; LLVM IR from Overload-Technologies/Overload :: Dependencies/ImGui/src/imgui_widgets.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type { i8, i8, %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, ptr, float, float, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i32, i8, i8, i8, i8, ptr, [16 x i8], %struct.ImVector.14, %struct.ImVector.14, i32, i32, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.15, %struct.ImGuiStorage, i32, float, i32, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, i32, i32, float, %struct.ImVec2, %struct.ImVec2, i32, i32, i32, i32, i32, float, float, i8, i8, i8, i32, i32, float, i8, i8, i8, i8, i8, i8, i8, i8, %struct.ImVec2, ptr, i32, i32, %struct.ImGuiDeactivatedItemData, %struct.ImGuiDataTypeStorage, i32, float, double, double, double, %struct.ImBitArray, [155 x %struct.ImGuiKeyOwnerData], %struct.ImGuiKeyRoutingTable, i32, i8, i32, i32, i32, i32, %struct.ImGuiNextItemData, %struct.ImGuiLastItemData, %struct.ImGuiNextWindowData, i8, i32, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.19, %struct.ImVector.20, %struct.ImVector.21, %struct.ImVector.22, %struct.ImVector.23, %struct.ImVector.23, %struct.ImVector.24, %struct.ImVector.25, ptr, ptr, ptr, i32, %struct.ImGuiPlatformMonitor, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i32, ptr, i32, i32, i32, i32, i32, i32, %struct.ImVector.20, i32, float, i32, i32, i32, i64, i8, i8, i8, i8, %struct.ImGuiNavItemData, i8, i8, i8, i32, i32, i32, i32, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, %struct.ImGuiNavItemData, i32, i32, i32, i32, i8, i8, i32, i32, ptr, ptr, ptr, float, float, i8, i32, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, %struct.ImVector.11, [16 x i8], i32, %struct.ImVector.26, ptr, i32, i32, %struct.ImVector.27, %struct.ImPool, %struct.ImVector.1, %struct.ImVector.8, ptr, %struct.ImPool.29, %struct.ImVector.31, %struct.ImVector.32, %struct.ImGuiBoxSelectState, ptr, i32, %struct.ImVector.33, %struct.ImPool.34, i32, i32, float, float, i32, i32, i32, float, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImGuiInputTextDeactivatedState, %struct.ImFont, i32, %struct.ImGuiDataTypeStorage, i32, i32, i32, i32, i32, float, float, i32, %struct.ImVec4, %struct.ImGuiComboPreviewData, %struct.ImRect, i8, i16, float, float, float, i8, i8, float, float, float, i16, i16, ptr, %struct.ImVector.36, %struct.ImVector, %struct.ImGuiTypingSelectState, %struct.ImGuiPlatformImeData, %struct.ImGuiPlatformImeData, i32, [4 x i8], %struct.ImGuiDockContext, ptr, i8, float, %struct.ImGuiTextBuffer, %struct.ImVector.40, %struct.ImChunkStream, %struct.ImChunkStream.41, %struct.ImVector.42, i32, [13 x ptr], i8, i32, ptr, ptr, %struct.ImGuiTextBuffer, ptr, ptr, float, i8, i32, i32, i32, ptr, ptr, %struct.ImVec2, i8, i32, %struct.ImGuiErrorRecoveryState, ptr, i32, i32, %struct.ImGuiTextBuffer, %struct.ImGuiTextIndex, i32, i32, i8, i8, i8, i32, i8, i8, i8, i32, float, %struct.ImVec4, %struct.ImGuiMetricsConfig, %struct.ImGuiIDStackTool, %struct.ImGuiDebugAllocInfo, ptr, [60 x float], i32, i32, float, i32, i32, i32, %struct.ImVector.36, [64 x i8] }
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, float, float, float, float, float, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, ptr, ptr, ptr, ptr, ptr, i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, %struct.ImVec2, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i32, i8, i8, i8, i8, i32, [155 x %struct.ImGuiKeyData], i8, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i16], [5 x i16], [5 x i8], [5 x double], [5 x i8], [5 x i8], i8, i8, [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], float, i8, i8, i16, %struct.ImVector.5, ptr, ptr, ptr }
%struct.ImGuiKeyData = type { i8, float, float, float }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, i16, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.12, %struct.ImVector.13 }
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, float, %struct.ImVec2, float, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, float, float, float, float, float, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, float, float, [58 x %struct.ImVec4], float, float, float, i32, i32 }
%struct.ImDrawListSharedData = type <{ %struct.ImVec2, ptr, ptr, float, float, float, float, float, i32, %struct.ImVec4, %struct.ImVector.7, [48 x %struct.ImVec2], float, [64 x i8], [4 x i8] }>
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.2 }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImGuiDeactivatedItemData = type { i32, i32, i8, i8 }
%struct.ImBitArray = type { [5 x i32] }
%struct.ImGuiKeyOwnerData = type <{ i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiKeyRoutingTable = type { [155 x i16], %struct.ImVector.16, %struct.ImVector.16 }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImGuiNextItemData = type <{ i32, i32, i32, [4 x i8], i64, float, i32, i32, i8, i8, %struct.ImGuiDataTypeStorage, [2 x i8], i32, [4 x i8] }>
%struct.ImGuiLastItemData = type { i32, i32, i32, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, i32 }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i32, i32, i8, i8, %struct.ImRect, ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2, i32 }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImGuiPlatformMonitor = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImGuiNavItemData = type { ptr, i32, i32, %struct.ImRect, i32, float, float, float, i64 }
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImPool = type { %struct.ImVector.28, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImPool.29 = type { %struct.ImVector.30, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.30 = type { i32, i32, ptr }
%struct.ImVector.31 = type { i32, i32, ptr }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiBoxSelectState = type <{ i32, i8, i8, i8, i8, i8, i16, i8, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, [4 x i8], ptr, i8, [3 x i8], %struct.ImRect, %struct.ImRect, %struct.ImRect, [4 x i8] }>
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImPool.34 = type { %struct.ImVector.35, %struct.ImGuiStorage, i32, i32 }
%struct.ImVector.35 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type <{ ptr, ptr, i32, i32, i32, [4 x i8], ptr, %struct.ImVector.36, %struct.ImVector.36, %struct.ImVector.36, i32, %struct.ImVec2, float, i8, i8, i8, i8, i32, i32, [4 x i8] }>
%struct.ImGuiInputTextDeactivatedState = type { i32, %struct.ImVector.36 }
%struct.ImFont = type <{ %struct.ImVector.1, float, float, %struct.ImVector.5, %struct.ImVector.37, ptr, ptr, ptr, i16, i16, i16, i16, float, float, float, float, float, i32, i8, [1 x i8], [6 x i8] }>
%struct.ImVector.37 = type { i32, i32, ptr }
%struct.ImGuiDataTypeStorage = type { [8 x i8] }
%struct.ImGuiComboPreviewData = type { %struct.ImRect, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i32 }
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiTypingSelectState = type <{ %struct.ImGuiTypingSelectRequest, [64 x i8], i32, i32, float, i8, [3 x i8] }>
%struct.ImGuiTypingSelectRequest = type { i32, i32, ptr, i8, i8, i8 }
%struct.ImGuiPlatformImeData = type { i8, %struct.ImVec2, float }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.38, %struct.ImVector.39, i8, [7 x i8] }>
%struct.ImVector.38 = type { i32, i32, ptr }
%struct.ImVector.39 = type { i32, i32, ptr }
%struct.ImVector.40 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.36 }
%struct.ImChunkStream.41 = type { %struct.ImVector.36 }
%struct.ImVector.42 = type { i32, i32, ptr }
%struct.ImGuiErrorRecoveryState = type { i16, i16, i16, i16, i16, i16, i16, i16, i16, i16, i16 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.36 }
%struct.ImGuiTextIndex = type <{ %struct.ImVector.21, i32, [4 x i8] }>
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiMetricsConfig = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i32, i32, i32, i32 }
%struct.ImGuiIDStackTool = type { i32, i32, i32, %struct.ImVector.43, i8, float, %struct.ImGuiTextBuffer }
%struct.ImVector.43 = type { i32, i32, ptr }
%struct.ImGuiDebugAllocInfo = type { i32, i32, i16, [6 x %struct.ImGuiDebugAllocEntry] }
%struct.ImGuiDebugAllocEntry = type { i32, i16, i16 }
%struct.ImVector.36 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, ptr, i32, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i16, i16, i8, i8, i8, [3 x i8], i32, i8, i8, i8, i8, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.3, float, float, float, float, i32, [4 x i8], ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], [2 x %struct.ImVec2], i32, i32, i32, i8, i8, i16, %struct.ImGuiWindowDockStyle, ptr, ptr, i32, [4 x i8] }>
%struct.ImGuiWindowTempData = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, %struct.ImVec2, i32, i16, i16, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, float, float, %struct.ImVector.1, %struct.ImVector.1 }
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type <{ i32, i32, i16, i16, i16, i16, i16, [4 x i16], [2 x i8] }>
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.4, %struct.ImVector.5, %struct.ImVector.6, i32, i32, ptr, ptr, ptr, %struct.ImVector.7, %struct.ImDrawCmdHeader, %struct.ImDrawListSplitter, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, float, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImDrawCmdHeader = type <{ %struct.ImVec4, i64, i32, [4 x i8] }>
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.8 }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiWindowDockStyle = type { [8 x i32] }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [105 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #3

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #4 {
  %6 = alloca ptr, align 8
  %7 = alloca i32, align 4
  %8 = alloca ptr, align 8
  %9 = alloca ptr, align 8
  %10 = alloca i32, align 4
  %11 = alloca ptr, align 8
  %12 = alloca ptr, align 8
  %13 = alloca i32, align 4
  %14 = alloca ptr, align 8
  %15 = alloca i8, align 1
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i32, align 4
  %19 = alloca i32, align 4
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca i8, align 1
  %25 = alloca i8, align 1
  %26 = alloca ptr, align 8
  %27 = alloca ptr, align 8
  %28 = alloca ptr, align 8
  %29 = alloca float, align 4
  %30 = alloca i8, align 1
  %31 = alloca %struct.ImVec2, align 4
  %32 = alloca i32, align 4
  %33 = alloca i8, align 1
  %34 = alloca i8, align 1
  %35 = alloca i8, align 1
  %36 = alloca i8, align 1
  %37 = alloca i8, align 1
  store ptr %0, ptr %6, align 8, !tbaa !5
  store i32 %1, ptr %7, align 4, !tbaa !9
  store ptr %2, ptr %8, align 8, !tbaa !5
  store ptr %3, ptr %9, align 8, !tbaa !5
  store i32 %4, ptr %10, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #8
  %38 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %38, ptr %11, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %39 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %39, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %13) #8
  %40 = load ptr, ptr %11, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.ImGuiContext, ptr %40, i32 0, i32 91
  %42 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %41, i32 0, i32 0
  %43 = load i32, ptr %42, align 8, !tbaa !11
  %44 = load i32, ptr %7, align 4, !tbaa !9
  %45 = icmp eq i32 %43, %44
  br i1 %45, label %46, label %51

46:                                               ; preds = %5
  %47 = load ptr, ptr %11, align 8, !tbaa !5
  %48 = getelementptr inbounds %struct.ImGuiContext, ptr %47, i32 0, i32 91
  %49 = getelementptr inbounds %struct.ImGuiLastItemData, ptr %48, i32 0, i32 1
  %50 = load i32, ptr %49, align 4, !tbaa !99
  br label %55

51:                                               ; preds = %5
  %52 = load ptr, ptr %11, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 88
  %54 = load i32, ptr %53, align 8, !tbaa !100
  br label %55

55:                                               ; preds = %51, %46
  %56 = phi i32 [ %50, %46 ], [ %54, %51 ]
  store i32 %56, ptr %13, align 4, !tbaa !9
  %57 = load i32, ptr %10, align 4, !tbaa !9
  %58 = and i32 %57, 4096
  %59 = icmp ne i32 %58, 0
  br i1 %59, label %60, label %63

60:                                               ; preds = %55
  %61 = load i32, ptr %13, align 4, !tbaa !9
  %62 = or i32 %61, 16384
  store i32 %62, ptr %13, align 4, !tbaa !9
  br label %63

63:                                               ; preds = %60, %55
  %64 = load i32, ptr %10, align 4, !tbaa !9
  %65 = and i32 %64, 7
  %66 = icmp eq i32 %65, 0
  br i1 %66, label %67, label %70

67:                                               ; preds = %63
  %68 = load i32, ptr %10, align 4, !tbaa !9
  %69 = or i32 %68, 1
  store i32 %69, ptr %10, align 4, !tbaa !9
  br label %70

70:                                               ; preds = %67, %63
  %71 = load i32, ptr %10, align 4, !tbaa !9
  %72 = and i32 %71, 1008
  %73 = icmp eq i32 %72, 0
  br i1 %73, label %74, label %82

74:                                               ; preds = %70
  %75 = load i32, ptr %13, align 4, !tbaa !9
  %76 = and i32 %75, 8
  %77 = icmp ne i32 %76, 0
  %78 = zext i1 %77 to i64
  %79 = select i1 %77, i32 16, i32 32
  %80 = load i32, ptr %10, align 4, !tbaa !9
  %81 = or i32 %80, %79
  store i32 %81, ptr %10, align 4, !tbaa !9
  br label %82

82:                                               ; preds = %74, %70
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #8
  %83 = load ptr, ptr %11, align 8, !tbaa !5
  %84 = getelementptr inbounds %struct.ImGuiContext, ptr %83, i32 0, i32 38
  %85 = load ptr, ptr %84, align 8, !tbaa !101
  store ptr %85, ptr %14, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %15) #8
  %86 = load i32, ptr %10, align 4, !tbaa !9
  %87 = and i32 %86, 2048
  %88 = icmp ne i32 %87, 0
  br i1 %88, label %89, label %104

89:                                               ; preds = %82
  %90 = load ptr, ptr %11, align 8, !tbaa !5
  %91 = getelementptr inbounds %struct.ImGuiContext, ptr %90, i32 0, i32 38
  %92 = load ptr, ptr %91, align 8, !tbaa !101
  %93 = icmp ne ptr %92, null
  br i1 %93, label %94, label %104

94:                                               ; preds = %89
  %95 = load ptr, ptr %11, align 8, !tbaa !5
  %96 = getelementptr inbounds %struct.ImGuiContext, ptr %95, i32 0, i32 38
  %97 = load ptr, ptr %96, align 8, !tbaa !101
  %98 = getelementptr inbounds %struct.ImGuiWindow, ptr %97, i32 0, i32 106
  %99 = load ptr, ptr %98, align 8, !tbaa !102
  %100 = load ptr, ptr %12, align 8, !tbaa !5
  %101 = getelementptr inbounds %struct.ImGuiWindow, ptr %100, i32 0, i32 106
  %102 = load ptr, ptr %101, align 8, !tbaa !102
  %103 = icmp eq ptr %99, %102
  br label %104

104:                                              ; preds = %94, %89, %82
  %105 = phi i1 [ false, %89 ], [ false, %82 ], [ %103, %94 ]
  %106 = zext i1 %105 to i8
  store i8 %106, ptr %15, align 1, !tbaa !117
  %107 = load i8, ptr %15, align 1, !tbaa !117, !range !118, !noundef !119
  %108 = trunc i8 %107 to i1
  br i1 %108, label %109, label %113

109:                                              ; preds = %104
  %110 = load ptr, ptr %12, align 8, !tbaa !5
  %111 = load ptr, ptr %11, align 8, !tbaa !5
  %112 = getelementptr inbounds %struct.ImGuiContext, ptr %111, i32 0, i32 38
  store ptr %110, ptr %112, align 8, !tbaa !101
  br label %113

113:                                              ; preds = %109, %104
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #8
  store i8 0, ptr %16, align 1, !tbaa !117
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #8
  %114 = load ptr, ptr %6, align 8, !tbaa !5
  %115 = load i32, ptr %7, align 4, !tbaa !9
  %116 = load i32, ptr %13, align 4, !tbaa !9
  %117 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %114, i32 noundef %115, i32 noundef %116)
  %118 = zext i1 %117 to i8
  store i8 %118, ptr %17, align 1, !tbaa !117
  %119 = load ptr, ptr %11, align 8, !tbaa !5
  %120 = getelementptr inbounds %struct.ImGuiContext, ptr %119, i32 0, i32 174
  %121 = load i8, ptr %120, align 4, !tbaa !120, !range !118, !noundef !119
  %122 = trunc i8 %121 to i1
  br i1 %122, label %123, label %158

