; LLVM IR from Overload-Technologies/Overload :: Dependencies/assimp/code/PostProcessing (ComputeUVMappingProcess)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.aiVector3t = type { float, float, float }
%class.aiMatrix4x4t = type { float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float }
%struct.aiMesh = type { i32, i32, i32, ptr, ptr, ptr, ptr, [8 x ptr], [8 x ptr], [8 x i32], ptr, i32, ptr, i32, %struct.aiString, i32, ptr, i32, %struct.aiAABB, ptr }
%struct.aiString = type { i32, [1024 x i8] }
%struct.aiAABB = type { %class.aiVector3t, %class.aiVector3t }

@_ZN12_GLOBAL__N_111base_axis_yE = external hidden global %class.aiVector3t, align 4
@_ZN12_GLOBAL__N_111base_axis_xE = external hidden global %class.aiVector3t, align 4
@_ZN12_GLOBAL__N_111base_axis_zE = external hidden global %class.aiVector3t, align 4

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12)) unnamed_addr #1 align 2

declare void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef, ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12)) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12)) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN12aiMatrix4x4tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(64)) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef nonnull align 4 dereferenceable(64) ptr @_ZN12aiMatrix4x4tIfE12FromToMatrixERK10aiVector3tIfES4_RS0_(ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(64)) #5 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local { <2 x float>, float } @_ZmlIfE10aiVector3tIT_ERK12aiMatrix4x4tIS1_ERKS2_(ptr noundef nonnull align 4 dereferenceable(64), ptr noundef nonnull align 4 dereferenceable(12)) #3

declare void @_ZN6Assimp25FindMeshCenterTransformedEP6aiMeshR10aiVector3tIfES4_S4_RK12aiMatrix4x4tIfE(ptr noundef, ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(64)) #2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN6Assimp23ComputeUVMappingProcess19ComputePlaneMappingEP6aiMeshRK10aiVector3tIfEPS4_(ptr noundef nonnull align 8 dereferenceable(24) %0, ptr noundef %1, ptr noundef nonnull align 4 dereferenceable(12) %2, ptr noundef %3) #6 align 2 {
  %5 = alloca ptr, align 8
  %6 = alloca ptr, align 8
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca float, align 4
  %10 = alloca float, align 4
  %11 = alloca %class.aiVector3t, align 4
  %12 = alloca %class.aiVector3t, align 4
  %13 = alloca %class.aiVector3t, align 4
  %14 = alloca i32, align 4
  %15 = alloca ptr, align 8
  %16 = alloca i32, align 4
  %17 = alloca ptr, align 8
  %18 = alloca i32, align 4
  %19 = alloca ptr, align 8
  %20 = alloca %class.aiMatrix4x4t, align 4
  %21 = alloca i32, align 4
  %22 = alloca %class.aiVector3t, align 4
  %23 = alloca { <2 x float>, float }, align 8
  store ptr %0, ptr %5, align 8, !tbaa !5
  store ptr %1, ptr %6, align 8, !tbaa !5
  store ptr %2, ptr %7, align 8, !tbaa !5
  store ptr %3, ptr %8, align 8, !tbaa !5
  %24 = load ptr, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 4, ptr %9) #7
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #7
  call void @llvm.lifetime.start.p0(i64 12, ptr %11) #7
  call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %11) #7
  call void @llvm.lifetime.start.p0(i64 12, ptr %12) #7
  call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %12) #7
  call void @llvm.lifetime.start.p0(i64 12, ptr %13) #7
  call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %13) #7
  %25 = load ptr, ptr %7, align 8, !tbaa !5
  %26 = call noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12) %25, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_xE)
  %27 = fcmp oge float %26, 0x3FEE666660000000
  br i1 %27, label %28, label %78

28:                                               ; preds = %4
  %29 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef %29, ptr noundef nonnull align 4 dereferenceable(12) %11, ptr noundef nonnull align 4 dereferenceable(12) %12, ptr noundef nonnull align 4 dereferenceable(12) %13)
  %30 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 2
  %31 = load float, ptr %30, align 4, !tbaa !9
  %32 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 2
  %33 = load float, ptr %32, align 4, !tbaa !9
  %34 = fsub float %31, %33
  store float %34, ptr %9, align 4, !tbaa !12
  %35 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 1
  %36 = load float, ptr %35, align 4, !tbaa !13
  %37 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 1
  %38 = load float, ptr %37, align 4, !tbaa !13
  %39 = fsub float %36, %38
  store float %39, ptr %10, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #7
  store i32 0, ptr %14, align 4, !tbaa !14
  br label %40

