; LLVM IR from sp-nitech/SPTK :: third_party/WORLD/fft_world.ll (ZN4sptk5world7cftf081EPdS1_)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_ZN4sptk5world7cftf081EPdS1_(ptr noundef %0, ptr noundef %1) #1 {
  %3 = alloca ptr, align 8
  %4 = alloca ptr, align 8
  %5 = alloca double, align 8
  %6 = alloca double, align 8
  %7 = alloca double, align 8
  %8 = alloca double, align 8
  %9 = alloca double, align 8
  %10 = alloca double, align 8
  %11 = alloca double, align 8
  %12 = alloca double, align 8
  %13 = alloca double, align 8
  %14 = alloca double, align 8
  %15 = alloca double, align 8
  %16 = alloca double, align 8
  %17 = alloca double, align 8
  %18 = alloca double, align 8
  %19 = alloca double, align 8
  %20 = alloca double, align 8
  %21 = alloca double, align 8
  %22 = alloca double, align 8
  %23 = alloca double, align 8
  %24 = alloca double, align 8
  %25 = alloca double, align 8
  %26 = alloca double, align 8
  %27 = alloca double, align 8
  %28 = alloca double, align 8
  %29 = alloca double, align 8
  store ptr %0, ptr %3, align 8, !tbaa !5
  store ptr %1, ptr %4, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %5) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %6) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %8) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %10) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %11) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %14) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %16) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %17) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %18) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %19) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %20) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %21) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %22) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %23) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %24) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %25) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %27) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %28) #2
  call void @llvm.lifetime.start.p0(i64 8, ptr %29) #2
  %30 = load ptr, ptr %4, align 8, !tbaa !5
  %31 = getelementptr inbounds double, ptr %30, i64 1
  %32 = load double, ptr %31, align 8, !tbaa !9
  store double %32, ptr %5, align 8, !tbaa !9
  %33 = load ptr, ptr %3, align 8, !tbaa !5
  %34 = getelementptr inbounds double, ptr %33, i64 0
  %35 = load double, ptr %34, align 8, !tbaa !9
  %36 = load ptr, ptr %3, align 8, !tbaa !5
  %37 = getelementptr inbounds double, ptr %36, i64 8
  %38 = load double, ptr %37, align 8, !tbaa !9
  %39 = fadd double %35, %38
  store double %39, ptr %6, align 8, !tbaa !9
  %40 = load ptr, ptr %3, align 8, !tbaa !5
  %41 = getelementptr inbounds double, ptr %40, i64 1
  %42 = load double, ptr %41, align 8, !tbaa !9
  %43 = load ptr, ptr %3, align 8, !tbaa !5
  %44 = getelementptr inbounds double, ptr %43, i64 9
  %45 = load double, ptr %44, align 8, !tbaa !9
  %46 = fadd double %42, %45
  store double %46, ptr %7, align 8, !tbaa !9
  %47 = load ptr, ptr %3, align 8, !tbaa !5
  %48 = getelementptr inbounds double, ptr %47, i64 0
  %49 = load double, ptr %48, align 8, !tbaa !9
  %50 = load ptr, ptr %3, align 8, !tbaa !5
  %51 = getelementptr inbounds double, ptr %50, i64 8
  %52 = load double, ptr %51, align 8, !tbaa !9
  %53 = fsub double %49, %52
  store double %53, ptr %8, align 8, !tbaa !9
  %54 = load ptr, ptr %3, align 8, !tbaa !5
  %55 = getelementptr inbounds double, ptr %54, i64 1
  %56 = load double, ptr %55, align 8, !tbaa !9
  %57 = load ptr, ptr %3, align 8, !tbaa !5
  %58 = getelementptr inbounds double, ptr %57, i64 9
  %59 = load double, ptr %58, align 8, !tbaa !9
  %60 = fsub double %56, %59
  store double %60, ptr %9, align 8, !tbaa !9
  %61 = load ptr, ptr %3, align 8, !tbaa !5
  %62 = getelementptr inbounds double, ptr %61, i64 4
  %63 = load double, ptr %62, align 8, !tbaa !9
  %64 = load ptr, ptr %3, align 8, !tbaa !5
  %65 = getelementptr inbounds double, ptr %64, i64 12
  %66 = load double, ptr %65, align 8, !tbaa !9
  %67 = fadd double %63, %66
  store double %67, ptr %10, align 8, !tbaa !9
  %68 = load ptr, ptr %3, align 8, !tbaa !5
  %69 = getelementptr inbounds double, ptr %68, i64 5
  %70 = load double, ptr %69, align 8, !tbaa !9
  %71 = load ptr, ptr %3, align 8, !tbaa !5
  %72 = getelementptr inbounds double, ptr %71, i64 13
  %73 = load double, ptr %72, align 8, !tbaa !9
  %74 = fadd double %70, %73
  store double %74, ptr %11, align 8, !tbaa !9
  %75 = load ptr, ptr %3, align 8, !tbaa !5
  %76 = getelementptr inbounds double, ptr %75, i64 4
  %77 = load double, ptr %76, align 8, !tbaa !9
  %78 = load ptr, ptr %3, align 8, !tbaa !5
  %79 = getelementptr inbounds double, ptr %78, i64 12
  %80 = load double, ptr %79, align 8, !tbaa !9
  %81 = fsub double %77, %80
  store double %81, ptr %12, align 8, !tbaa !9
  %82 = load ptr, ptr %3, align 8, !tbaa !5
  %83 = getelementptr inbounds double, ptr %82, i64 5
  %84 = load double, ptr %83, align 8, !tbaa !9
  %85 = load ptr, ptr %3, align 8, !tbaa !5
  %86 = getelementptr inbounds double, ptr %85, i64 13
  %87 = load double, ptr %86, align 8, !tbaa !9
  %88 = fsub double %84, %87
  store double %88, ptr %13, align 8, !tbaa !9
  %89 = load double, ptr %6, align 8, !tbaa !9
  %90 = load double, ptr %10, align 8, !tbaa !9
  %91 = fadd double %89, %90
  store double %91, ptr %14, align 8, !tbaa !9
  %92 = load double, ptr %7, align 8, !tbaa !9
  %93 = load double, ptr %11, align 8, !tbaa !9
  %94 = fadd double %92, %93
  store double %94, ptr %15, align 8, !tbaa !9
  %95 = load double, ptr %6, align 8, !tbaa !9
  %96 = load double, ptr %10, align 8, !tbaa !9
  %97 = fsub double %95, %96
  store double %97, ptr %18, align 8, !tbaa !9
  %98 = load double, ptr %7, align 8, !tbaa !9
  %99 = load double, ptr %11, align 8, !tbaa !9
  %100 = fsub double %98, %99
  store double %100, ptr %19, align 8, !tbaa !9
  %101 = load double, ptr %8, align 8, !tbaa !9
  %102 = load double, ptr %13, align 8, !tbaa !9
  %103 = fsub double %101, %102
  store double %103, ptr %16, align 8, !tbaa !9
  %104 = load double, ptr %9, align 8, !tbaa !9
  %105 = load double, ptr %12, align 8, !tbaa !9
  %106 = fadd double %104, %105
  store double %106, ptr %17, align 8, !tbaa !9
  %107 = load double, ptr %8, align 8, !tbaa !9
  %108 = load double, ptr %13, align 8, !tbaa !9
  %109 = fadd double %107, %108
  store double %109, ptr %20, align 8, !tbaa !9
  %110 = load double, ptr %9, align 8, !tbaa !9
  %111 = load double, ptr %12, align 8, !tbaa !9
  %112 = fsub double %110, %111
  store double %112, ptr %21, align 8, !tbaa !9
  %113 = load ptr, ptr %3, align 8, !tbaa !5
  %114 = getelementptr inbounds double, ptr %113, i64 2
  %115 = load double, ptr %114, align 8, !tbaa !9
  %116 = load ptr, ptr %3, align 8, !tbaa !5
  %117 = getelementptr inbounds double, ptr %116, i64 10
  %118 = load double, ptr %117, align 8, !tbaa !9
  %119 = fadd double %115, %118
  store double %119, ptr %6, align 8, !tbaa !9
  %120 = load ptr, ptr %3, align 8, !tbaa !5
  %121 = getelementptr inbounds double, ptr %120, i64 3
  %122 = load double, ptr %121, align 8, !tbaa !9
  %123 = load ptr, ptr %3, align 8, !tbaa !5
  %124 = getelementptr inbounds double, ptr %123, i64 11
  %125 = load double, ptr %124, align 8, !tbaa !9
  %126 = fadd double %122, %125
  store double %126, ptr %7, align 8, !tbaa !9
  %127 = load ptr, ptr %3, align 8, !tbaa !5
  %128 = getelementptr inbounds double, ptr %127, i64 2
  %129 = load double, ptr %128, align 8, !tbaa !9
  %130 = load ptr, ptr %3, align 8, !tbaa !5
  %131 = getelementptr inbounds double, ptr %130, i64 10
  %132 = load double, ptr %131, align 8, !tbaa !9
  %133 = fsub double %129, %132
  store double %133, ptr %8, align 8, !tbaa !9
  %134 = load ptr, ptr %3, align 8, !tbaa !5
  %135 = getelementptr inbounds double, ptr %134, i64 3
  %136 = load double, ptr %135, align 8, !tbaa !9
  %137 = load ptr, ptr %3, align 8, !tbaa !5
  %138 = getelementptr inbounds double, ptr %137, i64 11
  %139 = load double, ptr %138, align 8, !tbaa !9
  %140 = fsub double %136, %139
  store double %140, ptr %9, align 8, !tbaa !9
  %141 = load ptr, ptr %3, align 8, !tbaa !5
  %142 = getelementptr inbounds double, ptr %141, i64 6
  %143 = load double, ptr %142, align 8, !tbaa !9
  %144 = load ptr, ptr %3, align 8, !tbaa !5
  %145 = getelementptr inbounds double, ptr %144, i64 14
  %146 = load double, ptr %145, align 8, !tbaa !9
  %147 = fadd double %143, %146
  store double %147, ptr %10, align 8, !tbaa !9
  %148 = load ptr, ptr %3, align 8, !tbaa !5
  %149 = getelementptr inbounds double, ptr %148, i64 7
  %150 = load double, ptr %149, align 8, !tbaa !9
  %151 = load ptr, ptr %3, align 8, !tbaa !5
  %152 = getelementptr inbounds double, ptr %151, i64 15
  %153 = load double, ptr %152, align 8, !tbaa !9
  %154 = fadd double %150, %153
  store double %154, ptr %11, align 8, !tbaa !9
  %155 = load ptr, ptr %3, align 8, !tbaa !5
  %156 = getelementptr inbounds double, ptr %155, i64 6
  %157 = load double, ptr %156, align 8, !tbaa !9
  %158 = load ptr, ptr %3, align 8, !tbaa !5
  %159 = getelementptr inbounds double, ptr %158, i64 14
  %160 = load double, ptr %159, align 8, !tbaa !9
  %161 = fsub double %157, %160
  store double %161, ptr %12, align 8, !tbaa !9
  %162 = load ptr, ptr %3, align 8, !tbaa !5
  %163 = getelementptr inbounds double, ptr %162, i64 7
  %164 = load double, ptr %163, align 8, !tbaa !9
  %165 = load ptr, ptr %3, align 8, !tbaa !5
  %166 = getelementptr inbounds double, ptr %165, i64 15
  %167 = load double, ptr %166, align 8, !tbaa !9
  %168 = fsub double %164, %167
  store double %168, ptr %13, align 8, !tbaa !9
  %169 = load double, ptr %6, align 8, !tbaa !9
  %170 = load double, ptr %10, align 8, !tbaa !9
  %171 = fadd double %169, %170
  store double %171, ptr %22, align 8, !tbaa !9
  %172 = load double, ptr %7, align 8, !tbaa !9
  %173 = load double, ptr %11, align 8, !tbaa !9
  %174 = fadd double %172, %173
  store double %174, ptr %23, align 8, !tbaa !9
  %175 = load double, ptr %6, align 8, !tbaa !9
  %176 = load double, ptr %10, align 8, !tbaa !9
  %177 = fsub double %175, %176
  store double %177, ptr %26, align 8, !tbaa !9
  %178 = load double, ptr %7, align 8, !tbaa !9
  %179 = load double, ptr %11, align 8, !tbaa !9
  %180 = fsub double %178, %179
  store double %180, ptr %27, align 8, !tbaa !9
  %181 = load double, ptr %8, align 8, !tbaa !9
  %182 = load double, ptr %13, align 8, !tbaa !9
  %183 = fsub double %181, %182
  store double %183, ptr %6, align 8, !tbaa !9
  %184 = load double, ptr %9, align 8, !tbaa !9
  %185 = load double, ptr %12, align 8, !tbaa !9
  %186 = fadd double %184, %185
  store double %186, ptr %7, align 8, !tbaa !9
  %187 = load double, ptr %8, align 8, !tbaa !9
  %188 = load double, ptr %13, align 8, !tbaa !9
  %189 = fadd double %187, %188
  store double %189, ptr %10, align 8, !tbaa !9
  %190 = load double, ptr %9, align 8, !tbaa !9
  %191 = load double, ptr %12, align 8, !tbaa !9
  %192 = fsub double %190, %191
  store double %192, ptr %11, align 8, !tbaa !9
  %193 = load double, ptr %5, align 8, !tbaa !9
  %194 = load double, ptr %6, align 8, !tbaa !9
  %195 = load double, ptr %7, align 8, !tbaa !9
  %196 = fsub double %194, %195
  %197 = fmul double %193, %196
  store double %197, ptr %24, align 8, !tbaa !9
  %198 = load double, ptr %5, align 8, !tbaa !9
  %199 = load double, ptr %6, align 8, !tbaa !9
  %200 = load double, ptr %7, align 8, !tbaa !9
  %201 = fadd double %199, %200
  %202 = fmul double %198, %201
  store double %202, ptr %25, align 8, !tbaa !9
  %203 = load double, ptr %5, align 8, !tbaa !9
  %204 = load double, ptr %10, align 8, !tbaa !9
  %205 = load double, ptr %11, align 8, !tbaa !9
  %206 = fsub double %204, %205
  %207 = fmul double %203, %206
  store double %207, ptr %28, align 8, !tbaa !9
  %208 = load double, ptr %5, align 8, !tbaa !9
  %209 = load double, ptr %10, align 8, !tbaa !9
  %210 = load double, ptr %11, align 8, !tbaa !9
  %211 = fadd double %209, %210
  %212 = fmul double %208, %211
  store double %212, ptr %29, align 8, !tbaa !9
  %213 = load double, ptr %16, align 8, !tbaa !9
  %214 = load double, ptr %24, align 8, !tbaa !9
  %215 = fadd double %213, %214
  %216 = load ptr, ptr %3, align 8, !tbaa !5
  %217 = getelementptr inbounds double, ptr %216, i64 8
  store double %215, ptr %217, align 8, !tbaa !9
  %218 = load double, ptr %17, align 8, !tbaa !9
  %219 = load double, ptr %25, align 8, !tbaa !9
  %220 = fadd double %218, %219
  %221 = load ptr, ptr %3, align 8, !tbaa !5
  %222 = getelementptr inbounds double, ptr %221, i64 9
  store double %220, ptr %222, align 8, !tbaa !9
  %223 = load double, ptr %16, align 8, !tbaa !9
  %224 = load double, ptr %24, align 8, !tbaa !9
  %225 = fsub double %223, %224
  %226 = load ptr, ptr %3, align 8, !tbaa !5
  %227 = getelementptr inbounds double, ptr %226, i64 10
  store double %225, ptr %227, align 8, !tbaa !9
  %228 = load double, ptr %17, align 8, !tbaa !9
  %229 = load double, ptr %25, align 8, !tbaa !9
  %230 = fsub double %228, %229
  %231 = load ptr, ptr %3, align 8, !tbaa !5
  %232 = getelementptr inbounds double, ptr %231, i64 11
  store double %230, ptr %232, align 8, !tbaa !9
  %233 = load double, ptr %20, align 8, !tbaa !9
  %234 = load double, ptr %29, align 8, !tbaa !9
  %235 = fsub double %233, %234
  %236 = load ptr, ptr %3, align 8, !tbaa !5
  %237 = getelementptr inbounds double, ptr %236, i64 12
  store double %235, ptr %237, align 8, !tbaa !9
  %238 = load double, ptr %21, align 8, !tbaa !9
  %239 = load double, ptr %28, align 8, !tbaa !9
  %240 = fadd double %238, %239
  %241 = load ptr, ptr %3, align 8, !tbaa !5
  %242 = getelementptr inbounds double, ptr %241, i64 13
  store double %240, ptr %242, align 8, !tbaa !9
  %243 = load double, ptr %20, align 8, !tbaa !9
  %244 = load double, ptr %29, align 8, !tbaa !9
  %245 = fadd double %243, %244
  %246 = load ptr, ptr %3, align 8, !tbaa !5
  %247 = getelementptr inbounds double, ptr %246, i64 14
  store double %245, ptr %247, align 8, !tbaa !9
  %248 = load double, ptr %21, align 8, !tbaa !9
  %249 = load double, ptr %28, align 8, !tbaa !9
  %250 = fsub double %248, %249
  %251 = load ptr, ptr %3, align 8, !tbaa !5
  %252 = getelementptr inbounds double, ptr %251, i64 15
  store double %250, ptr %252, align 8, !tbaa !9
  %253 = load double, ptr %14, align 8, !tbaa !9
  %254 = load double, ptr %22, align 8, !tbaa !9
  %255 = fadd double %253, %254
  %256 = load ptr, ptr %3, align 8, !tbaa !5
  %257 = getelementptr inbounds double, ptr %256, i64 0
  store double %255, ptr %257, align 8, !tbaa !9
  %258 = load double, ptr %15, align 8, !tbaa !9
  %259 = load double, ptr %23, align 8, !tbaa !9
  %260 = fadd double %258, %259
  %261 = load ptr, ptr %3, align 8, !tbaa !5
  %262 = getelementptr inbounds double, ptr %261, i64 1
  store double %260, ptr %262, align 8, !tbaa !9
  %263 = load double, ptr %14, align 8, !tbaa !9
  %264 = load double, ptr %22, align 8, !tbaa !9
  %265 = fsub double %263, %264
  %266 = load ptr, ptr %3, align 8, !tbaa !5
  %267 = getelementptr inbounds double, ptr %266, i64 2
  store double %265, ptr %267, align 8, !tbaa !9
  %268 = load double, ptr %15, align 8, !tbaa !9
  %269 = load double, ptr %23, align 8, !tbaa !9
  %270 = fsub double %268, %269
  %271 = load ptr, ptr %3, align 8, !tbaa !5
  %272 = getelementptr inbounds double, ptr %271, i64 3
  store double %270, ptr %272, align 8, !tbaa !9
  %273 = load double, ptr %18, align 8, !tbaa !9
  %274 = load double, ptr %27, align 8, !tbaa !9
  %275 = fsub double %273, %274
  %276 = load ptr, ptr %3, align 8, !tbaa !5
  %277 = getelementptr inbounds double, ptr %276, i64 4
  store double %275, ptr %277, align 8, !tbaa !9
  %278 = load double, ptr %19, align 8, !tbaa !9
  %279 = load double, ptr %26, align 8, !tbaa !9
  %280 = fadd double %278, %279
  %281 = load ptr, ptr %3, align 8, !tbaa !5
  %282 = getelementptr inbounds double, ptr %281, i64 5
  store double %280, ptr %282, align 8, !tbaa !9
  %283 = load double, ptr %18, align 8, !tbaa !9
  %284 = load double, ptr %27, align 8, !tbaa !9
  %285 = fadd double %283, %284
  %286 = load ptr, ptr %3, align 8, !tbaa !5
  %287 = getelementptr inbounds double, ptr %286, i64 6
  store double %285, ptr %287, align 8, !tbaa !9
  %288 = load double, ptr %19, align 8, !tbaa !9
  %289 = load double, ptr %26, align 8, !tbaa !9
  %290 = fsub double %288, %289
  %291 = load ptr, ptr %3, align 8, !tbaa !5
  %292 = getelementptr inbounds double, ptr %291, i64 7
  store double %290, ptr %292, align 8, !tbaa !9
  call void @llvm.lifetime.end.p0(i64 8, ptr %29) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %28) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %27) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %25) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %24) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %23) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %22) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %21) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %20) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %19) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %18) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %17) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %16) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %14) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %11) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %10) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %8) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %6) #2
  call void @llvm.lifetime.end.p0(i64 8, ptr %5) #2
  ret void
}

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"double", !7, i64 0}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

; Function Attrs: mustprogress nofree norecurse nosync nounwind willreturn memory(argmem: readwrite) uwtable
define dso_local void @_ZN4sptk5world7cftf081EPdS1_(ptr nocapture noundef %0, ptr nocapture noundef readonly %1) local_unnamed_addr #0 {
  %3 = getelementptr inbounds i8, ptr %1, i64 8
  %4 = load double, ptr %3, align 8, !tbaa !5
  %5 = getelementptr inbounds i8, ptr %0, i64 64
  %6 = getelementptr inbounds i8, ptr %0, i64 32
  %7 = getelementptr inbounds i8, ptr %0, i64 96
  %8 = getelementptr inbounds i8, ptr %0, i64 104
  %9 = getelementptr inbounds i8, ptr %0, i64 16
  %10 = getelementptr inbounds i8, ptr %0, i64 80
  %11 = getelementptr inbounds i8, ptr %0, i64 48
  %12 = getelementptr inbounds i8, ptr %0, i64 112
  %13 = getelementptr inbounds i8, ptr %0, i64 120
  %14 = load <2 x double>, ptr %0, align 8, !tbaa !5
  %15 = load <2 x double>, ptr %5, align 8, !tbaa !5
  %16 = fadd <2 x double> %14, %15
  %17 = load <2 x double>, ptr %6, align 8, !tbaa !5
  %18 = load <2 x double>, ptr %7, align 8, !tbaa !5
  %19 = fadd <2 x double> %17, %18
  %20 = fadd <2 x double> %16, %19
  %21 = load <2 x double>, ptr %9, align 8, !tbaa !5
  %22 = load <2 x double>, ptr %10, align 8, !tbaa !5
  %23 = fadd <2 x double> %21, %22
  %24 = load <2 x double>, ptr %11, align 8, !tbaa !5
  %25 = load <2 x double>, ptr %12, align 8, !tbaa !5
  %26 = fadd <2 x double> %24, %25
  %27 = shufflevector <2 x double> %21, <2 x double> %24, <2 x i32> <i32 1, i32 2>
  %28 = shufflevector <2 x double> %22, <2 x double> %25, <2 x i32> <i32 1, i32 2>
  %29 = fsub <2 x double> %27, %28
  %30 = shufflevector <2 x double> %21, <2 x double> %24, <2 x i32> <i32 0, i32 3>
  %31 = shufflevector <2 x double> %22, <2 x double> %25, <2 x i32> <i32 0, i32 3>
  %32 = fsub <2 x double> %30, %31
  %33 = fadd <2 x double> %23, %26
  %34 = extractelement <2 x double> %32, i64 0
  %35 = extractelement <2 x double> %32, i64 1
  %36 = fsub double %34, %35
  %37 = extractelement <2 x double> %29, i64 0
  %38 = extractelement <2 x double> %29, i64 1
  %39 = fadd double %37, %38
  %40 = fadd double %34, %35
  %41 = fsub double %37, %38
  %42 = fsub double %40, %41
  %43 = fmul double %4, %42
  %44 = fadd double %41, %40
  %45 = fmul double %4, %44
  %46 = fsub <2 x double> %14, %15
  %47 = fsub <2 x double> %17, %18
  %48 = shufflevector <2 x double> %47, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %49 = fsub <2 x double> %46, %48
  %50 = fadd <2 x double> %46, %48
  %51 = shufflevector <2 x double> %49, <2 x double> %50, <2 x i32> <i32 0, i32 3>
  %52 = fadd <2 x double> %46, %48
  %53 = extractelement <2 x double> %52, i64 0
  %54 = fsub <2 x double> %46, %48
  %55 = extractelement <2 x double> %54, i64 1
  %56 = insertelement <2 x double> poison, double %36, i64 0
  %57 = insertelement <2 x double> poison, double %36, i64 0
  %58 = insertelement <2 x double> poison, double %39, i64 0
  %59 = insertelement <2 x double> poison, double %39, i64 0
  %60 = fsub <2 x double> %57, %59
  %61 = fadd <2 x double> %56, %58
  %62 = shufflevector <2 x double> %60, <2 x double> %61, <2 x i32> <i32 0, i32 2>
  %63 = insertelement <2 x double> poison, double %4, i64 0
  %64 = shufflevector <2 x double> %63, <2 x double> poison, <2 x i32> zeroinitializer
  %65 = fmul <2 x double> %64, %62
  %66 = fadd <2 x double> %51, %65
  store <2 x double> %66, ptr %5, align 8, !tbaa !5
  %67 = fsub <2 x double> %51, %65
  store <2 x double> %67, ptr %10, align 8, !tbaa !5
  %68 = fsub double %53, %45
  store double %68, ptr %7, align 8, !tbaa !5
  %69 = fadd double %55, %43
  store double %69, ptr %8, align 8, !tbaa !5
  %70 = fadd double %53, %45
  store double %70, ptr %12, align 8, !tbaa !5
  %71 = fsub double %55, %43
  store double %71, ptr %13, align 8, !tbaa !5
  %72 = fadd <2 x double> %20, %33
  store <2 x double> %72, ptr %0, align 8, !tbaa !5
  %73 = fsub <2 x double> %20, %33
  store <2 x double> %73, ptr %9, align 8, !tbaa !5
  %74 = fsub <2 x double> %16, %19
  %75 = fsub <2 x double> %23, %26
  %76 = shufflevector <2 x double> %75, <2 x double> poison, <2 x i32> <i32 1, i32 0>
  %77 = fsub <2 x double> %74, %76
  %78 = fadd <2 x double> %74, %76
  %79 = shufflevector <2 x double> %77, <2 x double> %78, <2 x i32> <i32 0, i32 3>
  store <2 x double> %79, ptr %6, align 8, !tbaa !5
  %80 = shufflevector <2 x double> %78, <2 x double> %77, <2 x i32> <i32 0, i32 3>
  store <2 x double> %80, ptr %11, align 8, !tbaa !5
  ret void
}

attributes #0 = { mustprogress nofree norecurse nosync nounwind willreturn memory(argmem: readwrite) uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"double", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}


; Effective O3 passes: EarlyCSEPass,GlobalOptPass,InferFunctionAttrsPass,InstCombinePass,PostOrderFunctionAttrsPass,ReassociatePass,SLPVectorizerPass,SROAPass,VectorCombinePass