123:                                              ; preds = %113
  %124 = load i32, ptr %10, align 4, !tbaa !9
  %125 = and i32 %124, 512
  %126 = icmp ne i32 %125, 0
  br i1 %126, label %127, label %158

127:                                              ; preds = %123
  %128 = load ptr, ptr %11, align 8, !tbaa !5
  %129 = getelementptr inbounds %struct.ImGuiContext, ptr %128, i32 0, i32 177
  %130 = load i32, ptr %129, align 8, !tbaa !121
  %131 = and i32 %130, 4
  %132 = icmp ne i32 %131, 0
  br i1 %132, label %158, label %133

133:                                              ; preds = %127
  %134 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %134, label %135, label %157

135:                                              ; preds = %133
  store i8 1, ptr %17, align 1, !tbaa !117
  %136 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %136)
  %137 = load ptr, ptr %11, align 8, !tbaa !5
  %138 = getelementptr inbounds %struct.ImGuiContext, ptr %137, i32 0, i32 54
  %139 = load float, ptr %138, align 8, !tbaa !122
  %140 = load ptr, ptr %11, align 8, !tbaa !5
  %141 = getelementptr inbounds %struct.ImGuiContext, ptr %140, i32 0, i32 2
  %142 = getelementptr inbounds %struct.ImGuiIO, ptr %141, i32 0, i32 3
  %143 = load float, ptr %142, align 8, !tbaa !123
  %144 = fsub float %139, %143
  %145 = fcmp ole float %144, 0x3FE6666660000000
  br i1 %145, label %146, label %156

146:                                              ; preds = %135
  %147 = load ptr, ptr %11, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.ImGuiContext, ptr %147, i32 0, i32 54
  %149 = load float, ptr %148, align 8, !tbaa !122
  %150 = fcmp oge float %149, 0x3FE6666660000000
  br i1 %150, label %151, label %156

151:                                              ; preds = %146
  store i8 1, ptr %16, align 1, !tbaa !117
  %152 = load i32, ptr %7, align 4, !tbaa !9
  %153 = load ptr, ptr %11, align 8, !tbaa !5
  %154 = getelementptr inbounds %struct.ImGuiContext, ptr %153, i32 0, i32 190
  store i32 %152, ptr %154, align 8, !tbaa !124
  %155 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %155, i32 noundef 0)
  br label %156

156:                                              ; preds = %151, %146, %135
  br label %157

157:                                              ; preds = %156, %133
  br label %158

158:                                              ; preds = %157, %127, %123, %113
  %159 = load i8, ptr %15, align 1, !tbaa !117, !range !118, !noundef !119
  %160 = trunc i8 %159 to i1
  br i1 %160, label %161, label %165

161:                                              ; preds = %158
  %162 = load ptr, ptr %14, align 8, !tbaa !5
  %163 = load ptr, ptr %11, align 8, !tbaa !5
  %164 = getelementptr inbounds %struct.ImGuiContext, ptr %163, i32 0, i32 38
  store ptr %162, ptr %164, align 8, !tbaa !101
  br label %165

165:                                              ; preds = %161, %158
  call void @llvm.lifetime.start.p0(i64 4, ptr %18) #8
  %166 = load i32, ptr %10, align 4, !tbaa !9
  %167 = and i32 %166, 2097152
  %168 = icmp ne i32 %167, 0
  br i1 %168, label %169, label %170

169:                                              ; preds = %165
  br label %172

170:                                              ; preds = %165
  %171 = load i32, ptr %7, align 4, !tbaa !9
  br label %172

172:                                              ; preds = %170, %169
  %173 = phi i32 [ 0, %169 ], [ %171, %170 ]
  store i32 %173, ptr %18, align 4, !tbaa !9
  %174 = load i8, ptr %17, align 1, !tbaa !117, !range !118, !noundef !119
  %175 = trunc i8 %174 to i1
  br i1 %175, label %176, label %410

176:                                              ; preds = %172
  %177 = load i32, ptr %7, align 4, !tbaa !9
  %178 = icmp ne i32 %177, 0
  br i1 %178, label %179, label %180

179:                                              ; preds = %176
  br label %182

180:                                              ; preds = %176
  call void @__assert_fail(ptr noundef @.str.1, ptr noundef @.str.2, i32 noundef 555, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #9
  unreachable

181:                                              ; No predecessors!
  br label %182

182:                                              ; preds = %181, %179
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  store i32 -1, ptr %19, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  store i32 -1, ptr %20, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #8
  store i32 0, ptr %21, align 4, !tbaa !9
  br label %183

183:                                              ; preds = %213, %182
  %184 = load i32, ptr %21, align 4, !tbaa !9
  %185 = icmp slt i32 %184, 3
  br i1 %185, label %187, label %186

186:                                              ; preds = %183
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #8
  br label %216

187:                                              ; preds = %183
  %188 = load i32, ptr %10, align 4, !tbaa !9
  %189 = load i32, ptr %21, align 4, !tbaa !9
  %190 = shl i32 1, %189
  %191 = and i32 %188, %190
  %192 = icmp ne i32 %191, 0
  br i1 %192, label %193, label %212

193:                                              ; preds = %187
  %194 = load i32, ptr %21, align 4, !tbaa !9
  %195 = load i32, ptr %18, align 4, !tbaa !9
  %196 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %194, i32 noundef 0, i32 noundef %195)
  br i1 %196, label %197, label %202

197:                                              ; preds = %193
  %198 = load i32, ptr %19, align 4, !tbaa !9
  %199 = icmp eq i32 %198, -1
  br i1 %199, label %200, label %202

200:                                              ; preds = %197
  %201 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %201, ptr %19, align 4, !tbaa !9
  br label %202

202:                                              ; preds = %200, %197, %193
  %203 = load i32, ptr %21, align 4, !tbaa !9
  %204 = load i32, ptr %18, align 4, !tbaa !9
  %205 = call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef %203, i32 noundef %204)
  br i1 %205, label %206, label %211

206:                                              ; preds = %202
  %207 = load i32, ptr %20, align 4, !tbaa !9
  %208 = icmp eq i32 %207, -1
  br i1 %208, label %209, label %211

209:                                              ; preds = %206
  %210 = load i32, ptr %21, align 4, !tbaa !9
  store i32 %210, ptr %20, align 4, !tbaa !9
  br label %211

211:                                              ; preds = %209, %206, %202
  br label %212

212:                                              ; preds = %211, %187
  br label %213

213:                                              ; preds = %212
  %214 = load i32, ptr %21, align 4, !tbaa !9
  %215 = add nsw i32 %214, 1
  store i32 %215, ptr %21, align 4, !tbaa !9
  br label %183, !llvm.loop !125

216:                                              ; preds = %186
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #8
  %217 = load i32, ptr %10, align 4, !tbaa !9
  %218 = and i32 %217, 65536
  %219 = icmp ne i32 %218, 0
  br i1 %219, label %220, label %241

220:                                              ; preds = %216
  %221 = load ptr, ptr %11, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiContext, ptr %221, i32 0, i32 2
  %223 = getelementptr inbounds %struct.ImGuiIO, ptr %222, i32 0, i32 80
  %224 = load i8, ptr %223, align 8, !tbaa !127, !range !118, !noundef !119
  %225 = trunc i8 %224 to i1
  br i1 %225, label %239, label %226

226:                                              ; preds = %220
  %227 = load ptr, ptr %11, align 8, !tbaa !5
  %228 = getelementptr inbounds %struct.ImGuiContext, ptr %227, i32 0, i32 2
  %229 = getelementptr inbounds %struct.ImGuiIO, ptr %228, i32 0, i32 81
  %230 = load i8, ptr %229, align 1, !tbaa !128, !range !118, !noundef !119
  %231 = trunc i8 %230 to i1
  br i1 %231, label %239, label %232

232:                                              ; preds = %226
  %233 = load ptr, ptr %11, align 8, !tbaa !5
  %234 = getelementptr inbounds %struct.ImGuiContext, ptr %233, i32 0, i32 2
  %235 = getelementptr inbounds %struct.ImGuiIO, ptr %234, i32 0, i32 82
  %236 = load i8, ptr %235, align 2, !tbaa !129, !range !118, !noundef !119
  %237 = trunc i8 %236 to i1
  %238 = xor i1 %237, true
  br label %239

239:                                              ; preds = %232, %226, %220
  %240 = phi i1 [ false, %226 ], [ false, %220 ], [ %238, %232 ]
  br label %241

241:                                              ; preds = %239, %216
  %242 = phi i1 [ true, %216 ], [ %240, %239 ]
  %243 = zext i1 %242 to i8
  store i8 %243, ptr %22, align 1, !tbaa !117
  %244 = load i8, ptr %22, align 1, !tbaa !117, !range !118, !noundef !119
  %245 = trunc i8 %244 to i1
  br i1 %245, label %246, label %397

246:                                              ; preds = %241
  %247 = load i32, ptr %19, align 4, !tbaa !9
  %248 = icmp ne i32 %247, -1
  br i1 %248, label %249, label %326

249:                                              ; preds = %246
  %250 = load ptr, ptr %11, align 8, !tbaa !5
  %251 = getelementptr inbounds %struct.ImGuiContext, ptr %250, i32 0, i32 59
  %252 = load i32, ptr %251, align 4, !tbaa !130
  %253 = load i32, ptr %7, align 4, !tbaa !9
  %254 = icmp ne i32 %252, %253
  br i1 %254, label %255, label %326

255:                                              ; preds = %249
  %256 = load i32, ptr %10, align 4, !tbaa !9
  %257 = and i32 %256, 1048576
  %258 = icmp ne i32 %257, 0
  br i1 %258, label %263, label %259

259:                                              ; preds = %255
  %260 = load i32, ptr %19, align 4, !tbaa !9
  %261 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %260)
  %262 = load i32, ptr %7, align 4, !tbaa !9
  call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %261, i32 noundef %262, i32 noundef 0)
  br label %263

263:                                              ; preds = %259, %255
  %264 = load i32, ptr %10, align 4, !tbaa !9
  %265 = and i32 %264, 96
  %266 = icmp ne i32 %265, 0
  br i1 %266, label %267, label %284

267:                                              ; preds = %263
  %268 = load i32, ptr %7, align 4, !tbaa !9
  %269 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %268, ptr noundef %269)
  %270 = load i32, ptr %19, align 4, !tbaa !9
  %271 = load ptr, ptr %11, align 8, !tbaa !5
  %272 = getelementptr inbounds %struct.ImGuiContext, ptr %271, i32 0, i32 69
  %273 = trunc i32 %270 to i8
  store i8 %273, ptr %272, align 1
  %274 = load i32, ptr %10, align 4, !tbaa !9
  %275 = and i32 %274, 262144
  %276 = icmp ne i32 %275, 0
  br i1 %276, label %281, label %277

277:                                              ; preds = %267
  %278 = load i32, ptr %7, align 4, !tbaa !9
  %279 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %278, ptr noundef %279)
  %280 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %280, i32 noundef 0)
  br label %283

281:                                              ; preds = %267
  %282 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %282, i32 noundef 1)
  br label %283

283:                                              ; preds = %281, %277
  br label %284

284:                                              ; preds = %283, %263
  %285 = load i32, ptr %10, align 4, !tbaa !9
  %286 = and i32 %285, 16
  %287 = icmp ne i32 %286, 0
  br i1 %287, label %302, label %288

288:                                              ; preds = %284
  %289 = load i32, ptr %10, align 4, !tbaa !9
  %290 = and i32 %289, 256
  %291 = icmp ne i32 %290, 0
  br i1 %291, label %292, label %325

292:                                              ; preds = %288
  %293 = load ptr, ptr %11, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 2
  %295 = getelementptr inbounds %struct.ImGuiIO, ptr %294, i32 0, i32 92
  %296 = load i32, ptr %19, align 4, !tbaa !9
  %297 = sext i32 %296 to i64
  %298 = getelementptr inbounds [5 x i16], ptr %295, i64 0, i64 %297
  %299 = load i16, ptr %298, align 2, !tbaa !131
  %300 = zext i16 %299 to i32
  %301 = icmp eq i32 %300, 2
  br i1 %301, label %302, label %325

302:                                              ; preds = %292, %284
  store i8 1, ptr %16, align 1, !tbaa !117
  %303 = load i32, ptr %10, align 4, !tbaa !9
  %304 = and i32 %303, 131072
  %305 = icmp ne i32 %304, 0
  br i1 %305, label %306, label %307

306:                                              ; preds = %302
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %310

307:                                              ; preds = %302
  %308 = load i32, ptr %7, align 4, !tbaa !9
  %309 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %308, ptr noundef %309)
  br label %310

310:                                              ; preds = %307, %306
  %311 = load i32, ptr %19, align 4, !tbaa !9
  %312 = load ptr, ptr %11, align 8, !tbaa !5
  %313 = getelementptr inbounds %struct.ImGuiContext, ptr %312, i32 0, i32 69
  %314 = trunc i32 %311 to i8
  store i8 %314, ptr %313, align 1
  %315 = load i32, ptr %10, align 4, !tbaa !9
  %316 = and i32 %315, 262144
  %317 = icmp ne i32 %316, 0
  br i1 %317, label %322, label %318

318:                                              ; preds = %310
  %319 = load i32, ptr %7, align 4, !tbaa !9
  %320 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %319, ptr noundef %320)
  %321 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %321, i32 noundef 0)
  br label %324

322:                                              ; preds = %310
  %323 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %323, i32 noundef 1)
  br label %324

324:                                              ; preds = %322, %318
  br label %325

325:                                              ; preds = %324, %292, %288
  br label %326

326:                                              ; preds = %325, %249, %246
  %327 = load i32, ptr %10, align 4, !tbaa !9
  %328 = and i32 %327, 128
  %329 = icmp ne i32 %328, 0
  br i1 %329, label %330, label %365

330:                                              ; preds = %326
  %331 = load i32, ptr %20, align 4, !tbaa !9
  %332 = icmp ne i32 %331, -1
  br i1 %332, label %333, label %364

333:                                              ; preds = %330
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #8
  %334 = load i32, ptr %13, align 4, !tbaa !9
  %335 = and i32 %334, 8
  %336 = icmp ne i32 %335, 0
  br i1 %336, label %337, label %350

337:                                              ; preds = %333
  %338 = load ptr, ptr %11, align 8, !tbaa !5
  %339 = getelementptr inbounds %struct.ImGuiContext, ptr %338, i32 0, i32 2
  %340 = getelementptr inbounds %struct.ImGuiIO, ptr %339, i32 0, i32 101
  %341 = load i32, ptr %20, align 4, !tbaa !9
  %342 = sext i32 %341 to i64
  %343 = getelementptr inbounds [5 x float], ptr %340, i64 0, i64 %342
  %344 = load float, ptr %343, align 4, !tbaa !132
  %345 = load ptr, ptr %11, align 8, !tbaa !5
  %346 = getelementptr inbounds %struct.ImGuiContext, ptr %345, i32 0, i32 2
  %347 = getelementptr inbounds %struct.ImGuiIO, ptr %346, i32 0, i32 42
  %348 = load float, ptr %347, align 4, !tbaa !133
  %349 = fcmp oge float %344, %348
  br label %350

350:                                              ; preds = %337, %333
  %351 = phi i1 [ false, %333 ], [ %349, %337 ]
  %352 = zext i1 %351 to i8
  store i8 %352, ptr %23, align 1, !tbaa !117
  %353 = load i8, ptr %23, align 1, !tbaa !117, !range !118, !noundef !119
  %354 = trunc i8 %353 to i1
  br i1 %354, label %356, label %355

355:                                              ; preds = %350
  store i8 1, ptr %16, align 1, !tbaa !117
  br label %356

356:                                              ; preds = %355, %350
  %357 = load i32, ptr %10, align 4, !tbaa !9
  %358 = and i32 %357, 262144
  %359 = icmp ne i32 %358, 0
  br i1 %359, label %363, label %360

360:                                              ; preds = %356
  %361 = load i32, ptr %7, align 4, !tbaa !9
  %362 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %361, ptr noundef %362)
  br label %363

363:                                              ; preds = %360, %356
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #8
  br label %364

364:                                              ; preds = %363, %330
  br label %365

365:                                              ; preds = %364, %326
  %366 = load ptr, ptr %11, align 8, !tbaa !5
  %367 = getelementptr inbounds %struct.ImGuiContext, ptr %366, i32 0, i32 59
  %368 = load i32, ptr %367, align 4, !tbaa !130
  %369 = load i32, ptr %7, align 4, !tbaa !9
  %370 = icmp eq i32 %368, %369
  br i1 %370, label %371, label %396

371:                                              ; preds = %365
  %372 = load i32, ptr %13, align 4, !tbaa !9
  %373 = and i32 %372, 8
  %374 = icmp ne i32 %373, 0
  br i1 %374, label %375, label %396

