; LLVM IR from JawherBenjeddou/GraphicsRenderer :: Graphics/vendor/ImGui/imgui_widgets.ll (ZN5ImGui10SelectableEPKcbiRK6ImVec2)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type { ptr, ptr, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i32, i8, i8, i8, i8, i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, i32, ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, i32, %struct.ImRect }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type <{ %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, float, [4 x i8] }>
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, ptr, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.10 }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiWindowDockStyle = type { [6 x i32] }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i8, ptr, %struct.ImVector.13, %struct.ImVector.13, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.14, %struct.ImGuiStorage, i32, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i8, i8, float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, ptr, i32, float, [140 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.21, i32, %struct.ImVector.22, float, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, i32, i32, i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, ptr, ptr, ptr, float, float, i8, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.23, [16 x i8], i32, %struct.ImVector.24, ptr, i32, %struct.ImVector.25, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.10, ptr, %struct.ImPool.27, %struct.ImVector.29, %struct.ImVector.30, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, float, float, i8, i8, float, float, float, float, i16, i16, %struct.ImVector.31, %struct.ImVector, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, i8, [3 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.35, %struct.ImChunkStream, %struct.ImChunkStream.36, %struct.ImVector.37, i32, [9 x ptr], i8, i32, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i8, i8, i8, i8, i8, i32, %struct.ImGuiMetricsConfig, %struct.ImGuiStackTool, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.31 }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, [652 x i32], [652 x i8], [16 x float], ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [652 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x i8], [5 x i8], i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i8, i8, i16, %struct.ImVector.5 }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.11, %struct.ImVector.12 }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [55 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, %struct.ImVector.9, [48 x %struct.ImVec2], float, [64 x i8], ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [140 x i16], %struct.ImVector.15, %struct.ImVector.15 }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, %struct.ImRect, ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2 }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.26, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImPool.27 = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.29 = type { i32, i32, ptr }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, i32, i32, i32, [4 x i8], %struct.ImVector.5, %struct.ImVector.31, %struct.ImVector.31, i8, [3 x i8], i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i8, i32, [4 x i8] }>
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i32, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.31 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.32, ptr, ptr, ptr, i16, i16, i16, i16, float, float, i8, [3 x i8], float, float, float, i32, [2 x i8], [2 x i8] }>
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.33, %struct.ImVector.34, i8, [7 x i8] }>
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.31 }
%struct.ImChunkStream.36 = type { %struct.ImVector.31 }
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImGuiTextBuffer = type { %struct.ImVector.31 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.19, i32, [4 x i8] }>
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32 }
%struct.ImGuiStackTool = type { i32, i32, i32, %struct.ImVector.38, i8, float }
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) #3

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) #5

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(1136), ptr noundef, ptr noundef) #3

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #6 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) #3

declare void @_ZN5ImGui21PushColumnsBackgroundEv() #3

declare void @_ZN5ImGui20PopColumnsBackgroundEv() #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr noundef nonnull align 4 dereferenceable(8) %3) #5 {
  %5 = alloca i1, align 1
  %6 = alloca ptr, align 8
  %7 = alloca i8, align 1
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca %struct.ImVec2, align 4
  %16 = alloca %struct.ImVec2, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca i8, align 1
  %19 = alloca float, align 4
  %20 = alloca float, align 4
  %21 = alloca %struct.ImVec2, align 4
  %22 = alloca %struct.ImVec2, align 4
  %23 = alloca %struct.ImRect, align 4
  %24 = alloca float, align 4
  %25 = alloca float, align 4
  %26 = alloca float, align 4
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  %29 = alloca float, align 4
  %30 = alloca i8, align 1
  %31 = alloca i8, align 1
  %32 = alloca i8, align 1
  %33 = alloca i32, align 4
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  %38 = alloca %struct.ImRect, align 4
  %39 = alloca i32, align 4
  %40 = alloca %struct.ImVec2, align 4
  %41 = alloca %struct.ImVec2, align 4
  store ptr %0, ptr %6, align 8, !tbaa !5
  %42 = zext i1 %1 to i8
  store i8 %42, ptr %7, align 1, !tbaa !9
  store i32 %2, ptr %8, align 4, !tbaa !11
  store ptr %3, ptr %9, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #8
  %43 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %43, ptr %10, align 8, !tbaa !5
  %44 = load ptr, ptr %10, align 8, !tbaa !5
  %45 = getelementptr inbounds %struct.ImGuiWindow, ptr %44, i32 0, i32 43
  %46 = load i8, ptr %45, align 8, !tbaa !13, !range !43, !noundef !44
  %47 = trunc i8 %46 to i1
  br i1 %47, label %48, label %49

48:                                               ; preds = %4
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %535

49:                                               ; preds = %4
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %50 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %50, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #8
  %51 = load ptr, ptr %12, align 8, !tbaa !5
  %52 = getelementptr inbounds %struct.ImGuiContext, ptr %51, i32 0, i32 4
  store ptr %52, ptr %13, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #8
  %53 = load ptr, ptr %10, align 8, !tbaa !5
  %54 = load ptr, ptr %6, align 8, !tbaa !5
  %55 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(1136) %53, ptr noundef %54, ptr noundef null)
  store i32 %55, ptr %14, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #8
  %56 = load ptr, ptr %6, align 8, !tbaa !5
  %57 = call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %56, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %57, ptr %15, align 4
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #8
  %58 = load ptr, ptr %9, align 8, !tbaa !5
  %59 = getelementptr inbounds %struct.ImVec2, ptr %58, i32 0, i32 0
  %60 = load float, ptr %59, align 4, !tbaa !45
  %61 = fcmp une float %60, 0.000000e+00
  br i1 %61, label %62, label %66

62:                                               ; preds = %49
  %63 = load ptr, ptr %9, align 8, !tbaa !5
  %64 = getelementptr inbounds %struct.ImVec2, ptr %63, i32 0, i32 0
  %65 = load float, ptr %64, align 4, !tbaa !45
  br label %69

66:                                               ; preds = %49
  %67 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %68 = load float, ptr %67, align 4, !tbaa !45
  br label %69

69:                                               ; preds = %66, %62
  %70 = phi float [ %65, %62 ], [ %68, %66 ]
  %71 = load ptr, ptr %9, align 8, !tbaa !5
  %72 = getelementptr inbounds %struct.ImVec2, ptr %71, i32 0, i32 1
  %73 = load float, ptr %72, align 4, !tbaa !46
  %74 = fcmp une float %73, 0.000000e+00
  br i1 %74, label %75, label %79

75:                                               ; preds = %69
  %76 = load ptr, ptr %9, align 8, !tbaa !5
  %77 = getelementptr inbounds %struct.ImVec2, ptr %76, i32 0, i32 1
  %78 = load float, ptr %77, align 4, !tbaa !46
  br label %82

79:                                               ; preds = %69
  %80 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 1
  %81 = load float, ptr %80, align 4, !tbaa !46
  br label %82

82:                                               ; preds = %79, %75
  %83 = phi float [ %78, %75 ], [ %81, %79 ]
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef %70, float noundef %83)
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #8
  %84 = load ptr, ptr %10, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiWindow, ptr %84, i32 0, i32 69
  %86 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %85, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %17, ptr align 8 %86, i64 8, i1 false), !tbaa.struct !47
  %87 = load ptr, ptr %10, align 8, !tbaa !5
  %88 = getelementptr inbounds %struct.ImGuiWindow, ptr %87, i32 0, i32 69
  %89 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %88, i32 0, i32 7
  %90 = load float, ptr %89, align 8, !tbaa !49
  %91 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %92 = load float, ptr %91, align 4, !tbaa !46
  %93 = fadd float %92, %90
  store float %93, ptr %91, align 4, !tbaa !46
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %16, float noundef 0.000000e+00)
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #8
  %94 = load i32, ptr %8, align 4, !tbaa !11
  %95 = and i32 %94, 2
  %96 = icmp ne i32 %95, 0
  %97 = zext i1 %96 to i8
  store i8 %97, ptr %18, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  %98 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %99 = trunc i8 %98 to i1
  br i1 %99, label %100, label %106

100:                                              ; preds = %82
  %101 = load ptr, ptr %10, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.ImGuiWindow, ptr %101, i32 0, i32 74
  %103 = getelementptr inbounds %struct.ImRect, ptr %102, i32 0, i32 0
  %104 = getelementptr inbounds %struct.ImVec2, ptr %103, i32 0, i32 0
  %105 = load float, ptr %104, align 8, !tbaa !50
  br label %109

106:                                              ; preds = %82
  %107 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 0
  %108 = load float, ptr %107, align 4, !tbaa !45
  br label %109

109:                                              ; preds = %106, %100
  %110 = phi float [ %105, %100 ], [ %108, %106 ]
  store float %110, ptr %19, align 4, !tbaa !48
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  %111 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %112 = trunc i8 %111 to i1
  br i1 %112, label %113, label %119

113:                                              ; preds = %109
  %114 = load ptr, ptr %10, align 8, !tbaa !5
  %115 = getelementptr inbounds %struct.ImGuiWindow, ptr %114, i32 0, i32 74
  %116 = getelementptr inbounds %struct.ImRect, ptr %115, i32 0, i32 1
  %117 = getelementptr inbounds %struct.ImVec2, ptr %116, i32 0, i32 0
  %118 = load float, ptr %117, align 8, !tbaa !51
  br label %125

119:                                              ; preds = %109
  %120 = load ptr, ptr %10, align 8, !tbaa !5
  %121 = getelementptr inbounds %struct.ImGuiWindow, ptr %120, i32 0, i32 73
  %122 = getelementptr inbounds %struct.ImRect, ptr %121, i32 0, i32 1
  %123 = getelementptr inbounds %struct.ImVec2, ptr %122, i32 0, i32 0
  %124 = load float, ptr %123, align 8, !tbaa !52
  br label %125

125:                                              ; preds = %119, %113
  %126 = phi float [ %118, %113 ], [ %124, %119 ]
  store float %126, ptr %20, align 4, !tbaa !48
  %127 = load ptr, ptr %9, align 8, !tbaa !5
  %128 = getelementptr inbounds %struct.ImVec2, ptr %127, i32 0, i32 0
  %129 = load float, ptr %128, align 4, !tbaa !45
  %130 = fcmp oeq float %129, 0.000000e+00
  br i1 %130, label %135, label %131

131:                                              ; preds = %125
  %132 = load i32, ptr %8, align 4, !tbaa !11
  %133 = and i32 %132, 16777216
  %134 = icmp ne i32 %133, 0
  br i1 %134, label %135, label %143

135:                                              ; preds = %131, %125
  %136 = getelementptr inbounds %struct.ImVec2, ptr %15, i32 0, i32 0
  %137 = load float, ptr %136, align 4, !tbaa !45
  %138 = load float, ptr %20, align 4, !tbaa !48
  %139 = load float, ptr %19, align 4, !tbaa !48
  %140 = fsub float %138, %139
  %141 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %137, float noundef %140)
  %142 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  store float %141, ptr %142, align 4, !tbaa !45
  br label %143

143:                                              ; preds = %135, %131
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #8
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %21, ptr align 4 %17, i64 8, i1 false), !tbaa.struct !47
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #8
  %144 = load float, ptr %19, align 4, !tbaa !48
  %145 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 0
  %146 = load float, ptr %145, align 4, !tbaa !45
  %147 = fadd float %144, %146
  %148 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %149 = load float, ptr %148, align 4, !tbaa !46
  %150 = getelementptr inbounds %struct.ImVec2, ptr %16, i32 0, i32 1
  %151 = load float, ptr %150, align 4, !tbaa !46
  %152 = fadd float %149, %151
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %22, float noundef %147, float noundef %152)
  call void @llvm.lifetime.start.p0(i64 16, ptr %23) #8
  %153 = load float, ptr %19, align 4, !tbaa !48
  %154 = getelementptr inbounds %struct.ImVec2, ptr %17, i32 0, i32 1
  %155 = load float, ptr %154, align 4, !tbaa !46
  %156 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 0
  %157 = load float, ptr %156, align 4, !tbaa !45
  %158 = getelementptr inbounds %struct.ImVec2, ptr %22, i32 0, i32 1
  %159 = load float, ptr %158, align 4, !tbaa !46
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %23, float noundef %153, float noundef %155, float noundef %157, float noundef %159)
  %160 = load i32, ptr %8, align 4, !tbaa !11
  %161 = and i32 %160, 67108864
  %162 = icmp eq i32 %161, 0
  br i1 %162, label %163, label %210

163:                                              ; preds = %143
  call void @llvm.lifetime.start.p0(i64 4, ptr %24) #8
  %164 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %165 = trunc i8 %164 to i1
  br i1 %165, label %166, label %167

166:                                              ; preds = %163
  br label %172

167:                                              ; preds = %163
  %168 = load ptr, ptr %13, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.ImGuiStyle, ptr %168, i32 0, i32 15
  %170 = getelementptr inbounds %struct.ImVec2, ptr %169, i32 0, i32 0
  %171 = load float, ptr %170, align 4, !tbaa !53
  br label %172

