; LLVM IR from erwincoumans/tiny-differentiable-simulator :: src/visualizer/opengl/tiny_gl_instancing_renderer.ll (ZN24TinyGLInstancingRendererD2Ev)

; Unoptimized IR (clang -disable-llvm-passes):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

%class.TinyGLInstancingRenderer = type <{ ptr, %"class.std::vector", ptr, i8, i8, [2 x i8], i32, i32, i32, i32, [4 x i8] }>
%"class.std::vector" = type { %"struct.std::_Vector_base" }
%"struct.std::_Vector_base" = type { %"struct.std::_Vector_base<b3GraphicsInstance *, std::allocator<b3GraphicsInstance *>>::_Vector_impl" }
%"struct.std::_Vector_base<b3GraphicsInstance *, std::allocator<b3GraphicsInstance *>>::_Vector_impl" = type { %"struct.std::_Vector_base<b3GraphicsInstance *, std::allocator<b3GraphicsInstance *>>::_Vector_impl_data" }
%"struct.std::_Vector_base<b3GraphicsInstance *, std::allocator<b3GraphicsInstance *>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%struct.InternalDataRenderer = type <{ %struct.GLInstanceRendererInternalData.base, [4 x i8], %struct.TinyCamera, ptr, [16 x float], [16 x float], [16 x float], [16 x float], [16 x float], i8, [3 x i8], %"struct.TINY::TinyVector3", %"struct.TINY::TinyVector3", i32, %"class.std::vector.5", ptr, i32, i32, %class.TinyResizablePool, i32, i32, float, i8, [3 x i8] }>
%struct.GLInstanceRendererInternalData.base = type <{ %"class.std::vector.0", %"class.std::vector.0", %"class.std::vector.0", %"class.std::vector.0", i32, i32, i32, i32, i32 }>
%"class.std::vector.0" = type { %"struct.std::_Vector_base.1" }
%"struct.std::_Vector_base.1" = type { %"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl" }
%"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl" = type { %"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl_data" }
%"struct.std::_Vector_base<float, std::allocator<float>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%struct.TinyCamera = type { ptr, ptr }
%"struct.TINY::TinyVector3" = type { float, float, float, i32 }
%"class.std::vector.5" = type { %"struct.std::_Vector_base.6" }
%"struct.std::_Vector_base.6" = type { %"struct.std::_Vector_base<InternalTextureHandle, std::allocator<InternalTextureHandle>>::_Vector_impl" }
%"struct.std::_Vector_base<InternalTextureHandle, std::allocator<InternalTextureHandle>>::_Vector_impl" = type { %"struct.std::_Vector_base<InternalTextureHandle, std::allocator<InternalTextureHandle>>::_Vector_impl_data" }
%"struct.std::_Vector_base<InternalTextureHandle, std::allocator<InternalTextureHandle>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%class.TinyResizablePool = type { ptr, %"class.std::vector.10", i32, i32 }
%"class.std::vector.10" = type { %"struct.std::_Vector_base.11" }
%"struct.std::_Vector_base.11" = type { %"struct.std::_Vector_base<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>, std::allocator<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>>>::_Vector_impl" }
%"struct.std::_Vector_base<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>, std::allocator<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>>>::_Vector_impl" = type { %"struct.std::_Vector_base<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>, std::allocator<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>>>::_Vector_impl_data" }
%"struct.std::_Vector_base<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>, std::allocator<TinyPoolBodyHandle<TinyPublicGraphicsInstanceData>>>::_Vector_impl_data" = type { ptr, ptr, ptr }
%struct.GLInstanceRendererInternalData = type <{ %"class.std::vector.0", %"class.std::vector.0", %"class.std::vector.0", %"class.std::vector.0", i32, i32, i32, i32, i32, [4 x i8] }>

@_ZTV24TinyGLInstancingRenderer = external dso_local unnamed_addr constant { [58 x ptr] }, align 8
@_ZL6sData2 = external hidden global ptr, align 8
@glad_glDeleteBuffers = external global ptr, align 8
@glad_glDeleteTextures = external global ptr, align 8

declare i32 @__gxx_personality_v0(...)

