; LLVM IR from paroj/gltut :: Tut 13 Impostors (BasicImpostor)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ProgramMeshData = type { i32, i32, i32 }
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" = type { ptr, ptr, ptr }

@_funcptr_glGetUniformLocation = external global ptr, align 8
@.str = external hidden unnamed_addr constant [20 x i8], align 1
@_funcptr_glGetUniformBlockIndex = external global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [11 x i8], align 1
@_funcptr_glUniformBlockBinding = external global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [26 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.5 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef nonnull align 4 dereferenceable(4)) #2 align 2

declare noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef, ptr noundef nonnull align 8 dereferenceable(32)) #3

declare i32 @__gxx_personality_v0(...)

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24)) #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: mustprogress uwtable
define dso_local { i64, i32 } @_Z18LoadLitMeshProgramRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEES6_(ptr noundef nonnull align 8 dereferenceable(32) %0, ptr noundef nonnull align 8 dereferenceable(32) %1) #2 personality ptr @__gxx_personality_v0 {
  %3 = alloca %struct.ProgramMeshData, align 4
  %4 = alloca ptr, align 8
  %5 = alloca ptr, align 8
  %6 = alloca %"class.std::vector", align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca i32, align 4
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i32, align 4
  %13 = alloca i32, align 4
  %14 = alloca { i64, i32 }, align 8
  store ptr %0, ptr %4, align 8, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 24, ptr %6) #5
  call void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24) %6) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %7) #5
  %15 = load ptr, ptr %4, align 8, !tbaa !5
  %16 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35633, ptr noundef nonnull align 8 dereferenceable(32) %15)
          to label %17 unwind label %69

17:                                               ; preds = %2
  store i32 %16, ptr %7, align 4, !tbaa !9
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %6, ptr noundef nonnull align 4 dereferenceable(4) %7)
          to label %18 unwind label %69

18:                                               ; preds = %17
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #5
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #5
  %19 = load ptr, ptr %5, align 8, !tbaa !5
  %20 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35632, ptr noundef nonnull align 8 dereferenceable(32) %19)
          to label %21 unwind label %73

21:                                               ; preds = %18
  store i32 %20, ptr %10, align 4, !tbaa !9
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %6, ptr noundef nonnull align 4 dereferenceable(4) %10)
          to label %22 unwind label %73

22:                                               ; preds = %21
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #5
  %23 = invoke noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24) %6)
          to label %24 unwind label %77

24:                                               ; preds = %22
  %25 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  store i32 %23, ptr %25, align 4, !tbaa !11
  %26 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !5
  %27 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %28 = load i32, ptr %27, align 4, !tbaa !11
  %29 = invoke i32 %26(i32 noundef %28, ptr noundef @.str)
          to label %30 unwind label %77

30:                                               ; preds = %24
  %31 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 1
  store i32 %29, ptr %31, align 4, !tbaa !13
  %32 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !5
  %33 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %34 = load i32, ptr %33, align 4, !tbaa !11
  %35 = invoke i32 %32(i32 noundef %34, ptr noundef @.str.3)
          to label %36 unwind label %77

36:                                               ; preds = %30
  %37 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 2
  store i32 %35, ptr %37, align 4, !tbaa !14
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #5
  %38 = load ptr, ptr @_funcptr_glGetUniformBlockIndex, align 8, !tbaa !5
  %39 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %40 = load i32, ptr %39, align 4, !tbaa !11
  %41 = invoke i32 %38(i32 noundef %40, ptr noundef @.str.4)
          to label %42 unwind label %81

42:                                               ; preds = %36
  store i32 %41, ptr %11, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #5
  %43 = load ptr, ptr @_funcptr_glGetUniformBlockIndex, align 8, !tbaa !5
  %44 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %45 = load i32, ptr %44, align 4, !tbaa !11
  %46 = invoke i32 %43(i32 noundef %45, ptr noundef @.str.5)
          to label %47 unwind label %85