172:                                              ; preds = %167, %166
  %173 = phi float [ 0.000000e+00, %166 ], [ %171, %167 ]
  store float %173, ptr %24, align 4, !tbaa !48
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #8
  %174 = load ptr, ptr %13, align 8, !tbaa !5
  %175 = getelementptr inbounds %struct.ImGuiStyle, ptr %174, i32 0, i32 15
  %176 = getelementptr inbounds %struct.ImVec2, ptr %175, i32 0, i32 1
  %177 = load float, ptr %176, align 4, !tbaa !55
  store float %177, ptr %25, align 4, !tbaa !48
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #8
  %178 = load float, ptr %24, align 4, !tbaa !48
  %179 = fmul float %178, 5.000000e-01
  %180 = fptosi float %179 to i32
  %181 = sitofp i32 %180 to float
  store float %181, ptr %26, align 4, !tbaa !48
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #8
  %182 = load float, ptr %25, align 4, !tbaa !48
  %183 = fmul float %182, 5.000000e-01
  %184 = fptosi float %183 to i32
  %185 = sitofp i32 %184 to float
  store float %185, ptr %27, align 4, !tbaa !48
  %186 = load float, ptr %26, align 4, !tbaa !48
  %187 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %188 = getelementptr inbounds %struct.ImVec2, ptr %187, i32 0, i32 0
  %189 = load float, ptr %188, align 4, !tbaa !56
  %190 = fsub float %189, %186
  store float %190, ptr %188, align 4, !tbaa !56
  %191 = load float, ptr %27, align 4, !tbaa !48
  %192 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  %193 = getelementptr inbounds %struct.ImVec2, ptr %192, i32 0, i32 1
  %194 = load float, ptr %193, align 4, !tbaa !57
  %195 = fsub float %194, %191
  store float %195, ptr %193, align 4, !tbaa !57
  %196 = load float, ptr %24, align 4, !tbaa !48
  %197 = load float, ptr %26, align 4, !tbaa !48
  %198 = fsub float %196, %197
  %199 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %200 = getelementptr inbounds %struct.ImVec2, ptr %199, i32 0, i32 0
  %201 = load float, ptr %200, align 4, !tbaa !58
  %202 = fadd float %201, %198
  store float %202, ptr %200, align 4, !tbaa !58
  %203 = load float, ptr %25, align 4, !tbaa !48
  %204 = load float, ptr %27, align 4, !tbaa !48
  %205 = fsub float %203, %204
  %206 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  %207 = getelementptr inbounds %struct.ImVec2, ptr %206, i32 0, i32 1
  %208 = load float, ptr %207, align 4, !tbaa !59
  %209 = fadd float %208, %205
  store float %209, ptr %207, align 4, !tbaa !59
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %24) #8
  br label %210

210:                                              ; preds = %172, %143
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #8
  %211 = load ptr, ptr %10, align 8, !tbaa !5
  %212 = getelementptr inbounds %struct.ImGuiWindow, ptr %211, i32 0, i32 75
  %213 = getelementptr inbounds %struct.ImRect, ptr %212, i32 0, i32 0
  %214 = getelementptr inbounds %struct.ImVec2, ptr %213, i32 0, i32 0
  %215 = load float, ptr %214, align 8, !tbaa !60
  store float %215, ptr %28, align 4, !tbaa !48
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #8
  %216 = load ptr, ptr %10, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiWindow, ptr %216, i32 0, i32 75
  %218 = getelementptr inbounds %struct.ImRect, ptr %217, i32 0, i32 1
  %219 = getelementptr inbounds %struct.ImVec2, ptr %218, i32 0, i32 0
  %220 = load float, ptr %219, align 8, !tbaa !61
  store float %220, ptr %29, align 4, !tbaa !48
  %221 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %222 = trunc i8 %221 to i1
  br i1 %222, label %223, label %242

223:                                              ; preds = %210
  %224 = load ptr, ptr %10, align 8, !tbaa !5
  %225 = getelementptr inbounds %struct.ImGuiWindow, ptr %224, i32 0, i32 74
  %226 = getelementptr inbounds %struct.ImRect, ptr %225, i32 0, i32 0
  %227 = getelementptr inbounds %struct.ImVec2, ptr %226, i32 0, i32 0
  %228 = load float, ptr %227, align 8, !tbaa !50
  %229 = load ptr, ptr %10, align 8, !tbaa !5
  %230 = getelementptr inbounds %struct.ImGuiWindow, ptr %229, i32 0, i32 75
  %231 = getelementptr inbounds %struct.ImRect, ptr %230, i32 0, i32 0
  %232 = getelementptr inbounds %struct.ImVec2, ptr %231, i32 0, i32 0
  store float %228, ptr %232, align 8, !tbaa !60
  %233 = load ptr, ptr %10, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.ImGuiWindow, ptr %233, i32 0, i32 74
  %235 = getelementptr inbounds %struct.ImRect, ptr %234, i32 0, i32 1
  %236 = getelementptr inbounds %struct.ImVec2, ptr %235, i32 0, i32 0
  %237 = load float, ptr %236, align 8, !tbaa !51
  %238 = load ptr, ptr %10, align 8, !tbaa !5
  %239 = getelementptr inbounds %struct.ImGuiWindow, ptr %238, i32 0, i32 75
  %240 = getelementptr inbounds %struct.ImRect, ptr %239, i32 0, i32 1
  %241 = getelementptr inbounds %struct.ImVec2, ptr %240, i32 0, i32 0
  store float %237, ptr %241, align 8, !tbaa !61
  br label %242

242:                                              ; preds = %223, %210
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #8
  %243 = load i32, ptr %8, align 4, !tbaa !11
  %244 = and i32 %243, 8
  %245 = icmp ne i32 %244, 0
  %246 = zext i1 %245 to i8
  store i8 %246, ptr %30, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #8
  %247 = load i32, ptr %14, align 4, !tbaa !11
  %248 = load i8, ptr %30, align 1, !tbaa !9, !range !43, !noundef !44
  %249 = trunc i8 %248 to i1
  %250 = zext i1 %249 to i64
  %251 = select i1 %249, i32 4, i32 0
  %252 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %247, ptr noundef null, i32 noundef %251)
  %253 = zext i1 %252 to i8
  store i8 %253, ptr %31, align 1, !tbaa !9
  %254 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %255 = trunc i8 %254 to i1
  br i1 %255, label %256, label %267

256:                                              ; preds = %242
  %257 = load float, ptr %28, align 4, !tbaa !48
  %258 = load ptr, ptr %10, align 8, !tbaa !5
  %259 = getelementptr inbounds %struct.ImGuiWindow, ptr %258, i32 0, i32 75
  %260 = getelementptr inbounds %struct.ImRect, ptr %259, i32 0, i32 0
  %261 = getelementptr inbounds %struct.ImVec2, ptr %260, i32 0, i32 0
  store float %257, ptr %261, align 8, !tbaa !60
  %262 = load float, ptr %29, align 4, !tbaa !48
  %263 = load ptr, ptr %10, align 8, !tbaa !5
  %264 = getelementptr inbounds %struct.ImGuiWindow, ptr %263, i32 0, i32 75
  %265 = getelementptr inbounds %struct.ImRect, ptr %264, i32 0, i32 1
  %266 = getelementptr inbounds %struct.ImVec2, ptr %265, i32 0, i32 0
  store float %262, ptr %266, align 8, !tbaa !61
  br label %267

267:                                              ; preds = %256, %242
  %268 = load i8, ptr %31, align 1, !tbaa !9, !range !43, !noundef !44
  %269 = trunc i8 %268 to i1
  br i1 %269, label %271, label %270

270:                                              ; preds = %267
  store i1 false, ptr %5, align 1
  store i32 1, ptr %11, align 4
  br label %534

271:                                              ; preds = %267
  call void @llvm.lifetime.start.p0(i64 1, ptr %32) #8
  %272 = load ptr, ptr %12, align 8, !tbaa !5
  %273 = getelementptr inbounds %struct.ImGuiContext, ptr %272, i32 0, i32 75
  %274 = load i32, ptr %273, align 8, !tbaa !62
  %275 = and i32 %274, 4
  %276 = icmp ne i32 %275, 0
  %277 = zext i1 %276 to i8
  store i8 %277, ptr %32, align 1, !tbaa !9
  %278 = load i8, ptr %30, align 1, !tbaa !9, !range !43, !noundef !44
  %279 = trunc i8 %278 to i1
  br i1 %279, label %280, label %284

280:                                              ; preds = %271
  %281 = load i8, ptr %32, align 1, !tbaa !9, !range !43, !noundef !44
  %282 = trunc i8 %281 to i1
  br i1 %282, label %284, label %283

283:                                              ; preds = %280
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %284

284:                                              ; preds = %283, %280, %271
  %285 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %286 = trunc i8 %285 to i1
  br i1 %286, label %287, label %294

287:                                              ; preds = %284
  %288 = load ptr, ptr %10, align 8, !tbaa !5
  %289 = getelementptr inbounds %struct.ImGuiWindow, ptr %288, i32 0, i32 69
  %290 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %289, i32 0, i32 28
  %291 = load ptr, ptr %290, align 8, !tbaa !120
  %292 = icmp ne ptr %291, null
  br i1 %292, label %293, label %294

293:                                              ; preds = %287
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %304

294:                                              ; preds = %287, %284
  %295 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %296 = trunc i8 %295 to i1
  br i1 %296, label %297, label %303

297:                                              ; preds = %294
  %298 = load ptr, ptr %12, align 8, !tbaa !5
  %299 = getelementptr inbounds %struct.ImGuiContext, ptr %298, i32 0, i32 169
  %300 = load ptr, ptr %299, align 8, !tbaa !121
  %301 = icmp ne ptr %300, null
  br i1 %301, label %302, label %303

302:                                              ; preds = %297
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %303

303:                                              ; preds = %302, %297, %294
  br label %304

304:                                              ; preds = %303, %293
  call void @llvm.lifetime.start.p0(i64 4, ptr %33) #8
  store i32 0, ptr %33, align 4, !tbaa !11
  %305 = load i32, ptr %8, align 4, !tbaa !11
  %306 = and i32 %305, 1048576
  %307 = icmp ne i32 %306, 0
  br i1 %307, label %308, label %311

308:                                              ; preds = %304
  %309 = load i32, ptr %33, align 4, !tbaa !11
  %310 = or i32 %309, 131072
  store i32 %310, ptr %33, align 4, !tbaa !11
  br label %311

311:                                              ; preds = %308, %304
  %312 = load i32, ptr %8, align 4, !tbaa !11
  %313 = and i32 %312, 134217728
  %314 = icmp ne i32 %313, 0
  br i1 %314, label %315, label %318

315:                                              ; preds = %311
  %316 = load i32, ptr %33, align 4, !tbaa !11
  %317 = or i32 %316, 1048576
  store i32 %317, ptr %33, align 4, !tbaa !11
  br label %318

318:                                              ; preds = %315, %311
  %319 = load i32, ptr %8, align 4, !tbaa !11
  %320 = and i32 %319, 4194304
  %321 = icmp ne i32 %320, 0
  br i1 %321, label %322, label %325

322:                                              ; preds = %318
  %323 = load i32, ptr %33, align 4, !tbaa !11
  %324 = or i32 %323, 16
  store i32 %324, ptr %33, align 4, !tbaa !11
  br label %325

325:                                              ; preds = %322, %318
  %326 = load i32, ptr %8, align 4, !tbaa !11
  %327 = and i32 %326, 8388608
  %328 = icmp ne i32 %327, 0
  br i1 %328, label %329, label %332

329:                                              ; preds = %325
  %330 = load i32, ptr %33, align 4, !tbaa !11
  %331 = or i32 %330, 128
  store i32 %331, ptr %33, align 4, !tbaa !11
  br label %332

332:                                              ; preds = %329, %325
  %333 = load i32, ptr %8, align 4, !tbaa !11
  %334 = and i32 %333, 4
  %335 = icmp ne i32 %334, 0
  br i1 %335, label %336, label %339

336:                                              ; preds = %332
  %337 = load i32, ptr %33, align 4, !tbaa !11
  %338 = or i32 %337, 288
  store i32 %338, ptr %33, align 4, !tbaa !11
  br label %339

339:                                              ; preds = %336, %332
  %340 = load i32, ptr %8, align 4, !tbaa !11
  %341 = and i32 %340, 16
  %342 = icmp ne i32 %341, 0
  br i1 %342, label %350, label %343

343:                                              ; preds = %339
  %344 = load ptr, ptr %12, align 8, !tbaa !5
  %345 = getelementptr inbounds %struct.ImGuiContext, ptr %344, i32 0, i32 78
  %346 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %345, i32 0, i32 1
  %347 = load i32, ptr %346, align 4, !tbaa !122
  %348 = and i32 %347, 512
  %349 = icmp ne i32 %348, 0
  br i1 %349, label %350, label %353

