; LLVM IR from erwincoumans/tiny-differentiable-simulator :: third_party/dear_imgui/imgui.ll (ZN5ImGui8NewFrameEv)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, [4 x i8], ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i32, ptr, %struct.ImVector.5, %struct.ImVector.5, %struct.ImVector.5, %struct.ImVector.5, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, [2 x i8], float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, [2 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, %struct.ImVector.9, %struct.ImVector.9, %struct.ImVector.10, float, [4 x i8], ptr, ptr, ptr, i32, i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.11, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.13, %struct.ImVector.14, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, float, i8, i8, [2 x i8], float, float, float, i32, [4 x i8], %struct.ImVector.2, %struct.ImVector.17, %struct.ImVec2, %struct.ImVec2, ptr, %struct.ImGuiDockContext, i8, [3 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.20, %struct.ImChunkStream, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], float, i16, %struct.ImVector }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.3, ptr, %struct.ImVector.4 }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [50 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8], ptr }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.0 }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, %struct.ImRect, ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2 }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.12, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.12 = type { i32, i32, ptr }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector, %struct.ImVector.2, %struct.ImVector.2, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.15, float, float, %struct.ImVector, %struct.ImVector.16, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.18, %struct.ImVector.19, i8, [7 x i8] }>
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.2 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.2 }
%struct.ImFontAtlas = type { i8, i32, ptr, i32, i32, ptr, ptr, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVector.8, %struct.ImVector.33, %struct.ImVector.34, [64 x %struct.ImVec4], i32, i32 }
%struct.ImVector.33 = type { i32, i32, ptr }
%struct.ImVector.34 = type { i32, i32, ptr }
%struct.ImGuiViewport = type <{ i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, [4 x i8], ptr, i32, [4 x i8], ptr, ptr, ptr, ptr, i8, i8, i8, [5 x i8] }>
%struct.ImGuiViewportP = type { %struct.ImGuiViewport.base, i32, i32, [2 x i32], i32, i32, %struct.ImVec2, float, float, i16, i8, ptr, [2 x ptr], %struct.ImDrawData, %struct.ImDrawDataBuilder, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2 }
%struct.ImGuiViewport.base = type <{ i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, [4 x i8], ptr, i32, [4 x i8], ptr, ptr, ptr, ptr, i8, i8, i8 }>
%struct.ImDrawData = type { i8, ptr, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, ptr }
%struct.ImDrawDataBuilder = type { [2 x %struct.ImVector.32] }
%struct.ImVector.32 = type { i32, i32, ptr }
%struct.ImGuiWindow = type <{ ptr, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector.17, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.23, float, float, i32, [4 x i8], ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8], ptr, ptr, i32, i32, %struct.ImRect, i16, i8, [5 x i8] }>
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.5, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.21, %struct.ImVector.15, %struct.ImVector.15, %struct.ImVector.22, [6 x i16], [4 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.24, %struct.ImVector, %struct.ImVector.25, i32, ptr, ptr, i32, ptr, ptr, %struct.ImVector.26, %struct.ImVector.27, %struct.ImVector.28, %struct.ImDrawCmd, %struct.ImDrawListSplitter }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImDrawCmd = type { %struct.ImVec4, ptr, i32, i32, i32, ptr, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.29 }
%struct.ImVector.29 = type { i32, i32, ptr }

@GImGui = external dso_local global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [109 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.75 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.76 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.77 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.78 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #3

; Function Attrs: nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRect3AddERKS_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(16)) #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #6 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP14ImGuiViewportPEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() #7 {
  %1 = alloca ptr, align 8
  %2 = alloca %struct.ImRect, align 4
  %3 = alloca i32, align 4
  %4 = alloca %struct.ImRect, align 4
  %5 = alloca %struct.ImVec4, align 4
  %6 = alloca i32, align 4
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca %struct.ImVec2, align 4
  %10 = alloca float, align 4
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca %struct.ImVec2, align 4
  %14 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %15 = icmp ne ptr %14, null
  br i1 %15, label %16, label %17

16:                                               ; preds = %0
  br label %17

17:                                               ; preds = %16, %0
  %18 = phi i1 [ false, %0 ], [ true, %16 ]
  br i1 %18, label %19, label %20

19:                                               ; preds = %17
  br label %22

20:                                               ; preds = %17
  call void @__assert_fail(ptr noundef @.str.10, ptr noundef @.str.3, i32 noundef 3859, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

21:                                               ; No predecessors!
  br label %22

22:                                               ; preds = %21, %19
  call void @llvm.lifetime.start.p0(i64 8, ptr %1) #11
  %23 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %23, ptr %1, align 8, !tbaa !5
  %24 = load ptr, ptr %1, align 8, !tbaa !5
  %25 = getelementptr inbounds %struct.ImGuiContext, ptr %24, i32 0, i32 6
  %26 = load i32, ptr %25, align 4, !tbaa !9
  %27 = load ptr, ptr %1, align 8, !tbaa !5
  %28 = getelementptr inbounds %struct.ImGuiContext, ptr %27, i32 0, i32 7
  store i32 %26, ptr %28, align 8, !tbaa !63
  call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  %29 = load ptr, ptr %1, align 8, !tbaa !5
  %30 = getelementptr inbounds %struct.ImGuiContext, ptr %29, i32 0, i32 3
  %31 = getelementptr inbounds %struct.ImGuiIO, ptr %30, i32 0, i32 0
  %32 = load i32, ptr %31, align 8, !tbaa !64
  %33 = load ptr, ptr %1, align 8, !tbaa !5
  %34 = getelementptr inbounds %struct.ImGuiContext, ptr %33, i32 0, i32 6
  store i32 %32, ptr %34, align 4, !tbaa !9
  call void @_ZN5ImGuiL14UpdateSettingsEv()
  %35 = load ptr, ptr %1, align 8, !tbaa !5
  %36 = getelementptr inbounds %struct.ImGuiContext, ptr %35, i32 0, i32 3
  %37 = getelementptr inbounds %struct.ImGuiIO, ptr %36, i32 0, i32 3
  %38 = load float, ptr %37, align 8, !tbaa !65
  %39 = fpext float %38 to double
  %40 = load ptr, ptr %1, align 8, !tbaa !5
  %41 = getelementptr inbounds %struct.ImGuiContext, ptr %40, i32 0, i32 13
  %42 = load double, ptr %41, align 8, !tbaa !66
  %43 = fadd double %42, %39
  store double %43, ptr %41, align 8, !tbaa !66
  %44 = load ptr, ptr %1, align 8, !tbaa !5
  %45 = getelementptr inbounds %struct.ImGuiContext, ptr %44, i32 0, i32 18
  store i8 1, ptr %45, align 8, !tbaa !67
  %46 = load ptr, ptr %1, align 8, !tbaa !5
  %47 = getelementptr inbounds %struct.ImGuiContext, ptr %46, i32 0, i32 14
  %48 = load i32, ptr %47, align 8, !tbaa !68
  %49 = add nsw i32 %48, 1
  store i32 %49, ptr %47, align 8, !tbaa !68
  %50 = load ptr, ptr %1, align 8, !tbaa !5
  %51 = getelementptr inbounds %struct.ImGuiContext, ptr %50, i32 0, i32 188
  store i32 0, ptr %51, align 8, !tbaa !69
  %52 = load ptr, ptr %1, align 8, !tbaa !5
  %53 = getelementptr inbounds %struct.ImGuiContext, ptr %52, i32 0, i32 29
  store i32 0, ptr %53, align 8, !tbaa !70
  %54 = load ptr, ptr %1, align 8, !tbaa !5
  %55 = getelementptr inbounds %struct.ImGuiContext, ptr %54, i32 0, i32 191
  call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %55, i32 noundef 0)
  %56 = load ptr, ptr %1, align 8, !tbaa !5
  %57 = getelementptr inbounds %struct.ImGuiContext, ptr %56, i32 0, i32 3
  %58 = getelementptr inbounds %struct.ImGuiIO, ptr %57, i32 0, i32 3
  %59 = load float, ptr %58, align 8, !tbaa !65
  %60 = load ptr, ptr %1, align 8, !tbaa !5
  %61 = getelementptr inbounds %struct.ImGuiContext, ptr %60, i32 0, i32 216
  %62 = load ptr, ptr %1, align 8, !tbaa !5
  %63 = getelementptr inbounds %struct.ImGuiContext, ptr %62, i32 0, i32 217
  %64 = load i32, ptr %63, align 4, !tbaa !71
  %65 = sext i32 %64 to i64
  %66 = getelementptr inbounds [120 x float], ptr %61, i64 0, i64 %65
  %67 = load float, ptr %66, align 4, !tbaa !72
  %68 = fsub float %59, %67
  %69 = load ptr, ptr %1, align 8, !tbaa !5
  %70 = getelementptr inbounds %struct.ImGuiContext, ptr %69, i32 0, i32 218
  %71 = load float, ptr %70, align 8, !tbaa !73
  %72 = fadd float %71, %68
  store float %72, ptr %70, align 8, !tbaa !73
  %73 = load ptr, ptr %1, align 8, !tbaa !5
  %74 = getelementptr inbounds %struct.ImGuiContext, ptr %73, i32 0, i32 3
  %75 = getelementptr inbounds %struct.ImGuiIO, ptr %74, i32 0, i32 3
  %76 = load float, ptr %75, align 8, !tbaa !65
  %77 = load ptr, ptr %1, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.ImGuiContext, ptr %77, i32 0, i32 216
  %79 = load ptr, ptr %1, align 8, !tbaa !5
  %80 = getelementptr inbounds %struct.ImGuiContext, ptr %79, i32 0, i32 217
  %81 = load i32, ptr %80, align 4, !tbaa !71
  %82 = sext i32 %81 to i64
  %83 = getelementptr inbounds [120 x float], ptr %78, i64 0, i64 %82
  store float %76, ptr %83, align 4, !tbaa !72
  %84 = load ptr, ptr %1, align 8, !tbaa !5
  %85 = getelementptr inbounds %struct.ImGuiContext, ptr %84, i32 0, i32 217
  %86 = load i32, ptr %85, align 4, !tbaa !71
  %87 = add nsw i32 %86, 1
  %88 = srem i32 %87, 120
  %89 = load ptr, ptr %1, align 8, !tbaa !5
  %90 = getelementptr inbounds %struct.ImGuiContext, ptr %89, i32 0, i32 217
  store i32 %88, ptr %90, align 4, !tbaa !71
  %91 = load ptr, ptr %1, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 218
  %93 = load float, ptr %92, align 8, !tbaa !73
  %94 = fcmp ogt float %93, 0.000000e+00
  br i1 %94, label %95, label %101

95:                                               ; preds = %22
  %96 = load ptr, ptr %1, align 8, !tbaa !5
  %97 = getelementptr inbounds %struct.ImGuiContext, ptr %96, i32 0, i32 218
  %98 = load float, ptr %97, align 8, !tbaa !73
  %99 = fdiv float %98, 1.200000e+02
  %100 = fdiv float 1.000000e+00, %99
  br label %102

101:                                              ; preds = %22
  br label %102

102:                                              ; preds = %101, %95
  %103 = phi float [ %100, %95 ], [ 0x47EFFFFFE0000000, %101 ]
  %104 = load ptr, ptr %1, align 8, !tbaa !5
  %105 = getelementptr inbounds %struct.ImGuiContext, ptr %104, i32 0, i32 3
  %106 = getelementptr inbounds %struct.ImGuiIO, ptr %105, i32 0, i32 60
  store float %103, ptr %106, align 4, !tbaa !74
  call void @_ZN5ImGuiL23UpdateViewportsNewFrameEv()
  %107 = load ptr, ptr %1, align 8, !tbaa !5
  %108 = getelementptr inbounds %struct.ImGuiContext, ptr %107, i32 0, i32 3
  %109 = getelementptr inbounds %struct.ImGuiIO, ptr %108, i32 0, i32 14
  %110 = load ptr, ptr %109, align 8, !tbaa !75
  %111 = getelementptr inbounds %struct.ImFontAtlas, ptr %110, i32 0, i32 0
  store i8 1, ptr %111, align 8, !tbaa !76
  %112 = call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %112)
  %113 = load ptr, ptr %1, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.ImGuiContext, ptr %113, i32 0, i32 9
  %115 = load ptr, ptr %114, align 8, !tbaa !80
  %116 = call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %115)
  br i1 %116, label %117, label %118

117:                                              ; preds = %102
  br label %120

118:                                              ; preds = %102
  call void @__assert_fail(ptr noundef @.str.75, ptr noundef @.str.3, i32 noundef 3893, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

119:                                              ; No predecessors!
  br label %120

120:                                              ; preds = %119, %117
  call void @llvm.lifetime.start.p0(i64 16, ptr %2) #11
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %2, float noundef 0x47EFFFFFE0000000, float noundef 0x47EFFFFFE0000000, float noundef 0xC7EFFFFFE0000000, float noundef 0xC7EFFFFFE0000000)
  call void @llvm.lifetime.start.p0(i64 4, ptr %3) #11
  store i32 0, ptr %3, align 4, !tbaa !81
  br label %121

121:                                              ; preds = %140, %120
  %122 = load i32, ptr %3, align 4, !tbaa !81
  %123 = load ptr, ptr %1, align 8, !tbaa !5
  %124 = getelementptr inbounds %struct.ImGuiContext, ptr %123, i32 0, i32 80
  %125 = getelementptr inbounds %struct.ImVector.10, ptr %124, i32 0, i32 0
  %126 = load i32, ptr %125, align 8, !tbaa !82
  %127 = icmp slt i32 %122, %126
  br i1 %127, label %129, label %128

128:                                              ; preds = %121
  call void @llvm.lifetime.end.p0(i64 4, ptr %3) #11
  br label %143

129:                                              ; preds = %121
  call void @llvm.lifetime.start.p0(i64 16, ptr %4) #11
  %130 = load ptr, ptr %1, align 8, !tbaa !5
  %131 = getelementptr inbounds %struct.ImGuiContext, ptr %130, i32 0, i32 80
  %132 = load i32, ptr %3, align 4, !tbaa !81
  %133 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP14ImGuiViewportPEixEi(ptr noundef nonnull align 8 dereferenceable(16) %131, i32 noundef %132)
  %134 = load ptr, ptr %133, align 8, !tbaa !5
  %135 = call { <2 x float>, <2 x float> } @_ZNK14ImGuiViewportP11GetMainRectEv(ptr noundef nonnull align 8 dereferenceable(304) %134)
  %136 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %4, i32 0, i32 0
  %137 = extractvalue { <2 x float>, <2 x float> } %135, 0
  store <2 x float> %137, ptr %136, align 4
  %138 = getelementptr inbounds { <2 x float>, <2 x float> }, ptr %4, i32 0, i32 1
  %139 = extractvalue { <2 x float>, <2 x float> } %135, 1
  store <2 x float> %139, ptr %138, align 4
  call void @_ZN6ImRect3AddERKS_(ptr noundef nonnull align 4 dereferenceable(16) %2, ptr noundef nonnull align 4 dereferenceable(16) %4)
  call void @llvm.lifetime.end.p0(i64 16, ptr %4) #11
  br label %140

140:                                              ; preds = %129
  %141 = load i32, ptr %3, align 4, !tbaa !81
  %142 = add nsw i32 %141, 1
  store i32 %142, ptr %3, align 4, !tbaa !81
  br label %121, !llvm.loop !83

143:                                              ; preds = %128
  call void @llvm.lifetime.start.p0(i64 16, ptr %5) #11
  %144 = getelementptr inbounds %struct.ImRect, ptr %2, i32 0, i32 0
  %145 = getelementptr inbounds %struct.ImVec2, ptr %144, i32 0, i32 0
  %146 = load float, ptr %145, align 4, !tbaa !85
  %147 = getelementptr inbounds %struct.ImRect, ptr %2, i32 0, i32 0
  %148 = getelementptr inbounds %struct.ImVec2, ptr %147, i32 0, i32 1
  %149 = load float, ptr %148, align 4, !tbaa !86
  %150 = getelementptr inbounds %struct.ImRect, ptr %2, i32 0, i32 1
  %151 = getelementptr inbounds %struct.ImVec2, ptr %150, i32 0, i32 0
  %152 = load float, ptr %151, align 4, !tbaa !87
  %153 = getelementptr inbounds %struct.ImRect, ptr %2, i32 0, i32 1
  %154 = getelementptr inbounds %struct.ImVec2, ptr %153, i32 0, i32 1
  %155 = load float, ptr %154, align 4, !tbaa !88
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %5, float noundef %146, float noundef %149, float noundef %152, float noundef %155)
  %156 = load ptr, ptr %1, align 8, !tbaa !5
  %157 = getelementptr inbounds %struct.ImGuiContext, ptr %156, i32 0, i32 12
  %158 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %157, i32 0, i32 5
  call void @llvm.memcpy.p0.p0.i64(ptr align 4 %158, ptr align 4 %5, i64 16, i1 false), !tbaa.struct !89
  call void @llvm.lifetime.end.p0(i64 16, ptr %5) #11
  %159 = load ptr, ptr %1, align 8, !tbaa !5
  %160 = getelementptr inbounds %struct.ImGuiContext, ptr %159, i32 0, i32 5
  %161 = getelementptr inbounds %struct.ImGuiStyle, ptr %160, i32 0, i32 36
  %162 = load float, ptr %161, align 4, !tbaa !90
  %163 = load ptr, ptr %1, align 8, !tbaa !5
  %164 = getelementptr inbounds %struct.ImGuiContext, ptr %163, i32 0, i32 12
  %165 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %164, i32 0, i32 3
  store float %162, ptr %165, align 4, !tbaa !91
  %166 = load ptr, ptr %1, align 8, !tbaa !5
  %167 = getelementptr inbounds %struct.ImGuiContext, ptr %166, i32 0, i32 12
  %168 = load ptr, ptr %1, align 8, !tbaa !5
  %169 = getelementptr inbounds %struct.ImGuiContext, ptr %168, i32 0, i32 5
  %170 = getelementptr inbounds %struct.ImGuiStyle, ptr %169, i32 0, i32 37
  %171 = load float, ptr %170, align 8, !tbaa !92
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216) %167, float noundef %171)
  %172 = load ptr, ptr %1, align 8, !tbaa !5
  %173 = getelementptr inbounds %struct.ImGuiContext, ptr %172, i32 0, i32 12
  %174 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %173, i32 0, i32 6
  store i32 0, ptr %174, align 4, !tbaa !93
  %175 = load ptr, ptr %1, align 8, !tbaa !5
  %176 = getelementptr inbounds %struct.ImGuiContext, ptr %175, i32 0, i32 5
  %177 = getelementptr inbounds %struct.ImGuiStyle, ptr %176, i32 0, i32 33
  %178 = load i8, ptr %177, align 8, !tbaa !94, !range !95, !noundef !96
  %179 = trunc i8 %178 to i1
  br i1 %179, label %180, label %186

180:                                              ; preds = %143
  %181 = load ptr, ptr %1, align 8, !tbaa !5
  %182 = getelementptr inbounds %struct.ImGuiContext, ptr %181, i32 0, i32 12
  %183 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %182, i32 0, i32 6
  %184 = load i32, ptr %183, align 4, !tbaa !93
  %185 = or i32 %184, 1
  store i32 %185, ptr %183, align 4, !tbaa !93
  br label %186

186:                                              ; preds = %180, %143
  %187 = load ptr, ptr %1, align 8, !tbaa !5
  %188 = getelementptr inbounds %struct.ImGuiContext, ptr %187, i32 0, i32 5
  %189 = getelementptr inbounds %struct.ImGuiStyle, ptr %188, i32 0, i32 34
  %190 = load i8, ptr %189, align 1, !tbaa !97, !range !95, !noundef !96
  %191 = trunc i8 %190 to i1
  br i1 %191, label %192, label %208

192:                                              ; preds = %186
  %193 = load ptr, ptr %1, align 8, !tbaa !5
  %194 = getelementptr inbounds %struct.ImGuiContext, ptr %193, i32 0, i32 9
  %195 = load ptr, ptr %194, align 8, !tbaa !80
  %196 = getelementptr inbounds %struct.ImFont, ptr %195, i32 0, i32 7
  %197 = load ptr, ptr %196, align 8, !tbaa !98
  %198 = getelementptr inbounds %struct.ImFontAtlas, ptr %197, i32 0, i32 1
  %199 = load i32, ptr %198, align 4, !tbaa !99
  %200 = and i32 %199, 4
  %201 = icmp ne i32 %200, 0
  br i1 %201, label %208, label %202

202:                                              ; preds = %192
  %203 = load ptr, ptr %1, align 8, !tbaa !5
  %204 = getelementptr inbounds %struct.ImGuiContext, ptr %203, i32 0, i32 12
  %205 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %204, i32 0, i32 6
  %206 = load i32, ptr %205, align 4, !tbaa !93
  %207 = or i32 %206, 2
  store i32 %207, ptr %205, align 4, !tbaa !93
  br label %208

208:                                              ; preds = %202, %192, %186
  %209 = load ptr, ptr %1, align 8, !tbaa !5
  %210 = getelementptr inbounds %struct.ImGuiContext, ptr %209, i32 0, i32 5
  %211 = getelementptr inbounds %struct.ImGuiStyle, ptr %210, i32 0, i32 35
  %212 = load i8, ptr %211, align 2, !tbaa !100, !range !95, !noundef !96
  %213 = trunc i8 %212 to i1
  br i1 %213, label %214, label %220

214:                                              ; preds = %208
  %215 = load ptr, ptr %1, align 8, !tbaa !5
  %216 = getelementptr inbounds %struct.ImGuiContext, ptr %215, i32 0, i32 12
  %217 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %216, i32 0, i32 6
  %218 = load i32, ptr %217, align 4, !tbaa !93
  %219 = or i32 %218, 4
  store i32 %219, ptr %217, align 4, !tbaa !93
  br label %220

220:                                              ; preds = %214, %208
  %221 = load ptr, ptr %1, align 8, !tbaa !5
  %222 = getelementptr inbounds %struct.ImGuiContext, ptr %221, i32 0, i32 3
  %223 = getelementptr inbounds %struct.ImGuiIO, ptr %222, i32 0, i32 1
  %224 = load i32, ptr %223, align 4, !tbaa !101
  %225 = and i32 %224, 8
  %226 = icmp ne i32 %225, 0
  br i1 %226, label %227, label %233

227:                                              ; preds = %220
  %228 = load ptr, ptr %1, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 12
  %230 = getelementptr inbounds %struct.ImDrawListSharedData, ptr %229, i32 0, i32 6
  %231 = load i32, ptr %230, align 4, !tbaa !93
  %232 = or i32 %231, 8
  store i32 %232, ptr %230, align 4, !tbaa !93
  br label %233

233:                                              ; preds = %227, %220
  call void @llvm.lifetime.start.p0(i64 4, ptr %6) #11
  store i32 0, ptr %6, align 4, !tbaa !81
  br label %234

234:                                              ; preds = %252, %233
  %235 = load i32, ptr %6, align 4, !tbaa !81
  %236 = load ptr, ptr %1, align 8, !tbaa !5
  %237 = getelementptr inbounds %struct.ImGuiContext, ptr %236, i32 0, i32 80
  %238 = getelementptr inbounds %struct.ImVector.10, ptr %237, i32 0, i32 0
  %239 = load i32, ptr %238, align 8, !tbaa !82
  %240 = icmp slt i32 %235, %239
  br i1 %240, label %242, label %241

241:                                              ; preds = %234
  call void @llvm.lifetime.end.p0(i64 4, ptr %6) #11
  br label %255

242:                                              ; preds = %234
  call void @llvm.lifetime.start.p0(i64 8, ptr %7) #11
  %243 = load ptr, ptr %1, align 8, !tbaa !5
  %244 = getelementptr inbounds %struct.ImGuiContext, ptr %243, i32 0, i32 80
  %245 = load i32, ptr %6, align 4, !tbaa !81
  %246 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP14ImGuiViewportPEixEi(ptr noundef nonnull align 8 dereferenceable(16) %244, i32 noundef %245)
  %247 = load ptr, ptr %246, align 8, !tbaa !5
  store ptr %247, ptr %7, align 8, !tbaa !5
  %248 = load ptr, ptr %7, align 8, !tbaa !5
  %249 = getelementptr inbounds %struct.ImGuiViewport, ptr %248, i32 0, i32 8
  store ptr null, ptr %249, align 8, !tbaa !102
  %250 = load ptr, ptr %7, align 8, !tbaa !5
  %251 = getelementptr inbounds %struct.ImGuiViewportP, ptr %250, i32 0, i32 13
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(64) %251)
  call void @llvm.lifetime.end.p0(i64 8, ptr %7) #11
  br label %252

252:                                              ; preds = %242
  %253 = load i32, ptr %6, align 4, !tbaa !81
  %254 = add nsw i32 %253, 1
  store i32 %254, ptr %6, align 4, !tbaa !81
  br label %234, !llvm.loop !104

255:                                              ; preds = %241
  %256 = load ptr, ptr %1, align 8, !tbaa !5
  %257 = getelementptr inbounds %struct.ImGuiContext, ptr %256, i32 0, i32 148
  %258 = load i8, ptr %257, align 4, !tbaa !105, !range !95, !noundef !96
  %259 = trunc i8 %258 to i1
  br i1 %259, label %260, label %274

260:                                              ; preds = %255
  %261 = load ptr, ptr %1, align 8, !tbaa !5
  %262 = getelementptr inbounds %struct.ImGuiContext, ptr %261, i32 0, i32 156
  %263 = getelementptr inbounds %struct.ImGuiPayload, ptr %262, i32 0, i32 2
  %264 = load i32, ptr %263, align 4, !tbaa !106
  %265 = load ptr, ptr %1, align 8, !tbaa !5
  %266 = getelementptr inbounds %struct.ImGuiContext, ptr %265, i32 0, i32 47
  %267 = load i32, ptr %266, align 8, !tbaa !107
  %268 = icmp eq i32 %264, %267
  br i1 %268, label %269, label %274

269:                                              ; preds = %260
  %270 = load ptr, ptr %1, align 8, !tbaa !5
  %271 = getelementptr inbounds %struct.ImGuiContext, ptr %270, i32 0, i32 156
  %272 = getelementptr inbounds %struct.ImGuiPayload, ptr %271, i32 0, i32 2
  %273 = load i32, ptr %272, align 4, !tbaa !106
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %273)
  br label %274

274:                                              ; preds = %269, %260, %255
  %275 = load ptr, ptr %1, align 8, !tbaa !5
  %276 = getelementptr inbounds %struct.ImGuiContext, ptr %275, i32 0, i32 41
  %277 = load i32, ptr %276, align 8, !tbaa !108
  %278 = icmp ne i32 %277, 0
  br i1 %278, label %282, label %279

279:                                              ; preds = %274
  %280 = load ptr, ptr %1, align 8, !tbaa !5
  %281 = getelementptr inbounds %struct.ImGuiContext, ptr %280, i32 0, i32 45
  store float 0.000000e+00, ptr %281, align 8, !tbaa !109
  br label %282

282:                                              ; preds = %279, %274
  %283 = load ptr, ptr %1, align 8, !tbaa !5
  %284 = getelementptr inbounds %struct.ImGuiContext, ptr %283, i32 0, i32 41
  %285 = load i32, ptr %284, align 8, !tbaa !108
  %286 = icmp ne i32 %285, 0
  br i1 %286, label %287, label %300

287:                                              ; preds = %282
  %288 = load ptr, ptr %1, align 8, !tbaa !5
  %289 = getelementptr inbounds %struct.ImGuiContext, ptr %288, i32 0, i32 40
  %290 = load i32, ptr %289, align 4, !tbaa !110
  %291 = icmp ne i32 %290, 0
  br i1 %291, label %292, label %303

292:                                              ; preds = %287
  %293 = load ptr, ptr %1, align 8, !tbaa !5
  %294 = getelementptr inbounds %struct.ImGuiContext, ptr %293, i32 0, i32 47
  %295 = load i32, ptr %294, align 8, !tbaa !107
  %296 = load ptr, ptr %1, align 8, !tbaa !5
  %297 = getelementptr inbounds %struct.ImGuiContext, ptr %296, i32 0, i32 40
  %298 = load i32, ptr %297, align 4, !tbaa !110
  %299 = icmp eq i32 %295, %298
  br i1 %299, label %300, label %303

300:                                              ; preds = %292, %282
  %301 = load ptr, ptr %1, align 8, !tbaa !5
  %302 = getelementptr inbounds %struct.ImGuiContext, ptr %301, i32 0, i32 46
  store float 0.000000e+00, ptr %302, align 4, !tbaa !111
  br label %303

303:                                              ; preds = %300, %292, %287
  %304 = load ptr, ptr %1, align 8, !tbaa !5
  %305 = getelementptr inbounds %struct.ImGuiContext, ptr %304, i32 0, i32 40
  %306 = load i32, ptr %305, align 4, !tbaa !110
  %307 = icmp ne i32 %306, 0
  br i1 %307, label %308, label %317

308:                                              ; preds = %303
  %309 = load ptr, ptr %1, align 8, !tbaa !5
  %310 = getelementptr inbounds %struct.ImGuiContext, ptr %309, i32 0, i32 3
  %311 = getelementptr inbounds %struct.ImGuiIO, ptr %310, i32 0, i32 3
  %312 = load float, ptr %311, align 8, !tbaa !65
  %313 = load ptr, ptr %1, align 8, !tbaa !5
  %314 = getelementptr inbounds %struct.ImGuiContext, ptr %313, i32 0, i32 45
  %315 = load float, ptr %314, align 8, !tbaa !109
  %316 = fadd float %315, %312
  store float %316, ptr %314, align 8, !tbaa !109
  br label %317

317:                                              ; preds = %308, %303
  %318 = load ptr, ptr %1, align 8, !tbaa !5
  %319 = getelementptr inbounds %struct.ImGuiContext, ptr %318, i32 0, i32 40
  %320 = load i32, ptr %319, align 4, !tbaa !110
  %321 = icmp ne i32 %320, 0
  br i1 %321, label %322, label %339

322:                                              ; preds = %317
  %323 = load ptr, ptr %1, align 8, !tbaa !5
  %324 = getelementptr inbounds %struct.ImGuiContext, ptr %323, i32 0, i32 47
  %325 = load i32, ptr %324, align 8, !tbaa !107
  %326 = load ptr, ptr %1, align 8, !tbaa !5
  %327 = getelementptr inbounds %struct.ImGuiContext, ptr %326, i32 0, i32 40
  %328 = load i32, ptr %327, align 4, !tbaa !110
  %329 = icmp ne i32 %325, %328
  br i1 %329, label %330, label %339

330:                                              ; preds = %322
  %331 = load ptr, ptr %1, align 8, !tbaa !5
  %332 = getelementptr inbounds %struct.ImGuiContext, ptr %331, i32 0, i32 3
  %333 = getelementptr inbounds %struct.ImGuiIO, ptr %332, i32 0, i32 3
  %334 = load float, ptr %333, align 8, !tbaa !65
  %335 = load ptr, ptr %1, align 8, !tbaa !5
  %336 = getelementptr inbounds %struct.ImGuiContext, ptr %335, i32 0, i32 46
  %337 = load float, ptr %336, align 4, !tbaa !111
  %338 = fadd float %337, %334
  store float %338, ptr %336, align 4, !tbaa !111
  br label %339

339:                                              ; preds = %330, %322, %317
  %340 = load ptr, ptr %1, align 8, !tbaa !5
  %341 = getelementptr inbounds %struct.ImGuiContext, ptr %340, i32 0, i32 40
  %342 = load i32, ptr %341, align 4, !tbaa !110
  %343 = load ptr, ptr %1, align 8, !tbaa !5
  %344 = getelementptr inbounds %struct.ImGuiContext, ptr %343, i32 0, i32 41
  store i32 %342, ptr %344, align 8, !tbaa !108
  %345 = load ptr, ptr %1, align 8, !tbaa !5
  %346 = getelementptr inbounds %struct.ImGuiContext, ptr %345, i32 0, i32 40
  store i32 0, ptr %346, align 4, !tbaa !110
  %347 = load ptr, ptr %1, align 8, !tbaa !5
  %348 = getelementptr inbounds %struct.ImGuiContext, ptr %347, i32 0, i32 42
  store i8 0, ptr %348, align 4, !tbaa !112
  %349 = load ptr, ptr %1, align 8, !tbaa !5
  %350 = getelementptr inbounds %struct.ImGuiContext, ptr %349, i32 0, i32 43
  store i8 0, ptr %350, align 1, !tbaa !113
  %351 = load ptr, ptr %1, align 8, !tbaa !5
  %352 = getelementptr inbounds %struct.ImGuiContext, ptr %351, i32 0, i32 48
  %353 = load i32, ptr %352, align 4, !tbaa !114
  %354 = load ptr, ptr %1, align 8, !tbaa !5
  %355 = getelementptr inbounds %struct.ImGuiContext, ptr %354, i32 0, i32 47
  %356 = load i32, ptr %355, align 8, !tbaa !107
  %357 = icmp ne i32 %353, %356
  br i1 %357, label %358, label %372

358:                                              ; preds = %339
  %359 = load ptr, ptr %1, align 8, !tbaa !5
  %360 = getelementptr inbounds %struct.ImGuiContext, ptr %359, i32 0, i32 65
  %361 = load i32, ptr %360, align 8, !tbaa !115
  %362 = load ptr, ptr %1, align 8, !tbaa !5
  %363 = getelementptr inbounds %struct.ImGuiContext, ptr %362, i32 0, i32 47
  %364 = load i32, ptr %363, align 8, !tbaa !107
  %365 = icmp eq i32 %361, %364
  br i1 %365, label %366, label %372

366:                                              ; preds = %358
  %367 = load ptr, ptr %1, align 8, !tbaa !5
  %368 = getelementptr inbounds %struct.ImGuiContext, ptr %367, i32 0, i32 47
  %369 = load i32, ptr %368, align 8, !tbaa !107
  %370 = icmp ne i32 %369, 0
  br i1 %370, label %371, label %372

371:                                              ; preds = %366
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %372

372:                                              ; preds = %371, %366, %358, %339
  %373 = load ptr, ptr %1, align 8, !tbaa !5
  %374 = getelementptr inbounds %struct.ImGuiContext, ptr %373, i32 0, i32 47
  %375 = load i32, ptr %374, align 8, !tbaa !107
  %376 = icmp ne i32 %375, 0
  br i1 %376, label %377, label %386

377:                                              ; preds = %372
  %378 = load ptr, ptr %1, align 8, !tbaa !5
  %379 = getelementptr inbounds %struct.ImGuiContext, ptr %378, i32 0, i32 3
  %380 = getelementptr inbounds %struct.ImGuiIO, ptr %379, i32 0, i32 3
  %381 = load float, ptr %380, align 8, !tbaa !65
  %382 = load ptr, ptr %1, align 8, !tbaa !5
  %383 = getelementptr inbounds %struct.ImGuiContext, ptr %382, i32 0, i32 49
  %384 = load float, ptr %383, align 8, !tbaa !116
  %385 = fadd float %384, %381
  store float %385, ptr %383, align 8, !tbaa !116
  br label %386

386:                                              ; preds = %377, %372
  %387 = load ptr, ptr %1, align 8, !tbaa !5
  %388 = getelementptr inbounds %struct.ImGuiContext, ptr %387, i32 0, i32 3
  %389 = getelementptr inbounds %struct.ImGuiIO, ptr %388, i32 0, i32 3
  %390 = load float, ptr %389, align 8, !tbaa !65
  %391 = load ptr, ptr %1, align 8, !tbaa !5
  %392 = getelementptr inbounds %struct.ImGuiContext, ptr %391, i32 0, i32 71
  %393 = load float, ptr %392, align 4, !tbaa !117
  %394 = fadd float %393, %390
  store float %394, ptr %392, align 4, !tbaa !117
  %395 = load ptr, ptr %1, align 8, !tbaa !5
  %396 = getelementptr inbounds %struct.ImGuiContext, ptr %395, i32 0, i32 47
  %397 = load i32, ptr %396, align 8, !tbaa !107
  %398 = load ptr, ptr %1, align 8, !tbaa !5
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 65
  store i32 %397, ptr %399, align 8, !tbaa !115
  %400 = load ptr, ptr %1, align 8, !tbaa !5
  %401 = getelementptr inbounds %struct.ImGuiContext, ptr %400, i32 0, i32 62
  %402 = load ptr, ptr %401, align 8, !tbaa !118
  %403 = load ptr, ptr %1, align 8, !tbaa !5
  %404 = getelementptr inbounds %struct.ImGuiContext, ptr %403, i32 0, i32 69
  store ptr %402, ptr %404, align 8, !tbaa !119
  %405 = load ptr, ptr %1, align 8, !tbaa !5
  %406 = getelementptr inbounds %struct.ImGuiContext, ptr %405, i32 0, i32 54
  %407 = load i8, ptr %406, align 8, !tbaa !120, !range !95, !noundef !96
  %408 = trunc i8 %407 to i1
  %409 = load ptr, ptr %1, align 8, !tbaa !5
  %410 = getelementptr inbounds %struct.ImGuiContext, ptr %409, i32 0, i32 67
  %411 = zext i1 %408 to i8
  store i8 %411, ptr %410, align 1, !tbaa !121
  %412 = load ptr, ptr %1, align 8, !tbaa !5
  %413 = getelementptr inbounds %struct.ImGuiContext, ptr %412, i32 0, i32 48
  store i32 0, ptr %413, align 4, !tbaa !114
  %414 = load ptr, ptr %1, align 8, !tbaa !5
  %415 = getelementptr inbounds %struct.ImGuiContext, ptr %414, i32 0, i32 55
  store i8 0, ptr %415, align 1, !tbaa !122
  %416 = load ptr, ptr %1, align 8, !tbaa !5
  %417 = getelementptr inbounds %struct.ImGuiContext, ptr %416, i32 0, i32 66
  store i8 0, ptr %417, align 4, !tbaa !123
  %418 = load ptr, ptr %1, align 8, !tbaa !5
  %419 = getelementptr inbounds %struct.ImGuiContext, ptr %418, i32 0, i32 50
  store i8 0, ptr %419, align 4, !tbaa !124
  %420 = load ptr, ptr %1, align 8, !tbaa !5
  %421 = getelementptr inbounds %struct.ImGuiContext, ptr %420, i32 0, i32 175
  %422 = load i32, ptr %421, align 8, !tbaa !125
  %423 = icmp ne i32 %422, 0
  br i1 %423, label %424, label %435

424:                                              ; preds = %386
  %425 = load ptr, ptr %1, align 8, !tbaa !5
  %426 = getelementptr inbounds %struct.ImGuiContext, ptr %425, i32 0, i32 47
  %427 = load i32, ptr %426, align 8, !tbaa !107
  %428 = load ptr, ptr %1, align 8, !tbaa !5
  %429 = getelementptr inbounds %struct.ImGuiContext, ptr %428, i32 0, i32 175
  %430 = load i32, ptr %429, align 8, !tbaa !125
  %431 = icmp ne i32 %427, %430
  br i1 %431, label %432, label %435

432:                                              ; preds = %424
  %433 = load ptr, ptr %1, align 8, !tbaa !5
  %434 = getelementptr inbounds %struct.ImGuiContext, ptr %433, i32 0, i32 175
  store i32 0, ptr %434, align 8, !tbaa !125
  br label %435

435:                                              ; preds = %432, %424, %386
  %436 = load ptr, ptr %1, align 8, !tbaa !5
  %437 = getelementptr inbounds %struct.ImGuiContext, ptr %436, i32 0, i32 47
  %438 = load i32, ptr %437, align 8, !tbaa !107
  %439 = icmp eq i32 %438, 0
  br i1 %439, label %440, label %447

440:                                              ; preds = %435
  %441 = load ptr, ptr %1, align 8, !tbaa !5
  %442 = getelementptr inbounds %struct.ImGuiContext, ptr %441, i32 0, i32 57
  store i32 0, ptr %442, align 4, !tbaa !126
  %443 = load ptr, ptr %1, align 8, !tbaa !5
  %444 = getelementptr inbounds %struct.ImGuiContext, ptr %443, i32 0, i32 58
  store i32 0, ptr %444, align 8, !tbaa !127
  %445 = load ptr, ptr %1, align 8, !tbaa !5
  %446 = getelementptr inbounds %struct.ImGuiContext, ptr %445, i32 0, i32 60
  store i64 0, ptr %446, align 8, !tbaa !128
  br label %447

447:                                              ; preds = %440, %435
  %448 = load ptr, ptr %1, align 8, !tbaa !5
  %449 = getelementptr inbounds %struct.ImGuiContext, ptr %448, i32 0, i32 161
  %450 = load i32, ptr %449, align 4, !tbaa !129
  %451 = load ptr, ptr %1, align 8, !tbaa !5
  %452 = getelementptr inbounds %struct.ImGuiContext, ptr %451, i32 0, i32 162
  store i32 %450, ptr %452, align 8, !tbaa !130
  %453 = load ptr, ptr %1, align 8, !tbaa !5
  %454 = getelementptr inbounds %struct.ImGuiContext, ptr %453, i32 0, i32 161
  store i32 0, ptr %454, align 4, !tbaa !129
  %455 = load ptr, ptr %1, align 8, !tbaa !5
  %456 = getelementptr inbounds %struct.ImGuiContext, ptr %455, i32 0, i32 160
  store float 0x47EFFFFFE0000000, ptr %456, align 8, !tbaa !131
  %457 = load ptr, ptr %1, align 8, !tbaa !5
  %458 = getelementptr inbounds %struct.ImGuiContext, ptr %457, i32 0, i32 149
  store i8 0, ptr %458, align 1, !tbaa !132
  %459 = load ptr, ptr %1, align 8, !tbaa !5
  %460 = getelementptr inbounds %struct.ImGuiContext, ptr %459, i32 0, i32 150
  store i8 0, ptr %460, align 2, !tbaa !133
  %461 = load ptr, ptr %1, align 8, !tbaa !5
  %462 = getelementptr inbounds %struct.ImGuiContext, ptr %461, i32 0, i32 164
  store i32 0, ptr %462, align 8, !tbaa !134
  %463 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %464 = load ptr, ptr %1, align 8, !tbaa !5
  %465 = getelementptr inbounds %struct.ImGuiContext, ptr %464, i32 0, i32 3
  %466 = getelementptr inbounds %struct.ImGuiIO, ptr %465, i32 0, i32 67
  store i32 %463, ptr %466, align 4, !tbaa !135
  %467 = load ptr, ptr %1, align 8, !tbaa !5
  %468 = getelementptr inbounds %struct.ImGuiContext, ptr %467, i32 0, i32 3
  %469 = getelementptr inbounds %struct.ImGuiIO, ptr %468, i32 0, i32 81
  %470 = getelementptr inbounds [512 x float], ptr %469, i64 0, i64 0
  %471 = load ptr, ptr %1, align 8, !tbaa !5
  %472 = getelementptr inbounds %struct.ImGuiContext, ptr %471, i32 0, i32 3
  %473 = getelementptr inbounds %struct.ImGuiIO, ptr %472, i32 0, i32 80
  %474 = getelementptr inbounds [512 x float], ptr %473, i64 0, i64 0
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %470, ptr align 8 %474, i64 2048, i1 false)
  call void @llvm.lifetime.start.p0(i64 4, ptr %8) #11
  store i32 0, ptr %8, align 4, !tbaa !81
  br label %475

475:                                              ; preds = %522, %447
  %476 = load i32, ptr %8, align 4, !tbaa !81
  %477 = icmp slt i32 %476, 512
  br i1 %477, label %479, label %478

478:                                              ; preds = %475
  call void @llvm.lifetime.end.p0(i64 4, ptr %8) #11
  br label %525

479:                                              ; preds = %475
  %480 = load ptr, ptr %1, align 8, !tbaa !5
  %481 = getelementptr inbounds %struct.ImGuiContext, ptr %480, i32 0, i32 3
  %482 = getelementptr inbounds %struct.ImGuiIO, ptr %481, i32 0, i32 51
  %483 = load i32, ptr %8, align 4, !tbaa !81
  %484 = sext i32 %483 to i64
  %485 = getelementptr inbounds [512 x i8], ptr %482, i64 0, i64 %484
  %486 = load i8, ptr %485, align 1, !tbaa !136, !range !95, !noundef !96
  %487 = trunc i8 %486 to i1
  br i1 %487, label %488, label %513

488:                                              ; preds = %479
  %489 = load ptr, ptr %1, align 8, !tbaa !5
  %490 = getelementptr inbounds %struct.ImGuiContext, ptr %489, i32 0, i32 3
  %491 = getelementptr inbounds %struct.ImGuiIO, ptr %490, i32 0, i32 80
  %492 = load i32, ptr %8, align 4, !tbaa !81
  %493 = sext i32 %492 to i64
  %494 = getelementptr inbounds [512 x float], ptr %491, i64 0, i64 %493
  %495 = load float, ptr %494, align 4, !tbaa !72
  %496 = fcmp olt float %495, 0.000000e+00
  br i1 %496, label %497, label %498

497:                                              ; preds = %488
  br label %511

498:                                              ; preds = %488
  %499 = load ptr, ptr %1, align 8, !tbaa !5
  %500 = getelementptr inbounds %struct.ImGuiContext, ptr %499, i32 0, i32 3
  %501 = getelementptr inbounds %struct.ImGuiIO, ptr %500, i32 0, i32 80
  %502 = load i32, ptr %8, align 4, !tbaa !81
  %503 = sext i32 %502 to i64
  %504 = getelementptr inbounds [512 x float], ptr %501, i64 0, i64 %503
  %505 = load float, ptr %504, align 4, !tbaa !72
  %506 = load ptr, ptr %1, align 8, !tbaa !5
  %507 = getelementptr inbounds %struct.ImGuiContext, ptr %506, i32 0, i32 3
  %508 = getelementptr inbounds %struct.ImGuiIO, ptr %507, i32 0, i32 3
  %509 = load float, ptr %508, align 8, !tbaa !65
  %510 = fadd float %505, %509
  br label %511

511:                                              ; preds = %498, %497
  %512 = phi float [ 0.000000e+00, %497 ], [ %510, %498 ]
  br label %514

513:                                              ; preds = %479
  br label %514

514:                                              ; preds = %513, %511
  %515 = phi float [ %512, %511 ], [ -1.000000e+00, %513 ]
  %516 = load ptr, ptr %1, align 8, !tbaa !5
  %517 = getelementptr inbounds %struct.ImGuiContext, ptr %516, i32 0, i32 3
  %518 = getelementptr inbounds %struct.ImGuiIO, ptr %517, i32 0, i32 80
  %519 = load i32, ptr %8, align 4, !tbaa !81
  %520 = sext i32 %519 to i64
  %521 = getelementptr inbounds [512 x float], ptr %518, i64 0, i64 %520
  store float %515, ptr %521, align 4, !tbaa !72
  br label %522

522:                                              ; preds = %514
  %523 = load i32, ptr %8, align 4, !tbaa !81
  %524 = add nsw i32 %523, 1
  store i32 %524, ptr %8, align 4, !tbaa !81
  br label %475, !llvm.loop !137

525:                                              ; preds = %478
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  %526 = load ptr, ptr %1, align 8, !tbaa !5
  call void @_ZN5ImGui26DockContextUpdateUndockingEP12ImGuiContext(ptr noundef %526)
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %527 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %528 = icmp ne ptr %527, null
  br i1 %528, label %539, label %529

529:                                              ; preds = %525
  %530 = load ptr, ptr %1, align 8, !tbaa !5
  %531 = getelementptr inbounds %struct.ImGuiContext, ptr %530, i32 0, i32 131
  %532 = load ptr, ptr %531, align 8, !tbaa !138
  %533 = icmp ne ptr %532, null
  br i1 %533, label %534, label %551

534:                                              ; preds = %529
  %535 = load ptr, ptr %1, align 8, !tbaa !5
  %536 = getelementptr inbounds %struct.ImGuiContext, ptr %535, i32 0, i32 135
  %537 = load float, ptr %536, align 4, !tbaa !139
  %538 = fcmp ogt float %537, 0.000000e+00
  br i1 %538, label %539, label %551

539:                                              ; preds = %534, %525
  %540 = load ptr, ptr %1, align 8, !tbaa !5
  %541 = getelementptr inbounds %struct.ImGuiContext, ptr %540, i32 0, i32 146
  %542 = load float, ptr %541, align 4, !tbaa !140
  %543 = load ptr, ptr %1, align 8, !tbaa !5
  %544 = getelementptr inbounds %struct.ImGuiContext, ptr %543, i32 0, i32 3
  %545 = getelementptr inbounds %struct.ImGuiIO, ptr %544, i32 0, i32 3
  %546 = load float, ptr %545, align 8, !tbaa !65
  %547 = call float @llvm.fmuladd.f32(float %546, float 6.000000e+00, float %542)
  %548 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %547, float noundef 1.000000e+00)
  %549 = load ptr, ptr %1, align 8, !tbaa !5
  %550 = getelementptr inbounds %struct.ImGuiContext, ptr %549, i32 0, i32 146
  store float %548, ptr %550, align 4, !tbaa !140
  br label %564

551:                                              ; preds = %534, %529
  %552 = load ptr, ptr %1, align 8, !tbaa !5
  %553 = getelementptr inbounds %struct.ImGuiContext, ptr %552, i32 0, i32 146
  %554 = load float, ptr %553, align 4, !tbaa !140
  %555 = load ptr, ptr %1, align 8, !tbaa !5
  %556 = getelementptr inbounds %struct.ImGuiContext, ptr %555, i32 0, i32 3
  %557 = getelementptr inbounds %struct.ImGuiIO, ptr %556, i32 0, i32 3
  %558 = load float, ptr %557, align 8, !tbaa !65
  %559 = fneg float %558
  %560 = call float @llvm.fmuladd.f32(float %559, float 1.000000e+01, float %554)
  %561 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %560, float noundef 0.000000e+00)
  %562 = load ptr, ptr %1, align 8, !tbaa !5
  %563 = getelementptr inbounds %struct.ImGuiContext, ptr %562, i32 0, i32 146
  store float %561, ptr %563, align 4, !tbaa !140
  br label %564

564:                                              ; preds = %551, %539
  %565 = load ptr, ptr %1, align 8, !tbaa !5
  %566 = getelementptr inbounds %struct.ImGuiContext, ptr %565, i32 0, i32 147
  store i32 0, ptr %566, align 8, !tbaa !141
  %567 = load ptr, ptr %1, align 8, !tbaa !5
  %568 = getelementptr inbounds %struct.ImGuiContext, ptr %567, i32 0, i32 221
  store i32 -1, ptr %568, align 4, !tbaa !142
  %569 = load ptr, ptr %1, align 8, !tbaa !5
  %570 = getelementptr inbounds %struct.ImGuiContext, ptr %569, i32 0, i32 220
  store i32 -1, ptr %570, align 8, !tbaa !143
  %571 = load ptr, ptr %1, align 8, !tbaa !5
  %572 = getelementptr inbounds %struct.ImGuiContext, ptr %571, i32 0, i32 219
  store i32 -1, ptr %572, align 4, !tbaa !144
  call void @llvm.lifetime.start.p0(i64 8, ptr %9) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %9, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %573 = load ptr, ptr %1, align 8, !tbaa !5
  %574 = getelementptr inbounds %struct.ImGuiContext, ptr %573, i32 0, i32 192
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %574, ptr align 4 %9, i64 8, i1 false), !tbaa.struct !145
  call void @llvm.lifetime.end.p0(i64 8, ptr %9) #11
  %575 = load ptr, ptr %1, align 8, !tbaa !5
  %576 = getelementptr inbounds %struct.ImGuiContext, ptr %575, i32 0, i32 194
  store ptr null, ptr %576, align 8, !tbaa !146
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %577 = load ptr, ptr %1, align 8, !tbaa !5
  %578 = getelementptr inbounds %struct.ImGuiContext, ptr %577, i32 0, i32 25
  %579 = getelementptr inbounds %struct.ImVector.5, ptr %578, i32 0, i32 0
  %580 = load i32, ptr %579, align 8, !tbaa !147
  %581 = load ptr, ptr %1, align 8, !tbaa !5
  %582 = getelementptr inbounds %struct.ImGuiContext, ptr %581, i32 0, i32 24
  %583 = getelementptr inbounds %struct.ImVector.5, ptr %582, i32 0, i32 0
  %584 = load i32, ptr %583, align 8, !tbaa !148
  %585 = icmp eq i32 %580, %584
  br i1 %585, label %586, label %587

586:                                              ; preds = %564
  br label %589

587:                                              ; preds = %564
  call void @__assert_fail(ptr noundef @.str.76, ptr noundef @.str.3, i32 noundef 4008, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

588:                                              ; No predecessors!
  br label %589

589:                                              ; preds = %588, %586
  call void @llvm.lifetime.start.p0(i64 4, ptr %10) #11
  %590 = load ptr, ptr %1, align 8, !tbaa !5
  %591 = getelementptr inbounds %struct.ImGuiContext, ptr %590, i32 0, i32 3
  %592 = getelementptr inbounds %struct.ImGuiIO, ptr %591, i32 0, i32 32
  %593 = load float, ptr %592, align 8, !tbaa !149
  %594 = fcmp oge float %593, 0.000000e+00
  br i1 %594, label %595, label %605

595:                                              ; preds = %589
  %596 = load ptr, ptr %1, align 8, !tbaa !5
  %597 = getelementptr inbounds %struct.ImGuiContext, ptr %596, i32 0, i32 13
  %598 = load double, ptr %597, align 8, !tbaa !66
  %599 = fptrunc double %598 to float
  %600 = load ptr, ptr %1, align 8, !tbaa !5
  %601 = getelementptr inbounds %struct.ImGuiContext, ptr %600, i32 0, i32 3
  %602 = getelementptr inbounds %struct.ImGuiIO, ptr %601, i32 0, i32 32
  %603 = load float, ptr %602, align 8, !tbaa !149
  %604 = fsub float %599, %603
  br label %606

605:                                              ; preds = %589
  br label %606

606:                                              ; preds = %605, %595
  %607 = phi float [ %604, %595 ], [ 0x47EFFFFFE0000000, %605 ]
  store float %607, ptr %10, align 4, !tbaa !72
  call void @llvm.lifetime.start.p0(i64 4, ptr %11) #11
  store i32 0, ptr %11, align 4, !tbaa !81
  br label %608

608:                                              ; preds = %653, %606
  %609 = load i32, ptr %11, align 4, !tbaa !81
  %610 = load ptr, ptr %1, align 8, !tbaa !5
  %611 = getelementptr inbounds %struct.ImGuiContext, ptr %610, i32 0, i32 24
  %612 = getelementptr inbounds %struct.ImVector.5, ptr %611, i32 0, i32 0
  %613 = load i32, ptr %612, align 8, !tbaa !148
  %614 = icmp ne i32 %609, %613
  br i1 %614, label %616, label %615

615:                                              ; preds = %608
  call void @llvm.lifetime.end.p0(i64 4, ptr %11) #11
  br label %656

616:                                              ; preds = %608
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #11
  %617 = load ptr, ptr %1, align 8, !tbaa !5
  %618 = getelementptr inbounds %struct.ImGuiContext, ptr %617, i32 0, i32 24
  %619 = load i32, ptr %11, align 4, !tbaa !81
  %620 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %618, i32 noundef %619)
  %621 = load ptr, ptr %620, align 8, !tbaa !5
  store ptr %621, ptr %12, align 8, !tbaa !5
  %622 = load ptr, ptr %12, align 8, !tbaa !5
  %623 = getelementptr inbounds %struct.ImGuiWindow, ptr %622, i32 0, i32 28
  %624 = load i8, ptr %623, align 1, !tbaa !150, !range !95, !noundef !96
  %625 = trunc i8 %624 to i1
  %626 = load ptr, ptr %12, align 8, !tbaa !5
  %627 = getelementptr inbounds %struct.ImGuiWindow, ptr %626, i32 0, i32 29
  %628 = zext i1 %625 to i8
  store i8 %628, ptr %627, align 8, !tbaa !168
  %629 = load ptr, ptr %12, align 8, !tbaa !5
  %630 = getelementptr inbounds %struct.ImGuiWindow, ptr %629, i32 0, i32 39
  store i16 0, ptr %630, align 2, !tbaa !169
  %631 = load ptr, ptr %12, align 8, !tbaa !5
  %632 = getelementptr inbounds %struct.ImGuiWindow, ptr %631, i32 0, i32 28
  store i8 0, ptr %632, align 1, !tbaa !150
  %633 = load ptr, ptr %12, align 8, !tbaa !5
  %634 = getelementptr inbounds %struct.ImGuiWindow, ptr %633, i32 0, i32 30
  store i8 0, ptr %634, align 1, !tbaa !170
  %635 = load ptr, ptr %12, align 8, !tbaa !5
  %636 = getelementptr inbounds %struct.ImGuiWindow, ptr %635, i32 0, i32 29
  %637 = load i8, ptr %636, align 8, !tbaa !168, !range !95, !noundef !96
  %638 = trunc i8 %637 to i1
  br i1 %638, label %652, label %639

639:                                              ; preds = %616
  %640 = load ptr, ptr %12, align 8, !tbaa !5
  %641 = getelementptr inbounds %struct.ImGuiWindow, ptr %640, i32 0, i32 88
  %642 = load i8, ptr %641, align 8, !tbaa !171, !range !95, !noundef !96
  %643 = trunc i8 %642 to i1
  br i1 %643, label %652, label %644

644:                                              ; preds = %639
  %645 = load ptr, ptr %12, align 8, !tbaa !5
  %646 = getelementptr inbounds %struct.ImGuiWindow, ptr %645, i32 0, i32 70
  %647 = load float, ptr %646, align 8, !tbaa !172
  %648 = load float, ptr %10, align 4, !tbaa !72
  %649 = fcmp olt float %647, %648
  br i1 %649, label %650, label %652

650:                                              ; preds = %644
  %651 = load ptr, ptr %12, align 8, !tbaa !5
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef %651)
  br label %652

652:                                              ; preds = %650, %644, %639, %616
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #11
  br label %653

653:                                              ; preds = %652
  %654 = load i32, ptr %11, align 4, !tbaa !81
  %655 = add nsw i32 %654, 1
  store i32 %655, ptr %11, align 4, !tbaa !81
  br label %608, !llvm.loop !173

656:                                              ; preds = %615
  %657 = load ptr, ptr %1, align 8, !tbaa !5
  %658 = getelementptr inbounds %struct.ImGuiContext, ptr %657, i32 0, i32 88
  %659 = load ptr, ptr %658, align 8, !tbaa !174
  %660 = icmp ne ptr %659, null
  br i1 %660, label %661, label %669

661:                                              ; preds = %656
  %662 = load ptr, ptr %1, align 8, !tbaa !5
  %663 = getelementptr inbounds %struct.ImGuiContext, ptr %662, i32 0, i32 88
  %664 = load ptr, ptr %663, align 8, !tbaa !174
  %665 = getelementptr inbounds %struct.ImGuiWindow, ptr %664, i32 0, i32 29
  %666 = load i8, ptr %665, align 8, !tbaa !168, !range !95, !noundef !96
  %667 = trunc i8 %666 to i1
  br i1 %667, label %669, label %668

668:                                              ; preds = %661
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %669

669:                                              ; preds = %668, %661, %656
  %670 = load ptr, ptr %1, align 8, !tbaa !5
  %671 = getelementptr inbounds %struct.ImGuiContext, ptr %670, i32 0, i32 27
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %671, i32 noundef 0)
  %672 = load ptr, ptr %1, align 8, !tbaa !5
  %673 = getelementptr inbounds %struct.ImGuiContext, ptr %672, i32 0, i32 79
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %673, i32 noundef 0)
  %674 = load ptr, ptr %1, align 8, !tbaa !5
  %675 = getelementptr inbounds %struct.ImGuiContext, ptr %674, i32 0, i32 88
  %676 = load ptr, ptr %675, align 8, !tbaa !174
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %676, i1 noundef zeroext false)
  %677 = load ptr, ptr %1, align 8, !tbaa !5
  call void @_ZN5ImGui24DockContextUpdateDockingEP12ImGuiContext(ptr noundef %677)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %678 = load ptr, ptr %1, align 8, !tbaa !5
  %679 = getelementptr inbounds %struct.ImGuiContext, ptr %678, i32 0, i32 19
  store i8 1, ptr %679, align 1, !tbaa !175
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %13, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %13, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #11
  %680 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef @.str.77, ptr noundef null, i32 noundef 0)
  %681 = load ptr, ptr %1, align 8, !tbaa !5
  %682 = getelementptr inbounds %struct.ImGuiContext, ptr %681, i32 0, i32 31
  %683 = load ptr, ptr %682, align 8, !tbaa !176
  %684 = getelementptr inbounds %struct.ImGuiWindow, ptr %683, i32 0, i32 36
  %685 = load i8, ptr %684, align 1, !tbaa !177, !range !95, !noundef !96
  %686 = trunc i8 %685 to i1
  %687 = zext i1 %686 to i32
  %688 = icmp eq i32 %687, 1
  br i1 %688, label %689, label %690

689:                                              ; preds = %669
  br label %692

690:                                              ; preds = %669
  call void @__assert_fail(ptr noundef @.str.78, ptr noundef @.str.3, i32 noundef 4045, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

691:                                              ; No predecessors!
  br label %692

692:                                              ; preds = %691, %689
  call void @llvm.lifetime.end.p0(i64 4, ptr %10) #11
  call void @llvm.lifetime.end.p0(i64 16, ptr %2) #11
  call void @llvm.lifetime.end.p0(i64 8, ptr %1) #11
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL23UpdateViewportsNewFrameEv() #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZNK14ImGuiViewportP11GetMainRectEv(ptr noundef nonnull align 8 dereferenceable(304)) #6 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216), float noundef) #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(64)) #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26DockContextUpdateUndockingEP12ImGuiContext(ptr noundef) #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui24DockContextUpdateDockingEP12ImGuiContext(ptr noundef) #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) #7

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 6692}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5472, !21, i64 5704, !13, i64 6692, !13, i64 6696, !6, i64 6704, !15, i64 6712, !15, i64 6716, !22, i64 6720, !24, i64 6936, !13, i64 6944, !13, i64 6948, !13, i64 6952, !13, i64 6956, !11, i64 6960, !11, i64 6961, !11, i64 6962, !11, i64 6963, !13, i64 6964, !6, i64 6968, !25, i64 6976, !25, i64 6992, !25, i64 7008, !25, i64 7024, !26, i64 7040, !13, i64 7056, !6, i64 7064, !6, i64 7072, !6, i64 7080, !6, i64 7088, !6, i64 7096, !6, i64 7104, !6, i64 7112, !14, i64 7120, !15, i64 7128, !13, i64 7132, !13, i64 7136, !11, i64 7140, !11, i64 7141, !15, i64 7144, !15, i64 7148, !13, i64 7152, !13, i64 7156, !15, i64 7160, !11, i64 7164, !11, i64 7165, !11, i64 7166, !11, i64 7167, !11, i64 7168, !11, i64 7169, !13, i64 7172, !13, i64 7176, !28, i64 7184, !14, i64 7192, !6, i64 7200, !29, i64 7208, !13, i64 7212, !13, i64 7216, !11, i64 7220, !11, i64 7221, !6, i64 7224, !13, i64 7232, !15, i64 7236, !30, i64 7240, !33, i64 7384, !34, i64 7408, !35, i64 7424, !36, i64 7440, !37, i64 7456, !37, i64 7472, !38, i64 7488, !15, i64 7504, !6, i64 7512, !6, i64 7520, !6, i64 7528, !13, i64 7536, !13, i64 7540, !6, i64 7544, !13, i64 7552, !13, i64 7556, !13, i64 7560, !13, i64 7564, !13, i64 7568, !13, i64 7572, !13, i64 7576, !13, i64 7580, !13, i64 7584, !13, i64 7588, !13, i64 7592, !29, i64 7596, !31, i64 7600, !13, i64 7616, !39, i64 7620, !13, i64 7624, !11, i64 7628, !11, i64 7629, !11, i64 7630, !11, i64 7631, !11, i64 7632, !11, i64 7633, !11, i64 7634, !13, i64 7636, !31, i64 7640, !11, i64 7656, !11, i64 7657, !13, i64 7660, !40, i64 7664, !13, i64 7668, !13, i64 7672, !13, i64 7676, !13, i64 7680, !41, i64 7688, !41, i64 7736, !41, i64 7784, !6, i64 7832, !13, i64 7840, !6, i64 7848, !6, i64 7856, !6, i64 7864, !15, i64 7872, !15, i64 7876, !11, i64 7880, !6, i64 7888, !6, i64 7896, !13, i64 7904, !13, i64 7908, !13, i64 7912, !13, i64 7916, !11, i64 7920, !15, i64 7924, !13, i64 7928, !11, i64 7932, !11, i64 7933, !11, i64 7934, !13, i64 7936, !13, i64 7940, !13, i64 7944, !42, i64 7952, !31, i64 8016, !13, i64 8032, !13, i64 8036, !15, i64 8040, !13, i64 8044, !13, i64 8048, !13, i64 8052, !13, i64 8056, !43, i64 8064, !7, i64 8080, !6, i64 8096, !44, i64 8104, !46, i64 8144, !47, i64 8160, !14, i64 8176, !48, i64 8184, !52, i64 11912, !13, i64 12032, !13, i64 12036, !15, i64 12040, !15, i64 12044, !7, i64 12048, !23, i64 12060, !15, i64 12076, !11, i64 12080, !11, i64 12081, !15, i64 12084, !15, i64 12088, !15, i64 12092, !13, i64 12096, !49, i64 12104, !55, i64 12120, !14, i64 12136, !14, i64 12144, !6, i64 12152, !56, i64 12160, !11, i64 12216, !15, i64 12220, !59, i64 12224, !60, i64 12240, !61, i64 12256, !11, i64 12272, !62, i64 12276, !6, i64 12280, !59, i64 12288, !15, i64 12304, !11, i64 12308, !13, i64 12312, !13, i64 12316, !13, i64 12320, !11, i64 12324, !13, i64 12328, !7, i64 12332, !13, i64 12812, !15, i64 12816, !13, i64 12820, !13, i64 12824, !13, i64 12828, !7, i64 12832}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !11, i64 197, !11, i64 198, !11, i64 199, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !15, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !14, i64 288, !7, i64 296, !15, i64 304, !15, i64 308, !13, i64 312, !11, i64 316, !11, i64 317, !11, i64 318, !11, i64 319, !7, i64 320, !7, i64 832, !11, i64 916, !11, i64 917, !11, i64 918, !11, i64 919, !11, i64 920, !11, i64 921, !11, i64 922, !15, i64 924, !13, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !14, i64 948, !13, i64 956, !14, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !15, i64 5440, !16, i64 5444, !17, i64 5448}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !19, i64 192, !6, i64 208, !20, i64 216}
!19 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !13, i64 0, !13, i64 4, !6, i64 8}
!20 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !13, i64 0, !13, i64 4, !6, i64 8}
!21 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !15, i64 172, !11, i64 176, !11, i64 177, !11, i64 178, !15, i64 180, !15, i64 184, !7, i64 188}
!22 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !23, i64 28, !13, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!23 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!24 = !{!"double", !7, i64 0}
!25 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"long long", !7, i64 0}
!29 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!30 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !14, i64 20, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !11, i64 60, !11, i64 61, !31, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !13, i64 100, !13, i64 104, !32, i64 108, !14, i64 136}
!31 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!32 = !{!"_ZTS16ImGuiWindowClass", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !11, i64 24, !11, i64 25}
!33 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!34 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!40 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!41 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !31, i64 28}
!42 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!43 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !45, i64 0, !26, i64 16, !13, i64 32}
!45 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !49, i64 32, !49, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !50, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !11, i64 3702, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!49 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !51, i64 24}
!51 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!52 = !{!"_ZTS6ImFont", !53, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !54, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!53 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS16ImGuiDockContext", !26, i64 0, !57, i64 16, !58, i64 32, !11, i64 48}
!57 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS15ImGuiTextBuffer", !49, i64 0}
!60 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !49, i64 0}
!62 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!63 = !{!10, !13, i64 6696}
!64 = !{!10, !13, i64 8}
!65 = !{!10, !15, i64 24}
!66 = !{!10, !24, i64 6936}
!67 = !{!10, !11, i64 6960}
!68 = !{!10, !13, i64 6944}
!69 = !{!10, !13, i64 12096}
!70 = !{!10, !13, i64 7056}
!71 = !{!10, !13, i64 12812}
!72 = !{!15, !15, i64 0}
!73 = !{!10, !15, i64 12816}
!74 = !{!10, !15, i64 932}
!75 = !{!10, !6, i64 168}
!76 = !{!77, !11, i64 0}
!77 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !36, i64 64, !78, i64 80, !79, i64 96, !7, i64 112, !13, i64 1136, !13, i64 1140}
!78 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!80 = !{!10, !6, i64 6704}
!81 = !{!13, !13, i64 0}
!82 = !{!10, !13, i64 7488}
!83 = distinct !{!83, !84}
!84 = !{!"llvm.loop.mustprogress"}
!85 = !{!31, !15, i64 0}
!86 = !{!31, !15, i64 4}
!87 = !{!31, !15, i64 8}
!88 = !{!31, !15, i64 12}
!89 = !{i64 0, i64 4, !72, i64 4, i64 4, !72, i64 8, i64 4, !72, i64 12, i64 4, !72}
!90 = !{!10, !15, i64 5884}
!91 = !{!10, !15, i64 6740}
!92 = !{!10, !15, i64 5888}
!93 = !{!10, !13, i64 6764}
!94 = !{!10, !11, i64 5880}
!95 = !{i8 0, i8 2}
!96 = !{}
!97 = !{!10, !11, i64 5881}
!98 = !{!52, !6, i64 72}
!99 = !{!77, !13, i64 4}
!100 = !{!10, !11, i64 5882}
!101 = !{!10, !13, i64 12}
!102 = !{!103, !6, i64 48}
!103 = !{!"_ZTS13ImGuiViewport", !13, i64 0, !13, i64 4, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !6, i64 48, !13, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !11, i64 96, !11, i64 97, !11, i64 98}
!104 = distinct !{!104, !84}
!105 = !{!10, !11, i64 7932}
!106 = !{!10, !13, i64 7964}
!107 = !{!10, !13, i64 7152}
!108 = !{!10, !13, i64 7136}
!109 = !{!10, !15, i64 7144}
!110 = !{!10, !13, i64 7132}
!111 = !{!10, !15, i64 7148}
!112 = !{!10, !11, i64 7140}
!113 = !{!10, !11, i64 7141}
!114 = !{!10, !13, i64 7156}
!115 = !{!10, !13, i64 7216}
!116 = !{!10, !15, i64 7160}
!117 = !{!10, !15, i64 7236}
!118 = !{!10, !6, i64 7200}
!119 = !{!10, !6, i64 7224}
!120 = !{!10, !11, i64 7168}
!121 = !{!10, !11, i64 7221}
!122 = !{!10, !11, i64 7169}
!123 = !{!10, !11, i64 7220}
!124 = !{!10, !11, i64 7164}
!125 = !{!10, !13, i64 12032}
!126 = !{!10, !13, i64 7172}
!127 = !{!10, !13, i64 7176}
!128 = !{!10, !28, i64 7184}
!129 = !{!10, !13, i64 8044}
!130 = !{!10, !13, i64 8048}
!131 = !{!10, !15, i64 8040}
!132 = !{!10, !11, i64 7933}
!133 = !{!10, !11, i64 7934}
!134 = !{!10, !13, i64 8056}
!135 = !{!10, !13, i64 964}
!136 = !{!11, !11, i64 0}
!137 = distinct !{!137, !84}
!138 = !{!10, !6, i64 7848}
!139 = !{!10, !15, i64 7876}
!140 = !{!10, !15, i64 7924}
!141 = !{!10, !13, i64 7928}
!142 = !{!10, !13, i64 12828}
!143 = !{!10, !13, i64 12824}
!144 = !{!10, !13, i64 12820}
!145 = !{i64 0, i64 4, !72, i64 4, i64 4, !72}
!146 = !{!10, !6, i64 12152}
!147 = !{!10, !13, i64 6992}
!148 = !{!10, !13, i64 6976}
!149 = !{!10, !15, i64 216}
!150 = !{!151, !11, i64 183}
!151 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !32, i64 20, !6, i64 48, !13, i64 56, !14, i64 60, !13, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !15, i64 120, !15, i64 124, !13, i64 128, !13, i64 132, !13, i64 136, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !14, i64 172, !11, i64 180, !11, i64 181, !11, i64 182, !11, i64 183, !11, i64 184, !11, i64 185, !11, i64 186, !11, i64 187, !11, i64 188, !11, i64 189, !11, i64 190, !11, i64 191, !11, i64 192, !7, i64 193, !16, i64 194, !16, i64 196, !16, i64 198, !13, i64 200, !7, i64 204, !7, i64 205, !7, i64 206, !11, i64 207, !13, i64 208, !13, i64 212, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !14, i64 236, !14, i64 244, !55, i64 256, !152, i64 272, !31, i64 600, !31, i64 616, !31, i64 632, !31, i64 648, !31, i64 664, !31, i64 680, !31, i64 696, !157, i64 712, !157, i64 716, !13, i64 720, !13, i64 724, !15, i64 728, !15, i64 732, !26, i64 736, !158, i64 752, !15, i64 768, !15, i64 772, !13, i64 776, !6, i64 784, !159, i64 792, !6, i64 1016, !6, i64 1024, !6, i64 1032, !6, i64 1040, !6, i64 1048, !6, i64 1056, !7, i64 1064, !7, i64 1072, !11, i64 1104, !13, i64 1108, !13, i64 1112, !6, i64 1120, !6, i64 1128, !13, i64 1136, !13, i64 1140, !31, i64 1144, !16, i64 1160, !11, i64 1162, !11, i64 1162, !11, i64 1162}
!152 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !153, i64 56, !153, i64 60, !153, i64 64, !13, i64 68, !13, i64 72, !31, i64 76, !31, i64 92, !39, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !154, i64 140, !13, i64 176, !13, i64 180, !25, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !155, i64 248, !53, i64 264, !53, i64 280, !156, i64 296, !7, i64 312}
!153 = !{!"_ZTS6ImVec1", !15, i64 0}
!154 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!155 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!156 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!157 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!158 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!159 = !{!"_ZTS10ImDrawList", !160, i64 0, !17, i64 16, !161, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !162, i64 96, !163, i64 112, !164, i64 128, !165, i64 144, !166, i64 200}
!160 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!161 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!162 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!163 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!164 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!165 = !{!"_ZTS9ImDrawCmd", !23, i64 0, !6, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !6, i64 40, !6, i64 48}
!166 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !167, i64 8}
!167 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!168 = !{!151, !11, i64 184}
!169 = !{!151, !16, i64 194}
!170 = !{!151, !11, i64 185}
!171 = !{!151, !11, i64 1104}
!172 = !{!151, !15, i64 728}
!173 = distinct !{!173, !84}
!174 = !{!10, !6, i64 7544}
!175 = !{!10, !11, i64 6961}
!176 = !{!10, !6, i64 7064}
!177 = !{!151, !11, i64 191}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVec2 = type { float, float }
%struct.ImVec4 = type { float, float, float, float }

@GImGui = external dso_local local_unnamed_addr global ptr, align 8
@.str.3 = external hidden unnamed_addr constant [109 x i8], align 1
@.str.10 = external hidden unnamed_addr constant [111 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv = external hidden unnamed_addr constant [23 x i8], align 1
@.str.75 = external hidden unnamed_addr constant [19 x i8], align 1
@.str.76 = external hidden unnamed_addr constant [43 x i8], align 1
@.str.77 = external hidden unnamed_addr constant [15 x i8], align 1
@.str.78 = external hidden unnamed_addr constant [42 x i8], align 1

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8), float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #2

; Function Attrs: mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #3

; Function Attrs: mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none)
declare float @llvm.fmuladd.f32(float, float, float) #4

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMinIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN6ImRect3AddERKS_(ptr noundef nonnull align 4 dereferenceable(16), ptr noundef nonnull align 4 dereferenceable(16)) local_unnamed_addr #1 align 2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare hidden noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef, float noundef) local_unnamed_addr #5

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16), float noundef, float noundef, float noundef, float noundef) unnamed_addr #6 align 2

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui11KeepAliveIDEj(i32 noundef) local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef) local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP14ImGuiViewportPEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv() local_unnamed_addr #7

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv() local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #5 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef, i1 noundef zeroext) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv() local_unnamed_addr #6

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv() local_unnamed_addr #1

; Function Attrs: mustprogress uwtable
define dso_local void @_ZN5ImGui8NewFrameEv() local_unnamed_addr #7 {
  %1 = alloca %struct.ImRect, align 4
  %2 = alloca %struct.ImRect, align 8
  %3 = alloca %struct.ImVec4, align 4
  %4 = alloca %struct.ImVec2, align 8
  %5 = alloca %struct.ImVec2, align 4
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %.not = icmp eq ptr %6, null
  br i1 %.not, label %7, label %8

7:                                                ; preds = %0
  tail call void @__assert_fail(ptr noundef nonnull @.str.10, ptr noundef nonnull @.str.3, i32 noundef 3859, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

8:                                                ; preds = %0
  %9 = getelementptr inbounds i8, ptr %6, i64 6692
  %10 = load i32, ptr %9, align 4, !tbaa !9
  %11 = getelementptr inbounds i8, ptr %6, i64 6696
  store i32 %10, ptr %11, align 8, !tbaa !63
  tail call void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv()
  %12 = getelementptr inbounds i8, ptr %6, i64 8
  %13 = load i32, ptr %12, align 8, !tbaa !64
  store i32 %13, ptr %9, align 4, !tbaa !9
  tail call void @_ZN5ImGuiL14UpdateSettingsEv()
  %14 = getelementptr inbounds i8, ptr %6, i64 24
  %15 = load float, ptr %14, align 8, !tbaa !65
  %16 = fpext float %15 to double
  %17 = getelementptr inbounds i8, ptr %6, i64 6936
  %18 = load double, ptr %17, align 8, !tbaa !66
  %19 = fadd double %18, %16
  store double %19, ptr %17, align 8, !tbaa !66
  %20 = getelementptr inbounds i8, ptr %6, i64 6960
  store i8 1, ptr %20, align 8, !tbaa !67
  %21 = getelementptr inbounds i8, ptr %6, i64 6944
  %22 = load i32, ptr %21, align 8, !tbaa !68
  %23 = add nsw i32 %22, 1
  store i32 %23, ptr %21, align 8, !tbaa !68
  %24 = getelementptr inbounds i8, ptr %6, i64 12096
  store i32 0, ptr %24, align 8, !tbaa !69
  %25 = getelementptr inbounds i8, ptr %6, i64 7056
  store i32 0, ptr %25, align 8, !tbaa !70
  %26 = getelementptr inbounds i8, ptr %6, i64 12120
  tail call void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %26, i32 noundef 0)
  %27 = load float, ptr %14, align 8, !tbaa !65
  %28 = getelementptr inbounds i8, ptr %6, i64 12332
  %29 = getelementptr inbounds i8, ptr %6, i64 12812
  %30 = load i32, ptr %29, align 4, !tbaa !71
  %31 = sext i32 %30 to i64
  %32 = getelementptr inbounds [120 x float], ptr %28, i64 0, i64 %31
  %33 = load float, ptr %32, align 4, !tbaa !72
  %34 = fsub float %27, %33
  %35 = getelementptr inbounds i8, ptr %6, i64 12816
  %36 = load float, ptr %35, align 8, !tbaa !73
  %37 = fadd float %36, %34
  store float %37, ptr %35, align 8, !tbaa !73
  store float %27, ptr %32, align 4, !tbaa !72
  %38 = add nsw i32 %30, 1
  %39 = srem i32 %38, 120
  store i32 %39, ptr %29, align 4, !tbaa !71
  %40 = load float, ptr %35, align 8, !tbaa !73
  %41 = fcmp ogt float %40, 0.000000e+00
  %42 = fdiv float %40, 1.200000e+02
  %43 = fdiv float 1.000000e+00, %42
  %44 = select i1 %41, float %43, float 0x47EFFFFFE0000000
  %45 = getelementptr inbounds i8, ptr %6, i64 932
  store float %44, ptr %45, align 4, !tbaa !74
  tail call void @_ZN5ImGuiL23UpdateViewportsNewFrameEv()
  %46 = getelementptr inbounds i8, ptr %6, i64 168
  %47 = load ptr, ptr %46, align 8, !tbaa !75
  store i8 1, ptr %47, align 8, !tbaa !76
  %48 = tail call noundef ptr @_ZN5ImGui14GetDefaultFontEv()
  tail call void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef %48)
  %49 = getelementptr inbounds i8, ptr %6, i64 6704
  %50 = load ptr, ptr %49, align 8, !tbaa !80
  %51 = tail call noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114) %50)
  br i1 %51, label %53, label %52

52:                                               ; preds = %8
  tail call void @__assert_fail(ptr noundef nonnull @.str.75, ptr noundef nonnull @.str.3, i32 noundef 3893, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

53:                                               ; preds = %8
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %1) #11
  call void @_ZN6ImRectC2Effff(ptr noundef nonnull align 4 dereferenceable(16) %1, float noundef 0x47EFFFFFE0000000, float noundef 0x47EFFFFFE0000000, float noundef 0xC7EFFFFFE0000000, float noundef 0xC7EFFFFFE0000000)
  %54 = getelementptr inbounds i8, ptr %6, i64 7488
  %55 = load i32, ptr %54, align 8, !tbaa !81
  %56 = icmp sgt i32 %55, 0
  br i1 %56, label %.lr.ph, label %._crit_edge

.lr.ph:                                           ; preds = %53
  %57 = getelementptr inbounds i8, ptr %2, i64 8
  br label %78

._crit_edge:                                      ; preds = %78, %53
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %3) #11
  %58 = load float, ptr %1, align 4, !tbaa !82
  %59 = getelementptr inbounds i8, ptr %1, i64 4
  %60 = load float, ptr %59, align 4, !tbaa !83
  %61 = getelementptr inbounds i8, ptr %1, i64 8
  %62 = load float, ptr %61, align 4, !tbaa !84
  %63 = getelementptr inbounds i8, ptr %1, i64 12
  %64 = load float, ptr %63, align 4, !tbaa !85
  call void @_ZN6ImVec4C2Effff(ptr noundef nonnull align 4 dereferenceable(16) %3, float noundef %58, float noundef %60, float noundef %62, float noundef %64)
  %65 = getelementptr inbounds i8, ptr %6, i64 6720
  %66 = getelementptr inbounds i8, ptr %6, i64 6748
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 4 dereferenceable(16) %66, ptr noundef nonnull align 4 dereferenceable(16) %3, i64 16, i1 false), !tbaa.struct !86
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %3) #11
  %67 = getelementptr inbounds i8, ptr %6, i64 5884
  %68 = load float, ptr %67, align 4, !tbaa !87
  %69 = getelementptr inbounds i8, ptr %6, i64 6740
  store float %68, ptr %69, align 4, !tbaa !88
  %70 = getelementptr inbounds i8, ptr %6, i64 5888
  %71 = load float, ptr %70, align 8, !tbaa !89
  call void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216) %65, float noundef %71)
  %72 = getelementptr inbounds i8, ptr %6, i64 6764
  %73 = getelementptr inbounds i8, ptr %6, i64 5880
  %74 = load i8, ptr %73, align 8, !tbaa !90, !range !91, !noundef !92
  %spec.store.select = zext nneg i8 %74 to i32
  store i32 %spec.store.select, ptr %72, align 4
  %75 = getelementptr inbounds i8, ptr %6, i64 5881
  %76 = load i8, ptr %75, align 1, !tbaa !93, !range !91, !noundef !92
  %77 = trunc nuw i8 %76 to i1
  br i1 %77, label %87, label %96

78:                                               ; preds = %.lr.ph, %78
  %.0199 = phi i32 [ 0, %.lr.ph ], [ %84, %78 ]
  call void @llvm.lifetime.start.p0(i64 16, ptr nonnull %2) #11
  %79 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP14ImGuiViewportPEixEi(ptr noundef nonnull align 8 dereferenceable(16) %54, i32 noundef %.0199)
  %80 = load ptr, ptr %79, align 8, !tbaa !5
  %81 = call { <2 x float>, <2 x float> } @_ZNK14ImGuiViewportP11GetMainRectEv(ptr noundef nonnull align 8 dereferenceable(304) %80)
  %82 = extractvalue { <2 x float>, <2 x float> } %81, 0
  store <2 x float> %82, ptr %2, align 8
  %83 = extractvalue { <2 x float>, <2 x float> } %81, 1
  store <2 x float> %83, ptr %57, align 8
  call void @_ZN6ImRect3AddERKS_(ptr noundef nonnull align 4 dereferenceable(16) %1, ptr noundef nonnull align 4 dereferenceable(16) %2)
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %2) #11
  %84 = add nuw nsw i32 %.0199, 1
  %85 = load i32, ptr %54, align 8, !tbaa !81
  %86 = icmp slt i32 %84, %85
  br i1 %86, label %78, label %._crit_edge, !llvm.loop !94

87:                                               ; preds = %._crit_edge
  %88 = load ptr, ptr %49, align 8, !tbaa !80
  %89 = getelementptr inbounds i8, ptr %88, i64 72
  %90 = load ptr, ptr %89, align 8, !tbaa !96
  %91 = getelementptr inbounds i8, ptr %90, i64 4
  %92 = load i32, ptr %91, align 4, !tbaa !97
  %93 = and i32 %92, 4
  %.not180 = icmp eq i32 %93, 0
  br i1 %.not180, label %94, label %96

94:                                               ; preds = %87
  %95 = or disjoint i32 %spec.store.select, 2
  store i32 %95, ptr %72, align 4, !tbaa !98
  br label %96

96:                                               ; preds = %94, %87, %._crit_edge
  %97 = phi i32 [ %95, %94 ], [ %spec.store.select, %87 ], [ %spec.store.select, %._crit_edge ]
  %98 = getelementptr inbounds i8, ptr %6, i64 5882
  %99 = load i8, ptr %98, align 2, !tbaa !99, !range !91, !noundef !92
  %100 = trunc nuw i8 %99 to i1
  br i1 %100, label %101, label %103

101:                                              ; preds = %96
  %102 = or i32 %97, 4
  store i32 %102, ptr %72, align 4, !tbaa !98
  br label %103

103:                                              ; preds = %101, %96
  %104 = phi i32 [ %102, %101 ], [ %97, %96 ]
  %105 = getelementptr inbounds i8, ptr %6, i64 12
  %106 = load i32, ptr %105, align 4, !tbaa !100
  %107 = and i32 %106, 8
  %.not181 = icmp eq i32 %107, 0
  br i1 %.not181, label %110, label %108

108:                                              ; preds = %103
  %109 = or i32 %104, 8
  store i32 %109, ptr %72, align 4, !tbaa !98
  br label %110

110:                                              ; preds = %108, %103
  %111 = load i32, ptr %54, align 8, !tbaa !81
  %112 = icmp sgt i32 %111, 0
  br i1 %112, label %.lr.ph202, label %._crit_edge203

._crit_edge203:                                   ; preds = %.lr.ph202, %110
  %113 = getelementptr inbounds i8, ptr %6, i64 7932
  %114 = load i8, ptr %113, align 4, !tbaa !101, !range !91, !noundef !92
  %115 = trunc nuw i8 %114 to i1
  br i1 %115, label %123, label %130

.lr.ph202:                                        ; preds = %110, %.lr.ph202
  %.0168200 = phi i32 [ %120, %.lr.ph202 ], [ 0, %110 ]
  %116 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP14ImGuiViewportPEixEi(ptr noundef nonnull align 8 dereferenceable(16) %54, i32 noundef %.0168200)
  %117 = load ptr, ptr %116, align 8, !tbaa !5
  %118 = getelementptr inbounds i8, ptr %117, i64 48
  store ptr null, ptr %118, align 8, !tbaa !102
  %119 = getelementptr inbounds i8, ptr %117, i64 168
  call void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(64) %119)
  %120 = add nuw nsw i32 %.0168200, 1
  %121 = load i32, ptr %54, align 8, !tbaa !81
  %122 = icmp slt i32 %120, %121
  br i1 %122, label %.lr.ph202, label %._crit_edge203, !llvm.loop !104

123:                                              ; preds = %._crit_edge203
  %124 = getelementptr inbounds i8, ptr %6, i64 7964
  %125 = load i32, ptr %124, align 4, !tbaa !105
  %126 = getelementptr inbounds i8, ptr %6, i64 7152
  %127 = load i32, ptr %126, align 8, !tbaa !106
  %128 = icmp eq i32 %125, %127
  br i1 %128, label %129, label %130

129:                                              ; preds = %123
  call void @_ZN5ImGui11KeepAliveIDEj(i32 noundef %125)
  br label %130

130:                                              ; preds = %129, %123, %._crit_edge203
  %131 = getelementptr inbounds i8, ptr %6, i64 7136
  %132 = load i32, ptr %131, align 8, !tbaa !107
  %.not182 = icmp eq i32 %132, 0
  br i1 %.not182, label %144, label %133

133:                                              ; preds = %130
  %134 = getelementptr inbounds i8, ptr %6, i64 7132
  %135 = load i32, ptr %134, align 4, !tbaa !108
  %.not184 = icmp eq i32 %135, 0
  br i1 %.not184, label %.thread216, label %137

.thread216:                                       ; preds = %133
  %136 = getelementptr inbounds i8, ptr %6, i64 7132
  br label %..thread197_crit_edge

137:                                              ; preds = %133
  %138 = getelementptr inbounds i8, ptr %6, i64 7152
  %139 = load i32, ptr %138, align 8, !tbaa !106
  %140 = icmp eq i32 %139, %135
  br i1 %140, label %.thread220, label %.thread218

.thread220:                                       ; preds = %137
  %141 = getelementptr inbounds i8, ptr %6, i64 7148
  store float 0.000000e+00, ptr %141, align 4, !tbaa !109
  %142 = getelementptr inbounds i8, ptr %6, i64 7132
  br label %148

.thread218:                                       ; preds = %137
  %143 = getelementptr inbounds i8, ptr %6, i64 7132
  br label %148

144:                                              ; preds = %130
  %145 = getelementptr inbounds i8, ptr %6, i64 7144
  %.phi.trans.insert.phi.trans.insert = getelementptr inbounds i8, ptr %6, i64 7132
  %.pre.pre = load i32, ptr %.phi.trans.insert.phi.trans.insert, align 4, !tbaa !108
  store <2 x float> zeroinitializer, ptr %145, align 8, !tbaa !72
  %146 = getelementptr inbounds i8, ptr %6, i64 7132
  %.not185 = icmp eq i32 %.pre.pre, 0
  br i1 %.not185, label %..thread197_crit_edge, label %148

..thread197_crit_edge:                            ; preds = %.thread216, %144
  %147 = phi ptr [ %136, %.thread216 ], [ %146, %144 ]
  %.phi.trans.insert211 = getelementptr inbounds i8, ptr %6, i64 7152
  %.pre212 = load i32, ptr %.phi.trans.insert211, align 8, !tbaa !106
  br label %.thread197

148:                                              ; preds = %.thread220, %.thread218, %144
  %149 = phi ptr [ %143, %.thread218 ], [ %146, %144 ], [ %142, %.thread220 ]
  %150 = phi i32 [ %135, %.thread218 ], [ %.pre.pre, %144 ], [ %135, %.thread220 ]
  %151 = load float, ptr %14, align 8, !tbaa !65
  %152 = getelementptr inbounds i8, ptr %6, i64 7144
  %153 = load float, ptr %152, align 8, !tbaa !110
  %154 = fadd float %151, %153
  store float %154, ptr %152, align 8, !tbaa !110
  %155 = getelementptr inbounds i8, ptr %6, i64 7152
  %156 = load i32, ptr %155, align 8, !tbaa !106
  %.not187 = icmp eq i32 %156, %150
  br i1 %.not187, label %.thread197, label %157

157:                                              ; preds = %148
  %158 = getelementptr inbounds i8, ptr %6, i64 7148
  %159 = load float, ptr %158, align 4, !tbaa !109
  %160 = fadd float %151, %159
  store float %160, ptr %158, align 4, !tbaa !109
  br label %.thread197

.thread197:                                       ; preds = %..thread197_crit_edge, %157, %148
  %161 = phi ptr [ %147, %..thread197_crit_edge ], [ %149, %157 ], [ %149, %148 ]
  %162 = phi i32 [ 0, %..thread197_crit_edge ], [ %150, %157 ], [ %150, %148 ]
  %163 = phi i32 [ %.pre212, %..thread197_crit_edge ], [ %156, %157 ], [ %150, %148 ]
  store i32 %162, ptr %131, align 8, !tbaa !107
  store i32 0, ptr %161, align 4, !tbaa !108
  %164 = getelementptr inbounds i8, ptr %6, i64 7140
  store i8 0, ptr %164, align 4, !tbaa !111
  %165 = getelementptr inbounds i8, ptr %6, i64 7141
  store i8 0, ptr %165, align 1, !tbaa !112
  %166 = getelementptr inbounds i8, ptr %6, i64 7156
  %167 = load i32, ptr %166, align 4, !tbaa !113
  %168 = getelementptr inbounds i8, ptr %6, i64 7152
  %.not188 = icmp eq i32 %167, %163
  br i1 %.not188, label %thread-pre-split, label %169

169:                                              ; preds = %.thread197
  %170 = getelementptr inbounds i8, ptr %6, i64 7216
  %171 = load i32, ptr %170, align 8, !tbaa !114
  %172 = icmp ne i32 %171, %163
  %.not189 = icmp eq i32 %163, 0
  %or.cond = or i1 %.not189, %172
  br i1 %or.cond, label %thread-pre-split, label %173

173:                                              ; preds = %169
  call void @_ZN5ImGui13ClearActiveIDEv()
  %.pr.pre = load i32, ptr %168, align 8, !tbaa !106
  br label %thread-pre-split

thread-pre-split:                                 ; preds = %173, %169, %.thread197
  %174 = phi i32 [ %163, %.thread197 ], [ %163, %169 ], [ %.pr.pre, %173 ]
  %.not190 = icmp eq i32 %174, 0
  %.pre214 = load float, ptr %14, align 8, !tbaa !65
  br i1 %.not190, label %179, label %175

175:                                              ; preds = %thread-pre-split
  %176 = getelementptr inbounds i8, ptr %6, i64 7160
  %177 = load float, ptr %176, align 8, !tbaa !115
  %178 = fadd float %.pre214, %177
  store float %178, ptr %176, align 8, !tbaa !115
  br label %179

179:                                              ; preds = %175, %thread-pre-split
  %180 = getelementptr inbounds i8, ptr %6, i64 7236
  %181 = load float, ptr %180, align 4, !tbaa !116
  %182 = fadd float %.pre214, %181
  store float %182, ptr %180, align 4, !tbaa !116
  %183 = getelementptr inbounds i8, ptr %6, i64 7216
  store i32 %174, ptr %183, align 8, !tbaa !114
  %184 = getelementptr inbounds i8, ptr %6, i64 7200
  %185 = load ptr, ptr %184, align 8, !tbaa !117
  %186 = getelementptr inbounds i8, ptr %6, i64 7224
  store ptr %185, ptr %186, align 8, !tbaa !118
  %187 = getelementptr inbounds i8, ptr %6, i64 7168
  %188 = load i8, ptr %187, align 8, !tbaa !119, !range !91, !noundef !92
  %189 = getelementptr inbounds i8, ptr %6, i64 7221
  store i8 %188, ptr %189, align 1, !tbaa !120
  store i32 0, ptr %166, align 4, !tbaa !113
  %190 = getelementptr inbounds i8, ptr %6, i64 7169
  store i8 0, ptr %190, align 1, !tbaa !121
  %191 = getelementptr inbounds i8, ptr %6, i64 7220
  store i8 0, ptr %191, align 4, !tbaa !122
  %192 = getelementptr inbounds i8, ptr %6, i64 7164
  store i8 0, ptr %192, align 4, !tbaa !123
  %193 = getelementptr inbounds i8, ptr %6, i64 12032
  %194 = load i32, ptr %193, align 8, !tbaa !124
  %.not191 = icmp eq i32 %194, 0
  br i1 %.not191, label %197, label %195

195:                                              ; preds = %179
  %.not192 = icmp eq i32 %174, %194
  br i1 %.not192, label %.thread198, label %196

196:                                              ; preds = %195
  store i32 0, ptr %193, align 8, !tbaa !124
  br label %197

197:                                              ; preds = %196, %179
  br i1 %.not190, label %198, label %.thread198

198:                                              ; preds = %197
  %199 = getelementptr inbounds i8, ptr %6, i64 7172
  store i32 0, ptr %199, align 4, !tbaa !125
  %200 = getelementptr inbounds i8, ptr %6, i64 7176
  store i32 0, ptr %200, align 8, !tbaa !126
  %201 = getelementptr inbounds i8, ptr %6, i64 7184
  store i64 0, ptr %201, align 8, !tbaa !127
  br label %.thread198

.thread198:                                       ; preds = %195, %198, %197
  %202 = getelementptr inbounds i8, ptr %6, i64 8044
  %203 = load i32, ptr %202, align 4, !tbaa !128
  %204 = getelementptr inbounds i8, ptr %6, i64 8048
  store i32 %203, ptr %204, align 8, !tbaa !129
  store i32 0, ptr %202, align 4, !tbaa !128
  %205 = getelementptr inbounds i8, ptr %6, i64 8040
  store float 0x47EFFFFFE0000000, ptr %205, align 8, !tbaa !130
  %206 = getelementptr inbounds i8, ptr %6, i64 7933
  store i8 0, ptr %206, align 1, !tbaa !131
  %207 = getelementptr inbounds i8, ptr %6, i64 7934
  store i8 0, ptr %207, align 2, !tbaa !132
  %208 = getelementptr inbounds i8, ptr %6, i64 8056
  store i32 0, ptr %208, align 8, !tbaa !133
  %209 = call noundef i32 @_ZN5ImGui20GetMergedKeyModFlagsEv()
  %210 = getelementptr inbounds i8, ptr %6, i64 964
  store i32 %209, ptr %210, align 4, !tbaa !134
  %211 = getelementptr inbounds i8, ptr %6, i64 3232
  %212 = getelementptr inbounds i8, ptr %6, i64 1184
  call void @llvm.memcpy.p0.p0.i64(ptr noundef nonnull align 8 dereferenceable(2048) %211, ptr noundef nonnull align 8 dereferenceable(2048) %212, i64 2048, i1 false)
  %213 = getelementptr inbounds i8, ptr %6, i64 328
  br label %216

214:                                              ; preds = %240
  call void @_ZN5ImGuiL9NavUpdateEv()
  call void @_ZN5ImGuiL17UpdateMouseInputsEv()
  call void @_ZN5ImGui26DockContextUpdateUndockingEP12ImGuiContext(ptr noundef nonnull %6)
  call void @_ZN5ImGui34UpdateHoveredWindowAndCaptureFlagsEv()
  call void @_ZN5ImGui31UpdateMouseMovingWindowNewFrameEv()
  %215 = call noundef ptr @_ZN5ImGui20GetTopMostPopupModalEv()
  %.not193 = icmp eq ptr %215, null
  br i1 %.not193, label %243, label %250

216:                                              ; preds = %240, %.thread198
  %indvars.iv = phi i64 [ 0, %.thread198 ], [ %indvars.iv.next.1, %240 ]
  %217 = getelementptr inbounds [512 x i8], ptr %213, i64 0, i64 %indvars.iv
  %218 = load i8, ptr %217, align 1, !tbaa !135, !range !91, !noundef !92
  %219 = trunc nuw i8 %218 to i1
  br i1 %219, label %220, label %227

220:                                              ; preds = %216
  %221 = getelementptr inbounds [512 x float], ptr %212, i64 0, i64 %indvars.iv
  %222 = load float, ptr %221, align 4, !tbaa !72
  %223 = fcmp olt float %222, 0.000000e+00
  br i1 %223, label %227, label %224

224:                                              ; preds = %220
  %225 = load float, ptr %14, align 8, !tbaa !65
  %226 = fadd float %222, %225
  br label %227

227:                                              ; preds = %216, %224, %220
  %228 = phi float [ %226, %224 ], [ 0.000000e+00, %220 ], [ -1.000000e+00, %216 ]
  %229 = getelementptr inbounds [512 x float], ptr %212, i64 0, i64 %indvars.iv
  store float %228, ptr %229, align 4, !tbaa !72
  %indvars.iv.next = or disjoint i64 %indvars.iv, 1
  %230 = getelementptr inbounds [512 x i8], ptr %213, i64 0, i64 %indvars.iv.next
  %231 = load i8, ptr %230, align 1, !tbaa !135, !range !91, !noundef !92
  %232 = trunc nuw i8 %231 to i1
  br i1 %232, label %233, label %240

233:                                              ; preds = %227
  %234 = getelementptr inbounds [512 x float], ptr %212, i64 0, i64 %indvars.iv.next
  %235 = load float, ptr %234, align 4, !tbaa !72
  %236 = fcmp olt float %235, 0.000000e+00
  br i1 %236, label %240, label %237

237:                                              ; preds = %233
  %238 = load float, ptr %14, align 8, !tbaa !65
  %239 = fadd float %235, %238
  br label %240

240:                                              ; preds = %237, %233, %227
  %241 = phi float [ %239, %237 ], [ 0.000000e+00, %233 ], [ -1.000000e+00, %227 ]
  %242 = getelementptr inbounds [512 x float], ptr %212, i64 0, i64 %indvars.iv.next
  store float %241, ptr %242, align 4, !tbaa !72
  %indvars.iv.next.1 = add nuw nsw i64 %indvars.iv, 2
  %exitcond.not.1 = icmp eq i64 %indvars.iv.next.1, 512
  br i1 %exitcond.not.1, label %214, label %216, !llvm.loop !136

243:                                              ; preds = %214
  %244 = getelementptr inbounds i8, ptr %6, i64 7848
  %245 = load ptr, ptr %244, align 8, !tbaa !137
  %.not194 = icmp eq ptr %245, null
  br i1 %.not194, label %256, label %246

246:                                              ; preds = %243
  %247 = getelementptr inbounds i8, ptr %6, i64 7876
  %248 = load float, ptr %247, align 4, !tbaa !138
  %249 = fcmp ogt float %248, 0.000000e+00
  br i1 %249, label %250, label %256

250:                                              ; preds = %246, %214
  %251 = getelementptr inbounds i8, ptr %6, i64 7924
  %252 = load float, ptr %251, align 4, !tbaa !139
  %253 = load float, ptr %14, align 8, !tbaa !65
  %254 = call float @llvm.fmuladd.f32(float %253, float 6.000000e+00, float %252)
  %255 = call noundef float @_ZL5ImMinIfET_S0_S0_(float noundef %254, float noundef 1.000000e+00)
  store float %255, ptr %251, align 4, !tbaa !139
  br label %263

256:                                              ; preds = %246, %243
  %257 = getelementptr inbounds i8, ptr %6, i64 7924
  %258 = load float, ptr %257, align 4, !tbaa !139
  %259 = load float, ptr %14, align 8, !tbaa !65
  %260 = fneg float %259
  %261 = call float @llvm.fmuladd.f32(float %260, float 1.000000e+01, float %258)
  %262 = call noundef float @_ZL5ImMaxIfET_S0_S0_(float noundef %261, float noundef 0.000000e+00)
  store float %262, ptr %257, align 4, !tbaa !139
  br label %263

263:                                              ; preds = %256, %250
  %264 = getelementptr inbounds i8, ptr %6, i64 7928
  store i32 0, ptr %264, align 8, !tbaa !140
  %265 = getelementptr inbounds i8, ptr %6, i64 12828
  store i32 -1, ptr %265, align 4, !tbaa !141
  %266 = getelementptr inbounds i8, ptr %6, i64 12824
  store i32 -1, ptr %266, align 8, !tbaa !142
  %267 = getelementptr inbounds i8, ptr %6, i64 12820
  store i32 -1, ptr %267, align 4, !tbaa !143
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %4) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %4, float noundef 1.000000e+00, float noundef 1.000000e+00)
  %268 = getelementptr inbounds i8, ptr %6, i64 12136
  %269 = load i64, ptr %4, align 8
  store i64 %269, ptr %268, align 8
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %4) #11
  %270 = getelementptr inbounds i8, ptr %6, i64 12152
  store ptr null, ptr %270, align 8, !tbaa !144
  call void @_ZN5ImGuiL16UpdateMouseWheelEv()
  call void @_ZN5ImGuiL14UpdateTabFocusEv()
  %271 = getelementptr inbounds i8, ptr %6, i64 6992
  %272 = load i32, ptr %271, align 8, !tbaa !145
  %273 = getelementptr inbounds i8, ptr %6, i64 6976
  %274 = load i32, ptr %273, align 8, !tbaa !146
  %275 = icmp eq i32 %272, %274
  br i1 %275, label %277, label %276

276:                                              ; preds = %263
  call void @__assert_fail(ptr noundef nonnull @.str.76, ptr noundef nonnull @.str.3, i32 noundef 4008, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

277:                                              ; preds = %263
  %278 = getelementptr inbounds i8, ptr %6, i64 216
  %279 = load float, ptr %278, align 8, !tbaa !147
  %280 = fcmp ult float %279, 0.000000e+00
  br i1 %280, label %285, label %281

281:                                              ; preds = %277
  %282 = load double, ptr %17, align 8, !tbaa !66
  %283 = fptrunc double %282 to float
  %284 = fsub float %283, %279
  br label %285

285:                                              ; preds = %277, %281
  %286 = phi float [ %284, %281 ], [ 0x47EFFFFFE0000000, %277 ]
  %.not195205 = icmp eq i32 %272, 0
  br i1 %.not195205, label %._crit_edge209, label %.lr.ph208

._crit_edge209:                                   ; preds = %306, %285
  %287 = getelementptr inbounds i8, ptr %6, i64 7544
  %288 = load ptr, ptr %287, align 8, !tbaa !148
  %.not196 = icmp eq ptr %288, null
  br i1 %.not196, label %314, label %309

.lr.ph208:                                        ; preds = %285, %306
  %.0167206 = phi i32 [ %307, %306 ], [ 0, %285 ]
  %289 = call noundef nonnull align 8 dereferenceable(8) ptr @_ZN8ImVectorIP11ImGuiWindowEixEi(ptr noundef nonnull align 8 dereferenceable(16) %273, i32 noundef %.0167206)
  %290 = load ptr, ptr %289, align 8, !tbaa !5
  %291 = getelementptr inbounds i8, ptr %290, i64 183
  %292 = load i8, ptr %291, align 1, !tbaa !149, !range !91, !noundef !92
  %293 = getelementptr inbounds i8, ptr %290, i64 184
  store i8 %292, ptr %293, align 8, !tbaa !167
  %294 = getelementptr inbounds i8, ptr %290, i64 194
  store i16 0, ptr %294, align 2, !tbaa !168
  store i8 0, ptr %291, align 1, !tbaa !149
  %295 = getelementptr inbounds i8, ptr %290, i64 185
  store i8 0, ptr %295, align 1, !tbaa !169
  %296 = trunc nuw i8 %292 to i1
  br i1 %296, label %306, label %297

297:                                              ; preds = %.lr.ph208
  %298 = getelementptr inbounds i8, ptr %290, i64 1104
  %299 = load i8, ptr %298, align 8, !tbaa !170, !range !91, !noundef !92
  %300 = trunc nuw i8 %299 to i1
  br i1 %300, label %306, label %301

301:                                              ; preds = %297
  %302 = getelementptr inbounds i8, ptr %290, i64 728
  %303 = load float, ptr %302, align 8, !tbaa !171
  %304 = fcmp olt float %303, %286
  br i1 %304, label %305, label %306

305:                                              ; preds = %301
  call void @_ZN5ImGui31GcCompactTransientWindowBuffersEP11ImGuiWindow(ptr noundef nonnull %290)
  br label %306

306:                                              ; preds = %305, %301, %297, %.lr.ph208
  %307 = add nuw nsw i32 %.0167206, 1
  %308 = load i32, ptr %273, align 8, !tbaa !146
  %.not195 = icmp eq i32 %307, %308
  br i1 %.not195, label %._crit_edge209, label %.lr.ph208, !llvm.loop !172

309:                                              ; preds = %._crit_edge209
  %310 = getelementptr inbounds i8, ptr %288, i64 184
  %311 = load i8, ptr %310, align 8, !tbaa !167, !range !91, !noundef !92
  %312 = trunc nuw i8 %311 to i1
  br i1 %312, label %314, label %313

313:                                              ; preds = %309
  call void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef null, ptr noundef null)
  br label %314

314:                                              ; preds = %313, %309, %._crit_edge209
  %315 = getelementptr inbounds i8, ptr %6, i64 7024
  call void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %315, i32 noundef 0)
  %316 = getelementptr inbounds i8, ptr %6, i64 7472
  call void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16) %316, i32 noundef 0)
  %317 = load ptr, ptr %287, align 8, !tbaa !148
  call void @_ZN5ImGui21ClosePopupsOverWindowEP11ImGuiWindowb(ptr noundef %317, i1 noundef zeroext false)
  call void @_ZN5ImGui24DockContextUpdateDockingEP12ImGuiContext(ptr noundef nonnull %6)
  call void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv()
  %318 = getelementptr inbounds i8, ptr %6, i64 6961
  store i8 1, ptr %318, align 1, !tbaa !173
  call void @llvm.lifetime.start.p0(i64 8, ptr nonnull %5) #11
  call void @_ZN6ImVec2C2Eff(ptr noundef nonnull align 4 dereferenceable(8) %5, float noundef 4.000000e+02, float noundef 4.000000e+02)
  call void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8) %5, i32 noundef 4)
  call void @llvm.lifetime.end.p0(i64 8, ptr nonnull %5) #11
  %319 = call noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef nonnull @.str.77, ptr noundef null, i32 noundef 0)
  %320 = getelementptr inbounds i8, ptr %6, i64 7064
  %321 = load ptr, ptr %320, align 8, !tbaa !174
  %322 = getelementptr inbounds i8, ptr %321, i64 191
  %323 = load i8, ptr %322, align 1, !tbaa !175, !range !91, !noundef !92
  %324 = trunc nuw i8 %323 to i1
  br i1 %324, label %326, label %325

325:                                              ; preds = %314
  call void @__assert_fail(ptr noundef nonnull @.str.78, ptr noundef nonnull @.str.3, i32 noundef 4045, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui8NewFrameEv) #10
  unreachable

326:                                              ; preds = %314
  call void @llvm.lifetime.end.p0(i64 16, ptr nonnull %1) #11
  ret void
}

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL30ErrorCheckNewFrameSanityChecksEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateSettingsEv() local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIjE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL23UpdateViewportsNewFrameEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui14SetCurrentFontEP6ImFont(ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef ptr @_ZN5ImGui14GetDefaultFontEv() local_unnamed_addr #8

; Function Attrs: mustprogress nounwind uwtable
declare dso_local noundef zeroext i1 @_ZNK6ImFont8IsLoadedEv(ptr noundef nonnull align 8 dereferenceable(114)) local_unnamed_addr #1 align 2

; Function Attrs: mustprogress uwtable
declare dso_local { <2 x float>, <2 x float> } @_ZNK14ImGuiViewportP11GetMainRectEv(ptr noundef nonnull align 8 dereferenceable(304)) local_unnamed_addr #6 align 2

declare void @_ZN20ImDrawListSharedData24SetCircleSegmentMaxErrorEf(ptr noundef nonnull align 8 dereferenceable(216), float noundef) local_unnamed_addr #9

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN10ImDrawData5ClearEv(ptr noundef nonnull align 8 dereferenceable(64)) local_unnamed_addr #6 align 2

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL9NavUpdateEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL17UpdateMouseInputsEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26DockContextUpdateUndockingEP12ImGuiContext(ptr noundef) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL16UpdateMouseWheelEv() local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL14UpdateTabFocusEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui26FocusTopMostWindowUnderOneEP11ImGuiWindowS1_(ptr noundef, ptr noundef) local_unnamed_addr #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorIP11ImGuiWindowE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local void @_ZN8ImVectorI14ImGuiPopupDataE6resizeEi(ptr noundef nonnull align 8 dereferenceable(16), i32 noundef) local_unnamed_addr #8 align 2

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui24DockContextUpdateDockingEP12ImGuiContext(ptr noundef) local_unnamed_addr #7

; Function Attrs: mustprogress uwtable
declare hidden void @_ZN5ImGuiL25UpdateDebugToolItemPickerEv() local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local void @_ZN5ImGui17SetNextWindowSizeERK6ImVec2i(ptr noundef nonnull align 4 dereferenceable(8), i32 noundef) local_unnamed_addr #6

; Function Attrs: mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui5BeginEPKcPbi(ptr noundef, ptr noundef, i32 noundef) local_unnamed_addr #7

attributes #0 = { mustprogress nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { mustprogress nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #3 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { mustprogress nocallback nofree nosync nounwind speculatable willreturn memory(none) }
attributes #5 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #9 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #10 = { noreturn nounwind }
attributes #11 = { nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !13, i64 6692}
!10 = !{!"_ZTS12ImGuiContext", !11, i64 0, !11, i64 1, !12, i64 8, !18, i64 5472, !21, i64 5704, !13, i64 6692, !13, i64 6696, !6, i64 6704, !15, i64 6712, !15, i64 6716, !22, i64 6720, !24, i64 6936, !13, i64 6944, !13, i64 6948, !13, i64 6952, !13, i64 6956, !11, i64 6960, !11, i64 6961, !11, i64 6962, !11, i64 6963, !13, i64 6964, !6, i64 6968, !25, i64 6976, !25, i64 6992, !25, i64 7008, !25, i64 7024, !26, i64 7040, !13, i64 7056, !6, i64 7064, !6, i64 7072, !6, i64 7080, !6, i64 7088, !6, i64 7096, !6, i64 7104, !6, i64 7112, !14, i64 7120, !15, i64 7128, !13, i64 7132, !13, i64 7136, !11, i64 7140, !11, i64 7141, !15, i64 7144, !15, i64 7148, !13, i64 7152, !13, i64 7156, !15, i64 7160, !11, i64 7164, !11, i64 7165, !11, i64 7166, !11, i64 7167, !11, i64 7168, !11, i64 7169, !13, i64 7172, !13, i64 7176, !28, i64 7184, !14, i64 7192, !6, i64 7200, !29, i64 7208, !13, i64 7212, !13, i64 7216, !11, i64 7220, !11, i64 7221, !6, i64 7224, !13, i64 7232, !15, i64 7236, !30, i64 7240, !33, i64 7384, !34, i64 7408, !35, i64 7424, !36, i64 7440, !37, i64 7456, !37, i64 7472, !38, i64 7488, !15, i64 7504, !6, i64 7512, !6, i64 7520, !6, i64 7528, !13, i64 7536, !13, i64 7540, !6, i64 7544, !13, i64 7552, !13, i64 7556, !13, i64 7560, !13, i64 7564, !13, i64 7568, !13, i64 7572, !13, i64 7576, !13, i64 7580, !13, i64 7584, !13, i64 7588, !13, i64 7592, !29, i64 7596, !31, i64 7600, !13, i64 7616, !39, i64 7620, !13, i64 7624, !11, i64 7628, !11, i64 7629, !11, i64 7630, !11, i64 7631, !11, i64 7632, !11, i64 7633, !11, i64 7634, !13, i64 7636, !31, i64 7640, !11, i64 7656, !11, i64 7657, !13, i64 7660, !40, i64 7664, !13, i64 7668, !13, i64 7672, !13, i64 7676, !13, i64 7680, !41, i64 7688, !41, i64 7736, !41, i64 7784, !6, i64 7832, !13, i64 7840, !6, i64 7848, !6, i64 7856, !6, i64 7864, !15, i64 7872, !15, i64 7876, !11, i64 7880, !6, i64 7888, !6, i64 7896, !13, i64 7904, !13, i64 7908, !13, i64 7912, !13, i64 7916, !11, i64 7920, !15, i64 7924, !13, i64 7928, !11, i64 7932, !11, i64 7933, !11, i64 7934, !13, i64 7936, !13, i64 7940, !13, i64 7944, !42, i64 7952, !31, i64 8016, !13, i64 8032, !13, i64 8036, !15, i64 8040, !13, i64 8044, !13, i64 8048, !13, i64 8052, !13, i64 8056, !43, i64 8064, !7, i64 8080, !6, i64 8096, !44, i64 8104, !46, i64 8144, !47, i64 8160, !14, i64 8176, !48, i64 8184, !52, i64 11912, !13, i64 12032, !13, i64 12036, !15, i64 12040, !15, i64 12044, !7, i64 12048, !23, i64 12060, !15, i64 12076, !11, i64 12080, !11, i64 12081, !15, i64 12084, !15, i64 12088, !15, i64 12092, !13, i64 12096, !49, i64 12104, !55, i64 12120, !14, i64 12136, !14, i64 12144, !6, i64 12152, !56, i64 12160, !11, i64 12216, !15, i64 12220, !59, i64 12224, !60, i64 12240, !61, i64 12256, !11, i64 12272, !62, i64 12276, !6, i64 12280, !59, i64 12288, !15, i64 12304, !11, i64 12308, !13, i64 12312, !13, i64 12316, !13, i64 12320, !11, i64 12324, !13, i64 12328, !7, i64 12332, !13, i64 12812, !15, i64 12816, !13, i64 12820, !13, i64 12824, !13, i64 12828, !7, i64 12832}
!11 = !{!"bool", !7, i64 0}
!12 = !{!"_ZTS7ImGuiIO", !13, i64 0, !13, i64 4, !14, i64 8, !15, i64 16, !15, i64 20, !6, i64 24, !6, i64 32, !15, i64 40, !15, i64 44, !15, i64 48, !7, i64 52, !15, i64 140, !15, i64 144, !6, i64 152, !6, i64 160, !15, i64 168, !11, i64 172, !6, i64 176, !14, i64 184, !11, i64 192, !11, i64 193, !11, i64 194, !11, i64 195, !11, i64 196, !11, i64 197, !11, i64 198, !11, i64 199, !11, i64 200, !11, i64 201, !11, i64 202, !11, i64 203, !11, i64 204, !15, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !14, i64 288, !7, i64 296, !15, i64 304, !15, i64 308, !13, i64 312, !11, i64 316, !11, i64 317, !11, i64 318, !11, i64 319, !7, i64 320, !7, i64 832, !11, i64 916, !11, i64 917, !11, i64 918, !11, i64 919, !11, i64 920, !11, i64 921, !11, i64 922, !15, i64 924, !13, i64 928, !13, i64 932, !13, i64 936, !13, i64 940, !13, i64 944, !14, i64 948, !13, i64 956, !14, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !15, i64 5440, !16, i64 5444, !17, i64 5448}
!13 = !{!"int", !7, i64 0}
!14 = !{!"_ZTS6ImVec2", !15, i64 0, !15, i64 4}
!15 = !{!"float", !7, i64 0}
!16 = !{!"short", !7, i64 0}
!17 = !{!"_ZTS8ImVectorItE", !13, i64 0, !13, i64 4, !6, i64 8}
!18 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !19, i64 192, !6, i64 208, !20, i64 216}
!19 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !13, i64 0, !13, i64 4, !6, i64 8}
!20 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !13, i64 0, !13, i64 4, !6, i64 8}
!21 = !{!"_ZTS10ImGuiStyle", !15, i64 0, !14, i64 4, !15, i64 12, !15, i64 16, !14, i64 20, !14, i64 28, !13, i64 36, !15, i64 40, !15, i64 44, !15, i64 48, !15, i64 52, !14, i64 56, !15, i64 64, !15, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !15, i64 96, !15, i64 100, !15, i64 104, !15, i64 108, !15, i64 112, !15, i64 116, !15, i64 120, !15, i64 124, !15, i64 128, !15, i64 132, !13, i64 136, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !15, i64 172, !11, i64 176, !11, i64 177, !11, i64 178, !15, i64 180, !15, i64 184, !7, i64 188}
!22 = !{!"_ZTS20ImDrawListSharedData", !14, i64 0, !6, i64 8, !15, i64 16, !15, i64 20, !15, i64 24, !23, i64 28, !13, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!23 = !{!"_ZTS6ImVec4", !15, i64 0, !15, i64 4, !15, i64 8, !15, i64 12}
!24 = !{!"double", !7, i64 0}
!25 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !13, i64 0, !13, i64 4, !6, i64 8}
!26 = !{!"_ZTS12ImGuiStorage", !27, i64 0}
!27 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !13, i64 0, !13, i64 4, !6, i64 8}
!28 = !{!"long long", !7, i64 0}
!29 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!30 = !{!"_ZTS19ImGuiNextWindowData", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !14, i64 20, !14, i64 28, !14, i64 36, !14, i64 44, !14, i64 52, !11, i64 60, !11, i64 61, !31, i64 64, !6, i64 80, !6, i64 88, !15, i64 96, !13, i64 100, !13, i64 104, !32, i64 108, !14, i64 136}
!31 = !{!"_ZTS6ImRect", !14, i64 0, !14, i64 8}
!32 = !{!"_ZTS16ImGuiWindowClass", !13, i64 0, !13, i64 4, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !11, i64 24, !11, i64 25}
!33 = !{!"_ZTS17ImGuiNextItemData", !13, i64 0, !15, i64 4, !13, i64 8, !13, i64 12, !11, i64 16}
!34 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !13, i64 0, !13, i64 4, !6, i64 8}
!35 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !13, i64 0, !13, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorIP6ImFontE", !13, i64 0, !13, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !13, i64 0, !13, i64 4, !6, i64 8}
!39 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!40 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!41 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !13, i64 8, !13, i64 12, !15, i64 16, !15, i64 20, !15, i64 24, !31, i64 28}
!42 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !13, i64 20, !7, i64 24, !11, i64 57, !11, i64 58}
!43 = !{!"_ZTS8ImVectorIhE", !13, i64 0, !13, i64 4, !6, i64 8}
!44 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !45, i64 0, !26, i64 16, !13, i64 32}
!45 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !13, i64 0, !13, i64 4, !6, i64 8}
!46 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !13, i64 0, !13, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !13, i64 0, !13, i64 4, !6, i64 8}
!48 = !{!"_ZTS19ImGuiInputTextState", !13, i64 0, !13, i64 4, !13, i64 8, !17, i64 16, !49, i64 32, !49, i64 48, !11, i64 64, !13, i64 68, !15, i64 72, !50, i64 76, !15, i64 3696, !11, i64 3700, !11, i64 3701, !11, i64 3702, !13, i64 3704, !6, i64 3712, !6, i64 3720}
!49 = !{!"_ZTS8ImVectorIcE", !13, i64 0, !13, i64 4, !6, i64 8}
!50 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !13, i64 0, !13, i64 4, !13, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !15, i64 20, !51, i64 24}
!51 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !16, i64 3582, !16, i64 3584, !13, i64 3588, !13, i64 3592}
!52 = !{!"_ZTS6ImFont", !53, i64 0, !15, i64 16, !15, i64 20, !17, i64 24, !54, i64 40, !6, i64 56, !14, i64 64, !6, i64 72, !6, i64 80, !16, i64 88, !16, i64 90, !16, i64 92, !11, i64 94, !15, i64 96, !15, i64 100, !15, i64 104, !13, i64 108, !7, i64 112}
!53 = !{!"_ZTS8ImVectorIfE", !13, i64 0, !13, i64 4, !6, i64 8}
!54 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !13, i64 0, !13, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorIjE", !13, i64 0, !13, i64 4, !6, i64 8}
!56 = !{!"_ZTS16ImGuiDockContext", !26, i64 0, !57, i64 16, !58, i64 32, !11, i64 48}
!57 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !13, i64 0, !13, i64 4, !6, i64 8}
!58 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !13, i64 0, !13, i64 4, !6, i64 8}
!59 = !{!"_ZTS15ImGuiTextBuffer", !49, i64 0}
!60 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !13, i64 0, !13, i64 4, !6, i64 8}
!61 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !49, i64 0}
!62 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!63 = !{!10, !13, i64 6696}
!64 = !{!10, !13, i64 8}
!65 = !{!10, !15, i64 24}
!66 = !{!10, !24, i64 6936}
!67 = !{!10, !11, i64 6960}
!68 = !{!10, !13, i64 6944}
!69 = !{!10, !13, i64 12096}
!70 = !{!10, !13, i64 7056}
!71 = !{!10, !13, i64 12812}
!72 = !{!15, !15, i64 0}
!73 = !{!10, !15, i64 12816}
!74 = !{!10, !15, i64 932}
!75 = !{!10, !6, i64 168}
!76 = !{!77, !11, i64 0}
!77 = !{!"_ZTS11ImFontAtlas", !11, i64 0, !13, i64 4, !6, i64 8, !13, i64 16, !13, i64 20, !6, i64 24, !6, i64 32, !13, i64 40, !13, i64 44, !14, i64 48, !14, i64 56, !36, i64 64, !78, i64 80, !79, i64 96, !7, i64 112, !13, i64 1136, !13, i64 1140}
!78 = !{!"_ZTS8ImVectorI21ImFontAtlasCustomRectE", !13, i64 0, !13, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI12ImFontConfigE", !13, i64 0, !13, i64 4, !6, i64 8}
!80 = !{!10, !6, i64 6704}
!81 = !{!10, !13, i64 7488}
!82 = !{!31, !15, i64 0}
!83 = !{!31, !15, i64 4}
!84 = !{!31, !15, i64 8}
!85 = !{!31, !15, i64 12}
!86 = !{i64 0, i64 4, !72, i64 4, i64 4, !72, i64 8, i64 4, !72, i64 12, i64 4, !72}
!87 = !{!10, !15, i64 5884}
!88 = !{!10, !15, i64 6740}
!89 = !{!10, !15, i64 5888}
!90 = !{!10, !11, i64 5880}
!91 = !{i8 0, i8 2}
!92 = !{}
!93 = !{!10, !11, i64 5881}
!94 = distinct !{!94, !95}
!95 = !{!"llvm.loop.mustprogress"}
!96 = !{!52, !6, i64 72}
!97 = !{!77, !13, i64 4}
!98 = !{!10, !13, i64 6764}
!99 = !{!10, !11, i64 5882}
!100 = !{!10, !13, i64 12}
!101 = !{!10, !11, i64 7932}
!102 = !{!103, !6, i64 48}
!103 = !{!"_ZTS13ImGuiViewport", !13, i64 0, !13, i64 4, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !15, i64 40, !6, i64 48, !13, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !11, i64 96, !11, i64 97, !11, i64 98}
!104 = distinct !{!104, !95}
!105 = !{!10, !13, i64 7964}
!106 = !{!10, !13, i64 7152}
!107 = !{!10, !13, i64 7136}
!108 = !{!10, !13, i64 7132}
!109 = !{!10, !15, i64 7148}
!110 = !{!10, !15, i64 7144}
!111 = !{!10, !11, i64 7140}
!112 = !{!10, !11, i64 7141}
!113 = !{!10, !13, i64 7156}
!114 = !{!10, !13, i64 7216}
!115 = !{!10, !15, i64 7160}
!116 = !{!10, !15, i64 7236}
!117 = !{!10, !6, i64 7200}
!118 = !{!10, !6, i64 7224}
!119 = !{!10, !11, i64 7168}
!120 = !{!10, !11, i64 7221}
!121 = !{!10, !11, i64 7169}
!122 = !{!10, !11, i64 7220}
!123 = !{!10, !11, i64 7164}
!124 = !{!10, !13, i64 12032}
!125 = !{!10, !13, i64 7172}
!126 = !{!10, !13, i64 7176}
!127 = !{!10, !28, i64 7184}
!128 = !{!10, !13, i64 8044}
!129 = !{!10, !13, i64 8048}
!130 = !{!10, !15, i64 8040}
!131 = !{!10, !11, i64 7933}
!132 = !{!10, !11, i64 7934}
!133 = !{!10, !13, i64 8056}
!134 = !{!10, !13, i64 964}
!135 = !{!11, !11, i64 0}
!136 = distinct !{!136, !95}
!137 = !{!10, !6, i64 7848}
!138 = !{!10, !15, i64 7876}
!139 = !{!10, !15, i64 7924}
!140 = !{!10, !13, i64 7928}
!141 = !{!10, !13, i64 12828}
!142 = !{!10, !13, i64 12824}
!143 = !{!10, !13, i64 12820}
!144 = !{!10, !6, i64 12152}
!145 = !{!10, !13, i64 6992}
!146 = !{!10, !13, i64 6976}
!147 = !{!10, !15, i64 216}
!148 = !{!10, !6, i64 7544}
!149 = !{!150, !11, i64 183}
!150 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !13, i64 8, !13, i64 12, !13, i64 16, !32, i64 20, !6, i64 48, !13, i64 56, !14, i64 60, !13, i64 68, !14, i64 72, !14, i64 80, !14, i64 88, !14, i64 96, !14, i64 104, !14, i64 112, !15, i64 120, !15, i64 124, !13, i64 128, !13, i64 132, !13, i64 136, !14, i64 140, !14, i64 148, !14, i64 156, !14, i64 164, !14, i64 172, !11, i64 180, !11, i64 181, !11, i64 182, !11, i64 183, !11, i64 184, !11, i64 185, !11, i64 186, !11, i64 187, !11, i64 188, !11, i64 189, !11, i64 190, !11, i64 191, !11, i64 192, !7, i64 193, !16, i64 194, !16, i64 196, !16, i64 198, !13, i64 200, !7, i64 204, !7, i64 205, !7, i64 206, !11, i64 207, !13, i64 208, !13, i64 212, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !14, i64 236, !14, i64 244, !55, i64 256, !151, i64 272, !31, i64 600, !31, i64 616, !31, i64 632, !31, i64 648, !31, i64 664, !31, i64 680, !31, i64 696, !156, i64 712, !156, i64 716, !13, i64 720, !13, i64 724, !15, i64 728, !15, i64 732, !26, i64 736, !157, i64 752, !15, i64 768, !15, i64 772, !13, i64 776, !6, i64 784, !158, i64 792, !6, i64 1016, !6, i64 1024, !6, i64 1032, !6, i64 1040, !6, i64 1048, !6, i64 1056, !7, i64 1064, !7, i64 1072, !11, i64 1104, !13, i64 1108, !13, i64 1112, !6, i64 1120, !6, i64 1128, !13, i64 1136, !13, i64 1140, !31, i64 1144, !16, i64 1160, !11, i64 1162, !11, i64 1162, !11, i64 1162}
!151 = !{!"_ZTS19ImGuiWindowTempData", !14, i64 0, !14, i64 8, !14, i64 16, !14, i64 24, !14, i64 32, !14, i64 40, !15, i64 48, !15, i64 52, !152, i64 56, !152, i64 60, !152, i64 64, !13, i64 68, !13, i64 72, !31, i64 76, !31, i64 92, !39, i64 108, !13, i64 112, !13, i64 116, !13, i64 120, !13, i64 124, !11, i64 128, !11, i64 129, !11, i64 130, !14, i64 132, !153, i64 140, !13, i64 176, !13, i64 180, !25, i64 184, !6, i64 200, !6, i64 208, !13, i64 216, !13, i64 220, !13, i64 224, !13, i64 228, !13, i64 232, !15, i64 236, !15, i64 240, !154, i64 248, !53, i64 264, !53, i64 280, !155, i64 296, !7, i64 312}
!152 = !{!"_ZTS6ImVec1", !15, i64 0}
!153 = !{!"_ZTS16ImGuiMenuColumns", !15, i64 0, !15, i64 4, !15, i64 8, !7, i64 12, !7, i64 24}
!154 = !{!"_ZTS8ImVectorIiE", !13, i64 0, !13, i64 4, !6, i64 8}
!155 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !13, i64 0, !13, i64 4, !6, i64 8}
!156 = !{!"_ZTS8ImVec2ih", !16, i64 0, !16, i64 2}
!157 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !13, i64 0, !13, i64 4, !6, i64 8}
!158 = !{!"_ZTS10ImDrawList", !159, i64 0, !17, i64 16, !160, i64 32, !13, i64 48, !6, i64 56, !6, i64 64, !13, i64 72, !6, i64 80, !6, i64 88, !161, i64 96, !162, i64 112, !163, i64 128, !164, i64 144, !165, i64 200}
!159 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !13, i64 0, !13, i64 4, !6, i64 8}
!160 = !{!"_ZTS8ImVectorI10ImDrawVertE", !13, i64 0, !13, i64 4, !6, i64 8}
!161 = !{!"_ZTS8ImVectorI6ImVec4E", !13, i64 0, !13, i64 4, !6, i64 8}
!162 = !{!"_ZTS8ImVectorIPvE", !13, i64 0, !13, i64 4, !6, i64 8}
!163 = !{!"_ZTS8ImVectorI6ImVec2E", !13, i64 0, !13, i64 4, !6, i64 8}
!164 = !{!"_ZTS9ImDrawCmd", !23, i64 0, !6, i64 16, !13, i64 24, !13, i64 28, !13, i64 32, !6, i64 40, !6, i64 48}
!165 = !{!"_ZTS18ImDrawListSplitter", !13, i64 0, !13, i64 4, !166, i64 8}
!166 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !13, i64 0, !13, i64 4, !6, i64 8}
!167 = !{!150, !11, i64 184}
!168 = !{!150, !16, i64 194}
!169 = !{!150, !11, i64 185}
!170 = !{!150, !11, i64 1104}
!171 = !{!150, !15, i64 728}
!172 = distinct !{!172, !95}
!173 = !{!10, !11, i64 6961}
!174 = !{!10, !6, i64 7064}
!175 = !{!150, !11, i64 191}


; Effective O3 passes: BDCEPass,CorrelatedValuePropagationPass,DSEPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,IndVarSimplifyPass,InferAlignmentPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,LCSSAPass,LICMPass,LoopRotatePass,LoopSimplifyPass,LoopUnrollPass,ReassociatePass,SLPVectorizerPass,SROAPass,SimplifyCFGPass,TailCallElimPass