47:                                               ; preds = %42
  store i32 %46, ptr %12, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #5
  %48 = load ptr, ptr @_funcptr_glGetUniformBlockIndex, align 8, !tbaa !5
  %49 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %50 = load i32, ptr %49, align 4, !tbaa !11
  %51 = invoke i32 %48(i32 noundef %50, ptr noundef @.str.2)
          to label %52 unwind label %89

52:                                               ; preds = %47
  store i32 %51, ptr %13, align 4, !tbaa !9
  %53 = load ptr, ptr @_funcptr_glUniformBlockBinding, align 8, !tbaa !5
  %54 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %55 = load i32, ptr %54, align 4, !tbaa !11
  %56 = load i32, ptr %11, align 4, !tbaa !9
  invoke void %53(i32 noundef %55, i32 noundef %56, i32 noundef 0)
          to label %57 unwind label %89

57:                                               ; preds = %52
  %58 = load ptr, ptr @_funcptr_glUniformBlockBinding, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %60 = load i32, ptr %59, align 4, !tbaa !11
  %61 = load i32, ptr %12, align 4, !tbaa !9
  invoke void %58(i32 noundef %60, i32 noundef %61, i32 noundef 1)
          to label %62 unwind label %89

62:                                               ; preds = %57
  %63 = load ptr, ptr @_funcptr_glUniformBlockBinding, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ProgramMeshData, ptr %3, i32 0, i32 0
  %65 = load i32, ptr %64, align 4, !tbaa !11
  %66 = load i32, ptr %13, align 4, !tbaa !9
  invoke void %63(i32 noundef %65, i32 noundef %66, i32 noundef 2)
          to label %67 unwind label %89

67:                                               ; preds = %62
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #5
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %6) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr %6) #5
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %14, ptr align 4 %3, i64 12, i1 false)
  %68 = load { i64, i32 }, ptr %14, align 8
  ret { i64, i32 } %68

69:                                               ; preds = %17, %2
  %70 = landingpad { ptr, i32 }
          cleanup
  %71 = extractvalue { ptr, i32 } %70, 0
  store ptr %71, ptr %8, align 8
  %72 = extractvalue { ptr, i32 } %70, 1
  store i32 %72, ptr %9, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %7) #5
  br label %95

73:                                               ; preds = %21, %18
  %74 = landingpad { ptr, i32 }
          cleanup
  %75 = extractvalue { ptr, i32 } %74, 0
  store ptr %75, ptr %8, align 8
  %76 = extractvalue { ptr, i32 } %74, 1
  store i32 %76, ptr %9, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #5
  br label %95

77:                                               ; preds = %30, %24, %22
  %78 = landingpad { ptr, i32 }
          cleanup
  %79 = extractvalue { ptr, i32 } %78, 0
  store ptr %79, ptr %8, align 8
  %80 = extractvalue { ptr, i32 } %78, 1
  store i32 %80, ptr %9, align 4
  br label %95

81:                                               ; preds = %36
  %82 = landingpad { ptr, i32 }
          cleanup
  %83 = extractvalue { ptr, i32 } %82, 0
  store ptr %83, ptr %8, align 8
  %84 = extractvalue { ptr, i32 } %82, 1
  store i32 %84, ptr %9, align 4
  br label %94

85:                                               ; preds = %42
  %86 = landingpad { ptr, i32 }
          cleanup
  %87 = extractvalue { ptr, i32 } %86, 0
  store ptr %87, ptr %8, align 8
  %88 = extractvalue { ptr, i32 } %86, 1
  store i32 %88, ptr %9, align 4
  br label %93

89:                                               ; preds = %62, %57, %52, %47
  %90 = landingpad { ptr, i32 }
          cleanup
  %91 = extractvalue { ptr, i32 } %90, 0
  store ptr %91, ptr %8, align 8
  %92 = extractvalue { ptr, i32 } %90, 1
  store i32 %92, ptr %9, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #5
  br label %93

93:                                               ; preds = %89, %85
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #5
  br label %94

94:                                               ; preds = %93, %81
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #5
  br label %95

95:                                               ; preds = %94, %77, %73, %69
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %6) #5
  call void @llvm.lifetime.end.p0(i64 24, ptr %6) #5
  br label %96

96:                                               ; preds = %95
  %97 = load ptr, ptr %8, align 8
  %98 = load i32, ptr %9, align 4
  %99 = insertvalue { ptr, i32 } poison, ptr %97, 0
  %100 = insertvalue { ptr, i32 } %99, i32 %98, 1
  resume { ptr, i32 } %100
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 0}
!12 = !{!"_ZTS15ProgramMeshData", !10, i64 0, !10, i64 4, !10, i64 8}
!13 = !{!12, !10, i64 4}
!14 = !{!12, !10, i64 8}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" = type { ptr, ptr, ptr }

@_funcptr_glGetUniformLocation = external local_unnamed_addr global ptr, align 8
@.str = external hidden unnamed_addr constant [20 x i8], align 1
@_funcptr_glGetUniformBlockIndex = external local_unnamed_addr global ptr, align 8
@.str.2 = external hidden unnamed_addr constant [11 x i8], align 1
@_funcptr_glUniformBlockBinding = external local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [26 x i8], align 1
@.str.4 = external hidden unnamed_addr constant [9 x i8], align 1
@.str.5 = external hidden unnamed_addr constant [6 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24), ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #2 align 2

declare noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef, ptr noundef nonnull align 8 dereferenceable(32)) local_unnamed_addr #3

declare i32 @__gxx_personality_v0(...)

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24)) local_unnamed_addr #3

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
define dso_local { i64, i32 } @_Z18LoadLitMeshProgramRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEES6_(ptr noundef nonnull align 8 dereferenceable(32) %0, ptr noundef nonnull align 8 dereferenceable(32) %1) local_unnamed_addr #2 personality ptr @__gxx_personality_v0 {
  %3 = alloca %"class.std::vector", align 8
  %4 = alloca i32, align 4
  %5 = alloca i32, align 4
  call void @llvm.lifetime.start.p0(i64 24, ptr nonnull %3) #4
  call void @_ZNSt6vectorIjSaIjEEC2Ev(ptr noundef nonnull align 8 dereferenceable(24) %3) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %4) #4
  %6 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35633, ptr noundef nonnull align 8 dereferenceable(32) %0)
          to label %7 unwind label %35

7:                                                ; preds = %2
  store i32 %6, ptr %4, align 4, !tbaa !5
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %3, ptr noundef nonnull align 4 dereferenceable(4) %4)
          to label %8 unwind label %35

8:                                                ; preds = %7
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %4) #4
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %5) #4
  %9 = invoke noundef i32 @_ZN9Framework10LoadShaderEjRKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE(i32 noundef 35632, ptr noundef nonnull align 8 dereferenceable(32) %1)
          to label %10 unwind label %37

10:                                               ; preds = %8
  store i32 %9, ptr %5, align 4, !tbaa !5
  invoke void @_ZNSt6vectorIjSaIjEE9push_backEOj(ptr noundef nonnull align 8 dereferenceable(24) %3, ptr noundef nonnull align 4 dereferenceable(4) %5)
          to label %11 unwind label %37

11:                                               ; preds = %10
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %5) #4
  %12 = invoke noundef i32 @_ZN9Framework13CreateProgramERKSt6vectorIjSaIjEE(ptr noundef nonnull align 8 dereferenceable(24) %3)
          to label %13 unwind label %39

13:                                               ; preds = %11
  %14 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !9
  %15 = invoke i32 %14(i32 noundef %12, ptr noundef nonnull @.str)
          to label %16 unwind label %39

16:                                               ; preds = %13
  %17 = load ptr, ptr @_funcptr_glGetUniformLocation, align 8, !tbaa !9
  %18 = invoke i32 %17(i32 noundef %12, ptr noundef nonnull @.str.3)
          to label %19 unwind label %39

19:                                               ; preds = %16
  %20 = load ptr, ptr @_funcptr_glGetUniformBlockIndex, align 8, !tbaa !9
  %21 = invoke i32 %20(i32 noundef %12, ptr noundef nonnull @.str.4)
          to label %22 unwind label %41

22:                                               ; preds = %19
  %23 = load ptr, ptr @_funcptr_glGetUniformBlockIndex, align 8, !tbaa !9
  %24 = invoke i32 %23(i32 noundef %12, ptr noundef nonnull @.str.5)
          to label %25 unwind label %43

25:                                               ; preds = %22
  %26 = load ptr, ptr @_funcptr_glGetUniformBlockIndex, align 8, !tbaa !9
  %27 = invoke i32 %26(i32 noundef %12, ptr noundef nonnull @.str.2)
          to label %28 unwind label %45

28:                                               ; preds = %25
  %29 = load ptr, ptr @_funcptr_glUniformBlockBinding, align 8, !tbaa !9
  invoke void %29(i32 noundef %12, i32 noundef %21, i32 noundef 0)
          to label %30 unwind label %45

30:                                               ; preds = %28
  %31 = load ptr, ptr @_funcptr_glUniformBlockBinding, align 8, !tbaa !9
  invoke void %31(i32 noundef %12, i32 noundef %24, i32 noundef 1)
          to label %32 unwind label %45

32:                                               ; preds = %30
  %33 = load ptr, ptr @_funcptr_glUniformBlockBinding, align 8, !tbaa !9
  invoke void %33(i32 noundef %12, i32 noundef %27, i32 noundef 2)
          to label %34 unwind label %45

34:                                               ; preds = %32
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %3) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %3) #4
  %.sroa.10.0.insert.ext = zext i32 %15 to i64
  %.sroa.10.0.insert.shift = shl nuw i64 %.sroa.10.0.insert.ext, 32
  %.sroa.06.0.insert.ext = zext i32 %12 to i64
  %.sroa.06.0.insert.insert = or disjoint i64 %.sroa.10.0.insert.shift, %.sroa.06.0.insert.ext
  %.fca.0.insert = insertvalue { i64, i32 } poison, i64 %.sroa.06.0.insert.insert, 0
  %.fca.1.insert = insertvalue { i64, i32 } %.fca.0.insert, i32 %18, 1
  ret { i64, i32 } %.fca.1.insert

35:                                               ; preds = %7, %2
  %36 = landingpad { ptr, i32 }
          cleanup
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %4) #4
  br label %47

37:                                               ; preds = %10, %8
  %38 = landingpad { ptr, i32 }
          cleanup
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %5) #4
  br label %47

39:                                               ; preds = %16, %13, %11
  %40 = landingpad { ptr, i32 }
          cleanup
  br label %47

41:                                               ; preds = %19
  %42 = landingpad { ptr, i32 }
          cleanup
  br label %47

43:                                               ; preds = %22
  %44 = landingpad { ptr, i32 }
          cleanup
  br label %47

45:                                               ; preds = %32, %30, %28, %25
  %46 = landingpad { ptr, i32 }
          cleanup
  br label %47

47:                                               ; preds = %41, %45, %43, %39, %37, %35
  %.pn.pn.pn = phi { ptr, i32 } [ %40, %39 ], [ %38, %37 ], [ %36, %35 ], [ %42, %41 ], [ %46, %45 ], [ %44, %43 ]
  call void @_ZNSt6vectorIjSaIjEED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %3) #4
  call void @llvm.lifetime.end.p0(i64 24, ptr nonnull %3) #4
  resume { ptr, i32 } %.pn.pn.pn
}

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,ReassociatePass,SROAPass,SimplifyCFGPass