375:                                              ; preds = %371
  %376 = load ptr, ptr %11, align 8, !tbaa !5
  %377 = getelementptr inbounds %struct.ImGuiContext, ptr %376, i32 0, i32 2
  %378 = getelementptr inbounds %struct.ImGuiIO, ptr %377, i32 0, i32 100
  %379 = load ptr, ptr %11, align 8, !tbaa !5
  %380 = getelementptr inbounds %struct.ImGuiContext, ptr %379, i32 0, i32 69
  %381 = load i8, ptr %380, align 1
  %382 = sext i8 %381 to i32
  %383 = sext i32 %382 to i64
  %384 = getelementptr inbounds [5 x float], ptr %378, i64 0, i64 %383
  %385 = load float, ptr %384, align 4, !tbaa !132
  %386 = fcmp ogt float %385, 0.000000e+00
  br i1 %386, label %387, label %395

387:                                              ; preds = %375
  %388 = load ptr, ptr %11, align 8, !tbaa !5
  %389 = getelementptr inbounds %struct.ImGuiContext, ptr %388, i32 0, i32 69
  %390 = load i8, ptr %389, align 1
  %391 = sext i8 %390 to i32
  %392 = load i32, ptr %18, align 4, !tbaa !9
  %393 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %391, i32 noundef 1, i32 noundef %392)
  br i1 %393, label %394, label %395

394:                                              ; preds = %387
  store i8 1, ptr %16, align 1, !tbaa !117
  br label %395

395:                                              ; preds = %394, %387, %375
  br label %396

396:                                              ; preds = %395, %371, %365
  br label %397

397:                                              ; preds = %396, %241
  %398 = load i8, ptr %16, align 1, !tbaa !117, !range !118, !noundef !119
  %399 = trunc i8 %398 to i1
  br i1 %399, label %400, label %409

400:                                              ; preds = %397
  %401 = load ptr, ptr %11, align 8, !tbaa !5
  %402 = getelementptr inbounds %struct.ImGuiContext, ptr %401, i32 0, i32 2
  %403 = getelementptr inbounds %struct.ImGuiIO, ptr %402, i32 0, i32 18
  %404 = load i8, ptr %403, align 1, !tbaa !134, !range !118, !noundef !119
  %405 = trunc i8 %404 to i1
  br i1 %405, label %406, label %409

406:                                              ; preds = %400
  %407 = load ptr, ptr %11, align 8, !tbaa !5
  %408 = getelementptr inbounds %struct.ImGuiContext, ptr %407, i32 0, i32 114
  store i8 0, ptr %408, align 4, !tbaa !135
  br label %409

409:                                              ; preds = %406, %400, %397
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  br label %410

410:                                              ; preds = %409, %172
  %411 = load ptr, ptr %11, align 8, !tbaa !5
  %412 = getelementptr inbounds %struct.ImGuiContext, ptr %411, i32 0, i32 118
  %413 = load i32, ptr %412, align 8, !tbaa !136
  %414 = load i32, ptr %7, align 4, !tbaa !9
  %415 = icmp eq i32 %413, %414
  br i1 %415, label %416, label %432

416:                                              ; preds = %410
  %417 = load ptr, ptr %11, align 8, !tbaa !5
  %418 = getelementptr inbounds %struct.ImGuiContext, ptr %417, i32 0, i32 114
  %419 = load i8, ptr %418, align 4, !tbaa !135, !range !118, !noundef !119
  %420 = trunc i8 %419 to i1
  br i1 %420, label %421, label %432

421:                                              ; preds = %416
  %422 = load ptr, ptr %11, align 8, !tbaa !5
  %423 = getelementptr inbounds %struct.ImGuiContext, ptr %422, i32 0, i32 115
  %424 = load i8, ptr %423, align 1, !tbaa !137, !range !118, !noundef !119
  %425 = trunc i8 %424 to i1
  br i1 %425, label %426, label %432

426:                                              ; preds = %421
  %427 = load i32, ptr %10, align 4, !tbaa !9
  %428 = and i32 %427, 524288
  %429 = icmp ne i32 %428, 0
  br i1 %429, label %431, label %430

430:                                              ; preds = %426
  store i8 1, ptr %17, align 1, !tbaa !117
  br label %431

431:                                              ; preds = %430, %426
  br label %432

432:                                              ; preds = %431, %421, %416, %410
  %433 = load ptr, ptr %11, align 8, !tbaa !5
  %434 = getelementptr inbounds %struct.ImGuiContext, ptr %433, i32 0, i32 123
  %435 = load i32, ptr %434, align 4, !tbaa !138
  %436 = load i32, ptr %7, align 4, !tbaa !9
  %437 = icmp eq i32 %435, %436
  br i1 %437, label %438, label %534

438:                                              ; preds = %432
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #8
  %439 = load ptr, ptr %11, align 8, !tbaa !5
  %440 = getelementptr inbounds %struct.ImGuiContext, ptr %439, i32 0, i32 122
  %441 = load i32, ptr %440, align 8, !tbaa !139
  %442 = load i32, ptr %7, align 4, !tbaa !9
  %443 = icmp eq i32 %441, %442
  %444 = zext i1 %443 to i8
  store i8 %444, ptr %24, align 1, !tbaa !117
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #8
  %445 = load ptr, ptr %11, align 8, !tbaa !5
  %446 = getelementptr inbounds %struct.ImGuiContext, ptr %445, i32 0, i32 124
  %447 = load i32, ptr %446, align 8, !tbaa !140
  %448 = load i32, ptr %7, align 4, !tbaa !9
  %449 = icmp eq i32 %447, %448
  %450 = zext i1 %449 to i8
  store i8 %450, ptr %25, align 1, !tbaa !117
  %451 = load i8, ptr %25, align 1, !tbaa !117, !range !118, !noundef !119
  %452 = trunc i8 %451 to i1
  br i1 %452, label %497, label %453

453:                                              ; preds = %438
  %454 = load i32, ptr %13, align 4, !tbaa !9
  %455 = and i32 %454, 8
  %456 = icmp ne i32 %455, 0
  br i1 %456, label %457, label %497

457:                                              ; preds = %453
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #8
  %458 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  store ptr %458, ptr %26, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #8
  %459 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  store ptr %459, ptr %27, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #8
  %460 = load ptr, ptr %11, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiContext, ptr %460, i32 0, i32 2
  %462 = getelementptr inbounds %struct.ImGuiIO, ptr %461, i32 0, i32 13
  %463 = load i8, ptr %462, align 8, !tbaa !141, !range !118, !noundef !119
  %464 = trunc i8 %463 to i1
  %465 = zext i1 %464 to i64
  %466 = select i1 %464, i32 635, i32 637
  %467 = call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef %466)
  store ptr %467, ptr %28, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %29) #8
  %468 = load ptr, ptr %26, align 8, !tbaa !5
  %469 = getelementptr inbounds %struct.ImGuiKeyData, ptr %468, i32 0, i32 1
  %470 = load float, ptr %469, align 4, !tbaa !142
  %471 = load ptr, ptr %27, align 8, !tbaa !5
  %472 = getelementptr inbounds %struct.ImGuiKeyData, ptr %471, i32 0, i32 1
  %473 = load float, ptr %472, align 4, !tbaa !142
  %474 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %470, float noundef %473)
  %475 = load ptr, ptr %28, align 8, !tbaa !5
  %476 = getelementptr inbounds %struct.ImGuiKeyData, ptr %475, i32 0, i32 1
  %477 = load float, ptr %476, align 4, !tbaa !142
  %478 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %474, float noundef %477)
  store float %478, ptr %29, align 4, !tbaa !132
  %479 = load float, ptr %29, align 4, !tbaa !132
  %480 = load ptr, ptr %11, align 8, !tbaa !5
  %481 = getelementptr inbounds %struct.ImGuiContext, ptr %480, i32 0, i32 2
  %482 = getelementptr inbounds %struct.ImGuiIO, ptr %481, i32 0, i32 3
  %483 = load float, ptr %482, align 8, !tbaa !123
  %484 = fsub float %479, %483
  %485 = load float, ptr %29, align 4, !tbaa !132
  %486 = load ptr, ptr %11, align 8, !tbaa !5
  %487 = getelementptr inbounds %struct.ImGuiContext, ptr %486, i32 0, i32 2
  %488 = getelementptr inbounds %struct.ImGuiIO, ptr %487, i32 0, i32 42
  %489 = load float, ptr %488, align 4, !tbaa !133
  %490 = load ptr, ptr %11, align 8, !tbaa !5
  %491 = getelementptr inbounds %struct.ImGuiContext, ptr %490, i32 0, i32 2
  %492 = getelementptr inbounds %struct.ImGuiIO, ptr %491, i32 0, i32 43
  %493 = load float, ptr %492, align 8, !tbaa !144
  %494 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %484, float noundef %485, float noundef %489, float noundef %493)
  %495 = icmp sgt i32 %494, 0
  %496 = zext i1 %495 to i8
  store i8 %496, ptr %25, align 1, !tbaa !117
  call void @llvm.lifetime.end.p0(i64 4, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #8
  br label %497

497:                                              ; preds = %457, %453, %438
  %498 = load i8, ptr %24, align 1, !tbaa !117, !range !118, !noundef !119
  %499 = trunc i8 %498 to i1
  br i1 %499, label %503, label %500

500:                                              ; preds = %497
  %501 = load i8, ptr %25, align 1, !tbaa !117, !range !118, !noundef !119
  %502 = trunc i8 %501 to i1
  br i1 %502, label %503, label %533

503:                                              ; preds = %500, %497
  store i8 1, ptr %16, align 1, !tbaa !117
  %504 = load i32, ptr %7, align 4, !tbaa !9
  %505 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %504, ptr noundef %505)
  %506 = load ptr, ptr %11, align 8, !tbaa !5
  %507 = getelementptr inbounds %struct.ImGuiContext, ptr %506, i32 0, i32 131
  %508 = load i32, ptr %507, align 8, !tbaa !145
  %509 = load ptr, ptr %11, align 8, !tbaa !5
  %510 = getelementptr inbounds %struct.ImGuiContext, ptr %509, i32 0, i32 72
  store i32 %508, ptr %510, align 8, !tbaa !146
  %511 = load i32, ptr %10, align 4, !tbaa !9
  %512 = and i32 %511, 262144
  %513 = icmp ne i32 %512, 0
  br i1 %513, label %523, label %514

514:                                              ; preds = %503
  %515 = load ptr, ptr %11, align 8, !tbaa !5
  %516 = getelementptr inbounds %struct.ImGuiContext, ptr %515, i32 0, i32 125
  %517 = load i32, ptr %516, align 4, !tbaa !147
  %518 = and i32 %517, 16
  %519 = icmp ne i32 %518, 0
  br i1 %519, label %523, label %520

520:                                              ; preds = %514
  %521 = load i32, ptr %7, align 4, !tbaa !9
  %522 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %521, ptr noundef %522)
  br label %523

523:                                              ; preds = %520, %514, %503
  %524 = load ptr, ptr %11, align 8, !tbaa !5
  %525 = getelementptr inbounds %struct.ImGuiContext, ptr %524, i32 0, i32 125
  %526 = load i32, ptr %525, align 4, !tbaa !147
  %527 = and i32 %526, 16
  %528 = icmp ne i32 %527, 0
  br i1 %528, label %529, label %532

529:                                              ; preds = %523
  %530 = load ptr, ptr %11, align 8, !tbaa !5
  %531 = getelementptr inbounds %struct.ImGuiContext, ptr %530, i32 0, i32 68
  store i8 1, ptr %531, align 2, !tbaa !148
  br label %532

532:                                              ; preds = %529, %523
  br label %533

533:                                              ; preds = %532, %500
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #8
  br label %534

534:                                              ; preds = %533, %432
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #8
  store i8 0, ptr %30, align 1, !tbaa !117
  %535 = load ptr, ptr %11, align 8, !tbaa !5
  %536 = getelementptr inbounds %struct.ImGuiContext, ptr %535, i32 0, i32 59
  %537 = load i32, ptr %536, align 4, !tbaa !130
  %538 = load i32, ptr %7, align 4, !tbaa !9
  %539 = icmp eq i32 %537, %538
  br i1 %539, label %540, label %699

540:                                              ; preds = %534
  %541 = load ptr, ptr %11, align 8, !tbaa !5
  %542 = getelementptr inbounds %struct.ImGuiContext, ptr %541, i32 0, i32 72
  %543 = load i32, ptr %542, align 8, !tbaa !146
  %544 = icmp eq i32 %543, 1
  br i1 %544, label %545, label %672

545:                                              ; preds = %540
  %546 = load ptr, ptr %11, align 8, !tbaa !5
  %547 = getelementptr inbounds %struct.ImGuiContext, ptr %546, i32 0, i32 62
  %548 = load i8, ptr %547, align 8, !tbaa !149, !range !118, !noundef !119
  %549 = trunc i8 %548 to i1
  br i1 %549, label %550, label %559

550:                                              ; preds = %545
  call void @llvm.lifetime.start.p0(i64 8, ptr %31) #8
  %551 = load ptr, ptr %11, align 8, !tbaa !5
  %552 = getelementptr inbounds %struct.ImGuiContext, ptr %551, i32 0, i32 2
  %553 = getelementptr inbounds %struct.ImGuiIO, ptr %552, i32 0, i32 74
  %554 = load ptr, ptr %6, align 8, !tbaa !5
  %555 = getelementptr inbounds %struct.ImRect, ptr %554, i32 0, i32 0
  %556 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %553, ptr noundef nonnull align 4 dereferenceable(8) %555)
  store <2 x float> %556, ptr %31, align 4
  %557 = load ptr, ptr %11, align 8, !tbaa !5
  %558 = getelementptr inbounds %struct.ImGuiContext, ptr %557, i32 0, i32 70
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %558, ptr align 4 %31, i64 8, i1 false), !tbaa.struct !150
  call void @llvm.lifetime.end.p0(i64 8, ptr %31) #8
  br label %559

559:                                              ; preds = %550, %545
  call void @llvm.lifetime.start.p0(i64 4, ptr %32) #8
  %560 = load ptr, ptr %11, align 8, !tbaa !5
  %561 = getelementptr inbounds %struct.ImGuiContext, ptr %560, i32 0, i32 69
  %562 = load i8, ptr %561, align 1
  %563 = sext i8 %562 to i32
  store i32 %563, ptr %32, align 4, !tbaa !9
  %564 = load i32, ptr %32, align 4, !tbaa !9
  %565 = icmp eq i32 %564, -1
  br i1 %565, label %566, label %567

566:                                              ; preds = %559
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %658

567:                                              ; preds = %559
  %568 = load i32, ptr %32, align 4, !tbaa !9
  %569 = load i32, ptr %18, align 4, !tbaa !9
  %570 = call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %568, i32 noundef %569)
  br i1 %570, label %571, label %572

571:                                              ; preds = %567
  store i8 1, ptr %30, align 1, !tbaa !117
  br label %657

572:                                              ; preds = %567
  call void @llvm.lifetime.start.p0(i64 1, ptr %33) #8
  %573 = load i8, ptr %17, align 1, !tbaa !117, !range !118, !noundef !119
  %574 = trunc i8 %573 to i1
  br i1 %574, label %575, label %579

575:                                              ; preds = %572
  %576 = load i32, ptr %10, align 4, !tbaa !9
  %577 = and i32 %576, 32
  %578 = icmp ne i32 %577, 0
  br label %579

579:                                              ; preds = %575, %572
  %580 = phi i1 [ false, %572 ], [ %578, %575 ]
  %581 = zext i1 %580 to i8
  store i8 %581, ptr %33, align 1, !tbaa !117
  call void @llvm.lifetime.start.p0(i64 1, ptr %34) #8
  %582 = load i32, ptr %10, align 4, !tbaa !9
  %583 = and i32 %582, 64
  %584 = icmp ne i32 %583, 0
  %585 = zext i1 %584 to i8
  store i8 %585, ptr %34, align 1, !tbaa !117
  %586 = load i8, ptr %33, align 1, !tbaa !117, !range !118, !noundef !119
  %587 = trunc i8 %586 to i1
  br i1 %587, label %591, label %588

588:                                              ; preds = %579
  %589 = load i8, ptr %34, align 1, !tbaa !117, !range !118, !noundef !119
  %590 = trunc i8 %589 to i1
  br i1 %590, label %591, label %656

