; LLVM IR from erwincoumans/tiny-differentiable-simulator :: third_party/dear_imgui/imgui_widgets.ll (ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%struct.ImVec2 = type { float, float }
%struct.ImGuiContext = type <{ i8, i8, [6 x i8], %struct.ImGuiIO, %struct.ImGuiPlatformIO, %struct.ImGuiStyle, i32, i32, [4 x i8], ptr, float, float, %struct.ImDrawListSharedData, double, i32, i32, i32, i32, i8, i8, i8, i8, i32, ptr, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImVector.0, %struct.ImGuiStorage, i32, [4 x i8], ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, float, i32, i32, i8, i8, [2 x i8], float, float, i32, i32, float, i8, i8, i8, i8, i8, i8, [2 x i8], i32, i32, [4 x i8], i64, %struct.ImVec2, ptr, i32, i32, i32, i8, i8, [2 x i8], ptr, i32, float, %struct.ImGuiNextWindowData, %struct.ImGuiNextItemData, [4 x i8], %struct.ImVector.15, %struct.ImVector.16, %struct.ImVector.17, %struct.ImVector.18, %struct.ImVector.18, %struct.ImVector.19, float, [4 x i8], ptr, ptr, ptr, i32, i32, ptr, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, i32, %struct.ImRect, i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, i32, %struct.ImRect, i8, i8, [2 x i8], i32, i32, i32, i32, i32, i32, [4 x i8], %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, %struct.ImGuiNavMoveResult, ptr, i32, [4 x i8], ptr, ptr, ptr, float, float, i8, [7 x i8], ptr, ptr, i32, i32, i32, i32, i8, [3 x i8], float, i32, i8, i8, i8, i8, i32, i32, i32, [4 x i8], %struct.ImGuiPayload, %struct.ImRect, i32, i32, float, i32, i32, i32, i32, [4 x i8], %struct.ImVector.20, [16 x i8], ptr, %struct.ImPool, %struct.ImVector.22, %struct.ImVector.23, %struct.ImVec2, %struct.ImGuiInputTextState, %struct.ImFont, i32, i32, float, float, [3 x float], %struct.ImVec4, float, i8, i8, [2 x i8], float, float, float, i32, [4 x i8], %struct.ImVector.24, %struct.ImVector, %struct.ImVec2, %struct.ImVec2, ptr, %struct.ImGuiDockContext, i8, [3 x i8], float, %struct.ImGuiTextBuffer, %struct.ImVector.28, %struct.ImChunkStream, i8, [3 x i8], i32, ptr, %struct.ImGuiTextBuffer, float, i8, [3 x i8], i32, i32, i32, i8, [3 x i8], i32, [120 x float], i32, float, i32, i32, i32, [3073 x i8], [7 x i8] }>
%struct.ImGuiIO = type { i32, i32, %struct.ImVec2, float, float, ptr, ptr, float, float, float, [22 x i32], float, float, ptr, ptr, float, i8, ptr, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, float, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVec2, [5 x i8], float, float, i32, i8, i8, i8, i8, [512 x i8], [21 x float], i8, i8, i8, i8, i8, i8, i8, float, i32, i32, i32, i32, i32, %struct.ImVec2, i32, %struct.ImVec2, [5 x %struct.ImVec2], [5 x double], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x i8], [5 x float], [5 x float], [5 x %struct.ImVec2], [5 x float], [512 x float], [512 x float], [21 x float], [21 x float], float, i16, %struct.ImVector.7 }
%struct.ImVector.7 = type { i32, i32, ptr }
%struct.ImGuiPlatformIO = type { ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, ptr, %struct.ImVector.13, ptr, %struct.ImVector.14 }
%struct.ImVector.13 = type { i32, i32, ptr }
%struct.ImVector.14 = type { i32, i32, ptr }
%struct.ImGuiStyle = type { float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, i32, float, float, float, float, %struct.ImVec2, float, float, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, float, float, float, float, float, float, float, float, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, i8, i8, i8, float, float, [50 x %struct.ImVec4] }
%struct.ImDrawListSharedData = type { %struct.ImVec2, ptr, float, float, float, %struct.ImVec4, i32, [12 x %struct.ImVec2], [64 x i8], ptr }
%struct.ImVector.0 = type { i32, i32, ptr }
%struct.ImGuiStorage = type { %struct.ImVector.4 }
%struct.ImVector.4 = type { i32, i32, ptr }
%struct.ImGuiNextWindowData = type { i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, %struct.ImRect, ptr, ptr, float, i32, i32, %struct.ImGuiWindowClass, %struct.ImVec2 }
%struct.ImGuiWindowClass = type <{ i32, i32, i32, i32, i32, i32, i8, i8, [2 x i8] }>
%struct.ImGuiNextItemData = type <{ i32, float, i32, i32, i8, [3 x i8] }>
%struct.ImVector.15 = type { i32, i32, ptr }
%struct.ImVector.16 = type { i32, i32, ptr }
%struct.ImVector.17 = type { i32, i32, ptr }
%struct.ImVector.18 = type { i32, i32, ptr }
%struct.ImVector.19 = type { i32, i32, ptr }
%struct.ImGuiNavMoveResult = type <{ ptr, i32, i32, float, float, float, %struct.ImRect, [4 x i8] }>
%struct.ImGuiPayload = type <{ ptr, i32, i32, i32, i32, [33 x i8], i8, i8, [5 x i8] }>
%struct.ImRect = type { %struct.ImVec2, %struct.ImVec2 }
%struct.ImVector.20 = type { i32, i32, ptr }
%struct.ImPool = type <{ %struct.ImVector.21, %struct.ImGuiStorage, i32, [4 x i8] }>
%struct.ImVector.21 = type { i32, i32, ptr }
%struct.ImVector.22 = type { i32, i32, ptr }
%struct.ImVector.23 = type { i32, i32, ptr }
%struct.ImGuiInputTextState = type { i32, i32, i32, %struct.ImVector.7, %struct.ImVector.24, %struct.ImVector.24, i8, i32, float, %"struct.ImStb::STB_TexteditState", float, i8, i8, i8, i32, ptr, ptr }
%"struct.ImStb::STB_TexteditState" = type { i32, i32, i32, i8, i8, i8, i8, i8, i8, i8, i8, float, %"struct.ImStb::StbUndoState" }
%"struct.ImStb::StbUndoState" = type { [99 x %"struct.ImStb::StbUndoRecord"], [999 x i16], i16, i16, i32, i32 }
%"struct.ImStb::StbUndoRecord" = type { i32, i32, i32, i32 }
%struct.ImFont = type <{ %struct.ImVector.2, float, float, %struct.ImVector.7, %struct.ImVector.25, ptr, %struct.ImVec2, ptr, ptr, i16, i16, i16, i8, i8, float, float, float, i32, [2 x i8], [6 x i8] }>
%struct.ImVector.2 = type { i32, i32, ptr }
%struct.ImVector.25 = type { i32, i32, ptr }
%struct.ImVec4 = type { float, float, float, float }
%struct.ImVector.24 = type { i32, i32, ptr }
%struct.ImVector = type { i32, i32, ptr }
%struct.ImGuiDockContext = type <{ %struct.ImGuiStorage, %struct.ImVector.26, %struct.ImVector.27, i8, [7 x i8] }>
%struct.ImVector.26 = type { i32, i32, ptr }
%struct.ImVector.27 = type { i32, i32, ptr }
%struct.ImVector.28 = type { i32, i32, ptr }
%struct.ImChunkStream = type { %struct.ImVector.24 }
%struct.ImGuiTextBuffer = type { %struct.ImVector.24 }
%struct.ImGuiWindow = type <{ ptr, i32, i32, i32, %struct.ImGuiWindowClass, ptr, i32, %struct.ImVec2, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i16, i16, i32, i8, i8, i8, i8, i32, i32, i32, i32, i32, i32, i32, %struct.ImVec2, %struct.ImVec2, [4 x i8], %struct.ImVector, %struct.ImGuiWindowTempData, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImRect, %struct.ImVec2ih, %struct.ImVec2ih, i32, i32, float, float, %struct.ImGuiStorage, %struct.ImVector.5, float, float, i32, [4 x i8], ptr, %struct.ImDrawList, ptr, ptr, ptr, ptr, ptr, ptr, [2 x i32], [2 x %struct.ImRect], i8, [3 x i8], i32, i32, [4 x i8], ptr, ptr, i32, i32, %struct.ImRect, i16, i8, [5 x i8] }>
%struct.ImGuiWindowTempData = type <{ %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, %struct.ImVec2, float, float, %struct.ImVec1, %struct.ImVec1, %struct.ImVec1, i32, i32, %struct.ImRect, %struct.ImRect, i32, i32, i32, i32, i32, i8, i8, i8, i8, %struct.ImVec2, %struct.ImGuiMenuColumns, i32, i32, %struct.ImVector.0, ptr, ptr, i32, i32, i32, i32, i32, float, float, [4 x i8], %struct.ImVector.1, %struct.ImVector.2, %struct.ImVector.2, %struct.ImVector.3, [6 x i16], [4 x i8] }>
%struct.ImVec1 = type { float }
%struct.ImGuiMenuColumns = type { float, float, float, [3 x float], [3 x float] }
%struct.ImVector.1 = type { i32, i32, ptr }
%struct.ImVector.3 = type { i32, i32, ptr }
%struct.ImVec2ih = type { i16, i16 }
%struct.ImVector.5 = type { i32, i32, ptr }
%struct.ImDrawList = type { %struct.ImVector.6, %struct.ImVector.7, %struct.ImVector.8, i32, ptr, ptr, i32, ptr, ptr, %struct.ImVector.9, %struct.ImVector.10, %struct.ImVector.11, %struct.ImDrawCmd, %struct.ImDrawListSplitter }
%struct.ImVector.6 = type { i32, i32, ptr }
%struct.ImVector.8 = type { i32, i32, ptr }
%struct.ImVector.9 = type { i32, i32, ptr }
%struct.ImVector.10 = type { i32, i32, ptr }
%struct.ImVector.11 = type { i32, i32, ptr }
%struct.ImDrawCmd = type { %struct.ImVec4, ptr, i32, i32, i32, ptr, ptr }
%struct.ImDrawListSplitter = type { i32, i32, %struct.ImVector.12 }
%struct.ImVector.12 = type { i32, i32, ptr }

@GImGui = external global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [117 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [59 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.start.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() #1

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) #2

; Function Attrs: nocallback nofree nounwind willreturn memory(argmem: readwrite)
declare void @llvm.memcpy.p0.p0.i64(ptr noalias nocapture writeonly, ptr noalias nocapture readonly, i64, i1 immarg) #3

; Function Attrs: nocallback nofree nosync nounwind willreturn memory(argmem: readwrite)
declare void @llvm.lifetime.end.p0(i64 immarg, ptr nocapture) #0

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) #4

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef %2, ptr noundef %3, i32 noundef %4) #5 {
  %6 = alloca i1, align 1
  %7 = alloca ptr, align 8
  %8 = alloca i32, align 4
  %9 = alloca ptr, align 8
  %10 = alloca ptr, align 8
  %11 = alloca i32, align 4
  %12 = alloca ptr, align 8
  %13 = alloca ptr, align 8
  %14 = alloca i32, align 4
  %15 = alloca ptr, align 8
  %16 = alloca i8, align 1
  %17 = alloca i8, align 1
  %18 = alloca i8, align 1
  %19 = alloca float, align 4
  %20 = alloca i32, align 4
  %21 = alloca i32, align 4
  %22 = alloca i8, align 1
  %23 = alloca i8, align 1
  %24 = alloca i8, align 1
  %25 = alloca i8, align 1
  %26 = alloca %struct.ImVec2, align 4
  %27 = alloca i32, align 4
  %28 = alloca i8, align 1
  %29 = alloca i8, align 1
  %30 = alloca i8, align 1
  %31 = alloca i8, align 1
  store ptr %0, ptr %7, align 8, !tbaa !5
  store i32 %1, ptr %8, align 4, !tbaa !9
  store ptr %2, ptr %9, align 8, !tbaa !5
  store ptr %3, ptr %10, align 8, !tbaa !5
  store i32 %4, ptr %11, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 8, ptr %12) #8
  %32 = load ptr, ptr @GImGui, align 8, !tbaa !5
  store ptr %32, ptr %12, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 8, ptr %13) #8
  %33 = call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  store ptr %33, ptr %13, align 8, !tbaa !5
  %34 = load i32, ptr %11, align 4, !tbaa !9
  %35 = and i32 %34, 16384
  %36 = icmp ne i32 %35, 0
  br i1 %36, label %37, label %55

37:                                               ; preds = %5
  %38 = load ptr, ptr %9, align 8, !tbaa !5
  %39 = icmp ne ptr %38, null
  br i1 %39, label %40, label %42

40:                                               ; preds = %37
  %41 = load ptr, ptr %9, align 8, !tbaa !5
  store i8 0, ptr %41, align 1, !tbaa !11
  br label %42

42:                                               ; preds = %40, %37
  %43 = load ptr, ptr %10, align 8, !tbaa !5
  %44 = icmp ne ptr %43, null
  br i1 %44, label %45, label %47

45:                                               ; preds = %42
  %46 = load ptr, ptr %10, align 8, !tbaa !5
  store i8 0, ptr %46, align 1, !tbaa !11
  br label %47

47:                                               ; preds = %45, %42
  %48 = load ptr, ptr %12, align 8, !tbaa !5
  %49 = getelementptr inbounds %struct.ImGuiContext, ptr %48, i32 0, i32 47
  %50 = load i32, ptr %49, align 8, !tbaa !13
  %51 = load i32, ptr %8, align 4, !tbaa !9
  %52 = icmp eq i32 %50, %51
  br i1 %52, label %53, label %54

53:                                               ; preds = %47
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %54

54:                                               ; preds = %53, %47
  store i1 false, ptr %6, align 1
  store i32 1, ptr %14, align 4
  br label %675

55:                                               ; preds = %5
  %56 = load i32, ptr %11, align 4, !tbaa !9
  %57 = and i32 %56, 7
  %58 = icmp eq i32 %57, 0
  br i1 %58, label %59, label %62

59:                                               ; preds = %55
  %60 = load i32, ptr %11, align 4, !tbaa !9
  %61 = or i32 %60, 1
  store i32 %61, ptr %11, align 4, !tbaa !9
  br label %62

62:                                               ; preds = %59, %55
  %63 = load i32, ptr %11, align 4, !tbaa !9
  %64 = and i32 %63, 1008
  %65 = icmp eq i32 %64, 0
  br i1 %65, label %66, label %69

66:                                               ; preds = %62
  %67 = load i32, ptr %11, align 4, !tbaa !9
  %68 = or i32 %67, 32
  store i32 %68, ptr %11, align 4, !tbaa !9
  br label %69

69:                                               ; preds = %66, %62
  call void @llvm.lifetime.start.p0(i64 8, ptr %15) #8
  %70 = load ptr, ptr %12, align 8, !tbaa !5
  %71 = getelementptr inbounds %struct.ImGuiContext, ptr %70, i32 0, i32 32
  %72 = load ptr, ptr %71, align 8, !tbaa !65
  store ptr %72, ptr %15, align 8, !tbaa !5
  call void @llvm.lifetime.start.p0(i64 1, ptr %16) #8
  %73 = load i32, ptr %11, align 4, !tbaa !9
  %74 = and i32 %73, 2048
  %75 = icmp ne i32 %74, 0
  br i1 %75, label %76, label %84

76:                                               ; preds = %69
  %77 = load ptr, ptr %12, align 8, !tbaa !5
  %78 = getelementptr inbounds %struct.ImGuiContext, ptr %77, i32 0, i32 33
  %79 = load ptr, ptr %78, align 8, !tbaa !66
  %80 = load ptr, ptr %13, align 8, !tbaa !5
  %81 = getelementptr inbounds %struct.ImGuiWindow, ptr %80, i32 0, i32 81
  %82 = load ptr, ptr %81, align 8, !tbaa !67
  %83 = icmp eq ptr %79, %82
  br label %84

84:                                               ; preds = %76, %69
  %85 = phi i1 [ false, %69 ], [ %83, %76 ]
  %86 = zext i1 %85 to i8
  store i8 %86, ptr %16, align 1, !tbaa !11
  %87 = load i8, ptr %16, align 1, !tbaa !11, !range !85, !noundef !86
  %88 = trunc i8 %87 to i1
  br i1 %88, label %89, label %93