350:                                              ; preds = %343, %339
  %351 = load i32, ptr %33, align 4, !tbaa !11
  %352 = or i32 %351, 4096
  store i32 %352, ptr %33, align 4, !tbaa !11
  br label %353

353:                                              ; preds = %350, %343
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #8
  %354 = load i8, ptr %7, align 1, !tbaa !9, !range !43, !noundef !44
  %355 = trunc i8 %354 to i1
  %356 = zext i1 %355 to i8
  store i8 %356, ptr %34, align 1, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #8
  %357 = load i32, ptr %14, align 4, !tbaa !11
  %358 = load i32, ptr %33, align 4, !tbaa !11
  %359 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %357, ptr noundef %35, ptr noundef %36, i32 noundef %358)
  %360 = zext i1 %359 to i8
  store i8 %360, ptr %37, align 1, !tbaa !9
  %361 = load i32, ptr %8, align 4, !tbaa !11
  %362 = and i32 %361, 2097152
  %363 = icmp ne i32 %362, 0
  br i1 %363, label %364, label %385

364:                                              ; preds = %353
  %365 = load ptr, ptr %12, align 8, !tbaa !5
  %366 = getelementptr inbounds %struct.ImGuiContext, ptr %365, i32 0, i32 106
  %367 = load i32, ptr %366, align 8, !tbaa !123
  %368 = icmp ne i32 %367, 0
  br i1 %368, label %369, label %385

369:                                              ; preds = %364
  %370 = load ptr, ptr %12, align 8, !tbaa !5
  %371 = getelementptr inbounds %struct.ImGuiContext, ptr %370, i32 0, i32 107
  %372 = load i32, ptr %371, align 4, !tbaa !124
  %373 = load ptr, ptr %12, align 8, !tbaa !5
  %374 = getelementptr inbounds %struct.ImGuiContext, ptr %373, i32 0, i32 74
  %375 = load i32, ptr %374, align 4, !tbaa !125
  %376 = icmp eq i32 %372, %375
  br i1 %376, label %377, label %385

377:                                              ; preds = %369
  %378 = load ptr, ptr %12, align 8, !tbaa !5
  %379 = getelementptr inbounds %struct.ImGuiContext, ptr %378, i32 0, i32 106
  %380 = load i32, ptr %379, align 8, !tbaa !123
  %381 = load i32, ptr %14, align 4, !tbaa !11
  %382 = icmp eq i32 %380, %381
  br i1 %382, label %383, label %384

383:                                              ; preds = %377
  store i8 1, ptr %37, align 1, !tbaa !9
  store i8 1, ptr %7, align 1, !tbaa !9
  br label %384

384:                                              ; preds = %383, %377
  br label %385

385:                                              ; preds = %384, %369, %364, %353
  %386 = load i8, ptr %37, align 1, !tbaa !9, !range !43, !noundef !44
  %387 = trunc i8 %386 to i1
  br i1 %387, label %395, label %388

388:                                              ; preds = %385
  %389 = load i8, ptr %35, align 1, !tbaa !9, !range !43, !noundef !44
  %390 = trunc i8 %389 to i1
  br i1 %390, label %391, label %433

391:                                              ; preds = %388
  %392 = load i32, ptr %8, align 4, !tbaa !11
  %393 = and i32 %392, 33554432
  %394 = icmp ne i32 %393, 0
  br i1 %394, label %395, label %433

395:                                              ; preds = %391, %385
  %396 = load ptr, ptr %12, align 8, !tbaa !5
  %397 = getelementptr inbounds %struct.ImGuiContext, ptr %396, i32 0, i32 116
  %398 = load i8, ptr %397, align 1, !tbaa !126, !range !43, !noundef !44
  %399 = trunc i8 %398 to i1
  br i1 %399, label %432, label %400

400:                                              ; preds = %395
  %401 = load ptr, ptr %12, align 8, !tbaa !5
  %402 = getelementptr inbounds %struct.ImGuiContext, ptr %401, i32 0, i32 99
  %403 = load ptr, ptr %402, align 8, !tbaa !127
  %404 = load ptr, ptr %10, align 8, !tbaa !5
  %405 = icmp eq ptr %403, %404
  br i1 %405, label %406, label %432

406:                                              ; preds = %400
  %407 = load ptr, ptr %12, align 8, !tbaa !5
  %408 = getelementptr inbounds %struct.ImGuiContext, ptr %407, i32 0, i32 112
  %409 = load i32, ptr %408, align 8, !tbaa !128
  %410 = load ptr, ptr %10, align 8, !tbaa !5
  %411 = getelementptr inbounds %struct.ImGuiWindow, ptr %410, i32 0, i32 69
  %412 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %411, i32 0, i32 15
  %413 = load i32, ptr %412, align 8, !tbaa !129
  %414 = icmp eq i32 %409, %413
  br i1 %414, label %415, label %432

415:                                              ; preds = %406
  %416 = load i32, ptr %14, align 4, !tbaa !11
  %417 = load ptr, ptr %10, align 8, !tbaa !5
  %418 = getelementptr inbounds %struct.ImGuiWindow, ptr %417, i32 0, i32 69
  %419 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %418, i32 0, i32 15
  %420 = load i32, ptr %419, align 8, !tbaa !129
  %421 = load ptr, ptr %12, align 8, !tbaa !5
  %422 = getelementptr inbounds %struct.ImGuiContext, ptr %421, i32 0, i32 74
  %423 = load i32, ptr %422, align 4, !tbaa !125
  call void @llvm.lifetime.start.p0(i64 16, ptr %38) #8
  %424 = load ptr, ptr %10, align 8, !tbaa !5
  %425 = call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef %424, ptr noundef nonnull align 4 dereferenceable(16) %23)
  %426 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %38, i32 0, i32 0
  %427 = extractvalue { <2 x float>, <2 x float> } %425, 0
  store <2 x float> %427, ptr %426, align 4
  %428 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %38, i32 0, i32 1
  %429 = extractvalue { <2 x float>, <2 x float> } %425, 1
  store <2 x float> %429, ptr %428, align 4
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %416, i32 noundef %420, i32 noundef %423, ptr noundef nonnull align 4 dereferenceable(16) %38)
  call void @llvm.lifetime.end.p0(i64 16, ptr %38) #8
  %430 = load ptr, ptr %12, align 8, !tbaa !5
  %431 = getelementptr inbounds %struct.ImGuiContext, ptr %430, i32 0, i32 115
  store i8 1, ptr %431, align 2, !tbaa !130
  br label %432

432:                                              ; preds = %415, %406, %400, %395
  br label %433

433:                                              ; preds = %432, %391, %388
  %434 = load i8, ptr %37, align 1, !tbaa !9, !range !43, !noundef !44
  %435 = trunc i8 %434 to i1
  br i1 %435, label %436, label %438

436:                                              ; preds = %433
  %437 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %437)
  br label %438

438:                                              ; preds = %436, %433
  %439 = load i8, ptr %7, align 1, !tbaa !9, !range !43, !noundef !44
  %440 = trunc i8 %439 to i1
  %441 = zext i1 %440 to i32
  %442 = load i8, ptr %34, align 1, !tbaa !9, !range !43, !noundef !44
  %443 = trunc i8 %442 to i1
  %444 = zext i1 %443 to i32
  %445 = icmp ne i32 %441, %444
  br i1 %445, label %446, label %452

446:                                              ; preds = %438
  %447 = load ptr, ptr %12, align 8, !tbaa !5
  %448 = getelementptr inbounds %struct.ImGuiContext, ptr %447, i32 0, i32 78
  %449 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %448, i32 0, i32 2
  %450 = load i32, ptr %449, align 8, !tbaa !131
  %451 = or i32 %450, 8
  store i32 %451, ptr %449, align 8, !tbaa !131
  br label %452

452:                                              ; preds = %446, %438
  %453 = load i8, ptr %35, align 1, !tbaa !9, !range !43, !noundef !44
  %454 = trunc i8 %453 to i1
  br i1 %454, label %458, label %455

455:                                              ; preds = %452
  %456 = load i8, ptr %7, align 1, !tbaa !9, !range !43, !noundef !44
  %457 = trunc i8 %456 to i1
  br i1 %457, label %458, label %478

458:                                              ; preds = %455, %452
  call void @llvm.lifetime.start.p0(i64 4, ptr %39) #8
  %459 = load i8, ptr %36, align 1, !tbaa !9, !range !43, !noundef !44
  %460 = trunc i8 %459 to i1
  br i1 %460, label %461, label %465

461:                                              ; preds = %458
  %462 = load i8, ptr %35, align 1, !tbaa !9, !range !43, !noundef !44
  %463 = trunc i8 %462 to i1
  br i1 %463, label %464, label %465

464:                                              ; preds = %461
  br label %470

465:                                              ; preds = %461, %458
  %466 = load i8, ptr %35, align 1, !tbaa !9, !range !43, !noundef !44
  %467 = trunc i8 %466 to i1
  %468 = zext i1 %467 to i64
  %469 = select i1 %467, i32 25, i32 24
  br label %470

470:                                              ; preds = %465, %464
  %471 = phi i32 [ 26, %464 ], [ %469, %465 ]
  %472 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %471, float noundef 1.000000e+00)
  store i32 %472, ptr %39, align 4, !tbaa !11
  %473 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %40, ptr align 4 %473, i64 8, i1 false), !tbaa.struct !47
  %474 = getelementptr inbounds %struct.ImRect, ptr %23, i32 0, i32 1
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %41, ptr align 4 %474, i64 8, i1 false), !tbaa.struct !47
  %475 = load i32, ptr %39, align 4, !tbaa !11
  %476 = load <2 x float>, ptr %40, align 4
  %477 = load <2 x float>, ptr %41, align 4
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %476, <2 x float> %477, i32 noundef %475, i1 noundef zeroext false, float noundef 0.000000e+00)
  call void @llvm.lifetime.end.p0(i64 4, ptr %39) #8
  br label %478

478:                                              ; preds = %470, %455
  %479 = load i32, ptr %14, align 4, !tbaa !11
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %23, i32 noundef %479, i32 noundef 10)
  %480 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %481 = trunc i8 %480 to i1
  br i1 %481, label %482, label %489

482:                                              ; preds = %478
  %483 = load ptr, ptr %10, align 8, !tbaa !5
  %484 = getelementptr inbounds %struct.ImGuiWindow, ptr %483, i32 0, i32 69
  %485 = getelementptr inbounds %struct.ImGuiWindowTempData, ptr %484, i32 0, i32 28
  %486 = load ptr, ptr %485, align 8, !tbaa !120
  %487 = icmp ne ptr %486, null
  br i1 %487, label %488, label %489

488:                                              ; preds = %482
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %499

489:                                              ; preds = %482, %478
  %490 = load i8, ptr %18, align 1, !tbaa !9, !range !43, !noundef !44
  %491 = trunc i8 %490 to i1
  br i1 %491, label %492, label %498

492:                                              ; preds = %489
  %493 = load ptr, ptr %12, align 8, !tbaa !5
  %494 = getelementptr inbounds %struct.ImGuiContext, ptr %493, i32 0, i32 169
  %495 = load ptr, ptr %494, align 8, !tbaa !121
  %496 = icmp ne ptr %495, null
  br i1 %496, label %497, label %498

497:                                              ; preds = %492
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %498

498:                                              ; preds = %497, %492, %489
  br label %499

499:                                              ; preds = %498, %488
  %500 = load ptr, ptr %6, align 8, !tbaa !5
  %501 = load ptr, ptr %13, align 8, !tbaa !5
  %502 = getelementptr inbounds %struct.ImGuiStyle, ptr %501, i32 0, i32 31
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %21, ptr noundef nonnull align 4 dereferenceable(8) %22, ptr noundef %500, ptr noundef null, ptr noundef %15, ptr noundef nonnull align 4 dereferenceable(8) %502, ptr noundef %23)
  %503 = load i8, ptr %37, align 1, !tbaa !9, !range !43, !noundef !44
  %504 = trunc i8 %503 to i1
  br i1 %504, label %505, label %523

505:                                              ; preds = %499
  %506 = load ptr, ptr %10, align 8, !tbaa !5
  %507 = getelementptr inbounds %struct.ImGuiWindow, ptr %506, i32 0, i32 3
  %508 = load i32, ptr %507, align 4, !tbaa !132
  %509 = and i32 %508, 67108864
  %510 = icmp ne i32 %509, 0
  br i1 %510, label %511, label %523

511:                                              ; preds = %505
  %512 = load i32, ptr %8, align 4, !tbaa !11
  %513 = and i32 %512, 1
  %514 = icmp ne i32 %513, 0
  br i1 %514, label %523, label %515

515:                                              ; preds = %511
  %516 = load ptr, ptr %12, align 8, !tbaa !5
  %517 = getelementptr inbounds %struct.ImGuiContext, ptr %516, i32 0, i32 78
  %518 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %517, i32 0, i32 1
  %519 = load i32, ptr %518, align 4, !tbaa !122
  %520 = and i32 %519, 32
  %521 = icmp ne i32 %520, 0
  br i1 %521, label %523, label %522

522:                                              ; preds = %515
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %523

523:                                              ; preds = %522, %515, %511, %505, %499
  %524 = load i8, ptr %30, align 1, !tbaa !9, !range !43, !noundef !44
  %525 = trunc i8 %524 to i1
  br i1 %525, label %526, label %530

526:                                              ; preds = %523
  %527 = load i8, ptr %32, align 1, !tbaa !9, !range !43, !noundef !44
  %528 = trunc i8 %527 to i1
  br i1 %528, label %530, label %529

529:                                              ; preds = %526
  call void @_ZN5ImGui11EndDisabledEv()
  br label %530

530:                                              ; preds = %529, %526, %523
  %531 = load ptr, ptr %12, align 8, !tbaa !5
  %532 = load i8, ptr %37, align 1, !tbaa !9, !range !43, !noundef !44
  %533 = trunc i8 %532 to i1
  store i1 %533, ptr %5, align 1
  store i32 1, ptr %11, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %33) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %32) #8
  br label %534

534:                                              ; preds = %530, %270
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 16, ptr %23) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  br label %535

535:                                              ; preds = %534, %48
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #8
  %536 = load i1, ptr %5, align 1
  ret i1 %536
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) #3

declare void @_ZN5ImGui11EndDisabledEv() #3

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) #3

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) #7

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() #3

declare void @_ZN5ImGui17CloseCurrentPopupEv() #3

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !10, i64 240}
!14 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !12, i64 16, !12, i64 20, !12, i64 24, !15, i64 28, !6, i64 56, !12, i64 64, !16, i64 68, !12, i64 76, !16, i64 80, !16, i64 88, !16, i64 96, !16, i64 104, !16, i64 112, !16, i64 120, !16, i64 128, !17, i64 136, !17, i64 140, !17, i64 144, !17, i64 148, !17, i64 152, !17, i64 156, !17, i64 160, !17, i64 164, !12, i64 168, !12, i64 172, !12, i64 176, !12, i64 180, !16, i64 184, !16, i64 192, !16, i64 200, !16, i64 208, !16, i64 216, !16, i64 224, !10, i64 232, !10, i64 233, !10, i64 234, !10, i64 235, !10, i64 236, !10, i64 237, !10, i64 238, !10, i64 239, !10, i64 240, !10, i64 241, !10, i64 242, !10, i64 243, !10, i64 244, !10, i64 245, !7, i64 246, !18, i64 248, !18, i64 250, !18, i64 252, !18, i64 254, !18, i64 256, !12, i64 260, !7, i64 264, !7, i64 265, !7, i64 266, !10, i64 267, !12, i64 268, !7, i64 272, !7, i64 273, !7, i64 274, !7, i64 275, !12, i64 276, !12, i64 277, !12, i64 278, !12, i64 279, !16, i64 280, !16, i64 288, !19, i64 296, !20, i64 312, !26, i64 544, !26, i64 560, !26, i64 576, !26, i64 592, !26, i64 608, !26, i64 624, !26, i64 640, !27, i64 656, !27, i64 660, !12, i64 664, !12, i64 668, !17, i64 672, !17, i64 676, !28, i64 680, !30, i64 696, !17, i64 712, !17, i64 716, !12, i64 720, !6, i64 728, !31, i64 736, !6, i64 936, !6, i64 944, !6, i64 952, !6, i64 960, !6, i64 968, !6, i64 976, !6, i64 984, !6, i64 992, !7, i64 1000, !7, i64 1008, !7, i64 1040, !12, i64 1056, !12, i64 1060, !12, i64 1064, !10, i64 1068, !10, i64 1069, !10, i64 1069, !10, i64 1069, !10, i64 1069, !18, i64 1070, !42, i64 1072, !6, i64 1096, !6, i64 1104, !12, i64 1112, !12, i64 1116, !26, i64 1120}
!15 = !{!"_ZTS16ImGuiWindowClass", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !10, i64 24, !10, i64 25}
!16 = !{!"_ZTS6ImVec2", !17, i64 0, !17, i64 4}
!17 = !{!"float", !7, i64 0}
!18 = !{!"short", !7, i64 0}
!19 = !{!"_ZTS8ImVectorIjE", !12, i64 0, !12, i64 4, !6, i64 8}
!20 = !{!"_ZTS19ImGuiWindowTempData", !16, i64 0, !16, i64 8, !16, i64 16, !16, i64 24, !16, i64 32, !16, i64 40, !16, i64 48, !17, i64 56, !17, i64 60, !10, i64 64, !10, i64 65, !21, i64 68, !21, i64 72, !21, i64 76, !16, i64 80, !22, i64 88, !18, i64 92, !18, i64 94, !10, i64 96, !10, i64 97, !10, i64 98, !10, i64 99, !16, i64 100, !23, i64 108, !12, i64 136, !12, i64 140, !24, i64 144, !6, i64 160, !6, i64 168, !12, i64 176, !12, i64 180, !12, i64 184, !17, i64 188, !17, i64 192, !25, i64 200, !25, i64 216}
!21 = !{!"_ZTS6ImVec1", !17, i64 0}
!22 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!23 = !{!"_ZTS16ImGuiMenuColumns", !12, i64 0, !12, i64 4, !18, i64 8, !18, i64 10, !18, i64 12, !18, i64 14, !18, i64 16, !7, i64 18}
!24 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !12, i64 0, !12, i64 4, !6, i64 8}
!25 = !{!"_ZTS8ImVectorIfE", !12, i64 0, !12, i64 4, !6, i64 8}
!26 = !{!"_ZTS6ImRect", !16, i64 0, !16, i64 8}
!27 = !{!"_ZTS8ImVec2ih", !18, i64 0, !18, i64 2}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !12, i64 0, !12, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !12, i64 0, !12, i64 4, !6, i64 8}
!31 = !{!"_ZTS10ImDrawList", !32, i64 0, !33, i64 16, !34, i64 32, !12, i64 48, !12, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !35, i64 88, !36, i64 104, !37, i64 120, !38, i64 136, !40, i64 168, !17, i64 192}
!32 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !12, i64 0, !12, i64 4, !6, i64 8}
!33 = !{!"_ZTS8ImVectorItE", !12, i64 0, !12, i64 4, !6, i64 8}
!34 = !{!"_ZTS8ImVectorI10ImDrawVertE", !12, i64 0, !12, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI6ImVec4E", !12, i64 0, !12, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIPvE", !12, i64 0, !12, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI6ImVec2E", !12, i64 0, !12, i64 4, !6, i64 8}
!38 = !{!"_ZTS15ImDrawCmdHeader", !39, i64 0, !6, i64 16, !12, i64 24}
!39 = !{!"_ZTS6ImVec4", !17, i64 0, !17, i64 4, !17, i64 8, !17, i64 12}
!40 = !{!"_ZTS18ImDrawListSplitter", !12, i64 0, !12, i64 4, !41, i64 8}
!41 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !12, i64 0, !12, i64 4, !6, i64 8}
!42 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!43 = !{i8 0, i8 2}
!44 = !{}
!45 = !{!16, !17, i64 0}
!46 = !{!16, !17, i64 4}
!47 = !{i64 0, i64 4, !48, i64 4, i64 4, !48}
!48 = !{!17, !17, i64 0}
!49 = !{!14, !17, i64 368}
!50 = !{!14, !17, i64 608}
!51 = !{!14, !17, i64 616}
!52 = !{!14, !17, i64 600}
!53 = !{!54, !17, i64 76}
!54 = !{!"_ZTS10ImGuiStyle", !17, i64 0, !17, i64 4, !16, i64 8, !17, i64 16, !17, i64 20, !16, i64 24, !16, i64 32, !12, i64 40, !17, i64 44, !17, i64 48, !17, i64 52, !17, i64 56, !16, i64 60, !17, i64 68, !17, i64 72, !16, i64 76, !16, i64 84, !16, i64 92, !16, i64 100, !17, i64 108, !17, i64 112, !17, i64 116, !17, i64 120, !17, i64 124, !17, i64 128, !17, i64 132, !17, i64 136, !17, i64 140, !17, i64 144, !12, i64 148, !16, i64 152, !16, i64 160, !17, i64 168, !16, i64 172, !16, i64 180, !16, i64 188, !16, i64 196, !17, i64 204, !17, i64 208, !10, i64 212, !10, i64 213, !10, i64 214, !17, i64 216, !17, i64 220, !7, i64 224, !17, i64 1104, !17, i64 1108, !17, i64 1112, !12, i64 1116, !12, i64 1120}
!55 = !{!54, !17, i64 80}
!56 = !{!26, !17, i64 0}
!57 = !{!26, !17, i64 4}
!58 = !{!26, !17, i64 8}
!59 = !{!26, !17, i64 12}
!60 = !{!14, !17, i64 624}
!61 = !{!14, !17, i64 632}
!62 = !{!63, !12, i64 18584}
!63 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !64, i64 8, !66, i64 14336, !54, i64 14552, !12, i64 15676, !12, i64 15680, !6, i64 15688, !17, i64 15696, !17, i64 15700, !69, i64 15704, !70, i64 16232, !12, i64 16240, !12, i64 16244, !12, i64 16248, !12, i64 16252, !10, i64 16256, !10, i64 16257, !10, i64 16258, !10, i64 16259, !10, i64 16260, !6, i64 16264, !71, i64 16272, !71, i64 16288, !65, i64 16304, !12, i64 16308, !24, i64 16312, !24, i64 16328, !24, i64 16344, !72, i64 16360, !28, i64 16376, !12, i64 16392, !16, i64 16396, !6, i64 16408, !6, i64 16416, !6, i64 16424, !6, i64 16432, !6, i64 16440, !16, i64 16448, !12, i64 16456, !17, i64 16460, !16, i64 16464, !16, i64 16472, !12, i64 16480, !12, i64 16484, !12, i64 16488, !10, i64 16492, !10, i64 16493, !17, i64 16496, !17, i64 16500, !12, i64 16504, !12, i64 16508, !17, i64 16512, !10, i64 16516, !10, i64 16517, !10, i64 16518, !10, i64 16519, !10, i64 16520, !10, i64 16521, !16, i64 16524, !6, i64 16536, !73, i64 16544, !12, i64 16548, !12, i64 16552, !10, i64 16556, !10, i64 16557, !6, i64 16560, !12, i64 16568, !17, i64 16572, !7, i64 16576, !74, i64 18256, !12, i64 18568, !10, i64 18572, !12, i64 18576, !12, i64 18580, !12, i64 18584, !12, i64 18588, !76, i64 18592, !77, i64 18616, !78, i64 18680, !79, i64 18824, !80, i64 18840, !81, i64 18856, !19, i64 18872, !82, i64 18888, !83, i64 18904, !84, i64 18920, !84, i64 18936, !12, i64 18952, !85, i64 18960, !17, i64 18976, !6, i64 18984, !6, i64 18992, !6, i64 19000, !12, i64 19008, !86, i64 19016, !12, i64 19064, !12, i64 19068, !12, i64 19072, !6, i64 19080, !12, i64 19088, !12, i64 19092, !12, i64 19096, !12, i64 19100, !12, i64 19104, !12, i64 19108, !12, i64 19112, !12, i64 19116, !12, i64 19120, !12, i64 19124, !12, i64 19128, !73, i64 19132, !22, i64 19136, !10, i64 19140, !10, i64 19141, !10, i64 19142, !10, i64 19143, !10, i64 19144, !10, i64 19145, !10, i64 19146, !87, i64 19152, !10, i64 19200, !10, i64 19201, !10, i64 19202, !12, i64 19204, !12, i64 19208, !12, i64 19212, !12, i64 19216, !12, i64 19220, !12, i64 19224, !26, i64 19228, !26, i64 19244, !12, i64 19260, !12, i64 19264, !12, i64 19268, !87, i64 19272, !87, i64 19320, !87, i64 19368, !87, i64 19416, !12, i64 19464, !12, i64 19468, !6, i64 19472, !6, i64 19480, !6, i64 19488, !17, i64 19496, !17, i64 19500, !10, i64 19504, !16, i64 19508, !16, i64 19516, !17, i64 19524, !10, i64 19528, !10, i64 19529, !10, i64 19530, !12, i64 19532, !12, i64 19536, !12, i64 19540, !88, i64 19544, !26, i64 19608, !12, i64 19624, !12, i64 19628, !17, i64 19632, !12, i64 19636, !12, i64 19640, !12, i64 19644, !12, i64 19648, !89, i64 19656, !7, i64 19672, !12, i64 19688, !90, i64 19696, !6, i64 19712, !12, i64 19720, !91, i64 19728, !92, i64 19744, !25, i64 19784, !41, i64 19800, !6, i64 19816, !94, i64 19824, !96, i64 19864, !97, i64 19880, !12, i64 19896, !12, i64 19900, !17, i64 19904, !17, i64 19908, !12, i64 19912, !12, i64 19916, !12, i64 19920, !17, i64 19924, !16, i64 19928, !98, i64 19936, !102, i64 23664, !103, i64 23688, !12, i64 23808, !12, i64 23812, !12, i64 23816, !12, i64 23820, !17, i64 23824, !17, i64 23828, !12, i64 23832, !39, i64 23836, !105, i64 23852, !17, i64 23900, !17, i64 23904, !10, i64 23908, !10, i64 23909, !17, i64 23912, !17, i64 23916, !17, i64 23920, !17, i64 23924, !18, i64 23928, !18, i64 23930, !99, i64 23936, !19, i64 23952, !106, i64 23968, !106, i64 23984, !12, i64 24000, !7, i64 24004, !107, i64 24008, !6, i64 24064, !10, i64 24072, !17, i64 24076, !110, i64 24080, !111, i64 24096, !112, i64 24112, !113, i64 24128, !114, i64 24144, !12, i64 24160, !7, i64 24168, !10, i64 24240, !115, i64 24244, !6, i64 24248, !110, i64 24256, !6, i64 24272, !6, i64 24280, !17, i64 24288, !10, i64 24292, !12, i64 24296, !12, i64 24300, !12, i64 24304, !12, i64 24308, !110, i64 24312, !116, i64 24328, !7, i64 24352, !7, i64 24353, !7, i64 24354, !10, i64 24355, !7, i64 24356, !12, i64 24360, !117, i64 24364, !118, i64 24384, !6, i64 24424, !7, i64 24432, !12, i64 24672, !12, i64 24676, !17, i64 24680, !12, i64 24684, !12, i64 24688, !12, i64 24692, !99, i64 24696}
!64 = !{!"_ZTS7ImGuiIO", !12, i64 0, !12, i64 4, !16, i64 8, !17, i64 16, !17, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !17, i64 56, !10, i64 60, !6, i64 64, !16, i64 72, !10, i64 80, !10, i64 81, !10, i64 82, !10, i64 83, !10, i64 84, !10, i64 85, !10, i64 86, !10, i64 87, !10, i64 88, !10, i64 89, !10, i64 90, !10, i64 91, !10, i64 92, !10, i64 93, !10, i64 94, !10, i64 95, !17, i64 96, !17, i64 100, !17, i64 104, !17, i64 108, !17, i64 112, !17, i64 116, !10, i64 120, !10, i64 121, !10, i64 122, !10, i64 123, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !10, i64 208, !10, i64 209, !10, i64 210, !10, i64 211, !10, i64 212, !10, i64 213, !10, i64 214, !17, i64 216, !12, i64 220, !12, i64 224, !12, i64 228, !12, i64 232, !12, i64 236, !16, i64 240, !7, i64 248, !7, i64 2856, !7, i64 3508, !6, i64 3576, !16, i64 3584, !7, i64 3592, !17, i64 3600, !17, i64 3604, !65, i64 3608, !12, i64 3612, !10, i64 3616, !10, i64 3617, !10, i64 3618, !10, i64 3619, !12, i64 3620, !7, i64 3624, !10, i64 14056, !16, i64 14060, !7, i64 14068, !7, i64 14112, !7, i64 14152, !7, i64 14157, !7, i64 14162, !7, i64 14172, !7, i64 14182, !7, i64 14187, !7, i64 14192, !10, i64 14197, !7, i64 14200, !7, i64 14220, !7, i64 14240, !7, i64 14280, !17, i64 14300, !10, i64 14304, !10, i64 14305, !7, i64 14306, !10, i64 14307, !18, i64 14308, !33, i64 14312}
!65 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!66 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !67, i64 184, !68, i64 200}
!67 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !12, i64 0, !12, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !12, i64 0, !12, i64 4, !6, i64 8}
!69 = !{!"_ZTS20ImDrawListSharedData", !16, i64 0, !6, i64 8, !17, i64 16, !17, i64 20, !17, i64 24, !39, i64 28, !12, i64 44, !37, i64 48, !7, i64 64, !17, i64 448, !7, i64 452, !6, i64 520}
!70 = !{!"double", !7, i64 0}
!71 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !12, i64 0, !12, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!73 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!74 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !75, i64 280, !75, i64 296}
!75 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!76 = !{!"_ZTS17ImGuiNextItemData", !12, i64 0, !12, i64 4, !17, i64 8, !12, i64 12, !12, i64 16, !10, i64 20}
!77 = !{!"_ZTS17ImGuiLastItemData", !12, i64 0, !12, i64 4, !12, i64 8, !26, i64 12, !26, i64 28, !26, i64 44}
!78 = !{!"_ZTS19ImGuiNextWindowData", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !16, i64 20, !16, i64 28, !16, i64 36, !16, i64 44, !16, i64 52, !10, i64 60, !10, i64 61, !26, i64 64, !6, i64 80, !6, i64 88, !17, i64 96, !12, i64 100, !12, i64 104, !15, i64 108, !16, i64 136}
!79 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !12, i64 0, !12, i64 4, !6, i64 8}
!80 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !12, i64 0, !12, i64 4, !6, i64 8}
!81 = !{!"_ZTS8ImVectorIP6ImFontE", !12, i64 0, !12, i64 4, !6, i64 8}
!82 = !{!"_ZTS8ImVectorIiE", !12, i64 0, !12, i64 4, !6, i64 8}
!83 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!84 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!85 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !12, i64 0, !12, i64 4, !6, i64 8}
!86 = !{!"_ZTS20ImGuiPlatformMonitor", !16, i64 0, !16, i64 8, !16, i64 16, !16, i64 24, !17, i64 32, !6, i64 40}
!87 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !12, i64 8, !12, i64 12, !26, i64 16, !12, i64 32, !17, i64 36, !17, i64 40, !17, i64 44}
!88 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!89 = !{!"_ZTS8ImVectorIhE", !12, i64 0, !12, i64 4, !6, i64 8}
!90 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!91 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !12, i64 0, !12, i64 4, !6, i64 8}
!92 = !{!"_ZTS6ImPoolI10ImGuiTableE", !93, i64 0, !28, i64 16, !12, i64 32, !12, i64 36}
!93 = !{!"_ZTS8ImVectorI10ImGuiTableE", !12, i64 0, !12, i64 4, !6, i64 8}
!94 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !95, i64 0, !28, i64 16, !12, i64 32, !12, i64 36}
!95 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !12, i64 0, !12, i64 4, !6, i64 8}
!96 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !12, i64 0, !12, i64 4, !6, i64 8}
!97 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !12, i64 0, !12, i64 4, !6, i64 8}
!98 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !12, i64 8, !12, i64 12, !12, i64 16, !33, i64 24, !99, i64 40, !99, i64 56, !10, i64 72, !12, i64 76, !17, i64 80, !100, i64 84, !17, i64 3712, !10, i64 3716, !10, i64 3717, !10, i64 3718, !12, i64 3720}
!99 = !{!"_ZTS8ImVectorIcE", !12, i64 0, !12, i64 4, !6, i64 8}
!100 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !12, i64 0, !12, i64 4, !12, i64 8, !7, i64 12, !12, i64 16, !7, i64 20, !7, i64 21, !7, i64 22, !7, i64 23, !7, i64 24, !7, i64 25, !7, i64 26, !17, i64 28, !101, i64 32}
!101 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !18, i64 3582, !18, i64 3584, !12, i64 3588, !12, i64 3592}
!102 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !12, i64 0, !99, i64 8}
!103 = !{!"_ZTS6ImFont", !25, i64 0, !17, i64 16, !17, i64 20, !33, i64 24, !104, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !18, i64 80, !18, i64 82, !18, i64 84, !18, i64 86, !17, i64 88, !17, i64 92, !10, i64 96, !17, i64 100, !17, i64 104, !17, i64 108, !12, i64 112, !7, i64 116}
!104 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !12, i64 0, !12, i64 4, !6, i64 8}
!105 = !{!"_ZTS21ImGuiComboPreviewData", !26, i64 0, !16, i64 16, !16, i64 24, !16, i64 32, !17, i64 40, !12, i64 44}
!106 = !{!"_ZTS20ImGuiPlatformImeData", !10, i64 0, !16, i64 4, !17, i64 12}
!107 = !{!"_ZTS16ImGuiDockContext", !28, i64 0, !108, i64 16, !109, i64 32, !10, i64 48}
!108 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !12, i64 0, !12, i64 4, !6, i64 8}
!109 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !12, i64 0, !12, i64 4, !6, i64 8}
!110 = !{!"_ZTS15ImGuiTextBuffer", !99, i64 0}
!111 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !12, i64 0, !12, i64 4, !6, i64 8}
!112 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !99, i64 0}
!113 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !99, i64 0}
!114 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !12, i64 0, !12, i64 4, !6, i64 8}
!115 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!116 = !{!"_ZTS14ImGuiTextIndex", !82, i64 0, !12, i64 16}
!117 = !{!"_ZTS18ImGuiMetricsConfig", !10, i64 0, !10, i64 1, !10, i64 2, !10, i64 3, !10, i64 4, !10, i64 5, !10, i64 6, !10, i64 7, !10, i64 8, !12, i64 12, !12, i64 16}
!118 = !{!"_ZTS14ImGuiStackTool", !12, i64 0, !12, i64 4, !12, i64 8, !119, i64 16, !10, i64 32, !17, i64 36}
!119 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !12, i64 0, !12, i64 4, !6, i64 8}
!120 = !{!14, !6, i64 480}
!121 = !{!63, !6, i64 19712}
!122 = !{!63, !12, i64 18620}
!123 = !{!63, !12, i64 19112}
!124 = !{!63, !12, i64 19116}
!125 = !{!63, !12, i64 18580}
!126 = !{!63, !10, i64 19143}
!127 = !{!63, !6, i64 19080}
!128 = !{!63, !22, i64 19136}
!129 = !{!14, !22, i64 400}
!130 = !{!63, !10, i64 19142}
!131 = !{!63, !12, i64 18624}
!132 = !{!14, !12, i64 20}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }

@GImGui = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #1

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #2 align 2

declare <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef, ptr noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

declare void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8), float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #1

declare void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef, ptr noundef, ptr noundef, ptr noundef nonnull align 4 dereferenceable(8), ptr noundef) local_unnamed_addr #3

declare noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #4

declare noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(1136), ptr noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float>, <2 x float>, i32 noundef, i1 noundef zeroext, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #5 align 2

declare void @_ZN5ImGui14MarkItemEditedEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui21PushColumnsBackgroundEv() local_unnamed_addr #3

declare void @_ZN5ImGui20PopColumnsBackgroundEv() local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui10SelectableEPKcbiRK6ImVec2(ptr noundef %0, i1 noundef zeroext %1, i32 noundef %2, ptr nocapture noundef nonnull readonly align 4 dereferenceable(8) %3) local_unnamed_addr #4 {
  %5 = alloca %struct.ImVec2, align 8
  %6 = alloca %struct.ImVec2, align 4
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca %struct.ImRect, align 16
  %10 = alloca i8, align 1
  %11 = alloca i8, align 1
  %12 = alloca %struct.ImRect, align 8
  %13 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %14 = getelementptr inbounds i8, ptr %13, i64 240
  %15 = load i8, ptr %14, align 8, !tbaa !5, !range !40, !noundef !41
  %16 = trunc nuw i8 %15 to i1
  br i1 %16, label %204, label %17

17:                                               ; preds = %4
  %18 = load ptr, ptr @GImGui, align 8, !tbaa !42
  %19 = tail call noundef i32 @_ZN11ImGuiWindow5GetIDEPKcS1_(ptr noundef nonnull align 8 dereferenceable(1136) %13, ptr noundef %0, ptr noundef null)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #7
  %20 = tail call <2 x float> @_ZN5ImGui12CalcTextSizeEPKcS1_bf(ptr noundef %0, ptr noundef null, i1 noundef zeroext true, float noundef -1.000000e+00)
  store <2 x float> %20, ptr %5, align 8
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %6) #7
  %21 = load float, ptr %3, align 4, !tbaa !43
  %22 = fcmp une float %21, 0.000000e+00
  %23 = extractelement <2 x float> %20, i64 0
  %24 = select i1 %22, float %21, float %23
  %25 = getelementptr inbounds i8, ptr %3, i64 4
  %26 = load float, ptr %25, align 4, !tbaa !44
  %27 = fcmp une float %26, 0.000000e+00
  %28 = extractelement <2 x float> %20, i64 1
  %29 = select i1 %27, float %26, float %28
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef %24, float noundef %29)
  %30 = getelementptr inbounds i8, ptr %13, i64 312
  %.sroa.042.0.copyload = load float, ptr %30, align 8, !tbaa !45
  %.sroa.5.0..sroa_idx = getelementptr inbounds i8, ptr %13, i64 316
  %.sroa.5.0.copyload = load float, ptr %.sroa.5.0..sroa_idx, align 4, !tbaa !45
  %31 = getelementptr inbounds i8, ptr %13, i64 368
  %32 = load float, ptr %31, align 8, !tbaa !46
  %33 = fadd float %.sroa.5.0.copyload, %32
  call void @_ZN5ImGui8ItemSizeERK6ImVec2f(ptr noundef nonnull align 4 dereferenceable(8) %6, float noundef 0.000000e+00)
  %34 = and i32 %2, 2
  %.not = icmp eq i32 %34, 0
  br i1 %.not, label %38, label %35

35:                                               ; preds = %17
  %36 = getelementptr inbounds i8, ptr %13, i64 608
  %37 = load float, ptr %36, align 8, !tbaa !47
  br label %38

38:                                               ; preds = %17, %35
  %39 = phi float [ %37, %35 ], [ %.sroa.042.0.copyload, %17 ]
  %40 = getelementptr inbounds i8, ptr %13, i64 616
  %41 = load float, ptr %3, align 4, !tbaa !43
  %42 = fcmp une float %41, 0.000000e+00
  %43 = and i32 %2, 16777216
  %.not130 = icmp eq i32 %43, 0
  %or.cond = and i1 %.not130, %42
  br i1 %or.cond, label %._crit_edge, label %44

._crit_edge:                                      ; preds = %38
  %.pre = load float, ptr %6, align 4, !tbaa !43
  br label %49

44:                                               ; preds = %38
  %45 = getelementptr inbounds i8, ptr %13, i64 600
  %.in = select i1 %.not, ptr %45, ptr %40
  %46 = load float, ptr %.in, align 8, !tbaa !45
  %47 = fsub float %46, %39
  %48 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %23, float noundef %47)
  store float %48, ptr %6, align 4, !tbaa !43
  br label %49

49:                                               ; preds = %._crit_edge, %44
  %50 = phi float [ %.pre, %._crit_edge ], [ %48, %44 ]
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #7
  store float %.sroa.042.0.copyload, ptr %7, align 4, !tbaa !45
  %.sroa.5.0..sroa_idx44 = getelementptr inbounds i8, ptr %7, i64 4
  store float %33, ptr %.sroa.5.0..sroa_idx44, align 4, !tbaa !45
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #7
  %51 = fadd float %39, %50
  %52 = getelementptr inbounds i8, ptr %6, i64 4
  %53 = load float, ptr %52, align 4, !tbaa !44
  %54 = fadd float %33, %53
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %51, float noundef %54)
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %9) #7
  %55 = load float, ptr %8, align 4, !tbaa !43
  %56 = getelementptr inbounds i8, ptr %8, i64 4
  %57 = load float, ptr %56, align 4, !tbaa !44
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %9, float noundef %39, float noundef %33, float noundef %55, float noundef %57)
  %58 = and i32 %2, 67108864
  %59 = icmp eq i32 %58, 0
  br i1 %59, label %60, label %79

60:                                               ; preds = %49
  br i1 %.not, label %61, label %64

61:                                               ; preds = %60
  %62 = getelementptr inbounds i8, ptr %18, i64 14628
  %63 = load float, ptr %62, align 4, !tbaa !48
  br label %64

64:                                               ; preds = %60, %61
  %65 = phi float [ %63, %61 ], [ 0.000000e+00, %60 ]
  %66 = getelementptr inbounds i8, ptr %18, i64 14632
  %67 = load float, ptr %66, align 4, !tbaa !50
  %68 = insertelement <2 x float> poison, float %65, i64 0
  %69 = insertelement <2 x float> %68, float %67, i64 1
  %70 = fmul <2 x float> %69, <float 5.000000e-01, float 5.000000e-01>
  %71 = fptosi <2 x float> %70 to <2 x i32>
  %72 = sitofp <2 x i32> %71 to <2 x float>
  %73 = fsub <2 x float> %69, %72
  %74 = load <4 x float>, ptr %9, align 16, !tbaa !45
  %75 = shufflevector <2 x float> %72, <2 x float> %73, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
  %76 = fsub <4 x float> %74, %75
  %77 = fadd <4 x float> %74, %75
  %78 = shufflevector <4 x float> %76, <4 x float> %77, <4 x i32> <i32 0, i32 1, i32 6, i32 7>
  store <4 x float> %78, ptr %9, align 16, !tbaa !45
  br label %79

79:                                               ; preds = %64, %49
  %80 = getelementptr inbounds i8, ptr %13, i64 624
  %81 = load float, ptr %80, align 8, !tbaa !51
  %82 = getelementptr inbounds i8, ptr %13, i64 632
  %83 = load float, ptr %82, align 8, !tbaa !52
  br i1 %.not, label %88, label %84

84:                                               ; preds = %79
  %85 = getelementptr inbounds i8, ptr %13, i64 608
  %86 = load float, ptr %85, align 8, !tbaa !47
  store float %86, ptr %80, align 8, !tbaa !51
  %87 = load float, ptr %40, align 8, !tbaa !53
  store float %87, ptr %82, align 8, !tbaa !52
  br label %88

88:                                               ; preds = %84, %79
  %89 = and i32 %2, 8
  %.not131 = icmp eq i32 %89, 0
  %90 = lshr exact i32 %89, 1
  %91 = call noundef zeroext i1 @_ZN5ImGui7ItemAddERK6ImRectjPS1_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %19, ptr noundef null, i32 noundef %90)
  br i1 %.not, label %93, label %92

92:                                               ; preds = %88
  store float %81, ptr %80, align 8, !tbaa !51
  store float %83, ptr %82, align 8, !tbaa !52
  br label %93

93:                                               ; preds = %92, %88
  br i1 %91, label %94, label %203

94:                                               ; preds = %93
  %95 = getelementptr inbounds i8, ptr %18, i64 18584
  %96 = load i32, ptr %95, align 8, !tbaa !54
  %97 = and i32 %96, 4
  %.not132 = icmp ne i32 %97, 0
  %brmerge = select i1 %.not131, i1 true, i1 %.not132
  br i1 %brmerge, label %99, label %98

98:                                               ; preds = %94
  call void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext true)
  br label %99

99:                                               ; preds = %94, %98
  br i1 %.not, label %.critedge, label %100

100:                                              ; preds = %99
  %101 = getelementptr inbounds i8, ptr %13, i64 480
  %102 = load ptr, ptr %101, align 8, !tbaa !112
  %.not133 = icmp eq ptr %102, null
  br i1 %.not133, label %104, label %103

103:                                              ; preds = %100
  call void @_ZN5ImGui21PushColumnsBackgroundEv()
  br label %.critedge

104:                                              ; preds = %100
  %105 = getelementptr inbounds i8, ptr %18, i64 19712
  %106 = load ptr, ptr %105, align 8, !tbaa !113
  %.not134 = icmp eq ptr %106, null
  br i1 %.not134, label %.critedge, label %107

107:                                              ; preds = %104
  call void @_ZN5ImGui26TablePushBackgroundChannelEv()
  br label %.critedge

.critedge:                                        ; preds = %99, %104, %107, %103
  %108 = lshr i32 %2, 3
  %spec.select = and i32 %108, 131072
  %109 = lshr i32 %2, 7
  %110 = and i32 %109, 1048576
  %.1124 = or disjoint i32 %spec.select, %110
  %111 = lshr i32 %2, 18
  %112 = and i32 %111, 16
  %.2 = or disjoint i32 %.1124, %112
  %113 = lshr i32 %2, 16
  %114 = and i32 %113, 128
  %.3 = or disjoint i32 %.2, %114
  %115 = and i32 %2, 4
  %.not139 = icmp eq i32 %115, 0
  %116 = or disjoint i32 %.3, 288
  %.4 = select i1 %.not139, i32 %.3, i32 %116
  %117 = and i32 %2, 16
  %.not140 = icmp eq i32 %117, 0
  br i1 %.not140, label %118, label %122

118:                                              ; preds = %.critedge
  %119 = getelementptr inbounds i8, ptr %18, i64 18620
  %120 = load i32, ptr %119, align 4, !tbaa !114
  %121 = and i32 %120, 512
  %.not141 = icmp eq i32 %121, 0
  br i1 %.not141, label %124, label %122

122:                                              ; preds = %118, %.critedge
  %123 = or i32 %.4, 4096
  br label %124

124:                                              ; preds = %122, %118
  %.5 = phi i32 [ %123, %122 ], [ %.4, %118 ]
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %10) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #7
  %125 = call noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %19, ptr noundef nonnull %10, ptr noundef nonnull %11, i32 noundef %.5)
  %126 = and i32 %2, 2097152
  %.not142 = icmp eq i32 %126, 0
  br i1 %.not142, label %137, label %127

127:                                              ; preds = %124
  %128 = getelementptr inbounds i8, ptr %18, i64 19112
  %129 = load i32, ptr %128, align 8, !tbaa !115
  %.not143 = icmp eq i32 %129, 0
  br i1 %.not143, label %137, label %130

130:                                              ; preds = %127
  %131 = getelementptr inbounds i8, ptr %18, i64 19116
  %132 = load i32, ptr %131, align 4, !tbaa !116
  %133 = getelementptr inbounds i8, ptr %18, i64 18580
  %134 = load i32, ptr %133, align 4, !tbaa !117
  %135 = icmp eq i32 %132, %134
  %136 = icmp eq i32 %129, %19
  %or.cond151 = and i1 %136, %135
  %spec.select160 = or i1 %125, %or.cond151
  %spec.select161 = or i1 %or.cond151, %1
  br i1 %spec.select160, label %142, label %138

137:                                              ; preds = %127, %124
  br i1 %125, label %142, label %138

138:                                              ; preds = %130, %137
  %.0121.shrunk166 = phi i1 [ %spec.select161, %130 ], [ %1, %137 ]
  %139 = load i8, ptr %10, align 1, !tbaa !118, !range !40, !noundef !41
  %140 = trunc nuw i8 %139 to i1
  %141 = and i32 %2, 33554432
  %.not144 = icmp ne i32 %141, 0
  %or.cond153.not = and i1 %.not144, %140
  br i1 %or.cond153.not, label %142, label %.thread

142:                                              ; preds = %130, %138, %137
  %.0121.shrunk167 = phi i1 [ %spec.select161, %130 ], [ %.0121.shrunk166, %138 ], [ %1, %137 ]
  %.0122.shrunk164 = phi i1 [ true, %130 ], [ false, %138 ], [ true, %137 ]
  %143 = getelementptr inbounds i8, ptr %18, i64 19143
  %144 = load i8, ptr %143, align 1, !tbaa !119, !range !40, !noundef !41
  %145 = trunc nuw i8 %144 to i1
  br i1 %145, label %164, label %146

146:                                              ; preds = %142
  %147 = getelementptr inbounds i8, ptr %18, i64 19080
  %148 = load ptr, ptr %147, align 8, !tbaa !120
  %149 = icmp eq ptr %148, %13
  br i1 %149, label %150, label %164

150:                                              ; preds = %146
  %151 = getelementptr inbounds i8, ptr %18, i64 19136
  %152 = load i32, ptr %151, align 8, !tbaa !121
  %153 = getelementptr inbounds i8, ptr %13, i64 400
  %154 = load i32, ptr %153, align 8, !tbaa !122
  %155 = icmp eq i32 %152, %154
  br i1 %155, label %156, label %164

156:                                              ; preds = %150
  %157 = getelementptr inbounds i8, ptr %18, i64 18580
  %158 = load i32, ptr %157, align 4, !tbaa !117
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %12) #7
  %159 = call { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef nonnull %13, ptr noundef nonnull align 4 dereferenceable(16) %9)
  %160 = extractvalue { <2 x float>, <2 x float> } %159, 0
  store <2 x float> %160, ptr %12, align 8
  %161 = getelementptr inbounds i8, ptr %12, i64 8
  %162 = extractvalue { <2 x float>, <2 x float> } %159, 1
  store <2 x float> %162, ptr %161, align 8
  call void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef %19, i32 noundef %152, i32 noundef %158, ptr noundef nonnull align 4 dereferenceable(16) %12)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %12) #7
  %163 = getelementptr inbounds i8, ptr %18, i64 19142
  store i8 1, ptr %163, align 2, !tbaa !123
  br i1 %.0122.shrunk164, label %165, label %.thread

164:                                              ; preds = %142, %146, %150
  br i1 %.0122.shrunk164, label %165, label %.thread

165:                                              ; preds = %156, %164
  call void @_ZN5ImGui14MarkItemEditedEj(i32 noundef %19)
  br label %.thread

.thread:                                          ; preds = %138, %156, %165, %164
  %.0122.shrunk162171 = phi i1 [ true, %165 ], [ false, %164 ], [ false, %156 ], [ false, %138 ]
  %.0121.shrunk165170 = phi i1 [ %.0121.shrunk167, %165 ], [ %.0121.shrunk167, %164 ], [ %.0121.shrunk167, %156 ], [ %.0121.shrunk166, %138 ]
  %166 = xor i1 %.0121.shrunk165170, %1
  br i1 %166, label %167, label %171

167:                                              ; preds = %.thread
  %168 = getelementptr inbounds i8, ptr %18, i64 18624
  %169 = load i32, ptr %168, align 8, !tbaa !124
  %170 = or i32 %169, 8
  store i32 %170, ptr %168, align 8, !tbaa !124
  br label %171

171:                                              ; preds = %167, %.thread
  %172 = load i8, ptr %10, align 1, !tbaa !118, !range !40, !noundef !41
  %173 = trunc nuw i8 %172 to i1
  %brmerge154 = or i1 %.0121.shrunk165170, %173
  br i1 %brmerge154, label %174, label %180

174:                                              ; preds = %171
  %175 = load i8, ptr %11, align 1, !tbaa !118, !range !40, !noundef !41
  %brmerge176.demorgan177 = and i8 %175, %172
  %brmerge176.demorgan = trunc nuw i8 %brmerge176.demorgan177 to i1
  %176 = select i1 %173, i32 25, i32 24
  %177 = select i1 %brmerge176.demorgan, i32 26, i32 %176
  %178 = call noundef i32 @_ZN5ImGui11GetColorU32Eif(i32 noundef %177, float noundef 1.000000e+00)
  %.sroa.01.0.copyload = load <2 x float>, ptr %9, align 16
  %179 = getelementptr inbounds i8, ptr %9, i64 8
  %.sroa.0.0.copyload = load <2 x float>, ptr %179, align 8
  call void @_ZN5ImGui11RenderFrameE6ImVec2S0_jbf(<2 x float> %.sroa.01.0.copyload, <2 x float> %.sroa.0.0.copyload, i32 noundef %178, i1 noundef zeroext false, float noundef 0.000000e+00)
  br label %180

180:                                              ; preds = %171, %174
  call void @_ZN5ImGui18RenderNavHighlightERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %9, i32 noundef %19, i32 noundef 10)
  br i1 %.not, label %.critedge156, label %181

181:                                              ; preds = %180
  %182 = getelementptr inbounds i8, ptr %13, i64 480
  %183 = load ptr, ptr %182, align 8, !tbaa !112
  %.not146 = icmp eq ptr %183, null
  br i1 %.not146, label %185, label %184

184:                                              ; preds = %181
  call void @_ZN5ImGui20PopColumnsBackgroundEv()
  br label %.critedge156

185:                                              ; preds = %181
  %186 = getelementptr inbounds i8, ptr %18, i64 19712
  %187 = load ptr, ptr %186, align 8, !tbaa !113
  %.not147 = icmp eq ptr %187, null
  br i1 %.not147, label %.critedge156, label %188

188:                                              ; preds = %185
  call void @_ZN5ImGui25TablePopBackgroundChannelEv()
  br label %.critedge156

.critedge156:                                     ; preds = %180, %185, %188, %184
  %189 = getelementptr inbounds i8, ptr %18, i64 14712
  call void @_ZN5ImGui17RenderTextClippedERK6ImVec2S2_PKcS4_PS1_S2_PK6ImRect(ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %8, ptr noundef %0, ptr noundef null, ptr noundef nonnull %5, ptr noundef nonnull align 4 dereferenceable(8) %189, ptr noundef nonnull %9)
  br i1 %.0122.shrunk162171, label %190, label %200

190:                                              ; preds = %.critedge156
  %191 = getelementptr inbounds i8, ptr %13, i64 20
  %192 = load i32, ptr %191, align 4, !tbaa !125
  %193 = and i32 %192, 67108864
  %.not148 = icmp ne i32 %193, 0
  %194 = and i32 %2, 1
  %.not149 = icmp eq i32 %194, 0
  %or.cond157 = and i1 %.not149, %.not148
  br i1 %or.cond157, label %195, label %200

195:                                              ; preds = %190
  %196 = getelementptr inbounds i8, ptr %18, i64 18620
  %197 = load i32, ptr %196, align 4, !tbaa !114
  %198 = and i32 %197, 32
  %.not150 = icmp eq i32 %198, 0
  br i1 %.not150, label %199, label %200

199:                                              ; preds = %195
  call void @_ZN5ImGui17CloseCurrentPopupEv()
  br label %200

200:                                              ; preds = %199, %195, %190, %.critedge156
  br i1 %brmerge, label %202, label %201

201:                                              ; preds = %200
  call void @_ZN5ImGui11EndDisabledEv()
  br label %202

202:                                              ; preds = %200, %201
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %10) #7
  br label %203

203:                                              ; preds = %93, %202
  %.0 = phi i1 [ %.0122.shrunk162171, %202 ], [ false, %93 ]
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %9) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %6) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #7
  br label %204

204:                                              ; preds = %4, %203
  %.1 = phi i1 [ %.0, %203 ], [ false, %4 ]
  ret i1 %.1
}

declare void @_ZN5ImGui13BeginDisabledEb(i1 noundef zeroext) local_unnamed_addr #3

declare void @_ZN5ImGui11EndDisabledEv() local_unnamed_addr #3

declare void @_ZN5ImGui8SetNavIDEj13ImGuiNavLayerjRK6ImRect(i32 noundef, i32 noundef, i32 noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #3

declare void @_ZN5ImGui26TablePushBackgroundChannelEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZN5ImGui18WindowRectAbsToRelEP11ImGuiWindowRK6ImRect(ptr noundef, ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #6

declare void @_ZN5ImGui25TablePopBackgroundChannelEv() local_unnamed_addr #3

declare void @_ZN5ImGui17CloseCurrentPopupEv() local_unnamed_addr #3

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !12, i64 240}
!6 = !{!"_ZTS11ImGuiWindow", !7, i64 0, !7, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !11, i64 28, !7, i64 56, !10, i64 64, !13, i64 68, !10, i64 76, !13, i64 80, !13, i64 88, !13, i64 96, !13, i64 104, !13, i64 112, !13, i64 120, !13, i64 128, !14, i64 136, !14, i64 140, !14, i64 144, !14, i64 148, !14, i64 152, !14, i64 156, !14, i64 160, !14, i64 164, !10, i64 168, !10, i64 172, !10, i64 176, !10, i64 180, !13, i64 184, !13, i64 192, !13, i64 200, !13, i64 208, !13, i64 216, !13, i64 224, !12, i64 232, !12, i64 233, !12, i64 234, !12, i64 235, !12, i64 236, !12, i64 237, !12, i64 238, !12, i64 239, !12, i64 240, !12, i64 241, !12, i64 242, !12, i64 243, !12, i64 244, !12, i64 245, !8, i64 246, !15, i64 248, !15, i64 250, !15, i64 252, !15, i64 254, !15, i64 256, !10, i64 260, !8, i64 264, !8, i64 265, !8, i64 266, !12, i64 267, !10, i64 268, !8, i64 272, !8, i64 273, !8, i64 274, !8, i64 275, !10, i64 276, !10, i64 277, !10, i64 278, !10, i64 279, !13, i64 280, !13, i64 288, !16, i64 296, !17, i64 312, !23, i64 544, !23, i64 560, !23, i64 576, !23, i64 592, !23, i64 608, !23, i64 624, !23, i64 640, !24, i64 656, !24, i64 660, !10, i64 664, !10, i64 668, !14, i64 672, !14, i64 676, !25, i64 680, !27, i64 696, !14, i64 712, !14, i64 716, !10, i64 720, !7, i64 728, !28, i64 736, !7, i64 936, !7, i64 944, !7, i64 952, !7, i64 960, !7, i64 968, !7, i64 976, !7, i64 984, !7, i64 992, !8, i64 1000, !8, i64 1008, !8, i64 1040, !10, i64 1056, !10, i64 1060, !10, i64 1064, !12, i64 1068, !12, i64 1069, !12, i64 1069, !12, i64 1069, !12, i64 1069, !15, i64 1070, !39, i64 1072, !7, i64 1096, !7, i64 1104, !10, i64 1112, !10, i64 1116, !23, i64 1120}
!7 = !{!"any pointer", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"int", !8, i64 0}
!11 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !12, i64 24, !12, i64 25}
!12 = !{!"bool", !8, i64 0}
!13 = !{!"_ZTS6ImVec2", !14, i64 0, !14, i64 4}
!14 = !{!"float", !8, i64 0}
!15 = !{!"short", !8, i64 0}
!16 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !7, i64 8}
!17 = !{!"_ZTS19ImGuiWindowTempData", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !13, i64 32, !13, i64 40, !13, i64 48, !14, i64 56, !14, i64 60, !12, i64 64, !12, i64 65, !18, i64 68, !18, i64 72, !18, i64 76, !13, i64 80, !19, i64 88, !15, i64 92, !15, i64 94, !12, i64 96, !12, i64 97, !12, i64 98, !12, i64 99, !13, i64 100, !20, i64 108, !10, i64 136, !10, i64 140, !21, i64 144, !7, i64 160, !7, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !14, i64 188, !14, i64 192, !22, i64 200, !22, i64 216}
!18 = !{!"_ZTS6ImVec1", !14, i64 0}
!19 = !{!"_ZTS13ImGuiNavLayer", !8, i64 0}
!20 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !15, i64 8, !15, i64 10, !15, i64 12, !15, i64 14, !15, i64 16, !8, i64 18}
!21 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !7, i64 8}
!22 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !7, i64 8}
!23 = !{!"_ZTS6ImRect", !13, i64 0, !13, i64 8}
!24 = !{!"_ZTS8ImVec2ih", !15, i64 0, !15, i64 2}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !7, i64 8}
!27 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !7, i64 8}
!28 = !{!"_ZTS10ImDrawList", !29, i64 0, !30, i64 16, !31, i64 32, !10, i64 48, !10, i64 52, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !32, i64 88, !33, i64 104, !34, i64 120, !35, i64 136, !37, i64 168, !14, i64 192}
!29 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !7, i64 8}
!30 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !7, i64 8}
!31 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !7, i64 8}
!32 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !7, i64 8}
!33 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !7, i64 8}
!34 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !7, i64 8}
!35 = !{!"_ZTS15ImDrawCmdHeader", !36, i64 0, !7, i64 16, !10, i64 24}
!36 = !{!"_ZTS6ImVec4", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12}
!37 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !38, i64 8}
!38 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !7, i64 8}
!39 = !{!"_ZTS20ImGuiWindowDockStyle", !8, i64 0}
!40 = !{i8 0, i8 2}
!41 = !{}
!42 = !{!7, !7, i64 0}
!43 = !{!13, !14, i64 0}
!44 = !{!13, !14, i64 4}
!45 = !{!14, !14, i64 0}
!46 = !{!6, !14, i64 368}
!47 = !{!6, !14, i64 608}
!48 = !{!49, !14, i64 76}
!49 = !{!"_ZTS10ImGuiStyle", !14, i64 0, !14, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !13, i64 24, !13, i64 32, !10, i64 40, !14, i64 44, !14, i64 48, !14, i64 52, !14, i64 56, !13, i64 60, !14, i64 68, !14, i64 72, !13, i64 76, !13, i64 84, !13, i64 92, !13, i64 100, !14, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !14, i64 140, !14, i64 144, !10, i64 148, !13, i64 152, !13, i64 160, !14, i64 168, !13, i64 172, !13, i64 180, !13, i64 188, !13, i64 196, !14, i64 204, !14, i64 208, !12, i64 212, !12, i64 213, !12, i64 214, !14, i64 216, !14, i64 220, !8, i64 224, !14, i64 1104, !14, i64 1108, !14, i64 1112, !10, i64 1116, !10, i64 1120}
!50 = !{!49, !14, i64 80}
!51 = !{!6, !14, i64 624}
!52 = !{!6, !14, i64 632}
!53 = !{!6, !14, i64 616}
!54 = !{!55, !10, i64 18584}
!55 = !{!"_ZTS12ImGuiContext", !12, i64 0, !12, i64 1, !56, i64 8, !58, i64 14336, !49, i64 14552, !10, i64 15676, !10, i64 15680, !7, i64 15688, !14, i64 15696, !14, i64 15700, !61, i64 15704, !62, i64 16232, !10, i64 16240, !10, i64 16244, !10, i64 16248, !10, i64 16252, !12, i64 16256, !12, i64 16257, !12, i64 16258, !12, i64 16259, !12, i64 16260, !7, i64 16264, !63, i64 16272, !63, i64 16288, !57, i64 16304, !10, i64 16308, !21, i64 16312, !21, i64 16328, !21, i64 16344, !64, i64 16360, !25, i64 16376, !10, i64 16392, !13, i64 16396, !7, i64 16408, !7, i64 16416, !7, i64 16424, !7, i64 16432, !7, i64 16440, !13, i64 16448, !10, i64 16456, !14, i64 16460, !13, i64 16464, !13, i64 16472, !10, i64 16480, !10, i64 16484, !10, i64 16488, !12, i64 16492, !12, i64 16493, !14, i64 16496, !14, i64 16500, !10, i64 16504, !10, i64 16508, !14, i64 16512, !12, i64 16516, !12, i64 16517, !12, i64 16518, !12, i64 16519, !12, i64 16520, !12, i64 16521, !13, i64 16524, !7, i64 16536, !65, i64 16544, !10, i64 16548, !10, i64 16552, !12, i64 16556, !12, i64 16557, !7, i64 16560, !10, i64 16568, !14, i64 16572, !8, i64 16576, !66, i64 18256, !10, i64 18568, !12, i64 18572, !10, i64 18576, !10, i64 18580, !10, i64 18584, !10, i64 18588, !68, i64 18592, !69, i64 18616, !70, i64 18680, !71, i64 18824, !72, i64 18840, !73, i64 18856, !16, i64 18872, !74, i64 18888, !75, i64 18904, !76, i64 18920, !76, i64 18936, !10, i64 18952, !77, i64 18960, !14, i64 18976, !7, i64 18984, !7, i64 18992, !7, i64 19000, !10, i64 19008, !78, i64 19016, !10, i64 19064, !10, i64 19068, !10, i64 19072, !7, i64 19080, !10, i64 19088, !10, i64 19092, !10, i64 19096, !10, i64 19100, !10, i64 19104, !10, i64 19108, !10, i64 19112, !10, i64 19116, !10, i64 19120, !10, i64 19124, !10, i64 19128, !65, i64 19132, !19, i64 19136, !12, i64 19140, !12, i64 19141, !12, i64 19142, !12, i64 19143, !12, i64 19144, !12, i64 19145, !12, i64 19146, !79, i64 19152, !12, i64 19200, !12, i64 19201, !12, i64 19202, !10, i64 19204, !10, i64 19208, !10, i64 19212, !10, i64 19216, !10, i64 19220, !10, i64 19224, !23, i64 19228, !23, i64 19244, !10, i64 19260, !10, i64 19264, !10, i64 19268, !79, i64 19272, !79, i64 19320, !79, i64 19368, !79, i64 19416, !10, i64 19464, !10, i64 19468, !7, i64 19472, !7, i64 19480, !7, i64 19488, !14, i64 19496, !14, i64 19500, !12, i64 19504, !13, i64 19508, !13, i64 19516, !14, i64 19524, !12, i64 19528, !12, i64 19529, !12, i64 19530, !10, i64 19532, !10, i64 19536, !10, i64 19540, !80, i64 19544, !23, i64 19608, !10, i64 19624, !10, i64 19628, !14, i64 19632, !10, i64 19636, !10, i64 19640, !10, i64 19644, !10, i64 19648, !81, i64 19656, !8, i64 19672, !10, i64 19688, !82, i64 19696, !7, i64 19712, !10, i64 19720, !83, i64 19728, !84, i64 19744, !22, i64 19784, !38, i64 19800, !7, i64 19816, !86, i64 19824, !88, i64 19864, !89, i64 19880, !10, i64 19896, !10, i64 19900, !14, i64 19904, !14, i64 19908, !10, i64 19912, !10, i64 19916, !10, i64 19920, !14, i64 19924, !13, i64 19928, !90, i64 19936, !94, i64 23664, !95, i64 23688, !10, i64 23808, !10, i64 23812, !10, i64 23816, !10, i64 23820, !14, i64 23824, !14, i64 23828, !10, i64 23832, !36, i64 23836, !97, i64 23852, !14, i64 23900, !14, i64 23904, !12, i64 23908, !12, i64 23909, !14, i64 23912, !14, i64 23916, !14, i64 23920, !14, i64 23924, !15, i64 23928, !15, i64 23930, !91, i64 23936, !16, i64 23952, !98, i64 23968, !98, i64 23984, !10, i64 24000, !8, i64 24004, !99, i64 24008, !7, i64 24064, !12, i64 24072, !14, i64 24076, !102, i64 24080, !103, i64 24096, !104, i64 24112, !105, i64 24128, !106, i64 24144, !10, i64 24160, !8, i64 24168, !12, i64 24240, !107, i64 24244, !7, i64 24248, !102, i64 24256, !7, i64 24272, !7, i64 24280, !14, i64 24288, !12, i64 24292, !10, i64 24296, !10, i64 24300, !10, i64 24304, !10, i64 24308, !102, i64 24312, !108, i64 24328, !8, i64 24352, !8, i64 24353, !8, i64 24354, !12, i64 24355, !8, i64 24356, !10, i64 24360, !109, i64 24364, !110, i64 24384, !7, i64 24424, !8, i64 24432, !10, i64 24672, !10, i64 24676, !14, i64 24680, !10, i64 24684, !10, i64 24688, !10, i64 24692, !91, i64 24696}
!56 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !13, i64 8, !14, i64 16, !14, i64 20, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !14, i64 56, !12, i64 60, !7, i64 64, !13, i64 72, !12, i64 80, !12, i64 81, !12, i64 82, !12, i64 83, !12, i64 84, !12, i64 85, !12, i64 86, !12, i64 87, !12, i64 88, !12, i64 89, !12, i64 90, !12, i64 91, !12, i64 92, !12, i64 93, !12, i64 94, !12, i64 95, !14, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !14, i64 112, !14, i64 116, !12, i64 120, !12, i64 121, !12, i64 122, !12, i64 123, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !7, i64 184, !7, i64 192, !7, i64 200, !12, i64 208, !12, i64 209, !12, i64 210, !12, i64 211, !12, i64 212, !12, i64 213, !12, i64 214, !14, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !10, i64 236, !13, i64 240, !8, i64 248, !8, i64 2856, !8, i64 3508, !7, i64 3576, !13, i64 3584, !8, i64 3592, !14, i64 3600, !14, i64 3604, !57, i64 3608, !10, i64 3612, !12, i64 3616, !12, i64 3617, !12, i64 3618, !12, i64 3619, !10, i64 3620, !8, i64 3624, !12, i64 14056, !13, i64 14060, !8, i64 14068, !8, i64 14112, !8, i64 14152, !8, i64 14157, !8, i64 14162, !8, i64 14172, !8, i64 14182, !8, i64 14187, !8, i64 14192, !12, i64 14197, !8, i64 14200, !8, i64 14220, !8, i64 14240, !8, i64 14280, !14, i64 14300, !12, i64 14304, !12, i64 14305, !8, i64 14306, !12, i64 14307, !15, i64 14308, !30, i64 14312}
!57 = !{!"_ZTS16ImGuiMouseSource", !8, i64 0}
!58 = !{!"_ZTS15ImGuiPlatformIO", !7, i64 0, !7, i64 8, !7, i64 16, !7, i64 24, !7, i64 32, !7, i64 40, !7, i64 48, !7, i64 56, !7, i64 64, !7, i64 72, !7, i64 80, !7, i64 88, !7, i64 96, !7, i64 104, !7, i64 112, !7, i64 120, !7, i64 128, !7, i64 136, !7, i64 144, !7, i64 152, !7, i64 160, !7, i64 168, !7, i64 176, !59, i64 184, !60, i64 200}
!59 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !7, i64 8}
!60 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !7, i64 8}
!61 = !{!"_ZTS20ImDrawListSharedData", !13, i64 0, !7, i64 8, !14, i64 16, !14, i64 20, !14, i64 24, !36, i64 28, !10, i64 44, !34, i64 48, !8, i64 64, !14, i64 448, !8, i64 452, !7, i64 520}
!62 = !{!"double", !8, i64 0}
!63 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !7, i64 8}
!64 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!65 = !{!"_ZTS16ImGuiInputSource", !8, i64 0}
!66 = !{!"_ZTS20ImGuiKeyRoutingTable", !8, i64 0, !67, i64 280, !67, i64 296}
!67 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!68 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !14, i64 8, !10, i64 12, !10, i64 16, !12, i64 20}
!69 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !23, i64 12, !23, i64 28, !23, i64 44}
!70 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !13, i64 20, !13, i64 28, !13, i64 36, !13, i64 44, !13, i64 52, !12, i64 60, !12, i64 61, !23, i64 64, !7, i64 80, !7, i64 88, !14, i64 96, !10, i64 100, !10, i64 104, !11, i64 108, !13, i64 136}
!71 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !7, i64 8}
!72 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !7, i64 8}
!73 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !7, i64 8}
!74 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !7, i64 8}
!75 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!76 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!77 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !7, i64 8}
!78 = !{!"_ZTS20ImGuiPlatformMonitor", !13, i64 0, !13, i64 8, !13, i64 16, !13, i64 24, !14, i64 32, !7, i64 40}
!79 = !{!"_ZTS16ImGuiNavItemData", !7, i64 0, !10, i64 8, !10, i64 12, !23, i64 16, !10, i64 32, !14, i64 36, !14, i64 40, !14, i64 44}
!80 = !{!"_ZTS12ImGuiPayload", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !8, i64 24, !12, i64 57, !12, i64 58}
!81 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !7, i64 8}
!82 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!83 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !7, i64 8}
!84 = !{!"_ZTS6ImPoolI10ImGuiTableE", !85, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!85 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !7, i64 8}
!86 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !87, i64 0, !25, i64 16, !10, i64 32, !10, i64 36}
!87 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !7, i64 8}
!88 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !7, i64 8}
!89 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !7, i64 8}
!90 = !{!"_ZTS19ImGuiInputTextState", !7, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !30, i64 24, !91, i64 40, !91, i64 56, !12, i64 72, !10, i64 76, !14, i64 80, !92, i64 84, !14, i64 3712, !12, i64 3716, !12, i64 3717, !12, i64 3718, !10, i64 3720}
!91 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !7, i64 8}
!92 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !8, i64 12, !10, i64 16, !8, i64 20, !8, i64 21, !8, i64 22, !8, i64 23, !8, i64 24, !8, i64 25, !8, i64 26, !14, i64 28, !93, i64 32}
!93 = !{!"_ZTSN5ImStb12StbUndoStateE", !8, i64 0, !8, i64 1584, !15, i64 3582, !15, i64 3584, !10, i64 3588, !10, i64 3592}
!94 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !91, i64 8}
!95 = !{!"_ZTS6ImFont", !22, i64 0, !14, i64 16, !14, i64 20, !30, i64 24, !96, i64 40, !7, i64 56, !7, i64 64, !7, i64 72, !15, i64 80, !15, i64 82, !15, i64 84, !15, i64 86, !14, i64 88, !14, i64 92, !12, i64 96, !14, i64 100, !14, i64 104, !14, i64 108, !10, i64 112, !8, i64 116}
!96 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !7, i64 8}
!97 = !{!"_ZTS21ImGuiComboPreviewData", !23, i64 0, !13, i64 16, !13, i64 24, !13, i64 32, !14, i64 40, !10, i64 44}
!98 = !{!"_ZTS20ImGuiPlatformImeData", !12, i64 0, !13, i64 4, !14, i64 12}
!99 = !{!"_ZTS16ImGuiDockContext", !25, i64 0, !100, i64 16, !101, i64 32, !12, i64 48}
!100 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !7, i64 8}
!101 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !7, i64 8}
!102 = !{!"_ZTS15ImGuiTextBuffer", !91, i64 0}
!103 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !7, i64 8}
!104 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !91, i64 0}
!105 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !91, i64 0}
!106 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !7, i64 8}
!107 = !{!"_ZTS12ImGuiLogType", !8, i64 0}
!108 = !{!"_ZTS14ImGuiTextIndex", !74, i64 0, !10, i64 16}
!109 = !{!"_ZTS18ImGuiMetricsConfig", !12, i64 0, !12, i64 1, !12, i64 2, !12, i64 3, !12, i64 4, !12, i64 5, !12, i64 6, !12, i64 7, !12, i64 8, !10, i64 12, !10, i64 16}
!110 = !{!"_ZTS14ImGuiStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !111, i64 16, !12, i64 32, !14, i64 36}
!111 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !7, i64 8}
!112 = !{!6, !7, i64 480}
!113 = !{!55, !7, i64 19712}
!114 = !{!55, !10, i64 18620}
!115 = !{!55, !10, i64 19112}
!116 = !{!55, !10, i64 19116}
!117 = !{!55, !10, i64 18580}
!118 = !{!12, !12, i64 0}
!119 = !{!55, !12, i64 19143}
!120 = !{!55, !7, i64 19080}
!121 = !{!55, !19, i64 19136}
!122 = !{!6, !19, i64 400}
!123 = !{!55, !12, i64 19142}
!124 = !{!55, !10, i64 18624}
!125 = !{!6, !10, i64 20}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass,VectorCombinePass