; LLVM IR from erwincoumans/tiny-differentiable-simulator :: examples/opengl_imgui_test.ll (Z18MyKeyboardCallbackii)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], float, i16, %struct.ImVector }
%struct.ImVec2 = type { float, float }
%struct.ImVector = type { i32, i32, ptr }

@releasedA = external dso_local global i8, align 1
@default_keyboard_callback = external dso_local global ptr, align 8

declare noundef nonnull align 8 dereferenceable(5464) ptr @_ZN5ImGui5GetIOEv() #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #1

; Function Attrs: mustprogress uwtable
define dso_local void @_Z18MyKeyboardCallbackii(i32 noundef %0, i32 noundef %1) #2 {
  %3 = alloca i32, align 4
  %4 = alloca i32, align 4
  %5 = alloca ptr, align 8
  store i32 %0, ptr %3, align 4, !tbaa !5
  store i32 %1, ptr %4, align 4, !tbaa !5
  %6 = load i32, ptr %3, align 4, !tbaa !5
  %7 = icmp eq i32 %6, 97
  br i1 %7, label %8, label %12

8:                                                ; preds = %2
  %9 = load i32, ptr %4, align 4, !tbaa !5
  %10 = icmp eq i32 %9, 0
  br i1 %10, label %11, label %12

11:                                               ; preds = %8
  store i8 1, ptr @releasedA, align 1, !tbaa !9
  br label %12

12:                                               ; preds = %11, %8, %2
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #3
  %13 = call noundef nonnull align 8 dereferenceable(5464) ptr @_ZN5ImGui5GetIOEv()
  store ptr %13, ptr %5, align 8, !tbaa !11
  %14 = load i32, ptr %4, align 4, !tbaa !5
  %15 = icmp eq i32 %14, 1
  br i1 %15, label %16, label %22

16:                                               ; preds = %12
  %17 = load ptr, ptr %5, align 8, !tbaa !11
  %18 = getelementptr inbounds %struct.ImGuiIO, ptr %17, i32 0, i32 51
  %19 = load i32, ptr %3, align 4, !tbaa !5
  %20 = sext i32 %19 to i64
  %21 = getelementptr inbounds [512 x i8], ptr %18, i64 0, i64 %20
  store i8 1, ptr %21, align 1, !tbaa !9
  br label %22

22:                                               ; preds = %16, %12
  %23 = load i32, ptr %4, align 4, !tbaa !5
  %24 = icmp eq i32 %23, 0
  br i1 %24, label %25, label %31

25:                                               ; preds = %22
  %26 = load ptr, ptr %5, align 8, !tbaa !11
  %27 = getelementptr inbounds %struct.ImGuiIO, ptr %26, i32 0, i32 51
  %28 = load i32, ptr %3, align 4, !tbaa !5
  %29 = sext i32 %28 to i64
  %30 = getelementptr inbounds [512 x i8], ptr %27, i64 0, i64 %29
  store i8 0, ptr %30, align 1, !tbaa !9
  br label %31

31:                                               ; preds = %25, %22
  %32 = load i32, ptr %4, align 4, !tbaa !5
  %33 = icmp eq i32 %32, 1
  br i1 %33, label %34, label %115

34:                                               ; preds = %31
  %35 = load i32, ptr %3, align 4, !tbaa !5
  %36 = icmp sge i32 %35, 97
  br i1 %36, label %37, label %40

37:                                               ; preds = %34
  %38 = load i32, ptr %3, align 4, !tbaa !5
  %39 = icmp sle i32 %38, 122
  br i1 %39, label %112, label %40

40:                                               ; preds = %37, %34
  %41 = load i32, ptr %3, align 4, !tbaa !5
  %42 = icmp sge i32 %41, 48
  br i1 %42, label %43, label %46

43:                                               ; preds = %40
  %44 = load i32, ptr %3, align 4, !tbaa !5
  %45 = icmp sle i32 %44, 57
  br i1 %45, label %112, label %46

46:                                               ; preds = %43, %40
  %47 = load i32, ptr %3, align 4, !tbaa !5
  %48 = icmp eq i32 %47, 32
  br i1 %48, label %112, label %49

49:                                               ; preds = %46
  %50 = load i32, ptr %3, align 4, !tbaa !5
  %51 = icmp eq i32 %50, 33
  br i1 %51, label %112, label %52

52:                                               ; preds = %49
  %53 = load i32, ptr %3, align 4, !tbaa !5
  %54 = icmp eq i32 %53, 64
  br i1 %54, label %112, label %55

55:                                               ; preds = %52
  %56 = load i32, ptr %3, align 4, !tbaa !5
  %57 = icmp eq i32 %56, 35
  br i1 %57, label %112, label %58

58:                                               ; preds = %55
  %59 = load i32, ptr %3, align 4, !tbaa !5
  %60 = icmp eq i32 %59, 36
  br i1 %60, label %112, label %61

61:                                               ; preds = %58
  %62 = load i32, ptr %3, align 4, !tbaa !5
  %63 = icmp eq i32 %62, 37
  br i1 %63, label %112, label %64

64:                                               ; preds = %61
  %65 = load i32, ptr %3, align 4, !tbaa !5
  %66 = icmp eq i32 %65, 46
  br i1 %66, label %112, label %67

67:                                               ; preds = %64
  %68 = load i32, ptr %3, align 4, !tbaa !5
  %69 = icmp eq i32 %68, 44
  br i1 %69, label %112, label %70

70:                                               ; preds = %67
  %71 = load i32, ptr %3, align 4, !tbaa !5
  %72 = icmp eq i32 %71, 34
  br i1 %72, label %112, label %73

73:                                               ; preds = %70
  %74 = load i32, ptr %3, align 4, !tbaa !5
  %75 = icmp eq i32 %74, 39
  br i1 %75, label %112, label %76

76:                                               ; preds = %73
  %77 = load i32, ptr %3, align 4, !tbaa !5
  %78 = icmp eq i32 %77, 126
  br i1 %78, label %112, label %79

79:                                               ; preds = %76
  %80 = load i32, ptr %3, align 4, !tbaa !5
  %81 = icmp eq i32 %80, 45
  br i1 %81, label %112, label %82

82:                                               ; preds = %79
  %83 = load i32, ptr %3, align 4, !tbaa !5
  %84 = icmp eq i32 %83, 61
  br i1 %84, label %112, label %85

85:                                               ; preds = %82
  %86 = load i32, ptr %3, align 4, !tbaa !5
  %87 = icmp eq i32 %86, 43
  br i1 %87, label %112, label %88

88:                                               ; preds = %85
  %89 = load i32, ptr %3, align 4, !tbaa !5
  %90 = icmp eq i32 %89, 91
  br i1 %90, label %112, label %91

91:                                               ; preds = %88
  %92 = load i32, ptr %3, align 4, !tbaa !5
  %93 = icmp eq i32 %92, 93
  br i1 %93, label %112, label %94

94:                                               ; preds = %91
  %95 = load i32, ptr %3, align 4, !tbaa !5
  %96 = icmp eq i32 %95, 63
  br i1 %96, label %112, label %97

97:                                               ; preds = %94
  %98 = load i32, ptr %3, align 4, !tbaa !5
  %99 = icmp eq i32 %98, 42
  br i1 %99, label %112, label %100

100:                                              ; preds = %97
  %101 = load i32, ptr %3, align 4, !tbaa !5
  %102 = icmp eq i32 %101, 40
  br i1 %102, label %112, label %103

103:                                              ; preds = %100
  %104 = load i32, ptr %3, align 4, !tbaa !5
  %105 = icmp eq i32 %104, 41
  br i1 %105, label %112, label %106

106:                                              ; preds = %103
  %107 = load i32, ptr %3, align 4, !tbaa !5
  %108 = icmp eq i32 %107, 94
  br i1 %108, label %112, label %109

109:                                              ; preds = %106
  %110 = load i32, ptr %3, align 4, !tbaa !5
  %111 = icmp eq i32 %110, 38
  br i1 %111, label %112, label %115

112:                                              ; preds = %109, %106, %103, %100, %97, %94, %91, %88, %85, %82, %79, %76, %73, %70, %67, %64, %61, %58, %55, %52, %49, %46, %43, %37
  %113 = load ptr, ptr %5, align 8, !tbaa !11
  %114 = load i32, ptr %3, align 4, !tbaa !5
  call void @_ZN7ImGuiIO17AddInputCharacterEj(ptr noundef nonnull align 8 dereferenceable(5464) %113, i32 noundef %114)
  br label %115

115:                                              ; preds = %112, %109, %31
  %116 = load i32, ptr %3, align 4, !tbaa !5
  %117 = icmp eq i32 %116, 156
  br i1 %117, label %118, label %124

118:                                              ; preds = %115
  %119 = load i32, ptr %4, align 4, !tbaa !5
  %120 = icmp ne i32 %119, 0
  %121 = load ptr, ptr %5, align 8, !tbaa !11
  %122 = getelementptr inbounds %struct.ImGuiIO, ptr %121, i32 0, i32 49
  %123 = zext i1 %120 to i8
  store i8 %123, ptr %122, align 2, !tbaa !13
  br label %124

124:                                              ; preds = %118, %115
  %125 = load i32, ptr %3, align 4, !tbaa !5
  %126 = icmp eq i32 %125, 155
  br i1 %126, label %127, label %133

127:                                              ; preds = %124
  %128 = load i32, ptr %4, align 4, !tbaa !5
  %129 = icmp ne i32 %128, 0
  %130 = load ptr, ptr %5, align 8, !tbaa !11
  %131 = getelementptr inbounds %struct.ImGuiIO, ptr %130, i32 0, i32 47
  %132 = zext i1 %129 to i8
  store i8 %132, ptr %131, align 4, !tbaa !19
  br label %133

133:                                              ; preds = %127, %124
  %134 = load i32, ptr %3, align 4, !tbaa !5
  %135 = icmp eq i32 %134, 154
  br i1 %135, label %136, label %142

136:                                              ; preds = %133
  %137 = load i32, ptr %4, align 4, !tbaa !5
  %138 = icmp ne i32 %137, 0
  %139 = load ptr, ptr %5, align 8, !tbaa !11
  %140 = getelementptr inbounds %struct.ImGuiIO, ptr %139, i32 0, i32 48
  %141 = zext i1 %138 to i8
  store i8 %141, ptr %140, align 1, !tbaa !20
  br label %142

142:                                              ; preds = %136, %133
  %143 = load ptr, ptr %5, align 8, !tbaa !11
  %144 = getelementptr inbounds %struct.ImGuiIO, ptr %143, i32 0, i32 50
  store i8 0, ptr %144, align 1, !tbaa !21
  %145 = load ptr, ptr @default_keyboard_callback, align 8, !tbaa !11
  %146 = icmp ne ptr %145, null
  br i1 %146, label %147, label %151

147:                                              ; preds = %142
  %148 = load ptr, ptr @default_keyboard_callback, align 8, !tbaa !11
  %149 = load i32, ptr %3, align 4, !tbaa !5
  %150 = load i32, ptr %4, align 4, !tbaa !5
  call void %148(i32 noundef %149, i32 noundef %150)
  br label %151

151:                                              ; preds = %147, %142
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #3
  ret void
}

declare void @_ZN7ImGuiIO17AddInputCharacterEj(ptr noundef nonnull align 8 dereferenceable(5464), i32 noundef) #0

attributes #0 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #2 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"int", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"any pointer", !7, i64 0}
!13 = !{!14, !10, i64 318}
!14 = !{!"_ZTS7ImGuiIO", !6, i64 0, !6, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !12, i64 24, !12, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 140, !16, i64 144, !12, i64 152, !12, i64 160, !16, i64 168, !10, i64 172, !12, i64 176, !15, i64 184, !10, i64 192, !10, i64 193, !10, i64 194, !10, i64 195, !10, i64 196, !10, i64 197, !10, i64 198, !10, i64 199, !10, i64 200, !10, i64 201, !10, i64 202, !10, i64 203, !10, i64 204, !16, i64 208, !12, i64 216, !12, i64 224, !12, i64 232, !12, i64 240, !12, i64 248, !12, i64 256, !12, i64 264, !12, i64 272, !12, i64 280, !15, i64 288, !7, i64 296, !16, i64 304, !16, i64 308, !6, i64 312, !10, i64 316, !10, i64 317, !10, i64 318, !10, i64 319, !7, i64 320, !7, i64 832, !10, i64 916, !10, i64 917, !10, i64 918, !10, i64 919, !10, i64 920, !10, i64 921, !10, i64 922, !16, i64 924, !6, i64 928, !6, i64 932, !6, i64 936, !6, i64 940, !6, i64 944, !15, i64 948, !6, i64 956, !15, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !16, i64 5440, !17, i64 5444, !18, i64 5448}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !6, i64 0, !6, i64 4, !12, i64 8}
!19 = !{!14, !10, i64 316}
!20 = !{!14, !10, i64 317}
!21 = !{!14, !10, i64 319}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@releasedA = external dso_local local_unnamed_addr global i8, align 1
@default_keyboard_callback = external dso_local local_unnamed_addr global ptr, align 8

declare noundef nonnull align 8 dereferenceable(5464) ptr @_ZN5ImGui5GetIOEv() local_unnamed_addr #0

; Function Attrs: mustprogress uwtable
define dso_local void @_Z18MyKeyboardCallbackii(i32 noundef %0, i32 noundef %1) local_unnamed_addr #1 {
  %3 = icmp eq i32 %0, 97
  %4 = icmp eq i32 %1, 0
  %or.cond = and i1 %3, %4
  br i1 %or.cond, label %.thread103, label %5

5:                                                ; preds = %2
  %6 = tail call noundef nonnull align 8 dereferenceable(5464) ptr @_ZN5ImGui5GetIOEv()
  %7 = icmp eq i32 %1, 1
  br i1 %7, label %14, label %8

8:                                                ; preds = %5
  br i1 %4, label %.thread102, label %.thread101

.thread102:                                       ; preds = %8
  %9 = getelementptr inbounds i8, ptr %6, i64 320
  %10 = sext i32 %0 to i64
  %11 = getelementptr inbounds [512 x i8], ptr %9, i64 0, i64 %10
  store i8 0, ptr %11, align 1, !tbaa !5
  br label %.thread101

.thread103:                                       ; preds = %2
  store i8 1, ptr @releasedA, align 1, !tbaa !5
  %12 = tail call noundef nonnull align 8 dereferenceable(5464) ptr @_ZN5ImGui5GetIOEv()
  %13 = getelementptr inbounds i8, ptr %12, i64 417
  store i8 0, ptr %13, align 1, !tbaa !5
  br label %33

14:                                               ; preds = %5
  %15 = getelementptr inbounds i8, ptr %6, i64 320
  %16 = sext i32 %0 to i64
  %17 = getelementptr inbounds [512 x i8], ptr %15, i64 0, i64 %16
  store i8 1, ptr %17, align 1, !tbaa !5
  %18 = add i32 %0, -97
  %or.cond3 = icmp ult i32 %18, 26
  %19 = add i32 %0, -48
  %or.cond5 = icmp ult i32 %19, 10
  %or.cond97 = or i1 %or.cond3, %or.cond5
  br i1 %or.cond97, label %20, label %switch.early.test

switch.early.test:                                ; preds = %14
  switch i32 %0, label %33 [
    i32 126, label %20
    i32 94, label %20
    i32 93, label %20
    i32 91, label %20
    i32 64, label %20
    i32 63, label %20
    i32 61, label %20
    i32 46, label %20
    i32 45, label %20
    i32 44, label %20
    i32 43, label %20
    i32 42, label %20
    i32 41, label %20
    i32 40, label %20
    i32 39, label %20
    i32 38, label %20
    i32 37, label %20
    i32 36, label %20
    i32 35, label %20
    i32 34, label %20
    i32 33, label %20
    i32 32, label %20
    i32 156, label %21
    i32 155, label %25
    i32 154, label %29
  ]

20:                                               ; preds = %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %switch.early.test, %14
  tail call void @_ZN7ImGuiIO17AddInputCharacterEj(ptr noundef nonnull align 8 dereferenceable(5464) %6, i32 noundef %0)
  br label %.thread101

.thread101:                                       ; preds = %8, %.thread102, %20
  switch i32 %0, label %33 [
    i32 156, label %21
    i32 155, label %25
    i32 154, label %29
  ]

21:                                               ; preds = %switch.early.test, %.thread101
  %22 = icmp ne i32 %1, 0
  %23 = getelementptr inbounds i8, ptr %6, i64 318
  %24 = zext i1 %22 to i8
  store i8 %24, ptr %23, align 2, !tbaa !9
  br label %33

25:                                               ; preds = %switch.early.test, %.thread101
  %26 = icmp ne i32 %1, 0
  %27 = getelementptr inbounds i8, ptr %6, i64 316
  %28 = zext i1 %26 to i8
  store i8 %28, ptr %27, align 4, !tbaa !17
  br label %33

29:                                               ; preds = %switch.early.test, %.thread101
  %30 = icmp ne i32 %1, 0
  %31 = getelementptr inbounds i8, ptr %6, i64 317
  %32 = zext i1 %30 to i8
  store i8 %32, ptr %31, align 1, !tbaa !18
  br label %33

33:                                               ; preds = %25, %21, %.thread103, %switch.early.test, %.thread101, %29
  %34 = phi ptr [ %6, %switch.early.test ], [ %6, %.thread101 ], [ %6, %21 ], [ %6, %29 ], [ %6, %25 ], [ %12, %.thread103 ]
  %35 = getelementptr inbounds i8, ptr %34, i64 319
  store i8 0, ptr %35, align 1, !tbaa !19
  %36 = load ptr, ptr @default_keyboard_callback, align 8, !tbaa !20
  %.not = icmp eq ptr %36, null
  br i1 %.not, label %38, label %37

37:                                               ; preds = %33
  tail call void %36(i32 noundef %0, i32 noundef %1)
  br label %38

38:                                               ; preds = %37, %33
  ret void
}

declare void @_ZN7ImGuiIO17AddInputCharacterEj(ptr noundef nonnull align 8 dereferenceable(5464), i32 noundef) local_unnamed_addr #0

attributes #0 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"bool", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !6, i64 318}
!10 = !{!"_ZTS7ImGuiIO", !11, i64 0, !11, i64 4, !12, i64 8, !13, i64 16, !13, i64 20, !14, i64 24, !14, i64 32, !13, i64 40, !13, i64 44, !13, i64 48, !7, i64 52, !13, i64 140, !13, i64 144, !14, i64 152, !14, i64 160, !13, i64 168, !6, i64 172, !14, i64 176, !12, i64 184, !6, i64 192, !6, i64 193, !6, i64 194, !6, i64 195, !6, i64 196, !6, i64 197, !6, i64 198, !6, i64 199, !6, i64 200, !6, i64 201, !6, i64 202, !6, i64 203, !6, i64 204, !13, i64 208, !14, i64 216, !14, i64 224, !14, i64 232, !14, i64 240, !14, i64 248, !14, i64 256, !14, i64 264, !14, i64 272, !14, i64 280, !12, i64 288, !7, i64 296, !13, i64 304, !13, i64 308, !11, i64 312, !6, i64 316, !6, i64 317, !6, i64 318, !6, i64 319, !7, i64 320, !7, i64 832, !6, i64 916, !6, i64 917, !6, i64 918, !6, i64 919, !6, i64 920, !6, i64 921, !6, i64 922, !13, i64 924, !11, i64 928, !11, i64 932, !11, i64 936, !11, i64 940, !11, i64 944, !12, i64 948, !11, i64 956, !12, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !13, i64 5440, !15, i64 5444, !16, i64 5448}
!11 = !{!"int", !7, i64 0}
!12 = !{!"_ZTS6ImVec2", !13, i64 0, !13, i64 4}
!13 = !{!"float", !7, i64 0}
!14 = !{!"any pointer", !7, i64 0}
!15 = !{!"short", !7, i64 0}
!16 = !{!"_ZTS8ImVectorItE", !11, i64 0, !11, i64 4, !14, i64 8}
!17 = !{!10, !6, i64 316}
!18 = !{!10, !6, i64 317}
!19 = !{!10, !6, i64 319}
!20 = !{!14, !14, i64 0}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,SROAPass,SimplifyCFGPass,TailCallElimPass