89:                                               ; preds = %84
  %90 = load ptr, ptr %13, align 8, !tbaa !5
  %91 = load ptr, ptr %12, align 8, !tbaa !5
  %92 = getelementptr inbounds %struct.ImGuiContext, ptr %91, i32 0, i32 32
  store ptr %90, ptr %92, align 8, !tbaa !65
  br label %93

93:                                               ; preds = %89, %84
  call void @llvm.lifetime.start.p0(i64 1, ptr %17) #8
  store i8 0, ptr %17, align 1, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 1, ptr %18) #8
  %94 = load ptr, ptr %7, align 8, !tbaa !5
  %95 = load i32, ptr %8, align 4, !tbaa !9
  %96 = call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %94, i32 noundef %95)
  %97 = zext i1 %96 to i8
  store i8 %97, ptr %18, align 1, !tbaa !11
  %98 = load i8, ptr %18, align 1, !tbaa !11, !range !85, !noundef !86
  %99 = trunc i8 %98 to i1
  br i1 %99, label %100, label %119

100:                                              ; preds = %93
  %101 = load ptr, ptr %12, align 8, !tbaa !5
  %102 = getelementptr inbounds %struct.ImGuiContext, ptr %101, i32 0, i32 148
  %103 = load i8, ptr %102, align 4, !tbaa !87, !range !85, !noundef !86
  %104 = trunc i8 %103 to i1
  br i1 %104, label %105, label %119

105:                                              ; preds = %100
  %106 = load ptr, ptr %12, align 8, !tbaa !5
  %107 = getelementptr inbounds %struct.ImGuiContext, ptr %106, i32 0, i32 156
  %108 = getelementptr inbounds %struct.ImGuiPayload, ptr %107, i32 0, i32 2
  %109 = load i32, ptr %108, align 4, !tbaa !88
  %110 = load i32, ptr %8, align 4, !tbaa !9
  %111 = icmp eq i32 %109, %110
  br i1 %111, label %112, label %119

112:                                              ; preds = %105
  %113 = load ptr, ptr %12, align 8, !tbaa !5
  %114 = getelementptr inbounds %struct.ImGuiContext, ptr %113, i32 0, i32 152
  %115 = load i32, ptr %114, align 8, !tbaa !89
  %116 = and i32 %115, 2
  %117 = icmp ne i32 %116, 0
  br i1 %117, label %119, label %118

118:                                              ; preds = %112
  store i8 0, ptr %18, align 1, !tbaa !11
  br label %119

119:                                              ; preds = %118, %112, %105, %100, %93
  %120 = load ptr, ptr %12, align 8, !tbaa !5
  %121 = getelementptr inbounds %struct.ImGuiContext, ptr %120, i32 0, i32 148
  %122 = load i8, ptr %121, align 4, !tbaa !87, !range !85, !noundef !86
  %123 = trunc i8 %122 to i1
  br i1 %123, label %124, label %160

124:                                              ; preds = %119
  %125 = load i32, ptr %11, align 4, !tbaa !9
  %126 = and i32 %125, 512
  %127 = icmp ne i32 %126, 0
  br i1 %127, label %128, label %160

128:                                              ; preds = %124
  %129 = load ptr, ptr %12, align 8, !tbaa !5
  %130 = getelementptr inbounds %struct.ImGuiContext, ptr %129, i32 0, i32 152
  %131 = load i32, ptr %130, align 8, !tbaa !89
  %132 = and i32 %131, 4
  %133 = icmp ne i32 %132, 0
  br i1 %133, label %160, label %134

134:                                              ; preds = %128
  %135 = call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 32)
  br i1 %135, label %136, label %159

136:                                              ; preds = %134
  call void @llvm.lifetime.start.p0(i64 4, ptr %19) #8
  store float 0x3FE6666660000000, ptr %19, align 4, !tbaa !90
  store i8 1, ptr %18, align 1, !tbaa !11
  %137 = load i32, ptr %8, align 4, !tbaa !9
  call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %137)
  %138 = load ptr, ptr %12, align 8, !tbaa !5
  %139 = getelementptr inbounds %struct.ImGuiContext, ptr %138, i32 0, i32 45
  %140 = load float, ptr %139, align 8, !tbaa !91
  %141 = fadd float %140, 0x3F1A36E2E0000000
  %142 = load ptr, ptr %12, align 8, !tbaa !5
  %143 = getelementptr inbounds %struct.ImGuiContext, ptr %142, i32 0, i32 3
  %144 = getelementptr inbounds %struct.ImGuiIO, ptr %143, i32 0, i32 3
  %145 = load float, ptr %144, align 8, !tbaa !92
  %146 = fsub float %141, %145
  %147 = load ptr, ptr %12, align 8, !tbaa !5
  %148 = getelementptr inbounds %struct.ImGuiContext, ptr %147, i32 0, i32 45
  %149 = load float, ptr %148, align 8, !tbaa !91
  %150 = fadd float %149, 0x3F1A36E2E0000000
  %151 = call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %146, float noundef %150, float noundef 0x3FE6666660000000, float noundef 0.000000e+00)
  %152 = icmp ne i32 %151, 0
  br i1 %152, label %153, label %158

153:                                              ; preds = %136
  store i8 1, ptr %17, align 1, !tbaa !11
  %154 = load i32, ptr %8, align 4, !tbaa !9
  %155 = load ptr, ptr %12, align 8, !tbaa !5
  %156 = getelementptr inbounds %struct.ImGuiContext, ptr %155, i32 0, i32 164
  store i32 %154, ptr %156, align 8, !tbaa !93
  %157 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %157)
  br label %158

158:                                              ; preds = %153, %136
  call void @llvm.lifetime.end.p0(i64 4, ptr %19) #8
  br label %159

159:                                              ; preds = %158, %134
  br label %160

160:                                              ; preds = %159, %128, %124, %119
  %161 = load i8, ptr %16, align 1, !tbaa !11, !range !85, !noundef !86
  %162 = trunc i8 %161 to i1
  br i1 %162, label %163, label %167

163:                                              ; preds = %160
  %164 = load ptr, ptr %15, align 8, !tbaa !5
  %165 = load ptr, ptr %12, align 8, !tbaa !5
  %166 = getelementptr inbounds %struct.ImGuiContext, ptr %165, i32 0, i32 32
  store ptr %164, ptr %166, align 8, !tbaa !65
  br label %167

167:                                              ; preds = %163, %160
  %168 = load i8, ptr %18, align 1, !tbaa !11, !range !85, !noundef !86
  %169 = trunc i8 %168 to i1
  br i1 %169, label %170, label %186

170:                                              ; preds = %167
  %171 = load i32, ptr %11, align 4, !tbaa !9
  %172 = and i32 %171, 4096
  %173 = icmp ne i32 %172, 0
  br i1 %173, label %174, label %186

174:                                              ; preds = %170
  %175 = load ptr, ptr %12, align 8, !tbaa !5
  %176 = getelementptr inbounds %struct.ImGuiContext, ptr %175, i32 0, i32 41
  %177 = load i32, ptr %176, align 8, !tbaa !94
  %178 = load i32, ptr %8, align 4, !tbaa !9
  %179 = icmp ne i32 %177, %178
  br i1 %179, label %180, label %186

180:                                              ; preds = %174
  %181 = load ptr, ptr %12, align 8, !tbaa !5
  %182 = getelementptr inbounds %struct.ImGuiContext, ptr %181, i32 0, i32 41
  %183 = load i32, ptr %182, align 8, !tbaa !94
  %184 = icmp ne i32 %183, 0
  br i1 %184, label %185, label %186

185:                                              ; preds = %180
  store i8 0, ptr %18, align 1, !tbaa !11
  br label %186

186:                                              ; preds = %185, %180, %174, %170, %167
  %187 = load i8, ptr %18, align 1, !tbaa !11, !range !85, !noundef !86
  %188 = trunc i8 %187 to i1
  br i1 %188, label %189, label %412

189:                                              ; preds = %186
  %190 = load i32, ptr %11, align 4, !tbaa !9
  %191 = and i32 %190, 65536
  %192 = icmp ne i32 %191, 0
  br i1 %192, label %193, label %211

193:                                              ; preds = %189
  %194 = load ptr, ptr %12, align 8, !tbaa !5
  %195 = getelementptr inbounds %struct.ImGuiContext, ptr %194, i32 0, i32 3
  %196 = getelementptr inbounds %struct.ImGuiIO, ptr %195, i32 0, i32 47
  %197 = load i8, ptr %196, align 4, !tbaa !95, !range !85, !noundef !86
  %198 = trunc i8 %197 to i1
  br i1 %198, label %405, label %199

199:                                              ; preds = %193
  %200 = load ptr, ptr %12, align 8, !tbaa !5
  %201 = getelementptr inbounds %struct.ImGuiContext, ptr %200, i32 0, i32 3
  %202 = getelementptr inbounds %struct.ImGuiIO, ptr %201, i32 0, i32 48
  %203 = load i8, ptr %202, align 1, !tbaa !96, !range !85, !noundef !86
  %204 = trunc i8 %203 to i1
  br i1 %204, label %405, label %205

205:                                              ; preds = %199
  %206 = load ptr, ptr %12, align 8, !tbaa !5
  %207 = getelementptr inbounds %struct.ImGuiContext, ptr %206, i32 0, i32 3
  %208 = getelementptr inbounds %struct.ImGuiIO, ptr %207, i32 0, i32 49
  %209 = load i8, ptr %208, align 2, !tbaa !97, !range !85, !noundef !86
  %210 = trunc i8 %209 to i1
  br i1 %210, label %405, label %211

211:                                              ; preds = %205, %189
  call void @llvm.lifetime.start.p0(i64 4, ptr %20) #8
  store i32 -1, ptr %20, align 4, !tbaa !9
  call void @llvm.lifetime.start.p0(i64 4, ptr %21) #8
  store i32 -1, ptr %21, align 4, !tbaa !9
  %212 = load i32, ptr %11, align 4, !tbaa !9
  %213 = and i32 %212, 1
  %214 = icmp ne i32 %213, 0
  br i1 %214, label %215, label %223

215:                                              ; preds = %211
  %216 = load ptr, ptr %12, align 8, !tbaa !5
  %217 = getelementptr inbounds %struct.ImGuiContext, ptr %216, i32 0, i32 3
  %218 = getelementptr inbounds %struct.ImGuiIO, ptr %217, i32 0, i32 71
  %219 = getelementptr inbounds [5 x i8], ptr %218, i64 0, i64 0
  %220 = load i8, ptr %219, align 8, !tbaa !11, !range !85, !noundef !86
  %221 = trunc i8 %220 to i1
  br i1 %221, label %222, label %223

222:                                              ; preds = %215
  store i32 0, ptr %20, align 4, !tbaa !9
  br label %249

223:                                              ; preds = %215, %211
  %224 = load i32, ptr %11, align 4, !tbaa !9
  %225 = and i32 %224, 2
  %226 = icmp ne i32 %225, 0
  br i1 %226, label %227, label %235

227:                                              ; preds = %223
  %228 = load ptr, ptr %12, align 8, !tbaa !5
  %229 = getelementptr inbounds %struct.ImGuiContext, ptr %228, i32 0, i32 3
  %230 = getelementptr inbounds %struct.ImGuiIO, ptr %229, i32 0, i32 71
  %231 = getelementptr inbounds [5 x i8], ptr %230, i64 0, i64 1
  %232 = load i8, ptr %231, align 1, !tbaa !11, !range !85, !noundef !86
  %233 = trunc i8 %232 to i1
  br i1 %233, label %234, label %235

234:                                              ; preds = %227
  store i32 1, ptr %20, align 4, !tbaa !9
  br label %248

235:                                              ; preds = %227, %223
  %236 = load i32, ptr %11, align 4, !tbaa !9
  %237 = and i32 %236, 4
  %238 = icmp ne i32 %237, 0
  br i1 %238, label %239, label %247

239:                                              ; preds = %235
  %240 = load ptr, ptr %12, align 8, !tbaa !5
  %241 = getelementptr inbounds %struct.ImGuiContext, ptr %240, i32 0, i32 3
  %242 = getelementptr inbounds %struct.ImGuiIO, ptr %241, i32 0, i32 71
  %243 = getelementptr inbounds [5 x i8], ptr %242, i64 0, i64 2
  %244 = load i8, ptr %243, align 2, !tbaa !11, !range !85, !noundef !86
  %245 = trunc i8 %244 to i1
  br i1 %245, label %246, label %247

246:                                              ; preds = %239
  store i32 2, ptr %20, align 4, !tbaa !9
  br label %247

247:                                              ; preds = %246, %239, %235
  br label %248

248:                                              ; preds = %247, %234
  br label %249

249:                                              ; preds = %248, %222
  %250 = load i32, ptr %11, align 4, !tbaa !9
  %251 = and i32 %250, 1
  %252 = icmp ne i32 %251, 0
  br i1 %252, label %253, label %261

253:                                              ; preds = %249
  %254 = load ptr, ptr %12, align 8, !tbaa !5
  %255 = getelementptr inbounds %struct.ImGuiContext, ptr %254, i32 0, i32 3
  %256 = getelementptr inbounds %struct.ImGuiIO, ptr %255, i32 0, i32 73
  %257 = getelementptr inbounds [5 x i8], ptr %256, i64 0, i64 0
  %258 = load i8, ptr %257, align 2, !tbaa !11, !range !85, !noundef !86
  %259 = trunc i8 %258 to i1
  br i1 %259, label %260, label %261

260:                                              ; preds = %253
  store i32 0, ptr %21, align 4, !tbaa !9
  br label %287

261:                                              ; preds = %253, %249
  %262 = load i32, ptr %11, align 4, !tbaa !9
  %263 = and i32 %262, 2
  %264 = icmp ne i32 %263, 0
  br i1 %264, label %265, label %273

265:                                              ; preds = %261
  %266 = load ptr, ptr %12, align 8, !tbaa !5
  %267 = getelementptr inbounds %struct.ImGuiContext, ptr %266, i32 0, i32 3
  %268 = getelementptr inbounds %struct.ImGuiIO, ptr %267, i32 0, i32 73
  %269 = getelementptr inbounds [5 x i8], ptr %268, i64 0, i64 1
  %270 = load i8, ptr %269, align 1, !tbaa !11, !range !85, !noundef !86
  %271 = trunc i8 %270 to i1
  br i1 %271, label %272, label %273

272:                                              ; preds = %265
  store i32 1, ptr %21, align 4, !tbaa !9
  br label %286

273:                                              ; preds = %265, %261
  %274 = load i32, ptr %11, align 4, !tbaa !9
  %275 = and i32 %274, 4
  %276 = icmp ne i32 %275, 0
  br i1 %276, label %277, label %285

277:                                              ; preds = %273
  %278 = load ptr, ptr %12, align 8, !tbaa !5
  %279 = getelementptr inbounds %struct.ImGuiContext, ptr %278, i32 0, i32 3
  %280 = getelementptr inbounds %struct.ImGuiIO, ptr %279, i32 0, i32 73
  %281 = getelementptr inbounds [5 x i8], ptr %280, i64 0, i64 2
  %282 = load i8, ptr %281, align 2, !tbaa !11, !range !85, !noundef !86
  %283 = trunc i8 %282 to i1
  br i1 %283, label %284, label %285

284:                                              ; preds = %277
  store i32 2, ptr %21, align 4, !tbaa !9
  br label %285

285:                                              ; preds = %284, %277, %273
  br label %286

286:                                              ; preds = %285, %272
  br label %287

287:                                              ; preds = %286, %260
  %288 = load i32, ptr %20, align 4, !tbaa !9
  %289 = icmp ne i32 %288, -1
  br i1 %289, label %290, label %345

290:                                              ; preds = %287
  %291 = load ptr, ptr %12, align 8, !tbaa !5
  %292 = getelementptr inbounds %struct.ImGuiContext, ptr %291, i32 0, i32 47
  %293 = load i32, ptr %292, align 8, !tbaa !13
  %294 = load i32, ptr %8, align 4, !tbaa !9
  %295 = icmp ne i32 %293, %294
  br i1 %295, label %296, label %345

296:                                              ; preds = %290
  %297 = load i32, ptr %11, align 4, !tbaa !9
  %298 = and i32 %297, 96
  %299 = icmp ne i32 %298, 0
  br i1 %299, label %300, label %314

300:                                              ; preds = %296
  %301 = load i32, ptr %8, align 4, !tbaa !9
  %302 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %301, ptr noundef %302)
  %303 = load i32, ptr %20, align 4, !tbaa !9
  %304 = load ptr, ptr %12, align 8, !tbaa !5
  %305 = getelementptr inbounds %struct.ImGuiContext, ptr %304, i32 0, i32 64
  store i32 %303, ptr %305, align 4, !tbaa !98
  %306 = load i32, ptr %11, align 4, !tbaa !9
  %307 = and i32 %306, 262144
  %308 = icmp ne i32 %307, 0
  br i1 %308, label %312, label %309

309:                                              ; preds = %300
  %310 = load i32, ptr %8, align 4, !tbaa !9
  %311 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %310, ptr noundef %311)
  br label %312

312:                                              ; preds = %309, %300
  %313 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %313)
  br label %314

314:                                              ; preds = %312, %296
  %315 = load i32, ptr %11, align 4, !tbaa !9
  %316 = and i32 %315, 16
  %317 = icmp ne i32 %316, 0
  br i1 %317, label %331, label %318

318:                                              ; preds = %314
  %319 = load i32, ptr %11, align 4, !tbaa !9
  %320 = and i32 %319, 256
  %321 = icmp ne i32 %320, 0
  br i1 %321, label %322, label %344

322:                                              ; preds = %318
  %323 = load ptr, ptr %12, align 8, !tbaa !5
  %324 = getelementptr inbounds %struct.ImGuiContext, ptr %323, i32 0, i32 3
  %325 = getelementptr inbounds %struct.ImGuiIO, ptr %324, i32 0, i32 72
  %326 = load i32, ptr %20, align 4, !tbaa !9
  %327 = sext i32 %326 to i64
  %328 = getelementptr inbounds [5 x i8], ptr %325, i64 0, i64 %327
  %329 = load i8, ptr %328, align 1, !tbaa !11, !range !85, !noundef !86
  %330 = trunc i8 %329 to i1
  br i1 %330, label %331, label %344

331:                                              ; preds = %322, %314
  store i8 1, ptr %17, align 1, !tbaa !11
  %332 = load i32, ptr %11, align 4, !tbaa !9
  %333 = and i32 %332, 131072
  %334 = icmp ne i32 %333, 0
  br i1 %334, label %335, label %336

335:                                              ; preds = %331
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %339

336:                                              ; preds = %331
  %337 = load i32, ptr %8, align 4, !tbaa !9
  %338 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %337, ptr noundef %338)
  br label %339

339:                                              ; preds = %336, %335
  %340 = load i32, ptr %20, align 4, !tbaa !9
  %341 = load ptr, ptr %12, align 8, !tbaa !5
  %342 = getelementptr inbounds %struct.ImGuiContext, ptr %341, i32 0, i32 64
  store i32 %340, ptr %342, align 4, !tbaa !98
  %343 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %343)
  br label %344

344:                                              ; preds = %339, %322, %318
  br label %345

345:                                              ; preds = %344, %290, %287
  %346 = load i32, ptr %11, align 4, !tbaa !9
  %347 = and i32 %346, 128
  %348 = icmp ne i32 %347, 0
  br i1 %348, label %349, label %376

349:                                              ; preds = %345
  %350 = load i32, ptr %21, align 4, !tbaa !9
  %351 = icmp ne i32 %350, -1
  br i1 %351, label %352, label %376

352:                                              ; preds = %349
  call void @llvm.lifetime.start.p0(i64 1, ptr %22) #8
  %353 = load i32, ptr %11, align 4, !tbaa !9
  %354 = and i32 %353, 1024
  %355 = icmp ne i32 %354, 0
  br i1 %355, label %356, label %369

356:                                              ; preds = %352
  %357 = load ptr, ptr %12, align 8, !tbaa !5
  %358 = getelementptr inbounds %struct.ImGuiContext, ptr %357, i32 0, i32 3
  %359 = getelementptr inbounds %struct.ImGuiIO, ptr %358, i32 0, i32 77
  %360 = load i32, ptr %21, align 4, !tbaa !9
  %361 = sext i32 %360 to i64
  %362 = getelementptr inbounds [5 x float], ptr %359, i64 0, i64 %361
  %363 = load float, ptr %362, align 4, !tbaa !90
  %364 = load ptr, ptr %12, align 8, !tbaa !5
  %365 = getelementptr inbounds %struct.ImGuiContext, ptr %364, i32 0, i32 3
  %366 = getelementptr inbounds %struct.ImGuiIO, ptr %365, i32 0, i32 11
  %367 = load float, ptr %366, align 4, !tbaa !99
  %368 = fcmp oge float %363, %367
  br label %369

369:                                              ; preds = %356, %352
  %370 = phi i1 [ false, %352 ], [ %368, %356 ]
  %371 = zext i1 %370 to i8
  store i8 %371, ptr %22, align 1, !tbaa !11
  %372 = load i8, ptr %22, align 1, !tbaa !11, !range !85, !noundef !86
  %373 = trunc i8 %372 to i1
  br i1 %373, label %375, label %374

374:                                              ; preds = %369
  store i8 1, ptr %17, align 1, !tbaa !11
  br label %375

375:                                              ; preds = %374, %369
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %22) #8
  br label %376

376:                                              ; preds = %375, %349, %345
  %377 = load ptr, ptr %12, align 8, !tbaa !5
  %378 = getelementptr inbounds %struct.ImGuiContext, ptr %377, i32 0, i32 47
  %379 = load i32, ptr %378, align 8, !tbaa !13
  %380 = load i32, ptr %8, align 4, !tbaa !9
  %381 = icmp eq i32 %379, %380
  br i1 %381, label %382, label %404

382:                                              ; preds = %376
  %383 = load i32, ptr %11, align 4, !tbaa !9
  %384 = and i32 %383, 1024
  %385 = icmp ne i32 %384, 0
  br i1 %385, label %386, label %404

386:                                              ; preds = %382
  %387 = load ptr, ptr %12, align 8, !tbaa !5
  %388 = getelementptr inbounds %struct.ImGuiContext, ptr %387, i32 0, i32 3
  %389 = getelementptr inbounds %struct.ImGuiIO, ptr %388, i32 0, i32 76
  %390 = load ptr, ptr %12, align 8, !tbaa !5
  %391 = getelementptr inbounds %struct.ImGuiContext, ptr %390, i32 0, i32 64
  %392 = load i32, ptr %391, align 4, !tbaa !98
  %393 = sext i32 %392 to i64
  %394 = getelementptr inbounds [5 x float], ptr %389, i64 0, i64 %393
  %395 = load float, ptr %394, align 4, !tbaa !90
  %396 = fcmp ogt float %395, 0.000000e+00
  br i1 %396, label %397, label %403

397:                                              ; preds = %386
  %398 = load ptr, ptr %12, align 8, !tbaa !5
  %399 = getelementptr inbounds %struct.ImGuiContext, ptr %398, i32 0, i32 64
  %400 = load i32, ptr %399, align 4, !tbaa !98
  %401 = call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef %400, i1 noundef zeroext true)
  br i1 %401, label %402, label %403

402:                                              ; preds = %397
  store i8 1, ptr %17, align 1, !tbaa !11
  br label %403

403:                                              ; preds = %402, %397, %386
  br label %404

404:                                              ; preds = %403, %382, %376
  call void @llvm.lifetime.end.p0(i64 4, ptr %21) #8
  call void @llvm.lifetime.end.p0(i64 4, ptr %20) #8
  br label %405

405:                                              ; preds = %404, %205, %199, %193
  %406 = load i8, ptr %17, align 1, !tbaa !11, !range !85, !noundef !86
  %407 = trunc i8 %406 to i1
  br i1 %407, label %408, label %411

408:                                              ; preds = %405
  %409 = load ptr, ptr %12, align 8, !tbaa !5
  %410 = getelementptr inbounds %struct.ImGuiContext, ptr %409, i32 0, i32 107
  store i8 1, ptr %410, align 2, !tbaa !100
  br label %411

411:                                              ; preds = %408, %405
  br label %412

412:                                              ; preds = %411, %186
  %413 = load ptr, ptr %12, align 8, !tbaa !5
  %414 = getelementptr inbounds %struct.ImGuiContext, ptr %413, i32 0, i32 89
  %415 = load i32, ptr %414, align 8, !tbaa !101
  %416 = load i32, ptr %8, align 4, !tbaa !9
  %417 = icmp eq i32 %415, %416
  br i1 %417, label %418, label %453

418:                                              ; preds = %412
  %419 = load ptr, ptr %12, align 8, !tbaa !5
  %420 = getelementptr inbounds %struct.ImGuiContext, ptr %419, i32 0, i32 107
  %421 = load i8, ptr %420, align 2, !tbaa !100, !range !85, !noundef !86
  %422 = trunc i8 %421 to i1
  br i1 %422, label %453, label %423

423:                                              ; preds = %418
  %424 = load ptr, ptr %12, align 8, !tbaa !5
  %425 = getelementptr inbounds %struct.ImGuiContext, ptr %424, i32 0, i32 108
  %426 = load i8, ptr %425, align 1, !tbaa !102, !range !85, !noundef !86
  %427 = trunc i8 %426 to i1
  br i1 %427, label %428, label %453

428:                                              ; preds = %423
  %429 = load ptr, ptr %12, align 8, !tbaa !5
  %430 = getelementptr inbounds %struct.ImGuiContext, ptr %429, i32 0, i32 47
  %431 = load i32, ptr %430, align 8, !tbaa !13
  %432 = icmp eq i32 %431, 0
  br i1 %432, label %447, label %433

433:                                              ; preds = %428
  %434 = load ptr, ptr %12, align 8, !tbaa !5
  %435 = getelementptr inbounds %struct.ImGuiContext, ptr %434, i32 0, i32 47
  %436 = load i32, ptr %435, align 8, !tbaa !13
  %437 = load i32, ptr %8, align 4, !tbaa !9
  %438 = icmp eq i32 %436, %437
  br i1 %438, label %447, label %439

439:                                              ; preds = %433
  %440 = load ptr, ptr %12, align 8, !tbaa !5
  %441 = getelementptr inbounds %struct.ImGuiContext, ptr %440, i32 0, i32 47
  %442 = load i32, ptr %441, align 8, !tbaa !13
  %443 = load ptr, ptr %13, align 8, !tbaa !5
  %444 = getelementptr inbounds %struct.ImGuiWindow, ptr %443, i32 0, i32 18
  %445 = load i32, ptr %444, align 4, !tbaa !103
  %446 = icmp eq i32 %442, %445
  br i1 %446, label %447, label %453

447:                                              ; preds = %439, %433, %428
  %448 = load i32, ptr %11, align 4, !tbaa !9
  %449 = and i32 %448, 524288
  %450 = icmp ne i32 %449, 0
  br i1 %450, label %452, label %451

451:                                              ; preds = %447
  store i8 1, ptr %18, align 1, !tbaa !11
  br label %452

452:                                              ; preds = %451, %447
  br label %453

453:                                              ; preds = %452, %439, %423, %418, %412
  %454 = load ptr, ptr %12, align 8, !tbaa !5
  %455 = getelementptr inbounds %struct.ImGuiContext, ptr %454, i32 0, i32 92
  %456 = load i32, ptr %455, align 4, !tbaa !104
  %457 = load i32, ptr %8, align 4, !tbaa !9
  %458 = icmp eq i32 %456, %457
  br i1 %458, label %459, label %511

459:                                              ; preds = %453
  call void @llvm.lifetime.start.p0(i64 1, ptr %23) #8
  %460 = load ptr, ptr %12, align 8, !tbaa !5
  %461 = getelementptr inbounds %struct.ImGuiContext, ptr %460, i32 0, i32 91
  %462 = load i32, ptr %461, align 8, !tbaa !105
  %463 = load i32, ptr %8, align 4, !tbaa !9
  %464 = icmp eq i32 %462, %463
  %465 = zext i1 %464 to i8
  store i8 %465, ptr %23, align 1, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 1, ptr %24) #8
  %466 = load i32, ptr %11, align 4, !tbaa !9
  %467 = and i32 %466, 1024
  %468 = icmp ne i32 %467, 0
  %469 = zext i1 %468 to i64
  %470 = select i1 %468, i32 3, i32 1
  %471 = call noundef zeroext i1 @_ZN5ImGui14IsNavInputTestEi18ImGuiInputReadMode(i32 noundef 0, i32 noundef %470)
  %472 = zext i1 %471 to i8
  store i8 %472, ptr %24, align 1, !tbaa !11
  %473 = load i8, ptr %23, align 1, !tbaa !11, !range !85, !noundef !86
  %474 = trunc i8 %473 to i1
  br i1 %474, label %478, label %475

475:                                              ; preds = %459
  %476 = load i8, ptr %24, align 1, !tbaa !11, !range !85, !noundef !86
  %477 = trunc i8 %476 to i1
  br i1 %477, label %478, label %479

478:                                              ; preds = %475, %459
  store i8 1, ptr %17, align 1, !tbaa !11
  br label %479

479:                                              ; preds = %478, %475
  %480 = load i8, ptr %23, align 1, !tbaa !11, !range !85, !noundef !86
  %481 = trunc i8 %480 to i1
  br i1 %481, label %491, label %482

482:                                              ; preds = %479
  %483 = load i8, ptr %24, align 1, !tbaa !11, !range !85, !noundef !86
  %484 = trunc i8 %483 to i1
  br i1 %484, label %491, label %485

485:                                              ; preds = %482
  %486 = load ptr, ptr %12, align 8, !tbaa !5
  %487 = getelementptr inbounds %struct.ImGuiContext, ptr %486, i32 0, i32 47
  %488 = load i32, ptr %487, align 8, !tbaa !13
  %489 = load i32, ptr %8, align 4, !tbaa !9
  %490 = icmp eq i32 %488, %489
  br i1 %490, label %491, label %510

491:                                              ; preds = %485, %482, %479
  %492 = load i32, ptr %8, align 4, !tbaa !9
  %493 = load ptr, ptr %12, align 8, !tbaa !5
  %494 = getelementptr inbounds %struct.ImGuiContext, ptr %493, i32 0, i32 91
  store i32 %492, ptr %494, align 8, !tbaa !105
  %495 = load i32, ptr %8, align 4, !tbaa !9
  %496 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %495, ptr noundef %496)
  %497 = load i8, ptr %23, align 1, !tbaa !11, !range !85, !noundef !86
  %498 = trunc i8 %497 to i1
  br i1 %498, label %502, label %499

499:                                              ; preds = %491
  %500 = load i8, ptr %24, align 1, !tbaa !11, !range !85, !noundef !86
  %501 = trunc i8 %500 to i1
  br i1 %501, label %502, label %509

502:                                              ; preds = %499, %491
  %503 = load i32, ptr %11, align 4, !tbaa !9
  %504 = and i32 %503, 262144
  %505 = icmp ne i32 %504, 0
  br i1 %505, label %509, label %506

506:                                              ; preds = %502
  %507 = load i32, ptr %8, align 4, !tbaa !9
  %508 = load ptr, ptr %13, align 8, !tbaa !5
  call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %507, ptr noundef %508)
  br label %509

509:                                              ; preds = %506, %502, %499
  br label %510

510:                                              ; preds = %509, %485
  call void @llvm.lifetime.end.p0(i64 1, ptr %24) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %23) #8
  br label %511

511:                                              ; preds = %510, %453
  call void @llvm.lifetime.start.p0(i64 1, ptr %25) #8
  store i8 0, ptr %25, align 1, !tbaa !11
  %512 = load ptr, ptr %12, align 8, !tbaa !5
  %513 = getelementptr inbounds %struct.ImGuiContext, ptr %512, i32 0, i32 47
  %514 = load i32, ptr %513, align 8, !tbaa !13
  %515 = load i32, ptr %8, align 4, !tbaa !9
  %516 = icmp eq i32 %514, %515
  br i1 %516, label %517, label %656

517:                                              ; preds = %511
  %518 = load ptr, ptr %12, align 8, !tbaa !5
  %519 = getelementptr inbounds %struct.ImGuiContext, ptr %518, i32 0, i32 63
  %520 = load i32, ptr %519, align 8, !tbaa !106
  %521 = icmp eq i32 %520, 1
  br i1 %521, label %522, label %635

522:                                              ; preds = %517
  %523 = load ptr, ptr %12, align 8, !tbaa !5
  %524 = getelementptr inbounds %struct.ImGuiContext, ptr %523, i32 0, i32 50
  %525 = load i8, ptr %524, align 4, !tbaa !107, !range !85, !noundef !86
  %526 = trunc i8 %525 to i1
  br i1 %526, label %527, label %536

527:                                              ; preds = %522
  call void @llvm.lifetime.start.p0(i64 8, ptr %26) #8
  %528 = load ptr, ptr %12, align 8, !tbaa !5
  %529 = getelementptr inbounds %struct.ImGuiContext, ptr %528, i32 0, i32 3
  %530 = getelementptr inbounds %struct.ImGuiIO, ptr %529, i32 0, i32 42
  %531 = load ptr, ptr %7, align 8, !tbaa !5
  %532 = getelementptr inbounds %struct.ImRect, ptr %531, i32 0, i32 0
  %533 = call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %530, ptr noundef nonnull align 4 dereferenceable(8) %532)
  store <2 x float> %533, ptr %26, align 4
  %534 = load ptr, ptr %12, align 8, !tbaa !5
  %535 = getelementptr inbounds %struct.ImGuiContext, ptr %534, i32 0, i32 61
  call void @llvm.memcpy.p0.p0.i64(ptr align 8 %535, ptr align 4 %26, i64 8, i1 false), !tbaa.struct !108
  call void @llvm.lifetime.end.p0(i64 8, ptr %26) #8
  br label %536

536:                                              ; preds = %527, %522
  call void @llvm.lifetime.start.p0(i64 4, ptr %27) #8
  %537 = load ptr, ptr %12, align 8, !tbaa !5
  %538 = getelementptr inbounds %struct.ImGuiContext, ptr %537, i32 0, i32 64
  %539 = load i32, ptr %538, align 4, !tbaa !98
  store i32 %539, ptr %27, align 4, !tbaa !9
  %540 = load i32, ptr %27, align 4, !tbaa !9
  %541 = icmp sge i32 %540, 0
  br i1 %541, label %542, label %545

542:                                              ; preds = %536
  %543 = load i32, ptr %27, align 4, !tbaa !9
  %544 = icmp slt i32 %543, 5
  br label %545

545:                                              ; preds = %542, %536
  %546 = phi i1 [ false, %536 ], [ %544, %542 ]
  br i1 %546, label %547, label %548

547:                                              ; preds = %545
  br label %550

548:                                              ; preds = %545
  call void @__assert_fail(ptr noundef @.str.2, ptr noundef @.str.1, i32 noundef 608, ptr noundef @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #9
  unreachable

549:                                              ; No predecessors!
  br label %550

550:                                              ; preds = %549, %547
  %551 = load ptr, ptr %12, align 8, !tbaa !5
  %552 = getelementptr inbounds %struct.ImGuiContext, ptr %551, i32 0, i32 3
  %553 = getelementptr inbounds %struct.ImGuiIO, ptr %552, i32 0, i32 43
  %554 = load i32, ptr %27, align 4, !tbaa !9
  %555 = sext i32 %554 to i64
  %556 = getelementptr inbounds [5 x i8], ptr %553, i64 0, i64 %555
  %557 = load i8, ptr %556, align 1, !tbaa !11, !range !85, !noundef !86
  %558 = trunc i8 %557 to i1
  br i1 %558, label %559, label %560

559:                                              ; preds = %550
  store i8 1, ptr %25, align 1, !tbaa !11
  br label %627

560:                                              ; preds = %550
  call void @llvm.lifetime.start.p0(i64 1, ptr %28) #8
  %561 = load i8, ptr %18, align 1, !tbaa !11, !range !85, !noundef !86
  %562 = trunc i8 %561 to i1
  br i1 %562, label %563, label %567

563:                                              ; preds = %560
  %564 = load i32, ptr %11, align 4, !tbaa !9
  %565 = and i32 %564, 32
  %566 = icmp ne i32 %565, 0
  br label %567

567:                                              ; preds = %563, %560
  %568 = phi i1 [ false, %560 ], [ %566, %563 ]
  %569 = zext i1 %568 to i8
  store i8 %569, ptr %28, align 1, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 1, ptr %29) #8
  %570 = load i32, ptr %11, align 4, !tbaa !9
  %571 = and i32 %570, 64
  %572 = icmp ne i32 %571, 0
  %573 = zext i1 %572 to i8
  store i8 %573, ptr %29, align 1, !tbaa !11
  %574 = load i8, ptr %28, align 1, !tbaa !11, !range !85, !noundef !86
  %575 = trunc i8 %574 to i1
  br i1 %575, label %579, label %576

576:                                              ; preds = %567
  %577 = load i8, ptr %29, align 1, !tbaa !11, !range !85, !noundef !86
  %578 = trunc i8 %577 to i1
  br i1 %578, label %579, label %626

579:                                              ; preds = %576, %567
  %580 = load ptr, ptr %12, align 8, !tbaa !5
  %581 = getelementptr inbounds %struct.ImGuiContext, ptr %580, i32 0, i32 148
  %582 = load i8, ptr %581, align 4, !tbaa !87, !range !85, !noundef !86
  %583 = trunc i8 %582 to i1
  br i1 %583, label %626, label %584

584:                                              ; preds = %579
  call void @llvm.lifetime.start.p0(i64 1, ptr %30) #8
  %585 = load i32, ptr %11, align 4, !tbaa !9
  %586 = and i32 %585, 256
  %587 = icmp ne i32 %586, 0
  br i1 %587, label %588, label %597

588:                                              ; preds = %584
  %589 = load ptr, ptr %12, align 8, !tbaa !5
  %590 = getelementptr inbounds %struct.ImGuiContext, ptr %589, i32 0, i32 3
  %591 = getelementptr inbounds %struct.ImGuiIO, ptr %590, i32 0, i32 75
  %592 = load i32, ptr %27, align 4, !tbaa !9
  %593 = sext i32 %592 to i64
  %594 = getelementptr inbounds [5 x i8], ptr %591, i64 0, i64 %593
  %595 = load i8, ptr %594, align 1, !tbaa !11, !range !85, !noundef !86
  %596 = trunc i8 %595 to i1
  br label %597

597:                                              ; preds = %588, %584
  %598 = phi i1 [ false, %584 ], [ %596, %588 ]
  %599 = zext i1 %598 to i8
  store i8 %599, ptr %30, align 1, !tbaa !11
  call void @llvm.lifetime.start.p0(i64 1, ptr %31) #8
  %600 = load i32, ptr %11, align 4, !tbaa !9
  %601 = and i32 %600, 1024
  %602 = icmp ne i32 %601, 0
  br i1 %602, label %603, label %616

603:                                              ; preds = %597
  %604 = load ptr, ptr %12, align 8, !tbaa !5
  %605 = getelementptr inbounds %struct.ImGuiContext, ptr %604, i32 0, i32 3
  %606 = getelementptr inbounds %struct.ImGuiIO, ptr %605, i32 0, i32 77
  %607 = load i32, ptr %27, align 4, !tbaa !9
  %608 = sext i32 %607 to i64
  %609 = getelementptr inbounds [5 x float], ptr %606, i64 0, i64 %608
  %610 = load float, ptr %609, align 4, !tbaa !90
  %611 = load ptr, ptr %12, align 8, !tbaa !5
  %612 = getelementptr inbounds %struct.ImGuiContext, ptr %611, i32 0, i32 3
  %613 = getelementptr inbounds %struct.ImGuiIO, ptr %612, i32 0, i32 11
  %614 = load float, ptr %613, align 4, !tbaa !99
  %615 = fcmp oge float %610, %614
  br label %616

616:                                              ; preds = %603, %597
  %617 = phi i1 [ false, %597 ], [ %615, %603 ]
  %618 = zext i1 %617 to i8
  store i8 %618, ptr %31, align 1, !tbaa !11
  %619 = load i8, ptr %30, align 1, !tbaa !11, !range !85, !noundef !86
  %620 = trunc i8 %619 to i1
  br i1 %620, label %625, label %621

621:                                              ; preds = %616
  %622 = load i8, ptr %31, align 1, !tbaa !11, !range !85, !noundef !86
  %623 = trunc i8 %622 to i1
  br i1 %623, label %625, label %624

624:                                              ; preds = %621
  store i8 1, ptr %17, align 1, !tbaa !11
  br label %625

625:                                              ; preds = %624, %621, %616
  call void @llvm.lifetime.end.p0(i64 1, ptr %31) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %30) #8
  br label %626

626:                                              ; preds = %625, %579, %576
  call void @_ZN5ImGui13ClearActiveIDEv()
  call void @llvm.lifetime.end.p0(i64 1, ptr %29) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %28) #8
  br label %627

627:                                              ; preds = %626, %559
  %628 = load i32, ptr %11, align 4, !tbaa !9
  %629 = and i32 %628, 262144
  %630 = icmp ne i32 %629, 0
  br i1 %630, label %634, label %631

631:                                              ; preds = %627
  %632 = load ptr, ptr %12, align 8, !tbaa !5
  %633 = getelementptr inbounds %struct.ImGuiContext, ptr %632, i32 0, i32 107
  store i8 1, ptr %633, align 2, !tbaa !100
  br label %634

634:                                              ; preds = %631, %627
  call void @llvm.lifetime.end.p0(i64 4, ptr %27) #8
  br label %649

635:                                              ; preds = %517
  %636 = load ptr, ptr %12, align 8, !tbaa !5
  %637 = getelementptr inbounds %struct.ImGuiContext, ptr %636, i32 0, i32 63
  %638 = load i32, ptr %637, align 8, !tbaa !106
  %639 = icmp eq i32 %638, 2
  br i1 %639, label %640, label %648

640:                                              ; preds = %635
  %641 = load ptr, ptr %12, align 8, !tbaa !5
  %642 = getelementptr inbounds %struct.ImGuiContext, ptr %641, i32 0, i32 92
  %643 = load i32, ptr %642, align 4, !tbaa !104
  %644 = load i32, ptr %8, align 4, !tbaa !9
  %645 = icmp ne i32 %643, %644
  br i1 %645, label %646, label %647

646:                                              ; preds = %640
  call void @_ZN5ImGui13ClearActiveIDEv()
  br label %647

647:                                              ; preds = %646, %640
  br label %648

648:                                              ; preds = %647, %635
  br label %649

649:                                              ; preds = %648, %634
  %650 = load i8, ptr %17, align 1, !tbaa !11, !range !85, !noundef !86
  %651 = trunc i8 %650 to i1
  br i1 %651, label %652, label %655

652:                                              ; preds = %649
  %653 = load ptr, ptr %12, align 8, !tbaa !5
  %654 = getelementptr inbounds %struct.ImGuiContext, ptr %653, i32 0, i32 53
  store i8 1, ptr %654, align 1, !tbaa !109
  br label %655

655:                                              ; preds = %652, %649
  br label %656

656:                                              ; preds = %655, %511
  %657 = load ptr, ptr %9, align 8, !tbaa !5
  %658 = icmp ne ptr %657, null
  br i1 %658, label %659, label %664

659:                                              ; preds = %656
  %660 = load i8, ptr %18, align 1, !tbaa !11, !range !85, !noundef !86
  %661 = trunc i8 %660 to i1
  %662 = load ptr, ptr %9, align 8, !tbaa !5
  %663 = zext i1 %661 to i8
  store i8 %663, ptr %662, align 1, !tbaa !11
  br label %664

664:                                              ; preds = %659, %656
  %665 = load ptr, ptr %10, align 8, !tbaa !5
  %666 = icmp ne ptr %665, null
  br i1 %666, label %667, label %672

667:                                              ; preds = %664
  %668 = load i8, ptr %25, align 1, !tbaa !11, !range !85, !noundef !86
  %669 = trunc i8 %668 to i1
  %670 = load ptr, ptr %10, align 8, !tbaa !5
  %671 = zext i1 %669 to i8
  store i8 %671, ptr %670, align 1, !tbaa !11
  br label %672

672:                                              ; preds = %667, %664
  %673 = load i8, ptr %17, align 1, !tbaa !11, !range !85, !noundef !86
  %674 = trunc i8 %673 to i1
  store i1 %674, ptr %6, align 1
  store i32 1, ptr %14, align 4
  call void @llvm.lifetime.end.p0(i64 1, ptr %25) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %18) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %17) #8
  call void @llvm.lifetime.end.p0(i64 1, ptr %16) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %15) #8
  br label %675

675:                                              ; preds = %672, %54
  call void @llvm.lifetime.end.p0(i64 8, ptr %13) #8
  call void @llvm.lifetime.end.p0(i64 8, ptr %12) #8
  %676 = load i1, ptr %6, align 1
  ret i1 %676
}

declare void @_ZN5ImGui13ClearActiveIDEv() #6

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) #6

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) #6

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) #6

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) #6

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) #6

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #6

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) #6

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef, i1 noundef zeroext) #6

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14IsNavInputTestEi18ImGuiInputReadMode(i32 noundef, i32 noundef) #7

attributes #0 = { nocallback nofree nosync nounwind willreturn memory(argmem: readwrite) }
attributes #1 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { nocallback nofree nounwind willreturn memory(argmem: readwrite) }
attributes #4 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #7 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #8 = { nounwind }
attributes #9 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"int", !7, i64 0}
!11 = !{!12, !12, i64 0}
!12 = !{!"bool", !7, i64 0}
!13 = !{!14, !10, i64 7152}
!14 = !{!"_ZTS12ImGuiContext", !12, i64 0, !12, i64 1, !15, i64 8, !20, i64 5472, !23, i64 5704, !10, i64 6692, !10, i64 6696, !6, i64 6704, !17, i64 6712, !17, i64 6716, !24, i64 6720, !26, i64 6936, !10, i64 6944, !10, i64 6948, !10, i64 6952, !10, i64 6956, !12, i64 6960, !12, i64 6961, !12, i64 6962, !12, i64 6963, !10, i64 6964, !6, i64 6968, !27, i64 6976, !27, i64 6992, !27, i64 7008, !27, i64 7024, !28, i64 7040, !10, i64 7056, !6, i64 7064, !6, i64 7072, !6, i64 7080, !6, i64 7088, !6, i64 7096, !6, i64 7104, !6, i64 7112, !16, i64 7120, !17, i64 7128, !10, i64 7132, !10, i64 7136, !12, i64 7140, !12, i64 7141, !17, i64 7144, !17, i64 7148, !10, i64 7152, !10, i64 7156, !17, i64 7160, !12, i64 7164, !12, i64 7165, !12, i64 7166, !12, i64 7167, !12, i64 7168, !12, i64 7169, !10, i64 7172, !10, i64 7176, !30, i64 7184, !16, i64 7192, !6, i64 7200, !31, i64 7208, !10, i64 7212, !10, i64 7216, !12, i64 7220, !12, i64 7221, !6, i64 7224, !10, i64 7232, !17, i64 7236, !32, i64 7240, !35, i64 7384, !36, i64 7408, !37, i64 7424, !38, i64 7440, !39, i64 7456, !39, i64 7472, !40, i64 7488, !17, i64 7504, !6, i64 7512, !6, i64 7520, !6, i64 7528, !10, i64 7536, !10, i64 7540, !6, i64 7544, !10, i64 7552, !10, i64 7556, !10, i64 7560, !10, i64 7564, !10, i64 7568, !10, i64 7572, !10, i64 7576, !10, i64 7580, !10, i64 7584, !10, i64 7588, !10, i64 7592, !31, i64 7596, !33, i64 7600, !10, i64 7616, !41, i64 7620, !10, i64 7624, !12, i64 7628, !12, i64 7629, !12, i64 7630, !12, i64 7631, !12, i64 7632, !12, i64 7633, !12, i64 7634, !10, i64 7636, !33, i64 7640, !12, i64 7656, !12, i64 7657, !10, i64 7660, !42, i64 7664, !10, i64 7668, !10, i64 7672, !10, i64 7676, !10, i64 7680, !43, i64 7688, !43, i64 7736, !43, i64 7784, !6, i64 7832, !10, i64 7840, !6, i64 7848, !6, i64 7856, !6, i64 7864, !17, i64 7872, !17, i64 7876, !12, i64 7880, !6, i64 7888, !6, i64 7896, !10, i64 7904, !10, i64 7908, !10, i64 7912, !10, i64 7916, !12, i64 7920, !17, i64 7924, !10, i64 7928, !12, i64 7932, !12, i64 7933, !12, i64 7934, !10, i64 7936, !10, i64 7940, !10, i64 7944, !44, i64 7952, !33, i64 8016, !10, i64 8032, !10, i64 8036, !17, i64 8040, !10, i64 8044, !10, i64 8048, !10, i64 8052, !10, i64 8056, !45, i64 8064, !7, i64 8080, !6, i64 8096, !46, i64 8104, !48, i64 8144, !49, i64 8160, !16, i64 8176, !50, i64 8184, !54, i64 11912, !10, i64 12032, !10, i64 12036, !17, i64 12040, !17, i64 12044, !7, i64 12048, !25, i64 12060, !17, i64 12076, !12, i64 12080, !12, i64 12081, !17, i64 12084, !17, i64 12088, !17, i64 12092, !10, i64 12096, !51, i64 12104, !57, i64 12120, !16, i64 12136, !16, i64 12144, !6, i64 12152, !58, i64 12160, !12, i64 12216, !17, i64 12220, !61, i64 12224, !62, i64 12240, !63, i64 12256, !12, i64 12272, !64, i64 12276, !6, i64 12280, !61, i64 12288, !17, i64 12304, !12, i64 12308, !10, i64 12312, !10, i64 12316, !10, i64 12320, !12, i64 12324, !10, i64 12328, !7, i64 12332, !10, i64 12812, !17, i64 12816, !10, i64 12820, !10, i64 12824, !10, i64 12828, !7, i64 12832}
!15 = !{!"_ZTS7ImGuiIO", !10, i64 0, !10, i64 4, !16, i64 8, !17, i64 16, !17, i64 20, !6, i64 24, !6, i64 32, !17, i64 40, !17, i64 44, !17, i64 48, !7, i64 52, !17, i64 140, !17, i64 144, !6, i64 152, !6, i64 160, !17, i64 168, !12, i64 172, !6, i64 176, !16, i64 184, !12, i64 192, !12, i64 193, !12, i64 194, !12, i64 195, !12, i64 196, !12, i64 197, !12, i64 198, !12, i64 199, !12, i64 200, !12, i64 201, !12, i64 202, !12, i64 203, !12, i64 204, !17, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !16, i64 288, !7, i64 296, !17, i64 304, !17, i64 308, !10, i64 312, !12, i64 316, !12, i64 317, !12, i64 318, !12, i64 319, !7, i64 320, !7, i64 832, !12, i64 916, !12, i64 917, !12, i64 918, !12, i64 919, !12, i64 920, !12, i64 921, !12, i64 922, !17, i64 924, !10, i64 928, !10, i64 932, !10, i64 936, !10, i64 940, !10, i64 944, !16, i64 948, !10, i64 956, !16, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !17, i64 5440, !18, i64 5444, !19, i64 5448}
!16 = !{!"_ZTS6ImVec2", !17, i64 0, !17, i64 4}
!17 = !{!"float", !7, i64 0}
!18 = !{!"short", !7, i64 0}
!19 = !{!"_ZTS8ImVectorItE", !10, i64 0, !10, i64 4, !6, i64 8}
!20 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !21, i64 192, !6, i64 208, !22, i64 216}
!21 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !10, i64 0, !10, i64 4, !6, i64 8}
!22 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !10, i64 0, !10, i64 4, !6, i64 8}
!23 = !{!"_ZTS10ImGuiStyle", !17, i64 0, !16, i64 4, !17, i64 12, !17, i64 16, !16, i64 20, !16, i64 28, !10, i64 36, !17, i64 40, !17, i64 44, !17, i64 48, !17, i64 52, !16, i64 56, !17, i64 64, !17, i64 68, !16, i64 72, !16, i64 80, !16, i64 88, !17, i64 96, !17, i64 100, !17, i64 104, !17, i64 108, !17, i64 112, !17, i64 116, !17, i64 120, !17, i64 124, !17, i64 128, !17, i64 132, !10, i64 136, !16, i64 140, !16, i64 148, !16, i64 156, !16, i64 164, !17, i64 172, !12, i64 176, !12, i64 177, !12, i64 178, !17, i64 180, !17, i64 184, !7, i64 188}
!24 = !{!"_ZTS20ImDrawListSharedData", !16, i64 0, !6, i64 8, !17, i64 16, !17, i64 20, !17, i64 24, !25, i64 28, !10, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!25 = !{!"_ZTS6ImVec4", !17, i64 0, !17, i64 4, !17, i64 8, !17, i64 12}
!26 = !{!"double", !7, i64 0}
!27 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !10, i64 0, !10, i64 4, !6, i64 8}
!28 = !{!"_ZTS12ImGuiStorage", !29, i64 0}
!29 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !10, i64 0, !10, i64 4, !6, i64 8}
!30 = !{!"long long", !7, i64 0}
!31 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!32 = !{!"_ZTS19ImGuiNextWindowData", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !16, i64 20, !16, i64 28, !16, i64 36, !16, i64 44, !16, i64 52, !12, i64 60, !12, i64 61, !33, i64 64, !6, i64 80, !6, i64 88, !17, i64 96, !10, i64 100, !10, i64 104, !34, i64 108, !16, i64 136}
!33 = !{!"_ZTS6ImRect", !16, i64 0, !16, i64 8}
!34 = !{!"_ZTS16ImGuiWindowClass", !10, i64 0, !10, i64 4, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !12, i64 24, !12, i64 25}
!35 = !{!"_ZTS17ImGuiNextItemData", !10, i64 0, !17, i64 4, !10, i64 8, !10, i64 12, !12, i64 16}
!36 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !10, i64 0, !10, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !10, i64 0, !10, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorIP6ImFontE", !10, i64 0, !10, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!40 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !10, i64 0, !10, i64 4, !6, i64 8}
!41 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!42 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!43 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !10, i64 8, !10, i64 12, !17, i64 16, !17, i64 20, !17, i64 24, !33, i64 28}
!44 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !10, i64 20, !7, i64 24, !12, i64 57, !12, i64 58}
!45 = !{!"_ZTS8ImVectorIhE", !10, i64 0, !10, i64 4, !6, i64 8}
!46 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !47, i64 0, !28, i64 16, !10, i64 32}
!47 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !10, i64 0, !10, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !10, i64 0, !10, i64 4, !6, i64 8}
!49 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !10, i64 0, !10, i64 4, !6, i64 8}
!50 = !{!"_ZTS19ImGuiInputTextState", !10, i64 0, !10, i64 4, !10, i64 8, !19, i64 16, !51, i64 32, !51, i64 48, !12, i64 64, !10, i64 68, !17, i64 72, !52, i64 76, !17, i64 3696, !12, i64 3700, !12, i64 3701, !12, i64 3702, !10, i64 3704, !6, i64 3712, !6, i64 3720}
!51 = !{!"_ZTS8ImVectorIcE", !10, i64 0, !10, i64 4, !6, i64 8}
!52 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !10, i64 0, !10, i64 4, !10, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !17, i64 20, !53, i64 24}
!53 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !18, i64 3582, !18, i64 3584, !10, i64 3588, !10, i64 3592}
!54 = !{!"_ZTS6ImFont", !55, i64 0, !17, i64 16, !17, i64 20, !19, i64 24, !56, i64 40, !6, i64 56, !16, i64 64, !6, i64 72, !6, i64 80, !18, i64 88, !18, i64 90, !18, i64 92, !12, i64 94, !17, i64 96, !17, i64 100, !17, i64 104, !10, i64 108, !7, i64 112}
!55 = !{!"_ZTS8ImVectorIfE", !10, i64 0, !10, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !10, i64 0, !10, i64 4, !6, i64 8}
!57 = !{!"_ZTS8ImVectorIjE", !10, i64 0, !10, i64 4, !6, i64 8}
!58 = !{!"_ZTS16ImGuiDockContext", !28, i64 0, !59, i64 16, !60, i64 32, !12, i64 48}
!59 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !10, i64 0, !10, i64 4, !6, i64 8}
!60 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !10, i64 0, !10, i64 4, !6, i64 8}
!61 = !{!"_ZTS15ImGuiTextBuffer", !51, i64 0}
!62 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !10, i64 0, !10, i64 4, !6, i64 8}
!63 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !51, i64 0}
!64 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!65 = !{!14, !6, i64 7072}
!66 = !{!14, !6, i64 7080}
!67 = !{!68, !6, i64 1024}
!68 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !10, i64 8, !10, i64 12, !10, i64 16, !34, i64 20, !6, i64 48, !10, i64 56, !16, i64 60, !10, i64 68, !16, i64 72, !16, i64 80, !16, i64 88, !16, i64 96, !16, i64 104, !16, i64 112, !17, i64 120, !17, i64 124, !10, i64 128, !10, i64 132, !10, i64 136, !16, i64 140, !16, i64 148, !16, i64 156, !16, i64 164, !16, i64 172, !12, i64 180, !12, i64 181, !12, i64 182, !12, i64 183, !12, i64 184, !12, i64 185, !12, i64 186, !12, i64 187, !12, i64 188, !12, i64 189, !12, i64 190, !12, i64 191, !12, i64 192, !7, i64 193, !18, i64 194, !18, i64 196, !18, i64 198, !10, i64 200, !7, i64 204, !7, i64 205, !7, i64 206, !12, i64 207, !10, i64 208, !10, i64 212, !10, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !16, i64 236, !16, i64 244, !57, i64 256, !69, i64 272, !33, i64 600, !33, i64 616, !33, i64 632, !33, i64 648, !33, i64 664, !33, i64 680, !33, i64 696, !74, i64 712, !74, i64 716, !10, i64 720, !10, i64 724, !17, i64 728, !17, i64 732, !28, i64 736, !75, i64 752, !17, i64 768, !17, i64 772, !10, i64 776, !6, i64 784, !76, i64 792, !6, i64 1016, !6, i64 1024, !6, i64 1032, !6, i64 1040, !6, i64 1048, !6, i64 1056, !7, i64 1064, !7, i64 1072, !12, i64 1104, !10, i64 1108, !10, i64 1112, !6, i64 1120, !6, i64 1128, !10, i64 1136, !10, i64 1140, !33, i64 1144, !18, i64 1160, !12, i64 1162, !12, i64 1162, !12, i64 1162}
!69 = !{!"_ZTS19ImGuiWindowTempData", !16, i64 0, !16, i64 8, !16, i64 16, !16, i64 24, !16, i64 32, !16, i64 40, !17, i64 48, !17, i64 52, !70, i64 56, !70, i64 60, !70, i64 64, !10, i64 68, !10, i64 72, !33, i64 76, !33, i64 92, !41, i64 108, !10, i64 112, !10, i64 116, !10, i64 120, !10, i64 124, !12, i64 128, !12, i64 129, !12, i64 130, !16, i64 132, !71, i64 140, !10, i64 176, !10, i64 180, !27, i64 184, !6, i64 200, !6, i64 208, !10, i64 216, !10, i64 220, !10, i64 224, !10, i64 228, !10, i64 232, !17, i64 236, !17, i64 240, !72, i64 248, !55, i64 264, !55, i64 280, !73, i64 296, !7, i64 312}
!70 = !{!"_ZTS6ImVec1", !17, i64 0}
!71 = !{!"_ZTS16ImGuiMenuColumns", !17, i64 0, !17, i64 4, !17, i64 8, !7, i64 12, !7, i64 24}
!72 = !{!"_ZTS8ImVectorIiE", !10, i64 0, !10, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !10, i64 0, !10, i64 4, !6, i64 8}
!74 = !{!"_ZTS8ImVec2ih", !18, i64 0, !18, i64 2}
!75 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !10, i64 0, !10, i64 4, !6, i64 8}
!76 = !{!"_ZTS10ImDrawList", !77, i64 0, !19, i64 16, !78, i64 32, !10, i64 48, !6, i64 56, !6, i64 64, !10, i64 72, !6, i64 80, !6, i64 88, !79, i64 96, !80, i64 112, !81, i64 128, !82, i64 144, !83, i64 200}
!77 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !10, i64 0, !10, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI10ImDrawVertE", !10, i64 0, !10, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorI6ImVec4E", !10, i64 0, !10, i64 4, !6, i64 8}
!80 = !{!"_ZTS8ImVectorIPvE", !10, i64 0, !10, i64 4, !6, i64 8}
!81 = !{!"_ZTS8ImVectorI6ImVec2E", !10, i64 0, !10, i64 4, !6, i64 8}
!82 = !{!"_ZTS9ImDrawCmd", !25, i64 0, !6, i64 16, !10, i64 24, !10, i64 28, !10, i64 32, !6, i64 40, !6, i64 48}
!83 = !{!"_ZTS18ImDrawListSplitter", !10, i64 0, !10, i64 4, !84, i64 8}
!84 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !10, i64 0, !10, i64 4, !6, i64 8}
!85 = !{i8 0, i8 2}
!86 = !{}
!87 = !{!14, !12, i64 7932}
!88 = !{!14, !10, i64 7964}
!89 = !{!14, !10, i64 7936}
!90 = !{!17, !17, i64 0}
!91 = !{!14, !17, i64 7144}
!92 = !{!14, !17, i64 24}
!93 = !{!14, !10, i64 8056}
!94 = !{!14, !10, i64 7136}
!95 = !{!14, !12, i64 324}
!96 = !{!14, !12, i64 325}
!97 = !{!14, !12, i64 326}
!98 = !{!14, !10, i64 7212}
!99 = !{!14, !17, i64 148}
!100 = !{!14, !12, i64 7630}
!101 = !{!14, !10, i64 7552}
!102 = !{!14, !12, i64 7631}
!103 = !{!68, !10, i64 132}
!104 = !{!14, !10, i64 7564}
!105 = !{!14, !10, i64 7560}
!106 = !{!14, !31, i64 7208}
!107 = !{!14, !12, i64 7164}
!108 = !{i64 0, i64 4, !90, i64 4, i64 4, !90}
!109 = !{!14, !12, i64 7167}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@GImGui = external local_unnamed_addr global ptr, align 8
@.str.1 = external hidden unnamed_addr constant [117 x i8], align 1
@.str.2 = external hidden unnamed_addr constant [59 x i8], align 1
@__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i = external hidden unnamed_addr constant [86 x i8], align 1

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local noundef ptr @_ZN5ImGui16GetCurrentWindowEv() local_unnamed_addr #0

; Function Attrs: noreturn nounwind
declare void @__assert_fail(ptr noundef, ptr noundef, i32 noundef, ptr noundef) local_unnamed_addr #1

; Function Attrs: inlinehint mustprogress uwtable
declare hidden <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8), ptr noundef nonnull align 4 dereferenceable(8)) local_unnamed_addr #2

; Function Attrs: mustprogress uwtable
define dso_local noundef zeroext i1 @_ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1, ptr noundef writeonly %2, ptr noundef writeonly %3, i32 noundef %4) local_unnamed_addr #3 {
  %6 = load ptr, ptr @GImGui, align 8, !tbaa !5
  %7 = tail call noundef ptr @_ZN5ImGui16GetCurrentWindowEv()
  %8 = and i32 %4, 16384
  %.not = icmp eq i32 %8, 0
  br i1 %.not, label %18, label %9

9:                                                ; preds = %5
  %.not226 = icmp eq ptr %2, null
  br i1 %.not226, label %11, label %10

10:                                               ; preds = %9
  store i8 0, ptr %2, align 1, !tbaa !9
  br label %11

11:                                               ; preds = %10, %9
  %.not227 = icmp eq ptr %3, null
  br i1 %.not227, label %13, label %12

12:                                               ; preds = %11
  store i8 0, ptr %3, align 1, !tbaa !9
  br label %13

13:                                               ; preds = %12, %11
  %14 = getelementptr inbounds i8, ptr %6, i64 7152
  %15 = load i32, ptr %14, align 8, !tbaa !11
  %16 = icmp eq i32 %15, %1
  br i1 %16, label %17, label %298

17:                                               ; preds = %13
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %298

18:                                               ; preds = %5
  %19 = and i32 %4, 7
  %20 = icmp eq i32 %19, 0
  %21 = zext i1 %20 to i32
  %spec.select = or disjoint i32 %21, %4
  %22 = and i32 %4, 1008
  %23 = icmp eq i32 %22, 0
  %24 = or disjoint i32 %spec.select, 32
  %.1 = select i1 %23, i32 %24, i32 %spec.select
  %25 = getelementptr inbounds i8, ptr %6, i64 7072
  %26 = load ptr, ptr %25, align 8, !tbaa !64
  %27 = and i32 %.1, 2048
  %.not193 = icmp eq i32 %27, 0
  br i1 %.not193, label %.thread, label %28

28:                                               ; preds = %18
  %29 = getelementptr inbounds i8, ptr %6, i64 7080
  %30 = load ptr, ptr %29, align 8, !tbaa !65
  %31 = getelementptr inbounds i8, ptr %7, i64 1024
  %32 = load ptr, ptr %31, align 8, !tbaa !66
  %33 = icmp eq ptr %30, %32
  br i1 %33, label %34, label %.thread

34:                                               ; preds = %28
  store ptr %7, ptr %25, align 8, !tbaa !64
  br label %.thread

.thread:                                          ; preds = %18, %34, %28
  %35 = phi i1 [ true, %34 ], [ false, %28 ], [ false, %18 ]
  %36 = tail call noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16) %0, i32 noundef %1)
  %37 = getelementptr inbounds i8, ptr %6, i64 7932
  %38 = load i8, ptr %37, align 4, !tbaa !84, !range !85
  br i1 %36, label %39, label %.thread._crit_edge

39:                                               ; preds = %.thread
  %40 = trunc nuw i8 %38 to i1
  br i1 %40, label %41, label %.thread._crit_edge

41:                                               ; preds = %39
  %42 = getelementptr inbounds i8, ptr %6, i64 7964
  %43 = load i32, ptr %42, align 4, !tbaa !86
  %44 = icmp eq i32 %43, %1
  br i1 %44, label %45, label %.thread._crit_edge

45:                                               ; preds = %41
  %46 = getelementptr inbounds i8, ptr %6, i64 7936
  %47 = load i32, ptr %46, align 8, !tbaa !87
  %48 = and i32 %47, 2
  %.not194 = icmp ne i32 %48, 0
  br label %.thread._crit_edge

.thread._crit_edge:                               ; preds = %.thread, %45, %41, %39
  %.0172.shrunk = phi i1 [ true, %41 ], [ true, %39 ], [ %.not194, %45 ], [ false, %.thread ]
  %49 = getelementptr inbounds i8, ptr %6, i64 7932
  %50 = trunc nuw i8 %38 to i1
  %51 = and i32 %.1, 512
  %.not195 = icmp ne i32 %51, 0
  %or.cond230.not = and i1 %.not195, %50
  br i1 %or.cond230.not, label %52, label %68

52:                                               ; preds = %.thread._crit_edge
  %53 = getelementptr inbounds i8, ptr %6, i64 7936
  %54 = load i32, ptr %53, align 8, !tbaa !87
  %55 = and i32 %54, 4
  %.not196 = icmp eq i32 %55, 0
  br i1 %.not196, label %56, label %68

56:                                               ; preds = %52
  %57 = tail call noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef 32)
  br i1 %57, label %58, label %68

58:                                               ; preds = %56
  tail call void @_ZN5ImGui12SetHoveredIDEj(i32 noundef %1)
  %59 = getelementptr inbounds i8, ptr %6, i64 7144
  %60 = load float, ptr %59, align 8, !tbaa !88
  %61 = fadd float %60, 0x3F1A36E2E0000000
  %62 = getelementptr inbounds i8, ptr %6, i64 24
  %63 = load float, ptr %62, align 8, !tbaa !89
  %64 = fsub float %61, %63
  %65 = tail call noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef %64, float noundef %61, float noundef 0x3FE6666660000000, float noundef 0.000000e+00)
  %.not197 = icmp eq i32 %65, 0
  br i1 %.not197, label %68, label %66

66:                                               ; preds = %58
  %67 = getelementptr inbounds i8, ptr %6, i64 8056
  store i32 %1, ptr %67, align 8, !tbaa !90
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %68

68:                                               ; preds = %58, %66, %56, %52, %.thread._crit_edge
  %.1173.shrunk = phi i1 [ %.0172.shrunk, %52 ], [ %.0172.shrunk, %56 ], [ %.0172.shrunk, %.thread._crit_edge ], [ true, %66 ], [ true, %58 ]
  %.1171 = phi i8 [ 0, %52 ], [ 0, %56 ], [ 0, %.thread._crit_edge ], [ 1, %66 ], [ 0, %58 ]
  br i1 %35, label %69, label %70

69:                                               ; preds = %68
  store ptr %26, ptr %25, align 8, !tbaa !64
  br label %70

70:                                               ; preds = %69, %68
  %71 = and i32 %.1, 4096
  %.not198 = icmp ne i32 %71, 0
  %or.cond231.not = and i1 %.not198, %.1173.shrunk
  br i1 %or.cond231.not, label %72, label %75

72:                                               ; preds = %70
  %73 = getelementptr inbounds i8, ptr %6, i64 7136
  %74 = load i32, ptr %73, align 8, !tbaa !91
  %.not199 = icmp eq i32 %74, %1
  %.not200 = icmp eq i32 %74, 0
  %or.cond232 = or i1 %.not199, %.not200
  br i1 %or.cond232, label %76, label %183

75:                                               ; preds = %70
  br i1 %.1173.shrunk, label %76, label %183

76:                                               ; preds = %72, %75
  %77 = and i32 %.1, 65536
  %.not201 = icmp eq i32 %77, 0
  br i1 %.not201, label %90, label %78

78:                                               ; preds = %76
  %79 = getelementptr inbounds i8, ptr %6, i64 324
  %80 = load i8, ptr %79, align 4, !tbaa !92, !range !85, !noundef !93
  %81 = trunc nuw i8 %80 to i1
  br i1 %81, label %179, label %82

82:                                               ; preds = %78
  %83 = getelementptr inbounds i8, ptr %6, i64 325
  %84 = load i8, ptr %83, align 1, !tbaa !94, !range !85, !noundef !93
  %85 = trunc nuw i8 %84 to i1
  br i1 %85, label %179, label %86

86:                                               ; preds = %82
  %87 = getelementptr inbounds i8, ptr %6, i64 326
  %88 = load i8, ptr %87, align 2, !tbaa !95, !range !85, !noundef !93
  %89 = trunc nuw i8 %88 to i1
  br i1 %89, label %179, label %90

90:                                               ; preds = %86, %76
  %91 = and i32 %.1, 1
  %.not202 = icmp eq i32 %91, 0
  br i1 %.not202, label %96, label %92

92:                                               ; preds = %90
  %93 = getelementptr inbounds i8, ptr %6, i64 1056
  %94 = load i8, ptr %93, align 8, !tbaa !9, !range !85, !noundef !93
  %95 = trunc nuw i8 %94 to i1
  br i1 %95, label %.thread253, label %96

96:                                               ; preds = %92, %90
  %97 = and i32 %.1, 2
  %.not203 = icmp eq i32 %97, 0
  br i1 %.not203, label %102, label %98

98:                                               ; preds = %96
  %99 = getelementptr inbounds i8, ptr %6, i64 1057
  %100 = load i8, ptr %99, align 1, !tbaa !9, !range !85, !noundef !93
  %101 = trunc nuw i8 %100 to i1
  br i1 %101, label %108, label %102

102:                                              ; preds = %98, %96
  %103 = and i32 %.1, 4
  %.not204 = icmp eq i32 %103, 0
  br i1 %.not204, label %108, label %104

104:                                              ; preds = %102
  %105 = getelementptr inbounds i8, ptr %6, i64 1058
  %106 = load i8, ptr %105, align 2, !tbaa !9, !range !85, !noundef !93
  %107 = trunc nuw i8 %106 to i1
  %not. = xor i1 %107, true
  %spec.select234 = select i1 %107, i32 2, i32 -1
  br label %108

108:                                              ; preds = %104, %98, %102
  %.not207 = phi i1 [ true, %102 ], [ false, %98 ], [ %not., %104 ]
  %.0176 = phi i32 [ -1, %102 ], [ 1, %98 ], [ %spec.select234, %104 ]
  br i1 %.not202, label %112, label %.thread253

.thread253:                                       ; preds = %92, %108
  %.0176260 = phi i32 [ %.0176, %108 ], [ 0, %92 ]
  %.not207257 = phi i1 [ %.not207, %108 ], [ false, %92 ]
  %109 = getelementptr inbounds i8, ptr %6, i64 1066
  %110 = load i8, ptr %109, align 2, !tbaa !9, !range !85, !noundef !93
  %111 = trunc nuw i8 %110 to i1
  br i1 %111, label %123, label %.thread253._crit_edge

.thread253._crit_edge:                            ; preds = %.thread253
  %.pre268 = and i32 %.1, 2
  br label %112

112:                                              ; preds = %.thread253._crit_edge, %108
  %.pre-phi = phi i32 [ %.pre268, %.thread253._crit_edge ], [ %97, %108 ]
  %.0176261 = phi i32 [ %.0176260, %.thread253._crit_edge ], [ %.0176, %108 ]
  %.not207258 = phi i1 [ %.not207257, %.thread253._crit_edge ], [ %.not207, %108 ]
  %.not205 = icmp eq i32 %.pre-phi, 0
  br i1 %.not205, label %117, label %113

113:                                              ; preds = %112
  %114 = getelementptr inbounds i8, ptr %6, i64 1067
  %115 = load i8, ptr %114, align 1, !tbaa !9, !range !85, !noundef !93
  %116 = trunc nuw i8 %115 to i1
  br i1 %116, label %123, label %117

117:                                              ; preds = %113, %112
  %118 = and i32 %.1, 4
  %.not206 = icmp eq i32 %118, 0
  br i1 %.not206, label %123, label %119

119:                                              ; preds = %117
  %120 = getelementptr inbounds i8, ptr %6, i64 1068
  %121 = load i8, ptr %120, align 2, !tbaa !9, !range !85, !noundef !93
  %122 = trunc nuw i8 %121 to i1
  %spec.select236 = select i1 %122, i64 2, i64 4294967295
  br i1 %.not207258, label %152, label %125

123:                                              ; preds = %113, %.thread253, %117
  %.0176259 = phi i32 [ %.0176261, %117 ], [ %.0176260, %.thread253 ], [ %.0176261, %113 ]
  %.not207256 = phi i1 [ %.not207258, %117 ], [ %.not207257, %.thread253 ], [ %.not207258, %113 ]
  %124 = phi i1 [ false, %117 ], [ true, %.thread253 ], [ true, %113 ]
  %.0180 = phi i64 [ 4294967295, %117 ], [ 0, %.thread253 ], [ 1, %113 ]
  br i1 %.not207256, label %152, label %125

125:                                              ; preds = %119, %123
  %.0180263 = phi i64 [ %spec.select236, %119 ], [ %.0180, %123 ]
  %126 = phi i1 [ %122, %119 ], [ %124, %123 ]
  %.0176259262 = phi i32 [ %.0176261, %119 ], [ %.0176259, %123 ]
  %127 = getelementptr inbounds i8, ptr %6, i64 7152
  %128 = load i32, ptr %127, align 8, !tbaa !11
  %.not208 = icmp eq i32 %128, %1
  br i1 %.not208, label %152, label %129

129:                                              ; preds = %125
  %130 = and i32 %.1, 96
  %.not209 = icmp eq i32 %130, 0
  br i1 %.not209, label %136, label %131

131:                                              ; preds = %129
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %132 = getelementptr inbounds i8, ptr %6, i64 7212
  store i32 %.0176259262, ptr %132, align 4, !tbaa !96
  %133 = and i32 %.1, 262144
  %.not210 = icmp eq i32 %133, 0
  br i1 %.not210, label %134, label %135

134:                                              ; preds = %131
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %135

135:                                              ; preds = %134, %131
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %136

136:                                              ; preds = %135, %129
  %137 = and i32 %.1, 16
  %.not211 = icmp eq i32 %137, 0
  br i1 %.not211, label %138, label %146

138:                                              ; preds = %136
  %139 = and i32 %.1, 256
  %.not212 = icmp eq i32 %139, 0
  br i1 %.not212, label %152, label %140

140:                                              ; preds = %138
  %141 = getelementptr inbounds i8, ptr %6, i64 1061
  %142 = zext nneg i32 %.0176259262 to i64
  %143 = getelementptr inbounds [5 x i8], ptr %141, i64 0, i64 %142
  %144 = load i8, ptr %143, align 1, !tbaa !9, !range !85, !noundef !93
  %145 = trunc nuw i8 %144 to i1
  br i1 %145, label %146, label %152

146:                                              ; preds = %140, %136
  %147 = and i32 %.1, 131072
  %.not213 = icmp eq i32 %147, 0
  br i1 %.not213, label %149, label %148

148:                                              ; preds = %146
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %150

149:                                              ; preds = %146
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %150

150:                                              ; preds = %149, %148
  %151 = getelementptr inbounds i8, ptr %6, i64 7212
  store i32 %.0176259262, ptr %151, align 4, !tbaa !96
  tail call void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef %7)
  br label %152

152:                                              ; preds = %119, %138, %140, %150, %125, %123
  %.0180264 = phi i64 [ %.0180263, %150 ], [ %.0180263, %140 ], [ %.0180263, %138 ], [ %.0180263, %125 ], [ %.0180, %123 ], [ %spec.select236, %119 ]
  %153 = phi i1 [ %126, %150 ], [ %126, %140 ], [ %126, %138 ], [ %126, %125 ], [ %124, %123 ], [ %122, %119 ]
  %.2 = phi i8 [ 1, %150 ], [ %.1171, %140 ], [ %.1171, %138 ], [ %.1171, %125 ], [ %.1171, %123 ], [ %.1171, %119 ]
  %154 = and i32 %.1, 128
  %155 = icmp ne i32 %154, 0
  %or.cond = and i1 %155, %153
  %156 = and i32 %.1, 1024
  br i1 %or.cond, label %157, label %._crit_edge

157:                                              ; preds = %152
  %.not214 = icmp eq i32 %156, 0
  br i1 %.not214, label %.thread265, label %158

158:                                              ; preds = %157
  %159 = getelementptr inbounds i8, ptr %6, i64 1104
  %160 = getelementptr inbounds [5 x float], ptr %159, i64 0, i64 %.0180264
  %161 = load float, ptr %160, align 4, !tbaa !97
  %162 = getelementptr inbounds i8, ptr %6, i64 148
  %163 = load float, ptr %162, align 4, !tbaa !98
  %164 = fcmp oge float %161, %163
  %cond.fr = freeze i1 %164
  %spec.select267 = select i1 %cond.fr, i8 %.2, i8 1
  br label %.thread265

.thread265:                                       ; preds = %158, %157
  %165 = phi i8 [ 1, %157 ], [ %spec.select267, %158 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %._crit_edge

._crit_edge:                                      ; preds = %152, %.thread265
  %.4 = phi i8 [ %165, %.thread265 ], [ %.2, %152 ]
  %166 = getelementptr inbounds i8, ptr %6, i64 7152
  %167 = load i32, ptr %166, align 8, !tbaa !11
  %168 = icmp ne i32 %167, %1
  %.not215 = icmp eq i32 %156, 0
  %or.cond238 = or i1 %.not215, %168
  br i1 %or.cond238, label %179, label %169

169:                                              ; preds = %._crit_edge
  %170 = getelementptr inbounds i8, ptr %6, i64 1084
  %171 = getelementptr inbounds i8, ptr %6, i64 7212
  %172 = load i32, ptr %171, align 4, !tbaa !96
  %173 = sext i32 %172 to i64
  %174 = getelementptr inbounds [5 x float], ptr %170, i64 0, i64 %173
  %175 = load float, ptr %174, align 4, !tbaa !97
  %176 = fcmp ogt float %175, 0.000000e+00
  br i1 %176, label %177, label %179

177:                                              ; preds = %169
  %178 = tail call noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef %172, i1 noundef zeroext true)
  %spec.select239 = select i1 %178, i8 1, i8 %.4
  br label %179

179:                                              ; preds = %177, %._crit_edge, %169, %86, %82, %78
  %.6 = phi i8 [ %.1171, %78 ], [ %.1171, %82 ], [ %.1171, %86 ], [ %.4, %169 ], [ %.4, %._crit_edge ], [ %spec.select239, %177 ]
  %180 = trunc nuw i8 %.6 to i1
  br i1 %180, label %181, label %183

181:                                              ; preds = %179
  %182 = getelementptr inbounds i8, ptr %6, i64 7630
  store i8 1, ptr %182, align 2, !tbaa !99
  br label %183

183:                                              ; preds = %72, %179, %181, %75
  %.2174.shrunk251 = phi i1 [ true, %181 ], [ true, %179 ], [ false, %75 ], [ false, %72 ]
  %.7 = phi i8 [ %.6, %181 ], [ %.6, %179 ], [ %.1171, %75 ], [ %.1171, %72 ]
  %184 = getelementptr inbounds i8, ptr %6, i64 7552
  %185 = load i32, ptr %184, align 8, !tbaa !100
  %186 = icmp eq i32 %185, %1
  br i1 %186, label %187, label %207

187:                                              ; preds = %183
  %188 = getelementptr inbounds i8, ptr %6, i64 7630
  %189 = load i8, ptr %188, align 2, !tbaa !99, !range !85, !noundef !93
  %190 = trunc nuw i8 %189 to i1
  br i1 %190, label %207, label %191

191:                                              ; preds = %187
  %192 = getelementptr inbounds i8, ptr %6, i64 7631
  %193 = load i8, ptr %192, align 1, !tbaa !101, !range !85, !noundef !93
  %194 = trunc nuw i8 %193 to i1
  br i1 %194, label %195, label %207

195:                                              ; preds = %191
  %196 = getelementptr inbounds i8, ptr %6, i64 7152
  %197 = load i32, ptr %196, align 8, !tbaa !11
  %198 = icmp eq i32 %197, 0
  %199 = icmp eq i32 %197, %1
  %or.cond240 = or i1 %198, %199
  br i1 %or.cond240, label %205, label %200

200:                                              ; preds = %195
  %201 = getelementptr inbounds i8, ptr %7, i64 132
  %202 = load i32, ptr %201, align 4, !tbaa !102
  %203 = icmp eq i32 %197, %202
  %204 = and i32 %.1, 524288
  %.not216 = icmp eq i32 %204, 0
  %or.cond241 = and i1 %.not216, %203
  br i1 %or.cond241, label %206, label %207

205:                                              ; preds = %195
  %.old = and i32 %.1, 524288
  %.not216.old = icmp eq i32 %.old, 0
  br i1 %.not216.old, label %206, label %207

206:                                              ; preds = %200, %205
  br label %207

207:                                              ; preds = %205, %206, %200, %191, %187, %183
  %.3175.shrunk = phi i1 [ %.2174.shrunk251, %187 ], [ %.2174.shrunk251, %205 ], [ true, %206 ], [ %.2174.shrunk251, %200 ], [ %.2174.shrunk251, %191 ], [ %.2174.shrunk251, %183 ]
  %208 = getelementptr inbounds i8, ptr %6, i64 7564
  %209 = load i32, ptr %208, align 4, !tbaa !103
  %210 = icmp eq i32 %209, %1
  br i1 %210, label %211, label %225

211:                                              ; preds = %207
  %212 = getelementptr inbounds i8, ptr %6, i64 7560
  %213 = load i32, ptr %212, align 8, !tbaa !104
  %214 = icmp eq i32 %213, %1
  %215 = and i32 %.1, 1024
  %.not217 = icmp eq i32 %215, 0
  %216 = select i1 %.not217, i32 1, i32 3
  %217 = tail call noundef zeroext i1 @_ZN5ImGui14IsNavInputTestEi18ImGuiInputReadMode(i32 noundef 0, i32 noundef %216)
  %brmerge = or i1 %214, %217
  %.8 = select i1 %brmerge, i8 1, i8 %.7
  br i1 %brmerge, label %222, label %218

218:                                              ; preds = %211
  %219 = getelementptr inbounds i8, ptr %6, i64 7152
  %220 = load i32, ptr %219, align 8, !tbaa !11
  %221 = icmp eq i32 %220, %1
  br i1 %221, label %222, label %225

222:                                              ; preds = %211, %218
  store i32 %1, ptr %212, align 8, !tbaa !104
  tail call void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  %223 = and i32 %.1, 262144
  %.not218 = icmp eq i32 %223, 0
  %or.cond245 = and i1 %.not218, %brmerge
  br i1 %or.cond245, label %224, label %225

224:                                              ; preds = %222
  tail call void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef %1, ptr noundef %7)
  br label %225

225:                                              ; preds = %218, %224, %222, %207
  %.9 = phi i8 [ %.7, %207 ], [ %.8, %222 ], [ %.8, %224 ], [ %.7, %218 ]
  %226 = getelementptr inbounds i8, ptr %6, i64 7152
  %227 = load i32, ptr %226, align 8, !tbaa !11
  %228 = icmp eq i32 %227, %1
  br i1 %228, label %229, label %291

229:                                              ; preds = %225
  %230 = getelementptr inbounds i8, ptr %6, i64 7208
  %231 = load i32, ptr %230, align 8, !tbaa !105
  switch i32 %231, label %287 [
    i32 1, label %232
    i32 2, label %284
  ]

232:                                              ; preds = %229
  %233 = getelementptr inbounds i8, ptr %6, i64 7164
  %234 = load i8, ptr %233, align 4, !tbaa !106, !range !85, !noundef !93
  %235 = trunc nuw i8 %234 to i1
  br i1 %235, label %236, label %240

236:                                              ; preds = %232
  %237 = getelementptr inbounds i8, ptr %6, i64 296
  %238 = tail call <2 x float> @_ZmiRK6ImVec2S1_(ptr noundef nonnull align 4 dereferenceable(8) %237, ptr noundef nonnull align 4 dereferenceable(8) %0)
  %239 = getelementptr inbounds i8, ptr %6, i64 7192
  store <2 x float> %238, ptr %239, align 8
  br label %240

240:                                              ; preds = %236, %232
  %241 = getelementptr inbounds i8, ptr %6, i64 7212
  %242 = load i32, ptr %241, align 4, !tbaa !96
  %243 = icmp ult i32 %242, 5
  br i1 %243, label %245, label %244

244:                                              ; preds = %240
  tail call void @__assert_fail(ptr noundef nonnull @.str.2, ptr noundef nonnull @.str.1, i32 noundef 608, ptr noundef nonnull @__PRETTY_FUNCTION__._ZN5ImGui14ButtonBehaviorERK6ImRectjPbS3_i) #6
  unreachable

245:                                              ; preds = %240
  %246 = getelementptr inbounds i8, ptr %6, i64 304
  %247 = zext nneg i32 %242 to i64
  %248 = getelementptr inbounds [5 x i8], ptr %246, i64 0, i64 %247
  %249 = load i8, ptr %248, align 1, !tbaa !9, !range !85, !noundef !93
  %250 = trunc nuw i8 %249 to i1
  br i1 %250, label %280, label %251

251:                                              ; preds = %245
  %252 = and i32 %.1, 32
  %253 = icmp ne i32 %252, 0
  %254 = and i1 %253, %.3175.shrunk
  %255 = and i32 %.1, 64
  %.not220 = icmp ne i32 %255, 0
  %or.cond248.not = or i1 %.not220, %254
  br i1 %or.cond248.not, label %256, label %279

256:                                              ; preds = %251
  %257 = load i8, ptr %49, align 4, !tbaa !84, !range !85, !noundef !93
  %258 = trunc nuw i8 %257 to i1
  br i1 %258, label %279, label %259

259:                                              ; preds = %256
  %260 = and i32 %.1, 256
  %.not221 = icmp eq i32 %260, 0
  br i1 %.not221, label %266, label %261

261:                                              ; preds = %259
  %262 = getelementptr inbounds i8, ptr %6, i64 1076
  %263 = getelementptr inbounds [5 x i8], ptr %262, i64 0, i64 %247
  %264 = load i8, ptr %263, align 1, !tbaa !9, !range !85, !noundef !93
  %265 = trunc nuw i8 %264 to i1
  br label %266

266:                                              ; preds = %261, %259
  %267 = phi i1 [ false, %259 ], [ %265, %261 ]
  %268 = and i32 %.1, 1024
  %.not222 = icmp eq i32 %268, 0
  br i1 %.not222, label %276, label %269

269:                                              ; preds = %266
  %270 = getelementptr inbounds i8, ptr %6, i64 1104
  %271 = getelementptr inbounds [5 x float], ptr %270, i64 0, i64 %247
  %272 = load float, ptr %271, align 4, !tbaa !97
  %273 = getelementptr inbounds i8, ptr %6, i64 148
  %274 = load float, ptr %273, align 4, !tbaa !98
  %275 = fcmp oge float %272, %274
  br label %276

276:                                              ; preds = %269, %266
  %277 = phi i1 [ false, %266 ], [ %275, %269 ]
  br i1 %267, label %279, label %278

278:                                              ; preds = %276
  %spec.select249 = select i1 %277, i8 %.9, i8 1
  br label %279

279:                                              ; preds = %278, %276, %251, %256
  %.11 = phi i8 [ %.9, %256 ], [ %.9, %251 ], [ %.9, %276 ], [ %spec.select249, %278 ]
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %280

280:                                              ; preds = %245, %279
  %.0177 = phi i8 [ 0, %279 ], [ 1, %245 ]
  %.12 = phi i8 [ %.11, %279 ], [ %.9, %245 ]
  %281 = and i32 %.1, 262144
  %.not223 = icmp eq i32 %281, 0
  br i1 %.not223, label %282, label %287

282:                                              ; preds = %280
  %283 = getelementptr inbounds i8, ptr %6, i64 7630
  store i8 1, ptr %283, align 2, !tbaa !99
  br label %287

284:                                              ; preds = %229
  %285 = load i32, ptr %208, align 4, !tbaa !103
  %.not219 = icmp eq i32 %285, %1
  br i1 %.not219, label %287, label %286

286:                                              ; preds = %284
  tail call void @_ZN5ImGui13ClearActiveIDEv()
  br label %287

287:                                              ; preds = %229, %280, %282, %286, %284
  %.1178 = phi i8 [ 0, %286 ], [ 0, %284 ], [ %.0177, %282 ], [ %.0177, %280 ], [ 0, %229 ]
  %.13 = phi i8 [ %.9, %286 ], [ %.9, %284 ], [ %.12, %282 ], [ %.12, %280 ], [ %.9, %229 ]
  %288 = trunc nuw i8 %.13 to i1
  br i1 %288, label %289, label %291

289:                                              ; preds = %287
  %290 = getelementptr inbounds i8, ptr %6, i64 7167
  store i8 1, ptr %290, align 1, !tbaa !107
  br label %291

291:                                              ; preds = %287, %289, %225
  %.2179 = phi i8 [ %.1178, %289 ], [ %.1178, %287 ], [ 0, %225 ]
  %.14 = phi i8 [ %.13, %289 ], [ %.13, %287 ], [ %.9, %225 ]
  %.not224 = icmp eq ptr %2, null
  br i1 %.not224, label %294, label %292

292:                                              ; preds = %291
  %293 = zext i1 %.3175.shrunk to i8
  store i8 %293, ptr %2, align 1, !tbaa !9
  br label %294

294:                                              ; preds = %292, %291
  %.not225 = icmp eq ptr %3, null
  br i1 %.not225, label %296, label %295

295:                                              ; preds = %294
  store i8 %.2179, ptr %3, align 1, !tbaa !9
  br label %296

296:                                              ; preds = %295, %294
  %297 = trunc nuw i8 %.14 to i1
  br label %298

298:                                              ; preds = %13, %17, %296
  %.0 = phi i1 [ %297, %296 ], [ false, %17 ], [ false, %13 ]
  ret i1 %.0
}

declare void @_ZN5ImGui13ClearActiveIDEv() local_unnamed_addr #4

declare noundef zeroext i1 @_ZN5ImGui13ItemHoverableERK6ImRectj(ptr noundef nonnull align 4 dereferenceable(16), i32 noundef) local_unnamed_addr #4

declare noundef zeroext i1 @_ZN5ImGui13IsItemHoveredEi(i32 noundef) local_unnamed_addr #4

declare void @_ZN5ImGui12SetHoveredIDEj(i32 noundef) local_unnamed_addr #4

declare noundef i32 @_ZN5ImGui25CalcTypematicRepeatAmountEffff(float noundef, float noundef, float noundef, float noundef) local_unnamed_addr #4

declare void @_ZN5ImGui11FocusWindowEP11ImGuiWindow(ptr noundef) local_unnamed_addr #4

declare void @_ZN5ImGui11SetActiveIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #4

declare void @_ZN5ImGui10SetFocusIDEjP11ImGuiWindow(i32 noundef, ptr noundef) local_unnamed_addr #4

declare noundef zeroext i1 @_ZN5ImGui14IsMouseClickedEib(i32 noundef, i1 noundef zeroext) local_unnamed_addr #4

; Function Attrs: inlinehint mustprogress uwtable
declare dso_local noundef zeroext i1 @_ZN5ImGui14IsNavInputTestEi18ImGuiInputReadMode(i32 noundef, i32 noundef) local_unnamed_addr #5

attributes #0 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { noreturn nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { inlinehint mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { mustprogress uwtable "min-legal-vector-width"="64" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #5 = { inlinehint mustprogress uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"bool", !7, i64 0}
!11 = !{!12, !14, i64 7152}
!12 = !{!"_ZTS12ImGuiContext", !10, i64 0, !10, i64 1, !13, i64 8, !19, i64 5472, !22, i64 5704, !14, i64 6692, !14, i64 6696, !6, i64 6704, !16, i64 6712, !16, i64 6716, !23, i64 6720, !25, i64 6936, !14, i64 6944, !14, i64 6948, !14, i64 6952, !14, i64 6956, !10, i64 6960, !10, i64 6961, !10, i64 6962, !10, i64 6963, !14, i64 6964, !6, i64 6968, !26, i64 6976, !26, i64 6992, !26, i64 7008, !26, i64 7024, !27, i64 7040, !14, i64 7056, !6, i64 7064, !6, i64 7072, !6, i64 7080, !6, i64 7088, !6, i64 7096, !6, i64 7104, !6, i64 7112, !15, i64 7120, !16, i64 7128, !14, i64 7132, !14, i64 7136, !10, i64 7140, !10, i64 7141, !16, i64 7144, !16, i64 7148, !14, i64 7152, !14, i64 7156, !16, i64 7160, !10, i64 7164, !10, i64 7165, !10, i64 7166, !10, i64 7167, !10, i64 7168, !10, i64 7169, !14, i64 7172, !14, i64 7176, !29, i64 7184, !15, i64 7192, !6, i64 7200, !30, i64 7208, !14, i64 7212, !14, i64 7216, !10, i64 7220, !10, i64 7221, !6, i64 7224, !14, i64 7232, !16, i64 7236, !31, i64 7240, !34, i64 7384, !35, i64 7408, !36, i64 7424, !37, i64 7440, !38, i64 7456, !38, i64 7472, !39, i64 7488, !16, i64 7504, !6, i64 7512, !6, i64 7520, !6, i64 7528, !14, i64 7536, !14, i64 7540, !6, i64 7544, !14, i64 7552, !14, i64 7556, !14, i64 7560, !14, i64 7564, !14, i64 7568, !14, i64 7572, !14, i64 7576, !14, i64 7580, !14, i64 7584, !14, i64 7588, !14, i64 7592, !30, i64 7596, !32, i64 7600, !14, i64 7616, !40, i64 7620, !14, i64 7624, !10, i64 7628, !10, i64 7629, !10, i64 7630, !10, i64 7631, !10, i64 7632, !10, i64 7633, !10, i64 7634, !14, i64 7636, !32, i64 7640, !10, i64 7656, !10, i64 7657, !14, i64 7660, !41, i64 7664, !14, i64 7668, !14, i64 7672, !14, i64 7676, !14, i64 7680, !42, i64 7688, !42, i64 7736, !42, i64 7784, !6, i64 7832, !14, i64 7840, !6, i64 7848, !6, i64 7856, !6, i64 7864, !16, i64 7872, !16, i64 7876, !10, i64 7880, !6, i64 7888, !6, i64 7896, !14, i64 7904, !14, i64 7908, !14, i64 7912, !14, i64 7916, !10, i64 7920, !16, i64 7924, !14, i64 7928, !10, i64 7932, !10, i64 7933, !10, i64 7934, !14, i64 7936, !14, i64 7940, !14, i64 7944, !43, i64 7952, !32, i64 8016, !14, i64 8032, !14, i64 8036, !16, i64 8040, !14, i64 8044, !14, i64 8048, !14, i64 8052, !14, i64 8056, !44, i64 8064, !7, i64 8080, !6, i64 8096, !45, i64 8104, !47, i64 8144, !48, i64 8160, !15, i64 8176, !49, i64 8184, !53, i64 11912, !14, i64 12032, !14, i64 12036, !16, i64 12040, !16, i64 12044, !7, i64 12048, !24, i64 12060, !16, i64 12076, !10, i64 12080, !10, i64 12081, !16, i64 12084, !16, i64 12088, !16, i64 12092, !14, i64 12096, !50, i64 12104, !56, i64 12120, !15, i64 12136, !15, i64 12144, !6, i64 12152, !57, i64 12160, !10, i64 12216, !16, i64 12220, !60, i64 12224, !61, i64 12240, !62, i64 12256, !10, i64 12272, !63, i64 12276, !6, i64 12280, !60, i64 12288, !16, i64 12304, !10, i64 12308, !14, i64 12312, !14, i64 12316, !14, i64 12320, !10, i64 12324, !14, i64 12328, !7, i64 12332, !14, i64 12812, !16, i64 12816, !14, i64 12820, !14, i64 12824, !14, i64 12828, !7, i64 12832}
!13 = !{!"_ZTS7ImGuiIO", !14, i64 0, !14, i64 4, !15, i64 8, !16, i64 16, !16, i64 20, !6, i64 24, !6, i64 32, !16, i64 40, !16, i64 44, !16, i64 48, !7, i64 52, !16, i64 140, !16, i64 144, !6, i64 152, !6, i64 160, !16, i64 168, !10, i64 172, !6, i64 176, !15, i64 184, !10, i64 192, !10, i64 193, !10, i64 194, !10, i64 195, !10, i64 196, !10, i64 197, !10, i64 198, !10, i64 199, !10, i64 200, !10, i64 201, !10, i64 202, !10, i64 203, !10, i64 204, !16, i64 208, !6, i64 216, !6, i64 224, !6, i64 232, !6, i64 240, !6, i64 248, !6, i64 256, !6, i64 264, !6, i64 272, !6, i64 280, !15, i64 288, !7, i64 296, !16, i64 304, !16, i64 308, !14, i64 312, !10, i64 316, !10, i64 317, !10, i64 318, !10, i64 319, !7, i64 320, !7, i64 832, !10, i64 916, !10, i64 917, !10, i64 918, !10, i64 919, !10, i64 920, !10, i64 921, !10, i64 922, !16, i64 924, !14, i64 928, !14, i64 932, !14, i64 936, !14, i64 940, !14, i64 944, !15, i64 948, !14, i64 956, !15, i64 960, !7, i64 968, !7, i64 1008, !7, i64 1048, !7, i64 1053, !7, i64 1058, !7, i64 1063, !7, i64 1068, !7, i64 1076, !7, i64 1096, !7, i64 1116, !7, i64 1156, !7, i64 1176, !7, i64 3224, !7, i64 5272, !7, i64 5356, !16, i64 5440, !17, i64 5444, !18, i64 5448}
!14 = !{!"int", !7, i64 0}
!15 = !{!"_ZTS6ImVec2", !16, i64 0, !16, i64 4}
!16 = !{!"float", !7, i64 0}
!17 = !{!"short", !7, i64 0}
!18 = !{!"_ZTS8ImVectorItE", !14, i64 0, !14, i64 4, !6, i64 8}
!19 = !{!"_ZTS15ImGuiPlatformIO", !6, i64 0, !6, i64 8, !6, i64 16, !6, i64 24, !6, i64 32, !6, i64 40, !6, i64 48, !6, i64 56, !6, i64 64, !6, i64 72, !6, i64 80, !6, i64 88, !6, i64 96, !6, i64 104, !6, i64 112, !6, i64 120, !6, i64 128, !6, i64 136, !6, i64 144, !6, i64 152, !6, i64 160, !6, i64 168, !6, i64 176, !6, i64 184, !20, i64 192, !6, i64 208, !21, i64 216}
!20 = !{!"_ZTS8ImVectorI20ImGuiPlatformMonitorE", !14, i64 0, !14, i64 4, !6, i64 8}
!21 = !{!"_ZTS8ImVectorIP13ImGuiViewportE", !14, i64 0, !14, i64 4, !6, i64 8}
!22 = !{!"_ZTS10ImGuiStyle", !16, i64 0, !15, i64 4, !16, i64 12, !16, i64 16, !15, i64 20, !15, i64 28, !14, i64 36, !16, i64 40, !16, i64 44, !16, i64 48, !16, i64 52, !15, i64 56, !16, i64 64, !16, i64 68, !15, i64 72, !15, i64 80, !15, i64 88, !16, i64 96, !16, i64 100, !16, i64 104, !16, i64 108, !16, i64 112, !16, i64 116, !16, i64 120, !16, i64 124, !16, i64 128, !16, i64 132, !14, i64 136, !15, i64 140, !15, i64 148, !15, i64 156, !15, i64 164, !16, i64 172, !10, i64 176, !10, i64 177, !10, i64 178, !16, i64 180, !16, i64 184, !7, i64 188}
!23 = !{!"_ZTS20ImDrawListSharedData", !15, i64 0, !6, i64 8, !16, i64 16, !16, i64 20, !16, i64 24, !24, i64 28, !14, i64 44, !7, i64 48, !7, i64 144, !6, i64 208}
!24 = !{!"_ZTS6ImVec4", !16, i64 0, !16, i64 4, !16, i64 8, !16, i64 12}
!25 = !{!"double", !7, i64 0}
!26 = !{!"_ZTS8ImVectorIP11ImGuiWindowE", !14, i64 0, !14, i64 4, !6, i64 8}
!27 = !{!"_ZTS12ImGuiStorage", !28, i64 0}
!28 = !{!"_ZTS8ImVectorIN12ImGuiStorage16ImGuiStoragePairEE", !14, i64 0, !14, i64 4, !6, i64 8}
!29 = !{!"long long", !7, i64 0}
!30 = !{!"_ZTS16ImGuiInputSource", !7, i64 0}
!31 = !{!"_ZTS19ImGuiNextWindowData", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12, !14, i64 16, !15, i64 20, !15, i64 28, !15, i64 36, !15, i64 44, !15, i64 52, !10, i64 60, !10, i64 61, !32, i64 64, !6, i64 80, !6, i64 88, !16, i64 96, !14, i64 100, !14, i64 104, !33, i64 108, !15, i64 136}
!32 = !{!"_ZTS6ImRect", !15, i64 0, !15, i64 8}
!33 = !{!"_ZTS16ImGuiWindowClass", !14, i64 0, !14, i64 4, !14, i64 8, !14, i64 12, !14, i64 16, !14, i64 20, !10, i64 24, !10, i64 25}
!34 = !{!"_ZTS17ImGuiNextItemData", !14, i64 0, !16, i64 4, !14, i64 8, !14, i64 12, !10, i64 16}
!35 = !{!"_ZTS8ImVectorI13ImGuiColorModE", !14, i64 0, !14, i64 4, !6, i64 8}
!36 = !{!"_ZTS8ImVectorI13ImGuiStyleModE", !14, i64 0, !14, i64 4, !6, i64 8}
!37 = !{!"_ZTS8ImVectorIP6ImFontE", !14, i64 0, !14, i64 4, !6, i64 8}
!38 = !{!"_ZTS8ImVectorI14ImGuiPopupDataE", !14, i64 0, !14, i64 4, !6, i64 8}
!39 = !{!"_ZTS8ImVectorIP14ImGuiViewportPE", !14, i64 0, !14, i64 4, !6, i64 8}
!40 = !{!"_ZTS13ImGuiNavLayer", !7, i64 0}
!41 = !{!"_ZTS15ImGuiNavForward", !7, i64 0}
!42 = !{!"_ZTS18ImGuiNavMoveResult", !6, i64 0, !14, i64 8, !14, i64 12, !16, i64 16, !16, i64 20, !16, i64 24, !32, i64 28}
!43 = !{!"_ZTS12ImGuiPayload", !6, i64 0, !14, i64 8, !14, i64 12, !14, i64 16, !14, i64 20, !7, i64 24, !10, i64 57, !10, i64 58}
!44 = !{!"_ZTS8ImVectorIhE", !14, i64 0, !14, i64 4, !6, i64 8}
!45 = !{!"_ZTS6ImPoolI11ImGuiTabBarE", !46, i64 0, !27, i64 16, !14, i64 32}
!46 = !{!"_ZTS8ImVectorI11ImGuiTabBarE", !14, i64 0, !14, i64 4, !6, i64 8}
!47 = !{!"_ZTS8ImVectorI15ImGuiPtrOrIndexE", !14, i64 0, !14, i64 4, !6, i64 8}
!48 = !{!"_ZTS8ImVectorI20ImGuiShrinkWidthItemE", !14, i64 0, !14, i64 4, !6, i64 8}
!49 = !{!"_ZTS19ImGuiInputTextState", !14, i64 0, !14, i64 4, !14, i64 8, !18, i64 16, !50, i64 32, !50, i64 48, !10, i64 64, !14, i64 68, !16, i64 72, !51, i64 76, !16, i64 3696, !10, i64 3700, !10, i64 3701, !10, i64 3702, !14, i64 3704, !6, i64 3712, !6, i64 3720}
!50 = !{!"_ZTS8ImVectorIcE", !14, i64 0, !14, i64 4, !6, i64 8}
!51 = !{!"_ZTSN5ImStb17STB_TexteditStateE", !14, i64 0, !14, i64 4, !14, i64 8, !7, i64 12, !7, i64 13, !7, i64 14, !7, i64 15, !7, i64 16, !7, i64 17, !7, i64 18, !7, i64 19, !16, i64 20, !52, i64 24}
!52 = !{!"_ZTSN5ImStb12StbUndoStateE", !7, i64 0, !7, i64 1584, !17, i64 3582, !17, i64 3584, !14, i64 3588, !14, i64 3592}
!53 = !{!"_ZTS6ImFont", !54, i64 0, !16, i64 16, !16, i64 20, !18, i64 24, !55, i64 40, !6, i64 56, !15, i64 64, !6, i64 72, !6, i64 80, !17, i64 88, !17, i64 90, !17, i64 92, !10, i64 94, !16, i64 96, !16, i64 100, !16, i64 104, !14, i64 108, !7, i64 112}
!54 = !{!"_ZTS8ImVectorIfE", !14, i64 0, !14, i64 4, !6, i64 8}
!55 = !{!"_ZTS8ImVectorI11ImFontGlyphE", !14, i64 0, !14, i64 4, !6, i64 8}
!56 = !{!"_ZTS8ImVectorIjE", !14, i64 0, !14, i64 4, !6, i64 8}
!57 = !{!"_ZTS16ImGuiDockContext", !27, i64 0, !58, i64 16, !59, i64 32, !10, i64 48}
!58 = !{!"_ZTS8ImVectorI16ImGuiDockRequestE", !14, i64 0, !14, i64 4, !6, i64 8}
!59 = !{!"_ZTS8ImVectorI21ImGuiDockNodeSettingsE", !14, i64 0, !14, i64 4, !6, i64 8}
!60 = !{!"_ZTS15ImGuiTextBuffer", !50, i64 0}
!61 = !{!"_ZTS8ImVectorI20ImGuiSettingsHandlerE", !14, i64 0, !14, i64 4, !6, i64 8}
!62 = !{!"_ZTS13ImChunkStreamI19ImGuiWindowSettingsE", !50, i64 0}
!63 = !{!"_ZTS12ImGuiLogType", !7, i64 0}
!64 = !{!12, !6, i64 7072}
!65 = !{!12, !6, i64 7080}
!66 = !{!67, !6, i64 1024}
!67 = !{!"_ZTS11ImGuiWindow", !6, i64 0, !14, i64 8, !14, i64 12, !14, i64 16, !33, i64 20, !6, i64 48, !14, i64 56, !15, i64 60, !14, i64 68, !15, i64 72, !15, i64 80, !15, i64 88, !15, i64 96, !15, i64 104, !15, i64 112, !16, i64 120, !16, i64 124, !14, i64 128, !14, i64 132, !14, i64 136, !15, i64 140, !15, i64 148, !15, i64 156, !15, i64 164, !15, i64 172, !10, i64 180, !10, i64 181, !10, i64 182, !10, i64 183, !10, i64 184, !10, i64 185, !10, i64 186, !10, i64 187, !10, i64 188, !10, i64 189, !10, i64 190, !10, i64 191, !10, i64 192, !7, i64 193, !17, i64 194, !17, i64 196, !17, i64 198, !14, i64 200, !7, i64 204, !7, i64 205, !7, i64 206, !10, i64 207, !14, i64 208, !14, i64 212, !14, i64 216, !14, i64 220, !14, i64 224, !14, i64 228, !14, i64 232, !15, i64 236, !15, i64 244, !56, i64 256, !68, i64 272, !32, i64 600, !32, i64 616, !32, i64 632, !32, i64 648, !32, i64 664, !32, i64 680, !32, i64 696, !73, i64 712, !73, i64 716, !14, i64 720, !14, i64 724, !16, i64 728, !16, i64 732, !27, i64 736, !74, i64 752, !16, i64 768, !16, i64 772, !14, i64 776, !6, i64 784, !75, i64 792, !6, i64 1016, !6, i64 1024, !6, i64 1032, !6, i64 1040, !6, i64 1048, !6, i64 1056, !7, i64 1064, !7, i64 1072, !10, i64 1104, !14, i64 1108, !14, i64 1112, !6, i64 1120, !6, i64 1128, !14, i64 1136, !14, i64 1140, !32, i64 1144, !17, i64 1160, !10, i64 1162, !10, i64 1162, !10, i64 1162}
!68 = !{!"_ZTS19ImGuiWindowTempData", !15, i64 0, !15, i64 8, !15, i64 16, !15, i64 24, !15, i64 32, !15, i64 40, !16, i64 48, !16, i64 52, !69, i64 56, !69, i64 60, !69, i64 64, !14, i64 68, !14, i64 72, !32, i64 76, !32, i64 92, !40, i64 108, !14, i64 112, !14, i64 116, !14, i64 120, !14, i64 124, !10, i64 128, !10, i64 129, !10, i64 130, !15, i64 132, !70, i64 140, !14, i64 176, !14, i64 180, !26, i64 184, !6, i64 200, !6, i64 208, !14, i64 216, !14, i64 220, !14, i64 224, !14, i64 228, !14, i64 232, !16, i64 236, !16, i64 240, !71, i64 248, !54, i64 264, !54, i64 280, !72, i64 296, !7, i64 312}
!69 = !{!"_ZTS6ImVec1", !16, i64 0}
!70 = !{!"_ZTS16ImGuiMenuColumns", !16, i64 0, !16, i64 4, !16, i64 8, !7, i64 12, !7, i64 24}
!71 = !{!"_ZTS8ImVectorIiE", !14, i64 0, !14, i64 4, !6, i64 8}
!72 = !{!"_ZTS8ImVectorI14ImGuiGroupDataE", !14, i64 0, !14, i64 4, !6, i64 8}
!73 = !{!"_ZTS8ImVec2ih", !17, i64 0, !17, i64 2}
!74 = !{!"_ZTS8ImVectorI12ImGuiColumnsE", !14, i64 0, !14, i64 4, !6, i64 8}
!75 = !{!"_ZTS10ImDrawList", !76, i64 0, !18, i64 16, !77, i64 32, !14, i64 48, !6, i64 56, !6, i64 64, !14, i64 72, !6, i64 80, !6, i64 88, !78, i64 96, !79, i64 112, !80, i64 128, !81, i64 144, !82, i64 200}
!76 = !{!"_ZTS8ImVectorI9ImDrawCmdE", !14, i64 0, !14, i64 4, !6, i64 8}
!77 = !{!"_ZTS8ImVectorI10ImDrawVertE", !14, i64 0, !14, i64 4, !6, i64 8}
!78 = !{!"_ZTS8ImVectorI6ImVec4E", !14, i64 0, !14, i64 4, !6, i64 8}
!79 = !{!"_ZTS8ImVectorIPvE", !14, i64 0, !14, i64 4, !6, i64 8}
!80 = !{!"_ZTS8ImVectorI6ImVec2E", !14, i64 0, !14, i64 4, !6, i64 8}
!81 = !{!"_ZTS9ImDrawCmd", !24, i64 0, !6, i64 16, !14, i64 24, !14, i64 28, !14, i64 32, !6, i64 40, !6, i64 48}
!82 = !{!"_ZTS18ImDrawListSplitter", !14, i64 0, !14, i64 4, !83, i64 8}
!83 = !{!"_ZTS8ImVectorI13ImDrawChannelE", !14, i64 0, !14, i64 4, !6, i64 8}
!84 = !{!12, !10, i64 7932}
!85 = !{i8 0, i8 2}
!86 = !{!12, !14, i64 7964}
!87 = !{!12, !14, i64 7936}
!88 = !{!12, !16, i64 7144}
!89 = !{!12, !16, i64 24}
!90 = !{!12, !14, i64 8056}
!91 = !{!12, !14, i64 7136}
!92 = !{!12, !10, i64 324}
!93 = !{}
!94 = !{!12, !10, i64 325}
!95 = !{!12, !10, i64 326}
!96 = !{!12, !14, i64 7212}
!97 = !{!16, !16, i64 0}
!98 = !{!12, !16, i64 148}
!99 = !{!12, !10, i64 7630}
!100 = !{!12, !14, i64 7552}
!101 = !{!12, !10, i64 7631}
!102 = !{!67, !14, i64 132}
!103 = !{!12, !14, i64 7564}
!104 = !{!12, !14, i64 7560}
!105 = !{!12, !30, i64 7208}
!106 = !{!12, !10, i64 7164}
!107 = !{!12, !10, i64 7167}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,IPSCCPPass,InferFunctionAttrsPass,InstCombinePass,JumpThreadingPass,PostOrderFunctionAttrsPass,ReassociatePass,SROAPass,SimplifyCFGPass,TailCallElimPass