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEEN9Framework5Timer4TypeEf(ptr noundef nonnull align 8 dereferenceable(240), ptr noundef nonnull align 8 dereferenceable(32), i32 noundef, float noundef) local_unnamed_addr #4

declare void @glutMouseFunc(ptr noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN12_GLOBAL__N_111MouseButtonEiiii(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1

declare void @glutMotionFunc(ptr noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN12_GLOBAL__N_111MouseMotionEii(i32 noundef, i32 noundef) #1

declare void @glutMouseWheelFunc(ptr noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN12_GLOBAL__N_110MouseWheelEiiii(i32 noundef, i32 noundef, i32 noundef, i32 noundef) #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt15__new_allocatorIcED2Ev(ptr noundef nonnull align 1 dereferenceable(1)) unnamed_addr #2 align 2

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nobuiltin allocsize(0) "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nobuiltin nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nofree nosync nounwind memory(none) }
attributes #7 = { nofree nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { noinline noreturn nounwind uwtable "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { builtin allocsize(0) }
attributes #10 = { nounwind }
attributes #11 = { builtin nounwind }
attributes #12 = { noreturn }
attributes #13 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"vtable pointer", !8, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}


; Effective O3 passes: CorrelatedValuePropagationPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,SROAPass,SimplifyCFGPass,TailCallElimPass