40:                                               ; preds = %74, %28
  %41 = load i32, ptr %14, align 4, !tbaa !14
  %42 = load ptr, ptr %6, align 8, !tbaa !5
  %43 = getelementptr inbounds %struct.aiMesh, ptr %42, i32 0, i32 1
  %44 = load i32, ptr %43, align 4, !tbaa !16
  %45 = icmp ult i32 %41, %44
  br i1 %45, label %47, label %46

46:                                               ; preds = %40
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #7
  br label %77

47:                                               ; preds = %40
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #7
  %48 = load ptr, ptr %6, align 8, !tbaa !5
  %49 = getelementptr inbounds %struct.aiMesh, ptr %48, i32 0, i32 3
  %50 = load ptr, ptr %49, align 8, !tbaa !21
  %51 = load i32, ptr %14, align 4, !tbaa !14
  %52 = zext i32 %51 to i64
  %53 = getelementptr inbounds %class.aiVector3t, ptr %50, i64 %52
  store ptr %53, ptr %15, align 8, !tbaa !5
  %54 = load ptr, ptr %8, align 8, !tbaa !5
  %55 = load i32, ptr %14, align 4, !tbaa !14
  %56 = zext i32 %55 to i64
  %57 = getelementptr inbounds %class.aiVector3t, ptr %54, i64 %56
  %58 = load ptr, ptr %15, align 8, !tbaa !5
  %59 = getelementptr inbounds %class.aiVector3t, ptr %58, i32 0, i32 2
  %60 = load float, ptr %59, align 4, !tbaa !9
  %61 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 2
  %62 = load float, ptr %61, align 4, !tbaa !9
  %63 = fsub float %60, %62
  %64 = load float, ptr %9, align 4, !tbaa !12
  %65 = fdiv float %63, %64
  %66 = load ptr, ptr %15, align 8, !tbaa !5
  %67 = getelementptr inbounds %class.aiVector3t, ptr %66, i32 0, i32 1
  %68 = load float, ptr %67, align 4, !tbaa !13
  %69 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 1
  %70 = load float, ptr %69, align 4, !tbaa !13
  %71 = fsub float %68, %70
  %72 = load float, ptr %10, align 4, !tbaa !12
  %73 = fdiv float %71, %72
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %57, float noundef %65, float noundef %73, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #7
  br label %74

74:                                               ; preds = %47
  %75 = load i32, ptr %14, align 4, !tbaa !14
  %76 = add i32 %75, 1
  store i32 %76, ptr %14, align 4, !tbaa !14
  br label %40, !llvm.loop !22

77:                                               ; preds = %46
  br label %239

78:                                               ; preds = %4
  %79 = load ptr, ptr %7, align 8, !tbaa !5
  %80 = call noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12) %79, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_yE)
  %81 = fcmp oge float %80, 0x3FEE666660000000
  br i1 %81, label %82, label %132

82:                                               ; preds = %78
  %83 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef %83, ptr noundef nonnull align 4 dereferenceable(12) %11, ptr noundef nonnull align 4 dereferenceable(12) %12, ptr noundef nonnull align 4 dereferenceable(12) %13)
  %84 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 0
  %85 = load float, ptr %84, align 4, !tbaa !24
  %86 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 0
  %87 = load float, ptr %86, align 4, !tbaa !24
  %88 = fsub float %85, %87
  store float %88, ptr %9, align 4, !tbaa !12
  %89 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 2
  %90 = load float, ptr %89, align 4, !tbaa !9
  %91 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 2
  %92 = load float, ptr %91, align 4, !tbaa !9
  %93 = fsub float %90, %92
  store float %93, ptr %10, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #7
  store i32 0, ptr %16, align 4, !tbaa !14
  br label %94

94:                                               ; preds = %128, %82
  %95 = load i32, ptr %16, align 4, !tbaa !14
  %96 = load ptr, ptr %6, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.aiMesh, ptr %96, i32 0, i32 1
  %98 = load i32, ptr %97, align 4, !tbaa !16
  %99 = icmp ult i32 %95, %98
  br i1 %99, label %101, label %100

100:                                              ; preds = %94
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #7
  br label %131