; Function Attrs: nobuiltin nounwind
declare void @_ZdlPvm(ptr noundef, i64 noundef) #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIP18b3GraphicsInstanceSaIS1_EED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_ZN24TinyGLInstancingRendererD2Ev(ptr noundef nonnull align 8 dereferenceable(60) %0) unnamed_addr #1 align 2 personality ptr @__gxx_personality_v0 {
  %2 = alloca ptr, align 8
  store ptr %0, ptr %2, align 8, !tbaa !5
  %3 = load ptr, ptr %2, align 8
  store ptr getelementptr inbounds inrange(-16, 448) ({ [58 x ptr] }, ptr @_ZTV24TinyGLInstancingRenderer, i32 0, i32 0, i32 2), ptr %3, align 8, !tbaa !9
  %4 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 2
  %5 = load ptr, ptr %4, align 8, !tbaa !11
  %6 = getelementptr inbounds %struct.InternalDataRenderer, ptr %5, i32 0, i32 15
  %7 = load ptr, ptr %6, align 8, !tbaa !19
  %8 = icmp eq ptr %7, null
  br i1 %8, label %13, label %9

9:                                                ; preds = %1
  %10 = load ptr, ptr %7, align 8, !tbaa !9
  %11 = getelementptr inbounds ptr, ptr %10, i64 1
  %12 = load ptr, ptr %11, align 8
  call void %12(ptr noundef nonnull align 8 dereferenceable(24) %7) #4
  br label %13

13:                                               ; preds = %9, %1
  %14 = load ptr, ptr @glad_glDeleteTextures, align 8, !tbaa !5
  %15 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 2
  %16 = load ptr, ptr %15, align 8, !tbaa !11
  %17 = getelementptr inbounds %struct.InternalDataRenderer, ptr %16, i32 0, i32 16
  invoke void %14(i32 noundef 1, ptr noundef %17)
          to label %18 unwind label %51

18:                                               ; preds = %13
  %19 = load ptr, ptr @glad_glDeleteTextures, align 8, !tbaa !5
  %20 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 2
  %21 = load ptr, ptr %20, align 8, !tbaa !11
  %22 = getelementptr inbounds %struct.InternalDataRenderer, ptr %21, i32 0, i32 13
  invoke void %19(i32 noundef 1, ptr noundef %22)
          to label %23 unwind label %51

23:                                               ; preds = %18
  %24 = load ptr, ptr %3, align 8, !tbaa !9
  %25 = getelementptr inbounds ptr, ptr %24, i64 5
  %26 = load ptr, ptr %25, align 8
  invoke void %26(ptr noundef nonnull align 8 dereferenceable(60) %3)
          to label %27 unwind label %51

27:                                               ; preds = %23
  store ptr null, ptr @_ZL6sData2, align 8, !tbaa !5
  %28 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 2
  %29 = load ptr, ptr %28, align 8, !tbaa !11
  %30 = icmp ne ptr %29, null
  br i1 %30, label %31, label %44

31:                                               ; preds = %27
  %32 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 2
  %33 = load ptr, ptr %32, align 8, !tbaa !11
  %34 = getelementptr inbounds %struct.GLInstanceRendererInternalData, ptr %33, i32 0, i32 5
  %35 = load i32, ptr %34, align 4, !tbaa !38
  %36 = icmp ne i32 %35, 0
  br i1 %36, label %37, label %43

37:                                               ; preds = %31
  %38 = load ptr, ptr @glad_glDeleteBuffers, align 8, !tbaa !5
  %39 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 2
  %40 = load ptr, ptr %39, align 8, !tbaa !11
  %41 = getelementptr inbounds %struct.GLInstanceRendererInternalData, ptr %40, i32 0, i32 5
  invoke void %38(i32 noundef 1, ptr noundef %41)
          to label %42 unwind label %51

42:                                               ; preds = %37
  br label %43

43:                                               ; preds = %42, %31
  br label %44

44:                                               ; preds = %43, %27
  %45 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 2
  %46 = load ptr, ptr %45, align 8, !tbaa !11
  %47 = icmp eq ptr %46, null
  br i1 %47, label %49, label %48

48:                                               ; preds = %44
  call void @_ZN20InternalDataRendererD2Ev(ptr noundef nonnull align 8 dereferenceable(597) %46) #4
  call void @_ZdlPvm(ptr noundef %46, i64 noundef 600) #5
  br label %49

49:                                               ; preds = %48, %44
  %50 = getelementptr inbounds %class.TinyGLInstancingRenderer, ptr %3, i32 0, i32 1
  call void @_ZNSt6vectorIP18b3GraphicsInstanceSaIS1_EED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %50) #4
  ret void

51:                                               ; preds = %37, %23, %18, %13
  %52 = landingpad { ptr, i32 }
          catch ptr null
  %53 = extractvalue { ptr, i32 } %52, 0
  call void @__clang_call_terminate(ptr %53) #6
  unreachable
}

; Function Attrs: noinline noreturn nounwind uwtable
declare hidden void @__clang_call_terminate(ptr noundef) #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN20InternalDataRendererD2Ev(ptr noundef nonnull align 8 dereferenceable(597)) unnamed_addr #3 align 2

attributes #0 = { nobuiltin nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noinline noreturn nounwind uwtable "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }
attributes #5 = { builtin nounwind }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"any pointer", !7, i64 0}
!7 = !{!"omnipotent char", !8, i64 0}
!8 = !{!"Simple C++ TBAA"}
!9 = !{!10, !10, i64 0}
!10 = !{!"vtable pointer", !8, i64 0}
!11 = !{!12, !6, i64 32}
!12 = !{!"_ZTS24TinyGLInstancingRenderer", !13, i64 8, !6, i64 32, !17, i64 40, !17, i64 41, !18, i64 44, !18, i64 48, !18, i64 52, !18, i64 56}
!13 = !{!"_ZTSSt6vectorIP18b3GraphicsInstanceSaIS1_EE", !14, i64 0}
!14 = !{!"_ZTSSt12_Vector_baseIP18b3GraphicsInstanceSaIS1_EE", !15, i64 0}
!15 = !{!"_ZTSNSt12_Vector_baseIP18b3GraphicsInstanceSaIS1_EE12_Vector_implE", !16, i64 0}
!16 = !{!"_ZTSNSt12_Vector_baseIP18b3GraphicsInstanceSaIS1_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!17 = !{!"bool", !7, i64 0}
!18 = !{!"int", !7, i64 0}
!19 = !{!20, !6, i64 528}
!20 = !{!"_ZTS20InternalDataRenderer", !21, i64 0, !26, i64 120, !6, i64 136, !7, i64 144, !7, i64 208, !7, i64 272, !7, i64 336, !7, i64 400, !17, i64 464, !27, i64 468, !27, i64 484, !18, i64 500, !29, i64 504, !6, i64 528, !18, i64 536, !18, i64 540, !33, i64 544, !18, i64 584, !18, i64 588, !28, i64 592, !17, i64 596}
!21 = !{!"_ZTS30GLInstanceRendererInternalData", !22, i64 0, !22, i64 24, !22, i64 48, !22, i64 72, !18, i64 96, !18, i64 100, !18, i64 104, !18, i64 108, !18, i64 112}
!22 = !{!"_ZTSSt6vectorIfSaIfEE", !23, i64 0}
!23 = !{!"_ZTSSt12_Vector_baseIfSaIfEE", !24, i64 0}
!24 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE12_Vector_implE", !25, i64 0}
!25 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!26 = !{!"_ZTS10TinyCamera", !6, i64 8}
!27 = !{!"_ZTSN4TINY11TinyVector3IfNS_10FloatUtilsEEE", !28, i64 0, !28, i64 4, !28, i64 8, !18, i64 12}
!28 = !{!"float", !7, i64 0}
!29 = !{!"_ZTSSt6vectorI21InternalTextureHandleSaIS0_EE", !30, i64 0}
!30 = !{!"_ZTSSt12_Vector_baseI21InternalTextureHandleSaIS0_EE", !31, i64 0}
!31 = !{!"_ZTSNSt12_Vector_baseI21InternalTextureHandleSaIS0_EE12_Vector_implE", !32, i64 0}
!32 = !{!"_ZTSNSt12_Vector_baseI21InternalTextureHandleSaIS0_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!33 = !{!"_ZTS17TinyResizablePoolI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataEE", !34, i64 8, !18, i64 32, !18, i64 36}
!34 = !{!"_ZTSSt6vectorI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE", !35, i64 0}
!35 = !{!"_ZTSSt12_Vector_baseI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE", !36, i64 0}
!36 = !{!"_ZTSNSt12_Vector_baseI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE12_Vector_implE", !37, i64 0}
!37 = !{!"_ZTSNSt12_Vector_baseI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE17_Vector_impl_dataE", !6, i64 0, !6, i64 8, !6, i64 16}
!38 = !{!21, !18, i64 100}


; Optimized IR (opt -passes='default<O3>'):
target datalayout = "e-m:e-p270:32:32-p271:32:32-p272:64:64-i64:64-i128:128-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"

@_ZTV24TinyGLInstancingRenderer = external dso_local unnamed_addr constant { [58 x ptr] }, align 8
@_ZL6sData2 = external hidden local_unnamed_addr global ptr, align 8
@glad_glDeleteBuffers = external local_unnamed_addr global ptr, align 8
@glad_glDeleteTextures = external local_unnamed_addr global ptr, align 8

declare i32 @__gxx_personality_v0(...)

; Function Attrs: nobuiltin nounwind
declare void @_ZdlPvm(ptr noundef, i64 noundef) local_unnamed_addr #0

; Function Attrs: mustprogress nounwind uwtable
declare dso_local void @_ZNSt6vectorIP18b3GraphicsInstanceSaIS1_EED2Ev(ptr noundef nonnull align 8 dereferenceable(24)) unnamed_addr #1 align 2

; Function Attrs: mustprogress nounwind uwtable
define dso_local void @_ZN24TinyGLInstancingRendererD2Ev(ptr noundef nonnull align 8 dereferenceable(60) %0) unnamed_addr #1 align 2 personality ptr @__gxx_personality_v0 {
  store ptr getelementptr inbounds inrange(-16, 448) (i8, ptr @_ZTV24TinyGLInstancingRenderer, i64 16), ptr %0, align 8, !tbaa !5
  %2 = getelementptr inbounds i8, ptr %0, i64 32
  %3 = load ptr, ptr %2, align 8, !tbaa !8
  %4 = getelementptr inbounds i8, ptr %3, i64 528
  %5 = load ptr, ptr %4, align 8, !tbaa !18
  %6 = icmp eq ptr %5, null
  br i1 %6, label %11, label %7

7:                                                ; preds = %1
  %8 = load ptr, ptr %5, align 8, !tbaa !5
  %9 = getelementptr inbounds i8, ptr %8, i64 8
  %10 = load ptr, ptr %9, align 8
  tail call void %10(ptr noundef nonnull align 8 dereferenceable(24) %5) #4
  %.pre = load ptr, ptr %2, align 8, !tbaa !8
  br label %11

11:                                               ; preds = %7, %1
  %12 = phi ptr [ %.pre, %7 ], [ %3, %1 ]
  %13 = load ptr, ptr @glad_glDeleteTextures, align 8, !tbaa !37
  %14 = getelementptr inbounds i8, ptr %12, i64 536
  invoke void %13(i32 noundef 1, ptr noundef nonnull %14)
          to label %15 unwind label %33

15:                                               ; preds = %11
  %16 = load ptr, ptr @glad_glDeleteTextures, align 8, !tbaa !37
  %17 = load ptr, ptr %2, align 8, !tbaa !8
  %18 = getelementptr inbounds i8, ptr %17, i64 500
  invoke void %16(i32 noundef 1, ptr noundef nonnull %18)
          to label %19 unwind label %33

19:                                               ; preds = %15
  %20 = load ptr, ptr %0, align 8, !tbaa !5
  %21 = getelementptr inbounds i8, ptr %20, i64 40
  %22 = load ptr, ptr %21, align 8
  invoke void %22(ptr noundef nonnull align 8 dereferenceable(60) %0)
          to label %23 unwind label %33

23:                                               ; preds = %19
  store ptr null, ptr @_ZL6sData2, align 8, !tbaa !37
  %24 = load ptr, ptr %2, align 8, !tbaa !8
  %.not = icmp eq ptr %24, null
  br i1 %.not, label %.thread, label %25

25:                                               ; preds = %23
  %26 = getelementptr inbounds i8, ptr %24, i64 100
  %27 = load i32, ptr %26, align 4, !tbaa !38
  %.not3 = icmp eq i32 %27, 0
  br i1 %.not3, label %.thread5, label %28

28:                                               ; preds = %25
  %29 = load ptr, ptr @glad_glDeleteBuffers, align 8, !tbaa !37
  invoke void %29(i32 noundef 1, ptr noundef nonnull %26)
          to label %30 unwind label %33

30:                                               ; preds = %28
  %.pr.pre = load ptr, ptr %2, align 8, !tbaa !8
  %31 = icmp eq ptr %.pr.pre, null
  br i1 %31, label %.thread, label %.thread5

.thread5:                                         ; preds = %25, %30
  %.pr7 = phi ptr [ %.pr.pre, %30 ], [ %24, %25 ]
  tail call void @_ZN20InternalDataRendererD2Ev(ptr noundef nonnull align 8 dereferenceable(597) %.pr7) #4
  tail call void @_ZdlPvm(ptr noundef nonnull %.pr7, i64 noundef 600) #5
  br label %.thread

.thread:                                          ; preds = %23, %.thread5, %30
  %32 = getelementptr inbounds i8, ptr %0, i64 8
  tail call void @_ZNSt6vectorIP18b3GraphicsInstanceSaIS1_EED2Ev(ptr noundef nonnull align 8 dereferenceable(24) %32) #4
  ret void

33:                                               ; preds = %28, %19, %15, %11
  %34 = landingpad { ptr, i32 }
          catch ptr null
  %35 = extractvalue { ptr, i32 } %34, 0
  tail call void @__clang_call_terminate(ptr %35) #6
  unreachable
}

; Function Attrs: noinline noreturn nounwind uwtable
declare hidden void @__clang_call_terminate(ptr noundef) local_unnamed_addr #2

; Function Attrs: inlinehint mustprogress nounwind uwtable
declare dso_local void @_ZN20InternalDataRendererD2Ev(ptr noundef nonnull align 8 dereferenceable(597)) unnamed_addr #3 align 2

attributes #0 = { nobuiltin nounwind "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #1 = { mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #2 = { noinline noreturn nounwind uwtable "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #3 = { inlinehint mustprogress nounwind uwtable "min-legal-vector-width"="0" "no-trapping-math"="true" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+cmov,+cx8,+fxsr,+mmx,+sse,+sse2,+x87" "tune-cpu"="generic" }
attributes #4 = { nounwind }
attributes #5 = { builtin nounwind }
attributes #6 = { noreturn nounwind }

!llvm.module.flags = !{!0, !1, !2, !3}
!llvm.ident = !{!4}

!0 = !{i32 1, !"wchar_size", i32 4}
!1 = !{i32 8, !"PIC Level", i32 2}
!2 = !{i32 7, !"PIE Level", i32 2}
!3 = !{i32 7, !"uwtable", i32 2}
!4 = !{!"clang version 19.1.0 (git@github.com:llvm/llvm-project.git a4bf6cd7cfb1a1421ba92bca9d017b49936c55e4)"}
!5 = !{!6, !6, i64 0}
!6 = !{!"vtable pointer", !7, i64 0}
!7 = !{!"Simple C++ TBAA"}
!8 = !{!9, !14, i64 32}
!9 = !{!"_ZTS24TinyGLInstancingRenderer", !10, i64 8, !14, i64 32, !16, i64 40, !16, i64 41, !17, i64 44, !17, i64 48, !17, i64 52, !17, i64 56}
!10 = !{!"_ZTSSt6vectorIP18b3GraphicsInstanceSaIS1_EE", !11, i64 0}
!11 = !{!"_ZTSSt12_Vector_baseIP18b3GraphicsInstanceSaIS1_EE", !12, i64 0}
!12 = !{!"_ZTSNSt12_Vector_baseIP18b3GraphicsInstanceSaIS1_EE12_Vector_implE", !13, i64 0}
!13 = !{!"_ZTSNSt12_Vector_baseIP18b3GraphicsInstanceSaIS1_EE17_Vector_impl_dataE", !14, i64 0, !14, i64 8, !14, i64 16}
!14 = !{!"any pointer", !15, i64 0}
!15 = !{!"omnipotent char", !7, i64 0}
!16 = !{!"bool", !15, i64 0}
!17 = !{!"int", !15, i64 0}
!18 = !{!19, !14, i64 528}
!19 = !{!"_ZTS20InternalDataRenderer", !20, i64 0, !25, i64 120, !14, i64 136, !15, i64 144, !15, i64 208, !15, i64 272, !15, i64 336, !15, i64 400, !16, i64 464, !26, i64 468, !26, i64 484, !17, i64 500, !28, i64 504, !14, i64 528, !17, i64 536, !17, i64 540, !32, i64 544, !17, i64 584, !17, i64 588, !27, i64 592, !16, i64 596}
!20 = !{!"_ZTS30GLInstanceRendererInternalData", !21, i64 0, !21, i64 24, !21, i64 48, !21, i64 72, !17, i64 96, !17, i64 100, !17, i64 104, !17, i64 108, !17, i64 112}
!21 = !{!"_ZTSSt6vectorIfSaIfEE", !22, i64 0}
!22 = !{!"_ZTSSt12_Vector_baseIfSaIfEE", !23, i64 0}
!23 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE12_Vector_implE", !24, i64 0}
!24 = !{!"_ZTSNSt12_Vector_baseIfSaIfEE17_Vector_impl_dataE", !14, i64 0, !14, i64 8, !14, i64 16}
!25 = !{!"_ZTS10TinyCamera", !14, i64 8}
!26 = !{!"_ZTSN4TINY11TinyVector3IfNS_10FloatUtilsEEE", !27, i64 0, !27, i64 4, !27, i64 8, !17, i64 12}
!27 = !{!"float", !15, i64 0}
!28 = !{!"_ZTSSt6vectorI21InternalTextureHandleSaIS0_EE", !29, i64 0}
!29 = !{!"_ZTSSt12_Vector_baseI21InternalTextureHandleSaIS0_EE", !30, i64 0}
!30 = !{!"_ZTSNSt12_Vector_baseI21InternalTextureHandleSaIS0_EE12_Vector_implE", !31, i64 0}
!31 = !{!"_ZTSNSt12_Vector_baseI21InternalTextureHandleSaIS0_EE17_Vector_impl_dataE", !14, i64 0, !14, i64 8, !14, i64 16}
!32 = !{!"_ZTS17TinyResizablePoolI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataEE", !33, i64 8, !17, i64 32, !17, i64 36}
!33 = !{!"_ZTSSt6vectorI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE", !34, i64 0}
!34 = !{!"_ZTSSt12_Vector_baseI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE", !35, i64 0}
!35 = !{!"_ZTSNSt12_Vector_baseI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE12_Vector_implE", !36, i64 0}
!36 = !{!"_ZTSNSt12_Vector_baseI18TinyPoolBodyHandleI30TinyPublicGraphicsInstanceDataESaIS2_EE17_Vector_impl_dataE", !14, i64 0, !14, i64 8, !14, i64 16}
!37 = !{!14, !14, i64 0}
!38 = !{!20, !17, i64 100}


; Effective O3 passes: CorrelatedValuePropagationPass,EarlyCSEPass,GVNPass,GlobalOptPass,InstCombinePass,JumpThreadingPass,SROAPass,SimplifyCFGPass,TailCallElimPass