591:                                              ; preds = %588, %579
  %592 = load ptr, ptr %11, align 8, !tbaa !5
  %593 = getelementptr inbounds %struct.ImGuiContext, ptr %592, i32 0, i32 174
  %594 = load i8, ptr %593, align 4, !tbaa !120, !range !118, !noundef !119
  %595 = trunc i8 %594 to i1
  br i1 %595, label %656, label %596

596:                                              ; preds = %591
  call void @llvm.lifetime.start.p0(i64 1, ptr %35) #8
  %597 = load i32, ptr %10, align 4, !tbaa !9
  %598 = and i32 %597, 256
  %599 = icmp ne i32 %598, 0
  br i1 %599, label %600, label %619

600:                                              ; preds = %596
  %601 = load ptr, ptr %11, align 8, !tbaa !5
  %602 = getelementptr inbounds %struct.ImGuiContext, ptr %601, i32 0, i32 2
  %603 = getelementptr inbounds %struct.ImGuiIO, ptr %602, i32 0, i32 94
  %604 = load i32, ptr %32, align 4, !tbaa !9
  %605 = sext i32 %604 to i64
  %606 = getelementptr inbounds [5 x i8], ptr %603, i64 0, i64 %605
  %607 = load i8, ptr %606, align 1, !tbaa !117, !range !118, !noundef !119
  %608 = trunc i8 %607 to i1
  br i1 %608, label %609, label %619

609:                                              ; preds = %600
  %610 = load ptr, ptr %11, align 8, !tbaa !5
  %611 = getelementptr inbounds %struct.ImGuiContext, ptr %610, i32 0, i32 2
  %612 = getelementptr inbounds %struct.ImGuiIO, ptr %611, i32 0, i32 93
  %613 = load i32, ptr %32, align 4, !tbaa !9
  %614 = sext i32 %613 to i64
  %615 = getelementptr inbounds [5 x i16], ptr %612, i64 0, i64 %614
  %616 = load i16, ptr %615, align 2, !tbaa !131
  %617 = zext i16 %616 to i32
  %618 = icmp eq i32 %617, 2
  br label %619

619:                                              ; preds = %609, %600, %596
  %620 = phi i1 [ false, %600 ], [ false, %596 ], [ %618, %609 ]
  %621 = zext i1 %620 to i8
  store i8 %621, ptr %35, align 1, !tbaa !117
  call void @llvm.lifetime.start.p0(i64 1, ptr %36) #8
  %622 = load i32, ptr %13, align 4, !tbaa !9
  %623 = and i32 %622, 8
  %624 = icmp ne i32 %623, 0
  br i1 %624, label %625, label %638

625:                                              ; preds = %619
  %626 = load ptr, ptr %11, align 8, !tbaa !5
  %627 = getelementptr inbounds %struct.ImGuiContext, ptr %626, i32 0, i32 2
  %628 = getelementptr inbounds %struct.ImGuiIO, ptr %627, i32 0, i32 101
  %629 = load i32, ptr %32, align 4, !tbaa !9
  %630 = sext i32 %629 to i64
  %631 = getelementptr inbounds [5 x float], ptr %628, i64 0, i64 %630
  %632 = load float, ptr %631, align 4, !tbaa !132
  %633 = load ptr, ptr %11, align 8, !tbaa !5
  %634 = getelementptr inbounds %struct.ImGuiContext, ptr %633, i32 0, i32 2
  %635 = getelementptr inbounds %struct.ImGuiIO, ptr %634, i32 0, i32 42
  %636 = load float, ptr %635, align 4, !tbaa !133
  %637 = fcmp oge float %632, %636
  br label %638

638:                                              ; preds = %625, %619
  %639 = phi i1 [ false, %619 ], [ %637, %625 ]
  %640 = zext i1 %639 to i8
  store i8 %640, ptr %36, align 1, !tbaa !117
  call void @llvm.lifetime.start.p0(i64 1, ptr %37) #8
  %641 = load i32, ptr %32, align 4, !tbaa !9
  %642 = call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %641)
  %643 = load i32, ptr %18, align 4, !tbaa !9
  %644 = call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %642, i32 noundef %643)
  %645 = zext i1 %644 to i8
  store i8 %645, ptr %37, align 1, !tbaa !117
  %646 = load i8, ptr %35, align 1, !tbaa !117, !range !118, !noundef !119
  %647 = trunc i8 %646 to i1
  br i1 %647, label %655, label %648

648:                                              ; preds = %638
  %649 = load i8, ptr %36, align 1, !tbaa !117, !range !118, !noundef !119
  %650 = trunc i8 %649 to i1
  br i1 %650, label %655, label %651

651:                                              ; preds = %648
  %652 = load i8, ptr %37, align 1, !tbaa !117, !range !118, !noundef !119
  %653 = trunc i8 %652 to i1
  br i1 %653, label %654, label %655

654:                                              ; preds = %651
  store i8 1, ptr %16, align 1, !tbaa !117
  br label %655

655:                                              ; preds = %654, %651, %648, %638
  call void @llvm.lifetime.end.p0(i64 1, ptr %37) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %36) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %35) #8
  br label %656

656:                                              ; preds = %655, %591, %588
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %34) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %33) #8
  br label %657

657:                                              ; preds = %656, %571
  br label %658

658:                                              ; preds = %657, %566
  %659 = load i32, ptr %10, align 4, !tbaa !9
  %660 = and i32 %659, 262144
  %661 = icmp ne i32 %660, 0
  br i1 %661, label %671, label %662

662:                                              ; preds = %658
  %663 = load ptr, ptr %11, align 8, !tbaa !5
  %664 = getelementptr inbounds %struct.ImGuiContext, ptr %663, i32 0, i32 2
  %665 = getelementptr inbounds %struct.ImGuiIO, ptr %664, i32 0, i32 18
  %666 = load i8, ptr %665, align 1, !tbaa !134, !range !118, !noundef !119
  %667 = trunc i8 %666 to i1
  br i1 %667, label %668, label %671

668:                                              ; preds = %662
  %669 = load ptr, ptr %11, align 8, !tbaa !5
  %670 = getelementptr inbounds %struct.ImGuiContext, ptr %669, i32 0, i32 114
  store i8 0, ptr %670, align 4, !tbaa !135
  br label %671

671:                                              ; preds = %668, %662, %658
  call void @llvm.lifetime.end.p0(i64 4, ptr %32) #8
  br label %692

672:                                              ; preds = %540
  %673 = load ptr, ptr %11, align 8, !tbaa !5
  %674 = getelementptr inbounds %struct.ImGuiContext, ptr %673, i32 0, i32 72
  %675 = load i32, ptr %674, align 8, !tbaa !146
  %676 = icmp eq i32 %675, 2
  br i1 %676, label %682, label %677

677:                                              ; preds = %672
  %678 = load ptr, ptr %11, align 8, !tbaa !5
  %679 = getelementptr inbounds %struct.ImGuiContext, ptr %678, i32 0, i32 72
  %680 = load i32, ptr %679, align 8, !tbaa !146
  %681 = icmp eq i32 %680, 3
  br i1 %681, label %682, label %691

682:                                              ; preds = %677, %672
  %683 = load ptr, ptr %11, align 8, !tbaa !5
  %684 = getelementptr inbounds %struct.ImGuiContext, ptr %683, i32 0, i32 123
  %685 = load i32, ptr %684, align 4, !tbaa !138
  %686 = load i32, ptr %7, align 4, !tbaa !9
  %687 = icmp eq i32 %685, %686
  br i1 %687, label %688, label %689

688:                                              ; preds = %682
  store i8 1, ptr %30, align 1, !tbaa !117
  br label %690

689:                                              ; preds = %682
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %690

690:                                              ; preds = %689, %688
  br label %691

691:                                              ; preds = %690, %677
  br label %692

692:                                              ; preds = %691, %671
  %693 = load i8, ptr %16, align 1, !tbaa !117, !range !118, !noundef !119
  %694 = trunc i8 %693 to i1
  br i1 %694, label %695, label %698

695:                                              ; preds = %692
  %696 = load ptr, ptr %11, align 8, !tbaa !5
  %697 = getelementptr inbounds %struct.ImGuiContext, ptr %696, i32 0, i32 65
  store i8 1, ptr %697, align 1, !tbaa !151
  br label %698

698:                                              ; preds = %695, %692
  br label %699

699:                                              ; preds = %698, %534
  %700 = load ptr, ptr %11, align 8, !tbaa !5
  %701 = getelementptr inbounds %struct.ImGuiContext, ptr %700, i32 0, i32 127
  %702 = load i32, ptr %701, align 8, !tbaa !152
  %703 = load i32, ptr %7, align 4, !tbaa !9
  %704 = icmp eq i32 %702, %703
  br i1 %704, label %705, label %706

705:                                              ; preds = %699
  store i8 1, ptr %17, align 1, !tbaa !117
  br label %706

706:                                              ; preds = %705, %699
  %707 = load ptr, ptr %8, align 8, !tbaa !5
  %708 = icmp ne ptr %707, null
  br i1 %708, label %709, label %714

709:                                              ; preds = %706
  %710 = load i8, ptr %17, align 1, !tbaa !117, !range !118, !noundef !119
  %711 = trunc i8 %710 to i1
  %712 = load ptr, ptr %8, align 8, !tbaa !5
  %713 = zext i1 %711 to i8
  store i8 %713, ptr %712, align 1, !tbaa !117
  br label %714

714:                                              ; preds = %709, %706
  %715 = load ptr, ptr %9, align 8, !tbaa !5
  %716 = icmp ne ptr %715, null
  br i1 %716, label %717, label %722

717:                                              ; preds = %714
  %718 = load i8, ptr %30, align 1, !tbaa !117, !range !118, !noundef !119
  %719 = trunc i8 %718 to i1
  %720 = load ptr, ptr %9, align 8, !tbaa !5
  %721 = zext i1 %719 to i8
  store i8 %721, ptr %720, align 1, !tbaa !117
  br label %722

722:                                              ; preds = %717, %714
  %723 = load i8, ptr %16, align 1, !tbaa !117, !range !118, !noundef !119
  %724 = trunc i8 %723 to i1
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %15) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #8
  ret i1 %724
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #5

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #5

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) #5

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #6

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef, i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) #5

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) #5

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) #1

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #5

declare void @_ZN5ImGui13ClearActiveIDEv() #5

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) #7

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #5

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) #5

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) #5

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }
attributes #9 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !10, i64 7880}
!12 = !{!"_ZTS12ImGuiContext", !13, i64 0, !13, i64 1, !14, i64 8, !20, i64 3096, !23, i64 3392, !10, i64 4596, !10, i64 4600, !6, i64 4608, !16, i64 4616, !16, i64 4620, !16, i64 4624, !16, i64 4628, !25, i64 4632, !28, i64 5168, !10, i64 5176, !10, i64 5180, !10, i64 5184, !10, i64 5188, !10, i64 5192, !13, i64 5196, !13, i64 5197, !13, i64 5198, !13, i64 5199, !6, i64 5200, !7, i64 5208, !29, i64 5224, !29, i64 5240, !17, i64 5256, !10, i64 5260, !30, i64 5264, !30, i64 5280, !30, i64 5296, !31, i64 5312, !32, i64 5328, !10, i64 5344, !16, i64 5348, !10, i64 5352, !6, i64 5360, !6, i64 5368, !6, i64 5376, !6, i64 5384, !6, i64 5392, !6, i64 5400, !15, i64 5408, !10, i64 5416, !10, i64 5420, !16, i64 5424, !15, i64 5428, !15, i64 5436, !10, i64 5444, !10, i64 5448, !10, i64 5452, !10, i64 5456, !10, i64 5460, !16, i64 5464, !16, i64 5468, !13, i64 5472, !13, i64 5473, !13, i64 5474, !10, i64 5476, !10, i64 5480, !16, i64 5484, !13, i64 5488, !13, i64 5489, !13, i64 5490, !13, i64 5491, !13, i64 5492, !13, i64 5493, !13, i64 5494, !10, i64 5495, !15, i64 5496, !6, i64 5504, !34, i64 5512, !10, i64 5516, !35, i64 5520, !36, i64 5532, !10, i64 5540, !16, i64 5544, !28, i64 5552, !28, i64 5560, !28, i64 5568, !37, i64 5576, !7, i64 5596, !38, i64 7456, !10, i64 7800, !13, i64 7804, !10, i64 7808, !10, i64 7812, !10, i64 7816, !10, i64 7820, !40, i64 7824, !42, i64 7880, !44, i64 7960, !13, i64 8120, !10, i64 8124, !46, i64 8128, !47, i64 8144, !48, i64 8160, !49, i64 8176, !50, i64 8192, !51, i64 8208, !52, i64 8224, !52, i64 8240, !53, i64 8256, !54, i64 8272, !6, i64 8288, !6, i64 8296, !6, i64 8304, !10, i64 8312, !55, i64 8320, !43, i64 8368, !10, i64 8384, !10, i64 8388, !10, i64 8392, !13, i64 8396, !13, i64 8397, !13, i64 8398, !13, i64 8399, !10, i64 8400, !6, i64 8408, !10, i64 8416, !56, i64 8420, !10, i64 8424, !10, i64 8428, !10, i64 8432, !10, i64 8436, !49, i64 8440, !10, i64 8456, !16, i64 8460, !10, i64 8464, !10, i64 8468, !34, i64 8472, !41, i64 8480, !7, i64 8488, !13, i64 8489, !13, i64 8490, !13, i64 8491, !57, i64 8496, !13, i64 8552, !13, i64 8553, !13, i64 8554, !10, i64 8556, !10, i64 8560, !10, i64 8564, !24, i64 8568, !24, i64 8572, !24, i64 8576, !43, i64 8580, !43, i64 8596, !10, i64 8612, !10, i64 8616, !10, i64 8620, !57, i64 8624, !57, i64 8680, !57, i64 8736, !57, i64 8792, !10, i64 8848, !10, i64 8852, !10, i64 8856, !10, i64 8860, !13, i64 8864, !13, i64 8865, !10, i64 8868, !10, i64 8872, !6, i64 8880, !6, i64 8888, !6, i64 8896, !16, i64 8904, !16, i64 8908, !13, i64 8912, !58, i64 8916, !15, i64 8920, !15, i64 8928, !16, i64 8936, !13, i64 8940, !13, i64 8941, !13, i64 8942, !10, i64 8944, !10, i64 8948, !10, i64 8952, !59, i64 8960, !43, i64 9024, !43, i64 9040, !10, i64 9056, !10, i64 9060, !16, i64 9064, !10, i64 9068, !10, i64 9072, !10, i64 9076, !10, i64 9080, !60, i64 9088, !7, i64 9104, !10, i64 9120, !61, i64 9128, !6, i64 9144, !10, i64 9152, !10, i64 9156, !62, i64 9160, !63, i64 9176, !65, i64 9216, !66, i64 9232, !6, i64 9248, !67, i64 9256, !69, i64 9296, !70, i64 9312, !71, i64 9328, !6, i64 9432, !10, i64 9440, !72, i64 9448, !73, i64 9464, !10, i64 9504, !10, i64 9508, !16, i64 9512, !16, i64 9516, !10, i64 9520, !10, i64 9524, !10, i64 9528, !16, i64 9532, !15, i64 9536, !75, i64 9544, !77, i64 9664, !78, i64 9688, !10, i64 9808, !36, i64 9812, !10, i64 9820, !10, i64 9824, !10, i64 9828, !10, i64 9832, !10, i64 9836, !16, i64 9840, !16, i64 9844, !10, i64 9848, !26, i64 9852, !80, i64 9868, !43, i64 9916, !13, i64 9932, !18, i64 9934, !16, i64 9936, !16, i64 9940, !16, i64 9944, !13, i64 9948, !13, i64 9949, !16, i64 9952, !16, i64 9956, !16, i64 9960, !18, i64 9964, !18, i64 9966, !6, i64 9968, !76, i64 9976, !81, i64 9992, !82, i64 10008, !84, i64 10112, !84, i64 10128, !10, i64 10144, !85, i64 10152, !6, i64 10208, !13, i64 10216, !16, i64 10220, !88, i64 10224, !89, i64 10240, !90, i64 10256, !91, i64 10272, !92, i64 10288, !10, i64 10304, !7, i64 10312, !13, i64 10416, !10, i64 10420, !6, i64 10424, !6, i64 10432, !88, i64 10440, !6, i64 10456, !6, i64 10464, !16, i64 10472, !13, i64 10476, !10, i64 10480, !10, i64 10484, !10, i64 10488, !6, i64 10496, !6, i64 10504, !15, i64 10512, !13, i64 10520, !10, i64 10524, !93, i64 10528, !6, i64 10552, !10, i64 10560, !10, i64 10564, !88, i64 10568, !94, i64 10584, !10, i64 10608, !10, i64 10612, !7, i64 10616, !7, i64 10617, !13, i64 10618, !10, i64 10620, !7, i64 10624, !13, i64 10625, !7, i64 10626, !10, i64 10628, !16, i64 10632, !26, i64 10636, !95, i64 10652, !96, i64 10680, !98, i64 10736, !6, i64 10800, !7, i64 10808, !10, i64 11048, !10, i64 11052, !16, i64 11056, !10, i64 11060, !10, i64 11064, !10, i64 11068, !76, i64 11072, !7, i64 11088}
!13 = !{!"bool", !7, i64 0}
!14 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !16, i64 56, !13, i64 60, !6, i64 64, !15, i64 72, !13, i64 80, !13, i64 81, !13, i64 82, !13, i64 83, !13, i64 84, !13, i64 85, !13, i64 86, !13, i64 87, !13, i64 88, !13, i64 89, !13, i64 90, !13, i64 91, !13, i64 92, !13, i64 93, !13, i64 94, !13, i64 95, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !13, i64 100, !13, i64 101, !13, i64 102, !13, i64 103, !13, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !13, i64 132, !13, i64 133, !13, i64 134, !13, i64 135, !13, i64 136, !13, i64 137, !13, i64 138, !13, i64 139, !13, i64 140, !13, i64 141, !13, i64 142, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !13, i64 184, !13, i64 185, !13, i64 186, !13, i64 187, !13, i64 188, !13, i64 189, !13, i64 190, !16, i64 192, !10, i64 196, !10, i64 200, !10, i64 204, !10, i64 208, !15, i64 212, !6, i64 224, !15, i64 232, !7, i64 240, !16, i64 248, !16, i64 252, !17, i64 256, !10, i64 260, !13, i64 264, !13, i64 265, !13, i64 266, !13, i64 267, !10, i64 268, !7, i64 272, !13, i64 2752, !15, i64 2756, !7, i64 2764, !7, i64 2808, !7, i64 2848, !7, i64 2853, !7, i64 2858, !7, i64 2868, !7, i64 2878, !7, i64 2888, !7, i64 2928, !7, i64 2933, !13, i64 2938, !13, i64 2939, !7, i64 2940, !7, i64 2960, !7, i64 2980, !7, i64 3020, !16, i64 3040, !13, i64 3044, !13, i64 3045, !18, i64 3046, !19, i64 3048, !6, i64 3064, !6, i64 3072, !6, i64 3080}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!18 = !{!"short", !7, i64 0}
!19 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !18, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !21, i64 264, !22, i64 280}
!21 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !16, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !15, i64 28, !15, i64 36, !24, i64 44, !16, i64 48, !16, i64 52, !16, i64 56, !16, i64 60, !15, i64 64, !16, i64 72, !16, i64 76, !15, i64 80, !15, i64 88, !15, i64 96, !15, i64 104, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !16, i64 136, !16, i64 140, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !16, i64 168, !15, i64 172, !24, i64 180, !15, i64 184, !15, i64 192, !16, i64 200, !15, i64 204, !15, i64 212, !15, i64 220, !15, i64 228, !16, i64 236, !16, i64 240, !13, i64 244, !13, i64 245, !13, i64 246, !16, i64 248, !16, i64 252, !7, i64 256, !16, i64 1184, !16, i64 1188, !16, i64 1192, !10, i64 1196, !10, i64 1200}
!24 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!25 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !6, i64 16, !16, i64 24, !16, i64 28, !16, i64 32, !16, i64 36, !16, i64 40, !10, i64 44, !26, i64 48, !27, i64 64, !7, i64 80, !16, i64 464, !7, i64 468}
!26 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!27 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"double", !7, i64 0}
!29 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!31 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!32 = !{!"_ZTS12ImGuiStorage", !33, i64 0}
!33 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !10, i64 0, !10, i64 4, !6, i64 8}
!34 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!35 = !{!"_ZTS24ImGuiDeactivatedItemData", !10, i64 0, !10, i64 4, !13, i64 8, !13, i64 9}
!36 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!37 = !{!"_ZTS10ImBitArrayILi155ELin512EE", !7, i64 0}
!38 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !39, i64 312, !39, i64 328}
!39 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !10, i64 4, !10, i64 8, !41, i64 16, !16, i64 24, !10, i64 28, !10, i64 32, !13, i64 36, !7, i64 37, !36, i64 38, !10, i64 48}
!41 = !{!"long long", !7, i64 0}
!42 = !{!"_ZTS17ImGuiLastItemData", !10, i64 0, !10, i64 4, !10, i64 8, !43, i64 12, !43, i64 28, !43, i64 44, !43, i64 60, !10, i64 76}
!43 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!44 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !10, i64 60, !10, i64 64, !13, i64 68, !13, i64 69, !43, i64 72, !6, i64 88, !6, i64 96, !16, i64 104, !10, i64 108, !10, i64 112, !45, i64 116, !15, i64 148, !10, i64 156}
!45 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24, !13, i64 28, !13, i64 29}
!46 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!55 = !{!"_ZTS20ImGuiPlatformMonitor", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !16, i64 32, !6, i64 40}
!56 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!57 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !10, i64 8, !10, i64 12, !43, i64 16, !10, i64 32, !16, i64 36, !16, i64 40, !16, i64 44, !41, i64 48}
!58 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!59 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !13, i64 57, !13, i64 58}
!60 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!62 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS6ImPoolI10ImGuiTableE", !64, i64 0, !32, i64 16, !10, i64 32, !10, i64 36}
!64 = !{!"_ZTS8ImVectorI10ImGuiTableE", !10, i64 0, !10, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!66 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!67 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !68, i64 0, !32, i64 16, !10, i64 32, !10, i64 36}
!68 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!69 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!70 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!71 = !{!"_ZTS19ImGuiBoxSelectState", !10, i64 0, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 9, !15, i64 12, !15, i64 20, !15, i64 28, !6, i64 40, !13, i64 48, !43, i64 52, !43, i64 68, !43, i64 84}
!72 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !74, i64 0, !32, i64 16, !10, i64 32, !10, i64 36}
!74 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !10, i64 0, !10, i64 4, !6, i64 8}
!75 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !6, i64 32, !76, i64 40, !76, i64 56, !76, i64 72, !10, i64 88, !15, i64 92, !16, i64 100, !13, i64 104, !13, i64 105, !13, i64 106, !13, i64 107, !10, i64 108, !10, i64 112}
!76 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!77 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !10, i64 0, !76, i64 8}
!78 = !{!"_ZTS6ImFont", !65, i64 0, !16, i64 16, !16, i64 20, !19, i64 24, !79, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !18, i64 80, !18, i64 82, !18, i64 84, !18, i64 86, !16, i64 88, !16, i64 92, !16, i64 96, !16, i64 100, !16, i64 104, !10, i64 108, !13, i64 112, !7, i64 113}
!79 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!80 = !{!"_ZTS21ImGuiComboPreviewData", !43, i64 0, !15, i64 16, !15, i64 24, !15, i64 32, !16, i64 40, !10, i64 44}
!81 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!82 = !{!"_ZTS22ImGuiTypingSelectState", !83, i64 0, !7, i64 24, !10, i64 88, !10, i64 92, !16, i64 96, !13, i64 100}
!83 = !{!"_ZTS24ImGuiTypingSelectRequest", !10, i64 0, !10, i64 4, !6, i64 8, !13, i64 16, !13, i64 17, !7, i64 18}
!84 = !{!"_ZTS20ImGuiPlatformImeData", !13, i64 0, !15, i64 4, !16, i64 12}
!85 = !{!"_ZTS16ImGuiDockContext", !32, i64 0, !86, i64 16, !87, i64 32, !13, i64 48}
!86 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !6, i64 8}
!87 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !6, i64 8}
!88 = !{!"_ZTS15ImGuiTextBuffer", !76, i64 0}
!89 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!90 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !76, i64 0}
!91 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !76, i64 0}
!92 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !10, i64 0, !10, i64 4, !6, i64 8}
!93 = !{!"_ZTS23ImGuiErrorRecoveryState", !18, i64 0, !18, i64 2, !18, i64 4, !18, i64 6, !18, i64 8, !18, i64 10, !18, i64 12, !18, i64 14, !18, i64 16, !18, i64 18, !18, i64 20}
!94 = !{!"_ZTS14ImGuiTextIndex", !50, i64 0, !10, i64 16}
!95 = !{!"_ZTS18ImGuiMetricsConfig", !13, i64 0, !13, i64 1, !13, i64 2, !13, i64 3, !13, i64 4, !13, i64 5, !13, i64 6, !13, i64 7, !13, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !10, i64 24}
!96 = !{!"_ZTS16ImGuiIDStackTool", !10, i64 0, !10, i64 4, !10, i64 8, !97, i64 16, !13, i64 32, !16, i64 36, !88, i64 40}
!97 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !10, i64 0, !10, i64 4, !6, i64 8}
!98 = !{!"_ZTS19ImGuiDebugAllocInfo", !10, i64 0, !10, i64 4, !18, i64 8, !7, i64 12}
!99 = !{!12, !10, i64 7884}
!100 = !{!12, !10, i64 7816}
!101 = !{!12, !6, i64 5368}
!102 = !{!103, !6, i64 1048}
!103 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !10, i64 16, !10, i64 20, !10, i64 24, !10, i64 28, !45, i64 32, !6, i64 64, !10, i64 72, !15, i64 76, !10, i64 84, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !15, i64 120, !15, i64 128, !15, i64 136, !16, i64 144, !16, i64 148, !16, i64 152, !16, i64 156, !16, i64 160, !16, i64 164, !16, i64 168, !16, i64 172, !16, i64 176, !16, i64 180, !10, i64 184, !10, i64 188, !10, i64 192, !10, i64 196, !10, i64 200, !15, i64 204, !15, i64 212, !15, i64 220, !15, i64 228, !15, i64 236, !15, i64 244, !13, i64 252, !13, i64 253, !13, i64 254, !7, i64 255, !13, i64 256, !13, i64 257, !13, i64 258, !13, i64 259, !13, i64 260, !13, i64 261, !13, i64 262, !13, i64 263, !13, i64 264, !13, i64 265, !13, i64 266, !13, i64 267, !13, i64 268, !7, i64 269, !7, i64 270, !18, i64 272, !18, i64 274, !18, i64 276, !18, i64 278, !18, i64 280, !7, i64 282, !7, i64 283, !13, i64 284, !24, i64 288, !7, i64 292, !7, i64 293, !7, i64 294, !7, i64 295, !10, i64 296, !10, i64 297, !10, i64 298, !10, i64 299, !15, i64 300, !15, i64 308, !81, i64 320, !104, i64 336, !43, i64 600, !43, i64 616, !43, i64 632, !43, i64 648, !43, i64 664, !43, i64 680, !43, i64 696, !107, i64 712, !107, i64 716, !10, i64 720, !10, i64 724, !16, i64 728, !16, i64 732, !32, i64 736, !108, i64 752, !16, i64 768, !16, i64 772, !16, i64 776, !16, i64 780, !10, i64 784, !6, i64 792, !109, i64 800, !6, i64 1016, !6, i64 1024, !6, i64 1032, !6, i64 1040, !6, i64 1048, !6, i64 1056, !6, i64 1064, !6, i64 1072, !6, i64 1080, !7, i64 1088, !7, i64 1096, !7, i64 1128, !10, i64 1144, !10, i64 1148, !10, i64 1152, !13, i64 1156, !13, i64 1157, !13, i64 1157, !13, i64 1157, !13, i64 1157, !18, i64 1158, !116, i64 1160, !6, i64 1192, !6, i64 1200, !10, i64 1208}
!104 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !13, i64 64, !13, i64 65, !105, i64 68, !105, i64 72, !105, i64 76, !15, i64 80, !56, i64 88, !18, i64 92, !18, i64 94, !13, i64 96, !13, i64 97, !13, i64 98, !13, i64 99, !15, i64 100, !106, i64 108, !10, i64 136, !10, i64 140, !30, i64 144, !6, i64 160, !6, i64 168, !10, i64 176, !10, i64 180, !10, i64 184, !10, i64 188, !10, i64 192, !10, i64 196, !10, i64 200, !43, i64 204, !16, i64 220, !16, i64 224, !65, i64 232, !65, i64 248}
!105 = !{!"_ZTS6ImVec1", !16, i64 0}
!106 = !{!"_ZTS16ImGuiMenuColumns", !10, i64 0, !10, i64 4, !18, i64 8, !18, i64 10, !18, i64 12, !18, i64 14, !18, i64 16, !7, i64 18}
!107 = !{!"_ZTS8ImVec2ih", !18, i64 0, !18, i64 2}
!108 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!109 = !{!"_ZTS10ImDrawList", !110, i64 0, !19, i64 16, !111, i64 32, !10, i64 48, !10, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !27, i64 80, !112, i64 96, !113, i64 128, !114, i64 152, !115, i64 168, !60, i64 184, !16, i64 200, !6, i64 208}
!110 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!111 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!112 = !{!"_ZTS15ImDrawCmdHeader", !26, i64 0, !41, i64 16, !10, i64 24}
!113 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !66, i64 8}
!114 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!115 = !{!"_ZTS8ImVectorIyE", !10, i64 0, !10, i64 4, !6, i64 8}
!116 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!117 = !{!13, !13, i64 0}
!118 = !{i8 0, i8 2}
!119 = !{}
!120 = !{!12, !13, i64 8940}
!121 = !{!12, !10, i64 8944}
!122 = !{!12, !16, i64 5464}
!123 = !{!12, !16, i64 24}
!124 = !{!12, !10, i64 9080}
!125 = distinct !{!125, !126}
!126 = !{!"llvm.loop.mustprogress"}
!127 = !{!12, !13, i64 272}
!128 = !{!12, !13, i64 273}
!129 = !{!12, !13, i64 274}
!130 = !{!12, !10, i64 5476}
!131 = !{!18, !18, i64 0}
!132 = !{!16, !16, i64 0}
!133 = !{!12, !16, i64 132}
!134 = !{!12, !13, i64 93}
!135 = !{!12, !13, i64 8396}
!136 = !{!12, !10, i64 8400}
!137 = !{!12, !13, i64 8397}
!138 = !{!12, !10, i64 8428}
!139 = !{!12, !10, i64 8424}
!140 = !{!12, !10, i64 8432}
!141 = !{!12, !13, i64 88}
!142 = !{!143, !16, i64 4}
!143 = !{!"_ZTS12ImGuiKeyData", !13, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!144 = !{!12, !16, i64 136}
!145 = !{!12, !34, i64 8472}
!146 = !{!12, !34, i64 5512}
!147 = !{!12, !10, i64 8436}
!148 = !{!12, !13, i64 5494}
!149 = !{!12, !13, i64 5488}
!150 = !{i64 0, i64 4, !132, i64 4, i64 4, !132}
!151 = !{!12, !13, i64 5491}
!152 = !{!12, !10, i64 8456}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [8 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [105 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #2 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = getelementptr inbounds i8, ptr %6, i64 7880
  %9 = load i32, ptr %8, align 8, !tbaa !9
  %10 = icmp eq i32 %9, %1
  %.in.v = select i1 %10, i64 7884, i64 7816
  %.in = getelementptr inbounds i8, ptr %6, i64 %.in.v
  %11 = load i32, ptr %.in, align 4, !tbaa !98
  %12 = shl i32 %4, 2
  %13 = and i32 %12, 16384
  %.0193 = or i32 %11, %13
  %14 = and i32 %4, 7
  %15 = icmp eq i32 %14, 0
  %16 = zext i1 %15 to i32
  %17 = and i32 %4, 1008
  %18 = icmp eq i32 %17, 0
  %19 = and i32 %11, 8
  %.not217 = icmp eq i32 %19, 0
  %20 = select i1 %.not217, i32 32, i32 16
  %21 = select i1 %18, i32 %20, i32 0
  %22 = or disjoint i32 %21, %16
  %.1 = or i32 %22, %4
  %23 = getelementptr inbounds i8, ptr %6, i64 5368
  %24 = load ptr, ptr %23, align 8, !tbaa !99
  %25 = and i32 %4, 2048
  %.not218 = icmp eq i32 %25, 0
  %.not219 = icmp eq ptr %24, null
  %or.cond249 = select i1 %.not218, i1 true, i1 %.not219
  br i1 %or.cond249, label %.thread, label %26

26:                                               ; preds = %5
  %27 = getelementptr inbounds i8, ptr %24, i64 1048
  %28 = load ptr, ptr %27, align 8, !tbaa !100
  %29 = getelementptr inbounds i8, ptr %7, i64 1048
  %30 = load ptr, ptr %29, align 8, !tbaa !100
  %31 = icmp eq ptr %28, %30
  br i1 %31, label %32, label %.thread

32:                                               ; preds = %26
  store ptr %7, ptr %23, align 8, !tbaa !99
  br label %.thread

.thread:                                          ; preds = %5, %32, %26
  %33 = phi i1 [ true, %32 ], [ false, %26 ], [ false, %5 ]
  %34 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, i32 noundef %.0193)
  %35 = getelementptr inbounds i8, ptr %6, i64 8940
  %36 = load i8, ptr %35, align 4, !tbaa !115, !range !116, !noundef !117
  %37 = trunc nuw i8 %36 to i1
  %38 = and i32 %4, 512
  %.not220 = icmp ne i32 %38, 0
  %or.cond251.not = and i1 %.not220, %37
  br i1 %or.cond251.not, label %39, label %55

39:                                               ; preds = %.thread
  %40 = getelementptr inbounds i8, ptr %6, i64 8944
  %41 = load i32, ptr %40, align 8, !tbaa !118
  %42 = and i32 %41, 4
  %.not221 = icmp eq i32 %42, 0
  br i1 %.not221, label %43, label %55

43:                                               ; preds = %39
  %44 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 128)
  br i1 %44, label %45, label %55

45:                                               ; preds = %43
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %46 = getelementptr inbounds i8, ptr %6, i64 5464
  %47 = load float, ptr %46, align 8, !tbaa !119
  %48 = getelementptr inbounds i8, ptr %6, i64 24
  %49 = load float, ptr %48, align 8, !tbaa !120
  %50 = fsub float %47, %49
  %51 = fcmp ugt float %50, 0x3FE6666660000000
  %52 = fcmp ult float %47, 0x3FE6666660000000
  %or.cond252 = or i1 %52, %51
  br i1 %or.cond252, label %55, label %53

53:                                               ; preds = %45
  %54 = getelementptr inbounds i8, ptr %6, i64 9080
  store i32 %1, ptr %54, align 8, !tbaa !121
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef 0)
  br label %55

55:                                               ; preds = %43, %53, %45, %39, %.thread
  %.0196.shrunk = phi i1 [ %34, %39 ], [ true, %53 ], [ true, %45 ], [ %34, %43 ], [ %34, %.thread ]
  %.0194 = phi i8 [ 0, %39 ], [ 1, %53 ], [ 0, %45 ], [ 0, %43 ], [ 0, %.thread ]
  br i1 %33, label %56, label %57

56:                                               ; preds = %55
  store ptr %24, ptr %23, align 8, !tbaa !99
  br label %57

57:                                               ; preds = %56, %55
  %58 = and i32 %4, 2097152
  %.not222 = icmp eq i32 %58, 0
  %59 = select i1 %.not222, i32 %1, i32 0
  br i1 %.0196.shrunk, label %60, label %164

60:                                               ; preds = %57
  %.not223 = icmp eq i32 %1, 0
  br i1 %.not223, label %62, label %.preheader.preheader

.preheader.preheader:                             ; preds = %60
  %61 = and i32 %.1, 1
  %.not248 = icmp eq i32 %61, 0
  br i1 %.not248, label %.preheader.1, label %63

62:                                               ; preds = %60
  tail call void @__assert_fail(ptr noundef nonnull @.str.1, ptr noundef nonnull @.str.2, i32 noundef 555, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #6
  unreachable

63:                                               ; preds = %.preheader.preheader
  %64 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 0, i32 noundef 0, i32 noundef %59)
  %not. = xor i1 %64, true
  %spec.select = sext i1 %not. to i32
  %65 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 0, i32 noundef %59)
  %not.274 = xor i1 %65, true
  %spec.select265 = sext i1 %not.274 to i32
  br label %.preheader.1

.preheader.1:                                     ; preds = %63, %.preheader.preheader
  %.1203 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select265, %63 ]
  %.2201 = phi i32 [ -1, %.preheader.preheader ], [ %spec.select, %63 ]
  %66 = and i32 %4, 2
  %.not248.1 = icmp eq i32 %66, 0
  br i1 %.not248.1, label %.preheader.2, label %67

67:                                               ; preds = %.preheader.1
  %68 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 1, i32 noundef 0, i32 noundef %59)
  %69 = icmp eq i32 %.2201, -1
  %or.cond.1 = and i1 %68, %69
  %spec.select.1 = select i1 %or.cond.1, i32 1, i32 %.2201
  %70 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 1, i32 noundef %59)
  %71 = icmp eq i32 %.1203, -1
  %or.cond3.1 = and i1 %70, %71
  %spec.select265.1 = select i1 %or.cond3.1, i32 1, i32 %.1203
  br label %.preheader.2

.preheader.2:                                     ; preds = %67, %.preheader.1
  %.1203.1 = phi i32 [ %.1203, %.preheader.1 ], [ %spec.select265.1, %67 ]
  %.2201.1 = phi i32 [ %.2201, %.preheader.1 ], [ %spec.select.1, %67 ]
  %72 = and i32 %4, 4
  %.not248.2 = icmp eq i32 %72, 0
  br i1 %.not248.2, label %78, label %73

73:                                               ; preds = %.preheader.2
  %74 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef 2, i32 noundef 0, i32 noundef %59)
  %75 = icmp eq i32 %.2201.1, -1
  %or.cond.2 = select i1 %74, i1 %75, i1 false
  %spec.select.2 = select i1 %or.cond.2, i32 2, i32 %.2201.1
  %76 = tail call noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef 2, i32 noundef %59)
  %77 = icmp eq i32 %.1203.1, -1
  %or.cond3.2 = select i1 %76, i1 %77, i1 false
  %spec.select265.2 = select i1 %or.cond3.2, i32 2, i32 %.1203.1
  br label %78

78:                                               ; preds = %73, %.preheader.2
  %.1203.2 = phi i32 [ %.1203.1, %.preheader.2 ], [ %spec.select265.2, %73 ]
  %.2201.2 = phi i32 [ %.2201.1, %.preheader.2 ], [ %spec.select.2, %73 ]
  %79 = and i32 %4, 65536
  %.not224 = icmp eq i32 %79, 0
  br i1 %.not224, label %.critedge, label %80

80:                                               ; preds = %78
  %81 = getelementptr inbounds i8, ptr %6, i64 272
  %82 = load i8, ptr %81, align 8, !tbaa !122, !range !116, !noundef !117
  %83 = trunc nuw i8 %82 to i1
  br i1 %83, label %.critedge254, label %84

84:                                               ; preds = %80
  %85 = getelementptr inbounds i8, ptr %6, i64 273
  %86 = load i8, ptr %85, align 1, !tbaa !123, !range !116, !noundef !117
  %87 = trunc nuw i8 %86 to i1
  br i1 %87, label %.critedge254, label %88

88:                                               ; preds = %84
  %89 = getelementptr inbounds i8, ptr %6, i64 274
  %90 = load i8, ptr %89, align 2, !tbaa !124, !range !116, !noundef !117
  %91 = trunc nuw i8 %90 to i1
  br i1 %91, label %.critedge254, label %.critedge

.critedge:                                        ; preds = %78, %88
  %.not225 = icmp eq i32 %.2201.2, -1
  br i1 %.not225, label %125, label %92

92:                                               ; preds = %.critedge
  %93 = getelementptr inbounds i8, ptr %6, i64 5476
  %94 = load i32, ptr %93, align 4, !tbaa !125
  %.not226 = icmp eq i32 %94, %1
  br i1 %.not226, label %125, label %95

95:                                               ; preds = %92
  %96 = and i32 %4, 1048576
  %.not227 = icmp eq i32 %96, 0
  br i1 %.not227, label %97, label %99

97:                                               ; preds = %95
  %98 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %.2201.2)
  tail call void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef %98, i32 noundef %1, i32 noundef 0)
  br label %99

99:                                               ; preds = %97, %95
  %100 = and i32 %.1, 96
  %.not228 = icmp eq i32 %100, 0
  br i1 %.not228, label %106, label %101

101:                                              ; preds = %99
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %102 = getelementptr inbounds i8, ptr %6, i64 5495
  %103 = trunc nsw i32 %.2201.2 to i8
  store i8 %103, ptr %102, align 1
  %104 = and i32 %4, 262144
  %.not229 = icmp eq i32 %104, 0
  br i1 %.not229, label %105, label %.sink.split

105:                                              ; preds = %101
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %.sink.split

.sink.split:                                      ; preds = %101, %105
  %.sink = phi i32 [ 0, %105 ], [ 1, %101 ]
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef %.sink)
  br label %106

106:                                              ; preds = %.sink.split, %99
  %107 = and i32 %.1, 16
  %.not230 = icmp eq i32 %107, 0
  br i1 %.not230, label %108, label %116

108:                                              ; preds = %106
  %109 = and i32 %4, 256
  %.not231 = icmp eq i32 %109, 0
  br i1 %.not231, label %125, label %110

110:                                              ; preds = %108
  %111 = getelementptr inbounds i8, ptr %6, i64 2866
  %112 = zext nneg i32 %.2201.2 to i64
  %113 = getelementptr inbounds [5 x i16], ptr %111, i64 0, i64 %112
  %114 = load i16, ptr %113, align 2, !tbaa !126
  %115 = icmp eq i16 %114, 2
  br i1 %115, label %116, label %125

116:                                              ; preds = %110, %106
  %117 = and i32 %4, 131072
  %.not232 = icmp eq i32 %117, 0
  br i1 %.not232, label %119, label %118

118:                                              ; preds = %116
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %120

119:                                              ; preds = %116
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %120

120:                                              ; preds = %119, %118
  %121 = getelementptr inbounds i8, ptr %6, i64 5495
  %122 = trunc nsw i32 %.2201.2 to i8
  store i8 %122, ptr %121, align 1
  %123 = and i32 %4, 262144
  %.not233 = icmp eq i32 %123, 0
  br i1 %.not233, label %124, label %.sink.split275

124:                                              ; preds = %120
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %.sink.split275

.sink.split275:                                   ; preds = %120, %124
  %.sink276 = phi i32 [ 0, %124 ], [ 1, %120 ]
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef %7, i32 noundef %.sink276)
  br label %125

125:                                              ; preds = %.sink.split275, %108, %110, %92, %.critedge
  %.1195 = phi i8 [ %.0194, %110 ], [ %.0194, %108 ], [ %.0194, %92 ], [ %.0194, %.critedge ], [ 1, %.sink.split275 ]
  %126 = and i32 %4, 128
  %127 = icmp ne i32 %126, 0
  %128 = icmp ne i32 %.1203.2, -1
  %or.cond5 = select i1 %127, i1 %128, i1 false
  br i1 %or.cond5, label %129, label %142

129:                                              ; preds = %125
  br i1 %.not217, label %.thread268, label %130

130:                                              ; preds = %129
  %131 = getelementptr inbounds i8, ptr %6, i64 2968
  %132 = zext nneg i32 %.1203.2 to i64
  %133 = getelementptr inbounds [5 x float], ptr %131, i64 0, i64 %132
  %134 = load float, ptr %133, align 4, !tbaa !127
  %135 = getelementptr inbounds i8, ptr %6, i64 132
  %136 = load float, ptr %135, align 4, !tbaa !128
  %137 = fcmp oge float %134, %136
  %cond.fr = freeze i1 %137
  %spec.select270 = select i1 %cond.fr, i8 %.1195, i8 1
  br label %.thread268

.thread268:                                       ; preds = %130, %129
  %138 = phi i8 [ 1, %129 ], [ %spec.select270, %130 ]
  %139 = and i32 %4, 262144
  %.not235 = icmp eq i32 %139, 0
  br i1 %.not235, label %140, label %141

140:                                              ; preds = %.thread268
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %141

141:                                              ; preds = %140, %.thread268
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %142

142:                                              ; preds = %141, %125
  %.3 = phi i8 [ %138, %141 ], [ %.1195, %125 ]
  %143 = getelementptr inbounds i8, ptr %6, i64 5476
  %144 = load i32, ptr %143, align 4, !tbaa !125
  %145 = icmp ne i32 %144, %1
  %or.cond256 = select i1 %145, i1 true, i1 %.not217
  br i1 %or.cond256, label %.critedge254, label %146

146:                                              ; preds = %142
  %147 = getelementptr inbounds i8, ptr %6, i64 2948
  %148 = getelementptr inbounds i8, ptr %6, i64 5495
  %149 = load i8, ptr %148, align 1
  %150 = sext i8 %149 to i64
  %151 = getelementptr inbounds [5 x float], ptr %147, i64 0, i64 %150
  %152 = load float, ptr %151, align 4, !tbaa !127
  %153 = fcmp ogt float %152, 0.000000e+00
  br i1 %153, label %154, label %.critedge254

154:                                              ; preds = %146
  %155 = sext i8 %149 to i32
  %156 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef %155, i32 noundef 1, i32 noundef %59)
  %spec.select257 = select i1 %156, i8 1, i8 %.3
  br label %.critedge254

.critedge254:                                     ; preds = %154, %84, %80, %142, %146, %88
  %.4 = phi i8 [ %.3, %146 ], [ %.3, %142 ], [ %.0194, %88 ], [ %spec.select257, %154 ], [ %.0194, %80 ], [ %.0194, %84 ]
  %157 = trunc nuw i8 %.4 to i1
  br i1 %157, label %158, label %164

158:                                              ; preds = %.critedge254
  %159 = getelementptr inbounds i8, ptr %6, i64 93
  %160 = load i8, ptr %159, align 1, !tbaa !129, !range !116, !noundef !117
  %161 = trunc nuw i8 %160 to i1
  br i1 %161, label %162, label %164

162:                                              ; preds = %158
  %163 = getelementptr inbounds i8, ptr %6, i64 8396
  store i8 0, ptr %163, align 4, !tbaa !130
  br label %164

164:                                              ; preds = %.critedge254, %158, %162, %57
  %.5 = phi i8 [ %.0194, %57 ], [ %.4, %162 ], [ %.4, %158 ], [ %.4, %.critedge254 ]
  %165 = getelementptr inbounds i8, ptr %6, i64 8400
  %166 = load i32, ptr %165, align 8, !tbaa !131
  %167 = icmp eq i32 %166, %1
  br i1 %167, label %168, label %177

168:                                              ; preds = %164
  %169 = getelementptr inbounds i8, ptr %6, i64 8396
  %170 = load i8, ptr %169, align 4, !tbaa !130, !range !116, !noundef !117
  %171 = trunc nuw i8 %170 to i1
  br i1 %171, label %172, label %177

172:                                              ; preds = %168
  %173 = getelementptr inbounds i8, ptr %6, i64 8397
  %174 = load i8, ptr %173, align 1, !tbaa !132, !range !116, !noundef !117
  %175 = trunc nuw i8 %174 to i1
  %176 = and i32 %4, 524288
  %.not237 = icmp eq i32 %176, 0
  %or.cond258 = and i1 %.not237, %175
  %spec.select266 = or i1 %.0196.shrunk, %or.cond258
  br label %177

177:                                              ; preds = %172, %168, %164
  %.1197.shrunk = phi i1 [ %.0196.shrunk, %168 ], [ %.0196.shrunk, %164 ], [ %spec.select266, %172 ]
  %178 = getelementptr inbounds i8, ptr %6, i64 8428
  %179 = load i32, ptr %178, align 4, !tbaa !133
  %180 = icmp eq i32 %179, %1
  br i1 %180, label %181, label %230

181:                                              ; preds = %177
  %182 = getelementptr inbounds i8, ptr %6, i64 8424
  %183 = load i32, ptr %182, align 8, !tbaa !134
  %184 = icmp eq i32 %183, %1
  %185 = getelementptr inbounds i8, ptr %6, i64 8432
  %186 = load i32, ptr %185, align 8, !tbaa !135
  %187 = icmp eq i32 %186, %1
  %or.cond259 = select i1 %187, i1 true, i1 %.not217
  br i1 %or.cond259, label %213, label %188

188:                                              ; preds = %181
  %189 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 524)
  %190 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef 525)
  %191 = getelementptr inbounds i8, ptr %6, i64 88
  %192 = load i8, ptr %191, align 8, !tbaa !136, !range !116, !noundef !117
  %193 = trunc nuw i8 %192 to i1
  %194 = select i1 %193, i32 635, i32 637
  %195 = tail call noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef %194)
  %196 = getelementptr inbounds i8, ptr %189, i64 4
  %197 = load float, ptr %196, align 4, !tbaa !137
  %198 = getelementptr inbounds i8, ptr %190, i64 4
  %199 = load float, ptr %198, align 4, !tbaa !137
  %200 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %197, float noundef %199)
  %201 = getelementptr inbounds i8, ptr %195, i64 4
  %202 = load float, ptr %201, align 4, !tbaa !137
  %203 = tail call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %200, float noundef %202)
  %204 = getelementptr inbounds i8, ptr %6, i64 24
  %205 = load float, ptr %204, align 8, !tbaa !120
  %206 = fsub float %203, %205
  %207 = getelementptr inbounds i8, ptr %6, i64 132
  %208 = load float, ptr %207, align 4, !tbaa !128
  %209 = getelementptr inbounds i8, ptr %6, i64 136
  %210 = load float, ptr %209, align 8, !tbaa !139
  %211 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %206, float noundef %203, float noundef %208, float noundef %210)
  %212 = icmp sgt i32 %211, 0
  br label %213

213:                                              ; preds = %188, %181
  %.0208.in = phi i1 [ %187, %181 ], [ %212, %188 ]
  %brmerge = or i1 %184, %.0208.in
  br i1 %brmerge, label %214, label %230

214:                                              ; preds = %213
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %215 = getelementptr inbounds i8, ptr %6, i64 8472
  %216 = load i32, ptr %215, align 8, !tbaa !140
  %217 = getelementptr inbounds i8, ptr %6, i64 5512
  store i32 %216, ptr %217, align 8, !tbaa !141
  %218 = and i32 %4, 262144
  %.not239 = icmp eq i32 %218, 0
  br i1 %.not239, label %219, label %224

219:                                              ; preds = %214
  %220 = getelementptr inbounds i8, ptr %6, i64 8436
  %221 = load i32, ptr %220, align 4, !tbaa !142
  %222 = and i32 %221, 16
  %.not240 = icmp eq i32 %222, 0
  br i1 %.not240, label %223, label %224

223:                                              ; preds = %219
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %224

224:                                              ; preds = %223, %219, %214
  %225 = getelementptr inbounds i8, ptr %6, i64 8436
  %226 = load i32, ptr %225, align 4, !tbaa !142
  %227 = and i32 %226, 16
  %.not241 = icmp eq i32 %227, 0
  br i1 %.not241, label %230, label %228

228:                                              ; preds = %224
  %229 = getelementptr inbounds i8, ptr %6, i64 5494
  store i8 1, ptr %229, align 2, !tbaa !143
  br label %230

230:                                              ; preds = %228, %224, %213, %177
  %.7 = phi i8 [ %.5, %177 ], [ 1, %228 ], [ 1, %224 ], [ %.5, %213 ]
  %231 = getelementptr inbounds i8, ptr %6, i64 5476
  %232 = load i32, ptr %231, align 4, !tbaa !125
  %233 = icmp eq i32 %232, %1
  br i1 %233, label %234, label %303

234:                                              ; preds = %230
  %235 = getelementptr inbounds i8, ptr %6, i64 5512
  %236 = load i32, ptr %235, align 8, !tbaa !141
  switch i32 %236, label %299 [
    i32 1, label %237
    i32 2, label %295
    i32 3, label %295
  ]

237:                                              ; preds = %234
  %238 = getelementptr inbounds i8, ptr %6, i64 5488
  %239 = load i8, ptr %238, align 8, !tbaa !144, !range !116, !noundef !117
  %240 = trunc nuw i8 %239 to i1
  br i1 %240, label %241, label %245

241:                                              ; preds = %237
  %242 = getelementptr inbounds i8, ptr %6, i64 240
  %243 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %242, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %244 = getelementptr inbounds i8, ptr %6, i64 5496
  store <2 x float> %243, ptr %244, align 8
  br label %245

245:                                              ; preds = %241, %237
  %246 = getelementptr inbounds i8, ptr %6, i64 5495
  %247 = load i8, ptr %246, align 1
  %248 = sext i8 %247 to i32
  %249 = icmp eq i8 %247, -1
  br i1 %249, label %.sink.split277, label %250

250:                                              ; preds = %245
  %251 = tail call noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef %248, i32 noundef %59)
  br i1 %251, label %287, label %252

252:                                              ; preds = %250
  %253 = and i32 %.1, 32
  %254 = icmp ne i32 %253, 0
  %255 = and i1 %254, %.1197.shrunk
  %256 = and i32 %4, 64
  %.not242 = icmp ne i32 %256, 0
  %or.cond261.not = or i1 %.not242, %255
  br i1 %or.cond261.not, label %257, label %.sink.split277

257:                                              ; preds = %252
  %258 = load i8, ptr %35, align 4, !tbaa !115, !range !116, !noundef !117
  %259 = trunc nuw i8 %258 to i1
  br i1 %259, label %.sink.split277, label %260

260:                                              ; preds = %257
  %261 = and i32 %4, 256
  %.not243 = icmp eq i32 %261, 0
  br i1 %.not243, label %273, label %262

262:                                              ; preds = %260
  %263 = getelementptr inbounds i8, ptr %6, i64 2886
  %264 = sext i8 %247 to i64
  %265 = getelementptr inbounds [5 x i8], ptr %263, i64 0, i64 %264
  %266 = load i8, ptr %265, align 1, !tbaa !145, !range !116, !noundef !117
  %267 = trunc nuw i8 %266 to i1
  br i1 %267, label %268, label %273

268:                                              ; preds = %262
  %269 = getelementptr inbounds i8, ptr %6, i64 2876
  %270 = getelementptr inbounds [5 x i16], ptr %269, i64 0, i64 %264
  %271 = load i16, ptr %270, align 2, !tbaa !126
  %272 = icmp eq i16 %271, 2
  br label %273

273:                                              ; preds = %268, %262, %260
  %274 = phi i1 [ false, %262 ], [ false, %260 ], [ %272, %268 ]
  br i1 %.not217, label %283, label %275

275:                                              ; preds = %273
  %276 = getelementptr inbounds i8, ptr %6, i64 2968
  %277 = sext i8 %247 to i64
  %278 = getelementptr inbounds [5 x float], ptr %276, i64 0, i64 %277
  %279 = load float, ptr %278, align 4, !tbaa !127
  %280 = getelementptr inbounds i8, ptr %6, i64 132
  %281 = load float, ptr %280, align 4, !tbaa !128
  %282 = fcmp oge float %279, %281
  br label %283

283:                                              ; preds = %275, %273
  %284 = phi i1 [ false, %273 ], [ %282, %275 ]
  %285 = tail call noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef %248)
  %286 = tail call noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef %285, i32 noundef %59)
  %brmerge262 = select i1 %274, i1 true, i1 %284
  %spec.select263 = select i1 %286, i8 1, i8 %.7
  %spec.select267 = select i1 %brmerge262, i8 %.7, i8 %spec.select263
  br label %.sink.split277

.sink.split277:                                   ; preds = %257, %252, %283, %245
  %.10.ph = phi i8 [ %.7, %245 ], [ %.7, %257 ], [ %.7, %252 ], [ %spec.select267, %283 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %287

287:                                              ; preds = %.sink.split277, %250
  %.0205 = phi i8 [ 1, %250 ], [ 0, %.sink.split277 ]
  %.10 = phi i8 [ %.7, %250 ], [ %.10.ph, %.sink.split277 ]
  %288 = and i32 %4, 262144
  %.not245 = icmp eq i32 %288, 0
  br i1 %.not245, label %289, label %299

289:                                              ; preds = %287
  %290 = getelementptr inbounds i8, ptr %6, i64 93
  %291 = load i8, ptr %290, align 1, !tbaa !129, !range !116, !noundef !117
  %292 = trunc nuw i8 %291 to i1
  br i1 %292, label %293, label %299

293:                                              ; preds = %289
  %294 = getelementptr inbounds i8, ptr %6, i64 8396
  store i8 0, ptr %294, align 4, !tbaa !130
  br label %299

295:                                              ; preds = %234, %234
  %296 = load i32, ptr %178, align 4, !tbaa !133
  %297 = icmp eq i32 %296, %1
  br i1 %297, label %299, label %298

298:                                              ; preds = %295
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %299

299:                                              ; preds = %295, %234, %287, %289, %293, %298
  %.1206 = phi i8 [ 0, %298 ], [ %.0205, %293 ], [ %.0205, %289 ], [ %.0205, %287 ], [ 0, %234 ], [ 1, %295 ]
  %.11 = phi i8 [ %.7, %298 ], [ %.10, %293 ], [ %.10, %289 ], [ %.10, %287 ], [ %.7, %234 ], [ %.7, %295 ]
  %300 = trunc nuw i8 %.11 to i1
  br i1 %300, label %301, label %303

301:                                              ; preds = %299
  %302 = getelementptr inbounds i8, ptr %6, i64 5491
  store i8 1, ptr %302, align 1, !tbaa !146
  br label %303

303:                                              ; preds = %299, %301, %230
  %.2207 = phi i8 [ %.1206, %301 ], [ %.1206, %299 ], [ 0, %230 ]
  %.12 = phi i8 [ %.11, %301 ], [ %.11, %299 ], [ %.7, %230 ]
  %.not246 = icmp eq ptr %2, null
  br i1 %.not246, label %309, label %304

304:                                              ; preds = %303
  %305 = getelementptr inbounds i8, ptr %6, i64 8456
  %306 = load i32, ptr %305, align 8, !tbaa !147
  %307 = icmp eq i32 %306, %1
  %spec.select264 = select i1 %307, i1 true, i1 %.1197.shrunk
  %308 = zext i1 %spec.select264 to i8
  store i8 %308, ptr %2, align 1, !tbaa !145
  br label %309

309:                                              ; preds = %304, %303
  %.not247 = icmp eq ptr %3, null
  br i1 %.not247, label %311, label %310

310:                                              ; preds = %309
  store i8 %.2207, ptr %3, align 1, !tbaa !145
  br label %311

311:                                              ; preds = %310, %309
  %312 = trunc nuw i8 %.12 to i1
  ret i1 %312
}

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectji(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindowi(ptr noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #4

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEiij(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui15IsMouseReleasedEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare void @_ZN5ImGui11SetKeyOwnerE8ImGuiKeyji(i32 noundef, i32 noundef, i32 noundef) local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui16MouseButtonToKeyEi(i32 noundef) local_unnamed_addr #0

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #3

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui10GetKeyDataE8ImGuiKey(i32 noundef) local_unnamed_addr #5

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui11IsMouseDownEij(i32 noundef, i32 noundef) local_unnamed_addr #3

declare noundef zeroext i1 @_ZN5ImGui12TestKeyOwnerE8ImGuiKeyj(i32 noundef, i32 noundef) local_unnamed_addr #3

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 7880}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !19, i64 3096, !22, i64 3392, !13, i64 4596, !13, i64 4600, !6, i64 4608, !15, i64 4616, !15, i64 4620, !15, i64 4624, !15, i64 4628, !24, i64 4632, !27, i64 5168, !13, i64 5176, !13, i64 5180, !13, i64 5184, !13, i64 5188, !13, i64 5192, !11, i64 5196, !11, i64 5197, !11, i64 5198, !11, i64 5199, !6, i64 5200, !7, i64 5208, !28, i64 5224, !28, i64 5240, !16, i64 5256, !13, i64 5260, !29, i64 5264, !29, i64 5280, !29, i64 5296, !30, i64 5312, !31, i64 5328, !13, i64 5344, !15, i64 5348, !13, i64 5352, !6, i64 5360, !6, i64 5368, !6, i64 5376, !6, i64 5384, !6, i64 5392, !6, i64 5400, !14, i64 5408, !13, i64 5416, !13, i64 5420, !15, i64 5424, !14, i64 5428, !14, i64 5436, !13, i64 5444, !13, i64 5448, !13, i64 5452, !13, i64 5456, !13, i64 5460, !15, i64 5464, !15, i64 5468, !11, i64 5472, !11, i64 5473, !11, i64 5474, !13, i64 5476, !13, i64 5480, !15, i64 5484, !11, i64 5488, !11, i64 5489, !11, i64 5490, !11, i64 5491, !11, i64 5492, !11, i64 5493, !11, i64 5494, !13, i64 5495, !14, i64 5496, !6, i64 5504, !33, i64 5512, !13, i64 5516, !34, i64 5520, !35, i64 5532, !13, i64 5540, !15, i64 5544, !27, i64 5552, !27, i64 5560, !27, i64 5568, !36, i64 5576, !7, i64 5596, !37, i64 7456, !13, i64 7800, !11, i64 7804, !13, i64 7808, !13, i64 7812, !13, i64 7816, !13, i64 7820, !39, i64 7824, !41, i64 7880, !43, i64 7960, !11, i64 8120, !13, i64 8124, !45, i64 8128, !46, i64 8144, !47, i64 8160, !48, i64 8176, !49, i64 8192, !50, i64 8208, !51, i64 8224, !51, i64 8240, !52, i64 8256, !53, i64 8272, !6, i64 8288, !6, i64 8296, !6, i64 8304, !13, i64 8312, !54, i64 8320, !42, i64 8368, !13, i64 8384, !13, i64 8388, !13, i64 8392, !11, i64 8396, !11, i64 8397, !11, i64 8398, !11, i64 8399, !13, i64 8400, !6, i64 8408, !13, i64 8416, !55, i64 8420, !13, i64 8424, !13, i64 8428, !13, i64 8432, !13, i64 8436, !48, i64 8440, !13, i64 8456, !15, i64 8460, !13, i64 8464, !13, i64 8468, !33, i64 8472, !40, i64 8480, !7, i64 8488, !11, i64 8489, !11, i64 8490, !11, i64 8491, !56, i64 8496, !11, i64 8552, !11, i64 8553, !11, i64 8554, !13, i64 8556, !13, i64 8560, !13, i64 8564, !23, i64 8568, !23, i64 8572, !23, i64 8576, !42, i64 8580, !42, i64 8596, !13, i64 8612, !13, i64 8616, !13, i64 8620, !56, i64 8624, !56, i64 8680, !56, i64 8736, !56, i64 8792, !13, i64 8848, !13, i64 8852, !13, i64 8856, !13, i64 8860, !11, i64 8864, !11, i64 8865, !13, i64 8868, !13, i64 8872, !6, i64 8880, !6, i64 8888, !6, i64 8896, !15, i64 8904, !15, i64 8908, !11, i64 8912, !57, i64 8916, !14, i64 8920, !14, i64 8928, !15, i64 8936, !11, i64 8940, !11, i64 8941, !11, i64 8942, !13, i64 8944, !13, i64 8948, !13, i64 8952, !58, i64 8960, !42, i64 9024, !42, i64 9040, !13, i64 9056, !13, i64 9060, !15, i64 9064, !13, i64 9068, !13, i64 9072, !13, i64 9076, !13, i64 9080, !59, i64 9088, !7, i64 9104, !13, i64 9120, !60, i64 9128, !6, i64 9144, !13, i64 9152, !13, i64 9156, !61, i64 9160, !62, i64 9176, !64, i64 9216, !65, i64 9232, !6, i64 9248, !66, i64 9256, !68, i64 9296, !69, i64 9312, !70, i64 9328, !6, i64 9432, !13, i64 9440, !71, i64 9448, !72, i64 9464, !13, i64 9504, !13, i64 9508, !15, i64 9512, !15, i64 9516, !13, i64 9520, !13, i64 9524, !13, i64 9528, !15, i64 9532, !14, i64 9536, !74, i64 9544, !76, i64 9664, !77, i64 9688, !13, i64 9808, !35, i64 9812, !13, i64 9820, !13, i64 9824, !13, i64 9828, !13, i64 9832, !13, i64 9836, !15, i64 9840, !15, i64 9844, !13, i64 9848, !25, i64 9852, !79, i64 9868, !42, i64 9916, !11, i64 9932, !17, i64 9934, !15, i64 9936, !15, i64 9940, !15, i64 9944, !11, i64 9948, !11, i64 9949, !15, i64 9952, !15, i64 9956, !15, i64 9960, !17, i64 9964, !17, i64 9966, !6, i64 9968, !75, i64 9976, !80, i64 9992, !81, i64 10008, !83, i64 10112, !83, i64 10128, !13, i64 10144, !84, i64 10152, !6, i64 10208, !11, i64 10216, !15, i64 10220, !87, i64 10224, !88, i64 10240, !89, i64 10256, !90, i64 10272, !91, i64 10288, !13, i64 10304, !7, i64 10312, !11, i64 10416, !13, i64 10420, !6, i64 10424, !6, i64 10432, !87, i64 10440, !6, i64 10456, !6, i64 10464, !15, i64 10472, !11, i64 10476, !13, i64 10480, !13, i64 10484, !13, i64 10488, !6, i64 10496, !6, i64 10504, !14, i64 10512, !11, i64 10520, !13, i64 10524, !92, i64 10528, !6, i64 10552, !13, i64 10560, !13, i64 10564, !87, i64 10568, !93, i64 10584, !13, i64 10608, !13, i64 10612, !7, i64 10616, !7, i64 10617, !11, i64 10618, !13, i64 10620, !7, i64 10624, !11, i64 10625, !7, i64 10626, !13, i64 10628, !15, i64 10632, !25, i64 10636, !94, i64 10652, !95, i64 10680, !97, i64 10736, !6, i64 10800, !7, i64 10808, !13, i64 11048, !13, i64 11052, !15, i64 11056, !13, i64 11060, !13, i64 11064, !13, i64 11068, !75, i64 11072, !7, i64 11088}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !15, i64 56, !11, i64 60, !6, i64 64, !14, i64 72, !11, i64 80, !11, i64 81, !11, i64 82, !11, i64 83, !11, i64 84, !11, i64 85, !11, i64 86, !11, i64 87, !11, i64 88, !11, i64 89, !11, i64 90, !11, i64 91, !11, i64 92, !11, i64 93, !11, i64 94, !11, i64 95, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !11, i64 100, !11, i64 101, !11, i64 102, !11, i64 103, !11, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !11, i64 132, !11, i64 133, !11, i64 134, !11, i64 135, !11, i64 136, !11, i64 137, !11, i64 138, !11, i64 139, !11, i64 140, !11, i64 141, !11, i64 142, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !11, i64 184, !11, i64 185, !11, i64 186, !11, i64 187, !11, i64 188, !11, i64 189, !11, i64 190, !15, i64 192, !13, i64 196, !13, i64 200, !13, i64 204, !13, i64 208, !14, i64 212, !6, i64 224, !14, i64 232, !7, i64 240, !15, i64 248, !15, i64 252, !16, i64 256, !13, i64 260, !11, i64 264, !11, i64 265, !11, i64 266, !11, i64 267, !13, i64 268, !7, i64 272, !11, i64 2752, !14, i64 2756, !7, i64 2764, !7, i64 2808, !7, i64 2848, !7, i64 2853, !7, i64 2858, !7, i64 2868, !7, i64 2878, !7, i64 2888, !7, i64 2928, !7, i64 2933, !11, i64 2938, !11, i64 2939, !7, i64 2940, !7, i64 2960, !7, i64 2980, !7, i64 3020, !15, i64 3040, !11, i64 3044, !11, i64 3045, !17, i64 3046, !18, i64 3048, !6, i64 3064, !6, i64 3072, !6, i64 3080}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"_ZTS16ImGuiMouseSource", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!19 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !17, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !6, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !20, i64 264, !21, i64 280}
!20 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !13, i64 0, !13, i64 4, !6, i64 8}
!21 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !13, i64 0, !13, i64 4, !6, i64 8}
!22 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !15, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !14, i64 28, !14, i64 36, !23, i64 44, !15, i64 48, !15, i64 52, !15, i64 56, !15, i64 60, !14, i64 64, !15, i64 72, !15, i64 76, !14, i64 80, !14, i64 88, !14, i64 96, !14, i64 104, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !15, i64 136, !15, i64 140, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !15, i64 160, !15, i64 164, !15, i64 168, !14, i64 172, !23, i64 180, !14, i64 184, !14, i64 192, !15, i64 200, !14, i64 204, !14, i64 212, !14, i64 220, !14, i64 228, !15, i64 236, !15, i64 240, !11, i64 244, !11, i64 245, !11, i64 246, !15, i64 248, !15, i64 252, !7, i64 256, !15, i64 1184, !15, i64 1188, !15, i64 1192, !13, i64 1196, !13, i64 1200}
!23 = !{!"_ZTS8ImGuiDir", !7, i64 0}
!24 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !6, i64 16, !15, i64 24, !15, i64 28, !15, i64 32, !15, i64 36, !15, i64 40, !13, i64 44, !25, i64 48, !26, i64 64, !7, i64 80, !15, i64 464, !7, i64 468}
!25 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!26 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!27 = !{!"double", !7, i64 0}
!28 = !{!"_ZTS8ImVectorI15ImGuiInputEventE", !13, i64 0, !13, i64 4, !6, i64 8}
!29 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!30 = !{!"_ZTS8ImVectorI20ImGuiWindowStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!31 = !{!"_ZTS12ImGuiStorage", !32, i64 0}
!32 = !{!"_ZTS8ImVectorI16ImGuiStoragePairE", !13, i64 0, !13, i64 4, !6, i64 8}
!33 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!34 = !{!"_ZTS24ImGuiDeactivatedItemData", !13, i64 0, !13, i64 4, !11, i64 8, !11, i64 9}
!35 = !{!"_ZTS20ImGuiDataTypeStorage", !7, i64 0}
!36 = !{!"_ZTS10ImBitArrayILi155ELin512EE", !7, i64 0}
!37 = !{!"_ZTS20ImGuiKeyRoutingTable", !7, i64 0, !38, i64 312, !38, i64 328}
!38 = !{!"_ZTS8ImVectorI19ImGuiKeyRoutingDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !13, i64 4, !13, i64 8, !40, i64 16, !15, i64 24, !13, i64 28, !13, i64 32, !11, i64 36, !7, i64 37, !35, i64 38, !13, i64 48}
!40 = !{!"long long", !7, i64 0}
!41 = !{!"_ZTS17ImGuiLastItemData", !13, i64 0, !13, i64 4, !13, i64 8, !42, i64 12, !42, i64 28, !42, i64 44, !42, i64 60, !13, i64 76}
!42 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!43 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !14, i64 20, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !13, i64 60, !13, i64 64, !11, i64 68, !11, i64 69, !42, i64 72, !6, i64 88, !6, i64 96, !15, i64 104, !13, i64 108, !13, i64 112, !44, i64 116, !14, i64 148, !13, i64 156}
!44 = !{!"_ZTS16ImGuiWindowClass", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24, !11, i64 28, !11, i64 29}
!45 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI19ImGuiFocusScopeDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!51 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!52 = !{!"_ZTS8ImVectorI22ImGuiTreeNodeStackDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!53 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS20ImGuiPlatformMonitor", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !15, i64 32, !6, i64 40}
!55 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!56 = !{!"_ZTS16ImGuiNavItemData", !6, i64 0, !13, i64 8, !13, i64 12, !42, i64 16, !13, i64 32, !15, i64 36, !15, i64 40, !15, i64 44, !40, i64 48}
!57 = !{!"_ZTS8ImGuiKey", !7, i64 0}
!58 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!59 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI20ImGuiListClipperDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS8ImVectorI18ImGuiTableTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!62 = !{!"_ZTS6ImPoolI10ImGuiTableE", !63, i64 0, !31, i64 16, !13, i64 32, !13, i64 36}
!63 = !{!"_ZTS8ImVectorI10ImGuiTableE", !13, i64 0, !13, i64 4, !6, i64 8}
!64 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!65 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!66 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !67, i64 0, !31, i64 16, !13, i64 32, !13, i64 36}
!67 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!68 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!69 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!70 = !{!"_ZTS19ImGuiBoxSelectState", !13, i64 0, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 9, !14, i64 12, !14, i64 20, !14, i64 28, !6, i64 40, !11, i64 48, !42, i64 52, !42, i64 68, !42, i64 84}
!71 = !{!"_ZTS8ImVectorI24ImGuiMultiSelectTempDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!72 = !{!"_ZTS6ImPoolI21ImGuiMultiSelectStateE", !73, i64 0, !31, i64 16, !13, i64 32, !13, i64 36}
!73 = !{!"_ZTS8ImVectorI21ImGuiMultiSelectStateE", !13, i64 0, !13, i64 4, !6, i64 8}
!74 = !{!"_ZTS19ImGuiInputTextState", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !6, i64 32, !75, i64 40, !75, i64 56, !75, i64 72, !13, i64 88, !14, i64 92, !15, i64 100, !11, i64 104, !11, i64 105, !11, i64 106, !11, i64 107, !13, i64 108, !13, i64 112}
!75 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!76 = !{!"_ZTS30ImGuiInputTextDeactivatedState", !13, i64 0, !75, i64 8}
!77 = !{!"_ZTS6ImFont", !64, i64 0, !15, i64 16, !15, i64 20, !18, i64 24, !78, i64 40, !6, i64 56, !6, i64 64, !6, i64 72, !17, i64 80, !17, i64 82, !17, i64 84, !17, i64 86, !15, i64 88, !15, i64 92, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !11, i64 112, !7, i64 113}
!78 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS21ImGuiComboPreviewData", !42, i64 0, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !13, i64 44}
!80 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!81 = !{!"_ZTS22ImGuiTypingSelectState", !82, i64 0, !7, i64 24, !13, i64 88, !13, i64 92, !15, i64 96, !11, i64 100}
!82 = !{!"_ZTS24ImGuiTypingSelectRequest", !13, i64 0, !13, i64 4, !6, i64 8, !11, i64 16, !11, i64 17, !7, i64 18}
!83 = !{!"_ZTS20ImGuiPlatformImeData", !11, i64 0, !14, i64 4, !15, i64 12}
!84 = !{!"_ZTS16ImGuiDockContext", !31, i64 0, !85, i64 16, !86, i64 32, !11, i64 48}
!85 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !13, i64 0, !13, i64 4, !6, i64 8}
!86 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !13, i64 0, !13, i64 4, !6, i64 8}
!87 = !{!"_ZTS15ImGuiTextBuffer", !75, i64 0}
!88 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!89 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !75, i64 0}
!90 = !{!"_ZTS13ImChunkStreamI18ImGuiTableSettingsE", !75, i64 0}
!91 = !{!"_ZTS8ImVectorI16ImGuiContextHookE", !13, i64 0, !13, i64 4, !6, i64 8}
!92 = !{!"_ZTS23ImGuiErrorRecoveryState", !17, i64 0, !17, i64 2, !17, i64 4, !17, i64 6, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !17, i64 18, !17, i64 20}
!93 = !{!"_ZTS14ImGuiTextIndex", !49, i64 0, !13, i64 16}
!94 = !{!"_ZTS18ImGuiMetricsConfig", !11, i64 0, !11, i64 1, !11, i64 2, !11, i64 3, !11, i64 4, !11, i64 5, !11, i64 6, !11, i64 7, !11, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !13, i64 24}
!95 = !{!"_ZTS16ImGuiIDStackTool", !13, i64 0, !13, i64 4, !13, i64 8, !96, i64 16, !11, i64 32, !15, i64 36, !87, i64 40}
!96 = !{!"_ZTS8ImVectorI19ImGuiStackLevelInfoE", !13, i64 0, !13, i64 4, !6, i64 8}
!97 = !{!"_ZTS19ImGuiDebugAllocInfo", !13, i64 0, !13, i64 4, !17, i64 8, !7, i64 12}
!98 = !{!13, !13, i64 0}
!99 = !{!10, !6, i64 5368}
!100 = !{!101, !6, i64 1048}
!101 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !6, i64 8, !13, i64 16, !13, i64 20, !13, i64 24, !13, i64 28, !44, i64 32, !6, i64 64, !13, i64 72, !14, i64 76, !13, i64 84, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !14, i64 120, !14, i64 128, !14, i64 136, !15, i64 144, !15, i64 148, !15, i64 152, !15, i64 156, !15, i64 160, !15, i64 164, !15, i64 168, !15, i64 172, !15, i64 176, !15, i64 180, !13, i64 184, !13, i64 188, !13, i64 192, !13, i64 196, !13, i64 200, !14, i64 204, !14, i64 212, !14, i64 220, !14, i64 228, !14, i64 236, !14, i64 244, !11, i64 252, !11, i64 253, !11, i64 254, !7, i64 255, !11, i64 256, !11, i64 257, !11, i64 258, !11, i64 259, !11, i64 260, !11, i64 261, !11, i64 262, !11, i64 263, !11, i64 264, !11, i64 265, !11, i64 266, !11, i64 267, !11, i64 268, !7, i64 269, !7, i64 270, !17, i64 272, !17, i64 274, !17, i64 276, !17, i64 278, !17, i64 280, !7, i64 282, !7, i64 283, !11, i64 284, !23, i64 288, !7, i64 292, !7, i64 293, !7, i64 294, !7, i64 295, !13, i64 296, !13, i64 297, !13, i64 298, !13, i64 299, !14, i64 300, !14, i64 308, !80, i64 320, !102, i64 336, !42, i64 600, !42, i64 616, !42, i64 632, !42, i64 648, !42, i64 664, !42, i64 680, !42, i64 696, !105, i64 712, !105, i64 716, !13, i64 720, !13, i64 724, !15, i64 728, !15, i64 732, !31, i64 736, !106, i64 752, !15, i64 768, !15, i64 772, !15, i64 776, !15, i64 780, !13, i64 784, !6, i64 792, !107, i64 800, !6, i64 1016, !6, i64 1024, !6, i64 1032, !6, i64 1040, !6, i64 1048, !6, i64 1056, !6, i64 1064, !6, i64 1072, !6, i64 1080, !7, i64 1088, !7, i64 1096, !7, i64 1128, !13, i64 1144, !13, i64 1148, !13, i64 1152, !11, i64 1156, !11, i64 1157, !11, i64 1157, !11, i64 1157, !11, i64 1157, !17, i64 1158, !114, i64 1160, !6, i64 1192, !6, i64 1200, !13, i64 1208}
!102 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !14, i64 48, !15, i64 56, !15, i64 60, !11, i64 64, !11, i64 65, !103, i64 68, !103, i64 72, !103, i64 76, !14, i64 80, !55, i64 88, !17, i64 92, !17, i64 94, !11, i64 96, !11, i64 97, !11, i64 98, !11, i64 99, !14, i64 100, !104, i64 108, !13, i64 136, !13, i64 140, !29, i64 144, !6, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !13, i64 184, !13, i64 188, !13, i64 192, !13, i64 196, !13, i64 200, !42, i64 204, !15, i64 220, !15, i64 224, !64, i64 232, !64, i64 248}
!103 = !{!"_ZTS6ImVec1", !15, i64 0}
!104 = !{!"_ZTS16ImGuiMenuColumns", !13, i64 0, !13, i64 4, !17, i64 8, !17, i64 10, !17, i64 12, !17, i64 14, !17, i64 16, !7, i64 18}
!105 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!106 = !{!"_ZTS8ImVectorI15ImGuiOldColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!107 = !{!"_ZTS10ImDrawList", !108, i64 0, !18, i64 16, !109, i64 32, !13, i64 48, !13, i64 52, !6, i64 56, !6, i64 64, !6, i64 72, !26, i64 80, !110, i64 96, !111, i64 128, !112, i64 152, !113, i64 168, !59, i64 184, !15, i64 200, !6, i64 208}
!108 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!109 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!110 = !{!"_ZTS15ImDrawCmdHeader", !25, i64 0, !40, i64 16, !13, i64 24}
!111 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !65, i64 8}
!112 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!113 = !{!"_ZTS8ImVectorIyE", !13, i64 0, !13, i64 4, !6, i64 8}
!114 = !{!"_ZTS20ImGuiWindowDockStyle", !7, i64 0}
!115 = !{!10, !11, i64 8940}
!116 = !{i8 0, i8 2}
!117 = !{}
!118 = !{!10, !13, i64 8944}
!119 = !{!10, !15, i64 5464}
!120 = !{!10, !15, i64 24}
!121 = !{!10, !13, i64 9080}
!122 = !{!10, !11, i64 272}
!123 = !{!10, !11, i64 273}
!124 = !{!10, !11, i64 274}
!125 = !{!10, !13, i64 5476}
!126 = !{!17, !17, i64 0}
!127 = !{!15, !15, i64 0}
!128 = !{!10, !15, i64 132}
!129 = !{!10, !11, i64 93}
!130 = !{!10, !11, i64 8396}
!131 = !{!10, !13, i64 8400}
!132 = !{!10, !11, i64 8397}
!133 = !{!10, !13, i64 8428}
!134 = !{!10, !13, i64 8424}
!135 = !{!10, !13, i64 8432}
!136 = !{!10, !11, i64 88}
!137 = !{!138, !15, i64 4}
!138 = !{!"_ZTS12ImGuiKeyData", !11, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!139 = !{!10, !15, i64 136}
!140 = !{!10, !33, i64 8472}
!141 = !{!10, !33, i64 5512}
!142 = !{!10, !13, i64 8436}
!143 = !{!10, !11, i64 5494}
!144 = !{!10, !11, i64 5488}
!145 = !{!11, !11, i64 0}
!146 = !{!10, !11, i64 5491}
!147 = !{!10, !13, i64 8456}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LoopRotatePass,LoopSimplifyPass,PostOrderFunctionAttrsPass,ReassociatePass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass