; LLVM IR from unitreerobotics/kinect_teleoperate :: src/sample_helper_libs/window_controller_3d (WindowController3d)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.anon = type { i8 }
%class.anon.20 = type { i8 }
%class.anon.22 = type { i8 }
%class.anon.24 = type { i8 }
%class.anon.26 = type { i8 }
%class.anon.28 = type { i8 }
%"class.Visualization::WindowController3d" = type { i8, i32, i32, i8, %class.ViewControl, %class.ViewControl, %class.ViewControl, %class.ViewControl, %"struct.std::array", %"class.Visualization::PointCloudRenderer", %"class.Visualization::SkeletonRenderer", %"class.Visualization::FloorRenderer", double, float, i32, i32, i32, i32, float, float, ptr, i8, i8, i32, [2 x float], ptr, ptr, ptr, ptr, %"class.std::mutex" }
%class.ViewControl = type { %struct.ViewParameters, %struct.Viewport, i8, float, float, float }
%struct.ViewParameters = type { [3 x float], float, [3 x float], float, float, [3 x float], [3 x float], [3 x float] }
%struct.Viewport = type { i32, i32, i32, i32 }
%"struct.std::array" = type { [4 x ptr] }
%"class.Visualization::PointCloudRenderer" = type { %"class.Visualization::RendererBase.base", float, %"class.std::optional", i8, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %"class.std::mutex" }
%"class.Visualization::RendererBase.base" = type <{ ptr, i8, [3 x i8], [4 x [4 x float]], [4 x [4 x float]], [4 x i8], ptr, i32, i32, i32 }>
%"class.std::optional" = type { %"struct.std::_Optional_base" }
%"struct.std::_Optional_base" = type { %"struct.std::_Optional_payload" }
%"struct.std::_Optional_payload" = type { %"struct.std::_Optional_payload_base.base", [3 x i8] }
%"struct.std::_Optional_payload_base.base" = type <{ %"union.std::_Optional_payload_base<float>::_Storage", i8 }>
%"union.std::_Optional_payload_base<float>::_Storage" = type { float }
%"class.Visualization::SkeletonRenderer" = type { %"class.Visualization::RendererBase.base", i8, i8, float, float, float, float, %"class.Visualization::Sphere", %"class.Visualization::Cylinder", %"class.Visualization::CoordinateAxes", %"class.std::vector.10", %"class.std::vector.15" }
%"class.Visualization::Sphere" = type <{ %"class.Visualization::RendererBase.base", float, i32, i32, %"class.std::vector", %"class.std::vector.0", i32, i32, i32, i32, i32, i32, i32, [4 x i8] }>
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<Visualization::MonoVertex, std::allocator<Visualization::MonoVertex>>::_Vector_impl" }
%"struct.std::_Vector_base<Visualization::MonoVertex, std::allocator<Visualization::MonoVertex>>::_Vector_impl" = type { %"struct.std::_Vector_base<Visualization::MonoVertex, std::allocator<Visualization::MonoVertex>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Visualization::MonoVertex, std::allocator<Visualization::MonoVertex>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.0" = type { %"struct.std::_Vector_base.1" }
%"struct.std::_Vector_base.1" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl" = type { %"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" }
%"struct.std::_Vector_base<unsigned int, std::allocator<unsigned int>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.Visualization::Cylinder" = type <{ %"class.Visualization::RendererBase.base", float, float, i32, %"class.std::vector", %"class.std::vector.0", i32, i32, i32, i32, i32, i32, i32, [4 x i8] }>
%"class.Visualization::CoordinateAxes" = type { %"class.Visualization::RendererBase.base", float, float, %"class.std::vector.5", %"class.std::vector.0", i32, i32, i32, i32, i32, i32 }
%"class.std::vector.5" = type { %"struct.std::_Vector_base.6" }
%"struct.std::_Vector_base.6" = type { %"struct.std::_Vector_base<Visualization::ColorVertex, std::allocator<Visualization::ColorVertex>>::_Vector_impl" }
%"struct.std::_Vector_base<Visualization::ColorVertex, std::allocator<Visualization::ColorVertex>>::_Vector_impl" = type { %"struct.std::_Vector_base<Visualization::ColorVertex, std::allocator<Visualization::ColorVertex>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Visualization::ColorVertex, std::allocator<Visualization::ColorVertex>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.10" = type { %"struct.std::_Vector_base.11" }
%"struct.std::_Vector_base.11" = type { %"struct.std::_Vector_base<Visualization::Joint, std::allocator<Visualization::Joint>>::_Vector_impl" }
%"struct.std::_Vector_base<Visualization::Joint, std::allocator<Visualization::Joint>>::_Vector_impl" = type { %"struct.std::_Vector_base<Visualization::Joint, std::allocator<Visualization::Joint>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Visualization::Joint, std::allocator<Visualization::Joint>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.std::vector.15" = type { %"struct.std::_Vector_base.16" }
%"struct.std::_Vector_base.16" = type { %"struct.std::_Vector_base<Visualization::Bone, std::allocator<Visualization::Bone>>::_Vector_impl" }
%"struct.std::_Vector_base<Visualization::Bone, std::allocator<Visualization::Bone>>::_Vector_impl" = type { %"struct.std::_Vector_base<Visualization::Bone, std::allocator<Visualization::Bone>>::_Vector_impl_data" }
%"struct.std::_Vector_base<Visualization::Bone, std::allocator<Visualization::Bone>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%"class.Visualization::FloorRenderer" = type <{ %"class.Visualization::RendererBase.base", [4 x [4 x float]], float, float, [4 x i8], %"class.std::vector", %"class.std::vector.0", i32, i32, i32, i32, i32, i32, i32, [4 x i8] }>
%"class.std::mutex" = type { %"class.std::__mutex_base" }
%"class.std::__mutex_base" = type { %union.pthread_mutex_t }
%union.pthread_mutex_t = type { %struct.__pthread_mutex_s }
%struct.__pthread_mutex_s = type { i32, i32, i32, i32, i32, i16, i16, %struct.__pthread_internal_list }
%struct.__pthread_internal_list = type { ptr, ptr }
%struct.GLFWvidmode = type { i32, i32, i32, i32, i32, i32 }

@glad_glEnable = external global ptr, align 8
@glad_glDisable = external global ptr, align 8
@glad_glClearColor = external global ptr, align 8
@glad_glClearDepth = external global ptr, align 8

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN13Visualization18WindowController3d6CreateEPKcbiib(ptr noundef nonnull align 8 dereferenceable(2184) %0, ptr noundef %1, i1 noundef zeroext %2, i32 noundef %3, i32 noundef %4, i1 noundef zeroext %5) #0 align 2 {
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca i8, align 1
  %10 = alloca i32, align 4
  %11 = alloca i32, align 4
  %12 = alloca i8, align 1
  %13 = alloca ptr, align 8
  %14 = alloca ptr, align 8
  %15 = alloca i32, align 4
  %16 = alloca i32, align 4
  %17 = alloca ptr, align 8
  %18 = alloca i32, align 4
  %19 = alloca %class.anon, align 1
  %20 = alloca %class.anon.20, align 1
  %21 = alloca %class.anon.22, align 1
  %22 = alloca %class.anon.24, align 1
  %23 = alloca %class.anon.26, align 1
  %24 = alloca %class.anon.28, align 1
  store ptr %0, ptr %7, align 8, !tbaa !5
  store ptr %1, ptr %8, align 8, !tbaa !5
  %25 = zext i1 %2 to i8
  store i8 %25, ptr %9, align 1, !tbaa !9
  store i32 %3, ptr %10, align 4, !tbaa !11
  store i32 %4, ptr %11, align 4, !tbaa !11
  %26 = zext i1 %5 to i8
  store i8 %26, ptr %12, align 1, !tbaa !9
  %27 = load ptr, ptr %7, align 8
  %28 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 0
  %29 = load i8, ptr %28, align 8, !tbaa !13, !range !56, !noundef !57
  %30 = trunc i8 %29 to i1
  %31 = xor i1 %30, true
  call void @_Z11CheckAssertb(i1 noundef zeroext %31)
  %32 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 0
  store i8 1, ptr %32, align 8, !tbaa !13
  call void @_ZN24GLFWEnvironmentSingleton8InitGLFWEv()
  call void @glfwWindowHint(i32 noundef 139266, i32 noundef 2)
  call void @glfwWindowHint(i32 noundef 139267, i32 noundef 0)
  %33 = load i8, ptr %9, align 1, !tbaa !9, !range !56, !noundef !57
  %34 = trunc i8 %33 to i1
  br i1 %34, label %36, label %35