101:                                              ; preds = %94
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #7
  %102 = load ptr, ptr %6, align 8, !tbaa !5
  %103 = getelementptr inbounds %struct.aiMesh, ptr %102, i32 0, i32 3
  %104 = load ptr, ptr %103, align 8, !tbaa !21
  %105 = load i32, ptr %16, align 4, !tbaa !14
  %106 = zext i32 %105 to i64
  %107 = getelementptr inbounds %class.aiVector3t, ptr %104, i64 %106
  store ptr %107, ptr %17, align 8, !tbaa !5
  %108 = load ptr, ptr %8, align 8, !tbaa !5
  %109 = load i32, ptr %16, align 4, !tbaa !14
  %110 = zext i32 %109 to i64
  %111 = getelementptr inbounds %class.aiVector3t, ptr %108, i64 %110
  %112 = load ptr, ptr %17, align 8, !tbaa !5
  %113 = getelementptr inbounds %class.aiVector3t, ptr %112, i32 0, i32 0
  %114 = load float, ptr %113, align 4, !tbaa !24
  %115 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 0
  %116 = load float, ptr %115, align 4, !tbaa !24
  %117 = fsub float %114, %116
  %118 = load float, ptr %9, align 4, !tbaa !12
  %119 = fdiv float %117, %118
  %120 = load ptr, ptr %17, align 8, !tbaa !5
  %121 = getelementptr inbounds %class.aiVector3t, ptr %120, i32 0, i32 2
  %122 = load float, ptr %121, align 4, !tbaa !9
  %123 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 2
  %124 = load float, ptr %123, align 4, !tbaa !9
  %125 = fsub float %122, %124
  %126 = load float, ptr %10, align 4, !tbaa !12
  %127 = fdiv float %125, %126
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %111, float noundef %119, float noundef %127, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #7
  br label %128

128:                                              ; preds = %101
  %129 = load i32, ptr %16, align 4, !tbaa !14
  %130 = add i32 %129, 1
  store i32 %130, ptr %16, align 4, !tbaa !14
  br label %94, !llvm.loop !25

131:                                              ; preds = %100
  br label %238

132:                                              ; preds = %78
  %133 = load ptr, ptr %7, align 8, !tbaa !5
  %134 = call noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12) %133, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_zE)
  %135 = fcmp oge float %134, 0x3FEE666660000000
  br i1 %135, label %136, label %186

136:                                              ; preds = %132
  %137 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef %137, ptr noundef nonnull align 4 dereferenceable(12) %11, ptr noundef nonnull align 4 dereferenceable(12) %12, ptr noundef nonnull align 4 dereferenceable(12) %13)
  %138 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 0
  %139 = load float, ptr %138, align 4, !tbaa !24
  %140 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 0
  %141 = load float, ptr %140, align 4, !tbaa !24
  %142 = fsub float %139, %141
  store float %142, ptr %9, align 4, !tbaa !12
  %143 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 1
  %144 = load float, ptr %143, align 4, !tbaa !13
  %145 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 1
  %146 = load float, ptr %145, align 4, !tbaa !13
  %147 = fsub float %144, %146
  store float %147, ptr %10, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #7
  store i32 0, ptr %18, align 4, !tbaa !14
  br label %148

148:                                              ; preds = %182, %136
  %149 = load i32, ptr %18, align 4, !tbaa !14
  %150 = load ptr, ptr %6, align 8, !tbaa !5
  %151 = getelementptr inbounds %struct.aiMesh, ptr %150, i32 0, i32 1
  %152 = load i32, ptr %151, align 4, !tbaa !16
  %153 = icmp ult i32 %149, %152
  br i1 %153, label %155, label %154

154:                                              ; preds = %148
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #7
  br label %185

155:                                              ; preds = %148
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #7
  %156 = load ptr, ptr %6, align 8, !tbaa !5
  %157 = getelementptr inbounds %struct.aiMesh, ptr %156, i32 0, i32 3
  %158 = load ptr, ptr %157, align 8, !tbaa !21
  %159 = load i32, ptr %18, align 4, !tbaa !14
  %160 = zext i32 %159 to i64
  %161 = getelementptr inbounds %class.aiVector3t, ptr %158, i64 %160
  store ptr %161, ptr %19, align 8, !tbaa !5
  %162 = load ptr, ptr %8, align 8, !tbaa !5
  %163 = load i32, ptr %18, align 4, !tbaa !14
  %164 = zext i32 %163 to i64
  %165 = getelementptr inbounds %class.aiVector3t, ptr %162, i64 %164
  %166 = load ptr, ptr %19, align 8, !tbaa !5
  %167 = getelementptr inbounds %class.aiVector3t, ptr %166, i32 0, i32 0
  %168 = load float, ptr %167, align 4, !tbaa !24
  %169 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 0
  %170 = load float, ptr %169, align 4, !tbaa !24
  %171 = fsub float %168, %170
  %172 = load float, ptr %9, align 4, !tbaa !12
  %173 = fdiv float %171, %172
  %174 = load ptr, ptr %19, align 8, !tbaa !5
  %175 = getelementptr inbounds %class.aiVector3t, ptr %174, i32 0, i32 1
  %176 = load float, ptr %175, align 4, !tbaa !13
  %177 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 1
  %178 = load float, ptr %177, align 4, !tbaa !13
  %179 = fsub float %176, %178
  %180 = load float, ptr %10, align 4, !tbaa !12
  %181 = fdiv float %179, %180
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %165, float noundef %173, float noundef %181, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #7
  br label %182

182:                                              ; preds = %155
  %183 = load i32, ptr %18, align 4, !tbaa !14
  %184 = add i32 %183, 1
  store i32 %184, ptr %18, align 4, !tbaa !14
  br label %148, !llvm.loop !26

185:                                              ; preds = %154
  br label %237

186:                                              ; preds = %132
  call void @llvm.lifetime.start.p0(i64 64, ptr %20) #7
  call void @_ZN12aiMatrix4x4tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(64) %20) #7
  %187 = load ptr, ptr %7, align 8, !tbaa !5
  %188 = call noundef nonnull align 4 dereferenceable(64) ptr @_ZN12aiMatrix4x4tIfE12FromToMatrixERK10aiVector3tIfES4_RS0_(ptr noundef nonnull align 4 dereferenceable(12) %187, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_yE, ptr noundef nonnull align 4 dereferenceable(64) %20)
  %189 = load ptr, ptr %6, align 8, !tbaa !5
  call void @_ZN6Assimp25FindMeshCenterTransformedEP6aiMeshR10aiVector3tIfES4_S4_RK12aiMatrix4x4tIfE(ptr noundef %189, ptr noundef nonnull align 4 dereferenceable(12) %11, ptr noundef nonnull align 4 dereferenceable(12) %12, ptr noundef nonnull align 4 dereferenceable(12) %13, ptr noundef nonnull align 4 dereferenceable(64) %20)
  %190 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 0
  %191 = load float, ptr %190, align 4, !tbaa !24
  %192 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 0
  %193 = load float, ptr %192, align 4, !tbaa !24
  %194 = fsub float %191, %193
  store float %194, ptr %9, align 4, !tbaa !12
  %195 = getelementptr inbounds %class.aiVector3t, ptr %13, i32 0, i32 2
  %196 = load float, ptr %195, align 4, !tbaa !9
  %197 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 2
  %198 = load float, ptr %197, align 4, !tbaa !9
  %199 = fsub float %196, %198
  store float %199, ptr %10, align 4, !tbaa !12
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #7
  store i32 0, ptr %21, align 4, !tbaa !14
  br label %200

200:                                              ; preds = %233, %186
  %201 = load i32, ptr %21, align 4, !tbaa !14
  %202 = load ptr, ptr %6, align 8, !tbaa !5
  %203 = getelementptr inbounds %struct.aiMesh, ptr %202, i32 0, i32 1
  %204 = load i32, ptr %203, align 4, !tbaa !16
  %205 = icmp ult i32 %201, %204
  br i1 %205, label %207, label %206

206:                                              ; preds = %200
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #7
  br label %236

207:                                              ; preds = %200
  call void @llvm.lifetime.start.p0(i64 12, ptr %22) #7
  %208 = load ptr, ptr %6, align 8, !tbaa !5
  %209 = getelementptr inbounds %struct.aiMesh, ptr %208, i32 0, i32 3
  %210 = load ptr, ptr %209, align 8, !tbaa !21
  %211 = load i32, ptr %21, align 4, !tbaa !14
  %212 = zext i32 %211 to i64
  %213 = getelementptr inbounds %class.aiVector3t, ptr %210, i64 %212
  %214 = call { <2 x float>, float } @_ZmlIfE10aiVector3tIT_ERK12aiMatrix4x4tIS1_ERKS2_(ptr noundef nonnull align 4 dereferenceable(64) %20, ptr noundef nonnull align 4 dereferenceable(12) %213)
  store { <2 x float>, float } %214, ptr %23, align 8
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %22, ptr align 8 %23, i64 12, i1 false)
  %215 = load ptr, ptr %8, align 8, !tbaa !5
  %216 = load i32, ptr %21, align 4, !tbaa !14
  %217 = zext i32 %216 to i64
  %218 = getelementptr inbounds %class.aiVector3t, ptr %215, i64 %217
  %219 = getelementptr inbounds %class.aiVector3t, ptr %22, i32 0, i32 0
  %220 = load float, ptr %219, align 4, !tbaa !24
  %221 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 0
  %222 = load float, ptr %221, align 4, !tbaa !24
  %223 = fsub float %220, %222
  %224 = load float, ptr %9, align 4, !tbaa !12
  %225 = fdiv float %223, %224
  %226 = getelementptr inbounds %class.aiVector3t, ptr %22, i32 0, i32 2
  %227 = load float, ptr %226, align 4, !tbaa !9
  %228 = getelementptr inbounds %class.aiVector3t, ptr %12, i32 0, i32 2
  %229 = load float, ptr %228, align 4, !tbaa !9
  %230 = fsub float %227, %229
  %231 = load float, ptr %10, align 4, !tbaa !12
  %232 = fdiv float %230, %231
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %218, float noundef %225, float noundef %232, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 12, ptr %22) #7
  br label %233

233:                                              ; preds = %207
  %234 = load i32, ptr %21, align 4, !tbaa !14
  %235 = add i32 %234, 1
  store i32 %235, ptr %21, align 4, !tbaa !14
  br label %200, !llvm.loop !27

236:                                              ; preds = %206
  call void @llvm.lifetime.end.p0(i64 64, ptr %20) #7
  br label %237

237:                                              ; preds = %236, %185
  br label %238

238:                                              ; preds = %237, %131
  br label %239

239:                                              ; preds = %238, %77
  call void @llvm.lifetime.end.p0(i64 12, ptr %13) #7
  call void @llvm.lifetime.end.p0(i64 12, ptr %12) #7
  call void @llvm.lifetime.end.p0(i64 12, ptr %11) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %9) #7
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12), float noundef, float noundef, float noundef) #3 align 2

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 8}
!10 = !{!"_ZTS10aiVector3tIfE", !11, i64 0, !11, i64 4, !11, i64 8}
!11 = !{!"float", !7, i64 0}
!12 = !{!11, !11, i64 0}
!13 = !{!10, !11, i64 4}
!14 = !{!15, !15, i64 0}
!15 = !{!"int", !7, i64 0}
!16 = !{!17, !15, i64 4}
!17 = !{!"_ZTS6aiMesh", !15, i64 0, !15, i64 4, !15, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !7, i64 48, !7, i64 112, !7, i64 176, !6, i64 208, !15, i64 216, !6, i64 224, !15, i64 232, !18, i64 236, !15, i64 1264, !6, i64 1272, !19, i64 1280, !20, i64 1284, !6, i64 1312}
!18 = !{!"_ZTS8aiString", !15, i64 0, !7, i64 4}
!19 = !{!"_ZTS16aiMorphingMethod", !7, i64 0}
!20 = !{!"_ZTS6aiAABB", !10, i64 0, !10, i64 12}
!21 = !{!17, !6, i64 16}
!22 = distinct !{!22, !23}
!23 = !{!"llvm.loop.mustprogress"}
!24 = !{!10, !11, i64 0}
!25 = distinct !{!25, !23}
!26 = distinct !{!26, !23}
!27 = distinct !{!27, !23}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.aiVector3t = type { float, float, float }
%class.aiMatrix4x4t = type { float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float }

@_ZN12_GLOBAL__N_111base_axis_yE = external hidden global %class.aiVector3t, align 4
@_ZN12_GLOBAL__N_111base_axis_xE = external hidden global %class.aiVector3t, align 4
@_ZN12_GLOBAL__N_111base_axis_zE = external hidden global %class.aiVector3t, align 4

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12)) unnamed_addr #1 align 2

declare void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef, ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12)) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12)) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN12aiMatrix4x4tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(64)) unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef nonnull align 4 dereferenceable(64) ptr @_ZN12aiMatrix4x4tIfE12FromToMatrixERK10aiVector3tIfES4_RS0_(ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(64)) local_unnamed_addr #4 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local { <2 x float>, float } @_ZmlIfE10aiVector3tIT_ERK12aiMatrix4x4tIS1_ERKS2_(ptr noundef nonnull align 4 dereferenceable(64), ptr noundef nonnull align 4 dereferenceable(12)) local_unnamed_addr #3

declare void @_ZN6Assimp25FindMeshCenterTransformedEP6aiMeshR10aiVector3tIfES4_S4_RK12aiMatrix4x4tIfE(ptr noundef, ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(12), ptr noundef nonnull align 4 dereferenceable(64)) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN6Assimp23ComputeUVMappingProcess19ComputePlaneMappingEP6aiMeshRK10aiVector3tIfEPS4_(ptr nocapture noundef nonnull readnone align 8 dereferenceable(24) %0, ptr noundef %1, ptr noundef nonnull align 4 dereferenceable(12) %2, ptr noundef %3) local_unnamed_addr #5 align 2 {
  %5 = alloca %class.aiVector3t, align 4
  %6 = alloca %class.aiVector3t, align 4
  %7 = alloca %class.aiVector3t, align 4
  %8 = alloca %class.aiMatrix4x4t, align 4
  call void @llvm.lifetime.start.p0(i64 12, ptr nonnull %5) #6
  call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %5) #6
  call void @llvm.lifetime.start.p0(i64 12, ptr nonnull %6) #6
  call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %6) #6
  call void @llvm.lifetime.start.p0(i64 12, ptr nonnull %7) #6
  call void @_ZN10aiVector3tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(12) %7) #6
  %9 = call noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12) %2, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_xE)
  %10 = fcmp ult float %9, 0x3FEE666660000000
  br i1 %10, label %42, label %11

11:                                               ; preds = %4
  call void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef %1, ptr noundef nonnull align 4 dereferenceable(12) %5, ptr noundef nonnull align 4 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %7)
  %12 = getelementptr inbounds i8, ptr %7, i64 8
  %13 = load float, ptr %12, align 4, !tbaa !5
  %14 = getelementptr inbounds i8, ptr %6, i64 8
  %15 = load float, ptr %14, align 4, !tbaa !5
  %16 = fsub float %13, %15
  %17 = getelementptr inbounds i8, ptr %7, i64 4
  %18 = load float, ptr %17, align 4, !tbaa !10
  %19 = getelementptr inbounds i8, ptr %6, i64 4
  %20 = load float, ptr %19, align 4, !tbaa !10
  %21 = fsub float %18, %20
  %22 = getelementptr inbounds i8, ptr %1, i64 4
  %23 = load i32, ptr %22, align 4, !tbaa !11
  %.not = icmp eq i32 %23, 0
  br i1 %.not, label %.loopexit, label %.lr.ph

.lr.ph:                                           ; preds = %11
  %24 = getelementptr inbounds i8, ptr %1, i64 16
  br label %25

25:                                               ; preds = %.lr.ph, %25
  %indvars.iv = phi i64 [ 0, %.lr.ph ], [ %indvars.iv.next, %25 ]
  %26 = load ptr, ptr %24, align 8, !tbaa !18
  %27 = getelementptr inbounds %class.aiVector3t, ptr %26, i64 %indvars.iv
  %28 = getelementptr inbounds %class.aiVector3t, ptr %3, i64 %indvars.iv
  %29 = getelementptr inbounds i8, ptr %27, i64 8
  %30 = load float, ptr %29, align 4, !tbaa !5
  %31 = load float, ptr %14, align 4, !tbaa !5
  %32 = fsub float %30, %31
  %33 = fdiv float %32, %16
  %34 = getelementptr inbounds i8, ptr %27, i64 4
  %35 = load float, ptr %34, align 4, !tbaa !10
  %36 = load float, ptr %19, align 4, !tbaa !10
  %37 = fsub float %35, %36
  %38 = fdiv float %37, %21
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %28, float noundef %33, float noundef %38, float noundef 0.000000e+00)
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %39 = load i32, ptr %22, align 4, !tbaa !11
  %40 = zext i32 %39 to i64
  %41 = icmp ult i64 %indvars.iv.next, %40
  br i1 %41, label %25, label %.loopexit, !llvm.loop !19

42:                                               ; preds = %4
  %43 = call noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12) %2, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_yE)
  %44 = fcmp ult float %43, 0x3FEE666660000000
  br i1 %44, label %73, label %45

45:                                               ; preds = %42
  call void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef %1, ptr noundef nonnull align 4 dereferenceable(12) %5, ptr noundef nonnull align 4 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %7)
  %46 = load float, ptr %7, align 4, !tbaa !21
  %47 = load float, ptr %6, align 4, !tbaa !21
  %48 = fsub float %46, %47
  %49 = getelementptr inbounds i8, ptr %7, i64 8
  %50 = load float, ptr %49, align 4, !tbaa !5
  %51 = getelementptr inbounds i8, ptr %6, i64 8
  %52 = load float, ptr %51, align 4, !tbaa !5
  %53 = fsub float %50, %52
  %54 = getelementptr inbounds i8, ptr %1, i64 4
  %55 = load i32, ptr %54, align 4, !tbaa !11
  %.not63 = icmp eq i32 %55, 0
  br i1 %.not63, label %.loopexit, label %.lr.ph58

.lr.ph58:                                         ; preds = %45
  %56 = getelementptr inbounds i8, ptr %1, i64 16
  br label %57

57:                                               ; preds = %.lr.ph58, %57
  %indvars.iv69 = phi i64 [ 0, %.lr.ph58 ], [ %indvars.iv.next70, %57 ]
  %58 = load ptr, ptr %56, align 8, !tbaa !18
  %59 = getelementptr inbounds %class.aiVector3t, ptr %58, i64 %indvars.iv69
  %60 = getelementptr inbounds %class.aiVector3t, ptr %3, i64 %indvars.iv69
  %61 = load float, ptr %59, align 4, !tbaa !21
  %62 = load float, ptr %6, align 4, !tbaa !21
  %63 = fsub float %61, %62
  %64 = fdiv float %63, %48
  %65 = getelementptr inbounds i8, ptr %59, i64 8
  %66 = load float, ptr %65, align 4, !tbaa !5
  %67 = load float, ptr %51, align 4, !tbaa !5
  %68 = fsub float %66, %67
  %69 = fdiv float %68, %53
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %60, float noundef %64, float noundef %69, float noundef 0.000000e+00)
  %indvars.iv.next70 = add nuw nsw i64 %indvars.iv69, 1
  %70 = load i32, ptr %54, align 4, !tbaa !11
  %71 = zext i32 %70 to i64
  %72 = icmp ult i64 %indvars.iv.next70, %71
  br i1 %72, label %57, label %.loopexit, !llvm.loop !22

73:                                               ; preds = %42
  %74 = call noundef float @_ZmlIfET_RK10aiVector3tIS0_ES4_(ptr noundef nonnull align 4 dereferenceable(12) %2, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_zE)
  %75 = fcmp ult float %74, 0x3FEE666660000000
  br i1 %75, label %104, label %76

76:                                               ; preds = %73
  call void @_ZN6Assimp14FindMeshCenterEP6aiMeshR10aiVector3tIfES4_S4_(ptr noundef %1, ptr noundef nonnull align 4 dereferenceable(12) %5, ptr noundef nonnull align 4 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %7)
  %77 = load float, ptr %7, align 4, !tbaa !21
  %78 = load float, ptr %6, align 4, !tbaa !21
  %79 = fsub float %77, %78
  %80 = getelementptr inbounds i8, ptr %7, i64 4
  %81 = load float, ptr %80, align 4, !tbaa !10
  %82 = getelementptr inbounds i8, ptr %6, i64 4
  %83 = load float, ptr %82, align 4, !tbaa !10
  %84 = fsub float %81, %83
  %85 = getelementptr inbounds i8, ptr %1, i64 4
  %86 = load i32, ptr %85, align 4, !tbaa !11
  %.not64 = icmp eq i32 %86, 0
  br i1 %.not64, label %.loopexit, label %.lr.ph60

.lr.ph60:                                         ; preds = %76
  %87 = getelementptr inbounds i8, ptr %1, i64 16
  br label %88

88:                                               ; preds = %.lr.ph60, %88
  %indvars.iv72 = phi i64 [ 0, %.lr.ph60 ], [ %indvars.iv.next73, %88 ]
  %89 = load ptr, ptr %87, align 8, !tbaa !18
  %90 = getelementptr inbounds %class.aiVector3t, ptr %89, i64 %indvars.iv72
  %91 = getelementptr inbounds %class.aiVector3t, ptr %3, i64 %indvars.iv72
  %92 = load float, ptr %90, align 4, !tbaa !21
  %93 = load float, ptr %6, align 4, !tbaa !21
  %94 = fsub float %92, %93
  %95 = fdiv float %94, %79
  %96 = getelementptr inbounds i8, ptr %90, i64 4
  %97 = load float, ptr %96, align 4, !tbaa !10
  %98 = load float, ptr %82, align 4, !tbaa !10
  %99 = fsub float %97, %98
  %100 = fdiv float %99, %84
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %91, float noundef %95, float noundef %100, float noundef 0.000000e+00)
  %indvars.iv.next73 = add nuw nsw i64 %indvars.iv72, 1
  %101 = load i32, ptr %85, align 4, !tbaa !11
  %102 = zext i32 %101 to i64
  %103 = icmp ult i64 %indvars.iv.next73, %102
  br i1 %103, label %88, label %.loopexit, !llvm.loop !23

104:                                              ; preds = %73
  call void @llvm.lifetime.start.p0(i64 64, ptr nonnull %8) #6
  call void @_ZN12aiMatrix4x4tIfEC2Ev(ptr noundef nonnull align 4 dereferenceable(64) %8) #6
  %105 = call noundef nonnull align 4 dereferenceable(64) ptr @_ZN12aiMatrix4x4tIfE12FromToMatrixERK10aiVector3tIfES4_RS0_(ptr noundef nonnull align 4 dereferenceable(12) %2, ptr noundef nonnull align 4 dereferenceable(12) @_ZN12_GLOBAL__N_111base_axis_yE, ptr noundef nonnull align 4 dereferenceable(64) %8)
  call void @_ZN6Assimp25FindMeshCenterTransformedEP6aiMeshR10aiVector3tIfES4_S4_RK12aiMatrix4x4tIfE(ptr noundef %1, ptr noundef nonnull align 4 dereferenceable(12) %5, ptr noundef nonnull align 4 dereferenceable(12) %6, ptr noundef nonnull align 4 dereferenceable(12) %7, ptr noundef nonnull align 4 dereferenceable(64) %8)
  %106 = load float, ptr %7, align 4, !tbaa !21
  %107 = load float, ptr %6, align 4, !tbaa !21
  %108 = fsub float %106, %107
  %109 = getelementptr inbounds i8, ptr %7, i64 8
  %110 = load float, ptr %109, align 4, !tbaa !5
  %111 = getelementptr inbounds i8, ptr %6, i64 8
  %112 = load float, ptr %111, align 4, !tbaa !5
  %113 = fsub float %110, %112
  %114 = getelementptr inbounds i8, ptr %1, i64 4
  %115 = load i32, ptr %114, align 4, !tbaa !11
  %.not65 = icmp eq i32 %115, 0
  br i1 %.not65, label %._crit_edge, label %.lr.ph62

.lr.ph62:                                         ; preds = %104
  %116 = getelementptr inbounds i8, ptr %1, i64 16
  br label %117

._crit_edge:                                      ; preds = %117, %104
  call void @llvm.lifetime.end.p0(i64 64, ptr nonnull %8) #6
  br label %.loopexit

117:                                              ; preds = %.lr.ph62, %117
  %indvars.iv75 = phi i64 [ 0, %.lr.ph62 ], [ %indvars.iv.next76, %117 ]
  %118 = load ptr, ptr %116, align 8, !tbaa !18
  %119 = getelementptr inbounds %class.aiVector3t, ptr %118, i64 %indvars.iv75
  %120 = call { <2 x float>, float } @_ZmlIfE10aiVector3tIT_ERK12aiMatrix4x4tIS1_ERKS2_(ptr noundef nonnull align 4 dereferenceable(64) %8, ptr noundef nonnull align 4 dereferenceable(12) %119)
  %.fca.0.extract = extractvalue { <2 x float>, float } %120, 0
  %.fca.1.extract = extractvalue { <2 x float>, float } %120, 1
  %121 = getelementptr inbounds %class.aiVector3t, ptr %3, i64 %indvars.iv75
  %.sroa.01.0.vec.extract = extractelement <2 x float> %.fca.0.extract, i64 0
  %122 = load float, ptr %6, align 4, !tbaa !21
  %123 = fsub float %.sroa.01.0.vec.extract, %122
  %124 = fdiv float %123, %108
  %125 = load float, ptr %111, align 4, !tbaa !5
  %126 = fsub float %.fca.1.extract, %125
  %127 = fdiv float %126, %113
  call void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12) %121, float noundef %124, float noundef %127, float noundef 0.000000e+00)
  %indvars.iv.next76 = add nuw nsw i64 %indvars.iv75, 1
  %128 = load i32, ptr %114, align 4, !tbaa !11
  %129 = zext i32 %128 to i64
  %130 = icmp ult i64 %indvars.iv.next76, %129
  br i1 %130, label %117, label %._crit_edge, !llvm.loop !24

.loopexit:                                        ; preds = %25, %57, %88, %11, %45, %76, %._crit_edge
  call void @llvm.lifetime.end.p0(i64 12, ptr nonnull %7) #6
  call void @llvm.lifetime.end.p0(i64 12, ptr nonnull %6) #6
  call void @llvm.lifetime.end.p0(i64 12, ptr nonnull %5) #6
  ret void
}

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN10aiVector3tIfE3SetEfff(ptr noundef nonnull align 4 dereferenceable(12), float noundef, float noundef, float noundef) local_unnamed_addr #3 align 2

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 8}
!6 = !{!"_ZTS10aiVector3tIfE", !7, i64 0, !7, i64 4, !7, i64 8}
!7 = !{!"float", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!6, !7, i64 4}
!11 = !{!12, !13, i64 4}
!12 = !{!"_ZTS6aiMesh", !13, i64 0, !13, i64 4, !13, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !8, i64 48, !8, i64 112, !8, i64 176, !14, i64 208, !13, i64 216, !14, i64 224, !13, i64 232, !15, i64 236, !13, i64 1264, !14, i64 1272, !16, i64 1280, !17, i64 1284, !14, i64 1312}
!13 = !{!"int", !8, i64 0}
!14 = !{!"any pointer", !8, i64 0}
!15 = !{!"_ZTS8aiString", !13, i64 0, !8, i64 4}
!16 = !{!"_ZTS16aiMorphingMethod", !8, i64 0}
!17 = !{!"_ZTS6aiAABB", !6, i64 0, !6, i64 12}
!18 = !{!12, !14, i64 16}
!19 = distinct !{!19, !20}
!20 = !{!"llvm.loop.mustprogress"}
!21 = !{!6, !7, i64 0}
!22 = distinct !{!22, !20}
!23 = distinct !{!23, !20}
!24 = distinct !{!24, !20}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GlobalOptPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,PostOrderFunctionAttrsPass,SROAPass,SimplifyCFGPass