; LLVM IR from DarrenSweeney/3D-Physics-Engine :: Physics Engine/Imgui/imgui.ll (ZN5ImGui7ColumnsEiPKcb)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiAabb = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiWindow = type { ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i8, i8, i8, i8, i8, i32, i8, i32, i32, i32, %struct.ImGuiDrawContext, %class.ImVector.11, %class.ImVector.12, %struct.ImGuiAabb, i32, float, %struct.ImGuiStorage, float, ptr, ptr, i32, i32, i32, i32, i32, i32 }
%struct.ImGuiDrawContext = type { %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, i32, i32, %struct.ImGuiAabb, i8, %class.ImVector.1, %class.ImVector.9, %class.ImVector.10, %class.ImVector.10, i32, ptr, float, float, i32, i32, %struct.ImVec2, float, float, i8, i32, %class.ImVector.10 }
%class.ImVector.1 = type { i64, i64, ptr }
%class.ImVector.9 = type { i64, i64, ptr }
%class.ImVector.10 = type { i64, i64, ptr }
%class.ImVector.11 = type { i64, i64, ptr }
%class.ImVector.12 = type { i64, i64, ptr }
%struct.ImGuiStorage = type { %class.ImVector.6 }
%class.ImVector.6 = type { i64, i64, ptr }
%struct.ImGuiState = type { i8, [7 x i8], %struct.ImGuiIO, %struct.ImGuiStyle, ptr, float, %struct.ImVec2, float, i32, i32, %class.ImVector.1, ptr, %class.ImVector.1, ptr, ptr, ptr, i32, i32, i32, i8, i8, ptr, float, %class.ImVector.2, %class.ImVector.3, %class.ImVector.4, %class.ImVector, %struct.ImVec2, i32, %struct.ImVec2, i32, i8, i32, i8, i8, i32, %class.ImVector.5, %class.ImVector.1, %struct.ImGuiTextEditState, i32, %struct.ImGuiStorage, i32, [1024 x i8], ptr, i8, ptr, ptr, i32, i32, [120 x float], i32, float }
%struct.ImGuiIO = type <{ %struct.ImVec2, float, float, ptr, ptr, float, float, [17 x i32], [4 x i8], ptr, ptr, float, i8, [3 x i8], %struct.ImVec2, %struct.ImVec2, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], [3 x i8], float, i8, i8, i8, [512 x i8], i8, [17 x i16], i8, i8, float, %struct.ImVec2, %struct.ImVec2, [5 x i8], [3 x i8], [5 x %struct.ImVec2], [5 x float], [5 x i8], [5 x i8], [2 x i8], [5 x float], [512 x float], [4 x i8] }>
%struct.ImGuiStyle = type { float, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec2, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, [39 x %struct.ImVec4] }
%struct.ImVec4 = type { float, float, float, float }
%class.ImVector.2 = type { i64, i64, ptr }
%class.ImVector.3 = type { i64, i64, ptr }
%class.ImVector.4 = type { i64, i64, ptr }
%class.ImVector = type { i64, i64, ptr }
%class.ImVector.5 = type { i64, i64, ptr }
%struct.ImGuiTextEditState = type <{ i32, [1024 x i16], [3073 x i8], [3 x i8], i64, float, float, %struct.STB_TexteditState, float, %struct.ImVec2, i8, [7 x i8], ptr, float, [4 x i8] }>
%struct.STB_TexteditState = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %struct.StbUndoState }
%struct.StbUndoState = type { [99 x %struct.StbUndoRecord], [999 x i16], i16, i16, i16, i16 }
%struct.StbUndoRecord = type { i32, i16, i16, i16 }

@.str.8 = external hidden unnamed_addr constant [1 x i8], align 1
@_ZL6GImGui = external hidden global ptr, align 8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #0 align 2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
declare dso_local noundef float @_ZNK12ImGuiStorage8GetFloatEjf(ptr noundef nonnull align 8 dereferenceable(24), i32 noundef, float noundef) #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui13PushItemWidthEf(float noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui12PopItemWidthEv() #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN11ImGuiWindow5GetIDEPKc(ptr noundef nonnull align 8 dereferenceable(480), ptr noundef) #3 align 2

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZL15RegisterAliveIdRKj(ptr noundef nonnull align 4 dereferenceable(4)) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @_ZL16GetCurrentWindowv() #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampfff(float noundef, float noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN9ImGuiAabbC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #3 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxff(float noundef, float noundef) #4

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL8ItemSize6ImVec2PS_(<2 x float>, ptr noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZNK11ImGuiWindow5ColorEif(ptr noundef nonnull align 8 dereferenceable(480), i32 noundef, float noundef) #3 align 2

; Function Attrs: mustprogress uwtable
declare hidden noundef zeroext i1 @_ZL15ButtonBehaviourRK9ImGuiAabbRKjPbS4_bbb(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef, ptr noundef, i1 noundef zeroext, i1 noundef zeroext, i1 noundef zeroext) #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7AddLineERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(104), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #3 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIfE6resizeEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) #6 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui7ColumnsEiPKcb(i32 noundef %0, ptr noundef %1, i1 noundef zeroext %2) #5 {
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  %6 = alloca i8, align 1
  %7 = alloca ptr, align 8
  %8 = alloca ptr, align 8
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca float, align 4
  %11 = alloca float, align 4
  %12 = alloca i32, align 4
  %13 = alloca i32, align 4
  %14 = alloca float, align 4
  %15 = alloca i32, align 4
  %16 = alloca %struct.ImGuiAabb, align 4
  %17 = alloca %struct.ImVec2, align 4
  %18 = alloca %struct.ImVec2, align 4
  %19 = alloca i8, align 1
  %20 = alloca i8, align 1
  %21 = alloca i32, align 4
  %22 = alloca float, align 4
  %23 = alloca %struct.ImVec2, align 4
  %24 = alloca %struct.ImVec2, align 4
  %25 = alloca i32, align 4
  %26 = alloca i32, align 4
  %27 = alloca float, align 4
  %28 = alloca float, align 4
  store i32 %0, ptr %4, align 4, !tbaa !5
  store ptr %1, ptr %5, align 8, !tbaa !9
  %29 = zext i1 %2 to i8
  store i8 %29, ptr %6, align 1, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #7
  %30 = load ptr, ptr @_ZL6GImGui, align 8, !tbaa !9
  store ptr %30, ptr %7, align 8, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #7
  %31 = call noundef ptr @_ZL16GetCurrentWindowv()
  store ptr %31, ptr %8, align 8, !tbaa !9
  %32 = load ptr, ptr %8, align 8, !tbaa !9
  %33 = getelementptr inbounds %struct.ImGuiWindow, ptr %32, i32 0, i32 20
  %34 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %33, i32 0, i32 19
  %35 = load i32, ptr %34, align 4, !tbaa !13
  %36 = icmp ne i32 %35, 1
  br i1 %36, label %37, label %67

37:                                               ; preds = %3
  %38 = load ptr, ptr %8, align 8, !tbaa !9
  %39 = getelementptr inbounds %struct.ImGuiWindow, ptr %38, i32 0, i32 20
  %40 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %39, i32 0, i32 18
  %41 = load i32, ptr %40, align 8, !tbaa !27
  %42 = icmp ne i32 %41, 0
  br i1 %42, label %43, label %45

43:                                               ; preds = %37
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %44 = load <2 x float>, ptr %9, align 4
  call void @_ZL8ItemSize6ImVec2PS_(<2 x float> %44, ptr noundef null)
  br label %45

45:                                               ; preds = %43, %37
  call void @_ZN5ImGui12PopItemWidthEv()
  call void @_ZL11PopClipRectv()
  %46 = load ptr, ptr %8, align 8, !tbaa !9
  %47 = getelementptr inbounds %struct.ImGuiWindow, ptr %46, i32 0, i32 20
  %48 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %47, i32 0, i32 22
  %49 = load float, ptr %48, align 4, !tbaa !28
  %50 = load ptr, ptr %8, align 8, !tbaa !9
  %51 = getelementptr inbounds %struct.ImGuiWindow, ptr %50, i32 0, i32 20
  %52 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %51, i32 0, i32 0
  %53 = getelementptr inbounds %struct.ImVec2, ptr %52, i32 0, i32 1
  %54 = load float, ptr %53, align 4, !tbaa !29
  %55 = call noundef float @_ZL5ImMaxff(float noundef %49, float noundef %54)
  %56 = load ptr, ptr %8, align 8, !tbaa !9
  %57 = getelementptr inbounds %struct.ImGuiWindow, ptr %56, i32 0, i32 20
  %58 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %57, i32 0, i32 22
  store float %55, ptr %58, align 4, !tbaa !28
  %59 = load ptr, ptr %8, align 8, !tbaa !9
  %60 = getelementptr inbounds %struct.ImGuiWindow, ptr %59, i32 0, i32 20
  %61 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %60, i32 0, i32 22
  %62 = load float, ptr %61, align 4, !tbaa !28
  %63 = load ptr, ptr %8, align 8, !tbaa !9
  %64 = getelementptr inbounds %struct.ImGuiWindow, ptr %63, i32 0, i32 20
  %65 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %64, i32 0, i32 0
  %66 = getelementptr inbounds %struct.ImVec2, ptr %65, i32 0, i32 1
  store float %62, ptr %66, align 4, !tbaa !29
  br label %67

67:                                               ; preds = %45, %3
  %68 = load ptr, ptr %8, align 8, !tbaa !9
  %69 = getelementptr inbounds %struct.ImGuiWindow, ptr %68, i32 0, i32 20
  %70 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %69, i32 0, i32 19
  %71 = load i32, ptr %70, align 4, !tbaa !13
  %72 = load i32, ptr %4, align 4, !tbaa !5
  %73 = icmp ne i32 %71, %72
  br i1 %73, label %74, label %206

74:                                               ; preds = %67
  %75 = load ptr, ptr %8, align 8, !tbaa !9
  %76 = getelementptr inbounds %struct.ImGuiWindow, ptr %75, i32 0, i32 20
  %77 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %76, i32 0, i32 19
  %78 = load i32, ptr %77, align 4, !tbaa !13
  %79 = icmp ne i32 %78, 1
  br i1 %79, label %80, label %206

80:                                               ; preds = %74
  %81 = load ptr, ptr %8, align 8, !tbaa !9
  %82 = getelementptr inbounds %struct.ImGuiWindow, ptr %81, i32 0, i32 20
  %83 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %82, i32 0, i32 23
  %84 = load i8, ptr %83, align 8, !tbaa !30, !range !31, !noundef !32
  %85 = trunc i8 %84 to i1
  br i1 %85, label %86, label %206

86:                                               ; preds = %80
  %87 = load ptr, ptr %8, align 8, !tbaa !9
  %88 = getelementptr inbounds %struct.ImGuiWindow, ptr %87, i32 0, i32 14
  %89 = load i8, ptr %88, align 4, !tbaa !33, !range !31, !noundef !32
  %90 = trunc i8 %89 to i1
  br i1 %90, label %206, label %91

91:                                               ; preds = %86
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #7
  %92 = load ptr, ptr %8, align 8, !tbaa !9
  %93 = getelementptr inbounds %struct.ImGuiWindow, ptr %92, i32 0, i32 20
  %94 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %93, i32 0, i32 20
  %95 = getelementptr inbounds %struct.ImVec2, ptr %94, i32 0, i32 1
  %96 = load float, ptr %95, align 4, !tbaa !34
  store float %96, ptr %10, align 4, !tbaa !35
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #7
  %97 = load ptr, ptr %8, align 8, !tbaa !9
  %98 = getelementptr inbounds %struct.ImGuiWindow, ptr %97, i32 0, i32 20
  %99 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %98, i32 0, i32 0
  %100 = getelementptr inbounds %struct.ImVec2, ptr %99, i32 0, i32 1
  %101 = load float, ptr %100, align 4, !tbaa !29
  store float %101, ptr %11, align 4, !tbaa !35
  call void @llvm.lifetime.start.p0(i64 4, ptr %12) #7
  store i32 1, ptr %12, align 4, !tbaa !5
  br label %102

102:                                              ; preds = %202, %91
  %103 = load i32, ptr %12, align 4, !tbaa !5
  %104 = load ptr, ptr %8, align 8, !tbaa !9
  %105 = getelementptr inbounds %struct.ImGuiWindow, ptr %104, i32 0, i32 20
  %106 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %105, i32 0, i32 19
  %107 = load i32, ptr %106, align 4, !tbaa !13
  %108 = icmp slt i32 %103, %107
  br i1 %108, label %110, label %109

109:                                              ; preds = %102
  store i32 2, ptr %13, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %12) #7
  br label %205

110:                                              ; preds = %102
  call void @llvm.lifetime.start.p0(i64 4, ptr %14) #7
  %111 = load ptr, ptr %8, align 8, !tbaa !9
  %112 = getelementptr inbounds %struct.ImGuiWindow, ptr %111, i32 0, i32 4
  %113 = getelementptr inbounds %struct.ImVec2, ptr %112, i32 0, i32 0
  %114 = load float, ptr %113, align 8, !tbaa !36
  %115 = load i32, ptr %12, align 4, !tbaa !5
  %116 = call noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef %115)
  %117 = fadd float %114, %116
  store float %117, ptr %14, align 4, !tbaa !35
  call void @llvm.lifetime.start.p0(i64 4, ptr %15) #7
  %118 = load ptr, ptr %8, align 8, !tbaa !9
  %119 = getelementptr inbounds %struct.ImGuiWindow, ptr %118, i32 0, i32 20
  %120 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %119, i32 0, i32 24
  %121 = load i32, ptr %120, align 4, !tbaa !37
  %122 = load i32, ptr %12, align 4, !tbaa !5
  %123 = add i32 %121, %122
  store i32 %123, ptr %15, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 16, ptr %16) #7
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #7
  %124 = load float, ptr %14, align 4, !tbaa !35
  %125 = fsub float %124, 4.000000e+00
  %126 = load float, ptr %10, align 4, !tbaa !35
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %17, float noundef %125, float noundef %126)
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #7
  %127 = load float, ptr %14, align 4, !tbaa !35
  %128 = fadd float %127, 4.000000e+00
  %129 = load float, ptr %11, align 4, !tbaa !35
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %18, float noundef %128, float noundef %129)
  call void @_ZN9ImGuiAabbC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %16, ptr noundef nonnull align 4 dereferenceable(8) %17, ptr noundef nonnull align 4 dereferenceable(8) %18)
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #7
  %130 = call noundef zeroext i1 @_ZL9IsClippedRK9ImGuiAabb(ptr noundef nonnull align 4 dereferenceable(16) %16)
  br i1 %130, label %131, label %132

131:                                              ; preds = %110
  store i32 4, ptr %13, align 4
  br label %199

132:                                              ; preds = %110
  call void @llvm.lifetime.start.p0(i64 1, ptr %19) #7
  call void @llvm.lifetime.start.p0(i64 1, ptr %20) #7
  %133 = call noundef zeroext i1 @_ZL15ButtonBehaviourRK9ImGuiAabbRKjPbS4_bbb(ptr noundef nonnull align 4 dereferenceable(16) %16, ptr noundef nonnull align 4 dereferenceable(4) %15, ptr noundef %19, ptr noundef %20, i1 noundef zeroext true, i1 noundef zeroext false, i1 noundef zeroext false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #7
  %134 = load ptr, ptr %8, align 8, !tbaa !9
  %135 = load i8, ptr %20, align 1, !tbaa !11, !range !31, !noundef !32
  %136 = trunc i8 %135 to i1
  br i1 %136, label %137, label %138

137:                                              ; preds = %132
  br label %143

138:                                              ; preds = %132
  %139 = load i8, ptr %19, align 1, !tbaa !11, !range !31, !noundef !32
  %140 = trunc i8 %139 to i1
  %141 = zext i1 %140 to i64
  %142 = select i1 %140, i32 25, i32 24
  br label %143

143:                                              ; preds = %138, %137
  %144 = phi i32 [ 26, %137 ], [ %142, %138 ]
  %145 = call noundef i32 @_ZNK11ImGuiWindow5ColorEif(ptr noundef nonnull align 8 dereferenceable(480) %134, i32 noundef %144, float noundef 1.000000e+00)
  store i32 %145, ptr %21, align 4, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 4, ptr %22) #7
  %146 = load float, ptr %14, align 4, !tbaa !35
  %147 = fptosi float %146 to i32
  %148 = sitofp i32 %147 to float
  store float %148, ptr %22, align 4, !tbaa !35
  %149 = load ptr, ptr %8, align 8, !tbaa !9
  %150 = getelementptr inbounds %struct.ImGuiWindow, ptr %149, i32 0, i32 28
  %151 = load ptr, ptr %150, align 8, !tbaa !38
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #7
  %152 = load float, ptr %22, align 4, !tbaa !35
  %153 = load float, ptr %10, align 4, !tbaa !35
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %23, float noundef %152, float noundef %153)
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #7
  %154 = load float, ptr %22, align 4, !tbaa !35
  %155 = load float, ptr %11, align 4, !tbaa !35
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %24, float noundef %154, float noundef %155)
  %156 = load i32, ptr %21, align 4, !tbaa !5
  call void @_ZN10ImDrawList7AddLineERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(104) %151, ptr noundef nonnull align 4 dereferenceable(8) %23, ptr noundef nonnull align 4 dereferenceable(8) %24, i32 noundef %156)
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #7
  %157 = load i8, ptr %20, align 1, !tbaa !11, !range !31, !noundef !32
  %158 = trunc i8 %157 to i1
  br i1 %158, label %159, label %198

159:                                              ; preds = %143
  %160 = load ptr, ptr %8, align 8, !tbaa !9
  %161 = getelementptr inbounds %struct.ImGuiWindow, ptr %160, i32 0, i32 4
  %162 = getelementptr inbounds %struct.ImVec2, ptr %161, i32 0, i32 0
  %163 = load float, ptr %162, align 8, !tbaa !36
  %164 = load float, ptr %14, align 4, !tbaa !35
  %165 = fsub float %164, %163
  store float %165, ptr %14, align 4, !tbaa !35
  %166 = load float, ptr %14, align 4, !tbaa !35
  %167 = load ptr, ptr %7, align 8, !tbaa !9
  %168 = getelementptr inbounds %struct.ImGuiState, ptr %167, i32 0, i32 2
  %169 = getelementptr inbounds %struct.ImGuiIO, ptr %168, i32 0, i32 37
  %170 = getelementptr inbounds %struct.ImVec2, ptr %169, i32 0, i32 0
  %171 = load float, ptr %170, align 8, !tbaa !39
  %172 = fadd float %166, %171
  %173 = load i32, ptr %12, align 4, !tbaa !5
  %174 = sub nsw i32 %173, 1
  %175 = call noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef %174)
  %176 = load ptr, ptr %7, align 8, !tbaa !9
  %177 = getelementptr inbounds %struct.ImGuiState, ptr %176, i32 0, i32 3
  %178 = getelementptr inbounds %struct.ImGuiStyle, ptr %177, i32 0, i32 13
  %179 = load float, ptr %178, align 8, !tbaa !52
  %180 = fadd float %175, %179
  %181 = load i32, ptr %12, align 4, !tbaa !5
  %182 = add nsw i32 %181, 1
  %183 = call noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef %182)
  %184 = load ptr, ptr %7, align 8, !tbaa !9
  %185 = getelementptr inbounds %struct.ImGuiState, ptr %184, i32 0, i32 3
  %186 = getelementptr inbounds %struct.ImGuiStyle, ptr %185, i32 0, i32 13
  %187 = load float, ptr %186, align 8, !tbaa !52
  %188 = fsub float %183, %187
  %189 = call noundef float @_ZL7ImClampfff(float noundef %172, float noundef %180, float noundef %188)
  store float %189, ptr %14, align 4, !tbaa !35
  %190 = load i32, ptr %12, align 4, !tbaa !5
  %191 = load float, ptr %14, align 4, !tbaa !35
  call void @_ZN5ImGui15SetColumnOffsetEif(i32 noundef %190, float noundef %191)
  %192 = load ptr, ptr %8, align 8, !tbaa !9
  %193 = getelementptr inbounds %struct.ImGuiWindow, ptr %192, i32 0, i32 4
  %194 = getelementptr inbounds %struct.ImVec2, ptr %193, i32 0, i32 0
  %195 = load float, ptr %194, align 8, !tbaa !36
  %196 = load float, ptr %14, align 4, !tbaa !35
  %197 = fadd float %196, %195
  store float %197, ptr %14, align 4, !tbaa !35
  br label %198

198:                                              ; preds = %159, %143
  call void @llvm.lifetime.end.p0(i64 4, ptr %22) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %20) #7
  call void @llvm.lifetime.end.p0(i64 1, ptr %19) #7
  store i32 0, ptr %13, align 4
  br label %199

199:                                              ; preds = %198, %131
  call void @llvm.lifetime.end.p0(i64 16, ptr %16) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %15) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %14) #7
  %200 = load i32, ptr %13, align 4
  switch i32 %200, label %338 [
    i32 0, label %201
    i32 4, label %202
  ]

201:                                              ; preds = %199
  br label %202

202:                                              ; preds = %201, %199
  %203 = load i32, ptr %12, align 4, !tbaa !5
  %204 = add nsw i32 %203, 1
  store i32 %204, ptr %12, align 4, !tbaa !5
  br label %102, !llvm.loop !53

205:                                              ; preds = %109
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #7
  br label %206

206:                                              ; preds = %205, %86, %80, %74, %67
  %207 = load ptr, ptr %8, align 8, !tbaa !9
  %208 = load ptr, ptr %5, align 8, !tbaa !9
  %209 = icmp ne ptr %208, null
  br i1 %209, label %210, label %212

210:                                              ; preds = %206
  %211 = load ptr, ptr %5, align 8, !tbaa !9
  br label %213

212:                                              ; preds = %206
  br label %213

213:                                              ; preds = %212, %210
  %214 = phi ptr [ %211, %210 ], [ @.str.8, %212 ]
  %215 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKc(ptr noundef nonnull align 8 dereferenceable(480) %207, ptr noundef %214)
  %216 = load ptr, ptr %8, align 8, !tbaa !9
  %217 = getelementptr inbounds %struct.ImGuiWindow, ptr %216, i32 0, i32 20
  %218 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %217, i32 0, i32 24
  store i32 %215, ptr %218, align 4, !tbaa !37
  %219 = load ptr, ptr %8, align 8, !tbaa !9
  %220 = getelementptr inbounds %struct.ImGuiWindow, ptr %219, i32 0, i32 20
  %221 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %220, i32 0, i32 18
  store i32 0, ptr %221, align 8, !tbaa !27
  %222 = load i32, ptr %4, align 4, !tbaa !5
  %223 = load ptr, ptr %8, align 8, !tbaa !9
  %224 = getelementptr inbounds %struct.ImGuiWindow, ptr %223, i32 0, i32 20
  %225 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %224, i32 0, i32 19
  store i32 %222, ptr %225, align 4, !tbaa !13
  %226 = load i8, ptr %6, align 1, !tbaa !11, !range !31, !noundef !32
  %227 = trunc i8 %226 to i1
  %228 = load ptr, ptr %8, align 8, !tbaa !9
  %229 = getelementptr inbounds %struct.ImGuiWindow, ptr %228, i32 0, i32 20
  %230 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %229, i32 0, i32 23
  %231 = zext i1 %227 to i8
  store i8 %231, ptr %230, align 8, !tbaa !30
  %232 = load ptr, ptr %8, align 8, !tbaa !9
  %233 = getelementptr inbounds %struct.ImGuiWindow, ptr %232, i32 0, i32 20
  %234 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %233, i32 0, i32 0
  %235 = load ptr, ptr %8, align 8, !tbaa !9
  %236 = getelementptr inbounds %struct.ImGuiWindow, ptr %235, i32 0, i32 20
  %237 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %236, i32 0, i32 20
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %237, ptr align 8 %234, i64 8, i1 false), !tbaa.struct !55
  %238 = load ptr, ptr %8, align 8, !tbaa !9
  %239 = getelementptr inbounds %struct.ImGuiWindow, ptr %238, i32 0, i32 20
  %240 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %239, i32 0, i32 0
  %241 = getelementptr inbounds %struct.ImVec2, ptr %240, i32 0, i32 1
  %242 = load float, ptr %241, align 4, !tbaa !29
  %243 = load ptr, ptr %8, align 8, !tbaa !9
  %244 = getelementptr inbounds %struct.ImGuiWindow, ptr %243, i32 0, i32 20
  %245 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %244, i32 0, i32 22
  store float %242, ptr %245, align 4, !tbaa !28
  %246 = load ptr, ptr %8, align 8, !tbaa !9
  %247 = getelementptr inbounds %struct.ImGuiWindow, ptr %246, i32 0, i32 20
  %248 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %247, i32 0, i32 21
  store float %242, ptr %248, align 8, !tbaa !56
  %249 = load ptr, ptr %8, align 8, !tbaa !9
  %250 = getelementptr inbounds %struct.ImGuiWindow, ptr %249, i32 0, i32 20
  %251 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %250, i32 0, i32 17
  store float 0.000000e+00, ptr %251, align 4, !tbaa !57
  %252 = load ptr, ptr %8, align 8, !tbaa !9
  %253 = getelementptr inbounds %struct.ImGuiWindow, ptr %252, i32 0, i32 4
  %254 = getelementptr inbounds %struct.ImVec2, ptr %253, i32 0, i32 0
  %255 = load float, ptr %254, align 8, !tbaa !36
  %256 = load ptr, ptr %8, align 8, !tbaa !9
  %257 = getelementptr inbounds %struct.ImGuiWindow, ptr %256, i32 0, i32 20
  %258 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %257, i32 0, i32 16
  %259 = load float, ptr %258, align 8, !tbaa !58
  %260 = fadd float %255, %259
  %261 = load ptr, ptr %8, align 8, !tbaa !9
  %262 = getelementptr inbounds %struct.ImGuiWindow, ptr %261, i32 0, i32 20
  %263 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %262, i32 0, i32 17
  %264 = load float, ptr %263, align 4, !tbaa !57
  %265 = fadd float %260, %264
  %266 = fptosi float %265 to i32
  %267 = sitofp i32 %266 to float
  %268 = load ptr, ptr %8, align 8, !tbaa !9
  %269 = getelementptr inbounds %struct.ImGuiWindow, ptr %268, i32 0, i32 20
  %270 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %269, i32 0, i32 0
  %271 = getelementptr inbounds %struct.ImVec2, ptr %270, i32 0, i32 0
  store float %267, ptr %271, align 8, !tbaa !59
  %272 = load ptr, ptr %8, align 8, !tbaa !9
  %273 = getelementptr inbounds %struct.ImGuiWindow, ptr %272, i32 0, i32 20
  %274 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %273, i32 0, i32 19
  %275 = load i32, ptr %274, align 4, !tbaa !13
  %276 = icmp ne i32 %275, 1
  br i1 %276, label %277, label %325

277:                                              ; preds = %213
  %278 = load ptr, ptr %8, align 8, !tbaa !9
  %279 = getelementptr inbounds %struct.ImGuiWindow, ptr %278, i32 0, i32 20
  %280 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %279, i32 0, i32 25
  %281 = load i32, ptr %4, align 4, !tbaa !5
  %282 = sext i32 %281 to i64
  %283 = add i64 %282, 1
  call void @_ZN8ImVectorIfE6resizeEm(ptr noundef nonnull align 8 dereferenceable(24) %280, i64 noundef %283)
  call void @llvm.lifetime.start.p0(i64 4, ptr %25) #7
  store i32 0, ptr %25, align 4, !tbaa !5
  br label %284

284:                                              ; preds = %319, %277
  %285 = load i32, ptr %25, align 4, !tbaa !5
  %286 = load i32, ptr %4, align 4, !tbaa !5
  %287 = add nsw i32 %286, 1
  %288 = icmp slt i32 %285, %287
  br i1 %288, label %290, label %289

289:                                              ; preds = %284
  store i32 5, ptr %13, align 4
  call void @llvm.lifetime.end.p0(i64 4, ptr %25) #7
  br label %322

290:                                              ; preds = %284
  call void @llvm.lifetime.start.p0(i64 4, ptr %26) #7
  %291 = load ptr, ptr %8, align 8, !tbaa !9
  %292 = getelementptr inbounds %struct.ImGuiWindow, ptr %291, i32 0, i32 20
  %293 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %292, i32 0, i32 24
  %294 = load i32, ptr %293, align 4, !tbaa !37
  %295 = load i32, ptr %25, align 4, !tbaa !5
  %296 = add i32 %294, %295
  store i32 %296, ptr %26, align 4, !tbaa !5
  call void @_ZL15RegisterAliveIdRKj(ptr noundef nonnull align 4 dereferenceable(4) %26)
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #7
  %297 = load i32, ptr %25, align 4, !tbaa !5
  %298 = sitofp i32 %297 to float
  %299 = load ptr, ptr %8, align 8, !tbaa !9
  %300 = getelementptr inbounds %struct.ImGuiWindow, ptr %299, i32 0, i32 20
  %301 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %300, i32 0, i32 19
  %302 = load i32, ptr %301, align 4, !tbaa !13
  %303 = sitofp i32 %302 to float
  %304 = fdiv float %298, %303
  store float %304, ptr %27, align 4, !tbaa !35
  call void @llvm.lifetime.start.p0(i64 4, ptr %28) #7
  %305 = load ptr, ptr %8, align 8, !tbaa !9
  %306 = getelementptr inbounds %struct.ImGuiWindow, ptr %305, i32 0, i32 20
  %307 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %306, i32 0, i32 15
  %308 = load ptr, ptr %307, align 8, !tbaa !60
  %309 = load i32, ptr %26, align 4, !tbaa !5
  %310 = load float, ptr %27, align 4, !tbaa !35
  %311 = call noundef float @_ZNK12ImGuiStorage8GetFloatEjf(ptr noundef nonnull align 8 dereferenceable(24) %308, i32 noundef %309, float noundef %310)
  store float %311, ptr %28, align 4, !tbaa !35
  %312 = load float, ptr %28, align 4, !tbaa !35
  %313 = load ptr, ptr %8, align 8, !tbaa !9
  %314 = getelementptr inbounds %struct.ImGuiWindow, ptr %313, i32 0, i32 20
  %315 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %314, i32 0, i32 25
  %316 = load i32, ptr %25, align 4, !tbaa !5
  %317 = sext i32 %316 to i64
  %318 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24) %315, i64 noundef %317)
  store float %312, ptr %318, align 4, !tbaa !35
  call void @llvm.lifetime.end.p0(i64 4, ptr %28) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #7
  call void @llvm.lifetime.end.p0(i64 4, ptr %26) #7
  br label %319

319:                                              ; preds = %290
  %320 = load i32, ptr %25, align 4, !tbaa !5
  %321 = add nsw i32 %320, 1
  store i32 %321, ptr %25, align 4, !tbaa !5
  br label %284, !llvm.loop !61

322:                                              ; preds = %289
  call void @_ZL18PushColumnClipRecti(i32 noundef -1)
  %323 = call noundef float @_ZN5ImGui14GetColumnWidthEi(i32 noundef -1)
  %324 = fmul float %323, 0x3FE4CCCCC0000000
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %324)
  br label %337

325:                                              ; preds = %213
  %326 = load ptr, ptr %8, align 8, !tbaa !9
  %327 = getelementptr inbounds %struct.ImGuiWindow, ptr %326, i32 0, i32 20
  %328 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %327, i32 0, i32 25
  call void @_ZN8ImVectorIfE6resizeEm(ptr noundef nonnull align 8 dereferenceable(24) %328, i64 noundef 2)
  %329 = load ptr, ptr %8, align 8, !tbaa !9
  %330 = getelementptr inbounds %struct.ImGuiWindow, ptr %329, i32 0, i32 20
  %331 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %330, i32 0, i32 25
  %332 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24) %331, i64 noundef 0)
  store float 0.000000e+00, ptr %332, align 4, !tbaa !35
  %333 = load ptr, ptr %8, align 8, !tbaa !9
  %334 = getelementptr inbounds %struct.ImGuiWindow, ptr %333, i32 0, i32 20
  %335 = getelementptr inbounds %struct.ImGuiDrawContext, ptr %334, i32 0, i32 25
  %336 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24) %335, i64 noundef 1)
  store float 1.000000e+00, ptr %336, align 4, !tbaa !35
  br label %337

337:                                              ; preds = %325, %322
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #7
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #7
  ret void

338:                                              ; preds = %199
  unreachable
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL11PopClipRectv() #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare hidden noundef zeroext i1 @_ZL9IsClippedRK9ImGuiAabb(ptr noundef nonnull align 4 dereferenceable(16)) #3

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL18PushColumnClipRecti(i32 noundef) #3

; Function Attrs: mustprogress uwtable
declare dso_local noundef float @_ZN5ImGui14GetColumnWidthEi(i32 noundef) #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) #4 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui15SetColumnOffsetEif(i32 noundef, float noundef) #3

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"any pointer", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"bool", !7, i64 0}
!13 = !{!14, !6, i64 284}
!14 = !{!"_ZTS11ImGuiWindow", !10, i64 0, !6, i64 8, !6, i64 12, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !15, i64 48, !16, i64 56, !16, i64 60, !12, i64 64, !12, i64 65, !12, i64 66, !12, i64 67, !12, i64 68, !6, i64 72, !12, i64 76, !6, i64 80, !6, i64 84, !6, i64 88, !17, i64 96, !23, i64 336, !24, i64 360, !18, i64 384, !6, i64 400, !16, i64 404, !25, i64 408, !16, i64 432, !10, i64 440, !10, i64 448, !6, i64 456, !6, i64 460, !6, i64 464, !6, i64 468, !6, i64 472, !6, i64 476}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"_ZTS16ImGuiDrawContext", !15, i64 0, !15, i64 8, !15, i64 16, !16, i64 24, !16, i64 28, !16, i64 32, !6, i64 36, !6, i64 40, !18, i64 44, !12, i64 60, !19, i64 64, !21, i64 88, !22, i64 112, !22, i64 136, !6, i64 160, !10, i64 168, !16, i64 176, !16, i64 180, !6, i64 184, !6, i64 188, !15, i64 192, !16, i64 200, !16, i64 204, !12, i64 208, !6, i64 212, !22, i64 216}
!18 = !{!"_ZTS9ImGuiAabb", !15, i64 0, !15, i64 8}
!19 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !20, i64 0, !20, i64 8, !10, i64 16}
!20 = !{!"long", !7, i64 0}
!21 = !{!"_ZTS8ImVectorIbE", !20, i64 0, !20, i64 8, !10, i64 16}
!22 = !{!"_ZTS8ImVectorIfE", !20, i64 0, !20, i64 8, !10, i64 16}
!23 = !{!"_ZTS8ImVectorIjE", !20, i64 0, !20, i64 8, !10, i64 16}
!24 = !{!"_ZTS8ImVectorI6ImVec4E", !20, i64 0, !20, i64 8, !10, i64 16}
!25 = !{!"_ZTS12ImGuiStorage", !26, i64 0}
!26 = !{!"_ZTS8ImVectorIN12ImGuiStorage4PairEE", !20, i64 0, !20, i64 8, !10, i64 16}
!27 = !{!14, !6, i64 280}
!28 = !{!14, !16, i64 300}
!29 = !{!14, !16, i64 100}
!30 = !{!14, !12, i64 304}
!31 = !{i8 0, i8 2}
!32 = !{}
!33 = !{!14, !12, i64 68}
!34 = !{!14, !16, i64 292}
!35 = !{!16, !16, i64 0}
!36 = !{!14, !16, i64 24}
!37 = !{!14, !6, i64 308}
!38 = !{!14, !10, i64 440}
!39 = !{!40, !16, i64 800}
!40 = !{!"_ZTS10ImGuiState", !12, i64 0, !41, i64 8, !42, i64 2960, !10, i64 3672, !16, i64 3680, !15, i64 3684, !16, i64 3692, !6, i64 3696, !6, i64 3700, !19, i64 3704, !10, i64 3728, !19, i64 3736, !10, i64 3760, !10, i64 3768, !10, i64 3776, !6, i64 3784, !6, i64 3788, !6, i64 3792, !12, i64 3796, !12, i64 3797, !10, i64 3800, !16, i64 3808, !43, i64 3816, !44, i64 3840, !45, i64 3864, !46, i64 3888, !15, i64 3912, !6, i64 3920, !15, i64 3924, !6, i64 3932, !12, i64 3936, !6, i64 3940, !12, i64 3944, !12, i64 3945, !6, i64 3948, !47, i64 3952, !19, i64 3976, !48, i64 4000, !6, i64 12400, !25, i64 12408, !6, i64 12432, !7, i64 12436, !10, i64 13464, !12, i64 13472, !10, i64 13480, !10, i64 13488, !6, i64 13496, !6, i64 13500, !7, i64 13504, !6, i64 13984, !16, i64 13988}
!41 = !{!"_ZTS7ImGuiIO", !15, i64 0, !16, i64 8, !16, i64 12, !10, i64 16, !10, i64 24, !16, i64 32, !16, i64 36, !7, i64 40, !10, i64 112, !10, i64 120, !16, i64 128, !12, i64 132, !15, i64 136, !15, i64 144, !10, i64 152, !10, i64 160, !10, i64 168, !10, i64 176, !10, i64 184, !10, i64 192, !10, i64 200, !15, i64 208, !7, i64 216, !16, i64 224, !12, i64 228, !12, i64 229, !12, i64 230, !7, i64 231, !7, i64 744, !12, i64 778, !12, i64 779, !16, i64 780, !15, i64 784, !15, i64 792, !7, i64 800, !7, i64 808, !7, i64 848, !7, i64 868, !7, i64 873, !7, i64 880, !7, i64 900}
!42 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !15, i64 4, !15, i64 12, !16, i64 20, !16, i64 24, !15, i64 28, !16, i64 36, !15, i64 40, !15, i64 48, !15, i64 56, !15, i64 64, !16, i64 72, !16, i64 76, !16, i64 80, !16, i64 84, !7, i64 88}
!43 = !{!"_ZTS8ImVectorIP12ImGuiIniDataE", !20, i64 0, !20, i64 8, !10, i64 16}
!44 = !{!"_ZTS8ImVectorI11ImGuiColModE", !20, i64 0, !20, i64 8, !10, i64 16}
!45 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !20, i64 0, !20, i64 8, !10, i64 16}
!46 = !{!"_ZTS8ImVectorIP6ImFontE", !20, i64 0, !20, i64 8, !10, i64 16}
!47 = !{!"_ZTS8ImVectorIP10ImDrawListE", !20, i64 0, !20, i64 8, !10, i64 16}
!48 = !{!"_ZTS18ImGuiTextEditState", !6, i64 0, !7, i64 4, !7, i64 2052, !20, i64 5128, !16, i64 5136, !16, i64 5140, !49, i64 5144, !16, i64 8364, !15, i64 8368, !12, i64 8376, !10, i64 8384, !16, i64 8392}
!49 = !{!"_ZTS17STB_TexteditState", !6, i64 0, !6, i64 4, !6, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !16, i64 20, !50, i64 24}
!50 = !{!"_ZTS12StbUndoState", !7, i64 0, !7, i64 1188, !51, i64 3186, !51, i64 3188, !51, i64 3190, !51, i64 3192}
!51 = !{!"short", !7, i64 0}
!52 = !{!40, !16, i64 3040}
!53 = distinct !{!53, !54}
!54 = !{!"llvm.loop.mustprogress"}
!55 = !{i64 0, i64 4, !35, i64 4, i64 4, !35}
!56 = !{!14, !16, i64 296}
!57 = !{!14, !16, i64 276}
!58 = !{!14, !16, i64 272}
!59 = !{!14, !16, i64 96}
!60 = !{!14, !10, i64 264}
!61 = distinct !{!61, !54}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiAabb = type { %struct.ImVec2, %struct.ImVec2 }

@.str.8 = external hidden unnamed_addr constant [1 x i8], align 1
@_ZL6GImGui = external hidden local_unnamed_addr global ptr, align 8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #0 align 2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
declare dso_local noundef float @_ZNK12ImGuiStorage8GetFloatEjf(ptr noundef nonnull align 8 dereferenceable(24), i32 noundef, float noundef) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui13PushItemWidthEf(float noundef) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui12PopItemWidthEv() local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZN11ImGuiWindow5GetIDEPKc(ptr noundef nonnull align 8 dereferenceable(480), ptr noundef) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress nounwind uwtable
declare hidden void @_ZL15RegisterAliveIdRKj(ptr noundef nonnull align 4 dereferenceable(4)) local_unnamed_addr #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef ptr @_ZL16GetCurrentWindowv() local_unnamed_addr #3

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL7ImClampfff(float noundef, float noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN9ImGuiAabbC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxff(float noundef, float noundef) local_unnamed_addr #3

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL8ItemSize6ImVec2PS_(<2 x float>, ptr noundef) local_unnamed_addr #4

; Function Attrs: mustprogress uwtable
declare dso_local noundef i32 @_ZNK11ImGuiWindow5ColorEif(ptr noundef nonnull align 8 dereferenceable(480), i32 noundef, float noundef) local_unnamed_addr #2 align 2

; Function Attrs: mustprogress uwtable
declare hidden noundef zeroext i1 @_ZL15ButtonBehaviourRK9ImGuiAabbRKjPbS4_bbb(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(4), ptr noundef, ptr noundef, i1 noundef zeroext, i1 noundef zeroext, i1 noundef zeroext) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawList7AddLineERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(104), ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #2 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIfE6resizeEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) local_unnamed_addr #5 align 2

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui7ColumnsEiPKcb(i32 noundef %0, ptr noundef %1, i1 noundef zeroext %2) local_unnamed_addr #4 {
  %4 = alloca %struct.ImVec2, align 8
  %5 = alloca i32, align 4
  %6 = alloca %struct.ImGuiAabb, align 4
  %7 = alloca %struct.ImVec2, align 4
  %8 = alloca %struct.ImVec2, align 4
  %9 = alloca i8, align 1
  %10 = alloca i8, align 1
  %11 = alloca %struct.ImVec2, align 4
  %12 = alloca %struct.ImVec2, align 4
  %13 = alloca i32, align 4
  %14 = zext i1 %2 to i8
  %15 = load ptr, ptr @_ZL6GImGui, align 8, !tbaa !5
  %16 = tail call noundef ptr @_ZL16GetCurrentWindowv()
  %17 = getelementptr inbounds i8, ptr %16, i64 96
  %18 = getelementptr inbounds i8, ptr %16, i64 284
  %19 = load i32, ptr %18, align 4, !tbaa !9
  %.not = icmp eq i32 %19, 1
  br i1 %.not, label %.loopexit, label %20

20:                                               ; preds = %3
  %21 = getelementptr inbounds i8, ptr %16, i64 280
  %22 = load i32, ptr %21, align 8, !tbaa !25
  %.not83 = icmp eq i32 %22, 0
  br i1 %.not83, label %25, label %23

23:                                               ; preds = %20
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %4, float noundef 0.000000e+00, float noundef 0.000000e+00)
  %24 = load <2 x float>, ptr %4, align 8
  call void @_ZL8ItemSize6ImVec2PS_(<2 x float> %24, ptr noundef null)
  br label %25

25:                                               ; preds = %20, %23
  call void @_ZN5ImGui12PopItemWidthEv()
  call void @_ZL11PopClipRectv()
  %26 = getelementptr inbounds i8, ptr %16, i64 300
  %27 = load float, ptr %26, align 4, !tbaa !26
  %28 = getelementptr inbounds i8, ptr %16, i64 100
  %29 = load float, ptr %28, align 4, !tbaa !27
  %30 = call noundef float @_ZL5ImMaxff(float noundef %27, float noundef %29)
  store float %30, ptr %26, align 4, !tbaa !26
  store float %30, ptr %28, align 4, !tbaa !27
  %.pre = load i32, ptr %18, align 4, !tbaa !9
  %.not84 = icmp eq i32 %.pre, %0
  %.not85 = icmp eq i32 %.pre, 1
  %or.cond = or i1 %.not84, %.not85
  br i1 %or.cond, label %.loopexit, label %31

31:                                               ; preds = %25
  %32 = getelementptr inbounds i8, ptr %16, i64 304
  %33 = load i8, ptr %32, align 8, !tbaa !28, !range !29, !noundef !30
  %34 = trunc nuw i8 %33 to i1
  br i1 %34, label %35, label %.loopexit

35:                                               ; preds = %31
  %36 = getelementptr inbounds i8, ptr %16, i64 68
  %37 = load i8, ptr %36, align 4, !tbaa !31, !range !29, !noundef !30
  %38 = trunc nuw i8 %37 to i1
  br i1 %38, label %.loopexit, label %39

39:                                               ; preds = %35
  %40 = getelementptr inbounds i8, ptr %16, i64 292
  %41 = load float, ptr %40, align 4, !tbaa !32
  %42 = getelementptr inbounds i8, ptr %16, i64 100
  %43 = load float, ptr %42, align 4, !tbaa !27
  %44 = icmp sgt i32 %.pre, 1
  br i1 %44, label %.lr.ph, label %.loopexit

.lr.ph:                                           ; preds = %39
  %45 = getelementptr inbounds i8, ptr %16, i64 24
  %46 = getelementptr inbounds i8, ptr %16, i64 308
  %47 = getelementptr inbounds i8, ptr %16, i64 440
  %48 = getelementptr inbounds i8, ptr %15, i64 800
  %49 = getelementptr inbounds i8, ptr %15, i64 3040
  br label %50

50:                                               ; preds = %.lr.ph, %88
  %.089 = phi i32 [ 1, %.lr.ph ], [ %89, %88 ]
  %51 = load float, ptr %45, align 8, !tbaa !33
  %52 = call noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef %.089)
  %53 = fadd float %51, %52
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %5) #6
  %54 = load i32, ptr %46, align 4, !tbaa !34
  %55 = add i32 %54, %.089
  store i32 %55, ptr %5, align 4, !tbaa !35
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %6) #6
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %7) #6
  %56 = fadd float %53, -4.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %7, float noundef %56, float noundef %41)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %8) #6
  %57 = fadd float %53, 4.000000e+00
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %8, float noundef %57, float noundef %43)
  call void @_ZN9ImGuiAabbC2ERK6ImVec2S2_(ptr noundef nonnull align 4 dereferenceable(16) %6, ptr noundef nonnull align 4 dereferenceable(8) %7, ptr noundef nonnull align 4 dereferenceable(8) %8)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %8) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %7) #6
  %58 = call noundef zeroext i1 @_ZL9IsClippedRK9ImGuiAabb(ptr noundef nonnull align 4 dereferenceable(16) %6)
  br i1 %58, label %88, label %59

59:                                               ; preds = %50
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %9) #6
  call void @llvm.lifetime.start.p0(i64 1, ptr nonnull %10) #6
  %60 = call noundef zeroext i1 @_ZL15ButtonBehaviourRK9ImGuiAabbRKjPbS4_bbb(ptr noundef nonnull align 4 dereferenceable(16) %6, ptr noundef nonnull align 4 dereferenceable(4) %5, ptr noundef nonnull %9, ptr noundef nonnull %10, i1 noundef zeroext true, i1 noundef zeroext false, i1 noundef zeroext false)
  %61 = load i8, ptr %10, align 1, !tbaa !36, !range !29, !noundef !30
  %62 = trunc nuw i8 %61 to i1
  %63 = load i8, ptr %9, align 1, !range !29
  %64 = trunc nuw i8 %63 to i1
  %65 = select i1 %64, i32 25, i32 24
  %66 = select i1 %62, i32 26, i32 %65
  %67 = call noundef i32 @_ZNK11ImGuiWindow5ColorEif(ptr noundef nonnull align 8 dereferenceable(480) %16, i32 noundef %66, float noundef 1.000000e+00)
  %68 = fptosi float %53 to i32
  %69 = sitofp i32 %68 to float
  %70 = load ptr, ptr %47, align 8, !tbaa !37
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %11) #6
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %11, float noundef %69, float noundef %41)
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %12) #6
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %12, float noundef %69, float noundef %43)
  call void @_ZN10ImDrawList7AddLineERK6ImVec2S2_j(ptr noundef nonnull align 8 dereferenceable(104) %70, ptr noundef nonnull align 4 dereferenceable(8) %11, ptr noundef nonnull align 4 dereferenceable(8) %12, i32 noundef %67)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %12) #6
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %11) #6
  %71 = load i8, ptr %10, align 1, !tbaa !36, !range !29, !noundef !30
  %72 = trunc nuw i8 %71 to i1
  br i1 %72, label %73, label %87

73:                                               ; preds = %59
  %74 = load float, ptr %45, align 8, !tbaa !33
  %75 = fsub float %53, %74
  %76 = load float, ptr %48, align 8, !tbaa !38
  %77 = fadd float %75, %76
  %78 = add nsw i32 %.089, -1
  %79 = call noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef %78)
  %80 = load float, ptr %49, align 8, !tbaa !51
  %81 = fadd float %79, %80
  %82 = add nuw nsw i32 %.089, 1
  %83 = call noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef %82)
  %84 = load float, ptr %49, align 8, !tbaa !51
  %85 = fsub float %83, %84
  %86 = call noundef float @_ZL7ImClampfff(float noundef %77, float noundef %81, float noundef %85)
  call void @_ZN5ImGui15SetColumnOffsetEif(i32 noundef %.089, float noundef %86)
  br label %87

87:                                               ; preds = %73, %59
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %10) #6
  call void @llvm.lifetime.end.p0(i64 1, ptr nonnull %9) #6
  br label %88

88:                                               ; preds = %50, %87
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %6) #6
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %5) #6
  %89 = add nuw nsw i32 %.089, 1
  %90 = load i32, ptr %18, align 4, !tbaa !9
  %91 = icmp slt i32 %89, %90
  br i1 %91, label %50, label %.loopexit, !llvm.loop !52

.loopexit:                                        ; preds = %88, %3, %39, %35, %31, %25
  %.not86 = icmp eq ptr %1, null
  %92 = select i1 %.not86, ptr @.str.8, ptr %1
  %93 = call noundef i32 @_ZN11ImGuiWindow5GetIDEPKc(ptr noundef nonnull align 8 dereferenceable(480) %16, ptr noundef nonnull %92)
  %94 = getelementptr inbounds i8, ptr %16, i64 308
  store i32 %93, ptr %94, align 4, !tbaa !34
  %95 = getelementptr inbounds i8, ptr %16, i64 280
  store i32 0, ptr %95, align 8, !tbaa !25
  store i32 %0, ptr %18, align 4, !tbaa !9
  %96 = getelementptr inbounds i8, ptr %16, i64 304
  store i8 %14, ptr %96, align 8, !tbaa !28
  %97 = getelementptr inbounds i8, ptr %16, i64 288
  %98 = load i64, ptr %17, align 8
  store i64 %98, ptr %97, align 8
  %99 = lshr i64 %98, 32
  %100 = trunc nuw i64 %99 to i32
  %101 = getelementptr inbounds i8, ptr %16, i64 300
  store i32 %100, ptr %101, align 4, !tbaa !26
  %102 = getelementptr inbounds i8, ptr %16, i64 296
  store i32 %100, ptr %102, align 8, !tbaa !54
  %103 = getelementptr inbounds i8, ptr %16, i64 276
  store float 0.000000e+00, ptr %103, align 4, !tbaa !55
  %104 = getelementptr inbounds i8, ptr %16, i64 24
  %105 = load float, ptr %104, align 8, !tbaa !33
  %106 = getelementptr inbounds i8, ptr %16, i64 272
  %107 = load float, ptr %106, align 8, !tbaa !56
  %108 = fadd float %105, %107
  %109 = fadd float %108, 0.000000e+00
  %110 = fptosi float %109 to i32
  %111 = sitofp i32 %110 to float
  store float %111, ptr %17, align 8, !tbaa !57
  %.not87 = icmp eq i32 %0, 1
  %112 = getelementptr inbounds i8, ptr %16, i64 312
  br i1 %.not87, label %132, label %113

113:                                              ; preds = %.loopexit
  %114 = sext i32 %0 to i64
  %115 = add nsw i64 %114, 1
  call void @_ZN8ImVectorIfE6resizeEm(ptr noundef nonnull align 8 dereferenceable(24) %112, i64 noundef %115)
  %.not8891 = icmp slt i32 %0, 0
  br i1 %.not8891, label %._crit_edge, label %.lr.ph93

.lr.ph93:                                         ; preds = %113
  %116 = getelementptr inbounds i8, ptr %16, i64 264
  %117 = add nuw i32 %0, 1
  %wide.trip.count = zext i32 %117 to i64
  br label %120

._crit_edge:                                      ; preds = %120, %113
  call void @_ZL18PushColumnClipRecti(i32 noundef -1)
  %118 = call noundef float @_ZN5ImGui14GetColumnWidthEi(i32 noundef -1)
  %119 = fmul float %118, 0x3FE4CCCCC0000000
  call void @_ZN5ImGui13PushItemWidthEf(float noundef %119)
  br label %135

120:                                              ; preds = %.lr.ph93, %120
  %indvars.iv = phi i64 [ 0, %.lr.ph93 ], [ %indvars.iv.next, %120 ]
  call void @llvm.lifetime.start.p0(i64 4, ptr nonnull %13) #6
  %121 = load i32, ptr %94, align 4, !tbaa !34
  %122 = trunc nuw nsw i64 %indvars.iv to i32
  %123 = add i32 %121, %122
  store i32 %123, ptr %13, align 4, !tbaa !35
  call void @_ZL15RegisterAliveIdRKj(ptr noundef nonnull align 4 dereferenceable(4) %13)
  %124 = uitofp nneg i32 %122 to float
  %125 = load i32, ptr %18, align 4, !tbaa !9
  %126 = sitofp i32 %125 to float
  %127 = fdiv float %124, %126
  %128 = load ptr, ptr %116, align 8, !tbaa !58
  %129 = load i32, ptr %13, align 4, !tbaa !35
  %130 = call noundef float @_ZNK12ImGuiStorage8GetFloatEjf(ptr noundef nonnull align 8 dereferenceable(24) %128, i32 noundef %129, float noundef %127)
  %131 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24) %112, i64 noundef %indvars.iv)
  store float %130, ptr %131, align 4, !tbaa !59
  call void @llvm.lifetime.end.p0(i64 4, ptr nonnull %13) #6
  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
  %exitcond.not = icmp eq i64 %indvars.iv.next, %wide.trip.count
  br i1 %exitcond.not, label %._crit_edge, label %120, !llvm.loop !60

132:                                              ; preds = %.loopexit
  call void @_ZN8ImVectorIfE6resizeEm(ptr noundef nonnull align 8 dereferenceable(24) %112, i64 noundef 2)
  %133 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24) %112, i64 noundef 0)
  store float 0.000000e+00, ptr %133, align 4, !tbaa !59
  %134 = call noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24) %112, i64 noundef 1)
  store float 1.000000e+00, ptr %134, align 4, !tbaa !59
  br label %135

135:                                              ; preds = %132, %._crit_edge
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL11PopClipRectv() local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local noundef float @_ZN5ImGui15GetColumnOffsetEi(i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare hidden noundef zeroext i1 @_ZL9IsClippedRK9ImGuiAabb(ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZL18PushColumnClipRecti(i32 noundef) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
declare dso_local noundef float @_ZN5ImGui14GetColumnWidthEi(i32 noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 4 dereferenceable(4) ptr @_ZN8ImVectorIfEixEm(ptr noundef nonnull align 8 dereferenceable(24), i64 noundef) local_unnamed_addr #3 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui15SetColumnOffsetEif(i32 noundef, float noundef) local_unnamed_addr #2

attributes #0 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !11, i64 284}
!10 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !11, i64 8, !11, i64 12, !12, i64 16, !12, i64 24, !12, i64 32, !12, i64 40, !12, i64 48, !13, i64 56, !13, i64 60, !14, i64 64, !14, i64 65, !14, i64 66, !14, i64 67, !14, i64 68, !11, i64 72, !14, i64 76, !11, i64 80, !11, i64 84, !11, i64 88, !15, i64 96, !21, i64 336, !22, i64 360, !16, i64 384, !11, i64 400, !13, i64 404, !23, i64 408, !13, i64 432, !6, i64 440, !6, i64 448, !11, i64 456, !11, i64 460, !11, i64 464, !11, i64 468, !11, i64 472, !11, i64 476}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"bool", !7, i64 0}
!15 = !{!"_ZTS16ImGuiDrawContext", !12, i64 0, !12, i64 8, !12, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !11, i64 36, !11, i64 40, !16, i64 44, !14, i64 60, !17, i64 64, !19, i64 88, !20, i64 112, !20, i64 136, !11, i64 160, !6, i64 168, !13, i64 176, !13, i64 180, !11, i64 184, !11, i64 188, !12, i64 192, !13, i64 200, !13, i64 204, !14, i64 208, !11, i64 212, !20, i64 216}
!16 = !{!"_ZTS9ImGuiAabb", !12, i64 0, !12, i64 8}
!17 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !18, i64 0, !18, i64 8, !6, i64 16}
!18 = !{!"long", !7, i64 0}
!19 = !{!"_ZTS8ImVectorIbE", !18, i64 0, !18, i64 8, !6, i64 16}
!20 = !{!"_ZTS8ImVectorIfE", !18, i64 0, !18, i64 8, !6, i64 16}
!21 = !{!"_ZTS8ImVectorIjE", !18, i64 0, !18, i64 8, !6, i64 16}
!22 = !{!"_ZTS8ImVectorI6ImVec4E", !18, i64 0, !18, i64 8, !6, i64 16}
!23 = !{!"_ZTS12ImGuiStorage", !24, i64 0}
!24 = !{!"_ZTS8ImVectorIN12ImGuiStorage4PairEE", !18, i64 0, !18, i64 8, !6, i64 16}
!25 = !{!10, !11, i64 280}
!26 = !{!10, !13, i64 300}
!27 = !{!10, !13, i64 100}
!28 = !{!10, !14, i64 304}
!29 = !{i8 0, i8 2}
!30 = !{}
!31 = !{!10, !14, i64 68}
!32 = !{!10, !13, i64 292}
!33 = !{!10, !13, i64 24}
!34 = !{!10, !11, i64 308}
!35 = !{!11, !11, i64 0}
!36 = !{!14, !14, i64 0}
!37 = !{!10, !6, i64 440}
!38 = !{!39, !13, i64 800}
!39 = !{!"_ZTS10ImGuiState", !14, i64 0, !40, i64 8, !41, i64 2960, !6, i64 3672, !13, i64 3680, !12, i64 3684, !13, i64 3692, !11, i64 3696, !11, i64 3700, !17, i64 3704, !6, i64 3728, !17, i64 3736, !6, i64 3760, !6, i64 3768, !6, i64 3776, !11, i64 3784, !11, i64 3788, !11, i64 3792, !14, i64 3796, !14, i64 3797, !6, i64 3800, !13, i64 3808, !42, i64 3816, !43, i64 3840, !44, i64 3864, !45, i64 3888, !12, i64 3912, !11, i64 3920, !12, i64 3924, !11, i64 3932, !14, i64 3936, !11, i64 3940, !14, i64 3944, !14, i64 3945, !11, i64 3948, !46, i64 3952, !17, i64 3976, !47, i64 4000, !11, i64 12400, !23, i64 12408, !11, i64 12432, !7, i64 12436, !6, i64 13464, !14, i64 13472, !6, i64 13480, !6, i64 13488, !11, i64 13496, !11, i64 13500, !7, i64 13504, !11, i64 13984, !13, i64 13988}
!40 = !{!"_ZTS7ImGuiIO", !12, i64 0, !13, i64 8, !13, i64 12, !6, i64 16, !6, i64 24, !13, i64 32, !13, i64 36, !7, i64 40, !6, i64 112, !6, i64 120, !13, i64 128, !14, i64 132, !12, i64 136, !12, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !6, i64 192, !6, i64 200, !12, i64 208, !7, i64 216, !13, i64 224, !14, i64 228, !14, i64 229, !14, i64 230, !7, i64 231, !7, i64 744, !14, i64 778, !14, i64 779, !13, i64 780, !12, i64 784, !12, i64 792, !7, i64 800, !7, i64 808, !7, i64 848, !7, i64 868, !7, i64 873, !7, i64 880, !7, i64 900}
!41 = !{!"_ZTS10ImGuiStyle", !13, i64 0, !12, i64 4, !12, i64 12, !13, i64 20, !13, i64 24, !12, i64 28, !13, i64 36, !12, i64 40, !12, i64 48, !12, i64 56, !12, i64 64, !13, i64 72, !13, i64 76, !13, i64 80, !13, i64 84, !7, i64 88}
!42 = !{!"_ZTS8ImVectorIP12ImGuiIniDataE", !18, i64 0, !18, i64 8, !6, i64 16}
!43 = !{!"_ZTS8ImVectorI11ImGuiColModE", !18, i64 0, !18, i64 8, !6, i64 16}
!44 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !18, i64 0, !18, i64 8, !6, i64 16}
!45 = !{!"_ZTS8ImVectorIP6ImFontE", !18, i64 0, !18, i64 8, !6, i64 16}
!46 = !{!"_ZTS8ImVectorIP10ImDrawListE", !18, i64 0, !18, i64 8, !6, i64 16}
!47 = !{!"_ZTS18ImGuiTextEditState", !11, i64 0, !7, i64 4, !7, i64 2052, !18, i64 5128, !13, i64 5136, !13, i64 5140, !48, i64 5144, !13, i64 8364, !12, i64 8368, !14, i64 8376, !6, i64 8384, !13, i64 8392}
!48 = !{!"_ZTS17STB_TexteditState", !11, i64 0, !11, i64 4, !11, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !13, i64 20, !49, i64 24}
!49 = !{!"_ZTS12StbUndoState", !7, i64 0, !7, i64 1188, !50, i64 3186, !50, i64 3188, !50, i64 3190, !50, i64 3192}
!50 = !{!"short", !7, i64 0}
!51 = !{!39, !13, i64 3040}
!52 = distinct !{!52, !53}
!53 = !{!"llvm.loop.mustprogress"}
!54 = !{!10, !13, i64 296}
!55 = !{!10, !13, i64 276}
!56 = !{!10, !13, i64 272}
!57 = !{!10, !13, i64 96}
!58 = !{!10, !6, i64 264}
!59 = !{!13, !13, i64 0}
!60 = distinct !{!60, !53}


; Effective O3 passes: BDCEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,SCCPPass,SROAPass,SimplifyCFGPass,TailCallElimPass