35:                                               ; preds = %6
  call void @glfwWindowHint(i32 noundef 131076, i32 noundef 0)
  br label %36

36:                                               ; preds = %35, %6
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #5
  %37 = call ptr @glfwGetPrimaryMonitor()
  %38 = call ptr @glfwGetVideoMode(ptr noundef %37)
  store ptr %38, ptr %13, align 8, !tbaa !5
  %39 = load i32, ptr %10, align 4, !tbaa !11
  %40 = icmp sle i32 %39, 0
  br i1 %40, label %44, label %41

41:                                               ; preds = %36
  %42 = load i32, ptr %11, align 4, !tbaa !11
  %43 = icmp sle i32 %42, 0
  br i1 %43, label %44, label %63

44:                                               ; preds = %41, %36
  %45 = load ptr, ptr %13, align 8, !tbaa !5
  %46 = getelementptr inbounds %struct.GLFWvidmode, ptr %45, i32 0, i32 0
  %47 = load i32, ptr %46, align 4, !tbaa !58
  %48 = sitofp i32 %47 to float
  %49 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 18
  %50 = load float, ptr %49, align 4, !tbaa !60
  %51 = fmul float %48, %50
  %52 = fptosi float %51 to i32
  %53 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 14
  store i32 %52, ptr %53, align 4, !tbaa !61
  %54 = load ptr, ptr %13, align 8, !tbaa !5
  %55 = getelementptr inbounds %struct.GLFWvidmode, ptr %54, i32 0, i32 1
  %56 = load i32, ptr %55, align 4, !tbaa !62
  %57 = sitofp i32 %56 to float
  %58 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 19
  %59 = load float, ptr %58, align 8, !tbaa !63
  %60 = fmul float %57, %59
  %61 = fptosi float %60 to i32
  %62 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 15
  store i32 %61, ptr %62, align 8, !tbaa !64
  br label %68

63:                                               ; preds = %41
  %64 = load i32, ptr %10, align 4, !tbaa !11
  %65 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 14
  store i32 %64, ptr %65, align 4, !tbaa !61
  %66 = load i32, ptr %11, align 4, !tbaa !11
  %67 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 15
  store i32 %66, ptr %67, align 8, !tbaa !64
  br label %68

68:                                               ; preds = %63, %44
  %69 = load ptr, ptr %13, align 8, !tbaa !5
  %70 = getelementptr inbounds %struct.GLFWvidmode, ptr %69, i32 0, i32 0
  %71 = load i32, ptr %70, align 4, !tbaa !58
  %72 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 14
  %73 = load i32, ptr %72, align 4, !tbaa !61
  %74 = sub nsw i32 %71, %73
  %75 = sdiv i32 %74, 2
  %76 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 16
  store i32 %75, ptr %76, align 4, !tbaa !65
  %77 = load ptr, ptr %13, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.GLFWvidmode, ptr %77, i32 0, i32 1
  %79 = load i32, ptr %78, align 4, !tbaa !62
  %80 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 15
  %81 = load i32, ptr %80, align 8, !tbaa !64
  %82 = sub nsw i32 %79, %81
  %83 = sdiv i32 %82, 2
  %84 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 17
  store i32 %83, ptr %84, align 8, !tbaa !66
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #5
  store ptr null, ptr %14, align 8, !tbaa !5
  %85 = load i8, ptr %12, align 1, !tbaa !9, !range !56, !noundef !57
  %86 = trunc i8 %85 to i1
  br i1 %86, label %87, label %201

87:                                               ; preds = %68
  %88 = call ptr @glfwGetPrimaryMonitor()
  store ptr %88, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #5
  store i32 0, ptr %15, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 4, ptr %16) #5
  store i32 0, ptr %16, align 4, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #5
  %89 = load ptr, ptr %14, align 8, !tbaa !5
  %90 = call ptr @glfwGetVideoModes(ptr noundef %89, ptr noundef %15)
  store ptr %90, ptr %17, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #5
  store i32 0, ptr %18, align 4, !tbaa !11
  br label %91

91:                                               ; preds = %183, %87
  %92 = load i32, ptr %18, align 4, !tbaa !11
  %93 = load i32, ptr %15, align 4, !tbaa !11
  %94 = icmp slt i32 %92, %93
  br i1 %94, label %96, label %95

95:                                               ; preds = %91
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #5
  br label %186

96:                                               ; preds = %91
  %97 = load ptr, ptr %17, align 8, !tbaa !5
  %98 = load i32, ptr %18, align 4, !tbaa !11
  %99 = sext i32 %98 to i64
  %100 = getelementptr inbounds %struct.GLFWvidmode, ptr %97, i64 %99
  %101 = getelementptr inbounds %struct.GLFWvidmode, ptr %100, i32 0, i32 0
  %102 = load i32, ptr %101, align 4, !tbaa !58
  %103 = load ptr, ptr %17, align 8, !tbaa !5
  %104 = load i32, ptr %16, align 4, !tbaa !11
  %105 = sext i32 %104 to i64
  %106 = getelementptr inbounds %struct.GLFWvidmode, ptr %103, i64 %105
  %107 = getelementptr inbounds %struct.GLFWvidmode, ptr %106, i32 0, i32 0
  %108 = load i32, ptr %107, align 4, !tbaa !58
  %109 = icmp sge i32 %102, %108
  br i1 %109, label %180, label %110

110:                                              ; preds = %96
  %111 = load ptr, ptr %17, align 8, !tbaa !5
  %112 = load i32, ptr %18, align 4, !tbaa !11
  %113 = sext i32 %112 to i64
  %114 = getelementptr inbounds %struct.GLFWvidmode, ptr %111, i64 %113
  %115 = getelementptr inbounds %struct.GLFWvidmode, ptr %114, i32 0, i32 1
  %116 = load i32, ptr %115, align 4, !tbaa !62
  %117 = load ptr, ptr %17, align 8, !tbaa !5
  %118 = load i32, ptr %16, align 4, !tbaa !11
  %119 = sext i32 %118 to i64
  %120 = getelementptr inbounds %struct.GLFWvidmode, ptr %117, i64 %119
  %121 = getelementptr inbounds %struct.GLFWvidmode, ptr %120, i32 0, i32 1
  %122 = load i32, ptr %121, align 4, !tbaa !62
  %123 = icmp sge i32 %116, %122
  br i1 %123, label %180, label %124

124:                                              ; preds = %110
  %125 = load ptr, ptr %17, align 8, !tbaa !5
  %126 = load i32, ptr %18, align 4, !tbaa !11
  %127 = sext i32 %126 to i64
  %128 = getelementptr inbounds %struct.GLFWvidmode, ptr %125, i64 %127
  %129 = getelementptr inbounds %struct.GLFWvidmode, ptr %128, i32 0, i32 5
  %130 = load i32, ptr %129, align 4, !tbaa !67
  %131 = load ptr, ptr %17, align 8, !tbaa !5
  %132 = load i32, ptr %16, align 4, !tbaa !11
  %133 = sext i32 %132 to i64
  %134 = getelementptr inbounds %struct.GLFWvidmode, ptr %131, i64 %133
  %135 = getelementptr inbounds %struct.GLFWvidmode, ptr %134, i32 0, i32 5
  %136 = load i32, ptr %135, align 4, !tbaa !67
  %137 = icmp sge i32 %130, %136
  br i1 %137, label %180, label %138

138:                                              ; preds = %124
  %139 = load ptr, ptr %17, align 8, !tbaa !5
  %140 = load i32, ptr %18, align 4, !tbaa !11
  %141 = sext i32 %140 to i64
  %142 = getelementptr inbounds %struct.GLFWvidmode, ptr %139, i64 %141
  %143 = getelementptr inbounds %struct.GLFWvidmode, ptr %142, i32 0, i32 4
  %144 = load i32, ptr %143, align 4, !tbaa !68
  %145 = load ptr, ptr %17, align 8, !tbaa !5
  %146 = load i32, ptr %18, align 4, !tbaa !11
  %147 = sext i32 %146 to i64
  %148 = getelementptr inbounds %struct.GLFWvidmode, ptr %145, i64 %147
  %149 = getelementptr inbounds %struct.GLFWvidmode, ptr %148, i32 0, i32 3
  %150 = load i32, ptr %149, align 4, !tbaa !69
  %151 = add nsw i32 %144, %150
  %152 = load ptr, ptr %17, align 8, !tbaa !5
  %153 = load i32, ptr %18, align 4, !tbaa !11
  %154 = sext i32 %153 to i64
  %155 = getelementptr inbounds %struct.GLFWvidmode, ptr %152, i64 %154
  %156 = getelementptr inbounds %struct.GLFWvidmode, ptr %155, i32 0, i32 2
  %157 = load i32, ptr %156, align 4, !tbaa !70
  %158 = add nsw i32 %151, %157
  %159 = load ptr, ptr %17, align 8, !tbaa !5
  %160 = load i32, ptr %16, align 4, !tbaa !11
  %161 = sext i32 %160 to i64
  %162 = getelementptr inbounds %struct.GLFWvidmode, ptr %159, i64 %161
  %163 = getelementptr inbounds %struct.GLFWvidmode, ptr %162, i32 0, i32 4
  %164 = load i32, ptr %163, align 4, !tbaa !68
  %165 = load ptr, ptr %17, align 8, !tbaa !5
  %166 = load i32, ptr %16, align 4, !tbaa !11
  %167 = sext i32 %166 to i64
  %168 = getelementptr inbounds %struct.GLFWvidmode, ptr %165, i64 %167
  %169 = getelementptr inbounds %struct.GLFWvidmode, ptr %168, i32 0, i32 3
  %170 = load i32, ptr %169, align 4, !tbaa !69
  %171 = add nsw i32 %164, %170
  %172 = load ptr, ptr %17, align 8, !tbaa !5
  %173 = load i32, ptr %16, align 4, !tbaa !11
  %174 = sext i32 %173 to i64
  %175 = getelementptr inbounds %struct.GLFWvidmode, ptr %172, i64 %174
  %176 = getelementptr inbounds %struct.GLFWvidmode, ptr %175, i32 0, i32 2
  %177 = load i32, ptr %176, align 4, !tbaa !70
  %178 = add nsw i32 %171, %177
  %179 = icmp sge i32 %158, %178
  br i1 %179, label %180, label %182

180:                                              ; preds = %138, %124, %110, %96
  %181 = load i32, ptr %18, align 4, !tbaa !11
  store i32 %181, ptr %16, align 4, !tbaa !11
  br label %182

182:                                              ; preds = %180, %138
  br label %183

183:                                              ; preds = %182
  %184 = load i32, ptr %18, align 4, !tbaa !11
  %185 = add nsw i32 %184, 1
  store i32 %185, ptr %18, align 4, !tbaa !11
  br label %91, !llvm.loop !71

186:                                              ; preds = %95
  %187 = load ptr, ptr %17, align 8, !tbaa !5
  %188 = load i32, ptr %16, align 4, !tbaa !11
  %189 = sext i32 %188 to i64
  %190 = getelementptr inbounds %struct.GLFWvidmode, ptr %187, i64 %189
  %191 = getelementptr inbounds %struct.GLFWvidmode, ptr %190, i32 0, i32 0
  %192 = load i32, ptr %191, align 4, !tbaa !58
  %193 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 14
  store i32 %192, ptr %193, align 4, !tbaa !61
  %194 = load ptr, ptr %17, align 8, !tbaa !5
  %195 = load i32, ptr %16, align 4, !tbaa !11
  %196 = sext i32 %195 to i64
  %197 = getelementptr inbounds %struct.GLFWvidmode, ptr %194, i64 %196
  %198 = getelementptr inbounds %struct.GLFWvidmode, ptr %197, i32 0, i32 1
  %199 = load i32, ptr %198, align 4, !tbaa !62
  %200 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 15
  store i32 %199, ptr %200, align 8, !tbaa !64
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %16) #5
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #5
  br label %201

201:                                              ; preds = %186, %68
  %202 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 14
  %203 = load i32, ptr %202, align 4, !tbaa !61
  %204 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 15
  %205 = load i32, ptr %204, align 8, !tbaa !64
  %206 = load ptr, ptr %8, align 8, !tbaa !5
  %207 = load ptr, ptr %14, align 8, !tbaa !5
  %208 = call ptr @glfwCreateWindow(i32 noundef %203, i32 noundef %205, ptr noundef %206, ptr noundef %207, ptr noundef null)
  %209 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  store ptr %208, ptr %209, align 8, !tbaa !73
  %210 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %211 = load ptr, ptr %210, align 8, !tbaa !73
  %212 = icmp ne ptr %211, null
  br i1 %212, label %214, label %213

213:                                              ; preds = %201
  call void @glfwTerminate()
  call void @exit(i32 noundef 1) #6
  unreachable

214:                                              ; preds = %201
  %215 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %216 = load ptr, ptr %215, align 8, !tbaa !73
  %217 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 16
  %218 = load i32, ptr %217, align 4, !tbaa !65
  %219 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 17
  %220 = load i32, ptr %219, align 8, !tbaa !66
  call void @glfwSetWindowPos(ptr noundef %216, i32 noundef %218, i32 noundef %220)
  %221 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %222 = load ptr, ptr %221, align 8, !tbaa !73
  call void @glfwSetWindowUserPointer(ptr noundef %222, ptr noundef %27)
  call void @llvm.lifetime.start.p0(i64 1, ptr %19) #5
  %223 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %224 = load ptr, ptr %223, align 8, !tbaa !73
  %225 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_0cvPFvP10GLFWwindowEEv"(ptr noundef nonnull align 1 dereferenceable(1) %19) #5
  %226 = call ptr @glfwSetWindowCloseCallback(ptr noundef %224, ptr noundef %225)
  call void @llvm.lifetime.start.p0(i64 1, ptr %20) #5
  %227 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %228 = load ptr, ptr %227, align 8, !tbaa !73
  %229 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_1cvPFvP10GLFWwindowiiEEv"(ptr noundef nonnull align 1 dereferenceable(1) %20) #5
  %230 = call ptr @glfwSetFramebufferSizeCallback(ptr noundef %228, ptr noundef %229)
  call void @llvm.lifetime.start.p0(i64 1, ptr %21) #5
  %231 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %232 = load ptr, ptr %231, align 8, !tbaa !73
  %233 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_2cvPFvP10GLFWwindowiiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1) %21) #5
  %234 = call ptr @glfwSetKeyCallback(ptr noundef %232, ptr noundef %233)
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #5
  %235 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %236 = load ptr, ptr %235, align 8, !tbaa !73
  %237 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_3cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1) %22) #5
  %238 = call ptr @glfwSetCursorPosCallback(ptr noundef %236, ptr noundef %237)
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #5
  %239 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %240 = load ptr, ptr %239, align 8, !tbaa !73
  %241 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_4cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1) %23) #5
  %242 = call ptr @glfwSetScrollCallback(ptr noundef %240, ptr noundef %241)
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #5
  %243 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %244 = load ptr, ptr %243, align 8, !tbaa !73
  %245 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_5cvPFvP10GLFWwindowiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1) %24) #5
  %246 = call ptr @glfwSetMouseButtonCallback(ptr noundef %244, ptr noundef %245)
  %247 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %248 = load ptr, ptr %247, align 8, !tbaa !73
  call void @glfwMakeContextCurrent(ptr noundef %248)
  %249 = call i32 @gladLoadGLLoader(ptr noundef @glfwGetProcAddress)
  %250 = icmp ne i32 %249, 0
  br i1 %250, label %252, label %251

251:                                              ; preds = %214
  call void @glfwTerminate()
  call void @exit(i32 noundef 1) #6
  unreachable

252:                                              ; preds = %214
  %253 = load i8, ptr %9, align 1, !tbaa !9, !range !56, !noundef !57
  %254 = trunc i8 %253 to i1
  %255 = zext i1 %254 to i64
  %256 = select i1 %254, i32 1, i32 0
  call void @glfwSwapInterval(i32 noundef %256)
  %257 = load ptr, ptr @glad_glEnable, align 8, !tbaa !5
  call void %257(i32 noundef 32925)
  %258 = load ptr, ptr @glad_glDisable, align 8, !tbaa !5
  call void %258(i32 noundef 3042)
  %259 = load ptr, ptr @glad_glClearColor, align 8, !tbaa !5
  call void %259(float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %260 = load ptr, ptr @glad_glClearDepth, align 8, !tbaa !5
  call void %260(double noundef 1.000000e+00)
  %261 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 9
  %262 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %263 = load ptr, ptr %262, align 8, !tbaa !73
  call void @_ZN13Visualization18PointCloudRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(272) %261, ptr noundef %263)
  %264 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 10
  %265 = getelementptr inbounds %"class.Visualization::WindowController3d", ptr %27, i32 0, i32 20
  %266 = load ptr, ptr %265, align 8, !tbaa !73
  call void @_ZN13Visualization16SkeletonRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(992) %264, ptr noundef %266)
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %21) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %20) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr %19) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #5
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #5
  ret void
}

declare void @_Z11CheckAssertb(i1 noundef zeroext) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN24GLFWEnvironmentSingleton8InitGLFWEv() #0 align 2

declare void @glfwWindowHint(i32 noundef, i32 noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #2

declare ptr @glfwGetVideoMode(ptr noundef) #1

declare ptr @glfwGetPrimaryMonitor() #1

declare ptr @glfwGetVideoModes(ptr noundef, ptr noundef) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #2

declare ptr @glfwCreateWindow(i32 noundef, i32 noundef, ptr noundef, ptr noundef, ptr noundef) #1

declare void @glfwTerminate() #1

; Function Attrs: noreturn nounwind
declare void @exit(i32 noundef) #3

declare void @glfwSetWindowPos(ptr noundef, i32 noundef, i32 noundef) #1

declare void @glfwSetWindowUserPointer(ptr noundef, ptr noundef) #1

declare ptr @glfwSetWindowCloseCallback(ptr noundef, ptr noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_0cvPFvP10GLFWwindowEEv"(ptr noundef nonnull align 1 dereferenceable(1)) #4 align 2

declare ptr @glfwSetFramebufferSizeCallback(ptr noundef, ptr noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_1cvPFvP10GLFWwindowiiEEv"(ptr noundef nonnull align 1 dereferenceable(1)) #4 align 2

declare ptr @glfwSetKeyCallback(ptr noundef, ptr noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_2cvPFvP10GLFWwindowiiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1)) #4 align 2

declare ptr @glfwSetCursorPosCallback(ptr noundef, ptr noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_3cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1)) #4 align 2

declare ptr @glfwSetScrollCallback(ptr noundef, ptr noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_4cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1)) #4 align 2

declare ptr @glfwSetMouseButtonCallback(ptr noundef, ptr noundef) #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_5cvPFvP10GLFWwindowiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1)) #4 align 2

declare void @glfwMakeContextCurrent(ptr noundef) #1

declare i32 @gladLoadGLLoader(ptr noundef) #1

declare ptr @glfwGetProcAddress(ptr noundef) #1

declare void @glfwSwapInterval(i32 noundef) #1

declare void @_ZN13Visualization18PointCloudRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(272), ptr noundef) unnamed_addr #1

declare void @_ZN13Visualization16SkeletonRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(992), ptr noundef) unnamed_addr #1

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"int", !7, i64 0}
!13 = !{!14, !10, i64 0}
!14 = !{!"_ZTSN13Visualization18WindowController3dE", !10, i64 0, !15, i64 4, !16, i64 8, !10, i64 12, !17, i64 16, !17, i64 120, !17, i64 224, !17, i64 328, !21, i64 432, !22, i64 464, !30, i64 736, !54, i64 1728, !55, i64 2048, !19, i64 2056, !12, i64 2060, !12, i64 2064, !12, i64 2068, !12, i64 2072, !19, i64 2076, !19, i64 2080, !6, i64 2088, !10, i64 2096, !10, i64 2097, !12, i64 2100, !7, i64 2104, !6, i64 2112, !6, i64 2120, !6, i64 2128, !6, i64 2136, !28, i64 2144}
!15 = !{!"_ZTSN13Visualization8Layout3dE", !7, i64 0}
!16 = !{!"_ZTSN13Visualization18SkeletonRenderModeE", !7, i64 0}
!17 = !{!"_ZTS11ViewControl", !18, i64 0, !20, i64 72, !10, i64 88, !19, i64 92, !19, i64 96, !19, i64 100}
!18 = !{!"_ZTS14ViewParameters", !7, i64 0, !19, i64 12, !7, i64 16, !19, i64 28, !19, i64 32, !7, i64 36, !7, i64 48, !7, i64 60}
!19 = !{!"float", !7, i64 0}
!20 = !{!"_ZTS8Viewport", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12}
!21 = !{!"_ZTSSt5arrayIP11ViewControlLm4EE", !7, i64 0}
!22 = !{!"_ZTSN13Visualization18PointCloudRendererE", !23, i64 0, !19, i64 164, !24, i64 168, !10, i64 176, !12, i64 180, !12, i64 184, !12, i64 188, !12, i64 192, !12, i64 196, !12, i64 200, !12, i64 204, !12, i64 208, !12, i64 212, !12, i64 216, !12, i64 220, !12, i64 224, !28, i64 232}
!23 = !{!"_ZTSN13Visualization12RendererBaseE", !10, i64 8, !7, i64 12, !7, i64 76, !6, i64 144, !12, i64 152, !12, i64 156, !12, i64 160}
!24 = !{!"_ZTSSt8optionalIfE", !25, i64 0}
!25 = !{!"_ZTSSt14_Optional_baseIfLb1ELb1EE", !26, i64 0}
!26 = !{!"_ZTSSt17_Optional_payloadIfLb1ELb1ELb1EE", !27, i64 0}
!27 = !{!"_ZTSSt22_Optional_payload_baseIfE", !7, i64 0, !10, i64 4}
!28 = !{!"_ZTSSt5mutex", !29, i64 0}
!29 = !{!"_ZTSSt12__mutex_base", !7, i64 0}
!30 = !{!"_ZTSN13Visualization16SkeletonRendererE", !23, i64 0, !10, i64 164, !10, i64 165, !19, i64 168, !19, i64 172, !19, i64 176, !19, i64 180, !31, i64 184, !40, i64 440, !41, i64 696, !46, i64 944, !50, i64 968}
!31 = !{!"_ZTSN13Visualization6SphereE", !23, i64 0, !19, i64 164, !12, i64 168, !12, i64 172, !32, i64 176, !36, i64 200, !12, i64 224, !12, i64 228, !12, i64 232, !12, i64 236, !12, i64 240, !12, i64 244, !12, i64 248}
!32 = !{!"_ZTSSt6vectorIN13Visualization10MonoVertexESaIS1_EE", !33, i64 0}
!33 = !{!"_ZTSSt12_Vector_baseIN13Visualization10MonoVertexESaIS1_EE", !34, i64 0}
!34 = !{!"_ZTSNSt12_Vector_baseIN13Visualization10MonoVertexESaIS1_EE12_Vector_implE", !35, i64 0}
!35 = !{!"_ZTSNSt12_Vector_baseIN13Visualization10MonoVertexESaIS1_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!36 = !{!"_ZTSSt6vectorIjSaIjEE", !37, i64 0}
!37 = !{!"_ZTSSt12_Vector_baseIjSaIjEE", !38, i64 0}
!38 = !{!"_ZTSNSt12_Vector_baseIjSaIjEE12_Vector_implE", !39, i64 0}
!39 = !{!"_ZTSNSt12_Vector_baseIjSaIjEE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!40 = !{!"_ZTSN13Visualization8CylinderE", !23, i64 0, !19, i64 164, !19, i64 168, !12, i64 172, !32, i64 176, !36, i64 200, !12, i64 224, !12, i64 228, !12, i64 232, !12, i64 236, !12, i64 240, !12, i64 244, !12, i64 248}
!41 = !{!"_ZTSN13Visualization14CoordinateAxesE", !23, i64 0, !19, i64 164, !19, i64 168, !42, i64 176, !36, i64 200, !12, i64 224, !12, i64 228, !12, i64 232, !12, i64 236, !12, i64 240, !12, i64 244}
!42 = !{!"_ZTSSt6vectorIN13Visualization11ColorVertexESaIS1_EE", !43, i64 0}
!43 = !{!"_ZTSSt12_Vector_baseIN13Visualization11ColorVertexESaIS1_EE", !44, i64 0}
!44 = !{!"_ZTSNSt12_Vector_baseIN13Visualization11ColorVertexESaIS1_EE12_Vector_implE", !45, i64 0}
!45 = !{!"_ZTSNSt12_Vector_baseIN13Visualization11ColorVertexESaIS1_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!46 = !{!"_ZTSSt6vectorIN13Visualization5JointESaIS1_EE", !47, i64 0}
!47 = !{!"_ZTSSt12_Vector_baseIN13Visualization5JointESaIS1_EE", !48, i64 0}
!48 = !{!"_ZTSNSt12_Vector_baseIN13Visualization5JointESaIS1_EE12_Vector_implE", !49, i64 0}
!49 = !{!"_ZTSNSt12_Vector_baseIN13Visualization5JointESaIS1_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!50 = !{!"_ZTSSt6vectorIN13Visualization4BoneESaIS1_EE", !51, i64 0}
!51 = !{!"_ZTSSt12_Vector_baseIN13Visualization4BoneESaIS1_EE", !52, i64 0}
!52 = !{!"_ZTSNSt12_Vector_baseIN13Visualization4BoneESaIS1_EE12_Vector_implE", !53, i64 0}
!53 = !{!"_ZTSNSt12_Vector_baseIN13Visualization4BoneESaIS1_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!54 = !{!"_ZTSN13Visualization13FloorRendererE", !23, i64 0, !7, i64 164, !19, i64 228, !19, i64 232, !32, i64 240, !36, i64 264, !12, i64 288, !12, i64 292, !12, i64 296, !12, i64 300, !12, i64 304, !12, i64 308, !12, i64 312}
!55 = !{!"double", !7, i64 0}
!56 = !{i8 0, i8 2}
!57 = !{}
!58 = !{!59, !12, i64 0}
!59 = !{!"_ZTS11GLFWvidmode", !12, i64 0, !12, i64 4, !12, i64 8, !12, i64 12, !12, i64 16, !12, i64 20}
!60 = !{!14, !19, i64 2076}
!61 = !{!14, !12, i64 2060}
!62 = !{!59, !12, i64 4}
!63 = !{!14, !19, i64 2080}
!64 = !{!14, !12, i64 2064}
!65 = !{!14, !12, i64 2068}
!66 = !{!14, !12, i64 2072}
!67 = !{!59, !12, i64 20}
!68 = !{!59, !12, i64 16}
!69 = !{!59, !12, i64 12}
!70 = !{!59, !12, i64 8}
!71 = distinct !{!71, !72}
!72 = !{!"llvm.loop.mustprogress"}
!73 = !{!14, !6, i64 2088}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.anon = type { i8 }
%class.anon.20 = type { i8 }
%class.anon.22 = type { i8 }
%class.anon.24 = type { i8 }
%class.anon.26 = type { i8 }
%class.anon.28 = type { i8 }
%struct.GLFWvidmode = type { i32, i32, i32, i32, i32, i32 }

@glad_glEnable = external local_unnamed_addr global ptr, align 8
@glad_glDisable = external local_unnamed_addr global ptr, align 8
@glad_glClearColor = external local_unnamed_addr global ptr, align 8
@glad_glClearDepth = external local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN13Visualization18WindowController3d6CreateEPKcbiib(ptr noundef nonnull align 8 dereferenceable(2184) %0, ptr noundef %1, i1 noundef zeroext %2, i32 noundef %3, i32 noundef %4, i1 noundef zeroext %5) local_unnamed_addr #0 align 2 {
  %7 = alloca i32, align 4
  %8 = alloca %class.anon, align 1
  %9 = alloca %class.anon.20, align 1
  %10 = alloca %class.anon.22, align 1
  %11 = alloca %class.anon.24, align 1
  %12 = alloca %class.anon.26, align 1
  %13 = alloca %class.anon.28, align 1
  %14 = load i8, ptr %0, align 8, !tbaa !5, !range !53, !noundef !54
  %15 = trunc nuw i8 %14 to i1
  %16 = xor i1 %15, true
  tail call void @_Z11CheckAssertb(i1 noundef zeroext %16)
  store i8 1, ptr %0, align 8, !tbaa !5
  tail call void @_ZN24GLFWEnvironmentSingleton8InitGLFWEv()
  tail call void @glfwWindowHint(i32 noundef 139266, i32 noundef 2)
  tail call void @glfwWindowHint(i32 noundef 139267, i32 noundef 0)
  br i1 %2, label %18, label %17

17:                                               ; preds = %6
  tail call void @glfwWindowHint(i32 noundef 131076, i32 noundef 0)
  br label %18

18:                                               ; preds = %17, %6
  %19 = tail call ptr @glfwGetPrimaryMonitor()
  %20 = tail call ptr @glfwGetVideoMode(ptr noundef %19)
  %21 = icmp slt i32 %3, 1
  %22 = icmp slt i32 %4, 1
  %or.cond = or i1 %21, %22
  %23 = insertelement <2 x i32> poison, i32 %3, i64 0
  %24 = insertelement <2 x i32> %23, i32 %4, i64 1
  br i1 %or.cond, label %25, label %32

25:                                               ; preds = %18
  %26 = getelementptr inbounds i8, ptr %0, i64 2076
  %27 = load <2 x i32>, ptr %20, align 4, !tbaa !55
  %28 = sitofp <2 x i32> %27 to <2 x float>
  %29 = load <2 x float>, ptr %26, align 4, !tbaa !56
  %30 = fmul <2 x float> %29, %28
  %31 = fptosi <2 x float> %30 to <2 x i32>
  br label %32

32:                                               ; preds = %18, %25
  %33 = phi <2 x i32> [ %31, %25 ], [ %24, %18 ]
  %34 = getelementptr inbounds i8, ptr %0, i64 2060
  %35 = getelementptr inbounds i8, ptr %0, i64 2064
  store <2 x i32> %33, ptr %34, align 4
  %36 = getelementptr inbounds i8, ptr %0, i64 2068
  %37 = getelementptr inbounds i8, ptr %0, i64 2072
  %38 = load <2 x i32>, ptr %20, align 4, !tbaa !55
  %39 = sub nsw <2 x i32> %38, %33
  %40 = sdiv <2 x i32> %39, <i32 2, i32 2>
  store <2 x i32> %40, ptr %36, align 4, !tbaa !55
  %41 = extractelement <2 x i32> %33, i64 0
  %42 = extractelement <2 x i32> %33, i64 1
  br i1 %5, label %43, label %88

43:                                               ; preds = %32
  %44 = tail call ptr @glfwGetPrimaryMonitor()
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %7) #5
  store i32 0, ptr %7, align 4, !tbaa !55
  %45 = call ptr @glfwGetVideoModes(ptr noundef %44, ptr noundef nonnull %7)
  %46 = load i32, ptr %7, align 4, !tbaa !55
  %47 = icmp sgt i32 %46, 0
  br i1 %47, label %.lr.ph.preheader, label %._crit_edge

.lr.ph.preheader:                                 ; preds = %43
  %wide.trip.count = zext nneg i32 %46 to i64
  br label %.lr.ph

._crit_edge.loopexit:                             ; preds = %87
  %48 = sext i32 %.1 to i64
  br label %._crit_edge

._crit_edge:                                      ; preds = %._crit_edge.loopexit, %43
  %.047.lcssa = phi i64 [ 0, %43 ], [ %48, %._crit_edge.loopexit ]
  %49 = getelementptr inbounds %struct.GLFWvidmode, ptr %45, i64 %.047.lcssa
  %50 = load i32, ptr %49, align 4, !tbaa !57
  store i32 %50, ptr %34, align 4, !tbaa !59
  %51 = getelementptr inbounds i8, ptr %49, i64 4
  %52 = load i32, ptr %51, align 4, !tbaa !60
  store i32 %52, ptr %35, align 8, !tbaa !61
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %7) #5
  br label %88

.lr.ph:                                           ; preds = %.lr.ph.preheader, %87
  %indvars.iv = phi i64 [ 0, %.lr.ph.preheader ], [ %indvars.iv.next, %87 ]
  %.04756 = phi i32 [ 0, %.lr.ph.preheader ], [ %.1, %87 ]
  %53 = getelementptr inbounds %struct.GLFWvidmode, ptr %45, i64 %indvars.iv
  %54 = load i32, ptr %53, align 4, !tbaa !57
  %55 = sext i32 %.04756 to i64
  %56 = getelementptr inbounds %struct.GLFWvidmode, ptr %45, i64 %55
  %57 = load i32, ptr %56, align 4, !tbaa !57
  %.not52 = icmp slt i32 %54, %57
  br i1 %.not52, label %58, label %85

58:                                               ; preds = %.lr.ph
  %59 = getelementptr inbounds i8, ptr %53, i64 4
  %60 = load i32, ptr %59, align 4, !tbaa !60
  %61 = getelementptr inbounds i8, ptr %56, i64 4
  %62 = load i32, ptr %61, align 4, !tbaa !60
  %.not53 = icmp slt i32 %60, %62
  br i1 %.not53, label %63, label %85

63:                                               ; preds = %58
  %64 = getelementptr inbounds i8, ptr %53, i64 20
  %65 = load i32, ptr %64, align 4, !tbaa !62
  %66 = getelementptr inbounds i8, ptr %56, i64 20
  %67 = load i32, ptr %66, align 4, !tbaa !62
  %.not54 = icmp slt i32 %65, %67
  br i1 %.not54, label %68, label %85

68:                                               ; preds = %63
  %69 = getelementptr inbounds i8, ptr %53, i64 16
  %70 = load i32, ptr %69, align 4, !tbaa !63
  %71 = getelementptr inbounds i8, ptr %53, i64 12
  %72 = load i32, ptr %71, align 4, !tbaa !64
  %73 = add nsw i32 %72, %70
  %74 = getelementptr inbounds i8, ptr %53, i64 8
  %75 = load i32, ptr %74, align 4, !tbaa !65
  %76 = add nsw i32 %73, %75
  %77 = getelementptr inbounds i8, ptr %56, i64 16
  %78 = load i32, ptr %77, align 4, !tbaa !63
  %79 = getelementptr inbounds i8, ptr %56, i64 12
  %80 = load i32, ptr %79, align 4, !tbaa !64
  %81 = add nsw i32 %80, %78
  %82 = getelementptr inbounds i8, ptr %56, i64 8
  %83 = load i32, ptr %82, align 4, !tbaa !65
  %84 = add nsw i32 %81, %83
  %.not55 = icmp slt i32 %76, %84
  br i1 %.not55, label %87, label %85

85:                                               ; preds = %68, %63, %58, %.lr.ph
  %86 = trunc nuw nsw i64 %indvars.iv to i32
  br label %87

87:                                               ; preds = %68, %85
  %.1 = phi i32 [ %86, %85 ], [ %.04756, %68 ]
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge.loopexit, label %.lr.ph, !llvm.loop !66

88:                                               ; preds = %._crit_edge, %32
  %89 = phi i32 [ %52, %._crit_edge ], [ %42, %32 ]
  %90 = phi i32 [ %50, %._crit_edge ], [ %41, %32 ]
  %.046 = phi ptr [ %44, %._crit_edge ], [ null, %32 ]
  %91 = call ptr @glfwCreateWindow(i32 noundef %90, i32 noundef %89, ptr noundef %1, ptr noundef %.046, ptr noundef null)
  %92 = getelementptr inbounds i8, ptr %0, i64 2088
  store ptr %91, ptr %92, align 8, !tbaa !68
  %.not = icmp eq ptr %91, null
  br i1 %.not, label %93, label %94

93:                                               ; preds = %88
  call void @glfwTerminate()
  call void @exit(i32 noundef 1) #6
  unreachable

94:                                               ; preds = %88
  %95 = load i32, ptr %36, align 4, !tbaa !69
  %96 = load i32, ptr %37, align 8, !tbaa !70
  call void @glfwSetWindowPos(ptr noundef nonnull %91, i32 noundef %95, i32 noundef %96)
  %97 = load ptr, ptr %92, align 8, !tbaa !68
  call void @glfwSetWindowUserPointer(ptr noundef %97, ptr noundef nonnull %0)
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %8) #5
  %98 = load ptr, ptr %92, align 8, !tbaa !68
  %99 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_0cvPFvP10GLFWwindowEEv"(ptr noundef nonnull align 1 dereferenceable(1) %8) #5
  %100 = call ptr @glfwSetWindowCloseCallback(ptr noundef %98, ptr noundef %99)
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %9) #5
  %101 = load ptr, ptr %92, align 8, !tbaa !68
  %102 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_1cvPFvP10GLFWwindowiiEEv"(ptr noundef nonnull align 1 dereferenceable(1) %9) #5
  %103 = call ptr @glfwSetFramebufferSizeCallback(ptr noundef %101, ptr noundef %102)
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %10) #5
  %104 = load ptr, ptr %92, align 8, !tbaa !68
  %105 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_2cvPFvP10GLFWwindowiiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1) %10) #5
  %106 = call ptr @glfwSetKeyCallback(ptr noundef %104, ptr noundef %105)
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %11) #5
  %107 = load ptr, ptr %92, align 8, !tbaa !68
  %108 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_3cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1) %11) #5
  %109 = call ptr @glfwSetCursorPosCallback(ptr noundef %107, ptr noundef %108)
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %12) #5
  %110 = load ptr, ptr %92, align 8, !tbaa !68
  %111 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_4cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1) %12) #5
  %112 = call ptr @glfwSetScrollCallback(ptr noundef %110, ptr noundef %111)
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %13) #5
  %113 = load ptr, ptr %92, align 8, !tbaa !68
  %114 = call noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_5cvPFvP10GLFWwindowiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1) %13) #5
  %115 = call ptr @glfwSetMouseButtonCallback(ptr noundef %113, ptr noundef %114)
  %116 = load ptr, ptr %92, align 8, !tbaa !68
  call void @glfwMakeContextCurrent(ptr noundef %116)
  %117 = call i32 @gladLoadGLLoader(ptr noundef nonnull @glfwGetProcAddress)
  %.not51 = icmp eq i32 %117, 0
  br i1 %.not51, label %118, label %119

118:                                              ; preds = %94
  call void @glfwTerminate()
  call void @exit(i32 noundef 1) #6
  unreachable

119:                                              ; preds = %94
  %120 = zext i1 %2 to i32
  call void @glfwSwapInterval(i32 noundef %120)
  %121 = load ptr, ptr @glad_glEnable, align 8, !tbaa !71
  call void %121(i32 noundef 32925)
  %122 = load ptr, ptr @glad_glDisable, align 8, !tbaa !71
  call void %122(i32 noundef 3042)
  %123 = load ptr, ptr @glad_glClearColor, align 8, !tbaa !71
  call void %123(float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %124 = load ptr, ptr @glad_glClearDepth, align 8, !tbaa !71
  call void %124(double noundef 1.000000e+00)
  %125 = getelementptr inbounds i8, ptr %0, i64 464
  %126 = load ptr, ptr %92, align 8, !tbaa !68
  call void @_ZN13Visualization18PointCloudRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(272) %125, ptr noundef %126)
  %127 = getelementptr inbounds i8, ptr %0, i64 736
  %128 = load ptr, ptr %92, align 8, !tbaa !68
  call void @_ZN13Visualization16SkeletonRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(992) %127, ptr noundef %128)
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %13) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %12) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %11) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %10) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %9) #5
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %8) #5
  ret void
}

declare void @_Z11CheckAssertb(i1 noundef zeroext) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN24GLFWEnvironmentSingleton8InitGLFWEv() local_unnamed_addr #0 align 2

declare void @glfwWindowHint(i32 noundef, i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #2

declare ptr @glfwGetVideoMode(ptr noundef) local_unnamed_addr #1

declare ptr @glfwGetPrimaryMonitor() local_unnamed_addr #1

declare ptr @glfwGetVideoModes(ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #2

declare ptr @glfwCreateWindow(i32 noundef, i32 noundef, ptr noundef, ptr noundef, ptr noundef) local_unnamed_addr #1

declare void @glfwTerminate() local_unnamed_addr #1

; Function Attrs: noreturn nounwind
declare void @exit(i32 noundef) local_unnamed_addr #3

declare void @glfwSetWindowPos(ptr noundef, i32 noundef, i32 noundef) local_unnamed_addr #1

declare void @glfwSetWindowUserPointer(ptr noundef, ptr noundef) local_unnamed_addr #1

declare ptr @glfwSetWindowCloseCallback(ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_0cvPFvP10GLFWwindowEEv"(ptr noundef nonnull align 1 dereferenceable(1)) local_unnamed_addr #4 align 2

declare ptr @glfwSetFramebufferSizeCallback(ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_1cvPFvP10GLFWwindowiiEEv"(ptr noundef nonnull align 1 dereferenceable(1)) local_unnamed_addr #4 align 2

declare ptr @glfwSetKeyCallback(ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_2cvPFvP10GLFWwindowiiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1)) local_unnamed_addr #4 align 2

declare ptr @glfwSetCursorPosCallback(ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_3cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1)) local_unnamed_addr #4 align 2

declare ptr @glfwSetScrollCallback(ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_4cvPFvP10GLFWwindowddEEv"(ptr noundef nonnull align 1 dereferenceable(1)) local_unnamed_addr #4 align 2

declare ptr @glfwSetMouseButtonCallback(ptr noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @"_ZZN13Visualization18WindowController3d6CreateEPKcbiibENK3$_5cvPFvP10GLFWwindowiiiEEv"(ptr noundef nonnull align 1 dereferenceable(1)) local_unnamed_addr #4 align 2

declare void @glfwMakeContextCurrent(ptr noundef) local_unnamed_addr #1

declare i32 @gladLoadGLLoader(ptr noundef) local_unnamed_addr #1

declare ptr @glfwGetProcAddress(ptr noundef) #1

declare void @glfwSwapInterval(i32 noundef) local_unnamed_addr #1

declare void @_ZN13Visualization18PointCloudRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(272), ptr noundef) unnamed_addr #1

declare void @_ZN13Visualization16SkeletonRenderer6CreateEP10GLFWwindow(ptr noundef nonnull align 8 dereferenceable(992), ptr noundef) unnamed_addr #1

attributes #0 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { nounwind }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !7, i64 0}
!6 = !{!"_ZTSN13Visualization18WindowController3dE", !7, i64 0, !10, i64 4, !11, i64 8, !7, i64 12, !12, i64 16, !12, i64 120, !12, i64 224, !12, i64 328, !17, i64 432, !18, i64 464, !27, i64 736, !51, i64 1728, !52, i64 2048, !14, i64 2056, !16, i64 2060, !16, i64 2064, !16, i64 2068, !16, i64 2072, !14, i64 2076, !14, i64 2080, !20, i64 2088, !7, i64 2096, !7, i64 2097, !16, i64 2100, !8, i64 2104, !20, i64 2112, !20, i64 2120, !20, i64 2128, !20, i64 2136, !25, i64 2144}
!7 = !{!"bool", !8, i64 0}
!8 = !{!"omnipotent char", !9, i64 0}
!9 = !{!"Simple C++ TBAA"}
!10 = !{!"_ZTSN13Visualization8Layout3dE", !8, i64 0}
!11 = !{!"_ZTSN13Visualization18SkeletonRenderModeE", !8, i64 0}
!12 = !{!"_ZTS11ViewControl", !13, i64 0, !15, i64 72, !7, i64 88, !14, i64 92, !14, i64 96, !14, i64 100}
!13 = !{!"_ZTS14ViewParameters", !8, i64 0, !14, i64 12, !8, i64 16, !14, i64 28, !14, i64 32, !8, i64 36, !8, i64 48, !8, i64 60}
!14 = !{!"float", !8, i64 0}
!15 = !{!"_ZTS8Viewport", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!16 = !{!"int", !8, i64 0}
!17 = !{!"_ZTSSt5arrayIP11ViewControlLm4EE", !8, i64 0}
!18 = !{!"_ZTSN13Visualization18PointCloudRendererE", !19, i64 0, !14, i64 164, !21, i64 168, !7, i64 176, !16, i64 180, !16, i64 184, !16, i64 188, !16, i64 192, !16, i64 196, !16, i64 200, !16, i64 204, !16, i64 208, !16, i64 212, !16, i64 216, !16, i64 220, !16, i64 224, !25, i64 232}
!19 = !{!"_ZTSN13Visualization12RendererBaseE", !7, i64 8, !8, i64 12, !8, i64 76, !20, i64 144, !16, i64 152, !16, i64 156, !16, i64 160}
!20 = !{!"any pointer", !8, i64 0}
!21 = !{!"_ZTSSt8optionalIfE", !22, i64 0}
!22 = !{!"_ZTSSt14_Optional_baseIfLb1ELb1EE", !23, i64 0}
!23 = !{!"_ZTSSt17_Optional_payloadIfLb1ELb1ELb1EE", !24, i64 0}
!24 = !{!"_ZTSSt22_Optional_payload_baseIfE", !8, i64 0, !7, i64 4}
!25 = !{!"_ZTSSt5mutex", !26, i64 0}
!26 = !{!"_ZTSSt12__mutex_base", !8, i64 0}
!27 = !{!"_ZTSN13Visualization16SkeletonRendererE", !19, i64 0, !7, i64 164, !7, i64 165, !14, i64 168, !14, i64 172, !14, i64 176, !14, i64 180, !28, i64 184, !37, i64 440, !38, i64 696, !43, i64 944, !47, i64 968}
!28 = !{!"_ZTSN13Visualization6SphereE", !19, i64 0, !14, i64 164, !16, i64 168, !16, i64 172, !29, i64 176, !33, i64 200, !16, i64 224, !16, i64 228, !16, i64 232, !16, i64 236, !16, i64 240, !16, i64 244, !16, i64 248}
!29 = !{!"_ZTSSt6vectorIN13Visualization10MonoVertexESaIS1_EE", !30, i64 0}
!30 = !{!"_ZTSSt12_Vector_baseIN13Visualization10MonoVertexESaIS1_EE", !31, i64 0}
!31 = !{!"_ZTSNSt12_Vector_baseIN13Visualization10MonoVertexESaIS1_EE12_Vector_implE", !32, i64 0}
!32 = !{!"_ZTSNSt12_Vector_baseIN13Visualization10MonoVertexESaIS1_EE17_Vector_impl_dataE", !20, i64 0, !20, i64 8, !20, i64 16}
!33 = !{!"_ZTSSt6vectorIjSaIjEE", !34, i64 0}
!34 = !{!"_ZTSSt12_Vector_baseIjSaIjEE", !35, i64 0}
!35 = !{!"_ZTSNSt12_Vector_baseIjSaIjEE12_Vector_implE", !36, i64 0}
!36 = !{!"_ZTSNSt12_Vector_baseIjSaIjEE17_Vector_impl_dataE", !20, i64 0, !20, i64 8, !20, i64 16}
!37 = !{!"_ZTSN13Visualization8CylinderE", !19, i64 0, !14, i64 164, !14, i64 168, !16, i64 172, !29, i64 176, !33, i64 200, !16, i64 224, !16, i64 228, !16, i64 232, !16, i64 236, !16, i64 240, !16, i64 244, !16, i64 248}
!38 = !{!"_ZTSN13Visualization14CoordinateAxesE", !19, i64 0, !14, i64 164, !14, i64 168, !39, i64 176, !33, i64 200, !16, i64 224, !16, i64 228, !16, i64 232, !16, i64 236, !16, i64 240, !16, i64 244}
!39 = !{!"_ZTSSt6vectorIN13Visualization11ColorVertexESaIS1_EE", !40, i64 0}
!40 = !{!"_ZTSSt12_Vector_baseIN13Visualization11ColorVertexESaIS1_EE", !41, i64 0}
!41 = !{!"_ZTSNSt12_Vector_baseIN13Visualization11ColorVertexESaIS1_EE12_Vector_implE", !42, i64 0}
!42 = !{!"_ZTSNSt12_Vector_baseIN13Visualization11ColorVertexESaIS1_EE17_Vector_impl_dataE", !20, i64 0, !20, i64 8, !20, i64 16}
!43 = !{!"_ZTSSt6vectorIN13Visualization5JointESaIS1_EE", !44, i64 0}
!44 = !{!"_ZTSSt12_Vector_baseIN13Visualization5JointESaIS1_EE", !45, i64 0}
!45 = !{!"_ZTSNSt12_Vector_baseIN13Visualization5JointESaIS1_EE12_Vector_implE", !46, i64 0}
!46 = !{!"_ZTSNSt12_Vector_baseIN13Visualization5JointESaIS1_EE17_Vector_impl_dataE", !20, i64 0, !20, i64 8, !20, i64 16}
!47 = !{!"_ZTSSt6vectorIN13Visualization4BoneESaIS1_EE", !48, i64 0}
!48 = !{!"_ZTSSt12_Vector_baseIN13Visualization4BoneESaIS1_EE", !49, i64 0}
!49 = !{!"_ZTSNSt12_Vector_baseIN13Visualization4BoneESaIS1_EE12_Vector_implE", !50, i64 0}
!50 = !{!"_ZTSNSt12_Vector_baseIN13Visualization4BoneESaIS1_EE17_Vector_impl_dataE", !20, i64 0, !20, i64 8, !20, i64 16}
!51 = !{!"_ZTSN13Visualization13FloorRendererE", !19, i64 0, !8, i64 164, !14, i64 228, !14, i64 232, !29, i64 240, !33, i64 264, !16, i64 288, !16, i64 292, !16, i64 296, !16, i64 300, !16, i64 304, !16, i64 308, !16, i64 312}
!52 = !{!"double", !8, i64 0}
!53 = !{i8 0, i8 2}
!54 = !{}
!55 = !{!16, !16, i64 0}
!56 = !{!14, !14, i64 0}
!57 = !{!58, !16, i64 0}
!58 = !{!"_ZTS11GLFWvidmode", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12, !16, i64 16, !16, i64 20}
!59 = !{!6, !16, i64 2060}
!60 = !{!58, !16, i64 4}
!61 = !{!6, !16, i64 2064}
!62 = !{!58, !16, i64 20}
!63 = !{!58, !16, i64 16}
!64 = !{!58, !16, i64 12}
!65 = !{!58, !16, i64 8}
!66 = distinct !{!66, !67}
!67 = !{!"llvm.loop.mustprogress"}
!68 = !{!6, !20, i64 2088}
!69 = !{!6, !16, i64 2068}
!70 = !{!6, !16, i64 2072}
!71 = !{!20, !20, i64 0}


; Effective O3 passes: EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,InstSimplifyPass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,MergedLoadStoreMotionPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass